Mevia

Mevia

SpectreN
Area
Modmonster_base_type_attack_cast_speed_+%_and_damage_-%_final [33]
monster_dropped_item_rarity_+% [500]
unique_boss_curse_effect_on_self_+%_final [0]
Blocks Spells
base_block_%_damage_taken [15]
Tagswb_leader, red_blood, human, humanoid
Damage143%
Life108%
Energy Shield From Life100%
Ailment Threshold108%
Critical Strike Chance5%
TypeExileArenaWitch
Attack Distance6 ~ 60
Attack Time0.9 Second
Damage Spread20%
Accuracy+100%

ExileVaalSummonSkeletons
iconraiseskeleton
Vaal Summon Skeletons
Summons an army of skeletal warriors, archers and mages, led by a powerful general.
Summons 19 Skeleton Warriors
Summons 6 Skeleton Archers
Summons 3 Skeleton Mages
Summons 1 Skeleton General
Maximum 50 Summoned Skeletons
+20 seconds to Base duration
display_minion_monster_type [2]
display_minion_monster_level [84]

Spell Minion Duration CreateMinion SkillCanTrap SkillCanTotem SkillCanMine Vaal CreatesMinion CantUseFistOfWar
Cast Time: 1 Second
Cooldown Time: 300 Second

MonsterSummonRagingSpirit
SummonElemental
+12 seconds to Base duration
Maximum 50 Summoned Raging Spirits
10% reduced Cast Speed
Deals 64% of Damage

alternate_minion Spell Minion Duration CreateMinion SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill CreatesMinion
Cast Time: 0.8 Second

ExileVaalHaste
auraspeed
Vaal Haste
Casts a temporary aura that increases the movement speed, attack speed and cast speed of you and your allies.
You and nearby allies gain 38% increased Attack Speed
You and nearby allies gain 38% increased Cast Speed
You and nearby allies gain 23% increased Movement Speed
active_skill_area_of_effect_radius_+%_final [0]
+6 seconds to Base duration

base_deal_no_damage Spell Buff Area SkillCanTotem Type27 Duration Vaal Aura AreaSpell Instant Type91 Type92 SecondWindSupport CantUseFistOfWar
Cast Time: 0.6 Second
Cooldown Time: 10 Second

ExileVaalGrace
auraevasion
Vaal Grace
Casts a temporary aura that grants you and your allies the ability to dodge attacks and spells.
50% Chance to Dodge Attack Hits
50% Chance to Dodge Spell Hits
active_skill_area_of_effect_radius_+%_final [0]
+6 seconds to Base duration

base_deal_no_damage Spell Buff Area SkillCanTotem Type27 Duration Vaal Aura AreaSpell Instant Type91 Type92 SecondWindSupport CantUseFistOfWar
Cast Time: 0.6 Second
Cooldown Time: 300 Second

MonsterFlammability
Flammability
Flammability
Curses all targets in an area, lowering their fire resistance and giving them a chance to be ignited when hit.
+6 seconds to Base duration
active_skill_area_of_effect_radius_+%_final [0]
Cursed enemies have -40% to Fire Resistance
Hits against Cursed Enemies have +25% chance to Ignite

Spell Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill SpellCanCascade AppliesCurse CanRapidFire AreaSpell Type91 Type92 Hex
Cast Time: 0.5 Second
Cooldown Time: 10 Second

ExileVulnerability
vulnerability
Vulnerability
Curse all targets in an area, causing them to take increased physical damage. Attacks against the cursed enemies have a chance to inflict bleeding, and ailments inflicted on them will deal damage faster.
+12.87 seconds to Base duration
Cursed enemies take 38% increased Physical Damage
Attacks Hits against Cursed Enemies have 20% chance to inflict Bleeding
Ailments inflicted on Cursed Enemies deal Damage 20% Faster

Spell Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable SpellCanCascade AppliesCurse CanRapidFire AreaSpell PhysicalSkill Type91 Type92 Hex
Cast Time: 0.5 Second
Cooldown Time: 8 Second

ExileWrath
auralightning
30.66 to 490.5 Added Lightning Damage
active_skill_area_of_effect_radius_+%_final [0]
skill_art_variation [1]
wrath_aura_spell_lightning_damage_+%_final [0]

Spell Area Buff ManaCostReserved Type27 ManaCostPercent SkillCanTotem Aura LightningSkill Instant Triggerable AreaSpell
Cast Time: 1.2 Second
Cooldown Time: 0.5 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
84Mevia632561227.20.98228161618548822830303020

ExileVaalSummonSkeletons
iconraiseskeleton
Vaal Summon Skeletons
Summons an army of skeletal warriors, archers and mages, led by a powerful general.
Summons 19 Skeleton Warriors
Summons 6 Skeleton Archers
Summons 3 Skeleton Mages
Summons 1 Skeleton General
Maximum 50 Summoned Skeletons
+20 seconds to Base duration
display_minion_monster_type [2]
display_minion_monster_level [82]

Spell Minion Duration CreateMinion SkillCanTrap SkillCanTotem SkillCanMine Vaal CreatesMinion CantUseFistOfWar
Cast Time: 1 Second
Cooldown Time: 300 Second

MonsterSummonRagingSpirit
SummonElemental
+12 seconds to Base duration
Maximum 50 Summoned Raging Spirits
10% reduced Cast Speed
Deals 64% of Damage

alternate_minion Spell Minion Duration CreateMinion SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill CreatesMinion
Cast Time: 0.8 Second

ExileVaalHaste
auraspeed
Vaal Haste
Casts a temporary aura that increases the movement speed, attack speed and cast speed of you and your allies.
You and nearby allies gain 38% increased Attack Speed
You and nearby allies gain 38% increased Cast Speed
You and nearby allies gain 22% increased Movement Speed
active_skill_area_of_effect_radius_+%_final [0]
+6 seconds to Base duration

base_deal_no_damage Spell Buff Area SkillCanTotem Type27 Duration Vaal Aura AreaSpell Instant Type91 Type92 SecondWindSupport CantUseFistOfWar
Cast Time: 0.6 Second
Cooldown Time: 10 Second

