Physical
Fire
Cold
Lightning
Chaos
Life
Mana
Attack
Caster
Element
Defence
Critical
Speed
Attribute
Resistance
Gem
Minion
Tier Rating
Prefix Modifiers
Suffix Modifiers
Formula
Vaal Orb Corrupted Implicit /15
111000#% chance to gain an Endurance Charge when you Stun an Enemy
111000critical#% chance to gain a Power Charge on Critical Strike
111000#% increased Area of Effect
3842250damage elemental cold attackAdds # to # Cold Damage
3842250damage elemental fire attackAdds # to # Fire Damage
3842250damage elemental lightning attackAdds # to # Lightning Damage
1701000attack speed#% increased Attack Speed
111000caster speed#% increased Cast Speed
111000attack critical#% increased Critical Strike Chance
1275084Total
Staves Unique /17
+20% Chance to Block Spell Damage while wielding a Staff
Socketed Gems are Supported by Level 8 Trap
(40–50)% increased Global Damage
(10–20)% increased maximum Life
(10–20)% increased maximum Mana
+20% Chance to Block Spell Damage while wielding a Staff
+12% Chance to Block Attack Damage while wielding a Staff
100% increased Physical Damage
(5–10)% increased Attack Speed
Reflects (22–44) Physical Damage to Attackers on Block
Curse Enemies with Vulnerability on Block
(Warstaves are considered Staves)
(Vulnerability is a Hex which increases Physical Damage taken by 15% and causes Hits to have +25% chance to inflict Bleeding on the target. It lasts 8 seconds)
+20% Chance to Block Spell Damage while wielding a Staff
+12% Chance to Block Attack Damage while wielding a Staff
100% increased Fire Damage
(5–10)% increased Attack Speed
Curse Enemies with Flammability on Block
Reflects (22–44) Fire Damage to Attackers on Block
(Warstaves are considered Staves)
(Flammability is a Hex which inflicts -17% to Fire Resistance and causes Hits to have +25% chance to Ignite the target. It lasts 8 seconds)
+20% Chance to Block Spell Damage while wielding a Staff
Socketed Gems are Supported by Level 1 Multiple Totems
(40–50)% increased Global Damage
(10–20)% increased maximum Life
(10–20)% increased maximum Mana
+20% Chance to Block Spell Damage while wielding a Staff
(80–100)% increased Physical Damage
Adds (25–35) to (45–60) Cold Damage
Adds (1–10) to (70–90) Lightning Damage
(20–35)% increased Critical Strike Chance
100% chance to Avoid being Shocked while Chilled
50% chance to Shock Chilled Enemies
(Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)
+22% Chance to Block Spell Damage while wielding a Staff
(60–70)% reduced Elemental Resistances
Deal Triple Damage with Elemental Skills
+22% Chance to Block Spell Damage while wielding a Staff
+(12–16)% Chance to Block Attack Damage while wielding a Staff
100% increased Fire Damage
Adds (315–360) to (450–540) Fire Damage
Damage Penetrates 15% of Fire Resistance if you have Blocked Recently
Immune to Freeze and Chill while Ignited
Battlemage
(Warstaves are considered Staves)
(Gain Added Spell Damage equal to the Damage of your Main Hand Weapon)
+22% Chance to Block Spell Damage while wielding a Staff
Grants Level 20 Brandsurge Skill
Brand Skills have (50–100)% increased Duration
+25% Chance to Block Spell Damage while wielding a Staff
+2 to Level of Socketed Minion Gems
Minions deal (60–80)% increased Damage
+1% Chance to Block Attack Damage per Summoned Skeleton
2% increased Attack and Cast Speed per Summoned Raging Spirit
Regenerate 0.6% of Life per second for each Raised Zombie
30% increased Mana Regeneration Rate per Raised Spectre
+25% Chance to Block Spell Damage while wielding a Staff
Socketed Gems are Supported by Level 1 Lifetap
(20–30)% increased Cast Speed
Lose 500 Life per second
Spells deal added Chaos Damage equal to (15–20)% of your maximum Life
+25% Chance to Block Spell Damage while wielding a Staff
+(40–60)% to Fire Damage over Time Multiplier
(70–90)% increased Fire Damage
