Skill Gem /8
Support Gem Quality /3
Item | Stats |
---|---|
Life Leech Support | Supported Skills deal (0–10)% increased Damage while Leeching Life |
Mana Leech Support | Supported Skills deal (0–10)% increased Damage while Leeching Mana |
Energy Leech Support | Supported Skills deal (0–10)% increased Damage while Leeching Energy Shield |
Item mods /37
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
The Shaper's | 68 | Prefix | Socketed Gems are supported by Level 15 Life Leech gem | boots_shaper 800 default 0 |
The Shaper's | 68 | Prefix | Socketed Gems are Supported by Level 15 Mana Leech gem | gloves_shaper 800 default 0 |
The Elder's | 68 | Prefix | (15–25)% increased Maximum total Life Recovery per second from Leech resource life | amulet_elder 800 default 0 |
Crusader's | 75 | Prefix | 10% increased Maximum total Life Recovery per second from Leech resource life | gloves_crusader 250 default 0 |
Crusader's | 75 | Prefix | 15% increased Maximum total Energy Shield Recovery per second from Leech defences | gloves_crusader 250 default 0 |
Crusader's | 68 | Prefix | (35–40)% increased total Recovery per second from Life Leech resource life | ring_crusader 500 default 0 |
Crusader's | 75 | Prefix | (41–45)% increased total Recovery per second from Life Leech resource life | ring_crusader 500 default 0 |
Crusader's | 80 | Prefix | (46–50)% increased total Recovery per second from Life Leech resource life | ring_crusader 500 default 0 |
Crusader's | 68 | Prefix | (15–25)% increased Maximum total Life Recovery per second from Leech resource life | amulet_crusader 250 default 0 |
Crusader's | 68 | Prefix | (15–25)% increased Maximum total Energy Shield Recovery per second from Leech defences | amulet_crusader 250 default 0 |
of the Crusade | 68 | Suffix | (18–22)% increased Damage while Leeching damage | sword_crusader 500 default 0 |
of the Crusade | 70 | Suffix | (23–26)% increased Damage while Leeching damage | sword_crusader 500 default 0 |
of the Crusade | 73 | Suffix | (27–30)% increased Damage while Leeching damage | sword_crusader 500 default 0 |
of the Crusade | 68 | Suffix | (32–36)% increased Damage while Leeching damage | 2h_sword_crusader 500 default 0 |
of the Crusade | 70 | Suffix | (37–41)% increased Damage while Leeching damage | 2h_sword_crusader 500 default 0 |
of the Crusade | 73 | Suffix | (42–45)% increased Damage while Leeching damage | 2h_sword_crusader 500 default 0 |
45 | ScourgeUpside | Minions Leech (0.2–0.3)% of Damage as Life resource life minion | helmet 250 default 0 | |
68 | ScourgeUpside | Minions Leech (0.4–0.5)% of Damage as Life resource life minion | helmet 250 default 0 | |
68 | ScourgeUpside | Minions Leech (0.6–0.7)% of Damage as Life resource life minion | helmet 250 default 0 | |
68 | ScourgeDownside | Cannot Leech Life resource life | gloves 500 default 0 | |
68 | ScourgeDownside | Cannot Leech Mana | amulet 500 default 0 | |
68 | ScourgeDownside | Cannot Leech Energy Shield | helmet 500 default 0 | |
38 | WeaponTree | Socketed Gems are Supported by Level 10 Mana Leech | one_hand_weapon 100 shield 100 default 0 | |
38 | WeaponTree | Socketed Gems are Supported by Level 10 Mana Leech | two_hand_weapon 100 default 0 | |
38 | WeaponTree | Socketed Gems are supported by Level 10 Life Leech | one_hand_weapon 100 shield 100 default 0 | |
38 | WeaponTree | Socketed Gems are supported by Level 10 Life Leech | two_hand_weapon 100 default 0 | |
38 | WeaponTree | Socketed Gems are Supported by Level 10 Energy Leech | one_hand_weapon 100 shield 100 default 0 | |
38 | WeaponTree | Socketed Gems are Supported by Level 10 Energy Leech | two_hand_weapon 100 default 0 | |
38 | WeaponTree | Socketed Gems are Supported by Level 10 Mana Leech | one_hand_weapon 25 shield 25 default 0 | |
38 | WeaponTree | Socketed Gems are Supported by Level 10 Mana Leech | two_hand_weapon 25 default 0 | |
38 | WeaponTree | Socketed Gems are supported by Level 10 Life Leech | one_hand_weapon 25 shield 25 default 0 | |
38 | WeaponTree | Socketed Gems are supported by Level 10 Life Leech | two_hand_weapon 25 default 0 | |
38 | WeaponTree | Socketed Gems are Supported by Level 10 Energy Leech | one_hand_weapon 25 shield 25 default 0 | |
38 | WeaponTree | Socketed Gems are Supported by Level 10 Energy Leech | two_hand_weapon 25 default 0 | |
1 | WeaponTree | 20% of Damage Dealt by Ancestor Totems Leeched to you as Energy Shield | ranged 0 shield 500 one_hand_weapon 1000 default 0 | |
1 | WeaponTree | 40% of Damage Dealt by Ancestor Totems Leeched to you as Energy Shield | ranged 0 two_hand_weapon 1000 default 0 | |
1 | WeaponTree | Socketed Gems are Supported by Level 30 Energy Leech | crucible_unique_staff 1000 default 0 |
Enchantment Modifier /2
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Enchantment Devouring Totem Leech Per Second 1 | 66 | Enchantment | 24% increased Devouring Totem Leech per second resource life | helmet 100 default 0 |
Enchantment Devouring Totem Leech Per Second 2 | 75 | Enchantment | 36% increased Devouring Totem Leech per second resource life | helmet 100 default 0 |
Monsters mods /8
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
1 | Unique | Enemies Cannot Leech Life From you Enemies Cannot Leech Mana From you | default 1000 | |
1 | Unique | 100% increased Maximum total Life Recovery per second from Leech 100% increased Maximum total Mana Recovery per second from Leech resource life mana | ||
Remnant of Corruption | 1 | Essence | Enemies Cannot Leech Life From you essence corrupt spawn monster on death variation [4] | |
1 | Essence | 7% increased Damage 700% more maximum Life 8% increased Character Size 30% reduced Damage taken Enemies Cannot Leech Life From you resource life damage | ||
1 | Unique | Enemies Cannot Leech Life From you | ||
1 | Unique | 5000% increased Maximum total Mana Recovery per second from Leech resource mana | ||
of Congealment | 34 | Suffix | Enemies Cannot Leech Life From you | default 3000 |
1 | Unique | resist life leech % [50] |
Abyss Jewel mods /1
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of Vampirism | 1 | Suffix | Minions Leech (0.3–0.5)% of Damage as Life resource life minion | abyss_jewel_summoner 800 default 0 |
Map mods /3