ExileVaalGrace
auraevasion
Vaal Grace
Casts a temporary aura that grants you and your allies the ability to dodge attacks and spells.
50% Chance to Dodge Attack Hits
50% Chance to Dodge Spell Hits
active_skill_area_of_effect_radius_+%_final [0]
+6 seconds to Base duration

base_deal_no_damage Spell Buff Area SkillCanTotem Type27 Duration Vaal Aura AreaSpell Instant Type91 Type92 SecondWindSupport CantUseFistOfWar
Cast Time: 0.6 Second
Cooldown Time: 300 Second

MonsterFlammability
Flammability
Flammability
Curses all targets in an area, lowering their fire resistance and giving them a chance to be ignited when hit.
+6 seconds to Base duration
active_skill_area_of_effect_radius_+%_final [0]
Cursed enemies have -40% to Fire Resistance
Hits against Cursed Enemies have +25% chance to Ignite

Spell Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill SpellCanCascade AppliesCurse CanRapidFire AreaSpell Type91 Type92 Hex
Cast Time: 0.5 Second
Cooldown Time: 10 Second

ExileVulnerability
vulnerability
Vulnerability
Curse all targets in an area, causing them to take increased physical damage. Attacks against the cursed enemies have a chance to inflict bleeding, and ailments inflicted on them will deal damage faster.
+12.76 seconds to Base duration
Cursed enemies take 38% increased Physical Damage
Attacks Hits against Cursed Enemies have 20% chance to inflict Bleeding
Ailments inflicted on Cursed Enemies deal Damage 20% Faster

Spell Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable SpellCanCascade AppliesCurse CanRapidFire AreaSpell PhysicalSkill Type91 Type92 Hex
Cast Time: 0.5 Second
Cooldown Time: 8 Second

ExileWrath
auralightning
28.56 to 456.9 Added Lightning Damage
active_skill_area_of_effect_radius_+%_final [0]
skill_art_variation [1]
wrath_aura_spell_lightning_damage_+%_final [0]

Spell Area Buff ManaCostReserved Type27 ManaCostPercent SkillCanTotem Aura LightningSkill Instant Triggerable AreaSpell
Cast Time: 1.2 Second
Cooldown Time: 0.5 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
82Mevia566541094.50.96841141987945684130303020

ExileVaalSummonSkeletons
iconraiseskeleton
Vaal Summon Skeletons
Summons an army of skeletal warriors, archers and mages, led by a powerful general.
Summons 19 Skeleton Warriors
Summons 6 Skeleton Archers
Summons 3 Skeleton Mages
Summons 1 Skeleton General
Maximum 50 Summoned Skeletons
+20 seconds to Base duration
display_minion_monster_type [2]
display_minion_monster_level [78]

Spell Minion Duration CreateMinion SkillCanTrap SkillCanTotem SkillCanMine Vaal CreatesMinion CantUseFistOfWar
Cast Time: 1 Second
Cooldown Time: 300 Second

MonsterSummonRagingSpirit
SummonElemental
+12 seconds to Base duration
Maximum 50 Summoned Raging Spirits
10% reduced Cast Speed
Deals 68% of Damage

alternate_minion Spell Minion Duration CreateMinion SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill CreatesMinion
Cast Time: 0.8 Second

ExileVaalHaste
auraspeed
Vaal Haste
Casts a temporary aura that increases the movement speed, attack speed and cast speed of you and your allies.
You and nearby allies gain 37% increased Attack Speed
You and nearby allies gain 37% increased Cast Speed
You and nearby allies gain 22% increased Movement Speed
active_skill_area_of_effect_radius_+%_final [0]
+6 seconds to Base duration

base_deal_no_damage Spell Buff Area SkillCanTotem Type27 Duration Vaal Aura AreaSpell Instant Type91 Type92 SecondWindSupport CantUseFistOfWar
Cast Time: 0.6 Second
Cooldown Time: 10 Second

ExileVaalGrace
auraevasion
Vaal Grace
Casts a temporary aura that grants you and your allies the ability to dodge attacks and spells.
50% Chance to Dodge Attack Hits
50% Chance to Dodge Spell Hits
active_skill_area_of_effect_radius_+%_final [0]
+6 seconds to Base duration

base_deal_no_damage Spell Buff Area SkillCanTotem Type27 Duration Vaal Aura AreaSpell Instant Type91 Type92 SecondWindSupport CantUseFistOfWar
Cast Time: 0.6 Second
Cooldown Time: 300 Second

MonsterFlammability
Flammability
Flammability
Curses all targets in an area, lowering their fire resistance and giving them a chance to be ignited when hit.
+6 seconds to Base duration
active_skill_area_of_effect_radius_+%_final [0]
Cursed enemies have -40% to Fire Resistance
Hits against Cursed Enemies have +25% chance to Ignite

Spell Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill SpellCanCascade AppliesCurse CanRapidFire AreaSpell Type91 Type92 Hex
Cast Time: 0.5 Second
Cooldown Time: 10 Second

ExileVulnerability
vulnerability
Vulnerability
Curse all targets in an area, causing them to take increased physical damage. Attacks against the cursed enemies have a chance to inflict bleeding, and ailments inflicted on them will deal damage faster.
+12.54 seconds to Base duration
Cursed enemies take 37% increased Physical Damage
Attacks Hits against Cursed Enemies have 20% chance to inflict Bleeding
Ailments inflicted on Cursed Enemies deal Damage 20% Faster

Spell Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable SpellCanCascade AppliesCurse CanRapidFire AreaSpell PhysicalSkill Type91 Type92 Hex
Cast Time: 0.5 Second
Cooldown Time: 8 Second

ExileWrath
auralightning
24.74 to 395.9 Added Lightning Damage
active_skill_area_of_effect_radius_+%_final [0]
skill_art_variation [1]
wrath_aura_spell_lightning_damage_+%_final [0]

Spell Area Buff ManaCostReserved Type27 ManaCostPercent SkillCanTotem Aura LightningSkill Instant Triggerable AreaSpell
Cast Time: 1.2 Second
Cooldown Time: 0.5 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
78Mevia43839869.20.94610109406852461030303020

ExileVaalSummonSkeletons
iconraiseskeleton
Vaal Summon Skeletons
Summons an army of skeletal warriors, archers and mages, led by a powerful general.
Summons 19 Skeleton Warriors
Summons 6 Skeleton Archers
Summons 3 Skeleton Mages
Summons 1 Skeleton General
Maximum 50 Summoned Skeletons
+20 seconds to Base duration
display_minion_monster_type [2]
display_minion_monster_level [73]

