Ascendancy Classes /1 ⍟

Ascendancy Classes /1 ⍟

CharacterAscendancy
RangerDeadeye
Deadeye /19 ⍟

Deadeye /19 ⍟

NameCategoryShow Full Descriptions
Projectile Damage, Mark Cast Speed
ProjectileDamageAttackSpeed
10% increased Projectile Damage
Mark Skills have 25% increased Cast Speed
Focal Point
Mark
Notable75% increased Effect of your Marks
25% less Damage taken from other Enemies near your Marked Enemy
Marks you inflict are not removed from Dying Enemies
Projectile Damage, Attack Speed
ProjectileDamageAttackSpeed
5% increased Attack Speed
10% increased Projectile Damage
Ricochet
Ricochet
NotableSkills Chain +1 times
Projectiles have 30% chance to be able to Chain when colliding with terrain
Projectile Damage, Accuracy
ProjectileDamageAccuracy
10% increased Global Accuracy Rating
10% increased Projectile Damage
Endless Munitions
Additionalprojectile
NotableSkills fire 2 additional Projectiles
Projectile Damage, Projectile Speed
ProjectileDamageAccuracy
10% increased Projectile Speed
10% increased Projectile Damage
Far Shot
FarShot
NotableFar Shot
Projectile Barrages have no spread
Rupturing
SharpAndVenomous
NotableCritical Strikes which inflict Bleeding also inflict Rupture
Projectile Damage, Critical Strike Chance
ProjectileDamageCrit
10% increased Projectile Damage
10% increased Critical Strike Chance
Projectile Damage, Mirage Archer Duration
ProjectileDamageAccuracy
10% increased Projectile Damage
15% increased Mirage Archer Duration
Gathering Winds
GatherWinds
NotableGain 1 Gale Force when you use a Skill
15% increased Effect of Tailwind on you per Gale Force
action speed -% [-8]
Projectile Damage, Mirage Archer Duration
ProjectileDamageAccuracy
10% increased Projectile Damage
15% increased Mirage Archer Duration
Occupying Force
Mirage
NotableMirage Archers are not attached to you
+2 to maximum number of Summoned Mirage Archers
Cannot Summon Mirage Archers while near your Mirage Archers
Projectile Damage, Accuracy
ProjectileDamageAccuracy
10% increased Global Accuracy Rating
10% increased Projectile Damage
Projectile Damage, Projectile Speed
ProjectileDamageAccuracy
10% increased Projectile Speed
10% increased Projectile Damage
Projectile Damage, Attack Speed
ProjectileDamageAttackSpeed
5% increased Attack Speed
10% increased Projectile Damage
Wind Ward
ProtectiveWinds
Notable3% less Damage taken per Gale Force
Lose all Gale Force when Hit
Deadeye
damage
Deadeye
passives
25% increased Effect of your Marks
Projectiles gain Damage as they travel farther, dealing up
to 50% increased Damage with Hits to targets
Skills fire an additional Projectile
action speed -% [-8]
Deadeye
(You can only take one of the three Ranger Ascendancy passives)
Deadeye Attr /14 ⍟

Deadeye Attr /14 ⍟

NameShow Full Descriptions
IDAscendancyAscendant35
IconArt/2DArt/SkillIcons/passives/Ascendants/Deadeye.png
IsKeystonefalse
IsNotablefalse
isAscendancyStartfalse
isMultipleChoicefalse
isMultipleChoiceOptiontrue
IsSocketfalse
IsJustIconfalse
isUsedtrue
isRoyalefalse
AscendancyIDAscendant
PassiveID34567
Stats
  • mark_skills_curse_effect_+% 25
  • number_of_additional_projectiles 1
  • projectile_damage_+%_max_as_distance_travelled_increases 50
  • Deadeye
    passives
    damage
    Deadeye Attr /13 ⍟

    Deadeye Attr /13 ⍟

    NameShow Full Descriptions
    IDAscendancyDeadeyeStart
    IconArt/2DArt/SkillIcons/passives/damage.png
    IsKeystonefalse
    IsNotablefalse
    isAscendancyStarttrue
    isMultipleChoicefalse
    isMultipleChoiceOptionfalse
    IsSocketfalse
    IsJustIconfalse
    isUsedtrue
    isRoyalefalse
    AscendancyIDDeadeye
    PassiveID56856

    Community Wiki

    Wiki Edit

    Deadeye (Ascendant passive)

    Deadeye is an Ascendancy passive skill for the Ascendant based on the Deadeye Ascendancy Class.

    This passive grants increased accuracydexAccuracy rating, grants an additional projectile and pierce targets, and causes bleeding to not deal extra damage while moving. It also causes projectiles to deal increased damage the further it travels, like FarShotFar Shot (Unlike Far Shot, this grants Increased damage, not More damage).


    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.