Chaos Orb CurrencyRerollRare /11
| Name | Show Full Descriptions |
|---|---|
| Currency Exchange | 15 Gold |
| NoteCode | chaos |
| DropLevel | 12 |
| BaseType | Chaos Orb |
| Class | Stackable Currency |
| Flags | AlwaysAllocate |
| Type | Metadata/Items/Currency/CurrencyRerollRare |
| Sound | Audio/Sound Effects/ItemSounds/orb_use.ogg |
| Tags | mid_tier_currency, currency |
| Icon | Art/2DItems/Currency/CurrencyRerollRare |
| MTX Tab Stacks | 10000 |
| key | val |
|---|---|
| Base.base_level | 1 |
| Base.tag | default, currency |
| Base.x_size | 1 |
| Base.y_size | 1 |
| client.RenderItem |
Vendor recipe
稀有整套物品 Recipe /3
整套特定物品等級的物品, 包含頭盔, 身體護甲, 手套, 鞋子, 腰帶, 護符, 2x 戒指, 雙手武器 / 單手武器+盾 / 2x 單手武器.降階 Recipe /1
| Offer | Your Offer | Note |
|---|---|---|
| 1x Vaults of Atziri |
Crafting Bench /291
| Mod | Require | ItemClasses | Unlock |
|---|---|---|---|
| Fortune Favours the Brave | 3x | Map · Map | Level 5 |
| Alternate of Same Tier (Tier 1-10) | 1x | Map · Map | Level 34 |
| Shaped (Tier 1-5) | 2x | Map · Map | Level 34 |
| Shaped (Tier 1-10) | 6x | Map · Map | Level 34 |
| Elder (Tier 1-15) | 15x | Map · Map | Level 34 |
| Area contains 2 additional Abysses Areas contain Abysses Scarabs dropped in Area have 50% increased chance to be Abyss Scarabs map extra content weighting [1] | 3x | Map · Map | Level 4 |
| Area contains 3 additional Imprisoned Monsters Areas can contain Imprisoned Monsters Scarabs dropped in Area have 50% increased chance to be Essence Scarabs map extra content weighting [1] | 4x | Map · Map | Level 6 |
| Area is inhabited by 3 additional Rogue Exiles Scarabs dropped in Area have 50% increased chance to be Anarchy Scarabs map extra content weighting [1] map ignore rogue exile rarity bias [1] | 3x | Map · Map | Level 4 |
| Area contains 4 additional Shrines Scarabs dropped in Area have 50% increased chance to be Domination Scarabs map extra content weighting [1] | 4x | Map · Map | Level 6 |
| Area contains 4 additional Strongboxes Scarabs found in Area have 50% increased chance to be Ambush Scarabs map extra content weighting [1] | 4x | Map · Map | Level 6 |
| Area can contain Breaches Area contains 3 additional unstable Breaches Scarabs dropped in Area have 50% increased chance to be Breach Scarabs map extra content weighting [1] | 4x | Map · Map | Level 34 |
| Area is haunted by 4 additional Tormented Spirits Scarabs dropped in Area have 50% increased chance to be Torment Scarabs map extra content weighting [1] | 2x | Map · Map | Level 2 |
| Slaying Enemies close together can attract monsters from Beyond this realm Scarabs dropped in Area have 50% increased chance to be Beyond Scarabs map extra content weighting [1] | 4x | Map · Map | Level 6 |
| Area contains a Blight Encounter Scarabs dropped in Area have 50% increased chance to be Blight Scarabs map blight league [1] map extra content weighting [1] | 3x | Map · Map | Level 4 |
| Area contains 3 additional Harbingers Scarabs dropped in Area have 50% increased chance to be Harbinger Scarabs map extra content weighting [1] | 3x | Map · Map | Level 4 |
| Area contains 3 additional Smuggler's Caches map extra content weighting [1] map heist league [1] | 5x | Map · Map | Level 9 |
| Area contains 1 additional Legion Encounters Scarabs dropped in Area have 50% increased chance to be Legion Scarabs map extra content weighting [1] map legion league [1] | 3x | Map · Map | Level 6 |
| Area contains an Expedition Encounter Scarabs dropped in Area have 50% increased chance to be Expedition Scarabs | 5x | Map · Map | Level 9 |
| Areas contain a Mirror of Delirium Scarabs dropped in Area have 50% increased chance to be Delirium Scarabs map affliction league [1] | 6x | Map · Map | Level 12 |
| Areas contain Ritual Altars Scarabs dropped in Area have 50% increased chance to be Ritual Scarabs map extra content weighting [1] | 5x | Map · Map | Level 9 |
| Areas contain an Ultimatum Encounter Scarabs dropped in Area have 50% increased chance to be Ultimatum Scarabs map ultimatum league [1] | 4x | Map · Map | Level 6 |
| Area contains The Sacred Grove Scarabs dropped in Area have 50% increased chance to be Harvest Scarabs map extra content weighting [1] map harvest league [1] | 6x | Map · Map | Level 12 |
| Area contains 2 additional Ore Deposits Scarabs dropped in Area have 50% increased chance to be Kalguuran Scarabs | 5x | Map · Map | Level 9 |
| +(29—35)% to Fire Resistance | 3x | Body Armour · Gloves · Boots · Helmet · Shield · Belt · Quiver | Doedre's Cesspool |
| +(29—35)% to Cold Resistance | 3x | Body Armour · Gloves · Boots · Helmet · Shield · Belt · Quiver | Doedre's Cesspool |
| +(29—35)% to Lightning Resistance | 3x | Body Armour · Gloves · Boots · Helmet · Shield · Belt · Quiver | Doedre's Cesspool |
| +(17—20)% to Fire and Cold Resistances | 3x | Body Armour · Gloves · Boots · Helmet · Shield · Belt · Quiver | Merciless Aspirant's Trial |
| +(17—20)% to Cold and Lightning Resistances | 3x | Body Armour · Gloves · Boots · Helmet · Shield · Belt · Quiver | Merciless Aspirant's Trial |
| +(17—20)% to Fire and Lightning Resistances | 3x | Body Armour · Gloves · Boots · Helmet · Shield · Belt · Quiver | Merciless Aspirant's Trial |
| +(9—12)% to all Elemental Resistances | 1x | Ring · Amulet | Eternal Aspirant's Trial |
| +(7—9)% to all Elemental Resistances Minions have +(9—12)% to all Elemental Resistances | 1x | Ring · Amulet | Eternal Aspirant's Trial |
| +(26—30) to Strength | 2x | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | Primordial Blocks Map |
| +(26—30) to Dexterity | 2x | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Quiver | Primordial Blocks Map |
| +(26—30) to Intelligence | 2x | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Quiver | Primordial Blocks Map |
| (15—19)% increased Movement Speed | 2x | Boots | The Chamber of Innocence |
| (20—24)% increased Movement Speed | 4x | Boots | Epilogue |
| +(71—85) to maximum Life | 4x | Body Armour | Sulphur Vents Map |
| +(75—84) to maximum Mana | 2x | Two Hand Melee | The Feeding Trough |
| +(85—94) to maximum Mana | 4x | Two Hand Melee | Frozen Cabins Map |
| +(55—64) to maximum Mana | 2x | One Hand Melee · One Hand Ranged · Two Hand Ranged | The Feeding Trough |
| +(65—74) to maximum Mana | 4x | One Hand Melee · One Hand Ranged · Two Hand Ranged | Frozen Cabins Map |
