Vulnerability
Level: 1–20
Cast Time: 0.50 sec
Radius: 16
Requires Level 24
Curse all targets in an area, causing them to take increased physical damage. Attacks against the cursed enemies have a chance to inflict bleeding.
Base duration is (8–11.8) seconds
+(0–10) to radius
Cursed enemies take (15–30)% increased Physical Damage
Attacks Hits against Cursed Enemies have 25% chance to inflict Bleeding

Additional Effects From Quality:
(0–10)% increased Duration of Bleeding on Cursed Enemies
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Unusual Gems /3
TypeStatsWeight
Superior (0–10)% increased Duration of Bleeding on Cursed Enemies50
Anomalous (0–10)% increased Effect of Curse100
Divergent Attack Hits have (0–10)% chance to Maim Cursed Enemies for 4 seconds100
Quest /2
ActQuestNPCCharacter
3Lost in LoveQuest RewardMarauder · Scion · Templar
3Lost in LoveClarissaDuelist · Marauder · Scion · Templar
Level Effect /40
Implicit
Attacks Hits against Cursed Enemies have 25% chance to inflict Bleeding
(Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving)
LevelRequires LevelStrengthIntelligenceCostBase duration is 8 seconds# to radiusCursed enemies take 15% increased Physical DamageExperience
1243725168015841
2274128178.21163,099
3304531188.41177,433
4334934198.621822,895
5365336218.821849,725
639563922931995,714
7426042239.2320169,595
8456445249.4421283,759
9486848259.6421453,996
10507149269.852212,186,050
1152745126105233,017,327
125476532710.26243,576,232
135679552810.46244,231,667
145882572910.67252,395,078
156084592910.87268,421,063
16628760301182716,159,983
176490623111.282741,170,367
186692643111.492886,794,448
196895663211.6929157,405,063
207098683311.81030
217234121030
22743412.21131
23763512.41132
24783612.61233
25803612.81233
268237131334
27843813.21335
28863913.41436
29883913.61436
30904013.81537
31914013.91537
329241141538
33934114.11538
34944214.21639
35954214.31639
36964214.41639
37974314.51640
38984314.61740
39994314.71740
401004414.81741