Spell Minion Duration CreateMinion SkillCanTrap SkillCanTotem SkillCanMine Vaal CreatesMinion CantUseFistOfWar
Cast Time: 1 Second
Cooldown Time: 300 Second

MonsterSummonRagingSpirit
SummonElemental
+12 seconds to Base duration
Maximum 50 Summoned Raging Spirits
10% reduced Cast Speed
Deals 73% of Damage

alternate_minion Spell Minion Duration CreateMinion SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill CreatesMinion
Cast Time: 0.8 Second

ExileVaalHaste
auraspeed
Vaal Haste
Casts a temporary aura that increases the movement speed, attack speed and cast speed of you and your allies.
You and nearby allies gain 36% increased Attack Speed
You and nearby allies gain 36% increased Cast Speed
You and nearby allies gain 21% increased Movement Speed
active_skill_area_of_effect_radius_+%_final [0]
+6 seconds to Base duration

base_deal_no_damage Spell Buff Area SkillCanTotem Type27 Duration Vaal Aura AreaSpell Instant Type91 Type92 SecondWindSupport CantUseFistOfWar
Cast Time: 0.6 Second
Cooldown Time: 10 Second

ExileVaalGrace
auraevasion
Vaal Grace
Casts a temporary aura that grants you and your allies the ability to dodge attacks and spells.
50% Chance to Dodge Attack Hits
50% Chance to Dodge Spell Hits
active_skill_area_of_effect_radius_+%_final [0]
+6 seconds to Base duration

base_deal_no_damage Spell Buff Area SkillCanTotem Type27 Duration Vaal Aura AreaSpell Instant Type91 Type92 SecondWindSupport CantUseFistOfWar
Cast Time: 0.6 Second
Cooldown Time: 300 Second

MonsterFlammability
Flammability
Flammability
Curses all targets in an area, lowering their fire resistance and giving them a chance to be ignited when hit.
+6 seconds to Base duration
active_skill_area_of_effect_radius_+%_final [0]
Cursed enemies have -40% to Fire Resistance
Hits against Cursed Enemies have +25% chance to Ignite

Spell Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill SpellCanCascade AppliesCurse CanRapidFire AreaSpell Type91 Type92 Hex
Cast Time: 0.5 Second
Cooldown Time: 10 Second

ExileVulnerability
vulnerability
Vulnerability
Curse all targets in an area, causing them to take increased physical damage. Attacks against the cursed enemies have a chance to inflict bleeding, and ailments inflicted on them will deal damage faster.
+12.21 seconds to Base duration
Cursed enemies take 35% increased Physical Damage
Attacks Hits against Cursed Enemies have 20% chance to inflict Bleeding
Ailments inflicted on Cursed Enemies deal Damage 20% Faster

Spell Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable SpellCanCascade AppliesCurse CanRapidFire AreaSpell PhysicalSkill Type91 Type92 Hex
Cast Time: 0.5 Second
Cooldown Time: 8 Second

ExileWrath
auralightning
20.62 to 330 Added Lightning Damage
active_skill_area_of_effect_radius_+%_final [0]
skill_art_variation [1]
wrath_aura_spell_lightning_damage_+%_final [0]

Spell Area Buff ManaCostReserved Type27 ManaCostPercent SkillCanTotem Aura LightningSkill Instant Triggerable AreaSpell
Cast Time: 1.2 Second
Cooldown Time: 0.5 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
73Mevia32570648.60.9293378725676293330303020

ExileVaalSummonSkeletons
iconraiseskeleton
Vaal Summon Skeletons
Summons an army of skeletal warriors, archers and mages, led by a powerful general.
Summons 19 Skeleton Warriors
Summons 6 Skeleton Archers
Summons 3 Skeleton Mages
Summons 1 Skeleton General
Maximum 50 Summoned Skeletons
+20 seconds to Base duration
display_minion_monster_type [2]
display_minion_monster_level [68]

Spell Minion Duration CreateMinion SkillCanTrap SkillCanTotem SkillCanMine Vaal CreatesMinion CantUseFistOfWar
Cast Time: 1 Second
Cooldown Time: 300 Second

MonsterSummonRagingSpirit
SummonElemental
+12 seconds to Base duration
Maximum 50 Summoned Raging Spirits
10% reduced Cast Speed
Deals 78% of Damage

alternate_minion Spell Minion Duration CreateMinion SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill CreatesMinion
Cast Time: 0.8 Second

ExileVaalHaste
auraspeed
Vaal Haste
Casts a temporary aura that increases the movement speed, attack speed and cast speed of you and your allies.
You and nearby allies gain 36% increased Attack Speed
You and nearby allies gain 35% increased Cast Speed
You and nearby allies gain 20% increased Movement Speed
active_skill_area_of_effect_radius_+%_final [0]
+6 seconds to Base duration

base_deal_no_damage Spell Buff Area SkillCanTotem Type27 Duration Vaal Aura AreaSpell Instant Type91 Type92 SecondWindSupport CantUseFistOfWar
Cast Time: 0.6 Second
Cooldown Time: 10 Second

ExileVaalGrace
auraevasion
Vaal Grace
Casts a temporary aura that grants you and your allies the ability to dodge attacks and spells.
50% Chance to Dodge Attack Hits
50% Chance to Dodge Spell Hits
active_skill_area_of_effect_radius_+%_final [0]
+6 seconds to Base duration

base_deal_no_damage Spell Buff Area SkillCanTotem Type27 Duration Vaal Aura AreaSpell Instant Type91 Type92 SecondWindSupport CantUseFistOfWar
Cast Time: 0.6 Second
Cooldown Time: 300 Second

MonsterFlammability
Flammability
Flammability
Curses all targets in an area, lowering their fire resistance and giving them a chance to be ignited when hit.
+6 seconds to Base duration
active_skill_area_of_effect_radius_+%_final [0]
Cursed enemies have -30% to Fire Resistance
Hits against Cursed Enemies have +25% chance to Ignite

Spell Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill SpellCanCascade AppliesCurse CanRapidFire AreaSpell Type91 Type92 Hex
Cast Time: 0.5 Second
Cooldown Time: 10 Second

ExileVulnerability
vulnerability
Vulnerability
Curse all targets in an area, causing them to take increased physical damage. Attacks against the cursed enemies have a chance to inflict bleeding, and ailments inflicted on them will deal damage faster.
+11.99 seconds to Base duration
Cursed enemies take 34% increased Physical Damage
Attacks Hits against Cursed Enemies have 20% chance to inflict Bleeding
Ailments inflicted on Cursed Enemies deal Damage 20% Faster

