Chaos Orb /2
| 24h Value | 24h volume traded |
|---|---|
1 Divine Orb 343 Chaos Orb | |
1 Exalted Orb 2.17 Chaos Orb |
Chaos Orb /974
Chaos Orb CurrencyRerollRare /12
| Name | Show Full Descriptions |
|---|---|
| Currency Exchange | 15 Gold |
| NoteCode | chaos |
| DropLevel | 12 |
| BaseType | Chaos Orb |
| Class | Stackable Currency |
| Flags | AlwaysAllocate |
| Type | Metadata/Items/Currency/CurrencyRerollRare |
| Sound | Audio/Sound Effects/ItemSounds/orb_use.ogg |
| Tags | mid_tier_currency, currency |
| Icon | Art/2DItems/Currency/CurrencyRerollRare |
| MTX Tab Stacks | 5000 |
| Reference | Community Wiki |
| key | val |
|---|---|
| Base.base_level | 1 |
| Base.tag | default, currency |
| Base.x_size | 1 |
| Base.y_size | 1 |
| client.RenderItem |
Vendor recipe
稀有整套物品 Recipe /3
整套特定物品等級的物品, 包含頭盔, 身體護甲, 手套, 鞋子, 腰帶, 護符, 2x 戒指, 雙手武器 / 單手武器+盾 / 2x 單手武器.降階 Recipe /1
| Offer | Your Offer | Note |
|---|---|---|
| 1x Vaults of Atziri |
Crafting Bench /287
| Mod | Require | ItemClasses | Unlock |
|---|---|---|---|
| Fortune Favours the Brave | 3x | Map · [DNT] Map Key | Level 5 |
| Alternate of Same Tier (Tier 1-10) | 1x | Map · [DNT] Map Key | Level 34 |
| Shaped (Tier 1-5) | 2x | Map · [DNT] Map Key | Level 34 |
| Shaped (Tier 1-10) | 6x | Map · [DNT] Map Key | Level 34 |
| Elder (Tier 1-15) | 15x | Map · [DNT] Map Key | Level 34 |
| Area contains 2 additional Abysses Areas can contain Abysses Scarabs dropped in Area have 50% increased chance to be Abyss Scarabs map extra content weighting [1] | 3x | Map · [DNT] Map Key | Level 4 |
| Area contains 3 additional Imprisoned Monsters Areas can contain Imprisoned Monsters Scarabs dropped in Area have 50% increased chance to be Essence Scarabs map extra content weighting [1] | 4x | Map · [DNT] Map Key | Level 6 |
| Area is inhabited by 3 additional Rogue Exiles Scarabs dropped in Area have 50% increased chance to be Anarchy Scarabs map extra content weighting [1] map ignore rogue exile rarity bias [1] | 3x | Map · [DNT] Map Key | Level 4 |
| Area contains 4 additional Shrines Scarabs dropped in Area have 50% increased chance to be Domination Scarabs map extra content weighting [1] | 4x | Map · [DNT] Map Key | Level 6 |
| Area contains 4 additional Strongboxes Scarabs found in Area have 50% increased chance to be Ambush Scarabs map extra content weighting [1] | 4x | Map · [DNT] Map Key | Level 6 |
| Area can contain Breaches Area contains 3 additional unstable Breaches Scarabs dropped in Area have 50% increased chance to be Breach Scarabs map extra content weighting [1] | 4x | Map · [DNT] Map Key | Level 34 |
| Area is haunted by 4 additional Tormented Spirits Scarabs dropped in Area have 50% increased chance to be Torment Scarabs map extra content weighting [1] | 2x | Map · [DNT] Map Key | Level 2 |
| Slaying Enemies close together can attract monsters from Beyond this realm Scarabs dropped in Area have 50% increased chance to be Beyond Scarabs map extra content weighting [1] | 4x | Map · [DNT] Map Key | Level 6 |
| Area contains a Blight Encounter Scarabs dropped in Area have 50% increased chance to be Blight Scarabs map blight league [1] map extra content weighting [1] | 3x | Map · [DNT] Map Key | Level 4 |
| Area contains 3 additional Harbingers Scarabs dropped in Area have 50% increased chance to be Harbinger Scarabs map extra content weighting [1] | 3x | Map · [DNT] Map Key | Level 4 |
| Area contains 3 additional Smuggler's Caches map extra content weighting [1] map heist league [1] | 5x | Map · [DNT] Map Key | Level 9 |
| Area contains an additional Legion Encounter Scarabs dropped in Area have 50% increased chance to be Legion Scarabs map extra content weighting [1] map legion league [1] | 3x | Map · [DNT] Map Key | Level 6 |
| Area contains an Expedition Encounter Scarabs dropped in Area have 50% increased chance to be Expedition Scarabs | 5x | Map · [DNT] Map Key | Level 9 |
| Areas contain a Mirror of Delirium Scarabs dropped in Area have 50% increased chance to be Delirium Scarabs map affliction league [1] | 6x | Map · [DNT] Map Key | Level 12 |
| Areas contain Ritual Altars Scarabs dropped in Area have 50% increased chance to be Ritual Scarabs map extra content weighting [1] | 5x | Map · [DNT] Map Key | Level 9 |
| Areas contain an Ultimatum Encounter Scarabs dropped in Area have 50% increased chance to be Ultimatum Scarabs map ultimatum league [1] | 4x | Map · [DNT] Map Key | Level 6 |
| Area contains The Sacred Grove Scarabs dropped in Area have 50% increased chance to be Harvest Scarabs map extra content weighting [1] map harvest league [1] | 6x | Map · [DNT] Map Key | Level 12 |
| Area contains 2 additional Ore Deposits Scarabs dropped in Area have 50% increased chance to be Kalguuran Scarabs | 5x | Map · [DNT] Map Key | Level 9 |
| +(29—35)% to Fire Resistance | 3x | Body Armour · Gloves · Boots · Helmet · Shield · Belt · Quiver | Doedre's Cesspool |
| +(29—35)% to Cold Resistance | 3x | Body Armour · Gloves · Boots · Helmet · Shield · Belt · Quiver | Doedre's Cesspool |
| +(29—35)% to Lightning Resistance | 3x | Body Armour · Gloves · Boots · Helmet · Shield · Belt · Quiver | Doedre's Cesspool |
| +(17—20)% to Fire and Cold Resistances | 3x | Body Armour · Gloves · Boots · Helmet · Shield · Belt · Quiver | Merciless Aspirant's Trial |
| +(17—20)% to Cold and Lightning Resistances | 3x | Body Armour · Gloves · Boots · Helmet · Shield · Belt · Quiver | Merciless Aspirant's Trial |
| +(17—20)% to Fire and Lightning Resistances | 3x | Body Armour · Gloves · Boots · Helmet · Shield · Belt · Quiver | Merciless Aspirant's Trial |
| +(9—12)% to all Elemental Resistances | 1x | Ring · Amulet | Eternal Aspirant's Trial |
| +(7—9)% to all Elemental Resistances Minions have +(9—12)% to all Elemental Resistances | 1x | Ring · Amulet | Eternal Aspirant's Trial |
| +(26—30) to Strength | 2x | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | Tropical Island Map |
| +(26—30) to Dexterity | 2x | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Quiver | Tropical Island Map |
| +(26—30) to Intelligence | 2x | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Quiver | Tropical Island Map |
| (15—19)% increased Movement Speed | 2x | Boots | The Chamber of Innocence |
| (20—24)% increased Movement Speed | 4x | Boots | Epilogue |
| +(71—85) to maximum Life | 4x | Body Armour | Coral Ruins Map |
