Skill Gem Quality /6

Skill Gem Quality /6

ItemTypeStatsWeight
DisciplineAnomalous You and nearby Allies have (0–5)% increased Damage while on Full Energy Shield100
DisciplineDivergent You and nearby Allies have (0–10)% slower start of Energy Shield Recharge
You and nearby Allies gain (0–10)% increased Energy Shield Recharge rate
20
Spectral Shield ThrowPhantasmal +(0–20)% to Critical Strike Multiplier per 100 Maximum Energy Shield on Shield20
Siphoning TrapPhantasmal Regenerate (0–0.4)% of Energy Shield per second for each affected Enemy10
Frost ShieldDivergent (0–10)% of Damage dealt to you or Allies in Area with Hits by Enemies in Area is taken from Frost Shield's Life before your Life or Energy Shield50
Shield CrushDivergent +(0–20)% to Critical Strike Multiplier per 100 Maximum Energy Shield on Shield20
Support Gem /1

Support Gem /1

Support Gem Quality /3

Support Gem Quality /3

ItemTypeStatsWeight
Energy Leech SupportSuperior Supported Skills deal (0–10)% increased Damage while Leeching Energy Shield50
Energy Leech SupportAnomalous Supported Skills deal (0–10)% increased Damage while on Full Energy Shield100
Energy Leech SupportDivergent Supported Skills have (0–40)% increased Maximum Recovery per Energy Shield Leech20
Item mods /240