Vulnerability

CostiLvl 1: Normal: 1xCurrencyRerollMagicOrb of Alteration
AcronymHit, Curse, Bleeding
DropLevel 24
BaseType Vulnerability
Class Active Skill Gems
TargetTypesGround, Enemy,
TypeSpell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cascadable, AppliesCurse, CanRapidFire, AreaSpell, Physical, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Hex
BuffIconvulnerability
AuraRadius52
MetadataMetadata/Items/Gems/SkillGemNewVulnerability
Referencepoe.ninja, Community Wiki
Vulnerability Monster /26 ⍟
NameModifiersSpectre
Sawbonesmonster raises undead text [1]Y
Merveil's RetainerY
Archbishop Geofri the AbashedHexproof
monster casts vulnerability curse text [1]
monster casts temporal chains text [1]
Curse Skills have 80% reduced Cast Speed
20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
monster dropped item rarity +% [4500]
monster slain experience +% [250]
Y
Pagan Bishop of Agonymonster dropped item rarity +% [15000]
monster slain experience +% [100]
You can apply 3 additional Curses
20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Necromancermonster raises undead text [1]Y
Orra Greengatemonster base type attack cast speed +% and damage -% final [33]
20% increased Attack Speed
Y
Orra Greengatemonster dropped item rarity +% [15000]
monster slain experience +% [100]
monster base type attack cast speed +% and damage -% final [33]
20% increased Attack Speed
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Thena Mogamonster base type attack cast speed +% and damage -% final [33]
40% Chance to Block Attack Damage
You take 20% of Damage from Blocked Hits
Y
Silva Fearstingmonster base type attack cast speed +% and damage -% final [33]Y
Oyra Onamonster base type attack cast speed +% and damage -% final [33]
50% chance to gain a Frenzy Charge on Hit
Y
Xandro Blooddrinkermonster base type attack cast speed +% and damage -% final [33]
Your hits can't be Evaded
Never deal Critical Strikes
Regenerate 1% of Life per second while on Low Life
Regenerate 1.33% of Life per second
Y
Vickas Giantbonemonster base type attack cast speed +% and damage -% final [33]
+1 to maximum number of Summoned Totems
40% increased Projectile Speed
totem art variation [1]
Traps cannot be Damaged for +2 seconds after being Thrown
Mines cannot be Damaged for +2 seconds after being thrown
kill traps mines and totems on death [1]
Y
Orra Greengatemonster base type attack cast speed +% and damage -% final [33]
20% increased Attack Speed
monster no map drops [1]
Y
DaemonY
Nemesis DaemonY
Shrine DaemonCurse Skills have 80% reduced Cast SpeedY
DaemonYou can apply 2 additional CursesY
Corpsestitchmonster raises undead text [1]
monster dropped item quantity +% [300]
monster dropped item rarity +% [800]
monster no map drops [1]
monster is invasion boss [1]
Y
Torment DaemonCurse Skills have 80% reduced Cast SpeedY
Sawbonesmonster raises undead text [1]
20% reduced maximum Life
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
monster slain experience +% [1000]
Y
Meviamonster base type attack cast speed +% and damage -% final [33]
30% Chance to Block Spell Damage
You take 15% of Damage from Blocked Hits
Y
Mevion30% increased Movement Speed
30% Chance to Block Attack Damage
You take 15% of Damage from Blocked Hits
Y
Avatar of the Skies30% increased Movement Speed
monster dropped item rarity +% [15000]
monster slain experience +% [100]
30% Chance to Block Attack Damage
You take 15% of Damage from Blocked Hits
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Tempest DaemonY
InvisibleY
InvisibleYou can apply 5 additional Curses
100% more Effect of your Curses
Y
Vulnerability
You are cursed. You take increased physical damage, and attacks against you have a chance to inflict Bleeding.
physical_damage_taken_+%
receive_bleeding_chance_%_when_hit_by_attack
chance_to_be_maimed_when_hit_%
affected_by_vulnerability
self_bleed_duration_+%