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Congealing | 69 | Prefix | Monsters cannot be Leeched from Found Items have 3% chance to drop Corrupted in Area 20% increased Quantity of Items found in this Area | uber_tier_map 0 secret_area 400 default 0 |
of Congealment | 1 | Suffix | Monsters cannot be Leeched from 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size | uber_tier_map 0 top_tier_map 600 maven_map 0 expedition_logbook 0 primordial_map 0 default 0 |
of Congealment | 1 | Suffix | Monsters cannot be Leeched from 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area | uber_tier_map 0 top_tier_map 0 maven_map 600 primordial_map 600 default 0 |
Heist Area mods /1
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of Congealment | 78 | Suffix | Monsters cannot be Leeched from heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] | default 300 |
Veiled mods /1
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Vorici's | 60 | Prefix | (54–60)% increased Damage while Leeching damage | gloves 2000 amulet 2000 default 0 |
Crafting Bench /2
Mod | Require | ItemClasses | Unlock |
---|---|---|---|
(31–36)% increased Damage while Leeching | 3x Chaos Orb | Gloves · Amulet | Betrayal Unveil |
(37–43)% increased Damage while Leeching | 1x Exalted Orb | Gloves · Amulet | Betrayal Unveil |
Misc mods /19
Name | Level | Domain | Pre/Suf | Description | Weight |
---|---|---|---|---|---|
1 | Flask | Unique | Life and Mana Leech are instant during effect | ||
Pactbreaker's | 78 | Flask | Unique | (80–90)% reduced Amount Recovered (200–250)% increased Recovery rate Life Leech is instant during Effect | life_flask 0 default 0 hybrid_flask 0 |
1 | Jewel | Corrupted | 1% increased total Recovery per second from Life Leech for each Corrupted Item Equipped resource life | jewel 0 default 0 | |
1 | Jewel | Corrupted | 1% increased total Recovery per second from Mana Leech for each Corrupted Item Equipped resource mana | jewel 0 default 0 | |
1 | Jewel | Unique | (10–20)% reduced total Recovery per second from Life Leech resource life | ||
1 | Jewel | Unique | (25–30)% increased Damage while Leeching damage | ||
1 | Jewel | Unique | With 5 Corrupted Items Equipped: Life Leech recovers based on your Chaos Damage instead resource life chaos | ||
1 | Jewel | Unique | 20% increased total Recovery per second from Life Leech resource life | jewel 1 default 0 | |
1 | Jewel | Unique | 20% increased total Recovery per second from Mana Leech resource mana | jewel 1 default 0 | |
35 | ExpeditionRelic | Prefix | Damage cannot Leech Life from Monsters Damage cannot Leech Mana from Monsters | default 1000 | |
of Congealment | 1 | CrucibleMap | Suffix | Monsters cannot be Leeched from map item drop quantity +% [14] map item drop rarity +% [8] | uber_tier_map 0 crucible_map_low 1000 crucible_map_high 1000 default 0 |
of the Berserker | 45 | Charm | Suffix | (3–5)% of Leech is Instant | str_animal_charm 500 default 0 |
of the Berserker | 72 | Charm | Suffix | (6–8)% of Leech is Instant | str_animal_charm 250 default 0 |
of the Slayer | 70 | Charm | Suffix | Cannot be Stunned while Leeching | dex_animal_charm 50 str_animal_charm 50 default 0 |
of the Slayer | 70 | Charm | Suffix | You are Unaffected by Bleeding while Leeching | dex_animal_charm 50 str_animal_charm 50 default 0 |
Slayer's | 45 | Charm | Prefix | (10–20)% increased Maximum Recovery per Life Leech | dex_animal_charm 250 str_animal_charm 250 default 0 |
Slayer's | 72 | Charm | Prefix | (21–30)% increased Maximum Recovery per Life Leech | dex_animal_charm 125 str_animal_charm 125 default 0 |
of Congealment | 1 | UberMap | Suffix | Monsters cannot be Leeched from 20% increased Quantity of Items found in this Area 36% increased Rarity of Items found in this Area 6% increased Pack size | uber_tier_map 0 default 0 |
of Congealment | 1 | UberMap | Suffix | Players have (50–60)% reduced Maximum total Life, Mana and Energy Shield Recovery per second from Leech 20% increased Quantity of Items found in this Area 36% increased Rarity of Items found in this Area 6% increased Pack size | uber_tier_map 30 default 0 |
Essence /1
Name |
---|
Essence of Hysteria |
Unique /24
Gain 15% of Maximum Life as Extra Maximum Energy Shield)
50% of Elemental Damage taken as Chaos Damage
+5% to maximum Chaos Resistance)
Passive /7
Maximum total Energy Shield Recovery per second from Leech is doubled
Cannot Recharge Energy Shield
Cannot Recover Life other than from Leech
50% less maximum Total Life Recovery per Second from Leech
Energy Shield Recharge instead applies to Life
Leech if you've dealt a Critical Strike recently
Ascendancy Passive /4
Cluster Jewel Passive /2
Timeless Jewel Passive /2
Faction | Category | Name | Show Full Descriptions |
---|---|---|---|
Vaal | Keystone | Immortal Ambition | Energy Shield starts at zero Cannot Recharge or Regenerate Energy Shield Lose 5% of Energy Shield per second Life Leech effects are not removed when Unreserved Life is Filled Life Leech effects Recover Energy Shield instead while on Full Life You may live forever, so long as someone remains to be sacrificed. Glorious Vanity: Ahuana |
Karui | Keystone | Strength of Blood | Life Recovery from Non-Instant Leech is not applied 2% additional Physical Damage Reduction for every 3% Life Recovery per second from Leech Wreathed in madness and blood, you are unstoppable. Lethal Pride: Kaom |
Elevated modifier List /4
Name | Lv | Mods | Elevated Mods |
---|---|---|---|
The Shaper's | 68 | Socketed Gems are Supported by Level 15 Mana Leech Group: 1666 | Socketed Gems are Supported by Level 20 Mana Leech (20–30)% increased Maximum total Mana Recovery per second from Leech |
Crusader's | 75 | 10% increased Maximum total Life Recovery per second from Leech Group: 2744 | 20% increased Maximum total Life Recovery per second from Leech |
Crusader's | 75 | 15% increased Maximum total Energy Shield Recovery per second from Leech Group: 2744 | 30% increased Maximum total Energy Shield Recovery per second from Leech |
The Shaper's | 68 | Socketed Gems are supported by Level 15 Life Leech Group: 1037 | Socketed Gems are supported by Level 20 Life Leech |
Skill Gem /1
Name |
---|
Blood Rage |
Support Gem /1
Name |
---|
Life Leech Support |
Item mods /130
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Remora's | 50 | Prefix | (0.2–0.4)% of Physical Attack Damage Leeched as Life resource life physical attack | ring 1000 amulet 1000 gloves 1000 quiver 1000 default 0 |
