Skill Gem Quality /5
Skill Gem Quality /5
Item | Type | Stats | Weight |
---|---|---|---|
Double Strike | Divergent | (0–20)% chance to Maim on Hit | 100 |
Vulnerability | Divergent | Attack Hits have (0–10)% chance to Maim Cursed Enemies for 4 seconds | 100 |
Puncture | Phantasmal | (0–10)% chance to Maim on Hit | 50 |
Rain of Arrows | Phantasmal | (0–10)% chance to Maim on Hit | 100 |
Summon Reaper | Anomalous | Minions' Attacks have (0–10)% chance to Maim Enemies on Hit | 50 |
Support Gem Quality /2
Support Gem Quality /2
Item | Type | Stats | Weight |
---|---|---|---|
Maim Support | Anomalous | Supported Skills have (0–20)% increased Effect of Maim | 100 |
Maim Support | Divergent | Supported Skills have (0–10)% chance to inflict Bleeding on Maimed Enemies | 100 |
Item mods /27
Item mods /27
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of Shaping | 68 | Suffix | Attacks have 15% chance to Maim on Hit attack | quiver_shaper 800 default 0 |
of Shaping | 75 | Suffix | Attacks have 20% chance to Maim on Hit attack | quiver_shaper 800 default 0 |
of Shaping | 68 | Suffix | Socketed Gems are Supported by Level 18 Maim 15% chance to Maim on Hit attack gem | grants_2h_support 0 2h_mace_shaper 0 sword_shaper 1000 axe_shaper 1000 mace_shaper 1000 claw_shaper 1000 dagger_shaper 1000 rune_dagger_shaper 1000 default 0 |
of Shaping | 75 | Suffix | Socketed Gems are Supported by Level 20 Maim 20% chance to Maim on Hit attack gem | grants_2h_support 0 2h_mace_shaper 0 sword_shaper 1000 axe_shaper 1000 mace_shaper 1000 claw_shaper 1000 dagger_shaper 1000 rune_dagger_shaper 1000 default 0 |
of the Conquest | 68 | Suffix | Attacks have 15% chance to Maim on Hit attack | quiver_adjudicator 500 default 0 |
of the Conquest | 75 | Suffix | Attacks have 20% chance to Maim on Hit attack | quiver_adjudicator 500 default 0 |
of the Conquest | 68 | Suffix | (10–13)% increased Physical Damage 10% chance to Maim on Hit physical_damage damage physical attack | sword_adjudicator 500 axe_adjudicator 500 mace_adjudicator 500 sceptre_adjudicator 500 2h_sword_adjudicator 500 2h_axe_adjudicator 500 2h_mace_adjudicator 500 bow_adjudicator 500 default 0 |
of the Conquest | 70 | Suffix | (14–16)% increased Physical Damage 15% chance to Maim on Hit physical_damage damage physical attack | sword_adjudicator 500 axe_adjudicator 500 mace_adjudicator 500 sceptre_adjudicator 500 2h_sword_adjudicator 500 2h_axe_adjudicator 500 2h_mace_adjudicator 500 bow_adjudicator 500 default 0 |
of the Conquest | 73 | Suffix | (17–20)% increased Physical Damage 20% chance to Maim on Hit physical_damage damage physical attack | sword_adjudicator 500 axe_adjudicator 500 mace_adjudicator 500 sceptre_adjudicator 500 2h_sword_adjudicator 500 2h_axe_adjudicator 500 2h_mace_adjudicator 500 bow_adjudicator 500 default 0 |
45 | ScourgeUpside | Attacks have (7–8)% chance to Maim on Hit attack | quiver 200 default 0 | |
68 | ScourgeUpside | Attacks have (9–10)% chance to Maim on Hit attack | quiver 200 default 0 | |
68 | ScourgeUpside | Attacks have (11–12)% chance to Maim on Hit attack | quiver 200 default 0 | |
75 | BlueImplicit | Attacks have 15% chance to Maim on Hit attack | no_tier_6_eldritch_implicit 0 gloves 600 default 0 | |
75 | BlueImplicit | Attacks have 20% chance to Maim on Hit attack | no_tier_5_eldritch_implicit 0 gloves 600 default 0 | |
75 | BlueImplicit | Attacks have 25% chance to Maim on Hit attack | no_tier_4_eldritch_implicit 0 gloves 600 default 0 | |
75 | BlueImplicit | Attacks have 30% chance to Maim on Hit attack | no_tier_3_eldritch_implicit 0 gloves 600 default 0 | |
75 | BlueImplicit | Attacks have 35% chance to Maim on Hit attack | no_tier_2_eldritch_implicit 0 gloves 600 default 0 | |
