Frost Blades
Attack, Projectile, Melee, Strike, Cold
Level: 1–20
Cost: 6 Mana
Effectiveness of Added Damage: 100–175%
Projectile Speed: 2250
Requires Level 1
Attack enemies with increased range, releasing icy blades from the first enemy hit which fly at other enemies. Requires a Melee Weapon.
(2–75) to (3–113) Added Cold Damage
Fires (4–7) additional Projectiles
60% of Physical Damage Converted to Cold Damage
(0–19)% increased Projectile Speed
+(18–21) to Melee Strike Range


Additional Effects From Quality:
(0–20)% increased Projectile Speed
(0–20)% increased Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Unusual Gems /3

Unusual Gems /3

TypeStatsWeight
Superior (0–20)% increased Projectile Speed
(0–20)% increased Damage
50
Anomalous Fires (0–2) additional Projectiles20
Divergent (0–20)% increased Duration of Cold Ailments100
Quest /2

Quest /2

ActQuest CompleteNPCCharacter
1Enemy at the GateQuest RewardRanger
1Enemy at the GateNessaDuelist Ranger Scion Shadow
Frost Blades /6

Frost Blades /6

A projectile based melee attack skill that converts 60% of physical damage to cold damage. The melee strike splits into multiple projectiles when hitting the targeted enemy, potentially dealing damage to multiple secondary targets.
NameShow Full Descriptions
Ancestral Call SupportAllows Frost Blades to target two additional nearby enemies. With at least three enemies nearby this can result in triple the amount of blade projectiles.
Cold Penetration SupportReduces enemy resistance to cold damage, making them take more cold damage from Frost Blades.
Elemental Damage with Attacks SupportMultiplies the elemental damage done by Frost Blades. Converting all physical damage from Frost Blades to elemental damage maximizes the benefit this support provides.
Melee Physical Damage SupportGrants more melee physical damage for Frost Blades. Because 60% of physical damage is converted to cold damage, this support will also increase the cold damage done by Frost Blades.
Multistrike SupportCauses Frost Blades to repeat an additional two times, as well as providing a large bonus to attack speed.
Ice Bite SupportAdds additional cold damage to Frost Blades, increasing freeze chance, and granting a chance to gain a Frenzy Charge on killing a frozen enemy. Frenzy Charges increase a player's attack speed, cast speed and damage.
Level Effect /40

Level Effect /40

Implicit
Cost: 6
60% of Physical Damage Converted to Cold Damage
(Affects Melee Strikes, including the Default Attack. Does not apply to Areas of Effect)
LevelRequires LevelDexterityBase Damage2 to 3 Added Cold DamageFires 4 additional Projectiles+18 to Melee Strike Range#% increased Projectile SpeedExperience
1110100%2, 341870
2212103.9%2, 34181308
3416107.9%3, 441821,554
4722111.8%4, 641836,667
51131115.8%5, 8418426,047
61641119.7%7, 11519549,725
72050123.7%9, 13519695,714
82458127.6%11, 175197169,595
92867131.6%14, 205198283,759
103275135.5%16, 255199453,996
113683139.5%20, 3062010703,128
124092143.4%24, 35620111,061,223
1344100147.4%28, 42620122,065,870
1448109151.3%33, 49620132,507,110
1552117155.3%39, 58620145,798,936
1656125159.2%45, 687211515,083,919
1760134163.2%52, 797211627,792,735
1864142167.1%61, 917211743,869,739
1967148171.1%68, 10272118242,081,556
2070155175%75, 11372119
2172178.9%81, 12282220
2274182.9%87, 13082221
2376186.8%93, 14082222
2478190.8%100, 15082223
2580194.7%107, 16082224
2682198.7%114, 17292325
2784202.6%123, 18492326
2886206.6%131, 19792327
2988210.5%140, 21092328
3090214.5%150, 22492329
3191216.4%155, 23292329
3292218.4%160, 240102430
3393220.4%165, 248102430
3494222.4%171, 256102431
3595224.3%176, 265102431
3696226.3%182, 273102432
3797228.3%188, 282102432
3898230.3%194, 292102433
3999232.2%201, 301102433
40100234.2%207, 311102434

