Chaos Orb /2
| 24h Value | 24h volume traded |
|---|---|
1 Divine Orb 617 Chaos Orb | |
1 Exalted Orb 3.4 Chaos Orb |
Chaos Orb /752
Chaos Orb CurrencyRerollRare /12
| Name | Show Full Descriptions |
|---|---|
| Currency Exchange | 15 Gold |
| NoteCode | chaos |
| DropLevel | 12 |
| BaseType | Chaos Orb |
| Class | Stackable Currency |
| Flags | AlwaysAllocate |
| Type | Metadata/Items/Currency/CurrencyRerollRare |
| Sound | Audio/Sound Effects/ItemSounds/orb_use.ogg |
| Tags | mid_tier_currency, currency |
| Icon | Art/2DItems/Currency/CurrencyRerollRare |
| MTX Tab Stacks | 5000 |
| Reference | Community Wiki |
| key | val |
|---|---|
| Base.base_level | 1 |
| Base.tag | default, currency |
| Base.x_size | 1 |
| Base.y_size | 1 |
| client.RenderItem |
Vendor recipe
稀有整套物品 Recipe /3
整套特定物品等級的物品, 包含頭盔, 身體護甲, 手套, 鞋子, 腰帶, 護符, 2x 戒指, 雙手武器 / 單手武器+盾 / 2x 單手武器.降階 Recipe /1
| Offer | Your Offer | Note |
|---|---|---|
| 1x Vaults of Atziri |
Crafting Bench /287
| Mod | Require | ItemClasses | Unlock |
|---|---|---|---|
| Fortune Favours the Brave | 3x | Map · [DNT] Map Key | Level 5 |
| Alternate of Same Tier (Tier 1-10) | 1x | Map · [DNT] Map Key | Level 34 |
| Shaped (Tier 1-5) | 2x | Map · [DNT] Map Key | Level 34 |
| Shaped (Tier 1-10) | 6x | Map · [DNT] Map Key | Level 34 |
| Elder (Tier 1-15) | 15x | Map · [DNT] Map Key | Level 34 |
| Area contains 2 additional Abysses Areas can contain Abysses Scarabs dropped in Area have 50% increased chance to be Abyss Scarabs map extra content weighting [1] | 3x | Map · [DNT] Map Key | Level 4 |
| Area contains 3 additional Imprisoned Monsters Areas can contain Imprisoned Monsters Scarabs dropped in Area have 50% increased chance to be Essence Scarabs map extra content weighting [1] | 4x | Map · [DNT] Map Key | Level 6 |
| Area is inhabited by 3 additional Rogue Exiles Scarabs dropped in Area have 50% increased chance to be Anarchy Scarabs map extra content weighting [1] map ignore rogue exile rarity bias [1] | 3x | Map · [DNT] Map Key | Level 4 |
| Area contains 4 additional Shrines Scarabs dropped in Area have 50% increased chance to be Domination Scarabs map extra content weighting [1] | 4x | Map · [DNT] Map Key | Level 6 |
| Area contains 4 additional Strongboxes Scarabs found in Area have 50% increased chance to be Ambush Scarabs map extra content weighting [1] | 4x | Map · [DNT] Map Key | Level 6 |
| Area can contain Breaches Area contains 3 additional unstable Breaches Scarabs dropped in Area have 50% increased chance to be Breach Scarabs map extra content weighting [1] | 4x | Map · [DNT] Map Key | Level 34 |
| Area is haunted by 4 additional Tormented Spirits Scarabs dropped in Area have 50% increased chance to be Torment Scarabs map extra content weighting [1] | 2x | Map · [DNT] Map Key | Level 2 |
| Slaying Enemies close together can attract monsters from Beyond this realm Scarabs dropped in Area have 50% increased chance to be Beyond Scarabs map extra content weighting [1] | 4x | Map · [DNT] Map Key | Level 6 |
| Area contains a Blight Encounter Scarabs dropped in Area have 50% increased chance to be Blight Scarabs map blight league [1] map extra content weighting [1] | 3x | Map · [DNT] Map Key | Level 4 |
| Area contains 3 additional Harbingers Scarabs dropped in Area have 50% increased chance to be Harbinger Scarabs map extra content weighting [1] | 3x | Map · [DNT] Map Key | Level 4 |
| Area contains 3 additional Smuggler's Caches map extra content weighting [1] map heist league [1] | 5x | Map · [DNT] Map Key | Level 9 |
| Area contains an additional Legion Encounter Scarabs dropped in Area have 50% increased chance to be Legion Scarabs map extra content weighting [1] map legion league [1] | 3x | Map · [DNT] Map Key | Level 6 |
| Area contains an Expedition Encounter Scarabs dropped in Area have 50% increased chance to be Expedition Scarabs | 5x | Map · [DNT] Map Key | Level 9 |
| Areas contain a Mirror of Delirium Scarabs dropped in Area have 50% increased chance to be Delirium Scarabs map affliction league [1] | 6x | Map · [DNT] Map Key | Level 12 |
| Areas contain Ritual Altars Scarabs dropped in Area have 50% increased chance to be Ritual Scarabs map extra content weighting [1] | 5x | Map · [DNT] Map Key | Level 9 |
| Areas contain an Ultimatum Encounter Scarabs dropped in Area have 50% increased chance to be Ultimatum Scarabs map ultimatum league [1] | 4x | Map · [DNT] Map Key | Level 6 |
| Area contains The Sacred Grove Scarabs dropped in Area have 50% increased chance to be Harvest Scarabs map extra content weighting [1] map harvest league [1] | 6x | Map · [DNT] Map Key | Level 12 |
| Area contains 2 additional Ore Deposits Scarabs dropped in Area have 50% increased chance to be Kalguuran Scarabs | 5x | Map · [DNT] Map Key | Level 9 |
| +(29—35)% to Fire Resistance | 3x | Body Armour · Gloves · Boots · Helmet · Shield · Belt · Quiver | Doedre's Cesspool |
| +(29—35)% to Cold Resistance | 3x | Body Armour · Gloves · Boots · Helmet · Shield · Belt · Quiver | Doedre's Cesspool |
| +(29—35)% to Lightning Resistance | 3x | Body Armour · Gloves · Boots · Helmet · Shield · Belt · Quiver | Doedre's Cesspool |
| +(17—20)% to Fire and Cold Resistances | 3x | Body Armour · Gloves · Boots · Helmet · Shield · Belt · Quiver | Merciless Aspirant's Trial |
| +(17—20)% to Cold and Lightning Resistances | 3x | Body Armour · Gloves · Boots · Helmet · Shield · Belt · Quiver | Merciless Aspirant's Trial |
| +(17—20)% to Fire and Lightning Resistances | 3x | Body Armour · Gloves · Boots · Helmet · Shield · Belt · Quiver | Merciless Aspirant's Trial |
| +(9—12)% to all Elemental Resistances | 1x | Ring · Amulet | Eternal Aspirant's Trial |
| +(7—9)% to all Elemental Resistances Minions have +(9—12)% to all Elemental Resistances | 1x | Ring · Amulet | Eternal Aspirant's Trial |
| +(26—30) to Strength | 2x | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | Tropical Island Map |
| +(26—30) to Dexterity | 2x | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Quiver | Tropical Island Map |
| +(26—30) to Intelligence | 2x | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Quiver | Tropical Island Map |
| (15—19)% increased Movement Speed | 2x | Boots | The Chamber of Innocence |
| (20—24)% increased Movement Speed | 4x | Boots | Epilogue |
