Skill Gem /1
Item mods /16
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Crusader's | 68 | Prefix | (35–40)% increased total Recovery per second from Life Leech resource life | ring_crusader 500 default 0 |
Crusader's | 75 | Prefix | (41–45)% increased total Recovery per second from Life Leech resource life | ring_crusader 500 default 0 |
Crusader's | 80 | Prefix | (46–50)% increased total Recovery per second from Life Leech resource life | ring_crusader 500 default 0 |
1 | FlaskEnchantmentSeal | (60–80)% increased Charge Recovery Gains no Charges during Effect | flask 100 default 0 | |
12 | WeaponTree | 30% increased total Recovery per second from Life Leech 0.5% of Attack Damage Leeched as Life | one_hand_weapon 500 default 0 | |
64 | WeaponTree | 30% increased total Recovery per second from Life Leech 0.8% of Attack Damage Leeched as Life | one_hand_weapon 500 default 0 | |
12 | WeaponTree | 60% increased total Recovery per second from Life Leech 1% of Attack Damage Leeched as Life | two_hand_weapon 500 default 0 | |
64 | WeaponTree | 60% increased total Recovery per second from Life Leech 1.6% of Attack Damage Leeched as Life | two_hand_weapon 500 default 0 | |
12 | WeaponTree | 30% increased total Recovery per second from Mana Leech 0.5% of Attack Damage Leeched as Mana | one_hand_weapon 500 default 0 | |
64 | WeaponTree | 30% increased total Recovery per second from Mana Leech 0.8% of Attack Damage Leeched as Mana | one_hand_weapon 500 default 0 | |
12 | WeaponTree | 60% increased total Recovery per second from Mana Leech 1% of Attack Damage Leeched as Mana | two_hand_weapon 500 default 0 | |
64 | WeaponTree | 60% increased total Recovery per second from Mana Leech 1.6% of Attack Damage Leeched as Mana | two_hand_weapon 500 default 0 | |
12 | WeaponTree | 0.5% of Spell Damage Leeched as Energy Shield 30% increased total Recovery per second from Energy Shield Leech | two_hand_weapon 0 caster_unique_weapon 500 attack_dagger 0 wand 500 sceptre 500 dagger 500 default 0 | |
64 | WeaponTree | 0.8% of Spell Damage Leeched as Energy Shield 30% increased total Recovery per second from Energy Shield Leech | two_hand_weapon 0 caster_unique_weapon 500 attack_dagger 0 wand 500 sceptre 500 dagger 500 default 0 | |
12 | WeaponTree | 1% of Spell Damage Leeched as Energy Shield 60% increased total Recovery per second from Energy Shield Leech | one_hand_weapon 0 caster_unique_weapon 500 attack_staff 0 staff 500 default 0 | |
64 | WeaponTree | 1.6% of Spell Damage Leeched as Energy Shield 60% increased total Recovery per second from Energy Shield Leech | one_hand_weapon 0 caster_unique_weapon 500 attack_staff 0 staff 500 default 0 |
Monsters mods /5
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Vampiric | 13 | Unique | 25% increased Damage while Leeching Life 100% of Damage Leeched as Life 200% increased total Recovery per second from Life Leech Enemies Cannot Leech Life From you Life Leech effects are not removed when Unreserved Life is Filled Enemies Cannot Leech Energy Shield From you | no_common_monster_mods 0 default 3000 |
Cannibal's Touch | 1 | Torment | 500% of Damage Leeched as Life 100% increased total Recovery per second from Life Leech resource life | default 1000 |
1 | Unique | torment embezzler debuff on hit recovery speed +% [-50] | default 1000 | |
1 | Unique | torment embezzler debuff on hit recovery speed +% [-100] | default 1000 | |
Remora's | 13 | Prefix | 100% of Damage Leeched as Life 500% increased total Recovery per second from Life Leech | default 3000 |
Map mods /10
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of Smothering | 1 | Suffix | Players have 20% less Recovery Rate of Life and Energy Shield 15% increased Quantity of Items found in this Area resource life defences | uber_tier_map 0 secret_area 500 default 0 |
Smothering | 69 | Prefix | Players have 75% less Recovery Rate of Life and Energy Shield Found Items have 2% chance to drop Corrupted in Area 20% increased Quantity of Items found in this Area resource life defences | uber_tier_map 0 secret_area 500 default 0 |
of Smothering | 1 | Suffix | Players have 10% less Recovery Rate of Life and Energy Shield 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size resource life defences | uber_tier_map 0 top_tier_map 0 expedition_logbook 750 default 0 |
of Smothering | 1 | Suffix | Players have 20% less Recovery Rate of Life and Energy Shield 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size resource life defences | uber_tier_map 0 low_tier_map 750 expedition_logbook 0 primordial_map 0 default 0 |
of Smothering | 68 | Suffix | Players have 20% less Recovery Rate of Life and Energy Shield 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size resource life defences | uber_tier_map 0 top_tier_map 0 expedition_logbook 750 default 0 |
of Smothering | 1 | Suffix | Players have 40% less Recovery Rate of Life and Energy Shield 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size resource life defences | uber_tier_map 0 mid_tier_map 750 expedition_logbook 0 primordial_map 0 default 0 |
of Smothering | 73 | Suffix | Players have 40% less Recovery Rate of Life and Energy Shield 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size resource life defences | uber_tier_map 0 top_tier_map 0 expedition_logbook 750 default 0 |
of Smothering | 1 | Suffix | Players have 60% less Recovery Rate of Life and Energy Shield 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size resource life defences | uber_tier_map 0 top_tier_map 750 maven_map 0 expedition_logbook 0 primordial_map 0 default 0 |
of Smothering | 1 | Suffix | Players have 60% less Recovery Rate of Life and Energy Shield 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area resource life defences | uber_tier_map 0 top_tier_map 0 maven_map 750 primordial_map 750 default 0 |
of Smothering | 78 | Suffix | Players have 60% less Recovery Rate of Life and Energy Shield 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size resource life defences | uber_tier_map 0 top_tier_map 0 expedition_logbook 750 default 0 |
Heist Area mods /3
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of Smothering | 1 | Suffix | Players have 20% less Recovery Rate of Life and Energy Shield heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] resource life defences | default 750 |
of Smothering | 73 | Suffix | Players have 40% less Recovery Rate of Life and Energy Shield heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] resource life defences | default 750 |
of Smothering | 78 | Suffix | Players have 60% less Recovery Rate of Life and Energy Shield heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] resource life defences | default 750 |
Misc mods /61
Name | Level | Domain | Pre/Suf | Description | Weight |
---|---|---|---|---|---|
Undiluted | 1 | Flask | Prefix | (41–46)% increased Recovery rate | utility_flask 0 default 600 |
Thickened | 21 | Flask | Prefix | (47–52)% increased Recovery rate | utility_flask 0 default 600 |
Viscous | 41 | Flask | Prefix | (53–58)% increased Recovery rate | utility_flask 0 default 600 |
Condensed | 61 | Flask | Prefix | (59–64)% increased Recovery rate | utility_flask 0 default 600 |
Catalysed | 81 | Flask | Prefix | (65–70)% increased Recovery rate | utility_flask 0 default 600 |
1 | Flask | Unique | (35–50)% reduced Recovery rate | ||
1 | Flask | Unique | (80–120)% increased Recovery rate | ||
Substantial | 1 | Flask | Prefix | (41–46)% increased Amount Recovered 33% reduced Recovery rate | utility_flask 0 default 600 |
Opaque | 21 | Flask | Prefix | (47–52)% increased Amount Recovered 33% reduced Recovery rate | utility_flask 0 default 600 |
Full-bodied | 41 | Flask | Prefix | (53–58)% increased Amount Recovered 33% reduced Recovery rate | utility_flask 0 default 600 |
Concentrated | 61 | Flask | Prefix | (59–64)% increased Amount Recovered 33% reduced Recovery rate | utility_flask 0 default 600 |
Saturated | 81 | Flask | Prefix | (65–70)% increased Amount Recovered 33% reduced Recovery rate | utility_flask 0 default 600 |
1 | Flask | Unique | (30–50)% increased Amount Recovered 100% increased Recovery rate | ||
1 | Flask | Unique | (30–50)% increased Amount Recovered 50% reduced Recovery rate | ||
Saturated | 1 | Flask | Unique | 33% reduced Recovery rate | utility_flask 3000 default 0 |
Prudent | 6 | Flask | Prefix | (101–106)% more Recovery if used while on Low Life | utility_flask 0 mana_flask 0 default 600 |
Prepared | 25 | Flask | Prefix | (107–112)% more Recovery if used while on Low Life | utility_flask 0 mana_flask 0 default 600 |
Wary | 44 | Flask | Prefix | (113–118)% more Recovery if used while on Low Life | utility_flask 0 mana_flask 0 default 600 |
Careful | 63 | Flask | Prefix | (119–124)% more Recovery if used while on Low Life | utility_flask 0 mana_flask 0 default 600 |
Cautious | 82 | Flask | Prefix | (125–130)% more Recovery if used while on Low Life | utility_flask 0 mana_flask 0 default 600 |
Startled | 9 | Flask | Prefix | (27–30)% reduced Amount Recovered Instant Recovery when on Low Life | utility_flask 0 mana_flask 0 default 600 |
Frightened | 27 | Flask | Prefix | (23–26)% reduced Amount Recovered Instant Recovery when on Low Life | utility_flask 0 mana_flask 0 default 600 |
Alarmed | 45 | Flask | Prefix | (19–22)% reduced Amount Recovered Instant Recovery when on Low Life | utility_flask 0 mana_flask 0 default 600 |
Terrified | 63 | Flask | Prefix | (15–18)% reduced Amount Recovered Instant Recovery when on Low Life | utility_flask 0 mana_flask 0 default 600 |
Panicked | 81 | Flask | Prefix | (11–14)% reduced Amount Recovered Instant Recovery when on Low Life | utility_flask 0 mana_flask 0 default 600 |
Simmering | 3 | Flask | Prefix | (52–55)% reduced Amount Recovered 135% increased Recovery rate 50% of Recovery applied Instantly | utility_flask 0 default 600 |
Ebullient | 22 | Flask | Prefix | (48–51)% reduced Amount Recovered 135% increased Recovery rate 50% of Recovery applied Instantly | utility_flask 0 default 600 |
