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Chaos Orb CurrencyRerollRare /12
Name | Show Full Descriptions |
---|---|
Cost | iLvl 1: Normal: 3x![]() |
NoteCode | chaos |
DropLevel | 12 |
BaseType | Chaos Orb |
Class | Stackable Currency |
Flags | AlwaysAllocate |
Type | Metadata/Items/Currency/CurrencyRerollRare |
Sound | Audio/Sound Effects/ItemSounds/orb_use.ogg |
Tags | currency |
Icon | Art/2DItems/Currency/CurrencyRerollRare |
MTX Tab Stacks | 5000 |
Reference | Community Wiki |
Vendor recipe
稀有整套物品 Recipe /3
整套特定物品等級的物品, 包含頭盔, 身體護甲, 手套, 鞋子, 腰帶, 護符, 2x 戒指, 雙手武器 / 單手武器+盾 / 2x 單手武器.降階 Recipe /1
Offer | Your Offer | Note |
---|---|---|
![]() | 1x Vaults of Atziri |
Crafting Bench /308 ⍟
Mod | Require | ItemClasses | Unlock |
---|---|---|---|
Fortune Favours the Brave | 3x ![]() | Map | Level 5 |
Alternate of Same Tier (Tier 1-10) | 1x ![]() | Map | Level 34 |
Shaped (Tier 1-5) | 2x ![]() | Map | Level 34 |
Shaped (Tier 1-10) | 6x ![]() | Map | Level 34 |
Elder (Tier 1-15) | 15x ![]() | Map | Level 34 |
Area is inhabited by 2 additional Rogue Exiles map extra content weighting [1] map ignore rogue exile rarity bias [1] | 2x ![]() | Map | Level 2 |
Area contains 3 additional Shrines map extra content weighting [1] | 3x ![]() | Map | Level 4 |
Area can contain Breaches Area contains 2 additional Breaches map extra content weighting [1] | 4x ![]() | Map | Level 6 |
Slaying Enemies close together can attract monsters from Beyond this realm map extra content weighting [1] | 5x ![]() | Map | Level 9 |
Area contains 3 additional Harbingers map extra content weighting [1] | 6x ![]() | Map | Level 12 |
Areas contain a Mirror of Delirium map affliction league [1] | 10x ![]() | Map | Level 15 |
Areas contain Ritual Altars map extra content weighting [1] | 13x ![]() | Map | Level 16 |
Monsters have Onslaught 20% increased Monster Attack Speed 20% increased Monster Cast Speed 20% increased Quantity of Items found in this Area map extra content weighting [0] | 2x ![]() | Map | Level 34 |
Area contains 4 additional Strongboxes map extra content weighting [1] | 4x ![]() | Map | Level 34 |
Area is haunted by 4 additional Tormented Spirits map extra content weighting [1] | 5x ![]() | Map | Level 34 |
Area contains 2 additional Essences Areas can contain Essences map extra content weighting [1] | 2x ![]() | Map | Level 34 |
Area is inhabited by an additional Invasion Boss 20% increased Quantity of Items found in this Area map extra content weighting [1] | 2x ![]() | Map | Level 34 |
Slaying Enemies in a kill streak grants Rampage bonuses 20% increased Quantity of Items found in this Area | 2x ![]() | Map | Level 34 |
Powerful Tempests can affect both Monsters and you 20% increased Quantity of Items found in this Area | 4x ![]() | Map | Level 34 |
Area contains an additional Legion Encounter map extra content weighting [1] map legion league [1] | 6x ![]() | Map | Level 34 |
Area contains 2 additional Smuggler's Caches map extra content weighting [1] map heist league [1] | 6x ![]() | Map | Level 34 |
Area contains Metamorph Monsters map extra content weighting [1] | 5x ![]() | Map | Level 34 |
Area contains an Expedition Encounter | 12x ![]() | Map | Level 34 |
Area is inhabited by 3 additional Warbands map extra content weighting [1] | 2x ![]() | Map | Level 34 |
Area contains The Sacred Grove map extra content weighting [1] map harvest league [1] | 12x ![]() | Map | Level 34 |
Area contains 2 additional Abysses Areas can contain Abysses map extra content weighting [1] | 3x ![]() | Map | Level 34 |
Area contains a Blight Encounter map blight league [1] map extra content weighting [1] | 8x ![]() | Map | Level 34 |
(20–29)% more Monster Life 14% increased Quantity of Items found in this Area 7% increased Rarity of Items found in this Area | 2x ![]() | Map | Level 34 |
(30–39)% more Monster Life 16% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area | 2x ![]() | Map | Level 34 |
(40–49)% more Monster Life 18% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area | 2x ![]() | Map | Level 34 |
(50–59)% more Monster Life 22% increased Quantity of Items found in this Area 11% increased Rarity of Items found in this Area | 2x ![]() | Map | Level 34 |
(15–19)% increased Monster Damage 16% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area | 2x ![]() | Map | Level 34 |
(20–24)% increased Monster Damage 18% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area | 2x ![]() | Map | Level 34 |
(25–30)% increased Monster Damage 20% increased Quantity of Items found in this Area 10% increased Rarity of Items found in this Area | 2x ![]() | Map | Level 34 |
(31–35)% increased Monster Damage 24% increased Quantity of Items found in this Area 12% increased Rarity of Items found in this Area | 2x ![]() | Map | Level 34 |
Area is inhabited by Spiders | 6x ![]() | Map | Level 34 |
Area is inhabited by Blackguards 10% increased Quantity of Items found in this Area 5% increased Rarity of Items found in this Area | 6x ![]() | Map | Level 34 |
