Chaos Orb /2
| 24h Value | 24h volume traded |
|---|---|
1 Divine Orb 309 Chaos Orb | |
1.06 Exalted Orb 1 Chaos Orb |
Chaos Orb /1000
Chaos Orb CurrencyRerollRare /12
| Name | Show Full Descriptions |
|---|---|
| Currency Exchange | 15 Gold |
| NoteCode | chaos |
| DropLevel | 12 |
| BaseType | Chaos Orb |
| Class | Stackable Currency |
| Flags | AlwaysAllocate |
| Type | Metadata/Items/Currency/CurrencyRerollRare |
| Sound | Audio/Sound Effects/ItemSounds/orb_use.ogg |
| Tags | mid_tier_currency, currency |
| Icon | Art/2DItems/Currency/CurrencyRerollRare |
| MTX Tab Stacks | 5000 |
| Reference | Community Wiki |
| key | val |
|---|---|
| Base.base_level | 1 |
| Base.tag | default, currency |
| Base.x_size | 1 |
| Base.y_size | 1 |
| client.RenderItem |
Vendor recipe
稀有整套物品 Recipe /3
整套特定物品等級的物品, 包含頭盔, 身體護甲, 手套, 鞋子, 腰帶, 護符, 2x 戒指, 雙手武器 / 單手武器+盾 / 2x 單手武器.降階 Recipe /1
| Offer | Your Offer | Note |
|---|---|---|
| 1x Vaults of Atziri |
Crafting Bench /287
| Mod | Require | ItemClasses | Unlock |
|---|---|---|---|
| Fortune Favours the Brave | 3x | Map · [DNT] Map Key | Level 5 |
| Alternate of Same Tier (Tier 1-10) | 1x | Map · [DNT] Map Key | Level 34 |
| Shaped (Tier 1-5) | 2x | Map · [DNT] Map Key | Level 34 |
| Shaped (Tier 1-10) | 6x | Map · [DNT] Map Key | Level 34 |
| Elder (Tier 1-15) | 15x | Map · [DNT] Map Key | Level 34 |
| Area contains 2 additional Abysses Areas can contain Abysses Scarabs dropped in Area have 50% increased chance to be Abyss Scarabs map extra content weighting [1] | 3x | Map · [DNT] Map Key | Level 4 |
| Area contains 3 additional Imprisoned Monsters Areas can contain Imprisoned Monsters Scarabs dropped in Area have 50% increased chance to be Essence Scarabs map extra content weighting [1] | 4x | Map · [DNT] Map Key | Level 6 |
| Area is inhabited by 3 additional Rogue Exiles Scarabs dropped in Area have 50% increased chance to be Anarchy Scarabs map extra content weighting [1] map ignore rogue exile rarity bias [1] | 3x | Map · [DNT] Map Key | Level 4 |
| Area contains 4 additional Shrines Scarabs dropped in Area have 50% increased chance to be Domination Scarabs map extra content weighting [1] | 4x | Map · [DNT] Map Key | Level 6 |
| Area contains 4 additional Strongboxes Scarabs found in Area have 50% increased chance to be Ambush Scarabs map extra content weighting [1] | 4x | Map · [DNT] Map Key | Level 6 |
| Area can contain Breaches Area contains 3 additional unstable Breaches Scarabs dropped in Area have 50% increased chance to be Breach Scarabs map extra content weighting [1] | 4x | Map · [DNT] Map Key | Level 34 |
| Area is haunted by 4 additional Tormented Spirits Scarabs dropped in Area have 50% increased chance to be Torment Scarabs map extra content weighting [1] | 2x | Map · [DNT] Map Key | Level 2 |
| Slaying Enemies close together can attract monsters from Beyond this realm Scarabs dropped in Area have 50% increased chance to be Beyond Scarabs map extra content weighting [1] | 4x | Map · [DNT] Map Key | Level 6 |
| Area contains a Blight Encounter Scarabs dropped in Area have 50% increased chance to be Blight Scarabs map blight league [1] map extra content weighting [1] | 3x | Map · [DNT] Map Key | Level 4 |
| Area contains 3 additional Harbingers Scarabs dropped in Area have 50% increased chance to be Harbinger Scarabs map extra content weighting [1] | 3x | Map · [DNT] Map Key | Level 4 |
| Area contains 3 additional Smuggler's Caches map extra content weighting [1] map heist league [1] | 5x | Map · [DNT] Map Key | Level 9 |
| Area contains an additional Legion Encounter Scarabs dropped in Area have 50% increased chance to be Legion Scarabs map extra content weighting [1] map legion league [1] | 3x | Map · [DNT] Map Key | Level 6 |
| Area contains an Expedition Encounter Scarabs dropped in Area have 50% increased chance to be Expedition Scarabs | 5x | Map · [DNT] Map Key | Level 9 |
| Areas contain a Mirror of Delirium Scarabs dropped in Area have 50% increased chance to be Delirium Scarabs map affliction league [1] | 6x | Map · [DNT] Map Key | Level 12 |
| Areas contain Ritual Altars Scarabs dropped in Area have 50% increased chance to be Ritual Scarabs map extra content weighting [1] | 5x | Map · [DNT] Map Key | Level 9 |
| Areas contain an Ultimatum Encounter Scarabs dropped in Area have 50% increased chance to be Ultimatum Scarabs map ultimatum league [1] | 4x | Map · [DNT] Map Key | Level 6 |
| Area contains The Sacred Grove Scarabs dropped in Area have 50% increased chance to be Harvest Scarabs map extra content weighting [1] map harvest league [1] | 6x | Map · [DNT] Map Key | Level 12 |
| Area contains 2 additional Ore Deposits Scarabs dropped in Area have 50% increased chance to be Kalguuran Scarabs | 5x | Map · [DNT] Map Key | Level 9 |
| +(29—35)% to Fire Resistance | 3x | Body Armour · Gloves · Boots · Helmet · Shield · Belt · Quiver | Doedre's Cesspool |
| +(29—35)% to Cold Resistance | 3x | Body Armour · Gloves · Boots · Helmet · Shield · Belt · Quiver | Doedre's Cesspool |
| +(29—35)% to Lightning Resistance | 3x | Body Armour · Gloves · Boots · Helmet · Shield · Belt · Quiver | Doedre's Cesspool |
| +(17—20)% to Fire and Cold Resistances | 3x | Body Armour · Gloves · Boots · Helmet · Shield · Belt · Quiver | Merciless Aspirant's Trial |
| +(17—20)% to Cold and Lightning Resistances | 3x | Body Armour · Gloves · Boots · Helmet · Shield · Belt · Quiver | Merciless Aspirant's Trial |
| +(17—20)% to Fire and Lightning Resistances | 3x | Body Armour · Gloves · Boots · Helmet · Shield · Belt · Quiver | Merciless Aspirant's Trial |
| +(9—12)% to all Elemental Resistances | 1x | Ring · Amulet | Eternal Aspirant's Trial |
| +(7—9)% to all Elemental Resistances Minions have +(9—12)% to all Elemental Resistances | 1x | Ring · Amulet | Eternal Aspirant's Trial |
| +(26—30) to Strength | 2x | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | Tropical Island Map |
| +(26—30) to Dexterity | 2x | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Quiver | Tropical Island Map |
| +(26—30) to Intelligence | 2x | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Quiver | Tropical Island Map |
| (15—19)% increased Movement Speed | 2x | Boots | The Chamber of Innocence |
| (20—24)% increased Movement Speed | 4x | Boots | Epilogue |
