Skill Gem /27
Skill Gem Quality /23
Item | Type | Stats | Weight |
---|---|---|---|
Shield Charge | Superior | (0–20)% increased Movement Speed | 50 |
Raise Spectre | Superior | (0–20)% increased Minion Movement Speed | 50 |
Anger | Divergent | You and nearby allies gain (0–1)% increased Movement Speed | 5 |
Hatred | Divergent | You and nearby Allies have (0–10)% increased Movement Speed while on Chilled Ground | 20 |
Creeping Frost | Phantasmal | Chilling Area has (0–40)% increased Movement Speed | 50 |
Cyclone | Divergent | (0–5)% more Movement Speed | 100 |
Animate Guardian | Superior | Minions have (0–40)% increased Movement Speed | 50 |
Animate Weapon | Superior | Minions have (0–20)% increased Movement Speed | 50 |
Vaal Animate Weapon | Superior | Minions have (0–20)% increased Movement Speed | 50 |
Summon Raging Spirit | Superior | (0–20)% increased Minion Movement Speed | 50 |
Convocation | Anomalous | Buff grants (0–40)% increased Movement Speed | 100 |
Herald of Agony | Superior | (0–20)% increased Minion Movement Speed | 50 |
Herald of Purity | Superior | (0–20)% increased Minion Movement Speed | 50 |
Old Phase Run | Superior | Buff grants (0–10)% increased Movement Speed | 50 |
Phase Run | Superior | Buff grants (0–10)% increased Movement Speed | 50 |
Volatile Dead | Divergent | (0–20)% increased Orb Movement Speed | 20 |
Charged Dash | Anomalous | (0–10)% more Movement Speed | 20 |
Plague Bearer | Anomalous | You have (0–5)% increased Movement Speed while Infecting | 100 |
Summon Skitterbots | Superior | (0–40)% increased Minion Movement Speed | 50 |
General's Cry | Divergent | Mirage Warriors have (0–40)% increased Movement Speed | 50 |
Absolution | Anomalous | (0–20)% increased Minion Movement Speed | 50 |
Summon Reaper | Superior | (0–20)% increased Minion Movement Speed | 50 |
Tornado | Superior | Tornado has (0–10)% increased Movement Speed | 100 |
Support Gem /3
Support Gem Quality /4
Item | Type | Stats | Weight |
---|---|---|---|
Minion Speed Support | Superior | Supported Skills have (0–10)% increased Minion Movement Speed | 50 |
Swift Affliction Support | Divergent | You and Enemies have (0–20)% increased Movement Speed while inflicted with an Ailment from Supported Skills | 10 |
Feeding Frenzy Support | Divergent | Supported Skills have (0–10)% increased Minion Movement Speed | 100 |
Momentum Support | Anomalous | Swiftness grants (0–2)% increased Movement Speed per Momentum lost | 50 |
Item mods /90
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Runner's | 1 | Prefix | 10% increased Movement Speed speed | boots 1000 default 0 |
Sprinter's | 15 | Prefix | 15% increased Movement Speed speed | boots 1000 default 0 |
Sprinter's | 5 | Prefix | (15–25)% increased Movement Speed speed | boots 1000 default 0 |
Stallion's | 30 | Prefix | 20% increased Movement Speed speed | boots 1000 default 0 |
Gazelle's | 40 | Prefix | 25% increased Movement Speed speed | boots 1000 default 0 |
Cheetah's | 55 | Prefix | 30% increased Movement Speed speed | boots 1000 default 0 |
Hellion's | 86 | Prefix | 35% increased Movement Speed speed | boots 1000 default 0 |
60 | Corrupted | (8–12)% increased Movement Speed during any Flask Effect speed | belt 1000 default 0 | |
1 | Corrupted | (8–10)% increased Movement Speed speed | amulet 500 boots 500 default 0 | |
The Shaper's | 68 | Prefix | (4–6)% increased Movement Speed speed | amulet_shaper 800 default 0 |
The Shaper's | 84 | Prefix | (7–8)% increased Movement Speed speed | amulet_shaper 800 default 0 |
of Shaping | 81 | Suffix | (6–10)% increased Movement Speed during any Flask Effect speed | belt_shaper 800 default 0 |
The Shaper's | 75 | Prefix | (3–6)% increased Movement Speed speed | quiver_shaper 800 default 0 |
The Shaper's | 80 | Prefix | (7–10)% increased Movement Speed speed | quiver_shaper 800 default 0 |
of Shaping | 75 | Suffix | (3–6)% increased Movement Speed speed | 2h_sword_shaper 1000 2h_axe_shaper 1000 2h_mace_shaper 1000 bow_shaper 1000 staff_shaper 1000 warstaff_shaper 1000 default 0 |
of Shaping | 84 | Suffix | (7–10)% increased Movement Speed speed | 2h_sword_shaper 1000 2h_axe_shaper 1000 2h_mace_shaper 1000 bow_shaper 1000 staff_shaper 1000 warstaff_shaper 1000 default 0 |
of Coordination | 1 | Suffix | Minions have (6–10)% increased Movement Speed speed minion | two_hand_weapon 0 ring_can_roll_minion_modifiers 2000 default 0 |
of Collaboration | 15 | Suffix | Minions have (11–15)% increased Movement Speed speed minion | two_hand_weapon 0 ring_can_roll_minion_modifiers 2000 default 0 |
of Integration | 30 | Suffix | Minions have (16–20)% increased Movement Speed speed minion | two_hand_weapon 0 ring_can_roll_minion_modifiers 2000 default 0 |
of Orchestration | 40 | Suffix | Minions have (21–25)% increased Movement Speed speed minion | two_hand_weapon 0 ring_can_roll_minion_modifiers 2000 default 0 |
of Harmony | 55 | Suffix | Minions have (26–30)% increased Movement Speed speed minion | two_hand_weapon 0 ring_can_roll_minion_modifiers 2000 default 0 |
Hunter's | 75 | Prefix | (3–6)% increased Movement Speed speed | quiver_basilisk 500 amulet_basilisk 500 default 0 |
Hunter's | 80 | Prefix | (7–10)% increased Movement Speed speed | quiver_basilisk 500 amulet_basilisk 500 default 0 |
of the Hunt | 81 | Suffix | (6–10)% increased Movement Speed during any Flask Effect speed | belt_basilisk 500 default 0 |
of Redemption | 68 | Suffix | (3–6)% increased Movement Speed speed | 2h_sword_eyrie 500 2h_axe_eyrie 500 2h_mace_eyrie 500 staff_eyrie 500 warstaff_eyrie 500 bow_eyrie 500 default 0 |
of Redemption | 73 | Suffix | (7–10)% increased Movement Speed speed | 2h_sword_eyrie 500 2h_axe_eyrie 500 2h_mace_eyrie 500 staff_eyrie 500 warstaff_eyrie 500 bow_eyrie 500 default 0 |
of Redemption | 68 | Suffix | (5–7)% increased Movement Speed if you've Hit an Enemy Recently speed | mace_eyrie 500 sceptre_eyrie 500 default 0 |
of Redemption | 73 | Suffix | (8–10)% increased Movement Speed if you've Hit an Enemy Recently speed | mace_eyrie 500 sceptre_eyrie 500 default 0 |
of Redemption | 68 | Suffix | (10–12)% increased Movement Speed if you've Hit an Enemy Recently speed | 2h_mace_eyrie 500 default 0 |
of Redemption | 73 | Suffix | (13–15)% increased Movement Speed if you've Hit an Enemy Recently speed | 2h_mace_eyrie 500 default 0 |
1 | ScourgeUpside | (8–9)% increased Movement Speed speed | boots 1000 default 0 | |
45 | ScourgeUpside | (10–11)% increased Movement Speed speed | boots 1000 default 0 | |
68 | ScourgeUpside | (12–13)% increased Movement Speed speed | boots 1000 default 0 | |
68 | ScourgeUpside | (14–15)% increased Movement Speed speed | boots 1000 default 0 | |
1 | ScourgeDownside | (6–7)% reduced Movement Speed speed | boots 1000 default 0 | |
1 | ScourgeDownside | (8–9)% reduced Movement Speed speed | boots 1000 default 0 | |
45 | ScourgeDownside | (10–11)% reduced Movement Speed speed | boots 1000 default 0 | |
68 | ScourgeDownside | (12–13)% reduced Movement Speed speed | boots 1000 default 0 | |
75 | RedImplicit | Minions have (11–12)% increased Movement Speed speed minion | no_tier_6_eldritch_implicit 0 helmet 1000 default 0 | |
75 | RedImplicit | Minions have (13–14)% increased Movement Speed speed minion | no_tier_5_eldritch_implicit 0 helmet 1000 default 0 | |
75 | RedImplicit | Minions have (15–16)% increased Movement Speed speed minion | no_tier_4_eldritch_implicit 0 helmet 1000 default 0 | |
75 | RedImplicit | Minions have (17–18)% increased Movement Speed speed minion | no_tier_3_eldritch_implicit 0 helmet 1000 default 0 | |
75 | RedImplicit | Minions have (19–20)% increased Movement Speed speed minion | no_tier_2_eldritch_implicit 0 helmet 1000 default 0 | |
75 | RedImplicit | Minions have (21–22)% increased Movement Speed speed minion | no_tier_1_eldritch_implicit 0 helmet 1000 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, Minions have (16–18)% increased Movement Speed speed minion | no_tier_5_eldritch_implicit 0 helmet 500 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, Minions have (19–21)% increased Movement Speed speed minion | no_tier_4_eldritch_implicit 0 helmet 500 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, Minions have (22–24)% increased Movement Speed speed minion | no_tier_3_eldritch_implicit 0 helmet 500 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, Minions have (25–26)% increased Movement Speed speed minion | no_tier_2_eldritch_implicit 0 helmet 500 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, Minions have (27–28)% increased Movement Speed speed minion | no_tier_1_eldritch_implicit 0 helmet 500 default 0 | |
75 | RedImplicit | While a Pinnacle Atlas Boss is in your Presence, Minions have (25–27)% increased Movement Speed speed minion | no_tier_4_eldritch_implicit 0 helmet 200 default 0 | |
75 | RedImplicit | While a Pinnacle Atlas Boss is in your Presence, Minions have (28–30)% increased Movement Speed speed minion | no_tier_3_eldritch_implicit 0 helmet 200 default 0 | |
75 | RedImplicit | While a Pinnacle Atlas Boss is in your Presence, Minions have (31–32)% increased Movement Speed speed minion | no_tier_2_eldritch_implicit 0 helmet 200 default 0 | |
75 | RedImplicit | While a Pinnacle Atlas Boss is in your Presence, Minions have (33–34)% increased Movement Speed speed minion | no_tier_1_eldritch_implicit 0 helmet 200 default 0 | |
75 | RedImplicit | 5% increased Movement Speed speed | no_tier_6_eldritch_implicit 0 boots 1000 amulet 1000 default 0 | |
75 | RedImplicit | 6% increased Movement Speed speed | no_tier_5_eldritch_implicit 0 boots 1000 amulet 1000 default 0 | |
75 | RedImplicit | 7% increased Movement Speed speed | no_tier_4_eldritch_implicit 0 boots 1000 amulet 1000 default 0 | |
75 | RedImplicit | 8% increased Movement Speed speed | no_tier_3_eldritch_implicit 0 boots 1000 amulet 1000 default 0 | |
75 | RedImplicit | 9% increased Movement Speed speed | no_tier_2_eldritch_implicit 0 boots 1000 amulet 1000 default 0 | |
75 | RedImplicit | 10% increased Movement Speed speed | no_tier_1_eldritch_implicit 0 boots 1000 amulet 1000 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, 9% increased Movement Speed speed | no_tier_5_eldritch_implicit 0 boots 500 amulet 500 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, 10% increased Movement Speed speed | no_tier_4_eldritch_implicit 0 boots 500 amulet 500 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, 11% increased Movement Speed speed | no_tier_3_eldritch_implicit 0 boots 500 amulet 500 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, 12% increased Movement Speed speed | no_tier_2_eldritch_implicit 0 boots 500 amulet 500 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, 13% increased Movement Speed speed | no_tier_1_eldritch_implicit 0 boots 500 amulet 500 default 0 | |
75 | RedImplicit | While a Pinnacle Atlas Boss is in your Presence, 13% increased Movement Speed speed | no_tier_4_eldritch_implicit 0 boots 200 amulet 200 default 0 | |
75 | RedImplicit | While a Pinnacle Atlas Boss is in your Presence, 14% increased Movement Speed speed | no_tier_3_eldritch_implicit 0 boots 200 amulet 200 default 0 | |
75 | RedImplicit | While a Pinnacle Atlas Boss is in your Presence, 15% increased Movement Speed speed | no_tier_2_eldritch_implicit 0 boots 200 amulet 200 default 0 | |
75 | RedImplicit | While a Pinnacle Atlas Boss is in your Presence, 16% increased Movement Speed speed | no_tier_1_eldritch_implicit 0 boots 200 amulet 200 default 0 | |
12 | WeaponTree | 5% reduced Movement Speed 20% increased Cooldown Recovery Rate of Travel Skills | one_hand_weapon 500 default 0 | |
76 | WeaponTree | 5% reduced Movement Speed 30% increased Cooldown Recovery Rate of Travel Skills | one_hand_weapon 500 default 0 | |
12 | WeaponTree | 10% reduced Movement Speed 40% increased Cooldown Recovery Rate of Travel Skills | two_hand_weapon 500 default 0 | |
76 | WeaponTree | 10% reduced Movement Speed 60% increased Cooldown Recovery Rate of Travel Skills | two_hand_weapon 500 default 0 | |
12 | WeaponTree | 8% increased Movement Speed Your Travel Skills are Disabled | one_hand_weapon 500 default 0 | |
76 | WeaponTree | 12% increased Movement Speed Your Travel Skills are Disabled | one_hand_weapon 500 default 0 | |
12 | WeaponTree | 14% increased Movement Speed Your Travel Skills are Disabled | two_hand_weapon 500 default 0 | |
76 | WeaponTree | 18% increased Movement Speed Your Travel Skills are Disabled | two_hand_weapon 500 default 0 | |
1 | WeaponTree | 8% increased Movement Speed if Dexterity is below 100 | one_hand_weapon 500 shield 500 default 0 | |
1 | WeaponTree | 12% increased Movement Speed if Dexterity is below 100 | one_hand_weapon 500 shield 500 default 0 | |
1 | WeaponTree | 14% increased Movement Speed if Dexterity is below 100 | bow 200 two_hand_weapon 500 default 0 | |
1 | WeaponTree | 20% increased Movement Speed if Dexterity is below 100 | bow 200 two_hand_weapon 500 default 0 | |
50 | WeaponTree | -1 to Maximum Frenzy Charges 4% increased Movement Speed per Frenzy Charge | one_hand_weapon 150 shield 150 default 0 | |
50 | WeaponTree | -1 to Maximum Frenzy Charges 6% increased Movement Speed per Frenzy Charge | two_hand_weapon 150 default 0 | |
1 | WeaponTree | Minions have 12% increased Movement Speed | two_hand_weapon 0 weapon_can_roll_minion_modifiers 3000 minion_unique_weapon 3000 default 0 | |
52 | WeaponTree | Minions have 16% increased Movement Speed | two_hand_weapon 0 weapon_can_roll_minion_modifiers 3000 minion_unique_weapon 3000 default 0 | |
1 | WeaponTree | Minions have 24% increased Movement Speed | one_hand_weapon 0 weapon_can_roll_minion_modifiers 3000 minion_unique_weapon 3000 default 0 | |
52 | WeaponTree | Minions have 32% increased Movement Speed | one_hand_weapon 0 weapon_can_roll_minion_modifiers 3000 minion_unique_weapon 3000 default 0 | |
50 | WeaponTree | Minions have 10% reduced Movement Speed Minions have 10% chance to gain Onslaught for 4 seconds on Kill | two_hand_weapon 0 weapon_can_roll_minion_modifiers 1000 minion_unique_weapon 1000 default 0 | |
81 | WeaponTree | Minions have 10% reduced Movement Speed Minions have 15% chance to gain Onslaught for 4 seconds on Kill | two_hand_weapon 0 weapon_can_roll_minion_modifiers 1000 minion_unique_weapon 1000 default 0 | |
50 | WeaponTree | Minions have 10% reduced Movement Speed Minions have 20% chance to gain Onslaught for 4 seconds on Kill | one_hand_weapon 0 weapon_can_roll_minion_modifiers 1000 minion_unique_weapon 1000 default 0 | |
81 | WeaponTree | Minions have 10% reduced Movement Speed Minions have 30% chance to gain Onslaught for 4 seconds on Kill | one_hand_weapon 0 weapon_can_roll_minion_modifiers 1000 minion_unique_weapon 1000 default 0 |
Enchantment Modifier /12
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Enchantment Movement Speed 1 | 53 | Enchantment | 6% increased Movement Speed if you haven't been Hit Recently speed | boots 100 default 0 |
Enchantment Movement Speed 2 | 66 | Enchantment | 8% increased Movement Speed if you haven't been Hit Recently speed | boots 100 default 0 |
Enchantment Movement Speed 3 | 75 | Enchantment | 10% increased Movement Speed if you haven't been Hit Recently speed | boots 100 default 0 |
Enchantment Creeping Frost Chilling Area Movement Velocity 1 | 75 | Enchantment | Creeping Frost's Chilling Area has 38% increased Movement Speed caster speed | helmet 75 default 0 |
Enchantment Charged Dash Movement Speed 1 | 66 | Enchantment | Charged Dash has 10% more Movement Speed attack speed | helmet 75 default 0 |
Enchantment Charged Dash Movement Speed 2 | 75 | Enchantment | Charged Dash has 15% more Movement Speed attack speed | helmet 75 default 0 |
Enchantment Soulrend Applies Hinder Movement Speed 1 | 66 | Enchantment | Soulrend also Hinders Enemies, with 25% reduced Movement Speed caster | helmet 100 default 0 |
Enchantment Soulrend Applies Hinder Movement Speed 2 | 75 | Enchantment | Soulrend also Hinders Enemies, with 40% reduced Movement Speed caster | helmet 100 default 0 |
Enchantment Smoke Mine Movement Speed 1 | 66 | Enchantment | Smoke Mine grants additional 20% increased Movement Speed speed | helmet 100 default 0 |
Enchantment Smoke Mine Movement Speed 2 | 75 | Enchantment | Smoke Mine grants additional 30% increased Movement Speed speed | helmet 100 default 0 |
Enchantment Tornado Movement Speed 1 | 66 | Enchantment | Tornado has 20% increased Movement Speed | helmet 100 default 0 |
Enchantment Tornado Movement Speed 2 | 75 | Enchantment | Tornado has 30% increased Movement Speed | helmet 100 default 0 |
Monsters mods /137
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Swift | 1 | Unique | 50% increased Movement Speed speed | default 1000 |
Speed Aura | 4 | Unique | 35% increased Attack Speed 35% increased Cast Speed 75% increased Movement Speed speed | magic 0 default 500 |
1 | Unique | 30% increased Attack Speed 30% increased Cast Speed 60% increased Movement Speed speed | ||