| +(75—84) to maximum Mana | 2x | Two Hand Melee | The Feeding Trough |
| +(85—94) to maximum Mana | 4x | Two Hand Melee | Sulphur Vents Map |
| +(55—64) to maximum Mana | 2x | One Hand Melee · One Hand Ranged · Two Hand Ranged | The Feeding Trough |
| +(65—74) to maximum Mana | 4x | One Hand Melee · One Hand Ranged · Two Hand Ranged | Sulphur Vents Map |
| +(45—54) to maximum Mana | 2x | Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Quiver · Belt | The Feeding Trough |
| (80—99)% increased Physical Damage | 4x | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | The Quarry |
| (67—81)% increased Spell Damage | 4x | Two Hand Melee | The Boiling Lake |
| (45—54)% increased Spell Damage | 4x | One Hand Melee · One Hand Ranged | The Boiling Lake |
| (21—30)% increased Damage over Time | 2x | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Strand Map |
| (11—15)% increased Attack Speed | 2x | One Hand Melee · Two Hand Melee | The Vastiri Desert |
| (7—12)% increased Attack Speed | 2x | Gloves · Quiver · Shield | The Dried Lake |
| (21—26)% increased Cast Speed | 2x | Two Hand Melee | The Vastiri Desert |
| (14—17)% increased Cast Speed | 2x | One Hand Melee · One Hand Ranged | The Vastiri Desert |
| (67—81)% increased Fire Damage | 4x | Two Hand Melee | Arsenal Map |
| (45—54)% increased Fire Damage | 4x | One Hand Melee · One Hand Ranged | Arsenal Map |
| (67—81)% increased Cold Damage | 4x | Two Hand Melee | Primordial Pool Map |
| (45—54)% increased Cold Damage | 4x | One Hand Melee · One Hand Ranged | Primordial Pool Map |
| (67—81)% increased Lightning Damage | 4x | Two Hand Melee | Bramble Valley Map |
| (45—54)% increased Lightning Damage | 4x | One Hand Melee · One Hand Ranged | Bramble Valley Map |
| +(201—300) to Accuracy Rating | 2x | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Defiled Cathedral Map |
| +(151—220) to Accuracy Rating | 2x | Gloves · Helmet · Ring · Amulet · Quiver · Shield | Defiled Cathedral Map |
| (56—74)% increased Armour | 2x | Body Armour · Boots · Gloves · Helmet · Shield | Grave Trough Map |
| +(250—320) to Armour | 2x | Body Armour · Shield | Grave Trough Map |
| (56—74)% increased Evasion Rating | 2x | Body Armour · Boots · Gloves · Helmet · Shield | Grave Trough Map |
| +(250—320) to Evasion Rating | 2x | Body Armour · Shield | Grave Trough Map |
| (56—74)% increased Energy Shield | 2x | Body Armour · Boots · Gloves · Helmet · Shield | Grave Trough Map |
| +(56—69) to maximum Energy Shield | 2x | Body Armour · Shield | Grave Trough Map |
| (10—12)% increased maximum Energy Shield | 1x | Amulet | Terrace Map |
| (13—15)% increased maximum Energy Shield | 2x | Amulet | Fields Map |
| +(26—30) to maximum Energy Shield | 2x | Amulet · Ring | Fields Map |
| (56—74)% increased Armour and Evasion | 2x | Body Armour · Boots · Gloves · Helmet · Shield | Grave Trough Map |
| (56—74)% increased Armour and Energy Shield | 2x | Body Armour · Boots · Gloves · Helmet · Shield | Grave Trough Map |
| (56—74)% increased Evasion and Energy Shield | 2x | Body Armour · Boots · Gloves · Helmet · Shield | Grave Trough Map |
| Adds (60—72) to (110—128) Fire Damage | 4x | Two Hand Melee · Two Hand Ranged | Arsenal Map |
| Adds (35—41) to (63—73) Fire Damage | 4x | One Hand Melee · One Hand Ranged | Arsenal Map |
| Adds (60—72) to (110—128) Cold Damage | 4x | Two Hand Melee · Two Hand Ranged | Primordial Pool Map |
| Adds (35—41) to (63—73) Cold Damage | 4x | One Hand Melee · One Hand Ranged | Primordial Pool Map |
| Adds (10—14) to (162—197) Lightning Damage | 4x | Two Hand Melee · Two Hand Ranged | Bramble Valley Map |
| Adds (6—8) to (100—113) Lightning Damage | 4x | One Hand Melee · One Hand Ranged | Bramble Valley Map |
| Adds (18—24) to (36—42) Physical Damage | 4x | Two Hand Melee · Two Hand Ranged | The Quarry |
| Adds (13—17) to (26—30) Physical Damage | 4x | One Hand Melee · One Hand Ranged | The Quarry |
| Adds (5—7) to (8—10) Physical Damage to Attacks | 2x | Ring · Amulet · Quiver | The Ossuary |
| Adds (11—15) to (23—27) Chaos Damage to Attacks | 2x | Ring · Amulet · Quiver | The Ossuary |
| Adds (41—55) to (83—96) Fire Damage to Spells | 4x | Two Hand Melee | Arsenal Map |
| Adds (31—41) to (61—71) Fire Damage to Spells | 4x | One Hand Melee · One Hand Ranged | Arsenal Map |
| Adds (38—50) to (75—88) Cold Damage to Spells | 4x | Two Hand Melee | Primordial Pool Map |
| Adds (25—33) to (50—58) Cold Damage to Spells | 4x | One Hand Melee · One Hand Ranged | Primordial Pool Map |
| Adds (4—13) to (159—168) Lightning Damage to Spells | 4x | Two Hand Melee | Bramble Valley Map |
| Adds (3—9) to (106—112) Lightning Damage to Spells | 4x | One Hand Melee · One Hand Ranged | Bramble Valley Map |
| (25—27)% increased Critical Strike Chance | 4x | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Factory Map |
| +(25—28)% to Global Critical Strike Multiplier | 4x | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Factory Map |
| (76—105)% increased Spell Critical Strike Chance | 3x | Two Hand Melee | Wharf Map |
| (50—69)% increased Spell Critical Strike Chance | 3x | One Hand Melee · One Hand Ranged | Wharf Map |
| (22—27)% increased Global Critical Strike Chance | 1x | Quiver · Amulet | Wharf Map |
| (16—20)% chance to Avoid Elemental Ailments | 1x | Boots · Shield | The Ascent |
| (21—25)% chance to Avoid Elemental Ailments | 2x | Boots · Shield | Forking River Map |
| (24—30)% reduced Effect of Chill and Shock on you | 1x | Boots · Gloves | The Ascent |
| (31—40)% reduced Effect of Chill and Shock on you | 2x | Boots · Gloves | Forking River Map |
| (41—50)% increased Chance to Block | 3x | Shield | Chateau Map |
| (7—8)% increased Life Regeneration rate | 4x | Helmet · Gloves · Boots | Beach Map |
| 3% additional Physical Damage Reduction | 4x | Body Armour · Shield | Beach Map |
| +(5—6)% chance to Suppress Spell Damage | 4x | Helmet · Gloves · Boots | Beach Map |
| +(8—10)% chance to Suppress Spell Damage | 4x | Body Armour · Shield | Beach Map |
| (12—14)% increased Energy Shield Recharge Rate | 4x | Helmet · Gloves · Boots | Beach Map |
| (21—25)% faster start of Energy Shield Recharge | 4x | Body Armour · Shield | Beach Map |
| Light Radius is based on Energy Shield instead of Life | 4x | Helmet · Ring | Residence Map |
| Minions deal (10—20)% increased Damage | 3x | Gloves | The Lunaris Temple Level 2 |
