Skill Gem /3
Skill Gem Quality /1
Item | Type | Stats | Weight |
---|---|---|---|
Vitality | Anomalous | You and nearby Allies Leech (0–0.4)% of Physical Attack Damage as Life | 10 |
Support Gem Quality /6
Item | Type | Stats | Weight |
---|---|---|---|
Life Leech Support | Superior | Supported Skills deal (0–10)% increased Damage while Leeching Life | 50 |
Life Leech Support | Divergent | Supported Skills have (0–100)% increased Maximum Recovery per Life Leech | 50 |
Mana Leech Support | Superior | Supported Skills deal (0–10)% increased Damage while Leeching Mana | 50 |
Elemental Army Support | Divergent | Minions from Supported Skill Leech (0–0.4)% of Elemental Damage as Life | 20 |
Energy Leech Support | Superior | Supported Skills deal (0–10)% increased Damage while Leeching Energy Shield | 50 |
Energy Leech Support | Divergent | Supported Skills have (0–40)% increased Maximum Recovery per Energy Shield Leech | 20 |
Item mods /37
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
The Shaper's | 68 | Prefix | Socketed Gems are supported by Level 15 Life Leech gem | boots_shaper 800 default 0 |
The Shaper's | 68 | Prefix | Socketed Gems are Supported by Level 15 Mana Leech gem | gloves_shaper 800 default 0 |
The Elder's | 68 | Prefix | (15–25)% increased Maximum total Life Recovery per second from Leech resource life | amulet_elder 800 default 0 |
Crusader's | 75 | Prefix | 10% increased Maximum total Life Recovery per second from Leech resource life | gloves_crusader 250 default 0 |
Crusader's | 75 | Prefix | 15% increased Maximum total Energy Shield Recovery per second from Leech defences | gloves_crusader 250 default 0 |
Crusader's | 68 | Prefix | (35–40)% increased total Recovery per second from Life Leech resource life | ring_crusader 500 default 0 |
Crusader's | 75 | Prefix | (41–45)% increased total Recovery per second from Life Leech resource life | ring_crusader 500 default 0 |
Crusader's | 80 | Prefix | (46–50)% increased total Recovery per second from Life Leech resource life | ring_crusader 500 default 0 |
Crusader's | 68 | Prefix | (15–25)% increased Maximum total Life Recovery per second from Leech resource life | amulet_crusader 250 default 0 |
Crusader's | 68 | Prefix | (15–25)% increased Maximum total Energy Shield Recovery per second from Leech defences | amulet_crusader 250 default 0 |
of the Crusade | 68 | Suffix | (18–22)% increased Damage while Leeching damage | sword_crusader 500 default 0 |
of the Crusade | 70 | Suffix | (23–26)% increased Damage while Leeching damage | sword_crusader 500 default 0 |
of the Crusade | 73 | Suffix | (27–30)% increased Damage while Leeching damage | sword_crusader 500 default 0 |
of the Crusade | 68 | Suffix | (32–36)% increased Damage while Leeching damage | 2h_sword_crusader 500 default 0 |
of the Crusade | 70 | Suffix | (37–41)% increased Damage while Leeching damage | 2h_sword_crusader 500 default 0 |
of the Crusade | 73 | Suffix | (42–45)% increased Damage while Leeching damage | 2h_sword_crusader 500 default 0 |
45 | ScourgeUpside | Minions Leech (0.2–0.3)% of Damage as Life resource life minion | helmet 250 default 0 | |
68 | ScourgeUpside | Minions Leech (0.4–0.5)% of Damage as Life resource life minion | helmet 250 default 0 | |
68 | ScourgeUpside | Minions Leech (0.6–0.7)% of Damage as Life resource life minion | helmet 250 default 0 | |
68 | ScourgeDownside | Cannot Leech Life resource life | gloves 500 default 0 | |
68 | ScourgeDownside | Cannot Leech Mana | amulet 500 default 0 | |
68 | ScourgeDownside | Cannot Leech Energy Shield | helmet 500 default 0 | |
38 | WeaponTree | Socketed Gems are Supported by Level 10 Mana Leech | one_hand_weapon 100 shield 100 default 0 | |
38 | WeaponTree | Socketed Gems are Supported by Level 10 Mana Leech | two_hand_weapon 100 default 0 | |
38 | WeaponTree | Socketed Gems are supported by Level 10 Life Leech | one_hand_weapon 100 shield 100 default 0 | |
38 | WeaponTree | Socketed Gems are supported by Level 10 Life Leech | two_hand_weapon 100 default 0 | |
38 | WeaponTree | Socketed Gems are Supported by Level 10 Energy Leech | one_hand_weapon 100 shield 100 default 0 | |
38 | WeaponTree | Socketed Gems are Supported by Level 10 Energy Leech | two_hand_weapon 100 default 0 | |
38 | WeaponTree | Socketed Gems are Supported by Level 10 Mana Leech | one_hand_weapon 25 shield 25 default 0 | |
38 | WeaponTree | Socketed Gems are Supported by Level 10 Mana Leech | two_hand_weapon 25 default 0 | |
38 | WeaponTree | Socketed Gems are supported by Level 10 Life Leech | one_hand_weapon 25 shield 25 default 0 | |
38 | WeaponTree | Socketed Gems are supported by Level 10 Life Leech | two_hand_weapon 25 default 0 | |
38 | WeaponTree | Socketed Gems are Supported by Level 10 Energy Leech | one_hand_weapon 25 shield 25 default 0 | |
38 | WeaponTree | Socketed Gems are Supported by Level 10 Energy Leech | two_hand_weapon 25 default 0 | |
1 | WeaponTree | 20% of Damage Dealt by Ancestor Totems Leeched to you as Energy Shield | ranged 0 shield 500 one_hand_weapon 1000 default 0 | |
1 | WeaponTree | 40% of Damage Dealt by Ancestor Totems Leeched to you as Energy Shield | ranged 0 two_hand_weapon 1000 default 0 | |
1 | WeaponTree | Socketed Gems are Supported by Level 30 Energy Leech | crucible_unique_staff 1000 default 0 |
Enchantment Modifier /2
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Enchantment Devouring Totem Leech Per Second 1 | 66 | Enchantment | 24% increased Devouring Totem Leech per second resource life | helmet 100 default 0 |
Enchantment Devouring Totem Leech Per Second 2 | 75 | Enchantment | 36% increased Devouring Totem Leech per second resource life | helmet 100 default 0 |
Monsters mods /7
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
1 | Unique | Enemies Cannot Leech Life From you Enemies Cannot Leech Mana From you | default 1000 | |
1 | Unique | 100% increased Maximum total Life Recovery per second from Leech 100% increased Maximum total Mana Recovery per second from Leech resource life mana | ||
Remnant of Corruption | 1 | Essence | Enemies Cannot Leech Life From you essence corrupt spawn monster on death variation [4] | |
1 | Essence | 7% increased Damage 700% more maximum Life 8% increased Character Size 30% reduced Damage taken Enemies Cannot Leech Life From you resource life damage | ||
1 | Unique | Enemies Cannot Leech Life From you | ||
1 | Unique | 5000% increased Maximum total Mana Recovery per second from Leech resource mana | ||
of Congealment | 34 | Suffix | Enemies Cannot Leech Life From you | default 3000 |
Abyss Jewel mods /1
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of Vampirism | 1 | Suffix | Minions Leech (0.3–0.5)% of Damage as Life resource life minion | abyss_jewel_summoner 800 default 0 |
Map mods /2
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of Congealment | 1 | Suffix | Cannot Leech from Monsters 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size | top_tier_map 600 maven_map 0 expedition_logbook 0 primordial_map 0 default 0 |
of Congealment | 1 | Suffix | Cannot Leech from Monsters 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area | top_tier_map 0 maven_map 600 primordial_map 600 default 0 |
Heist Area mods /1
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of Congealment | 78 | Suffix | Cannot Leech from Monsters heist contract alert level +% final [0] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] | default 300 |
Veiled mods /1
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Vorici's | 60 | Prefix | (54–60)% increased Damage while Leeching damage | gloves 2000 amulet 2000 default 0 |
Crafting Bench /2
Mod | Require | ItemClasses | Unlock |
---|---|---|---|
(31–36)% increased Damage while Leeching | 3x ![]() | Gloves · Amulet | Betrayal Unveil, Vorici |
(37–43)% increased Damage while Leeching | 1x ![]() | Gloves · Amulet | Betrayal Unveil, Vorici |
Misc mods /11
Name | Level | Domain | Pre/Suf | Description | Weight |
---|---|---|---|---|---|
1 | Flask | Unique | Life and Mana Leech are instant during effect | ||
Pactbreaker's | 78 | Flask | Unique | (80–90)% reduced Amount Recovered (200–250)% increased Recovery rate Life Leech is instant during Effect | life_flask 0 default 0 hybrid_flask 0 |
1 | Jewel | Corrupted | 1% increased total Recovery per second from Life Leech for each Corrupted Item Equipped resource life | jewel 0 default 0 | |
1 | Jewel | Corrupted | 1% increased total Recovery per second from Mana Leech for each Corrupted Item Equipped resource mana | jewel 0 default 0 | |
1 | Jewel | Unique | (10–20)% reduced total Recovery per second from Life Leech resource life | ||
1 | Jewel | Unique | (25–30)% increased Damage while Leeching damage | ||
1 | Jewel | Unique | With 5 Corrupted Items Equipped: Life Leech recovers based on your Chaos Damage instead resource life chaos | ||
1 | Jewel | Unique | 20% increased total Recovery per second from Life Leech resource life | jewel 1 default 0 | |
1 | Jewel | Unique | 20% increased total Recovery per second from Mana Leech resource mana | jewel 1 default 0 | |
35 | ExpeditionRelic | Prefix | Damage cannot Leech Life from Monsters Damage cannot Leech Mana from Monsters | default 1000 | |
of Congealment | 1 | CrucibleMap | Suffix | Cannot Leech from Monsters map item drop quantity +% [14] map item drop rarity +% [8] | crucible_map_low 1000 crucible_map_high 1000 default 0 |
Essence /1
Unique /21
Icon | Name |
---|---|
![]() | Sin Trek Stealth Boots +(20–30) to Dexterity +(20–30) to Intelligence (80–100)% increased Evasion Rating +(100–150) to maximum Energy Shield 30% increased Movement Speed Enemies Cannot Leech Life From you |
![]() | Atziri's Acuity Vaal Gauntlets +(60–80) to Intelligence (40–60)% increased Global Critical Strike Chance (200–220)% increased Armour +(60–75) to maximum Life You have Vaal Pact if you've dealt a Critical Strike Recently (Recently refers to the past 4 seconds) (Total Recovery from Life Leech is doubled, Maximum total Life Recovery per second from Leech is doubled, You have no Life Regeneration) |
![]() | Deidbell Gilded Sallet +(20–30) to Strength +(20–30) to Dexterity +(200–300) to Armour Cannot Leech when on Low Life Skills which Exert an Attack have (20–40)% chance to not count that Attack (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) (You are on Low Life if you have 50% of your Maximum Life or less) |
![]() | Mindspiral Aventail Helmet +(100–120) to maximum Mana Gain (10–15)% of Maximum Mana as Extra Maximum Energy Shield (10–20)% of Damage taken Recouped as Mana Enemies Cannot Leech Mana From you Cannot Leech Mana (Only Damage from Hits can be Recouped, over 4 seconds following the Hit) |
![]() | The Vertex Vaal Mask +1 to Level of Socketed Gems Socketed Gems have 50% reduced Mana Cost (245–280)% increased Evasion and Energy Shield +(30–40) to maximum Energy Shield +(24–30)% to Chaos Resistance Enemies Cannot Leech Mana From you |
![]() | Infractem Decimation Bow (30–50)% increased Critical Strike Chance+(20–30) to Dexterity Adds (25–35) to (36–45) Physical Damage (70–80)% increased Physical Damage 10% increased Movement Speed +(350–400) to Accuracy Rating Cannot Leech Life Arrows Pierce all Targets |
![]() | Essentia Sanguis Vaal Claw 2% of Physical Attack Damage Leeched as Life+8% Chance to Block Attack Damage while Dual Wielding Claws Adds 1 to (600–700) Lightning Damage (20–30)% increased Attack Speed +(30–40) to maximum Energy Shield Energy Shield Leech Effects from Attacks are not removed at Full Energy Shield Ghost Reaver (Leech Energy Shield instead of Life. Maximum total Energy Shield Recovery per second from Leech is doubled. Cannot Recharge Energy Shield) |
![]() | Cherrubim's Maleficence Triumphant Lamellar (50–80)% increased Chaos Damage (160–200)% increased Armour and Evasion +(70–100) to maximum Life 100% increased total Recovery per second from Life Leech |
![]() | Doomsower Lion Sword +50 to Strength and DexteritySocketed Melee Gems have 15% increased Area of Effect Adds (65–75) to (100–110) Physical Damage (30–50)% increased Physical Damage (6–12)% increased Attack Speed Attack Skills gain 5% of Physical Damage as Extra Fire Damage per Socketed Red Gem You have Vaal Pact while all Socketed Gems are Red (Total Recovery from Life Leech is doubled, Maximum total Life Recovery per second from Leech is doubled, You have no Life Regeneration) |