Lamprey's | 60 | Prefix | (0.6–0.8)% of Physical Attack Damage Leeched as Life resource life physical attack | ranged 0 amulet 500 default 0 |
Vampire's | 70 | Prefix | (1–1.2)% of Physical Attack Damage Leeched as Life resource life physical attack | ranged 0 amulet 250 default 0 |
1 | Unique | 2% of Fire Damage Leeched as Life resource life elemental fire | amulet 1000 quiver 1000 two_hand_weapon 1000 weapon 200 default 0 | |
1 | Unique | 2% of Cold Damage Leeched as Life resource life elemental cold | amulet 1000 quiver 1000 two_hand_weapon 1000 weapon 200 default 0 | |
1 | Unique | 2% of Lightning Damage Leeched as Life resource life elemental lightning | amulet 1000 quiver 1000 two_hand_weapon 1000 weapon 200 default 0 | |
50 | Corrupted | 0.5% of Cold Damage Leeched as Life resource life elemental cold | helmet 1000 amulet 1000 quiver 1000 default 0 | |
50 | Corrupted | 0.5% of Fire Damage Leeched as Life resource life elemental fire | helmet 1000 amulet 1000 quiver 1000 default 0 | |
50 | Corrupted | 0.5% of Lightning Damage Leeched as Life resource life elemental lightning | helmet 1000 amulet 1000 quiver 1000 default 0 | |
Remora's | 9 | Unique | (0.2–0.4)% of Physical Attack Damage Leeched as Life resource life physical attack | weapon 1000 default 0 |
Lamprey's | 25 | Unique | (0.6–0.8)% of Physical Attack Damage Leeched as Life resource life physical attack | ranged 0 weapon 500 default 0 |
Vampire's | 72 | Unique | (1–1.2)% of Physical Attack Damage Leeched as Life resource life physical attack | ranged 0 weapon 250 default 0 |
Remora's | 50 | Prefix | (0.2–0.4)% of Physical Attack Damage Leeched as Life resource life physical attack | weapon 1000 default 0 |
Lamprey's | 60 | Prefix | (0.6–0.8)% of Physical Attack Damage Leeched as Life resource life physical attack | ranged 0 weapon 500 default 0 |
Vampire's | 70 | Prefix | (1–1.2)% of Physical Attack Damage Leeched as Life resource life physical attack | ranged 0 weapon 250 default 0 |
The Elder's | 68 | Prefix | (0.3–0.5)% of Fire Damage Leeched as Life resource life elemental fire | amulet_elder 800 default 0 |
The Shaper's | 68 | Prefix | (0.3–0.5)% of Cold Damage Leeched as Life resource life elemental cold | amulet_shaper 800 default 0 |
The Shaper's | 68 | Prefix | (0.3–0.5)% of Lightning Damage Leeched as Life resource life elemental lightning | amulet_shaper 800 default 0 |
The Elder's | 68 | Prefix | (0.3–0.5)% of Physical Damage Leeched as Life resource life physical | amulet_elder 800 default 0 |
Crusader's | 68 | Prefix | (0.3–0.5)% of Lightning Damage Leeched as Life resource life elemental lightning | amulet_crusader 500 default 0 |
Warlord's | 68 | Prefix | (0.3–0.5)% of Fire Damage Leeched as Life resource life elemental fire | amulet_adjudicator 500 default 0 |
Redeemer's | 68 | Prefix | (0.3–0.5)% of Cold Damage Leeched as Life resource life elemental cold | amulet_eyrie 500 default 0 |
Hunter's | 68 | Prefix | (0.3–0.5)% of Physical Damage Leeched as Life resource life physical | amulet_basilisk 500 default 0 |
Hunter's | 68 | Prefix | (0.3–0.5)% of Chaos Damage Leeched as Life resource life chaos | amulet_basilisk 500 default 0 |
Crusader's | 68 | Prefix | (25–34)% increased Physical Damage 0.6% of Physical Attack Damage Leeched as Life resource life damage physical attack | sword_crusader 500 axe_crusader 500 2h_sword_crusader 500 2h_axe_crusader 500 default 0 |
Crusader's | 71 | Prefix | (35–44)% increased Physical Damage 0.6% of Physical Attack Damage Leeched as Life resource life damage physical attack | sword_crusader 250 axe_crusader 250 2h_sword_crusader 250 2h_axe_crusader 250 default 0 |
Crusader's | 74 | Prefix | (45–54)% increased Physical Damage 0.6% of Physical Attack Damage Leeched as Life resource life damage physical attack | sword_crusader 150 axe_crusader 150 2h_sword_crusader 150 2h_axe_crusader 150 default 0 |
Crusader's | 77 | Prefix | (55–64)% increased Physical Damage 0.6% of Physical Attack Damage Leeched as Life resource life damage physical attack | sword_crusader 100 axe_crusader 100 2h_sword_crusader 100 2h_axe_crusader 100 default 0 |
Crusader's | 80 | Prefix | (65–69)% increased Physical Damage 0.6% of Physical Attack Damage Leeched as Life resource life damage physical attack | sword_crusader 50 axe_crusader 50 2h_sword_crusader 50 2h_axe_crusader 50 default 0 |
45 | ScourgeUpside | (0.2–0.3)% of Physical Attack Damage Leeched as Life resource life physical attack | ring 1000 amulet 1000 gloves 1000 quiver 1000 default 0 | |
68 | ScourgeUpside | (0.31–0.4)% of Physical Attack Damage Leeched as Life resource life physical attack | ring 1000 amulet 1000 gloves 1000 quiver 1000 default 0 | |
68 | ScourgeUpside | (0.41–0.5)% of Physical Attack Damage Leeched as Life resource life physical attack | ring 1000 amulet 1000 gloves 1000 quiver 1000 default 0 | |
45 | ScourgeUpside | (0.2–0.3)% of Cold Damage Leeched as Life resource life elemental cold | amulet 250 default 0 | |
68 | ScourgeUpside | (0.31–0.4)% of Cold Damage Leeched as Life resource life elemental cold | amulet 250 default 0 | |
68 | ScourgeUpside | (0.41–0.5)% of Cold Damage Leeched as Life resource life elemental cold | amulet 250 default 0 | |
45 | ScourgeUpside | (0.2–0.3)% of Fire Damage Leeched as Life resource life elemental fire | amulet 250 default 0 | |
68 | ScourgeUpside | (0.31–0.4)% of Fire Damage Leeched as Life resource life elemental fire | amulet 250 default 0 | |
68 | ScourgeUpside | (0.41–0.5)% of Fire Damage Leeched as Life resource life elemental fire | amulet 250 default 0 | |
45 | ScourgeUpside | (0.2–0.3)% of Lightning Damage Leeched as Life resource life elemental lightning | amulet 250 default 0 | |
68 | ScourgeUpside | (0.31–0.4)% of Lightning Damage Leeched as Life resource life elemental lightning | amulet 250 default 0 | |
68 | ScourgeUpside | (0.41–0.5)% of Lightning Damage Leeched as Life resource life elemental lightning | amulet 250 default 0 | |
45 | ScourgeUpside | (0.2–0.3)% of Chaos Damage Leeched as Life resource life chaos | amulet 250 default 0 | |
68 | ScourgeUpside | (0.31–0.4)% of Chaos Damage Leeched as Life resource life chaos | amulet 250 default 0 | |