| Minions deal (67—81)% increased Damage | 4x | Two Hand Melee · Two Hand Ranged | Haunted Mansion Map |
| Minions deal (45—54)% increased Damage | 4x | One Hand Melee · One Hand Ranged | Haunted Mansion Map |
| (67—81)% increased Trap Damage | 4x | Two Hand Melee · Two Hand Ranged | Castle Ruins Map |
| (45—54)% increased Trap Damage | 4x | One Hand Melee · One Hand Ranged | Castle Ruins Map |
| (67—81)% increased Mine Damage | 4x | Two Hand Melee · Two Hand Ranged | Castle Ruins Map |
| (45—54)% increased Mine Damage | 4x | One Hand Melee · One Hand Ranged | Castle Ruins Map |
| Moving while Bleeding doesn't cause you to take extra Damage | 2x | Shield · Quiver | The Ascent |
| +(37—43)% Chaos Resistance against Damage Over Time | 2x | Belt | Crimson Temple Map |
| (51—60)% chance to Avoid Bleeding | 2x | Boots | Forking River Map |
| (51—60)% reduced Ignite Duration on you | 2x | Ring | Forking River Map |
| (51—60)% reduced Effect of Chill on you | 2x | Ring | Forking River Map |
| (51—60)% reduced Effect of Shock on you | 2x | Ring | Forking River Map |
| (21—25)% reduced Effect of Curses on you | 2x | Ring | Forking River Map |
| (16—20)% reduced Effect of Freeze on you | 2x | Helmet | Forking River Map |
| Trigger a Socketed Spell when you Use a Skill, with a 8 second Cooldown Spells Triggered this way have 150% more Cost | 3x | One Hand Melee · One Hand Ranged · Two Hand Melee · Two Hand Ranged | The Refinery |
| (86—94)% increased Physical Damage (16—17)% chance to Impale Enemies on Hit with Attacks | 3x | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Dry Sea Map |
| (95—105)% increased Physical Damage (18—20)% chance to Impale Enemies on Hit with Attacks | 8x | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Dry Sea Map |
| (86—94)% increased Physical Damage (16—17)% chance to cause Bleeding on Hit | 3x | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Atoll Map |
| (95—105)% increased Physical Damage (18—20)% chance to cause Bleeding on Hit | 8x | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Atoll Map |
| (86—94)% increased Physical Damage (16—17)% chance to Blind Enemies on hit | 3x | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Dry Sea Map |
| (95—105)% increased Physical Damage (18—20)% chance to Blind Enemies on hit | 8x | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Dry Sea Map |
| (86—94)% increased Physical Damage (16—17)% chance to Poison on Hit | 3x | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Atoll Map |
| (95—105)% increased Physical Damage (18—20)% chance to Poison on Hit | 8x | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Atoll Map |
| (65—72)% increased Fire Damage (25—28)% chance to Ignite | 3x | Two Hand Melee | Arsenal Map |
| (73—80)% increased Fire Damage (29—34)% chance to Ignite | 8x | Two Hand Melee | Arsenal Map |
| (42—50)% increased Fire Damage (16—17)% chance to Ignite | 3x | One Hand Melee · One Hand Ranged | Arsenal Map |
| (51—60)% increased Fire Damage (18—20)% chance to Ignite | 8x | One Hand Melee · One Hand Ranged | Arsenal Map |
| (65—72)% increased Cold Damage (25—28)% chance to Freeze | 3x | Two Hand Melee | Primordial Pool Map |
| (73—80)% increased Cold Damage (29—34)% chance to Freeze | 8x | Two Hand Melee | Primordial Pool Map |
| (42—50)% increased Cold Damage (16—17)% chance to Freeze | 3x | One Hand Melee · One Hand Ranged | Primordial Pool Map |
| (51—60)% increased Cold Damage (18—20)% chance to Freeze | 8x | One Hand Melee · One Hand Ranged | Primordial Pool Map |
| (65—72)% increased Lightning Damage (25—28)% chance to Shock | 3x | Two Hand Melee | Bramble Valley Map |
| (73—80)% increased Lightning Damage (29—34)% chance to Shock | 8x | Two Hand Melee | Bramble Valley Map |
| (42—50)% increased Lightning Damage (16—17)% chance to Shock | 3x | One Hand Melee · One Hand Ranged | Bramble Valley Map |
| (51—60)% increased Lightning Damage (18—20)% chance to Shock | 8x | One Hand Melee · One Hand Ranged | Bramble Valley Map |
| (61—68)% increased Chaos Damage Chaos Skills have (18—20)% increased Skill Effect Duration | 3x | Two Hand Melee | Cemetery Map |
| (69—75)% increased Chaos Damage Chaos Skills have (21—23)% increased Skill Effect Duration | 8x | Two Hand Melee | Cemetery Map |
| (40—45)% increased Chaos Damage Chaos Skills have (9—10)% increased Skill Effect Duration | 3x | One Hand Melee · One Hand Ranged | Cemetery Map |
| (46—50)% increased Chaos Damage Chaos Skills have (11—12)% increased Skill Effect Duration | 8x | One Hand Melee · One Hand Ranged | Cemetery Map |
| (65—72)% increased Spell Damage (21—25)% increased Mana Regeneration Rate | 2x | Two Hand Melee | Flooded Mine Map |
| (73—80)% increased Spell Damage (26—30)% increased Mana Regeneration Rate | 6x | Two Hand Melee | Flooded Mine Map |
| (42—50)% increased Spell Damage (10—12)% increased Mana Regeneration Rate | 2x | One Hand Melee · One Hand Ranged | Flooded Mine Map |
| (51—60)% increased Spell Damage (13—15)% increased Mana Regeneration Rate | 6x | One Hand Melee · One Hand Ranged | Flooded Mine Map |
| (53—58)% increased Spell Damage Gain (3—4)% of Non-Chaos Damage as extra Chaos Damage | 1x | Two Hand Melee | Flooded Mine Map |
| (59—66)% increased Spell Damage Gain (5—6)% of Non-Chaos Damage as extra Chaos Damage | 4x | Two Hand Melee | Flooded Mine Map |
| (38—40)% increased Spell Damage Gain 2% of Non-Chaos Damage as extra Chaos Damage | 1x | One Hand Melee · One Hand Ranged | Flooded Mine Map |
| (41—45)% increased Spell Damage Gain 3% of Non-Chaos Damage as extra Chaos Damage | 4x | One Hand Melee · One Hand Ranged | Flooded Mine Map |
| Minions have (39—45)% increased maximum Life Minions deal (39—45)% increased Damage | 4x | Two Hand Melee · Two Hand Ranged | Haunted Mansion Map |
| Minions have (25—28)% increased maximum Life Minions deal (25—28)% increased Damage | 4x | One Hand Melee · One Hand Ranged | Haunted Mansion Map |
| Minions have (25—28)% increased Attack Speed Minions have (25—28)% increased Cast Speed | 4x | Two Hand Melee · Two Hand Ranged | Haunted Mansion Map |
| Minions have (14—15)% increased Attack Speed Minions have (14—15)% increased Cast Speed | 4x | One Hand Melee · One Hand Ranged | Haunted Mansion Map |
| +(31—35)% to Chaos Damage over Time Multiplier | 4x | Two Hand Melee | Mesa Map |