| +(71—85) to maximum Life | 4x | Body Armour | Coral Ruins Map |
| +(75—84) to maximum Mana | 2x | Two Hand Melee | The Feeding Trough |
| +(85—94) to maximum Mana | 4x | Two Hand Melee | Sulphur Vents Map |
| +(55—64) to maximum Mana | 2x | One Hand Melee · One Hand Ranged · Two Hand Ranged | The Feeding Trough |
| +(65—74) to maximum Mana | 4x | One Hand Melee · One Hand Ranged · Two Hand Ranged | Sulphur Vents Map |
| +(45—54) to maximum Mana | 2x | Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Quiver · Belt | The Feeding Trough |
| (80—99)% increased Physical Damage | 4x | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | The Quarry |
| (67—81)% increased Spell Damage | 4x | Two Hand Melee | The Boiling Lake |
| (45—54)% increased Spell Damage | 4x | One Hand Melee · One Hand Ranged | The Boiling Lake |
| (21—30)% increased Damage over Time | 2x | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Strand Map |
| (11—15)% increased Attack Speed | 2x | One Hand Melee · Two Hand Melee | The Vastiri Desert |
| (7—12)% increased Attack Speed | 2x | Gloves · Quiver · Shield | The Dried Lake |
| (21—26)% increased Cast Speed | 2x | Two Hand Melee | The Vastiri Desert |
| (14—17)% increased Cast Speed | 2x | One Hand Melee · One Hand Ranged | The Vastiri Desert |
| (67—81)% increased Fire Damage | 4x | Two Hand Melee | Arsenal Map |
| (45—54)% increased Fire Damage | 4x | One Hand Melee · One Hand Ranged | Arsenal Map |
| (67—81)% increased Cold Damage | 4x | Two Hand Melee | Primordial Pool Map |
| (45—54)% increased Cold Damage | 4x | One Hand Melee · One Hand Ranged | Primordial Pool Map |
| (67—81)% increased Lightning Damage | 4x | Two Hand Melee | Bramble Valley Map |
| (45—54)% increased Lightning Damage | 4x | One Hand Melee · One Hand Ranged | Bramble Valley Map |
| +(201—300) to Accuracy Rating | 2x | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Defiled Cathedral Map |
| +(151—220) to Accuracy Rating | 2x | Gloves · Helmet · Ring · Amulet · Quiver · Shield | Defiled Cathedral Map |
| (56—74)% increased Armour | 2x | Body Armour · Boots · Gloves · Helmet · Shield | Grave Trough Map |
| +(250—320) to Armour | 2x | Body Armour · Shield | Grave Trough Map |
| (56—74)% increased Evasion Rating | 2x | Body Armour · Boots · Gloves · Helmet · Shield | Grave Trough Map |
| +(250—320) to Evasion Rating | 2x | Body Armour · Shield | Grave Trough Map |
| (56—74)% increased Energy Shield | 2x | Body Armour · Boots · Gloves · Helmet · Shield | Grave Trough Map |
| +(56—69) to maximum Energy Shield | 2x | Body Armour · Shield | Grave Trough Map |
| (10—12)% increased maximum Energy Shield | 1x | Amulet | Terrace Map |
| (13—15)% increased maximum Energy Shield | 2x | Amulet | Fields Map |
| +(26—30) to maximum Energy Shield | 2x | Amulet · Ring | Fields Map |
| (56—74)% increased Armour and Evasion | 2x | Body Armour · Boots · Gloves · Helmet · Shield | Grave Trough Map |
| (56—74)% increased Armour and Energy Shield | 2x | Body Armour · Boots · Gloves · Helmet · Shield | Grave Trough Map |
| (56—74)% increased Evasion and Energy Shield | 2x | Body Armour · Boots · Gloves · Helmet · Shield | Grave Trough Map |
| Adds (60—72) to (110—128) Fire Damage | 4x | Two Hand Melee · Two Hand Ranged | Arsenal Map |
| Adds (35—41) to (63—73) Fire Damage | 4x | One Hand Melee · One Hand Ranged | Arsenal Map |
| Adds (60—72) to (110—128) Cold Damage | 4x | Two Hand Melee · Two Hand Ranged | Primordial Pool Map |
| Adds (35—41) to (63—73) Cold Damage | 4x | One Hand Melee · One Hand Ranged | Primordial Pool Map |
| Adds (10—14) to (162—197) Lightning Damage | 4x | Two Hand Melee · Two Hand Ranged | Bramble Valley Map |
| Adds (6—8) to (100—113) Lightning Damage | 4x | One Hand Melee · One Hand Ranged | Bramble Valley Map |
| Adds (18—24) to (36—42) Physical Damage | 4x | Two Hand Melee · Two Hand Ranged | The Quarry |
| Adds (13—17) to (26—30) Physical Damage | 4x | One Hand Melee · One Hand Ranged | The Quarry |
| Adds (5—7) to (8—10) Physical Damage to Attacks | 2x | Ring · Amulet · Quiver | The Ossuary |
| Adds (11—15) to (23—27) Chaos Damage to Attacks | 2x | Ring · Amulet · Quiver | The Ossuary |
| Adds (41—55) to (83—96) Fire Damage to Spells | 4x | Two Hand Melee | Arsenal Map |
| Adds (31—41) to (61—71) Fire Damage to Spells | 4x | One Hand Melee · One Hand Ranged | Arsenal Map |
| Adds (38—50) to (75—88) Cold Damage to Spells | 4x | Two Hand Melee | Primordial Pool Map |
| Adds (25—33) to (50—58) Cold Damage to Spells | 4x | One Hand Melee · One Hand Ranged | Primordial Pool Map |
| Adds (4—13) to (159—168) Lightning Damage to Spells | 4x | Two Hand Melee | Bramble Valley Map |
| Adds (3—9) to (106—112) Lightning Damage to Spells | 4x | One Hand Melee · One Hand Ranged | Bramble Valley Map |
| (25—27)% increased Critical Strike Chance | 4x | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Factory Map |
| +(25—28)% to Global Critical Strike Multiplier | 4x | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Factory Map |
| (76—105)% increased Spell Critical Strike Chance | 3x | Two Hand Melee | Wharf Map |
| (50—69)% increased Spell Critical Strike Chance | 3x | One Hand Melee · One Hand Ranged | Wharf Map |
| (22—27)% increased Global Critical Strike Chance | 1x | Quiver · Amulet | Wharf Map |
| (16—20)% chance to Avoid Elemental Ailments | 1x | Boots · Shield | The Ascent |
| (21—25)% chance to Avoid Elemental Ailments | 2x | Boots · Shield | Forking River Map |
| (24—30)% reduced Effect of Chill and Shock on you | 1x | Boots · Gloves | The Ascent |
| (31—40)% reduced Effect of Chill and Shock on you | 2x | Boots · Gloves | Forking River Map |
| (41—50)% increased Chance to Block | 3x | Shield | Chateau Map |
| (7—8)% increased Life Regeneration rate | 4x | Helmet · Gloves · Boots | Beach Map |
| 3% additional Physical Damage Reduction | 4x | Body Armour · Shield | Beach Map |
| +(5—6)% chance to Suppress Spell Damage | 4x | Helmet · Gloves · Boots | Beach Map |
| +(8—10)% chance to Suppress Spell Damage | 4x | Body Armour · Shield | Beach Map |
| (12—14)% increased Energy Shield Recharge Rate | 4x | Helmet · Gloves · Boots | Beach Map |
| (21—25)% faster start of Energy Shield Recharge | 4x | Body Armour · Shield | Beach Map |