Effusive | 41 | Flask | Prefix | (44–47)% reduced Amount Recovered 135% increased Recovery rate 50% of Recovery applied Instantly | utility_flask 0 default 600 |
Effervescent | 60 | Flask | Prefix | (40–43)% reduced Amount Recovered 135% increased Recovery rate 50% of Recovery applied Instantly | utility_flask 0 default 600 |
Bubbling | 79 | Flask | Prefix | (36–39)% reduced Amount Recovered 135% increased Recovery rate 50% of Recovery applied Instantly | utility_flask 0 default 600 |
Seething | 7 | Flask | Prefix | 66% reduced Amount Recovered Instant Recovery | utility_flask 0 default 3000 |
1 | Flask | Unique | (65–75)% reduced Amount Recovered Instant Recovery | ||
Constant | 3 | Flask | Prefix | (16–20)% increased Charge Recovery | default 600 |
Continuous | 23 | Flask | Prefix | (21–25)% increased Charge Recovery | default 600 |
Endless | 43 | Flask | Prefix | (26–30)% increased Charge Recovery | default 600 |
Bottomless | 63 | Flask | Prefix | (31–45)% increased Charge Recovery | default 600 |
Perpetual | 83 | Flask | Prefix | (46–50)% increased Charge Recovery | default 600 |
Doled | 20 | Flask | Prefix | (37–42)% increased Charge Recovery 25% reduced effect | utility_flask 600 default 0 |
Provisioned | 36 | Flask | Prefix | (43–48)% increased Charge Recovery 25% reduced effect | utility_flask 600 default 0 |
Measured | 52 | Flask | Prefix | (49–54)% increased Charge Recovery 25% reduced effect | utility_flask 600 default 0 |
Allocated | 68 | Flask | Prefix | (55–60)% increased Charge Recovery 25% reduced effect | utility_flask 600 default 0 |
Rationed | 84 | Flask | Prefix | (61–66)% increased Charge Recovery 25% reduced effect | utility_flask 600 default 0 |
1 | Flask | Unique | (40–60)% increased Charge Recovery | ||
1 | Flask | Unique | (20–30)% increased Charge Recovery | ||
1 | Flask | Unique | (20–40)% increased Charge Recovery | ||
of Stiffness | 1 | Flask | Suffix | (51–56)% increased Block and Stun Recovery during Effect | utility_flask 600 default 0 |
of Bracing | 19 | Flask | Suffix | (57–62)% increased Block and Stun Recovery during Effect | utility_flask 600 default 0 |
of Ballast | 37 | Flask | Suffix | (63–68)% increased Block and Stun Recovery during Effect | utility_flask 600 default 0 |
of Counterpoise | 55 | Flask | Suffix | (69–74)% increased Block and Stun Recovery during Effect | utility_flask 600 default 0 |
of Stabilisation | 73 | Flask | Suffix | (75–80)% increased Block and Stun Recovery during Effect | utility_flask 600 default 0 |
Pactbreaker's | 78 | Flask | Unique | (80–90)% reduced Amount Recovered (200–250)% increased Recovery rate Life Leech is instant during Effect | life_flask 0 default 0 hybrid_flask 0 |
1 | Jewel | Corrupted | 1% increased total Recovery per second from Life Leech for each Corrupted Item Equipped resource life | jewel 0 default 0 | |
1 | Jewel | Corrupted | 1% increased total Recovery per second from Mana Leech for each Corrupted Item Equipped resource mana | jewel 0 default 0 | |
1 | Jewel | Unique | (10–20)% reduced total Recovery per second from Life Leech resource life | ||
1 | Jewel | Unique | 20% increased total Recovery per second from Life Leech resource life | jewel 1 default 0 | |
1 | Jewel | Unique | 20% increased total Recovery per second from Mana Leech resource mana | jewel 1 default 0 | |
1 | PrimordialAltar | Unique | (10–20)% reduced Recovery Rate of Life, Mana and Energy Shield per Endurance Charge | primordial_altar_upside 0 tangle_altar 400 default 0 | |
Slayer's | 45 | Charm | Prefix | (10–20)% increased Maximum Recovery per Life Leech | dex_animal_charm 250 str_animal_charm 250 default 0 |
Slayer's | 72 | Charm | Prefix | (21–30)% increased Maximum Recovery per Life Leech | dex_animal_charm 125 str_animal_charm 125 default 0 |
of Smothering | 1 | UberMap | Suffix | Players have 80% less Recovery Rate of Life and Energy Shield 24% increased Quantity of Items found in this Area 14% increased Rarity of Items found in this Area 25% increased Pack size | uber_tier_map 0 default 0 |
of Smothering | 1 | UberMap | Suffix | Players have 60% less Recovery Rate of Life and Energy Shield 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size resource life defences | has_uber_map_suffix 90 default 0 |
Essence /1
Unique /14
+(10–20)% to all Elemental Resistances
(1.2–2)% of Physical Attack Damage Leeched as Life
50% increased total Recovery per second from Life Leech
(30–40)% increased Damage while Leeching
Extra gore
(Attributes are Strength, Dexterity, and Intelligence)
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
+(20–30) to Intelligence
+(20–30)% to Cold Resistance
2% of Physical Attack Damage Leeched as Life
2% of Physical Attack Damage Leeched as Mana
(500–1000)% increased total Recovery per second from Life Leech
(500–1000)% increased total Recovery per second from Mana Leech
(Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
(35–50)% reduced Recovery rate
Recover Full Life at the end of the Effect
100% increased Recovery rate
Skills Cost no Mana during Effect
(160–200)% increased Armour and Evasion
+(70–100) to maximum Life
100% increased total Recovery per second from Life Leech
(65–75)% reduced Amount Recovered
Instant Recovery
2 Enemy Writhing Worms escape the Flask when used
Writhing Worms are destroyed when Hit
(50–100)% increased Charges gained by Other Flasks during Effect
Gains no Charges during Effect of any Overflowing Chalice Flask
(150–200)% increased Armour and Energy Shield
50% reduced Maximum Recovery per Life Leech
(6–10)% increased Attack and Cast Speed
(15–25)% increased Damage while Leeching
Life Leech effects are not removed when Unreserved Life is Filled
(Attributes are Strength, Dexterity, and Intelligence)
1% of Damage dealt by your Mines is Leeched to you as Life
(20–30)% reduced Recovery rate of Life and Energy Shield
5% increased Recovery rate of Life and Energy Shield per Power Charge
Lose a Power Charge each second if you have not Detonated Mines Recently
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
(Recently refers to the past 4 seconds)
1% of Damage Leeched as Life
(5–10)% increased Movement Speed
Steal Power, Frenzy, and Endurance Charges on Hit
Total Recovery per second from Life Leech is Doubled
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
50% reduced Recovery rate
(5–15)% increased Attack Speed during Effect
(5–15)% increased Cast Speed during Effect
10% increased Mana Cost of Skills during Effect
Inflict Fire, Cold and Lightning Exposure on nearby Enemies when used
(20–30)% increased Effect of Non-Damaging Ailments you inflict during Effect
(Each Exposure applies -10% to the matching Resistance for 4 seconds)
(Ailments that do not deal Damage are Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped)
(10–25)% increased Cast Speed
(10–15)% increased Movement Speed
(10–20)% reduced Skill Effect Duration
30% increased total Recovery per second from Life, Mana, or Energy Shield Leech
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
(Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
(Leeched Energy Shield is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
Enemies you Kill during Effect have a (20–30)% chance to Explode, dealing a tenth of their maximum Life as Damage of a Random Element
Passive /2
30% increased Flask Recovery rate
Attacks with Two Handed Melee Weapons deal 30% increased Damage with Ailments
100% increased total Recovery per second from Life Leech
Hits have 30% chance to ignore Enemy Physical Damage Reduction
(Ailments that deal Damage are Bleeding, Ignited, and Poisoned)
Ascendancy Passive /2
Cluster Jewel Passive /1
20% increased total Recovery per second from Life Leech
20% increased Damage with Bleeding
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
Skill Gem /2
Item mods /54
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Restoring | 5 | Prefix | (5–10)% increased Flask Life Recovery rate resource life | belt 500 default 0 |
Recovering | 21 | Prefix | (11–16)% increased Flask Life Recovery rate resource life | belt 500 default 0 |
Renewing | 35 | Prefix | (17–22)% increased Flask Life Recovery rate resource life | belt 500 default 0 |
Refreshing | 49 | Prefix | (23–28)% increased Flask Life Recovery rate resource life | belt 500 default 0 |
Rejuvenating | 63 | Prefix | (29–34)% increased Flask Life Recovery rate resource life | belt 500 default 0 |
Regenerating | 77 | Prefix | (35–40)% increased Flask Life Recovery rate resource life | belt 500 default 0 |
The Elder's | 68 | Prefix | (15–25)% increased Maximum total Life Recovery per second from Leech resource life | amulet_elder 800 default 0 |
of the Elder | 68 | Suffix | (7–9)% increased Life Recovery rate resource life | belt_elder 800 default 0 |
of the Elder | 75 | Suffix | (10–12)% increased Life Recovery rate resource life | belt_elder 800 default 0 |
Crusader's | 75 | Prefix | 10% increased Maximum total Life Recovery per second from Leech resource life | gloves_crusader 250 default 0 |
of the Conquest | 68 | Suffix | (8–11)% increased Life Recovery rate resource life | body_armour_adjudicator 500 default 0 |
of the Conquest | 80 | Suffix | (12–15)% increased Life Recovery rate resource life | body_armour_adjudicator 500 default 0 |
of the Conquest | 68 | Suffix | (7–9)% increased Life Recovery rate resource life | belt_adjudicator 250 default 0 |
of the Conquest | 75 | Suffix | (10–12)% increased Life Recovery rate resource life | belt_adjudicator 250 default 0 |
Crusader's | 68 | Prefix | (15–25)% increased Maximum total Life Recovery per second from Leech resource life | amulet_crusader 250 default 0 |
45 | ScourgeUpside | (12–14)% increased Flask Life Recovery rate resource life | belt 1000 default 0 | |
68 | ScourgeUpside | (15–17)% increased Flask Life Recovery rate resource life | belt 1000 default 0 | |
68 | ScourgeUpside | (18–20)% increased Flask Life Recovery rate resource life | belt 1000 default 0 | |
