Pestilent Strike
Level: 1–20
Effectiveness of Added Damage: 125–160%
Requires Level 28
Attacks with your weapon, inflicting a debuff on enemies hit by the strike. If a debuffed enemy dies while poisoned, Pestilent Strike inflicts a secondary chaos damage over time debuff on enemies around them, based on the poisons on the slain enemy. This damage is not affected by your damage modifiers. Requires a Claw or Dagger.
Base duration is 1 seconds
Base secondary duration is 1 seconds
(20–113) to (30–169) Added Chaos Damage
60% of Physical Damage Converted to Chaos Damage
60% chance to Poison on Hit
30% more Poison Duration
Secondary Debuff deals 50% of the total remaining Expected Poison Damage of all Poisons on the dying Enemy per second as Chaos Damage

Additional Effects From Quality:
+(0–10)% to Damage over Time Multiplier for Poison
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Unusual Gems /4
TypeStatsWeight
Superior +(0–10)% to Damage over Time Multiplier for Poison50
Anomalous (0–20)% increased Area of Effect100
Divergent (0–20)% increased Skill Effect Duration100
Phantasmal (0–20)% of Physical Damage Converted to Chaos Damage100
Quest /2
Level Effect /40
Implicit
Cost: 6
Secondary Debuff deals 50% of the total remaining Expected Poison Damage of all Poisons on the dying Enemy per second as Chaos Damage
Base secondary duration is 1 seconds
60% chance to Poison on Hit
60% of Physical Damage Converted to Chaos Damage
30% more Poison Duration
Base duration is 1 seconds
(The Expected Damage of Poison is its Damage per second multiplied by its Duration)
(Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)
LevelRequires LevelDexterityIntelligenceBase Damage20 to 30 Added Chaos DamageExperience
1284229125%20, 30199,345
2314632126.8%23, 35285,815
3345035128.7%27, 40401,344
4375437130.5%31, 46554,379
5405840132.4%35, 53477,437
6426042134.2%38, 58583,786
7446344136%42, 63710,359
8466646137.9%45, 681,355,511
9486848139.7%49, 741,138,877
10507149141.6%53, 801,368,233
11527451143.4%58, 861,638,338
12547653145.2%62, 931,956,648
13567955147.1%67, 1013,655,184
14588257148.9%73, 1093,017,327
15608459150.8%78, 1177,759,995
16628760152.6%84, 12615,138,193
17649062154.4%91, 13626,083,825
18669264156.3%98, 14662,620,247
19689566158.1%105, 157211,708,088
20709868160%113, 169
2172161.8%121, 181
2274163.7%130, 195
2376165.5%139, 209
2478167.3%149, 224
2580169.2%160, 239
2682171%171, 256
2784172.9%183, 274
2886174.7%196, 293
2988176.5%209, 314
3090178.4%223, 335
3191178.4%231, 346
3292180.2%239, 358
3393182.1%247, 370
3494183.9%255, 382
3595185.7%263, 395
3696187.6%272, 408
3797189.4%281, 421
3898191.3%290, 435
3999193.1%300, 449
40100194.9%309, 464

Pestilent Strike

CostiLvl 1: Normal: 1xCurrencyUpgradeRandomlyOrb of Chance
AcronymHit, Duration, Poison
DropLevel 28
BaseType Pestilent Strike
Class Active Skill Gems
WeaponClaws, Daggers, Rune Daggers
TargetTypesGround, Enemy
TypeAttack, Melee, MeleeSingleTarget, Multistrikeable, Area, Duration, Chaos
BuffIconMambaStrike
MetadataMetadata/Items/Gems/SkillGemPestilentStrike
Referencepoe.ninja
Pestilent Strike
If you die under the effect of this buff, surrounding targets will take chaos damage over time based on the Poisons on you.