| Light Radius is based on Energy Shield instead of Life | 4x | Helmet · Ring | Residence Map |
| Minions deal (10—20)% increased Damage | 3x | Gloves | The Lunaris Temple Level 2 |
| Minions deal (67—81)% increased Damage | 4x | Two Hand Melee · Two Hand Ranged | Haunted Mansion Map |
| Minions deal (45—54)% increased Damage | 4x | One Hand Melee · One Hand Ranged | Haunted Mansion Map |
| (67—81)% increased Trap Damage | 4x | Two Hand Melee · Two Hand Ranged | Castle Ruins Map |
| (45—54)% increased Trap Damage | 4x | One Hand Melee · One Hand Ranged | Castle Ruins Map |
| (67—81)% increased Mine Damage | 4x | Two Hand Melee · Two Hand Ranged | Castle Ruins Map |
| (45—54)% increased Mine Damage | 4x | One Hand Melee · One Hand Ranged | Castle Ruins Map |
| Moving while Bleeding doesn't cause you to take extra Damage | 2x | Shield · Quiver | The Ascent |
| +(37—43)% Chaos Resistance against Damage Over Time | 2x | Belt | Crimson Temple Map |
| (51—60)% chance to Avoid Bleeding | 2x | Boots | Forking River Map |
| (51—60)% reduced Ignite Duration on you | 2x | Ring | Forking River Map |
| (51—60)% reduced Effect of Chill on you | 2x | Ring | Forking River Map |
| (51—60)% reduced Effect of Shock on you | 2x | Ring | Forking River Map |
| (21—25)% reduced Effect of Curses on you | 2x | Ring | Forking River Map |
| (16—20)% reduced Effect of Freeze on you | 2x | Helmet | Forking River Map |
| Trigger a Socketed Spell when you Use a Skill, with a 8 second Cooldown Spells Triggered this way have 150% more Cost | 3x | One Hand Melee · One Hand Ranged · Two Hand Melee · Two Hand Ranged | The Refinery |
| (86—94)% increased Physical Damage (16—17)% chance to Impale Enemies on Hit with Attacks | 3x | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Dry Sea Map |
| (95—105)% increased Physical Damage (18—20)% chance to Impale Enemies on Hit with Attacks | 8x | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Dry Sea Map |
| (86—94)% increased Physical Damage (16—17)% chance to cause Bleeding on Hit | 3x | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Atoll Map |
| (95—105)% increased Physical Damage (18—20)% chance to cause Bleeding on Hit | 8x | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Atoll Map |
| (86—94)% increased Physical Damage (16—17)% chance to Blind Enemies on hit | 3x | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Dry Sea Map |
| (95—105)% increased Physical Damage (18—20)% chance to Blind Enemies on hit | 8x | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Dry Sea Map |
| (86—94)% increased Physical Damage (16—17)% chance to Poison on Hit | 3x | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Atoll Map |
| (95—105)% increased Physical Damage (18—20)% chance to Poison on Hit | 8x | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Atoll Map |
| (65—72)% increased Fire Damage (25—28)% chance to Ignite | 3x | Two Hand Melee | Arsenal Map |
| (73—80)% increased Fire Damage (29—34)% chance to Ignite | 8x | Two Hand Melee | Arsenal Map |
| (42—50)% increased Fire Damage (16—17)% chance to Ignite | 3x | One Hand Melee · One Hand Ranged | Arsenal Map |
| (51—60)% increased Fire Damage (18—20)% chance to Ignite | 8x | One Hand Melee · One Hand Ranged | Arsenal Map |
| (65—72)% increased Cold Damage (25—28)% chance to Freeze | 3x | Two Hand Melee | Primordial Pool Map |
| (73—80)% increased Cold Damage (29—34)% chance to Freeze | 8x | Two Hand Melee | Primordial Pool Map |
| (42—50)% increased Cold Damage (16—17)% chance to Freeze | 3x | One Hand Melee · One Hand Ranged | Primordial Pool Map |
| (51—60)% increased Cold Damage (18—20)% chance to Freeze | 8x | One Hand Melee · One Hand Ranged | Primordial Pool Map |
| (65—72)% increased Lightning Damage (25—28)% chance to Shock | 3x | Two Hand Melee | Bramble Valley Map |
| (73—80)% increased Lightning Damage (29—34)% chance to Shock | 8x | Two Hand Melee | Bramble Valley Map |
| (42—50)% increased Lightning Damage (16—17)% chance to Shock | 3x | One Hand Melee · One Hand Ranged | Bramble Valley Map |
| (51—60)% increased Lightning Damage (18—20)% chance to Shock | 8x | One Hand Melee · One Hand Ranged | Bramble Valley Map |
| (61—68)% increased Chaos Damage Chaos Skills have (18—20)% increased Skill Effect Duration | 3x | Two Hand Melee | Cemetery Map |
| (69—75)% increased Chaos Damage Chaos Skills have (21—23)% increased Skill Effect Duration | 8x | Two Hand Melee | Cemetery Map |
| (40—45)% increased Chaos Damage Chaos Skills have (9—10)% increased Skill Effect Duration | 3x | One Hand Melee · One Hand Ranged | Cemetery Map |
| (46—50)% increased Chaos Damage Chaos Skills have (11—12)% increased Skill Effect Duration | 8x | One Hand Melee · One Hand Ranged | Cemetery Map |
| (65—72)% increased Spell Damage (21—25)% increased Mana Regeneration Rate | 2x | Two Hand Melee | Flooded Mine Map |
| (73—80)% increased Spell Damage (26—30)% increased Mana Regeneration Rate | 6x | Two Hand Melee | Flooded Mine Map |
| (42—50)% increased Spell Damage (10—12)% increased Mana Regeneration Rate | 2x | One Hand Melee · One Hand Ranged | Flooded Mine Map |
| (51—60)% increased Spell Damage (13—15)% increased Mana Regeneration Rate | 6x | One Hand Melee · One Hand Ranged | Flooded Mine Map |
| (53—58)% increased Spell Damage Gain (3—4)% of Non-Chaos Damage as extra Chaos Damage | 1x | Two Hand Melee | Flooded Mine Map |
| (59—66)% increased Spell Damage Gain (5—6)% of Non-Chaos Damage as extra Chaos Damage | 4x | Two Hand Melee | Flooded Mine Map |
| (38—40)% increased Spell Damage Gain 2% of Non-Chaos Damage as extra Chaos Damage | 1x | One Hand Melee · One Hand Ranged | Flooded Mine Map |
| (41—45)% increased Spell Damage Gain 3% of Non-Chaos Damage as extra Chaos Damage | 4x | One Hand Melee · One Hand Ranged | Flooded Mine Map |
| Minions have (39—45)% increased maximum Life Minions deal (39—45)% increased Damage | 4x | Two Hand Melee · Two Hand Ranged | Haunted Mansion Map |
| Minions have (25—28)% increased maximum Life Minions deal (25—28)% increased Damage | 4x | One Hand Melee · One Hand Ranged | Haunted Mansion Map |
| Minions have (25—28)% increased Attack Speed Minions have (25—28)% increased Cast Speed | 4x | Two Hand Melee · Two Hand Ranged | Haunted Mansion Map |