10% increased Cast Speed
+2 to Level of all Fire Spell Skill Gems
+25% Chance to Block Spell Damage while wielding a Staff
40% increased Strength Requirement
+(80–120) to Intelligence
(30–50)% increased Lightning Damage
+2 to Level of all Lightning Spell Skill Gems
Damage Penetrates 20% Lightning Resistance
100% increased Duration of Lightning Ailments
(Lightning Ailments are Shocked and Sapped)
+25% Chance to Block Spell Damage while wielding a Staff
40% increased Strength Requirement
+(80–120) to Intelligence
(30–50)% increased Lightning Damage
+2 to Level of all Lightning Spell Skill Gems
15% chance to Shock
Damage Penetrates 20% Lightning Resistance
(Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)
+25% Chance to Block Spell Damage while wielding a Staff
40% increased Strength Requirement
+(80–120) to Intelligence
(30–50)% increased Lightning Damage
+2 to Level of all Lightning Spell Skill Gems
+5% to maximum Lightning Resistance
Damage Penetrates 20% Lightning Resistance
(Maximum Resistances cannot be raised above 90%)
+25% Chance to Block Spell Damage while wielding a Staff
40% increased Strength Requirement
+(80–120) to Intelligence
(30–50)% increased Lightning Damage
Adds (5–15) to (100–140) Lightning Damage to Spells
+2 to Level of all Lightning Spell Skill Gems
Damage Penetrates 20% Lightning Resistance
+25% Chance to Block Spell Damage while wielding a Staff
Socketed Gems are supported by Level 1 Chance to Bleed
+5% Chance to Block Attack Damage while wielding a Staff
+(30–40)% to Damage over Time Multiplier for Bleeding from Critical Strikes
Adds (160–185) to (200–225) Physical Damage
(30–40)% increased Critical Strike Chance
(Warstaves are considered Staves)
+25% Chance to Block Spell Damage while wielding a Staff
Socketed Gems are supported by Level 1 Chance to Bleed
+5% Chance to Block Attack Damage while wielding a Staff
+(30–40)% to Damage over Time Multiplier for Bleeding from Critical Strikes
Adds (160–185) to (200–225) Physical Damage
(30–40)% increased Critical Strike Chance
(Warstaves are considered Staves)
Staves Item /16
Gnarled Branch
Physical Damage: 9-19
Critical Strike Chance: 7.5%
Attacks per Second: 1.3
Weapon Range: 1.3 metres
Requires Level 4, 12 Str, 12 Int
+20% Chance to Block Spell Damage while wielding a Staff
Primitive Staff
Physical Damage: 10-31
Critical Strike Chance: 8%
Attacks per Second: 1.3
Weapon Range: 1.3 metres
Requires Level 9, 20 Str, 20 Int
+20% Chance to Block Spell Damage while wielding a Staff
Long Staff
Physical Damage: 24-41
Critical Strike Chance: 7.5%
Attacks per Second: 1.3
Weapon Range: 1.3 metres
Requires Level 18, 35 Str, 35 Int
+20% Chance to Block Spell Damage while wielding a Staff
Royal Staff
Physical Damage: 27-81
Critical Strike Chance: 8.5%
Attacks per Second: 1.15
Weapon Range: 1.3 metres
Requires Level 28, 51 Str, 51 Int
+20% Chance to Block Spell Damage while wielding a Staff
Crescent Staff
Physical Damage: 41-85
Critical Strike Chance: 7.5%
Attacks per Second: 1.2
Weapon Range: 1.3 metres
Requires Level 36, 66 Str, 66 Int
80% increased Global Critical Strike Chance
Woodful Staff
Physical Damage: 34-102
Critical Strike Chance: 8%
Attacks per Second: 1.15
Weapon Range: 1.3 metres
Requires Level 37, 65 Str, 65 Int
+22% Chance to Block Spell Damage while wielding a Staff
Quarterstaff
Physical Damage: 51-86
Critical Strike Chance: 7.5%
Attacks per Second: 1.3
Weapon Range: 1.3 metres
Requires Level 45, 78 Str, 78 Int
+22% Chance to Block Spell Damage while wielding a Staff
Highborn Staff
Physical Damage: 48-145
Critical Strike Chance: 8.25%
Attacks per Second: 1.15
Weapon Range: 1.3 metres
Requires Level 52, 89 Str, 89 Int
+22% Chance to Block Spell Damage while wielding a Staff
Moon Staff
Physical Damage: 66-138
Critical Strike Chance: 7.5%
Attacks per Second: 1.2
Weapon Range: 1.3 metres
