Smite
Level: 1–20
Attack Speed: 85% of base
Attack Damage: 196–273% of base
Effectiveness of Added Damage: 196–273%
AoE Radius: 15
Requires Level 1
Performs a melee attack, and causes lightning to strike a targeted location or nearby enemy, dealing damage in an area. Each target can only be hit once by this skill. Hitting an enemy grants an aura, giving you and your allies additional lightning damage for a duration. Requires a Sword, Axe, Mace, Sceptre, Staff or Unarmed.
50% of Physical Damage Converted to Lightning Damage
Base duration is 4 seconds
+(0–6) to radius
(20–30)% less Area Damage
Lightning strikes 1 target
Aura grants (1–12) to (4–220) added Lightning Damage
Aura grants (10–19)% chance to Shock
Base duration is 4 seconds
+(0–6) to radius
(20–30)% less Area Damage
Lightning strikes 1 target
Aura grants (1–12) to (4–220) added Lightning Damage
Aura grants (10–19)% chance to Shock
Additional Effects From Quality:
(0–10)% increased Area of Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.


Unusual Gems /4
Type | Stats | Weight |
---|---|---|
Superior | (0–10)% increased Area of Effect | 50 |
Anomalous | (0–20)% increased Skill Effect Duration | 100 |
Divergent | (0–20)% increased Lightning Damage | 100 |
Phantasmal | Aura grants (0–5)% increased Attack and Cast Speed | 20 |
Quest /2
Act | Quest | NPC | Character |
---|---|---|---|
1 | Enemy at the Gate | Quest Reward | Templar |
1 | Enemy at the Gate | Nessa | Marauder · Scion · Templar |
Smite /6 ⍟
A melee attack that causes lightning to strike a targeted location or nearby enemy, dealing area of effect damage. Smite also grants an aura on hit which provides additional lightning damage to you and your allies for a short duration.Name | Show Full Descriptions |
---|---|
Ancestral Call Support | Allows Smite to target two additional nearby enemies. As Smite is an area of effect attack, this support can result in areas where damage overlaps, greatly increasing damage. |
Melee Physical Damage Support | Grants more melee physical damage for Smite. Because 50% of physical damage is converted to lightning damage, this support will also increase the lightning damage done by Smite. |
Physical to Lightning Support | Converts 50% of Smite's physical damage to lightning damage, as well as providing extra lightning damage based on your physical damage. Because 50% of physical damage is already converted to lightning from the skill gem this causes all physical damage with Smite to deal lightning damage instead. |
Elemental Damage with Attacks Support | Multiplies the elemental damage done by Smite. Converting all physical damage from Smite to elemental damage maximizes the benefit this support provides. |
Multistrike Support | Causes Smite to repeat an additional two times, as well as providing a large bonus to attack speed. |
Elemental Focus Support | Removes the ability for Smite to inflict elemental ailments, such as shock, on enemies. However, it significantly boosts the amount of elemental damage Smite does. Converting all physical damage from Smite to elemental damage maximizes the benefit this support provides. |
Level Effect /40
Implicit |
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Cost: 6 50% of Physical Damage Converted to Lightning Damage Base duration is 4 seconds Lightning strikes 1 target (Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds) |
Level | Requires Level | Strength | Intelligence | Base Damage | Aura grants 1 to 4 added Lightning Damage | Aura grants 10% chance to Shock | # to radius | 30% less Area Damage | Experience |
---|---|---|---|---|---|---|---|---|---|
1 | 1 | 6 | 4 | 196% | 1, 4 | 10 | 0 | 30 | 70 |
2 | 2 | 7 | 5 | 200.1% | 1, 5 | 10 | 0 | 29 | 308 |
3 | 4 | 10 | 7 | 204.1% | 1, 6 | 11 | 1 | 29 | 1,554 |
4 | 7 | 14 | 10 | 208.2% | 1, 8 | 11 | 1 | 28 | 6,667 |
5 | 11 | 19 | 13 | 212.2% | 1, 11 | 12 | 1 | 28 | 26,047 |
