Notables Passive /24
Ascendancy: Warden
Character: Ranger
Maximum Effect of Shock is 2% increased Damage taken
You can apply up to 50 Shocks to each Enemy
Ascendancy: Warden
Character: Ranger
Enemies you Freeze remain Frozen for at least 2 seconds
Hits that fail to Freeze due to insufficient Freeze Duration inflict Hoarfrost
(Freeze lowers Enemy Action Speed to zero, preventing them from acting. Duration is based on the Cold Damage of the Hit)
(Freezes that would have a duration of 0.3 seconds or below are not inflicted)
(Hoarfrost lasts 10 seconds and can be inflicted multiple times, each refreshing the duration of existing Hoarfrost on the target. Each Hoarfost increases Freeze Duration on the target by 20%. All Hoarfrost is removed if the target is Frozen)
Ascendancy: Warden
Character: Ranger
Grants Level 20 Barkskin Skill
(Adopt the power of the forest, gradually covering your body in bark. Getting hit by enemy attacks causes bark to be removed. You take reduced damage from physical attack hits the more bark builds up, but higher chance to evade when less covered in bark)
Ascendancy: Warden
Character: Ranger
-15 Fire, Cold and Lightning Damage taken from Spell Hits per Bark
Prevent +3% of Suppressed Spell Damage per Bark below maximum
Lose 1 Bark when Hit by Enemy Spell Damage
Ascendancy: Warden
Character: Ranger
Hits that would Ignite instead Scorch
You can inflict an additional Scorch on each Enemy
(Scorched Enemies have their Elemental Resistances lowered by up to 30%, based on the Fire Damage of the Hit, for 4 seconds)
Ascendancy: Warden
Character: Ranger
Grants Level 20 Unbound Avatar Skill
Gain 1 Unbound Fury when you inflict an Elemental Ailment with a Hit on an Enemy, no more than once every 0.2 seconds for each type of Ailment
Cannot gain Unbound Fury while Unbound
Your Hits always inflict Freeze, Shock and Ignite while Unbound
80% more Elemental Damage while Unbound
(Unbound Avatar requires 100 Unbound Fury to use and causes you to become Unbound for 10 seconds, which has no effects beyond those listed here)
Ascendancy: Warden
Character: Ranger
You can have an additional Tincture active
Ascendancy: Warden
Character: Ranger
Tincture Effects Linger on you for 0.5 seconds per Mana Burn on you when the Tincture was deactivated, up to a maximum of 6 seconds
Tinctures applied to you have 30% less Mana Burn rate
(Tinctures periodically inflict Mana Burn on you while active)
Ascendancy: Warden
Character: Ranger
Tincture Effects also apply to Ranged Weapons
Ascendancy: Deadeye
Character: Ranger
75% increased Effect of your Marks
25% less Damage taken from other Enemies near your Marked Enemy
Your Mark Transfers to another Enemy when Marked Enemy dies
Ascendancy: Deadeye
Character: Ranger
Skills Chain +1 times
Projectiles have 30% chance to be able to Chain when colliding with terrain
Ascendancy: Deadeye
Character: Ranger
Skills fire 2 additional Projectiles
Ascendancy: Deadeye
Character: Ranger
Projectiles gain Damage as they travel farther, dealing up
to 30% more Damage with Hits and Ailments
Projectile Barrages have no spread
Ascendancy: Deadeye
Character: Ranger
5% more Accuracy Rating per Frenzy Charge
Gain a Frenzy Charge each second while Moving
+1 to Maximum Frenzy Charges
Ascendancy: Deadeye
Character: Ranger
Radius: 60
Gain 1 Gale Force when you use a Skill
10% increased Effect of Tailwind on you per Gale Force
(Each instance of Gale Force lasts 4 seconds. Maximum 10 Gale Force)
You and nearby Allies have Tailwind
(Tailwind increases Action Speed by 8%)
Ascendancy: Deadeye
Character: Ranger
Mirage Archers are not attached to you
+2 to maximum number of Summoned Mirage Archers
Cannot Summon Mirage Archers while near your Mirage Archers
Ascendancy: Deadeye
Character: Ranger
4% less Damage taken per Gale Force
Lose all Gale Force when Hit
Ascendancy: Pathfinder
Character: Ranger
Flasks gain 3 Charges every 3 seconds
Ascendancy: Pathfinder
Character: Ranger
Life Flask Effects are not removed when Unreserved Life is Filled
Life Flask Effects do not Queue
50% less Life Recovery from Flasks
Ascendancy: Pathfinder
Character: Ranger
Magic Utility Flasks applied to you have 30% increased Effect
Ascendancy: Pathfinder
Character: Ranger
Removes Elemental Ailments when you use a Flask
50% chance for Flasks you use to not consume Charges
(Elemental Ailments are Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped)
Ascendancy: Pathfinder
Character: Ranger
Grant bonuses to Non-Channelling Skills you use by consuming 3 Charges from a Flask of
each of the following types, if possible:
If Diamond Flask Charges are consumed, 250% increased Critical Strike Chance
If Bismuth Flask Charges are consumed, Penetrate 25% Elemental Resistances
If Amethyst Flask Charges are consumed, 37% of Physical Damage as Extra Chaos Damage
Ascendancy: Pathfinder
Character: Ranger
25% chance to inflict Withered for 2 seconds on Hit
50% increased Effect of Withered
(Withered applies 6% increased Chaos Damage Taken, and can be inflicted up to 15 times)
Ascendancy: Pathfinder
Character: Ranger
When you kill a Poisoned Enemy during any Flask Effect, nearby Enemies are Poisoned
Poisons you inflict during any Flask Effect have 20% chance to deal 100% more Damage
Ranger Text Audio /164
Name
I've not seen a wilderness like this before. There'll be some dark days ahead.
EventWashedUp
There's no justice in a place like this. Only misery.
EnterPrison
I've done for you what I would do for any wounded animal, Brutus.
KillBrutus
Life and death live side by side. This is a strange land.
EnterShipGraveyard
You were a good man in a bad situation, Fairgraves.
KillFairgraves
Your love for a man... that's what did this to you, Merveil.
KillMerveil
Do some good for once in your sorry life, bandit. Feed the worms.
KillOak
The king of rats? A feast for rats now.
KillKraityn
I hate to pluck a pretty flower. Even a poisonous one like you.