45 | ScourgeUpside | (5–6)% increased Life Recovery rate resource life | body_armour 200 default 0 | |
68 | ScourgeUpside | (7–8)% increased Life Recovery rate resource life | body_armour 200 default 0 | |
68 | ScourgeUpside | (9–10)% increased Life Recovery rate resource life | body_armour 200 default 0 | |
45 | ScourgeDownside | (24–28)% reduced Life Recovery from Flasks resource life | belt 500 default 0 | |
68 | ScourgeDownside | (30–34)% reduced Life Recovery from Flasks resource life | belt 500 default 0 | |
45 | ScourgeDownside | (10–12)% reduced Life Recovery rate resource life | body_armour 500 default 0 | |
68 | ScourgeDownside | (14–16)% reduced Life Recovery rate resource life | body_armour 500 default 0 | |
75 | BlueImplicit | 7% increased Life Recovery rate resource life | no_tier_6_eldritch_implicit 0 body_armour 700 default 0 | |
75 | BlueImplicit | 8% increased Life Recovery rate resource life | no_tier_5_eldritch_implicit 0 body_armour 700 default 0 | |
75 | BlueImplicit | 9% increased Life Recovery rate resource life | no_tier_4_eldritch_implicit 0 body_armour 700 default 0 | |
75 | BlueImplicit | 10% increased Life Recovery rate resource life | no_tier_3_eldritch_implicit 0 body_armour 700 default 0 | |
75 | BlueImplicit | 11% increased Life Recovery rate resource life | no_tier_2_eldritch_implicit 0 body_armour 700 default 0 | |
75 | BlueImplicit | 12% increased Life Recovery rate resource life | no_tier_1_eldritch_implicit 0 body_armour 700 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, 10% increased Life Recovery rate resource life | no_tier_5_eldritch_implicit 0 body_armour 350 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, 11% increased Life Recovery rate resource life | no_tier_4_eldritch_implicit 0 body_armour 350 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, 12% increased Life Recovery rate resource life | no_tier_3_eldritch_implicit 0 body_armour 350 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, 13% increased Life Recovery rate resource life | no_tier_2_eldritch_implicit 0 body_armour 350 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, 14% increased Life Recovery rate resource life | no_tier_1_eldritch_implicit 0 body_armour 350 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, 13% increased Life Recovery rate resource life | no_tier_4_eldritch_implicit 0 body_armour 140 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, 14% increased Life Recovery rate resource life | no_tier_3_eldritch_implicit 0 body_armour 140 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, 15% increased Life Recovery rate resource life | no_tier_2_eldritch_implicit 0 body_armour 140 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, 16% increased Life Recovery rate resource life | no_tier_1_eldritch_implicit 0 body_armour 140 default 0 | |
69 | WeaponTree | 35% increased Damage over Time 10% reduced Life Recovery rate | one_hand_weapon 63 default 0 | |
80 | WeaponTree | 42% increased Damage over Time 10% reduced Life Recovery rate | one_hand_weapon 31 default 0 | |
69 | WeaponTree | 56% increased Damage over Time 16% reduced Life Recovery rate | two_hand_weapon 63 default 0 | |
80 | WeaponTree | 68% increased Damage over Time 16% reduced Life Recovery rate | two_hand_weapon 31 default 0 | |
1 | WeaponTree | 10% reduced maximum Life 12% increased Life Recovery rate | shield 750 default 0 | |
72 | WeaponTree | 10% reduced maximum Life 16% increased Life Recovery rate | shield 750 default 0 | |
1 | WeaponTree | Minions have 10% reduced Life Recovery rate Minions have 20% increased maximum Life | two_hand_weapon 0 weapon_can_roll_minion_modifiers 4000 minion_unique_weapon 4000 default 0 | |
62 | WeaponTree | Minions have 10% reduced Life Recovery rate Minions have 30% increased maximum Life | two_hand_weapon 0 weapon_can_roll_minion_modifiers 4000 minion_unique_weapon 4000 default 0 | |
1 | WeaponTree | Minions have 20% reduced Life Recovery rate Minions have 40% increased maximum Life | one_hand_weapon 0 weapon_can_roll_minion_modifiers 4000 minion_unique_weapon 4000 default 0 | |
62 | WeaponTree | Minions have 20% reduced Life Recovery rate Minions have 60% increased maximum Life | one_hand_weapon 0 weapon_can_roll_minion_modifiers 4000 minion_unique_weapon 4000 default 0 | |
10 | WeaponTree | Minions have 15% increased Life Recovery rate Minions have 15% reduced maximum Life | two_hand_weapon 0 weapon_can_roll_minion_modifiers 4000 minion_unique_weapon 4000 default 0 | |
66 | WeaponTree | Minions have 20% increased Life Recovery rate Minions have 15% reduced maximum Life | two_hand_weapon 0 weapon_can_roll_minion_modifiers 4000 minion_unique_weapon 4000 default 0 | |
10 | WeaponTree | Minions have 30% increased Life Recovery rate Minions have 30% reduced maximum Life | one_hand_weapon 0 weapon_can_roll_minion_modifiers 4000 minion_unique_weapon 4000 default 0 | |
66 | WeaponTree | Minions have 40% increased Life Recovery rate Minions have 30% reduced maximum Life | one_hand_weapon 0 weapon_can_roll_minion_modifiers 4000 minion_unique_weapon 4000 default 0 |
Monsters mods /3
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
1 | Unique | energy shield recovery speed +% final from map [-50] life recovery speed +% final from map [-50] mana recovery speed +% final from map [-50] resource life mana defences | default 1000 | |
1 | Unique | 100% increased Maximum total Life Recovery per second from Leech 100% increased Maximum total Mana Recovery per second from Leech resource life mana | ||
Wasting Touch | 1 | Delirium | affliction monster debuff energy shield recovery rate +% on hit [-9] affliction monster debuff life recovery rate +% on hit [-9] resource life defences |
Fossil mods /1
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of the Underground | 1 | Suffix | (20–30)% increased Life Recovery from Flasks resource life | abyss_jewel 0 jewel 0 ring 2000 amulet 2000 belt 2000 default 0 |
Heist Area mods /3
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of Anxiety | 46 | Suffix | Players have 6% less Life Recovery Rate per 25% Alert Level heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] resource life | default 750 |
of Anxiety | 73 | Suffix | Players have 12% less Life Recovery Rate per 25% Alert Level heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] resource life | default 750 |
of Anxiety | 78 | Suffix | Players have 16% less Life Recovery Rate per 25% Alert Level heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] resource life | default 750 |
Misc mods /16
Name | Level | Domain | Pre/Suf | Description | Weight |
---|---|---|---|---|---|
of the Novice | 10 | Flask | Suffix | Grants (100–119)% of Life Recovery to Minions resource life minion | utility_flask 0 mana_flask 0 default 600 |
of the Acolyte | 28 | Flask | Suffix | Grants (120–139)% of Life Recovery to Minions resource life minion | utility_flask 0 mana_flask 0 default 600 |
of the Summoner | 46 | Flask | Suffix | Grants (140–159)% of Life Recovery to Minions resource life minion | utility_flask 0 mana_flask 0 default 600 |
of the Conjurer | 64 | Flask | Suffix | Grants (160–179)% of Life Recovery to Minions resource life minion | utility_flask 0 mana_flask 0 default 600 |
of the Necromancer | 82 | Flask | Suffix | Grants (180–200)% of Life Recovery to Minions resource life minion | utility_flask 0 mana_flask 0 default 600 |
1 | Flask | Unique | Life Recovery from Flasks also applies to Energy Shield during Effect Zealot's Oath during Effect resource life defences | ||
of Abundance | 25 | Flask | Suffix | Recover an additional (11–16)% of Flask's Life Recovery Amount over 10 seconds if used while not on Full Life | life_flask 600 default 0 |
of Plenty | 39 | Flask | Suffix | Recover an additional (17–22)% of Flask's Life Recovery Amount over 10 seconds if used while not on Full Life | life_flask 600 default 0 |
of Bounty | 53 | Flask | Suffix | Recover an additional (23–28)% of Flask's Life Recovery Amount over 10 seconds if used while not on Full Life | life_flask 600 default 0 |
of Incessance | 67 | Flask | Suffix | Recover an additional (29–34)% of Flask's Life Recovery Amount over 10 seconds if used while not on Full Life | life_flask 600 default 0 |
of Perenniality | 81 | Flask | Suffix | Recover an additional (35–40)% of Flask's Life Recovery Amount over 10 seconds if used while not on Full Life | life_flask 600 default 0 |
1 | Jewel | Unique | 10% increased Life Recovery from Flasks resource life | ||
1 | Jewel | Unique | 2% increased Life Recovery Rate per 10 Strength on Allocated Passives in Radius resource life | ||
1 | Jewel | Unique | 3% increased Life Recovery Rate per 10 Strength on Allocated Passives in Radius resource life | ||
1 | Jewel | Unique | 2% reduced Life Recovery Rate per 10 Strength on Unallocated Passives in Radius resource life | ||
Healing | 75 | SanctumSpecial | Prefix | (8–12)% increased Life Recovery rate resource life | str_special_relic 1000 default 250 |
Essence /7
Unique /19
Adds 10 to 20 Physical Damage to Attacks
10% increased maximum Life
+(10–20)% to Cold Resistance
25% increased Flask Life Recovery rate
(30–40)% increased maximum Life
+(10–15)% to all Elemental Resistances
50% increased Flask Life Recovery rate
Extra gore
30% increased Life Recovery from Flasks
30% increased Mana Recovery from Flasks
30% reduced Flask Effect Duration
10% chance to Avoid Elemental Ailments
10% increased Life Recovery from Flasks
(50% of Damage from Suppressed Hits and Ailments they inflict is prevented)
(Elemental Ailments are Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped)
+(60–70) to maximum Life
Regenerate (16–24) Life per second
100% increased Life Recovery from Flasks
Moving while Bleeding doesn't cause you to take extra Damage
(Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is 200% higher while moving)
(25–50)% increased Duration
Zealot's Oath during Effect
(Life Regeneration is applied to Energy Shield instead.)