1 | Unique | 35% increased Attack Speed 35% increased Cast Speed 75% increased Movement Speed speed | ||
1 | Unique | 10% increased Movement Speed speed | ||
1 | Unique | 25% increased Movement Speed speed | ||
4 | Unique | 35% increased Attack Speed 35% increased Cast Speed 75% increased Movement Speed speed | ||
1 | Unique | 50% increased Movement Speed speed | ||
1 | Unique | 100% increased Movement Speed speed | ||
1 | Unique | 150% increased Movement Speed speed | ||
1 | Unique | 20% increased Movement Speed speed | ||
1 | Unique | 30% increased Movement Speed speed | ||
1 | Unique | 40% reduced Movement Speed speed | ||
1 | Unique | (-20–20)% reduced Movement Speed speed | ||
1 | Unique | 10% reduced Movement Speed speed | ||
1 | Unique | (0–50)% increased Movement Speed speed | ||
Slow Aura | 4 | Unique | 25% reduced Movement Speed speed | magic 0 default 500 |
1 | Unique | 25% reduced Movement Speed speed | ||
4 | Unique | 25% reduced Movement Speed speed | ||
4 | Unique | 60% reduced Movement Speed speed | ||
1 | Unique | stance movement speed +% final [100] speed | ||
1 | Unique | stance movement speed +% final [-52] speed | ||
1 | Unique | stance movement speed +% final [-58] speed | ||
1 | Unique | stance movement speed +% final [200] speed | ||
1 | Unique | stance movement speed +% final [112] speed | ||
1 | Unique | stance movement speed +% final [280] speed | ||
1 | Unique | stance movement speed +% final [50] speed | ||
1 | Unique | stance movement speed +% final [-50] speed | ||
1 | Unique | Phasing Action Speed cannot be modified to below base value stance movement speed +% final [10] suppress phasing visual [1] speed | ||
1 | Unique | 1000% increased Armour stance movement speed +% final [100] defences speed | ||
1 | Unique | 1000% increased Armour stance movement speed +% final [50] defences speed | ||
1 | Unique | 60% increased Attack Speed stance movement speed +% final [400] attack speed | ||
1 | Unique | 150% increased Attack Speed active skill damage +% final [-50] stance movement speed +% final [30] damage attack speed | ||
1 | Unique | 60% increased Attack Speed stance movement speed +% final [60] attack speed | ||
1 | Unique | stance movement speed +% final [75] speed | ||
1 | Unique | main hand base maximum attack distance [6] off hand base maximum attack distance [6] stance movement speed +% final [50] attack speed | ||
1 | Unique | Gain 100% of Physical Damage as Extra Fire Damage main hand base maximum attack distance [6] off hand base maximum attack distance [6] stance movement speed +% final [50] damage physical elemental fire attack speed | ||
1 | Unique | active skill area of effect radius +% final [50] main hand base maximum attack distance [6] off hand base maximum attack distance [6] stance movement speed +% final [50] attack speed | ||
1 | Unique | 40% increased Attack Speed stance movement speed +% final [110] attack speed | ||
1 | Unique | stance movement speed +% final [237] speed | ||
1 | Unique | stance movement speed +% final [-61] speed | ||
1 | Unique | stance movement speed +% final [60] speed | ||
1 | Unique | Phasing stance movement speed +% final [50] suppress phasing visual [1] speed | ||
1 | Unique | Phasing stance movement speed +% final [100] suppress phasing visual [1] speed | ||
1 | Unique | stance movement speed +% final [130] speed | ||
1 | Unique | stance movement speed +% final [-67] speed | ||
1 | Unique | stance movement speed +% final [-64] speed | ||
1 | Unique | stance movement speed +% final [-18] speed | ||
1 | Unique | stance movement speed +% final [-71] speed | ||
1 | Unique | stance movement speed +% final [-74] speed | ||
1 | Unique | stance movement speed +% final [-66] speed | ||
1 | Unique | stance movement speed +% final [-26] speed | ||
1 | Unique | stance movement speed +% final [-40] speed | ||
1 | Unique | stance movement speed +% final [-29] speed | ||
1 | Unique | stance movement speed +% final [-36] speed | ||
1 | Unique | stance movement speed +% final [-41] speed | ||
1 | Unique | stance movement speed +% final [-59] speed | ||
1 | Unique | stance movement speed +% final [11] speed | ||
1 | Unique | stance movement speed +% final [-69] speed | ||
1 | Unique | stance movement speed +% final [317] speed | ||
1 | Unique | stance movement speed +% final [318] speed | ||
1 | Unique | stance movement speed +% final [0] speed | ||
1 | Unique | stance movement speed +% final [-86] speed | ||
1 | Unique | stance movement speed +% final [-70] speed | ||
1 | Unique | stance movement speed +% final [300] speed | ||
1 | Unique | stance movement speed +% final [-65] speed | ||
1 | Unique | stance movement speed +% final [-3] speed | ||
1 | Unique | Cannot be Damaged Cannot be Stunned is hidden monster [1] stance movement speed +% final [-16] | ||
1 | Unique | stance movement speed +% final [15] speed | ||
1 | Unique | 20% increased Damage stance movement speed +% final [40] | ||
1 | Unique | stance movement speed +% final [233] speed | ||
Swift | 6 | Unique | 30% increased Attack Speed 30% increased Cast Speed 100% increased Evasion Rating 40% increased Movement Speed | no_common_monster_mods 0 magic 0 default 8000 |
of Endurance | 24 | Unique | 20% increased Damage 30% increased Area of Effect 15% increased Character Size Cannot be Stunned Movement Speed cannot be modified to below base value Action Speed cannot be modified to below base value | no_common_monster_mods 0 blight_monster 0 default 2000 |
Berserk | 39 | Unique | 40% increased Damage 75% increased Attack Speed 40% increased Movement Speed 50% increased Character Size 30% reduced Damage taken immune to culling strike [1] | no_common_monster_mods 0 default 1500 |
of Malediction | 34 | Unique | 20% reduced Movement Speed 30% increased Damage taken hellscape monster damage +% final [-30] | no_common_monster_mods 0 magic 0 default 1000 |
Splitting | 68 | Unique | 30% increased Movement Speed 20% reduced Character Size max life +% final for minion [-30] | magic 0 default 0 |
Swift | 6 | Unique | 30% increased Attack Speed 30% increased Cast Speed 100% increased Evasion Rating 40% increased Movement Speed | no_common_monster_mods 0 rare 0 default 8000 |
1 | Unique | Cannot be Stunned Movement Speed cannot be modified to below base value Action Speed cannot be modified to below base value | ||
1 | Unique | Enrages on Low Life 35% increased Damage when on Low Life 60% increased Attack Speed when on Low Life 60% increased Movement Speed when on Low Life 60% increased Cast Speed when on Low Life damage attack caster speed | ||
1 | Unique | Enrages on Low Life 27% increased Damage when on Low Life 60% increased Attack Speed when on Low Life 60% increased Movement Speed when on Low Life 60% increased Cast Speed when on Low Life damage attack caster speed | ||
1 | Essence | Enrages on Low Life 27% increased Damage when on Low Life 60% increased Attack Speed when on Low Life 60% increased Movement Speed when on Low Life 60% increased Cast Speed when on Low Life damage attack caster speed | ||
1 | Unique | Regenerate 4% of Life per second stance movement speed +% final [-300] resource life speed | ||
1 | Unique | Cannot be Damaged 200% reduced Movement Speed speed | ||
1 | Unique | 30% increased Movement Speed 20% reduced Character Size speed | default 1000 | |
Rogue's Touch | 1 | Torment | 20% increased Movement Speed 20% reduced Character Size avoid damage % [33] speed | default 1000 |
Rogue's Grip | 1 | Torment | 30% increased Movement Speed 20% reduced Character Size avoid damage % [33] speed | default 1000 |
Legacy of Vigour | 1 | Bloodlines | attack speed +% per bloodline speed charge [10] cast speed +% per bloodline speed charge [10] maximum bloodline speed charges [18] movement speed +% per bloodline speed charge [10] attack caster speed | |
Bearers of the Guardian | 1 | Bloodlines | bloodlines animate guardian on death [1] bloodlines full guardian size +% on death [4] bloodlines guardian attack speed +% on death [3] bloodlines guardian damage +% on death [1] bloodlines guardian movement speed +% on death [2] damage attack speed | |
1 | Torment | 20% increased Damage 50% increased Attack Speed 50% increased Cast Speed 50% increased Movement Speed cant touch this [1] monster is touched by ghost [0] attack caster speed | ||
1 | Torment | 21% increased Damage 35% increased Attack Speed 35% increased Cast Speed 35% increased Movement Speed monster is possessed [1] attack caster speed | ||
1 | Unique | 100% increased Movement Speed when on Low Life speed | ||
0 | Unique | 100% increased Attack Speed stance movement speed +% final [100] attack speed | ||
0 | Unique | 60% increased Attack Speed stance movement speed +% final [325] attack speed | ||
0 | Unique | 150% increased Attack Speed stance movement speed +% final [600] attack speed | ||
0 | Unique | stance movement speed +% final [250] attack speed | ||
Primal Skull Talisman | 1 | Talisman | 35% increased Movement Speed Gain 35% of Physical Damage as Extra Fire Damage damage physical elemental fire speed | |
1 | Talisman | 450% more maximum Life 10% increased Movement Speed 30% increased Character Size 20% increased Attack and Cast Speed resource life speed | ||
1 | Talisman | 375% more maximum Life 10% increased Movement Speed 25% increased Character Size 20% increased Attack and Cast Speed resource life speed | ||
1 | Talisman | 250% more maximum Life 10% increased Movement Speed 15% increased Character Size 15% increased Attack and Cast Speed resource life speed | ||
1 | Talisman | 200% more maximum Life 10% increased Movement Speed 10% increased Character Size 10% increased Attack and Cast Speed resource life speed | ||
Wailing Essence of Zeal | 1 | Essence | 50% increased Attack Speed 50% increased Cast Speed 50% increased Movement Speed avoid damage % [50] attack caster speed | |
Screaming Essence of Zeal | 1 | Essence | 50% increased Attack Speed 50% increased Cast Speed 50% increased Movement Speed avoid damage % [50] attack caster speed | |
Shrieking Essence of Zeal | 1 | Essence | 50% increased Attack Speed 50% increased Cast Speed 50% increased Movement Speed avoid damage % [50] attack caster speed | |
Deafening Essence of Zeal | 1 | Essence | 50% increased Attack Speed 50% increased Cast Speed 50% increased Movement Speed avoid damage % [50] attack caster speed | |
1 | Essence | 20% increased Attack Speed 20% increased Cast Speed 20% increased Movement Speed attack caster speed | ||
1 | Essence | 30% reduced Movement Speed base physical damage % of maximum energy shield taken per minute [180] base physical damage % of maximum life taken per minute [360] damage physical attack caster speed | ||
1 | Unique | Movement Speed cannot be modified to below base value Action Speed cannot be modified to below base value speed | ||
1 | Unique | 30% increased Damage 40% increased Attack Speed 40% increased Movement Speed 25% reduced Damage taken damage attack speed | ||
1 | Unique | 18% increased Damage 40% increased Attack Speed 40% increased Movement Speed 25% reduced Damage taken damage attack speed | ||
1 | Unique | 20% increased Attack Speed 40% increased Movement Speed 25% reduced Damage taken damage attack speed | ||
1 | Unique | 40% increased Attack Speed 40% increased Movement Speed damage attack speed | ||
1 | Unique | 20% increased Attack Speed 40% increased Movement Speed damage attack speed | ||
1 | Unique | 15% increased Damage 20% increased Attack Speed 20% increased Movement Speed damage attack speed | ||
1 | Unique | 15% increased Damage 30% increased Attack Speed 30% increased Movement Speed damage attack speed | ||
1 | Unique | 40% increased Attack Speed 20% increased Movement Speed damage attack speed | ||
1 | Unique | 20% increased Damage 20% increased Attack Speed 10% increased Movement Speed 20% reduced Damage taken damage attack speed | ||
1 | Unique | 35% more Attack Speed 35% increased Movement Speed Gain 125% of Physical Damage as Extra Fire Damage 80% reduced Damage taken Action Speed cannot be modified to below base value damage physical elemental fire attack speed | ||
1 | Unique | 50% increased Attack Speed 50% increased Cast Speed 50% increased Movement Speed 400% increased Knockback Distance Knock Enemies back on Hit attack caster speed | ||
1 | Unique | 60% increased Movement Speed attack caster speed | ||
1 | Unique | 50% reduced Movement Speed speed | ||
1 | Unique | Cannot be Stunned 50% reduced Damage taken stance movement speed +% final [-41] speed | ||
1 | Unique | stance movement speed +% final [-100] | ||
1 | Unique | move daemon movement speed [20] speed | ||
1 | Unique | move daemon movement speed [60] speed | ||
Saqawine Presence | 20 | Bestiary | 50% increased maximum Life 15% increased Movement Speed avoid damage % [10] monster dropped item rarity +% [0] resource life speed | bestiary_sands 100 default 0 |
1 | Unique | (0–20)% increased Movement Speed speed | ||
1 | Unique | 50% reduced Damage taken stance movement speed +% final [-100] speed | ||
1 | Unique | Cannot be Knocked Back 40% reduced Character Size no movement speed [1] speed | ||
Dominated by Sirus | 1 | Unique | 20% increased Damage 10% increased Movement Speed 20% increased Character Size 10% increased Attack and Cast Speed Gain 5% of Non-Chaos Damage as extra Chaos Damage | |
1 | Unique | 50% increased Attack Speed 50% increased Cast Speed 50% increased Movement Speed | ||
Quick | 6 | Prefix | 30% increased Attack Speed 30% increased Cast Speed 40% increased Movement Speed | default 8000 |
Unstoppable | 24 | Prefix | Movement Speed cannot be modified to below base value Action Speed cannot be modified to below base value | default 2000 |
of Haste | 6 | Suffix | 40% increased Attack Speed 40% increased Cast Speed 30% increased Movement Speed | magic 0 default 3000 |
Berserking | 39 | Prefix | 40% increased Damage 75% increased Attack Speed 40% increased Movement Speed 50% increased Character Size 30% reduced Damage taken | default 1500 |
1 | Unique | 20% reduced Movement Speed 100% increased Knockback Distance Knock Enemies back on Hit | ||
1 | Unique | 25% increased Movement Speed 50% reduced Time to Revive | ||
1 | Unique | Movement Speed cannot be modified to below base value Action Speed cannot be modified to below base value |
Abyss Jewel mods /3
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of Orchestration | 1 | Suffix | Minions have (6–10)% increased Movement Speed speed minion | abyss_jewel_summoner 800 default 0 |
of Momentum | 1 | Suffix | (3–4)% increased Movement Speed if you haven't taken Damage Recently speed | abyss_jewel_melee 250 abyss_jewel_ranged 500 abyss_jewel_caster 250 abyss_jewel_summoner 250 default 0 |
of the Raider | 1 | Suffix | (2–4)% increased Movement Speed if you've Killed Recently speed | abyss_jewel_melee 250 abyss_jewel_ranged 500 abyss_jewel_caster 250 abyss_jewel_summoner 0 default 0 |
Fossil mods /2
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of the Underground | 1 | Suffix | (4–6)% increased Movement Speed if you've Hit an Enemy Recently speed | abyss_jewel 0 jewel 0 boots 2000 default 0 |
of the Underground | 74 | Suffix | Minions have (15–30)% increased Movement Speed speed minion | abyss_jewel 0 jewel 0 quiver 2000 ring 2000 amulet 2000 default 0 |
Map mods /10
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Fleet | 1 | Prefix | (10–15)% increased Monster Movement Speed (10–15)% increased Monster Attack Speed (10–15)% increased Monster Cast Speed 15% increased Quantity of Items found in this Area attack caster speed | secret_area 1000 default 0 |
Fleet | 69 | Prefix | (30–35)% increased Monster Movement Speed (40–45)% increased Monster Attack Speed (40–45)% increased Monster Cast Speed Found Items have 3% chance to drop Corrupted in Area 20% increased Quantity of Items found in this Area attack caster speed | secret_area 800 default 0 |
Fleet | 1 | Prefix | (15–20)% increased Monster Movement Speed (20–25)% increased Monster Attack Speed 0% increased Monster Cast Speed 19% increased Quantity of Items found in this Area 11% increased Rarity of Items found in this Area 7% increased Pack size attack caster speed | low_tier_map 1000 expedition_logbook 0 primordial_map 0 default 0 |
Fleet | 1 | Prefix | (10–15)% increased Monster Movement Speed (15–20)% increased Monster Attack Speed 0% increased Monster Cast Speed 19% increased Quantity of Items found in this Area 11% increased Rarity of Items found in this Area 7% increased Pack size attack caster speed | top_tier_map 0 expedition_logbook 1000 default 0 |
Fleet | 68 | Prefix | (15–20)% increased Monster Movement Speed (20–25)% increased Monster Attack Speed 0% increased Monster Cast Speed 19% increased Quantity of Items found in this Area 11% increased Rarity of Items found in this Area 7% increased Pack size attack caster speed | top_tier_map 0 expedition_logbook 1000 default 0 |