| +(45—54) to maximum Mana | 2x | Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Quiver · Belt | The Feeding Trough |
| (80—99)% increased Physical Damage | 4x | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | The Quarry |
| (79—95)% increased Spell Damage | 4x | Two Hand Melee | The Boiling Lake |
| (45—54)% increased Spell Damage | 4x | One Hand Melee · One Hand Ranged | The Boiling Lake |
| (21—30)% increased Damage over Time | 2x | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Cold River Map |
| (11—15)% increased Attack Speed | 2x | One Hand Melee · Two Hand Melee | The Vastiri Desert |
| (7—12)% increased Attack Speed | 2x | Gloves · Quiver · Shield | The Dried Lake |
| (21—26)% increased Cast Speed | 2x | Two Hand Melee | The Vastiri Desert |
| (14—17)% increased Cast Speed | 2x | One Hand Melee · One Hand Ranged | The Vastiri Desert |
| (79—95)% increased Fire Damage | 4x | Two Hand Melee | Factory Map |
| (45—54)% increased Fire Damage | 4x | One Hand Melee · One Hand Ranged | Factory Map |
| (79—95)% increased Cold Damage | 4x | Two Hand Melee | Caldera Map |
| (45—54)% increased Cold Damage | 4x | One Hand Melee · One Hand Ranged | Caldera Map |
| (79—95)% increased Lightning Damage | 4x | Two Hand Melee | Desert Spring Map |
| (45—54)% increased Lightning Damage | 4x | One Hand Melee · One Hand Ranged | Desert Spring Map |
| +(201—300) to Accuracy Rating | 2x | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Dunes Map |
| +(151—220) to Accuracy Rating | 2x | Gloves · Helmet · Ring · Amulet · Quiver · Shield | Dunes Map |
| (56—74)% increased Armour | 2x | Body Armour · Boots · Gloves · Helmet · Shield | Geode Map |
| +(250—320) to Armour | 2x | Body Armour · Shield | Geode Map |
| (56—74)% increased Evasion Rating | 2x | Body Armour · Boots · Gloves · Helmet · Shield | Geode Map |
| +(250—320) to Evasion Rating | 2x | Body Armour · Shield | Geode Map |
| (56—74)% increased Energy Shield | 2x | Body Armour · Boots · Gloves · Helmet · Shield | Geode Map |
| +(56—69) to maximum Energy Shield | 2x | Body Armour · Shield | Geode Map |
| (10—12)% increased maximum Energy Shield | 1x | Amulet | Bazaar Map |
| (13—15)% increased maximum Energy Shield | 2x | Amulet | Basilica Map |
| +(26—30) to maximum Energy Shield | 2x | Amulet · Ring | Basilica Map |
| (56—74)% increased Armour and Evasion | 2x | Body Armour · Boots · Gloves · Helmet · Shield | Geode Map |
| (56—74)% increased Armour and Energy Shield | 2x | Body Armour · Boots · Gloves · Helmet · Shield | Geode Map |
| (56—74)% increased Evasion and Energy Shield | 2x | Body Armour · Boots · Gloves · Helmet · Shield | Geode Map |
| Adds (60—72) to (110—128) Fire Damage | 4x | Two Hand Melee · Two Hand Ranged | Factory Map |
| Adds (35—41) to (63—73) Fire Damage | 4x | One Hand Melee · One Hand Ranged | Factory Map |
| Adds (60—72) to (110—128) Cold Damage | 4x | Two Hand Melee · Two Hand Ranged | Caldera Map |
| Adds (35—41) to (63—73) Cold Damage | 4x | One Hand Melee · One Hand Ranged | Caldera Map |
| Adds (10—14) to (162—197) Lightning Damage | 4x | Two Hand Melee · Two Hand Ranged | Desert Spring Map |
| Adds (6—8) to (100—113) Lightning Damage | 4x | One Hand Melee · One Hand Ranged | Desert Spring Map |
| Adds (18—24) to (36—42) Physical Damage | 4x | Two Hand Melee · Two Hand Ranged | The Quarry |
| Adds (13—17) to (26—30) Physical Damage | 4x | One Hand Melee · One Hand Ranged | The Quarry |
| Adds (5—7) to (8—10) Physical Damage to Attacks | 2x | Ring · Amulet · Quiver | The Ossuary |
| Adds (11—15) to (23—27) Chaos Damage to Attacks | 2x | Ring · Amulet · Quiver | The Ossuary |
| Adds (56—75) to (114—132) Fire Damage to Spells | 4x | Two Hand Melee | Factory Map |
| Adds (34—45) to (67—78) Fire Damage to Spells | 4x | One Hand Melee · One Hand Ranged | Factory Map |
| Adds (52—69) to (103—121) Cold Damage to Spells | 4x | Two Hand Melee | Caldera Map |
| Adds (28—36) to (55—64) Cold Damage to Spells | 4x | One Hand Melee · One Hand Ranged | Caldera Map |
| Adds (5—18) to (218—230) Lightning Damage to Spells | 4x | Two Hand Melee | Desert Spring Map |
| Adds (3—10) to (117—123) Lightning Damage to Spells | 4x | One Hand Melee · One Hand Ranged | Desert Spring Map |
| (25—27)% increased Critical Strike Chance | 4x | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Belfry Map |
| +(25—28)% to Global Critical Strike Multiplier | 4x | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Belfry Map |
| (90—120)% increased Spell Critical Strike Chance | 3x | Two Hand Melee | Lava Lake Map |
| (60—69)% increased Spell Critical Strike Chance | 3x | One Hand Melee · One Hand Ranged | Lava Lake Map |
| (22—27)% increased Global Critical Strike Chance | 1x | Quiver · Amulet | Lava Lake Map |
| (16—20)% chance to Avoid Elemental Ailments | 1x | Boots · Shield | The Ascent |
| (21—25)% chance to Avoid Elemental Ailments | 2x | Boots · Shield | Core Map |
| (24—30)% reduced Effect of Chill and Shock on you | 1x | Boots · Gloves | The Ascent |
| (31—40)% reduced Effect of Chill and Shock on you | 2x | Boots · Gloves | Core Map |
| (41—50)% increased Chance to Block | 3x | Shield | City Square Map |
| (7—8)% increased Life Regeneration rate | 4x | Helmet · Gloves · Boots | Lair Map |
| 3% additional Physical Damage Reduction | 4x | Body Armour · Shield | Lair Map |
| +(5—6)% chance to Suppress Spell Damage | 4x | Helmet · Gloves · Boots | Lair Map |
| +(8—10)% chance to Suppress Spell Damage | 4x | Body Armour · Shield | Lair Map |
| (12—14)% increased Energy Shield Recharge Rate | 4x | Helmet · Gloves · Boots | Lair Map |
| (21—25)% faster start of Energy Shield Recharge | 4x | Body Armour · Shield | Lair Map |
| Light Radius is based on Energy Shield instead of Life | 4x | Helmet · Ring | Plateau Map |
| Minions deal (10—20)% increased Damage | 3x | Gloves | The Lunaris Temple Level 2 |
| Minions deal (67—81)% increased Damage | 4x | Two Hand Melee · Two Hand Ranged | Orchard Map |
| Minions deal (45—54)% increased Damage | 4x | One Hand Melee · One Hand Ranged | Orchard Map |
| (79—95)% increased Trap Damage | 4x | Two Hand Melee · Two Hand Ranged | Overgrown Shrine Map |
| (45—54)% increased Trap Damage | 4x | One Hand Melee · One Hand Ranged | Overgrown Shrine Map |
| (79—95)% increased Mine Damage | 4x | Two Hand Melee · Two Hand Ranged | Overgrown Shrine Map |
| (45—54)% increased Mine Damage | 4x | One Hand Melee · One Hand Ranged | Overgrown Shrine Map |