68 | ScourgeUpside | (0.41–0.5)% of Chaos Damage Leeched as Life resource life chaos | amulet 250 default 0 | |
45 | ScourgeUpside | (0.2–0.3)% of Physical Damage Leeched as Life resource life physical | amulet 250 default 0 | |
68 | ScourgeUpside | (0.31–0.4)% of Physical Damage Leeched as Life resource life physical | amulet 250 default 0 | |
68 | ScourgeUpside | (0.41–0.5)% of Physical Damage Leeched as Life resource life physical | amulet 250 default 0 | |
75 | BlueImplicit | 0.2% of Fire Damage Leeched as Life | no_tier_6_eldritch_implicit 0 gloves 400 default 0 | |
75 | BlueImplicit | 0.3% of Fire Damage Leeched as Life | no_tier_5_eldritch_implicit 0 gloves 400 default 0 | |
75 | BlueImplicit | 0.4% of Fire Damage Leeched as Life | no_tier_4_eldritch_implicit 0 gloves 400 default 0 | |
75 | BlueImplicit | 0.5% of Fire Damage Leeched as Life | no_tier_3_eldritch_implicit 0 gloves 400 default 0 | |
75 | BlueImplicit | 0.6% of Fire Damage Leeched as Life | no_tier_2_eldritch_implicit 0 gloves 400 default 0 | |
75 | BlueImplicit | 0.7% of Fire Damage Leeched as Life | no_tier_1_eldritch_implicit 0 gloves 400 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, 0.5% of Fire Damage Leeched as Life | no_tier_5_eldritch_implicit 0 gloves 200 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, 0.6% of Fire Damage Leeched as Life | no_tier_4_eldritch_implicit 0 gloves 200 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, 0.7% of Fire Damage Leeched as Life | no_tier_3_eldritch_implicit 0 gloves 200 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, 0.8% of Fire Damage Leeched as Life | no_tier_2_eldritch_implicit 0 gloves 200 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, 0.9% of Fire Damage Leeched as Life | no_tier_1_eldritch_implicit 0 gloves 200 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, 0.8% of Fire Damage Leeched as Life | no_tier_4_eldritch_implicit 0 gloves 80 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, 0.9% of Fire Damage Leeched as Life | no_tier_3_eldritch_implicit 0 gloves 80 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, 1% of Fire Damage Leeched as Life | no_tier_2_eldritch_implicit 0 gloves 80 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, 1.1% of Fire Damage Leeched as Life | no_tier_1_eldritch_implicit 0 gloves 80 default 0 | |
75 | BlueImplicit | 0.2% of Cold Damage Leeched as Life | no_tier_6_eldritch_implicit 0 gloves 400 default 0 | |
75 | BlueImplicit | 0.3% of Cold Damage Leeched as Life | no_tier_5_eldritch_implicit 0 gloves 400 default 0 | |
75 | BlueImplicit | 0.4% of Cold Damage Leeched as Life | no_tier_4_eldritch_implicit 0 gloves 400 default 0 | |
75 | BlueImplicit | 0.5% of Cold Damage Leeched as Life | no_tier_3_eldritch_implicit 0 gloves 400 default 0 | |
75 | BlueImplicit | 0.6% of Cold Damage Leeched as Life | no_tier_2_eldritch_implicit 0 gloves 400 default 0 | |
75 | BlueImplicit | 0.7% of Cold Damage Leeched as Life | no_tier_1_eldritch_implicit 0 gloves 400 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, 0.5% of Cold Damage Leeched as Life | no_tier_5_eldritch_implicit 0 gloves 200 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, 0.6% of Cold Damage Leeched as Life | no_tier_4_eldritch_implicit 0 gloves 200 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, 0.7% of Cold Damage Leeched as Life | no_tier_3_eldritch_implicit 0 gloves 200 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, 0.8% of Cold Damage Leeched as Life | no_tier_2_eldritch_implicit 0 gloves 200 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, 0.9% of Cold Damage Leeched as Life | no_tier_1_eldritch_implicit 0 gloves 200 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, 0.8% of Cold Damage Leeched as Life | no_tier_4_eldritch_implicit 0 gloves 80 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, 0.9% of Cold Damage Leeched as Life | no_tier_3_eldritch_implicit 0 gloves 80 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, 1% of Cold Damage Leeched as Life | no_tier_2_eldritch_implicit 0 gloves 80 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, 1.1% of Cold Damage Leeched as Life | no_tier_1_eldritch_implicit 0 gloves 80 default 0 | |
75 | BlueImplicit | 0.2% of Lightning Damage Leeched as Life | no_tier_6_eldritch_implicit 0 gloves 400 default 0 | |
75 | BlueImplicit | 0.3% of Lightning Damage Leeched as Life | no_tier_5_eldritch_implicit 0 gloves 400 default 0 | |
75 | BlueImplicit | 0.4% of Lightning Damage Leeched as Life | no_tier_4_eldritch_implicit 0 gloves 400 default 0 | |
75 | BlueImplicit | 0.5% of Lightning Damage Leeched as Life | no_tier_3_eldritch_implicit 0 gloves 400 default 0 | |
75 | BlueImplicit | 0.6% of Lightning Damage Leeched as Life | no_tier_2_eldritch_implicit 0 gloves 400 default 0 | |
75 | BlueImplicit | 0.7% of Lightning Damage Leeched as Life | no_tier_1_eldritch_implicit 0 gloves 400 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, 0.5% of Lightning Damage Leeched as Life | no_tier_5_eldritch_implicit 0 gloves 200 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, 0.6% of Lightning Damage Leeched as Life | no_tier_4_eldritch_implicit 0 gloves 200 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, 0.7% of Lightning Damage Leeched as Life | no_tier_3_eldritch_implicit 0 gloves 200 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, 0.8% of Lightning Damage Leeched as Life | no_tier_2_eldritch_implicit 0 gloves 200 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, 0.9% of Lightning Damage Leeched as Life | no_tier_1_eldritch_implicit 0 gloves 200 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, 0.8% of Lightning Damage Leeched as Life | no_tier_4_eldritch_implicit 0 gloves 80 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, 0.9% of Lightning Damage Leeched as Life | no_tier_3_eldritch_implicit 0 gloves 80 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, 1% of Lightning Damage Leeched as Life | no_tier_2_eldritch_implicit 0 gloves 80 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, 1.1% of Lightning Damage Leeched as Life | no_tier_1_eldritch_implicit 0 gloves 80 default 0 | |
75 | BlueImplicit | 0.2% of Physical Damage Leeched as Life | no_tier_6_eldritch_implicit 0 gloves 400 default 0 | |
75 | BlueImplicit | 0.3% of Physical Damage Leeched as Life | no_tier_5_eldritch_implicit 0 gloves 400 default 0 | |