Fleet | 1 | Prefix | (20–25)% increased Monster Movement Speed (25–35)% increased Monster Attack Speed 0% increased Monster Cast Speed 19% increased Quantity of Items found in this Area 11% increased Rarity of Items found in this Area 7% increased Pack size attack caster speed | mid_tier_map 1000 expedition_logbook 0 primordial_map 0 default 0 |
Fleet | 73 | Prefix | (20–25)% increased Monster Movement Speed (25–35)% increased Monster Attack Speed 0% increased Monster Cast Speed 19% increased Quantity of Items found in this Area 11% increased Rarity of Items found in this Area 7% increased Pack size attack caster speed | top_tier_map 0 expedition_logbook 1000 default 0 |
Fleet | 1 | Prefix | (25–30)% increased Monster Movement Speed (35–45)% increased Monster Attack Speed 0% increased Monster Cast Speed 19% increased Quantity of Items found in this Area 11% increased Rarity of Items found in this Area 7% increased Pack size attack caster speed | top_tier_map 1000 maven_map 0 expedition_logbook 0 primordial_map 0 default 0 |
Fleet | 1 | Prefix | (25–30)% increased Monster Movement Speed (35–45)% increased Monster Attack Speed 0% increased Monster Cast Speed 19% increased Quantity of Items found in this Area 11% increased Rarity of Items found in this Area attack caster speed | top_tier_map 0 maven_map 1000 primordial_map 1000 default 0 |
Fleet | 78 | Prefix | (25–30)% increased Monster Movement Speed (35–45)% increased Monster Attack Speed 0% increased Monster Cast Speed 19% increased Quantity of Items found in this Area 11% increased Rarity of Items found in this Area 7% increased Pack size attack caster speed | top_tier_map 0 expedition_logbook 1000 default 0 |
Delve Area mods /5
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
1 | DelveArea | (10–15)% increased Monster Movement Speed (10–15)% increased Monster Attack Speed 0% increased Monster Cast Speed 19% increased Quantity of Items found in this Area 11% increased Rarity of Items found in this Area 7% increased Pack size attack caster speed | default 1000 | |
20 | DelveArea | (16–20)% increased Monster Movement Speed (16–20)% increased Monster Attack Speed 0% increased Monster Cast Speed 19% increased Quantity of Items found in this Area 11% increased Rarity of Items found in this Area 7% increased Pack size attack caster speed | default 1000 | |
52 | DelveArea | (21–25)% increased Monster Movement Speed (21–25)% increased Monster Attack Speed 0% increased Monster Cast Speed 19% increased Quantity of Items found in this Area 11% increased Rarity of Items found in this Area 7% increased Pack size attack caster speed | default 1000 | |
92 | DelveArea | (26–30)% increased Monster Movement Speed (26–30)% increased Monster Attack Speed 0% increased Monster Cast Speed 19% increased Quantity of Items found in this Area 11% increased Rarity of Items found in this Area 7% increased Pack size attack caster speed | default 1000 | |
173 | DelveArea | (31–35)% increased Monster Movement Speed (31–35)% increased Monster Attack Speed 0% increased Monster Cast Speed 19% increased Quantity of Items found in this Area 11% increased Rarity of Items found in this Area 7% increased Pack size attack caster speed | default 1000 |
Heist Area mods /10
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Fleet | 1 | Prefix | (5–10)% increased Monster Movement Speed (10–15)% increased Monster Attack Speed (10–15)% increased Monster Cast Speed heist contract alert level +% final [-7] heist contract lockdown timer +% [7] heist monster spawner alive limit +% [0] map item drop quantity +% [19] map item drop rarity +% [11] attack caster speed | default 1000 |
Fleet | 46 | Prefix | (10–15)% increased Monster Movement Speed (15–20)% increased Monster Attack Speed (15–20)% increased Monster Cast Speed heist contract alert level +% final [-7] heist contract lockdown timer +% [7] heist monster spawner alive limit +% [0] map item drop quantity +% [19] map item drop rarity +% [11] attack caster speed | default 1000 |
Fleet | 68 | Prefix | (15–20)% increased Monster Movement Speed (20–25)% increased Monster Attack Speed (20–25)% increased Monster Cast Speed heist contract alert level +% final [-7] heist contract lockdown timer +% [7] heist monster spawner alive limit +% [0] map item drop quantity +% [19] map item drop rarity +% [11] attack caster speed | default 1000 |
Fleet | 73 | Prefix | (20–25)% increased Monster Movement Speed (25–35)% increased Monster Attack Speed (25–35)% increased Monster Cast Speed heist contract alert level +% final [-7] heist contract lockdown timer +% [7] heist monster spawner alive limit +% [0] map item drop quantity +% [19] map item drop rarity +% [11] attack caster speed | default 1000 |
Fleet | 78 | Prefix | (25–30)% increased Monster Movement Speed (35–45)% increased Monster Attack Speed (35–45)% increased Monster Cast Speed heist contract alert level +% final [-7] heist contract lockdown timer +% [7] heist monster spawner alive limit +% [0] map item drop quantity +% [19] map item drop rarity +% [11] attack caster speed | default 1000 |
Supplemented | 1 | Prefix | Reinforcements have (10–15)% increased Attack Speed Reinforcements have (10–15)% increased Cast Speed Reinforcements have (5–10)% increased Movement Speed heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [0] map item drop quantity +% [16] map item drop rarity +% [9] attack caster speed | default 800 |
Supplemented | 1 | Prefix | Reinforcements have (15–20)% increased Attack Speed Reinforcements have (15–20)% increased Cast Speed Reinforcements have (10–15)% increased Movement Speed heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [0] map item drop quantity +% [16] map item drop rarity +% [9] attack caster speed | default 800 |
Supplemented | 1 | Prefix | Reinforcements have (20–25)% increased Attack Speed Reinforcements have (20–25)% increased Cast Speed Reinforcements have (15–20)% increased Movement Speed heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [0] map item drop quantity +% [16] map item drop rarity +% [9] attack caster speed | default 800 |
Supplemented | 1 | Prefix | Reinforcements have (25–35)% increased Attack Speed Reinforcements have (25–35)% increased Cast Speed Reinforcements have (20–25)% increased Movement Speed heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [0] map item drop quantity +% [16] map item drop rarity +% [9] attack caster speed | default 800 |
Supplemented | 1 | Prefix | Reinforcements have (35–45)% increased Attack Speed Reinforcements have (35–45)% increased Cast Speed Reinforcements have (25–30)% increased Movement Speed heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [0] map item drop quantity +% [16] map item drop rarity +% [9] attack caster speed | default 800 |
Heist Equipment mods /4
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Tresspassing | 1 | Prefix | (6–7)% increased Movement Speed while area is not in Lockdown Players have (6–7)% increased Movement Speed while area is not in Lockdown speed | heist_equipment_utility 1000 default 0 |
Intruding | 45 | Prefix | (8–9)% increased Movement Speed while area is not in Lockdown Players have (8–9)% increased Movement Speed while area is not in Lockdown speed | heist_equipment_utility 800 default 0 |
Invading | 75 | Prefix | (10–12)% increased Movement Speed while area is not in Lockdown Players have (10–12)% increased Movement Speed while area is not in Lockdown speed | heist_equipment_utility 600 default 0 |
Storming | 81 | Prefix | (13–15)% increased Movement Speed while area is not in Lockdown Players have (13–15)% increased Movement Speed while area is not in Lockdown speed | heist_equipment_utility 400 default 0 |
Veiled mods /3
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Chosen | 60 | Prefix | (25–30)% increased Movement Speed (10–12)% increased Movement Speed if you haven't been Hit Recently speed | boots 1500 default 0 |
Chosen | 60 | Prefix | (25–30)% increased Movement Speed (13–16)% chance to gain Onslaught for 4 seconds on Kill speed | boots 1500 default 0 |
Chosen | 60 | Prefix | 100% chance to Avoid being Chilled (25–30)% increased Movement Speed elemental cold speed ailment | boots 1500 default 0 |
Crafting Bench /14
Mod | Require | ItemClasses | Unlock |
---|---|---|---|
(10–14)% increased Movement Speed | 3x ![]() | Boots | The Caverns |
(15–19)% increased Movement Speed | 2x ![]() | Boots | The Chamber of Innocence |
(20–24)% increased Movement Speed | 4x ![]() | Boots | Epilogue |
Minions have (13–17)% increased Movement Speed | 4x ![]() | Ring · Amulet | The Lunaris Temple Level 2 |
Minions have (18–22)% increased Movement Speed | 2x ![]() | Ring · Amulet | Promenade Map |
(13–14)% increased Movement Speed (6–9)% increased Movement Speed if you haven't been Hit Recently | 4x ![]() | Boots | Betrayal Unveil |
(15–17)% increased Movement Speed (6–9)% increased Movement Speed if you haven't been Hit Recently | 4x ![]() | Boots | Betrayal Unveil |
(18–20)% increased Movement Speed (6–9)% increased Movement Speed if you haven't been Hit Recently | 4x ![]() | Boots | Betrayal Unveil |
(13–14)% increased Movement Speed (8–12)% chance to gain Onslaught for 4 seconds on Kill | 4x ![]() | Boots | Betrayal Unveil |
(15–17)% increased Movement Speed (8–12)% chance to gain Onslaught for 4 seconds on Kill | 4x ![]() | Boots | Betrayal Unveil |
(18–20)% increased Movement Speed (8–12)% chance to gain Onslaught for 4 seconds on Kill | 4x ![]() | Boots | Betrayal Unveil |
100% chance to Avoid being Chilled (13–14)% increased Movement Speed | 4x ![]() | Boots | Betrayal Unveil |
100% chance to Avoid being Chilled (15–17)% increased Movement Speed | 4x ![]() | Boots | Betrayal Unveil |
100% chance to Avoid being Chilled (18–20)% increased Movement Speed | 4x ![]() | Boots | Betrayal Unveil |
Misc mods /31
Name | Level | Domain | Pre/Suf | Description | Weight |
---|---|---|---|---|---|
of the Hare | 5 | Flask | Suffix | (6–8)% increased Movement Speed during Effect speed | utility_flask 1000 default 0 |
of the Lynx | 65 | Flask | Suffix | (9–11)% increased Movement Speed during Effect speed | utility_flask 1000 default 0 |
of the Cheetah | 85 | Flask | Suffix | (12–14)% increased Movement Speed during Effect speed | utility_flask 1000 default 0 |
1 | Flask | Unique | Reduce Attack, Cast and Movement Speed 10% every second during Effect 50% increased Attack, Cast and Movement Speed during Effect attack caster speed | ||
of Interference | 30 | Flask | Suffix | Hinders nearby Enemies with (17–22)% reduced Movement Speed if used while not on Full Mana caster | life_flask 0 utility_flask 0 default 750 |
of Obstruction | 48 | Flask | Suffix | Hinders nearby Enemies with (23–28)% reduced Movement Speed if used while not on Full Mana caster | life_flask 0 utility_flask 0 default 750 |
of Occlusion | 66 | Flask | Suffix | Hinders nearby Enemies with (29–34)% reduced Movement Speed if used while not on Full Mana caster | life_flask 0 utility_flask 0 default 750 |
of Restraint | 84 | Flask | Suffix | Hinders nearby Enemies with (35–40)% reduced Movement Speed if used while not on Full Mana caster | life_flask 0 utility_flask 0 default 750 |
of Interference | 30 | Flask | Suffix | Hinders nearby Enemies with (17–22)% reduced Movement Speed if used while not on Full Life caster | mana_flask 0 utility_flask 0 default 750 |
of Obstruction | 48 | Flask | Suffix | Hinders nearby Enemies with (23–28)% reduced Movement Speed if used while not on Full Life caster | mana_flask 0 utility_flask 0 default 750 |
of Occlusion | 66 | Flask | Suffix | Hinders nearby Enemies with (29–34)% reduced Movement Speed if used while not on Full Life caster | mana_flask 0 utility_flask 0 default 750 |
of Restraint | 84 | Flask | Suffix | Hinders nearby Enemies with (35–40)% reduced Movement Speed if used while not on Full Life caster | mana_flask 0 utility_flask 0 default 750 |
1 | Jewel | Unique | 4% increased Movement Speed speed | ||
1 | Jewel | Unique | 15% reduced Movement Speed speed | ||
1 | Jewel | Unique | Minions have (5–10)% increased Movement Speed speed minion | ||
1 | Jewel | Unique | (7–10)% increased Skeleton Attack Speed (7–10)% increased Skeleton Cast Speed (3–5)% increased Skeleton Movement Speed attack caster speed minion | ||
1 | Jewel | Unique | (3–5)% increased Skeleton Movement Speed speed minion | ||
1 | Jewel | Unique | (10–20)% increased Movement Speed while Ignited speed | ||
1 | Jewel | Unique | While your Passive Skill Tree connects to the Ranger's starting location, you gain: 7% increased Movement Speed speed | ||
1 | Jewel | Unique | 2% increased Movement Speed per 10 Dexterity on Allocated Passives in Radius speed | ||
1 | Jewel | Unique | 3% increased Movement Speed per 10 Dexterity on Allocated Passives in Radius speed | ||
1 | Jewel | Unique | 2% reduced Movement Speed per 10 Dexterity on Unallocated Passives in Radius speed | ||
1 | Jewel | Unique | 1% increased Movement Speed speed | jewel 1 default 0 | |
1 | MapDevice | Unique | 10% increased Experience gain 10% increased Monster Damage 15% more Monster Life 0% improved Rewards Monsters gain 10% increased Attack and Cast Speed each time they are Revived Monsters gain 10% increased Maximum Life each time they are Revived Monsters gain 10% increased Movement Speed each time they are Revived map num legion uber fragments [1] resource life damage | ||
1 | MapDevice | Unique | 12% reduced Monster Movement Speed 6% increased Pack size speed | ||
1 | ExpeditionRelic | Prefix | Monsters have 15% increased Movement Speed Monsters have 15% increased Attack Speed Monsters have 15% increased Cast Speed speed | default 1000 | |
1 | ExpeditionRelic | Prefix | Monsters have 30% increased Attack Speed while on Low Life Monsters have 30% increased Cast Speed while on Low Life Monsters deal 30% increased Damage while on Low Life Monsters have 30% increased Movement Speed while on Low Life | default 1000 | |
1 | PrimordialAltar | Unique | (30–50)% increased Attack Speed (30–50)% increased Cast Speed (30–50)% increased Movement Speed | primordial_altar_upside 0 tangle_altar 1000 default 0 | |
1 | PrimordialAltar | Unique | Nearby Enemies are Hindered, with 40% reduced Movement Speed hinder aura behaviour variation [1] | primordial_altar_upside 0 cleansing_fire_altar 1000 default 0 | |
of Charging | 75 | SanctumSpecial | Suffix | Minions have (15–25)% increased Movement Speed speed minion | int_special_relic 600 default 150 |
Quickening | 75 | SanctumSpecial | Prefix | (8–12)% increased Movement Speed speed | dex_special_relic 1000 default 250 |
Essence /11
Item /25
Icon | Name |
---|---|
![]() | Unrelenting Timeless Maraketh Emblem Portal: Domain of Timeless Conflict Area Level: 80 Monsters gain 10% increased Maximum Life each time they are Revived Monsters gain 10% increased Attack and Cast Speed each time they are Revived Monsters gain 10% increased Movement Speed each time they are Revived 10% increased Experience Gain 10% improved Rewards |
![]() | Reflex Bow Physical Damage: 37-56 Critical Strike Chance: 5.5% Attacks per Second: 1.4 Requires Level 36, 124 Dex 6% increased Movement Speed |
![]() | Steelwood Bow Physical Damage: 58-86 Critical Strike Chance: 5.5% Attacks per Second: 1.4 Requires Level 57, 190 Dex 6% increased Movement Speed |
![]() | Maraketh Bow Physical Damage: 61-92 Critical Strike Chance: 5.5% Attacks per Second: 1.4 Requires Level 71, 222 Dex 10% increased Movement Speed |
![]() | Goathide Buckler Chance to Block: 25% Evasion Rating: 14–20 Movement Speed: -3% Requires Level 2, 13 Dex 3% increased Movement Speed |
![]() | Pine Buckler Chance to Block: 26% Evasion Rating: 51–66 Movement Speed: -3% Requires Level 8, 26 Dex 3% increased Movement Speed |
![]() | Painted Buckler Chance to Block: 24% Evasion Rating: 123–154 Movement Speed: -3% Requires Level 16, 44 Dex 6% increased Movement Speed |
![]() | Hammered Buckler Chance to Block: 27% Evasion Rating: 116–139 Movement Speed: -3% Requires Level 23, 60 Dex 3% increased Movement Speed |
![]() | War Buckler Chance to Block: 26% Evasion Rating: 169–194 Movement Speed: -3% Requires Level 29, 74 Dex 9% increased Movement Speed |
![]() | Gilded Buckler Chance to Block: 25% Evasion Rating: 225–259 Movement Speed: -3% Requires Level 34, 85 Dex 6% increased Movement Speed |
![]() | Oak Buckler Chance to Block: 26% Evasion Rating: 220–259 Movement Speed: -3% Requires Level 38, 94 Dex 3% increased Movement Speed |
![]() | Enameled Buckler Chance to Block: 24% Evasion Rating: 311–349 Movement Speed: -3% Requires Level 42, 103 Dex 6% increased Movement Speed |
![]() | Corrugated Buckler Chance to Block: 27% Evasion Rating: 227–272 Movement Speed: -3% Requires Level 46, 112 Dex 3% increased Movement Speed |
![]() | Battle Buckler Chance to Block: 26% Evasion Rating: 287–330 Movement Speed: -3% Requires Level 50, 121 Dex 9% increased Movement Speed |
