Base secondary duration is 1 seconds
(20–113) to (30–169) Added Chaos Damage
60% of Physical Damage Converted to Chaos Damage
60% chance to Poison on Hit
30% more Poison Duration
Secondary Debuff deals 50% of the total remaining Expected Poison Damage of all Poisons on the dying Enemy per second as Chaos Damage
Additional Effects From Quality:


Unusual Gems /4
Type | Stats | Weight |
---|---|---|
Superior | +(0–10)% to Damage over Time Multiplier for Poison | 50 |
Anomalous | (0–20)% increased Area of Effect | 100 |
Divergent | (0–20)% increased Skill Effect Duration | 100 |
Phantasmal | (0–20)% of Physical Damage Converted to Chaos Damage | 100 |
Quest /2
Act | Quest | NPC | Character |
---|---|---|---|
3 | Sever the Right Hand | Quest Reward | Shadow |
3 | Sever the Right Hand | Clarissa | Ranger · Scion · Shadow |
Level Effect /40
Implicit |
---|
Cost: 6 Secondary Debuff deals 50% of the total remaining Expected Poison Damage of all Poisons on the dying Enemy per second as Chaos Damage Base secondary duration is 1 seconds 60% chance to Poison on Hit 60% of Physical Damage Converted to Chaos Damage 30% more Poison Duration Base duration is 1 seconds (The Expected Damage of Poison is its Damage per second multiplied by its Duration) (Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack) |
Level | Requires Level | Dexterity | Intelligence | Base Damage | 20 to 30 Added Chaos Damage | Experience |
---|---|---|---|---|---|---|
1 | 28 | 42 | 29 | 125% | 20, 30 | 199,345 |
2 | 31 | 46 | 32 | 126.8% | 23, 35 | 285,815 |
3 | 34 | 50 | 35 | 128.7% | 27, 40 | 401,344 |
4 | 37 | 54 | 37 | 130.5% | 31, 46 | 554,379 |
5 | 40 | 58 | 40 | 132.4% | 35, 53 | 477,437 |
6 | 42 | 60 | 42 | 134.2% | 38, 58 | 583,786 |
7 | 44 | 63 | 44 | 136% | 42, 63 | 710,359 |
8 | 46 | 66 | 46 | 137.9% | 45, 68 | 1,355,511 |
9 | 48 | 68 | 48 | 139.7% | 49, 74 | 1,138,877 |
10 | 50 | 71 | 49 | 141.6% | 53, 80 | 1,368,233 |
11 | 52 | 74 | 51 | 143.4% | 58, 86 | 1,638,338 |
12 | 54 | 76 | 53 | 145.2% | 62, 93 | 1,956,648 |
13 | 56 | 79 | 55 | 147.1% | 67, 101 | 3,655,184 |
14 | 58 | 82 | 57 | 148.9% | 73, 109 | 3,017,327 |
15 | 60 | 84 | 59 | 150.8% | 78, 117 | 7,759,995 |
16 | 62 | 87 | 60 | 152.6% | 84, 126 | 15,138,193 |
17 | 64 | 90 | 62 | 154.4% | 91, 136 | 26,083,825 |
18 | 66 | 92 | 64 | 156.3% | 98, 146 | 62,620,247 |
19 | 68 | 95 | 66 | 158.1% | 105, 157 | 211,708,088 |
20 | 70 | 98 | 68 | 160% | 113, 169 | |
21 | 72 | 161.8% | 121, 181 | |||
22 | 74 | 163.7% | 130, 195 | |||
23 | 76 | 165.5% | 139, 209 | |||
24 | 78 | 167.3% | 149, 224 | |||
25 | 80 | 169.2% | 160, 239 | |||
26 | 82 | 171% | 171, 256 | |||
27 | 84 | 172.9% | 183, 274 | |||
28 | 86 | 174.7% | 196, 293 | |||
29 | 88 | 176.5% | 209, 314 | |||
30 | 90 | 178.4% | 223, 335 | |||
31 | 91 | 178.4% | 231, 346 | |||
32 | 92 | 180.2% | 239, 358 | |||
33 | 93 | 182.1% | 247, 370 | |||
34 | 94 | 183.9% | 255, 382 | |||
35 | 95 | 185.7% | 263, 395 | |||
36 | 96 | 187.6% | 272, 408 | |||
37 | 97 | 189.4% | 281, 421 | |||
38 | 98 | 191.3% | 290, 435 | |||
39 | 99 | 193.1% | 300, 449 | |||
40 | 100 | 194.9% | 309, 464 |
Pestilent Strike
Cost | iLvl 1: Normal: 1x![]() |
---|---|
Acronym | Hit, Duration, Poison |
DropLevel | 28 |
BaseType | Pestilent Strike |
Class | Active Skill Gems |
Weapon | Claws, Daggers, Rune Daggers |
TargetTypes | Ground, Enemy |
Type | Attack, Melee, MeleeSingleTarget, Multistrikeable, Area, Duration, Chaos |
BuffIcon | ![]() |
Metadata | Metadata/Items/Gems/SkillGemPestilentStrike |
Reference | ![]() |

mamba_strike_initial_debuff
IsBuffDefinition | 1 |
---|---|
BuffMergeModesID | 2 |
IsCharged | 0 |
IsInvisible | 0 |
IsRemovable | 0 |
IsSkillBuff | 0 |
BuffGroupsID | -1 |
Labyrinth Enchantment helmet /6 ⍟
Level | Name | Mod | Weight |
---|---|---|---|
The Merciless Labyrinth | Enchantment Pestilent Strike Damage 1 | Pestilent Strike deals 25% increased Damage | 100 |
The Eternal Labyrinth | Enchantment Pestilent Strike Damage 2 | Pestilent Strike deals 40% increased Damage | 100 |
The Merciless Labyrinth | Enchantment Pestilent Strike Duration 1 | Pestilent Strike has 25% increased Duration | 100 |