| Moving while Bleeding doesn't cause you to take extra Damage | 2x | Shield · Quiver | The Ascent |
| +(37—43)% Chaos Resistance against Damage Over Time | 2x | Belt | Stagnation Map |
| (51—60)% chance to Avoid Bleeding | 2x | Boots | Core Map |
| (51—60)% reduced Ignite Duration on you | 2x | Ring | Core Map |
| (51—60)% reduced Effect of Chill on you | 2x | Ring | Core Map |
| (51—60)% reduced Effect of Shock on you | 2x | Ring | Core Map |
| (21—25)% reduced Effect of Curses on you | 2x | Ring | Core Map |
| (16—20)% reduced Effect of Freeze on you | 2x | Helmet | Core Map |
| Trigger a Socketed Spell when you Use a Skill, with a 8 second Cooldown Spells Triggered this way have 150% more Cost | 3x | One Hand Melee · One Hand Ranged · Two Hand Melee · Two Hand Ranged | The Refinery |
| (86—94)% increased Physical Damage (16—17)% chance to Impale Enemies on Hit with Attacks | 3x | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Foundry Map |
| (95—105)% increased Physical Damage (18—20)% chance to Impale Enemies on Hit with Attacks | 8x | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Foundry Map |
| (86—94)% increased Physical Damage (16—17)% chance to cause Bleeding on Hit | 3x | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Cage Map |
| (95—105)% increased Physical Damage (18—20)% chance to cause Bleeding on Hit | 8x | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Cage Map |
| (86—94)% increased Physical Damage (16—17)% chance to Blind Enemies on hit | 3x | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Foundry Map |
| (95—105)% increased Physical Damage (18—20)% chance to Blind Enemies on hit | 8x | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Foundry Map |
| (86—94)% increased Physical Damage (16—17)% chance to Poison on Hit | 3x | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Cage Map |
| (95—105)% increased Physical Damage (18—20)% chance to Poison on Hit | 8x | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Cage Map |
| (74—88)% increased Fire Damage (25—28)% chance to Ignite | 3x | Two Hand Melee | Factory Map |
| (89—105)% increased Fire Damage (29—34)% chance to Ignite | 8x | Two Hand Melee | Factory Map |
| (42—50)% increased Fire Damage (16—17)% chance to Ignite | 3x | One Hand Melee · One Hand Ranged | Factory Map |
| (51—60)% increased Fire Damage (18—20)% chance to Ignite | 8x | One Hand Melee · One Hand Ranged | Factory Map |
| (74—88)% increased Cold Damage (25—28)% chance to Freeze | 3x | Two Hand Melee | Caldera Map |
| (89—105)% increased Cold Damage (29—34)% chance to Freeze | 8x | Two Hand Melee | Caldera Map |
| (42—50)% increased Cold Damage (16—17)% chance to Freeze | 3x | One Hand Melee · One Hand Ranged | Caldera Map |
| (51—60)% increased Cold Damage (18—20)% chance to Freeze | 8x | One Hand Melee · One Hand Ranged | Caldera Map |
| (74—88)% increased Lightning Damage (25—28)% chance to Shock | 3x | Two Hand Melee | Desert Spring Map |
| (89—105)% increased Lightning Damage (29—34)% chance to Shock | 8x | Two Hand Melee | Desert Spring Map |
| (42—50)% increased Lightning Damage (16—17)% chance to Shock | 3x | One Hand Melee · One Hand Ranged | Desert Spring Map |
| (51—60)% increased Lightning Damage (18—20)% chance to Shock | 8x | One Hand Melee · One Hand Ranged | Desert Spring Map |
| (70—79)% increased Chaos Damage Chaos Skills have (18—20)% increased Skill Effect Duration | 3x | Two Hand Melee | Crater Map |
| (80—89)% increased Chaos Damage Chaos Skills have (21—23)% increased Skill Effect Duration | 8x | Two Hand Melee | Crater Map |
| (40—45)% increased Chaos Damage Chaos Skills have (9—10)% increased Skill Effect Duration | 3x | One Hand Melee · One Hand Ranged | Crater Map |
| (46—50)% increased Chaos Damage Chaos Skills have (11—12)% increased Skill Effect Duration | 8x | One Hand Melee · One Hand Ranged | Crater Map |
| (74—88)% increased Spell Damage (21—25)% increased Mana Regeneration Rate | 2x | Two Hand Melee | Malformation Map |
| (89—105)% increased Spell Damage (26—30)% increased Mana Regeneration Rate | 6x | Two Hand Melee | Malformation Map |
| (42—50)% increased Spell Damage (10—12)% increased Mana Regeneration Rate | 2x | One Hand Melee · One Hand Ranged | Malformation Map |
| (51—60)% increased Spell Damage (13—15)% increased Mana Regeneration Rate | 6x | One Hand Melee · One Hand Ranged | Malformation Map |
| (60—69)% increased Spell Damage Gain (3—4)% of Non-Chaos Damage as extra Chaos Damage | 1x | Two Hand Melee | Malformation Map |
| (70—79)% increased Spell Damage Gain (5—6)% of Non-Chaos Damage as extra Chaos Damage | 4x | Two Hand Melee | Malformation Map |
| (38—40)% increased Spell Damage Gain 2% of Non-Chaos Damage as extra Chaos Damage | 1x | One Hand Melee · One Hand Ranged | Malformation Map |
| (41—45)% increased Spell Damage Gain 3% of Non-Chaos Damage as extra Chaos Damage | 4x | One Hand Melee · One Hand Ranged | Malformation Map |
| Minions have (39—45)% increased maximum Life Minions deal (39—45)% increased Damage | 4x | Two Hand Melee · Two Hand Ranged | Orchard Map |
| Minions have (25—28)% increased maximum Life Minions deal (25—28)% increased Damage | 4x | One Hand Melee · One Hand Ranged | Orchard Map |
| Minions have (25—28)% increased Attack Speed Minions have (25—28)% increased Cast Speed | 4x | Two Hand Melee · Two Hand Ranged | Orchard Map |
| Minions have (14—15)% increased Attack Speed Minions have (14—15)% increased Cast Speed | 4x | One Hand Melee · One Hand Ranged | Orchard Map |
| +(31—35)% to Chaos Damage over Time Multiplier | 4x | Two Hand Melee | Excavation Map |
| +(18—20)% to Chaos Damage over Time Multiplier | 4x | One Hand Melee · One Hand Ranged · Two Hand Ranged | Excavation Map |
| +(31—35)% to Physical Damage over Time Multiplier | 4x | Two Hand Melee | Haunted Mansion Map |
| +(18—20)% to Physical Damage over Time Multiplier | 4x | One Hand Melee · One Hand Ranged · Two Hand Ranged | Haunted Mansion Map |
| +(31—35)% to Cold Damage over Time Multiplier | 4x | Two Hand Melee | Ramparts Map |
| +(18—20)% to Cold Damage over Time Multiplier | 4x | One Hand Melee · One Hand Ranged · Two Hand Ranged | Ramparts Map |
| +(31—35)% to Fire Damage over Time Multiplier | 4x | Two Hand Melee | Tropical Island Map |
| +(18—20)% to Fire Damage over Time Multiplier | 4x | One Hand Melee · One Hand Ranged · Two Hand Ranged | Tropical Island Map |