75 | BlueImplicit | 0.4% of Physical Damage Leeched as Life | no_tier_4_eldritch_implicit 0 gloves 400 default 0 | |
75 | BlueImplicit | 0.5% of Physical Damage Leeched as Life | no_tier_3_eldritch_implicit 0 gloves 400 default 0 | |
75 | BlueImplicit | 0.6% of Physical Damage Leeched as Life | no_tier_2_eldritch_implicit 0 gloves 400 default 0 | |
75 | BlueImplicit | 0.7% of Physical Damage Leeched as Life | no_tier_1_eldritch_implicit 0 gloves 400 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, 0.5% of Physical Damage Leeched as Life | no_tier_5_eldritch_implicit 0 gloves 200 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, 0.6% of Physical Damage Leeched as Life | no_tier_4_eldritch_implicit 0 gloves 200 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, 0.7% of Physical Damage Leeched as Life | no_tier_3_eldritch_implicit 0 gloves 200 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, 0.8% of Physical Damage Leeched as Life | no_tier_2_eldritch_implicit 0 gloves 200 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, 0.9% of Physical Damage Leeched as Life | no_tier_1_eldritch_implicit 0 gloves 200 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, 0.8% of Physical Damage Leeched as Life | no_tier_4_eldritch_implicit 0 gloves 80 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, 0.9% of Physical Damage Leeched as Life | no_tier_3_eldritch_implicit 0 gloves 80 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, 1% of Physical Damage Leeched as Life | no_tier_2_eldritch_implicit 0 gloves 80 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, 1.1% of Physical Damage Leeched as Life | no_tier_1_eldritch_implicit 0 gloves 80 default 0 | |
75 | BlueImplicit | 0.2% of Chaos Damage Leeched as Life | no_tier_6_eldritch_implicit 0 gloves 400 default 0 | |
75 | BlueImplicit | 0.3% of Chaos Damage Leeched as Life | no_tier_5_eldritch_implicit 0 gloves 400 default 0 | |
75 | BlueImplicit | 0.4% of Chaos Damage Leeched as Life | no_tier_4_eldritch_implicit 0 gloves 400 default 0 | |
75 | BlueImplicit | 0.5% of Chaos Damage Leeched as Life | no_tier_3_eldritch_implicit 0 gloves 400 default 0 | |
75 | BlueImplicit | 0.6% of Chaos Damage Leeched as Life | no_tier_2_eldritch_implicit 0 gloves 400 default 0 | |
75 | BlueImplicit | 0.7% of Chaos Damage Leeched as Life | no_tier_1_eldritch_implicit 0 gloves 400 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, 0.5% of Chaos Damage Leeched as Life | no_tier_5_eldritch_implicit 0 gloves 200 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, 0.6% of Chaos Damage Leeched as Life | no_tier_4_eldritch_implicit 0 gloves 200 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, 0.7% of Chaos Damage Leeched as Life | no_tier_3_eldritch_implicit 0 gloves 200 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, 0.8% of Chaos Damage Leeched as Life | no_tier_2_eldritch_implicit 0 gloves 200 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, 0.9% of Chaos Damage Leeched as Life | no_tier_1_eldritch_implicit 0 gloves 200 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, 0.8% of Chaos Damage Leeched as Life | no_tier_4_eldritch_implicit 0 gloves 80 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, 0.9% of Chaos Damage Leeched as Life | no_tier_3_eldritch_implicit 0 gloves 80 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, 1% of Chaos Damage Leeched as Life | no_tier_2_eldritch_implicit 0 gloves 80 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, 1.1% of Chaos Damage Leeched as Life | no_tier_1_eldritch_implicit 0 gloves 80 default 0 | |
12 | WeaponTree | 30% increased total Recovery per second from Life Leech 0.5% of Attack Damage Leeched as Life | one_hand_weapon 500 default 0 | |
64 | WeaponTree | 30% increased total Recovery per second from Life Leech 0.8% of Attack Damage Leeched as Life | one_hand_weapon 500 default 0 | |
12 | WeaponTree | 60% increased total Recovery per second from Life Leech 1% of Attack Damage Leeched as Life | two_hand_weapon 500 default 0 | |
64 | WeaponTree | 60% increased total Recovery per second from Life Leech 1.6% of Attack Damage Leeched as Life | two_hand_weapon 500 default 0 | |
1 | WeaponTree | 20% of Damage you Reflect to Enemies when Hit is leeched as Life | shield 500 default 0 | |
50 | WeaponTree | 30% of Damage you Reflect to Enemies when Hit is leeched as Life | shield 500 default 0 | |
1 | WeaponTree | 10% of Hexblast and Doom Blast Overkill Damage is Leeched as Life | two_hand_weapon 0 caster_unique_weapon 1000 attack_staff 0 attack_dagger 0 weapon_can_roll_minion_modifiers 0 wand 1000 staff 1000 dagger 1000 sceptre 1000 shield 500 default 0 | |
1 | WeaponTree | 20% of Hexblast and Doom Blast Overkill Damage is Leeched as Life | one_hand_weapon 0 caster_unique_weapon 1000 attack_staff 0 attack_dagger 0 weapon_can_roll_minion_modifiers 0 wand 1000 staff 1000 dagger 1000 sceptre 1000 default 0 |
Enchantment Modifier /3
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Enchantment Leech 1 | 53 | Enchantment | 0.4% of Damage Leeched as Life if you've Killed Recently resource life | boots 100 default 0 |
Enchantment Leech 2 | 66 | Enchantment | 0.5% of Damage Leeched as Life if you've Killed Recently resource life | boots 100 default 0 |
Enchantment Leech 3 | 75 | Enchantment | 0.6% of Damage Leeched as Life if you've Killed Recently resource life | boots 100 default 0 |
Monsters mods /10
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of the Lamprey | 40 | Unique | 100% of Physical Attack Damage Leeched as Life resource life physical attack | caster 0 default 1000 |
1 | Unique | 100% of Physical Attack Damage Leeched as Life resource life physical attack | ||
Vampiric | 13 | Unique | 25% increased Damage while Leeching Life 100% of Damage Leeched as Life 200% increased total Recovery per second from Life Leech Enemies Cannot Leech Life From you Life Leech effects are not removed when Unreserved Life is Filled Enemies Cannot Leech Energy Shield From you | no_common_monster_mods 0 default 3000 |
1 | Unique | 100% of Damage Leeched as Life Enemies Cannot Leech Life From you Enemies Cannot Leech Energy Shield From you | ||
1 | Unique | 8% of Physical Attack Damage Leeched as Life resource life physical attack | ||