75 | BlueImplicit | Attacks have 40% chance to Maim on Hit attack | no_tier_1_eldritch_implicit 0 gloves 600 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, Attacks have 50% chance to Maim on Hit attack | no_tier_5_eldritch_implicit 0 gloves 300 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, Attacks have 55% chance to Maim on Hit attack | no_tier_4_eldritch_implicit 0 gloves 300 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, Attacks have 60% chance to Maim on Hit attack | no_tier_3_eldritch_implicit 0 gloves 300 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, Attacks have 65% chance to Maim on Hit attack | no_tier_2_eldritch_implicit 0 gloves 300 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, Attacks have 70% chance to Maim on Hit attack | no_tier_1_eldritch_implicit 0 gloves 300 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, Attacks have 85% chance to Maim on Hit attack | no_tier_4_eldritch_implicit 0 gloves 120 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, Attacks have 90% chance to Maim on Hit attack | no_tier_3_eldritch_implicit 0 gloves 120 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, Attacks have 95% chance to Maim on Hit attack | no_tier_2_eldritch_implicit 0 gloves 120 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, Attacks always Maim on Hit attack | no_tier_1_eldritch_implicit 0 gloves 120 default 0 |
Enchantment Modifier /3
Enchantment Modifier /3
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Enchantment Puncture Maim On Hit Percent Chance 1 | 66 | Enchantment | 20% Chance for Puncture to Maim on hit attack | helmet 100 default 0 |
Enchantment Puncture Maim On Hit Percent Chance 2 | 75 | Enchantment | 30% Chance for Puncture to Maim on hit attack | helmet 100 default 0 |
83 | Enchantment | Enemies Maimed by you take 8% increased Damage Over Time damage | belt 1 default 0 |
Monsters mods /9
Monsters mods /9
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
1 | Unique | Attacks have 25% chance to Maim on Hit attack | ||
1 | Unique | 45% increased Physical Damage taken 40% increased Physical Damage taken over time 20% chance to be inflicted with Bleeding when Hit by an Attack chance to be maimed when hit % [20] curse count [1] caster curse | ||
1 | Unique | 45% increased Physical Damage taken 20% increased Physical Damage taken over time 0% chance to be inflicted with Bleeding when Hit by an Attack chance to be maimed when hit % [0] curse count [1] caster curse | ||
1 | Unique | Attacks cause Bleeding 35% chance for Attacks to Maim on Hit against Bleeding Enemies bleed physical attack ailment | ||
1 | Unique | corrupted blood on hit % average damage to deal per minute per stack [600] corrupted blood on hit duration [4000] maim on hit % with at least 3 stacks of corrupted blood [100] physical_damage bleed damage physical ailment | ||
1 | Unique | global maim on hit [1] attack | ||
1 | Unique | Attacks have 20% chance to Maim on Hit attack | ||
1 | Unique | Attacks have 15% chance to Maim on Hit attack | ||
1 | Unique | display monster may inflict maim [1] |
Abyss Jewel mods /2
Abyss Jewel mods /2
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
40 | Corrupted | You cannot be Maimed | default 1000 | |
of Mangling | 84 | Suffix | Enemies Maimed by you take (4–5)% increased Damage Over Time damage | abyss_jewel_melee 500 abyss_jewel_ranged 500 abyss_jewel_caster 100 abyss_jewel_summoner 100 default 0 |
Fossil mods /1
Fossil mods /1
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of the Underground | 1 | Suffix | Socketed Gems are Supported by Level 1 Maim gem | abyss_jewel 0 jewel 0 body_armour 0 default 0 |
Map mods /3
Map mods /3
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of Carnage | 1 | Suffix | Monsters Maim on Hit with Attacks 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size | maven_map 0 expedition_logbook 0 primordial_map 0 default 600 |
of Carnage | 1 | Suffix | Monsters Maim on Hit with Attacks 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area | maven_map 600 primordial_map 600 default 0 |
