Skill Gem /227
Skill Gem Quality /1
Support Gem /10
Support Gem Quality /1
Item mods /324
| Name | Level | Pre/Suf | Description | Weight | 
|---|---|---|---|---|
| Shining | 3 | Prefix | +(1–3) to maximum Energy Shield Defences Energy Shield | ring 1000 amulet 1000 belt 1000 default 0 | 
| Glimmering | 11 | Prefix | +(4–8) to maximum Energy Shield Defences Energy Shield | ring 1000 amulet 1000 belt 1000 default 0 | 
| Glittering | 17 | Prefix | +(9–12) to maximum Energy Shield Defences Energy Shield | ring 1000 amulet 1000 belt 1000 default 0 | 
| Glowing | 23 | Prefix | +(13–15) to maximum Energy Shield Defences Energy Shield | ring 1000 amulet 1000 belt 1000 default 0 | 
| Radiating | 29 | Prefix | +(16–19) to maximum Energy Shield Defences Energy Shield | ring 1000 amulet 1000 belt 1000 default 0 | 
| Pulsing | 35 | Prefix | +(20–22) to maximum Energy Shield Defences Energy Shield | ring 1000 amulet 1000 belt 1000 default 0 | 
| Seething | 42 | Prefix | +(23–26) to maximum Energy Shield Defences Energy Shield | ring 1000 amulet 1000 belt 1000 default 0 | 
| Blazing | 50 | Prefix | +(27–31) to maximum Energy Shield Defences Energy Shield | ring 1000 amulet 1000 belt 1000 default 0 | 
| Scintillating | 59 | Prefix | +(32–37) to maximum Energy Shield Defences Energy Shield | ring 1000 amulet 1000 belt 1000 default 0 | 
| Incandescent | 68 | Prefix | +(38–43) to maximum Energy Shield Defences Energy Shield | ring 1000 amulet 1000 belt 1000 default 0 | 
| Resplendent | 74 | Prefix | +(44–47) to maximum Energy Shield Defences Energy Shield | ring 1000 amulet 1000 belt 1000 default 0 | 
| Dazzling | 80 | Prefix | +(48–51) to maximum Energy Shield Defences Energy Shield | ring 0 amulet 1000 belt 1000 default 0 | 
| Shining | 3 | Prefix | +(3–5) to maximum Energy Shield Defences Energy Shield | int_armour 1000 str_dex_int_armour 166 default 0 | 
| Glimmering | 11 | Prefix | +(6–11) to maximum Energy Shield Defences Energy Shield | int_armour 1000 str_dex_int_armour 166 default 0 | 
| Glittering | 17 | Prefix | +(12–16) to maximum Energy Shield Defences Energy Shield | int_armour 1000 str_dex_int_armour 166 default 0 | 
| Glowing | 23 | Prefix | +(17–23) to maximum Energy Shield Defences Energy Shield | int_armour 1000 str_dex_int_armour 166 default 0 | 
| Radiating | 29 | Prefix | +(24–30) to maximum Energy Shield Defences Energy Shield | int_armour 1000 str_dex_int_armour 166 default 0 | 
| Pulsing | 35 | Prefix | +(31–38) to maximum Energy Shield Defences Energy Shield | int_armour 1000 str_dex_int_armour 166 default 0 | 
| Seething | 43 | Prefix | +(39–49) to maximum Energy Shield Defences Energy Shield | int_armour 1000 str_dex_int_armour 166 default 0 | 
| Blazing | 51 | Prefix | +(50–61) to maximum Energy Shield Defences Energy Shield | gloves 0 boots 0 int_armour 1000 str_dex_int_armour 166 default 0 | 
| Scintillating | 60 | Prefix | +(62–76) to maximum Energy Shield Defences Energy Shield | helmet 0 gloves 0 boots 0 int_armour 1000 str_dex_int_armour 166 default 0 | 
| Incandescent | 69 | Prefix | +(77–90) to maximum Energy Shield Defences Energy Shield | helmet 0 gloves 0 boots 0 int_armour 1000 str_dex_int_armour 166 default 0 | 
| Resplendent | 75 | Prefix | +(91–100) to maximum Energy Shield Defences Energy Shield | shield 0 helmet 0 gloves 0 boots 0 int_armour 1000 str_dex_int_armour 166 default 0 | 
| Protective | 3 | Prefix | (11–28)% increased Energy Shield Defences Energy Shield | int_armour 1000 default 0 | 
| Strong-Willed | 18 | Prefix | (27–42)% increased Energy Shield Defences Energy Shield | int_armour 1000 default 0 | 
| Resolute | 30 | Prefix | (43–55)% increased Energy Shield Defences Energy Shield | int_armour 1000 default 0 | 
| Fearless | 44 | Prefix | (56–67)% increased Energy Shield Defences Energy Shield | int_armour 1000 default 0 | 
| Dauntless | 60 | Prefix | (68–79)% increased Energy Shield Defences Energy Shield | int_armour 1000 default 0 | 
| Indomitable | 72 | Prefix | (80–91)% increased Energy Shield Defences Energy Shield | int_armour 1000 default 0 | 
| Unassailable | 84 | Prefix | (92–100)% increased Energy Shield Defences Energy Shield | int_armour 1000 default 0 | 
| Unfaltering | 86 | Prefix | (101–110)% increased Energy Shield Defences Energy Shield | str_armour 0 str_dex_armour 0 str_int_armour 0 dex_armour 0 dex_int_armour 0 str_dex_int_armour 0 body_armour 1000 shield 1000 default 0 | 
| Infixed | 3 | Prefix | (15–26)% increased Armour and Energy Shield Defences Armour Energy Shield | str_int_armour 1000 default 0 | 
| Ingrained | 19 | Prefix | (27–42)% increased Armour and Energy Shield Defences Armour Energy Shield | str_int_armour 1000 default 0 | 
| Instilled | 30 | Prefix | (43–55)% increased Armour and Energy Shield Defences Armour Energy Shield | str_int_armour 1000 default 0 | 
| Infused | 44 | Prefix | (56–67)% increased Armour and Energy Shield Defences Armour Energy Shield | str_int_armour 1000 default 0 | 
| Inculcated | 60 | Prefix | (68–79)% increased Armour and Energy Shield Defences Armour Energy Shield | str_int_armour 1000 default 0 | 
| Interpolated | 72 | Prefix | (80–91)% increased Armour and Energy Shield Defences Armour Energy Shield | str_int_armour 1000 default 0 | 
| Inspired | 84 | Prefix | (92–100)% increased Armour and Energy Shield Defences Armour Energy Shield | str_int_armour 1000 default 0 | 
| Interpermeated | 86 | Prefix | (101–110)% increased Armour and Energy Shield Defences Armour Energy Shield | int_armour 0 str_dex_armour 0 dex_armour 0 str_armour 0 dex_int_armour 0 str_dex_int_armour 0 body_armour 1000 shield 1000 default 0 | 
| Shadowy | 3 | Prefix | (15–26)% increased Evasion and Energy Shield Defences Evasion Energy Shield | dex_int_armour 1000 default 0 | 
| Ethereal | 19 | Prefix | (27–42)% increased Evasion and Energy Shield Defences Evasion Energy Shield | dex_int_armour 1000 default 0 | 
| Unworldly | 30 | Prefix | (43–55)% increased Evasion and Energy Shield Defences Evasion Energy Shield | dex_int_armour 1000 default 0 | 
| Ephemeral | 44 | Prefix | (56–67)% increased Evasion and Energy Shield Defences Evasion Energy Shield | dex_int_armour 1000 default 0 | 
| Evanescent | 60 | Prefix | (68–79)% increased Evasion and Energy Shield Defences Evasion Energy Shield | dex_int_armour 1000 default 0 | 
| Unreal | 72 | Prefix | (80–91)% increased Evasion and Energy Shield Defences Evasion Energy Shield | dex_int_armour 1000 default 0 | 
| Illusory | 84 | Prefix | (92–100)% increased Evasion and Energy Shield Defences Evasion Energy Shield | dex_int_armour 1000 default 0 | 
| Incorporeal | 86 | Prefix | (101–110)% increased Evasion and Energy Shield Defences Evasion Energy Shield | int_armour 0 str_int_armour 0 dex_armour 0 str_armour 0 str_dex_armour 0 str_dex_int_armour 0 body_armour 1000 shield 1000 default 0 | 
| Shadowy | 3 | Prefix | (27–42)% increased Armour, Evasion and Energy Shield Defences Armour Evasion Energy Shield | str_dex_int_armour 1000 default 0 | 
| Ethereal | 19 | Prefix | (43–55)% increased Armour, Evasion and Energy Shield Defences Armour Evasion Energy Shield | str_dex_int_armour 1000 default 0 | 
| Unworldly | 30 | Prefix | (56–67)% increased Armour, Evasion and Energy Shield Defences Armour Evasion Energy Shield | str_dex_int_armour 1000 default 0 | 
| Ephemeral | 44 | Prefix | (68–79)% increased Armour, Evasion and Energy Shield Defences Armour Evasion Energy Shield | str_dex_int_armour 1000 default 0 | 
| Evanescent | 60 | Prefix | (80–91)% increased Armour, Evasion and Energy Shield Defences Armour Evasion Energy Shield | str_dex_int_armour 1000 default 0 | 
| Unreal | 72 | Prefix | (92–100)% increased Armour, Evasion and Energy Shield Defences Armour Evasion Energy Shield | str_dex_int_armour 1000 default 0 | 
| Incorporeal | 85 | Prefix | (101–110)% increased Armour, Evasion and Energy Shield Defences Armour Evasion Energy Shield | int_armour 0 str_int_armour 0 dex_armour 0 str_armour 0 str_dex_armour 0 dex_int_armour 0 body_armour 1000 default 0 | 
| Pixie's | 3 | Prefix | (6–13)% increased Energy Shield (6–7)% increased Stun and Block Recovery Defences Energy Shield | int_armour 1000 default 0 | 
| Gremlin's | 18 | Prefix | (14–20)% increased Energy Shield (8–9)% increased Stun and Block Recovery Defences Energy Shield | int_armour 1000 default 0 | 
| Boggart's | 30 | Prefix | (21–26)% increased Energy Shield (10–11)% increased Stun and Block Recovery Defences Energy Shield | int_armour 1000 default 0 | 
| Naga's | 44 | Prefix | (27–32)% increased Energy Shield (12–13)% increased Stun and Block Recovery Defences Energy Shield | int_armour 1000 default 0 | 
| Djinn's | 60 | Prefix | (33–38)% increased Energy Shield (14–15)% increased Stun and Block Recovery Defences Energy Shield | int_armour 1000 default 0 | 
| Seraphim's | 78 | Prefix | (39–42)% increased Energy Shield (16–17)% increased Stun and Block Recovery Defences Energy Shield | int_armour 1000 default 0 | 
| Pixie's | 2 | Prefix | (6–13)% increased Armour and Energy Shield (6–7)% increased Stun and Block Recovery Defences Armour Energy Shield | str_int_armour 1000 default 0 | 
| Gremlin's | 19 | Prefix | (14–20)% increased Armour and Energy Shield (8–9)% increased Stun and Block Recovery Defences Armour Energy Shield | str_int_armour 1000 default 0 | 
| Boggart's | 30 | Prefix | (21–26)% increased Armour and Energy Shield (10–11)% increased Stun and Block Recovery Defences Armour Energy Shield | str_int_armour 1000 default 0 | 
| Naga's | 44 | Prefix | (27–32)% increased Armour and Energy Shield (12–13)% increased Stun and Block Recovery Defences Armour Energy Shield | str_int_armour 1000 default 0 | 
| Djinn's | 60 | Prefix | (33–38)% increased Armour and Energy Shield (14–15)% increased Stun and Block Recovery Defences Armour Energy Shield | str_int_armour 1000 default 0 | 
| Seraphim's | 78 | Prefix | (39–42)% increased Armour and Energy Shield (16–17)% increased Stun and Block Recovery Defences Armour Energy Shield | str_int_armour 1000 default 0 | 
| Mosquito's | 2 | Prefix | (6–13)% increased Evasion and Energy Shield (6–7)% increased Stun and Block Recovery Defences Evasion Energy Shield | dex_int_armour 1000 default 0 | 
| Moth's | 19 | Prefix | (14–20)% increased Evasion and Energy Shield (8–9)% increased Stun and Block Recovery Defences Evasion Energy Shield | dex_int_armour 1000 default 0 | 
| Butterfly's | 30 | Prefix | (21–26)% increased Evasion and Energy Shield (10–11)% increased Stun and Block Recovery Defences Evasion Energy Shield | dex_int_armour 1000 default 0 | 
| Wasp's | 44 | Prefix | (27–32)% increased Evasion and Energy Shield (12–13)% increased Stun and Block Recovery Defences Evasion Energy Shield | dex_int_armour 1000 default 0 | 
| Dragonfly's | 60 | Prefix | (33–38)% increased Evasion and Energy Shield (14–15)% increased Stun and Block Recovery Defences Evasion Energy Shield | dex_int_armour 1000 default 0 | 
| Hummingbird's | 78 | Prefix | (39–42)% increased Evasion and Energy Shield (16–17)% increased Stun and Block Recovery Defences Evasion Energy Shield | dex_int_armour 1000 default 0 | 
| Mosquito's | 2 | Prefix | (6–13)% increased Armour, Evasion and Energy Shield (6–7)% increased Stun and Block Recovery Defences Armour Evasion Energy Shield | str_dex_int_armour 1000 default 0 | 
| Moth's | 19 | Prefix | (14–20)% increased Armour, Evasion and Energy Shield (8–9)% increased Stun and Block Recovery Defences Armour Evasion Energy Shield | str_dex_int_armour 1000 default 0 | 
| Butterfly's | 30 | Prefix | (21–26)% increased Armour, Evasion and Energy Shield (10–11)% increased Stun and Block Recovery Defences Armour Evasion Energy Shield | str_dex_int_armour 1000 default 0 | 
| Wasp's | 44 | Prefix | (27–32)% increased Armour, Evasion and Energy Shield (12–13)% increased Stun and Block Recovery Defences Armour Evasion Energy Shield | str_dex_int_armour 1000 default 0 | 
| Dragonfly's | 60 | Prefix | (33–38)% increased Armour, Evasion and Energy Shield (14–15)% increased Stun and Block Recovery Defences Armour Evasion Energy Shield | str_dex_int_armour 1000 default 0 | 
| Hummingbird's | 78 | Prefix | (39–42)% increased Armour, Evasion and Energy Shield (16–17)% increased Stun and Block Recovery Defences Armour Evasion Energy Shield | str_dex_int_armour 1000 default 0 | 
| Protective | 3 | Prefix | (2–4)% increased maximum Energy Shield Defences Energy Shield | amulet 1000 default 0 | 
| Strong-Willed | 18 | Prefix | (5–7)% increased maximum Energy Shield Defences Energy Shield | amulet 1000 default 0 | 
| Resolute | 30 | Prefix | (8–10)% increased maximum Energy Shield Defences Energy Shield | amulet 1000 default 0 | 
| Fearless | 42 | Prefix | (11–13)% increased maximum Energy Shield Defences Energy Shield | amulet 1000 default 0 | 
| Dauntless | 56 | Prefix | (14–16)% increased maximum Energy Shield Defences Energy Shield | amulet 1000 default 0 | 
| Indomitable | 70 | Prefix | (17–19)% increased maximum Energy Shield Defences Energy Shield | amulet 1000 default 0 | 
| Unassailable | 77 | Prefix | (20–22)% increased maximum Energy Shield Defences Energy Shield | amulet 1000 default 0 | 