(Life flask effects are still removed when unreserved life is filled)
(10–15)% increased Energy Shield Recovery rate
(10–15)% increased Life Recovery rate
(10–15)% increased Attack and Cast Speed
(15–20)% increased Cooldown Recovery Rate
Debuffs on you expire (15–20)% faster
2% increased Life Recovery Rate per 10 Strength on Allocated Passives in Radius
+7% to Critical Strike Multiplier per 10 Strength on Unallocated Passives in Radius
3% increased Life Recovery Rate per 10 Strength on Allocated Passives in Radius
2% reduced Life Recovery Rate per 10 Strength on Unallocated Passives in Radius
(10–15)% increased Energy Shield Recovery rate
(10–15)% increased Life Recovery rate
(10–15)% increased Attack and Cast Speed
(15–20)% increased Cooldown Recovery Rate
Debuffs on you expire (15–20)% faster
(25–50)% increased Duration
Eldritch Battery during Effect
(Spend Energy Shield before Mana for Skill Mana Costs. Energy Shield protects Mana instead of Life. 50% less Energy Shield Recharge Rate)
(Life flask effects are still removed when unreserved life is filled)
(15–25)% increased Flask Charges gained
(10–20)% increased Flask Charges used
(10–20)% increased Flask Effect Duration
Life Flasks gain 1 Charge every 3 seconds
100% of Life Recovery from Flasks is applied to nearby Allies instead of You
(Attributes are Strength, Dexterity, and Intelligence)
Adds (13–18) to (26–32) Physical Damage to Attacks
(8–12)% increased Attack Speed
+(60–80) to maximum Life
80% reduced Maximum Recovery per Life Leech
40% increased Maximum total Life Recovery per second from Leech
Divine Flesh
Eternal Youth
Everlasting Sacrifice
Immortal Ambition
Vaal Pact
(50% of Non-Chaos Damage taken bypasses Energy Shield
Gain 15% of Maximum Life as Extra Maximum Energy Shield)
(All Damage taken bypasses Energy Shield
50% of Elemental Damage taken as Chaos Damage
+5% to maximum Chaos Resistance)
(Maximum Resistances cannot be raised above 90%)
(50% less Life Regeneration Rate. 50% less Maximum total Life Recovery per second from Leech. Energy Shield Recharge instead applies to Life)
(When you reach full Energy Shield, Sacrifice all Energy Shield to gain +5% to all Maximum Resistances for 4 seconds)
(Energy Shield starts at zero. Cannot Recharge or Regenerate Energy Shield. Lose 5% of Energy Shield per second. Life Leech effects are not removed when Unreserved Life is Filled. Life Leech effects Recover Energy Shield instead while on Full Life)
(Life Leech from Melee Damage is Instant. Cannot Recover Life other than from Leech)
33% of Chaos Damage taken does not bypass Energy Shield
33% of Non-Chaos Damage taken bypasses Energy Shield
Gain (5–10)% of Maximum Life as Extra Maximum Energy Shield
Supreme Decadence
(Life Recovery from Flasks also applies to Energy Shield. 30% less Life Recovery from Flasks)
Adds 10 to 20 Physical Damage to Attacks
10% increased maximum Life
+(10–20)% to Cold Resistance
25% increased Flask Life Recovery rate
+(20–30)% to Fire Resistance
(0.3–0.5)% of Physical Attack Damage Leeched as Life
Life Recovery from Regeneration is not applied
Regenerate 1 Rage per second for every 300 Life Recovery per second from Regeneration
Does not delay Inherent Loss of Rage
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
(Every Rage grants 1% more Attack Damage. Maximum Rage is 30. Lose 10 Rage per second if you have not been Hit or gained Rage in the last 2 seconds)
(30–40)% increased Life Recovery from Flasks
(20–30)% increased Mana Recovery from Flasks
Life Flasks used while on Low Life apply Recovery Instantly
Mana Flasks used while on Low Mana apply Recovery Instantly
(You are on Low Life if you have 50% of your Maximum Life or less)
(You are on Low Mana if you have 50% of your Maximum Mana or less)
100% increased Mana Recovery from Flasks
Flasks applied to you have 25% increased Effect
Life Flasks gain (0–3) Charges every 3 seconds
Mana Flasks gain (0–3) Charges every 3 seconds
Utility Flasks gain (0–3) Charges every 3 seconds
Passive /9
30% increased Life Recovery from Flasks
Life Flasks gain 1 Charge every 3 seconds
100% increased total Recovery per second from Life Leech
40% increased Maximum total Life Recovery per second from Leech
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
30% increased Maximum total Life Recovery per second from Leech
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
Life Flasks gain a Charge when you hit an Enemy, no more than once each second
30% increased Maximum total Life Recovery per second from Leech
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
50% less maximum Total Life Recovery per Second from Leech
Energy Shield Recharge instead applies to Life
25% less Damage over Time taken during Effect of any Life Flask
Leech if you've dealt a Critical Strike recently
(Recently refers to the past 4 seconds)
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
Ascendancy Passive /2
25% increased Armour per Defiance
50% increased Maximum total Life Recovery per second from Leech while you have Defiance
At 10 Defiance, take Reflected Physical Damage equal to maximum Life, then lose all Defiance
Life Flask Effects do not Queue
50% less Life Recovery from Flasks
Cluster Jewel Passive /5
8% increased Attack and Cast Speed
20% increased Life Recovery from Flasks
25% increased Mana Recovery from Flasks
10% increased Flask Effect Duration
Life Flasks gain 1 Charge every 3 seconds
Remove Bleeding when you use a Life Flask
20% increased Life Recovery from Flasks
10% increased Life Recovery from Flasks
(Maximum Resistances cannot be raised above 90%)
Timeless Jewel Passive /2
Faction | Category | Name | Show Full Descriptions |
---|---|---|---|
Karui | Keystone | Strength of Blood | Life Recovery from Non-Instant Leech is not applied 2% additional Physical Damage Reduction for every 3% Life Recovery per second from Leech Wreathed in madness and blood, you are unstoppable. Lethal Pride: Kaom |
Eternal | Keystone | Supreme Decadence | Life Recovery from Flasks also applies to Energy Shield 30% less Life Recovery from Flasks (Life flask effects are still removed when unreserved life is filled) You may find that having is less pleasing a thing than wanting. Elegant Hubris: Cadiro |
Elevated modifier List /5
Name | Lv | Mods | Elevated Mods |
---|---|---|---|
of the Elder | 75 | Recover (5–6)% of Life on Kill Group: 1654 | Recover (5–6)% of Life on Kill (5–10)% increased Life Recovery Rate if you haven't Killed Recently |
of the Conquest | 80 | Recover (5–6)% of Life on Kill Group: 1654 | Recover (5–6)% of Life on Kill (5–10)% increased Life Recovery Rate if you haven't Killed Recently |
of the Conquest | 68 | (8–11)% increased Life Recovery rate Group: 2746 | (12–15)% increased Life Recovery rate |
of the Conquest | 80 | (12–15)% increased Life Recovery rate Group: 2746 | (12–15)% increased Life Recovery rate Life Flasks gain 1 Charge every 3 seconds |
Crusader's | 75 | 10% increased Maximum total Life Recovery per second from Leech Group: 2744 | 20% increased Maximum total Life Recovery per second from Leech |
Item mods /39
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Affecting | 5 | Prefix | (5–10)% increased Flask Mana Recovery rate resource mana | belt 500 default 0 |
Stirring | 21 | Prefix | (11–16)% increased Flask Mana Recovery rate resource mana | belt 500 default 0 |
Heartening | 35 | Prefix | (17–22)% increased Flask Mana Recovery rate resource mana | belt 500 default 0 |
Exciting | 49 | Prefix | (23–28)% increased Flask Mana Recovery rate resource mana | belt 500 default 0 |
Galvanizing | 63 | Prefix | (29–34)% increased Flask Mana Recovery rate resource mana | belt 500 default 0 |
Inspiring | 77 | Prefix | (35–40)% increased Flask Mana Recovery rate resource mana | belt 500 default 0 |
of Shaping | 68 | Suffix | (7–9)% increased Mana Recovery rate resource mana | belt_shaper 800 default 0 |
of Shaping | 75 | Suffix | (10–12)% increased Mana Recovery rate resource mana | belt_shaper 800 default 0 |
of Redemption | 68 | Suffix | (8–11)% increased Mana Recovery rate resource mana | body_armour_eyrie 500 default 0 |
of Redemption | 80 | Suffix | (12–15)% increased Mana Recovery rate resource mana | body_armour_eyrie 500 default 0 |
of Redemption | 68 | Suffix | (7–9)% increased Mana Recovery rate resource mana | belt_eyrie 250 default 0 |
of Redemption | 75 | Suffix | (10–12)% increased Mana Recovery rate resource mana | belt_eyrie 250 default 0 |
45 | ScourgeUpside | (12–14)% increased Flask Mana Recovery rate resource mana | belt 1000 default 0 | |
68 | ScourgeUpside | (15–17)% increased Flask Mana Recovery rate resource mana | belt 1000 default 0 | |