The Eternal Labyrinth | Enchantment Pestilent Strike Duration 2 | Pestilent Strike has 40% increased Duration | 100 |
The Merciless Labyrinth | Enchantment Pestilent Strike Area Of Effect 1 | Pestilent Strike has 16% increased Area of Effect | 100 |
The Eternal Labyrinth | Enchantment Pestilent Strike Area Of Effect 2 | Pestilent Strike has 24% increased Area of Effect | 100 |
Supported By /103 ⍟
Icon | Name |
---|---|
![]() | Added Fire Damage Support Supports any skill that hits enemies. |
![]() | Faster Attacks Support Supports attack skills. |
![]() | Added Cold Damage Support Supports any skill that hits enemies. |
![]() | Additional Accuracy Support Supports attack skills. |
![]() | Increased Area of Effect Support Supports any skill with an area of effect. |
![]() | Added Lightning Damage Support Supports any skill that hits enemies. |
![]() | Increased Critical Strikes Support Supports any skill that hits enemies. |
![]() | Increased Critical Damage Support Supports any skill that hits enemies. |
![]() | Knockback Support Supports any skill that hits enemies. |
![]() | Life Leech Support Supports any skill that hits enemies, causing those hits to leech life based on damage dealt. |
![]() | Mana Leech Support Supports attack skills that hit enemies, causing those hits to leech mana based on damage dealt. |
![]() | Added Chaos Damage Support Supports any skill that hits enemies. |
![]() | Stun Support Supports any skill that hits enemies, making it easier to stun enemies with those skills. |
![]() | Melee Physical Damage Support Supports melee attack skills. |
![]() | Item Rarity Support Supports any skill that can kill enemies. |
![]() | Concentrated Effect Support Supports any skill with an area of effect, regardless of whether that skill deals damage. |
![]() | Increased Duration Support Supports any skill with a duration. |
![]() | Cold to Fire Support Supports any skill that hits enemies. |
![]() | Combustion Support Supports any skill that hits enemies. |
![]() | Elemental Damage with Attacks Support Supports attack skills. |
![]() | Bloodlust Support Supports melee attack skills, causing them to deal more damage against bleeding enemies, but preventing those skills from inflicting bleeding on enemies in any way. |
![]() | Life Gain on Hit Support Supports attack skills. |
![]() | Elemental Proliferation Support Supports any skill that hits enemies, or could otherwise apply elemental ailments. |
![]() | Culling Strike Support Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed. |
![]() | Damage on Full Life Support Supports attack skills, providing a bonus to all damage dealt by those skills while your life is full. |
![]() | Chance to Flee Support Supports any skill that hits enemies. |
![]() | Blind Support Supports any skill that hits enemies. |
![]() | Fire Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy fire resistance. |
![]() | Cold Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy cold resistance. |
![]() | Lightning Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance. |
![]() | Elemental Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances. |
![]() | Multistrike Support Supports melee attack skills, making them repeat twice when used, targeting a random enemy each time. Cannot support Vaal skills, channelling skills or triggered skills. |
![]() | Melee Splash Support Supports melee strike skills, causing their melee strike to deal splash damage around each target hit. |
![]() | Power Charge On Critical Support Supports any skill that hits enemies. |
![]() | Burning Damage Support Supports any skill that hits enemies, or can deal burning damage directly. |
![]() | Hextouch Support Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way. |
![]() | Cast On Critical Strike Support Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered. |
![]() | Cast on Melee Kill Support Must support both a melee attack skill and a spell skill to work. The attack skill will trigger a spell when it kills an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered. |