![]() | Hungry Abyss Viridian Jewel With 5 Corrupted Items Equipped: Life Leech recovers based on your Chaos Damage instead (Flasks and Jewels are not Equipped) Corrupted |
![]() | Trolltimber Spire Cedar Tower Shield +(20–30) to maximum Life(130–150)% increased Armour +(40–60) to maximum Life 15% increased Area of Effect for Skills used by Totems 0.5% of Damage dealt by your Totems is Leeched to you as Life You and your Totems Regenerate 0.5% of Life per second for each Summoned Totem (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
![]() | Cloak of Tawm'r Isley Savant's Robe Socketed Minion Gems are Supported by Level 16 Life Leech (150–200)% increased Energy Shield Minions cannot be Blinded Minions have 15% chance to Blind Enemies on hit Found Magic Items drop Identified (Being Blinded causes 20% less Accuracy Rating and Evasion Rating, for 4 seconds) |
![]() | The Baron Close Helmet +2 to Level of Socketed Minion Gems Minions have (10–20)% increased maximum Life Half of your Strength is added to your Minions +1 to maximum number of Raised Zombies per 500 Strength With at least 1000 Strength, (1.5–2)% of Damage dealt by your Raised Zombies is Leeched to you as Life |
![]() | Soul Tether Cloth Belt (15–25)% increased Stun and Block Recovery+(20–40) to Intelligence Gain (4–6)% of Maximum Life as Extra Maximum Energy Shield Immortal Ambition (Energy Shield starts at zero. Cannot Recharge or Regenerate Energy Shield. Lose 5% of Energy Shield per second. Life Leech effects are not removed when Unreserved Life is Filled. Life Leech effects Recover Energy Shield instead while on Full Life) |
![]() | Offering to the Serpent Legion Gloves [One to three random synthesis implicit modifiers]+(15–25) to all Attributes (150–200)% increased Armour and Energy Shield 50% reduced Maximum Recovery per Life Leech (6–10)% increased Attack and Cast Speed (15–25)% increased Damage while Leeching Life Leech effects are not removed when Unreserved Life is Filled (Attributes are Strength, Dexterity, and Intelligence) |
![]() | Machina Mitts Murder Mitts (200–250)% increased Evasion and Energy Shield 1% of Damage dealt by your Mines is Leeched to you as Life (20–30)% reduced Recovery rate of Life and Energy Shield 5% increased Recovery rate of Life and Energy Shield per Power Charge Lose a Power Charge each second if you have not Detonated Mines Recently (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) (Recently refers to the past 4 seconds) |
![]() | Replica Soul Strike Spike-Point Arrow Quiver (20–30)% increased Critical Strike Chance with Bows+30 to Dexterity Adds (13–18) to (26–32) Physical Damage to Attacks (8–12)% increased Attack Speed +(60–80) to maximum Life 80% reduced Maximum Recovery per Life Leech 40% increased Maximum total Life Recovery per second from Leech |
![]() | Replica Infractem Decimation Bow (30–50)% increased Critical Strike Chance+(20–30) to Dexterity Adds (25–35) to (36–45) Physical Damage (70–80)% increased Physical Damage 10% increased Movement Speed +(350–400) to Accuracy Rating Cannot Leech Mana Projectiles from Attacks Fork Projectiles from Attacks Fork an additional time |
![]() | Mahuxotl's Machination Steel Kite Shield Corrupted Soul Divine Flesh Eternal Youth Everlasting Sacrifice Immortal Ambition Vaal Pact (50% of Non-Chaos Damage taken bypasses Energy Shield Gain 15% of Maximum Life as Extra Maximum Energy Shield) (All Damage taken bypasses Energy Shield 50% of Elemental Damage taken as Chaos Damage +5% to maximum Chaos Resistance) (Maximum Resistances cannot be raised above 90%) (50% less Life Regeneration Rate. 50% less Maximum total Life Recovery per second from Leech. Energy Shield Recharge instead applies to Life) (When you reach full Energy Shield, Sacrifice all Energy Shield to gain +5% to all Maximum Resistances for 4 seconds) (Energy Shield starts at zero. Cannot Recharge or Regenerate Energy Shield. Lose 5% of Energy Shield per second. Life Leech effects are not removed when Unreserved Life is Filled. Life Leech effects Recover Energy Shield instead while on Full Life) (Total Recovery from Life Leech is doubled, Maximum total Life Recovery per second from Leech is doubled, You have no Life Regeneration) |
![]() | Royale Warped Timepiece Turquoise Amulet +(16–24) to Dexterity and Intelligence(10–25)% increased Attack Speed (10–25)% increased Cast Speed (10–15)% increased Movement Speed (10–20)% reduced Skill Effect Duration 30% increased total Recovery per second from Life, Mana, or Energy Shield Leech (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) (Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) (Leeched Energy Shield is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
![]() | Stormseeker Ambush Mitts +(40–60) to maximum Energy Shield +(40–60) to maximum Mana (60–100)% increased Effect of Chills you inflict while Leeching Mana (60–100)% increased Effect of Shocks you inflict while Leeching Energy Shield Unaffected by Chill while Leeching Mana Unaffected by Shock while Leeching Energy Shield |
Passive /6
Icon | Name |
---|---|
Bloodless Notable 10% increased maximum Life Enemies Cannot Leech Life From you | |
Ghost Reaver Keystone Leech Energy Shield instead of Life Maximum total Energy Shield Recovery per second from Leech is doubled Cannot Recharge Energy Shield | |
Vaal Pact Keystone Total Recovery per second from Life Leech is doubled Maximum total Life Recovery per second from Leech is doubled You have no Life Regeneration | |
Martial Experience Notable 30% increased Physical Damage with Two Handed Melee Weapons Attacks with Two Handed Melee Weapons deal 30% increased Damage with Ailments 100% increased total Recovery per second from Life Leech Overwhelm 12% Physical Damage Reduction (Physical Damage Reduction is lower against Overwhelming Hits, but cannot go negative) (Ailments that deal Damage are Bleeding, Ignited, and Poisoned) | |
Hematophagy Notable 10% increased Maximum total Life Recovery per second from Leech 100% increased total Recovery per second from Life Leech 40% increased Damage while Leeching | |
Eternal Youth Keystone 50% less Life Regeneration Rate 50% less maximum Total Life Recovery per Second from Leech Energy Shield Recharge instead applies to Life |
Ascendancy Passive /3
Icon | Name |
---|---|
Defy Pain Notable Gain Defiance for 10 seconds on losing Life to an Enemy Hit, no more than once every 0.3 seconds 25% increased Armour per Defiance 50% increased Maximum total Life Recovery per second from Leech while you have Defiance At 10 Defiance, take Reflected Physical Damage equal to maximum Life, then lose all Defiance | |
Tukohama, War's Herald Notable 2% of Damage dealt by your Totems is Leeched to you as Life 100% increased Effect of Buffs your Ancestor Totems grant while Active Ancestor Totems have 100% increased Activation range (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) | |
Brutal Fervour Notable 100% increased Maximum Recovery per Life Leech Life Leech effects are not removed when Unreserved Life is Filled 10% reduced Damage taken while Leeching |
Cluster Jewel Passive /2
Icon | Name |
---|---|
Adrenaline Notable 8% increased maximum Life 6% increased Attack Speed while Leeching | |
Feasting Fiends Notable Minions have 10% increased maximum Life Minions deal 10% increased Damage Minions Leech 0.4% of Damage as Life (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
Timeless Jewel Passive /2
Faction | Category | Name | Show Full Descriptions |
---|---|---|---|
Vaal | Keystone | Immortal Ambition![]() | Energy Shield starts at zero Cannot Recharge or Regenerate Energy Shield Lose 5% of Energy Shield per second Life Leech effects are not removed when Unreserved Life is Filled Life Leech effects Recover Energy Shield instead while on Full Life You may live forever, so long as someone remains to be sacrificed. Glorious Vanity: Ahuana |
Karui | Keystone | Strength of Blood![]() | Life Recovery from Non-Instant Leech is not applied 1% less Damage taken for every 2% Life Recovery per second from Leech Wreathed in madness and blood, you are unstoppable. Lethal Pride: Kaom |
Elevated modifier List /4
Name | Lv | Mods | Elevated Mods |
---|---|---|---|
The Shaper's | 68 | Socketed Gems are Supported by Level 15 Mana Leech Group: 1659 | Socketed Gems are Supported by Level 20 Mana Leech (20–30)% increased Maximum total Mana Recovery per second from Leech |
Crusader's | 75 | 10% increased Maximum total Life Recovery per second from Leech Group: 2733 | 20% increased Maximum total Life Recovery per second from Leech |
Crusader's | 75 | 15% increased Maximum total Energy Shield Recovery per second from Leech Group: 2733 | 30% increased Maximum total Energy Shield Recovery per second from Leech |
The Shaper's | 68 | Socketed Gems are supported by Level 15 Life Leech Group: 1032 | Socketed Gems are supported by Level 20 Life Leech |
Skill Gem /1
Name |
---|
Blood Rage |
Skill Gem Quality /4
Item | Type | Stats | Weight |
---|---|---|---|
Blood Rage | Divergent | Buff grants (0–0.4)% of Elemental Attack Damage leeched as Life | 50 |
Flesh Offering | Anomalous | Grants Minions (0–0.4)% of Damage Leeched as Life | 20 |
Blade Vortex | Anomalous | (0–0.4)% of Damage Leeched as Life | 10 |
Tectonic Slam | Divergent | (0–2)% of Fire Damage Leeched as Life | 20 |
Support Gem /1
Support Gem Quality /2
Item | Type | Stats | Weight |
---|---|---|---|
Damage on Full Life Support | Anomalous | Supported Skills have (0–0.5)% of Attack Damage Leeched as Life | 20 |
Void Manipulation Support | Divergent | Supported Skills have (0–0.4)% of Chaos Damage Leeched as Life | 10 |
Item mods /130
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Remora's | 50 | Prefix | (0.2–0.4)% of Physical Attack Damage Leeched as Life resource life physical attack | ring 1000 amulet 1000 gloves 1000 quiver 1000 default 0 |
Lamprey's | 60 | Prefix | (0.6–0.8)% of Physical Attack Damage Leeched as Life resource life physical attack | ranged 0 amulet 500 default 0 |
Vampire's | 70 | Prefix | (1–1.2)% of Physical Attack Damage Leeched as Life resource life physical attack | ranged 0 amulet 250 default 0 |
1 | Unique | 2% of Fire Damage Leeched as Life resource life elemental fire | amulet 1000 quiver 1000 two_hand_weapon 1000 weapon 200 default 0 | |
1 | Unique | 2% of Cold Damage Leeched as Life resource life elemental cold | amulet 1000 quiver 1000 two_hand_weapon 1000 weapon 200 default 0 | |
1 | Unique | 2% of Lightning Damage Leeched as Life resource life elemental lightning | amulet 1000 quiver 1000 two_hand_weapon 1000 weapon 200 default 0 | |
50 | Corrupted | 0.5% of Cold Damage Leeched as Life resource life elemental cold | helmet 1000 amulet 1000 quiver 1000 default 0 | |
50 | Corrupted | 0.5% of Fire Damage Leeched as Life resource life elemental fire | helmet 1000 amulet 1000 quiver 1000 default 0 | |
50 | Corrupted | 0.5% of Lightning Damage Leeched as Life resource life elemental lightning | helmet 1000 amulet 1000 quiver 1000 default 0 | |
Remora's | 9 | Unique | (0.2–0.4)% of Physical Attack Damage Leeched as Life resource life physical attack | weapon 1000 default 0 |
Lamprey's | 25 | Unique | (0.6–0.8)% of Physical Attack Damage Leeched as Life resource life physical attack | ranged 0 weapon 500 default 0 |
Vampire's | 72 | Unique | (1–1.2)% of Physical Attack Damage Leeched as Life resource life physical attack | ranged 0 weapon 250 default 0 |
Remora's | 50 | Prefix | (0.2–0.4)% of Physical Attack Damage Leeched as Life resource life physical attack | weapon 1000 default 0 |
Lamprey's | 60 | Prefix | (0.6–0.8)% of Physical Attack Damage Leeched as Life resource life physical attack | ranged 0 weapon 500 default 0 |
Vampire's | 70 | Prefix | (1–1.2)% of Physical Attack Damage Leeched as Life resource life physical attack | ranged 0 weapon 250 default 0 |
The Elder's | 68 | Prefix | (0.3–0.5)% of Fire Damage Leeched as Life resource life elemental fire | amulet_elder 800 default 0 |
The Shaper's | 68 | Prefix | (0.3–0.5)% of Cold Damage Leeched as Life resource life elemental cold | amulet_shaper 800 default 0 |
The Shaper's | 68 | Prefix | (0.3–0.5)% of Lightning Damage Leeched as Life resource life elemental lightning | amulet_shaper 800 default 0 |
The Elder's | 68 | Prefix | (0.3–0.5)% of Physical Damage Leeched as Life resource life physical | amulet_elder 800 default 0 |
Crusader's | 68 | Prefix | (0.3–0.5)% of Lightning Damage Leeched as Life resource life elemental lightning | amulet_crusader 500 default 0 |
