Tornado of Elemental Turbulence
Level: (1–20)
Cost: (15–25) Mana
Cast Time: 0.75 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 65%
Requires Level (34–70), (50–98) Dex, (35–68) Int
Create a Tornado of a random element that hinders and repeatedly damages enemies around it, converting physical damage to its element. The Tornado will chase down enemies for a duration.
Deals (22–290) to (32–435) Physical Damage
Deals Damage every 0.25 seconds
Base duration is 4 seconds
100% of Physical Damage Converted to Fire, Cold or Lightning Damage
Enemies in range are Hindered
Tornado has (0–57)% increased Movement Speed
Maximum 3 Tornadoes
Deals Damage every 0.25 seconds
Base duration is 4 seconds
100% of Physical Damage Converted to Fire, Cold or Lightning Damage
Enemies in range are Hindered
Tornado has (0–57)% increased Movement Speed
Maximum 3 Tornadoes
Additional Effects From Quality:
Tornado has (0–40)% increased Movement Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Quest /2
Act | Quest | NPC | Character |
---|---|---|---|
4 | Breaking the Seal | Quest Reward | Ranger · Shadow |
4 | Breaking the Seal | Petarus and Vanja | Scion |
Level Effect /40
Implicit |
---|
Deals Damage every 0.25 seconds Maximum 3 Tornadoes Base duration is 4 seconds 100% of Physical Damage Converted to Fire, Cold or Lightning Damage Enemies in range are Hindered (Hinder reduces movement speed by 30%) |
Level | Requires Level | Int | Dex | Cost | Deals 22 to 32 Physical Damage | Tornado has #% increased Movement Speed | Experience |
---|---|---|---|---|---|---|---|
1 | 34 | 35 | 50 | 15 | 22, 32 | 252,595 | |
2 | 36 | 36 | 53 | 15 | 25, 38 | 3 | 314,394 |
3 | 38 | 38 | 55 | 16 | 29, 44 | 6 | 388,734 |
4 | 40 | 40 | 58 | 16 | 34, 51 | 9 | 477,437 |
5 | 42 | 42 | 60 | 17 | 40, 60 | 12 | 583,786 |
6 | 44 | 44 | 63 | 18 | 46, 69 | 15 | 710,359 |
7 | 46 | 46 | 66 | 18 | 54, 80 | 18 | 1,355,511 |
8 | 48 | 48 | 68 | 19 | 62, 93 | 21 | 1,138,877 |
9 | 50 | 49 | 71 | 19 | 72, 107 | 24 | 1,368,233 |
10 | 52 | 51 | 74 | 20 | 83, 124 | 27 | 1,638,338 |
11 | 54 | 53 | 76 | 20 | 95, 143 | 30 | 1,956,648 |
12 | 56 | 55 | 79 | 21 | 110, 165 | 33 | 3,655,184 |
13 | 58 | 57 | 82 | 21 | 127, 190 | 36 | 3,017,327 |
14 | 60 | 59 | 84 | 22 | 146, 218 | 39 | 3,576,232 |
15 | 62 | 60 | 87 | 22 | 167, 251 | 42 | 9,164,731 |
16 | 64 | 62 | 90 | 23 | 192, 288 | 45 | 17,861,428 |
17 | 66 | 64 | 92 | 24 | 221, 331 | 48 | 46,032,386 |
18 | 68 | 66 | 95 | 24 | 253, 379 | 51 | 87,248,039 |
19 | 69 | 67 | 96 | 24 | 271, 406 | 54 | 157,972,052 |
20 | 70 | 68 | 98 | 25 | 290, 435 | 57 | |
21 | 72 | 25 | 332, 498 | 60 | |||
22 | 74 | 26 | 380, 570 | 63 | |||
23 | 76 | 26 | 435, 652 | 66 | |||
24 | 78 | 27 | 497, 745 | 69 | |||
25 | 80 | 27 | 568, 852 | 72 | |||
26 | 82 | 28 | 648, 973 | 75 | |||
27 | 84 | 28 | 740, 1110 | 78 | |||
28 | 86 | 29 | 845, 1267 | 81 | |||
29 | 88 | 30 | 963, 1445 | 84 | |||
30 | 90 | 30 | 1098, 1648 | 87 | |||
31 | 91 | 30 | 1173, 1759 | 88 | |||
32 | 92 | 31 | 1252, 1878 | 90 | |||
33 | 93 | 31 | 1336, 2004 | 91 | |||
34 | 94 | 31 | 1426, 2139 | 93 | |||
35 | 95 | 31 | 1522, 2283 | 94 | |||
36 | 96 | 32 | 1624, 2436 | 96 | |||
37 | 97 | 32 | 1733, 2599 | 97 | |||
38 | 98 | 32 | 1849, 2773 | 99 | |||
39 | 99 | 33 | 1972, 2958 | 100 | |||
40 | 100 | 33 | 2104, 3156 | 102 |
Attribute /9
Tornado
Key | Value |
---|---|
Cost | iLvl 1: Normal: 1xOrb of Chance |
Acronym | Duration, Projectile, Hinder |
DropLevel | 34 |
BaseType | Tornado |
Class | Skill Gems |
TargetTypes | Ground, Enemy |
Type | Spell, Duration, Trappable, Totemable, Mineable, Triggerable, Damage, Physical, Area, Orb, AreaSpell, Fire, Cold, Lightning, RandomElement, Multicastable, CanRapidFire |
ItemType | Metadata/Items/Gems/SkillGemTornado |
Reference | poe.ninja, Community Wiki |
Crucible Weapon /1
Weight | Desc |
---|---|
1000 (T5) | Trigger Level 20 Tornado when you Attack with Split Arrow or Tornado Shot |
Supported By /86 ⍟
Icon | Name |
---|---|
Added Fire Damage Support Supports any skill that hits enemies. | |
Added Cold Damage Support Supports any skill that hits enemies. | |
Increased Area of Effect Support Supports any skill with an area of effect. | |
Added Lightning Damage Support Supports any skill that hits enemies. | |
Increased Critical Strikes Support Supports any skill that hits enemies. | |
Increased Critical Damage Support Supports any skill that hits enemies. | |
Knockback Support Supports any skill that hits enemies. | |
Life Leech Support Supports any skill that hits enemies, causing those hits to leech life based on damage dealt. | |
Added Chaos Damage Support Supports any skill that hits enemies. | |
