Maraketh Bow
Bows
Physical Damage: 61-92
Critical Strike Chance: 5.5%
Attacks per Second: 1.4
Requires Level 71, 222 Dex
10% increased Movement Speed
Maraketh Bow BowM3 /8
| Name | Show Full Descriptions |
|---|---|
| DropLevel | 71 |
| BaseType | Maraketh Bow |
| Class | Bows |
| Flags | CanHaveInfluence, CanBeCorrupted, CanBeDoubleCorrupted, CanHaveIncubators, CanHaveAspects, CanHaveVeiledMods, CanBeSkinnTransferred, CanScourge |
| Type | Metadata/Items/Weapons/TwoHandWeapons/Bows/BowM3 |
| Tags | not_for_sale, maraketh, bow, ranged, two_hand_weapon, twohand, weapon |
| Icon | Art/2DItems/Weapons/TwoHandWeapons/Bows/Bow9 |
| Reference | Community Wiki |
10% increased Movement Speed
| Family | MovementVelocity |
|---|---|
| Domains | Item (1) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Speed |
| key | val |
|---|---|
| Base.base_level | 1 |
| Base.tag | default, weapon, twohand, bow, ranged, two_hand_weapon |
| client.RenderItem | |
| Mods.stat_description_list | Metadata/StatDescriptions/stat_descriptions.txt |
| Mods.mod_stat_description_list | Metadata/StatDescriptions/advanced_mod_stat_descriptions.txt |
| Mods.enable_rarity | normal, magic, rare, unique |
| Mods.inventory_type | Weapon |
| AttributeRequirements.strength_requirement | 100 |
| AttributeRequirements.dexterity_requirement | 0 |
| AttributeRequirements.intelligence_requirement | 0 |
| Weapon.minimum_attack_distance | 0 |
| Weapon.maximum_attack_distance | 3 |
| Weapon.minimum_damage | 5 |
| Weapon.maximum_damage | 10 |
| Weapon.weapon_speed | 833 |
| Weapon.critical_chance | 500 |
| Weapon.accuracy_rating | 20 |
| Weapon.weapon_class | Bow |
| Quality.max_quality | 20 |
| Sockets.socket_info | 1:1:50 2:1:120 3:2:100 4:9999:30 5:9999:20 6:9999:5, 1:1:50 2:1:120 3:2:100 4:25:30 5:35:5 6:50:1 |
Unique /2
10% increased Movement Speed
(90—110)% increased Fire Damage
Adds (180—230) to (310—360) Fire Damage
(14—18)% increased Attack Speed
Inflict Fire Exposure on Hit against Enemies with
5 Cinderflame, applying -25% to Fire Resistance
5 Cinderflame, applying -25% to Fire Resistance
Trigger Level 20 Cinders when Equipped
(Fire Exposure subtracts from Fire Resistance for 4 seconds)
10% increased Movement Speed
(90—130)% increased Physical Damage
+(28—35)% to Physical Damage over Time Multiplier
Adds (20—30) to (40—50) Physical Damage
(15—30)% chance to Impale Enemies on Hit with Attacks
Trigger Level 20 Tears of Rot when Equipped
(When an Impaled enemy is hit, the Impale reflects 10% of the physical damage of the Impaling hit to that enemy. Impale lasts for 5 hits or 8 seconds)
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.