| Attacks with this Weapon Penetrate (8—10)% Elemental Resistances | 4x | Two Hand Melee · Two Hand Ranged · One Hand Melee · One Hand Ranged | Mesa Map |
| Attacks with this Weapon Penetrate (11—13)% Chaos Resistance | 4x | Two Hand Melee · Two Hand Ranged · One Hand Melee · One Hand Ranged | Crater Map |
| (6—7)% chance to deal Double Damage | 2x | Two Hand Melee · Two Hand Ranged | Colonnade Map |
| (8—10)% chance to deal Double Damage | 8x | Two Hand Melee · Two Hand Ranged | Colonnade Map |
| 3% chance to deal Double Damage | 2x | One Hand Melee · One Hand Ranged · Shield | Colonnade Map |
| (4—5)% chance to deal Double Damage | 8x | One Hand Melee · One Hand Ranged · Shield | Colonnade Map |
| (18—21)% increased Armour and Evasion +(12—14) to maximum Life | 2x | Boots · Gloves | Coral Ruins Map |
| (18—21)% increased Armour and Energy Shield +(12—14) to maximum Life | 2x | Boots · Gloves | Coral Ruins Map |
| (18—21)% increased Evasion and Energy Shield +(12—14) to maximum Life | 2x | Boots · Gloves | Coral Ruins Map |
| (18—21)% increased Armour +(12—14) to maximum Life | 2x | Boots · Gloves | Coral Ruins Map |
| (18—21)% increased Evasion Rating +(12—14) to maximum Life | 2x | Boots · Gloves | Coral Ruins Map |
| (18—21)% increased Energy Shield +(12—14) to maximum Life | 2x | Boots · Gloves | Coral Ruins Map |
| (18—21)% increased Armour, Evasion and Energy Shield +(12—14) to maximum Life | 2x | Boots · Gloves | Coral Ruins Map |
| (18—21)% increased Armour and Evasion +(14—16) to maximum Life | 2x | Helmet · Shield | Coral Ruins Map |
| (18—21)% increased Armour and Energy Shield +(14—16) to maximum Life | 2x | Helmet · Shield | Coral Ruins Map |
| (18—21)% increased Evasion and Energy Shield +(14—16) to maximum Life | 2x | Helmet · Shield | Coral Ruins Map |
| (18—21)% increased Armour +(14—16) to maximum Life | 2x | Helmet · Shield | Coral Ruins Map |
| (18—21)% increased Evasion Rating +(14—16) to maximum Life | 2x | Helmet · Shield | Coral Ruins Map |
| (18—21)% increased Energy Shield +(14—16) to maximum Life | 2x | Helmet · Shield | Coral Ruins Map |
| (18—21)% increased Armour, Evasion and Energy Shield +(14—16) to maximum Life | 2x | Helmet · Shield | Coral Ruins Map |
| (18—21)% increased Armour and Evasion +(17—19) to maximum Life | 2x | Body Armour | Coral Ruins Map |
| (18—21)% increased Armour and Energy Shield +(17—19) to maximum Life | 2x | Body Armour | Coral Ruins Map |
| (18—21)% increased Evasion and Energy Shield +(17—19) to maximum Life | 2x | Body Armour | Coral Ruins Map |
| (18—21)% increased Armour +(17—19) to maximum Life | 2x | Body Armour | Coral Ruins Map |
| (18—21)% increased Evasion Rating +(17—19) to maximum Life | 2x | Body Armour | Coral Ruins Map |
| (18—21)% increased Energy Shield +(17—19) to maximum Life | 2x | Body Armour | Coral Ruins Map |
| (18—21)% increased Armour, Evasion and Energy Shield +(17—19) to maximum Life | 2x | Body Armour | Coral Ruins Map |
| +(21—25) to Strength and Dexterity | 4x | Body Armour · Boots · Gloves · Helmet · Shield · Amulet · Belt · Ring · Quiver | Primordial Blocks Map |
| +(21—25) to Dexterity and Intelligence | 4x | Body Armour · Boots · Gloves · Helmet · Shield · Amulet · Belt · Ring · Quiver | Primordial Blocks Map |
| +(21—25) to Strength and Intelligence | 4x | Body Armour · Boots · Gloves · Helmet · Shield · Amulet · Belt · Ring · Quiver | Primordial Blocks Map |
| +(36—40) to maximum Mana Regenerate 4 Mana per second | 4x | Ring · Amulet | Sunken City Map |
| +(36—40) to maximum Mana (10—12)% increased Mana Cost Efficiency | 4x | Ring · Amulet | Tower Map |
| +(36—40) to maximum Mana 6% of Damage taken Recouped as Mana | 4x | Ring · Amulet | Sunken City Map |
| (5—6)% increased Attack and Cast Speed | 3x | Amulet · Quiver | Residence Map |
| (18—20)% increased Movement Speed (6—9)% increased Movement Speed if you haven't been Hit Recently | 4x | Boots | Promenade Map |
| (18—20)% increased Movement Speed (8—12)% chance to gain Onslaught for 4 seconds on Kill | 4x | Boots | Promenade Map |
| (18—20)% increased Movement Speed 100% chance to Avoid being Chilled | 4x | Boots | Promenade Map |
| +(214—285) to Armour and Evasion Rating | 4x | Belt · Quiver | Geode Map |
| +(214—285) to Armour +(21—25) to maximum Energy Shield | 4x | Belt | Geode Map |
| +(214—285) to Evasion Rating +(21—25) to maximum Energy Shield | 4x | Belt · Quiver | Geode Map |
| 20% reduced Flask Charges gained Flasks applied to you have (8—10)% increased Effect | 2x | Belt | Marshes Map |
| (6—8)% increased Cooldown Recovery Rate | 2x | Belt | Volcano Map |
| (5—6)% increased Damage per Endurance Charge | 3x | Two Hand Melee · Two Hand Ranged | Dark Forest Map |
| (3—4)% increased Damage per Endurance Charge | 3x | One Hand Melee · One Hand Ranged | Dark Forest Map |
| (5—6)% increased Damage per Frenzy Charge | 3x | Two Hand Melee · Two Hand Ranged | Iceberg Map |
| (3—4)% increased Damage per Frenzy Charge | 3x | One Hand Melee · One Hand Ranged | Iceberg Map |
| (5—6)% increased Damage per Power Charge | 3x | Two Hand Melee · Two Hand Ranged | Temple Map |
| (3—4)% increased Damage per Power Charge | 3x | One Hand Melee · One Hand Ranged | Temple Map |
| (20—25)% of Physical Damage Converted to Fire Damage | 4x | Gloves | Atoll Map |
| (20—25)% of Physical Damage Converted to Cold Damage | 4x | Gloves | Atoll Map |
| (20—25)% of Physical Damage Converted to Lightning Damage | 4x | Gloves | Atoll Map |
| +1 to maximum number of Raised Zombies +1 to maximum number of Skeletons | 4x | Helmet | Orchard Map |
| (4—5)% increased Effect of your Curses | 2x | Shield | Strand Map |
| +1 to Level of Socketed AoE Gems (8—10)% increased Area of Effect | 4x | Helmet | Bramble Valley Map |
| +1 to Level of Socketed Projectile Gems Projectiles Pierce 1 additional Targets | 4x | Helmet | Ivory Temple Map |
| +1 to Level of Socketed Melee Gems +0.2 metres to Melee Strike Range | 4x | Helmet | Mausoleum Map |
| +(39—45)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby | 4x | Two Hand Melee · Two Hand Ranged | Summit Map |
| +(26—30)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby | 4x | One Hand Melee · One Hand Ranged | Summit Map |
| (20—22)% increased Attack Speed while a Rare or Unique Enemy is Nearby | 4x | Two Hand Melee · Two Hand Ranged | Summit Map |
