Skill Gem /2
Name |
---|
Hexblast |
Hydrosphere |
Item mods /21
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
80 | Corrupted | +1% to all maximum Resistances resistance | amulet 1000 body_armour 1000 default 0 | |
of the Sempiternal | 75 | Suffix | +1% to all maximum Resistances resistance | shield 125 default 0 |
of the Deathless | 81 | Suffix | +2% to all maximum Resistances resistance | shield 125 default 0 |
75 | RedImplicit | +1% to all maximum Resistances resistance | no_tier_6_eldritch_implicit 0 body_armour 400 amulet 400 default 0 | |
75 | RedImplicit | +1% to all maximum Resistances resistance | no_tier_5_eldritch_implicit 0 body_armour 400 amulet 400 default 0 | |
75 | RedImplicit | +1% to all maximum Resistances resistance | no_tier_4_eldritch_implicit 0 body_armour 400 amulet 400 default 0 | |
75 | RedImplicit | +1% to all maximum Resistances resistance | no_tier_3_eldritch_implicit 0 body_armour 400 amulet 400 default 0 | |
75 | RedImplicit | +2% to all maximum Resistances resistance | no_tier_2_eldritch_implicit 0 body_armour 400 amulet 400 default 0 | |
75 | RedImplicit | +2% to all maximum Resistances resistance | no_tier_1_eldritch_implicit 0 body_armour 400 amulet 400 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, +2% to all maximum Resistances resistance | no_tier_5_eldritch_implicit 0 body_armour 200 amulet 200 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, +2% to all maximum Resistances resistance | no_tier_4_eldritch_implicit 0 body_armour 200 amulet 200 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, +2% to all maximum Resistances resistance | no_tier_3_eldritch_implicit 0 body_armour 200 amulet 200 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, +3% to all maximum Resistances resistance | no_tier_2_eldritch_implicit 0 body_armour 200 amulet 200 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, +3% to all maximum Resistances resistance | no_tier_1_eldritch_implicit 0 body_armour 200 amulet 200 default 0 | |
75 | RedImplicit | While a Pinnacle Atlas Boss is in your Presence, +3% to all maximum Resistances resistance | no_tier_4_eldritch_implicit 0 body_armour 80 amulet 80 default 0 | |
75 | RedImplicit | While a Pinnacle Atlas Boss is in your Presence, +3% to all maximum Resistances resistance | no_tier_3_eldritch_implicit 0 body_armour 80 amulet 80 default 0 | |
75 | RedImplicit | While a Pinnacle Atlas Boss is in your Presence, +4% to all maximum Resistances resistance | no_tier_2_eldritch_implicit 0 body_armour 80 amulet 80 default 0 | |
75 | RedImplicit | While a Pinnacle Atlas Boss is in your Presence, +4% to all maximum Resistances resistance | no_tier_1_eldritch_implicit 0 body_armour 80 amulet 80 default 0 | |
1 | WeaponTree | 10% increased Explicit Resistance Modifier magnitudes | shield 300 default 0 | |
65 | WeaponTree | 15% increased Explicit Resistance Modifier magnitudes | shield 300 default 0 | |
of Haunting | 12 | Suffix | +(12–16)% to All Resistances elemental resistance | necropolis_body_armour 1000 default 0 |
Enchantment Modifier /3
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Enchantment Hydrosphere Exposure Amount 1 | 66 | Enchantment | Enemies Drenched by Hydrosphere have Cold and Lightning Exposure, applying -4% to Resistances caster | helmet 100 default 0 |
Enchantment Hydrosphere Exposure Amount 2 | 75 | Enchantment | Enemies Drenched by Hydrosphere have Cold and Lightning Exposure, applying -6% to Resistances caster | helmet 100 default 0 |
83 | Enchantment | Enemies Withered by you have -6% to all Resistances damage | belt 1 default 0 |
Monsters mods /2
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
1 | Unique | +50% to All Resistances | ||
of Cycling | 46 | Suffix | cycling damage resistance % [75] | magic 0 default 1000 |
Abyss Jewel mods /1
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of Languishing | 84 | Suffix | Enemies Withered by you have -2% to all Resistances damage | abyss_jewel_melee 100 abyss_jewel_ranged 100 abyss_jewel_caster 500 abyss_jewel_summoner 500 default 0 |
Map mods /7
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of Exposure | 1 | Suffix | Players have (-12–-8)% to all maximum Resistances 18% increased Quantity of Items found in this Area elemental resistance | uber_tier_map 0 secret_area 500 default 0 |
Imposing | 69 | Prefix | Players have (-15–-12)% to all maximum Resistances Found Items have 3% chance to drop Corrupted in Area 25% increased Quantity of Items found in this Area elemental resistance | uber_tier_map 0 secret_area 500 default 0 |
of Exposure | 1 | Suffix | Players have (-8–-5)% to all maximum Resistances 19% increased Quantity of Items found in this Area 11% increased Rarity of Items found in this Area 7% increased Pack size elemental resistance | uber_tier_map 0 mid_tier_map 600 expedition_logbook 0 primordial_map 0 default 0 |
of Exposure | 1 | Suffix | Players have (-8–-5)% to all maximum Resistances 19% increased Quantity of Items found in this Area 11% increased Rarity of Items found in this Area 7% increased Pack size elemental resistance | uber_tier_map 0 top_tier_map 0 expedition_logbook 1000 default 0 |
of Exposure | 1 | Suffix | Players have (-12–-9)% to all maximum Resistances 19% increased Quantity of Items found in this Area 11% increased Rarity of Items found in this Area 7% increased Pack size elemental resistance | uber_tier_map 0 top_tier_map 1000 maven_map 0 expedition_logbook 0 primordial_map 0 default 0 |
of Exposure | 1 | Suffix | Players have (-12–-9)% to all maximum Resistances 19% increased Quantity of Items found in this Area 11% increased Rarity of Items found in this Area elemental resistance | uber_tier_map 0 top_tier_map 0 maven_map 1000 primordial_map 1000 default 0 |
of Exposure | 73 | Suffix | Players have (-12–-9)% to all maximum Resistances 19% increased Quantity of Items found in this Area 11% increased Rarity of Items found in this Area 7% increased Pack size elemental resistance | uber_tier_map 0 top_tier_map 0 expedition_logbook 1000 default 0 |
Heist Area mods /4
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of Exposure | 73 | Suffix | Players have (-8–-5)% to all maximum Resistances heist contract alert level +% final [-7] heist contract lockdown timer +% [7] heist monster spawner alive limit +% [7] map item drop quantity +% [19] map item drop rarity +% [11] resistance | default 600 |
of Exposure | 78 | Suffix | Players have (-12–-9)% to all maximum Resistances heist contract alert level +% final [-7] heist contract lockdown timer +% [7] heist monster spawner alive limit +% [7] map item drop quantity +% [19] map item drop rarity +% [11] resistance | default 1000 |
of Unravelling | 73 | Suffix | -3% maximum Player Resistances per 25% Alert Level heist contract alert level +% final [-7] heist contract lockdown timer +% [7] heist monster spawner alive limit +% [7] map item drop quantity +% [19] map item drop rarity +% [11] resistance | default 600 |
of Unravelling | 78 | Suffix | -4% maximum Player Resistances per 25% Alert Level heist contract alert level +% final [-7] heist contract lockdown timer +% [7] heist monster spawner alive limit +% [7] map item drop quantity +% [19] map item drop rarity +% [11] resistance | default 1000 |
Misc mods /15
Name | Level | Domain | Pre/Suf | Description | Weight |
---|---|---|---|---|---|
1 | MapDevice | Unique | 10% increased Experience gain 15% more Monster Life 10% increased Monster Damage 10% improved Rewards Monsters gain 4% additional Physical Damage Reduction each time they are Revived Monsters gain 4% additional Resistances each time they are Revived Monsters gain 10% increased Maximum Life each time they are Revived map num legion uber fragments [1] resource life damage | ||
30 | ExpeditionRelic | Prefix | Monsters have +5% to all maximum Resistances Monsters have +30% to all Resistances | default 1000 | |
of Resistance | 1 | Sentinel | Suffix | Character Gains Resistance Shrine for 10 seconds on deployment | special_sentinel_mod 0 default 0 |
of Resistance | 1 | Sentinel | Suffix | Character Gains Resistance Shrine for 15 seconds on deployment | special_sentinel_mod 0 default 0 |
of Resistance | 1 | Sentinel | Suffix | Character Gains Resistance Shrine for 20 seconds on deployment | special_sentinel_mod 0 default 50 |
of Exposure | 1 | CrucibleMap | Suffix | Players have -15% to all maximum Resistances map item drop quantity +% [23] map item drop rarity +% [13] | uber_tier_map 0 crucible_map_low 1000 default 0 |
of Exposure | 1 | CrucibleMap | Suffix | Players have -25% to all maximum Resistances map item drop quantity +% [23] map item drop rarity +% [13] | uber_tier_map 0 crucible_map_high 1000 default 0 |
Elementalist's | 1 | Charm | Prefix | Exposure you inflict applies an extra (-5–-4)% to the affected Resistance | int_animal_charm 1000 default 0 |
Elementalist's | 60 | Charm | Prefix | Exposure you inflict applies an extra (-7–-6)% to the affected Resistance | int_animal_charm 500 default 0 |
5 | Necropolis | NecropolisHaunted | +20% to All Resistances monster necropolis mod value +% [40] | default 1000 | |
35 | Necropolis | NecropolisHaunted | +30% to All Resistances monster necropolis mod value +% [80] | default 600 | |
68 | Necropolis | NecropolisHaunted | +50% to All Resistances monster necropolis mod value +% [120] | default 300 | |
84 | Necropolis | NecropolisHaunted | +75% to All Resistances monster necropolis mod value +% [160] | default 300 | |
of Exposure | 1 | UberMap | Suffix | Players have -20% to all maximum Resistances 20% increased Quantity of Items found in this Area 12% increased Rarity of Items found in this Area 25% increased Pack size | uber_tier_map 50 default 0 |
of Exposure | 1 | UberMap | Suffix | Players have (-12–-9)% to all maximum Resistances 19% increased Quantity of Items found in this Area 11% increased Rarity of Items found in this Area 7% increased Pack size elemental resistance | has_uber_map_suffix 120 default 0 |
Item /2
Monsters gain 4% additional Physical Damage Reduction each time they are Revived
Monsters gain 4% additional Resistances each time they are Revived
10% increased Experience Gain
10% improved Rewards
Replaces other quality types
Unique /12
Passive /1
Exposure inflicted this way applies -25% to Resistances
Ascendancy Passive /1
Timeless Jewel Passive /1
Faction | Category | Name | Show Full Descriptions |
---|---|---|---|
Templar | Notable | Intolerance of Sin | +1% to all maximum Resistances if you have at least 150 Devotion(Maximum Resistances cannot be raised above 90%) |
Skill Gem /5
Skill Gem Quality /1
Item | Stats |
---|---|
Purity of Fire | You and nearby allies gain (0–10)% additional Fire Resistance |
Support Gem /3
Item mods /172
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of the Whelpling | 1 | Suffix | +(6–11)% to Fire Resistance elemental fire resistance | weapon 500 armour 1000 ring 1000 amulet 1000 belt 1000 quiver 1000 default 0 |
of the Salamander | 12 | Suffix | +(12–17)% to Fire Resistance elemental fire resistance | weapon 500 armour 1000 ring 1000 amulet 1000 belt 1000 quiver 1000 default 0 |
of the Drake | 24 | Suffix | +(18–23)% to Fire Resistance elemental fire resistance | weapon 500 armour 1000 ring 1000 amulet 1000 belt 1000 quiver 1000 default 0 |
of the Kiln | 36 | Suffix | +(24–29)% to Fire Resistance elemental fire resistance | weapon 500 armour 1000 ring 1000 amulet 1000 belt 1000 quiver 1000 default 0 |
of the Furnace | 48 | Suffix | +(30–35)% to Fire Resistance elemental fire resistance | weapon 500 armour 1000 ring 1000 amulet 1000 belt 1000 quiver 1000 default 0 |
of the Volcano | 60 | Suffix | +(36–41)% to Fire Resistance elemental fire resistance | weapon 500 armour 1000 ring 1000 amulet 1000 belt 1000 quiver 1000 default 0 |
of the Magma | 72 | Suffix | +(42–45)% to Fire Resistance elemental fire resistance | weapon 500 armour 1000 ring 1000 amulet 1000 belt 1000 quiver 1000 default 0 |
of Tzteosh | 84 | Suffix | +(46–48)% to Fire Resistance elemental fire resistance | weapon 500 armour 1000 ring 1000 amulet 1000 belt 1000 quiver 1000 default 0 |
of the Bushfire | 68 | Suffix | +1% to maximum Fire Resistance elemental fire resistance | shield 250 default 0 |
of the Molten Core | 75 | Suffix | +2% to maximum Fire Resistance elemental fire resistance | shield 250 default 0 |
of the Solar Storm | 81 | Suffix | +3% to maximum Fire Resistance elemental fire resistance | shield 250 default 0 |
of the Crusade | 75 | Suffix | +1% to maximum Fire Resistance elemental fire resistance | boots_crusader 250 default 0 |
of the Crusade | 85 | Suffix | +2% to maximum Fire Resistance elemental fire resistance | boots_crusader 125 default 0 |
of the Conquest | 85 | Suffix | Nearby Enemies have -9% to Fire Resistance damage elemental fire resistance | helmet_adjudicator 250 default 0 |
Warlord's | 68 | Prefix | Damage Penetrates (4–7)% Fire Resistance damage elemental fire | amulet_adjudicator 250 default 0 |
Warlord's | 82 | Prefix | Damage Penetrates (8–10)% Fire Resistance damage elemental fire | amulet_adjudicator 250 default 0 |
Warlord's | 68 | Prefix | Adds (8–10) to (15–18) Fire Damage Attacks with this Weapon Penetrate (5–7)% Fire Resistance damage elemental fire attack | sword_adjudicator 500 axe_adjudicator 500 claw_adjudicator 500 dagger_adjudicator 500 rune_dagger_adjudicator 500 mace_adjudicator 500 sceptre_adjudicator 500 wand_adjudicator 500 bow_adjudicator 500 default 0 |
Warlord's | 71 | Prefix | Adds (12–16) to (24–28) Fire Damage Attacks with this Weapon Penetrate (5–7)% Fire Resistance damage elemental fire attack | sword_adjudicator 500 axe_adjudicator 500 claw_adjudicator 500 dagger_adjudicator 500 rune_dagger_adjudicator 500 mace_adjudicator 500 sceptre_adjudicator 500 wand_adjudicator 500 bow_adjudicator 500 default 0 |
Warlord's | 74 | Prefix | Adds (17–22) to (33–39) Fire Damage Attacks with this Weapon Penetrate (5–7)% Fire Resistance damage elemental fire attack | sword_adjudicator 400 axe_adjudicator 400 claw_adjudicator 400 dagger_adjudicator 400 rune_dagger_adjudicator 400 mace_adjudicator 400 sceptre_adjudicator 400 wand_adjudicator 400 bow_adjudicator 400 default 0 |
Warlord's | 77 | Prefix | Adds (21–28) to (42–49) Fire Damage Attacks with this Weapon Penetrate (5–7)% Fire Resistance damage elemental fire attack | sword_adjudicator 300 axe_adjudicator 300 claw_adjudicator 300 dagger_adjudicator 300 rune_dagger_adjudicator 300 mace_adjudicator 300 sceptre_adjudicator 300 wand_adjudicator 300 bow_adjudicator 300 default 0 |
Warlord's | 80 | Prefix | Adds (26–35) to (53–61) Fire Damage Attacks with this Weapon Penetrate (5–7)% Fire Resistance damage elemental fire attack | sword_adjudicator 200 axe_adjudicator 200 claw_adjudicator 200 dagger_adjudicator 200 rune_dagger_adjudicator 200 mace_adjudicator 200 sceptre_adjudicator 200 wand_adjudicator 200 bow_adjudicator 200 default 0 |
Warlord's | 68 | Prefix | Adds (15–19) to (28–34) Fire Damage Attacks with this Weapon Penetrate (5–7)% Fire Resistance damage elemental fire attack | 2h_sword_adjudicator 500 2h_axe_adjudicator 500 2h_mace_adjudicator 500 staff_adjudicator 500 warstaff_adjudicator 500 default 0 |
Warlord's | 71 | Prefix | Adds (22–30) to (44–52) Fire Damage Attacks with this Weapon Penetrate (5–7)% Fire Resistance damage elemental fire attack | 2h_sword_adjudicator 500 2h_axe_adjudicator 500 2h_mace_adjudicator 500 staff_adjudicator 500 warstaff_adjudicator 500 default 0 |
Warlord's | 74 | Prefix | Adds (31–41) to (61–72) Fire Damage Attacks with this Weapon Penetrate (5–7)% Fire Resistance damage elemental fire attack | 2h_sword_adjudicator 400 2h_axe_adjudicator 400 2h_mace_adjudicator 400 staff_adjudicator 400 warstaff_adjudicator 400 default 0 |
Warlord's | 77 | Prefix | Adds (39–52) to (78–90) Fire Damage Attacks with this Weapon Penetrate (5–7)% Fire Resistance damage elemental fire attack | 2h_sword_adjudicator 300 2h_axe_adjudicator 300 2h_mace_adjudicator 300 staff_adjudicator 300 warstaff_adjudicator 300 default 0 |
Warlord's | 80 | Prefix | Adds (49–65) to (99–114) Fire Damage Attacks with this Weapon Penetrate (5–7)% Fire Resistance damage elemental fire attack | 2h_sword_adjudicator 200 2h_axe_adjudicator 200 2h_mace_adjudicator 200 staff_adjudicator 200 warstaff_adjudicator 200 default 0 |
Warlord's | 68 | Prefix | Adds (6–8) to (12–14) Fire Damage to Spells Damage Penetrates 4% Fire Resistance damage elemental fire caster | sceptre_adjudicator 500 rune_dagger_adjudicator 500 wand_adjudicator 500 default 0 |
Warlord's | 71 | Prefix | Adds (10–13) to (19–22) Fire Damage to Spells Damage Penetrates 4% Fire Resistance damage elemental fire caster | sceptre_adjudicator 500 rune_dagger_adjudicator 500 wand_adjudicator 500 default 0 |
Warlord's | 74 | Prefix | Adds (13–18) to (27–31) Fire Damage to Spells Damage Penetrates 4% Fire Resistance damage elemental fire caster | sceptre_adjudicator 500 rune_dagger_adjudicator 500 wand_adjudicator 500 default 0 |
Warlord's | 77 | Prefix | Adds (17–22) to (33–39) Fire Damage to Spells Damage Penetrates 4% Fire Resistance damage elemental fire caster | sceptre_adjudicator 400 rune_dagger_adjudicator 400 wand_adjudicator 400 default 0 |
Warlord's | 80 | Prefix | Adds (21–28) to (42–49) Fire Damage to Spells Damage Penetrates 4% Fire Resistance damage elemental fire caster | sceptre_adjudicator 300 rune_dagger_adjudicator 300 wand_adjudicator 300 default 0 |
Warlord's | 68 | Prefix | Adds (8–11) to (17–19) Fire Damage to Spells Damage Penetrates (5–7)% Fire Resistance damage elemental fire caster | staff_adjudicator 500 default 0 |
Warlord's | 71 | Prefix | Adds (13–17) to (26–30) Fire Damage to Spells Damage Penetrates (5–7)% Fire Resistance damage elemental fire caster | staff_adjudicator 500 default 0 |
Warlord's | 74 | Prefix | Adds (18–24) to (36–42) Fire Damage to Spells Damage Penetrates (5–7)% Fire Resistance damage elemental fire caster | staff_adjudicator 500 default 0 |
Warlord's | 77 | Prefix | Adds (23–30) to (45–53) Fire Damage to Spells Damage Penetrates (5–7)% Fire Resistance damage elemental fire caster | staff_adjudicator 400 default 0 |
Warlord's | 80 | Prefix | Adds (28–38) to (57–66) Fire Damage to Spells Damage Penetrates (5–7)% Fire Resistance damage elemental fire caster | staff_adjudicator 300 default 0 |
Warlord's | 68 | Prefix | Attacks with this Weapon Penetrate (9–10)% Fire Resistance damage elemental fire attack | sword_adjudicator 500 axe_adjudicator 500 claw_adjudicator 500 dagger_adjudicator 500 rune_dagger_adjudicator 500 mace_adjudicator 500 sceptre_adjudicator 500 wand_adjudicator 500 2h_sword_adjudicator 500 2h_axe_adjudicator 500 2h_mace_adjudicator 500 staff_adjudicator 500 warstaff_adjudicator 500 bow_adjudicator 500 default 0 |
Warlord's | 73 | Prefix | Attacks with this Weapon Penetrate (11–12)% Fire Resistance damage elemental fire attack | sword_adjudicator 400 axe_adjudicator 400 claw_adjudicator 400 dagger_adjudicator 400 rune_dagger_adjudicator 400 mace_adjudicator 400 sceptre_adjudicator 400 wand_adjudicator 400 2h_sword_adjudicator 400 2h_axe_adjudicator 400 2h_mace_adjudicator 400 staff_adjudicator 400 warstaff_adjudicator 400 bow_adjudicator 400 default 0 |
Warlord's | 78 | Prefix | Attacks with this Weapon Penetrate (13–15)% Fire Resistance damage elemental fire attack | sword_adjudicator 300 axe_adjudicator 300 claw_adjudicator 300 dagger_adjudicator 300 rune_dagger_adjudicator 300 mace_adjudicator 300 sceptre_adjudicator 300 wand_adjudicator 300 2h_sword_adjudicator 300 2h_axe_adjudicator 300 2h_mace_adjudicator 300 staff_adjudicator 300 warstaff_adjudicator 300 bow_adjudicator 300 default 0 |
Warlord's | 68 | Prefix | Damage Penetrates 6% Fire Resistance damage elemental fire | sceptre_adjudicator 400 rune_dagger_adjudicator 400 wand_adjudicator 400 default 0 |
Warlord's | 73 | Prefix | Damage Penetrates 7% Fire Resistance damage elemental fire | sceptre_adjudicator 400 rune_dagger_adjudicator 400 wand_adjudicator 400 default 0 |
Warlord's | 78 | Prefix | Damage Penetrates 8% Fire Resistance damage elemental fire | sceptre_adjudicator 400 rune_dagger_adjudicator 400 wand_adjudicator 400 default 0 |
Warlord's | 68 | Prefix | Damage Penetrates (10–11)% Fire Resistance damage elemental fire | staff_adjudicator 400 default 0 |
Warlord's | 73 | Prefix | Damage Penetrates (12–13)% Fire Resistance damage elemental fire | staff_adjudicator 400 default 0 |
Warlord's | 78 | Prefix | Damage Penetrates (14–15)% Fire Resistance damage elemental fire | staff_adjudicator 400 default 0 |
1 | ScourgeUpside | +(18–20)% to Fire Resistance elemental fire resistance | weapon 300 armour 1000 ring 1000 amulet 1000 belt 1000 quiver 1000 default 0 | |
45 | ScourgeUpside | +(23–25)% to Fire Resistance elemental fire resistance | weapon 300 armour 1000 ring 1000 amulet 1000 belt 1000 quiver 1000 default 0 | |
68 | ScourgeUpside | +(28–30)% to Fire Resistance elemental fire resistance | weapon 300 armour 1000 ring 1000 amulet 1000 belt 1000 quiver 1000 default 0 | |
68 | ScourgeUpside | +(33–35)% to Fire Resistance elemental fire resistance | weapon 300 armour 1000 ring 1000 amulet 1000 belt 1000 quiver 1000 default 0 | |
68 | ScourgeUpside | +1% to maximum Fire Resistance elemental fire resistance | shield 100 default 0 | |
45 | ScourgeUpside | Damage Penetrates 3% Fire Resistance damage elemental fire | attack_dagger 0 amulet 200 sceptre 1000 dagger 1000 wand 1000 default 0 | |
68 | ScourgeUpside | Damage Penetrates 4% Fire Resistance damage elemental fire | attack_dagger 0 amulet 200 sceptre 1000 dagger 1000 wand 1000 default 0 | |
68 | ScourgeUpside | Damage Penetrates 5% Fire Resistance damage elemental fire | attack_dagger 0 amulet 200 sceptre 1000 dagger 1000 wand 1000 default 0 | |
45 | ScourgeUpside | Damage Penetrates 6% Fire Resistance damage elemental fire | staff 1000 default 0 | |
68 | ScourgeUpside | Damage Penetrates 7% Fire Resistance damage elemental fire | staff 1000 default 0 | |
68 | ScourgeUpside | Damage Penetrates 8% Fire Resistance damage elemental fire | staff 1000 default 0 | |
68 | ScourgeUpside | Nearby Enemies have -3% to Fire Resistance damage elemental fire resistance | helmet 100 default 0 | |
68 | ScourgeUpside | Nearby Enemies have -4% to Fire Resistance damage elemental fire resistance | helmet 100 default 0 | |
1 | ScourgeDownside | (-15–-11)% to Fire Resistance elemental fire resistance | weapon 500 armour 500 ring 500 amulet 500 belt 500 quiver 500 default 0 | |
1 | ScourgeDownside | (-20–-16)% to Fire Resistance elemental fire resistance | weapon 500 armour 500 ring 500 amulet 500 belt 500 quiver 500 default 0 | |
45 | ScourgeDownside | (-25–-21)% to Fire Resistance elemental fire resistance | weapon 750 armour 750 ring 750 amulet 750 belt 750 quiver 750 default 0 | |
68 | ScourgeDownside | (-30–-26)% to Fire Resistance elemental fire resistance | weapon 1000 armour 1000 ring 1000 amulet 1000 belt 1000 quiver 1000 default 0 | |
45 | ScourgeDownside | Your Hits treat Fire Resistance as 10% higher than actual value damage elemental fire | attack_dagger 0 amulet 200 sceptre 200 dagger 200 wand 200 default 0 | |
68 | ScourgeDownside | Your Hits treat Fire Resistance as 14% higher than actual value damage elemental fire | attack_dagger 0 amulet 200 sceptre 200 dagger 200 wand 200 default 0 | |
45 | ScourgeDownside | Your Hits treat Fire Resistance as 16% higher than actual value damage elemental fire | staff 200 default 0 | |
68 | ScourgeDownside | Your Hits treat Fire Resistance as 20% higher than actual value damage elemental fire | staff 200 default 0 | |
68 | ScourgeDownside | Nearby Enemies have +9% to Fire Resistance damage elemental fire resistance | helmet 500 default 0 | |
75 | BlueImplicit | Inflict Fire Exposure on Hit, applying -11% to Fire Resistance | no_tier_6_eldritch_implicit 0 gloves 700 default 0 | |
75 | BlueImplicit | Inflict Fire Exposure on Hit, applying -12% to Fire Resistance | no_tier_5_eldritch_implicit 0 gloves 700 default 0 | |
75 | BlueImplicit | Inflict Fire Exposure on Hit, applying -13% to Fire Resistance | no_tier_4_eldritch_implicit 0 gloves 700 default 0 | |
75 | BlueImplicit | Inflict Fire Exposure on Hit, applying -14% to Fire Resistance | no_tier_3_eldritch_implicit 0 gloves 700 default 0 | |
75 | BlueImplicit | Inflict Fire Exposure on Hit, applying -15% to Fire Resistance | no_tier_2_eldritch_implicit 0 gloves 700 default 0 | |
75 | BlueImplicit | Inflict Fire Exposure on Hit, applying -16% to Fire Resistance | no_tier_1_eldritch_implicit 0 gloves 700 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, Inflict Fire Exposure on Hit, applying -15% to Fire Resistance elemental fire | no_tier_5_eldritch_implicit 0 gloves 350 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, Inflict Fire Exposure on Hit, applying -16% to Fire Resistance elemental fire | no_tier_4_eldritch_implicit 0 gloves 350 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, Inflict Fire Exposure on Hit, applying -17% to Fire Resistance elemental fire | no_tier_3_eldritch_implicit 0 gloves 350 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, Inflict Fire Exposure on Hit, applying -18% to Fire Resistance elemental fire | no_tier_2_eldritch_implicit 0 gloves 350 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, Inflict Fire Exposure on Hit, applying -19% to Fire Resistance elemental fire | no_tier_1_eldritch_implicit 0 gloves 350 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, Inflict Fire Exposure on Hit, applying -19% to Fire Resistance elemental fire | no_tier_4_eldritch_implicit 0 gloves 140 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, Inflict Fire Exposure on Hit, applying -20% to Fire Resistance elemental fire | no_tier_3_eldritch_implicit 0 gloves 140 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, Inflict Fire Exposure on Hit, applying -21% to Fire Resistance elemental fire | no_tier_2_eldritch_implicit 0 gloves 140 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, Inflict Fire Exposure on Hit, applying -22% to Fire Resistance elemental fire | no_tier_1_eldritch_implicit 0 gloves 140 default 0 | |
75 | BlueImplicit | Damage Penetrates 4% Fire Resistance damage elemental fire | no_tier_6_eldritch_implicit 0 helmet 700 amulet 700 default 0 | |
75 | BlueImplicit | Damage Penetrates 4% Fire Resistance damage elemental fire | no_tier_5_eldritch_implicit 0 helmet 700 amulet 700 default 0 | |
75 | BlueImplicit | Damage Penetrates 5% Fire Resistance damage elemental fire | no_tier_4_eldritch_implicit 0 helmet 700 amulet 700 default 0 | |
75 | BlueImplicit | Damage Penetrates 5% Fire Resistance damage elemental fire | no_tier_3_eldritch_implicit 0 helmet 700 amulet 700 default 0 | |
75 | BlueImplicit | Damage Penetrates 6% Fire Resistance damage elemental fire | no_tier_2_eldritch_implicit 0 helmet 700 amulet 700 default 0 | |
75 | BlueImplicit | Damage Penetrates 6% Fire Resistance damage elemental fire | no_tier_1_eldritch_implicit 0 helmet 700 amulet 700 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, Damage Penetrates 6% Fire Resistance damage elemental fire | no_tier_5_eldritch_implicit 0 helmet 350 amulet 350 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, Damage Penetrates 7% Fire Resistance damage elemental fire | no_tier_4_eldritch_implicit 0 helmet 350 amulet 350 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, Damage Penetrates 7% Fire Resistance damage elemental fire | no_tier_3_eldritch_implicit 0 helmet 350 amulet 350 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, Damage Penetrates 8% Fire Resistance damage elemental fire | no_tier_2_eldritch_implicit 0 helmet 350 amulet 350 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, Damage Penetrates 8% Fire Resistance damage elemental fire | no_tier_1_eldritch_implicit 0 helmet 350 amulet 350 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, Damage Penetrates 9% Fire Resistance damage elemental fire | no_tier_4_eldritch_implicit 0 helmet 140 amulet 140 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, Damage Penetrates 9% Fire Resistance damage elemental fire | no_tier_3_eldritch_implicit 0 helmet 140 amulet 140 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, Damage Penetrates 10% Fire Resistance damage elemental fire | no_tier_2_eldritch_implicit 0 helmet 140 amulet 140 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, Damage Penetrates 10% Fire Resistance damage elemental fire | no_tier_1_eldritch_implicit 0 helmet 140 amulet 140 default 0 | |
