Skill Gem /1

Skill Gem /1

Skill Gem Quality /1

Skill Gem Quality /1

ItemTypeStatsWeight
Withering StepSuperior (0–10)% increased Effect of Elusive from this Skill50
Support Gem /1

Support Gem /1

Support Gem Quality /1

Support Gem Quality /1

ItemTypeStatsWeight
Nightblade SupportAnomalous (0–20)% increased Effect of Elusive from Supported Skills20
Item mods /5

Item mods /5

NameLevelPre/SufDescriptionSpawn Weight
Redeemer's75Prefix(5–10)% chance to gain Elusive on Critical Strike criticalboots_eyrie 250
default 0
Elevated Redeemer's85Prefix(11–20)% chance to gain Elusive on Critical Strike
(5–10)% increased Elusive Effect critical
boots_eyrie 0
default 0
45ScourgeUpside(12–14)% increased Elusive Effectboots 500
default 0
68ScourgeUpside(15–17)% increased Elusive Effectboots 500
default 0
68ScourgeUpside(18–20)% increased Elusive Effectboots 500
default 0
Enchantment Modifier /3

Enchantment Modifier /3

NameLevelPre/SufDescriptionSpawn Weight
Enchantment Withering Step Elusive Effect 166EnchantmentWithering Step has 20% increased Elusive Effecthelmet 100
default 0
Enchantment Withering Step Elusive Effect 275EnchantmentWithering Step has 30% increased Elusive Effecthelmet 100
default 0
83Enchantment20% chance to Avoid Elemental Ailments while you have Elusive elemental fire cold lightning ailmentbelt 1
default 0
Abyss Jewel mods /1

Abyss Jewel mods /1

NameLevelPre/SufDescriptionSpawn Weight
of Escape84Suffix(8–10)% chance to Avoid Elemental Ailments while you have Elusive elemental fire cold lightning ailmentabyss_jewel_melee 100
abyss_jewel_ranged 500
abyss_jewel_caster 100
abyss_jewel_summoner 100
default 0
Unique /3

Unique /3

NameShow Full Descriptions
AssassinUniqueBadge of the Brotherhood Turquoise Amulet
+(16–24) to Dexterity and Intelligence
Your Maximum Frenzy Charges is equal to your Maximum Power Charges
(7–10)% increased Cooldown Recovery Rate of Travel Skills per Frenzy Charge
(7–10)% increased Effect of Elusive on you per Power Charge
(20–25)% chance to lose a Frenzy Charge when you use a Travel Skill
(20–25)% chance to lose a Power Charge when you gain Elusive
(Elusive initially grants 15% chance to Avoid All Damage from Hits, and 30% increased Movement Speed. The buff reduces its effect over time, removing itself at 0% effect. If you already have an Elusive buff, you cannot gain Elusive)
ThreeStepAssaultReplica Three-step Assault Shagreen Boots
+(25–35) to Dexterity
(20–40)% increased Evasion Rating
+(50–70) to maximum Life
25% increased Movement Speed
(10–30)% increased Elusive Effect
10% increased Movement Speed if you've Hit an Enemy Recently
(Elusive initially grants 15% chance to Avoid All Damage from Hits, and 30% increased Movement Speed. The buff reduces its effect over time, removing itself at 0% effect. If you already have an Elusive buff, you cannot gain Elusive)
(Recently refers to the past 4 seconds)
TheExtractorReplica Harvest Jasper Chopper
(120–140)% increased Physical Damage
1.2% of Damage Leeched as Life on Critical Strike
3% increased Global Critical Strike Chance per Level
Gain Elusive on Critical Strike
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
(Elusive initially grants 15% chance to Avoid All Damage from Hits, and 30% increased Movement Speed. The buff reduces its effect over time, removing itself at 0% effect. If you already have an Elusive buff, you cannot gain Elusive)
Passive /1

Passive /1

CategoryNameShow Full Descriptions
NotableFrom the Shadows
daggerpenetration
12% increased Attack Speed with Daggers
40% increased Elusive Effect
Ascendancy Passive /1

Ascendancy Passive /1

CategoryNameShow Full Descriptions
NotableMistwalker
Elusive
Gain Elusive on Critical Strike
50% increased Elusive Effect
You take no Extra Damage from Critical Strikes while Elusive
Cluster Jewel Passive /1

Cluster Jewel Passive /1

CategoryNameShow Full Descriptions
NotableNo Witnesses
DodgeAtksNotable
10% chance to gain Elusive on Kill
25% increased Elusive Effect
Elusive
You have increased Movement Speed, and additional chance to avoid damage. This buff's effects are reduced over time.
base_movement_velocity_+%
avoid_damage_%
affected_by_elusive
elusive_critical_strike_multiplier_+_to_skills_supported_by_nightblade
Quality Gem /4

Quality Gem /4

TypeStatsWeight
Superior (0–20)% increased Projectile Speed50
Anomalous (0–60)% increased Area of Effect
(0–40)% reduced Projectile Speed
100
Divergent (-40–0)% more Damage with Ignite
(0–60)% increased Effect of non-Damaging Ailments on Enemies
40
Phantasmal (0–5)% chance to Debilitate Enemies for 1 second on Hit10

elusive

BuffIcon
IsBuffDefinition1
BuffMergeModesID11
IsCharged0
IsInvisible0
IsRemovable0
IsSkillBuff0
BuffGroupsID-1

Codeaffected by elusive
PublicFlag1
LocalFlag0
VirtualFlag0
ProxiedFlag0
PartyFlag0
ObservableFlag0
StatSemanticsBoolean
Base Movement Velocity +%

Base Movement Velocity +%

Codebase movement velocity +%
PublicFlag1
LocalFlag0
VirtualFlag0
ProxiedFlag0
PartyFlag0
ObservableFlag0
StatSemanticsPercentage

Codeavoid damage %
PublicFlag1
LocalFlag0
VirtualFlag0
ProxiedFlag0
PartyFlag0
ObservableFlag0
StatSemanticsPercentage

Codeelusive critical strike multiplier + to skills supported by nightblade
PublicFlag0
LocalFlag0
VirtualFlag0
ProxiedFlag0
PartyFlag0
ObservableFlag0
StatSemanticsDiscrete

Community Wiki

Wiki Edit

Elusive

Elusive is a buff which grants 15% chance to Dodge Spell and Attack Hits, or 30% increased Movement Speed.

It grants a large amount of dodge chance and movement speed when it is first applied, and the effectiveness of it decays over time. In most cases, you must wait for Elusive to expire before you can re-apply it at full strength.

Mechanics

Unlike most other effects, Elusive loses its effectiveness over time, at a rate of 20% per second, and lasts until it decays to 0% effectiveness. This causes Elusive to have its duration be based on its buff effect. Modifiers to skill effect duration will not affect the duration of Elusive, but buff effects will.

You cannot refresh the effectiveness of Elusive by reapplying it. You must wait until Elusive expires to be able to reapply Elusive again. The only exception to this is WitheringStepGemWithering Step.


Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.