Frost Blades

Referencepoe.ninja, Community Wiki
AcronymMelee, Projectile
BaseType Frost Blades
Class Active Skill Gems
WeaponClaws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Sceptres, Rune Daggers, Warstaves
TargetTypesGround, Enemy
TypeAttack, Projectile, MeleeSingleTarget, Multistrikeable, Melee, Cold, RangedAttack, ProjectilesNotFromUser
MetadataMetadata/Items/Gems/SkillGemFrostBlades
Frost Blades Monster /11 ⍟

Frost Blades Monster /11 ⍟

NameModifiersSpectre
Sandworn WatchmanUndeadY
Sandworn WatchmanUndead
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
Y
Mutewind Wildrunner50% of Physical Damage Converted to Cold Damage
monster no map drops [1]
20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
cannot have affliction mods [1]
Y
It of Tulmonster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
monster no map drops [1]
Y
It of Tulmonster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Y
It of Tulmonster no drops or experience [1]
cannot be used as minion [1]
N
It That Is Displacedmonster no drops or experience [1]
cannot be used as minion [1]
N
Tul, Creeping Avalanchekill traps mines and totems on death [1]
30% Chance to Block Attack Damage
You take 15% of Damage from Blocked Hits
Y
Tul, Creeping Avalanchemonster dropped item quantity +% [0]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
unique boss curse effect on self +% final [-33]
30% Chance to Block Attack Damage
You take 15% of Damage from Blocked Hits
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Xesht-Ula, the Open HandY
It of Tulcannot be used as minion [1]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
monster no map drops [1]
N
Microtransactions /1 ⍟

Microtransactions /1 ⍟

IconName
Stygian Frost Blades Effect
Your Frost Blades become a Stygian Effect.
Labyrinth Enchantment helmet /4 ⍟

Labyrinth Enchantment helmet /4 ⍟

LevelNameModWeight
The Merciless LabyrinthEnchantment Frost Blades Damage 125% increased Frost Blades Damage100
The Eternal LabyrinthEnchantment Frost Blades Damage 240% increased Frost Blades Damage100
The Merciless LabyrinthEnchantment Frost Blades Projectile Speed 120% increased Frost Blades Projectile Speed100
The Eternal LabyrinthEnchantment Frost Blades Projectile Speed 230% increased Frost Blades Projectile Speed100
Supported By /113 ⍟