Area is inhabited by Bandits | 6x ![]() | Map | Level 34 |
Area contains many Totems 12% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area | 2x ![]() | Map | Level 34 |
Area is inhabited by 2 additional Rogue Exiles 15% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area map extra content weighting [1] map ignore rogue exile rarity bias [1] | 3x ![]() | Map | Level 34 |
Slaying Enemies close together can attract monsters from Beyond this realm 12% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area map extra content weighting [1] | 3x ![]() | Map | Level 34 |
Area contains two Unique Bosses 12% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area | 3x ![]() | Map | Level 34 |
+(29–35)% to Fire Resistance | 3x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Belt · Quiver | Doedre's Cesspool |
+(29–35)% to Cold Resistance | 3x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Belt · Quiver | Doedre's Cesspool |
+(29–35)% to Lightning Resistance | 3x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Belt · Quiver | Doedre's Cesspool |
+(17–20)% to Fire and Cold Resistances | 3x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Belt · Quiver | Merciless Aspirant's Trial |
+(17–20)% to Cold and Lightning Resistances | 3x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Belt · Quiver | Merciless Aspirant's Trial |
+(17–20)% to Fire and Lightning Resistances | 3x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Belt · Quiver | Merciless Aspirant's Trial |
+(9–12)% to all Elemental Resistances | 1x ![]() | Ring · Amulet | Eternal Aspirant's Trial |
+(7–9)% to all Elemental Resistances Minions have +(9–12)% to all Elemental Resistances | 1x ![]() | Ring · Amulet | Eternal Aspirant's Trial |
+(26–30) to Strength | 2x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | Residence Map |
+(26–30) to Dexterity | 2x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Quiver | Residence Map |
+(26–30) to Intelligence | 2x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Quiver | Residence Map |
(15–19)% increased Movement Speed | 2x ![]() | Boots | The Chamber of Innocence |
(20–24)% increased Movement Speed | 4x ![]() | Boots | Epilogue |
+(71–85) to maximum Life | 4x ![]() | Body Armour | Mineral Pools Map |
+(75–84) to maximum Mana | 2x ![]() | Two Hand Melee | The Feeding Trough |
+(85–94) to maximum Mana | 4x ![]() | Two Hand Melee | Plateau Map |
+(55–64) to maximum Mana | 2x ![]() | One Hand Melee · One Hand Ranged · Two Hand Ranged | The Feeding Trough |
+(65–74) to maximum Mana | 4x ![]() | One Hand Melee · One Hand Ranged · Two Hand Ranged | Plateau Map |
+(45–54) to maximum Mana | 2x ![]() | Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Quiver · Belt | The Feeding Trough |
(80–99)% increased Physical Damage | 4x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | The Quarry |
(67–81)% increased Spell Damage | 4x ![]() | Two Hand Melee | The Boiling Lake |
(45–54)% increased Spell Damage | 4x ![]() | One Hand Melee · One Hand Ranged | The Boiling Lake |
(21–30)% increased Damage over Time | 2x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Vaal Pyramid Map |
(11–15)% increased Attack Speed | 2x ![]() | One Hand Melee · Two Hand Melee | The Vastiri Desert |
(7–12)% increased Attack Speed | 2x ![]() | Gloves · Quiver · Shield | The Dried Lake |
(21–26)% increased Cast Speed | 2x ![]() | Two Hand Melee | The Vastiri Desert |
(14–17)% increased Cast Speed | 2x ![]() | One Hand Melee · One Hand Ranged | The Vastiri Desert |
(67–81)% increased Fire Damage | 4x ![]() | Two Hand Melee | Estuary Map |
(45–54)% increased Fire Damage | 4x ![]() | One Hand Melee · One Hand Ranged | Estuary Map |
(67–81)% increased Cold Damage | 4x ![]() | Two Hand Melee | Frozen Cabins Map |
(45–54)% increased Cold Damage | 4x ![]() | One Hand Melee · One Hand Ranged | Frozen Cabins Map |
(67–81)% increased Lightning Damage | 4x ![]() | Two Hand Melee | Leyline Map |
(45–54)% increased Lightning Damage | 4x ![]() | One Hand Melee · One Hand Ranged | Leyline Map |
+(201–300) to Accuracy Rating | 2x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Acid Caverns Map |
+(151–220) to Accuracy Rating | 2x ![]() | Gloves · Helmet · Ring · Amulet · Quiver · Shield | Acid Caverns Map |
(56–74)% increased Armour | 2x ![]() | Body Armour · Boots · Gloves · Helmet · Shield | Silo Map |
+(250–320) to Armour | 2x ![]() | Body Armour · Shield | Silo Map |
(56–74)% increased Evasion Rating | 2x ![]() | Body Armour · Boots · Gloves · Helmet · Shield | Silo Map |
+(250–320) to Evasion Rating | 2x ![]() | Body Armour · Shield | Silo Map |
(56–74)% increased Energy Shield | 2x ![]() | Body Armour · Boots · Gloves · Helmet · Shield | Silo Map |
+(56–69) to maximum Energy Shield | 2x ![]() | Body Armour · Shield | Silo Map |
(10–12)% increased maximum Energy Shield | 1x ![]() | Amulet | Shore Map |
(13–15)% increased maximum Energy Shield | 2x ![]() | Amulet | Academy Map |
+(26–30) to maximum Energy Shield | 2x ![]() | Amulet · Ring | Academy Map |