75 | RedImplicit | +(13–14)% to Fire Resistance elemental fire resistance | no_tier_6_eldritch_implicit 0 boots 1000 default 0 | |
75 | RedImplicit | +(15–16)% to Fire Resistance elemental fire resistance | no_tier_5_eldritch_implicit 0 boots 1000 default 0 | |
75 | RedImplicit | +(17–18)% to Fire Resistance elemental fire resistance | no_tier_4_eldritch_implicit 0 boots 1000 default 0 | |
75 | RedImplicit | +(19–20)% to Fire Resistance elemental fire resistance | no_tier_3_eldritch_implicit 0 boots 1000 default 0 | |
75 | RedImplicit | +(21–22)% to Fire Resistance elemental fire resistance | no_tier_2_eldritch_implicit 0 boots 1000 default 0 | |
75 | RedImplicit | +(23–24)% to Fire Resistance elemental fire resistance | no_tier_1_eldritch_implicit 0 boots 1000 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, +(21–22)% to Fire Resistance elemental fire resistance | no_tier_5_eldritch_implicit 0 boots 500 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, +(23–24)% to Fire Resistance elemental fire resistance | no_tier_4_eldritch_implicit 0 boots 500 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, +(25–26)% to Fire Resistance elemental fire resistance | no_tier_3_eldritch_implicit 0 boots 500 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, +(27–28)% to Fire Resistance elemental fire resistance | no_tier_2_eldritch_implicit 0 boots 500 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, +(29–30)% to Fire Resistance elemental fire resistance | no_tier_1_eldritch_implicit 0 boots 500 default 0 | |
75 | RedImplicit | While a Pinnacle Atlas Boss is in your Presence, +(29–30)% to Fire Resistance elemental fire resistance | no_tier_4_eldritch_implicit 0 boots 200 default 0 | |
75 | RedImplicit | While a Pinnacle Atlas Boss is in your Presence, +(31–32)% to Fire Resistance elemental fire resistance | no_tier_3_eldritch_implicit 0 boots 200 default 0 | |
75 | RedImplicit | While a Pinnacle Atlas Boss is in your Presence, +(33–34)% to Fire Resistance elemental fire resistance | no_tier_2_eldritch_implicit 0 boots 200 default 0 | |
75 | RedImplicit | While a Pinnacle Atlas Boss is in your Presence, +(35–36)% to Fire Resistance elemental fire resistance | no_tier_1_eldritch_implicit 0 boots 200 default 0 | |
75 | RedImplicit | +1% to maximum Fire Resistance elemental fire resistance | no_tier_6_eldritch_implicit 0 boots 600 default 0 | |
75 | RedImplicit | +1% to maximum Fire Resistance elemental fire resistance | no_tier_5_eldritch_implicit 0 boots 600 default 0 | |
75 | RedImplicit | +1% to maximum Fire Resistance elemental fire resistance | no_tier_4_eldritch_implicit 0 boots 600 default 0 | |
75 | RedImplicit | +1% to maximum Fire Resistance elemental fire resistance | no_tier_3_eldritch_implicit 0 boots 600 default 0 | |
75 | RedImplicit | +2% to maximum Fire Resistance elemental fire resistance | no_tier_2_eldritch_implicit 0 boots 600 default 0 | |
75 | RedImplicit | +2% to maximum Fire Resistance elemental fire resistance | no_tier_1_eldritch_implicit 0 boots 600 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, +2% to maximum Fire Resistance elemental fire resistance | no_tier_5_eldritch_implicit 0 boots 300 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, +2% to maximum Fire Resistance elemental fire resistance | no_tier_4_eldritch_implicit 0 boots 300 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, +2% to maximum Fire Resistance elemental fire resistance | no_tier_3_eldritch_implicit 0 boots 300 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, +3% to maximum Fire Resistance elemental fire resistance | no_tier_2_eldritch_implicit 0 boots 300 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, +3% to maximum Fire Resistance elemental fire resistance | no_tier_1_eldritch_implicit 0 boots 300 default 0 | |
75 | RedImplicit | While a Pinnacle Atlas Boss is in your Presence, +3% to maximum Fire Resistance elemental fire resistance | no_tier_4_eldritch_implicit 0 boots 120 default 0 | |
75 | RedImplicit | While a Pinnacle Atlas Boss is in your Presence, +3% to maximum Fire Resistance elemental fire resistance | no_tier_3_eldritch_implicit 0 boots 120 default 0 | |
75 | RedImplicit | While a Pinnacle Atlas Boss is in your Presence, +4% to maximum Fire Resistance elemental fire resistance | no_tier_2_eldritch_implicit 0 boots 120 default 0 | |
75 | RedImplicit | While a Pinnacle Atlas Boss is in your Presence, +4% to maximum Fire Resistance elemental fire resistance | no_tier_1_eldritch_implicit 0 boots 120 default 0 | |
75 | RedImplicit | +1% to maximum Fire Resistance | no_tier_6_eldritch_implicit 0 body_armour 600 default 0 | |
75 | RedImplicit | +1% to maximum Fire Resistance | no_tier_5_eldritch_implicit 0 body_armour 600 default 0 | |
75 | RedImplicit | +2% to maximum Fire Resistance | no_tier_4_eldritch_implicit 0 body_armour 600 default 0 | |
75 | RedImplicit | +2% to maximum Fire Resistance | no_tier_3_eldritch_implicit 0 body_armour 600 default 0 | |
75 | RedImplicit | +3% to maximum Fire Resistance | no_tier_2_eldritch_implicit 0 body_armour 600 default 0 | |
75 | RedImplicit | +3% to maximum Fire Resistance | no_tier_1_eldritch_implicit 0 body_armour 600 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, +2% to maximum Fire Resistance elemental fire resistance | no_tier_5_eldritch_implicit 0 body_armour 300 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, +3% to maximum Fire Resistance elemental fire resistance | no_tier_4_eldritch_implicit 0 body_armour 300 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, +3% to maximum Fire Resistance elemental fire resistance | no_tier_3_eldritch_implicit 0 body_armour 300 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, +4% to maximum Fire Resistance elemental fire resistance | no_tier_2_eldritch_implicit 0 body_armour 300 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, +4% to maximum Fire Resistance elemental fire resistance | no_tier_1_eldritch_implicit 0 body_armour 300 default 0 | |
75 | RedImplicit | While a Pinnacle Atlas Boss is in your Presence, +4% to maximum Fire Resistance elemental fire resistance | no_tier_4_eldritch_implicit 0 body_armour 120 default 0 | |
75 | RedImplicit | While a Pinnacle Atlas Boss is in your Presence, +4% to maximum Fire Resistance elemental fire resistance | no_tier_3_eldritch_implicit 0 body_armour 120 default 0 | |
75 | RedImplicit | While a Pinnacle Atlas Boss is in your Presence, +5% to maximum Fire Resistance elemental fire resistance | no_tier_2_eldritch_implicit 0 body_armour 120 default 0 | |
75 | RedImplicit | While a Pinnacle Atlas Boss is in your Presence, +5% to maximum Fire Resistance elemental fire resistance | no_tier_1_eldritch_implicit 0 body_armour 120 default 0 | |
8 | WeaponTree | 30% increased Fire Damage -10% to Fire Resistance | shield 200 default 0 | |
42 | WeaponTree | 35% increased Fire Damage -10% to Fire Resistance | shield 200 default 0 | |
72 | WeaponTree | 40% increased Fire Damage -10% to Fire Resistance | shield 200 default 0 | |
1 | WeaponTree | +30% to Fire Resistance -20% to Cold Resistance | shield 300 default 0 | |
35 | WeaponTree | +36% to Fire Resistance -20% to Cold Resistance | shield 300 default 0 | |
70 | WeaponTree | +42% to Fire Resistance -20% to Cold Resistance | shield 300 default 0 | |
1 | WeaponTree | +30% to Fire Resistance -20% to Lightning Resistance | shield 300 default 0 | |
35 | WeaponTree | +36% to Fire Resistance -20% to Lightning Resistance | shield 300 default 0 | |
70 | WeaponTree | +42% to Fire Resistance -20% to Lightning Resistance | shield 300 default 0 | |
1 | WeaponTree | -20% to Fire Resistance +30% to Cold Resistance | shield 300 default 0 | |
35 | WeaponTree | -20% to Fire Resistance +36% to Cold Resistance | shield 300 default 0 | |
70 | WeaponTree | -20% to Fire Resistance +42% to Cold Resistance | shield 300 default 0 | |
1 | WeaponTree | -20% to Fire Resistance +30% to Lightning Resistance | shield 300 default 0 | |
35 | WeaponTree | -20% to Fire Resistance +36% to Lightning Resistance | shield 300 default 0 | |
70 | WeaponTree | -20% to Fire Resistance +42% to Lightning Resistance | shield 300 default 0 | |
45 | WeaponTree | +3% to maximum Fire Resistance -2% to maximum Cold Resistance | shield 100 default 0 | |
82 | WeaponTree | +4% to maximum Fire Resistance -2% to maximum Cold Resistance | shield 100 default 0 | |
45 | WeaponTree | +3% to maximum Fire Resistance -2% to maximum Lightning Resistance | shield 100 default 0 | |
82 | WeaponTree | +4% to maximum Fire Resistance -2% to maximum Lightning Resistance | shield 100 default 0 | |
45 | WeaponTree | -2% to maximum Fire Resistance +3% to maximum Cold Resistance | shield 100 default 0 | |
82 | WeaponTree | -2% to maximum Fire Resistance +4% to maximum Cold Resistance | shield 100 default 0 | |
45 | WeaponTree | -2% to maximum Fire Resistance +3% to maximum Lightning Resistance | shield 100 default 0 | |
82 | WeaponTree | -2% to maximum Fire Resistance +4% to maximum Lightning Resistance | shield 100 default 0 | |
12 | WeaponTree | +12% to Fire Damage over Time Multiplier -15% to Fire Resistance | one_hand_weapon 250 default 0 | |
75 | WeaponTree | +16% to Fire Damage over Time Multiplier -15% to Fire Resistance | one_hand_weapon 250 default 0 | |
12 | WeaponTree | +24% to Fire Damage over Time Multiplier -30% to Fire Resistance | two_hand_weapon 250 default 0 | |
75 | WeaponTree | +32% to Fire Damage over Time Multiplier -30% to Fire Resistance | two_hand_weapon 250 default 0 | |
1 | WeaponTree | Volatile Dead and Cremation Penetrate 2% Fire Resistance per 100 Dexterity | two_hand_weapon 0 caster_unique_weapon 1000 attack_staff 0 attack_dagger 0 weapon_can_roll_minion_modifiers 0 wand 1000 staff 1000 dagger 1000 sceptre 1000 shield 500 default 0 | |
1 | WeaponTree | Volatile Dead and Cremation Penetrate 4% Fire Resistance per 100 Dexterity | one_hand_weapon 0 caster_unique_weapon 1000 attack_staff 0 attack_dagger 0 weapon_can_roll_minion_modifiers 0 wand 1000 staff 1000 dagger 1000 sceptre 1000 default 0 | |
of Haunting | 68 | Suffix | Fire Resistance cannot be Penetrated elemental fire resistance | necropolis_body_armour 250 default 0 |
Enchantment Modifier /4
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Armageddon Brand Attached Target Fire Penetration 1 | 66 | Enchantment | Armageddon Brand Damage Penetrates 8% of Branded Enemy's Fire Resistance damage elemental fire | helmet 100 default 0 |
Armageddon Brand Attached Target Fire Penetration 2 | 75 | Enchantment | Armageddon Brand Damage Penetrates 12% of Branded Enemy's Fire Resistance damage elemental fire | helmet 100 default 0 |
Enchantment Artillery Ballista Fire Penetration 1 | 66 | Enchantment | Artillery Ballista Damage Penetrates 6% Fire Resistance damage elemental fire attack | helmet 100 default 0 |
Enchantment Artillery Ballista Fire Penetration 2 | 75 | Enchantment | Artillery Ballista Damage Penetrates 10% Fire Resistance damage elemental fire attack | helmet 100 default 0 |
Monsters mods /17
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Flamewoven | 1 | Unique | 50% increased Fire Damage +50% to Fire Resistance Gain 50% of Physical Damage as Extra Fire Damage 25% of Physical Damage Converted to Fire Damage Inflict Fire Exposure on Hit scorch ailment effect on self +% [-50] | no_common_monster_mods 0 default 5000 |
Igniting | 34 | Unique | Hits always Ignite 25% increased Ignite Duration on Enemies All Damage can Ignite additional fire resistance against damage over time % [30] ignite damage +% [100] | no_common_monster_mods 0 magic 0 default 2500 |
of Flame-striding | 13 | Unique | 30% increased Fire Damage +40% to Fire Resistance Hits always Ignite Gain 25% of Physical Damage as Extra Fire Damage 50% of Physical Damage Converted to Fire Damage ignite damage +% [200] scorch ailment effect on self +% [-50] | no_common_monster_mods 0 immobile 0 no_strider_mod 0 magic 0 default 1000 |
of Detonation | 34 | Unique | +40% to Fire Resistance dropped items are converted to rings [1] | magic 0 default 200 |
of Magma | 34 | Unique | 30% increased Fire Damage +40% to Fire Resistance Gain 25% of Physical Damage as Extra Fire Damage 25% of Physical Damage Converted to Fire Damage 25% additional Physical Damage Reduction dropped items have maximum sockets [1] | magic 0 default 200 |
Igniting | 34 | Unique | Hits always Ignite 25% increased Ignite Duration on Enemies All Damage can Ignite additional fire resistance against damage over time % [30] ignite damage +% [100] | no_common_monster_mods 0 rare 0 default 2500 |
of Flame-striding | 13 | Unique | 30% increased Fire Damage +40% to Fire Resistance Hits always Ignite Gain 25% of Physical Damage as Extra Fire Damage 50% of Physical Damage Converted to Fire Damage ignite damage +% [200] scorch ailment effect on self +% [-50] | immobile 0 no_strider_mod 0 not_part_of_pack 0 rare 0 default 1000 |
1 | Unique | 50% increased Fire Damage +50% to Fire Resistance 25% of Physical Damage Converted to Fire Damage | ||
1 | Unique | 50% increased Fire Damage +40% to Fire Resistance 25% of Physical Damage Converted to Fire Damage | ||
Arsonist's Touch | 1 | Torment | +25% to Fire Resistance Gain 25% of Physical Damage as Extra Fire Damage 10% chance to Ignite bleed damage physical elemental fire resistance ailment | default 1000 |
Arsonist's Grip | 1 | Torment | +40% to Fire Resistance Gain 60% of Physical Damage as Extra Fire Damage 25% chance to Ignite bleed damage physical elemental fire resistance ailment | default 1000 |
1 | Unique | +10% to Fire Resistance elemental fire resistance | ||
1 | Unique | +20% to Fire Resistance elemental fire resistance | ||
1 | Unique | +30% to Fire Resistance elemental fire resistance | ||
of Flames | 1 | Suffix | Gain 50% of Physical Damage as Extra Fire Damage Inflict Fire Exposure on Hit, applying -25% to Fire Resistance | cold_affinity 0 lightning_affinity 0 default 5000 |
of the Magma | 1 | Suffix | +75% to Fire Resistance 80% reduced Ignite Duration on you | default 5000 |
1 | Unique | Righteous Fire Enemies in the Righteous Fire have -10% to maximum Fire Resistance |
Abyss Jewel mods /2
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
1 | Corrupted | Damage Penetrates 1% Fire Resistance damage elemental fire | default 1000 | |
of the Dragon | 1 | Suffix | +(12–15)% to Fire Resistance elemental fire resistance | default 400 |
Cluster Jewel mods /8
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of the Whelpling | 1 | Suffix | Added Small Passive Skills also grant: +(2–3)% to Fire Resistance elemental fire resistance | expansion_jewel_large 500 expansion_jewel_medium 500 default 0 |
of the Salamander | 68 | Suffix | Added Small Passive Skills also grant: +(4–5)% to Fire Resistance elemental fire resistance | expansion_jewel_large 400 expansion_jewel_medium 400 default 0 |
of the Drake | 84 | Suffix | Added Small Passive Skills also grant: +(6–7)% to Fire Resistance elemental fire resistance | expansion_jewel_large 300 expansion_jewel_medium 300 default 0 |
of the Whelpling | 1 | Suffix | Added Small Passive Skills also grant: +(2–3)% to Fire Resistance elemental fire resistance | expansion_jewel_small 500 default 0 |
of the Salamander | 68 | Suffix | Added Small Passive Skills also grant: +(4–5)% to Fire Resistance elemental fire resistance | expansion_jewel_small 400 default 0 |
of the Drake | 73 | Suffix | Added Small Passive Skills also grant: +(6–7)% to Fire Resistance elemental fire resistance | expansion_jewel_small 300 default 0 |
of the Kiln | 78 | Suffix | Added Small Passive Skills also grant: +(8–9)% to Fire Resistance elemental fire resistance | expansion_jewel_small 200 default 0 |
of the Furnace | 84 | Suffix | Added Small Passive Skills also grant: +(10–11)% to Fire Resistance elemental fire resistance | expansion_jewel_small 100 default 0 |
Fossil mods /5
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Subterranean | 1 | Prefix | Damage Penetrates (5–7)% Fire Resistance damage elemental fire | abyss_jewel 0 jewel 0 one_hand_weapon 2000 default 0 |
Subterranean | 1 | Prefix | Damage Penetrates (12–15)% Fire Resistance damage elemental fire | abyss_jewel 0 jewel 0 two_hand_weapon 2000 default 0 |
Subterranean | 1 | Prefix | Damage Penetrates 1% Fire Resistance damage elemental fire | jewel 1000 abyss_jewel 1000 default 0 |
Subterranean | 1 | Prefix | +(20–35)% to Fire Resistance elemental fire resistance | quiver 0 shield 0 body_armour 0 boots 0 gloves 0 default 0 |
of the Underground | 1 | Suffix | Nearby Enemies have -9% to Fire Resistance damage elemental fire resistance | abyss_jewel 0 jewel 0 helmet 2000 default 0 |
Map mods /1
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Incombustible | 1 | Prefix | +30% Monster Fire Resistance 10% increased Quantity of Items found in this Area elemental fire resistance | uber_tier_map 0 secret_area 1000 default 0 |
Heist Area mods /3
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of Over-Heating | 68 | Suffix | -3% Player Fire Resistance per 25% Alert Level heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] elemental fire resistance | default 600 |
of Over-Heating | 73 | Suffix | -4% Player Fire Resistance per 25% Alert Level heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] elemental fire resistance | default 600 |
of Over-Heating | 78 | Suffix | -5% Player Fire Resistance per 25% Alert Level heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] elemental fire resistance | default 600 |
Crafting Bench /3
Mod | Require | ItemClasses | Unlock |
---|---|---|---|
+(16–20)% to Fire Resistance | 1x Orb of Transmutation | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | Default |
+(21–28)% to Fire Resistance | 1x Orb of Alchemy | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | The Belly of the Beast Level 2 |
+(29–35)% to Fire Resistance | 3x Chaos Orb | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Belt · Quiver | Doedre's Cesspool |
Misc mods /17
Name | Level | Domain | Pre/Suf | Description | Weight |
---|---|---|---|---|---|
1 | Jewel | Unique | +(10–15)% to Fire Resistance elemental fire resistance | ||
1 | Jewel | Corrupted | Damage Penetrates 1% Fire Resistance damage elemental fire | jewel 1000 default 0 | |
of the Dragon | 1 | Jewel | Suffix | +(12–15)% to Fire Resistance elemental fire resistance | not_str 300 default 500 |
of the Phoenix | 1 | Jewel | Suffix | +(1–2)% to maximum Fire Resistance elemental fire resistance | not_str 60 default 100 |
1 | Jewel | Unique | Passives granting Fire Resistance or all Elemental Resistances in Radius also grant Chance to Block Attack Damage at 50% of its value | ||
1 | Jewel | Unique | Passives granting Fire Resistance or all Elemental Resistances in Radius also grant an equal chance to gain an Endurance Charge on Kill local jewel effect base radius [1500] | ||
1 | ExpeditionRelic | Prefix | Monsters Penetrate 15% Fire Resistance | default 1000 | |
1 | PrimordialAltar | Unique | +10% to maximum Fire Resistance +80% to Fire Resistance +10% to maximum Chaos Resistance +80% to Chaos Resistance | primordial_altar_upside 0 cleansing_fire_altar 1000 default 0 | |
1 | PrimordialAltar | Unique | (-60–-40)% to Fire Resistance (-60–-40)% to Chaos Resistance | primordial_altar_upside 0 cleansing_fire_altar 1000 default 0 | |
of Dehydration | 82 | SanctumSpecial | Suffix | Inflict Fire Exposure on Hit, applying -15% to Fire Resistance | str_special_relic 200 default 50 |
Searing | 75 | SanctumSpecial | Prefix | Damage Penetrates (5–8)% Fire Resistance damage elemental fire | str_special_relic 600 default 150 |
of the Pyre | 75 | SanctumSpecial | Suffix | +(20–30)% to Fire Resistance elemental fire resistance | str_special_relic 1000 default 250 |
of the Forge | 75 | SanctumSpecial | Suffix | +(2–3)% to maximum Fire Resistance elemental fire resistance | str_special_relic 600 default 150 |
of the Chieftain | 45 | Charm | Suffix | +1% to maximum Fire Resistance | str_animal_charm 500 default 0 |
of the Chieftain | 72 | Charm | Suffix | +2% to maximum Fire Resistance | str_animal_charm 250 default 0 |
34 | Necropolis | NecropolisHaunted | Gain 75% of Physical Damage as Extra Fire Damage Damage Penetrates 10% Fire Resistance monster necropolis mod value +% [120] | default 200 | |
68 | Necropolis | NecropolisHaunted | Gain 125% of Physical Damage as Extra Fire Damage Damage Penetrates 10% Fire Resistance monster necropolis mod value +% [160] | default 200 |
Essence /11
Item /2
Unique /80
Deal no Non-Fire Damage)
also grant an equal chance to gain an Endurance Charge on Kill
also grant Chance to Block Attack Damage at 50% of its value
your maximum number of Crab Barriers
Critical Strikes inflict Scorch, Brittle and Sapped)
Does not delay Inherent Loss of Rage
Passive /6
Ascendancy Passive /3
Cluster Jewel Passive /8
Timeless Jewel Passive /4
Faction | Category | Name | Show Full Descriptions |
---|---|---|---|
Vaal | Passive | Fire Resistance | +(9–14)% to Fire Resistance |
Vaal | Notable | Ritual of Immolation | (25–35)% increased Fire DamageDamage Penetrates (2–4)% Fire Resistance |
Vaal | Notable | Cult of Fire | +1% to maximum Fire Resistance+(20–30)% to Fire Resistance(Maximum Resistances cannot be raised above 90%) |
Eternal | Notable | Crematorium Worker | +50% to Fire Resistance |
Timeless Jewel Passive Additions /2
Faction | Category | Show Full Descriptions | Code |
---|---|---|---|
Vaal | Notable | +(9–14)% to Fire Resistance | vaal_small_fire_resistance |
Karui | Notable | +20% to Fire Resistance | karui_notable_add_fire_resistance |
Elevated modifier List /6
Name | Lv | Mods | Elevated Mods |
---|---|---|---|
of the Conquest | 85 | Nearby Enemies have -9% to Fire Resistance Group: 3141 | Nearby Enemies have -12% to Fire Resistance |
Crusader's | 75 | +1% to maximum Fire Resistance Group: 501 | +2% to maximum Fire Resistance |
Crusader's | 85 | +2% to maximum Fire Resistance Group: 501 | +3% to maximum Fire Resistance |
of the Conquest | 80 | (8–10)% chance to Avoid Fire Damage from Hits Group: 1761 | +(20–30)% to Fire Resistance (8–10)% chance to Avoid Fire Damage from Hits |
of the Crusade | 75 | +1% to maximum Fire Resistance Group: 501 | +2% to maximum Fire Resistance |
of the Crusade | 85 | +2% to maximum Fire Resistance Group: 501 | +3% to maximum Fire Resistance |
Skill Gem /4
Skill Gem Quality /1
Item | Stats |
---|---|
Purity of Ice | You and nearby allies gain (0–10)% additional Cold Resistance |
Support Gem /2
Item mods /170
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of the Inuit | 1 | Suffix | +(6–11)% to Cold Resistance elemental cold resistance | weapon 500 armour 1000 ring 1000 amulet 1000 belt 1000 quiver 1000 default 0 |
of the Seal | 14 | Suffix | +(12–17)% to Cold Resistance elemental cold resistance | weapon 500 armour 1000 ring 1000 amulet 1000 belt 1000 quiver 1000 default 0 |
of the Penguin | 26 | Suffix | +(18–23)% to Cold Resistance elemental cold resistance | weapon 500 armour 1000 ring 1000 amulet 1000 belt 1000 quiver 1000 default 0 |
of the Yeti | 38 | Suffix | +(24–29)% to Cold Resistance elemental cold resistance | weapon 500 armour 1000 ring 1000 amulet 1000 belt 1000 quiver 1000 default 0 |
of the Walrus | 50 | Suffix | +(30–35)% to Cold Resistance elemental cold resistance | weapon 500 armour 1000 ring 1000 amulet 1000 belt 1000 quiver 1000 default 0 |
of the Polar Bear | 60 | Suffix | +(36–41)% to Cold Resistance elemental cold resistance | weapon 500 armour 1000 ring 1000 amulet 1000 belt 1000 quiver 1000 default 0 |
of the Ice | 72 | Suffix | +(42–45)% to Cold Resistance elemental cold resistance | weapon 500 armour 1000 ring 1000 amulet 1000 belt 1000 quiver 1000 default 0 |
of Haast | 84 | Suffix | +(46–48)% to Cold Resistance elemental cold resistance | weapon 500 armour 1000 ring 1000 amulet 1000 belt 1000 quiver 1000 default 0 |
of Furs | 68 | Suffix | +1% to maximum Cold Resistance elemental cold resistance | shield 250 default 0 |
of the Tundra | 75 | Suffix | +2% to maximum Cold Resistance elemental cold resistance | shield 250 default 0 |
of the Mammoth | 81 | Suffix | +3% to maximum Cold Resistance elemental cold resistance | shield 250 default 0 |
of the Crusade | 75 | Suffix | +1% to maximum Cold Resistance elemental cold resistance | gloves_crusader 250 default 0 |
of the Crusade | 85 | Suffix | +2% to maximum Cold Resistance elemental cold resistance | gloves_crusader 125 default 0 |
of Redemption | 85 | Suffix | Nearby Enemies have -9% to Cold Resistance damage elemental cold resistance | helmet_eyrie 250 default 0 |
Redeemer's | 68 | Prefix | Damage Penetrates (4–7)% Cold Resistance damage elemental cold | amulet_eyrie 250 default 0 |
Redeemer's | 82 | Prefix | Damage Penetrates (8–10)% Cold Resistance damage elemental cold | amulet_eyrie 250 default 0 |
Redeemer's | 68 | Prefix | Adds (7–9) to (14–16) Cold Damage Attacks with this Weapon Penetrate (5–7)% Cold Resistance damage elemental cold attack | sword_eyrie 500 axe_eyrie 500 claw_eyrie 500 dagger_eyrie 500 rune_dagger_eyrie 500 mace_eyrie 500 sceptre_eyrie 500 wand_eyrie 500 bow_eyrie 500 default 0 |
Redeemer's | 71 | Prefix | Adds (11–14) to (22–25) Cold Damage Attacks with this Weapon Penetrate (5–7)% Cold Resistance damage elemental cold attack | sword_eyrie 500 axe_eyrie 500 claw_eyrie 500 dagger_eyrie 500 rune_dagger_eyrie 500 mace_eyrie 500 sceptre_eyrie 500 wand_eyrie 500 bow_eyrie 500 default 0 |
Redeemer's | 74 | Prefix | Adds (15–20) to (30–35) Cold Damage Attacks with this Weapon Penetrate (5–7)% Cold Resistance damage elemental cold attack | sword_eyrie 400 axe_eyrie 400 claw_eyrie 400 dagger_eyrie 400 rune_dagger_eyrie 400 mace_eyrie 400 sceptre_eyrie 400 wand_eyrie 400 bow_eyrie 400 default 0 |
Redeemer's | 77 | Prefix | Adds (19–25) to (38–44) Cold Damage Attacks with this Weapon Penetrate (5–7)% Cold Resistance damage elemental cold attack | sword_eyrie 300 axe_eyrie 300 claw_eyrie 300 dagger_eyrie 300 rune_dagger_eyrie 300 mace_eyrie 300 sceptre_eyrie 300 wand_eyrie 300 bow_eyrie 300 default 0 |
Redeemer's | 80 | Prefix | Adds (23–32) to (48–55) Cold Damage Attacks with this Weapon Penetrate (5–7)% Cold Resistance damage elemental cold attack | sword_eyrie 200 axe_eyrie 200 claw_eyrie 200 dagger_eyrie 200 rune_dagger_eyrie 200 mace_eyrie 200 sceptre_eyrie 200 wand_eyrie 200 bow_eyrie 200 default 0 |
Redeemer's | 68 | Prefix | Adds (13–16) to (26–30) Cold Damage Attacks with this Weapon Penetrate (5–7)% Cold Resistance damage elemental cold attack | 2h_sword_eyrie 500 2h_axe_eyrie 500 2h_mace_eyrie 500 staff_eyrie 500 warstaff_eyrie 500 default 0 |
Redeemer's | 71 | Prefix | Adds (21–26) to (41–46) Cold Damage Attacks with this Weapon Penetrate (5–7)% Cold Resistance damage elemental cold attack | 2h_sword_eyrie 500 2h_axe_eyrie 500 2h_mace_eyrie 500 staff_eyrie 500 warstaff_eyrie 500 default 0 |
Redeemer's | 74 | Prefix | Adds (28–37) to (56–65) Cold Damage Attacks with this Weapon Penetrate (5–7)% Cold Resistance damage elemental cold attack | 2h_sword_eyrie 400 2h_axe_eyrie 400 2h_mace_eyrie 400 staff_eyrie 400 warstaff_eyrie 400 default 0 |
Redeemer's | 77 | Prefix | Adds (35–46) to (71–81) Cold Damage Attacks with this Weapon Penetrate (5–7)% Cold Resistance damage elemental cold attack | 2h_sword_eyrie 300 2h_axe_eyrie 300 2h_mace_eyrie 300 staff_eyrie 300 warstaff_eyrie 300 default 0 |