Stun Support Supports any skill that hits enemies, making it easier to stun enemies with those skills. | |
Trap Support Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a trap that will use the skill for you when an enemy walks near it. Traps cannot use channelling skills. | |
Item Rarity Support Supports any skill that can kill enemies. | |
Faster Casting Support Supports non-instant spell skills. | |
Concentrated Effect Support Supports any skill with an area of effect, regardless of whether that skill deals damage. | |
Increased Duration Support Supports any skill with a duration. | |
Cold to Fire Support Supports any skill that hits enemies. | |
Combustion Support Supports any skill that hits enemies. | |
Elemental Proliferation Support Supports any skill that hits enemies, or could otherwise apply elemental ailments. | |
Culling Strike Support Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed. | |
Iron Will Support Supports spell skills, making the increase to physical melee damage from strength also increase their spell damage. | |
Spell Totem Support Supports spell skills that are not triggered. Instead of casting that spell, you will summon a totem that casts the spell for you. | |
Blastchain Mine Support Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills. | |
Chance to Flee Support Supports any skill that hits enemies. | |
Blind Support Supports any skill that hits enemies. | |
Fire Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy fire resistance. | |
Cold Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy cold resistance. | |
Lightning Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance. | |
Elemental Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances. | |
Spell Echo Support Supports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, blink skills, or skills with a reservation. | |
Power Charge On Critical Support Supports any skill that hits enemies. | |
Burning Damage Support Supports any skill that hits enemies, or can deal burning damage directly. | |
Hextouch Support Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way. | |
Less Duration Support Supports any skill that has a duration. | |
Cast on Death Support Each supported spell skill will be triggered when you die. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered. | |
Cast when Damage Taken Support Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered. | |
Cast when Stunned Support Each supported spell skill will have a chance to be triggered when you are stunned. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered. | |
Block Chance Reduction Support Supports any skill that hits enemies. | |
Physical to Lightning Support Supports any skill that hits enemies. | |
Ice Bite Support Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines. | |
Hypothermia Support Supports any skill that deals damage. | |
Innervate Support Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines. | |
Critical Strike Affliction Support Supports any skill that hits enemies. | |
Void Manipulation Support Supports any skill that deals damage. | |
Controlled Destruction Support Supports attack skills, or spell skills that deal damage. | |
Swift Affliction Support Supports any skill that has a duration, or can hit enemies to inflict ailments on them. | |
Elemental Focus Support Supports any skill that hits or burns enemies, or inflicts elemental ailments. | |
Ignite Proliferation Support Supports any skill that hits enemies. | |
Chance to Poison Support Supports any skill that hits enemies. | |
Deadly Ailments Support Supports any skill that hits enemies. | |
Decay Support Supports any skill that hits enemies. | |
Efficacy Support Supports any skill that deals damage or has a duration. | |
Vile Toxins Support Supports any skill that hits enemies. | |
Immolate Support Supports any skill that hits enemies. | |
Unbound Ailments Support Supports any skill that hits enemies or inflicts ailments | |
Brutality Support Supports any skill that deals damage. | |
Arcane Surge Support Each supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Cannot support skills used by totems, traps, mines or skills with a reservation. | |
Summon Phantasm Support Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage. | |
Bonechill Support Supports any skill that can chill enemies or create chilling areas. | |
Energy Leech Support Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt. | |
Intensify Support Supports spell skills that you cast yourself. Cannot support triggered skills, Vaal skills, instant skills, channelling skills, skills with a reservation or which create minions, or skills used by totems, traps, or mines. | |