Item mods /240

NameLevelPre/SufDescriptionWeight
Shining3Prefix+(1–3) to maximum Energy Shield defenceshas_flat_energy_shield_mod 0
ring 1000
amulet 1000
belt 1000
default 0
Glimmering11Prefix+(4–8) to maximum Energy Shield defenceshas_flat_energy_shield_mod 0
ring 1000
amulet 1000
belt 1000
default 0
Glittering17Prefix+(9–12) to maximum Energy Shield defenceshas_flat_energy_shield_mod 0
ring 1000
amulet 1000
belt 1000
default 0
Glowing23Prefix+(13–15) to maximum Energy Shield defenceshas_flat_energy_shield_mod 0
ring 1000
amulet 1000
belt 1000
default 0
Radiating29Prefix+(16–19) to maximum Energy Shield defenceshas_flat_energy_shield_mod 0
ring 1000
amulet 1000
belt 1000
default 0
Pulsing35Prefix+(20–22) to maximum Energy Shield defenceshas_flat_energy_shield_mod 0
ring 1000
amulet 1000
belt 1000
default 0
Seething42Prefix+(23–26) to maximum Energy Shield defenceshas_flat_energy_shield_mod 0
ring 1000
amulet 1000
belt 1000
default 0
Blazing50Prefix+(27–31) to maximum Energy Shield defenceshas_flat_energy_shield_mod 0
ring 1000
amulet 1000
belt 1000
default 0
Scintillating59Prefix+(32–37) to maximum Energy Shield defenceshas_flat_energy_shield_mod 0
ring 1000
amulet 1000
belt 1000
default 0
Incandescent68Prefix+(38–43) to maximum Energy Shield defenceshas_flat_energy_shield_mod 0
ring 1000
amulet 1000
belt 1000
default 0
Resplendent74Prefix+(44–47) to maximum Energy Shield defenceshas_flat_energy_shield_mod 0
ring 1000
amulet 1000
belt 1000
default 0
Dazzling80Prefix+(48–51) to maximum Energy Shield defenceshas_flat_energy_shield_mod 0
ring 0
amulet 1000
belt 1000
default 0
Shining3Prefix+(3–5) to maximum Energy Shield defencesint_armour 1000
str_dex_int_armour 166
default 0
Glimmering11Prefix+(6–11) to maximum Energy Shield defencesint_armour 1000
str_dex_int_armour 166
default 0
Glittering17Prefix+(12–16) to maximum Energy Shield defencesint_armour 1000
str_dex_int_armour 166
default 0
Glowing23Prefix+(17–23) to maximum Energy Shield defencesint_armour 1000
str_dex_int_armour 166
default 0
Radiating29Prefix+(24–30) to maximum Energy Shield defencesint_armour 1000
str_dex_int_armour 166
default 0
Pulsing35Prefix+(31–38) to maximum Energy Shield defencesint_armour 1000
str_dex_int_armour 166
default 0
Seething43Prefix+(39–49) to maximum Energy Shield defencesint_armour 1000
str_dex_int_armour 166
default 0
Blazing51Prefix+(50–61) to maximum Energy Shield defencesgloves 0
boots 0
int_armour 1000
str_dex_int_armour 166
default 0
Scintillating60Prefix+(62–76) to maximum Energy Shield defenceshelmet 0
gloves 0
boots 0
int_armour 1000
str_dex_int_armour 166
default 0
Incandescent69Prefix+(77–90) to maximum Energy Shield defenceshelmet 0
gloves 0
boots 0
int_armour 1000
str_dex_int_armour 166
default 0
Resplendent75Prefix+(91–100) to maximum Energy Shield defencesshield 0
helmet 0
gloves 0
boots 0
int_armour 1000
str_dex_int_armour 166
default 0
Protective3Prefix(11–28)% increased Energy Shield defencesint_armour 1000
default 0
Strong-Willed18Prefix(27–42)% increased Energy Shield defencesint_armour 1000
default 0
Resolute30Prefix(43–55)% increased Energy Shield defencesint_armour 1000
default 0
Fearless44Prefix(56–67)% increased Energy Shield defencesint_armour 1000
default 0
Dauntless60Prefix(68–79)% increased Energy Shield defencesint_armour 1000
default 0
Indomitable72Prefix(80–91)% increased Energy Shield defencesint_armour 1000
default 0
Unassailable84Prefix(92–100)% increased Energy Shield defencesint_armour 1000
default 0
Unfaltering86Prefix(101–110)% increased Energy Shield defencesstr_armour 0
str_dex_armour 0
str_int_armour 0
dex_armour 0
dex_int_armour 0
str_dex_int_armour 0
body_armour 1000
shield 1000
default 0
Infixed3Prefix(15–26)% increased Armour and Energy Shield defencesstr_int_armour 1000
default 0
Ingrained19Prefix(27–42)% increased Armour and Energy Shield defencesstr_int_armour 1000
default 0
Instilled30Prefix(43–55)% increased Armour and Energy Shield defencesstr_int_armour 1000
default 0
Infused44Prefix(56–67)% increased Armour and Energy Shield defencesstr_int_armour 1000
default 0
Inculcated60Prefix(68–79)% increased Armour and Energy Shield defencesstr_int_armour 1000
default 0
Interpolated72Prefix(80–91)% increased Armour and Energy Shield defencesstr_int_armour 1000
default 0
Inspired84Prefix(92–100)% increased Armour and Energy Shield defencesstr_int_armour 1000
default 0
Interpermeated86Prefix(101–110)% increased Armour and Energy Shield defencesint_armour 0
str_dex_armour 0
dex_armour 0
str_armour 0
dex_int_armour 0
str_dex_int_armour 0
body_armour 1000
shield 1000
default 0
Shadowy3Prefix(15–26)% increased Evasion and Energy Shield defencesdex_int_armour 1000
default 0
Ethereal19Prefix(27–42)% increased Evasion and Energy Shield defencesdex_int_armour 1000
default 0
Unworldly30Prefix(43–55)% increased Evasion and Energy Shield defencesdex_int_armour 1000
default 0
Ephemeral44Prefix(56–67)% increased Evasion and Energy Shield defencesdex_int_armour 1000
default 0
Evanescent60Prefix(68–79)% increased Evasion and Energy Shield defencesdex_int_armour 1000
default 0
Unreal72Prefix(80–91)% increased Evasion and Energy Shield defencesdex_int_armour 1000
default 0
Illusory84Prefix(92–100)% increased Evasion and Energy Shield defencesdex_int_armour 1000
default 0
Incorporeal86Prefix(101–110)% increased Evasion and Energy Shield defencesint_armour 0
str_int_armour 0
dex_armour 0
str_armour 0
str_dex_armour 0
str_dex_int_armour 0
body_armour 1000
shield 1000
default 0
Shadowy3Prefix(27–42)% increased Armour, Evasion and Energy Shield defencesstr_dex_int_armour 1000
default 0
Ethereal19Prefix(43–55)% increased Armour, Evasion and Energy Shield defencesstr_dex_int_armour 1000
default 0
Unworldly30Prefix(56–67)% increased Armour, Evasion and Energy Shield defencesstr_dex_int_armour 1000
default 0
Ephemeral44Prefix(68–79)% increased Armour, Evasion and Energy Shield defencesstr_dex_int_armour 1000
default 0
Evanescent60Prefix(80–91)% increased Armour, Evasion and Energy Shield defencesstr_dex_int_armour 1000
default 0
Unreal72Prefix(92–100)% increased Armour, Evasion and Energy Shield defencesstr_dex_int_armour 1000
default 0
Incorporeal85Prefix(101–110)% increased Armour, Evasion and Energy Shield defencesint_armour 0
str_int_armour 0
dex_armour 0
str_armour 0
str_dex_armour 0
dex_int_armour 0
body_armour 1000
default 0
Pixie's3Prefix(6–13)% increased Energy Shield
(6–7)% increased Stun and Block Recovery
defences
int_armour 1000
default 0
Gremlin's18Prefix(14–20)% increased Energy Shield
(8–9)% increased Stun and Block Recovery
defences
int_armour 1000
default 0
Boggart's30Prefix(21–26)% increased Energy Shield
(10–11)% increased Stun and Block Recovery
defences
int_armour 1000
default 0
Naga's44Prefix(27–32)% increased Energy Shield
(12–13)% increased Stun and Block Recovery
defences
int_armour 1000
default 0
Djinn's60Prefix(33–38)% increased Energy Shield
(14–15)% increased Stun and Block Recovery
defences
int_armour 1000
default 0
Seraphim's78Prefix(39–42)% increased Energy Shield
(16–17)% increased Stun and Block Recovery
defences
int_armour 1000
default 0
Pixie's2Prefix(6–13)% increased Armour and Energy Shield
(6–7)% increased Stun and Block Recovery
defences
str_int_armour 1000
default 0
Gremlin's19Prefix(14–20)% increased Armour and Energy Shield
(8–9)% increased Stun and Block Recovery
defences
str_int_armour 1000
default 0
Boggart's30Prefix(21–26)% increased Armour and Energy Shield
(10–11)% increased Stun and Block Recovery
defences
str_int_armour 1000
default 0
Naga's44Prefix(27–32)% increased Armour and Energy Shield
(12–13)% increased Stun and Block Recovery
defences
str_int_armour 1000
default 0
Djinn's60Prefix(33–38)% increased Armour and Energy Shield
(14–15)% increased Stun and Block Recovery
defences
str_int_armour 1000
default 0
Seraphim's78Prefix(39–42)% increased Armour and Energy Shield
(16–17)% increased Stun and Block Recovery
defences
str_int_armour 1000
default 0
Mosquito's2Prefix(6–13)% increased Evasion and Energy Shield
(6–7)% increased Stun and Block Recovery
defences
dex_int_armour 1000
default 0
Moth's19Prefix(14–20)% increased Evasion and Energy Shield
(8–9)% increased Stun and Block Recovery
defences
dex_int_armour 1000
default 0
Butterfly's30Prefix(21–26)% increased Evasion and Energy Shield
(10–11)% increased Stun and Block Recovery
defences
dex_int_armour 1000
default 0
Wasp's44Prefix(27–32)% increased Evasion and Energy Shield
(12–13)% increased Stun and Block Recovery
defences
dex_int_armour 1000
default 0
Dragonfly's60Prefix(33–38)% increased Evasion and Energy Shield
(14–15)% increased Stun and Block Recovery
defences
dex_int_armour 1000
default 0
Hummingbird's78Prefix(39–42)% increased Evasion and Energy Shield
(16–17)% increased Stun and Block Recovery
defences
dex_int_armour 1000
default 0
Mosquito's2Prefix(6–13)% increased Armour, Evasion and Energy Shield
(6–7)% increased Stun and Block Recovery
defences
str_dex_int_armour 1000
default 0
Moth's19Prefix(14–20)% increased Armour, Evasion and Energy Shield
(8–9)% increased Stun and Block Recovery
defences
str_dex_int_armour 1000
default 0
Butterfly's30Prefix(21–26)% increased Armour, Evasion and Energy Shield
(10–11)% increased Stun and Block Recovery
defences
str_dex_int_armour 1000
default 0
Wasp's44Prefix(27–32)% increased Armour, Evasion and Energy Shield
(12–13)% increased Stun and Block Recovery
defences
str_dex_int_armour 1000
default 0
Dragonfly's60Prefix(33–38)% increased Armour, Evasion and Energy Shield
(14–15)% increased Stun and Block Recovery
defences
str_dex_int_armour 1000
default 0
Hummingbird's78Prefix(39–42)% increased Armour, Evasion and Energy Shield
(16–17)% increased Stun and Block Recovery
defences
str_dex_int_armour 1000
default 0
Protective3Prefix(2–4)% increased maximum Energy Shield defencesamulet 1000
default 0
Strong-Willed18Prefix(5–7)% increased maximum Energy Shield defencesamulet 1000
default 0
Resolute30Prefix(8–10)% increased maximum Energy Shield defencesamulet 1000
default 0
Fearless42Prefix(11–13)% increased maximum Energy Shield defencesamulet 1000
default 0
Dauntless56Prefix(14–16)% increased maximum Energy Shield defencesamulet 1000
default 0
Indomitable70Prefix(17–19)% increased maximum Energy Shield defencesamulet 1000
default 0
Unassailable77Prefix(20–22)% increased maximum Energy Shield defencesamulet 1000
default 0
Blessed1Prefix+(5–9) to Armour
+(3–4) to maximum Energy Shield
defences
str_int_armour 1000
str_dex_int_armour 166
default 0
Anointed18Prefix+(10–27) to Armour
+(5–12) to maximum Energy Shield
defences
str_int_armour 1000
str_dex_int_armour 166
default 0
Sanctified30Prefix+(28–48) to Armour
+(13–22) to maximum Energy Shield
defences
str_int_armour 1000
str_dex_int_armour 166
default 0
Hallowed38Prefix+(49–85) to Armour
+(23–28) to maximum Energy Shield
defences
str_int_armour 1000
str_dex_int_armour 166
default 0
Beatified46Prefix+(86–145) to Armour
+(29–48) to maximum Energy Shield
defences
boots 0
gloves 0
str_int_armour 1000
str_dex_int_armour 166
default 0
Consecrated58Prefix+(146–220) to Armour
+(49–60) to maximum Energy Shield
defences
boots 0
gloves 0
helmet 0
str_int_armour 1000
str_dex_int_armour 166
default 0
Saintly69Prefix+(221–300) to Armour
+(61–72) to maximum Energy Shield
defences
boots 0
gloves 0
helmet 0
str_int_armour 1000
str_dex_int_armour 166
default 0
Godly79Prefix+(301–375) to Armour
+(73–80) to maximum Energy Shield
defences
shield 0
boots 0
gloves 0
helmet 0
str_int_armour 1000
str_dex_int_armour 166
default 0
Will-o-wisp's1Prefix+(5–9) to Evasion Rating
+(3–4) to maximum Energy Shield
defences
dex_int_armour 1000
str_dex_int_armour 166
default 0
Nymph's18Prefix+(10–27) to Evasion Rating
+(5–12) to maximum Energy Shield
defences
dex_int_armour 1000
str_dex_int_armour 166
default 0
Sylph's30Prefix+(28–48) to Evasion Rating
+(13–22) to maximum Energy Shield
defences
dex_int_armour 1000
str_dex_int_armour 166
default 0
Cherub's38Prefix+(49–85) to Evasion Rating
+(23–28) to maximum Energy Shield
defences
dex_int_armour 1000
str_dex_int_armour 166
default 0
Spirit's46Prefix+(86–145) to Evasion Rating
+(29–48) to maximum Energy Shield
defences
boots 0
gloves 0
dex_int_armour 1000
str_dex_int_armour 166
default 0
Eidolon's58Prefix+(146–220) to Evasion Rating
+(49–60) to maximum Energy Shield
defences
boots 0
gloves 0
helmet 0
dex_int_armour 1000
str_dex_int_armour 166
default 0
Apparition's69Prefix+(221–300) to Evasion Rating
+(61–72) to maximum Energy Shield
defences
boots 0
gloves 0
helmet 0
dex_int_armour 1000
str_dex_int_armour 166
default 0
Phantasm's79Prefix+(301–375) to Evasion Rating
+(73–80) to maximum Energy Shield
defences
shield 0
boots 0
gloves 0
helmet 0
dex_int_armour 1000
str_dex_int_armour 166
default 0
Monk's30Prefix+(8–10) to maximum Energy Shield
+(18–23) to maximum Life
resource life defences
int_armour 1000
str_int_armour 500
dex_int_armour 500
str_dex_int_armour 333
default 0
Prior's46Prefix+(11–15) to maximum Energy Shield
+(24–28) to maximum Life
resource life defences
int_armour 1000
str_int_armour 500
dex_int_armour 500
str_dex_int_armour 333
default 0
Abbot's62Prefix+(16–25) to maximum Energy Shield
+(29–33) to maximum Life
resource life defences
boots 0
gloves 0
int_armour 1000
str_int_armour 500
dex_int_armour 500
str_dex_int_armour 333
default 0
Exarch's78Prefix+(26–30) to maximum Energy Shield
+(34–38) to maximum Life
resource life defences
shield 0
boots 0
gloves 0
helmet 0
int_armour 500
str_int_armour 250
dex_int_armour 250
str_dex_int_armour 166
default 0
Acolyte's30Prefix+(8–10) to maximum Energy Shield
+(11–15) to maximum Mana
resource mana defences
int_armour 1000
str_int_armour 500
dex_int_armour 500
str_dex_int_armour 333
default 0
Deacon's46Prefix+(11–15) to maximum Energy Shield
+(16–19) to maximum Mana
resource mana defences
int_armour 1000
str_int_armour 500
dex_int_armour 500
str_dex_int_armour 333
default 0
Priest's62Prefix+(16–25) to maximum Energy Shield
+(20–22) to maximum Mana
resource mana defences
boots 0
gloves 0
int_armour 1000
str_int_armour 500
dex_int_armour 500
str_dex_int_armour 333
default 0
Bishop's78Prefix+(26–30) to maximum Energy Shield
+(23–25) to maximum Mana
resource mana defences
shield 0
boots 0
gloves 0
helmet 0
int_armour 500
str_int_armour 250
dex_int_armour 250
str_dex_int_armour 166
default 0
1Corrupted(8–10)% increased maximum Energy Shield defencesbelt 1000
default 0
1Corrupted(4–6)% increased maximum Energy Shield defencesarmour 1000
default 0
of Allaying46Suffix(24–26)% increased Energy Shield Recharge Rate defencesweapon 0
quiver 0
ring 0
amulet 0
belt 0
shield 0
body_armour 0
int_armour 1000
dex_int_armour 500
str_int_armour 500
str_dex_int_armour 300
default 0
of Diffusion57Suffix(27–29)% increased Energy Shield Recharge Rate defencesweapon 0
quiver 0
ring 0
amulet 0
belt 0
shield 0
body_armour 0
int_armour 1000
dex_int_armour 500
str_int_armour 500
str_dex_int_armour 300
default 0
of Dispersal68Suffix(30–32)% increased Energy Shield Recharge Rate defencesweapon 0
quiver 0
ring 0
amulet 0
belt 0
shield 0
body_armour 0
int_armour 1000
dex_int_armour 500
str_int_armour 500
str_dex_int_armour 300
default 0
of Buffering76Suffix(33–35)% increased Energy Shield Recharge Rate defencesweapon 0
quiver 0
ring 0
amulet 0
belt 0
shield 0
body_armour 0
int_armour 1000
dex_int_armour 500
str_int_armour 500
str_dex_int_armour 300
default 0
of Ardour85Suffix(36–38)% increased Energy Shield Recharge Rate defencesweapon 0
quiver 0
ring 0
amulet 0
belt 0
shield 0
body_armour 0
int_armour 1000
dex_int_armour 500
str_int_armour 500
str_dex_int_armour 300
default 0
of Enlivening45Suffix(27–34)% faster start of Energy Shield Recharge defencesweapon 0
quiver 0
ring 0
amulet 0
belt 0
gloves 0
boots 0
helmet 0
int_armour 1000
dex_int_armour 500
str_int_armour 500
str_dex_int_armour 300
default 0
of Zest58Suffix(35–42)% faster start of Energy Shield Recharge defencesweapon 0
quiver 0
ring 0
amulet 0
belt 0
gloves 0
boots 0
helmet 0
int_armour 1000
dex_int_armour 500
str_int_armour 500
str_dex_int_armour 300
default 0
of Galvanising67Suffix(43–50)% faster start of Energy Shield Recharge defencesweapon 0
quiver 0
ring 0
amulet 0
belt 0
gloves 0
boots 0
helmet 0
int_armour 1000
dex_int_armour 500
str_int_armour 500
str_dex_int_armour 300
default 0
of Vigour77Suffix(51–58)% faster start of Energy Shield Recharge defencesweapon 0
quiver 0
ring 0
amulet 0
belt 0
gloves 0
boots 0
helmet 0
int_armour 1000
dex_int_armour 500
str_int_armour 500
str_dex_int_armour 300
default 0
of Second Wind86Suffix(59–66)% faster start of Energy Shield Recharge defencesweapon 0
quiver 0
ring 0
amulet 0
belt 0
gloves 0
boots 0
helmet 0
int_armour 1000
dex_int_armour 500
str_int_armour 500
str_dex_int_armour 300
default 0
of Shaping68SuffixRecover (3–4)% of Energy Shield on Kill defencesbody_armour_shaper 800
default 0
of Shaping75SuffixRecover (5–6)% of Energy Shield on Kill defencesbody_armour_shaper 800
default 0
of Shaping68Suffix(7–9)% increased Energy Shield Recovery rate defencesbelt_shaper 800
default 0
of Shaping75Suffix(10–12)% increased Energy Shield Recovery rate defencesbelt_shaper 800
default 0
The Shaper's75Prefix(21–25)% increased Energy Shield from Body Armour defencesbelt_shaper 400
default 0
The Shaper's80Prefix(26–30)% increased Energy Shield from Body Armour defencesbelt_shaper 400
default 0
of Shaping68SuffixRecover (3–5)% of Energy Shield when you Block defencesshield_shaper 800
default 0
Crusader's75Prefix15% increased Maximum total Energy Shield Recovery per second from Leech defencesgloves_crusader 250
default 0
of the Crusade68SuffixRecover (3–4)% of Energy Shield on Kill defencesbody_armour_crusader 500
default 0
of the Crusade80SuffixRecover (5–6)% of Energy Shield on Kill defencesbody_armour_crusader 500
default 0
of the Crusade68Suffix(8–11)% increased Energy Shield Recovery rate defencesbody_armour_crusader 500
default 0
of the Crusade80Suffix(12–15)% increased Energy Shield Recovery rate defencesbody_armour_crusader 500
default 0
of the Crusade68SuffixRecover (3–5)% of Energy Shield when you Block defencesshield_crusader 250
default 0
Crusader's68Prefix(7–9)% increased maximum Energy Shield defencesbelt_crusader 500
ring_crusader 500
default 0
Crusader's78Prefix(10–12)% increased maximum Energy Shield defencesbelt_crusader 500
ring_crusader 500
default 0
Crusader's82Prefix(13–15)% increased maximum Energy Shield defencesbelt_crusader 500
ring_crusader 500
default 0
of the Crusade68Suffix(7–9)% increased Energy Shield Recovery rate defencesbelt_crusader 250
default 0
of the Crusade75Suffix(10–12)% increased Energy Shield Recovery rate defencesbelt_crusader 250
default 0
Crusader's68Prefix(0.2–0.4)% of Lightning Damage Leeched as Energy Shield defences elemental lightningamulet_crusader 500
default 0
Crusader's68Prefix(15–25)% increased Maximum total Energy Shield Recovery per second from Leech defencesamulet_crusader 250
default 0
Warlord's68Prefix(0.2–0.4)% of Fire Damage Leeched as Energy Shield defences elemental fireamulet_adjudicator 500
default 0
Redeemer's68Prefix(0.2–0.4)% of Cold Damage Leeched as Energy Shield defences elemental coldamulet_eyrie 500
default 0
1ScourgeUpside+(8–9) to maximum Energy Shield defencesbody_armour 0
helmet 0
shield 0
int_armour 1000
str_int_armour 500
dex_int_armour 500
str_dex_int_armour 300
default 0
45ScourgeUpside+(10–11) to maximum Energy Shield defencesbody_armour 0
helmet 0
shield 0
int_armour 1000
str_int_armour 500
dex_int_armour 500
str_dex_int_armour 300
default 0
68ScourgeUpside+(12–13) to maximum Energy Shield defencesbody_armour 0
helmet 0
shield 0
int_armour 1000
str_int_armour 500
dex_int_armour 500
str_dex_int_armour 300
default 0
68ScourgeUpside+(14–15) to maximum Energy Shield defencesbody_armour 0
helmet 0
shield 0
int_armour 1000
str_int_armour 500
dex_int_armour 500
str_dex_int_armour 300
default 0
1ScourgeUpside+(11–12) to maximum Energy Shield defencesbody_armour 0
gloves 0
boots 0
int_armour 1000
str_int_armour 500
dex_int_armour 500
str_dex_int_armour 300
default 0
45ScourgeUpside+(13–14) to maximum Energy Shield defencesbody_armour 0
gloves 0
boots 0
int_armour 1000
str_int_armour 500
dex_int_armour 500
str_dex_int_armour 300
default 0
68ScourgeUpside+(15–16) to maximum Energy Shield defencesbody_armour 0
gloves 0
boots 0
int_armour 1000
str_int_armour 500
dex_int_armour 500
str_dex_int_armour 300
default 0
68ScourgeUpside+(17–18) to maximum Energy Shield defencesbody_armour 0
gloves 0
boots 0
int_armour 1000
str_int_armour 500
dex_int_armour 500
str_dex_int_armour 300
default 0
1ScourgeUpside+(15–18) to maximum Energy Shield defenceshelmet 0
shield 0
gloves 0
boots 0
int_armour 1000
str_int_armour 500
dex_int_armour 500
str_dex_int_armour 300
default 0
45ScourgeUpside+(19–22) to maximum Energy Shield defenceshelmet 0
shield 0
gloves 0
boots 0
int_armour 1000
str_int_armour 500
dex_int_armour 500
str_dex_int_armour 300
default 0
68ScourgeUpside+(23–26) to maximum Energy Shield defenceshelmet 0
shield 0
gloves 0
boots 0
int_armour 1000
str_int_armour 500
dex_int_armour 500
str_dex_int_armour 300
default 0
68ScourgeUpside+(27–30) to maximum Energy Shield defenceshelmet 0
shield 0
gloves 0
boots 0
int_armour 1000
str_int_armour 500
dex_int_armour 500
str_dex_int_armour 300
default 0
68ScourgeUpsideGain 5% of Maximum Mana as Extra Maximum Energy Shield defencesshield 500
default 0
68ScourgeUpsideGain 6% of Maximum Mana as Extra Maximum Energy Shield defencesshield 500
default 0
45ScourgeUpside+(31–40) Energy Shield gained when you Block defencesfocus 500
str_int_shield 500
dex_int_shield 500
default 0
68ScourgeUpside+(41–50) Energy Shield gained when you Block defencesfocus 500
str_int_shield 500
dex_int_shield 500
default 0
68ScourgeUpside+(51–60) Energy Shield gained when you Block defencesfocus 500
str_int_shield 500
dex_int_shield 500
default 0
68ScourgeUpsideRecover 3% of Energy Shield on Kill defencesbody_armour 100
default 0
68ScourgeUpsideRecover 4% of Energy Shield on Kill defencesbody_armour 100
default 0
45ScourgeUpside(11–15)% increased Energy Shield Recharge Rate defencesweapon 0
quiver 0
ring 0
amulet 0
belt 0
shield 0
body_armour 0
int_armour 1000
dex_int_armour 500
str_int_armour 500
str_dex_int_armour 300
default 0
68ScourgeUpside(16–20)% increased Energy Shield Recharge Rate defencesweapon 0
quiver 0
ring 0
amulet 0
belt 0
shield 0
body_armour 0
int_armour 1000
dex_int_armour 500
str_int_armour 500
str_dex_int_armour 300
default 0
68ScourgeUpside(21–25)% increased Energy Shield Recharge Rate defencesweapon 0
quiver 0
ring 0
amulet 0
belt 0
shield 0
body_armour 0
int_armour 1000
dex_int_armour 500
str_int_armour 500
str_dex_int_armour 300
default 0
45ScourgeUpside(5–6)% increased Energy Shield Recovery rate defencesbody_armour 200
default 0
68ScourgeUpside(7–8)% increased Energy Shield Recovery rate defencesbody_armour 200
default 0
68ScourgeUpside(9–10)% increased Energy Shield Recovery rate defencesbody_armour 200
default 0
1ScourgeDownside(21–30)% reduced Armour, Evasion and Energy Shield defencesarmour 1000
default 0
1ScourgeDownside(31–40)% reduced Armour, Evasion and Energy Shield defencesarmour 1000
default 0
45ScourgeDownside(41–50)% reduced Armour, Evasion and Energy Shield defencesarmour 1000
default 0
68ScourgeDownside(51–60)% reduced Armour, Evasion and Energy Shield defencesarmour 1000
default 0
45ScourgeDownsideLose +(31–40) Energy Shield when you Block defencesfocus 500
str_int_shield 500
dex_int_shield 500
default 0
68ScourgeDownsideLose +(41–50) Energy Shield when you Block defencesfocus 500
str_int_shield 500
dex_int_shield 500
default 0
68ScourgeDownsideLose 3% of Energy Shield on Kill defencesbody_armour 200
default 0
68ScourgeDownsideCannot Leech Energy Shieldhelmet 500
default 0
45ScourgeDownsideYou cannot Regenerate Energy Shield defenceshelmet 500
default 0
45ScourgeDownsideYou cannot Recharge Energy Shield defencesboots 500
default 0
45ScourgeDownside(10–12)% reduced Energy Shield Recovery rate defencesbody_armour 500
default 0
68ScourgeDownside(14–16)% reduced Energy Shield Recovery rate defencesbody_armour 500
default 0
75BlueImplicit21% increased Energy Shield Recharge Rate defencesno_tier_6_eldritch_implicit 0
helmet 1000
amulet 1000
default 0
75BlueImplicit22% increased Energy Shield Recharge Rate defencesno_tier_5_eldritch_implicit 0
helmet 1000
amulet 1000
default 0
75BlueImplicit23% increased Energy Shield Recharge Rate defencesno_tier_4_eldritch_implicit 0
helmet 1000
amulet 1000
default 0
75BlueImplicit24% increased Energy Shield Recharge Rate defencesno_tier_3_eldritch_implicit 0
helmet 1000
amulet 1000
default 0
75BlueImplicit25% increased Energy Shield Recharge Rate defencesno_tier_2_eldritch_implicit 0
helmet 1000
amulet 1000
default 0
75BlueImplicit26% increased Energy Shield Recharge Rate defencesno_tier_1_eldritch_implicit 0
helmet 1000
amulet 1000
default 0
75BlueImplicitWhile a Unique Enemy is in your Presence, 25% increased Energy Shield Recharge Rateno_tier_5_eldritch_implicit 0
helmet 500
amulet 500
default 0
75BlueImplicitWhile a Unique Enemy is in your Presence, 26% increased Energy Shield Recharge Rateno_tier_4_eldritch_implicit 0
helmet 500
amulet 500
default 0
75BlueImplicitWhile a Unique Enemy is in your Presence, 27% increased Energy Shield Recharge Rateno_tier_3_eldritch_implicit 0
helmet 500
amulet 500
default 0
75BlueImplicitWhile a Unique Enemy is in your Presence, 28% increased Energy Shield Recharge Rateno_tier_2_eldritch_implicit 0
helmet 500
amulet 500
default 0
75BlueImplicitWhile a Unique Enemy is in your Presence, 29% increased Energy Shield Recharge Rateno_tier_1_eldritch_implicit 0
helmet 500
amulet 500
default 0
75BlueImplicitWhile a Pinnacle Atlas Boss is in your Presence, 29% increased Energy Shield Recharge Rateno_tier_4_eldritch_implicit 0
helmet 200
amulet 200
default 0
75BlueImplicitWhile a Pinnacle Atlas Boss is in your Presence, 30% increased Energy Shield Recharge Rateno_tier_3_eldritch_implicit 0
helmet 200
amulet 200
default 0
75BlueImplicitWhile a Pinnacle Atlas Boss is in your Presence, 31% increased Energy Shield Recharge Rateno_tier_2_eldritch_implicit 0
helmet 200
amulet 200
default 0
75BlueImplicitWhile a Pinnacle Atlas Boss is in your Presence, 32% increased Energy Shield Recharge Rateno_tier_1_eldritch_implicit 0
helmet 200
amulet 200
default 0
75BlueImplicit(33–35)% increased Maximum Energy Shield from Equipped Gloves and Bootsno_tier_6_eldritch_implicit 0
helmet 1000
default 0
75BlueImplicit(36–38)% increased Maximum Energy Shield from Equipped Gloves and Bootsno_tier_5_eldritch_implicit 0
helmet 1000
default 0
75BlueImplicit(39–41)% increased Maximum Energy Shield from Equipped Gloves and Bootsno_tier_4_eldritch_implicit 0
helmet 1000
default 0
75BlueImplicit(42–44)% increased Maximum Energy Shield from Equipped Gloves and Bootsno_tier_3_eldritch_implicit 0
helmet 1000
default 0
75BlueImplicit(45–47)% increased Maximum Energy Shield from Equipped Gloves and Bootsno_tier_2_eldritch_implicit 0
helmet 1000
default 0
75BlueImplicit(48–50)% increased Maximum Energy Shield from Equipped Gloves and Bootsno_tier_1_eldritch_implicit 0
helmet 1000
default 0
75BlueImplicitWhile a Unique Enemy is in your Presence, (45–47)% increased Maximum Energy Shield from Equipped Gloves and Bootsno_tier_5_eldritch_implicit 0
helmet 500
default 0
75BlueImplicitWhile a Unique Enemy is in your Presence, (48–50)% increased Maximum Energy Shield from Equipped Gloves and Bootsno_tier_4_eldritch_implicit 0
helmet 500
default 0
75BlueImplicitWhile a Unique Enemy is in your Presence, (51–53)% increased Maximum Energy Shield from Equipped Gloves and Bootsno_tier_3_eldritch_implicit 0
helmet 500
default 0
75BlueImplicitWhile a Unique Enemy is in your Presence, (54–57)% increased Maximum Energy Shield from Equipped Gloves and Bootsno_tier_2_eldritch_implicit 0
helmet 500
default 0
75BlueImplicitWhile a Unique Enemy is in your Presence, (58–61)% increased Maximum Energy Shield from Equipped Gloves and Bootsno_tier_1_eldritch_implicit 0
helmet 500
default 0
75BlueImplicitWhile a Pinnacle Atlas Boss is in your Presence, (57–59)% increased Maximum Energy Shield from Equipped Gloves and Bootsno_tier_4_eldritch_implicit 0
helmet 200
default 0
75BlueImplicitWhile a Pinnacle Atlas Boss is in your Presence, (60–62)% increased Maximum Energy Shield from Equipped Gloves and Bootsno_tier_3_eldritch_implicit 0
helmet 200
default 0
75BlueImplicitWhile a Pinnacle Atlas Boss is in your Presence, (63–66)% increased Maximum Energy Shield from Equipped Gloves and Bootsno_tier_2_eldritch_implicit 0
helmet 200
default 0
75BlueImplicitWhile a Pinnacle Atlas Boss is in your Presence, (67–70)% increased Maximum Energy Shield from Equipped Gloves and Bootsno_tier_1_eldritch_implicit 0
helmet 200
default 0
75BlueImplicit(6–7)% increased maximum Energy Shield defencesno_tier_6_eldritch_implicit 0
body_armour 1000
amulet 1000
default 0
75BlueImplicit(8–9)% increased maximum Energy Shield defencesno_tier_5_eldritch_implicit 0
body_armour 1000
amulet 1000
default 0
75BlueImplicit(10–11)% increased maximum Energy Shield defencesno_tier_4_eldritch_implicit 0
body_armour 1000
amulet 1000
default 0
75BlueImplicit(12–13)% increased maximum Energy Shield defencesno_tier_3_eldritch_implicit 0
body_armour 1000
amulet 1000
default 0
75BlueImplicit(14–15)% increased maximum Energy Shield defencesno_tier_2_eldritch_implicit 0
body_armour 1000
amulet 1000
default 0
75BlueImplicit(16–17)% increased maximum Energy Shield defencesno_tier_1_eldritch_implicit 0
body_armour 1000
amulet 1000
default 0
75BlueImplicitWhile a Unique Enemy is in your Presence, (14–15)% increased maximum Energy Shieldno_tier_5_eldritch_implicit 0
body_armour 500
amulet 500
default 0
75BlueImplicitWhile a Unique Enemy is in your Presence, (16–17)% increased maximum Energy Shieldno_tier_4_eldritch_implicit 0
body_armour 500
amulet 500
default 0
75BlueImplicitWhile a Unique Enemy is in your Presence, (18–19)% increased maximum Energy Shieldno_tier_3_eldritch_implicit 0
body_armour 500
amulet 500
default 0
75BlueImplicitWhile a Unique Enemy is in your Presence, (20–21)% increased maximum Energy Shieldno_tier_2_eldritch_implicit 0
body_armour 500
amulet 500
default 0
75BlueImplicitWhile a Unique Enemy is in your Presence, (22–23)% increased maximum Energy Shieldno_tier_1_eldritch_implicit 0
body_armour 500
amulet 500
default 0
75BlueImplicitWhile a Pinnacle Atlas Boss is in your Presence, (22–23)% increased maximum Energy Shieldno_tier_4_eldritch_implicit 0
body_armour 200
amulet 200
default 0
75BlueImplicitWhile a Pinnacle Atlas Boss is in your Presence, (24–25)% increased maximum Energy Shieldno_tier_3_eldritch_implicit 0
body_armour 200
amulet 200
default 0
75BlueImplicitWhile a Pinnacle Atlas Boss is in your Presence, (26–27)% increased maximum Energy Shieldno_tier_2_eldritch_implicit 0
body_armour 200
amulet 200
default 0
75BlueImplicitWhile a Pinnacle Atlas Boss is in your Presence, (28–29)% increased maximum Energy Shieldno_tier_1_eldritch_implicit 0
body_armour 200
amulet 200
default 0
75BlueImplicit7% increased Energy Shield Recovery rate defencesno_tier_6_eldritch_implicit 0
body_armour 700
default 0
75BlueImplicit8% increased Energy Shield Recovery rate defencesno_tier_5_eldritch_implicit 0
body_armour 700
default 0
75BlueImplicit9% increased Energy Shield Recovery rate defencesno_tier_4_eldritch_implicit 0
body_armour 700
default 0
75BlueImplicit10% increased Energy Shield Recovery rate defencesno_tier_3_eldritch_implicit 0
body_armour 700
default 0
75BlueImplicit11% increased Energy Shield Recovery rate defencesno_tier_2_eldritch_implicit 0
body_armour 700
default 0
75BlueImplicit12% increased Energy Shield Recovery rate defencesno_tier_1_eldritch_implicit 0
body_armour 700
default 0
75BlueImplicitWhile a Unique Enemy is in your Presence, 10% increased Energy Shield Recovery rateno_tier_5_eldritch_implicit 0
body_armour 350
default 0
75BlueImplicitWhile a Unique Enemy is in your Presence, 11% increased Energy Shield Recovery rateno_tier_4_eldritch_implicit 0
body_armour 350
default 0
75BlueImplicitWhile a Unique Enemy is in your Presence, 12% increased Energy Shield Recovery rateno_tier_3_eldritch_implicit 0
body_armour 350
default 0
75BlueImplicitWhile a Unique Enemy is in your Presence, 13% increased Energy Shield Recovery rateno_tier_2_eldritch_implicit 0
body_armour 350
default 0
75BlueImplicitWhile a Unique Enemy is in your Presence, 14% increased Energy Shield Recovery rateno_tier_1_eldritch_implicit 0
body_armour 350
default 0
75BlueImplicitWhile a Pinnacle Atlas Boss is in your Presence, 13% increased Energy Shield Recovery rateno_tier_4_eldritch_implicit 0
body_armour 140
default 0
75BlueImplicitWhile a Pinnacle Atlas Boss is in your Presence, 14% increased Energy Shield Recovery rateno_tier_3_eldritch_implicit 0
body_armour 140
default 0
75BlueImplicitWhile a Pinnacle Atlas Boss is in your Presence, 15% increased Energy Shield Recovery rateno_tier_2_eldritch_implicit 0
body_armour 140
default 0
75BlueImplicitWhile a Pinnacle Atlas Boss is in your Presence, 16% increased Energy Shield Recovery rateno_tier_1_eldritch_implicit 0
body_armour 140
default 0
Monsters mods /43

