Vulnerability
Spell, AoE, Duration, Curse, Physical, Hex
Level: 1–20
Cost: 16–33 Mana
Cast Time: 0.50 sec
Radius: 16
Requires Level 24
Curse all targets in an area, causing them to take increased physical damage. Attacks against the cursed enemies have a chance to inflict bleeding, and ailments inflicted on them will deal damage faster.
Base duration is (9–10.9) seconds
Curse gains 10 Doom per second if you Cast this Spell yourself
+(0–10) to radius
Cursed enemies take (30–39)% increased Physical Damage
Ailments inflicted on Cursed Enemies deal Damage 20% Faster
Attacks Hits against Cursed Enemies have 20% chance to inflict Bleeding


Additional Effects From Quality:
Attacks Hits against Cursed Enemies have (0–10)% chance to inflict Bleeding
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Unusual Gems /3

Unusual Gems /3

TypeStatsWeight
Superior Attacks Hits against Cursed Enemies have (0–10)% chance to inflict Bleeding50
Anomalous (0–10)% increased Effect of Curse100
Divergent Attack Hits have (0–10)% chance to Maim Cursed Enemies for 4 seconds100
Quest /2

Quest /2

Level Effect /40

Level Effect /40

Implicit
base deal no damage [1]
Attacks Hits against Cursed Enemies have 20% chance to inflict Bleeding
Ailments inflicted on Cursed Enemies deal Damage 20% Faster
Curse gains 10 Doom per second if you Cast this Spell yourself
(Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving)
(Ailments that deal Damage are Bleeding, Ignited, and Poisoned)
(Hexes can gain Doom up to a maximum of 30. The effect of a Hex is increased by the amount of Doom it has)
LevelRequires LevelStrengthIntelligenceCostBase duration is 9 seconds# to radiusCursed enemies take 30% increased Physical DamageExperience
1243725169030118,383
2274128179.1130175,816
3304531189.2131254,061
4334934199.3231359,090
5365336219.4232498,508
6395639229.5332682,057
7426042239.6333921,777
8456445249.74331,727,879
9486848259.84341,138,877
10507149269.95341,368,233
1152745126105351,638,338
125476532710.16351,956,648
135679552810.26363,655,184
145882572910.37363,017,327
156084592910.47377,793,914
166287603010.583715,206,031
176490623110.683826,185,582
186692643110.793862,755,923
196895663210.8939211,877,683
207098683310.91039
217234111040
22743411.11140
23763511.21141
24783611.31241
25803611.41242
26823711.51342
27843811.61343
28863911.71443
29883911.81444
30904011.91544
31914011.951544
329241121545
33934112.051545
34944212.11645
35954212.151645
36964212.21646
37974312.251646
38984312.31746
39994312.351746
401004412.41747

Vulnerability

Referencepoe.ninja, Community Wiki
AcronymHit, Curse, Ailment, Bleeding
DropLevel 24
BaseType Vulnerability
Class Active Skill Gems
TargetTypesGround, Enemy,
TypeSpell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cascadable, AppliesCurse, CanRapidFire, AreaSpell, Physical, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Hex
BuffIconvulnerability
MetadataMetadata/Items/Gems/SkillGemNewVulnerability
Vulnerability Monster /25 ⍟