| (10—11)% increased Attack Speed while a Rare or Unique Enemy is Nearby | 4x | One Hand Melee · One Hand Ranged | Summit Map |
| Regenerate 150 Energy Shield per second while a Rare or Unique Enemy is Nearby | 4x | Body Armour · Belt | Summit Map |
| (13—14)% increased Global Critical Strike Chance 5% chance to gain a Frenzy Charge on Critical Strike | 4x | Quiver | Iceberg Map |
| (15—16)% increased Global Critical Strike Chance (20—22)% increased Elemental Damage if you've dealt a Critical Strike Recently | 4x | Gloves · Quiver | Belfry Map |
| (15—16)% increased Global Critical Strike Chance Adds (14—16) to (21—24) Chaos Damage if you've dealt a Critical Strike Recently | 4x | Gloves · Quiver | Belfry Map |
| +(41—45) to maximum Life Regenerate 4 Mana per second | 4x | Helmet · Gloves · Boots · Ring · Amulet · Belt · Quiver | Silo Map |
| Regenerate 25 Life per second +(41—45) to maximum Mana | 4x | Helmet · Gloves · Boots · Ring · Amulet · Belt · Quiver | Silo Map |
| (26—30)% increased Totem Placement speed | 3x | Boots · Amulet | Ghetto Map |
| Adds (10—12) to (14—16) Fire Damage Adds (10—12) to (14—16) Cold Damage | 3x | Shield · Ring · Quiver · Amulet | Gardens Map |
| Adds (10—12) to (14—16) Fire Damage Adds 1 to (21—24) Lightning Damage | 3x | Shield · Ring · Quiver · Amulet | Gardens Map |
| Adds (10—12) to (14—16) Cold Damage Adds 1 to (21—24) Lightning Damage | 3x | Shield · Ring · Quiver · Amulet | Gardens Map |
| (23—25)% increased Evasion Rating while Focused grant focus skill [1] | 4x | Helmet · Boots | Geode Map |
| (11—12)% additional Physical Damage Reduction while Focused grant focus skill [1] | 4x | Helmet · Gloves | Geode Map |
| Shock nearby Enemies for 4 Seconds when you Focus grant focus skill [1] | 2x | Ring | Cage Map |
| 1% of Evasion Rating is Regenerated as Life per second while Focused grant focus skill [1] | 3x | Body Armour | Geode Map |
| Recover (29—31)% of Mana and Energy Shield when you Focus grant focus skill [1] | 4x | Body Armour | Basilica Map |
| (26—30)% chance to deal Double Damage while Focused grant focus skill [1] | 8x | Two Hand Melee · Two Hand Ranged | Colonnade Map |
| (13—15)% chance to deal Double Damage while Focused grant focus skill [1] | 8x | One Hand Melee · One Hand Ranged · Shield | Colonnade Map |
| (31—36)% increased Attack and Cast Speed while Focused grant focus skill [1] | 2x | Gloves | Residence Map |
| (26—30)% increased Duration of Ailments you inflict while Focused grant focus skill [1] | 4x | Helmet | Cage Map |
| You are Immune to Ailments while Focused grant focus skill [1] | 3x | Boots | Cage Map |
| You have Vaal Pact while Focused 10% of Damage Leeched as Life while Focused grant focus skill [1] | 3x | Amulet | Jungle Valley Map |
| +7 to maximum Fortification while Focused grant focus skill [1] | 2x | Body Armour | Geode Map |
| Trigger Socketed Spells when you Focus, with a 0.25 second Cooldown grant focus skill [1] | 3x | Helmet | The Refinery |
| (11—15)% of Damage is taken from Mana before Life while Focused grant focus skill [1] | 3x | Body Armour | Sunken City Map |
| Minions Recover 100% of their Life when you Focus grant focus skill [1] | 3x | Gloves | Orchard Map |
| (12—14)% increased Damage | 4x | Ring · Belt | Laboratory Map |
| +1 to Level of Socketed Support Gems | 8x | One Hand Melee · One Hand Ranged · Two Hand Melee · Two Hand Ranged · Shield | Primordial Pool Map |
| Channelling Skills have -2 to Total Mana Cost | 2x | Ring · Amulet | Tower Map |
| Channelling Skills have -3 to Total Mana Cost | 4x | Ring · Amulet | Tower Map |
| Non-Channelling Skills have -5 to Total Mana Cost | 2x | Ring · Amulet | Tower Map |
| Non-Channelling Skills have (-7—-6) to Total Mana Cost | 4x | Ring · Amulet | Tower Map |
| (31—36)% increased Damage while Leeching | 3x | Gloves · Amulet | Jungle Valley Map |
| Adds (14—16) to (18—20) Physical Damage 40% chance to cause Bleeding on Hit | 4x | Two Hand Melee · Two Hand Ranged | Cage Map |
| Adds (9—11) to (12—14) Physical Damage 40% chance to cause Bleeding on Hit | 4x | One Hand Melee · One Hand Ranged | Cage Map |
| (24—28)% increased Damage during any Flask Effect | 4x | Gloves | Port Map |
| 6% increased Attributes | 4x | Body Armour | Primordial Blocks Map |
| Banner Skills have (16—20)% increased Aura Effect | 4x | Body Armour | Pier Map |
| Trigger Level 10 Summon Spectral Wolf on Kill | 3x | Amulet | Alleyways Map |
| (15—18)% increased Warcry Buff Effect | 4x | Helmet | Fungal Hollow Map |
| 80% chance to Avoid being Frozen | 4x | Boots | Core Map |
| (14—16)% increased Global Critical Strike Chance +(21—23)% to Critical Strike Multiplier if you've Shattered an Enemy Recently | 4x | Ring | Belfry Map |
| (14—16)% increased Global Physical Damage (14—16)% increased Chaos Damage | 4x | Ring | Foundry Map |
| (14—16)% increased Fire Damage (14—16)% increased Lightning Damage | 4x | Ring | Gardens Map |
| +(15—19) to Dexterity and Intelligence (8—10)% increased Attack Speed | 4x | One Hand Melee · One Hand Ranged · Two Hand Melee · Two Hand Ranged | Residence Map |
| +(15—19) to Strength and Intelligence (15—20)% increased Critical Strike Chance | 2x | One Hand Melee · One Hand Ranged · Two Hand Melee · Two Hand Ranged | Belfry Map |
| 10% chance to Trigger Level 1 Blood Rage when you Kill an Enemy (8—10)% increased Attack Speed | 4x | One Hand Melee · One Hand Ranged · Two Hand Melee · Two Hand Ranged | Courthouse Map |
| (19—24)% increased Cast Speed 10% chance to gain Arcane Surge when you Kill an Enemy | 4x | Two Hand Melee · Two Hand Ranged | Courthouse Map |
| (13—16)% increased Cast Speed 10% chance to gain Arcane Surge when you Kill an Enemy | 4x | One Hand Melee · One Hand Ranged | Courthouse Map |
| +(13—15)% to Fire and Chaos Resistances | 3x | Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | Shipyard Map |
| +(13—15)% to Lightning and Chaos Resistances | 3x | Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | Shipyard Map |
| +(13—15)% to Cold and Chaos Resistances | 3x | Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | Shipyard Map |
| +(21—25) to Strength (21—25)% chance to Avoid being Ignited | 4x | Body Armour · Shield | Maelström of Chaos |
| +(21—25) to Dexterity (21—25)% chance to Avoid being Frozen | 4x | Body Armour · Shield | Maelström of Chaos |
| +(21—25) to Intelligence (21—25)% chance to Avoid being Shocked | 4x | Body Armour · Shield | Maelström of Chaos |