mamba_strike_initial_debuff

IsBuffDefinition1
BuffMergeModesID2
IsCharged0
IsInvisible0
IsRemovable0
IsSkillBuff0
BuffGroupsID-1
Labyrinth Enchantment helmet /6 ⍟
LevelNameModWeight
The Merciless LabyrinthEnchantment Pestilent Strike Damage 1Pestilent Strike deals 25% increased Damage100
The Eternal LabyrinthEnchantment Pestilent Strike Damage 2Pestilent Strike deals 40% increased Damage100
The Merciless LabyrinthEnchantment Pestilent Strike Duration 1Pestilent Strike has 25% increased Duration100
The Eternal LabyrinthEnchantment Pestilent Strike Duration 2Pestilent Strike has 40% increased Duration100
The Merciless LabyrinthEnchantment Pestilent Strike Area Of Effect 1Pestilent Strike has 16% increased Area of Effect100
The Eternal LabyrinthEnchantment Pestilent Strike Area Of Effect 2Pestilent Strike has 24% increased Area of Effect100
Supported By /103 ⍟
IconName
AddedFireDamageAdded Fire Damage Support
Supports any skill that hits enemies.
FasterAttacksFaster Attacks Support
Supports attack skills.
AddedColdDamageAdded Cold Damage Support
Supports any skill that hits enemies.
IncreasedAccuracyAdditional Accuracy Support
Supports attack skills.
IncreasedAOEIncreased Area of Effect Support
Supports any skill with an area of effect.
AddedLightningDamageAdded Lightning Damage Support
Supports any skill that hits enemies.
IncreasedCriticalStrikesIncreased Critical Strikes Support
Supports any skill that hits enemies.
IncreasedCriticalDamageIncreased Critical Damage Support
Supports any skill that hits enemies.
KnockbackKnockback Support
Supports any skill that hits enemies.
LifeLeechLife Leech Support
Supports any skill that hits enemies, causing those hits to leech life based on damage dealt.
ManaLeechMana Leech Support
Supports attack skills that hit enemies, causing those hits to leech mana based on damage dealt.
AddedChaosDamageAdded Chaos Damage Support
Supports any skill that hits enemies.
StunStun Support
Supports any skill that hits enemies, making it easier to stun enemies with those skills.
IncreasedPhysicalDamageMelee Physical Damage Support
Supports melee attack skills.
IncreasedQualityItem Rarity Support
Supports any skill that can kill enemies.
ConcentratedAOEConcentrated Effect Support
Supports any skill with an area of effect, regardless of whether that skill deals damage.
IncreasedDurationIncreased Duration Support
Supports any skill with a duration.
ColdtoFireCold to Fire Support
Supports any skill that hits enemies.
ChancetoIgniteCombustion Support
Supports any skill that hits enemies.
WeaponElementalDamageElemental Damage with Attacks Support
Supports attack skills.
BloodlustBloodlust Support
Supports melee attack skills, causing them to deal more damage against bleeding enemies, but preventing those skills from inflicting bleeding on enemies in any way.
LifeonHitLife Gain on Hit Support
Supports attack skills.
ElementalProliferationElemental Proliferation Support
Supports any skill that hits enemies, or could otherwise apply elemental ailments.
CullingStrikeCulling Strike Support
Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.
MeleeDamageonFullLifeDamage on Full Life Support
Supports attack skills, providing a bonus to all damage dealt by those skills while your life is full.
ChancetoFleeChance to Flee Support
Supports any skill that hits enemies.
BlindBlind Support
Supports any skill that hits enemies.
FirePenetrationFire Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
ColdPenetrationCold Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
LightningPenetrationLightning Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
ElementalPenetrationElemental Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances.
multipleattacksMultistrike Support
Supports melee attack skills, making them repeat twice when used, targeting a random enemy each time. Cannot support Vaal skills, channelling skills or triggered skills.
SplashMelee Splash Support
Supports melee strike skills, causing their melee strike to deal splash damage around each target hit.
PowerChargesPower Charge On Critical Support
Supports any skill that hits enemies.
IncreasedBurnDurationBurning Damage Support
Supports any skill that hits enemies, or can deal burning damage directly.
CurseOnHitHextouch Support
Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
CastOnCritCast On Critical Strike Support
Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
CastOnMeleeKillCast on Melee Kill Support
Must support both a melee attack skill and a spell skill to work. The attack skill will trigger a spell when it kills an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
EnduranceChargeStunEndurance Charge on Melee Stun Support
Supports melee attack skills.
ReduceDurationLess Duration Support
Supports any skill that has a duration.
BreakBlockBlock Chance Reduction Support
Supports any skill that hits enemies.
PhysicalToLightningPhysical to Lightning Support
Supports any skill that hits enemies.
FortifyGemFortify Support
Supports melee attack skills that are not triggered.
FrenzyChargeOnShatterIce Bite Support
Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
DamageAgainstChilledHypothermia Support
Supports any skill that deals damage.
OnslaughtOnSlayingShockedInnervate Support
Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
PoisonCritical Strike Affliction Support
Supports any skill that hits enemies.
VoidManipulationVoid Manipulation Support
Supports any skill that deals damage.
ControlledDestructionGemControlled Destruction Support
Supports attack skills, or spell skills that deal damage.
SupportRapidDecayGemSwift Affliction Support
Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
ElementalFocusElemental Focus Support
Supports any skill that hits or burns enemies, or inflicts elemental ailments.
IgniteProliferationIgnite Proliferation Support
Supports any skill that hits enemies.
ChanceToBleedChance to Bleed Support
Supports attack skills. Cannot support skills that create minions.
LesserPoisonChance to Poison Support
Supports any skill that hits enemies.
DeadlyAilmentsDeadly Ailments Support
Supports any skill that hits enemies.
DecayDecay Support
Supports any skill that hits enemies.
EfficacyEfficacy Support
Supports any skill that deals damage or has a duration.
VileToxinsVile Toxins Support
Supports any skill that hits enemies.
MaimMaim Support
Supports attack skills, or other skills that can maim enemies.
ImmolateImmolate Support
Supports any skill that hits enemies.
UnboundAilmentsUnbound Ailments Support
Supports any skill that hits enemies or inflicts ailments
BrutalityBrutality Support
Supports any skill that deals damage.
RuthlessRuthless Support
Supports melee strike or slam skills. Every third time you use a supported attack, that use of the skill will be more powerful.
OnslaughtOnslaught Support
Supports any skill that hits enemies.
MirageStrikeAncestral Call Support
Supports melee strike skills, causing them to also strike at extra targets simultaneously. The extra targets must be a minimum distance from the user. If supporting a minion attack skill, the minion's skills will not also strike extra targets. Cannot support triggered skills.
SummonPhantasmSummon Phantasm Support
Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
WitherGemSupportWithering Touch Support
Supports attack skills.
BoneChillSupportBonechill Support
Supports any skill that can chill enemies or create chilling areas.
EnergyShieldLeechsupportEnergy Leech Support
Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.
CloseCombatClose Combat Support
Supports melee attack skills. Cannot support skills which create minions.
ShockwaveShockwave Support
Supports melee attack skills. Cannot support triggered attacks, attacks used by things other than you, or skills which create minions.
impaleImpale Support
Supports attack skills.
PulverizePulverise Support
Supports melee attack skills.
RageSupportRage Support
Supports melee attack skills. Minions cannot gain rage.
NightbladeNightblade Support
Supports attack skills. Cannot support skills which create minions.
AddedFireDamagePlusAwakened Added Fire Damage Support
Supports any skill that hits enemies.
MirageStrikePlusAwakened Ancestral Call Support
Supports melee strike skills, causing them to also strike at extra targets simultaneously. The extra targets must be a minimum distance from the user. If supporting a minion attack skill, the minion's skills will not also strike extra targets. Cannot support triggered skills.
BrutalityPlusAwakened Brutality Support
Supports any skill that deals damage.
IncreasedBurnDurationPlusAwakened Burning Damage Support
Supports any skill that hits enemies, or can deal burning damage directly.
WeaponElementalDamagePlusAwakened Elemental Damage with Attacks Support
Supports attack skills.
FirePenetrationPlusAwakened Fire Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
IncreasedPhyscialDamagePlusAwakened Melee Physical Damage Support
Supports melee attack skills.
SplashPlusAwakened Melee Splash Support
Supports melee strike skills, causing their melee strike to deal splash damage around each target hit.
MultipleAttacksPlusAwakened Multistrike Support
Supports melee attack skills, making them repeat three times when used, targeting a random enemy each time. Cannot support Vaal skills, channelling skills or triggered skills.
AddedColdDamagePlusAwakened Added Cold Damage Support
Supports any skill that hits enemies.
CastOnCritPlusAwakened Cast On Critical Strike Support
Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
ColdPenetrationPlusAwakened Cold Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
DeadlyAilmentsPlusAwakened Deadly Ailments Support
Supports any skill that hits enemies.
SupportRapidDecayPlusAwakened Swift Affliction Support
Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
VoidManipulationPlusAwakened Void Manipulation Support
Supports any skill that deals damage.
AddedChaosDamagePlusAwakened Added Chaos Damage Support
Supports any skill that hits enemies.
AddedLightningDamagePlusAwakened Added Lightning Damage Support
Supports any skill that hits enemies.
ControlledDestructionPlusAwakened Controlled Destruction Support
Supports attack skills, or spell skills that deal damage.
CurseOnHitPlusAwakened Hextouch Support
Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
ElementalFocusPlusAwakened Elemental Focus Support
Supports any skill that hits or burns enemies, or inflicts elemental ailments.
IncreasedAOEPlusAwakened Increased Area of Effect Support
Supports any skill with an area of effect.
LightningPenetrationPlusAwakened Lightning Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
UnboundAilmentPlusAwakened Unbound Ailments Support
Supports any skill that hits enemies or inflicts ailments
TrinitySupportGemTrinity Support
Supports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
BloodPriceSupportGemBloodthirst Support
Supports attack skills. Cannot support triggered skills, skills which create minions, or skills used by totems, traps or mines.
FragilityCruelty Support
Supports any skill that hits enemies. Minions cannot gain Cruelty.
ExecutionerSupportGemBehead Support
Supports strike skills.
PureShockSupportGemOvercharge Support
Supports any skill that hits enemies.

