Skill Gem /2
Support Gem /1
Name |
---|
Maim Support |
Support Gem Quality /1
Item | Stats |
---|---|
Maim Support | Supported Skills have (0–20)% increased Effect of Maim |
Item mods /33
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of Shaping | 68 | Suffix | Attacks have 15% chance to Maim on Hit attack | quiver_shaper 800 default 0 |
of Shaping | 75 | Suffix | Attacks have 20% chance to Maim on Hit attack | quiver_shaper 800 default 0 |
of Shaping | 68 | Suffix | Socketed Gems are Supported by Level 18 Maim 15% chance to Maim on Hit attack gem | grants_2h_support 0 2h_mace_shaper 0 sword_shaper 1000 axe_shaper 1000 mace_shaper 1000 claw_shaper 1000 dagger_shaper 1000 rune_dagger_shaper 1000 default 0 |
of Shaping | 75 | Suffix | Socketed Gems are Supported by Level 20 Maim 20% chance to Maim on Hit attack gem | grants_2h_support 0 2h_mace_shaper 0 sword_shaper 1000 axe_shaper 1000 mace_shaper 1000 claw_shaper 1000 dagger_shaper 1000 rune_dagger_shaper 1000 default 0 |
of the Conquest | 68 | Suffix | Attacks have 15% chance to Maim on Hit attack | quiver_adjudicator 500 default 0 |
of the Conquest | 75 | Suffix | Attacks have 20% chance to Maim on Hit attack | quiver_adjudicator 500 default 0 |
of the Conquest | 68 | Suffix | (10–13)% increased Physical Damage 10% chance to Maim on Hit damage physical attack | sword_adjudicator 500 axe_adjudicator 500 mace_adjudicator 500 sceptre_adjudicator 500 2h_sword_adjudicator 500 2h_axe_adjudicator 500 2h_mace_adjudicator 500 bow_adjudicator 500 default 0 |
of the Conquest | 70 | Suffix | (14–16)% increased Physical Damage 15% chance to Maim on Hit damage physical attack | sword_adjudicator 500 axe_adjudicator 500 mace_adjudicator 500 sceptre_adjudicator 500 2h_sword_adjudicator 500 2h_axe_adjudicator 500 2h_mace_adjudicator 500 bow_adjudicator 500 default 0 |
of the Conquest | 73 | Suffix | (17–20)% increased Physical Damage 20% chance to Maim on Hit damage physical attack | sword_adjudicator 500 axe_adjudicator 500 mace_adjudicator 500 sceptre_adjudicator 500 2h_sword_adjudicator 500 2h_axe_adjudicator 500 2h_mace_adjudicator 500 bow_adjudicator 500 default 0 |
45 | ScourgeUpside | Attacks have (7–8)% chance to Maim on Hit attack | quiver 200 default 0 | |
68 | ScourgeUpside | Attacks have (9–10)% chance to Maim on Hit attack | quiver 200 default 0 | |
68 | ScourgeUpside | Attacks have (11–12)% chance to Maim on Hit attack | quiver 200 default 0 | |
75 | BlueImplicit | Attacks have 15% chance to Maim on Hit attack | no_tier_6_eldritch_implicit 0 gloves 600 default 0 | |
75 | BlueImplicit | Attacks have 20% chance to Maim on Hit attack | no_tier_5_eldritch_implicit 0 gloves 600 default 0 | |
75 | BlueImplicit | Attacks have 25% chance to Maim on Hit attack | no_tier_4_eldritch_implicit 0 gloves 600 default 0 | |
75 | BlueImplicit | Attacks have 30% chance to Maim on Hit attack | no_tier_3_eldritch_implicit 0 gloves 600 default 0 | |
75 | BlueImplicit | Attacks have 35% chance to Maim on Hit attack | no_tier_2_eldritch_implicit 0 gloves 600 default 0 | |
75 | BlueImplicit | Attacks have 40% chance to Maim on Hit attack | no_tier_1_eldritch_implicit 0 gloves 600 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, Attacks have 50% chance to Maim on Hit attack | no_tier_5_eldritch_implicit 0 gloves 300 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, Attacks have 55% chance to Maim on Hit attack | no_tier_4_eldritch_implicit 0 gloves 300 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, Attacks have 60% chance to Maim on Hit attack | no_tier_3_eldritch_implicit 0 gloves 300 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, Attacks have 65% chance to Maim on Hit attack | no_tier_2_eldritch_implicit 0 gloves 300 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, Attacks have 70% chance to Maim on Hit attack | no_tier_1_eldritch_implicit 0 gloves 300 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, Attacks have 85% chance to Maim on Hit attack | no_tier_4_eldritch_implicit 0 gloves 120 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, Attacks have 90% chance to Maim on Hit attack | no_tier_3_eldritch_implicit 0 gloves 120 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, Attacks have 95% chance to Maim on Hit attack | no_tier_2_eldritch_implicit 0 gloves 120 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, Attacks always Maim on Hit attack | no_tier_1_eldritch_implicit 0 gloves 120 default 0 | |