of Carnage | 1 | Suffix | Monsters Maim on Hit with Attacks 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size | expedition_logbook 600 default 0 |
Delve Area mods /1
Delve Area mods /1
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
20 | DelveArea | Monsters Maim on Hit with Attacks 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size | default 1000 |
Heist Area mods /1
Heist Area mods /1
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of Carnage | 46 | Suffix | Monsters Maim on Hit with Attacks heist contract alert level +% final [-4] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [4] map item drop quantity +% [10] map item drop rarity +% [6] | default 600 |
Misc mods /6
Misc mods /6
Name | Level | Domain | Pre/Suf | Description | Weight |
---|---|---|---|---|---|
of Movement | 16 | Flask | Suffix | Grants Immunity to Hinder for (6–8) seconds if used while Hindered Grants Immunity to Maim for (6–8) seconds if used while Maimed attack caster | utility_flask 0 default 750 |
of Motion | 38 | Flask | Suffix | Grants Immunity to Hinder for (9–11) seconds if used while Hindered Grants Immunity to Maim for (9–11) seconds if used while Maimed attack caster | utility_flask 0 default 750 |
of Freedom | 60 | Flask | Suffix | Grants Immunity to Hinder for (12–14) seconds if used while Hindered Grants Immunity to Maim for (12–14) seconds if used while Maimed attack caster | utility_flask 0 default 750 |
of Liberation | 82 | Flask | Suffix | Grants Immunity to Hinder for (15–17) seconds if used while Hindered Grants Immunity to Maim for (15–17) seconds if used while Maimed attack caster | utility_flask 0 default 750 |
40 | Jewel | Corrupted | You cannot be Maimed | jewel 1000 default 0 | |
of Maiming | 75 | SanctumSpecial | Suffix | Attacks have (30–35)% chance to Maim on Hit attack | str_special_relic 600 default 150 |
Item /4
Item /4
Icon | Name |
---|---|
![]() | Hook Sword Physical Damage: 28-60 Critical Strike Chance: 5% Attacks per Second: 1.15 Weapon Range: 11Requires Level 34, 64 Str, 64 Dex15% chance to Maim on Hit |
![]() | Grappler Physical Damage: 44-94 Critical Strike Chance: 5% Attacks per Second: 1.15 Weapon Range: 11Requires Level 55, 99 Str, 99 Dex15% chance to Maim on Hit |
![]() | Tiger Hook Physical Damage: 37-80 Critical Strike Chance: 5% Attacks per Second: 1.4 Weapon Range: 11Requires Level 70, 119 Str, 119 Dex20% chance to Maim on Hit |
![]() | Vaal Axe Physical Damage: 104-174 Critical Strike Chance: 5% Attacks per Second: 1.15 Weapon Range: 13Requires Level 64, 158 Str, 76 Dex25% chance to Maim on Hit |
Unique /7
Unique /7
Name | Show Full Descriptions |
---|---|
![]() | Innsbury Edge Elder Sword +330 to Accuracy Rating(100–140)% increased Physical Damage (17–25)% increased Attack Speed 0.2% of Chaos Damage Leeched as Life 25% of Physical Damage Converted to Chaos Damage Attacks with this Weapon Maim on hit (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) (Maimed enemies have 30% reduced Movement Speed) |
![]() | Yriel's Fostering Exquisite Leather Grants Level 20 Summon Bestial Rhoa Skill +(300–400) to Accuracy Rating (130–150)% increased Evasion Rating +(90–100) to maximum Life Projectile Attack Skills have (40–60)% increased Critical Strike Chance Projectiles from Attacks have 20% chance to Maim on Hit while you have a Bestial Minion (10–15)% increased Attack and Movement Speed while you have a Bestial Minion (Maimed enemies have 30% reduced Movement Speed) |
![]() | Taproot Ambusher 30% increased Global Critical Strike Chance(180–200)% increased Physical Damage (10–15)% increased Attack Speed (15–20)% increased Poison Duration 0.5% of Attack Damage Leeched as Mana against Poisoned Enemies 0.5% of Attack Damage Leeched as Life against Maimed Enemies (15–20)% chance to Maim on Hit 20% chance to Poison on Hit (Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) (Maimed enemies have 30% reduced Movement Speed) (Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack) |