| (11—12)% increased Trap Throwing Speed | 4x | Amulet · Belt | Overgrown Shrine Map |
| (11—12)% increased Mine Throwing Speed | 4x | Amulet · Helmet | Overgrown Shrine Map |
| (17—20)% increased Brand Attachment range | 4x | Amulet · Gloves | Arachnid Nest Map |
| (5—8)% increased maximum Life (5—8)% increased maximum Mana | 6x | Body Armour | Silo Map |
| (5—7)% Chance to Block Attack Damage | 4x | Body Armour | City Square Map |
| (6—8)% Chance to Block Spell Damage | 4x | Body Armour | City Square Map |
| (8—9)% increased Area of Effect (11—13)% increased Area Damage | 3x | Gloves | Bramble Valley Map |
| (13—16)% increased Projectile Speed (11—13)% increased Projectile Damage | 3x | Gloves | Ivory Temple Map |
| (11—13)% increased Melee Damage +0.1 metres to Melee Strike Range | 3x | Gloves | Mausoleum Map |
| Focus has (21—25)% increased Cooldown Recovery Rate | 3x | Boots | Volcano Map |
| Reroll 3 random modifiers on a Rare item | 3x | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver · Flask · Jewel · Map · Tincture · Fishing Rod · Map · Map Like Items | Default |
| Reroll a random modifier on a Rare item | 8x | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver · Flask · Jewel · Map · Tincture · Fishing Rod · Map · Map Like Items | Default |
| +(11—13)% Chance to Block Attack Damage | 3x | Two Hand Melee | City Square Map |
| +(11—13)% Chance to Block Spell Damage | 3x | Two Hand Melee | City Square Map |
Item mods /2
| Name | Level | Pre/Suf | Description | Weight |
|---|---|---|---|---|
| 50 | WeaponTree | Item sells for 20 additional Chaos Orbs | minion_unique_weapon 408 weapon_can_roll_minion_modifiers 408 shield 300 default 240 | |
| 78 | WeaponTree | Item sells for 40 additional Chaos Orbs | minion_unique_weapon 204 weapon_can_roll_minion_modifiers 204 shield 150 default 120 |
Trinket mods /10
| Name | Level | Pre/Suf | Description | Weight |
|---|---|---|---|---|
| Lucky | 1 | Prefix | 2% chance in Heists for Orbs of Transmutation to drop as Chaos Orbs instead Drop | default 100 |
| Lucky | 50 | Prefix | 3% chance in Heists for Orbs of Transmutation to drop as Chaos Orbs instead Drop | default 75 |
| Lucky | 70 | Prefix | 4% chance in Heists for Orbs of Transmutation to drop as Chaos Orbs instead Drop | default 50 |
| Lucky | 1 | Prefix | (6—8)% chance in Heists for Orbs of Alteration to drop as Chaos Orbs instead Drop | default 100 |
| Lucky | 50 | Prefix | (9—12)% chance in Heists for Orbs of Alteration to drop as Chaos Orbs instead Drop | default 75 |
| Lucky | 70 | Prefix | (13—15)% chance in Heists for Orbs of Alteration to drop as Chaos Orbs instead Drop | default 50 |
| Lucky | 1 | Prefix | 5% chance in Heists for Orbs of Augmentation to drop as Chaos Orbs instead Drop | default 100 |
| Lucky | 50 | Prefix | 6% chance in Heists for Orbs of Augmentation to drop as Chaos Orbs instead Drop | default 75 |
| Lucky | 70 | Prefix | (7—8)% chance in Heists for Orbs of Augmentation to drop as Chaos Orbs instead Drop | default 50 |
| Lucky | 83 | Prefix | 1% chance in Heists for Chaos Orbs to drop as Divine Orbs instead Drop | default 1 |
Misc mods /13
| Name | Level | Domain | Pre/Suf | Description | Weight |
|---|---|---|---|---|---|
| 1 | PrimordialAltar | Unique | Final Boss drops (2—4) additional Eldritch Chaos Orbs | primordial_altar_downside 0 tangle_altar 0 default 0 | |
| 1 | PrimordialAltar | Unique | Final Boss drops (2—4) additional Chaos Orbs | primordial_altar_downside 0 tangle_altar 0 default 0 | |
| 1 | PrimordialAltar | Unique | (1.6—3.2)% chance to drop an additional Eldritch Chaos Orb | primordial_altar_downside 0 tangle_altar 0 default 0 | |
| 1 | PrimordialAltar | Unique | (1.6—3.2)% chance to drop an additional Chaos Orb | primordial_altar_downside 0 tangle_altar 0 default 0 | |
| 1 | PrimordialAltar | Unique | Final Boss drops (2—4) additional Eldritch Chaos Orbs | primordial_altar_downside 0 cleansing_fire_altar 0 default 0 | |
| 1 | PrimordialAltar | Unique | Final Boss drops (2—4) additional Chaos Orbs | primordial_altar_downside 0 cleansing_fire_altar 48000 default 0 | |
| 1 | PrimordialAltar | Unique | (1.6—3.2)% chance to drop an additional Eldritch Chaos Orb | primordial_altar_downside 0 cleansing_fire_altar 0 default 0 | |
| 1 | PrimordialAltar | Unique | (1.6—3.2)% chance to drop an additional Chaos Orb | primordial_altar_downside 0 cleansing_fire_altar 48000 default 0 | |
| Devoted to Lunaris | 12 | Necropolis | NecropolisDevoted | 3% chance to drop an additional Chaos Orb | default 2571 |
| Devoted to Lunaris | 60 | Necropolis | NecropolisDevoted | 4% chance to drop an additional Chaos Orb | default 1714 |
| Devoted to Lunaris | 78 | Necropolis | NecropolisDevoted | 5% chance to drop an additional Chaos Orb | default 1265 |
| Devoted to Solaris | 12 | Necropolis | NecropolisDevoted | Dropped Weapons are converted to Chaos Orbs | default 1714 |
| 1 | DeepwaterBorder | Unique | Rare Monsters in adjacent Areas drop 1 additional Chaos Orbs |
Item /5
Chaos Orb /2
| 24h Value | 24h volume traded |
|---|---|
1 Divine Orb 380 Chaos Orb | |
1 Exalted Orb 3.72 Chaos Orb |
Chaos Orb /834
Acquisition /4
| Source | Ingredient | Offer |
|---|---|---|
| Chaotic Disposition | ||
| Rain of Chaos | ||
| The Wrath | ||
| Three Faces in the Dark |
Community Wiki
Chaos Orb
A Chaos Orb is a currency item that can be used to re-roll the random modifiers on a piece of rare equipment. It is one of the three orbs most commonly used as currency to exchange items between players, the other two being
Exalted Orb and
Mirror of Kalandra, both of much higher value.
Obtaining
Chaos Orbs are uncommon currency items that can be dropped by slain monsters, chests, and destructible containers. They also drop from Arcanist's Strongboxes.
Spending
Chaos Orbs are useful in crafting, as they reroll all modifiers (and the number of modifiers) on a rare item. This makes for unpredictable results, so getting a specific modifier is not easy. Using multiple Chaos Orbs on a piece of equipment in the hopes of getting at least a few good modifiers is called 'Chaos spamming'.
These orbs also play an important role in trading. They are the "silver standard" in the player-driven economy and are often used to buy low to mid tier items.
Related items
Veiled Chaos Orb- A Valuable Combination
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.






