| Minions have (14—15)% increased Attack Speed Minions have (14—15)% increased Cast Speed | 4x | One Hand Melee · One Hand Ranged | Haunted Mansion Map |
| +(31—35)% to Chaos Damage over Time Multiplier | 4x | Two Hand Melee | Mesa Map |
| +(18—20)% to Chaos Damage over Time Multiplier | 4x | One Hand Melee · One Hand Ranged · Two Hand Ranged | Mesa Map |
| +(31—35)% to Physical Damage over Time Multiplier | 4x | Two Hand Melee | Overgrown Shrine Map |
| +(18—20)% to Physical Damage over Time Multiplier | 4x | One Hand Melee · One Hand Ranged · Two Hand Ranged | Overgrown Shrine Map |
| +(31—35)% to Cold Damage over Time Multiplier | 4x | Two Hand Melee | Courtyard Map |
| +(18—20)% to Cold Damage over Time Multiplier | 4x | One Hand Melee · One Hand Ranged · Two Hand Ranged | Courtyard Map |
| +(31—35)% to Fire Damage over Time Multiplier | 4x | Two Hand Melee | Iceberg Map |
| +(18—20)% to Fire Damage over Time Multiplier | 4x | One Hand Melee · One Hand Ranged · Two Hand Ranged | Iceberg Map |
| Attacks with this Weapon Penetrate (8—10)% Elemental Resistances | 4x | Two Hand Melee · Two Hand Ranged · One Hand Melee · One Hand Ranged | Lava Chamber Map |
| Attacks with this Weapon Penetrate (11—13)% Chaos Resistance | 4x | Two Hand Melee · Two Hand Ranged · One Hand Melee · One Hand Ranged | Cemetery Map |
| (6—7)% chance to deal Double Damage | 2x | Two Hand Melee · Two Hand Ranged | Maze Map |
| (8—10)% chance to deal Double Damage | 8x | Two Hand Melee · Two Hand Ranged | Maze Map |
| 3% chance to deal Double Damage | 2x | One Hand Melee · One Hand Ranged · Shield | Maze Map |
| (4—5)% chance to deal Double Damage | 8x | One Hand Melee · One Hand Ranged · Shield | Maze Map |
| (18—21)% increased Armour and Evasion +(12—14) to maximum Life | 2x | Boots · Gloves | Cold River Map |
| (18—21)% increased Armour and Energy Shield +(12—14) to maximum Life | 2x | Boots · Gloves | Cold River Map |
| (18—21)% increased Evasion and Energy Shield +(12—14) to maximum Life | 2x | Boots · Gloves | Cold River Map |
| (18—21)% increased Armour +(12—14) to maximum Life | 2x | Boots · Gloves | Cold River Map |
| (18—21)% increased Evasion Rating +(12—14) to maximum Life | 2x | Boots · Gloves | Cold River Map |
| (18—21)% increased Energy Shield +(12—14) to maximum Life | 2x | Boots · Gloves | Cold River Map |
| (18—21)% increased Armour, Evasion and Energy Shield +(12—14) to maximum Life | 2x | Boots · Gloves | Cold River Map |
| (18—21)% increased Armour and Evasion +(14—16) to maximum Life | 2x | Helmet · Shield | Cold River Map |
| (18—21)% increased Armour and Energy Shield +(14—16) to maximum Life | 2x | Helmet · Shield | Cold River Map |
| (18—21)% increased Evasion and Energy Shield +(14—16) to maximum Life | 2x | Helmet · Shield | Cold River Map |
| (18—21)% increased Armour +(14—16) to maximum Life | 2x | Helmet · Shield | Cold River Map |
| (18—21)% increased Evasion Rating +(14—16) to maximum Life | 2x | Helmet · Shield | Cold River Map |
| (18—21)% increased Energy Shield +(14—16) to maximum Life | 2x | Helmet · Shield | Cold River Map |
| (18—21)% increased Armour, Evasion and Energy Shield +(14—16) to maximum Life | 2x | Helmet · Shield | Cold River Map |
| (18—21)% increased Armour and Evasion +(17—19) to maximum Life | 2x | Body Armour | Cold River Map |
| (18—21)% increased Armour and Energy Shield +(17—19) to maximum Life | 2x | Body Armour | Cold River Map |
| (18—21)% increased Evasion and Energy Shield +(17—19) to maximum Life | 2x | Body Armour | Cold River Map |
| (18—21)% increased Armour +(17—19) to maximum Life | 2x | Body Armour | Cold River Map |
| (18—21)% increased Evasion Rating +(17—19) to maximum Life | 2x | Body Armour | Cold River Map |
| (18—21)% increased Energy Shield +(17—19) to maximum Life | 2x | Body Armour | Cold River Map |
| (18—21)% increased Armour, Evasion and Energy Shield +(17—19) to maximum Life | 2x | Body Armour | Cold River Map |
| +(21—25) to Strength and Dexterity | 4x | Body Armour · Boots · Gloves · Helmet · Shield · Amulet · Belt · Ring · Quiver | Tropical Island Map |
| +(21—25) to Dexterity and Intelligence | 4x | Body Armour · Boots · Gloves · Helmet · Shield · Amulet · Belt · Ring · Quiver | Tropical Island Map |
| +(21—25) to Strength and Intelligence | 4x | Body Armour · Boots · Gloves · Helmet · Shield · Amulet · Belt · Ring · Quiver | Tropical Island Map |
| +(36—40) to maximum Mana Regenerate 4 Mana per second | 4x | Ring · Amulet | Racecourse Map |
| +(36—40) to maximum Mana 5% reduced Mana Cost of Skills | 4x | Ring · Amulet | Wasteland Map |
| +(36—40) to maximum Mana 6% of Damage taken Recouped as Mana | 4x | Ring · Amulet | Racecourse Map |
| (5—6)% increased Attack and Cast Speed | 3x | Amulet · Quiver | Moon Temple Map |
| (18—20)% increased Movement Speed (6—9)% increased Movement Speed if you haven't been Hit Recently | 4x | Boots | Frozen Cabins Map |
| (18—20)% increased Movement Speed (8—12)% chance to gain Onslaught for 4 seconds on Kill | 4x | Boots | Frozen Cabins Map |
| (18—20)% increased Movement Speed 100% chance to Avoid being Chilled | 4x | Boots | Frozen Cabins Map |
| +(214—285) to Armour and Evasion Rating | 4x | Belt · Quiver | Grave Trough Map |
| +(214—285) to Armour +(21—25) to maximum Energy Shield | 4x | Belt | Grave Trough Map |
| +(214—285) to Evasion Rating +(21—25) to maximum Energy Shield | 4x | Belt · Quiver | Grave Trough Map |
| 20% reduced Flask Charges gained Flasks applied to you have (8—10)% increased Effect | 2x | Belt | Core Map |
| (6—8)% increased Cooldown Recovery Rate | 2x | Belt | Reef Map |
| (5—6)% increased Damage per Endurance Charge | 3x | Two Hand Melee · Two Hand Ranged | Cage Map |
| (3—4)% increased Damage per Endurance Charge | 3x | One Hand Melee · One Hand Ranged | Cage Map |
| (5—6)% increased Damage per Frenzy Charge | 3x | Two Hand Melee · Two Hand Ranged | Graveyard Map |
| (3—4)% increased Damage per Frenzy Charge | 3x | One Hand Melee · One Hand Ranged | Graveyard Map |
| (5—6)% increased Damage per Power Charge | 3x | Two Hand Melee · Two Hand Ranged | Ashen Wood Map |
| (3—4)% increased Damage per Power Charge | 3x | One Hand Melee · One Hand Ranged | Ashen Wood Map |
| (20—25)% of Physical Damage Converted to Fire Damage | 4x | Gloves | Lair Map |