| +(71—85) to maximum Life | 4x | Body Armour | Coral Ruins Map |
| +(75—84) to maximum Mana | 2x | Two Hand Melee | The Feeding Trough |
| +(85—94) to maximum Mana | 4x | Two Hand Melee | Sulphur Vents Map |
| +(55—64) to maximum Mana | 2x | One Hand Melee · One Hand Ranged · Two Hand Ranged | The Feeding Trough |
| +(65—74) to maximum Mana | 4x | One Hand Melee · One Hand Ranged · Two Hand Ranged | Sulphur Vents Map |
| +(45—54) to maximum Mana | 2x | Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Quiver · Belt | The Feeding Trough |
| (80—99)% increased Physical Damage | 4x | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | The Quarry |
| (67—81)% increased Spell Damage | 4x | Two Hand Melee | The Boiling Lake |
| (45—54)% increased Spell Damage | 4x | One Hand Melee · One Hand Ranged | The Boiling Lake |
| (21—30)% increased Damage over Time | 2x | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Strand Map |
| (11—15)% increased Attack Speed | 2x | One Hand Melee · Two Hand Melee | The Vastiri Desert |
| (7—12)% increased Attack Speed | 2x | Gloves · Quiver · Shield | The Dried Lake |
| (21—26)% increased Cast Speed | 2x | Two Hand Melee | The Vastiri Desert |
| (14—17)% increased Cast Speed | 2x | One Hand Melee · One Hand Ranged | The Vastiri Desert |
| (67—81)% increased Fire Damage | 4x | Two Hand Melee | Arsenal Map |
| (45—54)% increased Fire Damage | 4x | One Hand Melee · One Hand Ranged | Arsenal Map |
| (67—81)% increased Cold Damage | 4x | Two Hand Melee | Primordial Pool Map |
| (45—54)% increased Cold Damage | 4x | One Hand Melee · One Hand Ranged | Primordial Pool Map |
| (67—81)% increased Lightning Damage | 4x | Two Hand Melee | Bramble Valley Map |
| (45—54)% increased Lightning Damage | 4x | One Hand Melee · One Hand Ranged | Bramble Valley Map |
| +(201—300) to Accuracy Rating | 2x | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Defiled Cathedral Map |
| +(151—220) to Accuracy Rating | 2x | Gloves · Helmet · Ring · Amulet · Quiver · Shield | Defiled Cathedral Map |
| (56—74)% increased Armour | 2x | Body Armour · Boots · Gloves · Helmet · Shield | Grave Trough Map |
| +(250—320) to Armour | 2x | Body Armour · Shield | Grave Trough Map |
| (56—74)% increased Evasion Rating | 2x | Body Armour · Boots · Gloves · Helmet · Shield | Grave Trough Map |
| +(250—320) to Evasion Rating | 2x | Body Armour · Shield | Grave Trough Map |
| (56—74)% increased Energy Shield | 2x | Body Armour · Boots · Gloves · Helmet · Shield | Grave Trough Map |
| +(56—69) to maximum Energy Shield | 2x | Body Armour · Shield | Grave Trough Map |
| (10—12)% increased maximum Energy Shield | 1x | Amulet | Terrace Map |
| (13—15)% increased maximum Energy Shield | 2x | Amulet | Fields Map |
| +(26—30) to maximum Energy Shield | 2x | Amulet · Ring | Fields Map |
| (56—74)% increased Armour and Evasion | 2x | Body Armour · Boots · Gloves · Helmet · Shield | Grave Trough Map |
| (56—74)% increased Armour and Energy Shield | 2x | Body Armour · Boots · Gloves · Helmet · Shield | Grave Trough Map |
| (56—74)% increased Evasion and Energy Shield | 2x | Body Armour · Boots · Gloves · Helmet · Shield | Grave Trough Map |
| Adds (60—72) to (110—128) Fire Damage | 4x | Two Hand Melee · Two Hand Ranged | Arsenal Map |
| Adds (35—41) to (63—73) Fire Damage | 4x | One Hand Melee · One Hand Ranged | Arsenal Map |
| Adds (60—72) to (110—128) Cold Damage | 4x | Two Hand Melee · Two Hand Ranged | Primordial Pool Map |
| Adds (35—41) to (63—73) Cold Damage | 4x | One Hand Melee · One Hand Ranged | Primordial Pool Map |
| Adds (10—14) to (162—197) Lightning Damage | 4x | Two Hand Melee · Two Hand Ranged | Bramble Valley Map |
| Adds (6—8) to (100—113) Lightning Damage | 4x | One Hand Melee · One Hand Ranged | Bramble Valley Map |
| Adds (18—24) to (36—42) Physical Damage | 4x | Two Hand Melee · Two Hand Ranged | The Quarry |
| Adds (13—17) to (26—30) Physical Damage | 4x | One Hand Melee · One Hand Ranged | The Quarry |
| Adds (5—7) to (8—10) Physical Damage to Attacks | 2x | Ring · Amulet · Quiver | The Ossuary |
| Adds (11—15) to (23—27) Chaos Damage to Attacks | 2x | Ring · Amulet · Quiver | The Ossuary |
| Adds (41—55) to (83—96) Fire Damage to Spells | 4x | Two Hand Melee | Arsenal Map |
| Adds (31—41) to (61—71) Fire Damage to Spells | 4x | One Hand Melee · One Hand Ranged | Arsenal Map |
| Adds (38—50) to (75—88) Cold Damage to Spells | 4x | Two Hand Melee | Primordial Pool Map |
| Adds (25—33) to (50—58) Cold Damage to Spells | 4x | One Hand Melee · One Hand Ranged | Primordial Pool Map |
| Adds (4—13) to (159—168) Lightning Damage to Spells | 4x | Two Hand Melee | Bramble Valley Map |
| Adds (3—9) to (106—112) Lightning Damage to Spells | 4x | One Hand Melee · One Hand Ranged | Bramble Valley Map |
| (25—27)% increased Critical Strike Chance | 4x | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Factory Map |
| +(25—28)% to Global Critical Strike Multiplier | 4x | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Factory Map |
| (76—105)% increased Spell Critical Strike Chance | 3x | Two Hand Melee | Wharf Map |
| (50—69)% increased Spell Critical Strike Chance | 3x | One Hand Melee · One Hand Ranged | Wharf Map |
| (22—27)% increased Global Critical Strike Chance | 1x | Quiver · Amulet | Wharf Map |
| (16—20)% chance to Avoid Elemental Ailments | 1x | Boots · Shield | The Ascent |
| (21—25)% chance to Avoid Elemental Ailments | 2x | Boots · Shield | Forking River Map |
| (24—30)% reduced Effect of Chill and Shock on you | 1x | Boots · Gloves | The Ascent |
| (31—40)% reduced Effect of Chill and Shock on you | 2x | Boots · Gloves | Forking River Map |
| (41—50)% increased Chance to Block | 3x | Shield | Chateau Map |
| (7—8)% increased Life Regeneration rate | 4x | Helmet · Gloves · Boots | Beach Map |
| 3% additional Physical Damage Reduction | 4x | Body Armour · Shield | Beach Map |
| +(5—6)% chance to Suppress Spell Damage | 4x | Helmet · Gloves · Boots | Beach Map |
| +(8—10)% chance to Suppress Spell Damage | 4x | Body Armour · Shield | Beach Map |
| (12—14)% increased Energy Shield Recharge Rate | 4x | Helmet · Gloves · Boots | Beach Map |
| (21—25)% faster start of Energy Shield Recharge | 4x | Body Armour · Shield | Beach Map |
| Light Radius is based on Energy Shield instead of Life | 4x | Helmet · Ring | Residence Map |