Warlord's | 68 | Prefix | (0.3–0.5)% of Fire Damage Leeched as Life resource life elemental fire | amulet_adjudicator 500 default 0 |
Redeemer's | 68 | Prefix | (0.3–0.5)% of Cold Damage Leeched as Life resource life elemental cold | amulet_eyrie 500 default 0 |
Hunter's | 68 | Prefix | (0.3–0.5)% of Physical Damage Leeched as Life resource life physical | amulet_basilisk 500 default 0 |
Hunter's | 68 | Prefix | (0.3–0.5)% of Chaos Damage Leeched as Life resource life chaos | amulet_basilisk 500 default 0 |
Crusader's | 68 | Prefix | (25–34)% increased Physical Damage 0.6% of Physical Attack Damage Leeched as Life resource life damage physical attack | sword_crusader 500 axe_crusader 500 2h_sword_crusader 500 2h_axe_crusader 500 default 0 |
Crusader's | 71 | Prefix | (35–44)% increased Physical Damage 0.6% of Physical Attack Damage Leeched as Life resource life damage physical attack | sword_crusader 250 axe_crusader 250 2h_sword_crusader 250 2h_axe_crusader 250 default 0 |
Crusader's | 74 | Prefix | (45–54)% increased Physical Damage 0.6% of Physical Attack Damage Leeched as Life resource life damage physical attack | sword_crusader 150 axe_crusader 150 2h_sword_crusader 150 2h_axe_crusader 150 default 0 |
Crusader's | 77 | Prefix | (55–64)% increased Physical Damage 0.6% of Physical Attack Damage Leeched as Life resource life damage physical attack | sword_crusader 100 axe_crusader 100 2h_sword_crusader 100 2h_axe_crusader 100 default 0 |
Crusader's | 80 | Prefix | (65–69)% increased Physical Damage 0.6% of Physical Attack Damage Leeched as Life resource life damage physical attack | sword_crusader 50 axe_crusader 50 2h_sword_crusader 50 2h_axe_crusader 50 default 0 |
45 | ScourgeUpside | (0.2–0.3)% of Physical Attack Damage Leeched as Life resource life physical attack | ring 1000 amulet 1000 gloves 1000 quiver 1000 default 0 | |
68 | ScourgeUpside | (0.31–0.4)% of Physical Attack Damage Leeched as Life resource life physical attack | ring 1000 amulet 1000 gloves 1000 quiver 1000 default 0 | |
68 | ScourgeUpside | (0.41–0.5)% of Physical Attack Damage Leeched as Life resource life physical attack | ring 1000 amulet 1000 gloves 1000 quiver 1000 default 0 | |
45 | ScourgeUpside | (0.2–0.3)% of Cold Damage Leeched as Life resource life elemental cold | amulet 250 default 0 | |
68 | ScourgeUpside | (0.31–0.4)% of Cold Damage Leeched as Life resource life elemental cold | amulet 250 default 0 | |
68 | ScourgeUpside | (0.41–0.5)% of Cold Damage Leeched as Life resource life elemental cold | amulet 250 default 0 | |
45 | ScourgeUpside | (0.2–0.3)% of Fire Damage Leeched as Life resource life elemental fire | amulet 250 default 0 | |
68 | ScourgeUpside | (0.31–0.4)% of Fire Damage Leeched as Life resource life elemental fire | amulet 250 default 0 | |
68 | ScourgeUpside | (0.41–0.5)% of Fire Damage Leeched as Life resource life elemental fire | amulet 250 default 0 | |
45 | ScourgeUpside | (0.2–0.3)% of Lightning Damage Leeched as Life resource life elemental lightning | amulet 250 default 0 | |
68 | ScourgeUpside | (0.31–0.4)% of Lightning Damage Leeched as Life resource life elemental lightning | amulet 250 default 0 | |
68 | ScourgeUpside | (0.41–0.5)% of Lightning Damage Leeched as Life resource life elemental lightning | amulet 250 default 0 | |
45 | ScourgeUpside | (0.2–0.3)% of Chaos Damage Leeched as Life resource life chaos | amulet 250 default 0 | |
68 | ScourgeUpside | (0.31–0.4)% of Chaos Damage Leeched as Life resource life chaos | amulet 250 default 0 | |
68 | ScourgeUpside | (0.41–0.5)% of Chaos Damage Leeched as Life resource life chaos | amulet 250 default 0 | |
45 | ScourgeUpside | (0.2–0.3)% of Physical Damage Leeched as Life resource life physical | amulet 250 default 0 | |
68 | ScourgeUpside | (0.31–0.4)% of Physical Damage Leeched as Life resource life physical | amulet 250 default 0 | |
68 | ScourgeUpside | (0.41–0.5)% of Physical Damage Leeched as Life resource life physical | amulet 250 default 0 | |
75 | BlueImplicit | 0.2% of Fire Damage Leeched as Life | no_tier_6_eldritch_implicit 0 gloves 400 default 0 | |
75 | BlueImplicit | 0.3% of Fire Damage Leeched as Life | no_tier_5_eldritch_implicit 0 gloves 400 default 0 | |
75 | BlueImplicit | 0.4% of Fire Damage Leeched as Life | no_tier_4_eldritch_implicit 0 gloves 400 default 0 | |
75 | BlueImplicit | 0.5% of Fire Damage Leeched as Life | no_tier_3_eldritch_implicit 0 gloves 400 default 0 | |
75 | BlueImplicit | 0.6% of Fire Damage Leeched as Life | no_tier_2_eldritch_implicit 0 gloves 400 default 0 | |
75 | BlueImplicit | 0.7% of Fire Damage Leeched as Life | no_tier_1_eldritch_implicit 0 gloves 400 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, 0.5% of Fire Damage Leeched as Life | no_tier_5_eldritch_implicit 0 gloves 200 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, 0.6% of Fire Damage Leeched as Life | no_tier_4_eldritch_implicit 0 gloves 200 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, 0.7% of Fire Damage Leeched as Life | no_tier_3_eldritch_implicit 0 gloves 200 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, 0.8% of Fire Damage Leeched as Life | no_tier_2_eldritch_implicit 0 gloves 200 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, 0.9% of Fire Damage Leeched as Life | no_tier_1_eldritch_implicit 0 gloves 200 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, 0.8% of Fire Damage Leeched as Life | no_tier_4_eldritch_implicit 0 gloves 80 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, 0.9% of Fire Damage Leeched as Life | no_tier_3_eldritch_implicit 0 gloves 80 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, 1% of Fire Damage Leeched as Life | no_tier_2_eldritch_implicit 0 gloves 80 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, 1.1% of Fire Damage Leeched as Life | no_tier_1_eldritch_implicit 0 gloves 80 default 0 | |
75 | BlueImplicit | 0.2% of Cold Damage Leeched as Life | no_tier_6_eldritch_implicit 0 gloves 400 default 0 | |
75 | BlueImplicit | 0.3% of Cold Damage Leeched as Life | no_tier_5_eldritch_implicit 0 gloves 400 default 0 | |
75 | BlueImplicit | 0.4% of Cold Damage Leeched as Life | no_tier_4_eldritch_implicit 0 gloves 400 default 0 | |
75 | BlueImplicit | 0.5% of Cold Damage Leeched as Life | no_tier_3_eldritch_implicit 0 gloves 400 default 0 | |
75 | BlueImplicit | 0.6% of Cold Damage Leeched as Life | no_tier_2_eldritch_implicit 0 gloves 400 default 0 | |
75 | BlueImplicit | 0.7% of Cold Damage Leeched as Life | no_tier_1_eldritch_implicit 0 gloves 400 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, 0.5% of Cold Damage Leeched as Life | no_tier_5_eldritch_implicit 0 gloves 200 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, 0.6% of Cold Damage Leeched as Life | no_tier_4_eldritch_implicit 0 gloves 200 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, 0.7% of Cold Damage Leeched as Life | no_tier_3_eldritch_implicit 0 gloves 200 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, 0.8% of Cold Damage Leeched as Life | no_tier_2_eldritch_implicit 0 gloves 200 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, 0.9% of Cold Damage Leeched as Life | no_tier_1_eldritch_implicit 0 gloves 200 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, 0.8% of Cold Damage Leeched as Life | no_tier_4_eldritch_implicit 0 gloves 80 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, 0.9% of Cold Damage Leeched as Life | no_tier_3_eldritch_implicit 0 gloves 80 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, 1% of Cold Damage Leeched as Life | no_tier_2_eldritch_implicit 0 gloves 80 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, 1.1% of Cold Damage Leeched as Life | no_tier_1_eldritch_implicit 0 gloves 80 default 0 | |
75 | BlueImplicit | 0.2% of Lightning Damage Leeched as Life | no_tier_6_eldritch_implicit 0 gloves 400 default 0 | |
75 | BlueImplicit | 0.3% of Lightning Damage Leeched as Life | no_tier_5_eldritch_implicit 0 gloves 400 default 0 | |
75 | BlueImplicit | 0.4% of Lightning Damage Leeched as Life | no_tier_4_eldritch_implicit 0 gloves 400 default 0 | |
75 | BlueImplicit | 0.5% of Lightning Damage Leeched as Life | no_tier_3_eldritch_implicit 0 gloves 400 default 0 | |
75 | BlueImplicit | 0.6% of Lightning Damage Leeched as Life | no_tier_2_eldritch_implicit 0 gloves 400 default 0 | |
75 | BlueImplicit | 0.7% of Lightning Damage Leeched as Life | no_tier_1_eldritch_implicit 0 gloves 400 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, 0.5% of Lightning Damage Leeched as Life | no_tier_5_eldritch_implicit 0 gloves 200 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, 0.6% of Lightning Damage Leeched as Life | no_tier_4_eldritch_implicit 0 gloves 200 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, 0.7% of Lightning Damage Leeched as Life | no_tier_3_eldritch_implicit 0 gloves 200 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, 0.8% of Lightning Damage Leeched as Life | no_tier_2_eldritch_implicit 0 gloves 200 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, 0.9% of Lightning Damage Leeched as Life | no_tier_1_eldritch_implicit 0 gloves 200 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, 0.8% of Lightning Damage Leeched as Life | no_tier_4_eldritch_implicit 0 gloves 80 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, 0.9% of Lightning Damage Leeched as Life | no_tier_3_eldritch_implicit 0 gloves 80 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, 1% of Lightning Damage Leeched as Life | no_tier_2_eldritch_implicit 0 gloves 80 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, 1.1% of Lightning Damage Leeched as Life | no_tier_1_eldritch_implicit 0 gloves 80 default 0 | |
75 | BlueImplicit | 0.2% of Physical Damage Leeched as Life | no_tier_6_eldritch_implicit 0 gloves 400 default 0 | |
75 | BlueImplicit | 0.3% of Physical Damage Leeched as Life | no_tier_5_eldritch_implicit 0 gloves 400 default 0 | |
75 | BlueImplicit | 0.4% of Physical Damage Leeched as Life | no_tier_4_eldritch_implicit 0 gloves 400 default 0 | |
75 | BlueImplicit | 0.5% of Physical Damage Leeched as Life | no_tier_3_eldritch_implicit 0 gloves 400 default 0 | |
75 | BlueImplicit | 0.6% of Physical Damage Leeched as Life | no_tier_2_eldritch_implicit 0 gloves 400 default 0 | |
75 | BlueImplicit | 0.7% of Physical Damage Leeched as Life | no_tier_1_eldritch_implicit 0 gloves 400 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, 0.5% of Physical Damage Leeched as Life | no_tier_5_eldritch_implicit 0 gloves 200 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, 0.6% of Physical Damage Leeched as Life | no_tier_4_eldritch_implicit 0 gloves 200 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, 0.7% of Physical Damage Leeched as Life | no_tier_3_eldritch_implicit 0 gloves 200 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, 0.8% of Physical Damage Leeched as Life | no_tier_2_eldritch_implicit 0 gloves 200 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, 0.9% of Physical Damage Leeched as Life | no_tier_1_eldritch_implicit 0 gloves 200 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, 0.8% of Physical Damage Leeched as Life | no_tier_4_eldritch_implicit 0 gloves 80 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, 0.9% of Physical Damage Leeched as Life | no_tier_3_eldritch_implicit 0 gloves 80 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, 1% of Physical Damage Leeched as Life | no_tier_2_eldritch_implicit 0 gloves 80 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, 1.1% of Physical Damage Leeched as Life | no_tier_1_eldritch_implicit 0 gloves 80 default 0 | |
75 | BlueImplicit | 0.2% of Chaos Damage Leeched as Life | no_tier_6_eldritch_implicit 0 gloves 400 default 0 | |
75 | BlueImplicit | 0.3% of Chaos Damage Leeched as Life | no_tier_5_eldritch_implicit 0 gloves 400 default 0 | |
75 | BlueImplicit | 0.4% of Chaos Damage Leeched as Life | no_tier_4_eldritch_implicit 0 gloves 400 default 0 | |
75 | BlueImplicit | 0.5% of Chaos Damage Leeched as Life | no_tier_3_eldritch_implicit 0 gloves 400 default 0 | |
75 | BlueImplicit | 0.6% of Chaos Damage Leeched as Life | no_tier_2_eldritch_implicit 0 gloves 400 default 0 | |