40 | WeaponTree | Attack Hits have 20% chance to Maim you for 4 seconds Immune to Exposure | shield 750 default 0 | |
38 | WeaponTree | Socketed Gems are Supported by Level 10 Maim | one_hand_weapon 100 shield 100 default 0 | |
38 | WeaponTree | Socketed Gems are Supported by Level 10 Maim | two_hand_weapon 100 default 0 | |
38 | WeaponTree | Socketed Gems are Supported by Level 10 Maim | one_hand_weapon 25 shield 25 default 0 | |
38 | WeaponTree | Socketed Gems are Supported by Level 10 Maim | two_hand_weapon 25 default 0 | |
of Haunting | 34 | Suffix | Attacks have (15–25)% chance to Maim on Hit attack | necropolis_gloves 500 default 0 |
Enchantment Modifier /3
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Enchantment Puncture Maim On Hit Percent Chance 1 | 66 | Enchantment | 20% Chance for Puncture to Maim on hit attack | helmet 100 default 0 |
Enchantment Puncture Maim On Hit Percent Chance 2 | 75 | Enchantment | 30% Chance for Puncture to Maim on hit attack | helmet 100 default 0 |
83 | Enchantment | Enemies Maimed by you take 8% increased Damage Over Time damage | belt 1 default 0 |
Monsters mods /8
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
1 | Unique | Attacks have 25% chance to Maim on Hit attack | ||
1 | Unique | 45% increased Physical Damage taken 40% increased Physical Damage taken over time Attack Hits have 20% chance to Maim you for 4 seconds 20% chance to be inflicted with Bleeding when Hit by an Attack curse count [1] enemy aggravate bleeding on attack hit chance % against self [0] caster curse | ||
1 | Unique | Attacks cause Bleeding 35% chance for Attacks to Maim on Hit against Bleeding Enemies bleed physical attack ailment | ||
1 | Unique | corrupted blood on hit % average damage to deal per minute per stack [600] corrupted blood on hit duration [4000] maim on hit % with at least 3 stacks of corrupted blood [100] bleed damage physical ailment | ||
1 | Unique | global maim on hit [1] attack | ||
1 | Unique | Attacks have 20% chance to Maim on Hit attack | ||
1 | Unique | Attacks have 15% chance to Maim on Hit attack | ||
1 | Unique | display monster may inflict maim [1] |
Abyss Jewel mods /2
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
40 | Corrupted | You cannot be Maimed | default 1000 | |
of Mangling | 84 | Suffix | Enemies Maimed by you take (4–5)% increased Damage Over Time damage | abyss_jewel_melee 500 abyss_jewel_ranged 500 abyss_jewel_caster 100 abyss_jewel_summoner 100 default 0 |
Fossil mods /1
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of the Underground | 1 | Suffix | Socketed Gems are Supported by Level 1 Maim gem | abyss_jewel 0 jewel 0 body_armour 0 default 0 |
Map mods /3
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of Carnage | 1 | Suffix | Monsters Maim on Hit with Attacks 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size | uber_tier_map 0 secret_area 0 unique_map 0 maven_map 0 expedition_logbook 0 primordial_map 0 default 600 |
of Carnage | 1 | Suffix | Monsters Maim on Hit with Attacks 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area | uber_tier_map 0 maven_map 600 primordial_map 600 default 0 |
of Carnage | 1 | Suffix | Monsters Maim on Hit with Attacks 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size | uber_tier_map 0 expedition_logbook 600 default 0 |
Delve Area mods /1
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
20 | DelveArea | Monsters Maim on Hit with Attacks 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size | default 1000 |
Heist Area mods /1
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of Carnage | 46 | Suffix | Monsters Maim on Hit with Attacks heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map item drop quantity +% [10] map item drop rarity +% [6] | default 600 |
Misc mods /12
Name | Level | Domain | Pre/Suf | Description | Weight |
---|---|---|---|---|---|
of Movement | 16 | Flask | Suffix | Grants Immunity to Hinder for (6–8) seconds if used while Hindered Grants Immunity to Maim for (6–8) seconds if used while Maimed attack caster | utility_flask 0 default 750 |
of Motion | 38 | Flask | Suffix | Grants Immunity to Hinder for (9–11) seconds if used while Hindered Grants Immunity to Maim for (9–11) seconds if used while Maimed attack caster | utility_flask 0 default 750 |