| Minions deal (10—20)% increased Damage | 3x | Gloves | The Lunaris Temple Level 2 |
| Minions deal (67—81)% increased Damage | 4x | Two Hand Melee · Two Hand Ranged | Haunted Mansion Map |
| Minions deal (45—54)% increased Damage | 4x | One Hand Melee · One Hand Ranged | Haunted Mansion Map |
| (67—81)% increased Trap Damage | 4x | Two Hand Melee · Two Hand Ranged | Castle Ruins Map |
| (45—54)% increased Trap Damage | 4x | One Hand Melee · One Hand Ranged | Castle Ruins Map |
| (67—81)% increased Mine Damage | 4x | Two Hand Melee · Two Hand Ranged | Castle Ruins Map |
| (45—54)% increased Mine Damage | 4x | One Hand Melee · One Hand Ranged | Castle Ruins Map |
| Moving while Bleeding doesn't cause you to take extra Damage | 2x | Shield · Quiver | The Ascent |
| +(37—43)% Chaos Resistance against Damage Over Time | 2x | Belt | Crimson Temple Map |
| (51—60)% chance to Avoid Bleeding | 2x | Boots | Forking River Map |
| (51—60)% reduced Ignite Duration on you | 2x | Ring | Forking River Map |
| (51—60)% reduced Effect of Chill on you | 2x | Ring | Forking River Map |
| (51—60)% reduced Effect of Shock on you | 2x | Ring | Forking River Map |
| (21—25)% reduced Effect of Curses on you | 2x | Ring | Forking River Map |
| (16—20)% reduced Effect of Freeze on you | 2x | Helmet | Forking River Map |
| Trigger a Socketed Spell when you Use a Skill, with a 8 second Cooldown Spells Triggered this way have 150% more Cost | 3x | One Hand Melee · One Hand Ranged · Two Hand Melee · Two Hand Ranged | The Refinery |
| (86—94)% increased Physical Damage (16—17)% chance to Impale Enemies on Hit with Attacks | 3x | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Dry Sea Map |
| (95—105)% increased Physical Damage (18—20)% chance to Impale Enemies on Hit with Attacks | 8x | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Dry Sea Map |
| (86—94)% increased Physical Damage (16—17)% chance to cause Bleeding on Hit | 3x | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Atoll Map |
| (95—105)% increased Physical Damage (18—20)% chance to cause Bleeding on Hit | 8x | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Atoll Map |
| (86—94)% increased Physical Damage (16—17)% chance to Blind Enemies on hit | 3x | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Dry Sea Map |
| (95—105)% increased Physical Damage (18—20)% chance to Blind Enemies on hit | 8x | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Dry Sea Map |
| (86—94)% increased Physical Damage (16—17)% chance to Poison on Hit | 3x | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Atoll Map |
| (95—105)% increased Physical Damage (18—20)% chance to Poison on Hit | 8x | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Atoll Map |
| (65—72)% increased Fire Damage (25—28)% chance to Ignite | 3x | Two Hand Melee | Arsenal Map |
| (73—80)% increased Fire Damage (29—34)% chance to Ignite | 8x | Two Hand Melee | Arsenal Map |
| (42—50)% increased Fire Damage (16—17)% chance to Ignite | 3x | One Hand Melee · One Hand Ranged | Arsenal Map |
| (51—60)% increased Fire Damage (18—20)% chance to Ignite | 8x | One Hand Melee · One Hand Ranged | Arsenal Map |
| (65—72)% increased Cold Damage (25—28)% chance to Freeze | 3x | Two Hand Melee | Primordial Pool Map |
| (73—80)% increased Cold Damage (29—34)% chance to Freeze | 8x | Two Hand Melee | Primordial Pool Map |
| (42—50)% increased Cold Damage (16—17)% chance to Freeze | 3x | One Hand Melee · One Hand Ranged | Primordial Pool Map |
| (51—60)% increased Cold Damage (18—20)% chance to Freeze | 8x | One Hand Melee · One Hand Ranged | Primordial Pool Map |
| (65—72)% increased Lightning Damage (25—28)% chance to Shock | 3x | Two Hand Melee | Bramble Valley Map |
| (73—80)% increased Lightning Damage (29—34)% chance to Shock | 8x | Two Hand Melee | Bramble Valley Map |
| (42—50)% increased Lightning Damage (16—17)% chance to Shock | 3x | One Hand Melee · One Hand Ranged | Bramble Valley Map |
| (51—60)% increased Lightning Damage (18—20)% chance to Shock | 8x | One Hand Melee · One Hand Ranged | Bramble Valley Map |
| (61—68)% increased Chaos Damage Chaos Skills have (18—20)% increased Skill Effect Duration | 3x | Two Hand Melee | Cemetery Map |
| (69—75)% increased Chaos Damage Chaos Skills have (21—23)% increased Skill Effect Duration | 8x | Two Hand Melee | Cemetery Map |
| (40—45)% increased Chaos Damage Chaos Skills have (9—10)% increased Skill Effect Duration | 3x | One Hand Melee · One Hand Ranged | Cemetery Map |
| (46—50)% increased Chaos Damage Chaos Skills have (11—12)% increased Skill Effect Duration | 8x | One Hand Melee · One Hand Ranged | Cemetery Map |
| (65—72)% increased Spell Damage (21—25)% increased Mana Regeneration Rate | 2x | Two Hand Melee | Flooded Mine Map |
| (73—80)% increased Spell Damage (26—30)% increased Mana Regeneration Rate | 6x | Two Hand Melee | Flooded Mine Map |
| (42—50)% increased Spell Damage (10—12)% increased Mana Regeneration Rate | 2x | One Hand Melee · One Hand Ranged | Flooded Mine Map |
| (51—60)% increased Spell Damage (13—15)% increased Mana Regeneration Rate | 6x | One Hand Melee · One Hand Ranged | Flooded Mine Map |
| (53—58)% increased Spell Damage Gain (3—4)% of Non-Chaos Damage as extra Chaos Damage | 1x | Two Hand Melee | Flooded Mine Map |
| (59—66)% increased Spell Damage Gain (5—6)% of Non-Chaos Damage as extra Chaos Damage | 4x | Two Hand Melee | Flooded Mine Map |
| (38—40)% increased Spell Damage Gain 2% of Non-Chaos Damage as extra Chaos Damage | 1x | One Hand Melee · One Hand Ranged | Flooded Mine Map |
| (41—45)% increased Spell Damage Gain 3% of Non-Chaos Damage as extra Chaos Damage | 4x | One Hand Melee · One Hand Ranged | Flooded Mine Map |
| Minions have (39—45)% increased maximum Life Minions deal (39—45)% increased Damage | 4x | Two Hand Melee · Two Hand Ranged | Haunted Mansion Map |
| Minions have (25—28)% increased maximum Life Minions deal (25—28)% increased Damage | 4x | One Hand Melee · One Hand Ranged | Haunted Mansion Map |
| Minions have (25—28)% increased Attack Speed Minions have (25—28)% increased Cast Speed | 4x | Two Hand Melee · Two Hand Ranged | Haunted Mansion Map |
| Minions have (14—15)% increased Attack Speed Minions have (14—15)% increased Cast Speed | 4x | One Hand Melee · One Hand Ranged | Haunted Mansion Map |