68 | ScourgeUpside | (18–20)% increased Flask Mana Recovery rate resource mana | belt 1000 default 0 | |
45 | ScourgeUpside | (5–6)% increased Mana Recovery rate resource mana | body_armour 200 default 0 | |
68 | ScourgeUpside | (7–8)% increased Mana Recovery rate resource mana | body_armour 200 default 0 | |
68 | ScourgeUpside | (9–10)% increased Mana Recovery rate resource mana | body_armour 200 default 0 | |
45 | ScourgeDownside | (24–28)% reduced Mana Recovery from Flasks resource mana | belt 500 default 0 | |
68 | ScourgeDownside | (30–34)% reduced Mana Recovery from Flasks resource mana | belt 500 default 0 | |
45 | ScourgeDownside | (10–12)% reduced Mana Recovery rate resource mana | body_armour 500 default 0 | |
68 | ScourgeDownside | (14–16)% reduced Mana Recovery rate resource mana | body_armour 500 default 0 | |
75 | BlueImplicit | 7% increased Mana Recovery rate resource mana | no_tier_6_eldritch_implicit 0 body_armour 700 default 0 | |
75 | BlueImplicit | 8% increased Mana Recovery rate resource mana | no_tier_5_eldritch_implicit 0 body_armour 700 default 0 | |
75 | BlueImplicit | 9% increased Mana Recovery rate resource mana | no_tier_4_eldritch_implicit 0 body_armour 700 default 0 | |
75 | BlueImplicit | 10% increased Mana Recovery rate resource mana | no_tier_3_eldritch_implicit 0 body_armour 700 default 0 | |
75 | BlueImplicit | 11% increased Mana Recovery rate resource mana | no_tier_2_eldritch_implicit 0 body_armour 700 default 0 | |
75 | BlueImplicit | 12% increased Mana Recovery rate resource mana | no_tier_1_eldritch_implicit 0 body_armour 700 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, 10% increased Mana Recovery rate resource mana | no_tier_5_eldritch_implicit 0 body_armour 350 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, 11% increased Mana Recovery rate resource mana | no_tier_4_eldritch_implicit 0 body_armour 350 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, 12% increased Mana Recovery rate resource mana | no_tier_3_eldritch_implicit 0 body_armour 350 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, 13% increased Mana Recovery rate resource mana | no_tier_2_eldritch_implicit 0 body_armour 350 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, 14% increased Mana Recovery rate resource mana | no_tier_1_eldritch_implicit 0 body_armour 350 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, 13% increased Mana Recovery rate resource mana | no_tier_4_eldritch_implicit 0 body_armour 140 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, 14% increased Mana Recovery rate resource mana | no_tier_3_eldritch_implicit 0 body_armour 140 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, 15% increased Mana Recovery rate resource mana | no_tier_2_eldritch_implicit 0 body_armour 140 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, 16% increased Mana Recovery rate resource mana | no_tier_1_eldritch_implicit 0 body_armour 140 default 0 | |
1 | WeaponTree | 10% reduced maximum Mana 12% increased Mana Recovery rate | shield 500 default 0 | |
72 | WeaponTree | 10% reduced maximum Mana 16% increased Mana Recovery rate | shield 500 default 0 |
Monsters mods /3
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
1 | Unique | energy shield recovery speed +% final from map [-50] life recovery speed +% final from map [-50] mana recovery speed +% final from map [-50] resource life mana defences | default 1000 | |
1 | Unique | 100% increased Maximum total Life Recovery per second from Leech 100% increased Maximum total Mana Recovery per second from Leech resource life mana | ||
1 | Unique | 5000% increased Maximum total Mana Recovery per second from Leech resource mana |
Fossil mods /1
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of the Underground | 1 | Suffix | (8–12)% increased Mana Recovery rate resource mana | abyss_jewel 0 jewel 0 belt 2000 amulet 2000 default 0 |
Heist Area mods /3
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of Clouded Judgement | 46 | Suffix | Players have 6% less Mana Recovery Rate per 25% Alert Level heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] resource mana | default 750 |
of Clouded Judgement | 73 | Suffix | Players have 12% less Mana Recovery Rate per 25% Alert Level heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] resource mana | default 750 |
of Clouded Judgement | 78 | Suffix | Players have 16% less Mana Recovery Rate per 25% Alert Level heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] resource mana | default 750 |
Misc mods /7
Name | Level | Domain | Pre/Suf | Description | Weight |
---|---|---|---|---|---|
Foreboding | 16 | Flask | Prefix | 66% increased Amount Recovered Mana Recovery occurs instantly at the end of Effect resource mana | utility_flask 0 life_flask 0 default 3000 |
1 | Jewel | Unique | 2% increased Mana Recovery Rate per 10 Intelligence on Allocated Passives in Radius resource mana | ||
1 | Jewel | Unique | 3% increased Mana Recovery Rate per 10 Intelligence on Allocated Passives in Radius resource mana | ||
1 | Jewel | Unique | 2% reduced Mana Recovery Rate per 10 Intelligence on Unallocated Passives in Radius resource mana | ||
1 | Atlas | Prefix | Player's Life and Mana Recovery from Flasks are instant Your Maps contain 6 additional packs of Monsters that Heal 3 uses remaining | default 1000 | |
1 | Atlas | Prefix | Player's Life and Mana Recovery from Flasks are instant Your Maps contain 8 additional packs of Monsters that Heal 15 uses remaining | default 1000 | |
Refreshing | 75 | SanctumSpecial | Prefix | (8–12)% increased Mana Recovery rate resource mana | int_special_relic 1000 default 250 |
Unique /10
+(120–180) to Evasion Rating
+(30–40)% to Cold Resistance
(60–100)% increased Mana Recovery from Flasks
1% increased Damage per 15 Dexterity
30% increased Life Recovery from Flasks
30% increased Mana Recovery from Flasks
30% reduced Flask Effect Duration
+15% to all Elemental Resistances
(20–30)% increased Mana Recovery from Flasks
(20–30)% reduced Flask Effect Duration
Gain Soul Eater during any Flask Effect
Lose all Eaten Souls when you use a Flask
(While you have Soul Eater, you consume the souls of anything killed nearby, gaining 5% increased Attack and Cast speed for each. You lose 1 soul every 0.5 seconds if you have not gained any souls Recently. Maximum of 45 souls consumed)
(6–10)% increased maximum Mana
Non-instant Mana Recovery from Flasks is also Recovered as Life
(50–60)% increased Cost of Skills for each 200 total Mana Spent Recently
(20–25)% increased Spell Damage for each 200 total Mana you have Spent Recently, up to 2000%
Recover (8–10)% of Life when you use a Mana Flask
(Recently refers to the past 4 seconds)
10% increased Attack Speed
+(600–700) to Evasion Rating
+(30–40)% to Cold Resistance
5% increased Movement Speed
(60–100)% increased Mana Recovery from Flasks
1% increased Damage per 15 Dexterity
2% increased Mana Recovery Rate per 10 Intelligence on Allocated Passives in Radius
+3% to Damage over Time Multiplier per 10 Intelligence on Unallocated Passives in Radius
3% increased Mana Recovery Rate per 10 Intelligence on Allocated Passives in Radius
2% reduced Mana Recovery Rate per 10 Intelligence on Unallocated Passives in Radius
(1–100)% increased Mana Regeneration Rate
Gain (1–100) Mana per Enemy Killed
(1–100)% increased Mana Recovery from Flasks
When you Cast a Spell, Sacrifice all Mana to gain Added Maximum Lightning Damage
equal to 50% of Sacrificed Mana for 4 seconds
(30–40)% increased Life Recovery from Flasks
(20–30)% increased Mana Recovery from Flasks
Life Flasks used while on Low Life apply Recovery Instantly
Mana Flasks used while on Low Mana apply Recovery Instantly
(You are on Low Life if you have 50% of your Maximum Life or less)
(You are on Low Mana if you have 50% of your Maximum Mana or less)
100% increased Mana Recovery from Flasks
Flasks applied to you have 25% increased Effect
Life Flasks gain (0–3) Charges every 3 seconds
Mana Flasks gain (0–3) Charges every 3 seconds
Utility Flasks gain (0–3) Charges every 3 seconds
Passive /4
30% increased Mana Recovery from Flasks
Mana Flasks gain 1 Charge every 3 seconds
40% increased Maximum total Mana Recovery per second from Leech
(Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
50% increased Maximum total Mana Recovery per second from Leech
100% increased total Recovery per second from Mana Leech
(Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
15% increased Mana Recovery Rate during Effect of any Mana Flask
Cluster Jewel Passive /3
10% increased Flask Charges gained
20% increased Life and Mana Recovery from Flasks
25% increased Mana Recovery from Flasks