![]() | Endurance Charge on Melee Stun Support Supports melee attack skills. |
![]() | Less Duration Support Supports any skill that has a duration. |
![]() | Block Chance Reduction Support Supports any skill that hits enemies. |
![]() | Physical to Lightning Support Supports any skill that hits enemies. |
![]() | Fortify Support Supports melee attack skills that are not triggered. |
![]() | Ice Bite Support Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines. |
![]() | Hypothermia Support Supports any skill that deals damage. |
![]() | Innervate Support Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines. |
![]() | Critical Strike Affliction Support Supports any skill that hits enemies. |
![]() | Void Manipulation Support Supports any skill that deals damage. |
![]() | Controlled Destruction Support Supports attack skills, or spell skills that deal damage. |
![]() | Swift Affliction Support Supports any skill that has a duration, or can hit enemies to inflict ailments on them. |
![]() | Elemental Focus Support Supports any skill that hits or burns enemies, or inflicts elemental ailments. |
![]() | Ignite Proliferation Support Supports any skill that hits enemies. |
![]() | Chance to Bleed Support Supports attack skills. Cannot support skills that create minions. |
![]() | Chance to Poison Support Supports any skill that hits enemies. |
![]() | Deadly Ailments Support Supports any skill that hits enemies. |
![]() | Decay Support Supports any skill that hits enemies. |
![]() | Efficacy Support Supports any skill that deals damage or has a duration. |
![]() | Vile Toxins Support Supports any skill that hits enemies. |
![]() | Maim Support Supports attack skills, or other skills that can maim enemies. |
![]() | Immolate Support Supports any skill that hits enemies. |
![]() | Unbound Ailments Support Supports any skill that hits enemies or inflicts ailments |
![]() | Brutality Support Supports any skill that deals damage. |
![]() | Ruthless Support Supports melee strike or slam skills. Every third time you use a supported attack, that use of the skill will be more powerful. |
![]() | Onslaught Support Supports any skill that hits enemies. |
![]() | Ancestral Call Support Supports melee strike skills, causing them to also strike at extra targets simultaneously. The extra targets must be a minimum distance from the user. If supporting a minion attack skill, the minion's skills will not also strike extra targets. Cannot support triggered skills. |
![]() | Summon Phantasm Support Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage. |
![]() | Withering Touch Support Supports attack skills. |
![]() | Bonechill Support Supports any skill that can chill enemies or create chilling areas. |
![]() | Energy Leech Support Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt. |
![]() | Close Combat Support Supports melee attack skills. Cannot support skills which create minions. |
![]() | Shockwave Support Supports melee attack skills. Cannot support triggered attacks, attacks used by things other than you, or skills which create minions. |
![]() | Impale Support Supports attack skills. |
![]() | Pulverise Support Supports melee attack skills. |
![]() | Rage Support Supports melee attack skills. Minions cannot gain rage. |
![]() | Nightblade Support Supports attack skills. Cannot support skills which create minions. |
![]() | Awakened Added Fire Damage Support Supports any skill that hits enemies. |
![]() | Awakened Ancestral Call Support Supports melee strike skills, causing them to also strike at extra targets simultaneously. The extra targets must be a minimum distance from the user. If supporting a minion attack skill, the minion's skills will not also strike extra targets. Cannot support triggered skills. |
![]() | Awakened Brutality Support Supports any skill that deals damage. |
![]() | Awakened Burning Damage Support Supports any skill that hits enemies, or can deal burning damage directly. |
![]() | Awakened Elemental Damage with Attacks Support Supports attack skills. |