| +(31—35)% to Chaos Damage over Time Multiplier | 4x | Two Hand Melee | Mesa Map |
| +(18—20)% to Chaos Damage over Time Multiplier | 4x | One Hand Melee · One Hand Ranged · Two Hand Ranged | Mesa Map |
| +(31—35)% to Physical Damage over Time Multiplier | 4x | Two Hand Melee | Overgrown Shrine Map |
| +(18—20)% to Physical Damage over Time Multiplier | 4x | One Hand Melee · One Hand Ranged · Two Hand Ranged | Overgrown Shrine Map |
| +(31—35)% to Cold Damage over Time Multiplier | 4x | Two Hand Melee | Courtyard Map |
| +(18—20)% to Cold Damage over Time Multiplier | 4x | One Hand Melee · One Hand Ranged · Two Hand Ranged | Courtyard Map |
| +(31—35)% to Fire Damage over Time Multiplier | 4x | Two Hand Melee | Iceberg Map |
| +(18—20)% to Fire Damage over Time Multiplier | 4x | One Hand Melee · One Hand Ranged · Two Hand Ranged | Iceberg Map |
| Attacks with this Weapon Penetrate (8—10)% Elemental Resistances | 4x | Two Hand Melee · Two Hand Ranged · One Hand Melee · One Hand Ranged | Lava Chamber Map |
| Attacks with this Weapon Penetrate (11—13)% Chaos Resistance | 4x | Two Hand Melee · Two Hand Ranged · One Hand Melee · One Hand Ranged | Cemetery Map |
| (6—7)% chance to deal Double Damage | 2x | Two Hand Melee · Two Hand Ranged | Maze Map |
| (8—10)% chance to deal Double Damage | 8x | Two Hand Melee · Two Hand Ranged | Maze Map |
| 3% chance to deal Double Damage | 2x | One Hand Melee · One Hand Ranged · Shield | Maze Map |
| (4—5)% chance to deal Double Damage | 8x | One Hand Melee · One Hand Ranged · Shield | Maze Map |
| (18—21)% increased Armour and Evasion +(12—14) to maximum Life | 2x | Boots · Gloves | Cold River Map |
| (18—21)% increased Armour and Energy Shield +(12—14) to maximum Life | 2x | Boots · Gloves | Cold River Map |
| (18—21)% increased Evasion and Energy Shield +(12—14) to maximum Life | 2x | Boots · Gloves | Cold River Map |
| (18—21)% increased Armour +(12—14) to maximum Life | 2x | Boots · Gloves | Cold River Map |
| (18—21)% increased Evasion Rating +(12—14) to maximum Life | 2x | Boots · Gloves | Cold River Map |
| (18—21)% increased Energy Shield +(12—14) to maximum Life | 2x | Boots · Gloves | Cold River Map |
| (18—21)% increased Armour, Evasion and Energy Shield +(12—14) to maximum Life | 2x | Boots · Gloves | Cold River Map |
| (18—21)% increased Armour and Evasion +(14—16) to maximum Life | 2x | Helmet · Shield | Cold River Map |
| (18—21)% increased Armour and Energy Shield +(14—16) to maximum Life | 2x | Helmet · Shield | Cold River Map |
| (18—21)% increased Evasion and Energy Shield +(14—16) to maximum Life | 2x | Helmet · Shield | Cold River Map |
| (18—21)% increased Armour +(14—16) to maximum Life | 2x | Helmet · Shield | Cold River Map |
| (18—21)% increased Evasion Rating +(14—16) to maximum Life | 2x | Helmet · Shield | Cold River Map |
| (18—21)% increased Energy Shield +(14—16) to maximum Life | 2x | Helmet · Shield | Cold River Map |
| (18—21)% increased Armour, Evasion and Energy Shield +(14—16) to maximum Life | 2x | Helmet · Shield | Cold River Map |
| (18—21)% increased Armour and Evasion +(17—19) to maximum Life | 2x | Body Armour | Cold River Map |
| (18—21)% increased Armour and Energy Shield +(17—19) to maximum Life | 2x | Body Armour | Cold River Map |
| (18—21)% increased Evasion and Energy Shield +(17—19) to maximum Life | 2x | Body Armour | Cold River Map |
| (18—21)% increased Armour +(17—19) to maximum Life | 2x | Body Armour | Cold River Map |
| (18—21)% increased Evasion Rating +(17—19) to maximum Life | 2x | Body Armour | Cold River Map |
| (18—21)% increased Energy Shield +(17—19) to maximum Life | 2x | Body Armour | Cold River Map |
| (18—21)% increased Armour, Evasion and Energy Shield +(17—19) to maximum Life | 2x | Body Armour | Cold River Map |
| +(21—25) to Strength and Dexterity | 4x | Body Armour · Boots · Gloves · Helmet · Shield · Amulet · Belt · Ring · Quiver | Tropical Island Map |
| +(21—25) to Dexterity and Intelligence | 4x | Body Armour · Boots · Gloves · Helmet · Shield · Amulet · Belt · Ring · Quiver | Tropical Island Map |
| +(21—25) to Strength and Intelligence | 4x | Body Armour · Boots · Gloves · Helmet · Shield · Amulet · Belt · Ring · Quiver | Tropical Island Map |
| +(36—40) to maximum Mana Regenerate 4 Mana per second | 4x | Ring · Amulet | Racecourse Map |
| +(36—40) to maximum Mana 5% reduced Mana Cost of Skills | 4x | Ring · Amulet | Wasteland Map |
| +(36—40) to maximum Mana 6% of Damage taken Recouped as Mana | 4x | Ring · Amulet | Racecourse Map |
| (5—6)% increased Attack and Cast Speed | 3x | Amulet · Quiver | Moon Temple Map |
| (18—20)% increased Movement Speed (6—9)% increased Movement Speed if you haven't been Hit Recently | 4x | Boots | Frozen Cabins Map |
| (18—20)% increased Movement Speed (8—12)% chance to gain Onslaught for 4 seconds on Kill | 4x | Boots | Frozen Cabins Map |
| (18—20)% increased Movement Speed 100% chance to Avoid being Chilled | 4x | Boots | Frozen Cabins Map |
| +(214—285) to Armour and Evasion Rating | 4x | Belt · Quiver | Grave Trough Map |
| +(214—285) to Armour +(21—25) to maximum Energy Shield | 4x | Belt | Grave Trough Map |
| +(214—285) to Evasion Rating +(21—25) to maximum Energy Shield | 4x | Belt · Quiver | Grave Trough Map |
| 20% reduced Flask Charges gained Flasks applied to you have (8—10)% increased Effect | 2x | Belt | Core Map |
| (6—8)% increased Cooldown Recovery Rate | 2x | Belt | Reef Map |
| (5—6)% increased Damage per Endurance Charge | 3x | Two Hand Melee · Two Hand Ranged | Cage Map |
| (3—4)% increased Damage per Endurance Charge | 3x | One Hand Melee · One Hand Ranged | Cage Map |
| (5—6)% increased Damage per Frenzy Charge | 3x | Two Hand Melee · Two Hand Ranged | Graveyard Map |
| (3—4)% increased Damage per Frenzy Charge | 3x | One Hand Melee · One Hand Ranged | Graveyard Map |
| (5—6)% increased Damage per Power Charge | 3x | Two Hand Melee · Two Hand Ranged | Ashen Wood Map |
| (3—4)% increased Damage per Power Charge | 3x | One Hand Melee · One Hand Ranged | Ashen Wood Map |
| (20—25)% of Physical Damage Converted to Fire Damage | 4x | Gloves | Lair Map |
| (20—25)% of Physical Damage Converted to Cold Damage | 4x | Gloves | Lair Map |
| (20—25)% of Physical Damage Converted to Lightning Damage | 4x | Gloves | Lair Map |