of Freedom | 60 | Flask | Suffix | Grants Immunity to Hinder for (12–14) seconds if used while Hindered Grants Immunity to Maim for (12–14) seconds if used while Maimed attack caster | utility_flask 0 default 750 |
of Liberation | 82 | Flask | Suffix | Grants Immunity to Hinder for (15–17) seconds if used while Hindered Grants Immunity to Maim for (15–17) seconds if used while Maimed attack caster | utility_flask 0 default 750 |
40 | Jewel | Corrupted | You cannot be Maimed | jewel 1000 default 0 | |
of Maiming | 75 | SanctumSpecial | Suffix | Attacks have (30–35)% chance to Maim on Hit attack | str_special_relic 600 default 150 |
Gladiator's | 1 | Charm | Prefix | Attack Hits against Blinded Enemies have (10–19)% chance to Maim | dex_animal_charm 500 str_animal_charm 500 default 0 |
Gladiator's | 60 | Charm | Prefix | Attack Hits against Blinded Enemies have (20–30)% chance to Maim | dex_animal_charm 250 str_animal_charm 250 default 0 |
1 | Necropolis | NecropolisHaunted | Attacks have 25% chance to Maim on Hit monster necropolis mod value +% [0] | default 600 | |
14 | Necropolis | NecropolisHaunted | Attacks have 50% chance to Maim on Hit monster necropolis mod value +% [40] | default 400 | |
40 | Necropolis | NecropolisHaunted | Attacks always Maim on Hit monster necropolis mod value +% [80] | default 200 | |
of Carnage | 1 | UberMap | Suffix | Monsters Maim on Hit with Attacks 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size | has_uber_map_suffix 72 default 0 |
Item /4
Hook Sword
Physical Damage: 28-60
Critical Strike Chance: 5%
Attacks per Second: 1.15
Weapon Range: 1.1 metres
Requires Level 34, 64 Str, 64 Dex
15% chance to Maim on Hit
Grappler
Physical Damage: 44-94
Critical Strike Chance: 5%
Attacks per Second: 1.15
Weapon Range: 1.1 metres
Requires Level 55, 99 Str, 99 Dex
15% chance to Maim on Hit
Tiger Hook
Physical Damage: 37-80
Critical Strike Chance: 5%
Attacks per Second: 1.4
Weapon Range: 1.1 metres
Requires Level 70, 119 Str, 119 Dex
20% chance to Maim on Hit
Vaal Axe
Physical Damage: 104-174
Critical Strike Chance: 5%
Attacks per Second: 1.15
Weapon Range: 1.3 metres
Requires Level 64, 158 Str, 76 Dex
25% chance to Maim on Hit
Unique /6
+330 to Accuracy Rating
(100–140)% increased Physical Damage
(17–25)% increased Attack Speed
0.2% of Chaos Damage Leeched as Life
25% of Physical Damage Converted to Chaos Damage
Attacks with this Weapon Maim on hit
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
(Maimed enemies have 30% reduced Movement Speed)
(17–25)% increased Attack Speed
0.2% of Chaos Damage Leeched as Life
25% of Physical Damage Converted to Chaos Damage
Attacks with this Weapon Maim on hit
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
(Maimed enemies have 30% reduced Movement Speed)
Grants Level 20 Summon Bestial Rhoa Skill
+(300–400) to Accuracy Rating
(130–150)% increased Evasion Rating
+(90–100) to maximum Life
Projectile Attack Skills have (40–60)% increased Critical Strike Chance
Projectiles from Attacks have 20% chance to Maim on Hit while
you have a Bestial Minion
(10–15)% increased Attack and Movement Speed while you have a Bestial Minion
(Maimed enemies have 30% reduced Movement Speed)
+(300–400) to Accuracy Rating
(130–150)% increased Evasion Rating
+(90–100) to maximum Life
Projectile Attack Skills have (40–60)% increased Critical Strike Chance
Projectiles from Attacks have 20% chance to Maim on Hit while
you have a Bestial Minion
(10–15)% increased Attack and Movement Speed while you have a Bestial Minion
(Maimed enemies have 30% reduced Movement Speed)
30% increased Global Critical Strike Chance
(180–200)% increased Physical Damage
(10–15)% increased Attack Speed
(15–20)% increased Poison Duration
0.5% of Attack Damage Leeched as Mana against Poisoned Enemies
0.5% of Attack Damage Leeched as Life against Maimed Enemies
(15–20)% chance to Maim on Hit
20% chance to Poison on Hit
(Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
(Maimed enemies have 30% reduced Movement Speed)
(Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)
(10–15)% increased Attack Speed
(15–20)% increased Poison Duration
0.5% of Attack Damage Leeched as Mana against Poisoned Enemies
0.5% of Attack Damage Leeched as Life against Maimed Enemies
(15–20)% chance to Maim on Hit
20% chance to Poison on Hit
(Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