Redeemer's | 80 | Prefix | Adds (43–59) to (89–102) Cold Damage Attacks with this Weapon Penetrate (5–7)% Cold Resistance damage elemental cold attack | 2h_sword_eyrie 200 2h_axe_eyrie 200 2h_mace_eyrie 200 staff_eyrie 200 warstaff_eyrie 200 default 0 |
Redeemer's | 68 | Prefix | Adds (5–7) to (10–12) Cold Damage to Spells Damage Penetrates 4% Cold Resistance damage elemental cold caster | sceptre_eyrie 500 rune_dagger_eyrie 500 wand_eyrie 500 default 0 |
Redeemer's | 71 | Prefix | Adds (8–10) to (16–18) Cold Damage to Spells Damage Penetrates 4% Cold Resistance damage elemental cold caster | sceptre_eyrie 500 rune_dagger_eyrie 500 wand_eyrie 500 default 0 |
Redeemer's | 74 | Prefix | Adds (11–15) to (22–25) Cold Damage to Spells Damage Penetrates 4% Cold Resistance damage elemental cold caster | sceptre_eyrie 500 rune_dagger_eyrie 500 wand_eyrie 500 default 0 |
Redeemer's | 77 | Prefix | Adds (14–18) to (27–32) Cold Damage to Spells Damage Penetrates 4% Cold Resistance damage elemental cold caster | sceptre_eyrie 400 rune_dagger_eyrie 400 wand_eyrie 400 default 0 |
Redeemer's | 80 | Prefix | Adds (17–23) to (34–40) Cold Damage to Spells Damage Penetrates 4% Cold Resistance damage elemental cold caster | sceptre_eyrie 300 rune_dagger_eyrie 300 wand_eyrie 300 default 0 |
Redeemer's | 68 | Prefix | Adds (8–10) to (15–18) Cold Damage to Spells Damage Penetrates (5–7)% Cold Resistance damage elemental cold caster | staff_eyrie 500 default 0 |
Redeemer's | 71 | Prefix | Adds (12–16) to (23–27) Cold Damage to Spells Damage Penetrates (5–7)% Cold Resistance damage elemental cold caster | staff_eyrie 500 default 0 |
Redeemer's | 74 | Prefix | Adds (16–22) to (33–38) Cold Damage to Spells Damage Penetrates (5–7)% Cold Resistance damage elemental cold caster | staff_eyrie 500 default 0 |
Redeemer's | 77 | Prefix | Adds (21–27) to (41–48) Cold Damage to Spells Damage Penetrates (5–7)% Cold Resistance damage elemental cold caster | staff_eyrie 400 default 0 |
Redeemer's | 80 | Prefix | Adds (26–34) to (52–60) Cold Damage to Spells Damage Penetrates (5–7)% Cold Resistance damage elemental cold caster | staff_eyrie 300 default 0 |
Redeemer's | 68 | Prefix | Attacks with this Weapon Penetrate (9–10)% Cold Resistance damage elemental cold attack | sword_eyrie 500 axe_eyrie 500 claw_eyrie 500 dagger_eyrie 500 rune_dagger_eyrie 500 mace_eyrie 500 sceptre_eyrie 500 wand_eyrie 500 2h_sword_eyrie 500 2h_axe_eyrie 500 2h_mace_eyrie 500 staff_eyrie 500 warstaff_eyrie 500 bow_eyrie 500 default 0 |
Redeemer's | 73 | Prefix | Attacks with this Weapon Penetrate (11–12)% Cold Resistance damage elemental cold attack | sword_eyrie 400 axe_eyrie 400 claw_eyrie 400 dagger_eyrie 400 rune_dagger_eyrie 400 mace_eyrie 400 sceptre_eyrie 400 wand_eyrie 400 2h_sword_eyrie 400 2h_axe_eyrie 400 2h_mace_eyrie 400 staff_eyrie 400 warstaff_eyrie 400 bow_eyrie 400 default 0 |
Redeemer's | 78 | Prefix | Attacks with this Weapon Penetrate (13–15)% Cold Resistance damage elemental cold attack | sword_eyrie 300 axe_eyrie 300 claw_eyrie 300 dagger_eyrie 300 rune_dagger_eyrie 300 mace_eyrie 300 sceptre_eyrie 300 wand_eyrie 300 2h_sword_eyrie 300 2h_axe_eyrie 300 2h_mace_eyrie 300 staff_eyrie 300 warstaff_eyrie 300 bow_eyrie 300 default 0 |
Redeemer's | 68 | Prefix | Damage Penetrates 6% Cold Resistance damage elemental cold | sceptre_eyrie 400 rune_dagger_eyrie 400 wand_eyrie 400 default 0 |
Redeemer's | 73 | Prefix | Damage Penetrates 7% Cold Resistance damage elemental cold | sceptre_eyrie 400 rune_dagger_eyrie 400 wand_eyrie 400 default 0 |
Redeemer's | 78 | Prefix | Damage Penetrates 8% Cold Resistance damage elemental cold | sceptre_eyrie 400 rune_dagger_eyrie 400 wand_eyrie 400 default 0 |
Redeemer's | 68 | Prefix | Damage Penetrates (10–11)% Cold Resistance damage elemental cold | staff_eyrie 400 default 0 |
Redeemer's | 73 | Prefix | Damage Penetrates (12–13)% Cold Resistance damage elemental cold | staff_eyrie 400 default 0 |
Redeemer's | 78 | Prefix | Damage Penetrates (14–15)% Cold Resistance damage elemental cold | staff_eyrie 400 default 0 |
1 | ScourgeUpside | +(18–20)% to Cold Resistance elemental cold resistance | weapon 300 armour 1000 ring 1000 amulet 1000 belt 1000 quiver 1000 default 0 | |
45 | ScourgeUpside | +(23–25)% to Cold Resistance elemental cold resistance | weapon 300 armour 1000 ring 1000 amulet 1000 belt 1000 quiver 1000 default 0 | |
68 | ScourgeUpside | +(28–30)% to Cold Resistance elemental cold resistance | weapon 300 armour 1000 ring 1000 amulet 1000 belt 1000 quiver 1000 default 0 | |
68 | ScourgeUpside | +(33–35)% to Cold Resistance elemental cold resistance | weapon 300 armour 1000 ring 1000 amulet 1000 belt 1000 quiver 1000 default 0 | |
68 | ScourgeUpside | +1% to maximum Cold Resistance elemental cold resistance | shield 100 default 0 | |
45 | ScourgeUpside | Damage Penetrates 3% Cold Resistance damage elemental cold | attack_dagger 0 amulet 200 sceptre 1000 dagger 1000 wand 1000 default 0 | |
68 | ScourgeUpside | Damage Penetrates 4% Cold Resistance damage elemental cold | attack_dagger 0 amulet 200 sceptre 1000 dagger 1000 wand 1000 default 0 | |
68 | ScourgeUpside | Damage Penetrates 5% Cold Resistance damage elemental cold | attack_dagger 0 amulet 200 sceptre 1000 dagger 1000 wand 1000 default 0 | |
45 | ScourgeUpside | Damage Penetrates 6% Cold Resistance damage elemental cold | staff 1000 default 0 | |
68 | ScourgeUpside | Damage Penetrates 7% Cold Resistance damage elemental cold | staff 1000 default 0 | |
68 | ScourgeUpside | Damage Penetrates 8% Cold Resistance damage elemental cold | staff 1000 default 0 | |
68 | ScourgeUpside | Nearby Enemies have -3% to Cold Resistance damage elemental cold resistance | helmet 100 default 0 | |
68 | ScourgeUpside | Nearby Enemies have -4% to Cold Resistance damage elemental cold resistance | helmet 100 default 0 | |
1 | ScourgeDownside | (-15–-11)% to Cold Resistance elemental cold resistance | weapon 500 armour 500 ring 500 amulet 500 belt 500 quiver 500 default 0 | |
1 | ScourgeDownside | (-20–-16)% to Cold Resistance elemental cold resistance | weapon 500 armour 500 ring 500 amulet 500 belt 500 quiver 500 default 0 | |
45 | ScourgeDownside | (-25–-21)% to Cold Resistance elemental cold resistance | weapon 750 armour 750 ring 750 amulet 750 belt 750 quiver 750 default 0 | |
68 | ScourgeDownside | (-30–-26)% to Cold Resistance elemental cold resistance | weapon 1000 armour 1000 ring 1000 amulet 1000 belt 1000 quiver 1000 default 0 | |
45 | ScourgeDownside | Your Hits treat Cold Resistance as 10% higher than actual value damage elemental cold | attack_dagger 0 amulet 200 sceptre 200 dagger 200 wand 200 default 0 | |
68 | ScourgeDownside | Your Hits treat Cold Resistance as 14% higher than actual value damage elemental cold | attack_dagger 0 amulet 200 sceptre 200 dagger 200 wand 200 default 0 | |
45 | ScourgeDownside | Your Hits treat Cold Resistance as 16% higher than actual value damage elemental cold | staff 200 default 0 | |
68 | ScourgeDownside | Your Hits treat Cold Resistance as 20% higher than actual value damage elemental cold | staff 200 default 0 | |
68 | ScourgeDownside | Nearby Enemies have +9% to Cold Resistance damage elemental cold resistance | helmet 500 default 0 | |
75 | RedImplicit | +1% to maximum Cold Resistance elemental cold resistance | no_tier_6_eldritch_implicit 0 gloves 600 default 0 | |
75 | RedImplicit | +1% to maximum Cold Resistance elemental cold resistance | no_tier_5_eldritch_implicit 0 gloves 600 default 0 | |
75 | RedImplicit | +1% to maximum Cold Resistance elemental cold resistance | no_tier_4_eldritch_implicit 0 gloves 600 default 0 | |
75 | RedImplicit | +1% to maximum Cold Resistance elemental cold resistance | no_tier_3_eldritch_implicit 0 gloves 600 default 0 | |
75 | RedImplicit | +2% to maximum Cold Resistance elemental cold resistance | no_tier_2_eldritch_implicit 0 gloves 600 default 0 | |
75 | RedImplicit | +2% to maximum Cold Resistance elemental cold resistance | no_tier_1_eldritch_implicit 0 gloves 600 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, +2% to maximum Cold Resistance elemental cold resistance | no_tier_5_eldritch_implicit 0 gloves 300 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, +2% to maximum Cold Resistance elemental cold resistance | no_tier_4_eldritch_implicit 0 gloves 300 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, +2% to maximum Cold Resistance elemental cold resistance | no_tier_3_eldritch_implicit 0 gloves 300 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, +3% to maximum Cold Resistance elemental cold resistance | no_tier_2_eldritch_implicit 0 gloves 300 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, +3% to maximum Cold Resistance elemental cold resistance | no_tier_1_eldritch_implicit 0 gloves 300 default 0 | |
75 | RedImplicit | While a Pinnacle Atlas Boss is in your Presence, +3% to maximum Cold Resistance elemental cold resistance | no_tier_4_eldritch_implicit 0 gloves 120 default 0 | |
75 | RedImplicit | While a Pinnacle Atlas Boss is in your Presence, +3% to maximum Cold Resistance elemental cold resistance | no_tier_3_eldritch_implicit 0 gloves 120 default 0 | |
75 | RedImplicit | While a Pinnacle Atlas Boss is in your Presence, +4% to maximum Cold Resistance elemental cold resistance | no_tier_2_eldritch_implicit 0 gloves 120 default 0 | |
75 | RedImplicit | While a Pinnacle Atlas Boss is in your Presence, +4% to maximum Cold Resistance elemental cold resistance | no_tier_1_eldritch_implicit 0 gloves 120 default 0 | |
75 | BlueImplicit | Inflict Cold Exposure on Hit, applying -11% to Cold Resistance | no_tier_6_eldritch_implicit 0 gloves 700 default 0 | |
75 | BlueImplicit | Inflict Cold Exposure on Hit, applying -12% to Cold Resistance | no_tier_5_eldritch_implicit 0 gloves 700 default 0 | |
75 | BlueImplicit | Inflict Cold Exposure on Hit, applying -13% to Cold Resistance | no_tier_4_eldritch_implicit 0 gloves 700 default 0 | |
75 | BlueImplicit | Inflict Cold Exposure on Hit, applying -14% to Cold Resistance | no_tier_3_eldritch_implicit 0 gloves 700 default 0 | |
75 | BlueImplicit | Inflict Cold Exposure on Hit, applying -15% to Cold Resistance | no_tier_2_eldritch_implicit 0 gloves 700 default 0 | |
75 | BlueImplicit | Inflict Cold Exposure on Hit, applying -16% to Cold Resistance | no_tier_1_eldritch_implicit 0 gloves 700 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, Inflict Cold Exposure on Hit, applying -15% to Cold Resistance elemental cold | no_tier_5_eldritch_implicit 0 gloves 350 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, Inflict Cold Exposure on Hit, applying -16% to Cold Resistance elemental cold | no_tier_4_eldritch_implicit 0 gloves 350 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, Inflict Cold Exposure on Hit, applying -17% to Cold Resistance elemental cold | no_tier_3_eldritch_implicit 0 gloves 350 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, Inflict Cold Exposure on Hit, applying -18% to Cold Resistance elemental cold | no_tier_2_eldritch_implicit 0 gloves 350 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, Inflict Cold Exposure on Hit, applying -19% to Cold Resistance elemental cold | no_tier_1_eldritch_implicit 0 gloves 350 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, Inflict Cold Exposure on Hit, applying -19% to Cold Resistance elemental cold | no_tier_4_eldritch_implicit 0 gloves 140 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, Inflict Cold Exposure on Hit, applying -20% to Cold Resistance elemental cold | no_tier_3_eldritch_implicit 0 gloves 140 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, Inflict Cold Exposure on Hit, applying -21% to Cold Resistance elemental cold | no_tier_2_eldritch_implicit 0 gloves 140 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, Inflict Cold Exposure on Hit, applying -22% to Cold Resistance elemental cold | no_tier_1_eldritch_implicit 0 gloves 140 default 0 | |
75 | BlueImplicit | Damage Penetrates 4% Cold Resistance damage elemental cold | no_tier_6_eldritch_implicit 0 helmet 700 amulet 700 default 0 | |
75 | BlueImplicit | Damage Penetrates 4% Cold Resistance damage elemental cold | no_tier_5_eldritch_implicit 0 helmet 700 amulet 700 default 0 | |
75 | BlueImplicit | Damage Penetrates 5% Cold Resistance damage elemental cold | no_tier_4_eldritch_implicit 0 helmet 700 amulet 700 default 0 | |
75 | BlueImplicit | Damage Penetrates 5% Cold Resistance damage elemental cold | no_tier_3_eldritch_implicit 0 helmet 700 amulet 700 default 0 | |
75 | BlueImplicit | Damage Penetrates 6% Cold Resistance damage elemental cold | no_tier_2_eldritch_implicit 0 helmet 700 amulet 700 default 0 | |
75 | BlueImplicit | Damage Penetrates 6% Cold Resistance damage elemental cold | no_tier_1_eldritch_implicit 0 helmet 700 amulet 700 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, Damage Penetrates 6% Cold Resistance damage elemental cold | no_tier_5_eldritch_implicit 0 helmet 350 amulet 350 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, Damage Penetrates 7% Cold Resistance damage elemental cold | no_tier_4_eldritch_implicit 0 helmet 350 amulet 350 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, Damage Penetrates 7% Cold Resistance damage elemental cold | no_tier_3_eldritch_implicit 0 helmet 350 amulet 350 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, Damage Penetrates 8% Cold Resistance damage elemental cold | no_tier_2_eldritch_implicit 0 helmet 350 amulet 350 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, Damage Penetrates 8% Cold Resistance damage elemental cold | no_tier_1_eldritch_implicit 0 helmet 350 amulet 350 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, Damage Penetrates 9% Cold Resistance damage elemental cold | no_tier_4_eldritch_implicit 0 helmet 140 amulet 140 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, Damage Penetrates 9% Cold Resistance damage elemental cold | no_tier_3_eldritch_implicit 0 helmet 140 amulet 140 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, Damage Penetrates 10% Cold Resistance damage elemental cold | no_tier_2_eldritch_implicit 0 helmet 140 amulet 140 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, Damage Penetrates 10% Cold Resistance damage elemental cold | no_tier_1_eldritch_implicit 0 helmet 140 amulet 140 default 0 | |
75 | RedImplicit | +(13–14)% to Cold Resistance elemental cold resistance | no_tier_6_eldritch_implicit 0 boots 1000 default 0 | |
75 | RedImplicit | +(15–16)% to Cold Resistance elemental cold resistance | no_tier_5_eldritch_implicit 0 boots 1000 default 0 | |
75 | RedImplicit | +(17–18)% to Cold Resistance elemental cold resistance | no_tier_4_eldritch_implicit 0 boots 1000 default 0 | |
75 | RedImplicit | +(19–20)% to Cold Resistance elemental cold resistance | no_tier_3_eldritch_implicit 0 boots 1000 default 0 | |
75 | RedImplicit | +(21–22)% to Cold Resistance elemental cold resistance | no_tier_2_eldritch_implicit 0 boots 1000 default 0 | |
75 | RedImplicit | +(23–24)% to Cold Resistance elemental cold resistance | no_tier_1_eldritch_implicit 0 boots 1000 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, +(21–22)% to Cold Resistance elemental cold resistance | no_tier_5_eldritch_implicit 0 boots 500 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, +(23–24)% to Cold Resistance elemental cold resistance | no_tier_4_eldritch_implicit 0 boots 500 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, +(25–26)% to Cold Resistance elemental cold resistance | no_tier_3_eldritch_implicit 0 boots 500 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, +(27–28)% to Cold Resistance elemental cold resistance | no_tier_2_eldritch_implicit 0 boots 500 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, +(29–30)% to Cold Resistance elemental cold resistance | no_tier_1_eldritch_implicit 0 boots 500 default 0 | |
75 | RedImplicit | While a Pinnacle Atlas Boss is in your Presence, +(29–30)% to Cold Resistance elemental cold resistance | no_tier_4_eldritch_implicit 0 boots 200 default 0 | |
75 | RedImplicit | While a Pinnacle Atlas Boss is in your Presence, +(31–32)% to Cold Resistance elemental cold resistance | no_tier_3_eldritch_implicit 0 boots 200 default 0 | |
75 | RedImplicit | While a Pinnacle Atlas Boss is in your Presence, +(33–34)% to Cold Resistance elemental cold resistance | no_tier_2_eldritch_implicit 0 boots 200 default 0 | |
75 | RedImplicit | While a Pinnacle Atlas Boss is in your Presence, +(35–36)% to Cold Resistance elemental cold resistance | no_tier_1_eldritch_implicit 0 boots 200 default 0 | |
75 | RedImplicit | +1% to maximum Cold Resistance | no_tier_6_eldritch_implicit 0 body_armour 600 default 0 | |
75 | RedImplicit | +1% to maximum Cold Resistance | no_tier_5_eldritch_implicit 0 body_armour 600 default 0 | |
75 | RedImplicit | +2% to maximum Cold Resistance | no_tier_4_eldritch_implicit 0 body_armour 600 default 0 | |
75 | RedImplicit | +2% to maximum Cold Resistance | no_tier_3_eldritch_implicit 0 body_armour 600 default 0 | |
75 | RedImplicit | +3% to maximum Cold Resistance | no_tier_2_eldritch_implicit 0 body_armour 600 default 0 | |
75 | RedImplicit | +3% to maximum Cold Resistance | no_tier_1_eldritch_implicit 0 body_armour 600 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, +2% to maximum Cold Resistance elemental cold resistance | no_tier_5_eldritch_implicit 0 body_armour 300 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, +3% to maximum Cold Resistance elemental cold resistance | no_tier_4_eldritch_implicit 0 body_armour 300 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, +3% to maximum Cold Resistance elemental cold resistance | no_tier_3_eldritch_implicit 0 body_armour 300 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, +4% to maximum Cold Resistance elemental cold resistance | no_tier_2_eldritch_implicit 0 body_armour 300 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, +4% to maximum Cold Resistance elemental cold resistance | no_tier_1_eldritch_implicit 0 body_armour 300 default 0 | |
75 | RedImplicit | While a Pinnacle Atlas Boss is in your Presence, +4% to maximum Cold Resistance elemental cold resistance | no_tier_4_eldritch_implicit 0 body_armour 120 default 0 | |
75 | RedImplicit | While a Pinnacle Atlas Boss is in your Presence, +4% to maximum Cold Resistance elemental cold resistance | no_tier_3_eldritch_implicit 0 body_armour 120 default 0 | |
75 | RedImplicit | While a Pinnacle Atlas Boss is in your Presence, +5% to maximum Cold Resistance elemental cold resistance | no_tier_2_eldritch_implicit 0 body_armour 120 default 0 | |
75 | RedImplicit | While a Pinnacle Atlas Boss is in your Presence, +5% to maximum Cold Resistance elemental cold resistance | no_tier_1_eldritch_implicit 0 body_armour 120 default 0 | |
8 | WeaponTree | 30% increased Cold Damage -10% to Cold Resistance | shield 200 default 0 | |
42 | WeaponTree | 35% increased Cold Damage -10% to Cold Resistance | shield 200 default 0 | |
72 | WeaponTree | 40% increased Cold Damage -10% to Cold Resistance | shield 200 default 0 | |
1 | WeaponTree | +30% to Fire Resistance -20% to Cold Resistance | shield 300 default 0 | |
35 | WeaponTree | +36% to Fire Resistance -20% to Cold Resistance | shield 300 default 0 | |
70 | WeaponTree | +42% to Fire Resistance -20% to Cold Resistance | shield 300 default 0 | |
1 | WeaponTree | -20% to Fire Resistance +30% to Cold Resistance | shield 300 default 0 | |
35 | WeaponTree | -20% to Fire Resistance +36% to Cold Resistance | shield 300 default 0 | |
70 | WeaponTree | -20% to Fire Resistance +42% to Cold Resistance | shield 300 default 0 | |
1 | WeaponTree | +30% to Cold Resistance -20% to Lightning Resistance | shield 300 default 0 | |
35 | WeaponTree | +36% to Cold Resistance -20% to Lightning Resistance | shield 300 default 0 | |
70 | WeaponTree | +42% to Cold Resistance -20% to Lightning Resistance | shield 300 default 0 | |
1 | WeaponTree | -20% to Cold Resistance +30% to Lightning Resistance | shield 300 default 0 | |
35 | WeaponTree | -20% to Cold Resistance +36% to Lightning Resistance | shield 300 default 0 | |
70 | WeaponTree | -20% to Cold Resistance +42% to Lightning Resistance | shield 300 default 0 | |
45 | WeaponTree | +3% to maximum Fire Resistance -2% to maximum Cold Resistance | shield 100 default 0 | |
82 | WeaponTree | +4% to maximum Fire Resistance -2% to maximum Cold Resistance | shield 100 default 0 | |
45 | WeaponTree | -2% to maximum Fire Resistance +3% to maximum Cold Resistance | shield 100 default 0 | |
82 | WeaponTree | -2% to maximum Fire Resistance +4% to maximum Cold Resistance | shield 100 default 0 | |
45 | WeaponTree | +3% to maximum Cold Resistance -2% to maximum Lightning Resistance | shield 100 default 0 | |
82 | WeaponTree | +4% to maximum Cold Resistance -2% to maximum Lightning Resistance | shield 100 default 0 | |
45 | WeaponTree | -2% to maximum Cold Resistance +3% to maximum Lightning Resistance | shield 100 default 0 | |
82 | WeaponTree | -2% to maximum Cold Resistance +4% to maximum Lightning Resistance | shield 100 default 0 | |
12 | WeaponTree | +12% to Cold Damage over Time Multiplier -15% to Cold Resistance | two_hand_weapon 0 caster_unique_weapon 250 attack_dagger 0 wand 250 sceptre 250 dagger 250 default 0 | |
75 | WeaponTree | +16% to Cold Damage over Time Multiplier -15% to Cold Resistance | two_hand_weapon 0 caster_unique_weapon 250 attack_dagger 0 wand 250 sceptre 250 dagger 250 default 0 | |
12 | WeaponTree | +24% to Cold Damage over Time Multiplier -30% to Cold Resistance | one_hand_weapon 0 caster_unique_weapon 250 attack_staff 0 staff 250 default 0 | |
75 | WeaponTree | +32% to Cold Damage over Time Multiplier -30% to Cold Resistance | one_hand_weapon 0 caster_unique_weapon 250 attack_staff 0 staff 250 default 0 | |
of Haunting | 68 | Suffix | Cold Resistance cannot be Penetrated elemental cold resistance | necropolis_body_armour 250 default 0 |
Enchantment Modifier /2
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Enchantment Ice Trap Cold Penetration 1 | 66 | Enchantment | Ice Trap Damage Penetrates 6% Cold Resistance damage elemental cold caster | helmet 100 default 0 |
Enchantment Ice Trap Cold Penetration 2 | 75 | Enchantment | Ice Trap Damage Penetrates 10% Cold Resistance damage elemental cold caster | helmet 100 default 0 |
Monsters mods /14
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Frostwoven | 1 | Unique | 50% increased Cold Damage +50% to Cold Resistance Gain 50% of Physical Damage as Extra Cold Damage 25% of Physical Damage Converted to Cold Damage Inflict Cold Exposure on Hit cold ailment effect on self +% [-50] | no_common_monster_mods 0 default 5000 |
of Frost-striding | 13 | Unique | 30% increased Cold Damage +40% to Cold Resistance Gain 25% of Physical Damage as Extra Cold Damage 50% of Physical Damage Converted to Cold Damage 200% increased Effect of Chill cold ailment effect on self +% [-50] | no_common_monster_mods 0 immobile 0 no_strider_mod 0 magic 0 default 1000 |
Imprisoning | 18 | Unique | 30% increased Cold Damage +40% to Cold Resistance Gain 25% of Physical Damage as Extra Cold Damage 50% of Physical Damage Converted to Cold Damage 20% additional Physical Damage Reduction cold ailment effect on self +% [-50] | no_common_monster_mods 0 magic 0 default 800 |
of Frost-striding | 13 | Unique | 30% increased Cold Damage +40% to Cold Resistance Gain 25% of Physical Damage as Extra Cold Damage 50% of Physical Damage Converted to Cold Damage 200% increased Effect of Chill cold ailment effect on self +% [-50] | immobile 0 no_strider_mod 0 not_part_of_pack 0 rare 0 default 1000 |
1 | Unique | 50% increased Cold Damage +50% to Cold Resistance 25% of Physical Damage Converted to Cold Damage | ||
1 | Unique | 50% increased Cold Damage +40% to Cold Resistance 25% of Physical Damage Converted to Cold Damage | ||
Aurora Cultist's Touch | 1 | Torment | +25% to Cold Resistance 50% increased Chill Duration on Enemies Your Physical Damage can Chill elemental cold resistance ailment | default 1000 |
Aurora Cultist's Grip | 1 | Torment | +40% to Cold Resistance Gain 60% of Physical Damage as Extra Cold Damage 20% chance to Freeze bleed damage physical elemental cold resistance ailment | default 1000 |
1 | Unique | +10% to Cold Resistance elemental cold resistance | ||
1 | Unique | +20% to Cold Resistance elemental cold resistance | ||
1 | Unique | +30% to Cold Resistance elemental cold resistance | ||
of Rime | 1 | Suffix | Gain 50% of Physical Damage as Extra Cold Damage Inflict Cold Exposure on Hit, applying -25% to Cold Resistance | fire_affinity 0 lightning_affinity 0 default 5000 |
of the Ice | 1 | Suffix | +75% to Cold Resistance 80% reduced Effect of Chill on you 80% increased Freeze Duration on you | default 5000 |
1 | Unique | +10% to maximum Cold Resistance +50% to Cold Resistance elemental cold resistance |
Abyss Jewel mods /3
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
1 | Corrupted | Damage Penetrates 1% Cold Resistance damage elemental cold | default 1000 | |
of the Beast | 1 | Suffix | +(12–15)% to Cold Resistance elemental cold resistance | default 400 |
of the Hearth | 1 | Suffix | +(10–12)% to Fire and Cold Resistances elemental fire cold resistance | default 250 |
Cluster Jewel mods /8
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of the Inuit | 1 | Suffix | Added Small Passive Skills also grant: +(2–3)% to Cold Resistance elemental cold resistance | expansion_jewel_large 500 expansion_jewel_medium 500 default 0 |
of the Seal | 68 | Suffix | Added Small Passive Skills also grant: +(4–5)% to Cold Resistance elemental cold resistance | expansion_jewel_large 400 expansion_jewel_medium 400 default 0 |
of the Penguin | 84 | Suffix | Added Small Passive Skills also grant: +(6–7)% to Cold Resistance elemental cold resistance | expansion_jewel_large 300 expansion_jewel_medium 300 default 0 |
of the Inuit | 1 | Suffix | Added Small Passive Skills also grant: +(2–3)% to Cold Resistance elemental cold resistance | expansion_jewel_small 500 default 0 |
of the Seal | 68 | Suffix | Added Small Passive Skills also grant: +(4–5)% to Cold Resistance elemental cold resistance | expansion_jewel_small 400 default 0 |
of the Penguin | 73 | Suffix | Added Small Passive Skills also grant: +(6–7)% to Cold Resistance elemental cold resistance | expansion_jewel_small 300 default 0 |
of the Yeti | 78 | Suffix | Added Small Passive Skills also grant: +(8–9)% to Cold Resistance elemental cold resistance | expansion_jewel_small 200 default 0 |
of the Walrus | 84 | Suffix | Added Small Passive Skills also grant: +(10–11)% to Cold Resistance elemental cold resistance | expansion_jewel_small 100 default 0 |
Fossil mods /5
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Subterranean | 1 | Prefix | Damage Penetrates (5–7)% Cold Resistance damage elemental cold | abyss_jewel 0 jewel 0 one_hand_weapon 2000 default 0 |
Subterranean | 1 | Prefix | Damage Penetrates (12–15)% Cold Resistance damage elemental cold | abyss_jewel 0 jewel 0 two_hand_weapon 2000 default 0 |
Subterranean | 1 | Prefix | Damage Penetrates 1% Cold Resistance damage elemental cold | jewel 1000 abyss_jewel 1000 default 0 |
Subterranean | 1 | Prefix | +(20–35)% to Cold Resistance elemental cold resistance | quiver 0 shield 0 body_armour 0 boots 0 gloves 0 default 0 |
of the Underground | 1 | Suffix | Nearby Enemies have -9% to Cold Resistance damage elemental cold resistance | abyss_jewel 0 jewel 0 helmet 2000 default 0 |
Map mods /1
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Molten | 1 | Prefix | +30% Monster Cold Resistance 10% increased Quantity of Items found in this Area elemental cold resistance | uber_tier_map 0 secret_area 1000 default 0 |
Heist Area mods /3