Vulnerability Monster /25 ⍟

NameModifiersSpectre
SawbonesRaises UndeadY
Merveil's RetainerY
Archbishop Geofri the AbashedHexproof
Casts Vulnerability
Casts Temporal Chains
Curse Skills have 80% reduced Cast Speed
20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
monster dropped item quantity +% [0]
monster dropped item rarity +% [4500]
monster slain experience +% [250]
Y
Pagan Bishop of Agonymonster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
monster slain experience +% [100]
cannot be taunted when taunted ms [0]
unique boss curse effect on self +% final [-33]
You can apply 3 additional Curses
20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
NecromancerRaises UndeadY
Orra Greengatemonster base type attack cast speed +% and damage -% final [33]
monster dropped item rarity +% [500]
unique boss curse effect on self +% final [0]
20% increased Attack Speed
Y
Thena Mogamonster base type attack cast speed +% and damage -% final [33]
monster dropped item rarity +% [500]
unique boss curse effect on self +% final [0]
40% Chance to Block Attack Damage
You take 20% of Damage from Blocked Hits
Y
Silva Fearstingmonster base type attack cast speed +% and damage -% final [33]
monster dropped item rarity +% [500]
unique boss curse effect on self +% final [0]
Y
Oyra Onamonster base type attack cast speed +% and damage -% final [33]
monster dropped item rarity +% [500]
unique boss curse effect on self +% final [0]
50% chance to gain a Frenzy Charge on Hit
Y
Xandro Blooddrinkermonster base type attack cast speed +% and damage -% final [33]
monster dropped item rarity +% [500]
Your hits can't be Evaded
Never deal Critical Strikes
Regenerate 1% of Life per second while on Low Life
Regenerate 1.33% of Life per second
unique boss curse effect on self +% final [0]
Y
Vickas Giantbonemonster base type attack cast speed +% and damage -% final [33]
monster dropped item rarity +% [500]
unique boss curse effect on self +% final [0]
+1 to maximum number of Summoned Totems
40% increased Projectile Speed
totem art variation [1]
Traps cannot be Damaged for +2 seconds after being Thrown
Mines cannot be Damaged for +2 seconds after being thrown
kill traps mines and totems on death [1]
Y
Orra Greengatemonster base type attack cast speed +% and damage -% final [33]
monster dropped item rarity +% [500]
unique boss curse effect on self +% final [0]
20% increased Attack Speed
monster no map drops [1]
Y
DaemonY
Nemesis DaemonY
Shrine DaemonCurse Skills have 80% reduced Cast SpeedY
DaemonYou can apply 2 additional CursesY
CorpsestitchRaises Undead
monster dropped item quantity +% [300]
monster dropped item rarity +% [800]
monster no map drops [1]
monster is invasion boss [1]
Y
Torment DaemonCurse Skills have 80% reduced Cast SpeedY
SawbonesRaises Undead
20% reduced maximum Life
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
monster slain experience +% [1000]
Y
Meviamonster base type attack cast speed +% and damage -% final [33]
monster dropped item rarity +% [500]
unique boss curse effect on self +% final [0]
Blocks Spells
You take 15% of Damage from Blocked Hits
Y
Mevion30% increased Movement Speed
monster dropped item rarity +% [500]
unique boss curse effect on self +% final [0]
30% Chance to Block Attack Damage
You take 15% of Damage from Blocked Hits
Y
Avatar of the Skies30% increased Movement Speed
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
monster slain experience +% [100]
unique boss curse effect on self +% final [-33]
30% Chance to Block Attack Damage
You take 15% of Damage from Blocked Hits
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Tempest DaemonY
InvisibleY
InvisibleYou can apply 5 additional Curses
100% more Effect of your Curses
Y
Vulnerability
You are cursed. You take increased physical damage, ailments damage you faster, and attacks against you have a chance to inflict Bleeding.
physical_damage_taken_+%
receive_bleeding_chance_%_when_hit_by_attack
chance_to_be_maimed_when_hit_%
affected_by_vulnerability
enemy_damaging_ailments_deal_damage_+%_faster_against_self

curse_vulnerability

IsBuffDefinition1
BuffMergeModesID6
IsCharged0
IsInvisible0
IsRemovable0
IsSkillBuff1
BuffGroupsID-1
Buff Related /2

Buff Related /2

datcodemod
BuffTemplatesDoedreCurseZoneAuraVulnerability_0% chance to be inflicted with Bleeding when Hit by an Attack
chance to be maimed when hit % [0]
enemy damaging ailments deal damage +% faster against self [0]
BuffTemplatesDoedreCurseZoneAuraVulnerability20% chance to be inflicted with Bleeding when Hit by an Attack
chance to be maimed when hit % [0]
enemy damaging ailments deal damage +% faster against self [0]

Codephysical damage taken +%
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied0
IsParty0
IsVirtual0
IsScalable1
StatSemanticsPercentage

Codereceive bleeding chance % when hit by attack
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied0
IsParty0
IsVirtual0
IsScalable1
StatSemanticsPercentage

Codeenemy damaging ailments deal damage +% faster against self
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied0
IsParty0
IsVirtual0
IsScalable1
StatSemanticsPercentage

Codechance to be maimed when hit %
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied0
IsParty0
IsVirtual0
IsScalable1
StatSemanticsPercentage