| (20—25)% of Physical Damage Converted to Cold Damage | 4x | Gloves | Lair Map |
| (20—25)% of Physical Damage Converted to Lightning Damage | 4x | Gloves | Lair Map |
| +1 to maximum number of Raised Zombies +1 to maximum number of Skeletons | 4x | Helmet | Haunted Mansion Map |
| (4—5)% increased Effect of your Curses | 2x | Shield | Necropolis Map |
| +1 to Level of Socketed AoE Gems (8—10)% increased Area of Effect | 4x | Helmet | Mausoleum Map |
| +1 to Level of Socketed Projectile Gems Projectiles Pierce an additional Target | 4x | Helmet | Gardens Map |
| +1 to Level of Socketed Melee Gems +0.2 metres to Melee Strike Range | 4x | Helmet | Pit Map |
| +(39—45)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby | 4x | Two Hand Melee · Two Hand Ranged | Shrine Map |
| +(26—30)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby | 4x | One Hand Melee · One Hand Ranged | Shrine Map |
| (20—22)% increased Attack Speed while a Rare or Unique Enemy is Nearby | 4x | Two Hand Melee · Two Hand Ranged | Shrine Map |
| (10—11)% increased Attack Speed while a Rare or Unique Enemy is Nearby | 4x | One Hand Melee · One Hand Ranged | Shrine Map |
| Regenerate 150 Energy Shield per second while a Rare or Unique Enemy is Nearby | 4x | Body Armour · Belt | Shrine Map |
| (13—14)% increased Global Critical Strike Chance 5% chance to gain a Frenzy Charge on Critical Strike | 4x | Quiver | Graveyard Map |
| (15—16)% increased Global Critical Strike Chance (20—22)% increased Elemental Damage if you've dealt a Critical Strike Recently | 4x | Gloves · Quiver | Factory Map |
| (15—16)% increased Global Critical Strike Chance Adds (14—16) to (21—24) Chaos Damage if you've dealt a Critical Strike Recently | 4x | Gloves · Quiver | Factory Map |
| +(41—45) to maximum Life Regenerate 4 Mana per second | 4x | Helmet · Gloves · Boots · Ring · Amulet · Belt · Quiver | City Square Map |
| Regenerate 25 Life per second +(41—45) to maximum Mana | 4x | Helmet · Gloves · Boots · Ring · Amulet · Belt · Quiver | City Square Map |
| (26—30)% increased Totem Placement speed | 3x | Boots · Amulet | Lookout Map |
| Adds (10—12) to (14—16) Fire Damage Adds (10—12) to (14—16) Cold Damage | 3x | Shield · Ring · Quiver · Amulet | Mineral Pools Map |
| Adds (10—12) to (14—16) Fire Damage Adds 1 to (21—24) Lightning Damage | 3x | Shield · Ring · Quiver · Amulet | Mineral Pools Map |
| Adds (10—12) to (14—16) Cold Damage Adds 1 to (21—24) Lightning Damage | 3x | Shield · Ring · Quiver · Amulet | Mineral Pools Map |
| (23—25)% increased Evasion Rating while Focused grant focus skill [1] | 4x | Helmet · Boots | Grave Trough Map |
| (11—12)% additional Physical Damage Reduction while Focused grant focus skill [1] | 4x | Helmet · Gloves | Grave Trough Map |
| Shock nearby Enemies for 4 Seconds when you Focus grant focus skill [1] | 2x | Ring | Atoll Map |
| 1% of Evasion Rating is Regenerated as Life per second while Focused grant focus skill [1] | 3x | Body Armour | Grave Trough Map |
| Recover (29—31)% of Mana and Energy Shield when you Focus grant focus skill [1] | 4x | Body Armour | Fields Map |
| (26—30)% chance to deal Double Damage while Focused grant focus skill [1] | 8x | Two Hand Melee · Two Hand Ranged | Maze Map |
| (13—15)% chance to deal Double Damage while Focused grant focus skill [1] | 8x | One Hand Melee · One Hand Ranged · Shield | Maze Map |
| (31—36)% increased Attack and Cast Speed while Focused grant focus skill [1] | 2x | Gloves | Moon Temple Map |
| (26—30)% increased Duration of Ailments you inflict while Focused grant focus skill [1] | 4x | Helmet | Atoll Map |
| You are Immune to Ailments while Focused grant focus skill [1] | 3x | Boots | Atoll Map |
| You have Vaal Pact while Focused 10% of Damage Leeched as Life while Focused grant focus skill [1] | 3x | Amulet | Lava Lake Map |
| +7 to maximum Fortification while Focused grant focus skill [1] | 2x | Body Armour | Grave Trough Map |
| Trigger Socketed Spells when you Focus, with a 0.25 second Cooldown grant focus skill [1] | 3x | Helmet | The Refinery |
| (11—15)% of Damage is taken from Mana before Life while Focused grant focus skill [1] | 3x | Body Armour | Racecourse Map |
| Minions Recover 100% of their Life when you Focus grant focus skill [1] | 3x | Gloves | Haunted Mansion Map |
| (12—14)% increased Damage | 4x | Ring · Belt | Jungle Valley Map |
| +1 to Level of Socketed Support Gems | 8x | One Hand Melee · One Hand Ranged · Two Hand Melee · Two Hand Ranged · Shield | Palace Map |
| Channelling Skills have -2 to Total Mana Cost | 2x | Ring · Amulet | Wasteland Map |
| Channelling Skills have -3 to Total Mana Cost | 4x | Ring · Amulet | Wasteland Map |
| Non-Channelling Skills have -5 to Total Mana Cost | 2x | Ring · Amulet | Wasteland Map |
| Non-Channelling Skills have (-7—-6) to Total Mana Cost | 4x | Ring · Amulet | Wasteland Map |
| (31—36)% increased Damage while Leeching | 3x | Gloves · Amulet | Lava Lake Map |
| Adds (14—16) to (18—20) Physical Damage 40% chance to cause Bleeding on Hit | 4x | Two Hand Melee · Two Hand Ranged | Atoll Map |
| Adds (9—11) to (12—14) Physical Damage 40% chance to cause Bleeding on Hit | 4x | One Hand Melee · One Hand Ranged | Atoll Map |
| (24—28)% increased Damage during any Flask Effect | 4x | Gloves | Arachnid Tomb Map |
| 6% increased Attributes | 4x | Body Armour | Tropical Island Map |
| Banner Skills have (16—20)% increased Aura Effect | 4x | Body Armour | Underground Sea Map |
| Trigger Level 10 Summon Spectral Wolf on Kill | 3x | Amulet | Promenade Map |
| (15—18)% increased Warcry Buff Effect | 4x | Helmet | Volcano Map |
| 80% chance to Avoid being Frozen | 4x | Boots | Forking River Map |
| (14—16)% increased Global Critical Strike Chance +(21—23)% to Critical Strike Multiplier if you've Shattered an Enemy Recently | 4x | Ring | Factory Map |
| (14—16)% increased Global Physical Damage (14—16)% increased Chaos Damage | 4x | Ring | Dry Sea Map |
| (14—16)% increased Fire Damage (14—16)% increased Lightning Damage | 4x | Ring | Mineral Pools Map |
| +(15—19) to Dexterity and Intelligence (8—10)% increased Attack Speed | 4x | One Hand Melee · One Hand Ranged · Two Hand Melee · Two Hand Ranged | Moon Temple Map |