| +(18—20)% to Chaos Damage over Time Multiplier | 4x | One Hand Melee · One Hand Ranged · Two Hand Ranged | Mesa Map |
| +(31—35)% to Physical Damage over Time Multiplier | 4x | Two Hand Melee | Overgrown Shrine Map |
| +(18—20)% to Physical Damage over Time Multiplier | 4x | One Hand Melee · One Hand Ranged · Two Hand Ranged | Overgrown Shrine Map |
| +(31—35)% to Cold Damage over Time Multiplier | 4x | Two Hand Melee | Courtyard Map |
| +(18—20)% to Cold Damage over Time Multiplier | 4x | One Hand Melee · One Hand Ranged · Two Hand Ranged | Courtyard Map |
| +(31—35)% to Fire Damage over Time Multiplier | 4x | Two Hand Melee | Iceberg Map |
| +(18—20)% to Fire Damage over Time Multiplier | 4x | One Hand Melee · One Hand Ranged · Two Hand Ranged | Iceberg Map |
| Attacks with this Weapon Penetrate (8—10)% Elemental Resistances | 4x | Two Hand Melee · Two Hand Ranged · One Hand Melee · One Hand Ranged | Lava Chamber Map |
| Attacks with this Weapon Penetrate (11—13)% Chaos Resistance | 4x | Two Hand Melee · Two Hand Ranged · One Hand Melee · One Hand Ranged | Cemetery Map |
| (6—7)% chance to deal Double Damage | 2x | Two Hand Melee · Two Hand Ranged | Maze Map |
| (8—10)% chance to deal Double Damage | 8x | Two Hand Melee · Two Hand Ranged | Maze Map |
| 3% chance to deal Double Damage | 2x | One Hand Melee · One Hand Ranged · Shield | Maze Map |
| (4—5)% chance to deal Double Damage | 8x | One Hand Melee · One Hand Ranged · Shield | Maze Map |
| (18—21)% increased Armour and Evasion +(12—14) to maximum Life | 2x | Boots · Gloves | Cold River Map |
| (18—21)% increased Armour and Energy Shield +(12—14) to maximum Life | 2x | Boots · Gloves | Cold River Map |
| (18—21)% increased Evasion and Energy Shield +(12—14) to maximum Life | 2x | Boots · Gloves | Cold River Map |
| (18—21)% increased Armour +(12—14) to maximum Life | 2x | Boots · Gloves | Cold River Map |
| (18—21)% increased Evasion Rating +(12—14) to maximum Life | 2x | Boots · Gloves | Cold River Map |
| (18—21)% increased Energy Shield +(12—14) to maximum Life | 2x | Boots · Gloves | Cold River Map |
| (18—21)% increased Armour, Evasion and Energy Shield +(12—14) to maximum Life | 2x | Boots · Gloves | Cold River Map |
| (18—21)% increased Armour and Evasion +(14—16) to maximum Life | 2x | Helmet · Shield | Cold River Map |
| (18—21)% increased Armour and Energy Shield +(14—16) to maximum Life | 2x | Helmet · Shield | Cold River Map |
| (18—21)% increased Evasion and Energy Shield +(14—16) to maximum Life | 2x | Helmet · Shield | Cold River Map |
| (18—21)% increased Armour +(14—16) to maximum Life | 2x | Helmet · Shield | Cold River Map |
| (18—21)% increased Evasion Rating +(14—16) to maximum Life | 2x | Helmet · Shield | Cold River Map |
| (18—21)% increased Energy Shield +(14—16) to maximum Life | 2x | Helmet · Shield | Cold River Map |
| (18—21)% increased Armour, Evasion and Energy Shield +(14—16) to maximum Life | 2x | Helmet · Shield | Cold River Map |
| (18—21)% increased Armour and Evasion +(17—19) to maximum Life | 2x | Body Armour | Cold River Map |
| (18—21)% increased Armour and Energy Shield +(17—19) to maximum Life | 2x | Body Armour | Cold River Map |
| (18—21)% increased Evasion and Energy Shield +(17—19) to maximum Life | 2x | Body Armour | Cold River Map |
| (18—21)% increased Armour +(17—19) to maximum Life | 2x | Body Armour | Cold River Map |
| (18—21)% increased Evasion Rating +(17—19) to maximum Life | 2x | Body Armour | Cold River Map |
| (18—21)% increased Energy Shield +(17—19) to maximum Life | 2x | Body Armour | Cold River Map |
| (18—21)% increased Armour, Evasion and Energy Shield +(17—19) to maximum Life | 2x | Body Armour | Cold River Map |
| +(21—25) to Strength and Dexterity | 4x | Body Armour · Boots · Gloves · Helmet · Shield · Amulet · Belt · Ring · Quiver | Tropical Island Map |
| +(21—25) to Dexterity and Intelligence | 4x | Body Armour · Boots · Gloves · Helmet · Shield · Amulet · Belt · Ring · Quiver | Tropical Island Map |
| +(21—25) to Strength and Intelligence | 4x | Body Armour · Boots · Gloves · Helmet · Shield · Amulet · Belt · Ring · Quiver | Tropical Island Map |
| +(36—40) to maximum Mana Regenerate 4 Mana per second | 4x | Ring · Amulet | Racecourse Map |
| +(36—40) to maximum Mana 5% reduced Mana Cost of Skills | 4x | Ring · Amulet | Wasteland Map |
| +(36—40) to maximum Mana 6% of Damage taken Recouped as Mana | 4x | Ring · Amulet | Racecourse Map |
| (5—6)% increased Attack and Cast Speed | 3x | Amulet · Quiver | Moon Temple Map |
| (18—20)% increased Movement Speed (6—9)% increased Movement Speed if you haven't been Hit Recently | 4x | Boots | Frozen Cabins Map |
| (18—20)% increased Movement Speed (8—12)% chance to gain Onslaught for 4 seconds on Kill | 4x | Boots | Frozen Cabins Map |
| (18—20)% increased Movement Speed 100% chance to Avoid being Chilled | 4x | Boots | Frozen Cabins Map |
| +(214—285) to Armour and Evasion Rating | 4x | Belt · Quiver | Grave Trough Map |
| +(214—285) to Armour +(21—25) to maximum Energy Shield | 4x | Belt | Grave Trough Map |
| +(214—285) to Evasion Rating +(21—25) to maximum Energy Shield | 4x | Belt · Quiver | Grave Trough Map |
| 20% reduced Flask Charges gained Flasks applied to you have (8—10)% increased Effect | 2x | Belt | Core Map |
| (6—8)% increased Cooldown Recovery Rate | 2x | Belt | Reef Map |
| (5—6)% increased Damage per Endurance Charge | 3x | Two Hand Melee · Two Hand Ranged | Cage Map |
| (3—4)% increased Damage per Endurance Charge | 3x | One Hand Melee · One Hand Ranged | Cage Map |
| (5—6)% increased Damage per Frenzy Charge | 3x | Two Hand Melee · Two Hand Ranged | Graveyard Map |
| (3—4)% increased Damage per Frenzy Charge | 3x | One Hand Melee · One Hand Ranged | Graveyard Map |
| (5—6)% increased Damage per Power Charge | 3x | Two Hand Melee · Two Hand Ranged | Ashen Wood Map |
| (3—4)% increased Damage per Power Charge | 3x | One Hand Melee · One Hand Ranged | Ashen Wood Map |
| (20—25)% of Physical Damage Converted to Fire Damage | 4x | Gloves | Lair Map |
| (20—25)% of Physical Damage Converted to Cold Damage | 4x | Gloves | Lair Map |
| (20—25)% of Physical Damage Converted to Lightning Damage | 4x | Gloves | Lair Map |
| +1 to maximum number of Raised Zombies +1 to maximum number of Skeletons | 4x | Helmet | Haunted Mansion Map |