| Blessed | 1 | Prefix | +(5–9) to Armour +(3–4) to maximum Energy Shield Defences Armour Energy Shield | str_int_armour 1000 str_dex_int_armour 166 default 0 | 
| Anointed | 18 | Prefix | +(10–27) to Armour +(5–12) to maximum Energy Shield Defences Armour Energy Shield | str_int_armour 1000 str_dex_int_armour 166 default 0 | 
| Sanctified | 30 | Prefix | +(28–48) to Armour +(13–22) to maximum Energy Shield Defences Armour Energy Shield | str_int_armour 1000 str_dex_int_armour 166 default 0 | 
| Hallowed | 38 | Prefix | +(49–85) to Armour +(23–28) to maximum Energy Shield Defences Armour Energy Shield | str_int_armour 1000 str_dex_int_armour 166 default 0 | 
| Beatified | 46 | Prefix | +(86–145) to Armour +(29–48) to maximum Energy Shield Defences Armour Energy Shield | boots 0 gloves 0 str_int_armour 1000 str_dex_int_armour 166 default 0 | 
| Consecrated | 58 | Prefix | +(146–220) to Armour +(49–60) to maximum Energy Shield Defences Armour Energy Shield | boots 0 gloves 0 helmet 0 str_int_armour 1000 str_dex_int_armour 166 default 0 | 
| Saintly | 69 | Prefix | +(221–300) to Armour +(61–72) to maximum Energy Shield Defences Armour Energy Shield | boots 0 gloves 0 helmet 0 str_int_armour 1000 str_dex_int_armour 166 default 0 | 
| Godly | 79 | Prefix | +(301–375) to Armour +(73–80) to maximum Energy Shield Defences Armour Energy Shield | shield 0 boots 0 gloves 0 helmet 0 str_int_armour 1000 str_dex_int_armour 166 default 0 | 
| Will-o-wisp's | 1 | Prefix | +(5–9) to Evasion Rating +(3–4) to maximum Energy Shield Defences Evasion Energy Shield | dex_int_armour 1000 str_dex_int_armour 166 default 0 | 
| Nymph's | 18 | Prefix | +(10–27) to Evasion Rating +(5–12) to maximum Energy Shield Defences Evasion Energy Shield | dex_int_armour 1000 str_dex_int_armour 166 default 0 | 
| Sylph's | 30 | Prefix | +(28–48) to Evasion Rating +(13–22) to maximum Energy Shield Defences Evasion Energy Shield | dex_int_armour 1000 str_dex_int_armour 166 default 0 | 
| Cherub's | 38 | Prefix | +(49–85) to Evasion Rating +(23–28) to maximum Energy Shield Defences Evasion Energy Shield | dex_int_armour 1000 str_dex_int_armour 166 default 0 | 
| Spirit's | 46 | Prefix | +(86–145) to Evasion Rating +(29–48) to maximum Energy Shield Defences Evasion Energy Shield | boots 0 gloves 0 dex_int_armour 1000 str_dex_int_armour 166 default 0 | 
| Eidolon's | 58 | Prefix | +(146–220) to Evasion Rating +(49–60) to maximum Energy Shield Defences Evasion Energy Shield | boots 0 gloves 0 helmet 0 dex_int_armour 1000 str_dex_int_armour 166 default 0 | 
| Apparition's | 69 | Prefix | +(221–300) to Evasion Rating +(61–72) to maximum Energy Shield Defences Evasion Energy Shield | boots 0 gloves 0 helmet 0 dex_int_armour 1000 str_dex_int_armour 166 default 0 | 
| Phantasm's | 79 | Prefix | +(301–375) to Evasion Rating +(73–80) to maximum Energy Shield Defences Evasion Energy Shield | shield 0 boots 0 gloves 0 helmet 0 dex_int_armour 1000 str_dex_int_armour 166 default 0 | 
| Monk's | 30 | Prefix | +(8–10) to maximum Energy Shield +(18–23) to maximum Life Life Defences Energy Shield | int_armour 1000 str_int_armour 500 dex_int_armour 500 str_dex_int_armour 333 default 0 | 
| Prior's | 46 | Prefix | +(11–15) to maximum Energy Shield +(24–28) to maximum Life Life Defences Energy Shield | int_armour 1000 str_int_armour 500 dex_int_armour 500 str_dex_int_armour 333 default 0 | 
| Abbot's | 62 | Prefix | +(16–25) to maximum Energy Shield +(29–33) to maximum Life Life Defences Energy Shield | boots 0 gloves 0 int_armour 1000 str_int_armour 500 dex_int_armour 500 str_dex_int_armour 333 default 0 | 
| Exarch's | 78 | Prefix | +(26–30) to maximum Energy Shield +(34–38) to maximum Life Life Defences Energy Shield | shield 0 boots 0 gloves 0 helmet 0 int_armour 500 str_int_armour 250 dex_int_armour 250 str_dex_int_armour 166 default 0 | 
| Acolyte's | 30 | Prefix | +(8–10) to maximum Energy Shield +(11–15) to maximum Mana Mana Defences Energy Shield | int_armour 1000 str_int_armour 500 dex_int_armour 500 str_dex_int_armour 333 default 0 | 
| Deacon's | 46 | Prefix | +(11–15) to maximum Energy Shield +(16–19) to maximum Mana Mana Defences Energy Shield | int_armour 1000 str_int_armour 500 dex_int_armour 500 str_dex_int_armour 333 default 0 | 
| Priest's | 62 | Prefix | +(16–25) to maximum Energy Shield +(20–22) to maximum Mana Mana Defences Energy Shield | boots 0 gloves 0 int_armour 1000 str_int_armour 500 dex_int_armour 500 str_dex_int_armour 333 default 0 | 
| Bishop's | 78 | Prefix | +(26–30) to maximum Energy Shield +(23–25) to maximum Mana Mana Defences Energy Shield | shield 0 boots 0 gloves 0 helmet 0 int_armour 500 str_int_armour 250 dex_int_armour 250 str_dex_int_armour 166 default 0 | 
| 1 | Corrupted | (8–10)% increased maximum Energy Shield Defences Energy Shield | belt 1000 default 0 | |
| 1 | Corrupted | (4–6)% increased maximum Energy Shield Defences Energy Shield | Armour 1000 default 0 | |
| of Allaying | 46 | Suffix | (24–26)% increased Energy Shield Recharge Rate Defences Energy Shield | weapon 0 quiver 0 ring 0 amulet 0 belt 0 shield 0 body_armour 0 int_armour 1000 dex_int_armour 500 str_int_armour 500 str_dex_int_armour 300 default 0 | 
| of Diffusion | 57 | Suffix | (27–29)% increased Energy Shield Recharge Rate Defences Energy Shield | weapon 0 quiver 0 ring 0 amulet 0 belt 0 shield 0 body_armour 0 int_armour 1000 dex_int_armour 500 str_int_armour 500 str_dex_int_armour 300 default 0 | 
| of Dispersal | 68 | Suffix | (30–32)% increased Energy Shield Recharge Rate Defences Energy Shield | weapon 0 quiver 0 ring 0 amulet 0 belt 0 shield 0 body_armour 0 int_armour 1000 dex_int_armour 500 str_int_armour 500 str_dex_int_armour 300 default 0 | 
| of Buffering | 76 | Suffix | (33–35)% increased Energy Shield Recharge Rate Defences Energy Shield | weapon 0 quiver 0 ring 0 amulet 0 belt 0 shield 0 body_armour 0 int_armour 1000 dex_int_armour 500 str_int_armour 500 str_dex_int_armour 300 default 0 | 
| of Ardour | 85 | Suffix | (36–38)% increased Energy Shield Recharge Rate Defences Energy Shield | weapon 0 quiver 0 ring 0 amulet 0 belt 0 shield 0 body_armour 0 int_armour 1000 dex_int_armour 500 str_int_armour 500 str_dex_int_armour 300 default 0 | 
| of Enlivening | 45 | Suffix | (27–34)% faster start of Energy Shield Recharge Defences Energy Shield | weapon 0 quiver 0 ring 0 amulet 0 belt 0 gloves 0 boots 0 helmet 0 int_armour 1000 dex_int_armour 500 str_int_armour 500 str_dex_int_armour 300 default 0 | 
| of Zest | 58 | Suffix | (35–42)% faster start of Energy Shield Recharge Defences Energy Shield | weapon 0 quiver 0 ring 0 amulet 0 belt 0 gloves 0 boots 0 helmet 0 int_armour 1000 dex_int_armour 500 str_int_armour 500 str_dex_int_armour 300 default 0 | 
| of Galvanising | 67 | Suffix | (43–50)% faster start of Energy Shield Recharge Defences Energy Shield | weapon 0 quiver 0 ring 0 amulet 0 belt 0 gloves 0 boots 0 helmet 0 int_armour 1000 dex_int_armour 500 str_int_armour 500 str_dex_int_armour 300 default 0 | 
| of Vigour | 77 | Suffix | (51–58)% faster start of Energy Shield Recharge Defences Energy Shield | weapon 0 quiver 0 ring 0 amulet 0 belt 0 gloves 0 boots 0 helmet 0 int_armour 1000 dex_int_armour 500 str_int_armour 500 str_dex_int_armour 300 default 0 | 
| of Second Wind | 86 | Suffix | (59–66)% faster start of Energy Shield Recharge Defences Energy Shield | weapon 0 quiver 0 ring 0 amulet 0 belt 0 gloves 0 boots 0 helmet 0 int_armour 1000 dex_int_armour 500 str_int_armour 500 str_dex_int_armour 300 default 0 | 
| of Shaping | 68 | Suffix | Recover (3–4)% of Energy Shield on Kill Defences Energy Shield | body_armour_shaper 800 default 0 | 
| of Shaping | 75 | Suffix | Recover (5–6)% of Energy Shield on Kill Defences Energy Shield | body_armour_shaper 800 default 0 | 
| of Shaping | 68 | Suffix | (7–9)% increased Energy Shield Recovery rate Defences Energy Shield | belt_shaper 800 default 0 | 
| of Shaping | 75 | Suffix | (10–12)% increased Energy Shield Recovery rate Defences Energy Shield | belt_shaper 800 default 0 | 
| The Shaper's | 75 | Prefix | (21–25)% increased Energy Shield from Equipped Body Armour Defences Energy Shield | belt_shaper 400 default 0 | 
| The Shaper's | 80 | Prefix | (26–30)% increased Energy Shield from Equipped Body Armour Defences Energy Shield | belt_shaper 400 default 0 | 
| of Shaping | 68 | Suffix | Recover (3–5)% of Energy Shield when you Block Defences Energy Shield | shield_shaper 800 default 0 | 
| of the Crusade | 75 | Suffix | 15% increased Maximum total Energy Shield Recovery per second from Leech Defences Energy Shield | gloves_crusader 250 default 0 | 
| of the Crusade | 68 | Suffix | Recover (3–4)% of Energy Shield on Kill Defences Energy Shield | body_armour_crusader 500 default 0 | 
| of the Crusade | 80 | Suffix | Recover (5–6)% of Energy Shield on Kill Defences Energy Shield | body_armour_crusader 500 default 0 | 
| of the Crusade | 68 | Suffix | (8–11)% increased Energy Shield Recovery rate Defences Energy Shield | body_armour_crusader 500 default 0 | 
| of the Crusade | 80 | Suffix | (12–15)% increased Energy Shield Recovery rate Defences Energy Shield | body_armour_crusader 500 default 0 | 
| of the Crusade | 68 | Suffix | Recover (3–5)% of Energy Shield when you Block Defences Energy Shield | shield_crusader 250 default 0 | 
| Crusader's | 68 | Prefix | (7–9)% increased maximum Energy Shield Defences Energy Shield | belt_crusader 500 ring_crusader 500 default 0 | 
| Crusader's | 78 | Prefix | (10–12)% increased maximum Energy Shield Defences Energy Shield | belt_crusader 500 ring_crusader 500 default 0 | 
| Crusader's | 82 | Prefix | (13–15)% increased maximum Energy Shield Defences Energy Shield | belt_crusader 500 ring_crusader 500 default 0 | 
| of the Crusade | 68 | Suffix | (7–9)% increased Energy Shield Recovery rate Defences Energy Shield | belt_crusader 250 default 0 | 
| of the Crusade | 75 | Suffix | (10–12)% increased Energy Shield Recovery rate Defences Energy Shield | belt_crusader 250 default 0 | 
| of the Crusade | 68 | Suffix | (0.2–0.4)% of Lightning Damage Leeched as Energy Shield Defences Energy Shield Elemental Lightning | amulet_crusader 500 default 0 | 
| of the Crusade | 68 | Suffix | (15–25)% increased Maximum total Energy Shield Recovery per second from Leech Defences Energy Shield | amulet_crusader 250 default 0 | 
| of the Conquest | 68 | Suffix | (0.2–0.4)% of Fire Damage Leeched as Energy Shield Defences Energy Shield Elemental Fire | amulet_adjudicator 500 default 0 | 
| of Redemption | 68 | Suffix | (0.2–0.4)% of Cold Damage Leeched as Energy Shield Defences Energy Shield Elemental Cold | amulet_eyrie 500 default 0 | 
| 1 | ScourgeUpside | +(8–9) to maximum Energy Shield Defences Energy Shield | body_armour 0 helmet 0 shield 0 int_armour 1000 str_int_armour 500 dex_int_armour 500 str_dex_int_armour 300 default 0 | |
| 45 | ScourgeUpside | +(10–11) to maximum Energy Shield Defences Energy Shield | body_armour 0 helmet 0 shield 0 int_armour 1000 str_int_armour 500 dex_int_armour 500 str_dex_int_armour 300 default 0 | |
| 68 | ScourgeUpside | +(12–13) to maximum Energy Shield Defences Energy Shield | body_armour 0 helmet 0 shield 0 int_armour 1000 str_int_armour 500 dex_int_armour 500 str_dex_int_armour 300 default 0 | |
| 68 | ScourgeUpside | +(14–15) to maximum Energy Shield Defences Energy Shield | body_armour 0 helmet 0 shield 0 int_armour 1000 str_int_armour 500 dex_int_armour 500 str_dex_int_armour 300 default 0 | |
| 1 | ScourgeUpside | +(11–12) to maximum Energy Shield Defences Energy Shield | body_armour 0 gloves 0 boots 0 int_armour 1000 str_int_armour 500 dex_int_armour 500 str_dex_int_armour 300 default 0 | |
| 45 | ScourgeUpside | +(13–14) to maximum Energy Shield Defences Energy Shield | body_armour 0 gloves 0 boots 0 int_armour 1000 str_int_armour 500 dex_int_armour 500 str_dex_int_armour 300 default 0 | |
| 68 | ScourgeUpside | +(15–16) to maximum Energy Shield Defences Energy Shield | body_armour 0 gloves 0 boots 0 int_armour 1000 str_int_armour 500 dex_int_armour 500 str_dex_int_armour 300 default 0 | |
| 68 | ScourgeUpside | +(17–18) to maximum Energy Shield Defences Energy Shield | body_armour 0 gloves 0 boots 0 int_armour 1000 str_int_armour 500 dex_int_armour 500 str_dex_int_armour 300 default 0 | |
| 1 | ScourgeUpside | +(15–18) to maximum Energy Shield Defences Energy Shield | helmet 0 shield 0 gloves 0 boots 0 int_armour 1000 str_int_armour 500 dex_int_armour 500 str_dex_int_armour 300 default 0 | |
| 45 | ScourgeUpside | +(19–22) to maximum Energy Shield Defences Energy Shield | helmet 0 shield 0 gloves 0 boots 0 int_armour 1000 str_int_armour 500 dex_int_armour 500 str_dex_int_armour 300 default 0 | |
| 68 | ScourgeUpside | +(23–26) to maximum Energy Shield Defences Energy Shield | helmet 0 shield 0 gloves 0 boots 0 int_armour 1000 str_int_armour 500 dex_int_armour 500 str_dex_int_armour 300 default 0 | |
| 68 | ScourgeUpside | +(27–30) to maximum Energy Shield Defences Energy Shield | helmet 0 shield 0 gloves 0 boots 0 int_armour 1000 str_int_armour 500 dex_int_armour 500 str_dex_int_armour 300 default 0 | |