| +(15—19) to Strength and Intelligence (15—20)% increased Critical Strike Chance | 2x | One Hand Melee · One Hand Ranged · Two Hand Melee · Two Hand Ranged | Factory Map |
| 10% chance to Trigger Level 1 Blood Rage when you Kill an Enemy (8—10)% increased Attack Speed | 4x | One Hand Melee · One Hand Ranged · Two Hand Melee · Two Hand Ranged | Summit Map |
| (19—24)% increased Cast Speed 10% chance to gain Arcane Surge when you Kill an Enemy | 4x | Two Hand Melee · Two Hand Ranged | Summit Map |
| (13—16)% increased Cast Speed 10% chance to gain Arcane Surge when you Kill an Enemy | 4x | One Hand Melee · One Hand Ranged | Summit Map |
| +(13—15)% to Fire and Chaos Resistances | 3x | Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | Bog Map |
| +(13—15)% to Lightning and Chaos Resistances | 3x | Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | Bog Map |
| +(13—15)% to Cold and Chaos Resistances | 3x | Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | Bog Map |
| +(21—25) to Strength (21—25)% chance to Avoid being Ignited | 4x | Body Armour · Shield | Maelström of Chaos |
| +(21—25) to Dexterity (21—25)% chance to Avoid being Frozen | 4x | Body Armour · Shield | Maelström of Chaos |
| +(21—25) to Intelligence (21—25)% chance to Avoid being Shocked | 4x | Body Armour · Shield | Maelström of Chaos |
| (11—12)% increased Trap Throwing Speed | 4x | Amulet · Belt | Castle Ruins Map |
| (11—12)% increased Mine Throwing Speed | 4x | Amulet · Helmet | Castle Ruins Map |
| (17—20)% increased Brand Attachment range | 4x | Amulet · Gloves | Fungal Hollow Map |
| (5—8)% increased maximum Life (5—8)% increased maximum Mana | 6x | Body Armour | City Square Map |
| (5—7)% Chance to Block Attack Damage | 4x | Body Armour | Chateau Map |
| (6—8)% Chance to Block Spell Damage | 4x | Body Armour | Chateau Map |
| (8—9)% increased Area of Effect (11—13)% increased Area Damage | 3x | Gloves | Mausoleum Map |
| (13—16)% increased Projectile Speed (11—13)% increased Projectile Damage | 3x | Gloves | Gardens Map |
| (11—13)% increased Melee Damage +0.1 metres to Melee Strike Range | 3x | Gloves | Pit Map |
| Focus has (21—25)% increased Cooldown Recovery Rate | 3x | Boots | Reef Map |
Item mods /2
| Name | Level | Pre/Suf | Description | Weight |
|---|---|---|---|---|
| 50 | WeaponTree | Item sells for 20 additional Chaos Orbs | minion_unique_weapon 408 weapon_can_roll_minion_modifiers 408 shield 300 default 240 | |
| 78 | WeaponTree | Item sells for 40 additional Chaos Orbs | minion_unique_weapon 204 weapon_can_roll_minion_modifiers 204 shield 150 default 120 |
Trinket mods /10
| Name | Level | Pre/Suf | Description | Weight |
|---|---|---|---|---|
| Lucky | 1 | Prefix | 2% chance in Heists for Orbs of Transmutation to drop as Chaos Orbs instead Drop | default 100 |
| Lucky | 50 | Prefix | 3% chance in Heists for Orbs of Transmutation to drop as Chaos Orbs instead Drop | default 75 |
| Lucky | 70 | Prefix | 4% chance in Heists for Orbs of Transmutation to drop as Chaos Orbs instead Drop | default 50 |
| Lucky | 1 | Prefix | (6—8)% chance in Heists for Orbs of Alteration to drop as Chaos Orbs instead Drop | default 100 |
| Lucky | 50 | Prefix | (9—12)% chance in Heists for Orbs of Alteration to drop as Chaos Orbs instead Drop | default 75 |
| Lucky | 70 | Prefix | (13—15)% chance in Heists for Orbs of Alteration to drop as Chaos Orbs instead Drop | default 50 |
| Lucky | 1 | Prefix | 5% chance in Heists for Orbs of Augmentation to drop as Chaos Orbs instead Drop | default 100 |
| Lucky | 50 | Prefix | 6% chance in Heists for Orbs of Augmentation to drop as Chaos Orbs instead Drop | default 75 |
| Lucky | 70 | Prefix | (7—8)% chance in Heists for Orbs of Augmentation to drop as Chaos Orbs instead Drop | default 50 |
| Lucky | 83 | Prefix | 1% chance in Heists for Chaos Orbs to drop as Divine Orbs instead Drop | default 1 |
Misc mods /12
| Name | Level | Domain | Pre/Suf | Description | Weight |
|---|---|---|---|---|---|
| 1 | PrimordialAltar | Unique | Final Boss drops (2—4) additional Eldritch Chaos Orbs | primordial_altar_downside 0 tangle_altar 0 default 0 | |
| 1 | PrimordialAltar | Unique | Final Boss drops (2—4) additional Chaos Orbs | primordial_altar_downside 0 tangle_altar 0 default 0 | |
| 1 | PrimordialAltar | Unique | (1.6—3.2)% chance to drop an additional Eldritch Chaos Orb | primordial_altar_downside 0 tangle_altar 0 default 0 | |
| 1 | PrimordialAltar | Unique | (1.6—3.2)% chance to drop an additional Chaos Orb | primordial_altar_downside 0 tangle_altar 0 default 0 | |
| 1 | PrimordialAltar | Unique | Final Boss drops (2—4) additional Eldritch Chaos Orbs | primordial_altar_downside 0 cleansing_fire_altar 0 default 0 | |
| 1 | PrimordialAltar | Unique | Final Boss drops (2—4) additional Chaos Orbs | primordial_altar_downside 0 cleansing_fire_altar 48000 default 0 | |
| 1 | PrimordialAltar | Unique | (1.6—3.2)% chance to drop an additional Eldritch Chaos Orb | primordial_altar_downside 0 cleansing_fire_altar 0 default 0 | |
| 1 | PrimordialAltar | Unique | (1.6—3.2)% chance to drop an additional Chaos Orb | primordial_altar_downside 0 cleansing_fire_altar 48000 default 0 | |
| Devoted to Lunaris | 12 | Necropolis | NecropolisDevoted | 3% chance to drop an additional Chaos Orb | default 2571 |
| Devoted to Lunaris | 60 | Necropolis | NecropolisDevoted | 4% chance to drop an additional Chaos Orb | default 1714 |
| Devoted to Lunaris | 78 | Necropolis | NecropolisDevoted | 5% chance to drop an additional Chaos Orb | default 1265 |
| Devoted to Solaris | 12 | Necropolis | NecropolisDevoted | Dropped Weapons are converted to Chaos Orbs | default 1714 |
Item /5
Acquisition /4
| Source | Ingredient | Offer |
|---|---|---|
| Chaotic Disposition | ||
| Rain of Chaos | ||
| The Wrath | ||
| Three Faces in the Dark |
Community Wiki
Chaos Orb
A Chaos Orb is a currency item that can be used to re-roll the random modifiers on a piece of rare equipment. It is one of the three orbs most commonly used as currency to exchange items between players, the other two being
Exalted Orb and
Mirror of Kalandra, both of much higher value.
Obtaining
Chaos Orbs are uncommon currency items that can be dropped by slain monsters, chests, and destructible containers. They also drop from Arcanist's Strongboxes.