| +1 to maximum number of Raised Zombies +1 to maximum number of Skeletons | 4x | Helmet | Haunted Mansion Map |
| (4—5)% increased Effect of your Curses | 2x | Shield | Necropolis Map |
| +1 to Level of Socketed AoE Gems (8—10)% increased Area of Effect | 4x | Helmet | Mausoleum Map |
| +1 to Level of Socketed Projectile Gems Projectiles Pierce an additional Target | 4x | Helmet | Gardens Map |
| +1 to Level of Socketed Melee Gems +0.2 metres to Melee Strike Range | 4x | Helmet | Pit Map |
| +(39—45)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby | 4x | Two Hand Melee · Two Hand Ranged | Shrine Map |
| +(26—30)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby | 4x | One Hand Melee · One Hand Ranged | Shrine Map |
| (20—22)% increased Attack Speed while a Rare or Unique Enemy is Nearby | 4x | Two Hand Melee · Two Hand Ranged | Shrine Map |
| (10—11)% increased Attack Speed while a Rare or Unique Enemy is Nearby | 4x | One Hand Melee · One Hand Ranged | Shrine Map |
| Regenerate 150 Energy Shield per second while a Rare or Unique Enemy is Nearby | 4x | Body Armour · Belt | Shrine Map |
| (13—14)% increased Global Critical Strike Chance 5% chance to gain a Frenzy Charge on Critical Strike | 4x | Quiver | Graveyard Map |
| (15—16)% increased Global Critical Strike Chance (20—22)% increased Elemental Damage if you've dealt a Critical Strike Recently | 4x | Gloves · Quiver | Factory Map |
| (15—16)% increased Global Critical Strike Chance Adds (14—16) to (21—24) Chaos Damage if you've dealt a Critical Strike Recently | 4x | Gloves · Quiver | Factory Map |
| +(41—45) to maximum Life Regenerate 4 Mana per second | 4x | Helmet · Gloves · Boots · Ring · Amulet · Belt · Quiver | City Square Map |
| Regenerate 25 Life per second +(41—45) to maximum Mana | 4x | Helmet · Gloves · Boots · Ring · Amulet · Belt · Quiver | City Square Map |
| (26—30)% increased Totem Placement speed | 3x | Boots · Amulet | Lookout Map |
| Adds (10—12) to (14—16) Fire Damage Adds (10—12) to (14—16) Cold Damage | 3x | Shield · Ring · Quiver · Amulet | Mineral Pools Map |
| Adds (10—12) to (14—16) Fire Damage Adds 1 to (21—24) Lightning Damage | 3x | Shield · Ring · Quiver · Amulet | Mineral Pools Map |
| Adds (10—12) to (14—16) Cold Damage Adds 1 to (21—24) Lightning Damage | 3x | Shield · Ring · Quiver · Amulet | Mineral Pools Map |
| (23—25)% increased Evasion Rating while Focused grant focus skill [1] | 4x | Helmet · Boots | Grave Trough Map |
| (11—12)% additional Physical Damage Reduction while Focused grant focus skill [1] | 4x | Helmet · Gloves | Grave Trough Map |
| Shock nearby Enemies for 4 Seconds when you Focus grant focus skill [1] | 2x | Ring | Atoll Map |
| 1% of Evasion Rating is Regenerated as Life per second while Focused grant focus skill [1] | 3x | Body Armour | Grave Trough Map |
| Recover (29—31)% of Mana and Energy Shield when you Focus grant focus skill [1] | 4x | Body Armour | Fields Map |
| (26—30)% chance to deal Double Damage while Focused grant focus skill [1] | 8x | Two Hand Melee · Two Hand Ranged | Maze Map |
| (13—15)% chance to deal Double Damage while Focused grant focus skill [1] | 8x | One Hand Melee · One Hand Ranged · Shield | Maze Map |
| (31—36)% increased Attack and Cast Speed while Focused grant focus skill [1] | 2x | Gloves | Moon Temple Map |
| (26—30)% increased Duration of Ailments you inflict while Focused grant focus skill [1] | 4x | Helmet | Atoll Map |
| You are Immune to Ailments while Focused grant focus skill [1] | 3x | Boots | Atoll Map |
| You have Vaal Pact while Focused 10% of Damage Leeched as Life while Focused grant focus skill [1] | 3x | Amulet | Lava Lake Map |
| +7 to maximum Fortification while Focused grant focus skill [1] | 2x | Body Armour | Grave Trough Map |
| Trigger Socketed Spells when you Focus, with a 0.25 second Cooldown grant focus skill [1] | 3x | Helmet | The Refinery |
| (11—15)% of Damage is taken from Mana before Life while Focused grant focus skill [1] | 3x | Body Armour | Racecourse Map |
| Minions Recover 100% of their Life when you Focus grant focus skill [1] | 3x | Gloves | Haunted Mansion Map |
| (12—14)% increased Damage | 4x | Ring · Belt | Jungle Valley Map |
| +1 to Level of Socketed Support Gems | 8x | One Hand Melee · One Hand Ranged · Two Hand Melee · Two Hand Ranged · Shield | Palace Map |
| Channelling Skills have -2 to Total Mana Cost | 2x | Ring · Amulet | Wasteland Map |
| Channelling Skills have -3 to Total Mana Cost | 4x | Ring · Amulet | Wasteland Map |
| Non-Channelling Skills have -5 to Total Mana Cost | 2x | Ring · Amulet | Wasteland Map |
| Non-Channelling Skills have (-7—-6) to Total Mana Cost | 4x | Ring · Amulet | Wasteland Map |
| (31—36)% increased Damage while Leeching | 3x | Gloves · Amulet | Lava Lake Map |
| Adds (14—16) to (18—20) Physical Damage 40% chance to cause Bleeding on Hit | 4x | Two Hand Melee · Two Hand Ranged | Atoll Map |
| Adds (9—11) to (12—14) Physical Damage 40% chance to cause Bleeding on Hit | 4x | One Hand Melee · One Hand Ranged | Atoll Map |
| (24—28)% increased Damage during any Flask Effect | 4x | Gloves | Arachnid Tomb Map |
| 6% increased Attributes | 4x | Body Armour | Tropical Island Map |
| Banner Skills have (16—20)% increased Aura Effect | 4x | Body Armour | Underground Sea Map |
| Trigger Level 10 Summon Spectral Wolf on Kill | 3x | Amulet | Promenade Map |
| (15—18)% increased Warcry Buff Effect | 4x | Helmet | Volcano Map |
| 80% chance to Avoid being Frozen | 4x | Boots | Forking River Map |
| (14—16)% increased Global Critical Strike Chance +(21—23)% to Critical Strike Multiplier if you've Shattered an Enemy Recently | 4x | Ring | Factory Map |
| (14—16)% increased Global Physical Damage (14—16)% increased Chaos Damage | 4x | Ring | Dry Sea Map |
| (14—16)% increased Fire Damage (14—16)% increased Lightning Damage | 4x | Ring | Mineral Pools Map |
| +(15—19) to Dexterity and Intelligence (8—10)% increased Attack Speed | 4x | One Hand Melee · One Hand Ranged · Two Hand Melee · Two Hand Ranged | Moon Temple Map |
| +(15—19) to Strength and Intelligence (15—20)% increased Critical Strike Chance | 2x | One Hand Melee · One Hand Ranged · Two Hand Melee · Two Hand Ranged | Factory Map |
| 10% chance to Trigger Level 1 Blood Rage when you Kill an Enemy (8—10)% increased Attack Speed | 4x | One Hand Melee · One Hand Ranged · Two Hand Melee · Two Hand Ranged | Summit Map |