Spell Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable SpellCanCascade AppliesCurse CanRapidFire AreaSpell PhysicalSkill Type91 Type92 Hex
Cast Time: 0.5 Second
Cooldown Time: 8 Second

ExileWrath
auralightning
17.13 to 274.1 Added Lightning Damage
active_skill_area_of_effect_radius_+%_final [0]
skill_art_variation [1]
wrath_aura_spell_lightning_damage_+%_final [0]

Spell Area Buff ManaCostReserved Type27 ManaCostPercent SkillCanTotem Aura LightningSkill Instant Triggerable AreaSpell
Cast Time: 1.2 Second
Cooldown Time: 0.5 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
68Mevia23689481.30.9186056424681186030303020
stance WandShield
VaalSummonSkeletons30NotOnLowLife IAmBelowLevel40 OnLessThan50PercentLife IHaveFewerThanTenMinions TargetNotFar
VaalSummonSkeletons45NotOnLowLife IAmAboveLevel39 IAmBelowLevel67 OnLessThan50PercentLife IHaveFewerThanTenMinions TargetNotFar
VaalSummonSkeletons60 NotOnLowLife IAmAboveLevel66 OnLessThan50PercentLife IHaveFewerThanTenMinions TargetNotFar
SummonElemental15NotOnLowLife TargetNotFar
Melee15NotOnLowLife IAmBelowLevel40 TargetNotFar
Melee6NotOnLowLife IAmAboveLevel39 IAmBelowLevel67 TargetNotFar
Melee3NotOnLowLife IAmAboveLevel39 IAmBelowLevel67 TargetNotFar
FireWeakness6NotOnLowLife TargetIsCurseable TargetNotCursed TargetNotFar
Vulnerability6NotOnLowLife TargetIsCurseable TargetNotCursed TargetNotFar
VaalAuraDodge12NotOnLowLife AllyNearMe NoAuraBuffOnMe
VaalAuraSpeed12NotOnLowLife AllyNearMe NoAuraBuffOnMe
StrafeLeft3NotOnLowLife NoRepeat TargetNotFar
StrafeRight3NotOnLowLife NoRepeat TargetNotFar
Flee6NotOnLowLife NoRepeat TargetNear TargetNotFar TargetIsEnemy
Move450 OnLowLife NoAllyNearMe TargetIsAlly
VaalSummonSkeletons30OnLowLife IAmBelowLevel40 OnLessThan50PercentLife IHaveFewerThanTenMinions AllyNearMe
VaalSummonSkeletons45OnLowLife IAmAboveLevel39 IAmBelowLevel67 OnLessThan50PercentLife IHaveFewerThanTenMinions AllyNearMe
VaalSummonSkeletons60 OnLowLife IAmAboveLevel66 OnLessThan50PercentLife IHaveFewerThanTenMinions AllyNearMe
SummonElemental15OnLowLife AllyNearMe
Melee15OnLowLife IAmBelowLevel40 AllyNearMe
Melee6OnLowLife IAmAboveLevel39 IAmBelowLevel67 AllyNearMe
Melee3OnLowLife IAmAboveLevel39 IAmBelowLevel67 AllyNearMe
FireWeakness6OnLowLife TargetIsCurseable TargetNotCursed AllyNearMe
Vulnerability6OnLowLife TargetIsCurseable TargetNotCursed AllyNearMe
VaalAuraDodge12OnLowLife AllyNearMe NoAuraBuffOnMe
VaalAuraSpeed12OnLowLife AllyNearMe NoAuraBuffOnMe
StrafeLeft3OnLowLife NoRepeat AllyNearMe
StrafeRight3OnLowLife NoRepeat AllyNearMe
Flee6OnLowLife NoRepeat TargetNear AllyNearMe TargetIsEnemy

Object Type

version 2
extends "Metadata/Monsters/Exiles/Exile"