Monsters mods /43

NameLevelPre/SufDescriptionWeight
Shimmering1Unique100% increased maximum Energy Shield defencesnot_int 0
ward_armour 0
default 1000
Energy Shield Aura12Uniquemaximum life % to add to maximum energy shield [30] defencesmagic 0
ward_armour 0
default 500
1Uniquemaximum life % to add to maximum energy shield [40] defences
4Uniquemaximum life % to add to maximum energy shield [35] defences
1Uniquemaximum life % to add to maximum energy shield [25] defences
4Uniquemaximum life % to add to maximum energy shield [50] defences
1Unique80% reduced Energy Shield Recharge Rate defences
1Unique65% reduced Energy Shield Recharge Rate defences
1UniqueRegenerate 1.7% of Energy Shield per second
maximum life % to add to maximum energy shield [100]
defences
1UniqueChaos Damage taken does not bypass Energy Shield chaos
1Uniquemaximum life % to add to maximum energy shield [100] defences
1Uniquemaximum life % to add to maximum energy shield [15] defences
1UniqueChill Effect and Freeze Duration on you are based on 100% of Energy Shield elemental cold ailment
1UniqueYou cannot Recharge Energy Shield defences
Arcane6Prefix150% faster start of Energy Shield Recharge
Chaos Damage taken does not bypass Energy Shield
maximum life % to add to maximum energy shield [40]
not_int 0
ward_armour 0
magic 0
default 4000
Vampiric13Prefix25% increased Damage while Leeching Life
100% of Damage Leeched as Life
200% increased total Recovery per second from Life Leech
Enemies Cannot Leech Life From you
Enemies Cannot Leech Mana From you
Life Leech effects are not removed when Unreserved Life is Filled
Enemies Cannot Leech Energy Shield From you
default 3000
of Execution34SuffixCannot Recover Life or Energy Shield to above 50%
hit damage +% per 10% missing enemy life [15]
immune to culling strike [1]
caster 0
magic 0
default 800
Arcane6Prefix50% faster start of Energy Shield Recharge
Chaos Damage taken does not bypass Energy Shield
maximum life % to add to maximum energy shield [40]
not_int 0
ward_armour 0
rare 0
default 4000
1Unique100% of Damage Leeched as Life
Enemies Cannot Leech Life From you
Enemies Cannot Leech Mana From you
Enemies Cannot Leech Energy Shield From you
1Uniqueenergy shield recovery speed +% final from map [-50]
life recovery speed +% final from map [-50]
mana recovery speed +% final from map [-50]
resource life mana defences
default 1000
1Uniquemaximum life % to add to maximum energy shield [50] defencesdefault 1000
1Tormentmaximum life % to add to maximum energy shield [50] defencesdefault 1000
Smuggler's Touch1Tormentmaximum life % to add to maximum energy shield [100] defencesdefault 1000
Smuggler's Grip1Torment90% faster start of Energy Shield Recharge
50% increased Energy Shield Recharge Rate
monster drop additional unique items [1]
defences
default 1000
1UniqueChaos Damage taken does not bypass Energy Shield
maximum life % to add to maximum energy shield [50]
defences
default 1000
Shavronne's Touch1TormentChaos Damage taken does not bypass Energy Shield
bloodlines beacon on death variation [3]
maximum life % to add to maximum energy shield [50]
defences
default 1000
Shavronne's Grip1TormentChaos Damage taken does not bypass Energy Shield
maximum life % to add to maximum energy shield [100]
defences
default 1000
1UniqueRemoves all Energy Shield defences
1Unique+10 to maximum Energy Shield defences
Monkey Paw Talisman1Talisman20% increased Cast Speed
25% increased maximum Energy Shield
defences caster speed
Clutching Talisman1Talismanmaximum life % to add to maximum energy shield [40] defences
Three Rat Talisman1Talisman25% increased Damage
20% increased maximum Life
avoid damage % [15]
maximum life % to add to maximum energy shield [30]
resource life defences damage
Clutching Talisman1TalismanPoison on Hit
maximum life % to add to maximum energy shield [10]
poison defences chaos ailment
1Essence30% reduced Movement Speed
base physical damage % of maximum energy shield taken per minute [180]
base physical damage % of maximum life taken per minute [360]
physical_damage damage physical attack caster speed
1UniqueStun Threshold is based on Energy Shield instead of Life
1Unique99% of Maximum Life Converted to Energy Shield resource life defences
1UniqueYour Energy Shield starts at zero defences
1Uniquemaximum life % to add to maximum energy shield [20] defences
Wasting Touch1Deliriumaffliction monster debuff energy shield recovery rate +% on hit [-9]
affliction monster debuff life recovery rate +% on hit [-9]
resource life defences
1UniqueRemoves all Energy Shield
monster gain base ward equal to total maximum life % [10]
1UniqueRemoves all Energy Shield
monster gain base ward equal to total maximum life % [20]
1UniqueRemoves all Energy Shield
monster gain base ward equal to total maximum life % [30]
1UniqueRemoves all Energy Shield
monster gain base ward equal to total maximum life % [5]
Abyss Jewel mods /7

Abyss Jewel mods /7

NameLevelPre/SufDescriptionWeight
Captivating1PrefixRegenerate (9–12) Energy Shield per second defencesabyss_jewel_melee 250
abyss_jewel_ranged 250
abyss_jewel_caster 500
abyss_jewel_summoner 500
default 0
Beautiful30PrefixRegenerate (13–16) Energy Shield per second defencesabyss_jewel_melee 250
abyss_jewel_ranged 250
abyss_jewel_caster 500
abyss_jewel_summoner 500
default 0
Breathtaking60PrefixRegenerate (17–20) Energy Shield per second defencesabyss_jewel_melee 250
abyss_jewel_ranged 250
abyss_jewel_caster 500
abyss_jewel_summoner 500
default 0
Shining1Prefix+(21–25) to maximum Energy Shield defencesdefault 600
Seething40Prefix+(26–30) to maximum Energy Shield defencesdefault 600
Incandescent75Prefix+(31–35) to maximum Energy Shield defencesdefault 600
Resplendent83Prefix+(36–40) to maximum Energy Shield defencesdefault 300
Cluster Jewel mods /8

Cluster Jewel mods /8

NameLevelPre/SufDescriptionWeight
Shining1PrefixAdded Small Passive Skills also grant: +(4–5) to Maximum Energy Shield defencesexpansion_jewel_large 500
expansion_jewel_medium 500
default 0
Glimmering68PrefixAdded Small Passive Skills also grant: +(6–9) to Maximum Energy Shield defencesexpansion_jewel_large 400
expansion_jewel_medium 400
default 0
Glowing84PrefixAdded Small Passive Skills also grant: +(10–12) to Maximum Energy Shield defencesexpansion_jewel_large 300
expansion_jewel_medium 300
default 0
Shining1PrefixAdded Small Passive Skills also grant: +(4–5) to Maximum Energy Shield defencesexpansion_jewel_small 500
default 0
Glimmering68PrefixAdded Small Passive Skills also grant: +(6–9) to Maximum Energy Shield defencesexpansion_jewel_small 400
default 0
Glowing73PrefixAdded Small Passive Skills also grant: +(10–12) to Maximum Energy Shield defencesexpansion_jewel_small 300
default 0
Radiating78PrefixAdded Small Passive Skills also grant: +(13–16) to Maximum Energy Shield defencesexpansion_jewel_small 200
default 0
Pulsing84PrefixAdded Small Passive Skills also grant: +(17–20) to Maximum Energy Shield defencesexpansion_jewel_small 100
default 0
Fossil mods /10

Fossil mods /10

NameLevelPre/SufDescriptionWeight
of the Underground1SuffixRegenerate 0.5% of Energy Shield per second if you've Hit an Enemy Recently defencesabyss_jewel 0
jewel 0
dagger 1600
claw 1600
wand 1600
sceptre 1600
default 0
of the Underground1SuffixRegenerate 1% of Energy Shield per second if you've Hit an Enemy Recently defencesabyss_jewel 0
jewel 0
staff 2000
default 0
of the Underground1SuffixRegenerate 0.3% of Energy Shield per second if you've Hit an Enemy Recently defencesjewel 300
abyss_jewel 300
default 0
of the Underground1Suffix(25–50)% increased Energy Shield defencesabyss_jewel 0
jewel 0
int_armour 0
default 0
of the Underground1Suffix(25–50)% increased Armour and Energy Shield defencesabyss_jewel 0
jewel 0
str_int_armour 0
default 0
of the Underground1Suffix(25–50)% increased Evasion and Energy Shield defencesabyss_jewel 0
jewel 0
dex_int_armour 0
default 0
of the Underground1Suffix(25–50)% increased Armour, Evasion and Energy Shield defencesabyss_jewel 0
jewel 0
str_dex_int_armour 0
default 0
of the Underground1SuffixRegenerate 1% of Energy Shield per second defencesabyss_jewel 0
jewel 0
shield 0
body_armour 0
gloves 0
helmet 0
int_armour 2000
dex_int_armour 2000
str_int_armour 2000
default 0
of the Underground1Suffix0.3% of Spell Damage Leeched as Energy Shield defencesabyss_jewel 0
jewel 0
shield 0
body_armour 0
boots 0
helmet 0
int_armour 2000
dex_int_armour 2000
str_int_armour 2000
default 0
of the Underground1Suffix(20–30)% increased Energy Shield from Body Armour defencesabyss_jewel 0
jewel 0
ring 1600
amulet 1600
belt 1600
default 0
Map mods /20

Map mods /20

NameLevelPre/SufDescriptionWeight
of Smothering1SuffixPlayers have 20% less Recovery Rate of Life and Energy Shield
15% increased Quantity of Items found in this Area
resource life defences
secret_area 500
default 0
of Smothering69SuffixFound Items have (1–3)% chance to drop Corrupted in Area
Area contains 2 additional packs of Corrupted Vaal Monsters
Players have 40% less Recovery Rate of Life and Energy Shield
15% increased Quantity of Items found in this Area
resource life defences
secret_area 500
default 0
of Smothering1SuffixPlayers have 10% less Recovery Rate of Life and Energy Shield
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
resource life defences
top_tier_map 0
expedition_logbook 750
default 0
of Smothering1SuffixPlayers have 20% less Recovery Rate of Life and Energy Shield
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
resource life defences
low_tier_map 750
expedition_logbook 0
primordial_map 0
default 0
of Smothering68SuffixPlayers have 20% less Recovery Rate of Life and Energy Shield
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
resource life defences
top_tier_map 0
expedition_logbook 750
default 0
of Smothering1SuffixPlayers have 40% less Recovery Rate of Life and Energy Shield
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
resource life defences
mid_tier_map 750
expedition_logbook 0
primordial_map 0
default 0
of Smothering73SuffixPlayers have 40% less Recovery Rate of Life and Energy Shield
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
resource life defences
top_tier_map 0
expedition_logbook 750
default 0
of Smothering1SuffixPlayers have 60% less Recovery Rate of Life and Energy Shield
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
resource life defences
top_tier_map 750
maven_map 0
expedition_logbook 0
primordial_map 0
default 0
of Smothering1SuffixPlayers have 60% less Recovery Rate of Life and Energy Shield
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
resource life defences
top_tier_map 0
maven_map 750
primordial_map 750
default 0
of Smothering78SuffixPlayers have 60% less Recovery Rate of Life and Energy Shield
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
resource life defences
top_tier_map 0
expedition_logbook 750
default 0
of Stasis1SuffixPlayers cannot Regenerate Life, Mana or Energy Shield
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
resource life mana defences
mid_tier_map 300
top_tier_map 600
expedition_logbook 0
primordial_map 0
default 0
of Stasis1SuffixPlayers cannot Regenerate Life, Mana or Energy Shield
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
resource life mana defences
mid_tier_map 0
top_tier_map 0
expedition_logbook 600
default 0
Buffered1PrefixMonsters gain (20–29)% of Maximum Life as Extra Maximum Energy Shield
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
primordial_map 0
low_tier_map 800
default 0
Buffered1PrefixMonsters gain (30–39)% of Maximum Life as Extra Maximum Energy Shield
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
primordial_map 0
mid_tier_map 800
default 0
Buffered1PrefixMonsters gain (40–49)% of Maximum Life as Extra Maximum Energy Shield
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
primordial_map 0
top_tier_map 800
default 0
Buffered1PrefixMonsters gain (40–49)% of Maximum Life as Extra Maximum Energy Shield
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
maven_map 800
primordial_map 800
default 0
Buffered1PrefixMonsters gain (10–19)% of Maximum Life as Extra Maximum Energy Shield
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
expedition_logbook 1000
default 0
Buffered68PrefixMonsters gain (20–29)% of Maximum Life as Extra Maximum Energy Shield
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
expedition_logbook 1000
default 0
Buffered73PrefixMonsters gain (30–39)% of Maximum Life as Extra Maximum Energy Shield
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
expedition_logbook 1000
default 0
Buffered78PrefixMonsters gain (40–49)% of Maximum Life as Extra Maximum Energy Shield
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
expedition_logbook 1000
default 0
Delve Area mods /3