75 | BlueImplicit | 0.7% of Chaos Damage Leeched as Life | no_tier_1_eldritch_implicit 0 gloves 400 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, 0.5% of Chaos Damage Leeched as Life | no_tier_5_eldritch_implicit 0 gloves 200 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, 0.6% of Chaos Damage Leeched as Life | no_tier_4_eldritch_implicit 0 gloves 200 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, 0.7% of Chaos Damage Leeched as Life | no_tier_3_eldritch_implicit 0 gloves 200 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, 0.8% of Chaos Damage Leeched as Life | no_tier_2_eldritch_implicit 0 gloves 200 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, 0.9% of Chaos Damage Leeched as Life | no_tier_1_eldritch_implicit 0 gloves 200 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, 0.8% of Chaos Damage Leeched as Life | no_tier_4_eldritch_implicit 0 gloves 80 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, 0.9% of Chaos Damage Leeched as Life | no_tier_3_eldritch_implicit 0 gloves 80 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, 1% of Chaos Damage Leeched as Life | no_tier_2_eldritch_implicit 0 gloves 80 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, 1.1% of Chaos Damage Leeched as Life | no_tier_1_eldritch_implicit 0 gloves 80 default 0 | |
12 | WeaponTree | 30% increased total Recovery per second from Life Leech 0.5% of Attack Damage Leeched as Life | one_hand_weapon 500 default 0 | |
64 | WeaponTree | 30% increased total Recovery per second from Life Leech 0.8% of Attack Damage Leeched as Life | one_hand_weapon 500 default 0 | |
12 | WeaponTree | 60% increased total Recovery per second from Life Leech 1% of Attack Damage Leeched as Life | two_hand_weapon 500 default 0 | |
64 | WeaponTree | 60% increased total Recovery per second from Life Leech 1.6% of Attack Damage Leeched as Life | two_hand_weapon 500 default 0 | |
1 | WeaponTree | 20% of Damage you Reflect to Enemies when Hit is leeched as Life | shield 500 default 0 | |
50 | WeaponTree | 30% of Damage you Reflect to Enemies when Hit is leeched as Life | shield 500 default 0 | |
1 | WeaponTree | 10% of Hexblast and Doom Blast Overkill Damage is Leeched as Life | two_hand_weapon 0 caster_unique_weapon 1000 attack_staff 0 attack_dagger 0 weapon_can_roll_minion_modifiers 0 wand 1000 staff 1000 dagger 1000 sceptre 1000 shield 500 default 0 | |
1 | WeaponTree | 20% of Hexblast and Doom Blast Overkill Damage is Leeched as Life | one_hand_weapon 0 caster_unique_weapon 1000 attack_staff 0 attack_dagger 0 weapon_can_roll_minion_modifiers 0 wand 1000 staff 1000 dagger 1000 sceptre 1000 default 0 |
Enchantment Modifier /3
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Enchantment Leech 1 | 53 | Enchantment | 0.4% of Damage Leeched as Life if you've Killed Recently resource life | boots 100 default 0 |
Enchantment Leech 2 | 66 | Enchantment | 0.5% of Damage Leeched as Life if you've Killed Recently resource life | boots 100 default 0 |
Enchantment Leech 3 | 75 | Enchantment | 0.6% of Damage Leeched as Life if you've Killed Recently resource life | boots 100 default 0 |
Monsters mods /10
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of the Lamprey | 40 | Unique | 100% of Physical Attack Damage Leeched as Life resource life physical attack | caster 0 default 1000 |
1 | Unique | 100% of Physical Attack Damage Leeched as Life resource life physical attack | ||
Vampiric | 13 | Unique | 25% increased Damage while Leeching Life 100% of Damage Leeched as Life Enemies Cannot Leech Life From you Life Leech effects are not removed when Unreserved Life is Filled Enemies Cannot Leech Energy Shield From you | no_common_monster_mods 0 default 3000 |
1 | Unique | 100% of Damage Leeched as Life Enemies Cannot Leech Life From you Enemies Cannot Leech Energy Shield From you | ||
1 | Unique | 8% of Physical Attack Damage Leeched as Life resource life physical attack | ||
1 | Unique | 100% of Damage Leeched as Life resource life damage chaos attack | ||
Cannibal's Touch | 1 | Torment | 500% of Damage Leeched as Life 100% increased total Recovery per second from Life Leech resource life | default 1000 |
1 | Unique | 30% of Damage Leeched as Life resource life | ||
1 | Unique | 10% of Physical Attack Damage Leeched as Life resource life physical attack | ||
Remora's | 13 | Prefix | 100% of Damage Leeched as Life 500% increased total Recovery per second from Life Leech | default 3000 |
Fossil mods /6
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Subterranean | 1 | Prefix | 0.2% of Fire Damage Leeched as Life resource life elemental fire | abyss_jewel 0 jewel 0 ring 600 default 0 |
Subterranean | 1 | Prefix | 0.2% of Cold Damage Leeched as Life resource life elemental cold | abyss_jewel 0 jewel 0 ring 600 default 0 |
Subterranean | 1 | Prefix | 0.2% of Lightning Damage Leeched as Life resource life elemental lightning | abyss_jewel 0 jewel 0 ring 600 default 0 |
Subterranean | 1 | Prefix | 0.2% of Physical Damage Leeched as Life resource life physical | abyss_jewel 0 jewel 0 ring 600 default 0 |
Subterranean | 1 | Prefix | 0.2% of Chaos Damage Leeched as Life resource life chaos | abyss_jewel 0 jewel 0 ring 600 default 0 |
of the Underground | 1 | Suffix | 0.3% of Attack Damage Leeched as Life resource life attack | jewel 1000 abyss_jewel 1000 default 0 |
Veiled mods /2
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of the Order | 60 | Suffix | You have Vaal Pact while Focused 15% of Damage Leeched as Life while Focused grant focus skill [1] resource life | amulet 3000 default 0 |
of the Order | 60 | Suffix | 15% of Damage Taken from Hits is Leeched as Life during Effect resource life | flask 1000 default 0 |
Crafting Bench /6
Mod | Require | ItemClasses | Unlock |
---|---|---|---|
(0.3–0.5)% of Physical Attack Damage Leeched as Life | 3x ![]() | Ring · Amulet · Gloves · Quiver | Atoll Map |
(0.6–0.8)% of Physical Attack Damage Leeched as Life | 4x ![]() | Amulet | Siege Map |
(0.3–0.5)% of Physical Attack Damage Leeched as Life | 3x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Atoll Map |
(0.5–0.8)% of Physical Attack Damage Leeched as Life | 4x ![]() | One Hand Melee · Two Hand Melee | Siege Map |
You have Vaal Pact while Focused 10% of Damage Leeched as Life while Focused grant focus skill [1] | 3x ![]() | Amulet | Betrayal Unveil |
15% of Damage Taken from Hits is Leeched as Life during Effect | 6x ![]() | Flask | Betrayal Unveil |
Misc mods /16
Name | Level | Domain | Pre/Suf | Description | Weight |
---|---|---|---|---|---|
of Bloodshed | 10 | Flask | Suffix | 0.4% of Attack Damage Leeched as Life during Effect resource life attack | utility_flask 600 default 0 |
of Gore | 20 | Flask | Suffix | 0.5% of Attack Damage Leeched as Life during Effect resource life attack | utility_flask 600 default 0 |
of Carnage | 40 | Flask | Suffix | 0.6% of Attack Damage Leeched as Life during Effect resource life attack | utility_flask 600 default 0 |
of Butchery | 60 | Flask | Suffix | 0.7% of Attack Damage Leeched as Life during Effect resource life attack | utility_flask 600 default 0 |
of Bloodletting | 80 | Flask | Suffix | 0.8% of Attack Damage Leeched as Life during Effect resource life attack | utility_flask 600 default 0 |
85 | Flask | Unique | 20% of Chaos Damage Leeched as Life during Effect resource life chaos | ||
85 | Flask | Unique | 2% of Chaos Damage Leeched as Life during Effect resource life chaos | ||
1 | Flask | Unique | 20% of Lightning Damage Leeched as Life during Effect resource life elemental lightning | ||
Hungering | 1 | Jewel | Unique | (0.2–0.4)% of Physical Attack Damage Leeched as Life resource life physical attack | not_str 0 default 500 |
Hungering | 1 | Jewel | Prefix | (0.2–0.4)% of Physical Attack Damage Leeched as Life resource life physical attack | not_str 0 default 500 |
1 | Jewel | Unique | While your Passive Skill Tree connects to the Duelist's starting location, you gain: 1% of Attack Damage Leeched as Life resource life attack | ||
Summer Preacher's | 75 | SanctumSpecial | Prefix | (0.3–0.5)% of Fire Damage Leeched as Life | str_special_relic 600 default 150 |
Winter Preacher's | 75 | SanctumSpecial | Prefix | (0.3–0.5)% of Cold Damage Leeched as Life | dex_special_relic 600 default 150 |
Storm Preacher's | 75 | SanctumSpecial | Prefix | (0.3–0.5)% of Lightning Damage Leeched as Life | int_special_relic 600 default 150 |
Blood Preacher's | 75 | SanctumSpecial | Prefix | (0.3–0.5)% of Physical Damage Leeched as Life | str_special_relic 600 default 150 |
Heretic's | 75 | SanctumSpecial | Prefix | (0.3–0.5)% of Chaos Damage Leeched as Life | int_special_relic 600 default 150 |
Essence /7
Item /6
Icon | Name |
---|---|
![]() | Tiger's Paw Physical Damage: 23-43 Critical Strike Chance: 6% Attacks per Second: 1.6 Weapon Range: 11 Requires Level 43, 88 Dex, 61 Int 1.6% of Physical Attack Damage Leeched as Life |
![]() | Prehistoric Claw Physical Damage: 26-68 Critical Strike Chance: 6.5% Attacks per Second: 1.3 Weapon Range: 11 Requires Level 49, 69 Dex, 100 Int 2% of Physical Attack Damage Leeched as Life |
![]() | Eagle Claw Physical Damage: 17-69 Critical Strike Chance: 6.3% Attacks per Second: 1.5 Weapon Range: 11 Requires Level 55, 94 Dex, 94 Int 2% of Physical Attack Damage Leeched as Life |
![]() | Hellion's Paw Physical Damage: 29-55 Critical Strike Chance: 6% Attacks per Second: 1.6 Weapon Range: 11 Requires Level 62, 131 Dex, 95 Int 1.6% of Physical Attack Damage Leeched as Life |
![]() | Vaal Claw Physical Damage: 29-76 Critical Strike Chance: 6.5% Attacks per Second: 1.3 Weapon Range: 11 Requires Level 66, 95 Dex, 131 Int 2% of Physical Attack Damage Leeched as Life |
![]() | Terror Claw Physical Damage: 18-71 Critical Strike Chance: 6.3% Attacks per Second: 1.5 Weapon Range: 11 Requires Level 70, 113 Dex, 113 Int 2% of Physical Attack Damage Leeched as Life |
Unique /59
Icon | Name |
---|---|
![]() | Carnage Heart Onyx Amulet +(10–16) to all Attributes+(20–40) to all Attributes +(10–20)% to all Elemental Resistances (1.2–2)% of Physical Attack Damage Leeched as Life 50% increased total Recovery per second from Life Leech (30–40)% increased Damage while Leeching Extra gore (Attributes are Strength, Dexterity, and Intelligence) (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
![]() | Doryani's Invitation Heavy Belt +(25–35) to Strength+(300–350) to Armour +(30–35)% to Fire Resistance +(30–35)% to Cold Resistance +(30–35)% to Lightning Resistance 0.6% of Physical Damage Leeched as Life 25% reduced Enemy Stun Threshold during any Flask Effect (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) (The Stun Threshold determines how much Damage can Stun something) |
![]() | Wurm's Molt Leather Belt +(25–40) to maximum Life+(20–30) to Strength +(20–30) to Intelligence +(20–30)% to Cold Resistance 2% of Physical Attack Damage Leeched as Life 2% of Physical Attack Damage Leeched as Mana (500–1000)% increased total Recovery per second from Life Leech (500–1000)% increased total Recovery per second from Mana Leech (Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
![]() | Berek's Grip Two-Stone Ring +(12–16)% to Cold and Lightning Resistances(25–30)% increased Cold Damage Adds 1 to (50–70) Lightning Damage to Spells and Attacks +(30–40) to maximum Life 1% of Damage Leeched as Life against Shocked Enemies 1% of Damage Leeched as Energy Shield against Frozen Enemies (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) (Leeched Energy Shield is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
![]() | Daresso's Defiance Full Dragonscale (180–220)% increased Armour and Evasion +(60–90) to maximum Life 2% of Physical Attack Damage Leeched as Life You lose all Endurance Charges when Hit You gain an Endurance Charge on Kill You gain Onslaught for 5 seconds per Endurance Charge when Hit 100% increased Effect of Onslaught on you (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) (Onslaught grants 20% increased Attack, Cast, and Movement Speed) |
![]() | Death's Oath Astral Plate +(8–12)% to all Elemental ResistancesTrigger Level 20 Death Aura when Equipped +(40–50) to all Attributes (10–15)% increased Attack Speed (180–220)% increased Armour +(60–70) to maximum Life 1% of Attack Damage Leeched as Life You take 450 Chaos Damage per second for 3 seconds on Kill Gore Footprints frenzy charge blood dance art variation [0] (Attributes are Strength, Dexterity, and Intelligence) (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
![]() | Incandescent Heart Saintly Chainmail (220–240)% increased Armour and Energy Shield +(80–90) to maximum Life (0.8–1)% of Attack Damage Leeched as Life Gain (10–20)% of Elemental Damage as Extra Chaos Damage 25% of Elemental Damage from Hits taken as Chaos Damage (20–30)% increased Light Radius Light Radius is based on Energy Shield instead of Life (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