10% increased Flask Effect Duration
20% increased Mana Recovery from Flasks
25% chance to gain a Power Charge when you use a Mana Flask
Timeless Jewel Passive /1
Faction | Category | Name | Show Full Descriptions |
---|---|---|---|
Karui | Keystone | Chainbreaker | Mana Recovery from Regeneration is not applied 1 Rage Regenerated for every 25 Mana Regeneration per Second Does not delay Inherent Loss of Rage Skills Cost +3 Rage No man may enslave you, for you have a secret: you're always angry. Lethal Pride: Akoya |
Elevated modifier List /5
Name | Lv | Mods | Elevated Mods |
---|---|---|---|
of Shaping | 75 | Recover (5–6)% of Mana on Kill Group: 1655 | Recover (5–6)% of Mana on Kill (5–10)% increased Mana Recovery Rate if you haven't Killed Recently |
of Redemption | 80 | Recover (5–6)% of Mana on Kill Group: 1655 | Recover (5–6)% of Mana on Kill (5–10)% increased Mana Recovery Rate if you haven't Killed Recently |
of Redemption | 68 | (8–11)% increased Mana Recovery rate Group: 1912 | (12–15)% increased Mana Recovery rate |
of Redemption | 80 | (12–15)% increased Mana Recovery rate Group: 1912 | (12–15)% increased Mana Recovery rate (20–35)% increased Mana Recovery from Flasks |
The Shaper's | 68 | Socketed Gems are Supported by Level 15 Mana Leech Group: 1666 | Socketed Gems are Supported by Level 20 Mana Leech (20–30)% increased Maximum total Mana Recovery per second from Leech |
Item mods /30
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of Shaping | 68 | Suffix | (7–9)% increased Energy Shield Recovery rate defences | belt_shaper 800 default 0 |
of Shaping | 75 | Suffix | (10–12)% increased Energy Shield Recovery rate defences | belt_shaper 800 default 0 |
Crusader's | 75 | Prefix | 15% increased Maximum total Energy Shield Recovery per second from Leech defences | gloves_crusader 250 default 0 |
of the Crusade | 68 | Suffix | (8–11)% increased Energy Shield Recovery rate defences | body_armour_crusader 500 default 0 |
of the Crusade | 80 | Suffix | (12–15)% increased Energy Shield Recovery rate defences | body_armour_crusader 500 default 0 |
of the Crusade | 68 | Suffix | (7–9)% increased Energy Shield Recovery rate defences | belt_crusader 250 default 0 |
of the Crusade | 75 | Suffix | (10–12)% increased Energy Shield Recovery rate defences | belt_crusader 250 default 0 |
Crusader's | 68 | Prefix | (15–25)% increased Maximum total Energy Shield Recovery per second from Leech defences | amulet_crusader 250 default 0 |
45 | ScourgeUpside | (5–6)% increased Energy Shield Recovery rate defences | body_armour 200 default 0 | |
68 | ScourgeUpside | (7–8)% increased Energy Shield Recovery rate defences | body_armour 200 default 0 | |
68 | ScourgeUpside | (9–10)% increased Energy Shield Recovery rate defences | body_armour 200 default 0 | |
45 | ScourgeDownside | (10–12)% reduced Energy Shield Recovery rate defences | body_armour 500 default 0 | |
68 | ScourgeDownside | (14–16)% reduced Energy Shield Recovery rate defences | body_armour 500 default 0 | |
75 | BlueImplicit | 7% increased Energy Shield Recovery rate defences | no_tier_6_eldritch_implicit 0 body_armour 700 default 0 | |
75 | BlueImplicit | 8% increased Energy Shield Recovery rate defences | no_tier_5_eldritch_implicit 0 body_armour 700 default 0 | |
75 | BlueImplicit | 9% increased Energy Shield Recovery rate defences | no_tier_4_eldritch_implicit 0 body_armour 700 default 0 | |
75 | BlueImplicit | 10% increased Energy Shield Recovery rate defences | no_tier_3_eldritch_implicit 0 body_armour 700 default 0 | |
75 | BlueImplicit | 11% increased Energy Shield Recovery rate defences | no_tier_2_eldritch_implicit 0 body_armour 700 default 0 | |
75 | BlueImplicit | 12% increased Energy Shield Recovery rate defences | no_tier_1_eldritch_implicit 0 body_armour 700 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, 10% increased Energy Shield Recovery rate defences | no_tier_5_eldritch_implicit 0 body_armour 350 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, 11% increased Energy Shield Recovery rate defences | no_tier_4_eldritch_implicit 0 body_armour 350 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, 12% increased Energy Shield Recovery rate defences | no_tier_3_eldritch_implicit 0 body_armour 350 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, 13% increased Energy Shield Recovery rate defences | no_tier_2_eldritch_implicit 0 body_armour 350 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, 14% increased Energy Shield Recovery rate defences | no_tier_1_eldritch_implicit 0 body_armour 350 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, 13% increased Energy Shield Recovery rate defences | no_tier_4_eldritch_implicit 0 body_armour 140 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, 14% increased Energy Shield Recovery rate defences | no_tier_3_eldritch_implicit 0 body_armour 140 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, 15% increased Energy Shield Recovery rate defences | no_tier_2_eldritch_implicit 0 body_armour 140 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, 16% increased Energy Shield Recovery rate defences | no_tier_1_eldritch_implicit 0 body_armour 140 default 0 | |
1 | WeaponTree | 25% reduced Energy Shield 12% increased Energy Shield Recovery rate | str_armour 0 dex_armour 0 str_dex_armour 0 shield 750 default 0 | |
72 | WeaponTree | 25% reduced Energy Shield 16% increased Energy Shield Recovery rate | str_armour 0 dex_armour 0 str_dex_armour 0 shield 750 default 0 |
Monsters mods /2
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
1 | Unique | energy shield recovery speed +% final from map [-50] life recovery speed +% final from map [-50] mana recovery speed +% final from map [-50] resource life mana defences | default 1000 | |
Wasting Touch | 1 | Delirium | affliction monster debuff energy shield recovery rate +% on hit [-9] affliction monster debuff life recovery rate +% on hit [-9] resource life defences |
Heist Area mods /3
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of Wavering Will | 46 | Suffix | Players have 6% less Energy Shield Recovery Rate per 25% Alert Level heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] defences | default 750 |
of Wavering Will | 73 | Suffix | Players have 12% less Energy Shield Recovery Rate per 25% Alert Level heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] defences | default 750 |
of Wavering Will | 78 | Suffix | Players have 16% less Energy Shield Recovery Rate per 25% Alert Level heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] defences | default 750 |
Misc mods /2
Name | Level | Domain | Pre/Suf | Description | Weight |
---|---|---|---|---|---|
Reassuring | 75 | SanctumSpecial | Prefix | (8–12)% increased Energy Shield Recovery rate defences | int_special_relic 1000 default 250 |
of Congealment | 1 | UberMap | Suffix | Players have (50–60)% reduced Maximum total Life, Mana and Energy Shield Recovery per second from Leech 20% increased Quantity of Items found in this Area 36% increased Rarity of Items found in this Area 6% increased Pack size | uber_tier_map 30 default 0 |
Unique /5
Adds 1 to (600–700) Lightning Damage
(20–30)% increased Attack Speed
+(30–40) to maximum Energy Shield
Energy Shield Leech Effects from Attacks are not removed at Full Energy Shield
Ghost Reaver
(Leech Energy Shield instead of Life. Maximum total Energy Shield Recovery per second from Leech is doubled. Cannot Recharge Energy Shield)
(120–160)% increased Energy Shield
(50–100)% increased Energy Shield Recovery rate
10% increased Area of Effect
10% increased Damage taken
(10–15)% increased Energy Shield Recovery rate
(10–15)% increased Life Recovery rate
(10–15)% increased Attack and Cast Speed
(15–20)% increased Cooldown Recovery Rate
Debuffs on you expire (15–20)% faster
(10–15)% increased Energy Shield Recovery rate
(10–15)% increased Life Recovery rate
(10–15)% increased Attack and Cast Speed
(15–20)% increased Cooldown Recovery Rate
Debuffs on you expire (15–20)% faster
(50–70)% increased Energy Shield
(50–100)% increased Energy Shield Recovery rate
10% increased Area of Effect
10% increased Damage taken
Passive /3
Maximum total Energy Shield Recovery per second from Leech is doubled
Cannot Recharge Energy Shield
40% increased Maximum total Energy Shield Recovery per second from Leech
(Leeched Energy Shield is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
30% increased Maximum total Energy Shield Recovery per second from Leech
24% increased Damage while on Full Energy Shield
(Leeched Energy Shield is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
Elevated modifier List /5