Delve Area mods /3

NameLevelPre/SufDescriptionWeight
1DelveAreaMonsters gain (20–30)% of Maximum Life as Extra Maximum Energy Shield
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
default 1000
52DelveAreaMonsters gain (31–40)% of Maximum Life as Extra Maximum Energy Shield
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
default 1000
173DelveAreaMonsters gain (41–50)% of Maximum Life as Extra Maximum Energy Shield
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
default 1000
Heist Area mods /12

Heist Area mods /12

NameLevelPre/SufDescriptionWeight
Buffered1PrefixMonsters gain (10–14)% of Maximum Life as Extra Maximum Energy Shield
heist contract alert level +% final [-5]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 1000
Buffered46PrefixMonsters gain (15–19)% of Maximum Life as Extra Maximum Energy Shield
heist contract alert level +% final [-5]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 1000
Buffered68PrefixMonsters gain (20–29)% of Maximum Life as Extra Maximum Energy Shield
heist contract alert level +% final [-5]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 1000
Buffered73PrefixMonsters gain (30–39)% of Maximum Life as Extra Maximum Energy Shield
heist contract alert level +% final [-5]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 1000
Buffered78PrefixMonsters gain (40–49)% of Maximum Life as Extra Maximum Energy Shield
heist contract alert level +% final [-5]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 1000
of Smothering1SuffixPlayers have 20% less Recovery Rate of Life and Energy Shield
heist contract alert level +% final [-6]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
resource life defences
default 750
of Smothering73SuffixPlayers have 40% less Recovery Rate of Life and Energy Shield
heist contract alert level +% final [-6]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
resource life defences
default 750
of Smothering78SuffixPlayers have 60% less Recovery Rate of Life and Energy Shield
heist contract alert level +% final [-6]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
resource life defences
default 750
of Stasis73SuffixPlayers cannot Regenerate Life, Mana or Energy Shield
heist contract alert level +% final [-6]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
resource life mana defences
default 300
of Wavering Will46SuffixPlayers have 6% less Energy Shield Recovery Rate per 25% Alert Level
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [0]
defences
default 750
of Wavering Will73SuffixPlayers have 12% less Energy Shield Recovery Rate per 25% Alert Level
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [0]
defences
default 750
of Wavering Will78SuffixPlayers have 16% less Energy Shield Recovery Rate per 25% Alert Level
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [0]
defences
default 750
Veiled mods /17

Veiled mods /17

NameLevelPre/SufDescriptionWeight
Chosen60Prefix(24–28)% increased Armour and Energy Shield
+(17–19) to maximum Life
resource life defences
body_armour 0
shield 0
helmet 0
str_int_armour 1000
default 0
Chosen60Prefix(24–28)% increased Evasion and Energy Shield
+(17–19) to maximum Life
resource life defences
body_armour 0
shield 0
helmet 0
dex_int_armour 1000
default 0
Chosen60Prefix(24–28)% increased Energy Shield
+(17–19) to maximum Life
resource life defences
body_armour 0
shield 0
helmet 0
int_armour 1000
default 0
Chosen60Prefix(24–28)% increased Armour, Evasion and Energy Shield
+(17–19) to maximum Life
resource life defences
body_armour 0
shield 0
helmet 0
str_dex_int_armour 1000
default 0
Chosen60Prefix(24–28)% increased Armour and Energy Shield
+(19–22) to maximum Life
resource life defences
body_armour 0
gloves 0
boots 0
str_int_armour 1000
default 0
Chosen60Prefix(24–28)% increased Evasion and Energy Shield
+(19–22) to maximum Life
resource life defences
body_armour 0
gloves 0
boots 0
dex_int_armour 1000
default 0
Chosen60Prefix(24–28)% increased Energy Shield
+(19–22) to maximum Life
resource life defences
body_armour 0
gloves 0
boots 0
int_armour 1000
default 0
Chosen60Prefix(24–28)% increased Armour, Evasion and Energy Shield
+(19–22) to maximum Life
resource life defences
body_armour 0
gloves 0
boots 0
str_dex_int_armour 1000
default 0
Chosen60Prefix(24–28)% increased Armour and Energy Shield
+(23–26) to maximum Life
resource life defences
shield 0
helmet 0
gloves 0
boots 0
str_int_armour 1000
default 0
Chosen60Prefix(24–28)% increased Evasion and Energy Shield
+(23–26) to maximum Life
resource life defences
shield 0
helmet 0
gloves 0
boots 0
dex_int_armour 1000
default 0
Chosen60Prefix(24–28)% increased Energy Shield
+(23–26) to maximum Life
resource life defences
shield 0
helmet 0
gloves 0
boots 0
int_armour 1000
default 0
Chosen60Prefix(24–28)% increased Armour, Evasion and Energy Shield
+(23–26) to maximum Life
resource life defences
shield 0
helmet 0
gloves 0
boots 0
str_dex_int_armour 1000
default 0
Chosen60Prefix+(365–400) to Armour
+(31–35) to maximum Energy Shield
defences
has_flat_armour_mod 0
has_flat_energy_shield_mod 0
belt 1500
default 0
Chosen60Prefix+(365–400) to Evasion Rating
+(31–35) to maximum Energy Shield
defences
has_flat_evasion_mod 0
has_flat_energy_shield_mod 0
belt 1500
quiver 1500
default 0
of the Order60SuffixRegenerate 200 Energy Shield per second while a Rare or Unique Enemy is Nearby defencesbody_armour 1500
belt 1500
default 0
of the Order60SuffixRecover (37–40)% of Mana and Energy Shield when you Focus
grant focus skill [1]
resource mana defences
body_armour 1000
default 0
Gravicius'60PrefixGain (12–14)% of Maximum Life as Extra Maximum Energy Shield defencesbody_armour 2000
default 0
Crafting Bench /71

Crafting Bench /71

IDModRequireItemClassesUnlock
Helena(26–35)% increased Energy Shield4x CurrencyUpgradeToMagicOrb of TransmutationBody Armour, Boots, Gloves, Helmet, ShieldThe Crematorium
Helena(41–50)% increased Energy Shield1x CurrencyUpgradeToRareOrb of AlchemyBody Armour, Boots, Gloves, Helmet, ShieldThe Karui Fortress
Helena(56–74)% increased Energy Shield2x CurrencyRerollRareChaos OrbBody Armour, Boots, Gloves, Helmet, ShieldDunes Map
Helena+(17–22) to maximum Energy Shield4x CurrencyUpgradeToMagicOrb of TransmutationBody Armour, Boots, Gloves, Helmet, ShieldThe Crematorium
Helena+(35–45) to maximum Energy Shield1x CurrencyUpgradeToRareOrb of AlchemyBody Armour, Helmet, ShieldThe Karui Fortress
Helena+(56–69) to maximum Energy Shield2x CurrencyRerollRareChaos OrbBody Armour, ShieldDunes Map
Helena(10–12)% increased maximum Energy Shield1x CurrencyRerollRareChaos OrbAmuletVolcano Map
Helena(13–15)% increased maximum Energy Shield2x CurrencyRerollRareChaos OrbAmuletGrotto Map
Helena+(21–25) to maximum Energy Shield1x CurrencyUpgradeToRareOrb of AlchemyAmulet, RingVolcano Map
Helena+(26–30) to maximum Energy Shield2x CurrencyRerollRareChaos OrbAmulet, RingGrotto Map
Helena(26–35)% increased Armour and Energy Shield4x CurrencyUpgradeToMagicOrb of TransmutationBody Armour, Boots, Gloves, Helmet, ShieldThe Crematorium
Helena(41–50)% increased Armour and Energy Shield1x CurrencyUpgradeToRareOrb of AlchemyBody Armour, Boots, Gloves, Helmet, ShieldThe Karui Fortress
Helena(56–74)% increased Armour and Energy Shield2x CurrencyRerollRareChaos OrbBody Armour, Boots, Gloves, Helmet, ShieldDunes Map
Helena(26–35)% increased Evasion and Energy Shield4x CurrencyUpgradeToMagicOrb of TransmutationBody Armour, Boots, Gloves, Helmet, ShieldThe Crematorium
Helena(41–50)% increased Evasion and Energy Shield1x CurrencyUpgradeToRareOrb of AlchemyBody Armour, Boots, Gloves, Helmet, ShieldThe Karui Fortress
Helena(56–74)% increased Evasion and Energy Shield2x CurrencyRerollRareChaos OrbBody Armour, Boots, Gloves, Helmet, ShieldDunes Map
Helena(9–11)% increased Energy Shield Recharge Rate2x CurrencyUpgradeToRareOrb of AlchemyHelmet, Gloves, BootsLookout Map
Helena(12–14)% increased Energy Shield Recharge Rate4x CurrencyRerollRareChaos OrbHelmet, Gloves, BootsMausoleum Map
Helena(16–20)% faster start of Energy Shield Recharge2x CurrencyUpgradeToRareOrb of AlchemyBody Armour, ShieldLookout Map
Helena(21–25)% faster start of Energy Shield Recharge4x CurrencyRerollRareChaos OrbBody Armour, ShieldMausoleum Map
HelenaLight Radius is based on Energy Shield instead of Life4x CurrencyRerollRareChaos OrbHelmet, RingGrave Trough Map
Jun(12–14)% increased Armour and Energy Shield
+(8–9) to maximum Life
8x CurrencyRerollMagicOrb of AlterationBoots, GlovesUnveil
Jun(15–17)% increased Armour and Energy Shield
+(10–11) to maximum Life
2x CurrencyUpgradeToRareOrb of AlchemyBoots, GlovesUnveil
Jun(18–21)% increased Armour and Energy Shield
+(12–14) to maximum Life
2x CurrencyRerollRareChaos OrbBoots, GlovesUnveil
Jun(12–14)% increased Evasion and Energy Shield
+(8–9) to maximum Life
8x CurrencyRerollMagicOrb of AlterationBoots, GlovesUnveil
Jun(15–17)% increased Evasion and Energy Shield
+(10–11) to maximum Life
2x CurrencyUpgradeToRareOrb of AlchemyBoots, GlovesUnveil
Jun(18–21)% increased Evasion and Energy Shield
+(12–14) to maximum Life
2x CurrencyRerollRareChaos OrbBoots, GlovesUnveil
Jun(12–14)% increased Energy Shield
+(8–9) to maximum Life
8x CurrencyRerollMagicOrb of AlterationBoots, GlovesUnveil
Jun(15–17)% increased Energy Shield
+(10–11) to maximum Life
2x CurrencyUpgradeToRareOrb of AlchemyBoots, GlovesUnveil
Jun(18–21)% increased Energy Shield
+(12–14) to maximum Life
2x CurrencyRerollRareChaos OrbBoots, GlovesUnveil
Jun(12–14)% increased Armour, Evasion and Energy Shield
+(8–9) to maximum Life
8x CurrencyRerollMagicOrb of AlterationBoots, GlovesUnveil
Jun(15–17)% increased Armour, Evasion and Energy Shield
+(10–11) to maximum Life
2x CurrencyUpgradeToRareOrb of AlchemyBoots, GlovesUnveil
Jun(18–21)% increased Armour, Evasion and Energy Shield
+(12–14) to maximum Life
2x CurrencyRerollRareChaos OrbBoots, GlovesUnveil
Jun(12–14)% increased Armour and Energy Shield
+(10–11) to maximum Life
8x CurrencyRerollMagicOrb of AlterationHelmet, ShieldUnveil
Jun(15–17)% increased Armour and Energy Shield
+(12–13) to maximum Life
2x CurrencyUpgradeToRareOrb of AlchemyHelmet, ShieldUnveil
Jun(18–21)% increased Armour and Energy Shield
+(14–16) to maximum Life
2x CurrencyRerollRareChaos OrbHelmet, ShieldUnveil
Jun(12–14)% increased Evasion and Energy Shield
+(10–11) to maximum Life
8x CurrencyRerollMagicOrb of AlterationHelmet, ShieldUnveil
Jun(15–17)% increased Evasion and Energy Shield
+(12–13) to maximum Life
2x CurrencyUpgradeToRareOrb of AlchemyHelmet, ShieldUnveil
Jun(18–21)% increased Evasion and Energy Shield
+(14–16) to maximum Life
2x CurrencyRerollRareChaos OrbHelmet, ShieldUnveil
Jun(12–14)% increased Energy Shield
+(10–11) to maximum Life
8x CurrencyRerollMagicOrb of AlterationHelmet, ShieldUnveil
Jun(15–17)% increased Energy Shield
+(12–13) to maximum Life
2x CurrencyUpgradeToRareOrb of AlchemyHelmet, ShieldUnveil
Jun(18–21)% increased Energy Shield
+(14–16) to maximum Life
2x CurrencyRerollRareChaos OrbHelmet, ShieldUnveil
Jun(12–14)% increased Armour, Evasion and Energy Shield
+(10–11) to maximum Life
8x CurrencyRerollMagicOrb of AlterationHelmet, ShieldUnveil
Jun(15–17)% increased Armour, Evasion and Energy Shield
+(12–13) to maximum Life
2x CurrencyUpgradeToRareOrb of AlchemyHelmet, ShieldUnveil
Jun(18–21)% increased Armour, Evasion and Energy Shield
+(14–16) to maximum Life
2x CurrencyRerollRareChaos OrbHelmet, ShieldUnveil
Jun(12–14)% increased Armour and Energy Shield
+(13–14) to maximum Life
8x CurrencyRerollMagicOrb of AlterationBody ArmourUnveil
Jun(15–17)% increased Armour and Energy Shield
+(15–16) to maximum Life
2x CurrencyUpgradeToRareOrb of AlchemyBody ArmourUnveil
Jun(18–21)% increased Armour and Energy Shield
+(17–19) to maximum Life
2x CurrencyRerollRareChaos OrbBody ArmourUnveil
Jun(12–14)% increased Evasion and Energy Shield
+(13–14) to maximum Life
8x CurrencyRerollMagicOrb of AlterationBody ArmourUnveil
Jun(15–17)% increased Evasion and Energy Shield
+(15–16) to maximum Life
2x CurrencyUpgradeToRareOrb of AlchemyBody ArmourUnveil
Jun(18–21)% increased Evasion and Energy Shield
+(17–19) to maximum Life
2x CurrencyRerollRareChaos OrbBody ArmourUnveil
Jun(12–14)% increased Energy Shield
+(13–14) to maximum Life
8x CurrencyRerollMagicOrb of AlterationBody ArmourUnveil
Jun(15–17)% increased Energy Shield
+(15–16) to maximum Life
2x CurrencyUpgradeToRareOrb of AlchemyBody ArmourUnveil
Jun(18–21)% increased Energy Shield
+(17–19) to maximum Life
2x CurrencyRerollRareChaos OrbBody ArmourUnveil
Jun(12–14)% increased Armour, Evasion and Energy Shield
+(13–14) to maximum Life
8x CurrencyRerollMagicOrb of AlterationBody ArmourUnveil
Jun(15–17)% increased Armour, Evasion and Energy Shield
+(15–16) to maximum Life
2x CurrencyUpgradeToRareOrb of AlchemyBody ArmourUnveil
Jun(18–21)% increased Armour, Evasion and Energy Shield
+(17–19) to maximum Life
2x CurrencyRerollRareChaos OrbBody ArmourUnveil
Jun+(105–150) to Armour
+(11–15) to maximum Energy Shield
8x CurrencyRerollMagicOrb of AlterationBeltUnveil
Jun+(151–213) to Armour
+(16–20) to maximum Energy Shield
2x CurrencyUpgradeToRareOrb of AlchemyBeltUnveil
Jun+(214–285) to Armour
+(21–25) to maximum Energy Shield
4x CurrencyRerollRareChaos OrbBeltUnveil
Jun+(105–150) to Evasion Rating
+(11–15) to maximum Energy Shield
8x CurrencyRerollMagicOrb of AlterationBelt, QuiverUnveil
Jun+(151–213) to Evasion Rating
+(16–20) to maximum Energy Shield
2x CurrencyUpgradeToRareOrb of AlchemyBelt, QuiverUnveil
Jun+(214–285) to Evasion Rating
+(21–25) to maximum Energy Shield
4x CurrencyRerollRareChaos OrbBelt, QuiverUnveil
JunRegenerate 90 Energy Shield per second while a Rare or Unique Enemy is Nearby6x CurrencyRerollMagicOrb of AlterationBody Armour, BeltUnveil
JunRegenerate 120 Energy Shield per second while a Rare or Unique Enemy is Nearby2x CurrencyUpgradeToRareOrb of AlchemyBody Armour, BeltUnveil
JunRegenerate 150 Energy Shield per second while a Rare or Unique Enemy is Nearby4x CurrencyRerollRareChaos OrbBody Armour, BeltUnveil
JunRecover (23–25)% of Mana and Energy Shield when you Focus
grant focus skill [1]
6x CurrencyRerollMagicOrb of AlterationBody ArmourUnveil
JunRecover (26–28)% of Mana and Energy Shield when you Focus
grant focus skill [1]
2x CurrencyUpgradeToRareOrb of AlchemyBody ArmourUnveil
JunRecover (29–31)% of Mana and Energy Shield when you Focus
grant focus skill [1]
4x CurrencyRerollRareChaos OrbBody ArmourUnveil
JunGain (7–8)% of Maximum Life as Extra Maximum Energy Shield2x CurrencyUpgradeToRareOrb of AlchemyBody ArmourUnveil, Gravicius
JunGain (9–10)% of Maximum Life as Extra Maximum Energy Shield4x CurrencyRerollRareChaos OrbBody ArmourUnveil, Gravicius
Misc mods /30