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of Spine-Chilling | 68 | Suffix | -3% Player Cold Resistance per 25% Alert Level heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] elemental cold resistance | default 600 |
of Spine-Chilling | 73 | Suffix | -4% Player Cold Resistance per 25% Alert Level heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] elemental cold resistance | default 600 |
of Spine-Chilling | 78 | Suffix | -5% Player Cold Resistance per 25% Alert Level heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] elemental cold resistance | default 600 |
Crafting Bench /6
Mod | Require | ItemClasses | Unlock |
---|---|---|---|
+(16–20)% to Cold Resistance | 1x Orb of Transmutation | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | Default |
+(21–28)% to Cold Resistance | 1x Orb of Alchemy | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | The Belly of the Beast Level 2 |
+(29–35)% to Cold Resistance | 3x Chaos Orb | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Belt · Quiver | Doedre's Cesspool |
+(10–12)% to Fire and Cold Resistances | 6x Orb of Transmutation | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | Labyrinth Trial in The Lower Prison |
+(13–16)% to Fire and Cold Resistances | 1x Orb of Alchemy | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | Cruel Aspirant's Trial |
+(17–20)% to Fire and Cold Resistances | 3x Chaos Orb | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Belt · Quiver | Merciless Aspirant's Trial |
Misc mods /16
Name | Level | Domain | Pre/Suf | Description | Weight |
---|---|---|---|---|---|
1 | Jewel | Corrupted | Damage Penetrates 1% Cold Resistance damage elemental cold | jewel 1000 default 0 | |
of the Beast | 1 | Jewel | Suffix | +(12–15)% to Cold Resistance elemental cold resistance | not_dex 300 default 500 |
of the Hearth | 1 | Jewel | Suffix | +(10–12)% to Fire and Cold Resistances elemental fire cold resistance | not_int 450 default 250 |
of the Kraken | 1 | Jewel | Suffix | +(1–2)% to maximum Cold Resistance elemental cold resistance | not_dex 60 default 100 |
1 | Jewel | Unique | With at least 40 Dexterity in Radius, Melee Damage dealt by Frost Blades Penetrates 15% Cold Resistance With at least 40 Dexterity in Radius, Frost Blades has 25% increased Projectile Speed local jewel effect base radius [1200] damage elemental cold attack speed | ||
1 | Jewel | Unique | Passives granting Cold Resistance or all Elemental Resistances in Radius also grant Chance to Suppress Spell Damage at 70% of its value | ||
1 | Jewel | Unique | Passives granting Cold Resistance or all Elemental Resistances in Radius also grant an equal chance to gain a Frenzy Charge on Kill local jewel effect base radius [1500] | ||
1 | ExpeditionRelic | Prefix | Monsters Penetrate 15% Cold Resistance | default 1000 | |
1 | PrimordialAltar | Unique | +10% to maximum Cold Resistance +80% to Cold Resistance +10% to maximum Lightning Resistance +80% to Lightning Resistance | primordial_altar_upside 0 tangle_altar 1000 default 0 | |
1 | PrimordialAltar | Unique | (-60–-40)% to Cold Resistance (-60–-40)% to Lightning Resistance | primordial_altar_upside 0 tangle_altar 1000 default 0 | |
of Warmth | 75 | SanctumSpecial | Suffix | +(2–3)% to maximum Cold Resistance elemental cold resistance | dex_special_relic 600 default 150 |
of Hypothermia | 82 | SanctumSpecial | Suffix | Inflict Cold Exposure on Hit, applying -15% to Cold Resistance | dex_special_relic 200 default 50 |
Biting | 75 | SanctumSpecial | Prefix | Damage Penetrates (5–8)% Cold Resistance damage elemental cold | dex_special_relic 600 default 150 |
of Vestments | 75 | SanctumSpecial | Suffix | +(20–30)% to Cold Resistance elemental cold resistance | dex_special_relic 1000 default 250 |
34 | Necropolis | NecropolisHaunted | Gain 75% of Physical Damage as Extra Cold Damage Damage Penetrates 10% Cold Resistance monster necropolis mod value +% [120] | default 200 | |
68 | Necropolis | NecropolisHaunted | Gain 125% of Physical Damage as Extra Cold Damage Damage Penetrates 10% Cold Resistance monster necropolis mod value +% [160] | default 200 |
Essence /13
Item /6
Your Hits treat Cold Resistance as 10% higher than actual value
Your Hits treat Cold Resistance as 10% higher than actual value
Your Hits treat Cold Resistance as 10% higher than actual value
Unique /103
also grant an equal chance to gain a Frenzy Charge on Kill
also grant Chance to Suppress Spell Damage at 70% of its value
dealt by Frost Blades Penetrates 15% Cold Resistance
Count as having maximum number of Frenzy Charges
Count as having maximum number of Power Charges
Critical Strikes inflict Scorch, Brittle and Sapped)
Count as having maximum number of Frenzy Charges
Count as having maximum number of Power Charges
Passive /4
Ascendancy Passive /1
Cluster Jewel Passive /6
Timeless Jewel Passive /5
Faction | Category | Name | Show Full Descriptions |
---|---|---|---|
Vaal | Passive | Cold Resistance | +(9–14)% to Cold Resistance |
Vaal | Notable | Ritual of Stillness | (25–35)% increased Cold DamageDamage Penetrates (2–4)% Cold Resistance |
Vaal | Notable | Cult of Ice | +1% to maximum Cold Resistance+(20–30)% to Cold Resistance(Maximum Resistances cannot be raised above 90%) |
Karui | Keystone | Tempered by War | 50% of Cold and Lightning Damage taken as Fire Damage 50% less Cold Resistance 50% less Lightning Resistance Tasalio and Valako test you, child of the volcano. Prove yourself worthy. Lethal Pride: Rakiata |
Eternal | Notable | Street Urchin | +50% to Cold Resistance |
Timeless Jewel Passive Additions /2
Faction | Category | Show Full Descriptions | Code |
---|---|---|---|
Vaal | Notable | +(9–14)% to Cold Resistance | vaal_small_cold_resistance |
Maraketh | Notable | +20% to Cold Resistance | maraketh_notable_add_cold_resistance |
Elevated modifier List /6
Name | Lv | Mods | Elevated Mods |
---|---|---|---|
of Redemption | 85 | Nearby Enemies have -9% to Cold Resistance Group: 3142 | Nearby Enemies have -12% to Cold Resistance |
Crusader's | 75 | +1% to maximum Cold Resistance Group: 206 | +2% to maximum Cold Resistance |
Crusader's | 85 | +2% to maximum Cold Resistance Group: 206 | +3% to maximum Cold Resistance |
of the Conquest | 80 | (8–10)% chance to Avoid Cold Damage from Hits Group: 1762 | +(20–30)% to Cold Resistance (8–10)% chance to Avoid Cold Damage from Hits |
of the Crusade | 75 | +1% to maximum Cold Resistance Group: 206 | +2% to maximum Cold Resistance |
of the Crusade | 85 | +2% to maximum Cold Resistance Group: 206 | +3% to maximum Cold Resistance |
Skill Gem /3
Skill Gem Quality /1
Item | Stats |
---|---|
Purity of Lightning | You and nearby allies gain (0–10)% additional Lightning Resistance |
Support Gem /2
Item mods /166
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of the Cloud | 1 | Suffix | +(6–11)% to Lightning Resistance elemental lightning resistance | weapon 500 armour 1000 ring 1000 amulet 1000 belt 1000 quiver 1000 default 0 |
of the Squall | 13 | Suffix | +(12–17)% to Lightning Resistance elemental lightning resistance | weapon 500 armour 1000 ring 1000 amulet 1000 belt 1000 quiver 1000 default 0 |
of the Storm | 25 | Suffix | +(18–23)% to Lightning Resistance elemental lightning resistance | weapon 500 armour 1000 ring 1000 amulet 1000 belt 1000 quiver 1000 default 0 |
of the Thunderhead | 37 | Suffix | +(24–29)% to Lightning Resistance elemental lightning resistance | weapon 500 armour 1000 ring 1000 amulet 1000 belt 1000 quiver 1000 default 0 |
of the Tempest | 49 | Suffix | +(30–35)% to Lightning Resistance elemental lightning resistance | weapon 500 armour 1000 ring 1000 amulet 1000 belt 1000 quiver 1000 default 0 |
of the Maelstrom | 60 | Suffix | +(36–41)% to Lightning Resistance elemental lightning resistance | weapon 500 armour 1000 ring 1000 amulet 1000 belt 1000 quiver 1000 default 0 |
of the Lightning | 72 | Suffix | +(42–45)% to Lightning Resistance elemental lightning resistance | weapon 500 armour 1000 ring 1000 amulet 1000 belt 1000 quiver 1000 default 0 |
of Ephij | 84 | Suffix | +(46–48)% to Lightning Resistance elemental lightning resistance | weapon 500 armour 1000 ring 1000 amulet 1000 belt 1000 quiver 1000 default 0 |
of Impedance | 68 | Suffix | +1% to maximum Lightning Resistance elemental lightning resistance | shield 250 default 0 |
of Shockproofing | 75 | Suffix | +2% to maximum Lightning Resistance elemental lightning resistance | shield 250 default 0 |
of the Lightning Rod | 81 | Suffix | +3% to maximum Lightning Resistance elemental lightning resistance | shield 250 default 0 |
of the Crusade | 75 | Suffix | +1% to maximum Lightning Resistance elemental lightning resistance | helmet_crusader 250 default 0 |
of the Crusade | 85 | Suffix | +2% to maximum Lightning Resistance elemental lightning resistance | helmet_crusader 125 default 0 |
of the Crusade | 85 | Suffix | Nearby Enemies have -9% to Lightning Resistance damage elemental lightning resistance | helmet_crusader 250 default 0 |
Crusader's | 68 | Prefix | Damage Penetrates (4–7)% Lightning Resistance damage elemental lightning | amulet_crusader 250 default 0 |
Crusader's | 82 | Prefix | Damage Penetrates (8–10)% Lightning Resistance damage elemental lightning | amulet_crusader 250 default 0 |
Crusader's | 68 | Prefix | Adds 2 to (25–29) Lightning Damage Attacks with this Weapon Penetrate (5–7)% Lightning Resistance damage elemental lightning attack | sword_crusader 500 axe_crusader 500 claw_crusader 500 dagger_crusader 500 rune_dagger_crusader 500 mace_crusader 500 sceptre_crusader 500 wand_crusader 500 bow_crusader 500 default 0 |
Crusader's | 71 | Prefix | Adds (1–4) to (40–45) Lightning Damage Attacks with this Weapon Penetrate (5–7)% Lightning Resistance damage elemental lightning attack | sword_crusader 500 axe_crusader 500 claw_crusader 500 dagger_crusader 500 rune_dagger_crusader 500 mace_crusader 500 sceptre_crusader 500 wand_crusader 500 bow_crusader 500 default 0 |
Crusader's | 74 | Prefix | Adds (2–5) to (55–63) Lightning Damage Attacks with this Weapon Penetrate (5–7)% Lightning Resistance damage elemental lightning attack | sword_crusader 400 axe_crusader 400 claw_crusader 400 dagger_crusader 400 rune_dagger_crusader 400 mace_crusader 400 sceptre_crusader 400 wand_crusader 400 bow_crusader 400 default 0 |
Crusader's | 77 | Prefix | Adds (2–6) to (70–79) Lightning Damage Attacks with this Weapon Penetrate (5–7)% Lightning Resistance damage elemental lightning attack | sword_crusader 300 axe_crusader 300 claw_crusader 300 dagger_crusader 300 rune_dagger_crusader 300 mace_crusader 300 sceptre_crusader 300 wand_crusader 300 bow_crusader 300 default 0 |
Crusader's | 80 | Prefix | Adds (3–8) to (89–99) Lightning Damage Attacks with this Weapon Penetrate (5–7)% Lightning Resistance damage elemental lightning attack | sword_crusader 200 axe_crusader 200 claw_crusader 200 dagger_crusader 200 rune_dagger_crusader 200 mace_crusader 200 sceptre_crusader 200 wand_crusader 200 bow_crusader 200 default 0 |
Crusader's | 68 | Prefix | Adds 3 to (46–53) Lightning Damage Attacks with this Weapon Penetrate (5–7)% Lightning Resistance damage elemental lightning attack | 2h_sword_crusader 500 2h_axe_crusader 500 2h_mace_crusader 500 staff_crusader 500 warstaff_crusader 500 default 0 |
Crusader's | 71 | Prefix | Adds (2–7) to (74–84) Lightning Damage Attacks with this Weapon Penetrate (5–7)% Lightning Resistance damage elemental lightning attack | 2h_sword_crusader 500 2h_axe_crusader 500 2h_mace_crusader 500 staff_crusader 500 warstaff_crusader 500 default 0 |
Crusader's | 74 | Prefix | Adds (3–9) to (102–117) Lightning Damage Attacks with this Weapon Penetrate (5–7)% Lightning Resistance damage elemental lightning attack | 2h_sword_crusader 400 2h_axe_crusader 400 2h_mace_crusader 400 staff_crusader 400 warstaff_crusader 400 default 0 |
Crusader's | 77 | Prefix | Adds (3–12) to (130–146) Lightning Damage Attacks with this Weapon Penetrate (5–7)% Lightning Resistance damage elemental lightning attack | 2h_sword_crusader 300 2h_axe_crusader 300 2h_mace_crusader 300 staff_crusader 300 warstaff_crusader 300 default 0 |
Crusader's | 80 | Prefix | Adds (6–15) to (165–183) Lightning Damage Attacks with this Weapon Penetrate (5–7)% Lightning Resistance damage elemental lightning attack | 2h_sword_crusader 200 2h_axe_crusader 200 2h_mace_crusader 200 staff_crusader 200 warstaff_crusader 200 default 0 |
Crusader's | 68 | Prefix | Adds (1–2) to (21–22) Lightning Damage to Spells Damage Penetrates 4% Lightning Resistance damage elemental lightning caster | sceptre_crusader 500 rune_dagger_crusader 500 wand_crusader 500 default 0 |
Crusader's | 71 | Prefix | Adds (1–3) to (33–35) Lightning Damage to Spells Damage Penetrates 4% Lightning Resistance damage elemental lightning caster | sceptre_crusader 500 rune_dagger_crusader 500 wand_crusader 500 default 0 |
Crusader's | 74 | Prefix | Adds (1–4) to (46–49) Lightning Damage to Spells Damage Penetrates 4% Lightning Resistance damage elemental lightning caster | sceptre_crusader 500 rune_dagger_crusader 500 wand_crusader 500 default 0 |
Crusader's | 77 | Prefix | Adds (2–5) to (58–61) Lightning Damage to Spells Damage Penetrates 4% Lightning Resistance damage elemental lightning caster | sceptre_crusader 400 rune_dagger_crusader 400 wand_crusader 400 default 0 |
Crusader's | 80 | Prefix | Adds (2–6) to (73–77) Lightning Damage to Spells Damage Penetrates 4% Lightning Resistance damage elemental lightning caster | sceptre_crusader 300 rune_dagger_crusader 300 wand_crusader 300 default 0 |
Crusader's | 68 | Prefix | Adds (1–3) to (32–34) Lightning Damage to Spells Damage Penetrates (5–7)% Lightning Resistance damage elemental lightning caster | staff_crusader 500 default 0 |
Crusader's | 71 | Prefix | Adds (1–4) to (49–52) Lightning Damage to Spells Damage Penetrates (5–7)% Lightning Resistance damage elemental lightning caster | staff_crusader 500 default 0 |
Crusader's | 74 | Prefix | Adds (2–6) to (69–73) Lightning Damage to Spells Damage Penetrates (5–7)% Lightning Resistance damage elemental lightning caster | staff_crusader 500 default 0 |
Crusader's | 77 | Prefix | Adds (2–7) to (87–92) Lightning Damage to Spells Damage Penetrates (5–7)% Lightning Resistance damage elemental lightning caster | staff_crusader 400 default 0 |
Crusader's | 80 | Prefix | Adds (3–9) to (109–115) Lightning Damage to Spells Damage Penetrates (5–7)% Lightning Resistance damage elemental lightning caster | staff_crusader 300 default 0 |
Crusader's | 68 | Prefix | Attacks with this Weapon Penetrate (9–10)% Lightning Resistance damage elemental lightning attack | sword_crusader 500 axe_crusader 500 claw_crusader 500 dagger_crusader 500 rune_dagger_crusader 500 mace_crusader 500 sceptre_crusader 500 wand_crusader 500 2h_sword_crusader 500 2h_axe_crusader 500 2h_mace_crusader 500 staff_crusader 500 warstaff_crusader 500 bow_crusader 500 default 0 |
Crusader's | 73 | Prefix | Attacks with this Weapon Penetrate (11–12)% Lightning Resistance damage elemental lightning attack | sword_crusader 400 axe_crusader 400 claw_crusader 400 dagger_crusader 400 rune_dagger_crusader 400 mace_crusader 400 sceptre_crusader 400 wand_crusader 400 2h_sword_crusader 400 2h_axe_crusader 400 2h_mace_crusader 400 staff_crusader 400 warstaff_crusader 400 bow_crusader 400 default 0 |
Crusader's | 78 | Prefix | Attacks with this Weapon Penetrate (13–15)% Lightning Resistance damage elemental lightning attack | sword_crusader 300 axe_crusader 300 claw_crusader 300 dagger_crusader 300 rune_dagger_crusader 300 mace_crusader 300 sceptre_crusader 300 wand_crusader 300 2h_sword_crusader 300 2h_axe_crusader 300 2h_mace_crusader 300 staff_crusader 300 warstaff_crusader 300 bow_crusader 300 default 0 |
Crusader's | 68 | Prefix | Damage Penetrates 6% Lightning Resistance damage elemental lightning | sceptre_crusader 400 rune_dagger_crusader 400 wand_crusader 400 default 0 |
Crusader's | 73 | Prefix | Damage Penetrates 7% Lightning Resistance damage elemental lightning | sceptre_crusader 400 rune_dagger_crusader 400 wand_crusader 400 default 0 |
Crusader's | 78 | Prefix | Damage Penetrates 8% Lightning Resistance damage elemental lightning | sceptre_crusader 400 rune_dagger_crusader 400 wand_crusader 400 default 0 |
Crusader's | 68 | Prefix | Damage Penetrates (10–11)% Lightning Resistance damage elemental lightning | staff_crusader 400 default 0 |
Crusader's | 73 | Prefix | Damage Penetrates (12–13)% Lightning Resistance damage elemental lightning | staff_crusader 400 default 0 |
Crusader's | 78 | Prefix | Damage Penetrates (14–15)% Lightning Resistance damage elemental lightning | staff_crusader 400 default 0 |
1 | ScourgeUpside | +(18–20)% to Lightning Resistance elemental lightning resistance | weapon 300 armour 1000 ring 1000 amulet 1000 belt 1000 quiver 1000 default 0 | |
45 | ScourgeUpside | +(23–25)% to Lightning Resistance elemental lightning resistance | weapon 300 armour 1000 ring 1000 amulet 1000 belt 1000 quiver 1000 default 0 | |
68 | ScourgeUpside | +(28–30)% to Lightning Resistance elemental lightning resistance | weapon 300 armour 1000 ring 1000 amulet 1000 belt 1000 quiver 1000 default 0 | |
68 | ScourgeUpside | +(33–35)% to Lightning Resistance elemental lightning resistance | weapon 300 armour 1000 ring 1000 amulet 1000 belt 1000 quiver 1000 default 0 | |
68 | ScourgeUpside | +1% to maximum Lightning Resistance elemental lightning resistance | shield 100 default 0 | |
45 | ScourgeUpside | Damage Penetrates 3% Lightning Resistance damage elemental lightning | attack_dagger 0 amulet 200 sceptre 1000 dagger 1000 wand 1000 default 0 | |
68 | ScourgeUpside | Damage Penetrates 4% Lightning Resistance damage elemental lightning | attack_dagger 0 amulet 200 sceptre 1000 dagger 1000 wand 1000 default 0 | |
68 | ScourgeUpside | Damage Penetrates 5% Lightning Resistance damage elemental lightning | attack_dagger 0 amulet 200 sceptre 1000 dagger 1000 wand 1000 default 0 | |
45 | ScourgeUpside | Damage Penetrates 6% Lightning Resistance damage elemental lightning | staff 1000 default 0 | |
68 | ScourgeUpside | Damage Penetrates 7% Lightning Resistance damage elemental lightning | staff 1000 default 0 | |
68 | ScourgeUpside | Damage Penetrates 8% Lightning Resistance damage elemental lightning | staff 1000 default 0 | |
68 | ScourgeUpside | Nearby Enemies have -3% to Lightning Resistance damage elemental lightning resistance | helmet 100 default 0 | |
68 | ScourgeUpside | Nearby Enemies have -4% to Lightning Resistance damage elemental lightning resistance | helmet 100 default 0 | |
1 | ScourgeDownside | (-15–-11)% to Lightning Resistance elemental lightning resistance | weapon 500 armour 500 ring 500 amulet 500 belt 500 quiver 500 default 0 | |
1 | ScourgeDownside | (-20–-16)% to Lightning Resistance elemental lightning resistance | weapon 500 armour 500 ring 500 amulet 500 belt 500 quiver 500 default 0 | |
45 | ScourgeDownside | (-25–-21)% to Lightning Resistance elemental lightning resistance | weapon 750 armour 750 ring 750 amulet 750 belt 750 quiver 750 default 0 | |
68 | ScourgeDownside | (-30–-26)% to Lightning Resistance elemental lightning resistance | weapon 1000 armour 1000 ring 1000 amulet 1000 belt 1000 quiver 1000 default 0 | |
45 | ScourgeDownside | Your Hits treat Lightning Resistance as 10% higher than actual value damage elemental lightning | attack_dagger 0 amulet 200 sceptre 200 dagger 200 wand 200 default 0 | |
68 | ScourgeDownside | Your Hits treat Lightning Resistance as 14% higher than actual value damage elemental lightning | attack_dagger 0 amulet 200 sceptre 200 dagger 200 wand 200 default 0 | |
45 | ScourgeDownside | Your Hits treat Lightning Resistance as 16% higher than actual value damage elemental lightning | staff 200 default 0 | |
68 | ScourgeDownside | Your Hits treat Lightning Resistance as 20% higher than actual value damage elemental lightning | staff 200 default 0 | |
68 | ScourgeDownside | Nearby Enemies have +9% to Lightning Resistance damage elemental lightning resistance | helmet 500 default 0 | |
75 | BlueImplicit | Inflict Lightning Exposure on Hit, applying -11% to Lightning Resistance | no_tier_6_eldritch_implicit 0 gloves 700 default 0 | |
75 | BlueImplicit | Inflict Lightning Exposure on Hit, applying -12% to Lightning Resistance | no_tier_5_eldritch_implicit 0 gloves 700 default 0 | |
75 | BlueImplicit | Inflict Lightning Exposure on Hit, applying -13% to Lightning Resistance | no_tier_4_eldritch_implicit 0 gloves 700 default 0 | |
75 | BlueImplicit | Inflict Lightning Exposure on Hit, applying -14% to Lightning Resistance | no_tier_3_eldritch_implicit 0 gloves 700 default 0 | |
75 | BlueImplicit | Inflict Lightning Exposure on Hit, applying -15% to Lightning Resistance | no_tier_2_eldritch_implicit 0 gloves 700 default 0 | |
75 | BlueImplicit | Inflict Lightning Exposure on Hit, applying -16% to Lightning Resistance | no_tier_1_eldritch_implicit 0 gloves 700 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, Inflict Lightning Exposure on Hit, applying -15% to Lightning Resistance elemental lightning | no_tier_5_eldritch_implicit 0 gloves 350 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, Inflict Lightning Exposure on Hit, applying -16% to Lightning Resistance elemental lightning | no_tier_4_eldritch_implicit 0 gloves 350 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, Inflict Lightning Exposure on Hit, applying -17% to Lightning Resistance elemental lightning | no_tier_3_eldritch_implicit 0 gloves 350 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, Inflict Lightning Exposure on Hit, applying -18% to Lightning Resistance elemental lightning | no_tier_2_eldritch_implicit 0 gloves 350 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, Inflict Lightning Exposure on Hit, applying -19% to Lightning Resistance elemental lightning | no_tier_1_eldritch_implicit 0 gloves 350 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, Inflict Lightning Exposure on Hit, applying -19% to Lightning Resistance elemental lightning | no_tier_4_eldritch_implicit 0 gloves 140 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, Inflict Lightning Exposure on Hit, applying -20% to Lightning Resistance elemental lightning | no_tier_3_eldritch_implicit 0 gloves 140 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, Inflict Lightning Exposure on Hit, applying -21% to Lightning Resistance elemental lightning | no_tier_2_eldritch_implicit 0 gloves 140 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, Inflict Lightning Exposure on Hit, applying -22% to Lightning Resistance elemental lightning | no_tier_1_eldritch_implicit 0 gloves 140 default 0 | |
75 | RedImplicit | +1% to maximum Lightning Resistance elemental lightning resistance | no_tier_6_eldritch_implicit 0 helmet 600 default 0 | |
75 | RedImplicit | +1% to maximum Lightning Resistance elemental lightning resistance | no_tier_5_eldritch_implicit 0 helmet 600 default 0 | |
75 | RedImplicit | +1% to maximum Lightning Resistance elemental lightning resistance | no_tier_4_eldritch_implicit 0 helmet 600 default 0 | |
75 | RedImplicit | +1% to maximum Lightning Resistance elemental lightning resistance | no_tier_3_eldritch_implicit 0 helmet 600 default 0 | |
75 | RedImplicit | +2% to maximum Lightning Resistance elemental lightning resistance | no_tier_2_eldritch_implicit 0 helmet 600 default 0 | |
75 | RedImplicit | +2% to maximum Lightning Resistance elemental lightning resistance | no_tier_1_eldritch_implicit 0 helmet 600 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, +2% to maximum Lightning Resistance elemental lightning resistance | no_tier_5_eldritch_implicit 0 helmet 300 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, +2% to maximum Lightning Resistance elemental lightning resistance | no_tier_4_eldritch_implicit 0 helmet 300 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, +2% to maximum Lightning Resistance elemental lightning resistance | no_tier_3_eldritch_implicit 0 helmet 300 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, +3% to maximum Lightning Resistance elemental lightning resistance | no_tier_2_eldritch_implicit 0 helmet 300 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, +3% to maximum Lightning Resistance elemental lightning resistance | no_tier_1_eldritch_implicit 0 helmet 300 default 0 | |
75 | RedImplicit | While a Pinnacle Atlas Boss is in your Presence, +3% to maximum Lightning Resistance elemental lightning resistance | no_tier_4_eldritch_implicit 0 helmet 120 default 0 | |
75 | RedImplicit | While a Pinnacle Atlas Boss is in your Presence, +3% to maximum Lightning Resistance elemental lightning resistance | no_tier_3_eldritch_implicit 0 helmet 120 default 0 | |
75 | RedImplicit | While a Pinnacle Atlas Boss is in your Presence, +4% to maximum Lightning Resistance elemental lightning resistance | no_tier_2_eldritch_implicit 0 helmet 120 default 0 | |
75 | RedImplicit | While a Pinnacle Atlas Boss is in your Presence, +4% to maximum Lightning Resistance elemental lightning resistance | no_tier_1_eldritch_implicit 0 helmet 120 default 0 | |
75 | BlueImplicit | Damage Penetrates 4% Lightning Resistance damage elemental lightning | no_tier_6_eldritch_implicit 0 helmet 700 amulet 700 default 0 | |
75 | BlueImplicit | Damage Penetrates 4% Lightning Resistance damage elemental lightning | no_tier_5_eldritch_implicit 0 helmet 700 amulet 700 default 0 | |
75 | BlueImplicit | Damage Penetrates 5% Lightning Resistance damage elemental lightning | no_tier_4_eldritch_implicit 0 helmet 700 amulet 700 default 0 | |
75 | BlueImplicit | Damage Penetrates 5% Lightning Resistance damage elemental lightning | no_tier_3_eldritch_implicit 0 helmet 700 amulet 700 default 0 | |
75 | BlueImplicit | Damage Penetrates 6% Lightning Resistance damage elemental lightning | no_tier_2_eldritch_implicit 0 helmet 700 amulet 700 default 0 | |
75 | BlueImplicit | Damage Penetrates 6% Lightning Resistance damage elemental lightning | no_tier_1_eldritch_implicit 0 helmet 700 amulet 700 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, Damage Penetrates 6% Lightning Resistance damage elemental lightning | no_tier_5_eldritch_implicit 0 helmet 350 amulet 350 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, Damage Penetrates 7% Lightning Resistance damage elemental lightning | no_tier_4_eldritch_implicit 0 helmet 350 amulet 350 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, Damage Penetrates 7% Lightning Resistance damage elemental lightning | no_tier_3_eldritch_implicit 0 helmet 350 amulet 350 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, Damage Penetrates 8% Lightning Resistance damage elemental lightning | no_tier_2_eldritch_implicit 0 helmet 350 amulet 350 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, Damage Penetrates 8% Lightning Resistance damage elemental lightning | no_tier_1_eldritch_implicit 0 helmet 350 amulet 350 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, Damage Penetrates 9% Lightning Resistance damage elemental lightning | no_tier_4_eldritch_implicit 0 helmet 140 amulet 140 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, Damage Penetrates 9% Lightning Resistance damage elemental lightning | no_tier_3_eldritch_implicit 0 helmet 140 amulet 140 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, Damage Penetrates 10% Lightning Resistance damage elemental lightning | no_tier_2_eldritch_implicit 0 helmet 140 amulet 140 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, Damage Penetrates 10% Lightning Resistance damage elemental lightning | no_tier_1_eldritch_implicit 0 helmet 140 amulet 140 default 0 | |
75 | RedImplicit | +(13–14)% to Lightning Resistance elemental lightning resistance | no_tier_6_eldritch_implicit 0 boots 1000 default 0 | |
75 | RedImplicit | +(15–16)% to Lightning Resistance elemental lightning resistance | no_tier_5_eldritch_implicit 0 boots 1000 default 0 | |