1 | Unique | 100% of Damage Leeched as Life resource life damage chaos attack | ||
Cannibal's Touch | 1 | Torment | 500% of Damage Leeched as Life 100% increased total Recovery per second from Life Leech resource life | default 1000 |
1 | Unique | 30% of Damage Leeched as Life resource life | ||
1 | Unique | 10% of Physical Attack Damage Leeched as Life resource life physical attack | ||
Remora's | 13 | Prefix | 100% of Damage Leeched as Life 500% increased total Recovery per second from Life Leech | default 3000 |
Fossil mods /6
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Subterranean | 1 | Prefix | 0.2% of Fire Damage Leeched as Life resource life elemental fire | abyss_jewel 0 jewel 0 ring 600 default 0 |
Subterranean | 1 | Prefix | 0.2% of Cold Damage Leeched as Life resource life elemental cold | abyss_jewel 0 jewel 0 ring 600 default 0 |
Subterranean | 1 | Prefix | 0.2% of Lightning Damage Leeched as Life resource life elemental lightning | abyss_jewel 0 jewel 0 ring 600 default 0 |
Subterranean | 1 | Prefix | 0.2% of Physical Damage Leeched as Life resource life physical | abyss_jewel 0 jewel 0 ring 600 default 0 |
Subterranean | 1 | Prefix | 0.2% of Chaos Damage Leeched as Life resource life chaos | abyss_jewel 0 jewel 0 ring 600 default 0 |
of the Underground | 1 | Suffix | 0.3% of Attack Damage Leeched as Life resource life attack | jewel 1000 abyss_jewel 1000 default 0 |
Veiled mods /2
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of the Order | 60 | Suffix | You have Vaal Pact while Focused 15% of Damage Leeched as Life while Focused grant focus skill [1] resource life | amulet 3000 default 0 |
of the Order | 60 | Suffix | 15% of Damage Taken from Hits is Leeched as Life during Effect resource life | flask 1000 default 0 |
Crafting Bench /6
Mod | Require | ItemClasses | Unlock |
---|---|---|---|
(0.3–0.5)% of Physical Attack Damage Leeched as Life | 3x Orb of Chance | Ring · Amulet · Gloves · Quiver | Cells Map |
(0.6–0.8)% of Physical Attack Damage Leeched as Life | 4x Orb of Chance | Amulet | Basilica Map |
(0.3–0.5)% of Physical Attack Damage Leeched as Life | 3x Orb of Chance | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Cells Map |
(0.5–0.8)% of Physical Attack Damage Leeched as Life | 4x Orb of Chance | One Hand Melee · Two Hand Melee | Basilica Map |
You have Vaal Pact while Focused 10% of Damage Leeched as Life while Focused grant focus skill [1] | 3x Chaos Orb | Amulet | Betrayal Unveil |
15% of Damage Taken from Hits is Leeched as Life during Effect | 6x Glassblower's Bauble | Flask | Betrayal Unveil |
Misc mods /20
Name | Level | Domain | Pre/Suf | Description | Weight |
---|---|---|---|---|---|
of Bloodshed | 10 | Flask | Suffix | 0.4% of Attack Damage Leeched as Life during Effect resource life attack | utility_flask 600 default 0 |
of Gore | 20 | Flask | Suffix | 0.5% of Attack Damage Leeched as Life during Effect resource life attack | utility_flask 600 default 0 |
of Carnage | 40 | Flask | Suffix | 0.6% of Attack Damage Leeched as Life during Effect resource life attack | utility_flask 600 default 0 |
of Butchery | 60 | Flask | Suffix | 0.7% of Attack Damage Leeched as Life during Effect resource life attack | utility_flask 600 default 0 |
of Bloodletting | 80 | Flask | Suffix | 0.8% of Attack Damage Leeched as Life during Effect resource life attack | utility_flask 600 default 0 |
85 | Flask | Unique | 20% of Chaos Damage Leeched as Life during Effect resource life chaos | ||
85 | Flask | Unique | 2% of Chaos Damage Leeched as Life during Effect resource life chaos | ||
1 | Flask | Unique | 20% of Lightning Damage Leeched as Life during Effect resource life elemental lightning | ||
Hungering | 1 | Jewel | Unique | (0.2–0.4)% of Physical Attack Damage Leeched as Life resource life physical attack | not_str 0 default 500 |
Hungering | 1 | Jewel | Prefix | (0.2–0.4)% of Physical Attack Damage Leeched as Life resource life physical attack | not_str 0 default 500 |
1 | Jewel | Unique | While your Passive Skill Tree connects to the Duelist's starting location, you gain: 1% of Attack Damage Leeched as Life resource life attack | ||
Summer Preacher's | 75 | SanctumSpecial | Prefix | (0.3–0.5)% of Fire Damage Leeched as Life | str_special_relic 600 default 150 |
Winter Preacher's | 75 | SanctumSpecial | Prefix | (0.3–0.5)% of Cold Damage Leeched as Life | dex_special_relic 600 default 150 |
Storm Preacher's | 75 | SanctumSpecial | Prefix | (0.3–0.5)% of Lightning Damage Leeched as Life | int_special_relic 600 default 150 |
Blood Preacher's | 75 | SanctumSpecial | Prefix | (0.3–0.5)% of Physical Damage Leeched as Life | str_special_relic 600 default 150 |
Heretic's | 75 | SanctumSpecial | Prefix | (0.3–0.5)% of Chaos Damage Leeched as Life | int_special_relic 600 default 150 |
of the Berserker | 1 | Charm | Suffix | 1% of Attack Damage Leeched as Life and Mana if you've Killed Recently | str_animal_charm 1000 default 0 |
of the Berserker | 60 | Charm | Suffix | 2% of Attack Damage Leeched as Life and Mana if you've Killed Recently | str_animal_charm 500 default 0 |
of the Slayer | 1 | Charm | Suffix | (4–7)% of Overkill Damage is Leeched as Life | dex_animal_charm 500 str_animal_charm 500 default 0 |
of the Slayer | 60 | Charm | Suffix | (8–12)% of Overkill Damage is Leeched as Life | dex_animal_charm 250 str_animal_charm 250 default 0 |
Essence /7
Item /6
Unique /61
Marauder: Melee Skills have 25% increased Area of Effect
Duelist: 1% of Attack Damage Leeched as Life
Ranger: 7% increased Movement Speed
Shadow: +0.5% to Critical Strike Chance
Witch: 0.5% of Mana Regenerated per second
Templar: Damage Penetrates 5% Elemental Resistances
Scion: +25 to All Attributes
Does not delay Inherent Loss of Rage
removed by Filling Unreserved Life
removed by Filling Unreserved Life
Passive /7
Ascendancy Passive /2
Cluster Jewel Passive /7
Timeless Jewel Passive /6
Faction | Category | Name | Show Full Descriptions |
---|---|---|---|
Vaal | Notable | Revitalising Flames | (25–35)% increased Fire Damage0.2% of Fire Damage Leeched as Life(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
Vaal | Notable | Revitalising Frost | (25–35)% increased Cold Damage0.2% of Cold Damage Leeched as Life(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