(56–74)% increased Armour and Evasion | 2x ![]() | Body Armour · Boots · Gloves · Helmet · Shield | Silo Map |
(56–74)% increased Armour and Energy Shield | 2x ![]() | Body Armour · Boots · Gloves · Helmet · Shield | Silo Map |
(56–74)% increased Evasion and Energy Shield | 2x ![]() | Body Armour · Boots · Gloves · Helmet · Shield | Silo Map |
Adds (60–72) to (110–128) Fire Damage | 4x ![]() | Two Hand Melee · Two Hand Ranged | Estuary Map |
Adds (35–41) to (63–73) Fire Damage | 4x ![]() | One Hand Melee · One Hand Ranged | Estuary Map |
Adds (60–72) to (110–128) Cold Damage | 4x ![]() | Two Hand Melee · Two Hand Ranged | Frozen Cabins Map |
Adds (35–41) to (63–73) Cold Damage | 4x ![]() | One Hand Melee · One Hand Ranged | Frozen Cabins Map |
Adds (10–14) to (162–197) Lightning Damage | 4x ![]() | Two Hand Melee · Two Hand Ranged | Leyline Map |
Adds (6–8) to (100–113) Lightning Damage | 4x ![]() | One Hand Melee · One Hand Ranged | Leyline Map |
Adds (18–24) to (36–42) Physical Damage | 4x ![]() | Two Hand Melee · Two Hand Ranged | The Quarry |
Adds (13–17) to (26–30) Physical Damage | 4x ![]() | One Hand Melee · One Hand Ranged | The Quarry |
Adds (5–7) to (8–10) Physical Damage to Attacks | 2x ![]() | Ring · Amulet · Quiver | The Ossuary |
Adds (11–15) to (23–27) Chaos Damage to Attacks | 2x ![]() | Ring · Amulet · Quiver | The Ossuary |
Adds (41–55) to (83–96) Fire Damage to Spells | 4x ![]() | Two Hand Melee | Estuary Map |
Adds (31–41) to (61–71) Fire Damage to Spells | 4x ![]() | One Hand Melee · One Hand Ranged | Estuary Map |
Adds (38–50) to (75–88) Cold Damage to Spells | 4x ![]() | Two Hand Melee | Frozen Cabins Map |
Adds (25–33) to (50–58) Cold Damage to Spells | 4x ![]() | One Hand Melee · One Hand Ranged | Frozen Cabins Map |
Adds (4–13) to (159–168) Lightning Damage to Spells | 4x ![]() | Two Hand Melee | Leyline Map |
Adds (3–9) to (106–112) Lightning Damage to Spells | 4x ![]() | One Hand Melee · One Hand Ranged | Leyline Map |
(25–27)% increased Critical Strike Chance | 4x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Maze Map |
+(25–28)% to Global Critical Strike Multiplier | 4x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Maze Map |
(76–105)% increased Critical Strike Chance for Spells | 3x ![]() | Two Hand Melee | Arsenal Map |
(50–69)% increased Critical Strike Chance for Spells | 3x ![]() | One Hand Melee · One Hand Ranged | Arsenal Map |
(22–27)% increased Global Critical Strike Chance | 1x ![]() | Quiver · Amulet | Arsenal Map |
(16–20)% chance to Avoid Elemental Ailments | 1x ![]() | Boots · Shield | The Ascent |
(21–25)% chance to Avoid Elemental Ailments | 2x ![]() | Boots · Shield | Forbidden Woods Map |
(24–30)% reduced Effect of Chill and Shock on you | 1x ![]() | Boots · Gloves | The Ascent |
(31–40)% reduced Effect of Chill and Shock on you | 2x ![]() | Boots · Gloves | Forbidden Woods Map |
+(4–5)% Chance to Block | 3x ![]() | Shield | Colosseum Map |
(7–8)% increased Life Regeneration rate | 4x ![]() | Helmet · Gloves · Boots | Gardens Map |
3% additional Physical Damage Reduction | 4x ![]() | Body Armour · Shield | Gardens Map |
+(5–6)% chance to Suppress Spell Damage | 4x ![]() | Helmet · Gloves · Boots | Gardens Map |
+(8–10)% chance to Suppress Spell Damage | 4x ![]() | Body Armour · Shield | Gardens Map |
(12–14)% increased Energy Shield Recharge Rate | 4x ![]() | Helmet · Gloves · Boots | Gardens Map |
(21–25)% faster start of Energy Shield Recharge | 4x ![]() | Body Armour · Shield | Gardens Map |
Item drops on Death if Equipped by an Animated Guardian | 1x ![]() | Body Armour | Grave Trough Map |
Light Radius is based on Energy Shield instead of Life | 4x ![]() | Helmet · Ring | Grave Trough Map |
Minions deal (10–20)% increased Damage | 3x ![]() | Gloves | The Lunaris Temple Level 2 |
Minions deal (67–81)% increased Damage | 4x ![]() | Two Hand Melee · Two Hand Ranged | Shrine Map |
Minions deal (45–54)% increased Damage | 4x ![]() | One Hand Melee · One Hand Ranged | Shrine Map |
(67–81)% increased Trap Damage | 4x ![]() | Two Hand Melee · Two Hand Ranged | Pier Map |
(45–54)% increased Trap Damage | 4x ![]() | One Hand Melee · One Hand Ranged | Pier Map |
(67–81)% increased Mine Damage | 4x ![]() | Two Hand Melee · Two Hand Ranged | Pier Map |
(45–54)% increased Mine Damage | 4x ![]() | One Hand Melee · One Hand Ranged | Pier Map |
Moving while Bleeding doesn't cause you to take extra Damage | 2x ![]() | Shield · Quiver | The Ascent |
+(37–43)% Chaos Resistance against Damage Over Time | 2x ![]() | Belt | Mesa Map |
(51–60)% chance to Avoid Bleeding | 2x ![]() | Boots | Forbidden Woods Map |
(51–60)% reduced Ignite Duration on you | 2x ![]() | Ring | Forbidden Woods Map |
(51–60)% reduced Effect of Chill on you | 2x ![]() | Ring | Forbidden Woods Map |
(51–60)% reduced Effect of Shock on you | 2x ![]() | Ring | Forbidden Woods Map |
(21–25)% reduced Effect of Curses on you | 2x ![]() | Ring | Forbidden Woods Map |