![]() | Tombfist Steelscale Gauntlets Has 1 Abyssal Socket (4–6)% increased maximum Life With a Murderous Eye Jewel Socketed, Intimidate Enemies for 4 seconds on Hit with Attacks With a Searching Eye Jewel Socketed, Maim Enemies for 4 seconds on Hit with Attacks (Only Abyss Jewels can be Socketed in Abyssal Sockets) (Intimidated enemies take 10% increased Attack Damage) (Maimed enemies have 30% reduced Movement Speed) |
![]() | Tombfist Steelscale Gauntlets Has 2 Abyssal Sockets (4–6)% increased maximum Life With a Murderous Eye Jewel Socketed, Intimidate Enemies for 4 seconds on Hit with Attacks With a Searching Eye Jewel Socketed, Maim Enemies for 4 seconds on Hit with Attacks (Only Abyss Jewels can be Socketed in Abyssal Sockets) (Intimidated enemies take 10% increased Attack Damage) (Maimed enemies have 30% reduced Movement Speed) |
![]() | The Crimson Storm Steelwood Bow 6% increased Movement Speed(60–80)% increased Physical Damage (25–35)% increased Critical Strike Chance 50% chance to inflict Bleeding on Critical Strike with Attacks Enemies you inflict Bleeding on grant (60–100)% increased Flask Charges Adds (100–120) to (150–165) Physical Damage against Bleeding Enemies 50% chance to Maim Enemies on Critical Strike with Attacks veiled mod seed [1,30000] veiled mod type [2] (Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving) (Maimed enemies have 30% reduced Movement Speed) ![]() |
![]() | Replica Siegebreaker Heavy Belt +(25–35) to Strength(6–10)% increased maximum Energy Shield (6–10)% increased maximum Life +(15–25)% to Fire Resistance Your Minions spread Burning Ground on Death, dealing 20% of their maximum Life as Fire Damage per second Minions have 5% chance to Maim Enemies on Hit with Attacks (Maimed enemies have 30% reduced Movement Speed) |
Passive /2
Passive /2
Category | Name | Show Full Descriptions |
---|---|---|
Notable | Dismembering![]() | 40% increased Melee Critical Strike Chance +20% to Melee Critical Strike Multiplier 20% chance to Maim Enemies on Critical Strike with Attacks |
Notable | Natural Remedies![]() | 20% increased Flask Effect Duration Flasks applied to you have 10% increased Effect Remove Maim and Hinder when you use a Flask |
Ascendancy Passive /1
Ascendancy Passive /1
Category | Name | Show Full Descriptions |
---|---|---|
Notable | Blood in the Eyes![]() | Attacks have 50% chance to cause Bleeding Attacks Maim on Hit against Bleeding Enemies 25% chance to Blind with Hits against Bleeding Enemies Enemies Maimed by you take 10% increased Physical Damage |
Cluster Jewel Passive /4
Cluster Jewel Passive /4
Category | Name | Show Full Descriptions |
---|---|---|
Keystone | Kineticism![]() | Attack Projectiles always inflict Bleeding and Maim, and Knock Back Enemies Projectiles cannot Pierce, Fork or Chain |
Notable | Compound Injury![]() | 35% increased Damage with Bleeding you inflict on Maimed Enemies |
Notable | Drive the Destruction![]() | 0.8% of Attack Damage Leeched as Life 25% increased Attack Damage when on Full Life Attacks have 10% chance to Maim on Hit |
Notable | Smite the Weak![]() | 40% increased Attack Damage against Maimed Enemies Attacks have 10% chance to Maim on Hit |
Community Wiki
Wiki Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Maim
Maim is a debuff that applies 30% reduced movement speed on the affected target for 4 seconds.
Mechanics
Multiple maims do not stack. Maim is applied by attacks, just like hinder is by spells. Since maim and hinder are different debuffs, an enemy can be affected by both simultaneously. By itself, Maim does not apply any damage effects; however, the maimed status does provide a damage bonus for Maim Support and
Blood in the Eyes passive nodes.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.