Misc mods /30

NameLevelDomainPre/SufDescriptionWeight
of Diverting10FlaskSuffix0.4% of Spell Damage Leeched as Energy Shield during Flask effect defences casterutility_flask 600
expedition_flask 0
default 0
of Depletion20FlaskSuffix0.5% of Spell Damage Leeched as Energy Shield during Flask effect defences casterutility_flask 600
expedition_flask 0
default 0
of Tapping40FlaskSuffix0.6% of Spell Damage Leeched as Energy Shield during Flask effect defences casterutility_flask 600
expedition_flask 0
default 0
of Siphoning60FlaskSuffix0.7% of Spell Damage Leeched as Energy Shield during Flask effect defences casterutility_flask 600
expedition_flask 0
default 0
of Draining80FlaskSuffix0.8% of Spell Damage Leeched as Energy Shield during Flask effect defences casterutility_flask 600
expedition_flask 0
default 0
1FlaskUniqueRemoves 80% of your maximum Energy Shield on use defences
1FlaskUniqueChaos Damage taken does not bypass Energy Shield during effect
1FlaskUniqueRemoves all but one Life on use
Removed life is Regenerated as Energy Shield over 2 seconds
resource life defences
1FlaskUniqueLife Recovery from Flasks also applies to Energy Shield during Flask Effect
Zealot's Oath during Flask effect
resource life defences
1FlaskUniqueRecover (1–3)% of Energy Shield when you Kill an Enemy during Flask Effect defences
1JewelUnique(3–6)% increased maximum Energy Shield defences
1JewelUnique(4–6)% increased maximum Energy Shield defences
1JewelUnique20% faster start of Energy Shield Recharge defences
Shimmering1JewelPrefix(6–8)% increased maximum Energy Shield defencesnot_int 0
default 500
of Focus1JewelSuffix+(2–3) Energy Shield gained for each Enemy hit by your Attacks defences attacknot_int 0
default 500
Serene1JewelPrefix(4–6)% faster start of Energy Shield Recharge defencesnot_int 0
default 500
Fevered1JewelPrefix(6–8)% increased Energy Shield Recharge Rate defencesnot_int 0
default 500
1JewelUniqueWith 5 Corrupted Items Equipped: 50% of Chaos Damage taken does not bypass Energy Shield, and 50% of Physical Damage taken bypasses Energy Shield resource life defences chaos
1JewelUniqueLose 1% of Energy Shield on Kill defences
1JewelUnique10% increased Damage taken while on Full Energy Shield
1JewelUniqueIncreases and Reductions to Energy Shield in Radius are Transformed to apply to Armour at 200% of their value
local jewel effect base radius [1500]
defences
1JewelUniqueIncreases and Reductions to Life in Radius are Transformed to apply to Energy Shield
local jewel effect base radius [1500]
resource life defences
1JewelUnique+0.15% to Off Hand Critical Strike Chance per 10 Maximum Energy Shield on Shield critical
1JewelUnique+4% to Off Hand Critical Strike Multiplier per 10 Maximum Energy Shield on Shield damage critical
1JewelUniqueRegenerate 0.4% of Energy Shield per Second for
every 10 Intelligence on Allocated Passives in Radius
defences
1JewelUnique+5 to maximum Energy Shield defences
1JewelUnique(3–6)% increased Energy Shield Recharge Rate defencesjewel 1
default 0
73ExpeditionRelicPrefixMonsters' Hits remove 10% of current Energy Shield
Monsters' Hits remove 10% of current Mana
default 1000
1PrimordialAltarUniqueGain (50–70)% of Maximum Life as Extra Maximum Energy Shieldprimordial_altar_upside 0
tangle_altar 1000
default 0
1PrimordialAltarUnique(10–20)% reduced Recovery Rate of Life, Mana and Energy Shield per Endurance Chargeprimordial_altar_upside 0
tangle_altar 400
default 0
Item /7

Item /7

IconName
Transformer Staff
Physical Damage: 36-66
Critical Strike Chance: 6%
Attacks per Second: 1.25
Weapon Range: 13
Requires Level 30, 54 Str, 54 Int
Spend Energy Shield before Mana for Costs of Socketed Skills
+(66–80) to maximum Energy Shield
Reciprocation Staff
Physical Damage: 55-102
Critical Strike Chance: 6%
Attacks per Second: 1.25
Weapon Range: 13
Requires Level 50, 86 Str, 86 Int
Spend Energy Shield before Mana for Costs of Socketed Skills
+(100–120) to maximum Energy Shield
Battery Staff
Physical Damage: 65-120
Critical Strike Chance: 6%
Attacks per Second: 1.25
Weapon Range: 13
Requires Level 70, 117 Str, 117 Int
Spend Energy Shield before Mana for Costs of Socketed Skills
+(140–165) to maximum Energy Shield
Moonstone Ring
Requires Level 20
+(15–25) to maximum Energy Shield
Seaglass Amulet
Requires Level 74
(10–15)% faster start of Energy Shield Recharge
Chain Belt
+(9–20) to maximum Energy Shield
Crystal Belt
Requires Level 79
+(60–80) to maximum Energy Shield
Unique /280

Unique /280

NameShow Full Descriptions
CitrineAmuletUniqueDaresso's Salute Citrine Amulet
+(16–24) to Strength and Dexterity
50% reduced maximum Energy Shield
+(30–40)% to Fire Resistance
+(30–40)% to Cold Resistance
10% increased Movement Speed when on Full Life
+2 to Melee Strike Range
60% increased Melee Damage when on Full Life
(Affects Melee Strikes, including the Default Attack. Does not apply to Areas of Effect)
AgateAmuletUniqueVoll's Devotion Agate Amulet
+(16–24) to Strength and Intelligence
+(20–30) to maximum Energy Shield
+(30–40) to maximum Life
+(15–20)% to all Elemental Resistances
30% reduced Endurance Charge Duration
30% reduced Power Charge Duration
Gain an Endurance Charge when you lose a Power Charge
AuxiumAuxium Crystal Belt
+(60–80) to maximum Energy Shield
+(60–70) to maximum Energy Shield
+(45–55) to maximum Mana
Chill Effect and Freeze Duration on you are based on 100% of Energy Shield
(20–25)% increased Elemental Damage with Attack Skills per Power Charge
0.2% of Attack Damage Leeched as Mana per Power Charge
(Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
BereksGripBerek's Grip Two-Stone Ring
+(12–16)% to Cold and Lightning Resistances
(25–30)% increased Cold Damage
Adds 1 to (50–70) Lightning Damage to Spells and Attacks
+(30–40) to maximum Life
1% of Damage Leeched as Life against Shocked Enemies
1% of Damage Leeched as Energy Shield against Frozen Enemies
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
(Leeched Energy Shield is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
BereksPassBerek's Pass Two-Stone Ring
+(12–16)% to Fire and Cold Resistances
(25–30)% increased Fire Damage
Adds (20–25) to (30–50) Cold Damage to Spells and Attacks
+(30–40) to maximum Energy Shield
30% increased Damage while Ignited
+5000 to Armour while Frozen
MingsHeartMing's Heart Amethyst Ring
+(17–23)% to Chaos Resistance
(5–10)% reduced maximum Energy Shield
(5–10)% reduced maximum Life
+(40–50)% to Chaos Resistance
Gain 20% of Physical Damage as Extra Chaos Damage
MoonstoneRingUniqueShavronne's Revelation Moonstone Ring
+(15–25) to maximum Energy Shield
+(60–75) to Intelligence
Right ring slot: You cannot Regenerate Mana
Right ring slot: Regenerate 3% of Energy Shield per second
Right ring slot: +100 to maximum Mana
Left ring slot: You cannot Recharge or Regenerate Energy Shield
Left ring slot: Regenerate 40 Mana per Second
Left ring slot: +100 to maximum Energy Shield
StrInt3AUnique2Ambu's Charge Crusader Chainmail
(180–220)% increased Armour and Energy Shield
+(60–80) to maximum Life
+15% to all Elemental Resistances
Gain an Endurance Charge when you take a Critical Strike
Share Endurance Charges with nearby party members
Regenerate 2% of Life per second if you have been Hit Recently
(Recently refers to the past 4 seconds)
CarcassJackCarcass Jack Varnished Coat
(120–150)% increased Evasion and Energy Shield
+(50–70) to maximum Life
+(9–12)% to all Elemental Resistances
(40–50)% increased Area of Effect
(40–50)% increased Area Damage
Extra gore
CloakOfDefianceCloak of Defiance Lacquered Garb
(300–400)% increased Evasion and Energy Shield
+(100–150) to maximum Mana
Regenerate 1% of Mana per second
10% of Damage is taken from Mana before Life
Mind Over Matter
(30% of Damage is taken from Mana before Life)
EmbraceThe Covenant Spidersilk Robe
Socketed Gems are Supported by Level 15 Added Chaos Damage
Socketed Gems Cost and Reserve Life instead of Mana
+(20–30) to Intelligence
(210–250)% increased Energy Shield
10% increased maximum Life
IcetombIcetomb Latticed Ringmail
+(30–40) to Strength
+(30–40) to Intelligence
(140–160)% increased Armour and Energy Shield
+(50–75)% to Cold Resistance
Cannot be Chilled
0% chance to Avoid being Frozen
150% increased Chill Duration on Enemies
IlluminatisIncandescent Heart Saintly Chainmail
(220–240)% increased Armour and Energy Shield
+(80–90) to maximum Life
(0.8–1)% of Attack Damage Leeched as Life
Gain (10–20)% of Elemental Damage as Extra Chaos Damage
25% of Elemental Damage from Hits taken as Chaos Damage
(20–30)% increased Light Radius
Light Radius is based on Energy Shield instead of Life
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
InfernalmantleInfernal Mantle Widowsilk Robe
+1 to Level of Socketed Fire Gems
(25–35)% increased Fire Damage
100% increased Global Critical Strike Chance
(120–160)% increased Energy Shield
15% of Fire Damage Converted to Chaos Damage
15% increased Spell Damage taken when on Low Mana
(You are on Low Mana if you have 50% of your Maximum Mana or less)
LightbanerainmentLightbane Raiment Ornate Ringmail
(120–140)% increased Armour and Energy Shield
30% of Physical Damage Converted to Chaos Damage
Reflects 30 Chaos Damage to Melee Attackers
25% reduced Light Radius
100% chance to create Desecrated Ground when you Block
desecrate on block base chaos damage to deal per minute [15000]
desecrate on block base radius [16]
desecrate on block duration ms [8000]
(You take Chaos damage over time while standing in Desecrated Ground)
BodyInt1CUniqueShavronne's Wrappings Occultist's Vestment
(3–10)% increased Spell Damage
(100–150)% increased Energy Shield
10% faster start of Energy Shield Recharge
+(30–40)% to Lightning Resistance
Reflects 1 to 250 Lightning Damage to Melee Attackers
Chaos Damage taken does not bypass Energy Shield
tornfleshofgodsSolaris Lorica Copper Plate
+(10–20) to Strength
(60–80)% increased Armour
25% reduced Chaos Damage taken over time
25% increased Light Radius
Chaos Damage taken does not bypass Energy Shield
(-40–-30) Chaos Damage taken
SoulMantleSoul Mantle Spidersilk Robe
Socketed Gems are Supported by Level 20 Spell Totem
(20–25)% increased Spell Damage
(100–120)% increased Energy Shield
(20–30)% increased Totem Life
Inflicts a random Hex on you when your Totems die, with 80% more Effect
ThousandribbonsThousand Ribbons Simple Robe
Socketed Gems are Supported by Level 5 Elemental Proliferation
Adds 2 to 3 Fire Damage to Spells and Attacks
Adds 2 to 3 Cold Damage to Spells and Attacks
Adds 1 to 4 Lightning Damage to Spells and Attacks
+(10–20) to Evasion Rating
+(10–20) to maximum Energy Shield
+6 to maximum Life
+6 to maximum Mana
+(5–10)% to Fire Resistance
+(5–10)% to Cold Resistance
+(5–10)% to Lightning Resistance
VisMortisVis Mortis Necromancer Silks
(200–220)% increased Energy Shield
+(20–30) to maximum Mana
Minions have 20% reduced maximum Life
Minions deal 15% increased Damage
Minions gain (15–20)% of Elemental Damage as Extra Chaos Damage
StrInt3AUniqueVoll's Protector Holy Chainmail
(100–150)% increased Armour and Energy Shield
50% reduced maximum Mana
Gain a Power Charge for each Enemy you hit with a Critical Strike
Inner Conviction
(3% more Spell Damage per Power Charge. Gain Power Charges instead of Frenzy Charges)
ZahndethuscassockZahndethus' Cassock Sage's Robe
Adds 1 to 40 Lightning Damage to Attacks
(125–150)% increased Energy Shield
+(40–50)% to Chaos Resistance
25% increased Light Radius
100% chance to create Consecrated Ground when you Block
consecrate on block % life regen per minute [360]
consecrate on block base radius [18]
consecrate on block duration ms [8000]
(Allies on your Consecrated Ground Regenerate a percentage of their Maximum Life per second, and Curses have 50% reduced effect on them)
bootuniqueBones of Ullr Silk Slippers
(40–60)% increased Energy Shield
+20 to maximum Life
+20 to maximum Mana
+1 to Level of all Raise Zombie Gems
+1 to Level of all Raise Spectre Gems
(5–15)% increased Movement Speed
rainbowstrideRainbowstride Conjurer Boots
(4–6)% Chance to Block Spell Damage
(140–180)% increased Energy Shield
+(40–60) to maximum Mana
+20% to all Elemental Resistances
25% increased Movement Speed
ShavronnesPaceShavronne's Pace Scholar Boots
+10 to Dexterity
+(20–30) to Intelligence
(100–140)% increased Energy Shield
15% increased Movement Speed
20% increased Movement Speed when on Full Life
(10–15)% increased Stun and Block Recovery
SinTrekSin Trek Stealth Boots
+(20–30) to Dexterity
+(20–30) to Intelligence
(80–100)% increased Evasion Rating
+(100–150) to maximum Energy Shield
30% increased Movement Speed
Enemies Cannot Leech Life From you
WakeOfDestructionWake of Destruction Mesh Boots
Adds 1 to 120 Lightning Damage to Attacks
(20–60)% increased Armour and Energy Shield
+(10–20) Life gained on Kill
15% increased Movement Speed
Drops Shocked Ground while moving, lasting 2 seconds
(Shock increases Damage taken by 15%)
WanderlustWanderlust Wool Shoes
+5 to Dexterity
+(10–20) to maximum Energy Shield
(20–40)% increased Mana Regeneration Rate
20% increased Movement Speed
Cannot be Frozen
WondertrapWondertrap Velvet Slippers
+(5–10) to Strength
+(5–10) to Dexterity
+(5–10) to Intelligence
+(10–16) to maximum Energy Shield
100% increased Rarity of Items found when on Low Life
10% increased Movement Speed
(You are on Low Life if you have 50% of your Maximum Life or less)
DoedresTenureDoedre's Tenure Velvet Gloves
+20 to Intelligence
(50–60)% increased Spell Damage
15% reduced Cast Speed
+32 to maximum Energy Shield
HellbringerVoidbringer Conjurer Gloves
+1 to Level of Socketed Elemental Gems
(125–150)% increased Critical Strike Chance for Spells
(180–250)% increased Energy Shield
+(15–20) Energy Shield gained on Kill
Lose (40–80) Mana when you use a Skill
SadimasTouchSadima's Touch Wool Gloves
Adds 4 to 8 Fire Damage to Attacks
Adds 1 to 13 Lightning Damage to Attacks
+18 to maximum Energy Shield
(5–10)% increased Quantity of Items found
thunderclawThunderfist Murder Mitts
Socketed Gems are Supported by Level 18 Added Lightning Damage
Adds 1 to 100 Lightning Damage to Attacks
10% increased Attack Speed
+(25–30) to maximum Energy Shield
10% increased Stun Duration on Enemies
100% increased Duration of Lightning Ailments
(Lightning Ailments are Shocked and Sapped)
HyrrisMarkAsenath's Mark Iron Circlet
(10–15)% increased Attack Speed
(10–15)% increased Cast Speed
+(30–50) to maximum Energy Shield
30% increased Mana Regeneration Rate
5% increased Movement Speed
(10–15)% increased Stun and Block Recovery
CrownofEyesCrown of Eyes Hubris Circlet
+(300–350) to Accuracy Rating
(120–150)% increased Energy Shield
-30% to Fire Resistance
(0.4–0.8)% of Attack Damage Leeched as Life
(0.2–0.4)% of Attack Damage Leeched as Mana
Increases and Reductions to Spell Damage also apply to Attacks at 150% of their value
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
(Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
CrownofThornsCrown of Thorns Vine Circlet
+(60–80) to maximum Energy Shield
Reflects 5 Physical Damage to Melee Attackers
+5 Physical Damage taken from Attack Hits
Pain Attunement
(You are on Low Life if you have 50% of your Maximum Life or less)
(30% more Spell Damage when on Low Life)
GeofrisCrestGeofri's Crest Great Crown
+1 to Level of Socketed Gems
(60–80)% increased Armour and Energy Shield
+(15–20)% to Fire Resistance
+(15–20)% to Cold Resistance
+(15–20)% to Lightning Resistance
+(20–30)% to Chaos Resistance
+1 to maximum number of Summoned Holy Relics
Summoned Holy Relics have (20–25)% reduced Cooldown Recovery Rate
TheGullThe Gull Raven Mask
Trigger Level 1 Create Lesser Shrine when you Kill an Enemy
(120–150)% increased Evasion and Energy Shield
+(30–45) to maximum Energy Shield
+(60–80) to maximum Life
+(30–40)% to Cold Resistance
75% increased Effect of Shrine Buffs on you
50% increased Duration of Shrine Effects on you
(Create Lesser Shrine has an initial Cooldown before it can Trigger)
HonourhomeHonourhome Soldier Helmet
+(1–2) to Level of Socketed Gems
Adds 1 to 13 Lightning Damage to Spells and Attacks
(100–150)% increased Armour and Energy Shield
(10–20)% increased Rarity of Items found
(10–20)% reduced Mana Cost of Skills
MindspiralMindspiral Aventail Helmet
(10–15)% increased Cold Damage
(10–15)% increased Lightning Damage
+(100–120) to maximum Mana
Gain (5–10)% of Maximum Mana as Extra Maximum Energy Shield
Enemies Cannot Leech Mana From you
(5–10)% of Damage taken Recouped as Mana
Cannot Leech Mana
(Only Damage from Hits can be Recouped, over 4 seconds following the Hit)
HelmetDexIntUnique1Rime Gaze Mind Cage
Socketed Gems are Supported by Level 20 Concentrated Effect
+(16–22)% to Cold Damage over Time Multiplier
30% increased Cold Damage
(140–160)% increased Energy Shield
50% reduced Energy Shield Recharge Rate
+(40–60) to maximum Mana
VeilOfTheNightVeil of the Night Great Helmet
(20–22)% increased Stun and Block Recovery
40% reduced Light Radius
Reflects 1 to (180–220) Lightning Damage to Attackers on Block
Elemental Resistances are Zero
(18–22)% increased Global Defences
(Armour, Evasion Rating and Energy Shield are the standard Defences)
TheVertexThe Vertex Vaal Mask
+1 to Level of Socketed Gems
Socketed Gems have 50% reduced Mana Cost
(245–280)% increased Evasion and Energy Shield
+(30–40) to maximum Energy Shield
+(24–30)% to Chaos Resistance
Enemies Cannot Leech Mana From you
ShieldStrIntUnique7uniqueAegis Aurora Champion Kite Shield
(300–400)% increased Armour and Energy Shield
+10% to all Elemental Resistances
+5% to maximum Cold Resistance
+6% Chance to Block
Replenishes Energy Shield by 2% of Armour when you Block
(10–20)% increased Elemental Damage with Attack Skills
(Maximum Resistances cannot be raised above 90%)
MatuatupunaMatua Tupuna Tarnished Spirit Shield
(5–10)% increased Spell Damage
+2 to Level of Socketed Minion Gems
(40–80)% increased Energy Shield
+(15–25) to maximum Mana
10% increased effect of Non-Curse Auras from your Skills on your Minions
Spreads Tar when you take a Critical Strike
10% increased effect of Non-Curse Auras from your Skills
ground tar on take crit duration ms [4500]
ground tar on take crit monvement speed pluspercent [-50]
(Tar reduces Enemy Movement Speed by 50%)
ShieldInt6uniqueRathpith Globe Titanium Spirit Shield
(10–15)% Chance to Block Spell Damage
(120–160)% increased Energy Shield
10% increased maximum Life
Sacrifice 4% of your Life when you Use or Trigger a Spell Skill
2% increased Critical Strike Chance for Spells per 100 Player Maximum Life
2% increased Spell Damage per 100 Player Maximum Life
RiseofthephoenixRise of the Phoenix Mosaic Kite Shield
+8% to all Elemental Resistances
(80–100)% increased Armour and Energy Shield
+(40–60) to maximum Life
Regenerate (15–20) Life per second
+5% to maximum Fire Resistance
+(20–25)% to Fire Resistance
+25% to Fire Resistance while on Low Life
10% increased Movement Speed when on Low Life
Cannot be Ignited while on Low Life
(Maximum Resistances cannot be raised above 90%)
(You are on Low Life if you have 50% of your Maximum Life or less)
ShieldStrIntUnique2Springleaf Plank Kite Shield
+4% to all Elemental Resistances
(80–120)% increased Armour and Energy Shield
50% reduced Freeze Duration on you
Regenerate 3% of Life per second
Regenerate 3% of Life per second while on Low Life
(You are on Low Life if you have 50% of your Maximum Life or less)
Claw5Unique2Essentia Sanguis Vaal Claw
2% of Physical Attack Damage Leeched as Life
+8% Chance to Block Attack Damage while Dual Wielding Claws
(140–180)% increased Physical Damage
Adds 1 to 200 Lightning Damage
(20–30)% increased Attack Speed
+(30–40) to maximum Energy Shield
50% reduced Maximum Recovery per Energy Shield Leech
Energy Shield Leech Effects from Attacks are not removed at Full Energy Shield
Ghost Reaver
(Leech Energy Shield instead of Life. Maximum total Energy Shield Recovery per second from Leech is doubled. Cannot Recharge Energy Shield)
HeartbreakerHeartbreaker Royal Skean
30% increased Global Critical Strike Chance
(60–70)% increased Spell Damage
+50 to maximum Energy Shield
10% faster start of Energy Shield Recharge
+(40–50) to maximum Mana
Your Spells have Culling Strike
(Culling Strike means enemies that are on 10% or lower life after your Hit are Killed)
OneHandSword8UniqueEphemeral Edge Dusk Blade
40% increased Global Accuracy Rating
+10 to Intelligence
150% increased Physical Damage
50% increased Global Critical Strike Chance
(40–50)% increased maximum Energy Shield
10% reduced maximum Life
(0.6–1)% of Physical Attack Damage Leeched as Mana
(Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
yFlask4Doedre's Elixir Greater Mana Flask
(250–300)% increased Charges per use
Removes 80% of your maximum Energy Shield on use
You take 50% of your maximum Life as Chaos Damage on use
Gain (1–3) Endurance Charge on use
Gain (1–3) Frenzy Charge on use
Gain (1–3) Power Charge on use
SoulstrikeSoul Strike Spike-Point Arrow Quiver
(20–30)% increased Critical Strike Chance with Bows
+30 to Dexterity
Adds (13–18) to (26–32) Chaos Damage to Attacks
(8–12)% increased Attack Speed
+(100–120) to maximum Energy Shield
80% faster start of Energy Shield Recharge
40% reduced Energy Shield Recharge Rate
ChaliceofhorrorsChalice of Horrors War Buckler
9% increased Movement Speed
+1 to Level of Socketed Curse Gems
(30–50)% increased Evasion Rating
+(50–70) to maximum Energy Shield
+(40–50) to maximum Life
+5% Chance to Block
10% Chance to Cause Monster to Flee on Block
1% of Damage Leeched as Life against Cursed Enemies
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
ShadowsAndDustShadows and Dust Clasped Mitts
(20–30)% increased Global Critical Strike Chance
+(20–30)% to Global Critical Strike Multiplier
(100–130)% increased Evasion and Energy Shield
0.2% of Physical Attack Damage Leeched as Mana
Creates a Smoke Cloud on Rampage
Gain Unholy Might for 3 seconds on Rampage
Rampage
(Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
(Enemies standing in Smoke Clouds are Blinded)
(Unholy Might grants 30% of Physical Damage as extra Chaos Damage)
(You gain Rampage bonuses for Killing multiple Enemies in quick succession)
GangsBootsGang's Momentum Legion Boots
(160–180)% increased Armour and Energy Shield
+(50–60)% to Fire Resistance
25% increased Movement Speed
(10–15)% chance to Ignite
(25–40)% increased Damage against Ignited Enemies
(Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)
VoidGazeThe Dark Seer Shadow Sceptre
22% increased Elemental Damage
(40–60)% increased Global Damage
10% Global chance to Blind Enemies on hit
Enemies Blinded by you while you are Blinded have Malediction
+1 Maximum Energy Shield per Level
+1 Maximum Mana per Level
Unaffected by Blind
(Being Blinded causes 20% less Accuracy Rating and Evasion Rating, for 4 seconds)
(Enemies with Malediction deal 10% reduced damage and take 10% increased damage)
NullAndVoidNull and Void Legion Gloves
+(20–30) to Strength
(150–180)% increased Armour and Energy Shield
+(50–70) to maximum Life
(20–40)% increased Mana Regeneration Rate
Removes Elemental Ailments on Rampage
Gain Immunity to Physical Damage for 1.5 seconds on Rampage
Rampage
(Elemental Ailments are Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped)
(You gain Rampage bonuses for Killing multiple Enemies in quick succession)
BatedBreathBated Breath Chain Belt
+(9–20) to maximum Energy Shield
+(15–25) to Intelligence
10% increased Damage
+(20–30) to maximum Energy Shield
20% increased maximum Energy Shield
50% increased Energy Shield Recharge Rate
NomicsStormNomic's Storm Strapped Boots
+(20–30) to Dexterity
+(30–50) to Evasion Rating
+(15–30) to maximum Energy Shield
+20% to Cold Resistance
20% increased Movement Speed
15% increased Damage taken while on Full Energy Shield
20% increased Movement Speed while on Full Energy Shield
BrokenCrownThe Broken Crown Prophet Crown
Socketed Gems are supported by Level 20 Cast on Death
+(10–15) to all Attributes
20% increased Damage when on Low Life
(60–100)% increased Armour and Energy Shield
+(50–70) to maximum Energy Shield
20% reduced Mana Regeneration Rate
+(43–61)% to Chaos Resistance
(You are on Low Life if you have 50% of your Maximum Life or less)
(Attributes are Strength, Dexterity, and Intelligence)
WarpedTimepieceWarped Timepiece Turquoise Amulet
+(16–24) to Dexterity and Intelligence
(10–15)% increased Attack Speed
(10–15)% increased Cast Speed
(10–15)% increased Movement Speed
(10–15)% reduced Skill Effect Duration
30% increased total Recovery per second from Life, Mana, or Energy Shield Leech
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
(Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
(Leeched Energy Shield is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
DoedresScornDoedre's Scorn Lunaris Circlet
+2 to Level of Socketed Curse Gems
+(20–30) to Intelligence
+(100–120) to maximum Energy Shield
20% increased Elemental Damage
(10–20)% increased Damage with Hits and Ailments per Curse on Enemy
Curse Skills have (30–50)% increased Skill Effect Duration
(Ailments that deal Damage are Bleeding, Ignited, and Poisoned)
RedCorrupt5Blood Sacrifice Crimson Jewel
Lose 1% of Life on Kill
Recover 1% of Mana on Kill
Lose 1% of Energy Shield on Kill