(16–20)% reduced Effect of Freeze on you | 2x ![]() | Helmet | Forbidden Woods Map |
(86–94)% increased Physical Damage (16–17)% chance to Impale Enemies on Hit with Attacks | 3x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Betrayal Unveil |
(95–105)% increased Physical Damage (18–20)% chance to Impale Enemies on Hit with Attacks | 8x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Betrayal Unveil |
(86–94)% increased Physical Damage (16–17)% chance to cause Bleeding on Hit | 3x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Betrayal Unveil |
(95–105)% increased Physical Damage (18–20)% chance to cause Bleeding on Hit | 8x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Betrayal Unveil |
(86–94)% increased Physical Damage (16–17)% chance to Blind Enemies on hit | 3x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Betrayal Unveil |
(95–105)% increased Physical Damage (18–20)% chance to Blind Enemies on hit | 8x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Betrayal Unveil |
(86–94)% increased Physical Damage (16–17)% chance to Poison on Hit | 3x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Betrayal Unveil |
(95–105)% increased Physical Damage (18–20)% chance to Poison on Hit | 8x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Betrayal Unveil |
(65–72)% increased Fire Damage (25–28)% chance to Ignite | 3x ![]() | Two Hand Melee | Betrayal Unveil |
(73–80)% increased Fire Damage (29–34)% chance to Ignite | 8x ![]() | Two Hand Melee | Betrayal Unveil |
(42–50)% increased Fire Damage (16–17)% chance to Ignite | 3x ![]() | One Hand Melee · One Hand Ranged | Betrayal Unveil |
(51–60)% increased Fire Damage (18–20)% chance to Ignite | 8x ![]() | One Hand Melee · One Hand Ranged | Betrayal Unveil |
(65–72)% increased Cold Damage (25–28)% chance to Freeze | 3x ![]() | Two Hand Melee | Betrayal Unveil |
(73–80)% increased Cold Damage (29–34)% chance to Freeze | 8x ![]() | Two Hand Melee | Betrayal Unveil |
(42–50)% increased Cold Damage (16–17)% chance to Freeze | 3x ![]() | One Hand Melee · One Hand Ranged | Betrayal Unveil |
(51–60)% increased Cold Damage (18–20)% chance to Freeze | 8x ![]() | One Hand Melee · One Hand Ranged | Betrayal Unveil |
(65–72)% increased Lightning Damage (25–28)% chance to Shock | 3x ![]() | Two Hand Melee | Betrayal Unveil |
(73–80)% increased Lightning Damage (29–34)% chance to Shock | 8x ![]() | Two Hand Melee | Betrayal Unveil |
(42–50)% increased Lightning Damage (16–17)% chance to Shock | 3x ![]() | One Hand Melee · One Hand Ranged | Betrayal Unveil |
(51–60)% increased Lightning Damage (18–20)% chance to Shock | 8x ![]() | One Hand Melee · One Hand Ranged | Betrayal Unveil |
(61–68)% increased Chaos Damage Chaos Skills have (18–20)% increased Skill Effect Duration | 3x ![]() | Two Hand Melee | Betrayal Unveil |
(69–75)% increased Chaos Damage Chaos Skills have (21–23)% increased Skill Effect Duration | 8x ![]() | Two Hand Melee | Betrayal Unveil |
(40–45)% increased Chaos Damage Chaos Skills have (9–10)% increased Skill Effect Duration | 3x ![]() | One Hand Melee · One Hand Ranged | Betrayal Unveil |
(46–50)% increased Chaos Damage Chaos Skills have (11–12)% increased Skill Effect Duration | 8x ![]() | One Hand Melee · One Hand Ranged | Betrayal Unveil |
(65–72)% increased Spell Damage (21–25)% increased Mana Regeneration Rate | 2x ![]() | Two Hand Melee | Betrayal Unveil |
(73–80)% increased Spell Damage (26–30)% increased Mana Regeneration Rate | 6x ![]() | Two Hand Melee | Betrayal Unveil |
(42–50)% increased Spell Damage (10–12)% increased Mana Regeneration Rate | 2x ![]() | One Hand Melee · One Hand Ranged | Betrayal Unveil |
(51–60)% increased Spell Damage (13–15)% increased Mana Regeneration Rate | 6x ![]() | One Hand Melee · One Hand Ranged | Betrayal Unveil |
(53–58)% increased Spell Damage Gain (3–4)% of Non-Chaos Damage as extra Chaos Damage | 1x ![]() | Two Hand Melee | Betrayal Unveil |
(59–66)% increased Spell Damage Gain (5–6)% of Non-Chaos Damage as extra Chaos Damage | 4x ![]() | Two Hand Melee | Betrayal Unveil |
(38–40)% increased Spell Damage Gain 2% of Non-Chaos Damage as extra Chaos Damage | 1x ![]() | One Hand Melee · One Hand Ranged | Betrayal Unveil |
(41–45)% increased Spell Damage Gain 3% of Non-Chaos Damage as extra Chaos Damage | 4x ![]() | One Hand Melee · One Hand Ranged | Betrayal Unveil |
Minions have (39–45)% increased maximum Life Minions deal (39–45)% increased Damage | 4x ![]() | Two Hand Melee · Two Hand Ranged | Betrayal Unveil |
Minions have (25–28)% increased maximum Life Minions deal (25–28)% increased Damage | 4x ![]() | One Hand Melee · One Hand Ranged | Betrayal Unveil |
Minions have (25–28)% increased Attack Speed Minions have (25–28)% increased Cast Speed | 4x ![]() | Two Hand Melee · Two Hand Ranged | Betrayal Unveil |
Minions have (14–15)% increased Attack Speed Minions have (14–15)% increased Cast Speed | 4x ![]() | One Hand Melee · One Hand Ranged | Betrayal Unveil |
+(31–35)% to Chaos Damage over Time Multiplier | 4x ![]() | Two Hand Melee | Betrayal Unveil |