![]() | Golden Buckler Chance to Block: 25% Evasion Rating: 354–407 Movement Speed: -3% Requires Level 54, 130 Dex 6% increased Movement Speed |
![]() | Ironwood Buckler Chance to Block: 26% Evasion Rating: 327–385 Movement Speed: -3% Requires Level 57, 137 Dex 3% increased Movement Speed |
![]() | Lacquered Buckler Chance to Block: 24% Evasion Rating: 477–549 Movement Speed: -3% Requires Level 60, 154 Dex 6% increased Movement Speed |
![]() | Vaal Buckler Chance to Block: 27% Evasion Rating: 330–379 Movement Speed: -3% Requires Level 63, 159 Dex 3% increased Movement Speed |
![]() | Crusader Buckler Chance to Block: 26% Evasion Rating: 385–442 Movement Speed: -3% Requires Level 66, 159 Dex 9% increased Movement Speed |
![]() | Imperial Buckler Chance to Block: 25% Evasion Rating: 440–506 Movement Speed: -3% Requires Level 69, 159 Dex 6% increased Movement Speed |
![]() | Assassin's Garb Evasion Rating: 737–811 Requires Level 68, 183 Dex 3% increased Movement Speed |
![]() | Duskwalk Slippers Energy Shield: 15–18 Requires Level 20, 39 Int 10% reduced Movement Speed (30–40)% increased Cooldown Recovery Rate of Movement Skills |
![]() | Nightwind Slippers Energy Shield: 34–39 Requires Level 50, 89 Int 10% reduced Movement Speed (30–40)% increased Cooldown Recovery Rate of Movement Skills |
![]() | Dreamquest Slippers Energy Shield: 50–57 Requires Level 80, 124 Int 10% reduced Movement Speed (30–40)% increased Cooldown Recovery Rate of Movement Skills |
![]() | Avian Slippers 10% increased Movement Speed |
Unique /196
Icon | Name |
---|---|
![]() | Araku Tiki Coral Amulet Regenerate (2–4) Life per second +(150–250) to Evasion Rating while on Low Life +(30–50) to maximum Life +(20–30)% to Fire Resistance Gain Elusive on reaching Low Life You have Phasing while on Low Life (You are on Low Life if you have 50% of your Maximum Life or less) (Elusive initially grants 15% chance to Avoid All Damage from Hits, and 30% increased Movement Speed. The buff reduces its effect over time, removing itself at 0% effect. If you already have an Elusive buff, you cannot gain Elusive) (While you have Phasing, your movement is not blocked by Enemies) |
![]() | Daresso's Salute Citrine Amulet +(16–24) to Strength and Dexterity 50% reduced maximum Energy Shield +(30–40)% to Fire Resistance +(30–40)% to Cold Resistance 10% increased Movement Speed when on Full Life +2 metres to Melee Strike Range 60% increased Melee Damage when on Full Life (Affects Melee Strikes, including the Default Attack. Does not apply to Areas of Effect) |
![]() | Karui Ward Jade Amulet +(20–30) to Dexterity +(20–30) to Strength +100 to Accuracy Rating 30% increased Projectile Speed 10% increased Movement Speed 30% increased Projectile Damage |
![]() | Death Rush Amethyst Ring +(17–23)% to Chaos Resistance Recover (3–5)% of Life on Kill Gain Adrenaline for (1–3) second on kill (Adrenaline grants 100% increased Damage, 25% increased Attack, Cast and Movement Speed and 10% additional Physical Damage Reduction. You cannot gain Adrenaline if you already have it) |
![]() | Lori's Lantern Prismatic Ring +(8–10)% to all Elemental Resistances +10% to all Elemental Resistances (6–8)% increased Movement Speed when on Low Life 31% increased Light Radius +(20–25)% to Chaos Resistance when on Low Life Damage of Enemies Hitting you is Unlucky while you are on Low Life (You are on Low Life if you have 50% of your Maximum Life or less) (Unlucky things are rolled twice and the worst result used) |
![]() | Bronn's Lithe Cutthroat's Garb +5 to Level of Socketed Movement Gems (60–100)% increased Damage with Movement Skills 10% increased Attack Speed (200–250)% increased Evasion Rating 10% increased Movement Speed |
![]() | Daresso's Defiance Full Dragonscale +(60–90) to maximum Life (180–220)% increased Armour and Evasion 2% of Physical Attack Damage Leeched as Life You lose all Endurance Charges when Hit You gain an Endurance Charge on Kill You gain Onslaught for 5 seconds per Endurance Charge when Hit 100% increased Effect of Onslaught on you (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) (Onslaught grants 20% increased Attack, Cast, and Movement Speed) |
![]() | Foxshade Wild Leather +(20–30) to Dexterity +1000 to Evasion Rating while on Full Life (50–70)% increased Evasion Rating 30% increased Movement Speed when on Full Life Damage of Enemies Hitting you is Unlucky while you are on Full Life (Unlucky things are rolled twice and the worst result used) |
![]() | Queen of the Forest Destiny Leather (200–240)% increased Evasion Rating +(60–70) to maximum Life +(6–10)% to Fire Resistance +(26–40)% to Cold Resistance +(11–25)% to Lightning Resistance 25% reduced Movement Speed 1% increased Movement Speed per 600 Evasion Rating, up to 75% (-50–-40) Physical Damage taken from Hits by Animals |
![]() | Alberon's Warpath Soldier Boots (15–18)% increased Strength Adds 1 to 80 Chaos Damage to Attacks +(180–220) to Armour +(13–19)% to Chaos Resistance 25% increased Movement Speed Summoned Skeleton Warriors are Permanent and Follow you Summon Skeletons cannot Summon more than 1 Skeleton Warrior |
![]() | Atziri's Step Slink Boots +(20–26)% chance to Suppress Spell Damage 180% increased Evasion Rating +(55–75) to maximum Life 30% increased Movement Speed (50% of Damage from Suppressed Hits and Ailments they inflict is prevented) |
![]() | The Blood Dance Sharkskin Boots +(30–40) to Dexterity 20% increased Movement Speed 2% increased Movement Speed per Frenzy Charge 4% reduced Attack and Cast Speed per Frenzy Charge Regenerate 0.8% of Life per second per Frenzy Charge (20–30)% chance to gain a Frenzy Charge on Kill (20–30)% increased Damage per Frenzy Charge with Hits against Enemies on Low Life Gore Footprints frenzy charge blood dance art variation [1] |
![]() | Bones of Ullr Silk Slippers (40–60)% increased Energy Shield +20 to maximum Life +20 to maximum Mana +1 to Level of all Raise Zombie Gems +1 to Level of all Raise Spectre Gems (5–15)% increased Movement Speed |
![]() | Darkray Vectors Dragonscale Boots 10% increased Evasion Rating per Frenzy Charge (40–70)% increased Armour and Evasion +(20–40)% to Lightning Resistance +1 to Maximum Frenzy Charges 5% increased Movement Speed per Frenzy Charge 40% reduced Frenzy Charge Duration 25% reduced Light Radius |
![]() | Deerstalker Deerskin Boots Socketed Gems are Supported by Level 15 Trap (160–200)% increased Evasion Rating 15% increased Movement Speed (14–18)% increased Trap Throwing Speed 15% increased Movement Speed for 9 seconds on Throwing a Trap |
![]() | Demigod's Stride Golden Caligae +(8–16)% to all Elemental Resistances (20–30)% increased Rarity of Items found 20% increased Movement Speed |
![]() | Dusktoe Ironscale Boots (60–100)% increased Armour and Evasion 20% increased Movement Speed 20% reduced Light Radius +50% to Chaos Resistance during any Flask Effect Adds (30–40) to (50–60) Chaos Damage to Spells and Attacks during any Flask Effect |
![]() | Goldwyrm Nubuck Boots 60% increased Mana Regeneration Rate (14–20)% increased Quantity of Items found +(40–50)% to Fire Resistance 10% increased Movement Speed |
![]() | Lioneye's Paws Bronzescale Boots Trigger Level 5 Rain of Arrows when you Attack with a Bow +(40–60) to Strength +(40–60) to Dexterity Adds 12 to 24 Fire Damage to Attacks 20% increased Movement Speed 40% reduced Movement Speed when on Low Life (You are on Low Life if you have 50% of your Maximum Life or less) |
![]() | Victario's Flight Goathide Boots +15 to Dexterity +15 to Intelligence (100–150)% increased Evasion Rating (10–20)% increased Movement Speed (10–20)% increased Movement Speed when on Low Life Quicksilver Flasks you Use also apply to nearby Allies (You are on Low Life if you have 50% of your Maximum Life or less) |
![]() | Rainbowstride Conjurer Boots (15–20)% Chance to Block Spell Damage +(40–60) to maximum Mana +20% to all Elemental Resistances 20% increased Movement Speed |
![]() | Shavronne's Pace Scholar Boots +(20–30) to Intelligence (100–140)% increased Energy Shield 15% increased Movement Speed 20% increased Movement Speed when on Full Life (150–200)% increased Stun and Block Recovery |
![]() | Sin Trek Stealth Boots +(20–30) to Dexterity +(20–30) to Intelligence (80–100)% increased Evasion Rating +(100–150) to maximum Energy Shield 30% increased Movement Speed Enemies Cannot Leech Life From you |
![]() | Sundance Clasped Boots 10% increased Attack Speed (80–120)% increased Evasion Rating (20–30)% increased Rarity of Items found +(30–40)% to Fire Resistance 20% increased Movement Speed |
![]() | Wake of Destruction Mesh Boots Adds 1 to 120 Lightning Damage to Attacks (20–60)% increased Armour and Energy Shield Gain (10–20) Life per Enemy Killed 15% increased Movement Speed Drops Shocked Ground while moving, lasting 2 seconds (Shock increases Damage taken by 15%) |
![]() | Wanderlust Wool Shoes +5 to Dexterity +(10–20) to maximum Energy Shield (20–40)% increased Mana Regeneration Rate Cannot be Frozen 20% increased Movement Speed |
![]() | Windscream Reinforced Greaves (50–80)% increased Armour +(10–15)% to all Elemental Resistances 20% increased Movement Speed You can apply an additional Curse 50% increased Area of Effect of Hex Skills |
![]() | Wondertrap Velvet Slippers +(5–30) to Strength +(5–30) to Dexterity +(5–30) to Intelligence +(5–30) to maximum Energy Shield 100% increased Rarity of Items found when on Low Life (10–25)% increased Movement Speed (You are on Low Life if you have 50% of your Maximum Life or less) |
![]() | Aurseize Steelscale Gauntlets (40–50)% increased Rarity of Items found (40–60)% increased Armour and Evasion +15% to all Elemental Resistances 5% reduced Movement Speed |
![]() | Ondar's Clasp Wrapped Mitts 30% increased Attack Speed when on Full Life Adds (1–4) to (30–50) Lightning Damage to Attacks +(100–200) to Accuracy Rating 20% increased Movement Speed when on Low Life (You are on Low Life if you have 50% of your Maximum Life or less) |
![]() | Vaal Caress Bronzescale Gauntlets +5 to Level of Socketed Vaal Gems -5 to Level of Socketed Non-Vaal Gems +(50–70) to maximum Life (120–140)% increased Armour and Evasion +40% to Cold Resistance You gain Onslaught for 20 seconds on using a Vaal Skill (Onslaught grants 20% increased Attack, Cast, and Movement Speed) |
![]() | Devoto's Devotion Nightmare Bascinet +(50–65) to Dexterity 10% reduced Global Physical Damage 16% increased Attack Speed (150–200)% increased Armour and Evasion +(15–25)% to Chaos Resistance 20% increased Movement Speed Mercury Footprints |
![]() | Rat's Nest Ursine Pelt 15% increased Attack Speed (60–75)% increased Global Critical Strike Chance 150% increased Evasion Rating (20–25)% increased Rarity of Items found 10% increased Movement Speed 10% reduced Character Size |
![]() | Lioneye's Remorse Pinnacle Tower Shield +(20–30) to maximum Life (180–220)% increased Armour +(160–180) to maximum Life 5% reduced Movement Speed 20% increased Stun and Block Recovery -25 Physical Damage taken from Projectile Attacks +5% Chance to Block |
![]() | Matua Tupuna Tarnished Spirit Shield (5–10)% increased Spell Damage +2 to Level of Socketed Minion Gems (40–80)% increased Energy Shield +(15–25) to maximum Mana 20% increased effect of Non-Curse Auras from your Skills on your Minions 20% increased effect of Non-Curse Auras from your Skills Spreads Tar when you Block ground tar on block duration ms [4500] (Tar reduces Enemy Movement Speed by 50%) |
![]() | Rise of the Phoenix Mosaic Kite Shield +8% to all Elemental Resistances Regenerate (100–200) Life per second +5% to maximum Fire Resistance +(20–25)% to Fire Resistance +25% to Fire Resistance while on Low Life (240–300)% increased Armour and Energy Shield 100% chance to Avoid being Ignited while on Low Life 10% increased Movement Speed when on Low Life (Maximum Resistances cannot be raised above 90%) (You are on Low Life if you have 50% of your Maximum Life or less) |
![]() | The Screaming Eagle Jade Hatchet Socketed Gems are supported by Level 2 Chance to Flee Adds (10–15) to (25–30) Physical Damage +(10–15) to maximum Life Gain (5–7) Life per Enemy Killed 10% increased Movement Speed |
![]() | Infractem Decimation Bow (30–50)% increased Critical Strike Chance +(20–30) to Dexterity Adds (25–35) to (36–45) Physical Damage (70–80)% increased Physical Damage 10% increased Movement Speed +(350–400) to Accuracy Rating Cannot Leech Life Arrows Pierce all Targets |
![]() | Bloodseeker Hellion's Paw 1.6% of Physical Attack Damage Leeched as Life Adds 25 to 30 Physical Damage (200–220)% increased Physical Damage 5% increased Attack Speed 1.2% of Physical Attack Damage Leeched as Life 5% increased Movement Speed Life Leech from Hits with this Weapon is instant (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
![]() | The Goddess Bound Whalebone Rapier +25% to Global Critical Strike Multiplier +1 to Level of Socketed Melee Gems Uses both hand slots (250–300)% increased Physical Damage Adds 3 to 7 Fire Damage 20% increased Attack Speed +(20–40) to Evasion Rating 30% increased Global Critical Strike Chance 20% reduced Rarity of Items found 30% increased Movement Speed when on Low Life (You are on Low Life if you have 50% of your Maximum Life or less) |
![]() | Midnight Bargain Engraved Wand (22–26)% increased Spell Damage Cannot be used with Chaos Inoculation +(10–20) to Intelligence Minions have (20–30)% increased Movement Speed Minions deal (50–70)% increased Damage +1 to maximum number of Raised Zombies +1 to maximum number of Spectres +1 to maximum number of Skeletons Reserves 30% of Life |
![]() | Kaom's Primacy Karui Chopper (100–140)% increased Physical Damage Gain 20 Life per Enemy Killed +(150–250) to Accuracy Rating Culling Strike Gain 1 Rage on Critical Hit with attacks, no more than once every 0.5 seconds Gain 1% of Physical Damage as Extra Fire Damage per 1 Rage (Culling Strike means enemies that are on 10% or lower life after your Hit are Killed) (Inherent effects from having Rage are: 1% increased Attack Damage per 1 Rage 1% increased Attack Speed per 2 Rage 1% increased Movement Speed per 5 Rage) |
![]() | Reaper's Pursuit Shadow Axe (100–125)% increased Physical Damage (30–40)% increased Rarity of Items found Gain 10 Life per Enemy Killed 15% increased Movement Speed when on Full Life Culling Strike Hits can't be Evaded (Culling Strike means enemies that are on 10% or lower life after your Hit are Killed) |
![]() | Kongor's Undying Rage Terror Maul 25% chance to double Stun Duration Adds (43–56) to (330–400) Physical Damage (30–40)% increased Critical Strike Chance +(15–20)% to all Elemental Resistances Hits can't be Evaded Your Critical Strikes do not deal extra Damage You gain Onslaught for 4 seconds on Critical Strike (Onslaught grants 20% increased Attack, Cast, and Movement Speed) |
![]() | Rigwald's Charge Highland Blade +305 to Accuracy Rating (120–150)% increased Physical Damage 20% increased Attack Speed 10% increased Movement Speed +(300–350) to Accuracy Rating 15% increased Movement Speed if you've Killed Recently (Recently refers to the past 4 seconds) |
![]() | Terminus Est Tiger Sword +360 to Accuracy Rating (180–220)% increased Physical Damage 20% increased Attack Speed (50–75)% increased Critical Strike Chance Gain 10 Mana per Enemy Killed 10% increased Movement Speed Gain a Frenzy Charge on Critical Strike |
![]() | Dreamfeather Eternal Sword +475 to Accuracy Rating Adds (30–50) to (65–80) Physical Damage (20–25)% increased Attack Speed +(180–200) to Evasion Rating 3% increased Movement Speed +(280–300) to Accuracy Rating 1% increased Attack Damage per 450 Evasion Rating |
![]() | Gang's Momentum Legion Boots +(50–60)% to Fire Resistance (160–180)% increased Armour and Energy Shield 25% increased Movement Speed (10–15)% chance to Ignite (25–40)% increased Damage with Hits and Ailments against Ignited Enemies (Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds) |
![]() | Winterweave
Coral Ring +(20–30) to maximum Life Adds (12–15) to (25–30) Fire Damage to Attacks +(20–40) to maximum Life +(10–15)% to Cold Resistance 75% reduced Effect of Chill on you 10% increased Movement Speed while Ignited (Chill reduces Action Speed by up to 30%) |
![]() | Maligaro's Restraint Chain Belt +(9–20) to maximum Energy Shield Adds 1 to (30–50) Lightning Damage to Attacks 100% increased Shock Duration on you Shocks you cause are reflected back to you 60% increased Damage while Shocked 15% increased Movement Speed while Shocked (Shock increases Damage taken by 15%, for 2 seconds) |
![]() | Nomic's Storm Strapped Boots +(20–30) to Dexterity +(30–50) to Evasion Rating +(15–30) to maximum Energy Shield +20% to Cold Resistance 20% increased Movement Speed 15% increased Damage taken while on Full Energy Shield 20% increased Movement Speed while on Full Energy Shield |