Corrupted
BlueCorrupt3Corrupted Energy Cobalt Jewel
With 5 Corrupted Items Equipped: 50% of Chaos Damage taken does not bypass Energy Shield, and 50% of Physical Damage taken bypasses Energy Shield
(Flasks and Jewels are not Equipped)

Corrupted
BlueCorrupt5Brittle Barrier Cobalt Jewel
20% faster start of Energy Shield Recharge
10% increased Damage taken while on Full Energy Shield

Corrupted
TalismanoftheVictorTalisman of the Victor Jet Amulet
+(8–12)% to all Elemental Resistances
(3–6)% increased Movement Speed
(5–10)% increased Global Defences
(Armour, Evasion Rating and Energy Shield are the standard Defences)
RedJewel5Energised Armour Crimson Jewel
(15–20)% increased Armour
Increases and Reductions to Energy Shield in Radius are Transformed to apply to Armour at 200% of their value
BlueJewel6Energy From Within Cobalt Jewel
(3–6)% increased maximum Energy Shield
Increases and Reductions to Life in Radius are Transformed to apply to Energy Shield
TheRestlessWardThe Restless Ward Carnal Armour
+(20–25) to maximum Mana
(220–250)% increased Evasion and Energy Shield
+(60–80) to maximum Life
1% increased Movement Speed per Frenzy Charge
Regenerate (20–30) Life per second per Endurance Charge
100% increased Endurance, Frenzy and Power Charge Duration
RepentanceRepentance Crusader Gloves
500% increased Attribute Requirements
(0–30)% reduced Spell Damage
(120–180)% increased Armour and Energy Shield
+(8–16) to maximum Energy Shield
Iron Will
(Attributes are Strength, Dexterity, and Intelligence)
(Strength's Damage bonus applies to all Spell Damage as well)
KingsguardKingsguard Conquest Chainmail
(150–170)% increased Armour and Energy Shield
+(60–90) to maximum Life
+(50–70) to maximum Mana
30% increased Endurance Charge Duration
Gain 100 Life when you lose an Endurance Charge
KalisasGraceKalisa's Grace Samite Gloves
Socketed Gems are Supported by Level 18 Faster Casting
+(20–30) to Intelligence
+(50–80) to maximum Energy Shield
+(50–70) to maximum Life
Gain +2% to Critical Strike Chance for 2 seconds after Spending a total of 800 Mana
DoryanisFistDoryani's Fist Vaal Gauntlets
Grants Level 20 Doryani's Touch Skill
+(80–100) to maximum Energy Shield
30% chance to Shock
Adds (150–225) to (525–600) Lightning Damage to Unarmed Melee Hits
Adds (90–135) to (315–360) Lightning Damage to Spells while Unarmed
+(200–250) Energy Shield gained on Killing a Shocked Enemy
30% increased Effect of Lightning Ailments
(Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)
(Unarmed Attacks are any Attacks performed with a hand that is not holding any Item)
(You are Unarmed as long as you have no Equipped Weapons)
(Lightning Ailments are Shocked and Sapped)
CrownofthePaleKingCrown of the Pale King Regicide Mask
(150–200)% increased Evasion and Energy Shield
+(60–80) to maximum Life
(0.4–0.8)% of Physical Attack Damage Leeched as Life
Reflects 100 to 150 Physical Damage to Melee Attackers
30% of Damage you Reflect to Enemies when Hit is gained as Life
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
VictariosJacketVictario's Influence Lacquered Garb
+1 to Level of Socketed Aura Gems
Socketed Gems are Supported by Level 30 Generosity
Socketed Gems have 45% increased Reservation Efficiency
(120–150)% increased Evasion and Energy Shield
(20–40)% increased Area of Effect of Aura Skills
(10–15)% increased effect of Non-Curse Auras from your Skills
BrinerotBrinerot Mark Unset Ring
Has 1 Socket
25% increased Effect of Buffs granted by Socketed Golem Skills
Socketed Golem Skills gain 20% of Maximum Life as Extra Maximum Energy Shield
+3 to Level of Socketed Golem Gems
(20–25)% increased Spell Damage
+(15–25) to maximum Energy Shield
+(20–40)% to Lightning Resistance
BrinerotFlagBrinerot Flag Tarnished Spirit Shield
(5–10)% increased Spell Damage
+3 to Level of Socketed Warcry Gems
(8–12)% increased Cast Speed
+(70–90) to maximum Energy Shield
(20–40)% increased Mana Regeneration Rate
Warcries grant Arcane Surge to you and Allies, with 10% increased effect per 5 power, up to 50%
(Arcane Surge grants 10% more Spell Damage and 30% increased Mana Regeneration rate, for 4 seconds)
ReefscourgeBrinerot Whalers Trapper Boots
20% increased Global Physical Damage
+(80–100) to maximum Energy Shield
+(20–30)% to Lightning Resistance
25% increased Movement Speed
(20–40)% increased Projectile Damage
Unaffected by Shocked Ground
(Debuffs you are Unaffected by can still be placed on you, but will not actually apply their effect)
YlfebanYlfeban's Trickery Hubris Circlet
Trigger Level 10 Shock Ground when Hit
Adds 1 to (60–80) Lightning Damage to Spells and Attacks
(130–170)% increased Energy Shield
+(25–35)% to Lightning Resistance
20% chance to Curse non-Cursed Enemies with a random Hex on Hit
AssedaisfervorSteppan Eard Sorcerer Boots
+(20–30) to maximum Energy Shield
(50–80)% increased Energy Shield
30% increased Movement Speed
20% increased Movement Speed on Shocked Ground
50% increased Damage on Burning Ground
Regenerate 2% of Life per second on Chilled Ground
Unaffected by Desecrated Ground
(Debuffs you are Unaffected by can still be placed on you, but will not actually apply their effect)
SantonisFaithBroken Faith Archon Kite Shield
+12% to all Elemental Resistances
0.4% of Chaos Damage Leeched as Life
-10% Chance to Block
You have Unholy Might while you have no Energy Shield
100% increased Global Armour while you have no Energy Shield
Create Profane Ground instead of Consecrated Ground
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
(Unholy Might grants 30% of Physical Damage as extra Chaos Damage)
(Enemies on Profane Ground have -10% to all Resistances, and Hits against them have +1% to Critical Strike Chance)
ThePariahThe Pariah Unset Ring
Has 1 Socket
+2 to Level of Socketed Gems
(5–10)% increased Attack and Cast Speed
+100 to Maximum Life per Red Socket
+100 to Maximum Mana per Green Socket
+100 to Maximum Energy Shield per Blue Socket
15% increased Item Quantity per White Socket
TaintedSpringsBlightwell Clutching Talisman
(15–25)% increased Global Defences
local stat monsters pick up item [1]
+(20–30) to maximum Energy Shield
+(15–30)% to Fire Resistance
+(15–30)% to Lightning Resistance
50% slower start of Energy Shield Recharge during any Flask Effect
(150–200)% increased Energy Shield Recharge Rate during any Flask Effect