Supported By /113 ⍟

Support GemDescription
Added Fire Damage SupportSupports any skill that hits enemies.
Faster Attacks SupportSupports attack skills.
Greater Multiple Projectiles SupportSupports projectile skills.
Lesser Multiple Projectiles SupportSupports projectile skills.
Faster Projectiles SupportSupports projectile skills.
Added Cold Damage SupportSupports any skill that hits enemies.
Additional Accuracy SupportSupports attack skills.
Added Lightning Damage SupportSupports any skill that hits enemies.
Increased Critical Strikes SupportSupports any skill that hits enemies.
Increased Critical Damage SupportSupports any skill that hits enemies.
Knockback SupportSupports any skill that hits enemies.
Life Leech SupportSupports any skill that hits enemies, causing those hits to leech life based on damage dealt.
Mana Leech SupportSupports attack skills that hit enemies, causing those hits to leech mana based on damage dealt.
Added Chaos Damage SupportSupports any skill that hits enemies.
Stun SupportSupports any skill that hits enemies, making it easier to stun enemies with those skills.
Pierce SupportSupports projectile skills.
Melee Physical Damage SupportSupports melee attack skills.
Item Rarity SupportSupports any skill that can kill enemies.
Cold to Fire SupportSupports any skill that hits enemies.
Combustion SupportSupports any skill that hits enemies.
Elemental Damage with Attacks SupportSupports attack skills.
Bloodlust SupportSupports melee attack skills, causing them to deal more damage against bleeding enemies, but preventing those skills from inflicting bleeding on enemies in any way.
Life Gain on Hit SupportSupports attack skills.
Elemental Proliferation SupportSupports any skill that hits enemies, or could otherwise apply elemental ailments.
Culling Strike SupportSupports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.
Point Blank SupportSupports projectile skills.
Iron Grip SupportSupports attack skills that fire projectiles, making the increase to physical melee damage from strength also increase their physical projectile damage.
Damage on Full Life SupportSupports attack skills, providing a bonus to all damage dealt by those skills while your life is full.
Chance to Flee SupportSupports any skill that hits enemies.
Blind SupportSupports any skill that hits enemies.
Fire Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy fire resistance.
Cold Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy cold resistance.
Lightning Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
Elemental Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy elemental resistances.
Chain SupportSupports projectile skills, and any other skills that chain.
Fork SupportSupports projectile skills, making their projectiles fork into two projectiles the first time they hit an enemy and don't pierce it.
Multistrike SupportSupports melee attack skills, making them repeat twice when used, targeting a random enemy each time. Cannot support Vaal skills, channelling skills or triggered skills.
Melee Splash SupportSupports melee strike skills, causing their melee strike to deal splash damage around each target hit.
Power Charge On Critical SupportSupports any skill that hits enemies.
Burning Damage SupportSupports any skill that hits enemies, or can deal burning damage directly.
Hextouch SupportMust support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
Cast On Critical Strike SupportMust support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
Cast on Melee Kill SupportMust support both a melee attack skill and a spell skill to work. The attack skill will trigger a spell when it kills an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
Endurance Charge on Melee Stun SupportSupports melee attack skills.
Slower Projectiles SupportSupports projectile skills.
Vicious Projectiles SupportSupports projectile attack skills.
Block Chance Reduction SupportSupports any skill that hits enemies.
Physical to Lightning SupportSupports any skill that hits enemies.
Fortify SupportSupports melee attack skills that are not triggered.
Ice Bite SupportSupports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
Hypothermia SupportSupports any skill that deals damage.
Innervate SupportSupports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
Critical Strike Affliction SupportSupports any skill that hits enemies.
Void Manipulation SupportSupports any skill that deals damage.
Controlled Destruction SupportSupports attack skills, or spell skills that deal damage.
Swift Affliction SupportSupports any skill that has a duration, or can hit enemies to inflict ailments on them.
Elemental Focus SupportSupports any skill that hits or burns enemies, or inflicts elemental ailments.
Ignite Proliferation SupportSupports any skill that hits enemies.
Chance to Bleed SupportSupports attack skills. Cannot support skills that create minions.
Chance to Poison SupportSupports any skill that hits enemies.
Deadly Ailments SupportSupports any skill that hits enemies.
Decay SupportSupports any skill that hits enemies.
Efficacy SupportSupports any skill that deals damage or has a duration.
Vile Toxins SupportSupports any skill that hits enemies.
Maim SupportSupports attack skills, or other skills that can maim enemies.
Immolate SupportSupports any skill that hits enemies.
Unbound Ailments SupportSupports any skill that hits enemies or inflicts ailments
Brutality SupportSupports any skill that deals damage.
Ruthless SupportSupports melee strike or slam skills. Every third time you use a supported attack, that use of the skill will be more powerful.
Onslaught SupportSupports any skill that hits enemies.
Ancestral Call SupportSupports melee strike skills, causing them to also strike at extra targets simultaneously. The extra targets must be a minimum distance from the user. If supporting a minion attack skill, the minion's skills will not also strike extra targets. Cannot support triggered skills.
Summon Phantasm SupportSupports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
Withering Touch SupportSupports attack skills.
Bonechill SupportSupports any skill that can chill enemies or create chilling areas.
Energy Leech SupportSupports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.
Close Combat SupportSupports melee attack skills. Cannot support skills which create minions.
Shockwave SupportSupports melee attack skills. Cannot support Triggered attacks, skills used by Totems, or skills which create minions.
Impale SupportSupports attack skills.
Pulverise SupportSupports melee attack skills.
Rage SupportSupports melee attack skills. Minions cannot gain rage.
Nightblade SupportSupports attack skills. Cannot support skills which create minions.
Barrage SupportSupports projectile attack skills that use bows or wands. Cannot support triggered skills, channelled skills, or skills that create Minions.
Awakened Added Fire Damage SupportSupports any skill that hits enemies.
Awakened Ancestral Call SupportSupports melee strike skills, causing them to also strike at extra targets simultaneously. The extra targets must be a minimum distance from the user. If supporting a minion attack skill, the minion's skills will not also strike extra targets. Cannot support triggered skills.
Awakened Brutality SupportSupports any skill that deals damage.
Awakened Burning Damage SupportSupports any skill that hits enemies, or can deal burning damage directly.
Awakened Elemental Damage with Attacks SupportSupports attack skills.
Awakened Fire Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy fire resistance.
Awakened Melee Physical Damage SupportSupports melee attack skills.
Awakened Melee Splash SupportSupports melee strike skills, causing their melee strike to deal splash damage around each target hit.
Awakened Multistrike SupportSupports melee attack skills, making them repeat three times when used, targeting a random enemy each time. Cannot support Vaal skills, channelling skills or triggered skills.
Awakened Added Cold Damage SupportSupports any skill that hits enemies.
Awakened Cast On Critical Strike SupportMust support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
Awakened Chain SupportSupports projectile skills, and any other skills that chain.
Awakened Cold Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy cold resistance.
Awakened Deadly Ailments SupportSupports any skill that hits enemies.
Awakened Fork SupportSupports projectile skills, making their projectiles fork into two projectiles the first two times they hit an enemy and don't pierce it.
Awakened Greater Multiple Projectiles SupportSupports projectile skills.
Awakened Swift Affliction SupportSupports any skill that has a duration, or can hit enemies to inflict ailments on them.
Awakened Void Manipulation SupportSupports any skill that deals damage.
Awakened Vicious Projectiles SupportSupports projectile attack skills.
Awakened Added Chaos Damage SupportSupports any skill that hits enemies.
Awakened Added Lightning Damage SupportSupports any skill that hits enemies.
Awakened Controlled Destruction SupportSupports attack skills, or spell skills that deal damage.
Awakened Hextouch SupportMust support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
Awakened Elemental Focus SupportSupports any skill that hits or burns enemies, or inflicts elemental ailments.
Awakened Lightning Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
Awakened Unbound Ailments SupportSupports any skill that hits enemies or inflicts ailments
Trinity SupportSupports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
Bloodthirst SupportSupports attack skills. Cannot support triggered skills, skills which create minions, or skills used by totems, traps or mines.
Cruelty SupportSupports any skill that hits enemies. Minions cannot gain Cruelty.
Behead SupportSupports strike skills.
Overcharge SupportSupports any skill that hits enemies.
Frost Blades Unique /1 ⍟