| 68 | ScourgeUpside | Gain 5% of Maximum Mana as Extra Maximum Energy Shield Defences Energy Shield | shield 500 default 0 | |
| 68 | ScourgeUpside | Gain 6% of Maximum Mana as Extra Maximum Energy Shield Defences Energy Shield | shield 500 default 0 | |
| 45 | ScourgeUpside | Gain (31–40) Energy Shield when you Block Defences Energy Shield | focus 500 str_int_shield 500 dex_int_shield 500 default 0 | |
| 68 | ScourgeUpside | Gain (41–50) Energy Shield when you Block Defences Energy Shield | focus 500 str_int_shield 500 dex_int_shield 500 default 0 | |
| 68 | ScourgeUpside | Gain (51–60) Energy Shield when you Block Defences Energy Shield | focus 500 str_int_shield 500 dex_int_shield 500 default 0 | |
| 68 | ScourgeUpside | Recover 3% of Energy Shield on Kill Defences Energy Shield | body_armour 100 default 0 | |
| 68 | ScourgeUpside | Recover 4% of Energy Shield on Kill Defences Energy Shield | body_armour 100 default 0 | |
| 45 | ScourgeUpside | (11–15)% increased Energy Shield Recharge Rate Defences Energy Shield | weapon 0 quiver 0 ring 0 amulet 0 belt 0 shield 0 body_armour 0 int_armour 1000 dex_int_armour 500 str_int_armour 500 str_dex_int_armour 300 default 0 | |
| 68 | ScourgeUpside | (16–20)% increased Energy Shield Recharge Rate Defences Energy Shield | weapon 0 quiver 0 ring 0 amulet 0 belt 0 shield 0 body_armour 0 int_armour 1000 dex_int_armour 500 str_int_armour 500 str_dex_int_armour 300 default 0 | |
| 68 | ScourgeUpside | (21–25)% increased Energy Shield Recharge Rate Defences Energy Shield | weapon 0 quiver 0 ring 0 amulet 0 belt 0 shield 0 body_armour 0 int_armour 1000 dex_int_armour 500 str_int_armour 500 str_dex_int_armour 300 default 0 | |
| 45 | ScourgeUpside | (5–6)% increased Energy Shield Recovery rate Defences Energy Shield | body_armour 200 default 0 | |
| 68 | ScourgeUpside | (7–8)% increased Energy Shield Recovery rate Defences Energy Shield | body_armour 200 default 0 | |
| 68 | ScourgeUpside | (9–10)% increased Energy Shield Recovery rate Defences Energy Shield | body_armour 200 default 0 | |
| 1 | ScourgeDownside | (21–30)% reduced Armour, Evasion and Energy Shield Defences Armour Evasion Energy Shield | Armour 1000 default 0 | |
| 1 | ScourgeDownside | (31–40)% reduced Armour, Evasion and Energy Shield Defences Armour Evasion Energy Shield | Armour 1000 default 0 | |
| 45 | ScourgeDownside | (41–50)% reduced Armour, Evasion and Energy Shield Defences Armour Evasion Energy Shield | Armour 1000 default 0 | |
| 68 | ScourgeDownside | (51–60)% reduced Armour, Evasion and Energy Shield Defences Armour Evasion Energy Shield | Armour 1000 default 0 | |
| 45 | ScourgeDownside | Lose (31–40) Energy Shield when you Block Defences Energy Shield | focus 500 str_int_shield 500 dex_int_shield 500 default 0 | |
| 68 | ScourgeDownside | Lose (41–50) Energy Shield when you Block Defences Energy Shield | focus 500 str_int_shield 500 dex_int_shield 500 default 0 | |
| 68 | ScourgeDownside | Lose 3% of Energy Shield on Kill Defences Energy Shield | body_armour 200 default 0 | |
| 68 | ScourgeDownside | Cannot Leech Energy Shield | helmet 500 default 0 | |
| 45 | ScourgeDownside | You cannot Regenerate Energy Shield Defences Energy Shield | helmet 500 default 0 | |
| 45 | ScourgeDownside | You cannot Recharge Energy Shield Defences Energy Shield | boots 500 default 0 | |
| 45 | ScourgeDownside | (10–12)% reduced Energy Shield Recovery rate Defences Energy Shield | body_armour 500 default 0 | |
| 68 | ScourgeDownside | (14–16)% reduced Energy Shield Recovery rate Defences Energy Shield | body_armour 500 default 0 | |
| 75 | BlueImplicit | 21% increased Energy Shield Recharge Rate Defences Energy Shield | no_tier_6_eldritch_implicit 0 helmet 1000 amulet 1000 default 0 | |
| 75 | BlueImplicit | 22% increased Energy Shield Recharge Rate Defences Energy Shield | no_tier_5_eldritch_implicit 0 helmet 1000 amulet 1000 default 0 | |
| 75 | BlueImplicit | 23% increased Energy Shield Recharge Rate Defences Energy Shield | no_tier_4_eldritch_implicit 0 helmet 1000 amulet 1000 default 0 | |
| 75 | BlueImplicit | 24% increased Energy Shield Recharge Rate Defences Energy Shield | no_tier_3_eldritch_implicit 0 helmet 1000 amulet 1000 default 0 | |
| 75 | BlueImplicit | 25% increased Energy Shield Recharge Rate Defences Energy Shield | no_tier_2_eldritch_implicit 0 helmet 1000 amulet 1000 default 0 | |
| 75 | BlueImplicit | 26% increased Energy Shield Recharge Rate Defences Energy Shield | no_tier_1_eldritch_implicit 0 helmet 1000 amulet 1000 default 0 | |
| 75 | BlueImplicit | While a Unique Enemy is in your Presence, 25% increased Energy Shield Recharge Rate Defences Energy Shield | no_tier_5_eldritch_implicit 0 helmet 500 amulet 500 default 0 | |
| 75 | BlueImplicit | While a Unique Enemy is in your Presence, 26% increased Energy Shield Recharge Rate Defences Energy Shield | no_tier_4_eldritch_implicit 0 helmet 500 amulet 500 default 0 | |
| 75 | BlueImplicit | While a Unique Enemy is in your Presence, 27% increased Energy Shield Recharge Rate Defences Energy Shield | no_tier_3_eldritch_implicit 0 helmet 500 amulet 500 default 0 | |
| 75 | BlueImplicit | While a Unique Enemy is in your Presence, 28% increased Energy Shield Recharge Rate Defences Energy Shield | no_tier_2_eldritch_implicit 0 helmet 500 amulet 500 default 0 | |
| 75 | BlueImplicit | While a Unique Enemy is in your Presence, 29% increased Energy Shield Recharge Rate Defences Energy Shield | no_tier_1_eldritch_implicit 0 helmet 500 amulet 500 default 0 | |
| 75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, 29% increased Energy Shield Recharge Rate Defences Energy Shield | no_tier_4_eldritch_implicit 0 helmet 200 amulet 200 default 0 | |
| 75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, 30% increased Energy Shield Recharge Rate Defences Energy Shield | no_tier_3_eldritch_implicit 0 helmet 200 amulet 200 default 0 | |
| 75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, 31% increased Energy Shield Recharge Rate Defences Energy Shield | no_tier_2_eldritch_implicit 0 helmet 200 amulet 200 default 0 | |
| 75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, 32% increased Energy Shield Recharge Rate Defences Energy Shield | no_tier_1_eldritch_implicit 0 helmet 200 amulet 200 default 0 | |
| 75 | BlueImplicit | (33–35)% increased Maximum Energy Shield from Equipped Gloves and Boots | no_tier_6_eldritch_implicit 0 helmet 1000 default 0 | |
| 75 | BlueImplicit | (36–38)% increased Maximum Energy Shield from Equipped Gloves and Boots | no_tier_5_eldritch_implicit 0 helmet 1000 default 0 | |
| 75 | BlueImplicit | (39–41)% increased Maximum Energy Shield from Equipped Gloves and Boots | no_tier_4_eldritch_implicit 0 helmet 1000 default 0 | |
| 75 | BlueImplicit | (42–44)% increased Maximum Energy Shield from Equipped Gloves and Boots | no_tier_3_eldritch_implicit 0 helmet 1000 default 0 | |
| 75 | BlueImplicit | (45–47)% increased Maximum Energy Shield from Equipped Gloves and Boots | no_tier_2_eldritch_implicit 0 helmet 1000 default 0 | |
| 75 | BlueImplicit | (48–50)% increased Maximum Energy Shield from Equipped Gloves and Boots | no_tier_1_eldritch_implicit 0 helmet 1000 default 0 | |
| 75 | BlueImplicit | While a Unique Enemy is in your Presence, (45–47)% increased Maximum Energy Shield from Equipped Gloves and Boots Defences Energy Shield | no_tier_5_eldritch_implicit 0 helmet 500 default 0 | |
| 75 | BlueImplicit | While a Unique Enemy is in your Presence, (48–50)% increased Maximum Energy Shield from Equipped Gloves and Boots Defences Energy Shield | no_tier_4_eldritch_implicit 0 helmet 500 default 0 | |
| 75 | BlueImplicit | While a Unique Enemy is in your Presence, (51–53)% increased Maximum Energy Shield from Equipped Gloves and Boots Defences Energy Shield | no_tier_3_eldritch_implicit 0 helmet 500 default 0 | |
| 75 | BlueImplicit | While a Unique Enemy is in your Presence, (54–57)% increased Maximum Energy Shield from Equipped Gloves and Boots Defences Energy Shield | no_tier_2_eldritch_implicit 0 helmet 500 default 0 | |
| 75 | BlueImplicit | While a Unique Enemy is in your Presence, (58–61)% increased Maximum Energy Shield from Equipped Gloves and Boots Defences Energy Shield | no_tier_1_eldritch_implicit 0 helmet 500 default 0 | |
| 75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, (57–59)% increased Maximum Energy Shield from Equipped Gloves and Boots Defences Energy Shield | no_tier_4_eldritch_implicit 0 helmet 200 default 0 | |
| 75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, (60–62)% increased Maximum Energy Shield from Equipped Gloves and Boots Defences Energy Shield | no_tier_3_eldritch_implicit 0 helmet 200 default 0 | |
| 75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, (63–66)% increased Maximum Energy Shield from Equipped Gloves and Boots Defences Energy Shield | no_tier_2_eldritch_implicit 0 helmet 200 default 0 | |
| 75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, (67–70)% increased Maximum Energy Shield from Equipped Gloves and Boots Defences Energy Shield | no_tier_1_eldritch_implicit 0 helmet 200 default 0 | |
| 75 | BlueImplicit | (6–7)% increased maximum Energy Shield Defences Energy Shield | no_tier_6_eldritch_implicit 0 body_armour 1000 amulet 1000 default 0 | |
| 75 | BlueImplicit | (8–9)% increased maximum Energy Shield Defences Energy Shield | no_tier_5_eldritch_implicit 0 body_armour 1000 amulet 1000 default 0 | |
| 75 | BlueImplicit | (10–11)% increased maximum Energy Shield Defences Energy Shield | no_tier_4_eldritch_implicit 0 body_armour 1000 amulet 1000 default 0 | |
| 75 | BlueImplicit | (12–13)% increased maximum Energy Shield Defences Energy Shield | no_tier_3_eldritch_implicit 0 body_armour 1000 amulet 1000 default 0 | |
| 75 | BlueImplicit | (14–15)% increased maximum Energy Shield Defences Energy Shield | no_tier_2_eldritch_implicit 0 body_armour 1000 amulet 1000 default 0 | |
| 75 | BlueImplicit | (16–17)% increased maximum Energy Shield Defences Energy Shield | no_tier_1_eldritch_implicit 0 body_armour 1000 amulet 1000 default 0 | |
| 75 | BlueImplicit | While a Unique Enemy is in your Presence, (14–15)% increased maximum Energy Shield Defences Energy Shield | no_tier_5_eldritch_implicit 0 body_armour 500 amulet 500 default 0 | |
| 75 | BlueImplicit | While a Unique Enemy is in your Presence, (16–17)% increased maximum Energy Shield Defences Energy Shield | no_tier_4_eldritch_implicit 0 body_armour 500 amulet 500 default 0 | |
| 75 | BlueImplicit | While a Unique Enemy is in your Presence, (18–19)% increased maximum Energy Shield Defences Energy Shield | no_tier_3_eldritch_implicit 0 body_armour 500 amulet 500 default 0 | |
| 75 | BlueImplicit | While a Unique Enemy is in your Presence, (20–21)% increased maximum Energy Shield Defences Energy Shield | no_tier_2_eldritch_implicit 0 body_armour 500 amulet 500 default 0 | |
| 75 | BlueImplicit | While a Unique Enemy is in your Presence, (22–23)% increased maximum Energy Shield Defences Energy Shield | no_tier_1_eldritch_implicit 0 body_armour 500 amulet 500 default 0 | |
| 75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, (22–23)% increased maximum Energy Shield Defences Energy Shield | no_tier_4_eldritch_implicit 0 body_armour 200 amulet 200 default 0 | |
| 75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, (24–25)% increased maximum Energy Shield Defences Energy Shield | no_tier_3_eldritch_implicit 0 body_armour 200 amulet 200 default 0 | |
| 75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, (26–27)% increased maximum Energy Shield Defences Energy Shield | no_tier_2_eldritch_implicit 0 body_armour 200 amulet 200 default 0 | |
| 75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, (28–29)% increased maximum Energy Shield Defences Energy Shield | no_tier_1_eldritch_implicit 0 body_armour 200 amulet 200 default 0 | |
| 75 | BlueImplicit | 7% increased Energy Shield Recovery rate Defences Energy Shield | no_tier_6_eldritch_implicit 0 body_armour 700 default 0 | |
| 75 | BlueImplicit | 8% increased Energy Shield Recovery rate Defences Energy Shield | no_tier_5_eldritch_implicit 0 body_armour 700 default 0 | |
| 75 | BlueImplicit | 9% increased Energy Shield Recovery rate Defences Energy Shield | no_tier_4_eldritch_implicit 0 body_armour 700 default 0 | |
| 75 | BlueImplicit | 10% increased Energy Shield Recovery rate Defences Energy Shield | no_tier_3_eldritch_implicit 0 body_armour 700 default 0 | |
| 75 | BlueImplicit | 11% increased Energy Shield Recovery rate Defences Energy Shield | no_tier_2_eldritch_implicit 0 body_armour 700 default 0 | |
| 75 | BlueImplicit | 12% increased Energy Shield Recovery rate Defences Energy Shield | no_tier_1_eldritch_implicit 0 body_armour 700 default 0 | |
| 75 | BlueImplicit | While a Unique Enemy is in your Presence, 10% increased Energy Shield Recovery rate Defences Energy Shield | no_tier_5_eldritch_implicit 0 body_armour 350 default 0 | |
| 75 | BlueImplicit | While a Unique Enemy is in your Presence, 11% increased Energy Shield Recovery rate Defences Energy Shield | no_tier_4_eldritch_implicit 0 body_armour 350 default 0 | |