6 | 16 | 26 | 18 | 216.3% | 1, 16 | 12 | 2 | 27 | 49,725 |
7 | 20 | 31 | 22 | 220.3% | 1, 21 | 13 | 2 | 27 | 95,714 |
8 | 24 | 37 | 25 | 224.4% | 1, 26 | 13 | 2 | 26 | 169,595 |
9 | 28 | 42 | 29 | 228.4% | 2, 33 | 14 | 3 | 26 | 283,759 |
10 | 32 | 47 | 33 | 232.5% | 2, 40 | 14 | 3 | 25 | 453,996 |
11 | 36 | 53 | 36 | 236.5% | 3, 49 | 15 | 3 | 25 | 703,128 |
12 | 40 | 58 | 40 | 240.6% | 3, 60 | 15 | 4 | 24 | 1,061,223 |
13 | 44 | 63 | 44 | 244.6% | 4, 72 | 16 | 4 | 24 | 2,065,870 |
14 | 48 | 68 | 48 | 248.7% | 5, 87 | 16 | 4 | 23 | 2,507,110 |
15 | 52 | 74 | 51 | 252.7% | 5, 104 | 17 | 5 | 23 | 5,798,936 |
16 | 56 | 79 | 55 | 256.8% | 6, 123 | 17 | 5 | 22 | 15,083,919 |
17 | 60 | 84 | 59 | 260.8% | 8, 146 | 18 | 5 | 22 | 27,792,735 |
18 | 64 | 90 | 62 | 264.9% | 9, 173 | 18 | 6 | 21 | 43,869,739 |
19 | 67 | 94 | 65 | 268.9% | 10, 195 | 19 | 6 | 21 | 242,081,556 |
20 | 70 | 98 | 68 | 273% | 12, 220 | 19 | 6 | 20 | |
21 | 72 | 277.1% | 13, 239 | 20 | 7 | 20 | |||
22 | 74 | 281.1% | 14, 258 | 20 | 7 | 19 | |||
23 | 76 | 285.2% | 15, 280 | 21 | 7 | 19 | |||
24 | 78 | 289.2% | 16, 302 | 21 | 8 | 18 | |||
25 | 80 | 293.3% | 17, 327 | 22 | 8 | 18 | |||
26 | 82 | 297.3% | 19, 353 | 22 | 8 | 17 | |||
27 | 84 | 301.4% | 20, 381 | 23 | 8 | 17 | |||
28 | 86 | 305.4% | 22, 411 | 23 | 9 | 16 | |||
29 | 88 | 309.5% | 23, 444 | 24 | 9 | 16 | |||
30 | 90 | 313.5% | 25, 479 | 24 | 9 | 15 | |||
31 | 91 | 315.6% | 26, 497 | 24 | 10 | 15 | |||
32 | 92 | 317.6% | 27, 516 | 25 | 10 | 15 | |||
33 | 93 | 319.6% | 28, 536 | 25 | 10 | 15 | |||
34 | 94 | 321.6% | 29, 556 | 25 | 10 | 14 | |||
35 | 95 | 323.7% | 30, 577 | 25 | 10 | 14 | |||
36 | 96 | 325.7% | 32, 599 | 26 | 10 | 14 | |||
37 | 97 | 327.7% | 33, 621 | 26 | 11 | 14 | |||
38 | 98 | 329.7% | 34, 645 | 26 | 11 | 13 | |||
39 | 99 | 331.8% | 35, 669 | 26 | 11 | 13 | |||
40 | 100 | 333.8% | 37, 694 | 27 | 11 | 13 |
Smite
Cost | iLvl 1: Normal: 1x![]() |
---|---|
Acronym | Aura, Shock |
BaseType | Smite |
Class | Active Skill Gems |
Vaal | Vaal Smite |
Weapon | One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Sceptres, , Warstaves |
TargetTypes | Ground, Enemy |
Type | Melee, Attack, Area, Duration, Multistrikeable, Damage, MeleeSingleTarget, Aura, Buff, Lightning |
Metadata | Metadata/Items/Gems/SkillGemSmite |
Reference | ![]() |
Microtransactions /1 ⍟
Icon | Name |
---|---|
![]() | Valkyrie Smite Effect Your Smite becomes a Valkyrie Effect. |
Labyrinth Enchantment helmet /6 ⍟
Level | Name | Mod | Weight |
---|---|---|---|
The Merciless Labyrinth | Enchantment Smite Damage 1 | Smite deals 25% increased Damage | 100 |
The Eternal Labyrinth | Enchantment Smite Damage 2 | Smite deals 40% increased Damage | 100 |
The Merciless Labyrinth | Enchantment Smite Additional Target Chance 1 | Smite has a 10% chance for lightning to strike another target | 100 |
The Eternal Labyrinth | Enchantment Smite Additional Target Chance 2 | Smite has a 15% chance for lightning to strike another target | 100 |
The Merciless Labyrinth | Enchantment Smite Aura Effect 1 | Smite has 20% increased Aura Effect | 100 |
The Eternal Labyrinth | Enchantment Smite Aura Effect 2 | Smite has 30% increased Aura Effect | 100 |
Supported By /106 ⍟
Icon | Name |
---|---|
![]() | Added Fire Damage Support Supports any skill that hits enemies. |
![]() | Faster Attacks Support Supports attack skills. |
![]() | Added Cold Damage Support Supports any skill that hits enemies. |
![]() | Additional Accuracy Support Supports attack skills. |
![]() | Increased Area of Effect Support Supports any skill with an area of effect. |
![]() | Added Lightning Damage Support Supports any skill that hits enemies. |
![]() | Increased Critical Strikes Support Supports any skill that hits enemies. |
![]() | Increased Critical Damage Support Supports any skill that hits enemies. |
![]() | Knockback Support Supports any skill that hits enemies. |