Stats
{
}

Animated
{
	preload_animated_object = "Metadata/Monsters/Statue/Female/RaiseSkeleStatue.ao"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Exiles/Exile"
Resists FireResists ColdResists LightningResists Chaos
1010105
20202012
30303020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/DaressoExiles/ExileArenaWitch"] = {
    name = "Mevia",
    life = 1.08,
    energyShield = 1,
    fireResist = 30,
    coldResist = 30,
    lightningResist = 30,
    chaosResist = 20,
    damage = 1.43,
    damageSpread = 0.2,
    attackTime = 0.9,
    attackRange = 60,
    accuracy = 1,
    weaponType1 = "Wand",
    weaponType2 = "Shield",
    skillList = {
        "ExileVulnerability",
        "ExileVaalSummonSkeletons",
        "ExileVaalHaste",
        "ExileVaalGrace",
        "ExileWrath",
        "MonsterFlammability",
        "MonsterSummonRagingSpirit",
    },
    modList = {
    },
}
-- Data\3_0\Skills\spectre.lua
skills["ExileVulnerability"] = {
    name = "Vulnerability",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Curse all targets in an area, causing them to take increased physical damage. Attacks against the cursed enemies have a chance to inflict bleeding, and ailments inflicted on them will deal damage faster.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.SpellCanCascade] = true,
        [SkillType.AppliesCurse] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.PhysicalSkill] = true,
        [SkillType.Type91] = true,
        [SkillType.Type92] = true,
        [SkillType.Hex] = true,
    },
    statDescriptionScope = "curse_skill_stat_descriptions",
    castTime = 0.5,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "active_skill_base_radius_+",
        "physical_damage_taken_+%",
        "receive_bleeding_chance_%_when_hit_by_attack",
        "enemy_damaging_ailments_deal_damage_+%_faster_against_self",
    },
    levels = {
        [1] = {9900, 0, 25, 20, 20, levelRequirement = 24, statInterpolation = {1, 1, 1, 1, 1},  },
        [2] = {10010, 0, 25, 20, 20, levelRequirement = 27, statInterpolation = {1, 1, 1, 1, 1},  },
        [3] = {10120, 0, 26, 20, 20, levelRequirement = 30, statInterpolation = {1, 1, 1, 1, 1},  },
        [4] = {10230, 0, 26, 20, 20, levelRequirement = 33, statInterpolation = {1, 1, 1, 1, 1},  },
        [5] = {10340, 0, 27, 20, 20, levelRequirement = 35, statInterpolation = {1, 1, 1, 1, 1},  },
        [6] = {10450, 0, 27, 20, 20, levelRequirement = 38, statInterpolation = {1, 1, 1, 1, 1},  },
        [7] = {10560, 0, 28, 20, 20, levelRequirement = 40, statInterpolation = {1, 1, 1, 1, 1},  },
        [8] = {10670, 0, 28, 20, 20, levelRequirement = 43, statInterpolation = {1, 1, 1, 1, 1},  },
        [9] = {10780, 0, 29, 20, 20, levelRequirement = 46, statInterpolation = {1, 1, 1, 1, 1},  },
        [10] = {10890, 0, 29, 20, 20, levelRequirement = 48, statInterpolation = {1, 1, 1, 1, 1},  },
        [11] = {11000, 0, 30, 20, 20, levelRequirement = 50, statInterpolation = {1, 1, 1, 1, 1},  },
        [12] = {11110, 0, 30, 20, 20, levelRequirement = 52, statInterpolation = {1, 1, 1, 1, 1},  },
        [13] = {11220, 0, 31, 20, 20, levelRequirement = 54, statInterpolation = {1, 1, 1, 1, 1},  },
        [14] = {11330, 0, 31, 20, 20, levelRequirement = 56, statInterpolation = {1, 1, 1, 1, 1},  },
        [15] = {11440, 0, 32, 20, 20, levelRequirement = 58, statInterpolation = {1, 1, 1, 1, 1},  },
        [16] = {11550, 0, 32, 20, 20, levelRequirement = 60, statInterpolation = {1, 1, 1, 1, 1},  },
        [17] = {11660, 0, 33, 20, 20, levelRequirement = 62, statInterpolation = {1, 1, 1, 1, 1},  },
        [18] = {11770, 0, 33, 20, 20, levelRequirement = 64, statInterpolation = {1, 1, 1, 1, 1},  },
        [19] = {11880, 0, 34, 20, 20, levelRequirement = 66, statInterpolation = {1, 1, 1, 1, 1},  },
        [20] = {11990, 0, 34, 20, 20, levelRequirement = 68, statInterpolation = {1, 1, 1, 1, 1},  },
        [21] = {12100, 0, 35, 20, 20, levelRequirement = 70, statInterpolation = {1, 1, 1, 1, 1},  },
        [22] = {12210, 0, 35, 20, 20, levelRequirement = 72, statInterpolation = {1, 1, 1, 1, 1},  },
        [23] = {12320, 0, 36, 20, 20, levelRequirement = 74, statInterpolation = {1, 1, 1, 1, 1},  },
        [24] = {12430, 0, 36, 20, 20, levelRequirement = 76, statInterpolation = {1, 1, 1, 1, 1},  },
        [25] = {12540, 0, 37, 20, 20, levelRequirement = 78, statInterpolation = {1, 1, 1, 1, 1},  },
        [26] = {12650, 0, 37, 20, 20, levelRequirement = 80, statInterpolation = {1, 1, 1, 1, 1},  },
        [27] = {12760, 0, 38, 20, 20, levelRequirement = 82, statInterpolation = {1, 1, 1, 1, 1},  },
        [28] = {12870, 0, 38, 20, 20, levelRequirement = 84, statInterpolation = {1, 1, 1, 1, 1},  },
        [29] = {12980, 0, 39, 20, 20, levelRequirement = 86, statInterpolation = {1, 1, 1, 1, 1},  },
        [30] = {13090, 0, 39, 20, 20, levelRequirement = 88, statInterpolation = {1, 1, 1, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["ExileVaalSummonSkeletons"] = {
    name = "Vaal Summon Skeletons",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Summons an army of skeletal warriors, archers and mages, led by a powerful general.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Minion] = true,
        [SkillType.Duration] = true,
        [SkillType.CreateMinion] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.Vaal] = true,
        [SkillType.CreatesMinion] = true,
        [SkillType.CantUseFistOfWar] = true,
    },
    statDescriptionScope = "minion_spell_skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_melee_skeletons_to_summon",
        "number_of_archer_skeletons_to_summon",
        "number_of_mage_skeletons_to_summon",
        "number_of_leader_skeletons_to_summon",