Frost Blades Unique /1 ⍟

Community Wiki

Wiki Edit

Frost Blades


Frost Blades is a cold melee attack skill that strikes with increased range, then has the secondary effect of releasing projectiles behind the struck enemies.



Skill functions and interactions

  • Dual Wielding: Since Frost Blades has no weapon restrictions, attacks will alternate between both hands while dual wielding.

An attack with Frost Blades consists of two parts:

  • An initial melee hit with the keywords Cold, Attack, Melee
  • A projectile attack with the keywords Cold, Attack, Projectile

When an enemy is hit by this skill, multiple projectiles fly out from behind the enemy and target nearby enemies. This skill increases the melee range by an appreciable degree. Unlike LightningStrikeLightning Strike, if the initial attack does not hit an enemy, then no projectiles are released.

The projectiles have the same damage multiplier as the initial melee hit, with the same cold damage conversion. However the initial melee attack scales with melee damage modifiers (such as Melee Physical Damage), whereas the projectiles scale with projectile damage modifiers. Both components scale equally with (unspecified) attack, physical, and cold damage modifiers.

multipleattacksMultistrike Support uses the increased attack range of this skill when selecting targets to attack.

SplashMelee Splash Support does not release additional projectiles from secondary targets struck by the initial melee splash, nor does it splash the projectiles' damage. FasterProjectilesFaster Projectiles Support will increase the speed and effective range of the secondary projectiles. RangedPhysicalAttackDamageVicious Projectiles Support scales all the damage of the projectiles, but not the initial melee attack: attack speed is NOT reduced since the attack animation itself is melee, rather than projectile.

Note: the tooltip DPS shows only the melee attack component damage and DPS. It does not show damage values for the projectile component. To calculate the projectile component, use the formula at the bottom of this page.

Interactions:

  • Hydrosphere - Attacking a HydrosphereHydrosphere will make the projectiles from frost blades release. This allows characters to stay out of melee range of monsters, while still releasing projectiles.

Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.