+(18–20)% to Chaos Damage over Time Multiplier | 4x ![]() | One Hand Melee · One Hand Ranged · Two Hand Ranged | Betrayal Unveil |
+(31–35)% to Physical Damage over Time Multiplier | 4x ![]() | Two Hand Melee | Betrayal Unveil |
+(18–20)% to Physical Damage over Time Multiplier | 4x ![]() | One Hand Melee · One Hand Ranged · Two Hand Ranged | Betrayal Unveil |
+(31–35)% to Cold Damage over Time Multiplier | 4x ![]() | Two Hand Melee | Betrayal Unveil |
+(18–20)% to Cold Damage over Time Multiplier | 4x ![]() | One Hand Melee · One Hand Ranged · Two Hand Ranged | Betrayal Unveil |
+(31–35)% to Fire Damage over Time Multiplier | 4x ![]() | Two Hand Melee | Betrayal Unveil |
+(18–20)% to Fire Damage over Time Multiplier | 4x ![]() | One Hand Melee · One Hand Ranged · Two Hand Ranged | Betrayal Unveil |
Attacks with this Weapon Penetrate (8–10)% Elemental Resistances | 4x ![]() | Two Hand Melee · Two Hand Ranged · One Hand Melee · One Hand Ranged | Betrayal Unveil |
Attacks with this Weapon Penetrate (11–13)% Chaos Resistance | 4x ![]() | Two Hand Melee · Two Hand Ranged · One Hand Melee · One Hand Ranged | Betrayal Unveil |
(6–7)% chance to deal Double Damage | 2x ![]() | Two Hand Melee · Two Hand Ranged | Betrayal Unveil |
(8–10)% chance to deal Double Damage | 8x ![]() | Two Hand Melee · Two Hand Ranged | Betrayal Unveil |
3% chance to deal Double Damage | 2x ![]() | One Hand Melee · One Hand Ranged · Shield | Betrayal Unveil |
(4–5)% chance to deal Double Damage | 8x ![]() | One Hand Melee · One Hand Ranged · Shield | Betrayal Unveil |
(18–21)% increased Armour and Evasion +(12–14) to maximum Life | 2x ![]() | Boots · Gloves | Betrayal Unveil |
(18–21)% increased Armour and Energy Shield +(12–14) to maximum Life | 2x ![]() | Boots · Gloves | Betrayal Unveil |
(18–21)% increased Evasion and Energy Shield +(12–14) to maximum Life | 2x ![]() | Boots · Gloves | Betrayal Unveil |
(18–21)% increased Armour +(12–14) to maximum Life | 2x ![]() | Boots · Gloves | Betrayal Unveil |
(18–21)% increased Evasion Rating +(12–14) to maximum Life | 2x ![]() | Boots · Gloves | Betrayal Unveil |
(18–21)% increased Energy Shield +(12–14) to maximum Life | 2x ![]() | Boots · Gloves | Betrayal Unveil |
(18–21)% increased Armour, Evasion and Energy Shield +(12–14) to maximum Life | 2x ![]() | Boots · Gloves | Betrayal Unveil |
(18–21)% increased Armour and Evasion +(14–16) to maximum Life | 2x ![]() | Helmet · Shield | Betrayal Unveil |
(18–21)% increased Armour and Energy Shield +(14–16) to maximum Life | 2x ![]() | Helmet · Shield | Betrayal Unveil |
(18–21)% increased Evasion and Energy Shield +(14–16) to maximum Life | 2x ![]() | Helmet · Shield | Betrayal Unveil |
(18–21)% increased Armour +(14–16) to maximum Life | 2x ![]() | Helmet · Shield | Betrayal Unveil |
(18–21)% increased Evasion Rating +(14–16) to maximum Life | 2x ![]() | Helmet · Shield | Betrayal Unveil |
(18–21)% increased Energy Shield +(14–16) to maximum Life | 2x ![]() | Helmet · Shield | Betrayal Unveil |
(18–21)% increased Armour, Evasion and Energy Shield +(14–16) to maximum Life | 2x ![]() | Helmet · Shield | Betrayal Unveil |
(18–21)% increased Armour and Evasion +(17–19) to maximum Life | 2x ![]() | Body Armour | Betrayal Unveil |
(18–21)% increased Armour and Energy Shield +(17–19) to maximum Life | 2x ![]() | Body Armour | Betrayal Unveil |
(18–21)% increased Evasion and Energy Shield +(17–19) to maximum Life | 2x ![]() | Body Armour | Betrayal Unveil |
(18–21)% increased Armour +(17–19) to maximum Life | 2x ![]() | Body Armour | Betrayal Unveil |
(18–21)% increased Evasion Rating +(17–19) to maximum Life | 2x ![]() | Body Armour | Betrayal Unveil |
(18–21)% increased Energy Shield +(17–19) to maximum Life | 2x ![]() | Body Armour | Betrayal Unveil |
(18–21)% increased Armour, Evasion and Energy Shield +(17–19) to maximum Life | 2x ![]() | Body Armour | Betrayal Unveil |
+(21–25) to Strength and Dexterity | 4x ![]() | Body Armour · Boots · Gloves · Helmet · Shield · Amulet · Belt · Ring · Quiver | Betrayal Unveil |
+(21–25) to Dexterity and Intelligence | 4x ![]() | Body Armour · Boots · Gloves · Helmet · Shield · Amulet · Belt · Ring · Quiver | Betrayal Unveil |
+(21–25) to Strength and Intelligence | 4x ![]() | Body Armour · Boots · Gloves · Helmet · Shield · Amulet · Belt · Ring · Quiver | Betrayal Unveil |
+(36–40) to maximum Mana Regenerate 4 Mana per second | 4x ![]() | Ring · Amulet | Betrayal Unveil |
+(36–40) to maximum Mana 5% reduced Mana Cost of Skills | 4x ![]() | Ring · Amulet | Betrayal Unveil |
+(36–40) to maximum Mana 6% of Damage taken Recouped as Mana | 4x ![]() | Ring · Amulet | Betrayal Unveil |
(5–6)% increased Attack and Cast Speed | 3x ![]() | Amulet · Quiver | Betrayal Unveil |
(18–20)% increased Movement Speed (6–9)% increased Movement Speed if you haven't been Hit Recently | 4x ![]() | Boots | Betrayal Unveil |
(18–20)% increased Movement Speed (8–12)% chance to gain Onslaught for 4 seconds on Kill | 4x ![]() | Boots | Betrayal Unveil |