![]() | Slitherpinch Bronzescale Gauntlets +(40–50) to Dexterity (5–10)% increased Attack Speed (60–100)% increased Evasion Rating 0.6% of Physical Attack Damage Leeched as Life 0.4% of Physical Attack Damage Leeched as Mana (Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
![]() | Crown of Eyes Hubris Circlet +(300–350) to Accuracy Rating (120–150)% increased Energy Shield -30% to Fire Resistance (0.4–0.8)% of Attack Damage Leeched as Life (0.2–0.4)% of Attack Damage Leeched as Mana Increases and Reductions to Spell Damage also apply to Attacks at 150% of their value (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) (Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
![]() | Crest of Perandus Pine Buckler 3% increased Movement Speed+(60–80) to maximum Life Regenerate (5–7.5) Life per second +30% to Lightning Resistance 0.6% of Physical Attack Damage Leeched as Life +5% Chance to Block (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
![]() | Al Dhih Timeworn Claw Grants 19 Life per Enemy Hit(100–120)% increased Physical Damage 3% of Physical Attack Damage Leeched as Life Enemies Taunted by your Warcries Explode on death, dealing 8% of their maximum Life as Chaos Damage Warcry Skills' Cooldown Time is 4 seconds 25% increased Warcry Buff Effect (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
![]() | Bloodseeker Hellion's Paw 1.6% of Physical Attack Damage Leeched as LifeAdds 25 to 30 Physical Damage (200–220)% increased Physical Damage 5% increased Attack Speed 1.2% of Physical Attack Damage Leeched as Life 5% increased Movement Speed Life Leech from Hits with this Weapon is instant (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
![]() | Doryani's Catalyst Vaal Sceptre 32% increased Elemental DamageSocketed Gems are Supported by Level 20 Elemental Proliferation Adds (65–85) to (100–160) Physical Damage (6–10)% increased Cast Speed (30–40)% increased Global Critical Strike Chance (11–15)% increased Attack Speed 0.2% of Elemental Damage Leeched as Life (80–100)% increased Elemental Damage (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
![]() | Atziri's Promise Amethyst Flask 2% of Chaos Damage Leeched as Life during Effect Gain (5–8)% of Elemental Damage as Extra Chaos Damage during effect Gain (5–8)% of Physical Damage as Extra Chaos Damage during effect (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
![]() | The Blood Reaper Headsman Axe (180–200)% increased Physical Damage +100 to maximum Life Regenerate 20 Life per second 1% of Physical Attack Damage Leeched as Life 50% increased Mana Cost of Skills 50% chance to cause Bleeding on Hit (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) (Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving) |
![]() | Hrimnor's Hymn Sledgehammer 45% increased Stun Duration on Enemies+10 to Strength (140–200)% increased Physical Damage 15% reduced Enemy Stun Threshold 1% of Physical Attack Damage Leeched as Life (40–50)% increased Stun Duration on Enemies (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) (The Stun Threshold determines how much Damage can Stun something) |
![]() | Thousand Teeth Temu Vaal Buckler 3% increased Movement Speed(100–120)% increased Evasion Rating +(70–90) to maximum Life 0.4% of Physical Attack Damage Leeched as Life +10% Chance to Block Reflects 1000 to 10000 Physical Damage to Attackers on Block (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
![]() | The Harvest Jasper Chopper (120–140)% increased Physical Damage 1.2% of Damage Leeched as Life on Critical Strike 3% increased Global Critical Strike Chance per Level Gain a Flask Charge when you deal a Critical Strike (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
![]() | Valako's Sign Topaz Ring +(20–30)% to Lightning Resistance40% increased Damage with Hits against Shocked Enemies 20% increased Lightning Damage +(20–40) to maximum Mana 1% of Damage Leeched as Life against Shocked Enemies 25% chance to Shock (Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds) (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
![]() | Dyadian Dawn Heavy Belt +(25–35) to Strength+(70–85) to maximum Life +(20–40)% to Fire Resistance +(20–40)% to Cold Resistance 1% of Attack Damage Leeched as Life against Chilled Enemies Ignites you inflict with Attacks deal Damage 35% faster Deal no Physical Damage (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) (They will deal the same total damage over a shorter duration) |
![]() | Relentless Fury Decorative Axe Adds (3–5) to (7–10) Physical Damage (60–80)% increased Physical Damage 2% of Physical Attack Damage Leeched as Life Culling Strike You gain Onslaught for 3 seconds on Culling Strike 100% chance to Avoid being Chilled during Onslaught (Onslaught grants 20% increased Attack, Cast, and Movement Speed) (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) (Culling Strike means enemies that are on 10% or lower life after your Hit are Killed) |
![]() | Flesh-Eater Dream Mace 10% reduced Enemy Stun ThresholdAdds 10 to 15 Physical Damage (60–80)% increased Physical Damage 10% increased Attack Speed 1% of Physical Attack Damage Leeched as Life 3% of Attack Damage Leeched as Life against Bleeding Enemies 30% chance to cause Bleeding on Hit (Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving) (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
![]() | Crown of the Pale King Regicide Mask (150–200)% increased Evasion and Energy Shield +(60–80) to maximum Life (0.4–0.8)% of Physical Attack Damage Leeched as Life Reflects 100 to 150 Physical Damage to Melee Attackers 100% of Damage you Reflect to Enemies when Hit is leeched as Life (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
![]() | Broken Faith Archon Kite Shield +12% to all Elemental Resistances0.4% of Chaos Damage Leeched as Life -10% Chance to Block 100% increased Global Armour while you have no Energy Shield You have Unholy Might while you have no Energy Shield Create Profane Ground instead of Consecrated Ground (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) (Unholy Might grants 30% of Physical Damage as extra Chaos Damage) (Enemies on Profane Ground have -10% to all Resistances, and Hits against them have 100% increased Critical Strike Chance) |
![]() | Feastbind Rustic Sash (12–24)% increased Global Physical DamageAdds 5 to 10 Physical Damage to Attacks +(20–40) to maximum Life 0.2% of Physical Attack Damage Leeched as Life 50% increased Flask Charges gained during any Flask Effect 50% increased Mana Regeneration Rate during any Flask Effect (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
![]() | The Retch Rustic Sash (12–24)% increased Global Physical Damage+(60–80) to maximum Life +(30–40)% to Cold Resistance 0.4% of Physical Attack Damage Leeched as Life 60% increased Flask Effect Duration 200% of Life Leech applies to Enemies as Chaos Damage 30% reduced Flask Charges gained during any Flask Effect 15% increased Movement Speed during any Flask Effect (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
![]() | Hezmana's Bloodlust Vaal Axe 25% chance to Maim on HitAdds (7–10) to (15–25) Physical Damage (100–125)% increased Physical Damage 1% of Physical Attack Damage Leeched as Life 40% increased Attack Speed if you've taken a Savage Hit Recently Attacks Cost Life instead of Mana (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) (Recently refers to the past 4 seconds) (A Hit that removes at least 15% of Maximum Life is a Savage Hit) |
![]() | Vessel of Vinktar Topaz Flask (125–150)% increased Charges per use Shocks nearby Enemies during Effect, causing 10% increased Damage taken You are Shocked during Effect, causing 50% increased Damage taken Adds (10–15) to (55–65) Lightning Damage to Spells during Effect 20% of Lightning Damage Leeched as Life during Effect (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
![]() | Widowmaker Boot Blade 30% increased Global Critical Strike ChanceAdds (35–40) to (55–60) Physical Damage (22–30)% increased Critical Strike Chance +(30–40)% to Global Critical Strike Multiplier 100% increased Critical Strike Chance against Enemies on Full Life 1% of Attack Damage Leeched as Life on Critical Strike (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
![]() | Scaeva Gladius 40% increased Global Accuracy RatingAdds (75–92) to (125–154) Physical Damage (15–25)% increased Critical Strike Chance 0.3% of Physical Attack Damage Leeched as Life per Red Socket +10% to Global Critical Strike Multiplier per Green Socket 0.3% of Physical Attack Damage Leeched as Mana per Blue Socket 8% increased Global Defences per White Socket (60–80)% increased Global Critical Strike Chance when in Main Hand +8% Chance to Block Attack Damage when in Off Hand (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) (Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) (Armour, Evasion Rating and Energy Shield are the standard Defences) |
![]() | Innsbury Edge Elder Sword +330 to Accuracy Rating(100–140)% increased Physical Damage (17–25)% increased Attack Speed 0.2% of Chaos Damage Leeched as Life 25% of Physical Damage Converted to Chaos Damage Attacks with this Weapon Maim on hit (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) (Maimed enemies have 30% reduced Movement Speed) |
![]() | Kondo's Pride Ezomyte Blade +25% to Global Critical Strike Multiplier(220–250)% increased Physical Damage 0.6% of Physical Attack Damage Leeched as Life 50% increased Melee Damage against Bleeding Enemies 30% chance to Blind Enemies on Critical Strike Cannot Leech Life from Critical Strikes 50% chance to cause Bleeding on Critical Strike (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) (Being Blinded causes 20% less Accuracy Rating and Evasion Rating, for 4 seconds) (Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving) |
![]() | Eye of Innocence Citrine Amulet +(16–24) to Strength and Dexterity10% chance to Ignite (50–70)% increased Damage while Ignited Take 100 Fire Damage when you Ignite an Enemy 2% of Fire Damage Leeched as Life while Ignited (Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds) (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
![]() | Hand of Wisdom and Action Imperial Claw Grants 46 Life per Enemy Hit(8–12)% increased Dexterity (8–12)% increased Intelligence 1% of Attack Damage Leeched as Life Adds 1 to 10 Lightning Damage to Attacks with this Weapon per 10 Intelligence 1% increased Attack Speed per 25 Dexterity (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
![]() | Kitava's Feast Void Axe Socketed Gems are supported by Level 30 Melee Splash (200–240)% increased Physical Damage 1% of Physical Attack Damage Leeched as Life 1% of Physical Attack Damage Leeched as Mana Recover 5% of Life on Kill Enemies Killed by your Hits are destroyed (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) (Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
![]() | Taproot Ambusher 30% increased Global Critical Strike Chance(180–200)% increased Physical Damage (10–15)% increased Attack Speed (15–20)% increased Poison Duration 0.5% of Attack Damage Leeched as Mana against Poisoned Enemies 0.5% of Attack Damage Leeched as Life against Maimed Enemies (15–20)% chance to Maim on Hit 20% chance to Poison on Hit (Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) (Maimed enemies have 30% reduced Movement Speed) (Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack) |
![]() | Vessel of Vinktar Topaz Flask (125–150)% increased Charges per use Shocks nearby Enemies during Effect, causing 10% increased Damage taken You are Shocked during Effect, causing 50% increased Damage taken Adds (10–15) to (55–65) Lightning Damage to Attacks during Effect 20% of Lightning Damage Leeched as Life during Effect (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
![]() | Vessel of Vinktar Topaz Flask (125–150)% increased Charges per use Shocks nearby Enemies during Effect, causing 10% increased Damage taken You are Shocked during Effect, causing 50% increased Damage taken 50% of Physical Damage Converted to Lightning during Effect 20% of Lightning Damage Leeched as Life during Effect (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