| 75 | BlueImplicit | While a Unique Enemy is in your Presence, 12% increased Energy Shield Recovery rate Defences Energy Shield | no_tier_3_eldritch_implicit 0 body_armour 350 default 0 | |
| 75 | BlueImplicit | While a Unique Enemy is in your Presence, 13% increased Energy Shield Recovery rate Defences Energy Shield | no_tier_2_eldritch_implicit 0 body_armour 350 default 0 | |
| 75 | BlueImplicit | While a Unique Enemy is in your Presence, 14% increased Energy Shield Recovery rate Defences Energy Shield | no_tier_1_eldritch_implicit 0 body_armour 350 default 0 | |
| 75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, 13% increased Energy Shield Recovery rate Defences Energy Shield | no_tier_4_eldritch_implicit 0 body_armour 140 default 0 | |
| 75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, 14% increased Energy Shield Recovery rate Defences Energy Shield | no_tier_3_eldritch_implicit 0 body_armour 140 default 0 | |
| 75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, 15% increased Energy Shield Recovery rate Defences Energy Shield | no_tier_2_eldritch_implicit 0 body_armour 140 default 0 | |
| 75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, 16% increased Energy Shield Recovery rate Defences Energy Shield | no_tier_1_eldritch_implicit 0 body_armour 140 default 0 | |
| 1 | WeaponTree | 7% increased Spell Damage 10% increased maximum Energy Shield | two_hand_weapon 0 caster_unique_weapon 750 attack_dagger 0 wand 750 sceptre 750 dagger 750 default 0 | |
| 21 | WeaponTree | 10% increased Spell Damage 10% increased maximum Energy Shield | two_hand_weapon 0 caster_unique_weapon 750 attack_dagger 0 wand 750 sceptre 750 dagger 750 default 0 | |
| 46 | WeaponTree | 13% increased Spell Damage 10% increased maximum Energy Shield | two_hand_weapon 0 caster_unique_weapon 750 attack_dagger 0 wand 750 sceptre 750 dagger 750 default 0 | |
| 65 | WeaponTree | 17% increased Spell Damage 10% increased maximum Energy Shield | two_hand_weapon 0 caster_unique_weapon 375 attack_dagger 0 wand 375 sceptre 375 dagger 375 default 0 | |
| 77 | WeaponTree | 20% increased Spell Damage 10% increased maximum Energy Shield | two_hand_weapon 0 caster_unique_weapon 187 attack_dagger 0 wand 187 sceptre 187 dagger 187 default 0 | |
| 1 | WeaponTree | 11% increased Spell Damage 20% increased maximum Energy Shield | one_hand_weapon 0 caster_unique_weapon 750 attack_staff 0 staff 750 default 0 | |
| 21 | WeaponTree | 16% increased Spell Damage 20% increased maximum Energy Shield | one_hand_weapon 0 caster_unique_weapon 750 attack_staff 0 staff 750 default 0 | |
| 46 | WeaponTree | 21% increased Spell Damage 20% increased maximum Energy Shield | one_hand_weapon 0 caster_unique_weapon 750 attack_staff 0 staff 750 default 0 | |
| 65 | WeaponTree | 26% increased Spell Damage 20% increased maximum Energy Shield | one_hand_weapon 0 caster_unique_weapon 375 attack_staff 0 staff 375 default 0 | |
| 77 | WeaponTree | 32% increased Spell Damage 20% increased maximum Energy Shield | one_hand_weapon 0 caster_unique_weapon 187 attack_staff 0 staff 187 default 0 | |
| 1 | WeaponTree | 10% increased maximum Energy Shield Minions deal 7% increased Damage | two_hand_weapon 0 weapon_can_roll_minion_modifiers 7500 minion_unique_weapon 7500 default 0 | |
| 21 | WeaponTree | 10% increased maximum Energy Shield Minions deal 10% increased Damage | two_hand_weapon 0 weapon_can_roll_minion_modifiers 7500 minion_unique_weapon 7500 default 0 | |
| 46 | WeaponTree | 10% increased maximum Energy Shield Minions deal 13% increased Damage | two_hand_weapon 0 weapon_can_roll_minion_modifiers 7500 minion_unique_weapon 7500 default 0 | |
| 65 | WeaponTree | 10% increased maximum Energy Shield Minions deal 17% increased Damage | two_hand_weapon 0 weapon_can_roll_minion_modifiers 3750 minion_unique_weapon 3750 default 0 | |
| 77 | WeaponTree | 10% increased maximum Energy Shield Minions deal 20% increased Damage | two_hand_weapon 0 weapon_can_roll_minion_modifiers 1870 minion_unique_weapon 1870 default 0 | |
| 1 | WeaponTree | 20% increased maximum Energy Shield Minions deal 11% increased Damage | one_hand_weapon 0 weapon_can_roll_minion_modifiers 7500 minion_unique_weapon 7500 default 0 | |
| 21 | WeaponTree | 20% increased maximum Energy Shield Minions deal 16% increased Damage | one_hand_weapon 0 weapon_can_roll_minion_modifiers 7500 minion_unique_weapon 7500 default 0 | |
| 46 | WeaponTree | 20% increased maximum Energy Shield Minions deal 21% increased Damage | one_hand_weapon 0 weapon_can_roll_minion_modifiers 7500 minion_unique_weapon 7500 default 0 | |
| 65 | WeaponTree | 20% increased maximum Energy Shield Minions deal 26% increased Damage | one_hand_weapon 0 weapon_can_roll_minion_modifiers 3750 minion_unique_weapon 3750 default 0 | |
| 77 | WeaponTree | 20% increased maximum Energy Shield Minions deal 32% increased Damage | one_hand_weapon 0 weapon_can_roll_minion_modifiers 1870 minion_unique_weapon 1870 default 0 | |
| 15 | WeaponTree | 50% reduced Armour, Evasion and Energy Shield +60 to maximum Life | shield 500 default 0 | |
| 45 | WeaponTree | 50% reduced Armour, Evasion and Energy Shield +75 to maximum Life | shield 500 default 0 | |
| 70 | WeaponTree | 50% reduced Armour, Evasion and Energy Shield +80 to maximum Life | shield 500 default 0 | |
| 1 | WeaponTree | +5 to maximum Energy Shield | str_armour 0 dex_armour 0 str_dex_armour 0 shield 1000 default 0 | |
| 24 | WeaponTree | +10 to maximum Energy Shield | str_armour 0 dex_armour 0 str_dex_armour 0 shield 1000 default 0 | |
| 50 | WeaponTree | +15 to maximum Energy Shield | str_armour 0 dex_armour 0 str_dex_armour 0 shield 1000 default 0 | |
| 68 | WeaponTree | +20 to maximum Energy Shield | str_armour 0 dex_armour 0 str_dex_armour 0 shield 1000 default 0 | |
| 82 | WeaponTree | +25 to maximum Energy Shield | str_armour 0 dex_armour 0 str_dex_armour 0 shield 500 default 0 | |
| 20 | WeaponTree | +28 to maximum Energy Shield 25% reduced Energy Shield Recharge Rate | str_armour 0 dex_armour 0 str_dex_armour 0 shield 500 default 0 | |
| 55 | WeaponTree | +34 to maximum Energy Shield 25% reduced Energy Shield Recharge Rate | str_armour 0 dex_armour 0 str_dex_armour 0 shield 500 default 0 | |
| 83 | WeaponTree | +40 to maximum Energy Shield 25% reduced Energy Shield Recharge Rate | str_armour 0 dex_armour 0 str_dex_armour 0 shield 500 default 0 | |
| 20 | WeaponTree | +28 to maximum Energy Shield 25% reduced Mana Regeneration Rate | str_armour 0 dex_armour 0 str_dex_armour 0 shield 500 default 0 | |
| 55 | WeaponTree | +34 to maximum Energy Shield 25% reduced Mana Regeneration Rate | str_armour 0 dex_armour 0 str_dex_armour 0 shield 500 default 0 | |
| 83 | WeaponTree | +40 to maximum Energy Shield 25% reduced Mana Regeneration Rate | str_armour 0 dex_armour 0 str_dex_armour 0 shield 500 default 0 | |
| 1 | WeaponTree | 5% increased Intelligence +9 to maximum Energy Shield | str_armour 0 dex_armour 0 str_dex_armour 0 shield 500 default 0 | |
| 40 | WeaponTree | 5% increased Intelligence +12 to maximum Energy Shield | str_armour 0 dex_armour 0 str_dex_armour 0 shield 500 default 0 | |
| 65 | WeaponTree | 5% increased Intelligence +15 to maximum Energy Shield | str_armour 0 dex_armour 0 str_dex_armour 0 shield 500 default 0 | |
| 1 | WeaponTree | 50% increased Implicit Modifier magnitudes +9 to maximum Energy Shield | str_armour 0 dex_armour 0 str_dex_armour 0 shield 500 default 0 | |
| 40 | WeaponTree | 50% increased Implicit Modifier magnitudes +12 to maximum Energy Shield | str_armour 0 dex_armour 0 str_dex_armour 0 shield 500 default 0 | |
| 65 | WeaponTree | 50% increased Implicit Modifier magnitudes +15 to maximum Energy Shield | str_armour 0 dex_armour 0 str_dex_armour 0 shield 500 default 0 | |
| 1 | WeaponTree | +9 to maximum Energy Shield 8% increased maximum Mana | str_armour 0 dex_armour 0 str_dex_armour 0 shield 500 default 0 | |
| 40 | WeaponTree | +12 to maximum Energy Shield 8% increased maximum Mana | str_armour 0 dex_armour 0 str_dex_armour 0 shield 500 default 0 | |
| 65 | WeaponTree | +15 to maximum Energy Shield 8% increased maximum Mana | str_armour 0 dex_armour 0 str_dex_armour 0 shield 500 default 0 | |
| 1 | WeaponTree | 40% reduced Armour, Evasion and Energy Shield +6% Chance to Block | crucible_unique_helmet 0 shield 250 default 0 | |
| 35 | WeaponTree | 40% reduced Armour, Evasion and Energy Shield +7% Chance to Block | crucible_unique_helmet 0 shield 250 default 0 | |
| 70 | WeaponTree | 40% reduced Armour, Evasion and Energy Shield +8% Chance to Block | crucible_unique_helmet 0 shield 250 default 0 | |
| 10 | WeaponTree | 40% increased Armour, Evasion and Energy Shield 5% reduced maximum Life | shield 250 default 0 | |
| 42 | WeaponTree | 50% increased Armour, Evasion and Energy Shield 5% reduced maximum Life | shield 250 default 0 | |
| 75 | WeaponTree | 60% increased Armour, Evasion and Energy Shield 5% reduced maximum Life | shield 250 default 0 | |
| 1 | WeaponTree | 40% increased Armour, Evasion and Energy Shield -5% Chance to Block | crucible_unique_helmet 0 shield 250 default 0 | |
| 35 | WeaponTree | 50% increased Armour, Evasion and Energy Shield -5% Chance to Block | crucible_unique_helmet 0 shield 250 default 0 | |
| 70 | WeaponTree | 60% increased Armour, Evasion and Energy Shield -5% Chance to Block | crucible_unique_helmet 0 shield 250 default 0 | |
| 1 | WeaponTree | 24% increased Armour, Evasion and Energy Shield | shield 500 default 0 | |
| 35 | WeaponTree | 32% increased Armour, Evasion and Energy Shield | shield 500 default 0 | |
| 70 | WeaponTree | 40% increased Armour, Evasion and Energy Shield | shield 500 default 0 | |
| 20 | WeaponTree | 15% increased Armour, Evasion and Energy Shield 40% reduced Reflected Damage taken | shield 250 default 0 | |
| 20 | WeaponTree | 20% increased Armour, Evasion and Energy Shield 40% reduced Reflected Damage taken | shield 250 default 0 | |
| 20 | WeaponTree | 25% increased Armour, Evasion and Energy Shield 40% reduced Reflected Damage taken | shield 250 default 0 | |
| 10 | WeaponTree | 25% increased Attack Damage with Off Hand 15% increased Armour, Evasion and Energy Shield | shield 250 default 0 | |
| 42 | WeaponTree | 25% increased Attack Damage with Off Hand 20% increased Armour, Evasion and Energy Shield | shield 250 default 0 | |
| 75 | WeaponTree | 25% increased Attack Damage with Off Hand 25% increased Armour, Evasion and Energy Shield | shield 250 default 0 | |
| 1 | WeaponTree | 25% reduced Armour, Evasion and Energy Shield +10% to all Elemental Resistances | shield 200 default 0 | |
| 35 | WeaponTree | 25% reduced Armour, Evasion and Energy Shield +12% to all Elemental Resistances | shield 200 default 0 | |
| 70 | WeaponTree | 25% reduced Armour, Evasion and Energy Shield +14% to all Elemental Resistances | shield 200 default 0 | |
| 12 | WeaponTree | 0.5% of Spell Damage Leeched as Energy Shield 30% increased total Recovery per second from Energy Shield Leech | two_hand_weapon 0 caster_unique_weapon 500 attack_dagger 0 wand 500 sceptre 500 dagger 500 default 0 | |
| 64 | WeaponTree | 0.8% of Spell Damage Leeched as Energy Shield 30% increased total Recovery per second from Energy Shield Leech | two_hand_weapon 0 caster_unique_weapon 500 attack_dagger 0 wand 500 sceptre 500 dagger 500 default 0 | |
| 12 | WeaponTree | 1% of Spell Damage Leeched as Energy Shield 60% increased total Recovery per second from Energy Shield Leech | one_hand_weapon 0 caster_unique_weapon 500 attack_staff 0 staff 500 default 0 | |
| 64 | WeaponTree | 1.6% of Spell Damage Leeched as Energy Shield 60% increased total Recovery per second from Energy Shield Leech | one_hand_weapon 0 caster_unique_weapon 500 attack_staff 0 staff 500 default 0 | |
| 1 | WeaponTree | Gain 30 Energy Shield when you Block | str_armour 0 dex_armour 0 str_dex_armour 0 shield 1000 default 0 | |
| 50 | WeaponTree | Gain 50 Energy Shield when you Block | str_armour 0 dex_armour 0 str_dex_armour 0 shield 1000 default 0 | |
| 1 | WeaponTree | 25% reduced Energy Shield 12% increased Energy Shield Recovery rate | str_armour 0 dex_armour 0 str_dex_armour 0 shield 750 default 0 | |
| 72 | WeaponTree | 25% reduced Energy Shield 16% increased Energy Shield Recovery rate | str_armour 0 dex_armour 0 str_dex_armour 0 shield 750 default 0 | |
| 10 | WeaponTree | Regenerate 2% of Energy Shield per second while on Low Life | str_armour 0 dex_armour 0 str_dex_armour 0 shield 500 default 0 | |
| 80 | WeaponTree | Regenerate 3% of Energy Shield per second while on Low Life | str_armour 0 dex_armour 0 str_dex_armour 0 shield 500 default 0 | |
| 15 | WeaponTree | Minions have -6% to all Elemental Resistances Minions gain 15% of Maximum Life as Extra Maximum Energy Shield | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
| 78 | WeaponTree | Minions have -6% to all Elemental Resistances Minions gain 20% of Maximum Life as Extra Maximum Energy Shield | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