        "base_number_of_skeletons_allowed",
        "base_skill_effect_duration",
        "display_minion_monster_type",
        "display_minion_monster_level",
    },
    levels = {
        [1] = {11, 1, 0, 1, 29, 20000, 2, 3, levelRequirement = 3, statInterpolation = {1, 1, 1, 1, 1, 1, 1, 1},  },
        [2] = {12, 1, 0, 1, 30, 20000, 2, 5, levelRequirement = 5, statInterpolation = {1, 1, 1, 1, 1, 1, 1, 1},  },
        [3] = {13, 1, 0, 1, 31, 20000, 2, 8, levelRequirement = 8, statInterpolation = {1, 1, 1, 1, 1, 1, 1, 1},  },
        [4] = {14, 2, 0, 1, 32, 20000, 2, 10, levelRequirement = 10, statInterpolation = {1, 1, 1, 1, 1, 1, 1, 1},  },
        [5] = {15, 2, 0, 1, 33, 20000, 2, 13, levelRequirement = 13, statInterpolation = {1, 1, 1, 1, 1, 1, 1, 1},  },
        [6] = {15, 3, 0, 1, 34, 20000, 2, 16, levelRequirement = 16, statInterpolation = {1, 1, 1, 1, 1, 1, 1, 1},  },
        [7] = {16, 3, 0, 1, 35, 20000, 2, 19, levelRequirement = 19, statInterpolation = {1, 1, 1, 1, 1, 1, 1, 1},  },
        [8] = {16, 4, 0, 1, 36, 20000, 2, 22, levelRequirement = 22, statInterpolation = {1, 1, 1, 1, 1, 1, 1, 1},  },
        [9] = {17, 4, 0, 1, 37, 20000, 2, 25, levelRequirement = 25, statInterpolation = {1, 1, 1, 1, 1, 1, 1, 1},  },
        [10] = {17, 5, 0, 1, 38, 20000, 2, 28, levelRequirement = 28, statInterpolation = {1, 1, 1, 1, 1, 1, 1, 1},  },
        [11] = {18, 5, 0, 1, 39, 20000, 2, 32, levelRequirement = 32, statInterpolation = {1, 1, 1, 1, 1, 1, 1, 1},  },
        [12] = {18, 5, 1, 1, 40, 20000, 2, 36, levelRequirement = 36, statInterpolation = {1, 1, 1, 1, 1, 1, 1, 1},  },
        [13] = {18, 6, 1, 1, 41, 20000, 2, 40, levelRequirement = 40, statInterpolation = {1, 1, 1, 1, 1, 1, 1, 1},  },
        [14] = {18, 6, 2, 1, 42, 20000, 2, 44, levelRequirement = 44, statInterpolation = {1, 1, 1, 1, 1, 1, 1, 1},  },
        [15] = {19, 6, 2, 1, 43, 20000, 2, 47, levelRequirement = 47, statInterpolation = {1, 1, 1, 1, 1, 1, 1, 1},  },
        [16] = {19, 6, 3, 1, 44, 20000, 2, 50, levelRequirement = 50, statInterpolation = {1, 1, 1, 1, 1, 1, 1, 1},  },
        [17] = {19, 6, 3, 1, 45, 20000, 2, 53, levelRequirement = 53, statInterpolation = {1, 1, 1, 1, 1, 1, 1, 1},  },
        [18] = {19, 6, 3, 1, 46, 20000, 2, 56, levelRequirement = 56, statInterpolation = {1, 1, 1, 1, 1, 1, 1, 1},  },
        [19] = {19, 6, 3, 1, 47, 20000, 2, 59, levelRequirement = 59, statInterpolation = {1, 1, 1, 1, 1, 1, 1, 1},  },
        [20] = {19, 6, 3, 1, 48, 20000, 2, 62, levelRequirement = 62, statInterpolation = {1, 1, 1, 1, 1, 1, 1, 1},  },
        [21] = {19, 6, 3, 1, 49, 20000, 2, 64, levelRequirement = 64, statInterpolation = {1, 1, 1, 1, 1, 1, 1, 1},  },
        [22] = {19, 6, 3, 1, 50, 20000, 2, 66, levelRequirement = 66, statInterpolation = {1, 1, 1, 1, 1, 1, 1, 1},  },
        [23] = {19, 6, 3, 1, 50, 20000, 2, 67, levelRequirement = 67, statInterpolation = {1, 1, 1, 1, 1, 1, 1, 1},  },
        [24] = {19, 6, 3, 1, 50, 20000, 2, 68, levelRequirement = 68, statInterpolation = {1, 1, 1, 1, 1, 1, 1, 1},  },
        [25] = {19, 6, 3, 1, 50, 20000, 2, 69, levelRequirement = 69, statInterpolation = {1, 1, 1, 1, 1, 1, 1, 1},  },
        [26] = {19, 6, 3, 1, 50, 20000, 2, 70, levelRequirement = 70, statInterpolation = {1, 1, 1, 1, 1, 1, 1, 1},  },
        [27] = {19, 6, 3, 1, 50, 20000, 2, 71, levelRequirement = 71, statInterpolation = {1, 1, 1, 1, 1, 1, 1, 1},  },
        [28] = {19, 6, 3, 1, 50, 20000, 2, 72, levelRequirement = 72, statInterpolation = {1, 1, 1, 1, 1, 1, 1, 1},  },
        [29] = {19, 6, 3, 1, 50, 20000, 2, 73, levelRequirement = 73, statInterpolation = {1, 1, 1, 1, 1, 1, 1, 1},  },
        [30] = {19, 6, 3, 1, 50, 20000, 2, 74, levelRequirement = 74, statInterpolation = {1, 1, 1, 1, 1, 1, 1, 1},  },
        [31] = {19, 6, 3, 1, 50, 20000, 2, 75, levelRequirement = 75, statInterpolation = {1, 1, 1, 1, 1, 1, 1, 1},  },
        [32] = {19, 6, 3, 1, 50, 20000, 2, 76, levelRequirement = 76, statInterpolation = {1, 1, 1, 1, 1, 1, 1, 1},  },
        [33] = {19, 6, 3, 1, 50, 20000, 2, 77, levelRequirement = 77, statInterpolation = {1, 1, 1, 1, 1, 1, 1, 1},  },
        [34] = {19, 6, 3, 1, 50, 20000, 2, 78, levelRequirement = 78, statInterpolation = {1, 1, 1, 1, 1, 1, 1, 1},  },
        [35] = {19, 6, 3, 1, 50, 20000, 2, 79, levelRequirement = 79, statInterpolation = {1, 1, 1, 1, 1, 1, 1, 1},  },
        [36] = {19, 6, 3, 1, 50, 20000, 2, 80, levelRequirement = 80, statInterpolation = {1, 1, 1, 1, 1, 1, 1, 1},  },
        [37] = {19, 6, 3, 1, 50, 20000, 2, 81, levelRequirement = 81, statInterpolation = {1, 1, 1, 1, 1, 1, 1, 1},  },
        [38] = {19, 6, 3, 1, 50, 20000, 2, 82, levelRequirement = 82, statInterpolation = {1, 1, 1, 1, 1, 1, 1, 1},  },
        [39] = {19, 6, 3, 1, 50, 20000, 2, 84, levelRequirement = 84, statInterpolation = {1, 1, 1, 1, 1, 1, 1, 1},  },
        [40] = {19, 6, 3, 1, 50, 20000, 2, 86, levelRequirement = 86, statInterpolation = {1, 1, 1, 1, 1, 1, 1, 1},  },
        [41] = {19, 6, 3, 1, 50, 20000, 2, 88, levelRequirement = 88, statInterpolation = {1, 1, 1, 1, 1, 1, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["ExileVaalHaste"] = {
    name = "Vaal Haste",
    hidden = true,
    color = "2",
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    description = "Casts a temporary aura that increases the movement speed, attack speed and cast speed of you and your allies.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Buff] = true,
        [SkillType.Area] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.Type27] = true,
        [SkillType.Duration] = true,
        [SkillType.Vaal] = true,
        [SkillType.Aura] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Instant] = true,
        [SkillType.Type91] = true,