![]() | Vessel of Vinktar Topaz Flask (125–150)% increased Charges per use Shocks nearby Enemies during Effect, causing 10% increased Damage taken You are Shocked during Effect, causing 50% increased Damage taken Damage Penetrates 6% Lightning Resistance during Effect 20% of Lightning Damage Leeched as Life during Effect (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
![]() | Doryani's Invitation Heavy Belt +(25–35) to Strength(20–30)% increased Fire Damage +(300–350) to Armour +(30–35)% to Cold Resistance +(30–35)% to Lightning Resistance 0.6% of Fire Damage Leeched as Life (20–30)% chance to Ignite during any Flask Effect (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) (Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds) |
![]() | Doryani's Invitation Heavy Belt +(25–35) to Strength(20–30)% increased Cold Damage +(300–350) to Armour +(30–35)% to Fire Resistance +(30–35)% to Lightning Resistance 0.6% of Cold Damage Leeched as Life (20–30)% chance to Freeze during any Flask Effect (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) (Freeze lowers Enemy Action Speed to zero, preventing them from acting. Duration is based on the Cold Damage of the Hit) |
![]() | Doryani's Invitation Heavy Belt +(25–35) to Strength(20–30)% increased Lightning Damage +(300–350) to Armour +(30–35)% to Fire Resistance +(30–35)% to Cold Resistance 0.6% of Lightning Damage Leeched as Life (20–30)% chance to Shock during any Flask Effect (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) (Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds) |
![]() | Pure Talent Viridian Jewel While your Passive Skill Tree connects to a class' starting location, you gain: Marauder: Melee Skills have 25% increased Area of Effect Duelist: 1% of Attack Damage Leeched as Life Ranger: 7% increased Movement Speed Shadow: +0.5% to Critical Strike Chance Witch: 0.5% of Mana Regenerated per second Templar: Damage Penetrates 5% Elemental Resistances Scion: +25 to All Attributes (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) (Attributes are Strength, Dexterity, and Intelligence) |
![]() | Gloomfang Blue Pearl Amulet (48–56)% increased Mana Regeneration Rate0.5% of Chaos Damage Leeched as Life Lose (10–15) Life per Enemy Hit with Spells Lose (20–25) Life per Enemy Hit with Attacks Skills Chain +1 times (30–40)% increased Projectile Speed Projectiles that have Chained gain (20–35)% of Non-Chaos Damage as extra Chaos Damage (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
![]() | Hopeshredder Ranger Bow Adds (130–150) to (270–300) Cold Damage (15–25)% increased Attack Speed 4% increased Movement Speed per Frenzy Charge +(400–500) to Accuracy Rating 2% chance to Avoid Elemental Damage from Hits per Frenzy Charge 12 to 14 Added Cold Damage per Frenzy Charge 0.5% of Attack Damage Leeched as Life per Frenzy Charge 200 Cold Damage taken per second per Frenzy Charge while moving charge elder art variation [1] (No chance to avoid damage can be higher than 75%) (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
![]() | Disintegrator Maelström Staff +25% Chance to Block Attack Damage while wielding a StaffAdds (220–240) to (270–300) Physical Damage 25% chance to gain a Siphoning Charge when you use a Skill Adds (12–14) to (15–16) Physical Damage to Attacks and Spells per Siphoning Charge Gain 4% of Non-Chaos Damage as extra Chaos Damage per Siphoning Charge 1% additional Physical Damage Reduction from Hits per Siphoning Charge 0.2% of Damage Leeched as Life per Siphoning Charge Take 150 Physical Damage per Second per Siphoning Charge if you've used a Skill Recently +1 to Maximum Siphoning Charges per Elder or Shaper Item Equipped Battlemage (Gain Added Spell Damage equal to the Damage of your Main Hand Weapon) (Recently refers to the past 4 seconds) |
![]() | Cerberus Limb Blood Sceptre 24% increased Elemental Damage(70–100)% increased Spell Damage (15–20)% increased Cast Speed 0.5% of Spell Damage Leeched as Life if Equipped Shield has at least 30% Chance to Block +1 to Maximum Energy Shield per 5 Armour on Equipped Shield +5 to Armour per 5 Evasion Rating on Equipped Shield +20 to Evasion Rating per 5 Maximum Energy Shield on Equipped Shield |
![]() | The Highwayman Gold Ring (6–15)% increased Rarity of Items found(15–25)% increased Rarity of Items found 1% of Damage Leeched as Life (5–10)% increased Movement Speed Steal Power, Frenzy, and Endurance Charges on Hit Total Recovery per second from Life Leech is Doubled (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
![]() | Replica Harvest Jasper Chopper (120–140)% increased Physical Damage 1.2% of Damage Leeched as Life on Critical Strike 3% increased Global Critical Strike Chance per Level Gain Elusive on Critical Strike (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) (Elusive initially grants 15% chance to Avoid All Damage from Hits, and 30% increased Movement Speed. The buff reduces its effect over time, removing itself at 0% effect. If you already have an Elusive buff, you cannot gain Elusive) |
![]() | Replica Innsbury Edge Elder Sword +330 to Accuracy Rating(100–140)% increased Physical Damage 0.2% of Chaos Damage Leeched as Life 50% of Physical Damage Converted to Chaos Damage 10% of Physical Damage from Hits taken as Chaos Damage Inflict Withered for 2 seconds on Hit with this Weapon unique insanity do weird things [1] (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) (Withered applies 6% increased Chaos Damage Taken, and can be inflicted up to 15 times) |
![]() | Replica Oro's Sacrifice Infernal Sword 30% increased Elemental Damage with Attack SkillsNo Physical Damage Adds (385–440) to (490–545) Cold Damage (10–15)% increased Attack Speed 1% of Damage against Frozen Enemies Leeched as Life 20% chance to Freeze 10% increased Physical Damage taken 10% increased Cold Damage taken Gain an Endurance Charge if an Attack Freezes an Enemy (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
![]() | Vessel of Vinktar Topaz Flask (125–150)% increased Charges per use Shocks nearby Enemies during Effect, causing 10% increased Damage taken You are Shocked during Effect, causing 50% increased Damage taken (25–40)% increased Effect of Shocks you inflict during Effect Shocks you inflict during Effect spread to other Enemies in a radius of 20 20% of Lightning Damage Leeched as Life during Effect (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
![]() | Royale Bloodseeker Sharktooth Claw Grants 6 Life per Enemy HitAdds 2 to 4 Physical Damage (20–50)% increased Physical Damage 5% increased Attack Speed 1.2% of Physical Attack Damage Leeched as Life 5% increased Movement Speed Life Leech from Hits with this Weapon is instant (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
![]() | Royale Crown of Eyes Iron Circlet +(30–35) to Accuracy Rating (120–150)% increased Energy Shield -30% to Fire Resistance (0.4–0.8)% of Attack Damage Leeched as Life (0.2–0.4)% of Attack Damage Leeched as Mana Increases and Reductions to Spell Damage also apply to Attacks at 150% of their value (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) (Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
![]() | Royale Broken Faith Plank Kite Shield +4% to all Elemental Resistances0.4% of Chaos Damage Leeched as Life -10% Chance to Block 50% increased Global Armour while you have no Energy Shield You have Unholy Might while you have no Energy Shield Create Profane Ground instead of Consecrated Ground (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) (Unholy Might grants 30% of Physical Damage as extra Chaos Damage) (Enemies on Profane Ground have -10% to all Resistances, and Hits against them have 100% increased Critical Strike Chance) |
![]() | Royale Daresso's Defiance Light Brigandine (50–80)% increased Armour and Evasion +(25–40) to maximum Life 2% of Physical Attack Damage Leeched as Life You lose all Endurance Charges when Hit You gain an Endurance Charge on Kill You gain Onslaught for 5 seconds per Endurance Charge when Hit (20–50)% increased Effect of Onslaught on you (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) (Onslaught grants 20% increased Attack, Cast, and Movement Speed) |
![]() | Kaom's Spirit Titan Gauntlets +(50–70) to maximum Life +(20–30)% to Fire Resistance (0.3–0.5)% of Physical Attack Damage Leeched as Life Life Recovery from Regeneration is not applied Regenerate 1 Rage per second for every 100 Life Recovery per second from Regeneration (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) (Inherent effects from having Rage are: 1% increased Attack Damage per 1 Rage 1% increased Attack Speed per 2 Rage 1% increased Movement Speed per 5 Rage) |
![]() | Tainted Pact Coral Amulet Regenerate (2–4) Life per second+(20–30) to Strength (2–3)% of Physical Attack Damage Leeched as Life (1–1.5)% of Physical Attack Damage Leeched as Mana Taking Chaos Damage over Time heals you instead while Leeching Life (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) (Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
![]() | Tanu Ahi Wyrmscale Gauntlets (8–12)% increased Attack Speed (100–150)% increased Armour and Evasion (2–3)% of Physical Attack Damage Leeched as Life 10% chance to gain Adrenaline for 2 Seconds when Leech is removed by Filling Unreserved Life 10% chance to gain Onslaught for 4 Seconds when Leech is removed by Filling Unreserved Life (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) (Adrenaline grants 100% increased Damage, 25% increased Attack, Cast and Movement Speed and 10% additional Physical Damage Reduction. You cannot gain Adrenaline if you already have it) (Onslaught grants 20% increased Attack, Cast, and Movement Speed) |
Passive /6
Icon | Name |
---|---|
Lust for Carnage Notable 12% increased Attack Speed 1.2% of Physical Attack Damage Leeched as Life 60% increased total Recovery per second from Life Leech (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) | |
Nightstalker Notable +30% to Critical Strike Multiplier with Daggers 0.6% of Attack Damage Leeched as Life 0.6% of Attack Damage Leeched as Mana (Rune Daggers are considered Daggers) (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) (Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) | |
Clever Thief Notable 1% of Attack Damage Leeched as Life 1% of Attack Damage Leeched as Mana (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) (Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) | |
Vitality Void Notable 0.8% of Attack Damage Leeched as Life 15% increased Maximum total Life Recovery per second from Leech 60% increased total Recovery per second from Life Leech (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) | |
Taste for Blood Notable 0.6% of Attack Damage Leeched as Life 20% increased Maximum total Life Recovery per second from Leech (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) | |
Gladiator's Perseverance Notable 10% increased Attack Speed when on Full Life 1% of Physical Attack Damage Leeched as Life 40% increased Attack Damage while Leeching (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
Ascendancy Passive /3
Icon | Name |
---|---|
Hinekora, Death's Fury Notable 1% of Fire Damage Leeched as Life Cover Rare or Unique Enemies in Ash for 10 Seconds on Hit 10% increased Strength (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) (Being Covered in Ash applies 20% less Movement Speed and 20% increased Fire Damage Taken) | |
Endless Hunger Notable 20% of Overkill Damage is Leeched as Life 20% increased Attack Speed while Leeching Cannot be Stunned while Leeching You are Unaffected by Bleeding while Leeching (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) (Overkill Damage is any Damage from a Hit in excess of the Enemy's remaining Life) (Debuffs you are Unaffected by can still be placed on you, but will not actually apply their effect) | |
Illuminated Devotion Notable Non-Damaging Ailments have 50% reduced Effect on you while you have Arcane Surge 30% increased Area of Effect while you have Arcane Surge 0.5% of Spell Damage Leeched as Life while you have Arcane Surge (Ailments that do not deal Damage are Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped) |
Cluster Jewel Passive /7
Icon | Name |
---|---|
Blacksmith Notable 25% increased Armour +20% to Fire Resistance 0.4% of Fire Damage Leeched as Life (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) | |
Doryani's Lesson Notable 0.2% of Elemental Damage Leeched as Life 25% increased Elemental Damage (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) | |