Vaal | Notable | Revitalising Lightning | (25–35)% increased Lightning Damage0.2% of Lightning Damage Leeched as Life(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
Vaal | Notable | Revitalising Winds | 0.2% of Physical Damage Leeched as Life(25–35)% increased Physical Damage(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
Vaal | Notable | Revitalising Darkness | (25–35)% increased Chaos Damage0.2% of Chaos Damage Leeched as Life(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
Vaal | Notable | Flesh Worship | (6–10)% increased maximum Life0.4% of Attack Damage Leeched as Life(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
Timeless Jewel Passive Additions /1
Faction | Category | Show Full Descriptions | Code |
---|---|---|---|
Karui | Notable | 0.4% of Attack Damage Leeched as Life | karui_notable_add_leech |
Support Gem /1
Name |
---|
Mana Leech Support |
Item mods /11
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Thirsty | 50 | Prefix | (0.2–0.4)% of Physical Attack Damage Leeched as Mana resource mana physical attack | ring 1000 amulet 1000 gloves 1000 quiver 1000 default 0 |
Parched | 70 | Prefix | (0.6–0.8)% of Physical Attack Damage Leeched as Mana resource mana physical attack | amulet 1000 default 0 |
Thirsty | 9 | Unique | (0.2–0.4)% of Physical Attack Damage Leeched as Mana resource mana physical attack | weapon 1000 default 0 |
Thirsty | 50 | Prefix | (0.2–0.4)% of Physical Attack Damage Leeched as Mana resource mana physical attack | weapon 1000 default 0 |
45 | ScourgeUpside | (0.2–0.3)% of Physical Attack Damage Leeched as Mana resource mana physical attack | ring 1000 amulet 1000 gloves 1000 quiver 1000 default 0 | |
68 | ScourgeUpside | (0.31–0.4)% of Physical Attack Damage Leeched as Mana resource mana physical attack | ring 1000 amulet 1000 gloves 1000 quiver 1000 default 0 | |
68 | ScourgeUpside | (0.41–0.5)% of Physical Attack Damage Leeched as Mana resource mana physical attack | ring 1000 amulet 1000 gloves 1000 quiver 1000 default 0 | |
12 | WeaponTree | 30% increased total Recovery per second from Mana Leech 0.5% of Attack Damage Leeched as Mana | one_hand_weapon 500 default 0 | |
64 | WeaponTree | 30% increased total Recovery per second from Mana Leech 0.8% of Attack Damage Leeched as Mana | one_hand_weapon 500 default 0 | |
12 | WeaponTree | 60% increased total Recovery per second from Mana Leech 1% of Attack Damage Leeched as Mana | two_hand_weapon 500 default 0 | |
64 | WeaponTree | 60% increased total Recovery per second from Mana Leech 1.6% of Attack Damage Leeched as Mana | two_hand_weapon 500 default 0 |
Monsters mods /1
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
1 | Unique | 30% of Damage Leeched as Mana resource mana |
Crafting Bench /1
Mod | Require | ItemClasses | Unlock |
---|---|---|---|
(0.2–0.4)% of Physical Attack Damage Leeched as Mana | 1x Regal Orb | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Basilica Map |
Misc mods /3
Name | Level | Domain | Pre/Suf | Description | Weight |
---|---|---|---|---|---|
1 | Flask | Unique | 20% of Lightning Damage Leeched as Mana during Effect resource mana elemental lightning | ||
Thirsting | 1 | Jewel | Unique | (0.2–0.4)% of Physical Attack Damage Leeched as Mana resource mana physical attack | not_dex 0 default 500 |
Thirsting | 1 | Jewel | Prefix | (0.2–0.4)% of Physical Attack Damage Leeched as Mana resource mana physical attack | not_dex 0 default 500 |
Unique /19
Passive /5
Cluster Jewel Passive /2
Skill Gem /1
Name |
---|
Soulrend |
Support Gem /1
Name |
---|
Energy Leech Support |
Item mods /7
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Crusader's | 68 | Prefix | (0.2–0.4)% of Lightning Damage Leeched as Energy Shield defences elemental lightning | amulet_crusader 500 default 0 |
Warlord's | 68 | Prefix | (0.2–0.4)% of Fire Damage Leeched as Energy Shield defences elemental fire | amulet_adjudicator 500 default 0 |
Redeemer's | 68 | Prefix | (0.2–0.4)% of Cold Damage Leeched as Energy Shield defences elemental cold | amulet_eyrie 500 default 0 |
12 | WeaponTree | 0.5% of Spell Damage Leeched as Energy Shield 30% increased total Recovery per second from Energy Shield Leech | two_hand_weapon 0 caster_unique_weapon 500 attack_dagger 0 wand 500 sceptre 500 dagger 500 default 0 | |
64 | WeaponTree | 0.8% of Spell Damage Leeched as Energy Shield 30% increased total Recovery per second from Energy Shield Leech | two_hand_weapon 0 caster_unique_weapon 500 attack_dagger 0 wand 500 sceptre 500 dagger 500 default 0 | |
12 | WeaponTree | 1% of Spell Damage Leeched as Energy Shield 60% increased total Recovery per second from Energy Shield Leech | one_hand_weapon 0 caster_unique_weapon 500 attack_staff 0 staff 500 default 0 | |
64 | WeaponTree | 1.6% of Spell Damage Leeched as Energy Shield 60% increased total Recovery per second from Energy Shield Leech | one_hand_weapon 0 caster_unique_weapon 500 attack_staff 0 staff 500 default 0 |
Fossil mods /1
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of the Underground | 1 | Suffix | 0.3% of Spell Damage Leeched as Energy Shield defences | abyss_jewel 0 jewel 0 shield 0 body_armour 0 boots 0 helmet 0 int_armour 2000 dex_int_armour 2000 str_int_armour 2000 default 0 |
Misc mods /7
Name | Level | Domain | Pre/Suf | Description | Weight |
---|---|---|---|---|---|
of Diverting | 10 | Flask | Suffix | 0.4% of Spell Damage Leeched as Energy Shield during Effect defences caster | utility_flask 600 expedition_flask 0 default 0 |
of Depletion | 20 | Flask | Suffix | 0.5% of Spell Damage Leeched as Energy Shield during Effect defences caster | utility_flask 600 expedition_flask 0 default 0 |
of Tapping | 40 | Flask | Suffix | 0.6% of Spell Damage Leeched as Energy Shield during Effect defences caster | utility_flask 600 expedition_flask 0 default 0 |
of Siphoning | 60 | Flask | Suffix | 0.7% of Spell Damage Leeched as Energy Shield during Effect defences caster | utility_flask 600 expedition_flask 0 default 0 |
of Draining | 80 | Flask | Suffix | 0.8% of Spell Damage Leeched as Energy Shield during Effect defences caster | utility_flask 600 expedition_flask 0 default 0 |
Trickster's | 1 | Charm | Prefix | (0.5–1)% of Damage Leeched as Energy Shield | int_animal_charm 500 dex_animal_charm 500 default 0 |