Spending
Chaos Orbs are useful in crafting, as they reroll all modifiers (and the number of modifiers) on a rare item. This makes for unpredictable results, so getting a specific modifier is not easy. Using multiple Chaos Orbs on a piece of equipment in the hopes of getting at least a few good modifiers is called 'Chaos spamming'.
These orbs also play an important role in trading. They are the "silver standard" in the player-driven economy and are often used to buy low to mid tier items.
Related items
Veiled Chaos Orb- A Valuable Combination
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.





















Divine Orb
Chaos Orb
Exalted Orb
The Black Barya
Horned Scarab of Bloodlines
Ambush Scarab
Valdo's Puzzle Box
Stacked Deck
Ambush Scarab of Containment
Harvest Scarab of Doubling
Templar Astrolabe
Divination Scarab of The Cloister
Vivid Crystallised Lifeforce
Fruiting Astrolabe
Harvest Scarab of Cornucopia
Ultimatum Scarab of Catalysing
Volatile Vaal Orb
Maven's Chisel of Avarice
Fracturing Orb
Diviner's Delirium Orb
Ambush Scarab of Discernment
Coin of Power
Coin of Knowledge
Voidborn Reliquary Key
Grasping Astrolabe
Coin of Skill
Orb of Scouring
Horned Scarab of Awakening
Domination Scarab of Terrors
Refracting Fog
Horned Scarab of Preservation
Orb of Annulment
Fine Delirium Orb
Eldritch Chaos Orb
Bestiary Scarab of Duplicating
Omen of Amelioration
Enshrouded Astrolabe
Breach Scarab of Resonant Cascade
Gemcutter's Prism
Breach Scarab of Instability
Reality Fragment
Bestiary Scarab of the Herd
Orb of Conflict
Simulacrum
Nameless Astrolabe
Omen of Blanching
Orb of Remembrance
Cartography Scarab of Risk
Timeless Astrolabe
Chaotic Astrolabe
Lightless Astrolabe
Runic Astrolabe
Decaying Fragment
Essence Scarab of Calcification
Fungal Astrolabe
Kalguuran Scarab of Refinement
Sacred Crystallised Lifeforce
Jeweller's Delirium Orb
Tempering Orb
Allflame Ember of the Gilded
Grand Eldritch Ember
Divination Scarab of Pilfering
Primal Crystallised Lifeforce
Tailoring Orb
Eldritch Orb of Annulment
Armoursmith's Delirium Orb
Horned Scarab of Pandemonium
Golden Oil
Blacksmith's Delirium Orb
Exceptional Eldritch Ichor
Ancient Orb
Tattoo of the Ngamahu Firewalker
Scarab of Monstrous Lineage
Awakener's Orb
Maven's Chisel of Proliferation
Maven's Chisel of Divination
Echo of Reverence
Sacred Blossom
Incursion Scarab of Timelines
Scarab of Wisps
Exceptional Eldritch Ember
Reverent Fragment
Wild Crystallised Lifeforce
Vaal Orb
Orb of Chance
Silver Oil
Tattoo of the Arohongui Shaman
Orb of Fusing
Devouring Fragment
Delirium Scarab of Paranoia
Orb of Alteration
Deafening Essence of Scorn
Veiled Chaos Orb
Tainted Oil
Orb of Alchemy
Runegraft of the Fortress
Hollow Fossil
Echo of Trauma
Prismatic Catalyst
Sacred Orb
Maven's Chisel of Scarabs
Crystallised Rancour
Sinistral Catalyst
Allflame Ember of the Ethereal
Cartography Scarab of Corruption
Syndicate Medallion
Tattoo of the Ramako Shaman
Blazing Fragment
Dextral Catalyst
Orb of Regret
Lonely Fragment
Traumatic Fragment
Foulborn Exalted Orb
An Audience With The King
Fertile Catalyst
Mortal Grief
Chromatic Orb
Essence of Desolation
Essence Scarab of Adaptation
Echo of Loneliness
Ambush Scarab of Potency
Tainted Catalyst
Synthesising Fragment
Deafening Essence of Woe
Tainted Chromatic Orb
Prismatic Oil
Divination Scarab of Plenty
Essence of Insanity
Prime Chaotic Resonator
Portal Scroll
Dense Fossil
Mortal Ignorance
Blight Scarab of Invigoration
Mortal Rage
Runegraft of the Warp
Maven's Chisel of Procurement
Beyond Scarab of Resurgence
Essence of Delirium
Deafening Essence of Envy
Cosmic Fragment
Kalguuran Scarab
Essence of Horror
Grand Eldritch Ichor
Shaper's Exalted Orb
Deafening Essence of Hatred
Mirror Shard
Deafening Essence of Zeal
Omen of Connections
Omen of Fortune
Deafening Essence of Spite
Tainted Mythic Orb
Mortal Hope
Deafening Essence of Contempt
Deft Fossil
Opalescent Oil
Horned Scarab of Glittering
Shuddering Fossil
Deafening Essence of Sorrow
Elder's Exalted Orb
Essence of Hysteria
Crusader's Exalted Orb
Ritual Scarab of Selectiveness
Omen of Brilliance
Domination Scarab
Kalguuran Scarab of Enriching
Hivebrain Gland
Deafening Essence of Loathing
Deafening Essence of Anger
Ritual Scarab of Abundance
Breach Scarab of the Incensed Swarm
Hunter's Exalted Orb
Sacrifice at Dusk
Enkindling Orb
Deafening Essence of Torment
Blight Scarab of Blooming
Aberrant Fossil
Fragment of Knowledge
Faceted Fossil
Deafening Essence of Rage
Tainted Orb of Fusing
Deafening Essence of Wrath
Essence Scarab
Cartography Scarab of Escalation
Black Oil
Deafening Essence of Fear
Awakening Fragment
Rogue's Marker
Deafening Essence of Misery
Corroded Fossil
Drox's Crest
Tainted Divine Teardrop
The Maven's Writ
Delirium Scarab of Neuroses
Timeless Maraketh Emblem
Pristine Fossil
Bound Fossil
Ultimatum Scarab of Dueling
Timeless Templar Emblem
Legion Scarab of Eternal Conflict
Opulent Fossil
Sanctified Fossil
Fragment of the Hydra
Fragment of Shape
Fragmented Delirium Orb
Instilling Orb
Fundamental Fossil
Ultimatum Scarab of Inscription
Scorched Fossil
Essence Scarab of Ascent
Jeweller's Orb
Frigid Fossil
Veritania's Crest
Incursion Scarab of Champions
Metallic Fossil
Fragment of Terror
Influencing Scarab of Hordes
Eldritch Exalted Orb
Delirium Scarab of Mania
Jagged Fossil
Kalguuran Scarab of Guarded Riches
Allflame Ember of Kulemak
Singular Delirium Orb
Ritual Vessel
Breach Scarab of the Marshal
Tempering Catalyst
Fragment of Emptiness
Exotic Coinage
Intrinsic Catalyst
Glassblower's Bauble
Cartographer's Delirium Orb
Unstable Catalyst
Baran's Crest
Prismatic Fossil
Warlord's Exalted Orb
Sacrifice at Noon
Orb of Augmentation
Sacrifice at Dawn
Blight Scarab of the Blightheart
Skittering Delirium Orb
Scarab of the Dextral
Al-Hezmin's Crest
Orb of Dominance
Deafening Essence of Doubt
Redeemer's Exalted Orb
Tainted Armourer's Scrap
Thaumaturge's Delirium Orb
Tribute to the Goddess
Fractured Fossil
Runegraft of Gemcraft