(18–20)% increased Movement Speed 100% chance to Avoid being Chilled | 4x ![]() | Boots | Betrayal Unveil |
+(214–285) to Armour and Evasion Rating | 4x ![]() | Belt · Quiver | Betrayal Unveil |
+(214–285) to Armour +(21–25) to maximum Energy Shield | 4x ![]() | Belt | Betrayal Unveil |
+(214–285) to Evasion Rating +(21–25) to maximum Energy Shield | 4x ![]() | Belt · Quiver | Betrayal Unveil |
(7–8)% chance for Flasks you use to not consume Charges | 3x ![]() | Belt | Betrayal Unveil |
20% reduced Flask Charges gained Flasks applied to you have (8–10)% increased Effect | 2x ![]() | Belt | Betrayal Unveil |
(6–8)% increased Cooldown Recovery Rate | 2x ![]() | Belt | Betrayal Unveil |
(5–6)% increased Damage per Endurance Charge | 3x ![]() | Two Hand Melee · Two Hand Ranged | Betrayal Unveil |
(3–4)% increased Damage per Endurance Charge | 3x ![]() | One Hand Melee · One Hand Ranged | Betrayal Unveil |
(5–6)% increased Damage per Frenzy Charge | 3x ![]() | Two Hand Melee · Two Hand Ranged | Betrayal Unveil |
(3–4)% increased Damage per Frenzy Charge | 3x ![]() | One Hand Melee · One Hand Ranged | Betrayal Unveil |
(5–6)% increased Damage per Power Charge | 3x ![]() | Two Hand Melee · Two Hand Ranged | Betrayal Unveil |
(3–4)% increased Damage per Power Charge | 3x ![]() | One Hand Melee · One Hand Ranged | Betrayal Unveil |
(20–25)% of Physical Damage Converted to Fire Damage | 4x ![]() | Gloves | Betrayal Unveil |
(20–25)% of Physical Damage Converted to Cold Damage | 4x ![]() | Gloves | Betrayal Unveil |
(20–25)% of Physical Damage Converted to Lightning Damage | 4x ![]() | Gloves | Betrayal Unveil |
+1 to maximum number of Raised Zombies +1 to maximum number of Skeletons | 4x ![]() | Helmet | Betrayal Unveil |
(4–5)% increased Effect of your Curses | 2x ![]() | Shield | Betrayal Unveil |
+1 to Level of Socketed AoE Gems (8–10)% increased Area of Effect | 4x ![]() | Helmet · Gloves | Betrayal Unveil |
+1 to Level of Socketed Projectile Gems Projectiles Pierce an additional Target | 4x ![]() | Helmet · Gloves | Betrayal Unveil |
+1 to Level of Socketed Melee Gems +2 to Melee Strike Range | 4x ![]() | Helmet · Gloves | Betrayal Unveil |
+(39–45)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby | 4x ![]() | Two Hand Melee · Two Hand Ranged | Betrayal Unveil |
+(26–30)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby | 4x ![]() | One Hand Melee · One Hand Ranged | Betrayal Unveil |
(20–22)% increased Attack Speed while a Rare or Unique Enemy is Nearby | 4x ![]() | Two Hand Melee · Two Hand Ranged | Betrayal Unveil |
(10–11)% increased Attack Speed while a Rare or Unique Enemy is Nearby | 4x ![]() | One Hand Melee · One Hand Ranged | Betrayal Unveil |
Regenerate 150 Energy Shield per second while a Rare or Unique Enemy is Nearby | 4x ![]() | Body Armour · Belt | Betrayal Unveil |
(13–14)% increased Global Critical Strike Chance 5% chance to gain a Frenzy Charge on Critical Strike | 4x ![]() | Quiver | Betrayal Unveil |
(15–16)% increased Global Critical Strike Chance (20–22)% increased Elemental Damage if you've dealt a Critical Strike Recently | 4x ![]() | Gloves · Quiver | Betrayal Unveil |
(15–16)% increased Global Critical Strike Chance Adds (14–16) to (21–24) Chaos Damage if you've dealt a Critical Strike Recently | 4x ![]() | Gloves · Quiver | Betrayal Unveil |
+(41–45) to maximum Life Regenerate 4 Mana per second | 4x ![]() | Helmet · Gloves · Boots · Ring · Amulet · Belt · Quiver | Betrayal Unveil |
Regenerate 25 Life per second +(41–45) to maximum Mana | 4x ![]() | Helmet · Gloves · Boots · Ring · Amulet · Belt · Quiver | Betrayal Unveil |
(26–30)% increased Totem Placement speed | 3x ![]() | Boots · Amulet | Betrayal Unveil |
Adds (10–12) to (14–16) Fire Damage Adds (10–12) to (14–16) Cold Damage | 3x ![]() | Shield · Ring · Quiver | Betrayal Unveil |
Adds (10–12) to (14–16) Fire Damage Adds 1 to (21–24) Lightning Damage | 3x ![]() | Shield · Ring · Quiver | Betrayal Unveil |
Adds (10–12) to (14–16) Cold Damage Adds 1 to (21–24) Lightning Damage | 3x ![]() | Shield · Ring · Quiver | Betrayal Unveil |
(23–25)% increased Evasion Rating while Focused grant focus skill [1] | 4x ![]() | Helmet · Boots | Betrayal Unveil |
(11–12)% additional Physical Damage Reduction while Focused grant focus skill [1] | 4x ![]() | Helmet · Gloves | Betrayal Unveil |
Shock nearby Enemies for 4 Seconds when you Focus grant focus skill [1] | 2x ![]() | Ring | Betrayal Unveil |
1% of Evasion Rating is Regenerated as Life per second while Focused grant focus skill [1] | 3x ![]() | Body Armour | Betrayal Unveil |
Recover (29–31)% of Mana and Energy Shield when you Focus grant focus skill [1] | 4x ![]() | Body Armour | Betrayal Unveil |
(26–30)% chance to deal Double Damage while Focused grant focus skill [1] | 8x ![]() | Two Hand Melee · Two Hand Ranged | Betrayal Unveil |
(13–15)% chance to deal Double Damage while Focused grant focus skill [1] | 8x ![]() | One Hand Melee · One Hand Ranged · Shield | Betrayal Unveil |