| (4—5)% increased Effect of your Curses | 2x | Shield | Necropolis Map |
| +1 to Level of Socketed AoE Gems (8—10)% increased Area of Effect | 4x | Helmet | Mausoleum Map |
| +1 to Level of Socketed Projectile Gems Projectiles Pierce an additional Target | 4x | Helmet | Gardens Map |
| +1 to Level of Socketed Melee Gems +0.2 metres to Melee Strike Range | 4x | Helmet | Pit Map |
| +(39—45)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby | 4x | Two Hand Melee · Two Hand Ranged | Shrine Map |
| +(26—30)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby | 4x | One Hand Melee · One Hand Ranged | Shrine Map |
| (20—22)% increased Attack Speed while a Rare or Unique Enemy is Nearby | 4x | Two Hand Melee · Two Hand Ranged | Shrine Map |
| (10—11)% increased Attack Speed while a Rare or Unique Enemy is Nearby | 4x | One Hand Melee · One Hand Ranged | Shrine Map |
| Regenerate 150 Energy Shield per second while a Rare or Unique Enemy is Nearby | 4x | Body Armour · Belt | Shrine Map |
| (13—14)% increased Global Critical Strike Chance 5% chance to gain a Frenzy Charge on Critical Strike | 4x | Quiver | Graveyard Map |
| (15—16)% increased Global Critical Strike Chance (20—22)% increased Elemental Damage if you've dealt a Critical Strike Recently | 4x | Gloves · Quiver | Factory Map |
| (15—16)% increased Global Critical Strike Chance Adds (14—16) to (21—24) Chaos Damage if you've dealt a Critical Strike Recently | 4x | Gloves · Quiver | Factory Map |
| +(41—45) to maximum Life Regenerate 4 Mana per second | 4x | Helmet · Gloves · Boots · Ring · Amulet · Belt · Quiver | City Square Map |
| Regenerate 25 Life per second +(41—45) to maximum Mana | 4x | Helmet · Gloves · Boots · Ring · Amulet · Belt · Quiver | City Square Map |
| (26—30)% increased Totem Placement speed | 3x | Boots · Amulet | Lookout Map |
| Adds (10—12) to (14—16) Fire Damage Adds (10—12) to (14—16) Cold Damage | 3x | Shield · Ring · Quiver · Amulet | Mineral Pools Map |
| Adds (10—12) to (14—16) Fire Damage Adds 1 to (21—24) Lightning Damage | 3x | Shield · Ring · Quiver · Amulet | Mineral Pools Map |
| Adds (10—12) to (14—16) Cold Damage Adds 1 to (21—24) Lightning Damage | 3x | Shield · Ring · Quiver · Amulet | Mineral Pools Map |
| (23—25)% increased Evasion Rating while Focused grant focus skill [1] | 4x | Helmet · Boots | Grave Trough Map |
| (11—12)% additional Physical Damage Reduction while Focused grant focus skill [1] | 4x | Helmet · Gloves | Grave Trough Map |
| Shock nearby Enemies for 4 Seconds when you Focus grant focus skill [1] | 2x | Ring | Atoll Map |
| 1% of Evasion Rating is Regenerated as Life per second while Focused grant focus skill [1] | 3x | Body Armour | Grave Trough Map |
| Recover (29—31)% of Mana and Energy Shield when you Focus grant focus skill [1] | 4x | Body Armour | Fields Map |
| (26—30)% chance to deal Double Damage while Focused grant focus skill [1] | 8x | Two Hand Melee · Two Hand Ranged | Maze Map |
| (13—15)% chance to deal Double Damage while Focused grant focus skill [1] | 8x | One Hand Melee · One Hand Ranged · Shield | Maze Map |
| (31—36)% increased Attack and Cast Speed while Focused grant focus skill [1] | 2x | Gloves | Moon Temple Map |
| (26—30)% increased Duration of Ailments you inflict while Focused grant focus skill [1] | 4x | Helmet | Atoll Map |
| You are Immune to Ailments while Focused grant focus skill [1] | 3x | Boots | Atoll Map |
| You have Vaal Pact while Focused 10% of Damage Leeched as Life while Focused grant focus skill [1] | 3x | Amulet | Lava Lake Map |
| +7 to maximum Fortification while Focused grant focus skill [1] | 2x | Body Armour | Grave Trough Map |
| Trigger Socketed Spells when you Focus, with a 0.25 second Cooldown grant focus skill [1] | 3x | Helmet | The Refinery |
| (11—15)% of Damage is taken from Mana before Life while Focused grant focus skill [1] | 3x | Body Armour | Racecourse Map |
| Minions Recover 100% of their Life when you Focus grant focus skill [1] | 3x | Gloves | Haunted Mansion Map |
| (12—14)% increased Damage | 4x | Ring · Belt | Jungle Valley Map |
| +1 to Level of Socketed Support Gems | 8x | One Hand Melee · One Hand Ranged · Two Hand Melee · Two Hand Ranged · Shield | Palace Map |
| Channelling Skills have -2 to Total Mana Cost | 2x | Ring · Amulet | Wasteland Map |
| Channelling Skills have -3 to Total Mana Cost | 4x | Ring · Amulet | Wasteland Map |
| Non-Channelling Skills have -5 to Total Mana Cost | 2x | Ring · Amulet | Wasteland Map |
| Non-Channelling Skills have (-7—-6) to Total Mana Cost | 4x | Ring · Amulet | Wasteland Map |
| (31—36)% increased Damage while Leeching | 3x | Gloves · Amulet | Lava Lake Map |
| Adds (14—16) to (18—20) Physical Damage 40% chance to cause Bleeding on Hit | 4x | Two Hand Melee · Two Hand Ranged | Atoll Map |
| Adds (9—11) to (12—14) Physical Damage 40% chance to cause Bleeding on Hit | 4x | One Hand Melee · One Hand Ranged | Atoll Map |
| (24—28)% increased Damage during any Flask Effect | 4x | Gloves | Arachnid Tomb Map |
| 6% increased Attributes | 4x | Body Armour | Tropical Island Map |
| Banner Skills have (16—20)% increased Aura Effect | 4x | Body Armour | Underground Sea Map |
| Trigger Level 10 Summon Spectral Wolf on Kill | 3x | Amulet | Promenade Map |
| (15—18)% increased Warcry Buff Effect | 4x | Helmet | Volcano Map |
| 80% chance to Avoid being Frozen | 4x | Boots | Forking River Map |
| (14—16)% increased Global Critical Strike Chance +(21—23)% to Critical Strike Multiplier if you've Shattered an Enemy Recently | 4x | Ring | Factory Map |
| (14—16)% increased Global Physical Damage (14—16)% increased Chaos Damage | 4x | Ring | Dry Sea Map |
| (14—16)% increased Fire Damage (14—16)% increased Lightning Damage | 4x | Ring | Mineral Pools Map |
| +(15—19) to Dexterity and Intelligence (8—10)% increased Attack Speed | 4x | One Hand Melee · One Hand Ranged · Two Hand Melee · Two Hand Ranged | Moon Temple Map |
| +(15—19) to Strength and Intelligence (15—20)% increased Critical Strike Chance | 2x | One Hand Melee · One Hand Ranged · Two Hand Melee · Two Hand Ranged | Factory Map |
| 10% chance to Trigger Level 1 Blood Rage when you Kill an Enemy (8—10)% increased Attack Speed | 4x | One Hand Melee · One Hand Ranged · Two Hand Melee · Two Hand Ranged | Summit Map |
| (19—24)% increased Cast Speed 10% chance to gain Arcane Surge when you Kill an Enemy | 4x | Two Hand Melee · Two Hand Ranged | Summit Map |