| 15 | WeaponTree | Minions have -12% to all Elemental Resistances Minions gain 30% of Maximum Life as Extra Maximum Energy Shield | one_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
| 78 | WeaponTree | Minions have -12% to all Elemental Resistances Minions gain 40% of Maximum Life as Extra Maximum Energy Shield | one_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
| 1 | WeaponTree | Shield Crush and Spectral Shield Throw do not gain Added Physical Damage based on Armour or Evasion on shield Shield Crush and Spectral Shield Throw gains 30 to 50 Added Lightning Damage per 15 Energy Shield on Shield 100% of Shield Crush and Spectral Shield Throw Physical Damage Converted to Lightning Damage | crucible_unique_helmet 0 shield 1000 default 0 | |
| 1 | WeaponTree | Shield Crush and Spectral Shield Throw do not gain Added Physical Damage based on Armour or Evasion on shield Shield Crush and Spectral Shield Throw gains 15 to 25 Added Lightning Damage per 15 Energy Shield on Shield 100% of Shield Crush and Spectral Shield Throw Physical Damage Converted to Lightning Damage | crucible_unique_helmet 1000 default 0 | |
| 1 | WeaponTree | Recover 1% of Energy Shield per Steel Shard Consumed | two_hand_weapon 0 sword 1000 axe 1000 shield 500 default 0 | |
| 1 | WeaponTree | Recover 2% of Energy Shield per Steel Shard Consumed | one_hand_weapon 0 sword 1000 axe 1000 default 0 | |
| 1 | WeaponTree | 20% of Damage Dealt by Ancestor Totems Leeched to you as Energy Shield | ranged 0 shield 500 one_hand_weapon 1000 default 0 | |
| 1 | WeaponTree | 40% of Damage Dealt by Ancestor Totems Leeched to you as Energy Shield | ranged 0 two_hand_weapon 1000 default 0 | 
Monsters mods /52
| Name | Level | Pre/Suf | Description | Weight | 
|---|---|---|---|---|
| Shimmering | 1 | Unique | 100% increased maximum Energy Shield Defences Energy Shield | not_int 0 ward_armour 0 default 1000 | 
| Energy Shield Aura | 12 | Unique | Gain 30% of Maximum Life as Extra Maximum Energy Shield Defences Energy Shield | magic 0 ward_armour 0 default 500 | 
| 1 | Unique | Gain 40% of Maximum Life as Extra Maximum Energy Shield Defences Energy Shield | ||
| 4 | Unique | Gain 35% of Maximum Life as Extra Maximum Energy Shield Defences Energy Shield | ||
| 1 | Unique | Gain 25% of Maximum Life as Extra Maximum Energy Shield Defences Energy Shield | ||
| 4 | Unique | Gain 50% of Maximum Life as Extra Maximum Energy Shield Defences Energy Shield | ||
| 1 | Unique | 80% reduced Energy Shield Recharge Rate Defences Energy Shield | ||
| 1 | Unique | 65% reduced Energy Shield Recharge Rate Defences Energy Shield | ||
| 1 | Unique | Regenerate 1.7% of Energy Shield per second Gain 100% of Maximum Life as Extra Maximum Energy Shield Defences Energy Shield | ||
| 1 | Unique | Chaos Damage taken does not bypass Energy Shield Chaos | ||
| 1 | Unique | Gain 100% of Maximum Life as Extra Maximum Energy Shield Defences Energy Shield | ||
| 1 | Unique | Gain 15% of Maximum Life as Extra Maximum Energy Shield Defences Energy Shield | ||
| 1 | Unique | Chill Effect and Freeze Duration on you are based on 100% of Energy Shield Elemental Cold Ailment | ||
| 1 | Unique | You cannot Recharge Energy Shield Defences Energy Shield | ||
| Arcane | 6 | Unique | 150% faster start of Energy Shield Recharge Chaos Damage taken does not bypass Energy Shield Gain 40% of Maximum Life as Extra Maximum Energy Shield | no_common_monster_mods 0 not_int 0 ward_armour 0 magic 0 default 4000 | 
| Vampiric | 13 | Unique | 25% increased Damage while Leeching Life 100% of Damage Leeched as Life 200% increased total Recovery per second from Life Leech Enemies Cannot Leech Life From you Life Leech effects are not removed when Unreserved Life is Filled Enemies Cannot Leech Energy Shield From you | no_common_monster_mods 0 default 3000 | 
| of Execution | 34 | Unique | Cannot Recover Life or Energy Shield to above 50% hit damage +% per 10% missing enemy life [15] immune to culling strike [1] | no_common_monster_mods 0 Caster 0 magic 0 default 800 | 
| Arcane | 6 | Unique | 50% faster start of Energy Shield Recharge Chaos Damage taken does not bypass Energy Shield Gain 40% of Maximum Life as Extra Maximum Energy Shield | no_common_monster_mods 0 not_int 0 ward_armour 0 rare 0 default 4000 | 
| 1 | Unique | 100% of Damage Leeched as Life Enemies Cannot Leech Life From you Enemies Cannot Leech Energy Shield From you | ||
| 1 | Unique | energy shield recovery speed +% final from map [-50] life recovery speed +% final from map [-50] mana recovery speed +% final from map [-50] Life Mana Defences Energy Shield | default 1000 | |
| 1 | Unique | Gain 50% of Maximum Life as Extra Maximum Energy Shield Defences Energy Shield | default 1000 | |
| 1 | Torment | Gain 50% of Maximum Life as Extra Maximum Energy Shield Defences Energy Shield | default 1000 | |
| Smuggler's Touch | 1 | Torment | Gain 100% of Maximum Life as Extra Maximum Energy Shield Defences Energy Shield | default 1000 | 
| Smuggler's Grip | 1 | Torment | 90% faster start of Energy Shield Recharge 50% increased Energy Shield Recharge Rate monster drop additional unique items [1] Defences Energy Shield | default 1000 | 
| 1 | Unique | Chaos Damage taken does not bypass Energy Shield Gain 50% of Maximum Life as Extra Maximum Energy Shield Defences Energy Shield | default 1000 | |
| Shavronne's Touch | 1 | Torment | Chaos Damage taken does not bypass Energy Shield Gain 50% of Maximum Life as Extra Maximum Energy Shield bloodlines beacon on death variation [3] Defences Energy Shield | default 1000 | 
| Shavronne's Grip | 1 | Torment | Chaos Damage taken does not bypass Energy Shield Gain 100% of Maximum Life as Extra Maximum Energy Shield Defences Energy Shield | default 1000 | 
| 1 | Unique | Removes all Energy Shield Defences Energy Shield | ||
| 1 | Unique | +10 to maximum Energy Shield Defences Energy Shield | ||
| Monkey Paw Talisman | 1 | Talisman | 20% increased Cast Speed 25% increased maximum Energy Shield Defences Energy Shield Caster Speed | |
| Clutching Talisman | 1 | Talisman | Gain 40% of Maximum Life as Extra Maximum Energy Shield Defences Energy Shield | |
| Three Rat Talisman | 1 | Talisman | 25% increased Damage 20% increased maximum Life 15% chance to Avoid All Damage from Hits Gain 30% of Maximum Life as Extra Maximum Energy Shield Life Defences Energy Shield Damage | |
| Clutching Talisman | 1 | Talisman | Poison on Hit Gain 10% of Maximum Life as Extra Maximum Energy Shield Defences Energy Shield Chaos Ailment | |
| 1 | Essence | 30% reduced Movement Speed base physical damage % of maximum energy shield taken per minute [180] base physical damage % of maximum life taken per minute [360] Damage Physical Attack Caster Speed | ||
| 1 | Unique | Stun Threshold is based on Energy Shield instead of Life | ||
| 1 | Unique | 99% of Maximum Life Converted to Energy Shield Life Defences Energy Shield | ||
| 1 | Unique | Your Energy Shield starts at zero Defences Energy Shield | ||
| 1 | Unique | Gain 20% of Maximum Life as Extra Maximum Energy Shield Defences Energy Shield | ||
| Wasting Touch | 1 | Delirium | affliction monster debuff energy shield recovery rate +% on hit [-9] affliction monster debuff life recovery rate +% on hit [-9] Life Defences Energy Shield | |
| 1 | Unique | remove % of current energy shield on hit [10] remove % of current mana on hit [10] | ||
| 1 | Unique | Removes all Energy Shield monster gain base ward equal to total maximum life % [10] | ||
| 1 | Unique | Removes all Energy Shield monster gain base ward equal to total maximum life % [20] | ||
| 1 | Unique | Removes all Energy Shield monster gain base ward equal to total maximum life % [30] | ||
| 1 | Unique | Removes all Energy Shield monster gain base ward equal to total maximum life % [5] | ||
| Resplendent | 1 | Prefix | 150% faster start of Energy Shield Recharge Gain 40% of Maximum Life as Extra Maximum Energy Shield | not_int 0 ward_armour 0 default 5000 | 
| of Discipline | 6 | Suffix | Gain 40% of Maximum Life as Extra Maximum Energy Shield | magic 0 default 3000 | 
| of the Executioner | 34 | Suffix | Cannot Recover Life or Energy Shield to above 50% | magic 0 Caster 0 default 1000 | 
| of the Executioner | 1 | Unique | Cannot Recover Life or Energy Shield to above 50% | magic 0 Caster 0 default 1000 | 
| of Arcane Energy | 6 | Suffix | Gain 40% of Maximum Life as Extra Maximum Energy Shield | not_int 0 ward_armour 0 magic 0 default 1500 | 
| 1 | Unique | Gain 25% of Maximum Life as Extra Maximum Energy Shield | ||
| 1 | Unique | 100% faster start of Energy Shield Recharge Defences Energy Shield | ||
| Woeful | 1 | Unique | Gain 30% of Maximum Life as Extra Maximum Energy Shield | 
Abyss Jewel mods /7
| Name | Level | Pre/Suf | Description | Weight | 
|---|---|---|---|---|
| Captivating | 1 | Prefix | Regenerate (9–12) Energy Shield per second Defences Energy Shield | abyss_jewel_melee 250 abyss_jewel_ranged 250 abyss_jewel_caster 500 abyss_jewel_summoner 500 default 0 | 
| Beautiful | 30 | Prefix | Regenerate (13–16) Energy Shield per second Defences Energy Shield | abyss_jewel_melee 250 abyss_jewel_ranged 250 abyss_jewel_caster 500 abyss_jewel_summoner 500 default 0 | 
| Breathtaking | 60 | Prefix | Regenerate (17–20) Energy Shield per second Defences Energy Shield | abyss_jewel_melee 250 abyss_jewel_ranged 250 abyss_jewel_caster 500 abyss_jewel_summoner 500 default 0 | 
| Shining | 1 | Prefix | +(21–25) to maximum Energy Shield Defences Energy Shield | default 600 | 
| Seething | 40 | Prefix | +(26–30) to maximum Energy Shield Defences Energy Shield | default 600 | 
| Incandescent | 75 | Prefix | +(31–35) to maximum Energy Shield Defences Energy Shield | default 600 | 
| Resplendent | 83 | Prefix | +(36–40) to maximum Energy Shield Defences Energy Shield | default 300 | 
Cluster Jewel mods /8
| Name | Level | Pre/Suf | Description | Weight | 
|---|---|---|---|---|
| Shining | 1 | Prefix | Added Small Passive Skills also grant: +(4–5) to Maximum Energy Shield Defences Energy Shield | expansion_jewel_large 500 expansion_jewel_medium 500 default 0 | 
| Glimmering | 68 | Prefix | Added Small Passive Skills also grant: +(6–9) to Maximum Energy Shield Defences Energy Shield | expansion_jewel_large 400 expansion_jewel_medium 400 default 0 | 
| Glowing | 84 | Prefix | Added Small Passive Skills also grant: +(10–12) to Maximum Energy Shield Defences Energy Shield | expansion_jewel_large 300 expansion_jewel_medium 300 default 0 | 
| Shining | 1 | Prefix | Added Small Passive Skills also grant: +(4–5) to Maximum Energy Shield Defences Energy Shield | expansion_jewel_small 500 default 0 | 
| Glimmering | 68 | Prefix | Added Small Passive Skills also grant: +(6–9) to Maximum Energy Shield Defences Energy Shield | expansion_jewel_small 400 default 0 | 
| Glowing | 73 | Prefix | Added Small Passive Skills also grant: +(10–12) to Maximum Energy Shield Defences Energy Shield | expansion_jewel_small 300 default 0 | 
| Radiating | 78 | Prefix | Added Small Passive Skills also grant: +(13–16) to Maximum Energy Shield Defences Energy Shield | expansion_jewel_small 200 default 0 | 
| Pulsing | 84 | Prefix | Added Small Passive Skills also grant: +(17–20) to Maximum Energy Shield Defences Energy Shield | expansion_jewel_small 100 default 0 | 
Fossil mods /10
| Name | Level | Pre/Suf | Description | Weight | 
|---|---|---|---|---|
| of the Underground | 1 | Suffix | Regenerate 0.5% of Energy Shield per second if you've Hit an Enemy Recently Defences Energy Shield | abyss_jewel 0 jewel 0 dagger 1600 claw 1600 wand 1600 sceptre 1600 default 0 | 
| of the Underground | 1 | Suffix | Regenerate 1% of Energy Shield per second if you've Hit an Enemy Recently Defences Energy Shield | abyss_jewel 0 jewel 0 staff 2000 default 0 | 
| of the Underground | 1 | Suffix | Regenerate 0.3% of Energy Shield per second if you've Hit an Enemy Recently Defences Energy Shield | jewel 300 abyss_jewel 300 default 0 | 
| of the Underground | 1 | Suffix | (25–50)% increased Energy Shield Defences Energy Shield | abyss_jewel 0 jewel 0 int_armour 0 default 0 | 
| of the Underground | 1 | Suffix | (25–50)% increased Armour and Energy Shield Defences Armour Energy Shield | abyss_jewel 0 jewel 0 str_int_armour 0 default 0 | 
| of the Underground | 1 | Suffix | (25–50)% increased Evasion and Energy Shield Defences Evasion Energy Shield | abyss_jewel 0 jewel 0 dex_int_armour 0 default 0 | 
| of the Underground | 1 | Suffix | (25–50)% increased Armour, Evasion and Energy Shield Defences Armour Evasion Energy Shield | abyss_jewel 0 jewel 0 str_dex_int_armour 0 default 0 | 
| of the Underground | 1 | Suffix | Regenerate 1% of Energy Shield per second Defences Energy Shield | abyss_jewel 0 jewel 0 shield 0 body_armour 0 gloves 0 helmet 0 int_armour 2000 dex_int_armour 2000 str_int_armour 2000 default 0 | 
| of the Underground | 1 | Suffix | 0.3% of Spell Damage Leeched as Energy Shield Defences Energy Shield | abyss_jewel 0 jewel 0 shield 0 body_armour 0 boots 0 helmet 0 int_armour 2000 dex_int_armour 2000 str_int_armour 2000 default 0 | 
| of the Underground | 1 | Suffix | (20–30)% increased Energy Shield from Equipped Body Armour Defences Energy Shield | abyss_jewel 0 jewel 0 ring 1600 amulet 1600 belt 1600 default 0 | 