KillAlira
Luxury and cruelty go hand in hand.
EnterChamberofSins
This shouldn't be happening. Not in the world I know.
EventUnleashDarkness
Spread the word amongst your kind, nightmare. You're not welcome in my world.
KillVaalOversoul
Life is nothing without death. That simple truth's been forgotten from time to time.
Ranger13
I've never felt further from what I know and love.
EnterSolarisTemple
Piety... you've so much to answer for.
EnterLunaris2
Without men like you, Gravicius, this land might just start healing itself.

KillGravicius
Your death doesn't fix anything, Piety. But at least it won't get any worse.
KillPiety
Why do we insist on building mountains? Why not just go and climb them?
EnterSceptreOfGod
Some of us live to regret our mistakes. Some of us don't. Try not to take it personally.
KillDominus
Cities are a blight upon nature, and Sarn was the foulest of them all.
EnterAqueduct
A lake drained, a million creatures lost, just so Sarn could keep its privies flowing.
EnterDriedLake
This land won't miss your kind, Voll.
KillVoll
That's no natural earthquake.
EnterMines1
Feels like something stirring in its sleep.
EnterMines2
My gift, from one fighting woman to another, Deshret.
EventFreedDeshret
This is one deeply troubled mountain.
EnterCrystalVeins
The only love you had, Daresso, was for yourself.
KillDaresso
This isn't the Karui that I know.
EnterKaomDream
One less little, angry boy for the world to deal with.
KillKaom
So this is what life inside of a nightmare looks like.
EnterBellyOfTheBeast
Every crime against nature imaginable.
EnterHarvest
Your kind leave nothing but scars, Maligaro.
KillMaligaro
We destroy so much beauty in our pursuit of 'prettiness'.
KillShavronne
You were your own worst enemy, Doedre.
KillDoedre
Piety, you never should have resisted Death. Nature wills it, like all else.
EventPietySacrifice
You were going to put to death the world that I love. Do you really think I would let you and your Beast do that, Malachai?
KillMalachai
I'm not up to that just yet.
Cooldown
I'm not up to that just yet.
Cooldown
My Mana is gone.
NoMana
My Mana is gone.
NoMana
That would only slow me down.
InvFull
That would only slow me down.
InvFull
Ahhhh..that feels better.
FlaskLowLifeToHighLife
Ahhhh..that feels better.
FlaskLowLifeToHighLife
I'll need to toughen up for that one.
LowSTR
I'll need to toughen up for that one.
LowSTR
I'm no fool, but this one's got me beat.
LowINT
I'm no fool, but this one's got me beat.
LowINT
I need to sharpen the reflexes before I use that.
LowDEX
I need to sharpen the reflexes before I use that.
LowDEX
I have a hunch I'll be needing this.
QuestItem
I have a hunch I'll be needing this.
QuestItem
Can't see why I'd want to do that here.
SkillTown
Can't see why I'd want to do that here.
SkillTown
Beauty will grow from your remains.
KillRare
Beauty will grow from your remains.
KillRare
Poor, corrupted creature.
KillRare
Poor, corrupted creature.
KillRare
Pruning a branch can save a tree.
KillRare
Pruning a branch can save a tree.
KillRare
I give you to the earth.
KillRare
I give you to the earth.
KillRare
I put you out of your misery.
KillRare
I put you out of your misery.
KillRare
I live and learn.
Ranger65
I'm still breathing. That's a good sign.
LevelUp2
The worms'll have to wait a bit longer for this meal.
LevelUp3
Pain brings strength. That's nature for you.
LevelUp5
As the prey grows more fierce, so must the Huntress.
LevelUp10
One rung closer to the top of the food chain.
LevelUp15
Looks like this land and I are coming to an understanding.
LevelUp20
You've given me so much. What can I do for you, Wraeclast?
LevelUp30
Trusting my life to a machine seems unwise... but it must be done.
EnterTheAscent
No living being deserves to be caged.
EnterSlavePens
Be free! Break your cages and escape!
KillKrow
I was always a rebel. Glad others are finally seeing things my way.
EnterA5Town
Somehow, I doubt Piety's 'science' is going to solve our problems.
PickUpMiasmeter
He should have kept a better eye out.
KillCasticus
One way or another, this city is doomed.
EnterOriathSquare
The height of civilisation... used only to oppress free will.
EnterTemplarCourts
Stained glass and gold... what exquisite lies we tell ourselves.
EnterChamberOfInnocence
Not if I have anything to say about it!
SeenAvarius
The pinnacle of hubris. The fall of man.
SeenInnocence
Let the hunt begin.
MetSinInnocence
Fire is the first step toward healing.
EnterTorchedCourts
Cities were always a form of madness. Now it's just obvious.
EnterRuinedSquare
I was happy to aid your rebellion, Utula, but not... this!
KillUtula
These bones should have been returned to nature.
EnterOssuary
This energy... so hauntingly familiar, from long ago...
PickUpSignOfPurity
I will not let you consume this world!
FaceKitavaA5
Need to hone my skills. I'll have another shot before everything's gone.
ApproachLilly
I knew that already... somehow...
MetSinA6
I'm not the same woman I was. Wraeclast has changed me.
EnterTwilightStrandA6
I can feel it... this land is crying out in pain.
EnterCoastA6