Requires Level 57, 101 Str, 101 Int
80% increased Global Critical Strike Chance
Primordial Staff
Physical Damage: 55-165
Critical Strike Chance: 8%
Attacks per Second: 1.15
Weapon Range: 1.3 metres
Requires Level 58, 99 Str, 99 Int
+25% Chance to Block Spell Damage while wielding a Staff
Lathi
Physical Damage: 72-120
Critical Strike Chance: 7.5%
Attacks per Second: 1.3
Weapon Range: 1.3 metres
Requires Level 62, 113 Str, 113 Int
+25% Chance to Block Spell Damage while wielding a Staff
Imperial Staff
Physical Damage: 57-171
Critical Strike Chance: 8.5%
Attacks per Second: 1.15
Weapon Range: 1.3 metres
Requires Level 66, 113 Str, 113 Int
+25% Chance to Block Spell Damage while wielding a Staff
Eclipse Staff
Physical Damage: 70-145
Critical Strike Chance: 7.5%
Attacks per Second: 1.2
Weapon Range: 1.3 metres
Requires Level 70, 117 Str, 117 Int
100% increased Global Critical Strike Chance
Transformer Staff
Physical Damage: 36-66
Critical Strike Chance: 7.5%
Attacks per Second: 1.25
Weapon Range: 1.3 metres
Requires Level 30, 54 Str, 54 Int
Spend Energy Shield before Mana for Costs of Socketed Skills
+(66–80) to maximum Energy Shield
Reciprocation Staff
Physical Damage: 55-102
Critical Strike Chance: 7.5%
Attacks per Second: 1.25
Weapon Range: 1.3 metres
Requires Level 50, 86 Str, 86 Int
Spend Energy Shield before Mana for Costs of Socketed Skills
+(100–120) to maximum Energy Shield
Battery Staff
Physical Damage: 65-120
Critical Strike Chance: 7.5%
Attacks per Second: 1.25
Weapon Range: 1.3 metres
Requires Level 70, 117 Str, 117 Int
Spend Energy Shield before Mana for Costs of Socketed Skills
+(140–165) to maximum Energy Shield
Staves Synthesis Implicit Corrupted /1
Item ClassesMods
Staves
  • (60–70)% increased Attack Damage if Corrupted
  • (60–70)% increased Spell Damage if Corrupted
  • (36–44)% increased Damage with Vaal Skills
  • Staves Synthesis Implicit
    37480resource life physical attack#% of Physical Attack Damage Leeched as Life
    +#% to Chaos Resistance
    #% increased Critical Strike Chance
    #% increased Spell Critical Strike Chance
    +#% to Global Critical Strike Multiplier
    #% reduced Enemy Stun Threshold
    #% increased Global Physical Damage
    145650resource lifeGain # Life per Enemy Killed
    Recover #% of Life on Kill
    +# to maximum Mana
    Gain # Mana per Enemy Killed
    Recover #% of Mana on Kill
    #% increased Attack Damage per # Maximum Mana
    #% increased Spell Damage per # Maximum Mana
    #% increased Freeze Duration on Enemies
    #% increased Burning Damage
    Adds # to # Fire Damage to Spells
    Adds # to # Cold Damage to Spells
    Adds # to # Lightning Damage to Spells
    #% increased Chaos Damage
    #% increased Elemental Damage
    Damage Penetrates #% Elemental Resistances
    #% increased Attack Damage
    #% increased Spell Damage
    +# to Strength
    #% increased Spell Damage per # Strength
    +# to Dexterity
    +# to Intelligence
    Adds # to # Lightning Damage to Attacks with this Weapon per # Intelligence
    #% increased Spell Damage per # Intelligence
    +# to all Attributes
    #% increased Flammability Curse Effect
    #% increased Frostbite Curse Effect
    #% increased Conductivity Curse Effect
    #% increased Damage with Vaal Skills
    Minions deal #% increased Damage
    #% chance to gain an Endurance Charge on Kill
    # to Maximum Endurance Charges
    # to Level of Socketed Gems
    +#% to Quality of Socketed Support Gems
    # to Level of Socketed Support Gems
    # to Level of Socketed Fire Gems
    # to Level of Socketed Cold Gems
    # to Level of Socketed Lightning Gems
    # to Level of Socketed Chaos Gems
    # to Level of Socketed Melee Gems
    # to Level of Socketed Strength Gems
    # to Level of Socketed Dexterity Gems
    # to Level of Socketed Intelligence Gems