| (13—16)% increased Cast Speed 10% chance to gain Arcane Surge when you Kill an Enemy | 4x | One Hand Melee · One Hand Ranged | Summit Map |
| +(13—15)% to Fire and Chaos Resistances | 3x | Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | Bog Map |
| +(13—15)% to Lightning and Chaos Resistances | 3x | Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | Bog Map |
| +(13—15)% to Cold and Chaos Resistances | 3x | Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | Bog Map |
| +(21—25) to Strength (21—25)% chance to Avoid being Ignited | 4x | Body Armour · Shield | Maelström of Chaos |
| +(21—25) to Dexterity (21—25)% chance to Avoid being Frozen | 4x | Body Armour · Shield | Maelström of Chaos |
| +(21—25) to Intelligence (21—25)% chance to Avoid being Shocked | 4x | Body Armour · Shield | Maelström of Chaos |
| (11—12)% increased Trap Throwing Speed | 4x | Amulet · Belt | Castle Ruins Map |
| (11—12)% increased Mine Throwing Speed | 4x | Amulet · Helmet | Castle Ruins Map |
| (17—20)% increased Brand Attachment range | 4x | Amulet · Gloves | Fungal Hollow Map |
| (5—8)% increased maximum Life (5—8)% increased maximum Mana | 6x | Body Armour | City Square Map |
| (5—7)% Chance to Block Attack Damage | 4x | Body Armour | Chateau Map |
| (6—8)% Chance to Block Spell Damage | 4x | Body Armour | Chateau Map |
| (8—9)% increased Area of Effect (11—13)% increased Area Damage | 3x | Gloves | Mausoleum Map |
| (13—16)% increased Projectile Speed (11—13)% increased Projectile Damage | 3x | Gloves | Gardens Map |
| (11—13)% increased Melee Damage +0.1 metres to Melee Strike Range | 3x | Gloves | Pit Map |
| Focus has (21—25)% increased Cooldown Recovery Rate | 3x | Boots | Reef Map |
Item mods /2
| Name | Level | Pre/Suf | Description | Weight |
|---|---|---|---|---|
| 50 | WeaponTree | Item sells for 20 additional Chaos Orbs | minion_unique_weapon 408 weapon_can_roll_minion_modifiers 408 shield 300 default 240 | |
| 78 | WeaponTree | Item sells for 40 additional Chaos Orbs | minion_unique_weapon 204 weapon_can_roll_minion_modifiers 204 shield 150 default 120 |
Trinket mods /10
| Name | Level | Pre/Suf | Description | Weight |
|---|---|---|---|---|
| Lucky | 1 | Prefix | 2% chance in Heists for Orbs of Transmutation to drop as Chaos Orbs instead Drop | default 100 |
| Lucky | 50 | Prefix | 3% chance in Heists for Orbs of Transmutation to drop as Chaos Orbs instead Drop | default 75 |
| Lucky | 70 | Prefix | 4% chance in Heists for Orbs of Transmutation to drop as Chaos Orbs instead Drop | default 50 |
| Lucky | 1 | Prefix | (6—8)% chance in Heists for Orbs of Alteration to drop as Chaos Orbs instead Drop | default 100 |
| Lucky | 50 | Prefix | (9—12)% chance in Heists for Orbs of Alteration to drop as Chaos Orbs instead Drop | default 75 |
| Lucky | 70 | Prefix | (13—15)% chance in Heists for Orbs of Alteration to drop as Chaos Orbs instead Drop | default 50 |
| Lucky | 1 | Prefix | 5% chance in Heists for Orbs of Augmentation to drop as Chaos Orbs instead Drop | default 100 |
| Lucky | 50 | Prefix | 6% chance in Heists for Orbs of Augmentation to drop as Chaos Orbs instead Drop | default 75 |
| Lucky | 70 | Prefix | (7—8)% chance in Heists for Orbs of Augmentation to drop as Chaos Orbs instead Drop | default 50 |
| Lucky | 83 | Prefix | 1% chance in Heists for Chaos Orbs to drop as Divine Orbs instead Drop | default 1 |
Misc mods /12
| Name | Level | Domain | Pre/Suf | Description | Weight |
|---|---|---|---|---|---|
| 1 | PrimordialAltar | Unique | Final Boss drops (2—4) additional Eldritch Chaos Orbs | primordial_altar_downside 0 tangle_altar 0 default 0 | |
| 1 | PrimordialAltar | Unique | Final Boss drops (2—4) additional Chaos Orbs | primordial_altar_downside 0 tangle_altar 0 default 0 | |
| 1 | PrimordialAltar | Unique | (1.6—3.2)% chance to drop an additional Eldritch Chaos Orb | primordial_altar_downside 0 tangle_altar 0 default 0 | |
| 1 | PrimordialAltar | Unique | (1.6—3.2)% chance to drop an additional Chaos Orb | primordial_altar_downside 0 tangle_altar 0 default 0 | |
| 1 | PrimordialAltar | Unique | Final Boss drops (2—4) additional Eldritch Chaos Orbs | primordial_altar_downside 0 cleansing_fire_altar 0 default 0 | |
| 1 | PrimordialAltar | Unique | Final Boss drops (2—4) additional Chaos Orbs | primordial_altar_downside 0 cleansing_fire_altar 48000 default 0 | |
| 1 | PrimordialAltar | Unique | (1.6—3.2)% chance to drop an additional Eldritch Chaos Orb | primordial_altar_downside 0 cleansing_fire_altar 0 default 0 | |
| 1 | PrimordialAltar | Unique | (1.6—3.2)% chance to drop an additional Chaos Orb | primordial_altar_downside 0 cleansing_fire_altar 48000 default 0 | |
| Devoted to Lunaris | 12 | Necropolis | NecropolisDevoted | 3% chance to drop an additional Chaos Orb | default 2571 |
| Devoted to Lunaris | 60 | Necropolis | NecropolisDevoted | 4% chance to drop an additional Chaos Orb | default 1714 |
| Devoted to Lunaris | 78 | Necropolis | NecropolisDevoted | 5% chance to drop an additional Chaos Orb | default 1265 |
| Devoted to Solaris | 12 | Necropolis | NecropolisDevoted | Dropped Weapons are converted to Chaos Orbs | default 1714 |
Item /5
Acquisition /4
| Source | Ingredient | Offer |
|---|---|---|
| Chaotic Disposition | ||
| Rain of Chaos | ||
| The Wrath | ||
| Three Faces in the Dark |
Community Wiki
Chaos Orb
A Chaos Orb is a currency item that can be used to re-roll the random modifiers on a piece of rare equipment. It is one of the three orbs most commonly used as currency to exchange items between players, the other two being
Exalted Orb and
Mirror of Kalandra, both of much higher value.
Obtaining
Chaos Orbs are uncommon currency items that can be dropped by slain monsters, chests, and destructible containers. They also drop from Arcanist's Strongboxes.
Spending
Chaos Orbs are useful in crafting, as they reroll all modifiers (and the number of modifiers) on a rare item. This makes for unpredictable results, so getting a specific modifier is not easy. Using multiple Chaos Orbs on a piece of equipment in the hopes of getting at least a few good modifiers is called 'Chaos spamming'.
These orbs also play an important role in trading. They are the "silver standard" in the player-driven economy and are often used to buy low to mid tier items.
