Assassin Ascendancy /15 ⍟
Ascendancy: Assassin
Character: Shadow
15% increased Power Charge Duration
15% increased Critical Strike Chance
Ascendancy: Assassin
Character: Shadow
10% chance to gain a Power Charge on Critical Strike
20% chance to gain a Power Charge on Non-Critical Strike
+1 to Maximum Power Charges
Ascendancy: Assassin
Character: Shadow
15% increased Power Charge Duration
15% increased Critical Strike Chance
Ascendancy: Assassin
Character: Shadow
+5% to Critical Strike Multiplier per Power Charge
+1.5% Critical Strike Chance while at maximum Power Charges
Ascendancy: Assassin
Character: Shadow
15% increased Critical Strike Chance
+10% to Critical Strike Multiplier
Ascendancy: Assassin
Character: Shadow
15% more Damage with Hits and Ailments against Enemies that are on Low Life
100% more Critical Strike Chance against Enemies that are on Low Life
Critical Strikes have Culling Strike
+40% to Critical Strike Multiplier against Enemies that are on Full Life
100% more Critical Strike Chance against Enemies that are on Full Life
(Culling Strike means enemies that are on 10% or lower life after your Hit are Killed)
(You are on Low Life if you have 50% of your Maximum Life or less)
Ascendancy: Assassin
Character: Shadow
15% increased Critical Strike Chance
+10% to Critical Strike Multiplier
Ascendancy: Assassin
Character: Shadow
Damage from your Critical Strikes cannot be Reflected
25% more Damage while there is at most one Rare or Unique Enemy nearby
20% reduced Damage taken while there are at least two Rare or Unique Enemies nearby
Ascendancy: Assassin
Character: Shadow
10% increased Damage over Time
15% increased Critical Strike Chance
Ascendancy: Assassin
Character: Shadow
Poison you inflict with Critical Strikes deals 25% more Damage
+0.5% to Critical Strike Chance per Poison affecting Enemy, up to +2.0%
Ascendancy: Assassin
Character: Shadow
10% increased Damage over Time
15% increased Critical Strike Chance
Ascendancy: Assassin
Character: Shadow
40% chance to Poison on Hit
5% increased Poison Duration for each Poison you have inflicted Recently, up to a maximum of 100%
Recover 0.5% of Life per Poison affecting Enemies you Kill
(Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)
(Recently refers to the past 4 seconds)
Ascendancy: Assassin
Character: Shadow
10% increased Elusive Effect
15% increased Critical Strike Chance
(Elusive initially grants 15% chance to Avoid All Damage from Hits, and 30% increased Movement Speed. The buff reduces its effect over time, removing itself at 0% effect. If you already have an Elusive buff, you cannot gain Elusive)
Ascendancy: Assassin
Character: Shadow
Gain Elusive on Critical Strike
50% increased Elusive Effect
You take no Extra Damage from Critical Strikes while Elusive
(Elusive initially grants 15% chance to Avoid All Damage from Hits, and 30% increased Movement Speed. The buff reduces its effect over time, removing itself at 0% effect. If you already have an Elusive buff, you cannot gain Elusive)
Ascendancy: Assassin
Character: Shadow
Assassin
Ascendancy: Assassin
Character: Shadow
Assassin Attr /15 ⍟
NameShow Full Descriptions
IDAscendancyAssassinStart
IconArt/2DArt/SkillIcons/passives/damage.png
isKeystonefalse
isNotablefalse
isAscendancyStarttrue
isMultipleChoicefalse
isMultipleChoiceOptionfalse
isBlightedfalse
isJewelSocketfalse
isMasteryfalse
isProxyfalse
isUsedtrue
isRoyalefalse
AscendancyIDAssassin
PassiveSkillsHash58229
Assassin
Ascendancy: Ascendant
Character: Scion
+0.75% to Critical Strike Chance
10% chance to gain a Power Charge on Critical Strike
10% chance to gain Elusive on Critical Strike
Damage from your Critical Strikes cannot be Reflected
(Elusive initially grants 15% chance to Avoid All Damage from Hits, and 30% increased Movement Speed. The buff reduces its effect over time, removing itself at 0% effect. If you already have an Elusive buff, you cannot gain Elusive)
(You can only take one of the three Shadow Ascendancy passives)
Assassin Attr /16 ⍟
NameShow Full Descriptions
IDAscendancyAscendant46
IconArt/2DArt/SkillIcons/passives/Ascendants/Assassin.png
isKeystonefalse
isNotablefalse
isAscendancyStartfalse
isMultipleChoicefalse
isMultipleChoiceOptiontrue
isBlightedfalse
isJewelSocketfalse
isMasteryfalse
isProxyfalse
isUsedtrue
isRoyalefalse
AscendancyIDAscendant
PassiveSkillsHash43122
Ruthless mode
10% chance to gain a Power Charge on Critical Strike
10% chance to gain Elusive on Critical Strike
Damage from your Critical Strikes cannot be Reflected
(Elusive initially grants 15% chance to Avoid All Damage from Hits, and 30% increased Movement Speed. The buff reduces its effect over time, removing itself at 0% effect. If you already have an Elusive buff, you cannot gain Elusive)
Assassin Shop /11 ⍟
Assassin Halo Helmet Attachment
Adds the Assassin Halo Helmet Attachment to your headdress.
Assassin Seer Helmet Attachment
Adds the Assassin Seer Helmet Attachment to your headdress.
Assassin Portrait Frame
Adds the Assassin Portrait Frame to this character.
Assassin Cloak
Adds the Assassin Cloak back attachment to any equipped body armour.
Assassin Hood
Changes the appearance of any equipped helmet to the Assassin Hood.
Assassin Helmet
Changes the appearance of any equipped helmet to the Assassin Helmet.
Assassin Body Armour
Changes the appearance of any equipped body armour to the Assassin Body Armour.
Assassin Gloves
Changes the appearance of any equipped gloves to the Assassin Gloves.
Assassin Boots
Changes the appearance of any equipped boots to the Assassin Boots.
Assassin Weapon Effect
Adds the Assassin Weapon Effect to any equipped weapon.
Assassin Apparition Effect
The Assassin Apparition possesses your character.
Achievements - Assassin /1 ⍟
Kill Dominus as the Shadow.
NameShow Full Descriptions
KillDominusDexIntKillDominusAsShadow

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Assassin (Ascendant passive)

Assassin is an Ascendancy passive skill for the Ascendant based on the Assassin Ascendancy Class.

This passive grants additional base critical strike chance, a chance to poison on hit, a chance to generate a power charge on critical strike, and causes critical strikes to unable to be reflected. It also grants a chance to gain Elusive on kill.


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