Name | Lv | Mods | Elevated Mods |
---|---|---|---|
of Shaping | 75 | Recover (5–6)% of Energy Shield on Kill Group: 1656 | Recover (5–6)% of Energy Shield on Kill (5–10)% increased Energy Shield Recovery Rate if you haven't Killed Recently |
of the Crusade | 80 | Recover (5–6)% of Energy Shield on Kill Group: 1656 | Recover (5–6)% of Energy Shield on Kill (5–10)% increased Energy Shield Recovery Rate if you haven't Killed Recently |
of the Crusade | 68 | (8–11)% increased Energy Shield Recovery rate Group: 1755 | (12–15)% increased Energy Shield Recovery rate |
of the Crusade | 80 | (12–15)% increased Energy Shield Recovery rate Group: 1755 | (12–15)% increased Energy Shield Recovery rate Regenerate (50–100) Energy Shield per second |
Crusader's | 75 | 15% increased Maximum total Energy Shield Recovery per second from Leech Group: 2744 | 30% increased Maximum total Energy Shield Recovery per second from Leech |
Item mods /64
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Pixie's | 3 | Prefix | (6–13)% increased Energy Shield (6–7)% increased Stun and Block Recovery defences | int_armour 1000 default 0 |
Gremlin's | 18 | Prefix | (14–20)% increased Energy Shield (8–9)% increased Stun and Block Recovery defences | int_armour 1000 default 0 |
Boggart's | 30 | Prefix | (21–26)% increased Energy Shield (10–11)% increased Stun and Block Recovery defences | int_armour 1000 default 0 |
Naga's | 44 | Prefix | (27–32)% increased Energy Shield (12–13)% increased Stun and Block Recovery defences | int_armour 1000 default 0 |
Djinn's | 60 | Prefix | (33–38)% increased Energy Shield (14–15)% increased Stun and Block Recovery defences | int_armour 1000 default 0 |
Seraphim's | 78 | Prefix | (39–42)% increased Energy Shield (16–17)% increased Stun and Block Recovery defences | int_armour 1000 default 0 |
Beetle's | 1 | Prefix | (6–13)% increased Armour (6–7)% increased Stun and Block Recovery defences | str_armour 1000 default 0 |
Crab's | 17 | Prefix | (14–20)% increased Armour (8–9)% increased Stun and Block Recovery defences | str_armour 1000 default 0 |
Armadillo's | 29 | Prefix | (21–26)% increased Armour (10–11)% increased Stun and Block Recovery defences | str_armour 1000 default 0 |
Rhino's | 42 | Prefix | (27–32)% increased Armour (12–13)% increased Stun and Block Recovery defences | str_armour 1000 default 0 |
Elephant's | 60 | Prefix | (33–38)% increased Armour (14–15)% increased Stun and Block Recovery defences | str_armour 1000 default 0 |
Mammoth's | 78 | Prefix | (39–42)% increased Armour (16–17)% increased Stun and Block Recovery defences | str_armour 1000 default 0 |
Mosquito's | 2 | Prefix | (6–13)% increased Evasion Rating (6–7)% increased Stun and Block Recovery defences | dex_armour 1000 default 0 |
Moth's | 19 | Prefix | (14–20)% increased Evasion Rating (8–9)% increased Stun and Block Recovery defences | dex_armour 1000 default 0 |
Butterfly's | 30 | Prefix | (21–26)% increased Evasion Rating (10–11)% increased Stun and Block Recovery defences | dex_armour 1000 default 0 |
Wasp's | 44 | Prefix | (27–32)% increased Evasion Rating (12–13)% increased Stun and Block Recovery defences | dex_armour 1000 default 0 |
Dragonfly's | 60 | Prefix | (33–38)% increased Evasion Rating (14–15)% increased Stun and Block Recovery defences | dex_armour 1000 default 0 |
Hummingbird's | 78 | Prefix | (39–42)% increased Evasion Rating (16–17)% increased Stun and Block Recovery defences | dex_armour 1000 default 0 |
Pixie's | 2 | Prefix | (6–13)% increased Armour and Energy Shield (6–7)% increased Stun and Block Recovery defences | str_int_armour 1000 default 0 |
Gremlin's | 19 | Prefix | (14–20)% increased Armour and Energy Shield (8–9)% increased Stun and Block Recovery defences | str_int_armour 1000 default 0 |
Boggart's | 30 | Prefix | (21–26)% increased Armour and Energy Shield (10–11)% increased Stun and Block Recovery defences | str_int_armour 1000 default 0 |
Naga's | 44 | Prefix | (27–32)% increased Armour and Energy Shield (12–13)% increased Stun and Block Recovery defences | str_int_armour 1000 default 0 |
Djinn's | 60 | Prefix | (33–38)% increased Armour and Energy Shield (14–15)% increased Stun and Block Recovery defences | str_int_armour 1000 default 0 |
Seraphim's | 78 | Prefix | (39–42)% increased Armour and Energy Shield (16–17)% increased Stun and Block Recovery defences | str_int_armour 1000 default 0 |
Beetle's | 2 | Prefix | (6–13)% increased Armour and Evasion (6–7)% increased Stun and Block Recovery defences | str_dex_armour 1000 default 0 |
Crab's | 19 | Prefix | (14–20)% increased Armour and Evasion (8–9)% increased Stun and Block Recovery defences | str_dex_armour 1000 default 0 |
Armadillo's | 30 | Prefix | (21–26)% increased Armour and Evasion (10–11)% increased Stun and Block Recovery defences | str_dex_armour 1000 default 0 |
Rhino's | 44 | Prefix | (27–32)% increased Armour and Evasion (12–13)% increased Stun and Block Recovery defences | str_dex_armour 1000 default 0 |
Elephant's | 60 | Prefix | (33–38)% increased Armour and Evasion (14–15)% increased Stun and Block Recovery defences | str_dex_armour 1000 default 0 |
Mammoth's | 78 | Prefix | (39–42)% increased Armour and Evasion (16–17)% increased Stun and Block Recovery defences | str_dex_armour 1000 default 0 |
Mosquito's | 2 | Prefix | (6–13)% increased Evasion and Energy Shield (6–7)% increased Stun and Block Recovery defences | dex_int_armour 1000 default 0 |
Moth's | 19 | Prefix | (14–20)% increased Evasion and Energy Shield (8–9)% increased Stun and Block Recovery defences | dex_int_armour 1000 default 0 |
Butterfly's | 30 | Prefix | (21–26)% increased Evasion and Energy Shield (10–11)% increased Stun and Block Recovery defences | dex_int_armour 1000 default 0 |
Wasp's | 44 | Prefix | (27–32)% increased Evasion and Energy Shield (12–13)% increased Stun and Block Recovery defences | dex_int_armour 1000 default 0 |
Dragonfly's | 60 | Prefix | (33–38)% increased Evasion and Energy Shield (14–15)% increased Stun and Block Recovery defences | dex_int_armour 1000 default 0 |
Hummingbird's | 78 | Prefix | (39–42)% increased Evasion and Energy Shield (16–17)% increased Stun and Block Recovery defences | dex_int_armour 1000 default 0 |
Mosquito's | 2 | Prefix | (6–13)% increased Armour, Evasion and Energy Shield (6–7)% increased Stun and Block Recovery defences | str_dex_int_armour 1000 default 0 |
Moth's | 19 | Prefix | (14–20)% increased Armour, Evasion and Energy Shield (8–9)% increased Stun and Block Recovery defences | str_dex_int_armour 1000 default 0 |
Butterfly's | 30 | Prefix | (21–26)% increased Armour, Evasion and Energy Shield (10–11)% increased Stun and Block Recovery defences | str_dex_int_armour 1000 default 0 |
Wasp's | 44 | Prefix | (27–32)% increased Armour, Evasion and Energy Shield (12–13)% increased Stun and Block Recovery defences | str_dex_int_armour 1000 default 0 |
Dragonfly's | 60 | Prefix | (33–38)% increased Armour, Evasion and Energy Shield (14–15)% increased Stun and Block Recovery defences | str_dex_int_armour 1000 default 0 |
Hummingbird's | 78 | Prefix | (39–42)% increased Armour, Evasion and Energy Shield (16–17)% increased Stun and Block Recovery defences | str_dex_int_armour 1000 default 0 |
of Thick Skin | 1 | Suffix | (11–13)% increased Stun and Block Recovery | gloves 0 armour 1000 belt 1000 default 0 |
of Stone Skin | 17 | Suffix | (14–16)% increased Stun and Block Recovery | gloves 0 armour 1000 belt 1000 default 0 |
of Iron Skin | 28 | Suffix | (17–19)% increased Stun and Block Recovery | gloves 0 armour 1000 belt 1000 default 0 |
of Steel Skin | 42 | Suffix | (20–22)% increased Stun and Block Recovery | gloves 0 armour 1000 belt 1000 default 0 |
of Adamantite Skin | 56 | Suffix | (23–25)% increased Stun and Block Recovery | gloves 0 armour 1000 belt 1000 default 0 |
of Corundum Skin | 79 | Suffix | (26–28)% increased Stun and Block Recovery | gloves 0 armour 1000 belt 1000 default 0 |
Improved | 3 | Prefix | (6–13)% increased Ward (6–7)% increased Stun and Block Recovery defences | ward_armour 1000 default 0 |
Enhanced | 18 | Prefix | (14–20)% increased Ward (8–9)% increased Stun and Block Recovery defences | ward_armour 1000 default 0 |
Bolstered | 30 | Prefix | (21–26)% increased Ward (10–11)% increased Stun and Block Recovery defences | ward_armour 1000 default 0 |
Elegant | 44 | Prefix | (27–32)% increased Ward (12–13)% increased Stun and Block Recovery defences | ward_armour 1000 default 0 |
Exquisite | 60 | Prefix | (33–38)% increased Ward (14–15)% increased Stun and Block Recovery defences | ward_armour 1000 default 0 |