Trickster's | 60 | Charm | Prefix | (1.1–2)% of Damage Leeched as Energy Shield | int_animal_charm 250 dex_animal_charm 250 default 0 |
Unique /2
Passive /2
Ascendancy Passive /1
Cluster Jewel Passive /5
Timeless Jewel Passive /1
Faction | Category | Name | Show Full Descriptions |
---|---|---|---|
Vaal | Notable | Soul Worship | (8–12)% increased maximum Energy Shield0.3% of Spell Damage Leeched as Energy Shield(Leeched Energy Shield is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
Community Wiki
Leech
Leech recovers an amount of Life, Mana or energy shield over time, relative to the damage inflicted on an enemy. Leech cares about the damage taken by the enemy, not the amount of life removed.
Mechanics
All leech mechanics act the same way for life, mana and energy shield. Examples in this article will use life, but if the character has equal statistics for a different resource (mana or energy shield), they will apply in the same way.
Whenever a character with some source of leech hits a monster a leech instance is created. A life leech instance has the following properties by default:
Each life leech instance is independent. Recovers the character's life for the Damage Dealt * #% Damage Leeched as Life up to 10% of maximum life. Recovers at a rate of 2% of maximum life per second. Recovers until the instance expires or the character is at full life. Therefore at full life all instances are removed.
Multiple leech instance stacks and apply to the character simultaneously which will lead to the total life leech rate increasing. There is no limit in number of active leech instances but the total sum of leech rate is instead limited to 20% of maximum life per second. The extra healing over that cap will be ignored. Reaching the max leech rate is quickly achieved when using an area of effect skill, a single hit that struck 10 enemies will result in 10 separate leech instances.
Leech grants recovery to the entity that hit the target. If a minion or totem with leech hits another monster the leech will grant recovery to that minion or totem only, not the character. Leech on a trap or mine has no effect, as the source of the hit has no life to recover.
Modifiers
Leech can be modified significantly through passives, support gems, and equipment. Beyond just adding various sources of leech, modifiers such as #% increased total Recovery per second from Life Leech or #% increased Maximum total Recovery per second from Life Leech can change how leech is applied to a character.
- 50% increased Maximum Recovery per Life Leech increases the default 10% of the character's maximum life pool leeched per hit/instance to 15% of the character's maximum life pool leeched per hit/instance.
- 50% increased total Recovery per second from Life Leech increases the default 2% of maximum life that can be recovered as life per second from a single instance to 3% of maximum life recovered as life per second from a single instance.
- 50% increased Maximum total Recovery per second from Life Leech increases the default 20% of maximum life that can be recovered per second from all instances combined to 30% of maximum life that can be recovered per second from all instances combined.
There are a few notable ways to affect leech:
- The of Smothering modifiers for Mapss slows life and mana leech recovery rate by 50%.
- For life leech by a skill supported by the Life Leech Support gem.
- The Baron and the Tukohama, War's Herald passive, which allow other entities to leech life to you.
- Brutal Fervour or Soul Tether allows leech instances to continue even if the character has reached full life.
- Players can become immune to being leeched from items such as Sin Trek
- Items such as Infractem prevents the user from leeching.
Leech duration
The leech recovery duration is how long in seconds a leech instance will last, based on damage dealt and character's Leech modifiers.[6]
By default a maximum of an instance is 10% of character's maximum Life, and maximum Rate is 2% of character's maximum Life per second, resulting in a maximum 5 seconds duration of a single Leech instance.
Combined Recovery Rate
The total leech recovery rate (accounting for all instances of leech) can be calculated by
total_leech_recovery_rate_per_second = max_life * 2% * instances_of_leech
where max_life
can also be the character's maximum mana or energy shield.
This combined rate is subject to the total leech rate cap, which is by default 20% of the character's maximum health. This maximum is increased by #% increased Maximum total Recovery per second from Life Leech modifiers.
As such, each character only requires a certain number of leech instances before they will be recovering at their maximum rate. This maximum can be found with the below formula:
max_instances = (20% * (1 + increased_maximum_total_recovery_per_second)) / (2% * (1 + increased_total_recovery_per_second))
For a default character, this is 10 instances, but any increases or decreases from #% increased total Recovery per second from Life Leech or #% increased Maximum total Recovery per second from Life Leech will change this number.[5] If a character has too many leech instances, the extra healing will be ignored.
Types of leech
There are several types of leech that specialize on certain types of skills. Some leech types only work for attacks, others only works with elemental damage or all sources of physical damage. If there is specialization it will be defined in the modifier.
Generally the leech modifiers follow this template:
#% of X Y Damage Z Leeched as Life/Mana
Where X can be:
- Physical/Fire/Cold/Lightning/Elemental/Chaos
Y can be:
- Attack/Spell
and Z can be:
- Dealt with {Weapons} Note that if X, Y or Z are not specified it means that it applies to all those types.
A couple of examples:
- Life Leech Support has the mod #% of Damage Leeched as Life implying it works for all types of skills that hit a target.
- Warlord's Mark has the mod Cursed enemies grant #% Life Leech when Hit by Attacks, specifying it applies to attacks. All types of damage from the attack will be counted, but not Spells.
- The notable passive Lust for Carnage grants the mod #% of Physical Attack Damage Leeched as Life specifying it applies to Physical Attacks. All types of weapons can make use of this notable, however not Spells.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.