75 | RedImplicit | +(17–18)% to Lightning Resistance elemental lightning resistance | no_tier_4_eldritch_implicit 0 boots 1000 default 0 | |
75 | RedImplicit | +(19–20)% to Lightning Resistance elemental lightning resistance | no_tier_3_eldritch_implicit 0 boots 1000 default 0 | |
75 | RedImplicit | +(21–22)% to Lightning Resistance elemental lightning resistance | no_tier_2_eldritch_implicit 0 boots 1000 default 0 | |
75 | RedImplicit | +(23–24)% to Lightning Resistance elemental lightning resistance | no_tier_1_eldritch_implicit 0 boots 1000 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, +(21–22)% to Lightning Resistance elemental lightning resistance | no_tier_5_eldritch_implicit 0 boots 500 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, +(23–24)% to Lightning Resistance elemental lightning resistance | no_tier_4_eldritch_implicit 0 boots 500 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, +(25–26)% to Lightning Resistance elemental lightning resistance | no_tier_3_eldritch_implicit 0 boots 500 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, +(27–28)% to Lightning Resistance elemental lightning resistance | no_tier_2_eldritch_implicit 0 boots 500 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, +(29–30)% to Lightning Resistance elemental lightning resistance | no_tier_1_eldritch_implicit 0 boots 500 default 0 | |
75 | RedImplicit | While a Pinnacle Atlas Boss is in your Presence, +(29–30)% to Lightning Resistance elemental lightning resistance | no_tier_4_eldritch_implicit 0 boots 200 default 0 | |
75 | RedImplicit | While a Pinnacle Atlas Boss is in your Presence, +(31–32)% to Lightning Resistance elemental lightning resistance | no_tier_3_eldritch_implicit 0 boots 200 default 0 | |
75 | RedImplicit | While a Pinnacle Atlas Boss is in your Presence, +(33–34)% to Lightning Resistance elemental lightning resistance | no_tier_2_eldritch_implicit 0 boots 200 default 0 | |
75 | RedImplicit | While a Pinnacle Atlas Boss is in your Presence, +(35–36)% to Lightning Resistance elemental lightning resistance | no_tier_1_eldritch_implicit 0 boots 200 default 0 | |
75 | RedImplicit | +1% to maximum Lightning Resistance | no_tier_6_eldritch_implicit 0 body_armour 600 default 0 | |
75 | RedImplicit | +1% to maximum Lightning Resistance | no_tier_5_eldritch_implicit 0 body_armour 600 default 0 | |
75 | RedImplicit | +2% to maximum Lightning Resistance | no_tier_4_eldritch_implicit 0 body_armour 600 default 0 | |
75 | RedImplicit | +2% to maximum Lightning Resistance | no_tier_3_eldritch_implicit 0 body_armour 600 default 0 | |
75 | RedImplicit | +3% to maximum Lightning Resistance | no_tier_2_eldritch_implicit 0 body_armour 600 default 0 | |
75 | RedImplicit | +3% to maximum Lightning Resistance | no_tier_1_eldritch_implicit 0 body_armour 600 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, +2% to maximum Lightning Resistance elemental lightning resistance | no_tier_5_eldritch_implicit 0 body_armour 300 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, +3% to maximum Lightning Resistance elemental lightning resistance | no_tier_4_eldritch_implicit 0 body_armour 300 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, +3% to maximum Lightning Resistance elemental lightning resistance | no_tier_3_eldritch_implicit 0 body_armour 300 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, +4% to maximum Lightning Resistance elemental lightning resistance | no_tier_2_eldritch_implicit 0 body_armour 300 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, +4% to maximum Lightning Resistance elemental lightning resistance | no_tier_1_eldritch_implicit 0 body_armour 300 default 0 | |
75 | RedImplicit | While a Pinnacle Atlas Boss is in your Presence, +4% to maximum Lightning Resistance elemental lightning resistance | no_tier_4_eldritch_implicit 0 body_armour 120 default 0 | |
75 | RedImplicit | While a Pinnacle Atlas Boss is in your Presence, +4% to maximum Lightning Resistance elemental lightning resistance | no_tier_3_eldritch_implicit 0 body_armour 120 default 0 | |
75 | RedImplicit | While a Pinnacle Atlas Boss is in your Presence, +5% to maximum Lightning Resistance elemental lightning resistance | no_tier_2_eldritch_implicit 0 body_armour 120 default 0 | |
75 | RedImplicit | While a Pinnacle Atlas Boss is in your Presence, +5% to maximum Lightning Resistance elemental lightning resistance | no_tier_1_eldritch_implicit 0 body_armour 120 default 0 | |
8 | WeaponTree | 30% increased Lightning Damage -10% to Lightning Resistance | shield 200 default 0 | |
42 | WeaponTree | 35% increased Lightning Damage -10% to Lightning Resistance | shield 200 default 0 | |
72 | WeaponTree | 40% increased Lightning Damage -10% to Lightning Resistance | shield 200 default 0 | |
1 | WeaponTree | +30% to Fire Resistance -20% to Lightning Resistance | shield 300 default 0 | |
35 | WeaponTree | +36% to Fire Resistance -20% to Lightning Resistance | shield 300 default 0 | |
70 | WeaponTree | +42% to Fire Resistance -20% to Lightning Resistance | shield 300 default 0 | |
1 | WeaponTree | +30% to Cold Resistance -20% to Lightning Resistance | shield 300 default 0 | |
35 | WeaponTree | +36% to Cold Resistance -20% to Lightning Resistance | shield 300 default 0 | |
70 | WeaponTree | +42% to Cold Resistance -20% to Lightning Resistance | shield 300 default 0 | |
1 | WeaponTree | -20% to Cold Resistance +30% to Lightning Resistance | shield 300 default 0 | |
35 | WeaponTree | -20% to Cold Resistance +36% to Lightning Resistance | shield 300 default 0 | |
70 | WeaponTree | -20% to Cold Resistance +42% to Lightning Resistance | shield 300 default 0 | |
1 | WeaponTree | -20% to Fire Resistance +30% to Lightning Resistance | shield 300 default 0 | |
35 | WeaponTree | -20% to Fire Resistance +36% to Lightning Resistance | shield 300 default 0 | |
70 | WeaponTree | -20% to Fire Resistance +42% to Lightning Resistance | shield 300 default 0 | |
45 | WeaponTree | +3% to maximum Fire Resistance -2% to maximum Lightning Resistance | shield 100 default 0 | |
82 | WeaponTree | +4% to maximum Fire Resistance -2% to maximum Lightning Resistance | shield 100 default 0 | |
45 | WeaponTree | +3% to maximum Cold Resistance -2% to maximum Lightning Resistance | shield 100 default 0 | |
82 | WeaponTree | +4% to maximum Cold Resistance -2% to maximum Lightning Resistance | shield 100 default 0 | |
45 | WeaponTree | -2% to maximum Cold Resistance +3% to maximum Lightning Resistance | shield 100 default 0 | |
82 | WeaponTree | -2% to maximum Cold Resistance +4% to maximum Lightning Resistance | shield 100 default 0 | |
45 | WeaponTree | -2% to maximum Fire Resistance +3% to maximum Lightning Resistance | shield 100 default 0 | |
82 | WeaponTree | -2% to maximum Fire Resistance +4% to maximum Lightning Resistance | shield 100 default 0 | |
of Haunting | 68 | Suffix | Lightning Resistance cannot be Penetrated elemental lightning resistance | necropolis_body_armour 250 default 0 |
Enchantment Modifier /8
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Enchantment Energy Blade Lightning Penetration 1 | 66 | Enchantment | Attacks with Energy Blades Penetrate 8% Lightning Resistance | helmet 100 default 0 |
Enchantment Energy Blade Lightning Penetration 2 | 75 | Enchantment | Attacks with Energy Blades Penetrate 12% Lightning Resistance | helmet 100 default 0 |
Enchantment Lightning Trap Penetration 1 | 66 | Enchantment | Lightning Trap Damage Penetrates 6% Lightning Resistance damage elemental lightning caster | helmet 100 default 0 |
Enchantment Lightning Trap Penetration 2 | 75 | Enchantment | Lightning Trap Damage Penetrates 10% Lightning Resistance damage elemental lightning caster | helmet 100 default 0 |
Enchantment Manabond Low Mana Lightning Penetration 1 | 66 | Enchantment | Manabond Penetrates 8% Lightning Resistance while on Low Mana elemental lightning caster | helmet 100 default 0 |
Enchantment Manabond Low Mana Lightning Penetration 2 | 75 | Enchantment | Manabond Penetrates 12% Lightning Resistance while on Low Mana elemental lightning caster | helmet 100 default 0 |
Storm Brand Attached Target Lightning Penetration 1 | 66 | Enchantment | Storm Brand Damage Penetrates 8% of Branded Enemy's Lightning Resistance damage elemental lightning caster | helmet 100 default 0 |
Storm Brand Attached Target Lightning Penetration 2 | 75 | Enchantment | Storm Brand Damage Penetrates 12% of Branded Enemy's Lightning Resistance damage elemental lightning caster | helmet 100 default 0 |
Monsters mods /14
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Stormwoven | 1 | Unique | 50% increased Lightning Damage +50% to Lightning Resistance Gain 50% of Physical Damage as Extra Lightning Damage 25% of Physical Damage Converted to Lightning Damage Inflict Lightning Exposure on Hit lightning ailment effect on self +% [-50] | no_common_monster_mods 0 default 5000 |
of Storm-striding | 13 | Unique | 30% increased Lightning Damage +40% to Lightning Resistance Gain 25% of Physical Damage as Extra Lightning Damage 50% of Physical Damage Converted to Lightning Damage lightning ailment effect on self +% [-50] | no_common_monster_mods 0 immobile 0 no_strider_mod 0 magic 0 default 1000 |
of Siphoning | 34 | Unique | 30% increased Lightning Damage +40% to Lightning Resistance Gain 25% of Physical Damage as Extra Lightning Damage 50% of Physical Damage Converted to Lightning Damage dropped items are converted to amulets [1] lightning ailment effect on self +% [-50] | magic 0 default 200 |
of Storms | 24 | Unique | 30% increased Lightning Damage +40% to Lightning Resistance Gain 25% of Physical Damage as Extra Lightning Damage 50% of Physical Damage Converted to Lightning Damage lightning ailment effect on self +% [-50] | no_common_monster_mods 0 magic 0 default 800 |
of Storm-striding | 13 | Unique | 30% increased Lightning Damage +40% to Lightning Resistance Gain 25% of Physical Damage as Extra Lightning Damage 50% of Physical Damage Converted to Lightning Damage lightning ailment effect on self +% [-50] | immobile 0 no_strider_mod 0 not_part_of_pack 0 rare 0 default 1000 |
1 | Unique | 50% increased Lightning Damage +50% to Lightning Resistance 25% of Physical Damage Converted to Lightning Damage | ||
1 | Unique | 50% increased Lightning Damage +40% to Lightning Resistance 25% of Physical Damage Converted to Lightning Damage | ||
Storm Cultist's Touch | 1 | Torment | +25% to Lightning Resistance Gain 25% of Physical Damage as Extra Lightning Damage 10% chance to Shock bleed damage physical elemental lightning resistance ailment | default 1000 |
Storm Cultist's Grip | 1 | Torment | +40% to Lightning Resistance Gain 60% of Physical Damage as Extra Lightning Damage 25% chance to Shock bleed damage physical elemental lightning resistance ailment | default 1000 |
1 | Unique | +10% to Lightning Resistance elemental lightning resistance | ||
1 | Unique | +20% to Lightning Resistance elemental lightning resistance | ||
1 | Unique | +30% to Lightning Resistance elemental lightning resistance | ||
of Electricity | 1 | Suffix | Gain 50% of Physical Damage as Extra Lightning Damage Inflict Lightning Exposure on Hit, applying -25% to Lightning Resistance | fire_affinity 0 cold_affinity 0 default 5000 |
of the Tempest | 1 | Suffix | +75% to Lightning Resistance 80% reduced Effect of Shock on you | default 5000 |
Abyss Jewel mods /4
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
1 | Corrupted | Damage Penetrates 1% Lightning Resistance damage elemental lightning | default 1000 | |
of Grounding | 1 | Suffix | +(12–15)% to Lightning Resistance elemental lightning resistance | default 400 |
of Insulation | 1 | Suffix | +(10–12)% to Fire and Lightning Resistances elemental fire lightning resistance | default 250 |
of Shelter | 1 | Suffix | +(10–12)% to Cold and Lightning Resistances elemental cold lightning resistance | default 250 |
Cluster Jewel mods /8
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of the Cloud | 1 | Suffix | Added Small Passive Skills also grant: +(2–3)% to Lightning Resistance elemental lightning resistance | expansion_jewel_large 500 expansion_jewel_medium 500 default 0 |
of the Squall | 68 | Suffix | Added Small Passive Skills also grant: +(4–5)% to Lightning Resistance elemental lightning resistance | expansion_jewel_large 400 expansion_jewel_medium 400 default 0 |
of the Storm | 84 | Suffix | Added Small Passive Skills also grant: +(6–7)% to Lightning Resistance elemental lightning resistance | expansion_jewel_large 300 expansion_jewel_medium 300 default 0 |
of the Cloud | 1 | Suffix | Added Small Passive Skills also grant: +(2–3)% to Lightning Resistance elemental lightning resistance | expansion_jewel_small 500 default 0 |
of the Squall | 68 | Suffix | Added Small Passive Skills also grant: +(4–5)% to Lightning Resistance elemental lightning resistance | expansion_jewel_small 400 default 0 |
of the Storm | 73 | Suffix | Added Small Passive Skills also grant: +(6–7)% to Lightning Resistance elemental lightning resistance | expansion_jewel_small 300 default 0 |
of the Thunderhead | 78 | Suffix | Added Small Passive Skills also grant: +(8–9)% to Lightning Resistance elemental lightning resistance | expansion_jewel_small 200 default 0 |
of the Tempest | 84 | Suffix | Added Small Passive Skills also grant: +(10–11)% to Lightning Resistance elemental lightning resistance | expansion_jewel_small 100 default 0 |
Fossil mods /5
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Subterranean | 1 | Prefix | Damage Penetrates (5–7)% Lightning Resistance damage elemental lightning | abyss_jewel 0 jewel 0 one_hand_weapon 2000 default 0 |
Subterranean | 1 | Prefix | Damage Penetrates (12–15)% Lightning Resistance damage elemental lightning | abyss_jewel 0 jewel 0 two_hand_weapon 2000 default 0 |
Subterranean | 1 | Prefix | Damage Penetrates 1% Lightning Resistance damage elemental lightning | jewel 1000 abyss_jewel 1000 default 0 |
Subterranean | 1 | Prefix | +(20–35)% to Lightning Resistance elemental lightning resistance | quiver 0 shield 0 body_armour 0 boots 0 gloves 0 default 0 |
of the Underground | 1 | Suffix | Nearby Enemies have -9% to Lightning Resistance damage elemental lightning resistance | abyss_jewel 0 jewel 0 helmet 2000 default 0 |
Map mods /1
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Grounded | 1 | Prefix | +30% Monster Lightning Resistance 10% increased Quantity of Items found in this Area elemental lightning resistance | uber_tier_map 0 secret_area 1000 default 0 |
Heist Area mods /3
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of Hair-Raising | 68 | Suffix | -3% Player Lightning Resistance per 25% Alert Level heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] elemental lightning resistance | default 600 |
of Hair-Raising | 73 | Suffix | -4% Player Lightning Resistance per 25% Alert Level heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] elemental lightning resistance | default 600 |
of Hair-Raising | 78 | Suffix | -5% Player Lightning Resistance per 25% Alert Level heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] elemental lightning resistance | default 600 |
Crafting Bench /9
Mod | Require | ItemClasses | Unlock |
---|---|---|---|
+(16–20)% to Lightning Resistance | 1x Orb of Transmutation | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | Default |
+(21–28)% to Lightning Resistance | 1x Orb of Alchemy | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | The Belly of the Beast Level 2 |
+(29–35)% to Lightning Resistance | 3x Chaos Orb | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Belt · Quiver | Doedre's Cesspool |
+(10–12)% to Cold and Lightning Resistances | 6x Orb of Transmutation | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | Labyrinth Trial in The Lower Prison |
+(13–16)% to Cold and Lightning Resistances | 1x Orb of Alchemy | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | Cruel Aspirant's Trial |
+(17–20)% to Cold and Lightning Resistances | 3x Chaos Orb | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Belt · Quiver | Merciless Aspirant's Trial |
+(10–12)% to Fire and Lightning Resistances | 6x Orb of Transmutation | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | Labyrinth Trial in The Lower Prison |
+(13–16)% to Fire and Lightning Resistances | 1x Orb of Alchemy | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | Cruel Aspirant's Trial |
+(17–20)% to Fire and Lightning Resistances | 3x Chaos Orb | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Belt · Quiver | Merciless Aspirant's Trial |
Misc mods /18
Name | Level | Domain | Pre/Suf | Description | Weight |
---|---|---|---|---|---|
1 | Flask | Unique | Damage Penetrates 6% Lightning Resistance during Effect damage elemental lightning | ||
1 | Jewel | Unique | +(10–15)% to Lightning Resistance elemental lightning resistance | ||
1 | Jewel | Corrupted | Damage Penetrates 1% Lightning Resistance damage elemental lightning | jewel 1000 default 0 | |
of Grounding | 1 | Jewel | Suffix | +(12–15)% to Lightning Resistance elemental lightning resistance | not_int 300 default 500 |
of Insulation | 1 | Jewel | Suffix | +(10–12)% to Fire and Lightning Resistances elemental fire lightning resistance | not_dex 450 default 250 |
of Shelter | 1 | Jewel | Suffix | +(10–12)% to Cold and Lightning Resistances elemental cold lightning resistance | not_str 450 default 250 |
of the Leviathan | 1 | Jewel | Suffix | +(1–2)% to maximum Lightning Resistance elemental lightning resistance | not_int 60 default 100 |
1 | Jewel | Unique | Passives granting Lightning Resistance or all Elemental Resistances in Radius also grant Chance to Block Spell Damage at 50% of its value | ||
1 | Jewel | Unique | Passives granting Lightning Resistance or all Elemental Resistances in Radius also grant an equal chance to gain a Power Charge on Kill local jewel effect base radius [1500] | ||
1 | ExpeditionRelic | Prefix | Monsters Penetrate 15% Lightning Resistance | default 1000 | |
1 | PrimordialAltar | Unique | +10% to maximum Cold Resistance +80% to Cold Resistance +10% to maximum Lightning Resistance +80% to Lightning Resistance | primordial_altar_upside 0 tangle_altar 1000 default 0 | |
1 | PrimordialAltar | Unique | (-60–-40)% to Cold Resistance (-60–-40)% to Lightning Resistance | primordial_altar_upside 0 tangle_altar 1000 default 0 | |
of Potential | 82 | SanctumSpecial | Suffix | Inflict Lightning Exposure on Hit, applying -15% to Lightning Resistance | int_special_relic 200 default 50 |
of Grounding | 75 | SanctumSpecial | Suffix | +(2–3)% to maximum Lightning Resistance elemental lightning resistance | int_special_relic 600 default 150 |
Coursing | 75 | SanctumSpecial | Prefix | Damage Penetrates (5–8)% Lightning Resistance damage elemental lightning | int_special_relic 600 default 150 |
of the Storm | 75 | SanctumSpecial | Suffix | +(20–30)% to Lightning Resistance elemental lightning resistance | int_special_relic 1000 default 250 |
34 | Necropolis | NecropolisHaunted | Gain 75% of Physical Damage as Extra Lightning Damage Damage Penetrates 10% Lightning Resistance monster necropolis mod value +% [120] | default 200 | |
68 | Necropolis | NecropolisHaunted | Gain 125% of Physical Damage as Extra Lightning Damage Damage Penetrates 10% Lightning Resistance monster necropolis mod value +% [160] | default 200 |
Essence /9
Item /5
Unique /77
also grant an equal chance to gain a Power Charge on Kill
also grant Chance to Block Spell Damage at 50% of its value
Critical Strikes inflict Scorch, Brittle and Sapped)
Passive /5
Ascendancy Passive /2
Cluster Jewel Passive /7
Timeless Jewel Passive /5
Faction | Category | Name | Show Full Descriptions |
---|---|---|---|
Vaal | Passive | Lightning Resistance | +(9–14)% to Lightning Resistance |
Vaal | Notable | Ritual of Thunder | (25–35)% increased Lightning DamageDamage Penetrates (2–4)% Lightning Resistance |
Vaal | Notable | Cult of Lightning | +1% to maximum Lightning Resistance+(20–30)% to Lightning Resistance(Maximum Resistances cannot be raised above 90%) |
Karui | Keystone | Tempered by War | 50% of Cold and Lightning Damage taken as Fire Damage 50% less Cold Resistance 50% less Lightning Resistance Tasalio and Valako test you, child of the volcano. Prove yourself worthy. Lethal Pride: Rakiata |
Eternal | Notable | Baleful Augmentation | +50% to Lightning Resistance |
Timeless Jewel Passive Additions /1
Faction | Category | Show Full Descriptions | Code |
---|---|---|---|
Vaal | Notable | +(9–14)% to Lightning Resistance | vaal_small_lightning_resistance |
Elevated modifier List /6
Name | Lv | Mods | Elevated Mods |
---|---|---|---|
Crusader's | 75 | +1% to maximum Lightning Resistance Group: 1254 | +2% to maximum Lightning Resistance |
Crusader's | 85 | +2% to maximum Lightning Resistance Group: 1254 | +3% to maximum Lightning Resistance |
of the Crusade | 85 | Nearby Enemies have -9% to Lightning Resistance Group: 3143 | Nearby Enemies have -12% to Lightning Resistance |
of the Conquest | 80 | (8–10)% chance to Avoid Lightning Damage from Hits Group: 1763 | +(20–30)% to Lightning Resistance (8–10)% chance to Avoid Lightning Damage from Hits |
of the Crusade | 75 | +1% to maximum Lightning Resistance Group: 1254 | +2% to maximum Lightning Resistance |
of the Crusade | 85 | +2% to maximum Lightning Resistance Group: 1254 | +3% to maximum Lightning Resistance |
Skill Gem /1
Name |
---|
Despair |
Item mods /127
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of the Lost | 16 | Suffix | +(5–10)% to Chaos Resistance chaos resistance | weapon 125 armour 250 ring 250 amulet 250 belt 250 quiver 250 default 0 |
of Banishment | 30 | Suffix | +(11–15)% to Chaos Resistance chaos resistance | weapon 125 armour 250 ring 250 amulet 250 belt 250 quiver 250 default 0 |
of Eviction | 44 | Suffix | +(16–20)% to Chaos Resistance chaos resistance | weapon 125 armour 250 ring 250 amulet 250 belt 250 quiver 250 default 0 |
of Expulsion | 56 | Suffix | +(21–25)% to Chaos Resistance chaos resistance | weapon 125 armour 250 ring 250 amulet 250 belt 250 quiver 250 default 0 |
of Exile | 65 | Suffix | +(26–30)% to Chaos Resistance chaos resistance | weapon 125 armour 250 ring 250 amulet 250 belt 250 quiver 250 default 0 |
of Bameth | 81 | Suffix | +(31–35)% to Chaos Resistance chaos resistance | weapon 125 armour 250 ring 250 amulet 250 belt 250 quiver 250 default 0 |
of Regularity | 68 | Suffix | +1% to maximum Chaos Resistance chaos resistance | shield 125 default 0 |
of Concord | 75 | Suffix | +2% to maximum Chaos Resistance chaos resistance | shield 125 default 0 |
of Harmony | 81 | Suffix | +3% to maximum Chaos Resistance chaos resistance | shield 125 default 0 |
of the Elder | 68 | Suffix | +(20–25)% to Chaos Resistance during any Flask Effect chaos resistance | belt_elder 800 default 0 |
of the Elder | 75 | Suffix | +(26–30)% to Chaos Resistance during any Flask Effect chaos resistance | belt_elder 800 default 0 |
of the Hunt | 85 | Suffix | Nearby Enemies have -9% to Chaos Resistance damage chaos resistance | helmet_basilisk 250 default 0 |
Hunter's | 68 | Prefix | Adds (5–7) to (11–13) Chaos Damage Attacks with this Weapon Penetrate (4–6)% Chaos Resistance damage chaos attack | sword_basilisk 500 axe_basilisk 500 claw_basilisk 500 dagger_basilisk 500 rune_dagger_basilisk 500 mace_basilisk 500 sceptre_basilisk 500 wand_basilisk 500 bow_basilisk 500 default 0 |
Hunter's | 71 | Prefix | Adds (9–11) to (17–20) Chaos Damage Attacks with this Weapon Penetrate (4–6)% Chaos Resistance damage chaos attack | sword_basilisk 500 axe_basilisk 500 claw_basilisk 500 dagger_basilisk 500 rune_dagger_basilisk 500 mace_basilisk 500 sceptre_basilisk 500 wand_basilisk 500 bow_basilisk 500 default 0 |
Hunter's | 74 | Prefix | Adds (12–16) to (24–28) Chaos Damage Attacks with this Weapon Penetrate (4–6)% Chaos Resistance damage chaos attack | sword_basilisk 400 axe_basilisk 400 claw_basilisk 400 dagger_basilisk 400 rune_dagger_basilisk 400 mace_basilisk 400 sceptre_basilisk 400 wand_basilisk 400 bow_basilisk 400 default 0 |
Hunter's | 77 | Prefix | Adds (15–20) to (30–35) Chaos Damage Attacks with this Weapon Penetrate (4–6)% Chaos Resistance damage chaos attack | sword_basilisk 300 axe_basilisk 300 claw_basilisk 300 dagger_basilisk 300 rune_dagger_basilisk 300 mace_basilisk 300 sceptre_basilisk 300 wand_basilisk 300 bow_basilisk 300 default 0 |
Hunter's | 80 | Prefix | Adds (18–25) to (38–44) Chaos Damage Attacks with this Weapon Penetrate (4–6)% Chaos Resistance damage chaos attack | sword_basilisk 200 axe_basilisk 200 claw_basilisk 200 dagger_basilisk 200 rune_dagger_basilisk 200 mace_basilisk 200 sceptre_basilisk 200 wand_basilisk 200 bow_basilisk 200 default 0 |
Hunter's | 68 | Prefix | Adds (9–13) to (21–24) Chaos Damage Attacks with this Weapon Penetrate (4–6)% Chaos Resistance damage chaos attack | 2h_sword_basilisk 500 2h_axe_basilisk 500 2h_mace_basilisk 500 staff_basilisk 500 warstaff_basilisk 500 default 0 |
Hunter's | 71 | Prefix | Adds (16–21) to (32–37) Chaos Damage Attacks with this Weapon Penetrate (4–6)% Chaos Resistance damage chaos attack | 2h_sword_basilisk 500 2h_axe_basilisk 500 2h_mace_basilisk 500 staff_basilisk 500 warstaff_basilisk 500 default 0 |
Hunter's | 74 | Prefix | Adds (22–29) to (44–52) Chaos Damage Attacks with this Weapon Penetrate (4–6)% Chaos Resistance damage chaos attack | 2h_sword_basilisk 400 2h_axe_basilisk 400 2h_mace_basilisk 400 staff_basilisk 400 warstaff_basilisk 400 default 0 |
Hunter's | 77 | Prefix | Adds (28–37) to (57–65) Chaos Damage Attacks with this Weapon Penetrate (4–6)% Chaos Resistance damage chaos attack | 2h_sword_basilisk 300 2h_axe_basilisk 300 2h_mace_basilisk 300 staff_basilisk 300 warstaff_basilisk 300 default 0 |
Hunter's | 80 | Prefix | Adds (35–48) to (72–81) Chaos Damage Attacks with this Weapon Penetrate (4–6)% Chaos Resistance damage chaos attack | 2h_sword_basilisk 200 2h_axe_basilisk 200 2h_mace_basilisk 200 staff_basilisk 200 warstaff_basilisk 200 default 0 |
Hunter's | 68 | Prefix | Attacks with this Weapon Penetrate (6–7)% Chaos Resistance damage chaos attack | sword_basilisk 400 axe_basilisk 400 claw_basilisk 400 dagger_basilisk 400 rune_dagger_basilisk 400 mace_basilisk 400 sceptre_basilisk 400 wand_basilisk 400 2h_sword_basilisk 400 2h_axe_basilisk 400 2h_mace_basilisk 400 staff_basilisk 400 warstaff_basilisk 400 bow_basilisk 400 default 0 |
Hunter's | 73 | Prefix | Attacks with this Weapon Penetrate (8–9)% Chaos Resistance damage chaos attack | sword_basilisk 300 axe_basilisk 300 claw_basilisk 300 dagger_basilisk 300 rune_dagger_basilisk 300 mace_basilisk 300 sceptre_basilisk 300 wand_basilisk 300 2h_sword_basilisk 300 2h_axe_basilisk 300 2h_mace_basilisk 300 staff_basilisk 300 warstaff_basilisk 300 bow_basilisk 300 default 0 |
Hunter's | 78 | Prefix | Attacks with this Weapon Penetrate (10–12)% Chaos Resistance damage chaos attack | sword_basilisk 200 axe_basilisk 200 claw_basilisk 200 dagger_basilisk 200 rune_dagger_basilisk 200 mace_basilisk 200 sceptre_basilisk 200 wand_basilisk 200 2h_sword_basilisk 200 2h_axe_basilisk 200 2h_mace_basilisk 200 staff_basilisk 200 warstaff_basilisk 200 bow_basilisk 200 default 0 |
16 | ScourgeUpside | +(10–13)% to Chaos Resistance chaos resistance | weapon 75 armour 250 ring 250 amulet 250 belt 250 quiver 250 default 0 | |
45 | ScourgeUpside | +(14–17)% to Chaos Resistance chaos resistance | weapon 75 armour 250 ring 250 amulet 250 belt 250 quiver 250 default 0 | |
68 | ScourgeUpside | +(18–21)% to Chaos Resistance chaos resistance | weapon 75 armour 250 ring 250 amulet 250 belt 250 quiver 250 default 0 | |
68 | ScourgeUpside | +(22–25)% to Chaos Resistance chaos resistance | weapon 75 armour 250 ring 250 amulet 250 belt 250 quiver 250 default 0 | |
45 | ScourgeUpside | Minions have +(14–17)% to Chaos Resistance chaos resistance minion | gloves 250 default 0 | |