![]() | Life Leech Support Supports any skill that hits enemies, causing those hits to leech life based on damage dealt. |
![]() | Mana Leech Support Supports attack skills that hit enemies, causing those hits to leech mana based on damage dealt. |
![]() | Added Chaos Damage Support Supports any skill that hits enemies. |
![]() | Stun Support Supports any skill that hits enemies, making it easier to stun enemies with those skills. |
![]() | Melee Physical Damage Support Supports melee attack skills. |
![]() | Item Rarity Support Supports any skill that can kill enemies. |
![]() | Concentrated Effect Support Supports any skill with an area of effect, regardless of whether that skill deals damage. |
![]() | Increased Duration Support Supports any skill with a duration. |
![]() | Cold to Fire Support Supports any skill that hits enemies. |
![]() | Combustion Support Supports any skill that hits enemies. |
![]() | Elemental Damage with Attacks Support Supports attack skills. |
![]() | Bloodlust Support Supports melee attack skills, causing them to deal more damage against bleeding enemies, but preventing those skills from inflicting bleeding on enemies in any way. |
![]() | Life Gain on Hit Support Supports attack skills. |
![]() | Elemental Proliferation Support Supports any skill that hits enemies, or could otherwise apply elemental ailments. |
![]() | Culling Strike Support Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed. |
![]() | Iron Will Support Supports spell skills, making the increase to physical melee damage from strength also increase their spell damage. |
![]() | Damage on Full Life Support Supports attack skills, providing a bonus to all damage dealt by those skills while your life is full. |
![]() | Chance to Flee Support Supports any skill that hits enemies. |
![]() | Blind Support Supports any skill that hits enemies. |
![]() | Fire Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy fire resistance. |
![]() | Cold Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy cold resistance. |
![]() | Lightning Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance. |
![]() | Elemental Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances. |
![]() | Multistrike Support Supports melee attack skills, making them repeat twice when used, targeting a random enemy each time. Cannot support Vaal skills, channelling skills or triggered skills. |
![]() | Melee Splash Support Supports melee strike skills, causing their melee strike to deal splash damage around each target hit. |
![]() | Power Charge On Critical Support Supports any skill that hits enemies. |
![]() | Burning Damage Support Supports any skill that hits enemies, or can deal burning damage directly. |
![]() | Hextouch Support Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way. |
![]() | Cast On Critical Strike Support Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered. |
![]() | Cast on Melee Kill Support Must support both a melee attack skill and a spell skill to work. The attack skill will trigger a spell when it kills an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered. |
![]() | Endurance Charge on Melee Stun Support Supports melee attack skills. |
![]() | Less Duration Support Supports any skill that has a duration. |
![]() | Block Chance Reduction Support Supports any skill that hits enemies. |
![]() | Generosity Support Supports aura skills that affect you and allies, increasing the aura's effect on allies, but preventing it from affecting you at all. Cannot support curse auras, or other auras that only affect enemies. Cannot support skills used by totems. |
![]() | Physical to Lightning Support Supports any skill that hits enemies. |
![]() | Fortify Support Supports melee attack skills that are not triggered. |
![]() | Ice Bite Support Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines. |
![]() | Hypothermia Support Supports any skill that deals damage. |