Map mods /28
| Name | Level | Pre/Suf | Description | Weight | 
|---|---|---|---|---|
| of Smothering | 1 | Suffix | Players have 20% less Recovery Rate of Life and Energy Shield 15% increased Quantity of Items found in this Area Life Defences Energy Shield | uber_tier_map 0 secret_area 500 default 0 | 
| Smothering | 69 | Prefix | Players have 75% less Recovery Rate of Life and Energy Shield Found Items have 2% chance to drop Corrupted in Area 20% increased Quantity of Items found in this Area Life Defences Energy Shield | uber_tier_map 0 secret_area 500 default 0 | 
| Buffering | 69 | Prefix | Monsters gain (80–120)% of Maximum Life as Extra Maximum Energy Shield Found Items have 2% chance to drop Corrupted in Area 18% increased Quantity of Items found in this Area Life Defences | uber_tier_map 0 secret_area 800 default 0 | 
| Suffocating | 69 | Prefix | Players cannot Regenerate Life, Mana or Energy Shield Found Items have 3% chance to drop Corrupted in Area 25% increased Quantity of Items found in this Area Life Mana | uber_tier_map 0 secret_area 400 default 0 | 
| of Smothering | 1 | Suffix | Players have 10% less Recovery Rate of Life and Energy Shield 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size Life Defences Energy Shield | uber_tier_map 0 top_tier_map 0 expedition_logbook 750 default 0 | 
| of Smothering | 1 | Suffix | Players have 20% less Recovery Rate of Life and Energy Shield 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size Life Defences Energy Shield | uber_tier_map 0 low_tier_map 750 expedition_logbook 0 primordial_map 0 default 0 | 
| of Smothering | 68 | Suffix | Players have 20% less Recovery Rate of Life and Energy Shield 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size Life Defences Energy Shield | uber_tier_map 0 top_tier_map 0 expedition_logbook 750 default 0 | 
| of Smothering | 1 | Suffix | Players have 40% less Recovery Rate of Life and Energy Shield 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size Life Defences Energy Shield | uber_tier_map 0 mid_tier_map 750 expedition_logbook 0 primordial_map 0 default 0 | 
| of Smothering | 73 | Suffix | Players have 40% less Recovery Rate of Life and Energy Shield 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size Life Defences Energy Shield | uber_tier_map 0 top_tier_map 0 expedition_logbook 750 default 0 | 
| of Smothering | 1 | Suffix | Players have 60% less Recovery Rate of Life and Energy Shield 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size Life Defences Energy Shield | uber_tier_map 0 top_tier_map 750 maven_map 0 expedition_logbook 0 primordial_map 0 default 0 | 
| of Smothering | 1 | Suffix | Players have 60% less Recovery Rate of Life and Energy Shield 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area Life Defences Energy Shield | uber_tier_map 0 top_tier_map 0 maven_map 750 primordial_map 750 default 0 | 
| of Smothering | 78 | Suffix | Players have 60% less Recovery Rate of Life and Energy Shield 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size Life Defences Energy Shield | uber_tier_map 0 top_tier_map 0 expedition_logbook 750 default 0 | 
| of Stasis | 1 | Suffix | Players cannot Regenerate Life, Mana or Energy Shield 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size Life Mana Defences Energy Shield | uber_tier_map 0 mid_tier_map 300 top_tier_map 600 expedition_logbook 0 primordial_map 0 default 0 | 
| of Stasis | 1 | Suffix | Players cannot Regenerate Life, Mana or Energy Shield 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size Life Mana Defences Energy Shield | uber_tier_map 0 mid_tier_map 0 top_tier_map 0 expedition_logbook 600 default 0 | 
| Buffered | 1 | Prefix | Monsters gain (20–29)% of Maximum Life as Extra Maximum Energy Shield 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | uber_tier_map 0 primordial_map 0 low_tier_map 800 default 0 | 
| Buffered | 1 | Prefix | Monsters gain (30–39)% of Maximum Life as Extra Maximum Energy Shield 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | uber_tier_map 0 primordial_map 0 mid_tier_map 800 default 0 | 
| Buffered | 1 | Prefix | Monsters gain (40–49)% of Maximum Life as Extra Maximum Energy Shield 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | uber_tier_map 0 primordial_map 0 top_tier_map 800 default 0 | 
| Buffered | 1 | Prefix | Monsters gain (40–49)% of Maximum Life as Extra Maximum Energy Shield 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area | uber_tier_map 0 maven_map 800 primordial_map 800 default 0 | 
| Buffered | 1 | Prefix | Monsters gain (10–19)% of Maximum Life as Extra Maximum Energy Shield 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | uber_tier_map 0 expedition_logbook 1000 default 0 | 
| Buffered | 68 | Prefix | Monsters gain (20–29)% of Maximum Life as Extra Maximum Energy Shield 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | uber_tier_map 0 expedition_logbook 1000 default 0 | 
| Buffered | 73 | Prefix | Monsters gain (30–39)% of Maximum Life as Extra Maximum Energy Shield 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | uber_tier_map 0 expedition_logbook 1000 default 0 | 
| Buffered | 78 | Prefix | Monsters gain (40–49)% of Maximum Life as Extra Maximum Energy Shield 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | uber_tier_map 0 expedition_logbook 1000 default 0 | 
| Buffered | 1 | Prefix | Monsters gain (70–80)% of Maximum Life as Extra Maximum Energy Shield 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size 50% more Maps found in Area | uber_tier_map 100 default 0 | 
| of Congealment | 1 | Suffix | Players have (50–60)% reduced Maximum total Life, Mana and Energy Shield Recovery per second from Leech 16% increased Quantity of Items found in this Area 36% increased Rarity of Items found in this Area 6% increased Pack size | uber_tier_map 30 default 0 | 
| Equalising | 1 | Prefix | Rare and Unique Monsters remove 5% of Life, Mana and Energy Shield from Players or their Minions on Hit 19% increased Quantity of Items found in this Area 12% increased Rarity of Items found in this Area 6% increased Pack size 126% more Currency found in Area | uber_tier_map 50 default 0 | 
| of Smothering | 1 | Suffix | Players have 60% less Recovery Rate of Life and Energy Shield 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size Life Defences Energy Shield | has_uber_map_suffix 90 default 0 | 
| of Stasis | 1 | Suffix | Players cannot Regenerate Life, Mana or Energy Shield 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size Life Mana Defences Energy Shield | has_uber_map_suffix 36 default 0 | 
| Buffered | 1 | Prefix | Monsters gain (40–49)% of Maximum Life as Extra Maximum Energy Shield 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | has_uber_map_prefix  96 default 0 | 
Delve Area mods /3
| Name | Level | Pre/Suf | Description | Weight | 
|---|---|---|---|---|
| 1 | DelveArea | Monsters gain (20–30)% of Maximum Life as Extra Maximum Energy Shield 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | default 1000 | |
| 52 | DelveArea | Monsters gain (31–40)% of Maximum Life as Extra Maximum Energy Shield 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | default 1000 | |
| 173 | DelveArea | Monsters gain (41–50)% of Maximum Life as Extra Maximum Energy Shield 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | default 1000 | 
Heist Area mods /12
| Name | Level | Pre/Suf | Description | Weight | 
|---|---|---|---|---|
| Buffered | 1 | Prefix | Monsters gain (10–14)% of Maximum Life as Extra Maximum Energy Shield heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] | default 1000 | 
| Buffered | 46 | Prefix | Monsters gain (15–19)% of Maximum Life as Extra Maximum Energy Shield heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] | default 1000 | 
| Buffered | 68 | Prefix | Monsters gain (20–29)% of Maximum Life as Extra Maximum Energy Shield heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] | default 1000 | 
| Buffered | 73 | Prefix | Monsters gain (30–39)% of Maximum Life as Extra Maximum Energy Shield heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] | default 1000 | 
| Buffered | 78 | Prefix | Monsters gain (40–49)% of Maximum Life as Extra Maximum Energy Shield heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] | default 1000 | 
| of Smothering | 1 | Suffix | Players have 20% less Recovery Rate of Life and Energy Shield heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] Life Defences Energy Shield | default 750 | 
| of Smothering | 73 | Suffix | Players have 40% less Recovery Rate of Life and Energy Shield heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] Life Defences Energy Shield | default 750 | 
| of Smothering | 78 | Suffix | Players have 60% less Recovery Rate of Life and Energy Shield heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] Life Defences Energy Shield | default 750 | 
| of Stasis | 73 | Suffix | Players cannot Regenerate Life, Mana or Energy Shield heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] Life Mana Defences Energy Shield | default 300 | 
| of Wavering Will | 46 | Suffix | Players have 6% less Energy Shield Recovery Rate per 25% Alert Level heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] Defences Energy Shield | default 750 | 
| of Wavering Will | 73 | Suffix | Players have 12% less Energy Shield Recovery Rate per 25% Alert Level heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] Defences Energy Shield | default 750 | 
| of Wavering Will | 78 | Suffix | Players have 16% less Energy Shield Recovery Rate per 25% Alert Level heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] Defences Energy Shield | default 750 | 
Veiled mods /19
| Name | Level | Pre/Suf | Description | Weight | 
|---|---|---|---|---|
| Chosen | 60 | Prefix | (24–28)% increased Armour and Energy Shield +(17–19) to maximum Life Life Defences Armour Energy Shield | body_armour 0 shield 0 helmet 0 str_int_armour 1000 default 0 | 
| Chosen | 60 | Prefix | (24–28)% increased Evasion and Energy Shield +(17–19) to maximum Life Life Defences Evasion Energy Shield | body_armour 0 shield 0 helmet 0 dex_int_armour 1000 default 0 | 
| Chosen | 60 | Prefix | (24–28)% increased Energy Shield +(17–19) to maximum Life Life Defences Energy Shield | body_armour 0 shield 0 helmet 0 int_armour 1000 default 0 | 
| Chosen | 60 | Prefix | (24–28)% increased Armour, Evasion and Energy Shield +(17–19) to maximum Life Life Defences Armour Evasion Energy Shield | body_armour 0 shield 0 helmet 0 str_dex_int_armour 1000 default 0 | 
| Chosen | 60 | Prefix | (24–28)% increased Armour and Energy Shield +(19–22) to maximum Life Life Defences Armour Energy Shield | body_armour 0 gloves 0 boots 0 str_int_armour 1000 default 0 | 
| Chosen | 60 | Prefix | (24–28)% increased Evasion and Energy Shield +(19–22) to maximum Life Life Defences Evasion Energy Shield | body_armour 0 gloves 0 boots 0 dex_int_armour 1000 default 0 | 
| Chosen | 60 | Prefix | (24–28)% increased Energy Shield +(19–22) to maximum Life Life Defences Energy Shield | body_armour 0 gloves 0 boots 0 int_armour 1000 default 0 | 
| Chosen | 60 | Prefix | (24–28)% increased Armour, Evasion and Energy Shield +(19–22) to maximum Life Life Defences Armour Evasion Energy Shield | body_armour 0 gloves 0 boots 0 str_dex_int_armour 1000 default 0 | 
| Chosen | 60 | Prefix | (24–28)% increased Armour and Energy Shield +(23–26) to maximum Life Life Defences Armour Energy Shield | shield 0 helmet 0 gloves 0 boots 0 str_int_armour 1000 default 0 | 
| Chosen | 60 | Prefix | (24–28)% increased Evasion and Energy Shield +(23–26) to maximum Life Life Defences Evasion Energy Shield | shield 0 helmet 0 gloves 0 boots 0 dex_int_armour 1000 default 0 | 
| Chosen | 60 | Prefix | (24–28)% increased Energy Shield +(23–26) to maximum Life Life Defences Energy Shield | shield 0 helmet 0 gloves 0 boots 0 int_armour 1000 default 0 | 
| Chosen | 60 | Prefix | (24–28)% increased Armour, Evasion and Energy Shield +(23–26) to maximum Life Life Defences Armour Evasion Energy Shield | shield 0 helmet 0 gloves 0 boots 0 str_dex_int_armour 1000 default 0 | 
| Chosen | 60 | Prefix | +(365–400) to Armour +(31–35) to maximum Energy Shield Defences Armour Energy Shield | belt 1500 default 0 | 
| Chosen | 60 | Prefix | +(365–400) to Evasion Rating +(31–35) to maximum Energy Shield Defences Evasion Energy Shield | belt 1500 quiver 1500 default 0 | 
| of the Order | 60 | Suffix | Regenerate 200 Energy Shield per second while a Rare or Unique Enemy is Nearby Defences Energy Shield | body_armour 1500 belt 1500 default 0 | 
| of the Order | 60 | Suffix | Recover (37–40)% of Mana and Energy Shield when you Focus grant focus skill [1] Mana Defences Energy Shield | body_armour 1000 default 0 | 
| Gravicius' | 60 | Prefix | Gain (12–14)% of Maximum Life as Extra Maximum Energy Shield Defences Energy Shield | gravicius_veiled_prefix 0 default 0 | 
| Catarina's | 60 | Prefix | Take no Extra Damage from Critical Strikes if Energy Shield Recharge started Recently | body_armour 0 quiver 0 flask 0 shield 0 weapon 0 catarina_veiled_prefix 2000 default 0 | 