(Maimed enemies have 30% reduced Movement Speed)
(Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)
6% increased Movement Speed
(60–80)% increased Physical Damage
(25–35)% increased Critical Strike Chance
50% chance to inflict Bleeding on Critical Strike with Attacks
Enemies you inflict Bleeding on grant (60–100)% increased Flask Charges
Adds (100–120) to (150–165) Physical Damage against Bleeding Enemies
50% chance to Maim Enemies on Critical Strike with Attacks
veiled mod seed [1,30000]
veiled mod type [2]
(Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is 200% higher while moving)
(Maimed enemies have 30% reduced Movement Speed)
(25–35)% increased Critical Strike Chance
50% chance to inflict Bleeding on Critical Strike with Attacks
Enemies you inflict Bleeding on grant (60–100)% increased Flask Charges
Adds (100–120) to (150–165) Physical Damage against Bleeding Enemies
50% chance to Maim Enemies on Critical Strike with Attacks
veiled mod seed [1,30000]
veiled mod type [2]
(Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is 200% higher while moving)
(Maimed enemies have 30% reduced Movement Speed)
+(25–35) to Strength
(6–10)% increased maximum Energy Shield
(6–10)% increased maximum Life
+(15–25)% to Fire Resistance
Your Minions spread Burning Ground on Death, dealing 20% of their maximum Life as Fire Damage per second
Minions have 5% chance to Maim Enemies on Hit with Attacks
(Maimed enemies have 30% reduced Movement Speed)
(6–10)% increased maximum Life
+(15–25)% to Fire Resistance
Your Minions spread Burning Ground on Death, dealing 20% of their maximum Life as Fire Damage per second
Minions have 5% chance to Maim Enemies on Hit with Attacks
(Maimed enemies have 30% reduced Movement Speed)
+(10–16) to all Attributes
+(600–1000) to Accuracy Rating
+(600–1000) to Armour
+1% to all maximum Elemental Resistances
You cannot be Maimed
(Maximum Resistances cannot be raised above 90%)
+(600–1000) to Armour
+1% to all maximum Elemental Resistances
You cannot be Maimed
(Maximum Resistances cannot be raised above 90%)
Passive /2
40% increased Melee Critical Strike Chance
+20% to Melee Critical Strike Multiplier
20% chance to Maim Enemies on Critical Strike with Attacks
(Maimed enemies have 30% reduced Movement Speed)
+20% to Melee Critical Strike Multiplier
20% chance to Maim Enemies on Critical Strike with Attacks
(Maimed enemies have 30% reduced Movement Speed)
20% increased Flask Effect Duration
Flasks applied to you have 10% increased Effect
Remove Maim and Hinder when you use a Flask
Flasks applied to you have 10% increased Effect
Remove Maim and Hinder when you use a Flask
Cluster Jewel Passive /4
Attack Projectiles always inflict Bleeding and Maim, and Knock Back Enemies
Projectiles cannot Pierce, Fork or Chain
(Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is 200% higher while moving)
(Maimed enemies have 30% reduced Movement Speed)
Projectiles cannot Pierce, Fork or Chain
(Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is 200% higher while moving)
(Maimed enemies have 30% reduced Movement Speed)
35% increased Damage with Bleeding you inflict on Maimed Enemies
0.8% of Attack Damage Leeched as Life
25% increased Attack Damage when on Full Life
Attacks have 10% chance to Maim on Hit
(Maimed enemies have 30% reduced Movement Speed)
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
25% increased Attack Damage when on Full Life
Attacks have 10% chance to Maim on Hit
(Maimed enemies have 30% reduced Movement Speed)
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
40% increased Attack Damage against Maimed Enemies
Attacks have 10% chance to Maim on Hit
(Maimed enemies have 30% reduced Movement Speed)
Attacks have 10% chance to Maim on Hit
(Maimed enemies have 30% reduced Movement Speed)
Community Wiki
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Maim
Maim is a debuff that applies 30% reduced movement speed on the affected target for 4 seconds.
Mechanics
Multiple maims do not stack. Maim is applied by attacks, just like hinder is by spells. Since maim and hinder are different debuffs, an enemy can be affected by both simultaneously. By itself, Maim does not apply any damage effects; however, the maimed status does provide a damage bonus for Maim Support and Blood in the Eyes passive nodes.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.