Dedication to the Goddess
Ritual Scarab of Wisps
Beyond Scarab of the Invasion
Fragment of Eradication
Ambush Scarab of Hidden Compartments
Orb of Unravelling
Primitive Chaotic Resonator
Gift to the Goddess
Cartography Scarab of the Multitude
Orb of Unmaking
Essence Scarab of Stability
Horned Scarab of Nemeses
Ritual Scarab of Corpses
Turbulent Catalyst
Fragment of the Chimera
Deafening Essence of Dread
Delirium Scarab of Delusions
Crescent Splinter
Unrelenting Timeless Maraketh Emblem
Aetheric Fossil
Sacrifice at Midnight
Unrelenting Timeless Eternal Emblem
Crimson Oil
Influencing Scarab of the Elder
Screaming Essence of Scorn
Timeless Eternal Emblem
Legion Scarab
Tainted Jeweller's Orb
Expedition Scarab of Infusion
Shrieking Essence of Scorn
Gilded Fossil
Fragment of the Phoenix
Fragment of Purification
Influencing Scarab of Interference
Scarab of the Sinistral
Beyond Scarab
Scarab of Adversaries
Deafening Essence of Greed
Scroll of Wisdom
Timeless Vaal Emblem
Delirium Scarab
Ultimatum Scarab of Bribing
Fragment of Constriction
Memory of Trauma
Reflective Oil
Tainted Chaos Orb
Harvest Scarab
Deafening Essence of Suffering
Greater Eldritch Ember
Legion Scarab of Treasures
Betrayal Scarab of Unbreaking
Greater Eldritch Ichor
Armourer's Scrap
Timeless Karui Emblem
Unrelenting Timeless Vaal Emblem
Lucent Fossil
Whispering Delirium Orb
Blessed Orb
Fragment of Enslavement
Blighted Delirium Orb
Fragment of the Minotaur
Abyss Scarab of Descending
Powerful Chaotic Resonator
Ultimatum Scarab
Abyss Scarab
Unrelenting Timeless Karui Emblem
Expedition Scarab of Runefinding
Simulacrum Splinter
Abyssal Delirium Orb
Omen of the Jeweller
Beyond Scarab of Haemophilia
Lesser Eldritch Ichor
Runegraft of Treachery
Screaming Essence of Envy
Betrayal Scarab of Reinforcements
Serrated Fossil
Memory of Reverence
Sulphite Scarab
Glyphic Fossil
Lesser Eldritch Ember
Tainted Blacksmith's Whetstone
Regal Orb
Legion Scarab of Officers
Shrieking Essence of Contempt
Runegraft of the Combatant
Deafening Essence of Anguish
Titanic Scarab
Runegraft of Bellows
Screaming Essence of Torment
Wailing Essence of Sorrow
Journey Tattoo of the Mind
Abyss Scarab of Multitudes
Screaming Essence of Anguish
Orb of Transmutation
Violet Oil
Offering to the Goddess
Tainted Exalted Orb
Foulborn Regal Orb
Abyss Scarab of Profound Depth
Allflame Ember of Flesh
Runegraft of the Sinistral
Screaming Essence of Suffering
Breach Scarab of the Hive
Runegraft of the Imbued
Shrieking Essence of Spite
Coin of Desecration
Runegraft of Stability
Titanic Scarab of Legend
Runegraft of Connection
Horned Scarab of Tradition
Timeless Delirium Orb
Titanic Scarab of Treasures
Sulphite Scarab of Fumes
Accelerating Catalyst
Domination Scarab of Evolution
Foulborn Orb of Augmentation
Burial Medallion
Unrelenting Timeless Templar Emblem
Runegraft of Refraction
Abyss Scarab of Edifice
Runegraft of the Soulwick
Runegraft of Resurgence
Potent Chaotic Resonator
Blacksmith's Whetstone
Anarchy Scarab
Whispering Essence of Woe
Torment Scarab
Anarchy Scarab of Gigantification
Bestiary Scarab
Noxious Catalyst
Bloodstained Fossil
Abrasive Catalyst
Influencing Scarab of the Shaper
Expedition Scarab of Verisium Powder
Runegraft of the Novamark
Shrieking Essence of Torment
Tangled Fossil
Shrieking Essence of Dread
Betrayal Scarab
Runegraft of Consecration
Imbued Catalyst
Scarab of Stability
Runegraft of Blasphemy
Teal Oil
Screaming Essence of Sorrow
Timeless Templar Splinter
Runegraft of the Spellbound
Anarchy Scarab of Partnership
Runegraft of Quaffing
Screaming Essence of Misery
Screaming Essence of Fear
Indigo Oil
Screaming Essence of Anger
Wailing Essence of Woe
Expedition Scarab of Archaeology
Omen of Death-dancing
Omen of Death's Door
Screaming Essence of Contempt
Allflame Ember of Propagation
Divine Vessel
Runegraft of the Jeweller
Expedition Scarab
Runegraft of the Bound
Memory of Loneliness
Omen of Return
Screaming Essence of Rage
Incursion Scarab of Invasion
Screaming Essence of Wrath
Screaming Essence of Spite
Blight Scarab
Omen of Adrenaline
Coin of Restoration
Runegraft of the Agile
Torment Scarab of Peculiarity
Scarab of Radiant Storms
Azure Oil
Scrap Metal
Betrayal Scarab of the Allflame
Orb of Binding
Screaming Essence of Doubt
Timeless Vaal Splinter
Screaming Essence of Hatred
Wailing Essence of Torment
Amber Oil
Wailing Essence of Rage
Runegraft of Restitching
Torment Scarab of Possession
Runegraft of Time
Runegraft of the Witchmark
Fracturing Shard
Timeless Eternal Empire Splinter
Shrieking Essence of Envy
Incursion Scarab
Timeless Maraketh Splinter
Allflame Ember of the Wildwood
Runegraft of Suffering
Runegraft of Fury
Shrieking Essence of Woe
Verdant Oil
Muttering Essence of Woe
Runegraft of the River
Domination Scarab of Apparitions
Runegraft of Loyalty
Shrieking Essence of Rage
Runegraft of Rotblood
Clear Oil
Shrieking Essence of Sorrow
Screaming Essence of Woe
Allflame Ember of Resplendence
Scarab of Divinity
Anarchy Scarab of the Exceptional
Shrieking Essence of Fear
Wailing Essence of Fear
Sepia Oil
Shrieking Essence of Suffering
Screaming Essence of Greed
Shrieking Essence of Zeal
Screaming Essence of Loathing
Omen of Refreshment
Shrieking Essence of Doubt
Shrieking Essence of Loathing
Shrieking Essence of Wrath
Runegraft of Rallying
Allflame Ember of Toads
Muttering Essence of Greed
Muttering Essence of Hatred
Screaming Essence of Dread
Weeping Essence of Hatred
Shrieking Essence of Hatred
Muttering Essence of Contempt
Weeping Essence of Torment
Shrieking Essence of Anger
Wailing Essence of Anguish
Weeping Essence of Wrath
Wailing Essence of Contempt
Shrieking Essence of Anguish
Weeping Essence of Contempt
Wailing Essence of Doubt
Weeping Essence of Sorrow
Wailing Essence of Anger
Whispering Essence of Hatred
Astragali
Weeping Essence of Doubt
Weeping Essence of Fear
Screaming Essence of Zeal
Wailing Essence of Wrath
Weeping Essence of Rage
Omen of the Soul Devourer
Weeping Essence of Woe
Muttering Essence of Fear