| Catarina's | 60 | Prefix | Regenerate 2% of Energy Shield per second if you've Consumed a Corpse Recently | helmet 0 quiver 0 flask 0 shield 0 weapon 0 catarina_veiled_prefix 2000 default 0 | 
Crafting Bench /69
| Mod | Require | ItemClasses | Unlock | 
|---|---|---|---|
| (26–35)% increased Energy Shield | 4x  Orb of Transmutation | Body Armour · Boots · Gloves · Helmet · Shield | The Crematorium | 
| (41–50)% increased Energy Shield | 1x  Orb of Alchemy | Body Armour · Boots · Gloves · Helmet · Shield | The Karui Fortress | 
| (56–74)% increased Energy Shield | 2x  Chaos Orb | Body Armour · Boots · Gloves · Helmet · Shield | Waste Pool Map | 
| +(17–22) to maximum Energy Shield | 4x  Orb of Transmutation | Body Armour · Boots · Gloves · Helmet · Shield | The Crematorium | 
| +(35–45) to maximum Energy Shield | 1x  Orb of Alchemy | Body Armour · Helmet · Shield | The Karui Fortress | 
| +(56–69) to maximum Energy Shield | 2x  Chaos Orb | Body Armour · Shield | Waste Pool Map | 
| (10–12)% increased maximum Energy Shield | 1x  Chaos Orb | Amulet | Factory Map | 
| (13–15)% increased maximum Energy Shield | 2x  Chaos Orb | Amulet | Pit Map | 
| +(21–25) to maximum Energy Shield | 1x  Orb of Alchemy | Amulet · Ring | Factory Map | 
| +(26–30) to maximum Energy Shield | 2x  Chaos Orb | Amulet · Ring | Pit Map | 
| (26–35)% increased Armour and Energy Shield | 4x  Orb of Transmutation | Body Armour · Boots · Gloves · Helmet · Shield | The Crematorium | 
| (41–50)% increased Armour and Energy Shield | 1x  Orb of Alchemy | Body Armour · Boots · Gloves · Helmet · Shield | The Karui Fortress | 
| (56–74)% increased Armour and Energy Shield | 2x  Chaos Orb | Body Armour · Boots · Gloves · Helmet · Shield | Waste Pool Map | 
| (26–35)% increased Evasion and Energy Shield | 4x  Orb of Transmutation | Body Armour · Boots · Gloves · Helmet · Shield | The Crematorium | 
| (41–50)% increased Evasion and Energy Shield | 1x  Orb of Alchemy | Body Armour · Boots · Gloves · Helmet · Shield | The Karui Fortress | 
| (56–74)% increased Evasion and Energy Shield | 2x  Chaos Orb | Body Armour · Boots · Gloves · Helmet · Shield | Waste Pool Map | 
| (9–11)% increased Energy Shield Recharge Rate | 2x  Orb of Alchemy | Helmet · Gloves · Boots | Flooded Mine Map | 
| (12–14)% increased Energy Shield Recharge Rate | 4x  Chaos Orb | Helmet · Gloves · Boots | Cells Map | 
| (16–20)% faster start of Energy Shield Recharge | 2x  Orb of Alchemy | Body Armour · Shield | Flooded Mine Map | 
| (21–25)% faster start of Energy Shield Recharge | 4x  Chaos Orb | Body Armour · Shield | Cells Map | 
| Light Radius is based on Energy Shield instead of Life | 4x  Chaos Orb | Helmet · Ring | Mausoleum Map | 
| (12–14)% increased Armour and Energy Shield +(8–9) to maximum Life | 8x  Orb of Alteration | Boots · Gloves | Spider Forest Map | 
| (15–17)% increased Armour and Energy Shield +(10–11) to maximum Life | 2x  Orb of Alchemy | Boots · Gloves | Spider Forest Map | 
| (18–21)% increased Armour and Energy Shield +(12–14) to maximum Life | 2x  Chaos Orb | Boots · Gloves | Spider Forest Map | 
| (12–14)% increased Evasion and Energy Shield +(8–9) to maximum Life | 8x  Orb of Alteration | Boots · Gloves | Spider Forest Map | 
| (15–17)% increased Evasion and Energy Shield +(10–11) to maximum Life | 2x  Orb of Alchemy | Boots · Gloves | Spider Forest Map | 
| (18–21)% increased Evasion and Energy Shield +(12–14) to maximum Life | 2x  Chaos Orb | Boots · Gloves | Spider Forest Map | 
| (12–14)% increased Energy Shield +(8–9) to maximum Life | 8x  Orb of Alteration | Boots · Gloves | Spider Forest Map | 
| (15–17)% increased Energy Shield +(10–11) to maximum Life | 2x  Orb of Alchemy | Boots · Gloves | Spider Forest Map | 
| (18–21)% increased Energy Shield +(12–14) to maximum Life | 2x  Chaos Orb | Boots · Gloves | Spider Forest Map | 
| (12–14)% increased Armour, Evasion and Energy Shield +(8–9) to maximum Life | 8x  Orb of Alteration | Boots · Gloves | Spider Forest Map | 
| (15–17)% increased Armour, Evasion and Energy Shield +(10–11) to maximum Life | 2x  Orb of Alchemy | Boots · Gloves | Spider Forest Map | 
| (18–21)% increased Armour, Evasion and Energy Shield +(12–14) to maximum Life | 2x  Chaos Orb | Boots · Gloves | Spider Forest Map | 
| (12–14)% increased Armour and Energy Shield +(10–11) to maximum Life | 8x  Orb of Alteration | Helmet · Shield | Spider Forest Map | 
| (15–17)% increased Armour and Energy Shield +(12–13) to maximum Life | 2x  Orb of Alchemy | Helmet · Shield | Spider Forest Map | 
| (18–21)% increased Armour and Energy Shield +(14–16) to maximum Life | 2x  Chaos Orb | Helmet · Shield | Spider Forest Map | 
| (12–14)% increased Evasion and Energy Shield +(10–11) to maximum Life | 8x  Orb of Alteration | Helmet · Shield | Spider Forest Map | 
| (15–17)% increased Evasion and Energy Shield +(12–13) to maximum Life | 2x  Orb of Alchemy | Helmet · Shield | Spider Forest Map | 
| (18–21)% increased Evasion and Energy Shield +(14–16) to maximum Life | 2x  Chaos Orb | Helmet · Shield | Spider Forest Map | 
| (12–14)% increased Energy Shield +(10–11) to maximum Life | 8x  Orb of Alteration | Helmet · Shield | Spider Forest Map | 
| (15–17)% increased Energy Shield +(12–13) to maximum Life | 2x  Orb of Alchemy | Helmet · Shield | Spider Forest Map | 
| (18–21)% increased Energy Shield +(14–16) to maximum Life | 2x  Chaos Orb | Helmet · Shield | Spider Forest Map | 
| (12–14)% increased Armour, Evasion and Energy Shield +(10–11) to maximum Life | 8x  Orb of Alteration | Helmet · Shield | Spider Forest Map | 
| (15–17)% increased Armour, Evasion and Energy Shield +(12–13) to maximum Life | 2x  Orb of Alchemy | Helmet · Shield | Spider Forest Map | 
| (18–21)% increased Armour, Evasion and Energy Shield +(14–16) to maximum Life | 2x  Chaos Orb | Helmet · Shield | Spider Forest Map | 
| (12–14)% increased Armour and Energy Shield +(13–14) to maximum Life | 8x  Orb of Alteration | Body Armour | Spider Forest Map | 
| (15–17)% increased Armour and Energy Shield +(15–16) to maximum Life | 2x  Orb of Alchemy | Body Armour | Spider Forest Map | 
| (18–21)% increased Armour and Energy Shield +(17–19) to maximum Life | 2x  Chaos Orb | Body Armour | Spider Forest Map | 
| (12–14)% increased Evasion and Energy Shield +(13–14) to maximum Life | 8x  Orb of Alteration | Body Armour | Spider Forest Map | 
| (15–17)% increased Evasion and Energy Shield +(15–16) to maximum Life | 2x  Orb of Alchemy | Body Armour | Spider Forest Map | 
| (18–21)% increased Evasion and Energy Shield +(17–19) to maximum Life | 2x  Chaos Orb | Body Armour | Spider Forest Map | 
| (12–14)% increased Energy Shield +(13–14) to maximum Life | 8x  Orb of Alteration | Body Armour | Spider Forest Map | 
| (15–17)% increased Energy Shield +(15–16) to maximum Life | 2x  Orb of Alchemy | Body Armour | Spider Forest Map | 
| (18–21)% increased Energy Shield +(17–19) to maximum Life | 2x  Chaos Orb | Body Armour | Spider Forest Map | 
| (12–14)% increased Armour, Evasion and Energy Shield +(13–14) to maximum Life | 8x  Orb of Alteration | Body Armour | Spider Forest Map | 
| (15–17)% increased Armour, Evasion and Energy Shield +(15–16) to maximum Life | 2x  Orb of Alchemy | Body Armour | Spider Forest Map | 
| (18–21)% increased Armour, Evasion and Energy Shield +(17–19) to maximum Life | 2x  Chaos Orb | Body Armour | Spider Forest Map | 
| +(105–150) to Armour +(11–15) to maximum Energy Shield | 8x  Orb of Alteration | Belt | Waste Pool Map | 
| +(151–213) to Armour +(16–20) to maximum Energy Shield | 2x  Orb of Alchemy | Belt | Waste Pool Map | 
| +(214–285) to Armour +(21–25) to maximum Energy Shield | 4x  Chaos Orb | Belt | Waste Pool Map | 
| +(105–150) to Evasion Rating +(11–15) to maximum Energy Shield | 8x  Orb of Alteration | Belt · Quiver | Waste Pool Map | 
| +(151–213) to Evasion Rating +(16–20) to maximum Energy Shield | 2x  Orb of Alchemy | Belt · Quiver | Waste Pool Map | 
| +(214–285) to Evasion Rating +(21–25) to maximum Energy Shield | 4x  Chaos Orb | Belt · Quiver | Waste Pool Map | 
| Regenerate 90 Energy Shield per second while a Rare or Unique Enemy is Nearby | 6x  Orb of Alteration | Body Armour · Belt | Excavation Map | 
| Regenerate 120 Energy Shield per second while a Rare or Unique Enemy is Nearby | 2x  Orb of Alchemy | Body Armour · Belt | Excavation Map | 
| Regenerate 150 Energy Shield per second while a Rare or Unique Enemy is Nearby | 4x  Chaos Orb | Body Armour · Belt | Excavation Map | 
| Recover (23–25)% of Mana and Energy Shield when you Focus grant focus skill [1] | 6x  Orb of Alteration | Body Armour | Pit Map | 
| Recover (26–28)% of Mana and Energy Shield when you Focus grant focus skill [1] | 2x  Orb of Alchemy | Body Armour | Pit Map | 
| Recover (29–31)% of Mana and Energy Shield when you Focus grant focus skill [1] | 4x  Chaos Orb | Body Armour | Pit Map | 
Misc mods /61
| Name | Level | Domain | Pre/Suf | Description | Weight | 
|---|---|---|---|---|---|
| of Diverting | 10 | Flask | Suffix | 0.4% of Spell Damage Leeched as Energy Shield during Effect Defences Energy Shield Caster | utility_flask 600 expedition_flask 0 default 0 | 
| of Depletion | 20 | Flask | Suffix | 0.5% of Spell Damage Leeched as Energy Shield during Effect Defences Energy Shield Caster | utility_flask 600 expedition_flask 0 default 0 | 
| of Tapping | 40 | Flask | Suffix | 0.6% of Spell Damage Leeched as Energy Shield during Effect Defences Energy Shield Caster | utility_flask 600 expedition_flask 0 default 0 | 
| of Siphoning | 60 | Flask | Suffix | 0.7% of Spell Damage Leeched as Energy Shield during Effect Defences Energy Shield Caster | utility_flask 600 expedition_flask 0 default 0 | 
| of Draining | 80 | Flask | Suffix | 0.8% of Spell Damage Leeched as Energy Shield during Effect Defences Energy Shield Caster | utility_flask 600 expedition_flask 0 default 0 | 
| 1 | Flask | Unique | Removes 80% of your maximum Energy Shield on use Defences Energy Shield | ||
| 1 | Flask | Unique | Chaos Damage taken does not bypass Energy Shield during effect | ||
| 1 | Flask | Unique | Removes all but one Life on use Removed life is Regenerated as Energy Shield over 2 seconds Life Defences Energy Shield | ||
| 1 | Flask | Unique | Life Recovery from Flasks also applies to Energy Shield during Effect Zealot's Oath during Effect Life Defences Energy Shield | ||
| 1 | Flask | Unique | Recover (1–3)% of Energy Shield when you Kill an Enemy during Effect Defences Energy Shield | ||
| 1 | Flask | Unique | Starts Energy Shield Recharge when Used | ||
| 80 | Flask | Unique | Energy Shield Recharge is not delayed by Damage during Effect | ||
| 1 | Jewel | Unique | (3–6)% increased maximum Energy Shield Defences Energy Shield | ||
| 1 | Jewel | Unique | (4–6)% increased maximum Energy Shield Defences Energy Shield | ||
| 1 | Jewel | Unique | 20% faster start of Energy Shield Recharge Defences Energy Shield | ||
| Shimmering | 1 | Jewel | Prefix | (6–8)% increased maximum Energy Shield Defences Energy Shield | not_int 0 default 500 | 
| of Focus | 1 | Jewel | Suffix | Gain (2–3) Energy Shield per Enemy Hit with Attacks Defences Energy Shield Attack | not_int 0 default 500 | 
| Serene | 1 | Jewel | Prefix | (4–6)% faster start of Energy Shield Recharge Defences Energy Shield | not_int 0 default 500 | 
| Fevered | 1 | Jewel | Prefix | (6–8)% increased Energy Shield Recharge Rate Defences Energy Shield | not_int 0 default 500 | 
| 1 | Jewel | Unique | With 5 Corrupted Items Equipped: 50% of Chaos Damage taken does not bypass Energy Shield, and 50% of Physical Damage taken bypasses Energy Shield Life Defences Energy Shield Chaos | ||
| 1 | Jewel | Unique | Lose 1% of Energy Shield on Kill Defences Energy Shield | ||
| 1 | Jewel | Unique | 10% increased Damage taken while on Full Energy Shield | ||
| 1 | Jewel | Unique | Increases and Reductions to Energy Shield in Radius are Transformed to apply to Armour at 200% of their value local jewel effect base radius [1500] Defences Armour Energy Shield | ||
| 1 | Jewel | Unique | Increases and Reductions to Life in Radius are Transformed to apply to Energy Shield local jewel effect base radius [1500] Life Defences Energy Shield | ||
| 1 | Jewel | Unique | +0.15% to Off Hand Critical Strike Chance per 10 Maximum Energy Shield on Shield Critical | ||
| 1 | Jewel | Unique | +4% to Off Hand Critical Strike Multiplier per 10 Maximum Energy Shield on Shield Damage Critical | ||
| 1 | Jewel | Unique | Regenerate 0.4% of Energy Shield per Second for every 10 Intelligence on Allocated Passives in Radius Defences Energy Shield | ||
| 1 | Jewel | Unique | +5 to maximum Energy Shield Defences Energy Shield | ||
| 1 | Jewel | Unique | (3–6)% increased Energy Shield Recharge Rate Defences Energy Shield | jewel 1 default 0 | |
| 1 | Jewel | Unique | Passives granting Lightning Resistance or all Elemental Resistances in Radius also grant increased Maximum Energy Shield at 100% of its value local jewel effect base radius [1500] Defences Energy Shield Elemental Lightning | ||