I'll do whatever it takes to save you, Nessa.
RangerRespondToNessa
Nature sometimes makes mistakes. This one, I'm happy to correct.
MetSinTukohama
Something has taken up new residence in this place of misery.
EnterThePrisonA6
Your reliance on mindless brawn was your undoing, Shavronne.
KillShavronneA6
Consider me nature's vengeance, alchemist.
MetSinAbberath
You were a mockery of nature, Ryslatha.
MetSinRyslatha
Where are the Azmeri? Who has taken their encampment?
RangerAzmeriGone
I must move quickly to save her!
RangerCommentOnNessaTwo
No single being should have the power to reshape the world like this.
EnterTheReefA6
Nessa... I'm sorry... I was too late...
MetSinBrineKing
Now that's a strange feeling! Best not touch it again unless I have to.
PickUpMaligaroMap
The legacy of evil men continues to plague Wraeclast.
EnterChamberOfSinsA7
The proper feel of the world... it's absent here...
EnterMaligaroSanctum
This 'sanctum' is nothing but a scar on nature.
KillMaligaroA7
There's still a chance these fields can heal... if I can put a stop to this.
EnterAshenFields
The gods seem to damage nature in every way.
MetSinRalakesh
I will plant a seed atop your grave, Greust, so that you may live on.
EventGreustHonoured
Civilisation always seems to lead to depravity.
GlyphArakaaliShrine
My mother called you the Porcelain Queen. I never thought you were real!
MetSinGruthkul
Join your children, and find peace. 
RangerDefeatedGruthkulAlt
And here I thought she was a fox before...
RangerSeesYeenaTransform
The shadows crawl with danger.
EnterTempleOfDecay2
This abomination must be destroyed!
RangerReactsToArakaali
You should have asked what some spiders do to their mates, Silk.
KillArakaali
Let your twisted form of 'lust' die with you, Arakaali.
MetSinArakaali
Disease has infected Sarn.
EnterA8Town
Diseased must be burned out at the root.
EnterToxicConduits
You were your own worst enemy, Doedre, but I suppose it's me now.
KillDoedreA8
The dead should stay dead. It's time to let go.
EventAfterTolman
Let the birds feast on the rotting corpses of those abominations. More useful that way.
KillGemlingLegion
Your power was nothing but smoke and mirrors, Yugul. Good riddance.
MetSinYugul
Such atrocities can't be washed away so easily.
EnterLunarisTempleA8
This haunting feeling again... is this Divinity?
PickUpSunOrb
Cold, like the night...
PickUpMoonOrb
You two could have changed the world. Instead, you let petty jealousies consume you. Pathetic.
MetSinSolarisLunaris
Make use of every part of the animal, I always say.
PickUpBasiliskAcid
She must have been an incredible woman in her time. I can see why you loved her.
MetSinGarukhan
I don't feel good about this one.
MetSinShakari
Science and alchemy again... such a bad idea.
PickUpTrarthanPowder
This entire mountain is one gigantic corpse.
EnterBellyOfTheBeastA9
I'm finally ready. Time to return to Oriath and end this.
KillUnholyTrio
Into the heart of madness, I tread.
EnterRavagedSquareA10
And stay dead this time!
KillAvariusA10
This time, I must succeed.
EnterCanals
Now, after all this, can I finally be left alone?!
KillKitavaA10
Damn Lilly for making me come back here.
WakeUpKaruiShores
The presence of nature is absent here.
EnteredMaps
I've seen this forest before... in dreams.
RangerEnterWildwoodNOTUSED
So, my mother's stories were real...
EnteredWildwood
I will protect the Wildwood with my life!
BecomeWarden
I will do what is necessary to protect the Wildwood.
BecomeWarlock
The will of the Draíocht shall be my guide.
BecomePrimalist
Not many get to say they defeated the creature from their childhood tales.
KillKingInTheMists
Eventually, I'll be strong enough that I can't possibly lose... and then, there won't be another version of you to bring back.
KillTrialmaster
I will guide and teach this child, if I can. Like my mother did for me.
KillMaven
Let this be a warning to your kind. Wraeclast is protected!
KillSearingExarch
Wraeclast is not a meal to be consumed.
KillEaterOfWorlds
Guess I'm the better hunter.
KillAlHezmin
Our own judgments become our doom.
KillVeritania
Strength is not the only power in this world.
KillDrox
Why do powerful men always end up thinking they're God?
KillBaran
We are all immortal. We die, and we rejoin nature. I guess you never realised that, Lycia.
KillLycia
Never thought I'd meet a Queen I'd actually be happy to follow.
MetAhuana
Somehow, I knew exactly what he'd be like.
MetKaom
Sorry about killing you, Utula. I suppose.
MetUtula
Try as much as you like. I am the master of my own fear.
ClearedSimulacrum
What was that nightmare?
KillBeidat
I know I shouldn't trust her, but...
MetOshabi
Should be careful what I offer my tribute.
SeeRitual
I am not a 'local.'
MetGwennen
RANGER
RANGER Attr /4
NameShow Full Descriptions
IDranger596
IconArt/2DArt/SkillIcons/passives/blankDex.png
PassiveSkillsHash50459
TagsisKeystone: false isNotable: false isAscendancyStart: false isMultipleChoice: false isMultipleChoiceOption: false isBlighted: false isJewelSocket: false isMastery: false isProxy: false isUsed: true isRoyale: true