        [SkillType.Type92] = true,
        [SkillType.SecondWindSupport] = true,
        [SkillType.CantUseFistOfWar] = true,
    },
    statDescriptionScope = "aura_skill_stat_descriptions",
    castTime = 0.6,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
        aura = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_speed_+%_granted_from_skill",
        "cast_speed_+%_granted_from_skill",
        "base_movement_velocity_+%",
        "active_skill_area_of_effect_radius_+%_final",
        "base_skill_effect_duration",
        "base_deal_no_damage",
    },
    levels = {
        [1] = {30, 29, 14, 0, 6000, levelRequirement = 24, statInterpolation = {1, 1, 1, 1, 1},  },
        [2] = {30, 30, 14, 0, 6000, levelRequirement = 27, statInterpolation = {1, 1, 1, 1, 1},  },
        [3] = {30, 30, 15, 0, 6000, levelRequirement = 30, statInterpolation = {1, 1, 1, 1, 1},  },
        [4] = {31, 30, 15, 0, 6000, levelRequirement = 33, statInterpolation = {1, 1, 1, 1, 1},  },
        [5] = {31, 31, 15, 0, 6000, levelRequirement = 36, statInterpolation = {1, 1, 1, 1, 1},  },
        [6] = {31, 31, 16, 0, 6000, levelRequirement = 39, statInterpolation = {1, 1, 1, 1, 1},  },
        [7] = {32, 31, 16, 0, 6000, levelRequirement = 42, statInterpolation = {1, 1, 1, 1, 1},  },
        [8] = {32, 32, 16, 0, 6000, levelRequirement = 45, statInterpolation = {1, 1, 1, 1, 1},  },
        [9] = {32, 32, 17, 0, 6000, levelRequirement = 48, statInterpolation = {1, 1, 1, 1, 1},  },
        [10] = {33, 32, 17, 0, 6000, levelRequirement = 50, statInterpolation = {1, 1, 1, 1, 1},  },
        [11] = {33, 33, 17, 0, 6000, levelRequirement = 52, statInterpolation = {1, 1, 1, 1, 1},  },
        [12] = {33, 33, 18, 0, 6000, levelRequirement = 54, statInterpolation = {1, 1, 1, 1, 1},  },
        [13] = {34, 33, 18, 0, 6000, levelRequirement = 56, statInterpolation = {1, 1, 1, 1, 1},  },
        [14] = {34, 34, 18, 0, 6000, levelRequirement = 58, statInterpolation = {1, 1, 1, 1, 1},  },
        [15] = {34, 34, 19, 0, 6000, levelRequirement = 60, statInterpolation = {1, 1, 1, 1, 1},  },
        [16] = {35, 34, 19, 0, 6000, levelRequirement = 62, statInterpolation = {1, 1, 1, 1, 1},  },
        [17] = {35, 35, 19, 0, 6000, levelRequirement = 64, statInterpolation = {1, 1, 1, 1, 1},  },
        [18] = {35, 35, 20, 0, 6000, levelRequirement = 66, statInterpolation = {1, 1, 1, 1, 1},  },
        [19] = {36, 35, 20, 0, 6000, levelRequirement = 68, statInterpolation = {1, 1, 1, 1, 1},  },
        [20] = {36, 36, 20, 0, 6000, levelRequirement = 70, statInterpolation = {1, 1, 1, 1, 1},  },
        [21] = {36, 36, 21, 0, 6000, levelRequirement = 72, statInterpolation = {1, 1, 1, 1, 1},  },
        [22] = {37, 36, 21, 0, 6000, levelRequirement = 74, statInterpolation = {1, 1, 1, 1, 1},  },
        [23] = {37, 37, 21, 0, 6000, levelRequirement = 76, statInterpolation = {1, 1, 1, 1, 1},  },
        [24] = {37, 37, 22, 0, 6000, levelRequirement = 78, statInterpolation = {1, 1, 1, 1, 1},  },
        [25] = {38, 37, 22, 0, 6000, levelRequirement = 80, statInterpolation = {1, 1, 1, 1, 1},  },
        [26] = {38, 38, 22, 0, 6000, levelRequirement = 82, statInterpolation = {1, 1, 1, 1, 1},  },
        [27] = {38, 38, 23, 0, 6000, levelRequirement = 84, statInterpolation = {1, 1, 1, 1, 1},  },
        [28] = {39, 38, 23, 0, 6000, levelRequirement = 86, statInterpolation = {1, 1, 1, 1, 1},  },
        [29] = {39, 39, 23, 0, 6000, levelRequirement = 88, statInterpolation = {1, 1, 1, 1, 1},  },
        [30] = {39, 39, 24, 0, 6000, levelRequirement = 90, statInterpolation = {1, 1, 1, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["ExileVaalGrace"] = {
    name = "Vaal Grace",
    hidden = true,
    color = "2",
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    description = "Casts a temporary aura that grants you and your allies the ability to dodge attacks and spells.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Buff] = true,
        [SkillType.Area] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.Type27] = true,
        [SkillType.Duration] = true,
        [SkillType.Vaal] = true,
        [SkillType.Aura] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Instant] = true,
        [SkillType.Type91] = true,
        [SkillType.Type92] = true,
        [SkillType.SecondWindSupport] = true,
        [SkillType.CantUseFistOfWar] = true,
    },
    statDescriptionScope = "aura_skill_stat_descriptions",
    castTime = 0.6,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
        aura = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_chance_to_dodge_%",
        "base_chance_to_dodge_spells_%",
        "active_skill_area_of_effect_radius_+%_final",
        "base_skill_effect_duration",
        "base_deal_no_damage",
    },
    levels = {
        [1] = {50, 50, 0, 6000, levelRequirement = 1, statInterpolation = {1, 1, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["ExileWrath"] = {
    name = "ExileWrath",
    hidden = true,
    color = "3",
    baseEffectiveness = 2.3375,
    incrementalEffectiveness = 0.025,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Buff] = true,
        [SkillType.ManaCostReserved] = true,
        [SkillType.Type27] = true,
        [SkillType.ManaCostPercent] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.Aura] = true,
        [SkillType.LightningSkill] = true,
        [SkillType.Instant] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.2,
    baseFlags = {
        area = true,
        spell = true,
        aura = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_minimum_added_lightning_damage",
        "attack_maximum_added_lightning_damage",
        "active_skill_area_of_effect_radius_+%_final",
        "skill_art_variation",
