
Trickster /16 ⍟
Trickster /16 ⍟
Name | Category | Show Full Descriptions |
---|---|---|
Attack and Cast Speed, Frenzy Charge Duration![]() | 4% increased Attack and Cast Speed 15% increased Frenzy Charge Duration 15% increased Power Charge Duration | |
Swift Killer![]() | Notable | +1 to Maximum Frenzy Charges and Maximum Power Charges 15% chance to gain a Frenzy Charge and a Power Charge on Kill 5% increased Damage per Frenzy Charge 5% increased Damage per Power Charge Gain a Power or Frenzy Charge each second while Channelling |
Attack and Cast Speed, Damage Over Time![]() | 10% increased Damage over Time 4% increased Attack and Cast Speed | |
Patient Reaper![]() | Notable | Recover 3% of Life on Kill Recover 3% of Energy Shield on Kill Recover 3% of Mana on Kill 50% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently |
Attack and Cast Speed, Evasion and Energy Shield![]() | 14% increased Evasion Rating 5% increased maximum Energy Shield 4% increased Attack and Cast Speed | |
Heartstopper![]() | Notable | Every 10 seconds, take no Damage over Time for 5 seconds |
Attack and Cast Speed, Evasion and Energy Shield![]() | 14% increased Evasion Rating 5% increased maximum Energy Shield 4% increased Attack and Cast Speed | |
Escape Artist![]() | Notable | +5 to Evasion Rating per 1 Maximum Energy Shield on Helmet +1 to maximum Energy Shield per 6 Evasion Rating on Body Armour |
Attack and Cast Speed, Maximum Mana![]() | 8% increased maximum Mana 4% increased Attack and Cast Speed | |
Prolonged Pain![]() | Notable | 20% increased Skill Effect Duration 10% reduced Damage taken from Damage Over Time 20% more Damage over Time |
Attack and Cast Speed, Damage![]() | 10% increased Damage 4% increased Attack and Cast Speed | |
Weave the Arcane![]() | Notable | 30% increased maximum Mana Movement Skills Cost no Mana 20% increased Attack and Cast Speed if you've used a Movement Skill Recently 30% chance to Recover 10% of Mana when you use a Skill |
Attack and Cast Speed, Evasion and Energy Shield![]() | 14% increased Evasion Rating 5% increased maximum Energy Shield 4% increased Attack and Cast Speed | |
Harness the Void![]() | Notable | 27% chance to gain 25% of Non-Chaos Damage with Hits as Extra Chaos Damage 13% chance to gain 50% of Non-Chaos Damage with Hits as Extra Chaos Damage 7% chance to gain 100% of Non-Chaos Damage with Hits as Extra Chaos Damage |
Attack and Cast Speed, Damage Over Time![]() | 10% increased Damage over Time 4% increased Attack and Cast Speed | |
Trickster![]() |
Trickster
passives
20% chance to gain a Frenzy Charge and a Power Charge on Kill
50% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently
20% chance to gain 50% of Non-Chaos Damage with Hits as Extra Chaos Damage
(Recently refers to the past 4 seconds)

(Recently refers to the past 4 seconds)
Trickster Attr /14 ⍟
Trickster Attr /14 ⍟
Name | Show Full Descriptions |
---|---|
ID | AscendancyAscendant47 |
Icon | Art/2DArt/SkillIcons/passives/Ascendants/Trickster.png |
IsKeystone | false |
IsNotable | false |
isAscendancyStart | false |
isMultipleChoice | false |
isMultipleChoiceOption | true |
IsSocket | false |
IsJustIcon | false |
isUsed | true |
isRoyale | false |
AscendancyID | Ascendant |
PassiveID | 6778 |
Stats |
Trickster
passives

Trickster Attr /14 ⍟
Trickster Attr /14 ⍟
Name | Show Full Descriptions |
---|---|
ID | AscendancyTricksterStart |
Icon | Art/2DArt/SkillIcons/passives/damage.png |
IsKeystone | false |
IsNotable | false |
isAscendancyStart | true |
isMultipleChoice | false |
isMultipleChoiceOption | false |
IsSocket | false |
IsJustIcon | false |
isUsed | true |
isRoyale | false |
AscendancyID | Trickster |
PassiveID | 55236 |
Stats |
Community Wiki
Wiki Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Trickster (Ascendant passive)
Trickster is an Ascendancy passive skill for the Ascendant based on the Trickster Ascendancy class.
This skill grants a chance to generate both a power charge and a frenzy charge on kill, a chance to deal extra chaos damage based on non-chaos damage on hit, increased recovery rate of life, and stun immunity if you were not hit in the past 4 seconds. Additionally, it grants increased recovery if you killed an enemy that was affected by your damage over time in the past 4 seconds.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.