| (19—24)% increased Cast Speed 10% chance to gain Arcane Surge when you Kill an Enemy | 4x | Two Hand Melee · Two Hand Ranged | Summit Map |
| (13—16)% increased Cast Speed 10% chance to gain Arcane Surge when you Kill an Enemy | 4x | One Hand Melee · One Hand Ranged | Summit Map |
| +(13—15)% to Fire and Chaos Resistances | 3x | Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | Bog Map |
| +(13—15)% to Lightning and Chaos Resistances | 3x | Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | Bog Map |
| +(13—15)% to Cold and Chaos Resistances | 3x | Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | Bog Map |
| +(21—25) to Strength (21—25)% chance to Avoid being Ignited | 4x | Body Armour · Shield | Maelström of Chaos |
| +(21—25) to Dexterity (21—25)% chance to Avoid being Frozen | 4x | Body Armour · Shield | Maelström of Chaos |
| +(21—25) to Intelligence (21—25)% chance to Avoid being Shocked | 4x | Body Armour · Shield | Maelström of Chaos |
| (11—12)% increased Trap Throwing Speed | 4x | Amulet · Belt | Castle Ruins Map |
| (11—12)% increased Mine Throwing Speed | 4x | Amulet · Helmet | Castle Ruins Map |
| (17—20)% increased Brand Attachment range | 4x | Amulet · Gloves | Fungal Hollow Map |
| (5—8)% increased maximum Life (5—8)% increased maximum Mana | 6x | Body Armour | City Square Map |
| (5—7)% Chance to Block Attack Damage | 4x | Body Armour | Chateau Map |
| (6—8)% Chance to Block Spell Damage | 4x | Body Armour | Chateau Map |
| (8—9)% increased Area of Effect (11—13)% increased Area Damage | 3x | Gloves | Mausoleum Map |
| (13—16)% increased Projectile Speed (11—13)% increased Projectile Damage | 3x | Gloves | Gardens Map |
| (11—13)% increased Melee Damage +0.1 metres to Melee Strike Range | 3x | Gloves | Pit Map |
| Focus has (21—25)% increased Cooldown Recovery Rate | 3x | Boots | Reef Map |
Item mods /2
| Name | Level | Pre/Suf | Description | Weight |
|---|---|---|---|---|
| 50 | WeaponTree | Item sells for 20 additional Chaos Orbs | minion_unique_weapon 408 weapon_can_roll_minion_modifiers 408 shield 300 default 240 | |
| 78 | WeaponTree | Item sells for 40 additional Chaos Orbs | minion_unique_weapon 204 weapon_can_roll_minion_modifiers 204 shield 150 default 120 |
Trinket mods /10
| Name | Level | Pre/Suf | Description | Weight |
|---|---|---|---|---|
| Lucky | 1 | Prefix | 2% chance in Heists for Orbs of Transmutation to drop as Chaos Orbs instead Drop | default 100 |
| Lucky | 50 | Prefix | 3% chance in Heists for Orbs of Transmutation to drop as Chaos Orbs instead Drop | default 75 |
| Lucky | 70 | Prefix | 4% chance in Heists for Orbs of Transmutation to drop as Chaos Orbs instead Drop | default 50 |
| Lucky | 1 | Prefix | (6—8)% chance in Heists for Orbs of Alteration to drop as Chaos Orbs instead Drop | default 100 |
| Lucky | 50 | Prefix | (9—12)% chance in Heists for Orbs of Alteration to drop as Chaos Orbs instead Drop | default 75 |
| Lucky | 70 | Prefix | (13—15)% chance in Heists for Orbs of Alteration to drop as Chaos Orbs instead Drop | default 50 |
| Lucky | 1 | Prefix | 5% chance in Heists for Orbs of Augmentation to drop as Chaos Orbs instead Drop | default 100 |
| Lucky | 50 | Prefix | 6% chance in Heists for Orbs of Augmentation to drop as Chaos Orbs instead Drop | default 75 |
| Lucky | 70 | Prefix | (7—8)% chance in Heists for Orbs of Augmentation to drop as Chaos Orbs instead Drop | default 50 |
| Lucky | 83 | Prefix | 1% chance in Heists for Chaos Orbs to drop as Divine Orbs instead Drop | default 1 |
Misc mods /12
| Name | Level | Domain | Pre/Suf | Description | Weight |
|---|---|---|---|---|---|
| 1 | PrimordialAltar | Unique | Final Boss drops (2—4) additional Eldritch Chaos Orbs | primordial_altar_downside 0 tangle_altar 0 default 0 | |
| 1 | PrimordialAltar | Unique | Final Boss drops (2—4) additional Chaos Orbs | primordial_altar_downside 0 tangle_altar 0 default 0 | |
| 1 | PrimordialAltar | Unique | (1.6—3.2)% chance to drop an additional Eldritch Chaos Orb | primordial_altar_downside 0 tangle_altar 0 default 0 | |
| 1 | PrimordialAltar | Unique | (1.6—3.2)% chance to drop an additional Chaos Orb | primordial_altar_downside 0 tangle_altar 0 default 0 | |
| 1 | PrimordialAltar | Unique | Final Boss drops (2—4) additional Eldritch Chaos Orbs | primordial_altar_downside 0 cleansing_fire_altar 0 default 0 | |
| 1 | PrimordialAltar | Unique | Final Boss drops (2—4) additional Chaos Orbs | primordial_altar_downside 0 cleansing_fire_altar 48000 default 0 | |
| 1 | PrimordialAltar | Unique | (1.6—3.2)% chance to drop an additional Eldritch Chaos Orb | primordial_altar_downside 0 cleansing_fire_altar 0 default 0 | |
| 1 | PrimordialAltar | Unique | (1.6—3.2)% chance to drop an additional Chaos Orb | primordial_altar_downside 0 cleansing_fire_altar 48000 default 0 | |
| Devoted to Lunaris | 12 | Necropolis | NecropolisDevoted | 3% chance to drop an additional Chaos Orb | default 2571 |
| Devoted to Lunaris | 60 | Necropolis | NecropolisDevoted | 4% chance to drop an additional Chaos Orb | default 1714 |
| Devoted to Lunaris | 78 | Necropolis | NecropolisDevoted | 5% chance to drop an additional Chaos Orb | default 1265 |
| Devoted to Solaris | 12 | Necropolis | NecropolisDevoted | Dropped Weapons are converted to Chaos Orbs | default 1714 |
Item /5
Acquisition /4
| Source | Ingredient | Offer |
|---|---|---|
| Chaotic Disposition | ||
| Rain of Chaos | ||
| The Wrath | ||
| Three Faces in the Dark |
Community Wiki
Chaos Orb
A Chaos Orb is a currency item that can be used to re-roll the random modifiers on a piece of rare equipment. It is one of the three orbs most commonly used as currency to exchange items between players, the other two being
Exalted Orb and
Mirror of Kalandra, both of much higher value.
Obtaining
Chaos Orbs are uncommon currency items that can be dropped by slain monsters, chests, and destructible containers. They also drop from Arcanist's Strongboxes.
Spending
Chaos Orbs are useful in crafting, as they reroll all modifiers (and the number of modifiers) on a rare item. This makes for unpredictable results, so getting a specific modifier is not easy. Using multiple Chaos Orbs on a piece of equipment in the hopes of getting at least a few good modifiers is called 'Chaos spamming'.