Community Wiki

Edit

Pestilent Strike


**Pestilent Strike** is a melee strike skill that deals chaos damage and applies poison. If the poisoned enemy dies while poisoned it will inflict other nearby enemies with another chaos damage over time debuff.

Skill functions and interactions

The base debuff radius is 27.

Enemies killed while under the effect of Pestilent Strike’s signature debuff will leave no corpse. This can be useful for bypassing some monsters’ on-death effects.

Multiple debuffs can be on the same monster, but only the highest damage debuff will cause damage at any given time.

The debuff requires an enemy to die with poison on it near the enemy you want the debuff on. For solo enemy fights, Vaal Breach can spawn enemies to spread the debuff.

The debuff takes half of the poison damage left on the monster when it died and deals it incrementally over 1 second.

  • Example - A 6 second poison does 3 seconds worth of debuff damage in 1 second. In this example the debuff does 3 times the damage (200% more damage) per second than the poison damage.

Damage Calculations

Scaling

Pestilent Strikes debuff can scale poison damage in unique ways that would not be beneficial to most other poison attacks. Some examples:

  • Because all sources of poisons transfer on the debuff, spells, minions and even other players with poison, can help scale the damage.

  • Poison duration will increase the damage per second of the debuff. The assassin ascendancy passive Noxious Strike with many poisons landed per second is the largest source of poison duration.

Version history

VersionChanges
3.16.0
  • The following Strike|Skills no longer have “+0-2 to Melee Strike Range”: Dominating Blow, Double Strike, Vaal Double Strike, Dual Strike, Elemental Hit, Frenzy, Infernal Blow, Pestilent Strike, Puncture, Riposte, Static Strike, Smite, Viper Strike, and Wild Strike.
  • 3.13.0
  • Now converts 60% of physical damage to chaos damage (from 50%).
  • 3.12.0
  • Now has alternative gem quality.
  • 3.9.0
  • Now gains additional Melee range as the gem levels, up to +2 at gem level 20.
  • 3.8.0
  • Pestilent Strike has been added to the game.

  • Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.