Masterwork | 78 | Prefix | (39–42)% increased Ward (16–17)% increased Stun and Block Recovery defences | ward_armour 1000 default 0 |
45 | ScourgeUpside | (10–11)% increased Stun and Block Recovery | gloves 0 armour 500 belt 500 default 0 | |
68 | ScourgeUpside | (12–13)% increased Stun and Block Recovery | gloves 0 armour 500 belt 500 default 0 | |
68 | ScourgeUpside | (14–15)% increased Stun and Block Recovery | gloves 0 armour 500 belt 500 default 0 | |
20 | WeaponTree | +100 to Evasion Rating 25% reduced Stun and Block Recovery | str_armour 0 int_armour 0 str_int_armour 0 shield 500 default 0 | |
55 | WeaponTree | +125 to Evasion Rating 25% reduced Stun and Block Recovery | str_armour 0 int_armour 0 str_int_armour 0 shield 500 default 0 | |
83 | WeaponTree | +150 to Evasion Rating 25% reduced Stun and Block Recovery | str_armour 0 int_armour 0 str_int_armour 0 shield 500 default 0 | |
1 | WeaponTree | 30% increased Block Recovery +2% Chance to Block | crucible_unique_helmet 0 shield 250 default 0 | |
35 | WeaponTree | 30% increased Block Recovery +3% Chance to Block | crucible_unique_helmet 0 shield 250 default 0 | |
1 | WeaponTree | 100% increased Stun and Block Recovery 25% reduced Stun Threshold | shield 500 default 0 | |
60 | WeaponTree | 150% increased Stun and Block Recovery 25% reduced Stun Threshold | shield 500 default 0 |
Misc mods /2
Name | Level | Domain | Pre/Suf | Description | Weight |
---|---|---|---|---|---|
1 | Jewel | Unique | (500–1000)% increased Stun and Block Recovery | ||
of Recovery | 1 | Jewel | Suffix | (25–35)% increased Stun and Block Recovery | not_str 200 default 400 |
Essence /4
Item /15
20% reduced Stun Threshold
20% reduced Stun Threshold
20% reduced Stun Threshold
Unique /24
(12–15)% Chance to Block Spell Damage
+(400–450) to Armour
(20–30)% increased Projectile Speed
50% increased Stun and Block Recovery
(15–20)% increased Projectile Damage
(100–140)% increased Energy Shield
15% increased Movement Speed
20% increased Movement Speed when on Full Life
(150–200)% increased Stun and Block Recovery
(40–60)% increased Stun and Block Recovery
You grant (4–6) Frenzy Charges to allies on Death
You cannot be Chilled for 3 seconds after being Chilled
You cannot be Frozen for 3 seconds after being Frozen
You cannot be Ignited for 3 seconds after being Ignited
You cannot be Shocked for 3 seconds after being Shocked
40% reduced Light Radius
Reflects 1 to (180–220) Lightning Damage to Attackers on Block
(18–22)% increased Global Defences
Elemental Resistances are Zero
(Armour, Evasion Rating and Energy Shield are the standard Defences)
+(160–180) to maximum Life
5% reduced Movement Speed
20% increased Stun and Block Recovery
-25 Physical Damage taken from Projectile Attacks
+5% Chance to Block
+(30–50) to maximum Life
+(30–50) to maximum Mana
40% increased Stun and Block Recovery
Your Critical Strikes do not deal extra Damage
(60–80)% increased Physical Damage
Adds (5–8) to (10–14) Physical Damage
(10–15)% increased Attack Speed
20% chance to Avoid being Stunned
(30–40)% reduced Stun and Block Recovery
Socketed Gems are Supported by Level 15 Faster Attacks
(160–180)% increased Physical Damage
(10–15)% increased Attack Speed
25% increased Stun and Block Recovery
Hits can't be Evaded
+(20–30) to Intelligence
(100–140)% increased Energy Shield
15% increased Movement Speed
20% increased Movement Speed when on Full Life
(150–200)% increased Stun and Block Recovery
Regenerate 1% of Energy Shield per second
(150–180)% increased Energy Shield
+(50–80) to maximum Mana
50% increased Stun and Block Recovery
Gain (5–8)% of Elemental Damage as Extra Chaos Damage
+(450–500) to Armour
+(40–50) to maximum Life
(30–40)% increased Stun and Block Recovery
Vulnerability has no Reservation if Cast as an Aura
Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy
(Nearby Enemies will be afflicted with Malignant Madness, reducing their Damage and Action Speed by 10%)
(120–150)% increased Armour and Evasion
+(50–60) to maximum Life
20% increased Movement Speed
50% increased Stun and Block Recovery
20% reduced Light Radius
+50% to Chaos Resistance during any Flask Effect
Adds (30–40) to (50–60) Chaos Damage to Spells and Attacks during any Flask Effect
(10–15)% increased Attack Speed
(10–15)% increased Cast Speed
+(100–120) to maximum Energy Shield
30% increased Mana Regeneration Rate
5% increased Movement Speed
(30–40)% increased Stun and Block Recovery
(30–40)% increased Stun and Block Recovery
(50–80)% increased Cooldown Recovery Rate of Travel Skills
(30–40)% increased Mana Regeneration Rate while moving
Your Movement Speed is 150% of its base value
(100–150)% increased Evasion and Energy Shield
(30–40)% increased Stun and Block Recovery
(30–40)% increased Mana Regeneration Rate while moving
Your Movement Speed is 150% of its base value
40% reduced Light Radius
Reflects 1 to (180–220) Lightning Damage to Attackers on Block
Defences are Zero
(18–22)% increased Elemental Resistances
(Armour, Evasion Rating and Energy Shield are the standard Defences)
(15–20)% increased Armour
+(100–120) to maximum Life
10% reduced Stun and Block Recovery
Nearby Enemies have 10% reduced Stun and Block Recovery
[Random Strength aura Reserves no Mana]
+(450–500) to Armour
+(40–50) to maximum Life
(30–40)% increased Stun and Block Recovery
Punishment has no Reservation if Cast as an Aura
Vulnerability has no Reservation if Cast as an Aura
Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy
(Nearby Enemies will be afflicted with Malignant Madness, reducing their Damage and Action Speed by 10%)
+(30–50) to maximum Life
+(30–50) to maximum Mana
40% increased Stun and Block Recovery
Your Critical Strikes do not deal extra Damage
Regenerate (200–250) Life per second
100% increased Stun and Block Recovery
Reserves 8% of Life
Nearby Enemy Monsters have at least 8% of Life Reserved
(40–60)% increased Stun and Block Recovery
Reflects (100–150) Physical Damage to Melee Attackers
Regenerate 2% of Life per second for each different Ailment affecting you
(Ailments are Bleeding, Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, Sapped, and Poisoned)
5% reduced Movement Speed
(100–200)% increased Stun and Block Recovery
Unaffected by Damaging Ailments
(Ailments that deal Damage are Bleeding, Ignited, and Poisoned)
(Debuffs you are Unaffected by can still be placed on you, but will not actually apply their effect)
Recover (1–3)% of Life on Kill
(30–40)% increased Stun and Block Recovery
+(700–1000) to maximum Life if there are no Life Modifiers on other Equipped Items
(Flasks and Jewels are not Equipped)
Passive /5
Regenerate 5% of Energy Shield over 1 second when Stunned
Regenerate 5% of Life over 1 second when Stunned
60% increased Block Recovery
Recover 30 Life when you Block
50% increased Block Recovery
Attack Skills deal 25% increased Damage while Dual Wielding
30% chance to Avoid being Stunned
50% increased Stun and Block Recovery
50% increased Stun and Block Recovery
30% increased Mana Regeneration Rate while stationary
Cluster Jewel Passive /1
Purity of Fire has 80% increased Mana Reservation Efficiency
+20 to Strength
Community Wiki
Recovery
Recovery refers most often to Life, Mana or energy shield recovery. All gaining of life, mana and energy shield is considered recovery. Generic sources of recovery can be found for example in flasks but is not unique to it.
There are multiple types of recovery, for example:
Energy shield Recharge
Regeneration over time either permanently or for a fixed duration
Leech granting recovery based on damage dealt to an enemy Instant leech (e.g Bloodseeker)
Flasks granting recovery over time Instant flasks (e.g. Seething prefix or Forbidden Taste
All "Gain on hit", "Gain on kill", or other "Gain" or "Recover" effects (e.g. Master Surgeon)
Modifiers to Recovery affect all of the above sources, though this modifier is extremely rare currently. The more common modifier, Recovery Rate, applies to any form of recovery over a non-zero duration. Most modifiers to Recovery Rate, such as Patient Reaper or "of Smothering" map modifiers are actually a misnomer, and affect the recovery (the amount gained over time) but do not modify duration (e.g. Leech, Recoup, flasks, etc.). According to a GGG developer, this modifier was initially intended to be increased recovery per second; however, was changed to the simpler (but technically wrong) Recovery Rate.
Interestingly, recovery rate modifiers that can roll on Flasks as well as Flask Recovery Rate/Speed modifiers (like from Belly of the Beast or Herbalism) will make you recover the same total amount over a shorter period of time.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.