Corrupted
CorusElixirCoruscating Elixir Ruby Flask
25% increased Duration
Chaos Damage taken does not bypass Energy Shield during effect
Removes all but one Life on use
Removed life is Regenerated as Energy Shield over 2 seconds
KongmingsStratagemKongming's Stratagem Ivory Spirit Shield
(15–20)% increased Spell Damage
Trigger Level 20 Fog of War when your Trap is triggered
+(20–30) to Intelligence
(250–300)% increased Energy Shield
(30–50)% increased Fire Damage with Hits and Ailments against Blinded Enemies
30% reduced Spell Damage taken from Blinded Enemies
No Chance to Block
(Ailments that deal Damage are Bleeding, Ignited, and Poisoned)
Clawshield3Advancing Fortress Gut Ripper
+44 Life gained for each Enemy hit by Attacks
Socketed Gems are Supported by Level 12 Fortify
15% Chance to Block Attack Damage
(100–120)% increased Physical Damage
+110 to Evasion Rating
+35 to maximum Energy Shield
+(30–50) to maximum Life
Reflects (71–90) Physical Damage to Melee Attackers
GlitterdiskGlitterdisc Burnished Spiked Shield
+5% chance to Suppress Spell Damage
(120–140)% increased Evasion and Energy Shield
+(20–30) to maximum Energy Shield
+(30–50) to maximum Life
10% increased Rarity of Items found
25% chance to Avoid Fire Damage from Hits
You always Ignite while Burning
(No chance to avoid damage can be higher than 75%)
(Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)
MalachaiLoopMalachai's Loop Harmonic Spirit Shield
(10–15)% increased Spell Damage
(210–250)% increased Energy Shield
+2 to Maximum Power Charges
20% chance to gain a Power Charge on Hit
(12–16)% increased Spell Damage per Power Charge
Lose all Power Charges on reaching Maximum Power Charges
Shocks you when you reach Maximum Power Charges
(Shock increases Damage taken by 15%, for 2 seconds)
GeofriSanctuaryGeofri's Sanctuary Elegant Ringmail
(50–75)% increased Armour and Energy Shield
+(30–40) to maximum Energy Shield
+(60–70) to maximum Life
+(14–18)% to all Elemental Resistances
+2 maximum Energy Shield per 5 Strength
Zealot's Oath
(Life Regeneration is applied to Energy Shield instead.)
SorrowOfTheDivineThe Sorrow of the Divine Sulphur Flask
Creates Consecrated Ground on Use
Life Recovery from Flasks also applies to Energy Shield during Flask Effect
(25–50)% increased Duration
Zealot's Oath during Flask effect
(Life Regeneration is applied to Energy Shield instead.)
(Life flask effects are still removed when unreserved life is filled)
MasteryEmperor's Mastery Prismatic Jewel
(5–7)% increased Attributes
4% increased maximum Life
3% increased Character Size
5% increased Global Defences
(Attributes are Strength, Dexterity, and Intelligence)
(Armour, Evasion Rating and Energy Shield are the standard Defences)
FaceOfDivinityHeretic's Veil Deicide Mask
+1 to Level of Socketed Curse Gems
Socketed Gems are Supported by Level 22 Blasphemy
Socketed Curse Gems have 20% increased Reservation Efficiency
(90–110)% increased Evasion and Energy Shield
+(40–50) to maximum Energy Shield
Staff7uniqueXirgil's Crank Coiled Staff
+20% Chance to Block Attack Damage while wielding a Staff
+15% Chance to Block Attack Damage while wielding a Staff
(60–80)% increased Spell Damage
+(70–100) to maximum Energy Shield
+1 to Level of all Spell Skill Gems
Reflects 1 to 150 Lightning Damage to Melee Attackers
20% chance for Energy Shield Recharge to start when you Block
(Warstaves are considered Staves)
BeastFurShawlThe Beast Fur Shawl Vaal Regalia
40% increased Spell Damage
+(15–25) to maximum Energy Shield
(110–130)% increased Energy Shield
(30–40)% increased Energy Shield Recovery rate
10% increased Area of Effect
5% increased Damage taken
TomOReillyCloakCloak of Tawm'r Isley Savant's Robe
Socketed Minion Gems are Supported by Level 16 Life Leech
(150–200)% increased Energy Shield
Minions cannot be Blinded
Minions have 15% chance to Blind Enemies on hit
Found Magic Items drop Identified
(Being Blinded causes 20% less Accuracy Rating and Evasion Rating, for 4 seconds)
ScaevaScaeva Gladius
40% increased Global Accuracy Rating
Adds (75–92) to (125–154) Physical Damage
(15–25)% increased Critical Strike Chance
0.3% of Physical Attack Damage Leeched as Life per Red Socket
+10% to Global Critical Strike Multiplier per Green Socket
0.3% of Physical Attack Damage Leeched as Mana per Blue Socket
8% increased Global Defences per White Socket
+8% Chance to Block Attack Damage when in Off Hand
(60–80)% increased Global Critical Strike Chance when in Main Hand
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
(Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
(Armour, Evasion Rating and Energy Shield are the standard Defences)
TurncoatsfortuneAscent From Flesh Chain Belt
+(9–20) to maximum Energy Shield
+300 to Evasion Rating
+(75–80) to maximum Energy Shield
+(10–15)% to all Elemental Resistances
You have Phasing if Energy Shield Recharge has started Recently
30% increased Evasion Rating while Phasing
10% increased Movement Speed while Phasing
(While you have Phasing, your movement is not blocked by Enemies)
(Recently refers to the past 4 seconds)
DeathsdoorDeath's Door Crusader Boots
+(20–40) to Strength
200% increased Armour and Energy Shield
+(10–15)% to all Elemental Resistances
25% increased Movement Speed
+1 to Maximum Endurance Charges
50% increased Elemental Ailment Duration on you
Bleeding cannot be inflicted on you
(Elemental Ailments are Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped)
ThunderingWhispersMind of the Council Harlequin Mask
(230–260)% increased Evasion and Energy Shield
+(15–20) to maximum Energy Shield
(20–30)% increased maximum Mana
10% chance to Shock
+20% chance to be Shocked
30% of Lightning Damage is taken from Mana before Life
Attack Skills have Added Lightning Damage equal to 6% of maximum Mana
Lose 3% of Mana when you use an Attack Skill
(Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)
(Shock increases Damage taken by 15%, for 2 seconds)
TrapperArmourTinkerskin Sadist Garb
(140–170)% increased Evasion and Energy Shield
+(60–90) to maximum Life
(10–15)% increased Cooldown Recovery Rate for throwing Traps
15% chance to gain a Frenzy Charge when your Trap is triggered by an Enemy
30% chance to gain Phasing for 4 seconds when your Trap is triggered by an Enemy
Recover 100 Life when your Trap is triggered by an Enemy
Recover 50 Energy Shield when your Trap is triggered by an Enemy
(While you have Phasing, your movement is not blocked by Enemies)
KitavasThirstKitava's Thirst Zealot Helmet
50% chance to Trigger Socketed Spells when you Spend at least 100 Mana on an
Upfront Cost to Use or Trigger a Skill, with a 0.1 second Cooldown
15% reduced Cast Speed
(70–80)% increased Armour and Energy Shield
+(30–50) to maximum Mana
ValyriumValyrium Moonstone Ring
+(15–25) to maximum Energy Shield
+(30–40) to maximum Energy Shield
+(30–40)% to Fire Resistance
-40% to Cold Resistance
Stun Threshold is based on Energy Shield instead of Life
(The Stun Threshold determines how much Damage can Stun something)
CrossingTheVoidVoidwalker Murder Boots
+(30–50) to Dexterity
(140–180)% increased Evasion and Energy Shield
30% increased Movement Speed
20% chance to Avoid Projectiles while Phasing
You have Phasing if you've Killed Recently
Projectiles Pierce 5 additional Targets while you have Phasing
Celestial Footprints
(While you have Phasing, your movement is not blocked by Enemies)
(Recently refers to the past 4 seconds)
ShapersGlovesShaper's Touch Crusader Gloves
(80–120)% increased Armour and Energy Shield
+4 Accuracy Rating per 2 Intelligence
+1 Life per 4 Dexterity
+1 Mana per 4 Strength
1% increased Energy Shield per 10 Strength
2% increased Evasion Rating per 10 Intelligence
2% increased Melee Physical Damage per 10 Dexterity
LunarisLight of Lunaris Jingling Spirit Shield
(10–15)% increased Spell Damage
Adds (35–39) to (54–60) Cold Damage to Spells
(60–80)% increased Critical Strike Chance for Spells
(475–600)% increased Energy Shield
+(6–10)% Chance to Block
+1% to Critical Strike Multiplier per 1% Chance to Block Attack Damage
+25% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently
(Recently refers to the past 4 seconds)
MalachaisVisionMalachai's Vision Praetor Crown
Adds (13–17) to (29–37) Chaos Damage
+(150–200) to maximum Energy Shield
+(32–40)% to Cold Resistance
+(15–20)% to Lightning Resistance
Regenerate 250 Energy Shield per second if all Equipped items are Corrupted
Regenerate 35 Mana per second if all Equipped Items are Corrupted
(Flasks and Jewels are not Equipped)

Corrupted
EshsMirrorEsh's Mirror Thorium Spirit Shield
+(20–30) to Intelligence
(80–100)% increased Energy Shield
+(70–100) to maximum Life
+(35–40)% to Lightning Resistance
Adds 1 to 10 Lightning Damage for each Shocked Enemy you've Killed Recently
Shock Reflection
(Recently refers to the past 4 seconds)
EshsMirrorUpgradedEsh's Visage Vaal Spirit Shield
(5–10)% increased Spell Damage
(240–260)% increased Energy Shield
+(70–100) to maximum Life
+(30–40)% to Lightning Resistance
+(17–29)% to Chaos Resistance
Chaos Damage taken does not bypass Energy Shield while not on Low Life
Reflect Shocks applied to you to all Nearby Enemies
(You are on Low Life if you have 50% of your Maximum Life or less)
MyriadGraspSkin of the Loyal Simple Robe
Sockets cannot be modified
+1 to Level of Socketed Gems
100% increased Global Defences
local unique tabula rasa no requirement or energy shield [1]
(Armour, Evasion Rating and Energy Shield are the standard Defences)
MyriadGraspGrandSkin of the Lords Simple Robe
Sockets cannot be modified
+2 to Level of Socketed Gems
100% increased Global Defences
You can only Socket Corrupted Gems in this item
local unique tabula rasa no requirement or energy shield [1]
(Armour, Evasion Rating and Energy Shield are the standard Defences)

