Additional Effects From Quality:
Quest /2
Act | Quest | NPC | Character |
---|---|---|---|
1 | Enemy at the Gate | Quest Reward | Ranger |
1 | Enemy at the Gate | Nessa | Duelist · Ranger · Scion · Shadow |
Frost Blades /6
A projectile based melee attack skill that converts 60% of physical damage to cold damage. The melee strike splits into multiple projectiles when hitting the targeted enemy, potentially dealing damage to multiple secondary targets.Name | Show Full Descriptions |
---|---|
Ancestral Call Support | Allows Frost Blades to target two additional nearby enemies. With at least three enemies nearby this can result in triple the amount of blade projectiles. |
Cold Penetration Support | Reduces enemy resistance to cold damage, making them take more cold damage from Frost Blades. |
Elemental Damage with Attacks Support | Multiplies the elemental damage done by Frost Blades. Converting all physical damage from Frost Blades to elemental damage maximizes the benefit this support provides. |
Melee Physical Damage Support | Grants more melee physical damage for Frost Blades. Because 60% of physical damage is converted to cold damage, this support will also increase the cold damage done by Frost Blades. |
Multistrike Support | Causes Frost Blades to repeat an additional two times, as well as providing a large bonus to attack speed. |
Ice Bite Support | Adds additional cold damage to Frost Blades, increasing freeze chance, and granting a chance to gain a Frenzy Charge on killing a frozen enemy. Frenzy Charges increase a player's attack speed, cast speed and damage. |
Level Effect /40
Implicit |
---|
(Affects Melee Strikes, including the Default Attack. Does not apply to Areas of Effect) |
Level | Requires Level | Dex | Cost | Base Damage | Fires +5 Projectiles | +1.8 metres to Melee Strike Range | Experience |
---|---|---|---|---|---|---|---|
1 | 1 | 10 | 6 | 143.8% | 5 | 1.8 | 70 |
2 | 2 | 12 | 6 | 151.2% | 5 | 1.8 | 308 |
3 | 4 | 16 | 6 | 159.4% | 5 | 1.8 | 1,554 |
4 | 7 | 22 | 6 | 168.2% | 5 | 1.8 | 6,667 |
5 | 11 | 31 | 6 | 177.9% | 5 | 1.8 | 26,047 |
6 | 16 | 41 | 7 | 188.6% | 6 | 1.9 | 49,725 |
7 | 20 | 50 | 7 | 199.4% | 6 | 1.9 | 95,714 |
8 | 24 | 58 | 7 | 210.9% | 6 | 1.9 | 169,595 |
9 | 28 | 67 | 7 | 223% | 6 | 1.9 | 283,759 |
10 | 32 | 75 | 8 | 235.8% | 6 | 1.9 | 453,996 |
11 | 36 | 83 | 8 | 249.4% | 7 | 2 | 703,128 |
12 | 40 | 92 | 8 | 263.6% | 7 | 2 | 1,061,223 |
13 | 44 | 100 | 8 | 278.7% | 7 | 2 | 2,065,870 |
14 | 48 | 109 | 9 | 294.7% | 7 | 2 | 2,507,110 |
15 | 52 | 117 | 9 | 311.5% | 7 | 2 | 5,798,936 |
16 | 56 | 125 | 9 | 329.2% | 8 | 2.1 | 15,083,919 |
17 | 60 | 134 | 9 | 348.1% | 8 | 2.1 | 27,792,735 |
18 | 64 | 142 | 10 | 367.9% | 8 | 2.1 | 43,869,739 |
19 | 67 | 148 | 10 | 388.2% | 8 | 2.1 | 242,081,556 |
20 | 70 | 155 | 10 | 409.6% | 8 | 2.1 | |
21 | 72 | 10 | 431.5% | 9 | 2.2 | ||
22 | 74 | 10 | 454.6% | 9 | 2.2 | ||
23 | 76 | 10 | 478.8% | 9 | 2.2 | ||
24 | 78 | 11 | 504.4% | 9 | 2.2 | ||
25 | 80 | 11 | 531.4% | 9 | 2.2 | ||
26 | 82 | 11 | 559.7% | 10 | 2.3 | ||
27 | 84 | 11 | 589.6% | 10 | 2.3 | ||
28 | 86 | 11 | 621.1% | 10 | 2.3 | ||
29 | 88 | 11 | 654.2% | 10 | 2.3 | ||
30 | 90 | 11 | 689.1% | 10 | 2.3 | ||
31 | 91 | 11 | 742.8% | 10 | 2.3 | ||
32 | 92 | 11 | 762.6% | 11 | 2.4 | ||
33 | 93 | 12 | 782.9% | 11 | 2.4 | ||
34 | 94 | 12 | 803.8% | 11 | 2.4 | ||
35 | 95 | 12 | 825.1% | 11 | 2.4 | ||
36 | 96 | 12 | 847.1% | 11 | 2.4 | ||
37 | 97 | 12 | 869.7% | 11 | 2.4 | ||
38 | 98 | 12 | 892.8% | 11 | 2.4 | ||
39 | 99 | 12 | 916.6% | 11 | 2.4 | ||
40 | 100 | 12 | 941% | 11 | 2.4 |
Attribute /10
Frost Blades
Key | Value |
---|---|
Cost | iLvl 1: Normal: 1xScroll of Wisdom |
Acronym | Melee, Projectile |
BaseType | Frost Blades |
Class | Skill Gems |
Weapon | Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Sceptres, Rune Daggers, Warstaves |
TargetTypes | Ground, Enemy |
Type | Attack, Projectile, MeleeSingleTarget, Multistrikeable, Melee, Cold, RangedAttack, ProjectilesNotFromUser |
ItemType | Metadata/Items/Gems/SkillGemFrostBlades |
ActiveSkillsCode | frost_blades |
Reference | poe.ninja, Community Wiki |
Crucible Weapon /2
Weight | Desc |
---|---|
500 (T5) | All Damage from Lightning Strike and Frost Blades Hits can Ignite 15% chance for Ignites inflicted with Lightning Strike or Frost Blades to deal 100% more Damage |