68 | ScourgeUpside | Minions have +(18–21)% to Chaos Resistance chaos resistance minion | gloves 250 default 0 | |
68 | ScourgeUpside | Minions have +(22–25)% to Chaos Resistance chaos resistance minion | gloves 250 default 0 | |
68 | ScourgeUpside | +1% to maximum Chaos Resistance chaos resistance | shield 100 default 0 | |
45 | ScourgeUpside | Damage Penetrates 3% Chaos Resistance | attack_dagger 0 amulet 50 sceptre 250 dagger 250 wand 250 default 0 | |
68 | ScourgeUpside | Damage Penetrates 4% Chaos Resistance | attack_dagger 0 amulet 50 sceptre 250 dagger 250 wand 250 default 0 | |
68 | ScourgeUpside | Damage Penetrates 5% Chaos Resistance | attack_dagger 0 amulet 50 sceptre 250 dagger 250 wand 250 default 0 | |
45 | ScourgeUpside | Damage Penetrates 6% Chaos Resistance | staff 250 default 0 | |
68 | ScourgeUpside | Damage Penetrates 7% Chaos Resistance | staff 250 default 0 | |
68 | ScourgeUpside | Damage Penetrates 8% Chaos Resistance | staff 250 default 0 | |
68 | ScourgeUpside | Nearby Enemies have -3% to Chaos Resistance damage chaos resistance | helmet 100 default 0 | |
68 | ScourgeUpside | Nearby Enemies have -4% to Chaos Resistance damage chaos resistance | helmet 100 default 0 | |
16 | ScourgeDownside | (-13–-10)% to Chaos Resistance chaos resistance | weapon 500 armour 500 ring 500 amulet 500 belt 500 quiver 500 default 0 | |
16 | ScourgeDownside | (-17–-14)% to Chaos Resistance chaos resistance | weapon 500 armour 500 ring 500 amulet 500 belt 500 quiver 500 default 0 | |
45 | ScourgeDownside | (-21–-18)% to Chaos Resistance chaos resistance | weapon 750 armour 750 ring 750 amulet 750 belt 750 quiver 750 default 0 | |
68 | ScourgeDownside | (-25–-22)% to Chaos Resistance chaos resistance | weapon 1000 armour 1000 ring 1000 amulet 1000 belt 1000 quiver 1000 default 0 | |
68 | ScourgeDownside | -1% to maximum Chaos Resistance chaos resistance | shield 1000 default 0 | |
45 | ScourgeDownside | Minions have (-51–-42)% to Chaos Resistance chaos resistance minion | gloves 200 default 0 | |
68 | ScourgeDownside | Minions have (-63–-54)% to Chaos Resistance chaos resistance minion | gloves 200 default 0 | |
45 | ScourgeDownside | Your Hits treat Chaos Resistance as 10% higher than actual value | attack_dagger 0 amulet 200 sceptre 200 dagger 200 wand 200 default 0 | |
68 | ScourgeDownside | Your Hits treat Chaos Resistance as 14% higher than actual value | attack_dagger 0 amulet 200 sceptre 200 dagger 200 wand 200 default 0 | |
45 | ScourgeDownside | Your Hits treat Chaos Resistance as 16% higher than actual value | staff 200 default 0 | |
68 | ScourgeDownside | Your Hits treat Chaos Resistance as 20% higher than actual value | staff 200 default 0 | |
68 | ScourgeDownside | Nearby Enemies have +9% to Chaos Resistance damage chaos resistance | helmet 500 default 0 | |
75 | RedImplicit | +(6–7)% to Chaos Resistance chaos resistance | no_tier_6_eldritch_implicit 0 boots 700 default 0 | |
75 | RedImplicit | +(8–9)% to Chaos Resistance chaos resistance | no_tier_5_eldritch_implicit 0 boots 700 default 0 | |
75 | RedImplicit | +(10–11)% to Chaos Resistance chaos resistance | no_tier_4_eldritch_implicit 0 boots 700 default 0 | |
75 | RedImplicit | +(12–13)% to Chaos Resistance chaos resistance | no_tier_3_eldritch_implicit 0 boots 700 default 0 | |
75 | RedImplicit | +(14–15)% to Chaos Resistance chaos resistance | no_tier_2_eldritch_implicit 0 boots 700 default 0 | |
75 | RedImplicit | +(16–17)% to Chaos Resistance chaos resistance | no_tier_1_eldritch_implicit 0 boots 700 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, +(14–15)% to Chaos Resistance chaos resistance | no_tier_5_eldritch_implicit 0 boots 350 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, +(16–17)% to Chaos Resistance chaos resistance | no_tier_4_eldritch_implicit 0 boots 350 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, +(18–19)% to Chaos Resistance chaos resistance | no_tier_3_eldritch_implicit 0 boots 350 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, +(20–21)% to Chaos Resistance chaos resistance | no_tier_2_eldritch_implicit 0 boots 350 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, +(22–23)% to Chaos Resistance chaos resistance | no_tier_1_eldritch_implicit 0 boots 350 default 0 | |
75 | RedImplicit | While a Pinnacle Atlas Boss is in your Presence, +(22–23)% to Chaos Resistance chaos resistance | no_tier_4_eldritch_implicit 0 boots 140 default 0 | |
75 | RedImplicit | While a Pinnacle Atlas Boss is in your Presence, +(24–25)% to Chaos Resistance chaos resistance | no_tier_3_eldritch_implicit 0 boots 140 default 0 | |
75 | RedImplicit | While a Pinnacle Atlas Boss is in your Presence, +(26–27)% to Chaos Resistance chaos resistance | no_tier_2_eldritch_implicit 0 boots 140 default 0 | |
75 | RedImplicit | While a Pinnacle Atlas Boss is in your Presence, +(28–29)% to Chaos Resistance chaos resistance | no_tier_1_eldritch_implicit 0 boots 140 default 0 | |
75 | RedImplicit | +1% to maximum Chaos Resistance chaos resistance | no_tier_6_eldritch_implicit 0 body_armour 500 default 0 | |
75 | RedImplicit | +1% to maximum Chaos Resistance chaos resistance | no_tier_5_eldritch_implicit 0 body_armour 500 default 0 | |
75 | RedImplicit | +2% to maximum Chaos Resistance chaos resistance | no_tier_4_eldritch_implicit 0 body_armour 500 default 0 | |
75 | RedImplicit | +2% to maximum Chaos Resistance chaos resistance | no_tier_3_eldritch_implicit 0 body_armour 500 default 0 | |
75 | RedImplicit | +3% to maximum Chaos Resistance chaos resistance | no_tier_2_eldritch_implicit 0 body_armour 500 default 0 | |
75 | RedImplicit | +3% to maximum Chaos Resistance chaos resistance | no_tier_1_eldritch_implicit 0 body_armour 500 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, +2% to maximum Chaos Resistance chaos resistance | no_tier_5_eldritch_implicit 0 body_armour 250 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, +3% to maximum Chaos Resistance chaos resistance | no_tier_4_eldritch_implicit 0 body_armour 250 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, +3% to maximum Chaos Resistance chaos resistance | no_tier_3_eldritch_implicit 0 body_armour 250 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, +4% to maximum Chaos Resistance chaos resistance | no_tier_2_eldritch_implicit 0 body_armour 250 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, +4% to maximum Chaos Resistance chaos resistance | no_tier_1_eldritch_implicit 0 body_armour 250 default 0 | |
75 | RedImplicit | While a Pinnacle Atlas Boss is in your Presence, +4% to maximum Chaos Resistance chaos resistance | no_tier_4_eldritch_implicit 0 body_armour 100 default 0 | |
75 | RedImplicit | While a Pinnacle Atlas Boss is in your Presence, +4% to maximum Chaos Resistance chaos resistance | no_tier_3_eldritch_implicit 0 body_armour 100 default 0 | |
75 | RedImplicit | While a Pinnacle Atlas Boss is in your Presence, +5% to maximum Chaos Resistance chaos resistance | no_tier_2_eldritch_implicit 0 body_armour 100 default 0 | |
75 | RedImplicit | While a Pinnacle Atlas Boss is in your Presence, +5% to maximum Chaos Resistance chaos resistance | no_tier_1_eldritch_implicit 0 body_armour 100 default 0 | |
8 | WeaponTree | +7% to Chaos Resistance Minions deal 1 to 3 additional Chaos Damage | two_hand_weapon 0 weapon_can_roll_minion_modifiers 1250 minion_unique_weapon 1250 default 0 | |
28 | WeaponTree | +7% to Chaos Resistance Minions deal 2 to 4 additional Chaos Damage | two_hand_weapon 0 weapon_can_roll_minion_modifiers 1250 minion_unique_weapon 1250 default 0 | |
44 | WeaponTree | +7% to Chaos Resistance Minions deal 4 to 6 additional Chaos Damage | two_hand_weapon 0 weapon_can_roll_minion_modifiers 1250 minion_unique_weapon 1250 default 0 | |
70 | WeaponTree | +7% to Chaos Resistance Minions deal 6 to 10 additional Chaos Damage | two_hand_weapon 0 weapon_can_roll_minion_modifiers 630 minion_unique_weapon 630 default 0 | |
85 | WeaponTree | +7% to Chaos Resistance Minions deal 13 to 20 additional Chaos Damage | two_hand_weapon 0 weapon_can_roll_minion_modifiers 320 minion_unique_weapon 320 default 0 | |
8 | WeaponTree | +13% to Chaos Resistance Minions deal 1 to 3 additional Chaos Damage | one_hand_weapon 0 weapon_can_roll_minion_modifiers 1250 minion_unique_weapon 1250 default 0 | |
28 | WeaponTree | +13% to Chaos Resistance Minions deal 3 to 6 additional Chaos Damage | one_hand_weapon 0 weapon_can_roll_minion_modifiers 1250 minion_unique_weapon 1250 default 0 | |
44 | WeaponTree | +13% to Chaos Resistance Minions deal 7 to 10 additional Chaos Damage | one_hand_weapon 0 weapon_can_roll_minion_modifiers 1250 minion_unique_weapon 1250 default 0 | |
70 | WeaponTree | +13% to Chaos Resistance Minions deal 11 to 17 additional Chaos Damage | one_hand_weapon 0 weapon_can_roll_minion_modifiers 630 minion_unique_weapon 630 default 0 | |
85 | WeaponTree | +13% to Chaos Resistance Minions deal 22 to 33 additional Chaos Damage | one_hand_weapon 0 weapon_can_roll_minion_modifiers 320 minion_unique_weapon 320 default 0 | |
8 | WeaponTree | 30% increased Chaos Damage -10% to Chaos Resistance | shield 100 default 0 | |
42 | WeaponTree | 35% increased Chaos Damage -10% to Chaos Resistance | shield 100 default 0 | |
72 | WeaponTree | 40% increased Chaos Damage -10% to Chaos Resistance | shield 100 default 0 | |
10 | WeaponTree | -6% to all Elemental Resistances +19% to Chaos Resistance | shield 200 default 0 | |
42 | WeaponTree | -6% to all Elemental Resistances +23% to Chaos Resistance | shield 200 default 0 | |
75 | WeaponTree | -6% to all Elemental Resistances +27% to Chaos Resistance | shield 200 default 0 | |
10 | WeaponTree | +10% to all Elemental Resistances -13% to Chaos Resistance | shield 200 default 0 | |
42 | WeaponTree | +12% to all Elemental Resistances -13% to Chaos Resistance | shield 200 default 0 | |
75 | WeaponTree | +14% to all Elemental Resistances -13% to Chaos Resistance | shield 200 default 0 | |
10 | WeaponTree | 5% reduced maximum Life +19% to Chaos Resistance | shield 200 default 0 | |
42 | WeaponTree | 5% reduced maximum Life +23% to Chaos Resistance | shield 200 default 0 | |
75 | WeaponTree | 5% reduced maximum Life +27% to Chaos Resistance | shield 200 default 0 | |
60 | WeaponTree | -5% to maximum Chaos Resistance +1% to all maximum Elemental Resistances | shield 100 default 0 | |
85 | WeaponTree | -5% to maximum Chaos Resistance +2% to all maximum Elemental Resistances | shield 100 default 0 | |
60 | WeaponTree | +3% to maximum Chaos Resistance -1% to all maximum Elemental Resistances | shield 100 default 0 | |
85 | WeaponTree | +4% to maximum Chaos Resistance -1% to all maximum Elemental Resistances | shield 100 default 0 | |
12 | WeaponTree | +12% to Chaos Damage over Time Multiplier -15% to Chaos Resistance | one_hand_weapon 250 default 0 | |
75 | WeaponTree | +16% to Chaos Damage over Time Multiplier -15% to Chaos Resistance | one_hand_weapon 250 default 0 | |
12 | WeaponTree | +24% to Chaos Damage over Time Multiplier -30% to Chaos Resistance | two_hand_weapon 250 default 0 | |
75 | WeaponTree | +32% to Chaos Damage over Time Multiplier -30% to Chaos Resistance | two_hand_weapon 250 default 0 | |
12 | WeaponTree | -13% to Chaos Resistance Attacks with this Weapon Penetrate 8% Chaos Resistance | weapon 250 default 0 | |
75 | WeaponTree | -13% to Chaos Resistance Attacks with this Weapon Penetrate 10% Chaos Resistance | weapon 250 default 0 | |
1 | WeaponTree | Minions have +12% to all Elemental Resistances Minions have -11% to Chaos Resistance | two_hand_weapon 0 weapon_can_roll_minion_modifiers 4000 minion_unique_weapon 4000 default 0 | |
55 | WeaponTree | Minions have +16% to all Elemental Resistances Minions have -11% to Chaos Resistance | two_hand_weapon 0 weapon_can_roll_minion_modifiers 4000 minion_unique_weapon 4000 default 0 | |
1 | WeaponTree | Minions have +25% to all Elemental Resistances Minions have -23% to Chaos Resistance | one_hand_weapon 0 weapon_can_roll_minion_modifiers 4000 minion_unique_weapon 4000 default 0 | |
55 | WeaponTree | Minions have +35% to all Elemental Resistances Minions have -23% to Chaos Resistance | one_hand_weapon 0 weapon_can_roll_minion_modifiers 4000 minion_unique_weapon 4000 default 0 | |
1 | WeaponTree | Minions have -6% to all Elemental Resistances Minions have +17% to Chaos Resistance | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2000 minion_unique_weapon 2000 default 0 | |
55 | WeaponTree | Minions have -6% to all Elemental Resistances Minions have +23% to Chaos Resistance | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2000 minion_unique_weapon 2000 default 0 | |
1 | WeaponTree | Minions have -12% to all Elemental Resistances Minions have +37% to Chaos Resistance | one_hand_weapon 0 weapon_can_roll_minion_modifiers 2000 minion_unique_weapon 2000 default 0 | |
55 | WeaponTree | Minions have -12% to all Elemental Resistances Minions have +47% to Chaos Resistance | one_hand_weapon 0 weapon_can_roll_minion_modifiers 2000 minion_unique_weapon 2000 default 0 | |
50 | WeaponTree | Minions have -7% to Chaos Resistance Minions have 10% chance to gain Unholy Might for 4 seconds on Kill | two_hand_weapon 0 weapon_can_roll_minion_modifiers 1000 minion_unique_weapon 1000 default 0 | |
81 | WeaponTree | Minions have -7% to Chaos Resistance Minions have 15% chance to gain Unholy Might for 4 seconds on Kill | two_hand_weapon 0 weapon_can_roll_minion_modifiers 1000 minion_unique_weapon 1000 default 0 | |
50 | WeaponTree | Minions have -7% to Chaos Resistance Minions have 20% chance to gain Unholy Might for 4 seconds on Kill | one_hand_weapon 0 weapon_can_roll_minion_modifiers 1000 minion_unique_weapon 1000 default 0 | |
81 | WeaponTree | Minions have -7% to Chaos Resistance Minions have 30% chance to gain Unholy Might for 4 seconds on Kill | one_hand_weapon 0 weapon_can_roll_minion_modifiers 1000 minion_unique_weapon 1000 default 0 |
Monsters mods /31
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of Exile | 8 | Unique | +40% to Chaos Resistance chaos resistance | default 250 |
Toxic | 18 | Unique | 30% increased Poison Duration Poison on Hit 30% increased Damage with Poison All Damage from Hits can Poison +25% Chaos Resistance against Damage Over Time | no_common_monster_mods 0 magic 0 default 1500 |
of Chaos | 6 | Unique | +40% to Chaos Resistance 25% of Physical Damage Converted to Chaos Damage Gain 15% of Non-Chaos Damage as extra Chaos Damage self wither duration +% [-60] | no_common_monster_mods 0 default 3000 |
Entangling | 18 | Unique | +25% to Chaos Resistance Poison on Hit All Damage from Hits can Poison dropped items are converted to jewels [1] | magic 0 default 200 |
Lunaris | 68 | Unique | 50% increased Damage +30% to all Elemental Resistances +20% to Chaos Resistance 10% additional Physical Damage Reduction dropped items are converted to currency based on rarity [1] | magic 0 no_pantheon_mod 0 default 0 |
Solaris | 68 | Unique | 50% increased Damage +30% to all Elemental Resistances +20% to Chaos Resistance 10% additional Physical Damage Reduction dropped items are converted to currency based on rarity [1] | magic 0 no_pantheon_mod 0 default 0 |
Arakaali | 68 | Unique | 50% increased Damage +30% to all Elemental Resistances +20% to Chaos Resistance 10% additional Physical Damage Reduction Dropped Items with Rarity are converted to Divination Cards | magic 0 no_pantheon_mod 0 default 0 |
Brine King | 68 | Unique | 50% increased Damage +30% to all Elemental Resistances +20% to Chaos Resistance 10% additional Physical Damage Reduction Dropped Items with Rarity are converted to Divination Cards | magic 0 no_pantheon_mod 0 default 0 |
Tukohama | 68 | Unique | 50% increased Damage +30% to all Elemental Resistances +20% to Chaos Resistance 10% additional Physical Damage Reduction Dropped Items with Rarity are converted to Maps | magic 0 no_pantheon_mod 0 default 0 |
Abberath | 68 | Unique | 50% increased Damage +30% to all Elemental Resistances +20% to Chaos Resistance 10% additional Physical Damage Reduction Dropped Items with Rarity are converted to Maps | magic 0 no_pantheon_mod 0 default 0 |
Shakari | 68 | Unique | 50% increased Damage +30% to all Elemental Resistances +20% to Chaos Resistance 10% additional Physical Damage Reduction dropped items are converted to currency based on rarity [1] | magic 0 no_pantheon_mod 0 default 0 |
Innocence | 68 | Unique | 50% increased Damage +40% to all Elemental Resistances +25% to Chaos Resistance 15% additional Physical Damage Reduction Dropped Items with Rarity are converted to Scarabs | magic 0 no_pantheon_mod 0 default 0 |
Kitava | 68 | Unique | 50% increased Damage +40% to all Elemental Resistances +25% to Chaos Resistance 15% additional Physical Damage Reduction dropped items are one rarity higher [1] | magic 0 no_pantheon_mod 0 default 0 |
of Beyond | 68 | Unique | 50% increased Damage +50% to all Elemental Resistances +35% to Chaos Resistance 40% additional Physical Damage Reduction monster voidspawn [1] | not_part_of_pack 0 rare 0 default 0 |
Toxic | 18 | Unique | 30% increased Poison Duration Poison on Hit 30% increased Damage with Poison All Damage from Hits can Poison +25% Chaos Resistance against Damage Over Time | no_common_monster_mods 0 rare 0 default 1500 |
1 | Unique | +40% to Chaos Resistance Gain 20% of Non-Chaos Damage as extra Chaos Damage | ||
1 | Unique | +50% to Chaos Resistance chaos resistance | ||
Alchemist's Touch | 1 | Torment | +15% to Chaos Resistance Poison on Hit poison chaos resistance ailment | default 1000 |
Alchemist's Grip | 1 | Torment | +30% to Chaos Resistance 35% of Physical Damage Converted to Chaos Damage Poison on Hit bleed poison damage physical chaos resistance ailment | default 1000 |
1 | Unique | +30% to Chaos Resistance chaos resistance | ||
of Exile | 15 | Suffix | +60% to Chaos Resistance self wither duration +% [-80] | default 3000 |
Lunaris-touched | 68 | Prefix | 50% increased Damage +30% to all Elemental Resistances +20% to Chaos Resistance 10% additional Physical Damage Reduction | sanctum_monster 0 magic 0 no_pantheon_mod 0 default 60 |
Solaris-touched | 68 | Prefix | 50% increased Damage +30% to all Elemental Resistances +20% to Chaos Resistance 10% additional Physical Damage Reduction | sanctum_monster 0 magic 0 no_pantheon_mod 0 default 60 |
Arakaali-touched | 68 | Prefix | 50% increased Damage +30% to all Elemental Resistances +20% to Chaos Resistance 10% additional Physical Damage Reduction | sanctum_monster 0 magic 0 no_pantheon_mod 0 default 60 |
Brine King-touched | 68 | Prefix | 50% increased Damage +30% to all Elemental Resistances +20% to Chaos Resistance 10% additional Physical Damage Reduction | sanctum_monster 0 magic 0 no_pantheon_mod 0 default 60 |
Tukohama-touched | 68 | Prefix | 50% increased Damage +30% to all Elemental Resistances +20% to Chaos Resistance 10% additional Physical Damage Reduction | sanctum_monster 0 magic 0 no_pantheon_mod 0 default 60 |
Abberath-touched | 68 | Prefix | 50% increased Damage +30% to all Elemental Resistances +20% to Chaos Resistance 10% additional Physical Damage Reduction | sanctum_monster 0 magic 0 no_pantheon_mod 0 default 60 |
Shakari-touched | 68 | Prefix | 50% increased Damage +30% to all Elemental Resistances +20% to Chaos Resistance 10% additional Physical Damage Reduction | sanctum_monster 0 magic 0 no_pantheon_mod 0 default 60 |
Innocence-touched | 68 | Prefix | 50% increased Damage +40% to all Elemental Resistances +25% to Chaos Resistance 15% additional Physical Damage Reduction | sanctum_monster 0 magic 0 no_pantheon_mod 0 default 30 |
Kitava-touched | 68 | Prefix | 50% increased Damage +40% to all Elemental Resistances +25% to Chaos Resistance 15% additional Physical Damage Reduction | sanctum_monster 0 magic 0 no_pantheon_mod 0 default 30 |
Envious | 1 | Unique | +30% to Chaos Resistance |
Abyss Jewel mods /2
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of Order | 1 | Suffix | +(7–13)% to Chaos Resistance chaos resistance | default 100 |
of Righteousness | 1 | Suffix | Minions have +(7–11)% to Chaos Resistance chaos resistance minion | abyss_jewel_summoner 800 default 0 |
Cluster Jewel mods /8
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of the Lost | 1 | Suffix | Added Small Passive Skills also grant: +3% to Chaos Resistance chaos resistance | expansion_jewel_large 500 expansion_jewel_medium 500 default 0 |
of Banishment | 68 | Suffix | Added Small Passive Skills also grant: +4% to Chaos Resistance chaos resistance | expansion_jewel_large 400 expansion_jewel_medium 400 default 0 |
of Eviction | 84 | Suffix | Added Small Passive Skills also grant: +5% to Chaos Resistance chaos resistance | expansion_jewel_large 300 expansion_jewel_medium 300 default 0 |
of the Lost | 1 | Suffix | Added Small Passive Skills also grant: +3% to Chaos Resistance chaos resistance | expansion_jewel_small 500 default 0 |
of Banishment | 68 | Suffix | Added Small Passive Skills also grant: +4% to Chaos Resistance chaos resistance | expansion_jewel_small 400 default 0 |
of Eviction | 73 | Suffix | Added Small Passive Skills also grant: +5% to Chaos Resistance chaos resistance | expansion_jewel_small 300 default 0 |
of Expulsion | 78 | Suffix | Added Small Passive Skills also grant: +6% to Chaos Resistance chaos resistance | expansion_jewel_small 200 default 0 |
of Exile | 84 | Suffix | Added Small Passive Skills also grant: +(7–8)% to Chaos Resistance chaos resistance | expansion_jewel_small 100 default 0 |
Fossil mods /3
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Subterranean | 1 | Prefix | +(20–35)% to Chaos Resistance chaos resistance | abyss_jewel 0 jewel 0 quiver 0 shield 0 body_armour 0 boots 0 gloves 0 default 0 |
of the Underground | 1 | Suffix | +(30–40)% Chaos Resistance against Damage Over Time chaos resistance | abyss_jewel 0 jewel 0 body_armour 2000 shield 2000 quiver 2000 default 0 |
of the Underground | 1 | Suffix | Nearby Enemies have -9% to Chaos Resistance damage chaos resistance | abyss_jewel 0 jewel 0 helmet 2000 default 0 |
Map mods /9
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Resistant | 69 | Prefix | +35% Monster Chaos Resistance +50% Monster Elemental Resistances Found Items have 2% chance to drop Corrupted in Area 16% increased Quantity of Items found in this Area elemental chaos resistance | uber_tier_map 0 secret_area 1000 default 0 |
Resistant | 1 | Prefix | +15% Monster Chaos Resistance +20% Monster Elemental Resistances 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size elemental chaos resistance | uber_tier_map 0 low_tier_map 800 expedition_logbook 0 primordial_map 0 default 0 |
Resistant | 1 | Prefix | +10% Monster Chaos Resistance +10% Monster Elemental Resistances 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size elemental chaos resistance | uber_tier_map 0 top_tier_map 0 expedition_logbook 800 default 0 |
Resistant | 68 | Prefix | +15% Monster Chaos Resistance +20% Monster Elemental Resistances 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size elemental chaos resistance | uber_tier_map 0 top_tier_map 0 expedition_logbook 800 default 0 |
Resistant | 1 | Prefix | +20% Monster Chaos Resistance +30% Monster Elemental Resistances 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size elemental chaos resistance | uber_tier_map 0 mid_tier_map 800 expedition_logbook 0 primordial_map 0 default 0 |
Resistant | 73 | Prefix | +20% Monster Chaos Resistance +30% Monster Elemental Resistances 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size elemental chaos resistance | uber_tier_map 0 top_tier_map 0 expedition_logbook 800 default 0 |
Resistant | 1 | Prefix | +25% Monster Chaos Resistance +40% Monster Elemental Resistances 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size elemental chaos resistance | uber_tier_map 0 top_tier_map 800 maven_map 0 expedition_logbook 0 primordial_map 0 default 0 |
Resistant | 1 | Prefix | +25% Monster Chaos Resistance +40% Monster Elemental Resistances 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area elemental chaos resistance | uber_tier_map 0 top_tier_map 0 maven_map 800 primordial_map 800 default 0 |
Resistant | 78 | Prefix | +25% Monster Chaos Resistance +40% Monster Elemental Resistances 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size elemental chaos resistance | uber_tier_map 0 top_tier_map 0 expedition_logbook 800 default 0 |
Delve Area mods /3
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
1 | DelveArea | +15% Monster Chaos Resistance +20% Monster Elemental Resistances 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size elemental chaos resistance | default 1000 | |
52 | DelveArea | +20% Monster Chaos Resistance +30% Monster Elemental Resistances 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size elemental chaos resistance | default 1000 | |
173 | DelveArea | +25% Monster Chaos Resistance +40% Monster Elemental Resistances 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size elemental chaos resistance | default 1000 |
Heist Area mods /4
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Resistant | 1 | Prefix | +10% Monster Chaos Resistance +15% Monster Elemental Resistances heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] elemental chaos resistance | default 800 |
Resistant | 68 | Prefix | +15% Monster Chaos Resistance +20% Monster Elemental Resistances heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] elemental chaos resistance | default 800 |
Resistant | 73 | Prefix | +20% Monster Chaos Resistance +30% Monster Elemental Resistances heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] elemental chaos resistance | default 800 |
Resistant | 78 | Prefix | +25% Monster Chaos Resistance +40% Monster Elemental Resistances heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] elemental chaos resistance | default 800 |
Veiled mods /4
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Chosen | 60 | Prefix | Attacks with this Weapon Penetrate (14–16)% Chaos Resistance damage chaos attack | wand 500 dagger 500 weapon 1000 default 0 |
of the Order | 60 | Suffix | +(16–20)% to Fire and Chaos Resistances elemental fire chaos resistance | body_armour 600 boots 600 gloves 600 helmet 600 shield 600 amulet 600 ring 600 belt 600 quiver 600 default 0 |
of the Order | 60 | Suffix | +(16–20)% to Lightning and Chaos Resistances elemental lightning chaos resistance | body_armour 600 boots 600 gloves 600 helmet 600 shield 600 amulet 600 ring 600 belt 600 quiver 600 default 0 |
of the Order | 60 | Suffix | +(16–20)% to Cold and Chaos Resistances elemental cold chaos resistance | body_armour 600 boots 600 gloves 600 helmet 600 shield 600 amulet 600 ring 600 belt 600 quiver 600 default 0 |
Crafting Bench /14
Mod | Require | ItemClasses | Unlock |
---|---|---|---|
+(31–36)% Chaos Resistance against Damage Over Time | 4x Orb of Alteration | Belt | Crimson Township Map |
+(37–43)% Chaos Resistance against Damage Over Time | 2x Chaos Orb | Belt | Crimson Township Map |
Attacks with this Weapon Penetrate (6–7)% Chaos Resistance | 8x Orb of Alteration | Two Hand Melee · Two Hand Ranged · One Hand Melee · One Hand Ranged | Betrayal Unveil |
Attacks with this Weapon Penetrate (8–10)% Chaos Resistance | 4x Orb of Alchemy | Two Hand Melee · Two Hand Ranged · One Hand Melee · One Hand Ranged | Betrayal Unveil |
Attacks with this Weapon Penetrate (11–13)% Chaos Resistance | 4x Chaos Orb | Two Hand Melee · Two Hand Ranged · One Hand Melee · One Hand Ranged | Betrayal Unveil |
+(9–10)% to Fire and Chaos Resistances | 8x Orb of Transmutation | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | Betrayal Unveil |
+(11–12)% to Fire and Chaos Resistances | 2x Orb of Alchemy | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | Betrayal Unveil |
+(13–15)% to Fire and Chaos Resistances | 3x Chaos Orb | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | Betrayal Unveil |
