Additional Effects From Quality:
Quest /3
Act | Quest | NPC | Character |
---|---|---|---|
1 | The Caged Brute | Quest Reward | Marauder · Scion · Ranger · Duelist · Templar |
4 | An Indomitable Spirit | Quest Reward | Templar |
1 | The Caged Brute | Nessa | All Classes |
Melee Splash Support /5
Name | Show Full Descriptions |
---|---|
Raise Zombie A minion spell that raises a zombie from a corpse. The zombie will follow and fight for you with melee attacks. | Turns the basic attack of your zombie minions into an area of effect attack. This means that multiple enemies can be hit simultaneously by their basic attack. |
Glacial Hammer A physical/cold based melee single target attack. Glacial Hammer has a built in chance to freeze and will shatter frozen enemies if they are on low life. | Allows your Glacial Hammer hits to deal splash damage to nearby targets. Pairing this support with the Ancestral Call support will result in large areas of overlapping damage. |
Viper Strike A melee single target attack skill that converts 25% of physical damage to chaos damage and has a high chance to poison the targeted enemy. | Allows your Viper Strike hits to deal splash damage to nearby targets. Pairing this support with the Ancestral Call support will result in large areas of overlapping damage. |
Heavy Strike A simple melee single target attack that can knock enemies back. | Allows your Heavy Strike hits to deal splash damage to nearby targets. Pairing this support with the Ancestral Call support will result in large areas of overlapping damage. |
Double Strike A simple single target melee attack that hits a targeted enemy twice in rapid succession. It deals extra physical damage against bleeding enemies. | Allows your Double Strike hits to deal splash damage to nearby targets. Pairing this support with the Ancestral Call support will result in large areas of overlapping damage. |
Level Effect /40
Implicit |
---|
Cost & Reservation Multiplier: 130% |
Level | Requires Level | Str | Supported Skills have #% more Melee Splash Area of Effect | Experience |
---|---|---|---|---|
1 | 8 | 18 | 3,231 | |
2 | 10 | 21 | 3 | 9,569 |
3 | 13 | 25 | 6 | 28,189 |
4 | 17 | 31 | 9 | 59,146 |
5 | 21 | 37 | 12 | 111,192 |
6 | 25 | 43 | 15 | 193,800 |
7 | 29 | 49 | 18 | 320,280 |
8 | 33 | 55 | 21 | 507,839 |
9 | 37 | 61 | 24 | 554,379 |
10 | 40 | 66 | 27 | 755,049 |
11 | 43 | 70 | 30 | 1,016,533 |
12 | 46 | 75 | 33 | 1,898,602 |
13 | 49 | 79 | 36 | 1,964,019 |
14 | 52 | 84 | 39 | 2,573,731 |
15 | 55 | 88 | 42 | 7,610,839 |
16 | 58 | 93 | 45 | 13,436,884 |
17 | 61 | 97 | 48 | 25,050,611 |
18 | 64 | 102 | 51 | 43,867,388 |
19 | 67 | 106 | 54 | 242,078,618 |
20 | 70 | 111 | 57 | |
21 | 72 | 60 | ||
22 | 74 | 63 | ||
23 | 76 | 66 | ||
24 | 78 | 69 | ||
25 | 80 | 72 | ||
26 | 82 | 75 | ||
27 | 84 | 78 | ||
28 | 86 | 81 | ||
29 | 88 | 84 | ||
30 | 90 | 87 | ||
31 | 91 | 89 | ||
32 | 92 | 90 | ||
33 | 93 | 92 | ||
34 | 94 | 93 | ||
35 | 95 | 95 | ||
36 | 96 | 96 | ||
37 | 97 | 98 | ||
38 | 98 | 99 | ||
39 | 99 | 101 | ||
40 | 100 | 102 |
Attribute /8
Melee Splash Support
Key | Value |
---|---|
Cost | iLvl 1: Normal: 1xOrb of Transmutation |
Acronym | Melee |
DropLevel | 8 |
BaseType | Melee Splash Support |
Class | Support Gems |
Icon | S |
ItemType | Metadata/Items/Gems/SupportGemMeleeSplash |
Reference | poe.ninja, Community Wiki |
Additional Effects From Quality:
Supported Gem /42
Melee Splash Support Unique /1
Community Wiki
Melee Splash Support
Melee Splash Support is a Support gem that can be linked with a melee Strike skill gem to add a splash effect to the attack, dealing damage around each enemy struck by it.
Skill functions and interactions
Melee Splash does not work with melee skills that already have an area of effect, such as Ground Slam and Cleave. Infernal Blow has the "AoE" gem tag for its explosion effect, but the primary hit is still single-target and will benefit from Melee Splash.
Whirling Blades, although being a melee skill and not having an AoE, is not compatible with Melee Splash.
Skills supported by Melee Splash do not receive the AoE gem tag.
Modifiers to AoE (e.g. Area of Effect radius and Area Damage) will apply to the AoE component of Melee Splash. However, damage on target initially struck does not count as an AoE and will not be affected by relevant bonuses, using splash effectively grants a normal hit on the primary target plus a donut-shaped AoE around it.
The area of effect created by Melee Splash has a base radius of 14 units.
Melee Splash Support will also "spread" effects, for example, if your initial hit is a knockback to the target you hit with a single-target skill, nearby enemies within the radius of Melee Splash will also get knocked back. Same works with stuns as well. This is very effective with Heavy Strike as it is a guaranteed knockback per hit.
See also
Version history
Version | Changes |
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3.15.0d |
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3.7.0 |
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2.6.0 |
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2.4.0 |
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2.1.0 |
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2.0.0 |
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1.0.2b |
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1.0.2 |
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0.11.4 |
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0.11.2 |
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0.11.1c |
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0.11.1b |
|
0.11.1 |
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0.11.0b |
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0.11.0 |
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0.10.5 |
|
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.