Drive the Destruction Notable 0.8% of Attack Damage Leeched as Life 25% increased Attack Damage when on Full Life Attacks have 10% chance to Maim on Hit (Maimed enemies have 30% reduced Movement Speed) (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) | |
Feast of Flesh Notable 8% increased maximum Life 0.4% of Attack Damage Leeched as Life Gain 10 Life per Enemy Hit with Attacks (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) | |
Feed the Fury Notable 0.4% of Attack Damage Leeched as Life 30% increased Damage while Leeching 15% increased Attack Speed while Leeching (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) | |
Vicious Guard Notable 0.4% of Attack Damage Leeched as Life Regenerate 1.5% of Life per second +4% Chance to Block Attack Damage (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) | |
Vivid Hues Notable 2% of Attack Damage Leeched as Life against Bleeding Enemies 20% increased total Recovery per second from Life Leech 20% increased Damage with Bleeding (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
Timeless Jewel Passive /6
Faction | Category | Name | Show Full Descriptions |
---|---|---|---|
Vaal | Notable | Revitalising Flames![]() | (25–35)% increased Fire Damage 0.2% of Fire Damage Leeched as Life (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
Vaal | Notable | Revitalising Frost![]() | (25–35)% increased Cold Damage 0.2% of Cold Damage Leeched as Life (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
Vaal | Notable | Revitalising Lightning![]() | (25–35)% increased Lightning Damage 0.2% of Lightning Damage Leeched as Life (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
Vaal | Notable | Revitalising Winds![]() | 0.2% of Physical Damage Leeched as Life (25–35)% increased Physical Damage (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
Vaal | Notable | Revitalising Darkness![]() | (25–35)% increased Chaos Damage 0.2% of Chaos Damage Leeched as Life (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
Vaal | Notable | Flesh Worship![]() | (6–10)% increased maximum Life 0.4% of Attack Damage Leeched as Life (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
Timeless Jewel Passive Additions /1
Faction | Category | Show Full Descriptions | Code |
---|---|---|---|
Karui | Notable | 0.4% of Attack Damage Leeched as Life | karui_notable_add_leech |
Support Gem /1
Support Gem Quality /1
Item | Type | Stats | Weight |
---|---|---|---|
Elemental Damage with Attacks Support | Divergent | (0–0.5)% of Elemental Damage Leeched as Mana | 10 |
Item mods /11
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Thirsty | 50 | Prefix | (0.2–0.4)% of Physical Attack Damage Leeched as Mana resource mana physical attack | ring 1000 amulet 1000 gloves 1000 quiver 1000 default 0 |
Parched | 70 | Prefix | (0.6–0.8)% of Physical Attack Damage Leeched as Mana resource mana physical attack | amulet 1000 default 0 |
Thirsty | 9 | Unique | (0.2–0.4)% of Physical Attack Damage Leeched as Mana resource mana physical attack | weapon 1000 default 0 |
Thirsty | 50 | Prefix | (0.2–0.4)% of Physical Attack Damage Leeched as Mana resource mana physical attack | weapon 1000 default 0 |
45 | ScourgeUpside | (0.2–0.3)% of Physical Attack Damage Leeched as Mana resource mana physical attack | ring 1000 amulet 1000 gloves 1000 quiver 1000 default 0 | |
68 | ScourgeUpside | (0.31–0.4)% of Physical Attack Damage Leeched as Mana resource mana physical attack | ring 1000 amulet 1000 gloves 1000 quiver 1000 default 0 | |
68 | ScourgeUpside | (0.41–0.5)% of Physical Attack Damage Leeched as Mana resource mana physical attack | ring 1000 amulet 1000 gloves 1000 quiver 1000 default 0 | |
12 | WeaponTree | 30% increased total Recovery per second from Mana Leech 0.5% of Attack Damage Leeched as Mana | one_hand_weapon 500 default 0 | |
64 | WeaponTree | 30% increased total Recovery per second from Mana Leech 0.8% of Attack Damage Leeched as Mana | one_hand_weapon 500 default 0 | |
12 | WeaponTree | 60% increased total Recovery per second from Mana Leech 1% of Attack Damage Leeched as Mana | two_hand_weapon 500 default 0 | |
64 | WeaponTree | 60% increased total Recovery per second from Mana Leech 1.6% of Attack Damage Leeched as Mana | two_hand_weapon 500 default 0 |
Monsters mods /1
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
1 | Unique | 30% of Damage Leeched as Mana resource mana |
Crafting Bench /1
Misc mods /3
Name | Level | Domain | Pre/Suf | Description | Weight |
---|---|---|---|---|---|
1 | Flask | Unique | 20% of Lightning Damage Leeched as Mana during Effect resource mana elemental lightning | ||
Thirsting | 1 | Jewel | Unique | (0.2–0.4)% of Physical Attack Damage Leeched as Mana resource mana physical attack | not_dex 0 default 500 |
Thirsting | 1 | Jewel | Prefix | (0.2–0.4)% of Physical Attack Damage Leeched as Mana resource mana physical attack | not_dex 0 default 500 |
Unique /17
Icon | Name |
---|---|
![]() | Auxium Crystal Belt +(60–80) to maximum Energy Shield+(60–70) to maximum Energy Shield +(45–55) to maximum Mana Chill Effect and Freeze Duration on you are based on 100% of Energy Shield (20–25)% increased Elemental Damage with Attack Skills per Power Charge 0.2% of Attack Damage Leeched as Mana per Power Charge (Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
![]() | Wurm's Molt Leather Belt +(25–40) to maximum Life+(20–30) to Strength +(20–30) to Intelligence +(20–30)% to Cold Resistance 2% of Physical Attack Damage Leeched as Life 2% of Physical Attack Damage Leeched as Mana (500–1000)% increased total Recovery per second from Life Leech (500–1000)% increased total Recovery per second from Mana Leech (Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
![]() | Romira's Banquet Diamond Ring (20–30)% increased Global Critical Strike Chance+333 to Accuracy Rating +(15–25)% to Global Critical Strike Multiplier +(40–60) to maximum Mana 0.4% of Physical Attack Damage Leeched as Mana Gain a Power Charge on Non-Critical Strike Lose all Power Charges on Critical Strike (Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
![]() | Slitherpinch Bronzescale Gauntlets +(40–50) to Dexterity (5–10)% increased Attack Speed (60–100)% increased Evasion Rating 0.6% of Physical Attack Damage Leeched as Life 0.4% of Physical Attack Damage Leeched as Mana (Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
![]() | Crown of Eyes Hubris Circlet +(300–350) to Accuracy Rating (120–150)% increased Energy Shield -30% to Fire Resistance (0.4–0.8)% of Attack Damage Leeched as Life (0.2–0.4)% of Attack Damage Leeched as Mana Increases and Reductions to Spell Damage also apply to Attacks at 150% of their value (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) (Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
![]() | Prismatic Eclipse Twilight Blade 40% increased Global Accuracy Rating+8% Chance to Block Attack Damage while Dual Wielding Adds (60–70) to (71–80) Physical Damage 25% increased Global Physical Damage with Weapons per Red Socket 12% increased Global Attack Speed per Green Socket 0.4% of Physical Attack Damage Leeched as Mana per Blue Socket +2 to Melee Strike Range per White Socket (Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) (Affects Melee Strikes, including the Default Attack. Does not apply to Areas of Effect) |
![]() | Voidhome Dread Maul 30% increased Stun Duration on Enemies150% increased Physical Damage 50% increased Attack Speed (30–50)% reduced Rarity of Items found (30–50)% reduced Experience gain 0.4% of Physical Attack Damage Leeched as Mana (Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
![]() | Shiversting Bastard Sword 60% increased Global Accuracy Rating(80–100)% increased Physical Damage Adds 35 to 70 Cold Damage 0.6% of Physical Attack Damage Leeched as Mana Cannot be Frozen (Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
![]() | Shadows and Dust Clasped Mitts (20–30)% increased Global Critical Strike Chance +(20–30)% to Global Critical Strike Multiplier (100–130)% increased Evasion and Energy Shield 0.2% of Physical Attack Damage Leeched as Mana Creates a Smoke Cloud on Rampage Gain Unholy Might for 3 seconds on Rampage Rampage (Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) (Enemies standing in Smoke Clouds are Blinded) (Unholy Might grants 30% of Physical Damage as extra Chaos Damage) (You gain Rampage bonuses for Killing multiple Enemies in quick succession) |
![]() | Lioneye's Vision Crusader Plate Socketed Gems are Supported by Level 15 Pierce +160 Dexterity Requirement (200–250)% increased Armour +(60–100) to maximum Life 0.4% of Physical Attack Damage Leeched as Mana Enemy Projectiles Pierce you (Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
![]() | Skirmish Two-Point Arrow Quiver (20–30)% increased Global Accuracy Rating+(15–25) to Intelligence +(30–50) to maximum Mana (20–30)% increased Mana Regeneration Rate 0.2% of Physical Attack Damage Leeched as Mana Attack Skills have +1 to maximum number of Summoned Totems (Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
![]() | Scaeva Gladius 40% increased Global Accuracy RatingAdds (75–92) to (125–154) Physical Damage (15–25)% increased Critical Strike Chance 0.3% of Physical Attack Damage Leeched as Life per Red Socket +10% to Global Critical Strike Multiplier per Green Socket 0.3% of Physical Attack Damage Leeched as Mana per Blue Socket 8% increased Global Defences per White Socket (60–80)% increased Global Critical Strike Chance when in Main Hand +8% Chance to Block Attack Damage when in Off Hand (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) (Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) (Armour, Evasion Rating and Energy Shield are the standard Defences) |
![]() | Kitava's Feast Void Axe Socketed Gems are supported by Level 30 Melee Splash (200–240)% increased Physical Damage 1% of Physical Attack Damage Leeched as Life 1% of Physical Attack Damage Leeched as Mana Recover 5% of Life on Kill Enemies Killed by your Hits are destroyed (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) (Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
![]() | Taproot Ambusher 30% increased Global Critical Strike Chance(180–200)% increased Physical Damage (10–15)% increased Attack Speed (15–20)% increased Poison Duration 0.5% of Attack Damage Leeched as Mana against Poisoned Enemies 0.5% of Attack Damage Leeched as Life against Maimed Enemies (15–20)% chance to Maim on Hit 20% chance to Poison on Hit (Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) (Maimed enemies have 30% reduced Movement Speed) (Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack) |
![]() | Royale Crown of Eyes Iron Circlet +(30–35) to Accuracy Rating (120–150)% increased Energy Shield -30% to Fire Resistance (0.4–0.8)% of Attack Damage Leeched as Life (0.2–0.4)% of Attack Damage Leeched as Mana Increases and Reductions to Spell Damage also apply to Attacks at 150% of their value (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) (Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
![]() | Royale Skirmish Two-Point Arrow Quiver (20–30)% increased Global Accuracy Rating+(15–25) to Intelligence +(30–50) to maximum Mana (20–30)% increased Mana Regeneration Rate 0.2% of Physical Attack Damage Leeched as Mana Attack Skills have +1 to maximum number of Summoned Totems (Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
![]() | Tainted Pact Coral Amulet Regenerate (2–4) Life per second+(20–30) to Strength (2–3)% of Physical Attack Damage Leeched as Life (1–1.5)% of Physical Attack Damage Leeched as Mana Taking Chaos Damage over Time heals you instead while Leeching Life (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) (Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
Passive /4
Icon | Name |
---|---|
Nightstalker Notable +30% to Critical Strike Multiplier with Daggers 0.6% of Attack Damage Leeched as Life 0.6% of Attack Damage Leeched as Mana (Rune Daggers are considered Daggers) (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) (Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) | |
Clever Thief Notable 1% of Attack Damage Leeched as Life 1% of Attack Damage Leeched as Mana (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) (Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) | |
Spirit Void Notable 0.8% of Attack Damage Leeched as Mana 25% increased Maximum total Mana Recovery per second from Leech 60% increased total Recovery per second from Mana Leech (Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) | |