![]() | Innervate Support Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines. |
![]() | Critical Strike Affliction Support Supports any skill that hits enemies. |
![]() | Void Manipulation Support Supports any skill that deals damage. |
![]() | Controlled Destruction Support Supports attack skills, or spell skills that deal damage. |
![]() | Swift Affliction Support Supports any skill that has a duration, or can hit enemies to inflict ailments on them. |
![]() | Elemental Focus Support Supports any skill that hits or burns enemies, or inflicts elemental ailments. |
![]() | Ignite Proliferation Support Supports any skill that hits enemies. |
![]() | Chance to Bleed Support Supports attack skills. Cannot support skills that create minions. |
![]() | Chance to Poison Support Supports any skill that hits enemies. |
![]() | Deadly Ailments Support Supports any skill that hits enemies. |
![]() | Decay Support Supports any skill that hits enemies. |
![]() | Efficacy Support Supports any skill that deals damage or has a duration. |
![]() | Vile Toxins Support Supports any skill that hits enemies. |
![]() | Maim Support Supports attack skills, or other skills that can maim enemies. |
![]() | Immolate Support Supports any skill that hits enemies. |
![]() | Unbound Ailments Support Supports any skill that hits enemies or inflicts ailments |
![]() | Brutality Support Supports any skill that deals damage. |
![]() | Ruthless Support Supports melee strike or slam skills. Every third time you use a supported attack, that use of the skill will be more powerful. |
![]() | Onslaught Support Supports any skill that hits enemies. |
![]() | Ancestral Call Support Supports melee strike skills, causing them to also strike at extra targets simultaneously. The extra targets must be a minimum distance from the user. If supporting a minion attack skill, the minion's skills will not also strike extra targets. Cannot support triggered skills. |
![]() | Summon Phantasm Support Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage. |
![]() | Withering Touch Support Supports attack skills. |
![]() | Bonechill Support Supports any skill that can chill enemies or create chilling areas. |
![]() | Energy Leech Support Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt. |
![]() | Close Combat Support Supports melee attack skills. Cannot support skills which create minions. |
![]() | Shockwave Support Supports melee attack skills. Cannot support triggered attacks, attacks used by things other than you, or skills which create minions. |
![]() | Impale Support Supports attack skills. |
![]() | Pulverise Support Supports melee attack skills. |
![]() | Rage Support Supports melee attack skills. Minions cannot gain rage. |
![]() | Nightblade Support Supports attack skills. Cannot support skills which create minions. |
![]() | Awakened Added Fire Damage Support Supports any skill that hits enemies. |
![]() | Awakened Ancestral Call Support Supports melee strike skills, causing them to also strike at extra targets simultaneously. The extra targets must be a minimum distance from the user. If supporting a minion attack skill, the minion's skills will not also strike extra targets. Cannot support triggered skills. |
![]() | Awakened Brutality Support Supports any skill that deals damage. |
![]() | Awakened Burning Damage Support Supports any skill that hits enemies, or can deal burning damage directly. |
![]() | Awakened Elemental Damage with Attacks Support Supports attack skills. |
![]() | Awakened Fire Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy fire resistance. |
![]() | Awakened Generosity Support Supports aura skills that affect you and allies, increasing the aura's effect on allies, but preventing it from affecting you at all. Cannot support curse auras, or other auras that only affect enemies. Cannot support skills used by totems. |