![]() | Awakened Fire Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy fire resistance. |
![]() | Awakened Melee Physical Damage Support Supports melee attack skills. |
![]() | Awakened Melee Splash Support Supports melee strike skills, causing their melee strike to deal splash damage around each target hit. |
![]() | Awakened Multistrike Support Supports melee attack skills, making them repeat three times when used, targeting a random enemy each time. Cannot support Vaal skills, channelling skills or triggered skills. |
![]() | Awakened Added Cold Damage Support Supports any skill that hits enemies. |
![]() | Awakened Cast On Critical Strike Support Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered. |
![]() | Awakened Cold Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy cold resistance. |
![]() | Awakened Deadly Ailments Support Supports any skill that hits enemies. |
![]() | Awakened Swift Affliction Support Supports any skill that has a duration, or can hit enemies to inflict ailments on them. |
![]() | Awakened Void Manipulation Support Supports any skill that deals damage. |
![]() | Awakened Added Chaos Damage Support Supports any skill that hits enemies. |
![]() | Awakened Added Lightning Damage Support Supports any skill that hits enemies. |
![]() | Awakened Controlled Destruction Support Supports attack skills, or spell skills that deal damage. |
![]() | Awakened Hextouch Support Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way. |
![]() | Awakened Elemental Focus Support Supports any skill that hits or burns enemies, or inflicts elemental ailments. |
![]() | Awakened Increased Area of Effect Support Supports any skill with an area of effect. |
![]() | Awakened Lightning Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance. |
![]() | Awakened Unbound Ailments Support Supports any skill that hits enemies or inflicts ailments |
![]() | Trinity Support Supports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions. |
![]() | Bloodthirst Support Supports attack skills. Cannot support triggered skills, skills which create minions, or skills used by totems, traps or mines. |
![]() | Cruelty Support Supports any skill that hits enemies. Minions cannot gain Cruelty. |
![]() | Behead Support Supports strike skills. |
![]() | Overcharge Support Supports any skill that hits enemies. |
Community Wiki
Pestilent Strike
**Pestilent Strike** is a melee strike skill that deals chaos damage and applies poison. If the poisoned enemy dies while poisoned it will inflict other nearby enemies with another chaos damage over time debuff.
Skill functions and interactions
The base debuff radius is 27.
Enemies killed while under the effect of Pestilent Strike’s signature debuff will leave no corpse. This can be useful for bypassing some monsters’ on-death effects.
Multiple debuffs can be on the same monster, but only the highest damage debuff will cause damage at any given time.
The debuff requires an enemy to die with poison on it near the enemy you want the debuff on. For solo enemy fights, Vaal Breach can spawn enemies to spread the debuff.
The debuff takes half of the poison damage left on the monster when it died and deals it incrementally over 1 second.
- Example - A 6 second poison does 3 seconds worth of debuff damage in 1 second. In this example the debuff does 3 times the damage (200% more damage) per second than the poison damage.
Damage Calculations
Scaling
Pestilent Strikes debuff can scale poison damage in unique ways that would not be beneficial to most other poison attacks. Some examples:
Because all sources of poisons transfer on the debuff, spells, minions and even other players with poison, can help scale the damage.
Poison duration will increase the damage per second of the debuff. The assassin ascendancy passive Noxious Strike with many poisons landed per second is the largest source of poison duration.
Version history
Version | Changes |
---|---|
3.16.0 |
|
3.13.0 |
|
3.12.0 |
|
3.9.0 |
|
3.8.0 |
|
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.