1000 (T5) | All Damage from Lightning Strike and Frost Blades Hits can Ignite 25% chance for Ignites inflicted with Lightning Strike or Frost Blades to deal 100% more Damage |
Additional Effects From Quality:
Microtransactions /1
Supported By /123
Frost Blades Unique /1
dealt by Frost Blades Penetrates 15% Cold Resistance
Frost Blades Monster /11
Name | Modifiers | Spectre |
---|---|---|
Sandworn Watchman | undead description [1] | Y |
Sandworn Watchman | undead description [1] monster beyond portal chance +% final [-35] monster hellscape charge +% [-35] | Y |
Mutewind Wildrunner | 50% of Physical Damage Converted to Cold Damage monster no map drops [1] 20% Chance to Block Attack Damage You take 10% of Damage from Blocked Hits cannot have affliction mods [1] | Y |
It of Tul | monster beyond portal chance +% final [-66] monster hellscape charge +% [-66] | Y |
It of Tul | Y | |
It of Tul | monster no drops or experience [1] cannot be used as minion [1] | N |
It That Is Displaced | monster no drops or experience [1] cannot be used as minion [1] | N |
Tul, Creeping Avalanche | kill traps mines and totems on death [1] 30% Chance to Block Attack Damage You take 15% of Damage from Blocked Hits monster no drops [1] | Y |
Tul, Creeping Avalanche | Monsters grant 100% increased Experience 15000% increased Rarity of Items Dropped 30% Chance to Block Attack Damage You take 15% of Damage from Blocked Hits cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Xesht-Ula, the Open Hand | Y | |
It of Tul | cannot be used as minion [1] monster beyond portal chance +% final [-66] monster hellscape charge +% [-66] | N |
Community Wiki
Frost Blades
Frost Blades is a cold melee attack skill that strikes with increased range, then has the secondary effect of releasing projectiles behind the struck enemies.
Skill functions and interactions
- Dual Wielding: Since Frost Blades has no weapon restrictions, attacks will alternate between both hands while dual wielding.
An attack with Frost Blades consists of two parts:
- An initial melee hit with the keywords Cold, Attack, Melee
- A projectile attack with the keywords Cold, Attack, Projectile
When an enemy is hit by this skill, multiple projectiles fly out from behind the enemy and target nearby enemies. This skill increases the melee range by an appreciable degree. Unlike Lightning Strike, if the initial attack does not hit an enemy, then no projectiles are released.
The projectiles have the same damage multiplier as the initial melee hit, with the same cold damage conversion. However the initial melee attack scales with melee damage modifiers (such as Melee Physical Damage), whereas the projectiles scale with projectile damage modifiers. Both components scale equally with (unspecified) attack, physical, and cold damage modifiers.
Multistrike Support uses the increased attack range of this skill when selecting targets to attack.
Melee Splash Support does not release additional projectiles from secondary targets struck by the initial melee splash, nor does it splash the projectiles' damage. Faster Projectiles Support will increase the speed and effective range of the secondary projectiles. Vicious Projectiles Support scales all the damage of the projectiles, but not the initial melee attack: attack speed is NOT reduced since the attack animation itself is melee, rather than projectile.
Note: the tooltip DPS shows only the melee attack component damage and DPS. It does not show damage values for the projectile component. To calculate the projectile component, use the formula at the bottom of this page.
Interactions:
- Hydrosphere - Attacking a Hydrosphere will make the projectiles from frost blades release. This allows characters to stay out of melee range of monsters, while still releasing projectiles.
Version history
Version | Changes |
---|---|
3.15.0 |
|
3.7.0 |
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2.6.0 |
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2.4.0 |
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2.1.0 |
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2.0.0 |
|
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