![]() | The Rat Cage Sharkskin Tunic (100–120)% increased Evasion Rating +(200–300) to maximum Life 15% increased Movement Speed 100% of Fire Damage from Hits taken as Physical Damage |
![]() | Warped Timepiece Turquoise Amulet +(16–24) to Dexterity and Intelligence (10–25)% increased Attack Speed (10–25)% increased Cast Speed (10–15)% increased Movement Speed (10–20)% reduced Skill Effect Duration Debuffs on you expire 100% faster |
![]() | Greed's Embrace Golden Plate 30% reduced Strength Requirement (10–15)% increased Quantity of Items found (30–50)% increased Rarity of Items found -10% to Fire Resistance +(20–30)% to Cold Resistance -20% to Lightning Resistance 20% reduced Movement Speed |
![]() | Blood of Summer Rusted Sword 40% increased Global Accuracy Rating Adds 2 to 6 Physical Damage +1 to Maximum Frenzy Charges 2% increased Movement Speed per Frenzy Charge 20% increased Area of Effect 33% chance to gain a Frenzy Charge on Kill |
![]() | To Dust Cobalt Jewel (10–20)% reduced Skeleton Duration Minions deal (8–12)% increased Damage (7–10)% increased Skeleton Attack Speed (7–10)% increased Skeleton Cast Speed (3–5)% increased Skeleton Movement Speed Corrupted |
![]() | Relentless Fury Decorative Axe Adds (3–5) to (7–10) Physical Damage (60–80)% increased Physical Damage 2% of Physical Attack Damage Leeched as Life Culling Strike You gain Onslaught for 3 seconds on Culling Strike 100% chance to Avoid being Chilled during Onslaught (Onslaught grants 20% increased Attack, Cast, and Movement Speed) (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) (Culling Strike means enemies that are on 10% or lower life after your Hit are Killed) |
![]() | Talisman of the Victor Jet Amulet +(8–12)% to all Elemental Resistances (3–6)% increased Movement Speed (5–10)% increased Global Defences (Armour, Evasion Rating and Energy Shield are the standard Defences) |
![]() | The Restless Ward Carnal Armour +(20–25) to maximum Mana +(60–80) to maximum Life (220–250)% increased Evasion and Energy Shield 4% increased Movement Speed per Frenzy Charge Regenerate 75 Life per second per Endurance Charge (100–200)% increased Endurance, Frenzy and Power Charge Duration |
![]() | Lavianga's Wisdom War Hammer 10% reduced Enemy Stun Threshold (160–200)% increased Physical Damage +70 to maximum Life +70 to maximum Mana 5% reduced Movement Speed (15–25)% increased Area of Effect (10–20)% increased Area Damage |
![]() | Dreadarc Cleaver Adds (5–15) to (20–25) Physical Damage Adds (5–15) to (20–25) Fire Damage (7–10)% increased Attack Speed +(15–25)% to Fire Resistance 5% increased Movement Speed Curse Enemies with Flammability on Hit (Flammability is a Hex which inflicts -17% to Fire Resistance and causes Hits to have +25% chance to Ignite the target. It lasts 8 seconds) |
![]() | The Goddess Unleashed Eternal Sword +475 to Accuracy Rating Uses both hand slots Adds (3–6) to (33–66) Physical Damage (44–66)% increased Critical Strike Chance 33% increased Ignite Duration on Enemies Gain (66–99)% of Sword Physical Damage as Extra Fire Damage Gain Her Blessing for 3 seconds when you Ignite an Enemy 33% chance to Blind nearby Enemies when gaining Her Blessing 100% chance to Avoid being Ignited, Chilled or Frozen with Her Blessing 20% increased Attack and Movement Speed with Her Blessing local level requirement + [-15] local six linked sockets [1] use goddess player audio [1] (Being Blinded causes 20% less Accuracy Rating and Evasion Rating, for 4 seconds) |
![]() | Mutewind Seal Unset Ring Has 1 Socket Gain Onslaught for 10 seconds when you Cast Socketed Golem Skill Socketed Golem Skills have 20% increased Attack and Cast Speed +3 to Level of Socketed Golem Gems Adds (5–10) to (11–15) Physical Damage to Attacks (5–10)% increased Attack Speed (3–5)% increased Movement Speed (Onslaught grants 20% increased Attack, Cast, and Movement Speed) |
![]() | Mutewind Pennant Enameled Buckler 6% increased Movement Speed (80–100)% increased Evasion Rating +(20–40)% to Cold Resistance 10% increased Area of Effect Gain Onslaught for 4 seconds when you Warcry Call to Arms 25% increased Warcry Buff Effect (Onslaught grants 20% increased Attack, Cast, and Movement Speed) (Using Warcries is Instant. Warcries share their Cooldown) |
![]() | Brinerot Whalers Trapper Boots 20% increased Global Physical Damage +(80–100) to maximum Energy Shield +(20–30)% to Lightning Resistance 25% increased Movement Speed (20–40)% increased Projectile Damage Unaffected by Shocked Ground (Debuffs you are Unaffected by can still be placed on you, but will not actually apply their effect) |
![]() | Mutewind Whispersteps Serpentscale Boots Adds (25–30) to (40–50) Cold Damage to Spells (50–70)% increased Critical Strike Chance for Spells (100–150)% increased Evasion Rating +(20–30)% to Cold Resistance 25% increased Movement Speed Unaffected by Chilled Ground (Debuffs you are Unaffected by can still be placed on you, but will not actually apply their effect) |
![]() | Redblade Tramplers Ancient Greaves Adds (2–5) to (7–10) Physical Damage to Attacks (150–200)% increased Armour (5–10)% reduced Enemy Stun Threshold +(50–70) to maximum Life +(20–30)% to Fire Resistance 25% increased Movement Speed Unaffected by Burning Ground (The Stun Threshold determines how much Damage can Stun something) (Debuffs you are Unaffected by can still be placed on you, but will not actually apply their effect) |
![]() | Steppan Eard Sorcerer Boots +(20–30) to maximum Energy Shield (50–80)% increased Energy Shield 30% increased Movement Speed 50% increased Damage on Burning Ground Regenerate 2% of Life per second on Chilled Ground 20% increased Movement Speed on Shocked Ground Unaffected by Desecrated Ground (Debuffs you are Unaffected by can still be placed on you, but will not actually apply their effect) |
![]() | Winds of Change Ancient Gauntlets +(30–60) to maximum Life 30% increased Projectile Speed (5–10)% reduced Movement Speed (30–50)% increased Projectile Damage 10% chance to Knock Enemies Back on hit (Knockback pushes Enemies away when Hit) |
![]() | The Retch Rustic Sash (12–24)% increased Global Physical Damage +(60–80) to maximum Life +(30–40)% to Cold Resistance 0.4% of Physical Attack Damage Leeched as Life 60% increased Flask Effect Duration 30% reduced Flask Charges gained during any Flask Effect 200% of Life Leech applies to Enemies as Chaos Damage 15% increased Movement Speed during any Flask Effect (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
![]() | Allure Vaal Claw 2% of Physical Attack Damage Leeched as Life Adds (15–20) to (30–40) Physical Damage (110–130)% increased Physical Damage (8–12)% increased Attack Speed 15% increased Movement Speed while Phasing You gain Phasing for 10 seconds on using a Vaal Skill (While you have Phasing, your movement is not blocked by Enemies) |
![]() | Skyforth Sorcerer Boots +(60–120) to maximum Mana 25% chance to gain a Power Charge on Critical Strike 30% increased Movement Speed 12% increased Reservation Efficiency of Skills You have no Life Regeneration Stun Threshold is based on 500% of your Mana instead of Life (The Stun Threshold determines how much Damage can Stun something) |
![]() | Rotgut Quicksilver Flask 50% chance to gain a Flask Charge when you deal a Critical Strike (30–50)% increased Duration Consumes Frenzy Charges on use Gain Onslaught for 3 seconds per Frenzy Charge on use (Onslaught grants 20% increased Attack, Cast, and Movement Speed) |
![]() | Extractor Mentis Agate Amulet +(16–24) to Strength and Intelligence +(30–50) to Strength Recover 1% of Life on Kill 5% chance to grant Onslaught to nearby Enemies on Kill 5% chance to grant Unholy Might to nearby Enemies on Kill 10% chance to gain Onslaught for 10 seconds on Kill 10% chance to gain Unholy Might for 10 seconds on Kill (Onslaught grants 20% increased Attack, Cast, and Movement Speed) (Unholy Might grants 30% of Physical Damage as extra Chaos Damage) |
![]() | Singularity Platinum Sceptre 30% increased Elemental Damage Adds (1–10) to (150–200) Lightning Damage to Spells (14–18)% increased Cast Speed (6–8)% reduced Mana Cost of Skills Nearby Enemies are Hindered, with 25% reduced Movement Speed 100% increased Damage with Hits and Ailments against Hindered Enemies (Hinder reduces movement speed for 4 seconds) (Ailments that deal Damage are Bleeding, Ignited, and Poisoned) |
![]() | Seven-League Step Rawhide Boots 50% increased Movement Speed |
![]() | The Dancing Dervish Reaver Sword 60% increased Global Accuracy Rating (130–160)% increased Physical Damage (25–30)% increased Attack Speed 5% increased Movement Speed Triggers Level 15 Manifest Dancing Dervishes on Rampage Manifested Dancing Dervishes disables both weapon slots Manifested Dancing Dervishes die when Rampage ends Melee Hits count as Rampage Kills Rampage (You gain Rampage bonuses for Killing multiple Enemies in quick succession) |
![]() | Ashcaller Carved Wand (11–15)% increased Spell Damage 25% chance to Trigger Level 10 Summon Raging Spirit on Kill Adds (20–24) to (38–46) Fire Damage Adds (20–24) to (38–46) Fire Damage to Spells 10% chance to Cover Enemies in Ash on Hit (Being Covered in Ash applies 20% less Movement Speed and 20% increased Fire Damage Taken, for 4 seconds) |
![]() | Veruso's Battering Rams Titan Gauntlets (8–13)% increased Attack Speed (120–180)% increased Armour (3–5)% increased Movement Speed 50% increased Stun Duration on you 4% increased Melee Damage per Endurance Charge You cannot be Shocked while at maximum Endurance Charges |
![]() | Three-step Assault Shagreen Boots +(25–35) to Dexterity (20–40)% increased Evasion Rating 100% increased Evasion Rating during Onslaught +(50–70) to maximum Life 25% increased Movement Speed 30% chance to Avoid Elemental Ailments while Phasing (Elemental Ailments are Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped) |
![]() | Queen's Escape Ornate Sword +185 to Accuracy Rating 25% increased Strength Requirement Minions have (30–40)% increased maximum Life (150–200)% increased Skeleton Duration Minions have (80–100)% increased Movement Speed Minions deal (30–40)% increased Damage +1 to maximum number of Raised Zombies +1 to maximum number of Spectres +1 to maximum number of Skeletons |
![]() | Innsbury Edge Elder Sword +330 to Accuracy Rating (100–140)% increased Physical Damage (17–25)% increased Attack Speed 0.2% of Chaos Damage Leeched as Life 25% of Physical Damage Converted to Chaos Damage Attacks with this Weapon Maim on hit (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) (Maimed enemies have 30% reduced Movement Speed) |
![]() | Ascent From Flesh Chain Belt +(9–20) to maximum Energy Shield +300 to Evasion Rating +(75–80) to maximum Energy Shield +(10–15)% to all Elemental Resistances 30% increased Evasion Rating while Phasing You have Phasing if Energy Shield Recharge has started Recently 10% increased Movement Speed while Phasing (While you have Phasing, your movement is not blocked by Enemies) (Recently refers to the past 4 seconds) |
![]() | Death's Door Crusader Boots +(20–40) to Strength +(10–15)% to all Elemental Resistances 200% increased Armour and Energy Shield +1 to Maximum Endurance Charges 25% increased Movement Speed 50% increased Elemental Ailment Duration on you Bleeding cannot be inflicted on you (Elemental Ailments are Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped) |
![]() | Grip of the Council Arcanist Gloves +30 to Strength +(30–50) to maximum Life +(20–40)% to Cold Resistance Minions have 10% reduced Movement Speed Minions have +40% to Cold Resistance Minions gain 20% of Physical Damage as Extra Cold Damage |
![]() | Brain Rattler Meatgrinder 5% chance to deal Double Damage Adds (60–80) to (270–320) Physical Damage 50% of Physical Damage Converted to Lightning Damage 50% chance to Shock Damage Penetrates 20% Lightning Resistance Enemies you Shock have 30% reduced Cast Speed Enemies you Shock have 20% reduced Movement Speed Hits with this Weapon Shock Enemies as though dealing 300% more Damage (Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds) |
![]() | Voidwalker Murder Boots +(30–50) to Dexterity (140–180)% increased Evasion and Energy Shield 30% increased Movement Speed 20% chance to Avoid Projectiles while Phasing You have Phasing if you've Killed Recently Projectiles Pierce 5 additional Targets while you have Phasing Celestial Footprints (While you have Phasing, your movement is not blocked by Enemies) (Recently refers to the past 4 seconds) |
![]() | Xoph's Heart Amber Amulet +(20–30) to Strength +(20–30) to Strength 25% increased Fire Damage +(25–35) to maximum Life +(20–40)% to Fire Resistance Nearby Enemies are Covered in Ash (Being Covered in Ash applies 20% less Movement Speed and 20% increased Fire Damage Taken) |
![]() | The Infinite Pursuit Titan Greaves 20% increased Movement Speed Moving while Bleeding doesn't cause you to take extra Damage Bleeding on you expires 75% slower while Moving Cannot be Poisoned while Bleeding Cannot be Stunned while Bleeding 50% chance to be inflicted with Bleeding when Hit by an Attack 20% increased Movement Speed while Bleeding (Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving) |
![]() | The Red Trail Titan Greaves (60–100)% increased Armour +(60–100) to maximum Life 30% increased Movement Speed 10% additional Physical Damage Reduction while stationary Gain a Frenzy Charge on Hit while Bleeding 50% chance to be inflicted with Bleeding when Hit by an Attack Gore Footprints frenzy charge blood dance art variation [0] (Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving) |
![]() | Xoph's Blood Amber Amulet +(20–30) to Strength 10% increased Strength 10% increased maximum Life +(20–40)% to Fire Resistance Damage Penetrates 10% Fire Resistance Cover Enemies in Ash when they Hit you Avatar of Fire (Being Covered in Ash applies 20% less Movement Speed and 20% increased Fire Damage Taken, for 4 seconds) (50% of Physical, Cold and Lightning Damage Converted to Fire Damage. Deal no Non-Fire Damage) |
![]() | Perseverance Vanguard Belt +(260–320) to Armour and Evasion Rating (4–8)% increased maximum Life +(20–40)% to Cold Resistance 1% increased Attack Damage per 200 of the lowest of Armour and Evasion Rating Melee Hits which Stun Fortify You have Onslaught while Fortified (Fortifying grants an amount of Fortification based on the Damage of the Hit) (Take 1% less Damage from Hits per Fortification. Maximum 20 Fortification. Fortification lasts 6 seconds) (Onslaught grants 20% increased Attack, Cast, and Movement Speed) |
![]() | Abberath's Hooves Goathide Boots Triggers Level 7 Abberath's Fury when Equipped +(20–30) to Strength 15% increased Movement Speed (6–10)% chance to Ignite When you Kill an Ignited Enemy, inflict an equivalent Ignite on each nearby Enemy 1% increased Fire Damage per 20 Strength Burning Hoofprints (Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds) (Ignite deals Fire Damage over time) |
![]() | Garukhan's Flight Stealth Boots +(30–40) to Dexterity (300–340)% increased Evasion Rating 30% increased Movement Speed Immune to Burning Ground, Shocked Ground and Chilled Ground Regenerate 100 Life per second while moving +2 to Maximum Life per 10 Dexterity |
![]() | Ahn's Heritage Colossal Tower Shield +(10–20) to maximum Life (50–100)% increased Armour +(60–80) to maximum Life -1 to Maximum Endurance Charges -10% to maximum Chance to Block Attack Damage +6% Chance to Block +2% to all maximum Resistances while you have no Endurance Charges You have Onslaught while at maximum Endurance Charges (Maximum Resistances cannot be raised above 90%) (Onslaught grants 20% increased Attack, Cast, and Movement Speed) |
![]() | Speaker's Wreath Prophet Crown +(20–40) to Dexterity (10–15)% increased Skill Effect Duration 2% increased Minion Attack Speed per 50 Dexterity 2% increased Minion Movement Speed per 50 Dexterity Minions' Hits can only Kill Ignited Enemies |
![]() | Inya's Epiphany Arcanist Slippers (5–8)% increased Intelligence +(50–70) to maximum Life 25% increased Movement Speed 5% increased Damage per Power Charge 25% chance that if you would gain Power Charges, you instead gain up to your maximum number of Power Charges |
![]() | Yriel's Fostering Exquisite Leather Grants Level 20 Summon Bestial Rhoa Skill +(300–400) to Accuracy Rating (130–150)% increased Evasion Rating +(90–100) to maximum Life Projectile Attack Skills have (40–60)% increased Critical Strike Chance Projectiles from Attacks have 20% chance to Maim on Hit while you have a Bestial Minion (10–15)% increased Attack and Movement Speed while you have a Bestial Minion (Maimed enemies have 30% reduced Movement Speed) |
![]() | Debeon's Dirge Despot Axe Adds (310–350) to (460–500) Cold Damage 15% increased Movement Speed if you've used a Warcry Recently 150% increased Elemental Damage if you've used a Warcry Recently Warcries Knock Back and Interrupt Enemies in a smaller Area play debeons dirge sounds [1] (Recently refers to the past 4 seconds) |