Divine Orb
Chaos Orb
Exalted Orb
Divination Scarab of The Cloister
Valdo's Puzzle Box
Horned Scarab of Nemeses
Horned Scarab of Bloodlines
Stacked Deck
Harvest Scarab of Doubling
Simulacrum
Ultimatum Scarab of Catalysing
Vivid Crystallised Lifeforce
Templar Astrolabe
Scarab of Wisps
Decaying Fragment
Bestiary Scarab of the Herd
Delirium Scarab of Paranoia
Voidborn Reliquary Key
Fine Delirium Orb
Fracturing Orb
Bestiary Scarab of Duplicating
Fruiting Astrolabe
Chromatic Orb
Ancient Orb
Ambush Scarab of Discernment
Horned Scarab of Awakening
Timeless Astrolabe
Dead Man's Sulphur
Cartography Scarab of Corruption
Allflame Ember of the Gilded
Echo of Trauma
Harvest Scarab of Cornucopia
Primal Crystallised Lifeforce
Trarthan Scarab of Infamy
Breach Scarab of Resonant Cascade
Allflame Ember of Propagation
Maven's Chisel of Avarice
Grand Eldritch Ember
Ritual Scarab of Abundance
Diviner's Delirium Orb
Allflame Ember of the Ethereal
Ambush Scarab
Divination Scarab of Plenty
Ambush Scarab of Containment
Orb of Annulment
Devouring Fragment
Eldritch Chaos Orb
Maraketh Enshrouding Crystal
Abyss Scarab
Reality Fragment
Awakener's Orb
Lightless Astrolabe
Orb of Conflict
Essence Scarab of Calcification
Omen of Amelioration
Scroll of Wisdom
Grasping Astrolabe
Exceptional Eldritch Ichor
Domination Scarab of Terrors
Orb of Scouring
Cartography Scarab of Risk
Deceptive Astrolabe
Orb of Dominance
Maven's Chisel of Proliferation
Reverent Fragment
Tempering Orb
Eldritch Orb of Annulment
Horned Scarab of Pandemonium
Abyss Scarab of Multitudes
Trarthan Scarab of Renown
Gemcutter's Prism
Armoursmith's Delirium Orb
Syndicate Medallion
Jeweller's Delirium Orb
Blazing Fragment
Prismatic Catalyst
Orb of Alteration
Golden Oil
Memory of Trauma
Tattoo of the Valako Shieldbearer
Orb of Remembrance
Trarthan Scarab of Surprising Alliances
Tattoo of the Arohongui Shaman
Tailoring Orb
Runic Astrolabe
Veiled Chaos Orb
Legion Scarab of Eternal Conflict
Scarab of Monstrous Lineage
Kalguuran Scarab of Refinement
Fungal Astrolabe
Blacksmith's Delirium Orb
Legion Scarab of Treasures
Grand Eldritch Ichor
Crystallised Rancour
Exceptional Eldritch Ember
Wild Crystallised Lifeforce
Orb of Fusing
Chaotic Astrolabe
Nameless Astrolabe
Tainted Oil
Silver Oil
Awakening Fragment
Runegraft of the Fortress
Echo of Reverence
Fertile Catalyst
Domination Scarab
Incursion Scarab of Timelines
Hollow Fossil
Synthesising Fragment
Delirium Scarab of Neuroses
Essence of Horror
Horned Scarab of Preservation
An Audience With The King
Volatile Vaal Orb
Sacred Orb
Delirium Scarab of Mania
Breach Scarab of Instability
Traumatic Fragment
Reflecting Mist
Maven's Chisel of Scarabs
Orb of Regret
Legion Scarab
Foulborn Exalted Orb
Cosmic Fragment
Vaal Orb
Lonely Fragment
Deafening Essence of Scorn
Zorath's Eye of the Inevitable
Gift to the Goddess
Echo of Loneliness
Faceted Fossil
Orb of Chance
Prime Chaotic Resonator
Brinehook's Ducat
Maven's Chisel of Procurement
Zorath's Eye of the Endless
Essence of Delirium
Essence Scarab
Dense Fossil
Tainted Catalyst
Scarab of Adversaries
Tainted Orb of Fusing
Legion Scarab of Officers
Horned Scarab of Tradition
Cartography Scarab of the Multitude
Essence Scarab of Adaptation
Kalguuran Scarab
Deafening Essence of Rage
Vaal Enshrouding Crystal
Mortal Grief
Mortal Hope
Shaper's Exalted Orb
Maven's Chisel of Divination
Ambush Scarab of Potency
Deafening Essence of Envy
Cartography Scarab of Escalation
Deafening Essence of Zeal
Runegraft of the Warp
Warlord's Exalted Orb
Divination Scarab of Pilfering
Ritual Scarab of Selectiveness
Skittering Delirium Orb
Omen of Trichromatism
Sacrifice at Midnight
Deafening Essence of Loathing
Sacrifice at Noon
Bestiary Scarab
Tainted Chromatic Orb
Hunter's Exalted Orb
Ultimatum Scarab of Bribing
Incursion Scarab
Mortal Rage
Allflame Ember of Kulemak
Deafening Essence of Woe
Elder's Exalted Orb
Sacred Crystallised Lifeforce
Veiled Exalted Orb
Deafening Essence of Spite
Anarchy Scarab
Glyphic Fossil
Incursion Scarab of Invasion
Ultimatum Scarab of Inscription
Deafening Essence of Sorrow
Harvest Scarab
Tattoo of the Ramako Shaman
Betrayal Scarab
Sacred Blossom
Timeless Templar Emblem
Titanic Scarab of Legend
Torment Scarab
Deafening Essence of Contempt
The Maven's Writ
Fragment of Shape
Hinekora's Lock
Opalescent Oil
Titanic Scarab
Blight Scarab of the Blightheart
Sulphite Scarab
Fragment of Knowledge
Telesia's Ducat
Crusader's Exalted Orb
Simulacrum Splinter
Ultimatum Scarab
Trarthan Scarab
Influencing Scarab of the Shaper
Essence of Hysteria
Ambush Scarab of Hidden Compartments
Deafening Essence of Anger
Influencing Scarab of the Elder
Blight Scarab
Black Oil
Essence of Insanity
Essence Scarab of Ascent
Pristine Fossil
Beyond Scarab
Ultimatum Scarab of Dueling
Karui Enshrouding Crystal
Rogue's Marker
Shuddering Fossil
Blight Scarab of Blooming
Enkindling Orb
Influencing Scarab of Hordes
Horned Scarab of Glittering
Bound Fossil
Breach Scarab of the Incensed Swarm
Sanctified Fossil
Omen of Connections
Breach Scarab of the Hive
Corroded Fossil
Timeless Vaal Emblem
Breach Scarab of the Marshal
Intrinsic Catalyst
Katakohi's Ducat
Flesh of Xesht
Deafening Essence of Fear
Cartographer's Delirium Orb
Sacrifice at Dusk
Singular Delirium Orb
Mortal Ignorance
Fundamental Fossil
Timeless Karui Emblem
Domination Scarab of Apparitions
Deafening Essence of Torment
Fragmented Delirium Orb
The Genteel's Ducat
Blight Scarab of Invigoration
Hivebrain Gland
Essence Scarab of Stability
Omen of Brilliance
Delirium Scarab
Influencing Scarab of Interference
Orb of Augmentation
Incursion Scarab of Champions
Redeemer's Exalted Orb
Betrayal Scarab of Reinforcements
Aberrant Fossil
Sacrifice at Dawn
Timeless Maraketh Emblem
Eldritch Exalted Orb
Unstable Catalyst
Greater Eldritch Ember
Glassblower's Bauble
Scarab of the Sinistral