Essence Sap Notable 0.5% of Attack Damage Leeched as Mana 50% increased Maximum total Mana Recovery per second from Leech 100% increased total Recovery per second from Mana Leech (Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
Cluster Jewel Passive /2
Icon | Name |
---|---|
Daring Ideas Notable 18% increased maximum Mana 0.4% of Attack Damage Leeched as Mana (Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) | |
Fuel the Fight Notable 8% increased Attack Speed 0.4% of Attack Damage Leeched as Mana 20% increased Damage while Leeching (Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
Skill Gem /1
Name |
---|
Soulrend |
Support Gem /1
Item mods /7
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Crusader's | 68 | Prefix | (0.2–0.4)% of Lightning Damage Leeched as Energy Shield defences elemental lightning | amulet_crusader 500 default 0 |
Warlord's | 68 | Prefix | (0.2–0.4)% of Fire Damage Leeched as Energy Shield defences elemental fire | amulet_adjudicator 500 default 0 |
Redeemer's | 68 | Prefix | (0.2–0.4)% of Cold Damage Leeched as Energy Shield defences elemental cold | amulet_eyrie 500 default 0 |
12 | WeaponTree | 0.5% of Spell Damage Leeched as Energy Shield 30% increased total Recovery per second from Energy Shield Leech | two_hand_weapon 0 caster_unique_weapon 500 attack_dagger 0 wand 500 sceptre 500 dagger 500 default 0 | |
64 | WeaponTree | 0.8% of Spell Damage Leeched as Energy Shield 30% increased total Recovery per second from Energy Shield Leech | two_hand_weapon 0 caster_unique_weapon 500 attack_dagger 0 wand 500 sceptre 500 dagger 500 default 0 | |
12 | WeaponTree | 1% of Spell Damage Leeched as Energy Shield 60% increased total Recovery per second from Energy Shield Leech | one_hand_weapon 0 caster_unique_weapon 500 attack_staff 0 staff 500 default 0 | |
64 | WeaponTree | 1.6% of Spell Damage Leeched as Energy Shield 60% increased total Recovery per second from Energy Shield Leech | one_hand_weapon 0 caster_unique_weapon 500 attack_staff 0 staff 500 default 0 |
Fossil mods /1
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of the Underground | 1 | Suffix | 0.3% of Spell Damage Leeched as Energy Shield defences | abyss_jewel 0 jewel 0 shield 0 body_armour 0 boots 0 helmet 0 int_armour 2000 dex_int_armour 2000 str_int_armour 2000 default 0 |
Misc mods /5
Name | Level | Domain | Pre/Suf | Description | Weight |
---|---|---|---|---|---|
of Diverting | 10 | Flask | Suffix | 0.4% of Spell Damage Leeched as Energy Shield during Effect defences caster | utility_flask 600 expedition_flask 0 default 0 |
of Depletion | 20 | Flask | Suffix | 0.5% of Spell Damage Leeched as Energy Shield during Effect defences caster | utility_flask 600 expedition_flask 0 default 0 |
of Tapping | 40 | Flask | Suffix | 0.6% of Spell Damage Leeched as Energy Shield during Effect defences caster | utility_flask 600 expedition_flask 0 default 0 |
of Siphoning | 60 | Flask | Suffix | 0.7% of Spell Damage Leeched as Energy Shield during Effect defences caster | utility_flask 600 expedition_flask 0 default 0 |
of Draining | 80 | Flask | Suffix | 0.8% of Spell Damage Leeched as Energy Shield during Effect defences caster | utility_flask 600 expedition_flask 0 default 0 |
Unique /2
Icon | Name |
---|---|
![]() | Berek's Grip Two-Stone Ring +(12–16)% to Cold and Lightning Resistances(25–30)% increased Cold Damage Adds 1 to (50–70) Lightning Damage to Spells and Attacks +(30–40) to maximum Life 1% of Damage Leeched as Life against Shocked Enemies 1% of Damage Leeched as Energy Shield against Frozen Enemies (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) (Leeched Energy Shield is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
![]() | Vixen's Entrapment Embroidered Gloves Trigger Socketed Curse Spell when you Cast a Curse Spell, with a 0.25 second Cooldown +(50–90) to maximum Energy Shield 0.2% of Spell Damage Leeched as Energy Shield for each Curse on Enemy You can apply an additional Curse Curse Skills have (10–20)% increased Cast Speed (Leeched Energy Shield is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
Passive /2
Icon | Name |
---|---|
Ethereal Feast Notable 40% increased Maximum total Energy Shield Recovery per second from Leech 1% of Spell Damage Leeched as Energy Shield (Leeched Energy Shield is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) | |
Light Eater Notable 30% increased Maximum total Energy Shield Recovery per second from Leech 0.8% of Spell Damage Leeched as Energy Shield 24% increased Damage while on Full Energy Shield (Leeched Energy Shield is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
Ascendancy Passive /1
Icon | Name |
---|---|
Soul Drinker Notable 2% of Damage Leeched as Energy Shield 20% increased Attack and Cast Speed while Leeching Energy Shield Energy Shield Leech effects are not removed when Energy Shield is Filled (Leeched Energy Shield is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
Cluster Jewel Passive /5
Icon | Name |
---|---|
Conservation of Energy Notable 10% increased maximum Energy Shield 0.3% of Spell Damage Leeched as Energy Shield (Leeched Energy Shield is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) | |
Essence Rush Notable 40% increased Damage while Leeching Energy Shield 0.3% of Spell Damage Leeched as Energy Shield 5% increased Attack and Cast Speed while Leeching Energy Shield (Leeched Energy Shield is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) | |
Mystical Ward Notable 4% Chance to Block Spell Damage 0.3% of Spell Damage Leeched as Energy Shield Regenerate 1.5% of Energy Shield per second (Leeched Energy Shield is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) | |
Storm Drinker Notable Damage Penetrates 8% Lightning Resistance 0.5% of Lightning Damage Leeched as Energy Shield (Leeched Energy Shield is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) | |
Thaumophage Notable 0.6% of Spell Damage Leeched as Energy Shield 25% increased Spell Damage while on Full Energy Shield 10% chance to Hinder Enemies on Hit with Spells (Hinder reduces movement speed by 30% for 4 seconds) (Leeched Energy Shield is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
Timeless Jewel Passive /1
Faction | Category | Name | Show Full Descriptions |
---|---|---|---|
Vaal | Notable | Soul Worship![]() | (8–12)% increased maximum Energy Shield 0.3% of Spell Damage Leeched as Energy Shield (Leeched Energy Shield is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
Community Wiki
Leech
Leech recovers an amount of Life, Mana or energy shield over time, relative to the damage inflicted on an enemy. Leech cares about the damage taken by the enemy, not the amount of life removed.
Mechanics
All leech mechanics act the same way for life, mana and energy shield. Examples in this article will use life, but if the character has equal statistics for a different resource (mana or energy shield), they will apply in the same way.
Whenever a character with some source of leech hits a monster a leech instance is created. A life leech instance has the following properties by default:
Each life leech instance is independent. Recovers the character's life for the Damage Dealt * #% Damage Leeched as Life up to 10% of maximum life. Recovers at a rate of 2% of maximum life per second. Recovers until the instance expires or the character is at full life. Therefore at full life all instances are removed.
Multiple leech instance stacks and apply to the character simultaneously which will lead to the total life leech rate increasing. There is no limit in number of active leech instances but the total sum of leech rate is instead limited to 20% of maximum life per second. The extra healing over that cap will be ignored. Reaching the max leech rate is quickly achieved when using an area of effect skill, a single hit that struck 10 enemies will result in 10 separate leech instances.
Leech grants recovery to the entity that hit the target. If a minion or totem with leech hits another monster the leech will grant recovery to that minion or totem only, not the character. Leech on a trap or mine has no effect, as the source of the hit has no life to recover.
Modifiers
Leech can be modified significantly through passives, support gems, and equipment. Beyond just adding various sources of leech, modifiers such as #% increased total Recovery per second from Life Leech or #% increased Maximum total Recovery per second from Life Leech can change how leech is applied to a character.
- 50% increased Maximum Recovery per Life Leech increases the default 10% of the character's maximum life pool leeched per hit/instance to 15% of the character's maximum life pool leeched per hit/instance.
- 50% increased total Recovery per second from Life Leech increases the default 2% of maximum life that can be recovered as life per second from a single instance to 3% of maximum life recovered as life per second from a single instance.
- 50% increased Maximum total Recovery per second from Life Leech increases the default 20% of maximum life that can be recovered per second from all instances combined to 30% of maximum life that can be recovered per second from all instances combined.
There are a few notable ways to affect leech:
- The of Smothering modifiers for Mapss slows life and mana leech recovery rate by 50%.
- For life leech by a skill supported by the Life Leech Support gem.
- The Baron and the Tukohama, War's Herald passive, which allow other entities to leech life to you.
- Brutal Fervour or Soul Tether allows leech instances to continue even if the character has reached full life.
- Players can become immune to being leeched from items such as Sin Trek
- Items such as Infractem prevents the user from leeching.
Leech duration
The leech recovery duration is how long in seconds a leech instance will last, based on damage dealt and character's Leech modifiers.[6]
By default a maximum of an instance is 10% of character's maximum Life, and maximum Rate is 2% of character's maximum Life per second, resulting in a maximum 5 seconds duration of a single Leech instance.
Combined Recovery Rate
The total leech recovery rate (accounting for all instances of leech) can be calculated by
total_leech_recovery_rate_per_second = max_life * 2% * instances_of_leech
where max_life
can also be the character's maximum mana or energy shield.
This combined rate is subject to the total leech rate cap, which is by default 20% of the character's maximum health. This maximum is increased by #% increased Maximum total Recovery per second from Life Leech modifiers.
As such, each character only requires a certain number of leech instances before they will be recovering at their maximum rate. This maximum can be found with the below formula:
max_instances = (20% * (1 + increased_maximum_total_recovery_per_second)) / (2% * (1 + increased_total_recovery_per_second))
For a default character, this is 10 instances, but any increases or decreases from #% increased total Recovery per second from Life Leech or #% increased Maximum total Recovery per second from Life Leech will change this number.[5] If a character has too many leech instances, the extra healing will be ignored.
Types of leech
There are several types of leech that specialize on certain types of skills. Some leech types only work for attacks, others only works with elemental damage or all sources of physical damage. If there is specialization it will be defined in the modifier.
Generally the leech modifiers follow this template:
#% of X Y Damage Z Leeched as Life/Mana
Where X can be:
- Physical/Fire/Cold/Lightning/Elemental/Chaos
Y can be:
- Attack/Spell
and Z can be:
- Dealt with {Weapons} Note that if X, Y or Z are not specified it means that it applies to all those types.
A couple of examples:
- Life Leech Support has the mod #% of Damage Leeched as Life implying it works for all types of skills that hit a target.
- Warlord's Mark has the mod Cursed enemies grant #% Life Leech when Hit by Attacks, specifying it applies to attacks. All types of damage from the attack will be counted, but not Spells.
- The notable passive Lust for Carnage grants the mod #% of Physical Attack Damage Leeched as Life specifying it applies to Physical Attacks. All types of weapons can make use of this notable, however not Spells.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.