+(9–10)% to Lightning and Chaos Resistances | 8x Orb of Transmutation | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | Betrayal Unveil |
+(11–12)% to Lightning and Chaos Resistances | 2x Orb of Alchemy | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | Betrayal Unveil |
+(13–15)% to Lightning and Chaos Resistances | 3x Chaos Orb | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | Betrayal Unveil |
+(9–10)% to Cold and Chaos Resistances | 8x Orb of Transmutation | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | Betrayal Unveil |
+(11–12)% to Cold and Chaos Resistances | 2x Orb of Alchemy | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | Betrayal Unveil |
+(13–15)% to Cold and Chaos Resistances | 3x Chaos Orb | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | Betrayal Unveil |
Misc mods /12
Name | Level | Domain | Pre/Suf | Description | Weight |
---|---|---|---|---|---|
1 | Jewel | Corrupted | +(1–3)% to Chaos Resistance chaos resistance | jewel 0 default 0 | |
of Order | 1 | Jewel | Suffix | +(7–13)% to Chaos Resistance chaos resistance | default 100 |
1 | Jewel | Unique | +1% to Chaos Resistance per Poison on you chaos resistance | ||
1 | ExpeditionRelic | Prefix | Monsters Penetrate 15% Chaos Resistance | default 1000 | |
1 | PrimordialAltar | Unique | +10% to maximum Fire Resistance +80% to Fire Resistance +10% to maximum Chaos Resistance +80% to Chaos Resistance | primordial_altar_upside 0 cleansing_fire_altar 1000 default 0 | |
1 | PrimordialAltar | Unique | (-60–-40)% to Fire Resistance (-60–-40)% to Chaos Resistance | primordial_altar_upside 0 cleansing_fire_altar 1000 default 0 | |
of Purity | 75 | SanctumSpecial | Suffix | +(10–20)% to Chaos Resistance chaos resistance | int_special_relic 1000 default 250 |
of Sainthood | 82 | SanctumSpecial | Suffix | +(2–3)% to maximum Chaos Resistance chaos resistance | int_special_relic 200 default 50 |
of the Juggernaut | 1 | Charm | Suffix | +(2–3)% to Chaos Resistance per Endurance Charge | str_animal_charm 1000 default 0 |
of the Juggernaut | 60 | Charm | Suffix | +(4–5)% to Chaos Resistance per Endurance Charge | str_animal_charm 500 default 0 |
Protected | 1 | UberMap | Prefix | +50% Monster Physical Damage Reduction +35% Monster Chaos Resistance +55% Monster Elemental Resistances 20% increased Quantity of Items found in this Area 12% increased Rarity of Items found in this Area 7% increased Pack size 50% more Maps found in Area | uber_tier_map 100 default 0 |
Resistant | 1 | UberMap | Prefix | +25% Monster Chaos Resistance +40% Monster Elemental Resistances 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size elemental chaos resistance | has_uber_map_prefix 96 default 0 |
Essence /4
Item /6
-15% additional Physical Damage Reduction
You are Crushed
-15% additional Physical Damage Reduction
You are Crushed
-15% additional Physical Damage Reduction
You are Crushed
Unique /66
Summon Skeletons cannot Summon more than 1 Skeleton Warrior
Minion Spells Triggered by this Item have a 0.25 second Cooldown with 5 Uses
Count as having maximum number of Frenzy Charges
Count as having maximum number of Power Charges
Shield per 1% Chaos Resistance they have
Gain 15% of Maximum Life as Extra Maximum Energy Shield)
50% of Elemental Damage taken as Chaos Damage
+5% to maximum Chaos Resistance)
have fewer than 5 Poisons on you
Count as having maximum number of Frenzy Charges
Count as having maximum number of Power Charges
Gain 2% of Life per Enemy Hit with Attacks for 5 seconds
Gain 5% of Life per Enemy Killed for 5 seconds
50% reduced Effect of Curses on you
50% reduced Effect of Curses on you
50% reduced Effect of Curses on you
Passive /11
Ascendancy Passive /2
Cluster Jewel Passive /9
Timeless Jewel Passive /4
Faction | Category | Name | Show Full Descriptions |
---|---|---|---|
Vaal | Keystone | Divine Flesh | All Damage taken bypasses Energy Shield 50% of Elemental Damage taken as Chaos Damage +5% to maximum Chaos Resistance(Maximum Resistances cannot be raised above 90%) Give up your flesh unto the gods, and in vulnerability find strength. Glorious Vanity: Xibaqua |
Vaal | Passive | Chaos Resistance | +(6–10)% to Chaos Resistance |
Vaal | Notable | Cult of Chaos | +1% to maximum Chaos Resistance+(13–19)% to Chaos Resistance(Maximum Resistances cannot be raised above 90%) |
Eternal | Notable | With Eyes Open | +37% to Chaos Resistance |
Timeless Jewel Passive Additions /1
Faction | Category | Show Full Descriptions | Code |
---|---|---|---|
Vaal | Notable | +(6–10)% to Chaos Resistance | vaal_small_chaos_resistance |
Elevated modifier List /2
Name | Lv | Mods | Elevated Mods |
---|---|---|---|
Hunter's | 83 | (13–15)% of Physical Damage from Hits taken as Chaos Damage Group: 2727 | +1% to maximum Chaos Resistance (16–18)% of Physical Damage from Hits taken as Chaos Damage |
of the Hunt | 85 | Nearby Enemies have -9% to Chaos Resistance Group: 3144 | Nearby Enemies have -12% to Chaos Resistance |
Skill Gem /6
Skill Gem Quality /3
Item | Stats |
---|---|
Raise Spectre | Minions have +(0–20)% to all Elemental Resistances |
Purity of Elements | You and nearby allies gain +(0–5)% to all Elemental Resistances |
Wave of Conviction | Damage Penetrates (0–15)% of Enemy Elemental Resistances |
Support Gem /3
Support Gem Quality /1
Item | Stats |
---|---|
Elemental Army Support | Minions from Supported Skills have +(0–2)% to all maximum Elemental Resistances |
Item mods /112
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of the Crystal | 12 | Suffix | +(3–5)% to all Elemental Resistances elemental resistance | shield 1000 ring 1000 amulet 1000 default 0 |
of the Prism | 24 | Suffix | +(6–8)% to all Elemental Resistances elemental resistance | shield 1000 ring 1000 amulet 1000 default 0 |
of the Kaleidoscope | 36 | Suffix | +(9–11)% to all Elemental Resistances elemental resistance | shield 1000 ring 1000 amulet 1000 default 0 |
of Variegation | 48 | Suffix | +(12–14)% to all Elemental Resistances elemental resistance | shield 1000 ring 1000 amulet 1000 default 0 |
of the Rainbow | 60 | Suffix | +(15–16)% to all Elemental Resistances elemental resistance | shield 1000 ring 1000 amulet 1000 default 0 |
of the Span | 85 | Suffix | +(17–18)% to all Elemental Resistances elemental resistance | shield 1000 amulet 1000 default 0 |
1 | Corrupted | Damage Penetrates (8–10)% Elemental Resistances damage elemental | wand 1000 rapier 1000 default 0 | |
1 | Corrupted | +(14–16)% to all Elemental Resistances elemental resistance | amulet 1000 ring 1000 belt 1000 default 0 | |
The Shaper's | 68 | Prefix | Damage Penetrates (4–7)% Elemental Resistances damage elemental | amulet_shaper 800 default 0 |
of the Elder | 68 | Suffix | +(13–15)% to all Elemental Resistances elemental resistance | belt_elder 800 default 0 |
of the Elder | 75 | Suffix | +(16–18)% to all Elemental Resistances elemental resistance | belt_elder 800 default 0 |
The Shaper's | 68 | Prefix | Damage Penetrates 4% Elemental Resistances damage elemental | sword_shaper 1000 axe_shaper 1000 mace_shaper 1000 claw_shaper 1000 sceptre_shaper 1000 dagger_shaper 1000 rune_dagger_shaper 1000 wand_shaper 1000 default 0 |
The Shaper's | 75 | Prefix | Damage Penetrates 5% Elemental Resistances damage elemental | sword_shaper 1000 axe_shaper 1000 mace_shaper 1000 claw_shaper 1000 sceptre_shaper 1000 dagger_shaper 1000 rune_dagger_shaper 1000 wand_shaper 1000 default 0 |
The Shaper's | 83 | Prefix | Damage Penetrates 6% Elemental Resistances damage elemental | sword_shaper 1000 axe_shaper 1000 mace_shaper 1000 claw_shaper 1000 sceptre_shaper 1000 dagger_shaper 1000 rune_dagger_shaper 1000 wand_shaper 1000 default 0 |
The Shaper's | 68 | Prefix | Damage Penetrates (7–8)% Elemental Resistances damage elemental | 2h_sword_shaper 1000 2h_axe_shaper 1000 2h_mace_shaper 1000 bow_shaper 1000 staff_shaper 1000 warstaff_shaper 1000 default 0 |
The Shaper's | 75 | Prefix | Damage Penetrates (9–10)% Elemental Resistances damage elemental | 2h_sword_shaper 1000 2h_axe_shaper 1000 2h_mace_shaper 1000 bow_shaper 1000 staff_shaper 1000 warstaff_shaper 1000 default 0 |
The Shaper's | 83 | Prefix | Damage Penetrates (11–12)% Elemental Resistances damage elemental | 2h_sword_shaper 1000 2h_axe_shaper 1000 2h_mace_shaper 1000 bow_shaper 1000 staff_shaper 1000 warstaff_shaper 1000 default 0 |
of Adjustment | 8 | Suffix | Minions have +(11–15)% to all Elemental Resistances elemental resistance minion | focus_can_roll_minion_modifiers 2000 ring_can_roll_minion_modifiers 2000 default 0 |
of Acclimatisation | 24 | Suffix | Minions have +(16–20)% to all Elemental Resistances elemental resistance minion | focus_can_roll_minion_modifiers 2000 ring_can_roll_minion_modifiers 2000 default 0 |
of Adaptation | 37 | Suffix | Minions have +(21–23)% to all Elemental Resistances elemental resistance minion | focus_can_roll_minion_modifiers 2000 ring_can_roll_minion_modifiers 2000 default 0 |
of Evolution | 50 | Suffix | Minions have +(24–26)% to all Elemental Resistances elemental resistance minion | focus_can_roll_minion_modifiers 2000 ring_can_roll_minion_modifiers 2000 default 0 |
of Metamorphosis | 61 | Suffix | Minions have +(27–30)% to all Elemental Resistances elemental resistance minion | focus_can_roll_minion_modifiers 2000 ring_can_roll_minion_modifiers 2000 default 0 |
of Impermeability | 68 | Suffix | Minions have +(3–4)% to all maximum Elemental Resistances elemental minion | focus_can_roll_minion_modifiers 500 default 0 |
of Countervailing | 75 | Suffix | Minions have +(5–6)% to all maximum Elemental Resistances elemental minion | focus_can_roll_minion_modifiers 500 default 0 |
of Imperviousness | 81 | Suffix | Minions have +(7–8)% to all maximum Elemental Resistances elemental minion | focus_can_roll_minion_modifiers 500 default 0 |
of the Conquest | 68 | Suffix | +(10–12)% to all Elemental Resistances elemental resistance | body_armour_adjudicator 500 belt_adjudicator 500 default 0 |
of the Conquest | 70 | Suffix | +(13–15)% to all Elemental Resistances elemental resistance | body_armour_adjudicator 500 belt_adjudicator 500 default 0 |
of the Conquest | 75 | Suffix | +(16–18)% to all Elemental Resistances elemental resistance | body_armour_adjudicator 500 belt_adjudicator 500 default 0 |
Hunter's | 68 | Prefix | Damage Penetrates (3–4)% Elemental Resistances damage elemental | amulet_basilisk 250 default 0 |
Hunter's | 82 | Prefix | Damage Penetrates (5–6)% Elemental Resistances damage elemental | amulet_basilisk 250 default 0 |
Hunter's | 68 | Prefix | Attacks with this Weapon Penetrate (6–7)% Elemental Resistances damage elemental attack | sword_basilisk 500 axe_basilisk 500 claw_basilisk 500 dagger_basilisk 500 rune_dagger_basilisk 500 mace_basilisk 500 sceptre_basilisk 500 wand_basilisk 500 2h_sword_basilisk 500 2h_axe_basilisk 500 2h_mace_basilisk 500 staff_basilisk 500 warstaff_basilisk 500 bow_basilisk 500 default 0 |
Hunter's | 73 | Prefix | Attacks with this Weapon Penetrate (8–9)% Elemental Resistances damage elemental attack | sword_basilisk 400 axe_basilisk 400 claw_basilisk 400 dagger_basilisk 400 rune_dagger_basilisk 400 mace_basilisk 400 sceptre_basilisk 400 wand_basilisk 400 2h_sword_basilisk 400 2h_axe_basilisk 400 2h_mace_basilisk 400 staff_basilisk 400 warstaff_basilisk 400 bow_basilisk 400 default 0 |
Hunter's | 78 | Prefix | Attacks with this Weapon Penetrate (10–12)% Elemental Resistances damage elemental attack | sword_basilisk 300 axe_basilisk 300 claw_basilisk 300 dagger_basilisk 300 rune_dagger_basilisk 300 mace_basilisk 300 sceptre_basilisk 300 wand_basilisk 300 2h_sword_basilisk 300 2h_axe_basilisk 300 2h_mace_basilisk 300 staff_basilisk 300 warstaff_basilisk 300 bow_basilisk 300 default 0 |
Hunter's | 68 | Prefix | Damage Penetrates 4% Elemental Resistances damage elemental | sceptre_basilisk 400 rune_dagger_basilisk 400 wand_basilisk 400 default 0 |
Hunter's | 73 | Prefix | Damage Penetrates 5% Elemental Resistances damage elemental | sceptre_basilisk 400 rune_dagger_basilisk 400 wand_basilisk 400 default 0 |
Hunter's | 78 | Prefix | Damage Penetrates 6% Elemental Resistances damage elemental | sceptre_basilisk 400 rune_dagger_basilisk 400 wand_basilisk 400 default 0 |
Hunter's | 68 | Prefix | Damage Penetrates (7–8)% Elemental Resistances damage elemental | staff_basilisk 400 default 0 |
Hunter's | 73 | Prefix | Damage Penetrates (9–10)% Elemental Resistances damage elemental | staff_basilisk 400 default 0 |
Hunter's | 78 | Prefix | Damage Penetrates (11–12)% Elemental Resistances damage elemental | staff_basilisk 400 default 0 |
45 | ScourgeUpside | Damage Penetrates 3% of Enemy Elemental Resistances elemental | amulet 200 default 0 | |
68 | ScourgeUpside | Damage Penetrates 4% of Enemy Elemental Resistances elemental | amulet 200 default 0 | |
68 | ScourgeUpside | Damage Penetrates 5% of Enemy Elemental Resistances elemental | amulet 200 default 0 | |
1 | ScourgeUpside | +6% to all Elemental Resistances elemental resistance | shield 1000 ring 1000 amulet 1000 default 0 | |
45 | ScourgeUpside | +8% to all Elemental Resistances elemental resistance | shield 1000 ring 1000 amulet 1000 default 0 | |
68 | ScourgeUpside | +10% to all Elemental Resistances elemental resistance | shield 1000 ring 1000 amulet 1000 default 0 | |
68 | ScourgeUpside | +12% to all Elemental Resistances elemental resistance | shield 1000 ring 1000 amulet 1000 default 0 | |
45 | ScourgeUpside | Minions have +(10–11)% to all Elemental Resistances elemental resistance minion | gloves 250 default 0 | |
68 | ScourgeUpside | Minions have +(12–13)% to all Elemental Resistances elemental resistance minion | gloves 250 default 0 | |
68 | ScourgeUpside | Minions have +(14–15)% to all Elemental Resistances elemental resistance minion | gloves 250 default 0 | |
68 | ScourgeUpside | +1% to all maximum Elemental Resistances elemental resistance | shield 50 default 0 | |
45 | ScourgeUpside | Totems gain +(21–25)% to all Elemental Resistances elemental resistance | boots 250 amulet 500 default 0 | |
68 | ScourgeUpside | Totems gain +(26–30)% to all Elemental Resistances elemental resistance | boots 250 amulet 500 default 0 | |
68 | ScourgeUpside | Totems gain +(31–35)% to all Elemental Resistances elemental resistance | boots 250 amulet 500 default 0 | |
1 | ScourgeDownside | -5% to all Elemental Resistances elemental resistance | shield 500 ring 500 amulet 500 default 0 | |
1 | ScourgeDownside | (-7–-6)% to all Elemental Resistances elemental resistance | shield 500 ring 500 amulet 500 default 0 | |
45 | ScourgeDownside | (-9–-8)% to all Elemental Resistances elemental resistance | shield 750 ring 750 amulet 750 default 0 | |
68 | ScourgeDownside | (-11–-10)% to all Elemental Resistances elemental resistance | shield 1000 ring 1000 amulet 1000 default 0 | |
68 | ScourgeDownside | -1% to all maximum Elemental Resistances elemental resistance | shield 1000 default 0 | |
45 | ScourgeDownside | Minions have (-33–-30)% to all Elemental Resistances elemental resistance minion | gloves 200 default 0 | |
68 | ScourgeDownside | Minions have (-39–-36)% to all Elemental Resistances elemental resistance minion | gloves 200 default 0 | |
75 | BlueImplicit | +(5–6)% to all Elemental Resistances elemental resistance | no_tier_6_eldritch_implicit 0 body_armour 1000 default 0 | |
75 | BlueImplicit | +(7–8)% to all Elemental Resistances elemental resistance | no_tier_5_eldritch_implicit 0 body_armour 1000 default 0 | |
75 | BlueImplicit | +(9–10)% to all Elemental Resistances elemental resistance | no_tier_4_eldritch_implicit 0 body_armour 1000 default 0 | |
75 | BlueImplicit | +(11–12)% to all Elemental Resistances elemental resistance | no_tier_3_eldritch_implicit 0 body_armour 1000 default 0 | |
75 | BlueImplicit | +(13–14)% to all Elemental Resistances elemental resistance | no_tier_2_eldritch_implicit 0 body_armour 1000 default 0 | |
75 | BlueImplicit | +(15–16)% to all Elemental Resistances elemental resistance | no_tier_1_eldritch_implicit 0 body_armour 1000 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, +(13–14)% to all Elemental Resistances elemental resistance | no_tier_5_eldritch_implicit 0 body_armour 500 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, +(15–16)% to all Elemental Resistances elemental resistance | no_tier_4_eldritch_implicit 0 body_armour 500 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, +(17–18)% to all Elemental Resistances elemental resistance | no_tier_3_eldritch_implicit 0 body_armour 500 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, +(19–20)% to all Elemental Resistances elemental resistance | no_tier_2_eldritch_implicit 0 body_armour 500 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, +(21–22)% to all Elemental Resistances elemental resistance | no_tier_1_eldritch_implicit 0 body_armour 500 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, +(21–22)% to all Elemental Resistances elemental resistance | no_tier_4_eldritch_implicit 0 body_armour 200 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, +(23–24)% to all Elemental Resistances elemental resistance | no_tier_3_eldritch_implicit 0 body_armour 200 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, +(25–26)% to all Elemental Resistances elemental resistance | no_tier_2_eldritch_implicit 0 body_armour 200 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, +(27–28)% to all Elemental Resistances elemental resistance | no_tier_1_eldritch_implicit 0 body_armour 200 default 0 | |
15 | WeaponTree | +60 to maximum Life -5% to all Elemental Resistances | shield 500 default 0 | |
45 | WeaponTree | +75 to maximum Life -5% to all Elemental Resistances | shield 500 default 0 | |
70 | WeaponTree | +80 to maximum Life -5% to all Elemental Resistances | shield 500 default 0 | |
10 | WeaponTree | -6% to all Elemental Resistances +19% to Chaos Resistance | shield 200 default 0 | |
42 | WeaponTree | -6% to all Elemental Resistances +23% to Chaos Resistance | shield 200 default 0 | |
75 | WeaponTree | -6% to all Elemental Resistances +27% to Chaos Resistance | shield 200 default 0 | |
10 | WeaponTree | +10% to all Elemental Resistances -13% to Chaos Resistance | shield 200 default 0 | |
42 | WeaponTree | +12% to all Elemental Resistances -13% to Chaos Resistance | shield 200 default 0 | |
75 | WeaponTree | +14% to all Elemental Resistances -13% to Chaos Resistance | shield 200 default 0 | |
1 | WeaponTree | 25% reduced Armour, Evasion and Energy Shield +10% to all Elemental Resistances | shield 200 default 0 | |
35 | WeaponTree | 25% reduced Armour, Evasion and Energy Shield +12% to all Elemental Resistances | shield 200 default 0 | |
70 | WeaponTree | 25% reduced Armour, Evasion and Energy Shield +14% to all Elemental Resistances | shield 200 default 0 | |
1 | WeaponTree | +10% to all Elemental Resistances -4% Chance to Block | crucible_unique_helmet 0 shield 200 default 0 | |
35 | WeaponTree | +12% to all Elemental Resistances -4% Chance to Block | crucible_unique_helmet 0 shield 200 default 0 | |
70 | WeaponTree | +14% to all Elemental Resistances -4% Chance to Block | crucible_unique_helmet 0 shield 200 default 0 | |
60 | WeaponTree | -5% to maximum Chaos Resistance +1% to all maximum Elemental Resistances | shield 100 default 0 | |
85 | WeaponTree | -5% to maximum Chaos Resistance +2% to all maximum Elemental Resistances | shield 100 default 0 | |
60 | WeaponTree | +3% to maximum Chaos Resistance -1% to all maximum Elemental Resistances | shield 100 default 0 | |
85 | WeaponTree | +4% to maximum Chaos Resistance -1% to all maximum Elemental Resistances | shield 100 default 0 | |
12 | WeaponTree | -8% to all Elemental Resistances Attacks with this Weapon Penetrate 8% Elemental Resistances | weapon 500 default 0 | |
75 | WeaponTree | -8% to all Elemental Resistances Attacks with this Weapon Penetrate 10% Elemental Resistances | weapon 500 default 0 | |
1 | WeaponTree | Minions have +12% to all Elemental Resistances Minions have -11% to Chaos Resistance | two_hand_weapon 0 weapon_can_roll_minion_modifiers 4000 minion_unique_weapon 4000 default 0 | |
55 | WeaponTree | Minions have +16% to all Elemental Resistances Minions have -11% to Chaos Resistance | two_hand_weapon 0 weapon_can_roll_minion_modifiers 4000 minion_unique_weapon 4000 default 0 | |
1 | WeaponTree | Minions have +25% to all Elemental Resistances Minions have -23% to Chaos Resistance | one_hand_weapon 0 weapon_can_roll_minion_modifiers 4000 minion_unique_weapon 4000 default 0 | |
55 | WeaponTree | Minions have +35% to all Elemental Resistances Minions have -23% to Chaos Resistance | one_hand_weapon 0 weapon_can_roll_minion_modifiers 4000 minion_unique_weapon 4000 default 0 | |
1 | WeaponTree | Minions have -6% to all Elemental Resistances Minions have +17% to Chaos Resistance | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2000 minion_unique_weapon 2000 default 0 | |
55 | WeaponTree | Minions have -6% to all Elemental Resistances Minions have +23% to Chaos Resistance | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2000 minion_unique_weapon 2000 default 0 | |
1 | WeaponTree | Minions have -12% to all Elemental Resistances Minions have +37% to Chaos Resistance | one_hand_weapon 0 weapon_can_roll_minion_modifiers 2000 minion_unique_weapon 2000 default 0 | |
55 | WeaponTree | Minions have -12% to all Elemental Resistances Minions have +47% to Chaos Resistance | one_hand_weapon 0 weapon_can_roll_minion_modifiers 2000 minion_unique_weapon 2000 default 0 | |
15 | WeaponTree | Minions have -6% to all Elemental Resistances Minions gain 15% of Maximum Life as Extra Maximum Energy Shield | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
78 | WeaponTree | Minions have -6% to all Elemental Resistances Minions gain 20% of Maximum Life as Extra Maximum Energy Shield | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
15 | WeaponTree | Minions have -12% to all Elemental Resistances Minions gain 30% of Maximum Life as Extra Maximum Energy Shield | one_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
78 | WeaponTree | Minions have -12% to all Elemental Resistances Minions gain 40% of Maximum Life as Extra Maximum Energy Shield | one_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
83 | WeaponTree | Minions have +1% to all maximum Elemental Resistances | two_hand_weapon 0 weapon_can_roll_minion_modifiers 1000 minion_unique_weapon 1000 default 0 | |
83 | WeaponTree | Minions have +2% to all maximum Elemental Resistances | one_hand_weapon 0 weapon_can_roll_minion_modifiers 1000 minion_unique_weapon 1000 default 0 | |
1 | WeaponTree | Ice Trap and Lightning Trap Damage Penetrates 15% of Enemy Elemental Resistances Ice Traps and Lightning Traps are triggered by your Warcries Ice Traps and Lightning Traps cannot be triggered by Enemies | two_hand_weapon 0 caster_unique_weapon 1000 attack_staff 0 attack_dagger 0 weapon_can_roll_minion_modifiers 0 wand 1000 staff 1000 dagger 1000 sceptre 1000 shield 500 default 0 | |
1 | WeaponTree | Ice Trap and Lightning Trap Damage Penetrates 25% of Enemy Elemental Resistances Ice Traps and Lightning Traps are triggered by your Warcries Ice Traps and Lightning Traps cannot be triggered by Enemies | one_hand_weapon 0 caster_unique_weapon 1000 attack_staff 0 attack_dagger 0 weapon_can_roll_minion_modifiers 0 wand 1000 staff 1000 dagger 1000 sceptre 1000 default 0 |
Enchantment Modifier /27
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Enchantment Elemental Penetration 1 | 53 | Enchantment | Damage Penetrates 6% of Enemy Elemental Resistances if you haven't Killed Recently damage elemental | boots 25 default 0 |
Enchantment Elemental Penetration 2 | 66 | Enchantment | Damage Penetrates 8% of Enemy Elemental Resistances if you haven't Killed Recently damage elemental | boots 25 default 0 |
Enchantment Elemental Penetration 3 | 75 | Enchantment | Damage Penetrates 10% of Enemy Elemental Resistances if you haven't Killed Recently damage elemental | boots 25 default 0 |
Enchantment Ancestral Protector Resistances 1 | 66 | Enchantment | +24% to Ancestral Protector Totem Elemental Resistances elemental resistance attack | helmet 100 default 0 |
Enchantment Ancestral Protector Resistances 2 | 75 | Enchantment | +36% to Ancestral Protector Totem Elemental Resistances elemental resistance attack | helmet 100 default 0 |
Enchantment Animate Guardian Elemental Resistances 1 | 66 | Enchantment | +24% to Animated Guardian Elemental Resistances elemental resistance minion | helmet 100 default 0 |
Enchantment Animate Guardian Elemental Resistances 2 | 75 | Enchantment | +36% to Animated Guardian Elemental Resistances elemental resistance minion | helmet 100 default 0 |
Enchantment Chaos Golem Elemental Resistances 1 | 66 | Enchantment | +24% to Chaos Golem Elemental Resistances elemental resistance minion | helmet 100 default 0 |
Enchantment Chaos Golem Elemental Resistances 2 | 75 | Enchantment | +36% to Chaos Golem Elemental Resistances elemental resistance minion | helmet 100 default 0 |
Enchantment Flame Golem Elemental Resistances 1 | 66 | Enchantment | +24% increased Flame Golem Elemental Resistances elemental resistance minion | helmet 100 default 0 |
Enchantment Flame Golem Elemental Resistances 2 | 75 | Enchantment | +36% increased Flame Golem Elemental Resistances elemental resistance minion | helmet 100 default 0 |
Enchantment Ice Golem Elemental Resistances 1 | 66 | Enchantment | +24% to Ice Golem Elemental Resistances elemental resistance minion | helmet 100 default 0 |
Enchantment Ice Golem Elemental Resistances 2 | 75 | Enchantment | +36% to Ice Golem Elemental Resistances elemental resistance minion | helmet 100 default 0 |
Enchantment Lightning Golem Elemental Resistances 1 | 66 | Enchantment | +24% to Lightning Golem Elemental Resistances elemental resistance minion | helmet 100 default 0 |
Enchantment Lightning Golem Elemental Resistances 2 | 75 | Enchantment | +36% to Lightning Golem Elemental Resistances elemental resistance minion | helmet 100 default 0 |
Enchantment Searing Bond Totem Elemental Resistances 1 | 66 | Enchantment | 24% increased Searing Bond Totem Elemental Resistances elemental resistance | helmet 100 default 0 |
Enchantment Searing Bond Totem Elemental Resistances 2 | 75 | Enchantment | 36% increased Searing Bond Totem Elemental Resistances elemental resistance | helmet 100 default 0 |
Enchantment Spectre Elemental Resistances 1 | 66 | Enchantment | +24% to Raised Spectre Elemental Resistances elemental resistance minion | helmet 100 default 0 |
Enchantment Spectre Elemental Resistances 2 | 75 | Enchantment | +36% to Raised Spectre Elemental Resistances elemental resistance minion | helmet 100 default 0 |
Enchantment Stone Golem Elemental Resistances 1 | 66 | Enchantment | +24% to Stone Golem Elemental Resistances elemental resistance minion | helmet 100 default 0 |
Enchantment Stone Golem Elemental Resistances 2 | 75 | Enchantment | +36% to Stone Golem Elemental Resistances elemental resistance minion | helmet 100 default 0 |
Enchantment Wave Of Conviction Additional Enemy Resistance 1 | 66 | Enchantment | Wave of Conviction's Exposure applies an extra -4% to Elemental Resistance elemental resistance caster | helmet 100 default 0 |
Enchantment Wave Of Conviction Additional Enemy Resistance 2 | 75 | Enchantment | Wave of Conviction's Exposure applies an extra -6% to Elemental Resistance elemental resistance caster | helmet 100 default 0 |
Enchantment Zombie Elemental Resistances 1 | 66 | Enchantment | Raised Zombies have +24% to Elemental Resistances elemental resistance minion | helmet 100 default 0 |
Enchantment Zombie Elemental Resistances 2 | 75 | Enchantment | Raised Zombies have +36% to Elemental Resistances elemental resistance minion | helmet 100 default 0 |