These orbs also play an important role in trading. They are the "silver standard" in the player-driven economy and are often used to buy low to mid tier items.
Related items
Veiled Chaos Orb- A Valuable Combination
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Divine Orb
Chaos Orb
Exalted Orb
Valdo's Puzzle Box
Horned Scarab of Bloodlines
Ambush Scarab of Containment
Fracturing Orb
Stacked Deck
Ultimatum Scarab of Catalysing
Breach Scarab of Resonant Cascade
Devouring Fragment
Reality Fragment
Gemcutter's Prism
Ancient Orb
Voidborn Reliquary Key
Vivid Crystallised Lifeforce
Maven's Chisel of Avarice
Orb of Annulment
Breach Scarab of Instability
Decaying Fragment
Fine Delirium Orb
Orb of Conflict
Refracting Fog
Volatile Vaal Orb
Harvest Scarab of Cornucopia
Coin of Power
Eldritch Chaos Orb
Domination Scarab of Terrors
Primal Crystallised Lifeforce
Coin of Knowledge
Tempering Orb
Essence Scarab of Calcification
Awakener's Orb
Eldritch Orb of Annulment
Wild Crystallised Lifeforce
Orb of Dominance
Syndicate Medallion
Golden Oil
Divination Scarab of The Cloister
Tailoring Orb
Echo of Reverence
Coin of Skill
Horned Scarab of Pandemonium
Orb of Alteration
Grand Eldritch Ember
Silver Oil
Omen of Amelioration
Deafening Essence of Scorn
Blazing Fragment
Maven's Chisel of Proliferation
Hollow Fossil
Reverent Fragment
Prismatic Catalyst
Orb of Fusing
Ritual Scarab of Abundance
Kalguuran Scarab
Grand Eldritch Ichor
Tattoo of the Ngamahu Firewalker
Kalguuran Scarab of Refinement
Horned Scarab of Awakening
Prime Chaotic Resonator
An Audience With The King
Vaal Orb
Deafening Essence of Contempt
Shaper's Exalted Orb
Orb of Scouring
Prismatic Oil
Essence of Horror
Scarab of Wisps
Orb of Regret
Rogue's Marker
Diviner's Delirium Orb
Reflecting Mist
Legion Scarab of Eternal Conflict
Fertile Catalyst
Fragment of Shape
Delirium Scarab of Paranoia
Deafening Essence of Envy
Fragment of Knowledge
Deafening Essence of Rage
Tainted Oil
Dense Fossil
Scarab of Monstrous Lineage
Deafening Essence of Woe
Omen of Blanching
Cartography Scarab of Risk
Harvest Scarab of Doubling
Runegraft of the Fortress
Foulborn Exalted Orb
Veiled Chaos Orb
Cosmic Fragment
Blacksmith's Delirium Orb
Jeweller's Delirium Orb
Allflame Ember of Kulemak
Tattoo of the Ramako Shaman
Chromatic Orb
Armoursmith's Delirium Orb
Deafening Essence of Zeal
Crystallised Rancour
Deafening Essence of Spite
Allflame Ember of the Gilded
Maven's Chisel of Scarabs
Exceptional Eldritch Ichor
Shuddering Fossil
Opalescent Oil
Orb of Chance
Deafening Essence of Torment
Traumatic Fragment
Deafening Essence of Sorrow
Deafening Essence of Hatred
Deafening Essence of Anger
Deafening Essence of Loathing
Essence of Delirium
Deafening Essence of Wrath
Ambush Scarab
Maven's Chisel of Divination
Deafening Essence of Fear
Tattoo of the Arohongui Shaman
Deafening Essence of Greed
Sacred Orb
Simulacrum
Essence Scarab of Adaptation
Omen of Connections
Essence of Insanity
Exceptional Eldritch Ember
Essence of Hysteria
Horned Scarab of Preservation
Greater Eldritch Ember
Deafening Essence of Doubt
Deafening Essence of Suffering
Synthesising Fragment
Tainted Orb of Fusing
Tainted Chromatic Orb
Veiled Exalted Orb
Enkindling Orb
Domination Scarab
Fragment of Emptiness
Fragment of Terror
Elder's Exalted Orb
Divination Scarab of Pilfering
Fragment of Constriction
Deafening Essence of Anguish
Aberrant Fossil
Divination Scarab of Plenty
Corroded Fossil
Orb of Unmaking
Gift to the Goddess
Glassblower's Bauble
Fragment of Eradication
Fragment of Purification
Tainted Divine Teardrop
Orb of Alchemy
Fragment of Enslavement
Deafening Essence of Misery
Bestiary Scarab of the Herd
Ritual Vessel
Greater Eldritch Ichor
Allflame Ember of the Ethereal
Tainted Catalyst
Pristine Fossil
Black Oil
Metallic Fossil
Bound Fossil
Bestiary Scarab of Duplicating
Faceted Fossil
Sacred Blossom
Frigid Fossil
Jagged Fossil
Fragment of the Chimera
Incursion Scarab of Timelines
Orb of Remembrance
Jeweller's Orb
Sanctified Fossil
The Maven's Writ
Primitive Chaotic Resonator
Echo of Trauma
Intrinsic Catalyst
Maven's Chisel of Procurement
Sacred Crystallised Lifeforce
Mortal Grief
Hunter's Exalted Orb
Echo of Loneliness
Fragment of the Hydra
Scorched Fossil
Deafening Essence of Dread
Lonely Fragment
Warlord's Exalted Orb
Timeless Templar Emblem
Legion Scarab of Treasures
Fundamental Fossil
Orb of Augmentation
Scarab of the Sinistral
Lesser Eldritch Ember
Runegraft of the Warp
Ambush Scarab of Discernment
Cartography Scarab of Corruption
Instilling Orb
Prismatic Fossil
Mortal Rage
Exotic Coinage
Blight Scarab of Blooming
Mortal Hope
Hivebrain Gland
Opulent Fossil
Ritual Scarab of Selectiveness
Awakening Fragment
Lesser Eldritch Ichor
Omen of Fortune
Betrayal Scarab of Unbreaking
Fragment of the Phoenix
Fractured Fossil
Horned Scarab of Glittering
Omen of Brilliance
Crusader's Exalted Orb
Mortal Ignorance
Sacrifice at Midnight
Ultimatum Scarab of Bribing
Redeemer's Exalted Orb
Sacrifice at Noon
Regal Orb
Essence Scarab of Ascent
Glyphic Fossil
Unstable Catalyst
Runegraft of Treachery
Ambush Scarab of Potency
Eldritch Exalted Orb
Essence Scarab
Timeless Maraketh Emblem
Fragment of the Minotaur
Serrated Fossil
Lucent Fossil
Ambush Scarab of Hidden Compartments
Crimson Oil
Deft Fossil
Skittering Delirium Orb
Cartography Scarab of the Multitude
Cartography Scarab of Escalation
Aetheric Fossil
Portal Scroll
Blight Scarab of Invigoration
Drox's Crest
Shrieking Essence of Scorn
Crescent Splinter
Baran's Crest
Sacrifice at Dawn
Al-Hezmin's Crest
Tainted Armourer's Scrap
Scarab of Adversaries
Cartographer's Delirium Orb
Shrieking Essence of Envy
Singular Delirium Orb
Whispering Delirium Orb
Turbulent Catalyst
Tainted Mythic Orb
Sacrifice at Dusk
Influencing Scarab of Interference
Omen of the Jeweller
Kalguuran Scarab of Enriching
Flesh of Xesht
Foulborn Regal Orb
Veritania's Crest
Runegraft of Gemcraft