![]() | Taproot Ambusher 30% increased Global Critical Strike Chance (180–200)% increased Physical Damage (10–15)% increased Attack Speed (15–20)% increased Poison Duration 0.5% of Attack Damage Leeched as Mana against Poisoned Enemies 0.5% of Attack Damage Leeched as Life against Maimed Enemies (15–20)% chance to Maim on Hit 20% chance to Poison on Hit (Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) (Maimed enemies have 30% reduced Movement Speed) (Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack) |
![]() | Stormcharger Plated Greaves +(1–50)% to Lightning Resistance (1–40)% increased Movement Speed (1–100)% increased Duration of Lightning Ailments (1–50)% increased Effect of Lightning Ailments Unaffected by Shocked Ground (Lightning Ailments are Shocked and Sapped) (Debuffs you are Unaffected by can still be placed on you, but will not actually apply their effect) |
![]() | Arborix Assassin Bow +(15–25)% to Global Critical Strike Multiplier Grants Level 30 Dash Skill Adds (80–100) to (200–225) Physical Damage Bow Attacks fire 2 additional Arrows if you haven't Cast Dash recently (20–30)% increased Attack Speed if you haven't Cast Dash recently (100–160)% increased Evasion Rating if you've Cast Dash recently (20–30)% increased Movement Speed if you've Cast Dash recently Iron Reflexes Travel Skills other than Dash are Disabled (Recently refers to the past 4 seconds) (Converts all Evasion Rating to Armour. Dexterity provides no bonus to Evasion Rating) |
![]() | Ralakesh's Impatience Riveted Boots +(15–25)% to Cold Resistance +(15–25)% to Chaos Resistance 30% increased Movement Speed Lose all Frenzy, Endurance, and Power Charges when you Move Minimum Endurance Charges equal to Maximum while stationary Minimum Frenzy Charges equal to Maximum while stationary Minimum Power Charges equal to Maximum while stationary |
![]() | Pure Talent Viridian Jewel While your Passive Skill Tree connects to a class' starting location, you gain: Marauder: Melee Skills have 25% increased Area of Effect Duelist: 1% of Attack Damage Leeched as Life Ranger: 7% increased Movement Speed Shadow: +0.5% to Critical Strike Chance Witch: 0.5% of Mana Regenerated per second Templar: Damage Penetrates 5% Elemental Resistances Scion: +25 to All Attributes (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) (Attributes are Strength, Dexterity, and Intelligence) |
![]() | The Iron Fortress Crusader Plate +(60–120) to Strength +1% Chance to Block Attack Damage per 50 Strength Chance to Block Spell Damage is Unlucky (80–100)% increased Armour 10% reduced Movement Speed Strength's Damage Bonus instead grants 3% increased Melee Physical Damage per 10 Strength (Unlucky things are rolled twice and the worst result used) |
![]() | Bubonic Trail Murder Boots Has 1 Abyssal Socket Triggers Level 20 Death Walk when Equipped (40–60)% reduced Duration of Elemental Ailments on You while affected by a Rare Abyss Jewel (24–32)% increased Movement Speed while affected by a Magic Abyss Jewel (16–24)% increased Reservation Efficiency of Skills while affected by a Unique Abyss Jewel (Only Abyss Jewels can be Socketed in Abyssal Sockets) |
![]() | Hopeshredder Ranger Bow Adds (130–150) to (270–300) Cold Damage (15–25)% increased Attack Speed 4% increased Movement Speed per Frenzy Charge +(400–500) to Accuracy Rating 2% chance to Avoid Elemental Damage from Hits per Frenzy Charge 12 to 14 Added Cold Damage per Frenzy Charge 0.5% of Attack Damage Leeched as Life per Frenzy Charge 200 Cold Damage taken per second per Frenzy Charge while moving charge elder art variation [1] (No chance to avoid damage can be higher than 75%) (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
![]() | Oni-Goroshi Charan's Sword 40% increased Global Accuracy Rating Uses both hand slots (70–90)% increased Critical Strike Chance Adds 2 to 3 Physical Damage to Attacks per Level Gain Her Embrace for 3 seconds when you Ignite an Enemy While in Her Embrace, take 0.5% of your total Maximum Life and Energy Shield as Fire Damage per second per Level local six linked sockets [1] use goddess player audio [1] (Her Embrace grants the following: Cannot be Stunned 123% of Sword Physical Damage gained as Extra Fire Damage Unaffected by Burning Ground Immune to Freeze, Chill and Ignite 20% increased Attack, Cast and Movement Speed) |
![]() | Bubonic Trail Murder Boots Has 2 Abyssal Sockets Triggers Level 20 Death Walk when Equipped (40–60)% reduced Duration of Elemental Ailments on You while affected by a Rare Abyss Jewel (24–32)% increased Movement Speed while affected by a Magic Abyss Jewel (16–24)% increased Reservation Efficiency of Skills while affected by a Unique Abyss Jewel (Only Abyss Jewels can be Socketed in Abyssal Sockets) |
![]() | Craiceann's Tracks Goliath Greaves (150–180)% increased Armour +(50–70) to maximum Life +(25–30)% to Cold Resistance 25% increased Movement Speed You only lose (5–7) Crab Barriers when you take Physical Damage from a Hit Cannot be Stunned if you have at least 10 Crab Barriers |
![]() | Windshriek Reinforced Greaves (200–250)% increased Armour +(10–15)% to all Elemental Resistances 25% increased Movement Speed (10–20)% increased Elemental Damage You can apply an additional Curse 60% increased Area of Effect of Hex Skills |
![]() | Farrul's Chase Slink Boots Trigger Level 20 Intimidating Cry when you lose Cat's Stealth (110–150)% increased Evasion Rating +(50–70) to maximum Life 20% increased Movement Speed (40–50)% chance to Avoid Bleeding 20% increased Movement Speed while you have Cat's Stealth |
![]() | Saqawal's Talons Hydrascale Boots Grants Level 20 Aspect of the Avian Skill (100–150)% increased Armour and Evasion (20–30)% increased Movement Speed (-2–2) seconds to Avian's Flight Duration Regenerate 100 Life per Second while you have Avian's Flight Regenerate 12 Mana per Second while you have Avian's Flight |
![]() | Saqawal's Flock Silken Hood Trigger Level 20 Twister when you gain Avian's Might or Avian's Flight (60–80)% increased Evasion Rating +(40–60) to maximum Life +(30–40)% to Lightning Resistance (10–15)% increased Movement Speed |
![]() | Fenumus' Spinnerets Assassin's Boots (160–200)% increased Evasion and Energy Shield +(20–30)% to Lightning Resistance +(17–23)% to Chaos Resistance 25% increased Movement Speed Aspect of the Spider can inflict Spider's Web on Enemies an additional time Gain (15–20) Energy Shield for each Enemy you Hit which is affected by a Spider's Web (40–50)% increased Aspect of the Spider Debuff Duration |
![]() | Wildwrap Strapped Leather 15% increased Dexterity 10% increased Attack Speed +(600–700) to Evasion Rating +(30–40)% to Cold Resistance 5% increased Movement Speed (60–100)% increased Mana Recovery from Flasks 1% increased Damage per 15 Dexterity |
![]() | Dreadbeak Rusted Sword 40% increased Global Accuracy Rating 100% increased Damage when on Low Life Adds (83–91) to (123–130) Physical Damage 50% increased Physical Damage 10% increased Attack Speed +(20–30) to maximum Life Grants 2 Life per Enemy Hit You have Onslaught while on Low Life (You are on Low Life if you have 50% of your Maximum Life or less) (Onslaught grants 20% increased Attack, Cast, and Movement Speed) |
![]() | Winterweave Coral Ring +(20–30) to maximum Life Adds (12–15) to (25–30) Fire Damage to Attacks Adds (12–15) to (25–30) Cold Damage to Attacks +(20–40) to maximum Life +(25–30)% to Cold Resistance 10% increased Movement Speed while Ignited The Effect of Chill on you is reversed |
![]() | Duskblight Ironscale Boots Trigger Level 1 Stalking Pustule on Kill +(50–60) to maximum Life (120–150)% increased Armour and Evasion 20% increased Movement Speed 50% increased Stun and Block Recovery 20% reduced Light Radius +50% to Chaos Resistance during any Flask Effect Adds (30–40) to (50–60) Chaos Damage to Spells and Attacks during any Flask Effect |
![]() | Asenath's Chant Iron Circlet Trigger a Socketed Spell when you Attack with a Bow, with a 0.3 second Cooldown (10–15)% increased Attack Speed (10–15)% increased Cast Speed +(100–120) to maximum Energy Shield 30% increased Mana Regeneration Rate 5% increased Movement Speed (30–40)% increased Stun and Block Recovery |
![]() | Coward's Chains Chain Belt +(9–20) to maximum Energy Shield +(15–20) to all Attributes (5–10)% increased Movement Speed Damage of Enemies Hitting you is Unlucky while you are Cursed with Vulnerability You are Cursed with Vulnerability You count as on Full Life while you are Cursed with Vulnerability (Attributes are Strength, Dexterity, and Intelligence) (Unlucky things are rolled twice and the worst result used) (Vulnerability is a Hex which increases Physical Damage taken by 15% and causes Hits to have +25% chance to inflict Bleeding on the target. It lasts 8 seconds) |
![]() | Coward's Legacy Chain Belt +(9–20) to maximum Energy Shield +(15–20) to all Attributes (5–10)% increased Movement Speed 50% increased Effect of Curses on you You are Cursed with Vulnerability You count as on Low Life while you are Cursed with Vulnerability (Attributes are Strength, Dexterity, and Intelligence) (Vulnerability is a Hex which increases Physical Damage taken by 15% and causes Hits to have +25% chance to inflict Bleeding on the target. It lasts 8 seconds) |
![]() | Earendel's Embrace Grinning Fetish 18% increased Elemental Damage +(20–30) to all Attributes Minions deal (30–40)% increased Damage Summoned Skeletons Cover Enemies in Ash on Hit Summoned Skeletons have Avatar of Fire Summoned Skeletons take (15–30)% of their Maximum Life per second as Fire Damage (Attributes are Strength, Dexterity, and Intelligence) (Being Covered in Ash applies 20% less Movement Speed and 20% increased Fire Damage Taken, for 4 seconds) (50% of Physical, Cold and Lightning Damage Converted to Fire Damage. Deal no Non-Fire Damage) |
![]() | Sacrificial Heart Paua Amulet (20–30)% increased Mana Regeneration Rate Adds (22–27) to (34–38) Fire Damage Adds (20–23) to (31–35) Cold Damage Adds (1–3) to (47–52) Lightning Damage Gain up to maximum Power Charges when you use a Vaal Skill Gain 10 Life per Enemy Hit if you have used a Vaal Skill Recently 10% increased Movement Speed if you have used a Vaal Skill Recently (Recently refers to the past 4 seconds) |
![]() | Dance of the Offered Carnal Boots +(50–60) to maximum Mana +(25–30)% to Lightning Resistance 25% increased Movement Speed You have Onslaught while not on Low Mana The Agnostic (Onslaught grants 20% increased Attack, Cast, and Movement Speed) (Maximum Energy Shield is 0. While not on Full Life, Sacrifice 20% of Mana per Second to Recover that much Life) |
![]() | Omeyocan Carnal Boots (15–20)% increased maximum Mana +(25–30)% to Lightning Resistance 30% increased Movement Speed 10% increased Evasion Rating per 500 Maximum Mana, up to 100% You have Onslaught while not on Low Mana Lose 7% of Mana per Second (Onslaught grants 20% increased Attack, Cast, and Movement Speed) |
![]() | Tempered Spirit Viridian Jewel -1 Dexterity per 1 Dexterity on Allocated Passives in Radius 2% increased Movement Speed per 10 Dexterity on Allocated Passives in Radius |
![]() | Transcendent Spirit Viridian Jewel -1 Dexterity per 1 Dexterity on Allocated Passives in Radius 3% increased Movement Speed per 10 Dexterity on Allocated Passives in Radius +125 to Accuracy Rating per 10 Dexterity on Unallocated Passives in Radius 2% reduced Movement Speed per 10 Dexterity on Unallocated Passives in Radius |
![]() | The Primordial Chain Coral Amulet Regenerate (2–4) Life per second You cannot have non-Golem Minions 25% reduced Golem Size Golems Deal (35–45)% less Damage +3 to maximum number of Summoned Golems Golems have (35–45)% less Life Golems have (80–100)% increased Movement Speed Primordial |
![]() | Doryani's Delusion Titan Greaves Grants Level 25 Purity of Fire Skill Adds (25–30) to (40–45) Fire Damage to Spells and Attacks (100–120)% increased Armour +(60–70) to maximum Life 30% increased Movement Speed |
![]() | Doryani's Delusion Sorcerer Boots Grants Level 25 Purity of Lightning Skill Adds (1–3) to (68–72) Lightning Damage to Spells and Attacks (150–180)% increased Energy Shield +(60–70) to maximum Life 30% increased Movement Speed |
![]() | Doryani's Delusion Slink Boots Grants Level 25 Purity of Ice Skill Adds (25–30) to (40–45) Cold Damage to Spells and Attacks (100–120)% increased Evasion Rating +(60–70) to maximum Life 30% increased Movement Speed |
![]() | Perquil's Toe Gold Amulet (12–20)% increased Rarity of Items found +(40–50) to Dexterity (5–8)% increased Movement Speed Lightning Damage of Enemies Hitting you is Lucky Nearby Allies' Damage with Hits is Lucky (Lucky things are rolled twice and the best result used) |
![]() | The Crimson Storm Steelwood Bow 6% increased Movement Speed (60–80)% increased Physical Damage (25–35)% increased Critical Strike Chance 50% chance to inflict Bleeding on Critical Strike with Attacks Adds (100–120) to (150–165) Physical Damage against Bleeding Enemies Enemies you inflict Bleeding on grant (60–100)% increased Flask Charges 50% chance to Maim Enemies on Critical Strike with Attacks veiled mod seed [1,30000] veiled mod type [2] (Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving) (Maimed enemies have 30% reduced Movement Speed) ![]() |
![]() | Whakatutuki o Matua Tarnished Spirit Shield (5–10)% increased Spell Damage +3 to Level of Socketed Minion Gems +(40–80) to maximum Energy Shield (40–80)% increased Energy Shield +(15–25) to maximum Mana 20% increased effect of Non-Curse Auras from your Skills on your Minions 20% increased effect of Non-Curse Auras from your Skills Spreads Tar when you Block If you have Blocked Recently, you and nearby Allies Regenerate 5% of Life per second ground tar on block duration ms [4500] (Tar reduces Enemy Movement Speed by 50%) (Recently refers to the past 4 seconds) |
![]() | March of the Legion Legion Boots +(3–5) to Level of Socketed Aura Gems Socketed Gems are Supported by Level 25 Divine Blessing +(12–18)% to all Elemental Resistances (250–300)% increased Armour and Energy Shield (20–30)% increased Movement Speed |
![]() | Perepiteia Ezomyte Spiked Shield [One to three random synthesis implicit modifiers] +(1–3) to Level of Socketed Lightning Gems Triggers Level 20 Lightning Aegis when Equipped (1–20)% increased Attack Speed (1–20)% increased Cast Speed +(1–75) to maximum Mana (300–400)% increased Evasion and Energy Shield (1–20)% increased Movement Speed |
![]() | The Stampede Assassin's Boots (100–150)% increased Evasion and Energy Shield (30–40)% increased Stun and Block Recovery (50–80)% increased Cooldown Recovery Rate of Travel Skills (30–40)% increased Mana Regeneration Rate while moving Your Movement Speed is 150% of its base value |
![]() | Badge of the Brotherhood Turquoise Amulet +(16–24) to Dexterity and Intelligence Your Maximum Frenzy Charges is equal to your Maximum Power Charges (7–10)% increased Effect of Elusive on you per Power Charge (20–25)% chance to lose a Frenzy Charge when you use a Travel Skill (20–25)% chance to lose a Power Charge when you gain Elusive (7–10)% increased Cooldown Recovery Rate of Travel Skills per Frenzy Charge (Elusive initially grants 15% chance to Avoid All Damage from Hits, and 30% increased Movement Speed. The buff reduces its effect over time, removing itself at 0% effect. If you already have an Elusive buff, you cannot gain Elusive) |
![]() | Torchoak Step Antique Greaves (80–120)% increased Armour (20–30)% increased Totem Life 25% increased Movement Speed (30–50)% increased Totem Placement speed Totems Reflect 100% of their maximum Life as Fire Damage to nearby Enemies when Hit |
![]() | Quickening Covenant Viridian Jewel Minions have (12–16)% increased Attack Speed Minions have (12–16)% increased Cast Speed Minions have +(20–24)% chance to Suppress Spell Damage Notable Passive Skills in Radius are Transformed to instead grant: Minions have 25% reduced Movement Speed (50% of Damage from Suppressed Hits and Ailments they inflict is prevented) Corrupted |
![]() | Mistwall Lacquered Buckler 6% increased Movement Speed (120–150)% increased Evasion Rating 10% increased Movement Speed +(10–20)% to Fire and Cold Resistances +(8–15)% chance to Avoid Elemental Damage from Hits while Phasing You are at Maximum Chance to Block Attack Damage if you have not Blocked Recently You have Phasing if you have Blocked Recently (No chance to avoid damage can be higher than 75%) (Recently refers to the past 4 seconds) |
![]() | Beacon of Madness Two-Toned Boots +(8–12)% to Fire and Lightning Resistances Grants Level 1 Embrace Madness Skill 30% increased Movement Speed (20–40)% increased Effect of Non-Damaging Ailments You have Igniting, Chilling and Shocking Conflux while affected by Glorious Madness Immune to Elemental Ailments while affected by Glorious Madness (Ailments that do not deal Damage are Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped) (While you have Elemental Conflux, all Damage from Hits will cause Chill, Shock, and Ignite) (Elemental Ailments are Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped) |