(31–36)% increased Attack and Cast Speed while Focused grant focus skill [1] | 2x ![]() | Gloves | Betrayal Unveil |
(61–70)% increased Duration of Ailments you inflict while Focused grant focus skill [1] | 4x ![]() | Helmet | Betrayal Unveil |
You are Immune to Ailments while Focused grant focus skill [1] | 3x ![]() | Boots | Betrayal Unveil |
You have Vaal Pact while Focused 10% of Damage Leeched as Life while Focused grant focus skill [1] | 3x ![]() | Amulet | Betrayal Unveil |
+7 to maximum Fortification while Focused grant focus skill [1] | 2x ![]() | Body Armour | Betrayal Unveil |
Trigger Socketed Spells when you Focus, with a 0.25 second Cooldown grant focus skill [1] | 3x ![]() | Helmet | Betrayal Unveil |
(11–15)% of Damage is taken from Mana before Life while Focused grant focus skill [1] | 3x ![]() | Body Armour | Betrayal Unveil |
Minions Recover 100% of their Life when you Focus grant focus skill [1] | 3x ![]() | Gloves | Betrayal Unveil |
(12–14)% increased Damage | 4x ![]() | Ring · Belt | Betrayal Unveil, Leo |
+1 to Level of Socketed Support Gems | 8x ![]() | One Hand Melee · One Hand Ranged · Two Hand Melee · Two Hand Ranged · Shield | Betrayal Unveil, Catarina |
Channelling Skills have -2 to Total Mana Cost | 2x ![]() | Ring · Amulet | Betrayal Unveil, Elreon |
Channelling Skills have -3 to Total Mana Cost | 4x ![]() | Ring · Amulet | Betrayal Unveil, Elreon |
Non-Channelling Skills have -5 to Total Mana Cost | 2x ![]() | Ring · Amulet | Betrayal Unveil, Elreon |
Non-Channelling Skills have (-7–-6) to Total Mana Cost | 4x ![]() | Ring · Amulet | Betrayal Unveil, Elreon |
(31–36)% increased Damage while Leeching | 3x ![]() | Gloves · Amulet | Betrayal Unveil, Vorici |
Adds (14–16) to (18–20) Physical Damage 40% chance to cause Bleeding on Hit | 4x ![]() | Two Hand Melee · Two Hand Ranged | Betrayal Unveil, Tora |
Adds (9–11) to (12–14) Physical Damage 40% chance to cause Bleeding on Hit | 4x ![]() | One Hand Melee · One Hand Ranged | Betrayal Unveil, Tora |
(24–28)% increased Damage during any Flask Effect | 4x ![]() | Gloves | Betrayal Unveil, Guff |
6% increased Attributes | 4x ![]() | Body Armour | Betrayal Unveil, Hillock |
(5–6)% of Physical Damage from Hits taken as Fire Damage (5–6)% of Physical Damage from Hits taken as Lightning Damage | 4x ![]() | Body Armour | Betrayal Unveil, Gravicius |
Trigger Level 10 Summon Spectral Wolf on Kill | 3x ![]() | Amulet | Betrayal Unveil, Jorgin |
(5–6)% of Physical Damage from Hits taken as Fire Damage | 4x ![]() | Helmet | Betrayal Unveil, Korell |
80% chance to Avoid being Frozen | 4x ![]() | Boots | Betrayal Unveil, Rin |
(14–16)% increased Global Critical Strike Chance +(21–23)% to Critical Strike Multiplier if you've Shattered an Enemy Recently | 4x ![]() | Ring | Betrayal Unveil, Cameria |
(14–16)% increased Global Physical Damage (14–16)% increased Chaos Damage | 4x ![]() | Ring | Betrayal Unveil, Aisling |
(14–16)% increased Fire Damage (14–16)% increased Lightning Damage | 4x ![]() | Ring | Betrayal Unveil, Riker |
+(15–19) to Dexterity and Intelligence (8–10)% increased Attack Speed | 4x ![]() | One Hand Melee · One Hand Ranged · Two Hand Melee · Two Hand Ranged | Betrayal Unveil |
+(15–19) to Strength and Intelligence (15–20)% increased Critical Strike Chance | 2x ![]() | One Hand Melee · One Hand Ranged · Two Hand Melee · Two Hand Ranged | Betrayal Unveil |
10% chance to Trigger Level 1 Blood Rage when you Kill an Enemy (8–10)% increased Attack Speed | 4x ![]() | One Hand Melee · One Hand Ranged · Two Hand Melee · Two Hand Ranged | Betrayal Unveil |
(19–24)% increased Cast Speed 10% chance to gain Arcane Surge when you Kill an Enemy | 4x ![]() | Two Hand Melee · Two Hand Ranged | Betrayal Unveil |
(13–16)% increased Cast Speed 10% chance to gain Arcane Surge when you Kill an Enemy | 4x ![]() | One Hand Melee · One Hand Ranged | Betrayal Unveil |
Trigger a Socketed Spell when you Use a Skill, with a 8 second Cooldown Spells Triggered this way have 150% more Cost | 3x ![]() | One Hand Melee · One Hand Ranged · Two Hand Melee · Two Hand Ranged | Betrayal Unveil |
+(13–15)% to Fire and Chaos Resistances | 3x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | Betrayal Unveil |
+(13–15)% to Lightning and Chaos Resistances | 3x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | Betrayal Unveil |
+(13–15)% to Cold and Chaos Resistances | 3x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | Betrayal Unveil |
+(21–25) to Strength (21–25)% chance to Avoid being Ignited | 4x ![]() | Body Armour · Shield | Betrayal Unveil |
+(21–25) to Dexterity (21–25)% chance to Avoid being Frozen | 4x ![]() | Body Armour · Shield | Betrayal Unveil |
+(21–25) to Intelligence (21–25)% chance to Avoid being Shocked | 4x ![]() | Body Armour · Shield | Betrayal Unveil |
(11–12)% increased Trap Throwing Speed | 4x ![]() | Amulet · Belt | Betrayal Unveil |
(11–12)% increased Mine Throwing Speed | 4x ![]() | Amulet · Helmet | Betrayal Unveil |