Codeaffected by vulnerability
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied0
IsParty0
IsVirtual0
IsScalable0
StatSemanticsBoolean
Used by monster /1 ⍟

Used by monster /1 ⍟

Labyrinth Enchantment helmet /4 ⍟

Labyrinth Enchantment helmet /4 ⍟

LevelNameModWeight
The Merciless LabyrinthEnchantment Vulnerability Curse Effect 120% increased Vulnerability Curse Effect100
The Eternal LabyrinthEnchantment Vulnerability Curse Effect 230% increased Vulnerability Curse Effect100
The Merciless LabyrinthEnchantment Vulnerability Duration 130% increased Vulnerability Duration100
The Eternal LabyrinthEnchantment Vulnerability Duration 245% increased Vulnerability Duration100
Supported By /27 ⍟

Supported By /27 ⍟

Support GemDescription
Increased Area of Effect SupportSupports any skill with an area of effect.
Trap SupportSupports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a trap that will use the skill for you when an enemy walks near it. Traps cannot use channelling skills.
Faster Casting SupportSupports non-instant spell skills.
Concentrated Effect SupportSupports any skill with an area of effect, regardless of whether that skill deals damage.
Increased Duration SupportSupports any skill with a duration.
Spell Totem SupportSupports spell skills that are not triggered. Instead of casting that spell, you will summon a totem that casts the spell for you.
Blastchain Mine SupportSupports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
Spell Echo SupportSupports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, or skills with a reservation.
Less Duration SupportSupports any skill that has a duration.
Cast on Death SupportEach supported spell skill will be triggered when you die. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
Cast when Damage Taken SupportEach supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
Cast when Stunned SupportEach supported spell skill will have a chance to be triggered when you are stunned. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
Blasphemy SupportSupports hex curse skills, turning them into auras that will apply their effect to all enemies in an area around you.
Swift Affliction SupportSupports any skill that has a duration, or can hit enemies to inflict ailments on them.
Efficacy SupportSupports any skill that deals damage or has a duration.
Arcane Surge SupportEach supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Cannot support skills used by totems, traps, mines or skills with a reservation.
Spell Cascade SupportSupports spell skills that apply an effect to an area around a targeted location. Cannot support Vaal skills or skills used by totems, traps, or mines. Cannot modify the skills of minions.
Intensify SupportSupports spell skills that you cast yourself. Cannot support triggered skills, Vaal skills, instant skills, channelling skills, skills with a reservation or which create minions, or skills used by totems, traps, or mines.
Unleash SupportSupports spell skills, making their effect reoccur when cast. Cannot support skills with cooldowns, triggered skills, Brand skills, Vaal skills, channelling skills, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
High-Impact Mine SupportSupports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
Awakened Swift Affliction SupportSupports any skill that has a duration, or can hit enemies to inflict ailments on them.
Awakened Blasphemy SupportSupports hex curse skills, turning them into auras that will apply their effect to all enemies in an area around you.
Awakened Increased Area of Effect SupportSupports any skill with an area of effect.
Awakened Spell Cascade SupportSupports spell skills that apply an effect to an area around a targeted location. Cannot support Vaal skills or skills used by totems, traps, or mines. Cannot modify the skills of minions.
Awakened Spell Echo SupportSupports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, or skills with a reservation.
Awakened Unleash SupportSupports spell skills, making their effect reoccur when cast. Cannot support skills with cooldowns, triggered skills, Brand skills, Vaal skills, channelling skills, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
Impending Doom SupportSupports hex curse skills, causing them to trigger Doom Blast when the hex ends. Cannot support curse skills which are triggered or applied as an aura.
Vulnerability Unique /5 ⍟

Vulnerability Unique /5 ⍟

Community Wiki

Wiki Edit

Vulnerability

Vulnerability is a Hex Spell that [[curses]] all targets in an area, making them take increased physical damage and granting hits dealt on the cursed targets a chance to apply bleed. Ailments applied to cursed targets will deal its damage faster.

Skill functions and interactions

  • Cursed enemies take increased damage: Because these [[modifiers]] are an increase to the target's [[damage taken]], they are multiplicative with attacker's damage dealt and additive with any other effects to damage taken on the defender.
  • Vulnerability can be turned into an aura by linking it with either AurifyBlasphemy Support or AurifyPlusAwakened Blasphemy Support.

Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.