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Ranger

The Ranger is Path of Exile's pure Dexterity class, which befits her slim and graceful appearance. She is agile and fast, darting in and out of combat to deliver vicious critical strikes that often fell her enemies in a single blow. Her natural quickness grants her a profound ability to avoid damage through a high Evasion, and she tends to garb herself in light leathers and cloth. She has tremendous proficiency with ranged weapons, but she is as lethal as any man on the battlefield with a sword.

The equipment associated with the Ranger's dexterity are Caps/Hoods, Leather/Garbs/Tunics, Hide Gloves, Hide Boots, and Bucklers.

In general, a Bow focused Ranger is VERY good at applying damage to enemies both at long and short range, arguably among the best of the classes. However, focusing on a pure Evasion defense is one of the weakest; it has no effect whatsoever on spells, and only MIGHT avoid physical attacks. You will need to carefully pay attention to avoid attacks whenever possible, ideally trying to kill enemies from beyond visual range on the screen (which many of your bow skills can reach).

Base stats

Stat Value
Intelligence 14
Dexterity 32
Strength 14
Life 57
Mana 47
Damage per second 3.9
Chance to hit 92%
Attacks per second* 1.2
Main hand total combined damage 2-5
Main hand physical damage 2-5
Main hand accuracy rating 64
Main hand critical strike damage multiplier* 150%
Endurance charges* 0/3
Physical damage reduction per endurance charge* 4%
Additional elemental reduction per endurance charge* 4%
Frenzy charges* 0/3
Attack speed increase per frenzy charge* 4%
Cast speed increase per frenzy charge* 4%
Damage modifier per frenzy charge* 4% more
Power charges* 0/3
Critical strike chance increase per power charge* 50%
Evasion rating 59
Chance to evade* 32%
Fire resistance* 0%
Cold resistance* 0%
Lightning resistance* 0%
Chaos resistance* 0%
Mana regen per second 0.8
  • Same for all classes

Ascendancy classes


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