Unleash Support Supports spell skills, making their effect reoccur when cast. Cannot support skills with cooldowns, triggered skills, Brand skills, Vaal skills, channelling skills, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions. | |
High-Impact Mine Support Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills. | |
Awakened Added Fire Damage Support Supports any skill that hits enemies. | |
Awakened Brutality Support Supports any skill that deals damage. | |
Awakened Burning Damage Support Supports any skill that hits enemies, or can deal burning damage directly. | |
Awakened Fire Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy fire resistance. | |
Awakened Added Cold Damage Support Supports any skill that hits enemies. | |
Awakened Cold Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy cold resistance. | |
Awakened Deadly Ailments Support Supports any skill that hits enemies. | |
Awakened Swift Affliction Support Supports any skill that has a duration, or can hit enemies to inflict ailments on them. | |
Awakened Void Manipulation Support Supports any skill that deals damage. | |
Awakened Added Chaos Damage Support Supports any skill that hits enemies. | |
Awakened Added Lightning Damage Support Supports any skill that hits enemies. | |
Awakened Controlled Destruction Support Supports attack skills, or spell skills that deal damage. | |
Awakened Hextouch Support Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way. | |
Awakened Elemental Focus Support Supports any skill that hits or burns enemies, or inflicts elemental ailments. | |
Awakened Increased Area of Effect Support Supports any skill with an area of effect. | |
Awakened Lightning Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance. | |
Awakened Spell Echo Support Supports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, blink skills, or skills with a reservation. | |
Awakened Unbound Ailments Support Supports any skill that hits enemies or inflicts ailments | |
Awakened Unleash Support Supports spell skills, making their effect reoccur when cast. Cannot support skills with cooldowns, triggered skills, Brand skills, Vaal skills, channelling skills, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions. | |
Cruelty Support Supports any skill that hits enemies. Minions cannot gain Cruelty. | |
Overcharge Support Supports any skill that hits enemies. | |
Spellblade Support Supports spells that hit enemies. Cannot modify the skills of minions. | |
Devour Support Supports any skill that hits enemies. | |
Sadism Support Supports any skill that hits enemies. |
Tornado of Elemental Turbulence
Level: (1–40)
Cost: (15–33) Mana
Cast Time: 0.75 sec
Requires Level (34–100)
Create a Tornado of a random element that hinders and repeatedly damages enemies around it, converting physical damage to its element. The Tornado will chase down enemies for a duration.
Deals (22–2104) to (32–3156) Physical Damage
Deals Damage every 0.25 seconds
Base duration is 4 seconds
100% of Physical Damage Converted to Fire, Cold or Lightning Damage
Enemies in range are Hindered
Tornado has (0–102)% increased Movement Speed
Maximum 3 Tornadoes
damage cannot be reflected or leech if used by other object [1]
is area damage [1]
skill can add multiple charges per action [1]
skill override pvp scaling time ms [1000]
Deals Damage every 0.25 seconds
Base duration is 4 seconds
100% of Physical Damage Converted to Fire, Cold or Lightning Damage
Enemies in range are Hindered
Tornado has (0–102)% increased Movement Speed
Maximum 3 Tornadoes
damage cannot be reflected or leech if used by other object [1]
is area damage [1]
skill can add multiple charges per action [1]
skill override pvp scaling time ms [1000]
Additional Effects From Quality:
Tornado has (0–40)% increased Movement Speed
Level Effect /40
Implicit |
---|
Deals Damage every 0.25 seconds Maximum 3 Tornadoes Base duration is 4 seconds 100% of Physical Damage Converted to Fire, Cold or Lightning Damage Enemies in range are Hindered (Hinder reduces movement speed by 30%) |
Level | Requires Level | Cost | Deals 22 to 32 Physical Damage | Tornado has #% increased Movement Speed | Experience |
---|---|---|---|---|---|
1 | 34 | 15 | 22, 32 | ||
2 | 36 | 15 | 25, 38 | 3 | |
3 | 38 | 16 | 29, 44 | 6 | |
4 | 40 | 16 | 34, 51 | 9 | |
5 | 42 | 17 | 40, 60 | 12 | |
6 | 44 | 18 | 46, 69 | 15 | |
7 | 46 | 18 | 54, 80 | 18 | |
8 | 48 | 19 | 62, 93 | 21 | |
9 | 50 | 19 | 72, 107 | 24 | |
10 | 52 | 20 | 83, 124 | 27 | |
11 | 54 | 20 | 95, 143 | 30 | |
12 | 56 | 21 | 110, 165 | 33 | |
13 | 58 | 21 | 127, 190 | 36 | |
14 | 60 | 22 | 146, 218 | 39 | |
15 | 62 | 22 | 167, 251 | 42 | |