![]() | Awakened Melee Physical Damage Support Supports melee attack skills. |
![]() | Awakened Melee Splash Support Supports melee strike skills, causing their melee strike to deal splash damage around each target hit. |
![]() | Awakened Multistrike Support Supports melee attack skills, making them repeat three times when used, targeting a random enemy each time. Cannot support Vaal skills, channelling skills or triggered skills. |
![]() | Awakened Added Cold Damage Support Supports any skill that hits enemies. |
![]() | Awakened Cast On Critical Strike Support Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered. |
![]() | Awakened Cold Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy cold resistance. |
![]() | Awakened Deadly Ailments Support Supports any skill that hits enemies. |
![]() | Awakened Swift Affliction Support Supports any skill that has a duration, or can hit enemies to inflict ailments on them. |
![]() | Awakened Void Manipulation Support Supports any skill that deals damage. |
![]() | Awakened Added Chaos Damage Support Supports any skill that hits enemies. |
![]() | Awakened Added Lightning Damage Support Supports any skill that hits enemies. |
![]() | Awakened Controlled Destruction Support Supports attack skills, or spell skills that deal damage. |
![]() | Awakened Hextouch Support Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way. |
![]() | Awakened Elemental Focus Support Supports any skill that hits or burns enemies, or inflicts elemental ailments. |
![]() | Awakened Increased Area of Effect Support Supports any skill with an area of effect. |
![]() | Awakened Lightning Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance. |
![]() | Awakened Unbound Ailments Support Supports any skill that hits enemies or inflicts ailments |
![]() | Trinity Support Supports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions. |
![]() | Bloodthirst Support Supports attack skills. Cannot support triggered skills, skills which create minions, or skills used by totems, traps or mines. |
![]() | Cruelty Support Supports any skill that hits enemies. Minions cannot gain Cruelty. |
![]() | Behead Support Supports strike skills. |
![]() | Overcharge Support Supports any skill that hits enemies. |
Smite Unique /1 ⍟
Icon | Name |
---|---|
![]() | Sign of the Sin Eater Tyrant's Sekhem 26% increased Elemental DamageGrants Level 30 Smite Skill +(10–30) to Strength and Intelligence Enemies inflict Elemental Ailments on you instead of nearby Allies redirect elemental ailments to aura owner [1] (Elemental Ailments are Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped) |
Community Wiki
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Smite
Smite is a melee Attack skill where the user strikes an enemy or location. Every hit creates a circle as secondary effect that damages all enemies inside its area with damage (not only lightning damage but all sorts of damage) and grants a temporary aura that grants added lightning damage and shock chance.
Skill functions and interactions
- The lightning damage area of effect caused by this skill does not count as a melee hit for purposes of effects like Fortify.
- Ancestral Call Support causes this skill to create multiple AoEs if there are multiple enemies in range.
- Hits while using Ancestral Call Support or any other form of Strike Skills target an additional nearby Enemy allow for both the melee hit portion of the skill to hit as well as the area damage to hit, area damage dealing 30-20% less damage effectively dealing 170%-180% damage if positioned correctly.
Version history
Version | Changes |
---|---|
3.20.0 |
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3.16.0 |
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3.15.0 |
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3.7.0 |
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3.4.0 |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.