Ultimatum Scarab of Dueling
Breach Scarab of the Incensed Swarm
Tempering Catalyst
Beyond Scarab of the Invasion
Shrieking Essence of Rage
Runegraft of Blasphemy
Offering to the Goddess
Runegraft of Connection
Ultimatum Scarab of Inscription
Runegraft of the Sinistral
Runegraft of Quaffing
Blessed Orb
Tainted Jeweller's Orb
Orb of Unravelling
Runegraft of the Imbued
Powerful Chaotic Resonator
Sulphite Scarab
Timeless Vaal Emblem
Betrayal Scarab of Reinforcements
Horned Scarab of Nemeses
Unrelenting Timeless Eternal Emblem
Delirium Scarab of Mania
Foulborn Orb of Augmentation
Essence Scarab of Stability
Shrieking Essence of Contempt
Legion Scarab
Screaming Essence of Rage
Runegraft of the Combatant
Runegraft of the River
Noxious Catalyst
Unrelenting Timeless Maraketh Emblem
Breach Scarab of the Marshal
Runegraft of Resurgence
Shrieking Essence of Zeal
Titanic Scarab
Expedition Scarab of Runefinding
Bestiary Scarab
Thaumaturge's Delirium Orb
Gilded Fossil
Shrieking Essence of Sorrow
Influencing Scarab of Hordes
Unrelenting Timeless Vaal Emblem
Abrasive Catalyst
Unrelenting Timeless Karui Emblem
Breach Scarab of the Hive
Runegraft of Restitching
Orb of Transmutation
Runegraft of the Jeweller
Imbued Catalyst
Runegraft of the Novamark
Runegraft of Loyalty
Runegraft of Bellows
Armourer's Scrap
Influencing Scarab of the Shaper
Runegraft of Suffering
Timeless Eternal Emblem
Anarchy Scarab
Dedication to the Goddess
Blighted Delirium Orb
Runegraft of the Bound
Influencing Scarab of the Elder
Runegraft of Refraction
Shrieking Essence of Spite
Torment Scarab
Abyssal Delirium Orb
Runegraft of the Agile
Incursion Scarab
Beyond Scarab
Fragmented Delirium Orb
Ultimatum Scarab
Harvest Scarab
Betrayal Scarab
Timeless Delirium Orb
Legion Scarab of Officers
Runegraft of Time
Accelerating Catalyst
Unrelenting Timeless Templar Emblem
Kalguuran Scarab of Guarded Riches
Runegraft of Consecration
Shrieking Essence of Woe
Timeless Karui Emblem
Titanic Scarab of Legend
Scrap Metal
Expedition Scarab of Verisium Powder
Runegraft of Rallying
Violet Oil
Delirium Scarab of Neuroses
Shrieking Essence of Anger
Expedition Scarab of Infusion
Screaming Essence of Scorn
Ritual Scarab of Wisps
Beyond Scarab of Resurgence
Runegraft of the Spellbound
Screaming Essence of Envy
Shrieking Essence of Wrath
Shrieking Essence of Loathing
Shrieking Essence of Torment
Betrayal Scarab of the Allflame
Tainted Exalted Orb
Incursion Scarab of Invasion
Torment Scarab of Peculiarity
Scarab of Divinity
Beyond Scarab of Haemophilia
Shrieking Essence of Hatred
Anarchy Scarab of Gigantification
Shrieking Essence of Fear
Domination Scarab of Apparitions
Expedition Scarab of Archaeology
Runegraft of Rotblood
Burial Medallion
Shrieking Essence of Greed
Runegraft of the Soulwick
Fracturing Shard
Blight Scarab of the Blightheart
Expedition Scarab
Screaming Essence of Contempt
Abyss Scarab
Tangled Fossil
Tribute to the Goddess
Screaming Essence of Sorrow
Shrieking Essence of Dread
Potent Chaotic Resonator
Delirium Scarab
Runegraft of the Witchmark
Blight Scarab
Tainted Blacksmith's Whetstone
Teal Oil
Incursion Scarab of Champions
Bloodstained Fossil
Screaming Essence of Woe
Titanic Scarab of Treasures
Screaming Essence of Dread
Scroll of Wisdom
Screaming Essence of Anger
Shrieking Essence of Misery
Domination Scarab of Evolution
Mirror Shard
Sulphite Scarab of Fumes
Screaming Essence of Doubt
Abyss Scarab of Profound Depth
Divine Vessel
Orb of Binding
Screaming Essence of Torment
Indigo Oil
Blacksmith's Whetstone
Abyss Scarab of Multitudes
Simulacrum Splinter
Screaming Essence of Spite
Screaming Essence of Zeal
Screaming Essence of Greed
Screaming Essence of Hatred
Screaming Essence of Fear
Scarab of Stability
Screaming Essence of Loathing
Runegraft of Stability
Shrieking Essence of Doubt
Screaming Essence of Suffering
Shrieking Essence of Suffering
Screaming Essence of Anguish
Torment Scarab of Possession
Screaming Essence of Wrath
Anarchy Scarab of Partnership
Ritual Scarab of Corpses
Anarchy Scarab of the Exceptional
Reflective Oil
Horned Scarab of Tradition
Coin of Desecration
Omen of Death-dancing
Shrieking Essence of Anguish
Abyss Scarab of Descending
Tainted Chaos Orb
Astragali
Azure Oil
Runegraft of the Angler
Delirium Scarab of Delusions
Journey Tattoo of the Body
Screaming Essence of Misery
Runegraft of Fury
Ritual Splinter
Abyss Scarab of Edifice
Allflame Ember of Propagation
Verdant Oil
Amber Oil
Sepia Oil
Omen of Return
Wailing Essence of Doubt
Allflame Ember of the Wildwood
Clear Oil
Allflame Ember of Toads
Scarab of Radiant Storms
Allflame Ember of Resplendence
Omen of Death's Door
Wailing Essence of Fear
Timeless Maraketh Splinter
Orb of Intention
Wailing Essence of Woe
Weeping Essence of Doubt
Timeless Templar Splinter
Omen of the Soul Devourer
Wailing Essence of Contempt
Timeless Vaal Splinter
Wailing Essence of Greed
Wailing Essence of Zeal
Weeping Essence of Wrath
Wailing Essence of Anger
Timeless Eternal Empire Splinter
Wailing Essence of Suffering
Coin of Restoration
Wailing Essence of Rage
Wailing Essence of Wrath
Omen of Adrenaline
Wailing Essence of Torment
Timeless Karui Splinter
Wailing Essence of Spite
Wailing Essence of Hatred
Omen of Refreshment
Weeping Essence of Contempt
Allflame Ember of Flesh
Wailing Essence of Sorrow
Whispering Essence of Woe
Wailing Essence of Anguish
Muttering Essence of Fear
Weeping Essence of Anger
Weeping Essence of Hatred
Muttering Essence of Woe
Weeping Essence of Woe
Muttering Essence of Contempt
Weeping Essence of Sorrow
Weeping Essence of Fear
Weeping Essence of Rage
Wailing Essence of Loathing
Weeping Essence of Torment
Muttering Essence of Sorrow
Whispering Essence of Contempt
Whispering Essence of Greed
Weeping Essence of Suffering
Muttering Essence of Torment
Weeping Essence of Greed
Muttering Essence of Greed
Muttering Essence of Hatred
Muttering Essence of Anger
Whispering Essence of Hatred