curse_vulnerability

IsBuffDefinition1
BuffMergeModesID6
IsCharged0
IsInvisible0
IsRemovable0
IsSkillBuff1
BuffGroupsID-1
Buff Related /2
datcodemod
BuffTemplatesDoedreCurseZoneAuraVulnerability_0% chance to be inflicted with Bleeding when Hit by an Attack
BuffTemplatesDoedreCurseZoneAuraVulnerability20% chance to be inflicted with Bleeding when Hit by an Attack
Codephysical damage taken +%
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsPercentage
Codereceive bleeding chance % when hit by attack
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsPercentage
Codeself bleed duration +%
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsPercentage
Codechance to be maimed when hit %
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsPercentage
Codeaffected by vulnerability
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable0
StatSemanticsBoolean
Used by monster /1 ⍟
Labyrinth Enchantment helmet /4 ⍟
LevelNameModWeight
The Merciless LabyrinthEnchantment Vulnerability Curse Effect 110% increased Vulnerability Curse Effect100
The Eternal LabyrinthEnchantment Vulnerability Curse Effect 215% increased Vulnerability Curse Effect100
The Merciless LabyrinthEnchantment Vulnerability Duration 130% increased Vulnerability Duration100
The Eternal LabyrinthEnchantment Vulnerability Duration 245% increased Vulnerability Duration100
Supported By /29 ⍟
IconName
IncreasedAOEIncreased Area of Effect Support
Supports any skill with an area of effect.
TrapTrap Support
Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a trap that will use the skill for you when an enemy walks near it. Traps cannot use channelling skills.
FasterCastFaster Casting Support
Supports non-instant spell skills.
ConcentratedAOEConcentrated Effect Support
Supports any skill with an area of effect, regardless of whether that skill deals damage.
IncreasedDurationIncreased Duration Support
Supports any skill with a duration.
TotemSpell Totem Support
Supports spell skills that are not triggered. Instead of casting that spell, you will summon a totem that casts the spell for you.
RemoteMineBlastchain Mine Support
Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
EchoSpell Echo Support
Supports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, or skills with a reservation.
ReduceDurationLess Duration Support
Supports any skill that has a duration.
CastOnDeathCast on Death Support
Each supported spell skill will be triggered when you die. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
CastOnDmgTakenCast when Damage Taken Support
Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
CastOnStunCast when Stunned Support
Each supported spell skill will have a chance to be triggered when you are stunned. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
AurifyBlasphemy Support
Supports hex curse skills, turning them into auras that will apply their effect to all enemies in an area around you.
SupportRapidDecayGemSwift Affliction Support
Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
EfficacyEfficacy Support
Supports any skill that deals damage or has a duration.
ArcaneSurgeArcane Surge Support
Each supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Cannot support skills used by totems, traps, mines or skills with a reservation.
SpellCascadeSpell Cascade Support
Supports spell skills that apply an effect to an area around a targeted location. Cannot support Vaal skills or skills used by totems, traps, or mines. Cannot modify the skills of minions.
SpellFocusSupportIntensify Support
Supports spell skills that you cast yourself. Cannot support triggered skills, Vaal skills, instant skills, channelling skills, skills with a reservation or which create minions, or skills used by totems, traps, or mines.
UnleashSupportUnleash Support
Supports spell skills, making their effect reoccur when cast. Cannot support skills with cooldowns, triggered skills, Brand skills, Vaal skills, channelling skills, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
AltRemoteMineSupportGemHigh-Impact Mine Support
Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
SupportRapidDecayPlusAwakened Swift Affliction Support
Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
AurifyPlusAwakened Blasphemy Support
Supports hex curse skills, turning them into auras that will apply their effect to all enemies in an area around you.
IncreasedAOEPlusAwakened Increased Area of Effect Support
Supports any skill with an area of effect.
SpellCascadePlusAwakened Spell Cascade Support
Supports spell skills that apply an effect to an area around a targeted location. Cannot support Vaal skills or skills used by totems, traps, or mines. Cannot modify the skills of minions.
EchoPlusAwakened Spell Echo Support
Supports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, or skills with a reservation.
UnleashPlusAwakened Unleash Support
Supports spell skills, making their effect reoccur when cast. Cannot support skills with cooldowns, triggered skills, Brand skills, Vaal skills, channelling skills, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
ViciousHexSupportImpending Doom Support
Supports hex curse skills, causing them to trigger Doom Blast when the hex ends. Cannot support curse skills which are triggered or applied as an aura.
HexZoneSupportCursed Ground Support
Supports non-aura hex curse skills.
HexSpreadingSupportHex Bloom Support
Supports hex curse skills. Hexes from auras or cursed ground cannot transfer.
Vulnerability Unique /5 ⍟
IconName
CowardCoward's Chains Chain Belt
+(9–20) to maximum Energy Shield
+(15–20) to all Attributes
(5–10)% increased Movement Speed
Damage of Enemies Hitting you is Unlucky while you are Cursed with Vulnerability
You are Cursed with Vulnerability
You count as on Full Life while you are Cursed with Vulnerability
(Attributes are Strength, Dexterity, and Intelligence)
(Unlucky things are rolled twice and the worst result used)
(Vulnerability is a Hex which increases Physical Damage taken by 15% and causes Hits to have +25% chance to inflict Bleeding on the target. It lasts 8 seconds)
CowardCoward's Legacy Chain Belt
+(9–20) to maximum Energy Shield
+(15–20) to all Attributes
(5–10)% increased Movement Speed
50% increased Effect of Curses on you
You are Cursed with Vulnerability
You count as on Low Life while you are Cursed with Vulnerability
(Attributes are Strength, Dexterity, and Intelligence)
(Vulnerability is a Hex which increases Physical Damage taken by 15% and causes Hits to have +25% chance to inflict Bleeding on the target. It lasts 8 seconds)
TheBloodThornThe Blood Thorn Gnarled Branch
+18% Chance to Block Attack Damage while wielding a Staff
+12% Chance to Block Attack Damage while wielding a Staff
100% increased Physical Damage
(5–10)% increased Attack Speed
Reflects (22–44) Physical Damage to Attackers on Block
Curse Enemies with Vulnerability on Block
(Warstaves are considered Staves)
(Vulnerability is a Hex which increases Physical Damage taken by 15% and causes Hits to have +25% chance to inflict Bleeding on the target. It lasts 8 seconds)
ChitinhullThe Deep One's Hide Studded Round Shield
60% increased Block Recovery
Adds 4 to 8 Physical Damage to Attacks
Adds 12 to 15 Cold Damage to Attacks
(90–130)% increased Armour and Evasion
+(30–50)% to Fire Resistance
Curse Enemies with Vulnerability on Block
(Vulnerability is a Hex which increases Physical Damage taken by 15% and causes Hits to have +25% chance to inflict Bleeding on the target. It lasts 8 seconds)
UulNetolsKissUul-Netol's Kiss Vaal Axe
25% chance to Maim on Hit
(230–270)% increased Physical Damage
15% reduced Attack Speed
Curse Enemies with Vulnerability on Hit
Exerted Attacks deal 200% increased Damage
Exerted Attacks Knock Enemies Back on Hit
(Vulnerability is a Hex which increases Physical Damage taken by 15% and causes Hits to have +25% chance to inflict Bleeding on the target. It lasts 8 seconds)
(Vaal Attacks, Channelling Attacks, and Attacks which Repeat cannot be Exerted)