| 73 | ExpeditionRelic | Prefix | Monsters' Hits remove 10% of current Energy Shield Monsters' Hits remove 10% of current Mana | default 1000 | |
| 1 | PrimordialAltar | Unique | Gain (50–70)% of Maximum Life as Extra Maximum Energy Shield | primordial_altar_upside 0 tangle_altar 1000 default 0 | |
| 1 | PrimordialAltar | Unique | (10–20)% reduced Recovery Rate of Life, Mana and Energy Shield per Endurance Charge | primordial_altar_upside 0 tangle_altar 400 default 0 | |
| Praying | 75 | SanctumSpecial | Prefix | (20–30)% increased Energy Shield Recharge Rate Defences Energy Shield | int_special_relic 1000 default 250 | 
| Acolyte's | 75 | SanctumSpecial | Prefix | (40–60)% increased Maximum Energy Shield from Equipped Gloves and Boots | int_special_relic 600 default 150 | 
| Faithful | 75 | SanctumSpecial | Prefix | (10–15)% increased maximum Energy Shield Defences Energy Shield | int_special_relic 1000 default 250 | 
| Reassuring | 75 | SanctumSpecial | Prefix | (8–12)% increased Energy Shield Recovery rate Defences Energy Shield | int_special_relic 1000 default 250 | 
| of Buffers | 1 | CrucibleMap | Suffix | Monsters gain 80% of Maximum Life as Extra Maximum Energy Shield map item drop quantity +% [19] map item drop rarity +% [11] | uber_tier_map 0 crucible_map_low 1000 default 0 | 
| of Buffers | 1 | CrucibleMap | Suffix | Monsters gain 150% of Maximum Life as Extra Maximum Energy Shield map item drop quantity +% [19] map item drop rarity +% [11] | uber_tier_map 0 crucible_map_high 1000 default 0 | 
| of Stasis | 1 | CrucibleMap | Suffix | Players cannot Regenerate Life, Mana or Energy Shield map item drop quantity +% [19] map item drop rarity +% [11] | uber_tier_map 0 crucible_map_low 500 crucible_map_high 500 default 0 | 
| of the Hierophant | 1 | Charm | Suffix | Gain (2–3)% of Maximum Mana as Extra Maximum Energy Shield | int_animal_charm 500 str_animal_charm 500 default 0 | 
| of the Hierophant | 60 | Charm | Suffix | Gain (4–5)% of Maximum Mana as Extra Maximum Energy Shield | int_animal_charm 250 str_animal_charm 250 default 0 | 
| of the Occultist | 1 | Charm | Suffix | Regenerate (1–1.5)% of Energy Shield per second | int_animal_charm 1000 default 0 | 
| of the Occultist | 60 | Charm | Suffix | Regenerate (2–3)% of Energy Shield per second | int_animal_charm 500 default 0 | 
| of the Necromancer | 1 | Charm | Suffix | Regenerate (2–3)% of Energy Shield over 2 seconds when you Consume a corpse | int_animal_charm 1000 default 0 | 
| of the Necromancer | 60 | Charm | Suffix | Regenerate (4–5)% of Energy Shield over 2 seconds when you Consume a corpse | int_animal_charm 500 default 0 | 
| Necromancer's | 45 | Charm | Prefix | Minions gain Added Physical Damage equal to (3–5)% of Maximum Energy Shield on your Equipped Helmet | int_animal_charm 500 default 0 | 
| Necromancer's | 72 | Charm | Prefix | Minions gain Added Physical Damage equal to (6–10)% of Maximum Energy Shield on your Equipped Helmet | int_animal_charm 250 default 0 | 
| of the Trickster | 1 | Charm | Suffix | Recover 1% of Life on Kill Recover 1% of Energy Shield on Kill Recover 1% of Mana on Kill | int_animal_charm 500 dex_animal_charm 500 default 0 | 
| of the Trickster | 60 | Charm | Suffix | Recover 2% of Life on Kill Recover 2% of Energy Shield on Kill Recover 2% of Mana on Kill | int_animal_charm 250 dex_animal_charm 250 default 0 | 
| of the Trickster | 45 | Charm | Suffix | (5–8)% chance for Energy Shield Recharge to start when you Suppress Spell Damage | int_animal_charm 250 dex_animal_charm 250 default 0 | 
| of the Trickster | 72 | Charm | Suffix | (9–12)% chance for Energy Shield Recharge to start when you Suppress Spell Damage | int_animal_charm 125 dex_animal_charm 125 default 0 | 
| of the Trickster | 1 | Charm | Suffix | +(1–2) to Evasion Rating per 1 Maximum Energy Shield on Equipped Helmet | int_animal_charm 500 dex_animal_charm 500 default 0 | 
| of the Trickster | 60 | Charm | Suffix | +(3–4) to Evasion Rating per 1 Maximum Energy Shield on Equipped Helmet | int_animal_charm 250 dex_animal_charm 250 default 0 | 
| of the Trickster | 70 | Charm | Suffix | Prevent +(3–4)% of Suppressed Spell Damage while on Full Energy Shield | int_animal_charm 50 dex_animal_charm 50 default 0 | 
| of the Trickster | 81 | Charm | Suffix | Prevent +(5–6)% of Suppressed Spell Damage while on Full Energy Shield | int_animal_charm 25 dex_animal_charm 25 default 0 | 
| Trickster's | 1 | Charm | Prefix | (0.5–1)% of Damage Leeched as Energy Shield | int_animal_charm 500 dex_animal_charm 500 default 0 | 
| Trickster's | 60 | Charm | Prefix | (1.1–2)% of Damage Leeched as Energy Shield | int_animal_charm 250 dex_animal_charm 250 default 0 | 
| 12 | Necropolis | NecropolisHaunted | 20% faster start of Energy Shield Recharge Gain 30% of Maximum Life as Extra Maximum Energy Shield monster necropolis mod value +% [40] | default 1000 | |
| 46 | Necropolis | NecropolisHaunted | 40% faster start of Energy Shield Recharge Gain 100% of Maximum Life as Extra Maximum Energy Shield monster necropolis mod value +% [80] | default 600 | |
| 68 | Necropolis | NecropolisHaunted | 60% faster start of Energy Shield Recharge Gain 250% of Maximum Life as Extra Maximum Energy Shield monster necropolis mod value +% [120] | default 300 | 
Essence /19
Item /7
+(66–80) to maximum Energy Shield
+(100–120) to maximum Energy Shield
+(140–165) to maximum Energy Shield
Unique /310
Removed life is Regenerated as Energy Shield over 2 seconds
Upfront Cost to Use or Trigger a Skill, with a 0.1 second Cooldown
Socketed Hex Curse Skills are Triggered by Doedre's Effigy when Summoned
Hexes from Socketed Skills can apply 5 additional Curses
Cannot be Stunned
123% of Sword Physical Damage gained as Extra Fire Damage
Unaffected by Burning Ground
Immune to Freeze, Chill and Ignite
20% increased Attack, Cast and Movement Speed)
Damage to surrounding targets
Damage to Surrounding Targets
of your Traps are Triggered by an Enemy

Offering Skills Triggered this way also affect you


Lose all Divine Charges when you gain Divinity
also apply to Spell Damage at 30% of their value)
each Withered you have inflicted on them
Shield per 1% Chaos Resistance they have
Damage taken from Unblocked hits always bypasses Energy Shield
Chance to Block Spell Damage is doubled
You take 65% of Damage from Blocked Hits)
Gain 15% of Maximum Life as Extra Maximum Energy Shield)
Gain 15% of Maximum Life as Extra Maximum Energy Shield)
50% of Elemental Damage taken as Chaos Damage
+5% to maximum Chaos Resistance)
until you take no Damage to Life for 2 seconds
Cost every fifth time you Pay it
Non-Curse Auras from your Skills only apply to you and Linked Targets
50% reduced Effect of Curses on you
Grants Level 20 Shaper's Devastation, which will be used by Shaper Memory
Shield with no Shaper Memory Summoned
Cannot have Minions other than Animated Weapons
Cluster Jewel Passive /19
Timeless Jewel Passive /9

50% of Elemental Damage taken as Chaos Damage
+5% to maximum Chaos Resistance

Cannot Recharge or Regenerate Energy Shield
Lose 5% of Energy Shield per second
Life Leech effects are not removed when Unreserved Life is Filled
Life Leech effects Recover Energy Shield instead while on Full Life

Gain 15% of Maximum Life as Extra Maximum Energy Shield





30% less Life Recovery from Flasks

Timeless Jewel Passive Additions /1
| Faction | Category | Show Full Descriptions | Code | 
|---|---|---|---|
| Vaal | Notable | (3–5)% increased maximum Energy Shield | vaal_small_energy_shield | 
Elevated modifier List /8
| Name | Lv | Mods | Elevated Mods | 
|---|---|---|---|
| of Shaping | 68 | Recover (3–4)% of Energy Shield on Kill Group: 1672 | Recover (5–6)% of Energy Shield on Kill | 
| of Shaping | 75 | Recover (5–6)% of Energy Shield on Kill Group: 1672 | Recover (5–6)% of Energy Shield on Kill (5–10)% increased Energy Shield Recovery Rate if you haven't Killed Recently | 
| of the Crusade | 68 | Recover (3–4)% of Energy Shield on Kill Group: 1672 | Recover (5–6)% of Energy Shield on Kill | 
| of the Crusade | 80 | Recover (5–6)% of Energy Shield on Kill Group: 1672 | Recover (5–6)% of Energy Shield on Kill (5–10)% increased Energy Shield Recovery Rate if you haven't Killed Recently | 
| of the Crusade | 68 | (8–11)% increased Energy Shield Recovery rate Group: 1772 | (12–15)% increased Energy Shield Recovery rate | 
| of the Crusade | 80 | (12–15)% increased Energy Shield Recovery rate Group: 1772 | (12–15)% increased Energy Shield Recovery rate Regenerate (50–100) Energy Shield per second | 
| of the Crusade | 75 | Regenerate (1–1.5)% of Energy Shield per second Group: 33 | (15–25)% increased Energy Shield Recharge Rate Regenerate (1–1.5)% of Energy Shield per second | 
| Crusader's | 75 | 15% increased Maximum total Energy Shield Recovery per second from Leech Group: 2770 | 30% increased Maximum total Energy Shield Recovery per second from Leech | 
Community Wiki
Energy shield
Energy shield is a form of defence that acts as an additional hit point pool on top of life. Along with armour and evasion, energy shield is one of the three defence types that can implicitly appear on equipment. Unlike life, energy shield will recharge naturally after the character has not taken any damage for 2 seconds.
Every class starts with no energy shield, and gains 2% increased maximum energy shield every 10 intelligence.
Mechanics
Damage mitigation
If the character has any energy shield remaining when damage is taken, even damage from Labyrinth traps, that damage is inflicted on energy shield first. Physical damage reductions and elemental resistances applies to damage before it is deducted from energy shield. Damage is only applied to life or mana once all energy shield is depleted. The exception to this is chaos damage, which bypasses energy shield. Shavronne's Wrappings, Solaris Lorica, Coruscating Elixir(during flask effect), and Esh's Visage (while not on Low Life or Low Mana) prevents chaos damage from bypassing the character's energy shield. Corrupted Energy causes 50% of chaos damage to not bypass energy shield, but causes 50% of physical damage to bypass it.
Start of Energy shield Recharge
Energy shield will automatically begin to recharge if the character does not take any damage for a certain period of time. Spending energy shield with Blood Magic, Eldritch Battery or sacrifice mechanic (for life this mechanic can be found on, for example, Rathpith Globe or Dark Pact) does not count as taking damage. By default, the delay period for energy shield to begin to recharge is 2 seconds. This can be reduced with #% faster start of Energy Shield Recharge modifiers from passive skills and equipment.
Let r be the sum of #% faster start of Energy Shield Recharge modifiers (as a percentage). The delay period in seconds is given by:
For example, having 100% faster start of Energy Shield Recharge results in a delay period of 1 second.
Energy shield Recharge Rate
Energy shield recharge rate is a form of recovery and is by default:
- 33.3% of Energy Shield Recharged per second
Energy shield will stop recharging if the character takes damage. This recharge rate can be increased with #% increased Energy Shield Recharge Rate modifiers.
Stun prevention
While the character has any energy shield remaining the character has a 50% chance to ignore being stunned. This bonus is not additive with other stun avoidance modifiers from passive skills and equipment; the chance to ignore stun granted by energy shield is rolled separately.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.


















































































































































































































 Whispering Essence of Woe
Whispering Essence of Woe Muttering Essence of Woe
Muttering Essence of Woe Weeping Essence of Woe
Weeping Essence of Woe Wailing Essence of Woe
Wailing Essence of Woe Screaming Essence of Woe
Screaming Essence of Woe Shrieking Essence of Woe
Shrieking Essence of Woe Deafening Essence of Woe
Deafening Essence of Woe Screaming Essence of Contempt
Screaming Essence of Contempt Deafening Essence of Sorrow
Deafening Essence of Sorrow Shrieking Essence of Torment
Shrieking Essence of Torment Deafening Essence of Torment
Deafening Essence of Torment Weeping Essence of Doubt
Weeping Essence of Doubt Wailing Essence of Doubt
Wailing Essence of Doubt Screaming Essence of Doubt
Screaming Essence of Doubt Shrieking Essence of Doubt
Shrieking Essence of Doubt Screaming Essence of Dread
Screaming Essence of Dread Shrieking Essence of Dread
Shrieking Essence of Dread Deafening Essence of Dread
Deafening Essence of Dread Essence of Horror
Essence of Horror









































































































































































































































































 
     
     
     
     
     
     
     
     
     
    