Related items
Veiled Chaos Orb- A Valuable Combination
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Divine Orb
Chaos Orb
Exalted Orb
The Black Barya
Valdo's Puzzle Box
Divination Scarab of The Cloister
Horned Scarab of Bloodlines
Ambush Scarab of Containment
Volatile Vaal Orb
Stacked Deck
Horned Scarab of Pandemonium
Refracting Fog
Vivid Crystallised Lifeforce
Fine Delirium Orb
Reality Fragment
Cartography Scarab of Risk
Diviner's Delirium Orb
Templar Astrolabe
Maven's Chisel of Avarice
Fracturing Orb
Voidborn Reliquary Key
Reverent Fragment
Harvest Scarab of Cornucopia
Grasping Astrolabe
Decaying Fragment
Coin of Power
Fruiting Astrolabe
Delirium Scarab of Paranoia
Orb of Conflict
Orb of Annulment
Horned Scarab of Awakening
Jeweller's Delirium Orb
Armoursmith's Delirium Orb
Blacksmith's Delirium Orb
Awakener's Orb
Maven's Chisel of Proliferation
Omen of Amelioration
Tattoo of the Ngamahu Firewalker
Harvest Scarab of Doubling
Orb of Scouring
Eldritch Chaos Orb
Primal Crystallised Lifeforce
Blazing Fragment
Orb of Dominance
Coin of Knowledge
Veiled Chaos Orb
Tempering Orb
Breach Scarab of Resonant Cascade
Tailoring Orb
Tattoo of the Arohongui Shaman
Enshrouded Astrolabe
Devouring Fragment
Gemcutter's Prism
Echo of Trauma
Omen of Blanching
Ancient Orb
Syndicate Medallion
Domination Scarab of Terrors
Grand Eldritch Ember
Allflame Ember of the Gilded
Coin of Skill
Foulborn Exalted Orb
Eldritch Orb of Annulment
Ultimatum Scarab of Catalysing
Dextral Catalyst
Golden Oil
Tainted Oil
Wild Crystallised Lifeforce
Breach Scarab of Instability
Deafening Essence of Scorn
Prime Chaotic Resonator
Echo of Reverence
Kalguuran Scarab of Refinement
Sacred Crystallised Lifeforce
Faceted Fossil
Orb of Alteration
Silver Oil
Orb of Chance
Bestiary Scarab of the Herd
Rogue's Marker
Orb of Alchemy
Horned Scarab of Preservation
Vaal Orb
Simulacrum
Timeless Astrolabe
Tainted Divine Teardrop
Exceptional Eldritch Ichor
Nameless Astrolabe
Tattoo of the Ramako Shaman
Runegraft of the Warp
Prismatic Catalyst
Chaotic Astrolabe
Fungal Astrolabe
Essence of Horror
Sacred Blossom
Runic Astrolabe
Lightless Astrolabe
Essence of Desolation
An Audience With The King
Orb of Fusing
Orb of Remembrance
Sacred Orb
Mortal Grief
Hollow Fossil
Dense Fossil
Crystallised Rancour
Essence of Insanity
Exceptional Eldritch Ember
Bestiary Scarab of Duplicating
Essence Scarab of Calcification
Cosmic Fragment
Grand Eldritch Ichor
Deafening Essence of Rage
Gift to the Goddess
Divination Scarab of Pilfering
Scarab of Wisps
Mortal Rage
Maven's Chisel of Divination
Scarab of Monstrous Lineage
Sinistral Catalyst
Tainted Catalyst
Deafening Essence of Contempt
Runegraft of the Fortress
Deafening Essence of Envy
Deafening Essence of Spite
Fertile Catalyst
Allflame Ember of the Ethereal
Orb of Regret
Essence of Delirium
Lonely Fragment
Maven's Chisel of Scarabs
Essence of Hysteria
Mortal Ignorance
Traumatic Fragment
Deafening Essence of Woe
Maven's Chisel of Procurement
Fragment of Shape
Synthesising Fragment
Chromatic Orb
Deafening Essence of Zeal
Fragment of Knowledge
Mortal Hope
Opalescent Oil
Deafening Essence of Sorrow
Shuddering Fossil
Deafening Essence of Anger
Whispering Delirium Orb
Deafening Essence of Torment
Cartographer's Delirium Orb
Deafening Essence of Fear
Omen of Connections
Ambush Scarab
Shaper's Exalted Orb
Deafening Essence of Hatred
Aberrant Fossil
Deafening Essence of Suffering
Tainted Chromatic Orb
Deafening Essence of Loathing
Deafening Essence of Greed
Timeless Templar Emblem
Black Oil
Orb of Augmentation
Deafening Essence of Wrath
Reflecting Mist
Omen of Brilliance
Timeless Maraketh Emblem
Deafening Essence of Doubt
Fundamental Fossil
Metallic Fossil
Pristine Fossil
Legion Scarab of Eternal Conflict
Skittering Delirium Orb
Scorched Fossil
Fractured Fossil
Corroded Fossil
Divination Scarab of Plenty
Veiled Exalted Orb
Elder's Exalted Orb
Prismatic Oil
Hunter's Exalted Orb
Deafening Essence of Anguish
Frigid Fossil
Crusader's Exalted Orb
Singular Delirium Orb
Kalguuran Scarab
Bound Fossil
Echo of Loneliness
Memory of Trauma
Incursion Scarab of Timelines
Jagged Fossil
Delirium Scarab of Mania
Sanctified Fossil
Ritual Scarab of Abundance
Blighted Delirium Orb
Thaumaturge's Delirium Orb
Tainted Orb of Fusing
Deafening Essence of Dread
Fragmented Delirium Orb
Abyssal Delirium Orb
Timeless Vaal Emblem
Warlord's Exalted Orb
Enkindling Orb
Timeless Delirium Orb
Ambush Scarab of Discernment
Ambush Scarab of Hidden Compartments
Prismatic Fossil
Awakening Fragment
Deafening Essence of Misery
Domination Scarab
Tainted Exalted Orb
Influencing Scarab of Hordes
Portal Scroll
Eldritch Exalted Orb
Unrelenting Timeless Maraketh Emblem
Crimson Oil
Ambush Scarab of Potency
Ritual Vessel
Primitive Chaotic Resonator
Veritania's Crest
Unrelenting Timeless Eternal Emblem
Scarab of the Dextral
Aetheric Fossil
Fragment of Purification
Deft Fossil
Blight Scarab of Blooming
Fragment of Constriction
Opulent Fossil
Hinekora's Lock
Cartography Scarab of Corruption
Cartography Scarab of Escalation
Essence Scarab of Adaptation
Scarab of the Sinistral
Al-Hezmin's Crest
Fragment of Eradication
Orb of Unmaking
Lucent Fossil
Serrated Fossil
Jeweller's Orb
Fragment of Emptiness
Drox's Crest
The Maven's Writ
Glassblower's Bauble
Fragment of Enslavement
Unstable Catalyst
Essence Scarab
Fragment of Terror
Breach Scarab of the Incensed Swarm
Beyond Scarab
Tainted Mythic Orb
Exotic Coinage
Beyond Scarab of the Invasion
Regal Orb
Cartography Scarab of the Multitude
Bestiary Scarab
Betrayal Scarab of Unbreaking
Intrinsic Catalyst
Baran's Crest
Sacrifice at Dusk
Horned Scarab of Glittering
Sacrifice at Noon
Unrelenting Timeless Karui Emblem
Scarab of Adversaries
Unrelenting Timeless Vaal Emblem
Tribute to the Goddess
Sulphite Scarab
Dedication to the Goddess
Titanic Scarab of Legend
Runegraft of Treachery
Influencing Scarab of the Elder
Tainted Armourer's Scrap
Powerful Chaotic Resonator
Memory of Reverence