![]() | Beacon of Madness Two-Toned Boots +(8–12)% to Cold and Lightning Resistances Grants Level 1 Embrace Madness Skill (20–40)% increased Chaos Damage 30% increased Movement Speed All Damage inflicts Poison while affected by Glorious Madness Enemies you Kill while affected by Glorious Madness have a 40% chance to Explode, dealing a quarter of their Life as Chaos Damage (Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack) |
![]() | Beacon of Madness Two-Toned Boots +(8–12)% to Fire and Cold Resistances Grants Level 1 Embrace Madness Skill (150–300)% increased Armour and Evasion 30% increased Movement Speed 20% chance to deal Double Damage while affected by Glorious Madness +15 to maximum Fortification while affected by Glorious Madness |
![]() | The Felbog Fang Citrine Amulet +(16–24) to Strength and Dexterity +(30–50) to Intelligence (10–15)% increased Cast Speed (10–15)% increased Area of Effect Enemies Cursed by you are Hindered if 25% of Curse Duration expired Your Curses have 25% increased Effect if 50% of Curse Duration expired Enemies Cursed by you take 35% increased Damage if 75% of Curse Duration expired (Hinder reduces movement speed by 30%) |
![]() | Corpsewalker Carnal Boots Triggers Level 20 Corpse Walk when Equipped (80–120)% increased Evasion and Energy Shield 25% increased Movement Speed For each nearby corpse, Regenerate 8 Life per second For each nearby corpse, 1% increased Movement Speed |
![]() | Replica Lioneye's Paws Bronzescale Boots Trigger Level 5 Toxic Rain when you Attack with a Bow +(40–60) to Strength +(40–60) to Dexterity Adds 12 to 24 Chaos Damage to Attacks 20% increased Movement Speed 40% reduced Movement Speed when on Low Life (You are on Low Life if you have 50% of your Maximum Life or less) |
![]() | The Highwayman Gold Ring (6–15)% increased Rarity of Items found (15–25)% increased Rarity of Items found 1% of Damage Leeched as Life (5–10)% increased Movement Speed Steal Power, Frenzy, and Endurance Charges on Hit Total Recovery per second from Life Leech is Doubled (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
![]() | Replica Karui Ward Jade Amulet +(20–30) to Dexterity +(20–30) to Intelligence +100 to Accuracy Rating 10% increased Movement Speed 30% increased Area of Effect 30% increased Area Damage |
![]() | Replica Three-step Assault Shagreen Boots +(25–35) to Dexterity (20–40)% increased Evasion Rating +(50–70) to maximum Life 25% increased Movement Speed (10–30)% increased Elusive Effect 10% increased Movement Speed if you've Hit an Enemy Recently (Elusive initially grants 15% chance to Avoid All Damage from Hits, and 30% increased Movement Speed. The buff reduces its effect over time, removing itself at 0% effect. If you already have an Elusive buff, you cannot gain Elusive) (Recently refers to the past 4 seconds) |
![]() | Replica Harvest Jasper Chopper (120–140)% increased Physical Damage 1.2% of Damage Leeched as Life on Critical Strike 3% increased Global Critical Strike Chance per Level Gain Elusive on Critical Strike (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) (Elusive initially grants 15% chance to Avoid All Damage from Hits, and 30% increased Movement Speed. The buff reduces its effect over time, removing itself at 0% effect. If you already have an Elusive buff, you cannot gain Elusive) |
![]() | Replica Restless Ward Carnal Armour +(20–25) to maximum Mana +(60–80) to maximum Life (220–250)% increased Evasion and Energy Shield -2 to Maximum Endurance Charges -2 to Maximum Frenzy Charges 6% increased Movement Speed per Frenzy Charge Regenerate (100–140) Life per second per Endurance Charge |
![]() | Replica Siegebreaker Heavy Belt +(25–35) to Strength (6–10)% increased maximum Energy Shield (6–10)% increased maximum Life +(15–25)% to Fire Resistance Minions have 5% chance to Maim Enemies on Hit with Attacks Your Minions spread Burning Ground on Death, dealing 20% of their maximum Life as Fire Damage per second (Maimed enemies have 30% reduced Movement Speed) |
![]() | Replica Alberon's Warpath Soldier Boots (15–18)% increased Strength +(180–220) to Armour +(13–19)% to Chaos Resistance 25% increased Movement Speed Cannot deal non-Chaos Damage Adds 1 to 80 Chaos Damage to Attacks per 80 Strength |
![]() | Replica Stampede Assassin's Boots Socketed Travel Skills deal 80% more Damage (100–150)% increased Evasion and Energy Shield (30–40)% increased Stun and Block Recovery (30–40)% increased Mana Regeneration Rate while moving Your Movement Speed is 150% of its base value |
![]() | Replica Voidwalker Murder Boots +(30–50) to Dexterity (140–180)% increased Evasion and Energy Shield 30% increased Movement Speed 10% increased Damage taken while Phasing You have Phasing if you've Killed Recently Projectiles Chain +1 times while you have Phasing Celestial Footprints (While you have Phasing, your movement is not blocked by Enemies) (Recently refers to the past 4 seconds) |
![]() | Replica Mistwall Lacquered Buckler 6% increased Movement Speed (120–150)% increased Evasion Rating 10% increased Movement Speed +(10–20)% to Fire and Cold Resistances +75% Chance to Block Spell Damage if you have not Blocked Recently +(8–15)% chance to Avoid Physical Damage from Hits while Phasing You have Phasing if you have Blocked Recently (Recently refers to the past 4 seconds) |
![]() | Replica Dreamfeather Eternal Sword +475 to Accuracy Rating Adds (40–65) to (70–100) Physical Damage (5–10)% increased Attack Speed +(180–200) to Armour 3% reduced Movement Speed +(280–300) to Accuracy Rating 1% increased Attack Damage per 450 Armour |
![]() | Replica Red Trail Titan Greaves (60–100)% increased Armour +(60–100) to maximum Life 30% increased Movement Speed Gain a Power Charge on Hit while Poisoned +30% to Chaos Resistance while stationary Necrotic Footprints 50% chance for Spell Hits against you to inflict Poison |
![]() | Replica Bones of Ullr Silk Slippers (40–60)% increased Energy Shield +20 to maximum Life +20 to maximum Mana (5–15)% increased Movement Speed Summoned Phantasms have 10% chance to refresh their Duration when they Hit a Unique Enemy Summoned Raging Spirits have 10% chance to refresh their Duration when they Hit a Unique Enemy |
![]() | Replica Inya's Epiphany Arcanist Slippers (5–8)% increased Intelligence +(50–70) to maximum Life 5% increased Damage per Power Charge Regenerate 0.5% of Life per second per Power Charge 5% increased Movement Speed per Power Charge |
![]() | Replica Allure Vaal Claw 2% of Physical Attack Damage Leeched as Life Adds (15–20) to (30–40) Physical Damage (110–130)% increased Physical Damage (8–12)% increased Attack Speed Gain +50 Life when you Taunt an Enemy You gain Onslaught for 1 seconds on Killing Taunted Enemies Enemies Taunted by you take 10% increased Damage (Onslaught grants 20% increased Attack, Cast, and Movement Speed) |
![]() | Replica Midnight Bargain Engraved Wand (22–26)% increased Spell Damage Cannot be used with Chaos Inoculation +(10–20) to Intelligence Minions have (40–50)% increased Movement Speed Minions deal (50–70)% increased Damage +6 to maximum number of Raging Spirits Reserves 30% of Life +3 to maximum number of Summoned Phantasms |
![]() | Replica Infractem Decimation Bow (30–50)% increased Critical Strike Chance +(20–30) to Dexterity Adds (25–35) to (36–45) Physical Damage (70–80)% increased Physical Damage 10% increased Movement Speed +(350–400) to Accuracy Rating Cannot Leech Mana Projectiles from Attacks Fork Projectiles from Attacks Fork an additional time |
![]() | Legacy of Fury Wyrmscale Boots (200–300)% increased Armour and Evasion 30% increased Movement Speed Nearby Enemies are Scorched (30–50)% increased Effect of Scorch (30–40)% chance when you Kill a Scorched Enemy to Burn Each surrounding Enemy for 4 seconds, dealing 8% of the Killed Enemy's Life as Fire Damage per second (Scorched Enemies have -10% to Elemental Resistances) |
![]() | Ancient Skull Bone Helmet Minions deal (15–20)% increased Damage (150–200)% increased Armour and Energy Shield Minions have (20–40)% reduced maximum Life Minions have (15–25)% increased Movement Speed Minions have 50% increased Critical Strike Chance per Maximum Power Charge you have Minions can hear the whispers for 5 seconds after they deal a Critical Strike (Minions which hear the whispers take 20% of their maximum life as chaos damage per second, have 50% increased attack speed and damage, and do not listen to you) |
![]() | Olesya's Delight Cloth Belt (15–25)% increased Stun and Block Recovery +(600–700) to Evasion Rating +(40–60)% to Cold Resistance +1 to Maximum Frenzy Charges Maximum Affliction Charges is equal to Maximum Frenzy Charges (8–12)% increased Movement Speed Modifiers to Minimum Frenzy Charges instead apply to Minimum Affliction Charges Gain Affliction Charges instead of Frenzy Charges (Players have 8% more Damage with Ailments and 8% more Effect of Non-Damaging Ailments per Affliction Charge) |
![]() | Temptation Step Shagreen Boots (170–250)% increased Evasion Rating +(19–29)% to Chaos Resistance 15% increased Damage for each Poison on you up to a maximum of 75% 10% increased Movement Speed for each Poison on you up to a maximum of 50% Poison you inflict with Travel Skills is Reflected to you if you have fewer than 5 Poisons on you (Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack) |
![]() | Vorana's March Runic Sabatons Has no Sockets Triggers Level 20 Summon Arbalists when Equipped 25% increased Movement Speed [3 to 5 of Arbalists Modifiers] |
![]() | Olroth's Charge Runic Sollerets (50–80)% increased Ward (30–50)% slower Restoration of Ward 20% increased Movement Speed Gain Adrenaline for 3 seconds when Ward Breaks (Adrenaline grants 100% increased Damage, 25% increased Attack, Cast and Movement Speed and 10% additional Physical Damage Reduction. You cannot gain Adrenaline if you already have it) |
![]() | Vorana's Preparation Iron Flask Restores Ward on use Debilitate nearby Enemies for 2 Seconds when Effect ends (-10–10)% reduced Charges per use Effect is removed when Ward Breaks Culling Strike during Effect (Enemies that are Debilitated have 20% less Movement Speed and deal 10% less damage) (Culling Strike means enemies that are on 10% or lower life after your Hit are Killed) |
![]() | Polaric Devastation Opal Ring (15–25)% increased Elemental Damage (15–25)% increased Global Critical Strike Chance +(20–40)% to Fire Resistance +(20–40)% to Cold Resistance (10–20)% increased Duration of Ailments on Enemies Left Ring slot: Cover Enemies in Ash for 5 seconds when you Ignite them Right Ring slot: Cover Enemies in Frost for 5 seconds when you Freeze them (Ailments are Bleeding, Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, Sapped, and Poisoned) (Being Covered in Ash applies 20% less Movement Speed and 20% increased Fire Damage Taken) (Being Covered in Frost applies 50% less Critical Strike Chance and 20% increased Cold Damage Taken) |
![]() | Inextricable Fate Fugitive Boots +(13–17)% to Chaos Resistance +(80–100) to maximum Life 30% increased Movement Speed You gain 3 Grasping Vines when you take a Critical Strike All Damage inflicts Poison against Enemies affected by at least 3 Grasping Vines Nearby stationary Enemies gain a Grasping Vine every 0.5 seconds You take (30–50)% reduced Extra Damage from Critical Strikes by Poisoned Enemies (Up to 10 Vines can grasp you, inflicting 8% less Movement Speed per Vine. Broken by moving) (Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack) |
![]() | Royale Lioneye's Paws Leatherscale Boots Trigger Level 1 Rain of Arrows when you Attack with a Bow +(20–30) to Strength +(20–30) to Dexterity Adds 4 to 8 Fire Damage to Attacks 20% increased Movement Speed 40% reduced Movement Speed when on Low Life (You are on Low Life if you have 50% of your Maximum Life or less) |
![]() | Royale Bloodseeker Sharktooth Claw Grants 6 Life per Enemy Hit Adds 2 to 4 Physical Damage (20–50)% increased Physical Damage 5% increased Attack Speed 1.2% of Physical Attack Damage Leeched as Life 5% increased Movement Speed Life Leech from Hits with this Weapon is instant (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
![]() | Royale Aurseize Fishscale Gauntlets (70–100)% increased Rarity of Items found (40–60)% increased Armour and Evasion +5% to all Elemental Resistances 5% reduced Movement Speed |
![]() | Royale Rat's Nest Leather Cap 15% increased Attack Speed (60–75)% increased Global Critical Strike Chance 150% increased Evasion Rating (20–25)% increased Rarity of Items found 10% increased Movement Speed 10% reduced Character Size |
![]() | Royale Karui Ward Jade Amulet +(20–30) to Dexterity +(20–30) to Strength +100 to Accuracy Rating 30% increased Projectile Speed 10% increased Movement Speed 30% increased Projectile Damage |
![]() | Royale Warped Timepiece Turquoise Amulet +(16–24) to Dexterity and Intelligence (10–25)% increased Attack Speed (10–25)% increased Cast Speed (10–15)% increased Movement Speed (10–20)% reduced Skill Effect Duration 30% increased total Recovery per second from Life, Mana, or Energy Shield Leech (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) (Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) (Leeched Energy Shield is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
![]() | Royale Bronn's Lithe Shabby Jerkin +5 to Level of Socketed Movement Gems (15–25)% increased Damage with Movement Skills 10% increased Attack Speed (50–100)% increased Evasion Rating 10% increased Movement Speed 15% increased Attack and Cast Speed if you've used a Movement Skill Recently (Recently refers to the past 4 seconds) |
![]() | Royale Daresso's Defiance Light Brigandine +(25–40) to maximum Life (50–80)% increased Armour and Evasion 2% of Physical Attack Damage Leeched as Life You lose all Endurance Charges when Hit You gain an Endurance Charge on Kill You gain Onslaught for 5 seconds per Endurance Charge when Hit (20–50)% increased Effect of Onslaught on you (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) (Onslaught grants 20% increased Attack, Cast, and Movement Speed) |
![]() | Royale Singularity Darkwood Sceptre 12% increased Elemental Damage Adds (3–5) to (7–10) Lightning Damage to Spells (14–18)% increased Cast Speed (6–8)% reduced Mana Cost of Skills Nearby Enemies are Hindered, with 25% reduced Movement Speed (20–35)% increased Damage with Hits and Ailments against Hindered Enemies (Hinder reduces movement speed for 4 seconds) (Ailments that deal Damage are Bleeding, Ignited, and Poisoned) |
![]() | Royale Maligaro's Restraint Chain Belt +(9–20) to maximum Energy Shield Adds 1 to (15–20) Lightning Damage to Attacks 100% increased Shock Duration on you Shocks you cause are reflected back to you 30% increased Damage while Shocked 15% increased Movement Speed while Shocked (Shock increases Damage taken by 15%, for 2 seconds) |
![]() | Royale Dance of the Offered Wrapped Boots +(25–30)% to Lightning Resistance 15% increased Movement Speed You have Onslaught while not on Low Mana The Agnostic (Onslaught grants 20% increased Attack, Cast, and Movement Speed) (Maximum Energy Shield is 0. While not on Full Life, Sacrifice 20% of Mana per Second to Recover that much Life) |
![]() | Royale Ralakesh's Impatience Chain Boots +(15–25)% to Cold Resistance +(15–25)% to Chaos Resistance 30% increased Movement Speed Gain a Frenzy, Endurance, or Power Charge once per second while you are Stationary Lose all Frenzy, Endurance, and Power Charges when you Move |
![]() | Royale The Infinite Pursuit Steel Greaves +(15–30) to maximum Life 20% increased Movement Speed Moving while Bleeding doesn't cause you to take extra Damage 50% chance to be inflicted with Bleeding when Hit by an Attack 20% increased Movement Speed while Bleeding (Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving) |
![]() | Royale Wanderlust Wool Shoes +5 to Dexterity +(10–20) to maximum Energy Shield (20–40)% increased Mana Regeneration Rate Cannot be Frozen 20% increased Movement Speed |
![]() | Royale Deerstalker Rawhide Boots Socketed Gems are Supported by Level 1 Trap (50–100)% increased Evasion Rating +(10–20) to maximum Life 10% increased Movement Speed (14–18)% increased Trap Throwing Speed 15% increased Movement Speed for 9 seconds on Throwing a Trap |
![]() | Kaom's Spirit Titan Gauntlets +(50–70) to maximum Life +(20–30)% to Fire Resistance (0.3–0.5)% of Physical Attack Damage Leeched as Life Life Recovery from Regeneration is not applied Regenerate 1 Rage per second for every 100 Life Recovery per second from Regeneration (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) (Inherent effects from having Rage are: 1% increased Attack Damage per 1 Rage 1% increased Attack Speed per 2 Rage 1% increased Movement Speed per 5 Rage) |