16 | 64 | 23 | 192, 288 | 45 | |
17 | 66 | 24 | 221, 331 | 48 | |
18 | 68 | 24 | 253, 379 | 51 | |
19 | 69 | 24 | 271, 406 | 54 | |
20 | 70 | 25 | 290, 435 | 57 | |
21 | 72 | 25 | 332, 498 | 60 | |
22 | 74 | 26 | 380, 570 | 63 | |
23 | 76 | 26 | 435, 652 | 66 | |
24 | 78 | 27 | 497, 745 | 69 | |
25 | 80 | 27 | 568, 852 | 72 | |
26 | 82 | 28 | 648, 973 | 75 | |
27 | 84 | 28 | 740, 1110 | 78 | |
28 | 86 | 29 | 845, 1267 | 81 | |
29 | 88 | 30 | 963, 1445 | 84 | |
30 | 90 | 30 | 1098, 1648 | 87 | |
31 | 91 | 30 | 1173, 1759 | 88 | |
32 | 92 | 31 | 1252, 1878 | 90 | |
33 | 93 | 31 | 1336, 2004 | 91 | |
34 | 94 | 31 | 1426, 2139 | 93 | |
35 | 95 | 31 | 1522, 2283 | 94 | |
36 | 96 | 32 | 1624, 2436 | 96 | |
37 | 97 | 32 | 1733, 2599 | 97 | |
38 | 98 | 32 | 1849, 2773 | 99 | |
39 | 99 | 33 | 1972, 2958 | 100 | |
40 | 100 | 33 | 2104, 3156 | 102 |
Attribute /6
Tornado of Elemental Turbulence
Key | Value |
---|---|
Cost | iLvl 1: Normal: 3xArmourer's Scrap · Normal: 10000xGold |
Acronym | Ignite |
BaseType | Tornado of Elemental Turbulence |
TargetTypes | Ground, Enemy |
Type | Spell, Duration, Trappable, Totemable, Mineable, Triggerable, Damage, Physical, Area, Orb, AreaSpell, Fire, Cold, Lightning, RandomElement, Multicastable, CanRapidFire |
ActiveSkillsCode | tornado_alt_y |
Supported By /86
Icon | Name |
---|---|
Added Fire Damage Support Supports any skill that hits enemies. | |
Added Cold Damage Support Supports any skill that hits enemies. | |
Increased Area of Effect Support Supports any skill with an area of effect. | |
Added Lightning Damage Support Supports any skill that hits enemies. | |
Increased Critical Strikes Support Supports any skill that hits enemies. | |
Increased Critical Damage Support Supports any skill that hits enemies. | |
Knockback Support Supports any skill that hits enemies. | |
Life Leech Support Supports any skill that hits enemies, causing those hits to leech life based on damage dealt. | |
Added Chaos Damage Support Supports any skill that hits enemies. | |
Stun Support Supports any skill that hits enemies, making it easier to stun enemies with those skills. | |
Trap Support Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a trap that will use the skill for you when an enemy walks near it. Traps cannot use channelling skills. | |
Item Rarity Support Supports any skill that can kill enemies. | |
Faster Casting Support Supports non-instant spell skills. | |
Concentrated Effect Support Supports any skill with an area of effect, regardless of whether that skill deals damage. | |
Increased Duration Support Supports any skill with a duration. | |
Cold to Fire Support Supports any skill that hits enemies. | |
Combustion Support Supports any skill that hits enemies. | |
Elemental Proliferation Support Supports any skill that hits enemies, or could otherwise apply elemental ailments. | |
Culling Strike Support Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed. | |
Iron Will Support Supports spell skills, making the increase to physical melee damage from strength also increase their spell damage. | |
Spell Totem Support Supports spell skills that are not triggered. Instead of casting that spell, you will summon a totem that casts the spell for you. | |
Blastchain Mine Support Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills. | |
Chance to Flee Support Supports any skill that hits enemies. | |
Blind Support Supports any skill that hits enemies. | |
Fire Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy fire resistance. | |
Cold Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy cold resistance. | |
Lightning Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance. | |
Elemental Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances. | |
Spell Echo Support Supports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, blink skills, or skills with a reservation. | |
Power Charge On Critical Support Supports any skill that hits enemies. | |
Burning Damage Support Supports any skill that hits enemies, or can deal burning damage directly. | |
Hextouch Support Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way. | |
Less Duration Support Supports any skill that has a duration. | |
Cast on Death Support Each supported spell skill will be triggered when you die. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered. | |
Cast when Damage Taken Support Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered. | |
Cast when Stunned Support Each supported spell skill will have a chance to be triggered when you are stunned. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered. | |
Block Chance Reduction Support Supports any skill that hits enemies. | |