(17–20)% increased Brand Attachment range | 4x ![]() | Amulet · Gloves | Betrayal Unveil |
(5–8)% increased maximum Life (5–8)% increased maximum Mana | 6x ![]() | Body Armour | Betrayal Unveil |
(5–7)% Chance to Block Attack Damage | 4x ![]() | Body Armour | Betrayal Unveil |
(6–8)% Chance to Block Spell Damage | 4x ![]() | Body Armour | Betrayal Unveil |
(8–9)% increased Area of Effect (11–13)% increased Area Damage | 3x ![]() | Amulet | Betrayal Unveil |
(13–16)% increased Projectile Speed (11–13)% increased Projectile Damage | 3x ![]() | Amulet | Betrayal Unveil |
(11–13)% increased Melee Damage +1 to Melee Strike Range | 3x ![]() | Amulet | Betrayal Unveil |
Focus has (21–25)% increased Cooldown Recovery Rate | 3x ![]() | Boots | Betrayal Unveil |
Acquisition /4 ⍟
Trinket mods /11
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Lucky | 1 | Prefix | 2% chance in Heists for Orbs of Transmutation to drop as Chaos Orbs instead | default 100 |
Lucky | 50 | Prefix | 3% chance in Heists for Orbs of Transmutation to drop as Chaos Orbs instead | default 75 |
Lucky | 70 | Prefix | 4% chance in Heists for Orbs of Transmutation to drop as Chaos Orbs instead | default 50 |
Lucky | 1 | Prefix | (6–8)% chance in Heists for Orbs of Alteration to drop as Chaos Orbs instead | default 100 |
Lucky | 50 | Prefix | (9–12)% chance in Heists for Orbs of Alteration to drop as Chaos Orbs instead | default 75 |
Lucky | 70 | Prefix | (13–15)% chance in Heists for Orbs of Alteration to drop as Chaos Orbs instead | default 50 |
Lucky | 1 | Prefix | 5% chance in Heists for Orbs of Augmentation to drop as Chaos Orbs instead | default 100 |
Lucky | 50 | Prefix | 6% chance in Heists for Orbs of Augmentation to drop as Chaos Orbs instead | default 75 |
Lucky | 70 | Prefix | (7–8)% chance in Heists for Orbs of Augmentation to drop as Chaos Orbs instead | default 50 |
Lucky | 83 | Prefix | 1% chance in Heists for Chaos Orbs to drop as Divine Orbs instead | default 1 |
Lucky | 83 | Prefix | 1% chance in Heists for Chaos Orbs to drop as Exalted Orbs instead | default 1 |
Misc mods /10
Name | Level | Domain | Pre/Suf | Description | Weight |
---|---|---|---|---|---|
1 | PrimordialAltar | Unique | Final Boss drops (2–4) additional Eldritch Chaos Orbs | primordial_altar_downside 0 tangle_altar 0 default 0 | |
1 | PrimordialAltar | Unique | Final Boss drops (2–4) additional Chaos Orbs | primordial_altar_downside 0 tangle_altar 0 default 0 | |
1 | PrimordialAltar | Unique | Final Boss drops (2–4) additional Veiled Chaos Orbs | primordial_altar_downside 0 tangle_altar 500 default 0 | |
1 | PrimordialAltar | Unique | (1.6–3.2)% chance to drop an additional Eldritch Chaos Orb | primordial_altar_downside 0 tangle_altar 0 default 0 | |
1 | PrimordialAltar | Unique | (1.6–3.2)% chance to drop an additional Chaos Orb | primordial_altar_downside 0 tangle_altar 0 default 0 | |
1 | PrimordialAltar | Unique | (1.6–3.2)% chance to drop an additional Veiled Chaos Orb | primordial_altar_downside 0 tangle_altar 500 default 0 | |
1 | PrimordialAltar | Unique | Final Boss drops (2–4) additional Eldritch Chaos Orbs | primordial_altar_downside 0 cleansing_fire_altar 0 default 0 | |
1 | PrimordialAltar | Unique | Final Boss drops (2–4) additional Chaos Orbs | primordial_altar_downside 0 cleansing_fire_altar 48000 default 0 | |
1 | PrimordialAltar | Unique | (1.6–3.2)% chance to drop an additional Eldritch Chaos Orb | primordial_altar_downside 0 cleansing_fire_altar 0 default 0 | |
1 | PrimordialAltar | Unique | (1.6–3.2)% chance to drop an additional Chaos Orb | primordial_altar_downside 0 cleansing_fire_altar 48000 default 0 |
Item /5
Icon | Name |
---|---|
![]() | Three Faces in the Dark Stack Size: 1 / 7 3x Chaos Orb |
![]() | Chaotic Disposition 5x Chaos Orb |
![]() | Rain of Chaos Stack Size: 1 / 8 Chaos Orb |
![]() | The Wrath Stack Size: 1 / 8 10x Chaos Orb |
![]() | Darker Half Stack Size: 1 / 3 5x Eldritch Chaos Orb |
Community Wiki
Chaos Orb
A Chaos Orb is a currency item that can be used to re-roll the random modifiers on a piece of rare equipment. It is one of the three orbs most commonly used as currency to exchange items between players, the other two being Exalted Orb and
Mirror of Kalandra, both of much higher value.
Obtaining
Chaos Orbs are uncommon currency items that can be dropped by slain monsters, chests, and destructible containers. They also drop from Arcanist's Strongboxes.
Spending
Chaos Orbs are useful in crafting, as they reroll all modifiers (and the number of modifiers) on a rare item. This makes for unpredictable results, so getting a specific modifier is not easy. Using multiple Chaos Orbs on a piece of equipment in the hopes of getting at least a few good modifiers is called 'Chaos spamming'.
These orbs also play an important role in trading. They are the "silver standard" in the player-driven economy and are often used to buy low to mid tier items.
Related items
Veiled Chaos Orb
- A Valuable Combination
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.