![]() | Thrillsteel Barbute Helmet Onslaught (Onslaught grants 20% increased Attack, Cast, and Movement Speed) |
![]() | Annihilation's Approach Dragonscale Boots Grants Level 20 Approaching Flames Skill (60–100)% increased Armour and Evasion Cannot be Chilled Cannot be Frozen 30% increased Movement Speed Take 10000 Fire Damage per Second while Flame-Touched Gain Adrenaline when you become Flame-Touched Lose Adrenaline when you cease to be Flame-Touched (Adrenaline grants 100% increased Damage, 25% increased Attack, Cast and Movement Speed and 10% additional Physical Damage Reduction. You cannot gain Adrenaline if you already have it. Lasts until removed.) |
![]() | Dawnstrider Vaal Greaves +(80–100) to maximum Life 30% increased Movement Speed 100% increased Effect of Buffs your Ancestor Totems grant while Active Buffs from Active Ancestor Totems Linger for 4 seconds Maximum 1 Buff from an Active Ancestor Totem at a time (The buff still applies to you after the Ancestor Totem ceases to be Active) |
![]() | Tanu Ahi Wyrmscale Gauntlets (8–12)% increased Attack Speed (100–150)% increased Armour and Evasion (2–3)% of Physical Attack Damage Leeched as Life 10% chance to gain Adrenaline for 2 Seconds when Leech is removed by Filling Unreserved Life 10% chance to gain Onslaught for 4 Seconds when Leech is removed by Filling Unreserved Life (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) (Adrenaline grants 100% increased Damage, 25% increased Attack, Cast and Movement Speed and 10% additional Physical Damage Reduction. You cannot gain Adrenaline if you already have it) (Onslaught grants 20% increased Attack, Cast, and Movement Speed) |
![]() | Orbala's Stand Eelskin Boots (100–150)% increased Evasion Rating (20–30)% increased Movement Speed Cannot be Stunned by Suppressed Spell Damage Debilitate Enemies for 4 Seconds when you Suppress their Spell Damage (50% of Damage from Suppressed Hits and Ailments they inflict is prevented) (Enemies that are Debilitated have 20% less Movement Speed and deal 10% less damage) |
![]() | Kahuturoa's Certainty Ancient Greaves (100–150)% increased Armour 5% reduced Movement Speed (100–200)% increased Stun and Block Recovery Unaffected by Damaging Ailments (Ailments that deal Damage are Bleeding, Ignited, and Poisoned) (Debuffs you are Unaffected by can still be placed on you, but will not actually apply their effect) |
Passive /20
Icon | Name |
---|---|
Hatchet Master Notable Axe Attacks deal 24% increased Damage with Hits and Ailments 10% increased Attack Speed with Axes 20% chance to gain Onslaught for 4 seconds on Kill (Ailments that deal Damage are Bleeding, Ignited, and Poisoned) (Onslaught grants 20% increased Attack, Cast, and Movement Speed) | |
From the Shadows Notable 12% increased Attack Speed with Daggers 40% increased Elusive Effect (Elusive initially grants 15% chance to Avoid All Damage from Hits, and 30% increased Movement Speed. The buff reduces its effect over time, removing itself at 0% effect. If you already have an Elusive buff, you cannot gain Elusive) (Rune Daggers are considered Daggers) | |
Dance of Blades Notable You have Onslaught if you've changed Stance Recently (Onslaught grants 20% increased Attack, Cast, and Movement Speed) (Recently refers to the past 4 seconds) | |
Versatility Notable 15% increased Global Accuracy Rating 5% increased Movement Speed +20 to Dexterity and Intelligence | |
Fangs of the Viper Notable 20% increased Chaos Damage 5% increased Movement Speed +20 to Dexterity 20% increased Physical Damage | |
Harrier Notable 8% increased Attack Speed 6% increased Cast Speed 5% increased Movement Speed | |
Perfectionist Notable 30% chance to Avoid being Stunned 5% increased Movement Speed 50% increased Stun and Block Recovery | |
Avatar of the Hunt Notable 30% increased Damage with Bows +200 to Evasion Rating 6% increased Movement Speed 30% increased Damage Over Time with Bow Skills | |
Quickstep Notable +10% chance to Suppress Spell Damage 6% increased Movement Speed (50% of Damage from Suppressed Hits and Ailments they inflict is prevented) | |
Graceful Assault Notable 30% increased Effect of Onslaught on you 10% chance to gain Onslaught for 4 seconds on Kill 30% increased Armour and Evasion Rating during Onslaught (Onslaught grants 20% increased Attack, Cast, and Movement Speed) | |
Aspect of the Lynx Notable 20% increased Attack Damage 5% increased Movement Speed 20% increased Critical Strike Chance for Attacks | |
Fleetfoot Notable 30% increased Evasion Rating 5% increased Movement Speed 30% increased Cooldown Recovery Rate of Movement Skills | |
Freedom of Movement Notable 40% increased Evasion Rating while Phasing 10% increased Movement Speed while Phasing +20 to Dexterity | |
Dismembering Notable 40% increased Melee Critical Strike Chance +20% to Melee Critical Strike Multiplier 20% chance to Maim Enemies on Critical Strike with Attacks (Maimed enemies have 30% reduced Movement Speed) | |
Ravenous Horde Notable Minions have 30% increased Movement Speed Minions have 30% chance to gain Onslaught for 4 seconds on Kill (Onslaught grants 20% increased Attack, Cast, and Movement Speed) | |
Potent Connections Notable 25% increased Defences while you have at least four Linked targets 10% increased Movement Speed while you have at least two Linked targets (Armour, Evasion Rating and Energy Shield are the standard Defences) | |
Watchtowers Notable 24% increased Totem Damage Attack Skills have +1 to maximum number of Summoned Ballista Totems 1% increased Movement Speed per Summoned Totem | |
Relentless Pursuit Notable 10% increased Attack Speed if you've cast a Mark Spell Recently 10% increased Movement Speed if you've cast a Mark Spell Recently (Recently refers to the past 4 seconds) | |
Settling Ash Notable Nearby Enemies are Covered in Ash if you haven't moved in the past 2 seconds (Being Covered in Ash applies 20% less Movement Speed and 20% increased Fire Damage Taken) cover nearby enemies in ash if havent moved in past X seconds [2] | |
Packed with Energy Notable You gain +1% to all maximum Elemental Resistances for each Voltaxic Sulphite Vein or Chest found in your Maps You gain 35% increased Damage for each Voltaxic Sulphite Vein or Chest found in your Maps You gain 15% increased Movement Speed for each Voltaxic Sulphite Vein or Chest found in your Maps (Maximum Resistances cannot be raised above 90%) |
Ascendancy Passive /14
Icon | Name |
---|---|
Unstoppable Notable 10% increased Movement Speed Cannot be Stunned Movement Speed cannot be modified to below base value Action Speed cannot be modified to below base value | |
War Bringer Notable Warcries Sacrifice 10 Rage if you have at least 25 Rage Exerted Attacks deal 50% more Attack Damage if a Warcry Sacrificed Rage Recently Warcries grant 10 Rage per 5 Power if you have less than 25 Rage (Inherent effects from having Rage are: 1% increased Attack Damage per 1 Rage 1% increased Attack Speed per 2 Rage 1% increased Movement Speed per 5 Rage) (Recently refers to the past 4 seconds) | |
Rite of Ruin Notable Lose 0.1% of Life per second per Rage while you are not losing Rage Inherent effects from having Rage are Tripled Cannot be Stunned while you have at least 25 Rage (Inherent effects from having Rage are: 1% increased Attack Damage per 1 Rage 1% increased Attack Speed per 2 Rage 1% increased Movement Speed per 5 Rage) | |
Crave the Slaughter Notable Gain 1 Rage on Hit with Attacks, no more than once every 0.3 seconds +10 to Maximum Rage (Inherent effects from having Rage are: 1% increased Attack Damage per 1 Rage 1% increased Attack Speed per 2 Rage 1% increased Movement Speed per 5 Rage) | |
Avatar of the Slaughter Notable 10% increased Evasion Rating per Frenzy Charge 4% increased Movement Speed per Frenzy Charge 4% increased Attack Speed per Frenzy Charge 10% increased Attack Damage per Frenzy Charge | |
Rapid Assault Notable Onslaught (Onslaught grants 20% increased Attack, Cast, and Movement Speed) | |
Avatar of the Chase Notable 100% increased Effect of Onslaught on you 10% more chance to Evade Attacks during Onslaught (Onslaught grants 20% increased Attack, Cast, and Movement Speed) | |
Mindless Aggression Notable Minions have 10% increased Movement Speed Minions deal 30% increased Damage Minions have 10% increased Attack Speed Minions have 10% increased Cast Speed | |
Headsman Notable Kill Enemies that have 20% or lower Life when Hit by your Skills Gain 10% increased Attack Speed for 20 seconds when you Kill a Rare or Unique Enemy Gain 10% increased Movement Speed for 20 seconds when you Kill an Enemy | |
Blood in the Eyes Notable Attacks have 50% chance to cause Bleeding Attacks Maim on Hit against Bleeding Enemies 25% chance to Blind with Hits against Bleeding Enemies Enemies Maimed by you take 10% increased Physical Damage (Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving) (Maimed enemies have 30% reduced Movement Speed) (Being Blinded causes 20% less Accuracy Rating and Evasion Rating, for 4 seconds) | |
Arena Challenger Notable 2% more Attack and Movement Speed per Challenger Charge Gain a Challenger Charge when you Kill an Enemy while in Sand Stance 25% chance to gain a Challenger Charge when you Hit a Rare or Unique Enemy while in Blood Stance +10 to Maximum Challenger Charges (You are in Blood Stance by default) | |
First to Strike, Last to Fall Notable Your Hits permanently Intimidate Enemies that are on Full Life Gain Adrenaline for 20 seconds when you reach Low Life Recover 25% of Life when you gain Adrenaline Remove all Ailments and Burning when you gain Adrenaline (Ailments are Bleeding, Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, Sapped, and Poisoned) (Intimidated enemies take 10% increased Attack Damage) (Adrenaline grants 100% increased Damage, 25% increased Attack, Cast and Movement Speed and 10% additional Physical Damage Reduction. You cannot gain Adrenaline if you already have it) | |
Mistwalker Notable Gain Elusive on Critical Strike 50% increased Elusive Effect You take no Extra Damage from Critical Strikes while Elusive (Elusive initially grants 15% chance to Avoid All Damage from Hits, and 30% increased Movement Speed. The buff reduces its effect over time, removing itself at 0% effect. If you already have an Elusive buff, you cannot gain Elusive) | |
Demolitions Specialist Notable 150% increased Effect of Auras from Mines Mines Hinder Enemies near them for 2 seconds when they Land (Hinder reduces movement speed by 30%) |
Cluster Jewel Passive /21
Icon | Name |
---|---|
Kineticism Keystone Attack Projectiles always inflict Bleeding and Maim, and Knock Back Enemies Projectiles cannot Pierce, Fork or Chain (Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving) (Maimed enemies have 30% reduced Movement Speed) | |
Nature's Patience Keystone Gain 2 Grasping Vines each second while stationary 2% chance to deal Double Damage per Grasping Vine 1% less Damage taken per Grasping Vine (Up to 10 Vines can grasp you, inflicting 8% less Movement Speed per Vine. Broken by moving) | |
Advance Guard Notable Attack Skills deal 30% increased Damage while holding a Shield Ignore all Movement Penalties from Armour 5% increased Movement Speed while holding a Shield | |
Bloodscent Notable Attacks with Axes or Swords grant 1 Rage on Hit, no more than once every second (Inherent effects from having Rage are: 1% increased Attack Damage per 1 Rage 1% increased Attack Speed per 2 Rage 1% increased Movement Speed per 5 Rage) | |
Call to the Slaughter Notable Minions deal 15% increased Damage Minions created Recently have 30% increased Movement Speed Minions created Recently have 10% increased Attack and Cast Speed | |
Combat Rhythm Notable 10% increased Attack Speed if you've Hit with your Main Hand Weapon Recently 10% increased Movement Speed if you've Hit with your Off Hand Weapon Recently (Recently refers to the past 4 seconds) | |
Darting Movements Notable 3% increased Movement Speed +12% chance to Suppress Spell Damage while moving (50% of Damage from Suppressed Hits and Ailments they inflict is prevented) | |
Dread March Notable Minions have 10% increased maximum Life Minions have 10% increased Movement Speed Minions have 10% additional Physical Damage Reduction Minions have +10% to Chaos Resistance | |
Drive the Destruction Notable 0.8% of Attack Damage Leeched as Life 25% increased Attack Damage when on Full Life Attacks have 10% chance to Maim on Hit (Maimed enemies have 30% reduced Movement Speed) (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) | |
Fasting Notable 20% increased Flask Charges gained 10% increased Movement Speed while under no Flask Effects | |
Guerilla Tactics Notable 20% increased Trap Damage 20% increased Mine Damage 10% increased Trap Throwing Speed 10% increased Mine Throwing Speed 5% increased Movement Speed if you've thrown a Trap or Mine Recently (Recently refers to the past 4 seconds) | |
Invigorating Portents Notable Minions deal 20% increased Damage while you are affected by a Herald Minions have 10% increased Movement Speed for each Herald affecting you | |
Lead By Example Notable When you Warcry, you and nearby Allies gain Onslaught for 4 seconds +10 to Strength and Dexterity (Onslaught grants 20% increased Attack, Cast, and Movement Speed) | |
No Witnesses Notable 10% chance to gain Elusive on Kill 25% increased Elusive Effect (Elusive initially grants 15% chance to Avoid All Damage from Hits, and 30% increased Movement Speed. The buff reduces its effect over time, removing itself at 0% effect. If you already have an Elusive buff, you cannot gain Elusive) | |
Quick Getaway Notable 5% increased Attack and Cast Speed 5% increased Movement Speed if you've dealt a Critical Strike Recently 25% increased Critical Strike Chance (Recently refers to the past 4 seconds) | |
Rapid Infusion Notable 50% increased Effect of Infusion 5% increased Movement Speed while you have Infusion | |
Smite the Weak Notable 40% increased Attack Damage against Maimed Enemies Attacks have 10% chance to Maim on Hit (Maimed enemies have 30% reduced Movement Speed) | |
Snaring Spirits Notable 30% increased Totem Damage Totems Hinder Enemies near them when Summoned (Hinder reduces movement speed by 30% for 4 seconds) | |
Thaumophage Notable 0.6% of Spell Damage Leeched as Energy Shield 25% increased Spell Damage while on Full Energy Shield 10% chance to Hinder Enemies on Hit with Spells (Hinder reduces movement speed by 30% for 4 seconds) (Leeched Energy Shield is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) | |
Touch of Cruelty Notable Chaos Spells have 10% chance to Hinder Enemies on Hit Enemies Hindered by you take 10% increased Chaos Damage (Hinder reduces movement speed by 30% for 4 seconds) | |
Wrapped in Flame Notable 20% increased Fire Damage Cannot be Chilled while Burning 5% chance to Cover Enemies in Ash on Hit while you are Burning (Being Covered in Ash applies 20% less Movement Speed and 20% increased Fire Damage Taken, for 4 seconds) |
Timeless Jewel Passive /1
Faction | Category | Name | Show Full Descriptions |
---|---|---|---|
Vaal | Passive | Movement Speed![]() | (2–3)% increased Movement Speed |
Timeless Jewel Passive Additions /3
Faction | Category | Show Full Descriptions | Code |
---|---|---|---|
Vaal | Notable | (2–3)% increased Movement Speed | vaal_small_movement_speed |
Maraketh | Notable | 5% increased Movement Speed | maraketh_notable_add_movement_speed |
Maraketh | Notable | Minions have 15% increased Movement Speed | maraketh_notable_add_minion_movement_speed |
Elevated modifier List /2
Name | Lv | Mods | Elevated Mods |
---|---|---|---|
of Redemption | 80 | 10% chance to gain a Frenzy Charge on Hit Group: 3114 | 10% chance to gain a Frenzy Charge on Hit 1% increased Movement Speed per Frenzy Charge |
of Redemption | 80 | (8–10)% chance to gain Onslaught for 4 seconds on Kill Group: 2695 | (8–10)% chance to gain Onslaught for 4 seconds on Kill (3–10)% increased Attack, Cast and Movement Speed while you have Onslaught |
Community Wiki
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Movement speed
Movement speed (often referred to as MS) is a modifier to the base speed a creature can run.
Body Armourss and Shieldss induce movement speed penalties when equipped. The exact penalty can differ depending on the base item type, but in general Strength armour has greater penalties than Dexterity and Intelligence armour.
There is no cap on movement speed.
Movement speed is beneficial for characters that employ evasion as the primary form of damage reduction, since it requires a play style where physically avoiding enemy spells and attacks is often necessary.
The base movement speed is 38 units per second.
Debuffs
A few debuff from the monsters and maps are affecting the player character's movement speed: Net Throw, Tar, etc.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.