Betrayal Scarab of Unbreaking
Prismatic Oil
Deafening Essence of Hatred
Tainted Armourer's Scrap
Tempering Catalyst
Zorath's Eye of Authority
Deft Fossil
Kalguuran Scarab of Enriching
Ritual Scarab of Wisps
Scorched Fossil
Anarchy Scarab of Gigantification
Whispering Delirium Orb
Expedition Scarab
Metallic Fossil
Fractured Fossil
Jagged Fossil
Frigid Fossil
Expedition Scarab of Runefinding
Turbulent Catalyst
Scarab of the Dextral
Deafening Essence of Wrath
Greater Eldritch Ichor
Tainted Exalted Orb
Torment Scarab of Peculiarity
Imbued Catalyst
Journey Tattoo of the Mind
Gilded Fossil
Timeless Eternal Emblem
Zorath's Eye of Malevolence
Fragment of Terror
Deafening Essence of Greed
Fragment of Emptiness
Orb of Unmaking
Sulphite Scarab of Fumes
Instilling Orb
Abyss Scarab of Crystals
Foulborn Regal Orb
Jeweller's Orb
Primitive Chaotic Resonator
Thaumaturge's Delirium Orb
Portal Scroll
Crimson Oil
Memory of Reverence
Deafening Essence of Dread
Titanic Scarab of Treasures
Deafening Essence of Misery
Armourer's Scrap
Betrayal Scarab of the Allflame
Runegraft of Gemcraft
Serrated Fossil
Exotic Coinage
Tainted Mythic Orb
Ritual Scarab of Corpses
Beyond Scarab of the Invasion
Baran's Crest
Blighted Delirium Orb
Expedition Scarab of Verisium Powder
Tainted Divine Teardrop
Crescent Splinter
Prismatic Fossil
Veritania's Crest
Noxious Catalyst
Opulent Fossil
Beyond Scarab of Resurgence
Runegraft of Treachery
Abrasive Catalyst
Drox's Crest
Scarab of Divinity
Abyss Scarab of the Consort
Beyond Scarab of Haemophilia
Tainted Jeweller's Orb
Al-Hezmin's Crest
Omen of the Jeweller
Orb of Unravelling
Fragment of Constriction
Kalguuran Scarab of Guarded Riches
Aetheric Fossil
Orb of Alchemy
Foulborn Orb of Augmentation
Anarchy Scarab of the Exceptional
Fragment of Enslavement
Imperial Enshrouding Crystal
Fragment of Purification
Shrieking Essence of Envy
Lucent Fossil
Dedication to the Goddess
Deafening Essence of Doubt
Templar Enshrouding Crystal
Fragment of Eradication
Fragment of the Chimera
Fragment of the Phoenix
Abyss Scarab of Descending
Accelerating Catalyst
Lesser Eldritch Ember
Ritual Vessel
Regal Orb
Fragment of the Minotaur
Burial Medallion
Delirium Scarab of Delusions
Powerful Chaotic Resonator
Blacksmith's Whetstone
Memory of Loneliness
Lesser Eldritch Ichor
Tainted Blacksmith's Whetstone
Fragment of the Hydra
Shrieking Essence of Scorn
Deafening Essence of Anguish
Expedition Scarab of Archaeology
Shrieking Essence of Torment
Scarab of Stability
Violet Oil
Blessed Orb
Orb of Transmutation
Screaming Essence of Doubt
Potent Chaotic Resonator
The Changeling's Ducat
Omen of Death-dancing
Fracturing Shard
Screaming Essence of Anger
Domination Scarab of Evolution
Deafening Essence of Suffering
Shrieking Essence of Doubt
Runegraft of the Soulwick
Allflame Ember of the Wildwood
Runegraft of Stability
Tzamoto's Ducat
Expedition Scarab of Infusion
Torment Scarab of Possession
Anarchy Scarab of Partnership
Allflame Ember of Flesh
Wailing Essence of Fear
Runegraft of Quaffing
Shrieking Essence of Zeal
Screaming Essence of Loathing
Omen of Return
Scarab of Radiant Storms
Shrieking Essence of Loathing
Wailing Essence of Doubt
Tangled Fossil
Tribute to the Goddess
Tainted Chaos Orb
Screaming Essence of Woe
Shrieking Essence of Rage
Divine Vessel
Offering to the Goddess
Runegraft of Time
Screaming Essence of Torment
Kishara's Ducat
Runegraft of Refraction
Runegraft of the Imbued
Runegraft of the Sinistral
Screaming Essence of Zeal
Screaming Essence of Rage
Astragali
Azure Oil
Reflective Oil
Screaming Essence of Misery
Runegraft of Restitching
Merrick's Ducat
Runegraft of the Agile
Shrieking Essence of Fear
Runegraft of the Spellbound
Scrap Metal
Runegraft of Blasphemy
Timeless Maraketh Splinter
Shrieking Essence of Anger
Allflame Ember of Resplendence
Runegraft of the Bound
Shrieking Essence of Sorrow
Screaming Essence of Scorn
Verdant Oil
Runegraft of the Jeweller
Bloodstained Fossil
Runegraft of Suffering
Runegraft of Rotblood
Runegraft of Connection
Runegraft of the River
Timeless Karui Splinter
Runegraft of the Novamark
Rotmother's Ducat
Runegraft of the Combatant
Teal Oil
Runegraft of Resurgence
Screaming Essence of Contempt
Shrieking Essence of Woe
Runegraft of Bellows
Runegraft of Loyalty
Shrieking Essence of Dread
Weeping Essence of Doubt
Shrieking Essence of Spite
Timeless Vaal Splinter
Shrieking Essence of Greed
Indigo Oil
Runegraft of Consecration
Timeless Templar Splinter
Shrieking Essence of Suffering
Shrieking Essence of Hatred
Timeless Eternal Empire Splinter
Screaming Essence of Dread
Allflame Ember of Toads
Runegraft of the Witchmark
Wailing Essence of Spite
Shrieking Essence of Wrath
Runegraft of Rallying
Screaming Essence of Sorrow
Screaming Essence of Envy
Amber Oil
Whispering Essence of Woe
Clear Oil
Cyaxan's Ducat
Screaming Essence of Greed
Screaming Essence of Spite
Omen of Death's Door
Wailing Essence of Woe
Orb of Intention
Sepia Oil
Screaming Essence of Wrath
Shrieking Essence of Anguish
Muttering Essence of Woe
Screaming Essence of Fear
Weeping Essence of Fear
Screaming Essence of Hatred
Weeping Essence of Sorrow
Shrieking Essence of Contempt
Shrieking Essence of Misery
Wailing Essence of Sorrow
Wailing Essence of Contempt
Wailing Essence of Torment
Weeping Essence of Wrath
Weeping Essence of Woe
Weeping Essence of Contempt
Muttering Essence of Sorrow
Orb of Binding
Omen of the Soul Devourer
Muttering Essence of Fear
Screaming Essence of Suffering
Omen of Refreshment
Runegraft of Fury
Whispering Essence of Hatred
Muttering Essence of Hatred
Screaming Essence of Anguish
Omen of Adrenaline
Wailing Essence of Hatred
Wailing Essence of Suffering
Wailing Essence of Anguish
Wailing Essence of Zeal
Weeping Essence of Anger
Wailing Essence of Loathing
Muttering Essence of Greed
Wailing Essence of Rage
Transmutation Shard
Whispering Essence of Greed