Influencing Scarab of the Shaper
Foulborn Regal Orb
Sacrifice at Midnight
Betrayal Scarab
Unrelenting Timeless Templar Emblem
Titanic Scarab
Delirium Scarab of Neuroses
Ultimatum Scarab of Bribing
Greater Eldritch Ember
Legion Scarab of Treasures
Ultimatum Scarab
Betrayal Scarab of Reinforcements
Foulborn Orb of Augmentation
Ritual Scarab of Selectiveness
Allflame Ember of Kulemak
Essence Scarab of Ascent
Blight Scarab of Invigoration
Torment Scarab
Kalguuran Scarab of Enriching
Sacrifice at Dawn
Hivebrain Gland
Screaming Essence of Scorn
Tempering Catalyst
Redeemer's Exalted Orb
Anarchy Scarab
Scarab of Divinity
Reflective Oil
Incursion Scarab
Glyphic Fossil
Orb of Transmutation
Timeless Eternal Emblem
Essence Scarab of Stability
Beyond Scarab of Resurgence
Ultimatum Scarab of Inscription
Shrieking Essence of Scorn
Timeless Karui Emblem
Wailing Essence of Doubt
Omen of Fortune
Breach Scarab of the Marshal
Fragment of the Minotaur
Breach Scarab of the Hive
Betrayal Scarab of the Allflame
Fragment of the Hydra
Torment Scarab of Peculiarity
Gilded Fossil
Fragment of the Phoenix
Greater Eldritch Ichor
Armourer's Scrap
Beyond Scarab of Haemophilia
Runegraft of Connection
Anarchy Scarab of Gigantification
Harvest Scarab
Omen of the Jeweller
Ultimatum Scarab of Dueling
Incursion Scarab of Invasion
Domination Scarab of Apparitions
Fragment of the Chimera
Instilling Orb
Tainted Jeweller's Orb
Runegraft of the Sinistral
Runegraft of Quaffing
Screaming Essence of Contempt
Expedition Scarab
Legion Scarab
Blessed Orb
Runegraft of the Agile
Kalguuran Scarab of Guarded Riches
Horned Scarab of Nemeses
Runegraft of the Jeweller
Expedition Scarab of Runefinding
Tangled Fossil
Expedition Scarab of Infusion
Runegraft of Gemcraft
Expedition Scarab of Verisium Powder
Screaming Essence of Dread
Violet Oil
Screaming Essence of Rage
Turbulent Catalyst
Blight Scarab
Runegraft of the River
Runegraft of the Bound
Shrieking Essence of Spite
Runegraft of the Imbued
Abyss Scarab
Influencing Scarab of Interference
Sulphite Scarab of Fumes
Offering to the Goddess
Bloodstained Fossil
Crescent Splinter
Runegraft of Blasphemy
Runegraft of Bellows
Runegraft of the Combatant
Runegraft of the Novamark
Domination Scarab of Evolution
Delirium Scarab of Delusions
Shrieking Essence of Rage
Delirium Scarab
Anarchy Scarab of the Exceptional
Lesser Eldritch Ichor
Ritual Scarab of Wisps
Runegraft of Suffering
Shrieking Essence of Fear
Screaming Essence of Sorrow
Runegraft of Resurgence
Shrieking Essence of Anger
Screaming Essence of Woe
Runegraft of Loyalty
Screaming Essence of Envy
Runegraft of Stability
Runegraft of Restitching
Screaming Essence of Doubt
Shrieking Essence of Zeal
Screaming Essence of Spite
Runegraft of Refraction
Orb of Unravelling
Incursion Scarab of Champions
Allflame Ember of Propagation
Tainted Blacksmith's Whetstone
Runegraft of Time
Scarab of Stability
Journey Tattoo of the Soul
Anarchy Scarab of Partnership
Scroll of Wisdom
Potent Chaotic Resonator
Weeping Essence of Doubt
Lesser Eldritch Ember
Runegraft of Rallying
Imbued Catalyst
Expedition Scarab of Archaeology
Shrieking Essence of Envy
Runegraft of the Soulwick
Burial Medallion
Abrasive Catalyst
Screaming Essence of Anguish
Runegraft of the Spellbound
Legion Scarab of Officers
Blight Scarab of the Blightheart
Shrieking Essence of Wrath
Noxious Catalyst
Ritual Scarab of Corpses
Screaming Essence of Anger
Screaming Essence of Greed
Tainted Chaos Orb
Simulacrum Splinter
Runegraft of the Witchmark
Omen of Death-dancing
Runegraft of Consecration
Titanic Scarab of Treasures
Memory of Loneliness
Screaming Essence of Hatred
Accelerating Catalyst
Timeless Maraketh Splinter
Teal Oil
Shrieking Essence of Hatred
Screaming Essence of Zeal
Horned Scarab of Tradition
Shrieking Essence of Torment
Shrieking Essence of Doubt
Indigo Oil
Torment Scarab of Possession
Orb of Binding
Shrieking Essence of Sorrow
Screaming Essence of Misery
Abyss Scarab of Multitudes
Runegraft of Rotblood
Shrieking Essence of Contempt
Screaming Essence of Suffering
Blacksmith's Whetstone
Screaming Essence of Fear
Shrieking Essence of Dread
Abyss Scarab of Profound Depth
Weeping Essence of Woe
Whispering Essence of Woe
Shrieking Essence of Woe
Scarab of Radiant Storms
Azure Oil
Screaming Essence of Wrath
Shrieking Essence of Loathing
Abyss Scarab of Edifice
Abyss Scarab of Descending
Coin of Desecration
Omen of Return
Weeping Essence of Rage
Screaming Essence of Torment
Shrieking Essence of Greed
Screaming Essence of Loathing
Wailing Essence of Fear
Timeless Templar Splinter
Scrap Metal
Wailing Essence of Woe
Fracturing Shard
Allflame Ember of Toads
Muttering Essence of Torment
Wailing Essence of Rage
Clear Oil
Runegraft of Fury
Shrieking Essence of Misery
Wailing Essence of Contempt
Orb of Intention
Timeless Vaal Splinter
Allflame Ember of Flesh
Amber Oil
Omen of Death's Door
Muttering Essence of Woe
Wailing Essence of Zeal
Verdant Oil
Divine Vessel
Weeping Essence of Hatred
Timeless Eternal Empire Splinter
Omen of Adrenaline
Wailing Essence of Spite
Timeless Karui Splinter
Wailing Essence of Hatred
Weeping Essence of Fear
Omen of the Soul Devourer
Whispering Essence of Contempt
Sepia Oil
Wailing Essence of Torment
Astragali
Shrieking Essence of Suffering
Wailing Essence of Anger
Wailing Essence of Greed
Weeping Essence of Sorrow
Wailing Essence of Wrath
Ritual Splinter
Coin of Restoration
Muttering Essence of Fear
Allflame Ember of Resplendence
Shrieking Essence of Anguish
Omen of Refreshment
Muttering Essence of Hatred
Weeping Essence of Torment
Whispering Essence of Greed
Muttering Essence of Contempt
Wailing Essence of Sorrow
Weeping Essence of Anger
Muttering Essence of Anger
Muttering Essence of Sorrow
Allflame Ember of the Wildwood
Weeping Essence of Contempt
Weeping Essence of Wrath
Wailing Essence of Loathing
Weeping Essence of Suffering
Wailing Essence of Anguish
Weeping Essence of Greed
Alchemy Shard
Whispering Essence of Hatred
Alteration Shard