        "wrath_aura_spell_lightning_damage_+%_final",
    },
    levels = {
        [1] = {0.05, 0.8, 0, 1, 0, levelRequirement = 5, statInterpolation = {3, 3, 1, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["MonsterFlammability"] = {
    name = "Flammability",
    hidden = true,
    color = "3",
    baseEffectiveness = 0.85,
    incrementalEffectiveness = 0,
    description = "Curses all targets in an area, lowering their fire resistance and giving them a chance to be ignited when hit.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.FireSkill] = true,
        [SkillType.SpellCanCascade] = true,
        [SkillType.AppliesCurse] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Type91] = true,
        [SkillType.Type92] = true,
        [SkillType.Hex] = true,
    },
    statDescriptionScope = "curse_skill_stat_descriptions",
    castTime = 0.5,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "active_skill_area_of_effect_radius_+%_final",
        "base_fire_damage_resistance_%",
        "chance_to_be_ignited_%",
    },
    levels = {
        [1] = {6000, 0, -20, 25, levelRequirement = 10, statInterpolation = {1, 1, 1, 1},  },
        [2] = {6000, 0, -25, 25, levelRequirement = 41, statInterpolation = {1, 1, 1, 1},  },
        [3] = {6000, 0, -30, 25, levelRequirement = 58, statInterpolation = {1, 1, 1, 1},  },
        [4] = {6000, 0, -40, 25, levelRequirement = 71, statInterpolation = {1, 1, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["MonsterSummonRagingSpirit"] = {
    name = "MonsterSummonRagingSpirit",
    hidden = true,
    color = "3",
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Minion] = true,
        [SkillType.Duration] = true,
        [SkillType.CreateMinion] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.FireSkill] = true,
        [SkillType.CreatesMinion] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.8,
    baseFlags = {
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "base_number_of_raging_spirits_allowed",
        "base_cast_speed_+%",
        "active_skill_damage_+%_final",
        "alternate_minion",
    },
    levels = {
        [1] = {12000, 50, -10, 0, levelRequirement = 4, statInterpolation = {1, 1, 1, 1},  },
        [2] = {12000, 50, -10, -1, levelRequirement = 7, statInterpolation = {1, 1, 1, 1},  },
        [3] = {12000, 50, -10, -2, levelRequirement = 9, statInterpolation = {1, 1, 1, 1},  },
        [4] = {12000, 50, -10, -3, levelRequirement = 12, statInterpolation = {1, 1, 1, 1},  },
        [5] = {12000, 50, -10, -4, levelRequirement = 16, statInterpolation = {1, 1, 1, 1},  },
        [6] = {12000, 50, -10, -5, levelRequirement = 20, statInterpolation = {1, 1, 1, 1},  },
        [7] = {12000, 50, -10, -6, levelRequirement = 27, statInterpolation = {1, 1, 1, 1},  },
        [8] = {12000, 50, -10, -7, levelRequirement = 28, statInterpolation = {1, 1, 1, 1},  },
        [9] = {12000, 50, -10, -8, levelRequirement = 29, statInterpolation = {1, 1, 1, 1},  },
        [10] = {12000, 50, -10, -9, levelRequirement = 32, statInterpolation = {1, 1, 1, 1},  },
        [11] = {12000, 50, -10, -10, levelRequirement = 36, statInterpolation = {1, 1, 1, 1},  },
        [12] = {12000, 50, -10, -11, levelRequirement = 40, statInterpolation = {1, 1, 1, 1},  },
        [13] = {12000, 50, -10, -12, levelRequirement = 45, statInterpolation = {1, 1, 1, 1},  },
        [14] = {12000, 50, -10, -13, levelRequirement = 49, statInterpolation = {1, 1, 1, 1},  },
        [15] = {12000, 50, -10, -14, levelRequirement = 50, statInterpolation = {1, 1, 1, 1},  },
        [16] = {12000, 50, -10, -15, levelRequirement = 52, statInterpolation = {1, 1, 1, 1},  },
        [17] = {12000, 50, -10, -16, levelRequirement = 56, statInterpolation = {1, 1, 1, 1},  },
        [18] = {12000, 50, -10, -17, levelRequirement = 60, statInterpolation = {1, 1, 1, 1},  },
        [19] = {12000, 50, -10, -18, levelRequirement = 64, statInterpolation = {1, 1, 1, 1},  },
        [20] = {12000, 50, -10, -19, levelRequirement = 65, statInterpolation = {1, 1, 1, 1},  },
        [21] = {12000, 50, -10, -20, levelRequirement = 66, statInterpolation = {1, 1, 1, 1},  },
        [22] = {12000, 50, -10, -21, levelRequirement = 67, statInterpolation = {1, 1, 1, 1},  },
        [23] = {12000, 50, -10, -22, levelRequirement = 68, statInterpolation = {1, 1, 1, 1},  },
        [24] = {12000, 50, -10, -23, levelRequirement = 69, statInterpolation = {1, 1, 1, 1},  },
        [25] = {12000, 50, -10, -24, levelRequirement = 70, statInterpolation = {1, 1, 1, 1},  },
        [26] = {12000, 50, -10, -25, levelRequirement = 71, statInterpolation = {1, 1, 1, 1},  },
        [27] = {12000, 50, -10, -26, levelRequirement = 72, statInterpolation = {1, 1, 1, 1},  },
        [28] = {12000, 50, -10, -27, levelRequirement = 73, statInterpolation = {1, 1, 1, 1},  },
        [29] = {12000, 50, -10, -28, levelRequirement = 74, statInterpolation = {1, 1, 1, 1},  },
        [30] = {12000, 50, -10, -29, levelRequirement = 75, statInterpolation = {1, 1, 1, 1},  },
        [31] = {12000, 50, -10, -30, levelRequirement = 76, statInterpolation = {1, 1, 1, 1},  },
        [32] = {12000, 50, -10, -31, levelRequirement = 77, statInterpolation = {1, 1, 1, 1},  },
        [33] = {12000, 50, -10, -32, levelRequirement = 78, statInterpolation = {1, 1, 1, 1},  },
        [34] = {12000, 50, -10, -33, levelRequirement = 79, statInterpolation = {1, 1, 1, 1},  },
        [35] = {12000, 50, -10, -34, levelRequirement = 80, statInterpolation = {1, 1, 1, 1},  },
        [36] = {12000, 50, -10, -35, levelRequirement = 81, statInterpolation = {1, 1, 1, 1},  },
        [37] = {12000, 50, -10, -36, levelRequirement = 82, statInterpolation = {1, 1, 1, 1},  },
    },
}