Community Wiki

Edit

Vulnerability

Vulnerability is a hex Spell that curses all targets in an area, making them take increased physical damage and granting hits dealt on the cursed targets a chance to apply bleed. Ailments applied to cursed targets will deal its damage faster.

Skill functions and interactions

  • Cursed enemies take increased damage: Because these modifiers are an increase to the target's damage taken, they are multiplicative with attacker's damage dealt and additive with any other effects to damage taken on the defender.
  • Vulnerability can be turned into an aura by linking it with either Blasphemy Support or Awakened Blasphemy Support.

Version history

VersionChanges
3.20.0
  • Now has Base duration is (8-11.8) seconds (previously (9-10.9) seconds).
  • Now causes Cursed enemies take ('''15-30''')% increased Physical Damage (previously (30-39)%).
  • Now causes Attacks Hits against Cursed Enemies have '''25%''' chance to inflict Bleeding (previously 20%).
  • No longer causes Ailments inflicted on Cursed Enemies deal Damage 20% Faster.
  • Quality no longer grants Attack Hits against Cursed Enemies have 0-10% chance to inflict Bleeding.
  • *Instead, it grants (0-10)% increased Duration of Bleeding on Cursed Enemies.
  • 3.15.0f
  • Map Curse modifiers no longer have increased effect.
  • 3.12.0 ''All curse skills have been reworked and are now divided into two categories: Hexes and Marks.''
  • No longer causes attack hits to have a chance to Maim cursed enemies.
  • No longer causes cursed enemies to take increased physical damage from damage over time.
  • Curses applied by casting this spell now gain 10 Doom per second.
  • Now causes ailments inflicted on cursed enemies to deal damage 20% faster.
  • 3.6.0
  • Mana Cost at gem level 1 is now 16 (was 24)
  • Mana Cost at gem level 20 is now 33 (was 50)
  • 3.1.0
  • Vulnerability has been split into two skill gems - Vulnerability and Despair. Vulnerability is now a Strength gem, focused on Physical Damage, Bleed and Maim.
  • 2.6.0
  • Increased Area of Effect mod and its progression per level doubled.
  • 2.0.0
  • Mana cost reduced at all levels. Area of effect increases per gem level reduced, but the base area of effect has been increased by 37.5% (from 16 to 22). Normalised the increased duration per gem level.
  • 1.2.0
  • In addition to the general curse reduction, Vulnerability no longer affects Energy Shield. The Energy Shield Recharge Delay Increase and Energy Shield Recharge Rate Reduction stats have been removed. In addition, the Increased Chance to be Stunned and Reduced Enemy Stun Recovery stats have been removed as well. Vulnerability now only increases physical damage and degeneration damage.
  • 1.1.0
  • Undocumented Change: Physical damage taken changed from "more" to "increased".
  • 0.9.13b
  • The additional chance to be stunned now works correctly.
  • 0.9.5g
  • Fixed Vulnerability not being affected by the Hex Master keystone passive.
  • 0.9.2
  • Vulnerability has been added to the game.

  • Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.