Enchantment Summon Carrion Golem Elemental Resistances 1 | 66 | Enchantment | Summoned Carrion Golems have +24% to all Elemental Resistances elemental resistance minion | helmet 100 default 0 |
Enchantment Summon Carrion Golem Elemental Resistances 2 | 75 | Enchantment | Summoned Carrion Golems have +36% to all Elemental Resistances elemental resistance minion | helmet 100 default 0 |
Monsters mods /28
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of Elemental Resistance | 8 | Unique | +40% to all Elemental Resistances elemental resistance | default 1000 |
Resists Aura | 40 | Unique | +35% to all Elemental Resistances elemental resistance | magic 0 default 500 |
4 | Unique | +35% to all Elemental Resistances elemental resistance | ||
1 | Unique | +30% to all Elemental Resistances elemental resistance | ||
Elemental | 46 | Unique | +50% to all Elemental Resistances Hits always Ignite Hits always Shock All Damage with Hits can Chill Gain 60% of Physical Damage as Extra Damage of a random Element All Damage can Ignite All Damage can Shock | no_common_monster_mods 0 magic 0 default 800 |
Crystalline | 34 | Unique | +40% to all Elemental Resistances Gain 40% of Physical Damage as Extra Damage of a random Element dropped items are converted to gems [1] | magic 0 default 200 |
Lunaris | 68 | Unique | 50% increased Damage +30% to all Elemental Resistances +20% to Chaos Resistance 10% additional Physical Damage Reduction dropped items are converted to currency based on rarity [1] | magic 0 no_pantheon_mod 0 default 0 |
Solaris | 68 | Unique | 50% increased Damage +30% to all Elemental Resistances +20% to Chaos Resistance 10% additional Physical Damage Reduction dropped items are converted to currency based on rarity [1] | magic 0 no_pantheon_mod 0 default 0 |
Arakaali | 68 | Unique | 50% increased Damage +30% to all Elemental Resistances +20% to Chaos Resistance 10% additional Physical Damage Reduction Dropped Items with Rarity are converted to Divination Cards | magic 0 no_pantheon_mod 0 default 0 |
Brine King | 68 | Unique | 50% increased Damage +30% to all Elemental Resistances +20% to Chaos Resistance 10% additional Physical Damage Reduction Dropped Items with Rarity are converted to Divination Cards | magic 0 no_pantheon_mod 0 default 0 |
Tukohama | 68 | Unique | 50% increased Damage +30% to all Elemental Resistances +20% to Chaos Resistance 10% additional Physical Damage Reduction Dropped Items with Rarity are converted to Maps | magic 0 no_pantheon_mod 0 default 0 |
Abberath | 68 | Unique | 50% increased Damage +30% to all Elemental Resistances +20% to Chaos Resistance 10% additional Physical Damage Reduction Dropped Items with Rarity are converted to Maps | magic 0 no_pantheon_mod 0 default 0 |
Shakari | 68 | Unique | 50% increased Damage +30% to all Elemental Resistances +20% to Chaos Resistance 10% additional Physical Damage Reduction dropped items are converted to currency based on rarity [1] | magic 0 no_pantheon_mod 0 default 0 |
Innocence | 68 | Unique | 50% increased Damage +40% to all Elemental Resistances +25% to Chaos Resistance 15% additional Physical Damage Reduction Dropped Items with Rarity are converted to Scarabs | magic 0 no_pantheon_mod 0 default 0 |
Kitava | 68 | Unique | 50% increased Damage +40% to all Elemental Resistances +25% to Chaos Resistance 15% additional Physical Damage Reduction dropped items are one rarity higher [1] | magic 0 no_pantheon_mod 0 default 0 |
of Beyond | 68 | Unique | 50% increased Damage +50% to all Elemental Resistances +35% to Chaos Resistance 40% additional Physical Damage Reduction monster voidspawn [1] | not_part_of_pack 0 rare 0 default 0 |
Elemental | 24 | Unique | +50% to all Elemental Resistances Hits always Ignite Hits always Shock All Damage with Hits can Chill Gain 60% of Physical Damage as Extra Damage of a random Element All Damage can Ignite All Damage can Shock | rare 0 default 800 |
1 | Unique | +40% to all Elemental Resistances Gain 40% of Physical Damage as Extra Damage of a random Element | ||
Warlord's Grip | 1 | Torment | +50% to all Elemental Resistances 40% reduced Physical Damage taken elemental resistance | default 1000 |
Lunaris-touched | 68 | Prefix | 50% increased Damage +30% to all Elemental Resistances +20% to Chaos Resistance 10% additional Physical Damage Reduction | sanctum_monster 0 magic 0 no_pantheon_mod 0 default 60 |
Solaris-touched | 68 | Prefix | 50% increased Damage +30% to all Elemental Resistances +20% to Chaos Resistance 10% additional Physical Damage Reduction | sanctum_monster 0 magic 0 no_pantheon_mod 0 default 60 |
Arakaali-touched | 68 | Prefix | 50% increased Damage +30% to all Elemental Resistances +20% to Chaos Resistance 10% additional Physical Damage Reduction | sanctum_monster 0 magic 0 no_pantheon_mod 0 default 60 |
Brine King-touched | 68 | Prefix | 50% increased Damage +30% to all Elemental Resistances +20% to Chaos Resistance 10% additional Physical Damage Reduction | sanctum_monster 0 magic 0 no_pantheon_mod 0 default 60 |
Tukohama-touched | 68 | Prefix | 50% increased Damage +30% to all Elemental Resistances +20% to Chaos Resistance 10% additional Physical Damage Reduction | sanctum_monster 0 magic 0 no_pantheon_mod 0 default 60 |
Abberath-touched | 68 | Prefix | 50% increased Damage +30% to all Elemental Resistances +20% to Chaos Resistance 10% additional Physical Damage Reduction | sanctum_monster 0 magic 0 no_pantheon_mod 0 default 60 |
Shakari-touched | 68 | Prefix | 50% increased Damage +30% to all Elemental Resistances +20% to Chaos Resistance 10% additional Physical Damage Reduction | sanctum_monster 0 magic 0 no_pantheon_mod 0 default 60 |
Innocence-touched | 68 | Prefix | 50% increased Damage +40% to all Elemental Resistances +25% to Chaos Resistance 15% additional Physical Damage Reduction | sanctum_monster 0 magic 0 no_pantheon_mod 0 default 30 |
Kitava-touched | 68 | Prefix | 50% increased Damage +40% to all Elemental Resistances +25% to Chaos Resistance 15% additional Physical Damage Reduction | sanctum_monster 0 magic 0 no_pantheon_mod 0 default 30 |
Abyss Jewel mods /4
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
1 | Corrupted | Damage Penetrates 1% Elemental Resistances damage elemental | default 1000 | |
of Resistance | 1 | Suffix | +(8–10)% to all Elemental Resistances elemental resistance | default 200 |
of Acclimatisation | 1 | Suffix | Minions have +(6–10)% to all Elemental Resistances elemental resistance minion | abyss_jewel_summoner 800 default 0 |
of the Inquisitor | 1 | Suffix | Damage Penetrates 2% Elemental Resistances if you haven't Killed Recently damage elemental | abyss_jewel_melee 250 abyss_jewel_ranged 250 abyss_jewel_caster 500 abyss_jewel_summoner 0 default 0 |
Cluster Jewel mods /8
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of the Crystal | 1 | Suffix | Added Small Passive Skills also grant: +2% to all Elemental Resistances elemental resistance | expansion_jewel_large 500 expansion_jewel_medium 500 default 0 |
of the Prism | 68 | Suffix | Added Small Passive Skills also grant: +3% to all Elemental Resistances elemental resistance | expansion_jewel_large 400 expansion_jewel_medium 400 default 0 |
of the Kaleidoscope | 84 | Suffix | Added Small Passive Skills also grant: +4% to all Elemental Resistances elemental resistance | expansion_jewel_large 300 expansion_jewel_medium 300 default 0 |
of the Crystal | 1 | Suffix | Added Small Passive Skills also grant: +2% to all Elemental Resistances elemental resistance | expansion_jewel_small 500 default 0 |
of the Prism | 68 | Suffix | Added Small Passive Skills also grant: +3% to all Elemental Resistances elemental resistance | expansion_jewel_small 400 default 0 |
of the Kaleidoscope | 73 | Suffix | Added Small Passive Skills also grant: +4% to all Elemental Resistances elemental resistance | expansion_jewel_small 300 default 0 |
of Variegation | 78 | Suffix | Added Small Passive Skills also grant: +5% to all Elemental Resistances elemental resistance | expansion_jewel_small 200 default 0 |
of the Rainbow | 84 | Suffix | Added Small Passive Skills also grant: +6% to all Elemental Resistances elemental resistance | expansion_jewel_small 100 default 0 |
Fossil mods /3
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Subterranean | 1 | Prefix | Attacks with this Weapon Penetrate (9–12)% Elemental Resistances damage elemental attack | abyss_jewel 0 jewel 0 weapon 1000 default 0 |
Subterranean | 1 | Prefix | Damage Penetrates (3–5)% Elemental Resistances damage elemental | abyss_jewel 0 jewel 0 quiver 1600 amulet 1600 default 0 |
Subterranean | 1 | Prefix | Damage Penetrates 1% Elemental Resistances damage elemental | abyss_jewel 1600 jewel 1600 default 0 |
Map mods /9
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Resistant | 69 | Prefix | +35% Monster Chaos Resistance +50% Monster Elemental Resistances Found Items have 2% chance to drop Corrupted in Area 16% increased Quantity of Items found in this Area elemental chaos resistance | uber_tier_map 0 secret_area 1000 default 0 |
Resistant | 1 | Prefix | +15% Monster Chaos Resistance +20% Monster Elemental Resistances 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size elemental chaos resistance | uber_tier_map 0 low_tier_map 800 expedition_logbook 0 primordial_map 0 default 0 |
Resistant | 1 | Prefix | +10% Monster Chaos Resistance +10% Monster Elemental Resistances 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size elemental chaos resistance | uber_tier_map 0 top_tier_map 0 expedition_logbook 800 default 0 |
Resistant | 68 | Prefix | +15% Monster Chaos Resistance +20% Monster Elemental Resistances 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size elemental chaos resistance | uber_tier_map 0 top_tier_map 0 expedition_logbook 800 default 0 |
Resistant | 1 | Prefix | +20% Monster Chaos Resistance +30% Monster Elemental Resistances 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size elemental chaos resistance | uber_tier_map 0 mid_tier_map 800 expedition_logbook 0 primordial_map 0 default 0 |
Resistant | 73 | Prefix | +20% Monster Chaos Resistance +30% Monster Elemental Resistances 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size elemental chaos resistance | uber_tier_map 0 top_tier_map 0 expedition_logbook 800 default 0 |
Resistant | 1 | Prefix | +25% Monster Chaos Resistance +40% Monster Elemental Resistances 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size elemental chaos resistance | uber_tier_map 0 top_tier_map 800 maven_map 0 expedition_logbook 0 primordial_map 0 default 0 |
Resistant | 1 | Prefix | +25% Monster Chaos Resistance +40% Monster Elemental Resistances 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area elemental chaos resistance | uber_tier_map 0 top_tier_map 0 maven_map 800 primordial_map 800 default 0 |
Resistant | 78 | Prefix | +25% Monster Chaos Resistance +40% Monster Elemental Resistances 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size elemental chaos resistance | uber_tier_map 0 top_tier_map 0 expedition_logbook 800 default 0 |
Delve Area mods /6
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
1 | DelveArea | +15% Monster Chaos Resistance +20% Monster Elemental Resistances 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size elemental chaos resistance | default 1000 | |
52 | DelveArea | +20% Monster Chaos Resistance +30% Monster Elemental Resistances 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size elemental chaos resistance | default 1000 | |
173 | DelveArea | +25% Monster Chaos Resistance +40% Monster Elemental Resistances 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size elemental chaos resistance | default 1000 | |
1 | DelveArea | Monster Damage Penetrates 6% Elemental Resistances 19% increased Quantity of Items found in this Area 11% increased Rarity of Items found in this Area 7% increased Pack size damage elemental | default 1000 | |
52 | DelveArea | Monster Damage Penetrates 9% Elemental Resistances 19% increased Quantity of Items found in this Area 11% increased Rarity of Items found in this Area 7% increased Pack size damage elemental | default 1000 | |
173 | DelveArea | Monster Damage Penetrates 12% Elemental Resistances 19% increased Quantity of Items found in this Area 11% increased Rarity of Items found in this Area 7% increased Pack size damage elemental | default 1000 |
Heist Area mods /4
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Resistant | 1 | Prefix | +10% Monster Chaos Resistance +15% Monster Elemental Resistances heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] elemental chaos resistance | default 800 |
Resistant | 68 | Prefix | +15% Monster Chaos Resistance +20% Monster Elemental Resistances heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] elemental chaos resistance | default 800 |
Resistant | 73 | Prefix | +20% Monster Chaos Resistance +30% Monster Elemental Resistances heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] elemental chaos resistance | default 800 |
Resistant | 78 | Prefix | +25% Monster Chaos Resistance +40% Monster Elemental Resistances heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] elemental chaos resistance | default 800 |
Veiled mods /1
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Chosen | 60 | Prefix | Attacks with this Weapon Penetrate (14–16)% Elemental Resistances damage elemental attack | wand 500 dagger 500 weapon 1000 default 0 |
Crafting Bench /7
Mod | Require | ItemClasses | Unlock |
---|---|---|---|
+(5–8)% to all Elemental Resistances | 6x Orb of Alteration | Ring · Amulet | Aspirant's Trial |
+(9–12)% to all Elemental Resistances | 1x Chaos Orb | Ring · Amulet | Eternal Aspirant's Trial |
+(4–6)% to all Elemental Resistances Minions have +(5–8)% to all Elemental Resistances | 6x Orb of Alteration | Ring · Amulet | Aspirant's Trial |
+(7–9)% to all Elemental Resistances Minions have +(9–12)% to all Elemental Resistances | 1x Chaos Orb | Ring · Amulet | Eternal Aspirant's Trial |
Attacks with this Weapon Penetrate (6–7)% Elemental Resistances | 4x Orb of Alchemy | Two Hand Melee · Two Hand Ranged · One Hand Melee · One Hand Ranged | Betrayal Unveil |
Attacks with this Weapon Penetrate (8–10)% Elemental Resistances | 4x Chaos Orb | Two Hand Melee · Two Hand Ranged · One Hand Melee · One Hand Ranged | Betrayal Unveil |
Attacks with this Weapon Penetrate (11–13)% Elemental Resistances | 1x Exalted Orb | Two Hand Melee · Two Hand Ranged · One Hand Melee · One Hand Ranged | Betrayal Unveil |
Misc mods /46
Name | Level | Domain | Pre/Suf | Description | Weight |
---|---|---|---|---|---|
of the Crystal | 1 | Flask | Suffix | (12–14)% additional Elemental Resistances during Effect elemental resistance | utility_flask 750 default 0 |
of the Prism | 21 | Flask | Suffix | (12–14)% additional Elemental Resistances during Effect elemental resistance | utility_flask 0 default 0 |
of the Kaleidoscope | 41 | Flask | Suffix | (15–17)% additional Elemental Resistances during Effect elemental resistance | utility_flask 750 default 0 |
of Variegation | 61 | Flask | Suffix | (15–17)% additional Elemental Resistances during Effect elemental resistance | utility_flask 0 default 0 |
of the Rainbow | 81 | Flask | Suffix | (18–20)% additional Elemental Resistances during Effect elemental resistance | utility_flask 750 default 0 |
1 | Flask | Unique | +4% to all maximum Elemental Resistances during Effect elemental resistance | ||
1 | Flask | Unique | +10% to Elemental Resistances during Effect elemental resistance | ||
1 | Flask | Unique | During Effect, Damage Penetrates (5–8)% Resistance of each Element for which your Uncapped Elemental Resistance is highest damage elemental | ||
1 | Flask | Unique | During Effect, 6% reduced Damage taken of each Element for which your Uncapped Elemental Resistance is lowest | ||
1 | Jewel | Unique | +6% to all Elemental Resistances elemental resistance | ||
1 | Jewel | Unique | +(10–15)% to all Elemental Resistances elemental resistance | ||
1 | Jewel | Corrupted | Damage Penetrates 1% Elemental Resistances damage elemental | jewel 1000 default 0 | |
of Resistance | 1 | Jewel | Suffix | +(8–10)% to all Elemental Resistances elemental resistance | default 300 |
of Resilience | 1 | Jewel | Suffix | Minions have +(11–15)% to all Elemental Resistances elemental resistance minion | not_int 0 default 350 |
1 | Jewel | Unique | Minions have +(7–10)% to all Elemental Resistances elemental resistance minion | ||
of Runes | 1 | Jewel | Suffix | Totems gain +(6–10)% to all Elemental Resistances elemental resistance | not_str 250 default 350 |
1 | Jewel | Unique | +7% to all Elemental Resistances per Grand Spectrum number of stackable unique jewels [1] elemental resistance | ||
1 | Jewel | Unique | Passives granting Fire Resistance or all Elemental Resistances in Radius also grant Chance to Block Attack Damage at 50% of its value | ||
1 | Jewel | Unique | Passives granting Cold Resistance or all Elemental Resistances in Radius also grant Chance to Suppress Spell Damage at 70% of its value | ||
1 | Jewel | Unique | Passives granting Lightning Resistance or all Elemental Resistances in Radius also grant Chance to Block Spell Damage at 50% of its value | ||
1 | Jewel | Unique | Passives granting Fire Resistance or all Elemental Resistances in Radius also grant an equal chance to gain an Endurance Charge on Kill local jewel effect base radius [1500] | ||
1 | Jewel | Unique | Passives granting Cold Resistance or all Elemental Resistances in Radius also grant an equal chance to gain a Frenzy Charge on Kill local jewel effect base radius [1500] | ||
1 | Jewel | Unique | Passives granting Lightning Resistance or all Elemental Resistances in Radius also grant an equal chance to gain a Power Charge on Kill local jewel effect base radius [1500] | ||
1 | Jewel | Unique | While your Passive Skill Tree connects to the Templar's starting location, you gain: Damage Penetrates 5% Elemental Resistances damage elemental | ||
1 | PrimordialAltar | Unique | Gain (50–80)% of Physical Damage as Extra Damage of a random Element Damage Penetrates (15–25)% of Enemy Elemental Resistances | primordial_altar_upside 0 tangle_altar 1000 default 0 | |
1 | PrimordialAltar | Unique | Gain (50–80)% of Physical Damage as Extra Damage of a random Element Damage Penetrates (15–25)% of Enemy Elemental Resistances | primordial_altar_upside 0 cleansing_fire_altar 1000 default 0 | |
of the Rainbow | 75 | SanctumSpecial | Suffix | +(10–15)% to all Elemental Resistances elemental resistance | dex_special_relic 1000 default 250 |
of Resistance | 1 | CrucibleMap | Suffix | +50% Monster Elemental Resistances Monsters have +5% to all maximum Elemental Resistances map item drop quantity +% [15] map item drop rarity +% [9] | uber_tier_map 0 crucible_map_low 1000 default 0 |
of Resistance | 1 | CrucibleMap | Suffix | +75% Monster Elemental Resistances Monsters have +10% to all maximum Elemental Resistances map item drop quantity +% [15] map item drop rarity +% [9] | uber_tier_map 0 crucible_map_high 1000 default 0 |
of Catalysing | 1 | Tincture | Suffix | Melee Weapon Damage Penetrates (5–7)% Elemental Resistances damage elemental attack | tincture 500 default 0 |
of Infusing | 32 | Tincture | Suffix | Melee Weapon Damage Penetrates (8–10)% Elemental Resistances damage elemental attack | tincture 500 default 0 |
of Empowering | 60 | Tincture | Suffix | Melee Weapon Damage Penetrates (11–13)% Elemental Resistances damage elemental attack | tincture 500 default 0 |
of the Unleashed | 73 | Tincture | Suffix | Melee Weapon Damage Penetrates (14–16)% Elemental Resistances damage elemental attack | tincture 500 default 0 |
of Overpowering | 85 | Tincture | Suffix | Melee Weapon Damage Penetrates (17–19)% Elemental Resistances damage elemental attack | tincture 500 default 0 |
1 | Tincture | Unique | Melee Weapon Damage Penetrates 1% Elemental Resistances per Mana Burn, up to a maximum of 200% attack | ||
Inquisitor's | 1 | Charm | Prefix | Damage Penetrates (3–4)% of Enemy Elemental Resistances | int_animal_charm 500 str_animal_charm 500 default 0 |
Inquisitor's | 60 | Charm | Prefix | Damage Penetrates (5–6)% of Enemy Elemental Resistances | int_animal_charm 250 str_animal_charm 250 default 0 |
of the Necromancer | 1 | Charm | Suffix | You and nearby Allies have +(10–14)% to Elemental Resistances | int_animal_charm 1000 default 0 |
of the Necromancer | 60 | Charm | Suffix | You and nearby Allies have +(15–20)% to Elemental Resistances | int_animal_charm 500 default 0 |
10 | Necropolis | NecropolisHaunted | Gain 25% of Physical Damage as Extra Damage of a random Element Damage Penetrates % of Enemy Elemental Resistances monster necropolis mod value +% [40] | default 600 | |
40 | Necropolis | NecropolisHaunted | Gain 50% of Physical Damage as Extra Damage of a random Element Damage Penetrates % of Enemy Elemental Resistances monster necropolis mod value +% [80] | default 400 | |
68 | Necropolis | NecropolisHaunted | Gain 75% of Physical Damage as Extra Damage of a random Element Damage Penetrates 10% of Enemy Elemental Resistances monster necropolis mod value +% [120] | default 200 | |
84 | Necropolis | NecropolisHaunted | Gain 125% of Physical Damage as Extra Damage of a random Element Damage Penetrates 10% of Enemy Elemental Resistances monster necropolis mod value +% [160] | default 200 | |
Protected | 1 | UberMap | Prefix | +50% Monster Physical Damage Reduction +35% Monster Chaos Resistance +55% Monster Elemental Resistances 20% increased Quantity of Items found in this Area 12% increased Rarity of Items found in this Area 7% increased Pack size 50% more Maps found in Area | uber_tier_map 100 default 0 |
of Penetration | 1 | UberMap | Suffix | Monster Damage Penetrates 15% Elemental Resistances 31% increased Quantity of Items found in this Area 58% increased Rarity of Items found in this Area 8% increased Pack size | uber_tier_map 50 default 0 |
Resistant | 1 | UberMap | Prefix | +25% Monster Chaos Resistance +40% Monster Elemental Resistances 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size elemental chaos resistance | has_uber_map_prefix 96 default 0 |
Essence /1
Name |
---|
Essence of Hysteria |
Item /24
Unique /126
each type of Elemental Ailment on Enemy
also grant an equal chance to gain an Endurance Charge on Kill
also grant Chance to Block Attack Damage at 50% of its value
also grant an equal chance to gain a Frenzy Charge on Kill
also grant Chance to Suppress Spell Damage at 70% of its value
also grant an equal chance to gain a Power Charge on Kill
also grant Chance to Block Spell Damage at 50% of its value
Marauder: Melee Skills have 25% increased Area of Effect
Duelist: 1% of Attack Damage Leeched as Life
Ranger: 7% increased Movement Speed
Shadow: +0.5% to Critical Strike Chance
Witch: 0.5% of Mana Regenerated per second
Templar: Damage Penetrates 5% Elemental Resistances
Scion: +25 to All Attributes
to the number of targets Projectiles Split towards
each Withered you have inflicted on them
Shield per 1% Chaos Resistance they have
Critical Strikes inflict Scorch, Brittle and Sapped)
Enemy for 4 seconds, dealing 8% of the Killed Enemy's Life as Fire Damage per second
Non-Curse Auras from your Skills only apply to you and Linked Targets
Passive /26
Ascendancy Passive /6
each of the following types, if possible:
Speed to you and Allies
Cluster Jewel Passive /11
Critical Strikes inflict Scorch, Brittle and Sapped
20% additional Physical Damage Reduction while affected by a Non-Vaal Guard Skill
20% more Damage taken if a Non-Vaal Guard Buff was lost Recently
Timeless Jewel Passive /2
Faction | Category | Name | Show Full Descriptions |
---|---|---|---|
Vaal | Notable | Temple Paths | +6% chance to Suppress Spell Damage+(8–10)% to all Elemental Resistances(50% of Damage from Suppressed Hits and Ailments they inflict is prevented) |
Templar | Keystone | Transcendence | Armour applies to Fire, Cold and Lightning Damage taken from Hits instead of Physical Damage -15% to all maximum Elemental Resistances Master the mortal world, and you may find immortality beyond. Militant Faith: Maxarius |
Elevated modifier List /4
Name | Lv | Mods | Elevated Mods |
---|---|---|---|
of the Conquest | 68 | +(10–12)% to all Elemental Resistances Group: 43 | +(13–15)% to all Elemental Resistances |
of the Conquest | 70 | +(13–15)% to all Elemental Resistances Group: 43 | +(16–18)% to all Elemental Resistances |
of the Conquest | 75 | +(16–18)% to all Elemental Resistances Group: 43 | +(19–22)% to all Elemental Resistances +1% to all maximum Elemental Resistances |
Warlord's | 75 | (19–22)% increased Elemental Damage Group: 125 | (19–22)% increased Elemental Damage Damage Penetrates (2–3)% of Enemy Elemental Resistances |
Community Wiki
Resistance
Resistances affect the amount of damage taken of specific damage types when all avoidance forms have failed. Enemies can also have resistances, which are indicated beneath their life bar.
Each damage type except physical has its own resistance value which is viewable on the Defence tab in the Character panel (default hotkey C). Physical damage is mitigated by armour.
Chaos damage is not elemental, thus "+% to all Elemental Resistances" does not affect chaos, but "+% to all maximum Resistances" does. Chaos resistance can be modified by items and passive skills. The Keystone passive skill Chaos Inoculation grants total immunity to Chaos damage.
Maximum resistances are hard capped at 90%.
Mechanics
Damage mitigation
Resistances mitigates the incoming damage according to
where dmgred is the damage after reduction, Res is the character's resistance and dmg is the initial damage.
The damage ratio between a character with -60% resistance and a character with 75% resistance that are hit with same amount of damage is
Resistance penetration
Main page: Penetration
Penetration is applied as damage is dealt, after other resistance calculations. This means that Penetration will affect damage dealt even if the target's raw resistance value is far above its resistance cap.[1]
Both reduction (as from curses), and penetration (as from Penetration gems), can reduce a target's resistance below 0%. There is no minimum resistance floor.
Ignore resistances
Some effects ignore resistances altogether, effectively acting as if the enemy's resistance is at 0%. Consequently, this effect will reduce your damage if the enemy's resistance dips into the negatives without this effect.
Sources of ignore resistance
Resistance penalties
A penalty to all resistances is applied to player characters depending on their progression in the story.
- Completion of Part one: -30% to all resistances
- Completion of Part two: -30% to all resistances (-60% total)
Uncapped resistances
Total resistances a character has are uncapped resistances. This total is affected by the difficulty penalties. Only resistances up to a player's maximum will provide damage mitigation, but a player may have their uncapped resistances lowered by curses, potentially reducing them below their maximum.
Unique items affected by uncapped resistances
Item |
---|
The Wise Oak |
The Formless Flame |
The Snowblind Grace |
Replica Perfect Form |
The Formless Inferno |
The Perfect Form |
Maximum resistances
Each resistance has the following cap:
- +75% to maximum Chaos Resistance
- +75% to maximum Cold Resistance
- +75% to maximum Fire Resistance
- +75% to maximum Lightning Resistance
There are various ways to alter the maximum resistances:
- Auras: Purity of Fire, Purity of Ice, Purity of Lightning
- Passive skills: Barbarism, Survivalist, Unnatural Calm, Chaos Inoculation, Soul of Steel
- Incursion rooms:
Name | Tier | Mods |
---|---|---|
Corruption Chamber | 1 | -6% maximum Player Resistances |
Catalyst of Corruption | 2 | -8% maximum Player Resistances |
Locus of Corruption | 3 | -10% maximum Player Resistances |
- Maps: of Exposure, of Exposure
- vaal side areas: of Exposure
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.