Physical to Lightning Support Supports any skill that hits enemies. | |
Ice Bite Support Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines. | |
Hypothermia Support Supports any skill that deals damage. | |
Innervate Support Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines. | |
Critical Strike Affliction Support Supports any skill that hits enemies. | |
Void Manipulation Support Supports any skill that deals damage. | |
Controlled Destruction Support Supports attack skills, or spell skills that deal damage. | |
Swift Affliction Support Supports any skill that has a duration, or can hit enemies to inflict ailments on them. | |
Elemental Focus Support Supports any skill that hits or burns enemies, or inflicts elemental ailments. | |
Ignite Proliferation Support Supports any skill that hits enemies. | |
Chance to Poison Support Supports any skill that hits enemies. | |
Deadly Ailments Support Supports any skill that hits enemies. | |
Decay Support Supports any skill that hits enemies. | |
Efficacy Support Supports any skill that deals damage or has a duration. | |
Vile Toxins Support Supports any skill that hits enemies. | |
Immolate Support Supports any skill that hits enemies. | |
Unbound Ailments Support Supports any skill that hits enemies or inflicts ailments | |
Brutality Support Supports any skill that deals damage. | |
Arcane Surge Support Each supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Cannot support skills used by totems, traps, mines or skills with a reservation. | |
Summon Phantasm Support Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage. | |
Bonechill Support Supports any skill that can chill enemies or create chilling areas. | |
Energy Leech Support Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt. | |
Intensify Support Supports spell skills that you cast yourself. Cannot support triggered skills, Vaal skills, instant skills, channelling skills, skills with a reservation or which create minions, or skills used by totems, traps, or mines. | |
Unleash Support Supports spell skills, making their effect reoccur when cast. Cannot support skills with cooldowns, triggered skills, Brand skills, Vaal skills, channelling skills, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions. | |
High-Impact Mine Support Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills. | |
Awakened Added Fire Damage Support Supports any skill that hits enemies. | |
Awakened Brutality Support Supports any skill that deals damage. | |
Awakened Burning Damage Support Supports any skill that hits enemies, or can deal burning damage directly. | |
Awakened Fire Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy fire resistance. | |
Awakened Added Cold Damage Support Supports any skill that hits enemies. | |
Awakened Cold Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy cold resistance. | |
Awakened Deadly Ailments Support Supports any skill that hits enemies. | |
Awakened Swift Affliction Support Supports any skill that has a duration, or can hit enemies to inflict ailments on them. | |
Awakened Void Manipulation Support Supports any skill that deals damage. | |
Awakened Added Chaos Damage Support Supports any skill that hits enemies. | |
Awakened Added Lightning Damage Support Supports any skill that hits enemies. | |
Awakened Controlled Destruction Support Supports attack skills, or spell skills that deal damage. | |
Awakened Hextouch Support Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way. | |
Awakened Elemental Focus Support Supports any skill that hits or burns enemies, or inflicts elemental ailments. | |
Awakened Increased Area of Effect Support Supports any skill with an area of effect. | |
Awakened Lightning Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance. | |
Awakened Spell Echo Support Supports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, blink skills, or skills with a reservation. | |
Awakened Unbound Ailments Support Supports any skill that hits enemies or inflicts ailments | |
Awakened Unleash Support Supports spell skills, making their effect reoccur when cast. Cannot support skills with cooldowns, triggered skills, Brand skills, Vaal skills, channelling skills, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions. | |
Cruelty Support Supports any skill that hits enemies. Minions cannot gain Cruelty. | |
Overcharge Support Supports any skill that hits enemies. | |
Spellblade Support Supports spells that hit enemies. Cannot modify the skills of minions. | |
Devour Support Supports any skill that hits enemies. | |
Sadism Support Supports any skill that hits enemies. |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.