Corrupted
TheBrineCrownThe Brine Crown Prophet Crown
(240–300)% increased Armour and Energy Shield
+(80–100) to maximum Life
+(30–50)% to Cold Resistance
Cannot be Frozen
5% reduced Cold Damage taken
+1500 Armour while stationary
60% increased Mana Regeneration Rate while stationary
15% chance to create Chilled Ground when Hit with an Attack
(You are Chilled while standing in Chilled Ground)
PresenceOfChayulaPresence of Chayula Onyx Amulet
+(10–16) to all Attributes
30% increased Rarity of Items found
+60% to Chaos Resistance
Cannot be Stunned
20% of Maximum Life Converted to Energy Shield
SoulTetherSoul Tether Cloth Belt
(15–25)% increased Stun and Block Recovery
+(20–40) to Intelligence
Gain (4–6)% of Maximum Life as Extra Maximum Energy Shield
Immortal Ambition
(Energy Shield starts at zero. Cannot Recharge or Regenerate Energy Shield. Lose 5% of Energy Shield per second. Life Leech effects are not removed when Unreserved Life is Filled. Life Leech effects Recover Energy Shield instead while on Full Life)
AhnsContemptAhn's Contempt Praetor Crown
+(15–20) to all Attributes
(60–140)% increased Armour and Energy Shield
+(60–70) to maximum Life
-1 to Maximum Power Charges
Gain (8–12)% of Physical Damage as Extra Chaos Damage while at maximum Power Charges
You take 50% reduced Extra Damage from Critical Strikes while you have no Power Charges
(Attributes are Strength, Dexterity, and Intelligence)
SpiritHarnessThe Coming Calamity Destroyer Regalia
+2 to Level of Socketed Herald Gems
(80–100)% increased Energy Shield
35% chance to avoid being Stunned for each Herald Buff affecting you
Mana Reservation of Herald Skills is always 45%
PaleCouncilHelmetEber's Unification Hubris Circlet
Trigger Level 10 Void Gaze when you use a Skill
(150–180)% increased Energy Shield
+(50–80) to maximum Mana
50% increased Stun and Block Recovery
Gain (5–8)% of Elemental Damage as Extra Chaos Damage
ChillShockHarbingerMaskThe Tempest's Binding Callous Mask
Socketed Gems are Supported by Level 18 Ice Bite
Socketed Gems are Supported by Level 18 Innervate
Grants Summon Harbinger of Storms Skill
+(100–150) to Evasion Rating
+(40–60) to maximum Energy Shield
+(60–80) to maximum Life
+(10–15)% to all Elemental Resistances
HarbingerBeltThe Flow Untethered Cloth Belt
(15–25)% increased Stun and Block Recovery
Grants Summon Harbinger of Time Skill
(10–15)% increased Energy Shield Recovery rate
(10–15)% increased Life Recovery rate
(10–15)% increased Attack and Cast Speed
(15–20)% increased Cooldown Recovery Rate
Debuffs on you expire (15–20)% faster
DendrobatisDendrobate Sentinel Jacket
Socketed Gems are Supported by Level 10 Chance to Poison
(130–150)% increased Evasion and Energy Shield
+40 to maximum Energy Shield
+(15–25)% to all Elemental Resistances
(75–100)% increased Damage with Poison if you have at least 300 Dexterity
(15–25)% increased Poison Duration if you have at least 150 Intelligence
EmbalmersGlovesAllelopathy Sorcerer Gloves
Grants Level 22 Blight Skill
(20–30)% increased Damage over Time
(100–120)% increased Energy Shield
10% increased Area of Effect
Blight has (20–30)% increased Hinder Duration
You cannot be Hindered
AtzirisSplendourAtziri's Splendour Sacrificial Garb
+1 to Level of all Vaal Skill Gems
(200–220)% increased Armour and Energy Shield
+(70–80) to maximum Energy Shield
+(20–24)% to all Elemental Resistances
+100 Life gained on Kill
+100 Mana gained on Kill
AtzirisSplendourAtziri's Splendour Sacrificial Garb
+1 to Level of all Vaal Skill Gems
(200–220)% increased Evasion and Energy Shield
+(70–80) to maximum Energy Shield
+(20–24)% to all Elemental Resistances
+100 Life gained on Kill
+100 Mana gained on Kill
AtzirisSplendourAtziri's Splendour Sacrificial Garb
+1 to Level of all Vaal Skill Gems
+(70–80) to maximum Energy Shield
(270–300)% increased Energy Shield
+(20–24)% to all Elemental Resistances
+100 Life gained on Kill
+100 Mana gained on Kill
AtzirisSplendourAtziri's Splendour Sacrificial Garb
+1 to Level of all Vaal Skill Gems
(200–220)% increased Evasion and Energy Shield
+(90–100) to maximum Life
+(20–24)% to all Elemental Resistances
+100 Life gained on Kill
+100 Mana gained on Kill
AtzirisSplendourAtziri's Splendour Sacrificial Garb
+1 to Level of all Vaal Skill Gems
(270–340)% increased Armour, Evasion and Energy Shield
+(20–24)% to all Elemental Resistances
+100 Life gained on Kill
+100 Mana gained on Kill
AtzirisSplendourAtziri's Splendour Sacrificial Garb
+1 to Level of all Vaal Skill Gems
(200–220)% increased Armour and Energy Shield
+(90–100) to maximum Life
+(20–24)% to all Elemental Resistances
+100 Life gained on Kill
+100 Mana gained on Kill
MalachaisMarkMalachai's Mark Murder Mitts
(80–100)% increased Evasion and Energy Shield
+(60–80) to maximum Life
+(15–25) Life gained on Kill
+(15–25) Energy Shield gained on Kill
Grants Malachai's Endurance, Frenzy and Power for 6 seconds each, in sequence
(Malachai's Endurance gives 20% chance to grant an Endurance Charge on Kill)
(Malachai's Frenzy gives 20% chance to grant a Frenzy Charge on Kill)
(Malachai's Power gives 20% chance to grant a Power Charge on Kill)
WraithlordWraithlord Bone Circlet
+2 to Level of Socketed Minion Gems
(120–150)% increased Energy Shield
Minions Regenerate 1% of Life per second
+1000 to Spectre maximum Life
InvictusInvictus Solaris Archon Kite Shield
+12% to all Elemental Resistances
+2 to Level of Socketed Gems
Triggers Level 20 Fire Aegis when Equipped
(200–250)% increased Armour and Energy Shield
+(60–80) to maximum Life
Cannot be Ignited
ElderGuardianMemory Vault Praetor Crown
+(130–160) to maximum Energy Shield
+(150–200) to maximum Mana
(30–40)% increased Mana Regeneration Rate
+(20–30)% to Fire Resistance
20% reduced Reservation Efficiency of Skills
1% increased Armour per 50 Reserved Mana
DoedresSkinDoedre's Skin Widowsilk Robe
Socketed Gems are Supported by Level 20 Blasphemy
Grants Level 20 Summon Doedre's Effigy Skill
Socketed Hex Curse Skills are Triggered by Doedre's Effigy when Summoned
Hexes from Socketed Skills can apply 5 additional Curses
20% less Effect of Curses from Socketed Hex Skills
+(30–40) to Intelligence
(130–150)% increased Energy Shield
LepersAlmsLeper's Alms Mirrored Spiked Shield
+5% chance to Suppress Spell Damage
(500–600)% increased Evasion and Energy Shield
+(60–80) to maximum Life
40% increased Duration of Ailments on Enemies
+(3–4)% Chance to Block
Shared Suffering
(Ailments are Bleeding, Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, Sapped, and Poisoned)
(All Damage from Hits will cause Elemental Ailments you are suffering. Elemental Ailments you inflict are removed from you)
(Elemental Ailments are Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped)
MagnisEclipsisMagna Eclipsis Pinnacle Tower Shield
+(20–30) to maximum Life
+2 to Level of Socketed Gems
Triggers Level 20 Elemental Aegis when Equipped
(180–220)% increased Armour
+(60–80) to maximum Life
+(80–100) to Evasion Rating and Energy Shield
CommunalFleshBloodbond Bone Armour
Grants Level 15 Blood Offering Skill
(100–120)% increased Evasion and Energy Shield
(15–25)% increased maximum Life
Minions have (20–30)% increased maximum Life
Regenerate 1% of Life per second
Minions have +(12–15)% chance to Suppress Spell Damage
(50% of Damage from Suppressed Hits and Ailments they inflict is prevented)
ElderGlovesBlasphemer's Grasp Assassin's Mitts
+(40–50) to Dexterity
(150–200)% increased Evasion and Energy Shield
+(50–60) to maximum Life
+6 to Maximum Life per Elder Item Equipped
8% increased Effect of Non-Damaging Ailments per Elder Item Equipped
+4% to Damage over Time Multiplier for Ailments per Elder Item Equipped
Remove an Ailment when you use a Flask if all Equipped Items are Elder Items
(Ailments that do not deal Damage are Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped)
ElderJewelWatcher's Eye Prismatic Jewel
(4–6)% increased maximum Energy Shield
(4–6)% increased maximum Life
(4–6)% increased maximum Mana
ElderLightningImpresence Onyx Amulet
+(10–16) to all Attributes
Adds (10–13) to (43–47) Lightning Damage
+(50–70) to maximum Life
+(20–25)% to Lightning Resistance
Regenerate 1% of Energy Shield per second
Conductivity has no Reservation if Cast as an Aura
Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy
(Nearby Enemies will be afflicted with Malignant Madness, reducing their Damage and Action Speed by 10%)
AbyssBodyShroud of the Lightless Carnal Armour
+(20–25) to maximum Mana
Has 1 Abyssal Socket
Socketed Gems are Supported by Level 25 Elemental Penetration
20% chance to Trigger Level 20 Shade Form when you Use a Socketed Skill
(160–180)% increased Evasion and Energy Shield
(6–10)% increased maximum Life
(9–15)% increased maximum Mana
1% increased Maximum Life per Abyss Jewel affecting you
1% increased Maximum Mana per Abyss Jewel affecting you
(Only Abyss Jewels can be Socketed in Abyssal Sockets)
TheGoddessUnleashedOni-Goroshi Charan's Sword
40% increased Global Accuracy Rating
Uses both hand slots
(70–90)% increased Critical Strike Chance
Adds 2 to 3 Physical Damage to Attacks per Level
Gain Her Embrace for 3 seconds when you Ignite an Enemy
While in Her Embrace, take 0.5% of your total Maximum Life and Energy Shield as Fire Damage per second per Level
(Her Embrace grants the following:
Cannot be Stunned
123% of Sword Physical Damage gained as Extra Fire Damage
Unaffected by Burning Ground
Immune to Freeze, Chill and Ignite
20% increased Attack, Cast and Movement Speed)
AbyssBodyShroud of the Lightless Carnal Armour
+(20–25) to maximum Mana
Has 2 Abyssal Sockets
Socketed Gems are Supported by Level 25 Elemental Penetration
20% chance to Trigger Level 20 Shade Form when you Use a Socketed Skill
(160–180)% increased Evasion and Energy Shield
(6–10)% increased maximum Life
(9–15)% increased maximum Mana
1% increased Maximum Life per Abyss Jewel affecting you
1% increased Maximum Mana per Abyss Jewel affecting you
(Only Abyss Jewels can be Socketed in Abyssal Sockets)
CrabUniqueHelmetCraiceann's Chitin Magistrate Crown
(4–6)% Chance to Block Spell Damage
(140–180)% increased Armour and Energy Shield
(4–7)% increased maximum Life
Cannot lose Crab Barriers if you have lost Crab Barriers Recently
+3% Chance to Block Attack Damage while you have at least 5 Crab Barriers
+5% Chance to Block Attack Damage while you have at least 10 Crab Barriers
(Recently refers to the past 4 seconds)
PillarsOfArunGorgon's Gaze Regicide Mask
Grants Level 20 Petrification Statue Skill
(200–250)% increased Energy Shield
+(60–80) to maximum Life
(5–10)% increased Attack and Cast Speed
5% additional Physical Damage Reduction while moving
5% reduced Elemental Damage taken while stationary
EldarQuiverVoidfletcher Primal Arrow Quiver
(20–30)% increased Elemental Damage with Attack Skills
Consumes a Void Charge to Trigger Level 20 Void Shot when you fire Arrows with a Non-Triggered Skill
Adds (30–40) to (80–100) Cold Damage to Attacks
+(80–120) to maximum Energy Shield
+(20–30)% to Cold Resistance
+(20–40) Mana gained on Kill
30% increased Projectile Speed
5 Maximum Void Charges
Gain a Void Charge every 0.5 seconds
DoedresTenureDoedre's Malevolence Velvet Gloves
+20 to Intelligence
(50–60)% increased Spell Damage
Adds (48–56) to (73–84) Chaos Damage to Spells
15% reduced Cast Speed
+(64–96) to maximum Energy Shield
Skills Supported by Unleash have (30–50)% increased Seal gain frequency
ShieldDex5UniqueAtziri's Reflection Golden Buckler
6% increased Movement Speed
+(40–60) to Intelligence
(180–200)% increased Evasion Rating
+(180–200) to maximum Energy Shield
+(20–30)% to all Elemental Resistances
Hex Reflection
Unaffected by Curses
(15–20)% increased Effect of your Curses
(Debuffs you are Unaffected by can still be placed on you, but will not actually apply their effect)
SpiderArmourBodyFenumus' Shroud Widowsilk Robe
+(30–40) to Intelligence
(120–140)% increased Energy Shield
Regenerate (80–100) Energy Shield per second
Enemies affected by your Spider's Webs deal 10% reduced Damage
Enemies affected by your Spider's Webs have -10% to All Resistances
(50–70)% increased Aspect of the Spider Area of Effect
AvianGlovesSaqawal's Winds Soldier Gloves
(140–180)% increased Armour and Energy Shield
+(30–60) to maximum Life
+(20–25)% to Cold and Lightning Resistances
(-2–2) seconds to Avian's Might Duration
Adds (20–25) to (37–40) Cold Damage while you have Avian's Might
Adds (1–3) to (55–62) Lightning Damage while you have Avian's Might
UberElderHelmetIndigon Hubris Circlet
(150–180)% increased Energy Shield
(6–10)% increased maximum Mana
Recover (8–10)% of Life when you use a Mana Flask
Non-instant Mana Recovery from Flasks is also Recovered as Life
(50–60)% increased Cost of Skills for each 200 total Mana Spent Recently
(20–25)% increased Spell Damage for each 200 total Mana you have Spent Recently, up to 2000%
(Recently refers to the past 4 seconds)
TigerHelmetFarrul's Bite Harlequin Mask
Grants Level 20 Aspect of the Cat Skill
(180–220)% increased Evasion and Energy Shield
+(25–35)% to Cold Resistance
Critical Strikes have (10–20)% chance to Blind Enemies while you have Cat's Stealth
+1% to Critical Strike Chance while affected by Aspect of the Cat
(40–50)% increased Damage with Hits and Ailments against Blinded Enemies
(Ailments that deal Damage are Bleeding, Ignited, and Poisoned)
AvianBodyArmourSaqawal's Nest Blood Raiment
+(25–75) to all Attributes
+(30–40)% to Lightning Resistance
(12–20)% increased Mana Reservation Efficiency of Skills
100% increased Aspect of the Avian Buff Effect
Aspect of the Avian also grants Avian's Might and Avian's Flight to nearby Allies
+(120–150) to Evasion Rating and Energy Shield
(Attributes are Strength, Dexterity, and Intelligence)
SpiderArmourHelmetFenumus' Toxins Necromancer Circlet
Adds (16–21) to (31–36) Chaos Damage to Spells
(220–250)% increased Energy Shield
10% chance to gain a Power Charge on hitting an Enemy affected by a Spider's Web
(6–10)% chance to Poison per Power Charge
(15–20)% increased Damage with Poison per Power Charge
Aspect of the Spider inflicts Spider's Webs and Hinder every 0.5 Seconds instead
SpiderArmour%20GlovesFenumus' Weave Carnal Mitts
Grants Level 20 Aspect of the Spider Skill
(120–170)% increased Evasion and Energy Shield
+(40–50) to maximum Life
(6–9)% increased Attack and Cast Speed
(40–60)% increased Damage with Hits and Ailments against Enemies affected by 3 Spider's Webs
Adds (8–10) to (13–15) Chaos Damage for each Spider's Web on the Enemy
(Ailments that deal Damage are Bleeding, Ignited, and Poisoned)
SpiderArmourBootsFenumus' Spinnerets Assassin's Boots
(160–200)% increased Evasion and Energy Shield
+(20–30)% to Lightning Resistance
+(17–23)% to Chaos Resistance
25% increased Movement Speed
Aspect of the Spider can inflict Spider's Web on Enemies an additional time
Gain (15–20) Energy Shield for each Enemy you Hit which is affected by a Spider's Web
(40–50)% increased Aspect of the Spider Debuff Duration
UberElderRingMark of the Elder Steel Ring
Adds (3–4) to (10–14) Physical Damage to Attacks
20% chance to Trigger Level 20 Tentacle Whip on Kill
Adds (26–32) to (42–48) Cold Damage to Attacks
(6–10)% increased maximum Energy Shield
(6–10)% increased maximum Life
(60–80)% increased Attack Damage if your other Ring is a Shaper Item
Cannot be Stunned by Attacks if your other Ring is an Elder Item
UberShaperRingMark of the Shaper Opal Ring
(15–25)% increased Elemental Damage
20% chance to Trigger Level 20 Summon Volatile Anomaly on Kill
Adds (13–18) to (50–56) Lightning Damage to Spells
(6–10)% increased maximum Energy Shield
(6–10)% increased maximum Life
(60–80)% increased Spell Damage if your other Ring is an Elder Item
Cannot be Stunned by Spells if your other Ring is a Shaper Item
ChainsOfCommandChains of Command Saintly Chainmail
Trigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy
10% chance to Trigger Level 18 Animate Guardian's Weapon when Animated Weapon Kills an Enemy
(150–190)% increased Armour and Energy Shield
+(60–90) to maximum Life
Animated Guardian deals 5% increased Damage per Animated Weapon
Animated Minions' Melee Attacks deal Splash Damage to surrounding targets
Animated Minions' Melee Attacks deal 50% less Damage to surrounding targets
You cannot have non-Animated Minions
animate guardian and weapon track on kill [2]
PhantasmlaFlameMark of the Red Covenant Tribal Circlet
+(30–50) to maximum Energy Shield
Minions have (25–45)% increased Movement Speed
Summoned Raging Spirits deal (130–150)% increased Damage
75% reduced Maximum number of Summoned Raging Spirits
Summoned Raging Spirits' Hits always Ignite
Summoned Raging Spirits' Melee Strikes deal Fire-only Splash
Damage to Surrounding Targets
LoreweaveLoreweave Elegant Ringmail
Has 6 Sockets
+(8–24) to all Attributes
Adds (4–10) to (14–36) Physical Damage to Attacks
(20–60)% increased Global Critical Strike Chance
+(15–50) to maximum Energy Shield
+(20–60) to maximum Life
+(20–50) to maximum Mana
(6–30)% increased Rarity of Items found
(15–50)% increased Elemental Damage
Your Maximum Resistances are (76–78)%
(Attributes are Strength, Dexterity, and Intelligence)
TimeclaspTimetwist Moonstone Ring
+(15–25) to maximum Energy Shield
(10–15)% increased Attack Speed
(5–10)% increased Cast Speed
+(40–45) to maximum Energy Shield
15% increased Mana Regeneration Rate
(-10–10)% reduced Skill Effect Duration
Unaffected by Temporal Chains
(Debuffs you are Unaffected by can still be placed on you, but will not actually apply their effect)
HyrrisMarkAsenath's Chant Iron Circlet
Trigger a Socketed Spell when you Attack with a Bow, with a 0.3 second Cooldown
(10–15)% increased Attack Speed
(10–15)% increased Cast Speed
+(100–120) to maximum Energy Shield
30% increased Mana Regeneration Rate
5% increased Movement Speed
(30–40)% increased Stun and Block Recovery
GluttonyGluttony Leather Belt
+(25–40) to maximum Life
+(60–80) to maximum Life
You have Culling Strike against Cursed Enemies
(20–28) Life gained for each Cursed Enemy hit by your Attacks
(10–14) Mana gained for each Cursed Enemy hit by your Attacks
Take (100–200) Physical Damage when you use a Movement Skill
You have no Armour or Maximum Energy Shield
(Culling Strike means enemies that are on 10% or lower life after your Hit are Killed)
MaskoftheSpiritDrinkerMask of the Spirit Drinker Magistrate Crown
(140–220)% increased Armour and Energy Shield
+(30–60) to maximum Energy Shield
+(80–100) to maximum Life
Cannot gain Energy Shield
Regenerate 50 Life per second if you have at least 500 Maximum Energy Shield
Regenerate 100 Life per second if you have at least 1000 Maximum Energy Shield
Regenerate 150 Life per second if you have at least 1500 Maximum Energy Shield
Your Energy Shield starts at zero
ApepsSlumberApep's Slumber Vaal Spirit Shield
(5–10)% increased Spell Damage
Adds (50–55) to (72–80) Chaos Damage
+(80–100) to maximum Energy Shield
+25% chance to be Poisoned
+3% to all maximum Resistances while Poisoned
Regenerate 80 Energy Shield per Second per Poison on you, up to 400 per second
Poisons on you expire 50% slower
(Maximum Resistances cannot be raised above 90%)
SlavedriversHandSlavedriver's Hand Ambush Mitts
+(30–40) to Dexterity
(200–250)% increased Evasion and Energy Shield
(20–30)% reduced Trap Throwing Speed
Skills used by Traps have (10–20)% increased Area of Effect
Increases and Reductions to Cast Speed also Apply to Trap Throwing Speed
10% chance to gain an Endurance, Frenzy or Power Charge when any
of your Traps are Triggered by an Enemy
Skills which throw Traps Cost Life instead of Mana
MaskoftheStitchedDemonMask of the Stitched Demon Magistrate Crown
+(40–50) to Intelligence
+(160–180) to maximum Energy Shield
Strength provides no bonus to Maximum Life
Intelligence provides no inherent bonus to Maximum Mana
+1 to Maximum Life per 2 Intelligence
Cannot gain Energy Shield
Regenerate 1% of Life per second per 500 Maximum Energy Shield
Your Energy Shield starts at zero
DanceOfTheOfferedDance of the Offered Carnal Boots
+(50–60) to maximum Mana
+(25–30)% to Lightning Resistance
25% increased Movement Speed
You have Onslaught while not on Low Mana
The Agnostic
(Onslaught grants 20% increased Attack, Cast, and Movement Speed)
(Maximum Energy Shield is 0. While not on Full Life, Sacrifice 20% of Mana per Second to Recover that much Life)
ApepsSupremacyApep's Supremacy Vaal Spirit Shield
(5–10)% increased Spell Damage
Adds (50–55) to (72–80) Chaos Damage
+(130–150) to maximum Energy Shield
(30–50)% faster start of Energy Shield Recharge
You take Chaos Damage instead of Physical Damage from Bleeding
+25% chance to be Poisoned
+3% to all maximum Resistances while Poisoned
Poisons on you expire 50% slower
(Maximum Resistances cannot be raised above 90%)
ZealsAmplifierZeel's Amplifier Polished Spiked Shield
+5% chance to Suppress Spell Damage
(40–50)% increased Spell Damage
+(60–80) to maximum Energy Shield
+(50–70) to maximum Life
1% increased Area of Effect per Enemy killed recently, up to 50%
You have Zealot's Oath if you haven't been hit recently
(Recently refers to the past 4 seconds)
(Life Regeneration is applied to Energy Shield instead.)
ArchitectsHandArchitect's Hand Ambush Mitts
+(30–40) to Dexterity
(200–250)% increased Evasion and Energy Shield
(20–30)% reduced Trap Throwing Speed
Increases and Reductions to Cast Speed also Apply to Trap Throwing Speed
(4–6)% chance to throw up to 4 additional Traps
ShadowStitchShadowstitch Sacrificial Garb
+1 to Level of all Vaal Skill Gems
Has an additional Implicit Mod
+(20–30) to all Attributes
(250–350)% increased Armour, Evasion and Energy Shield
Recover (3–5)% of Life on Kill
Recover (3–5)% of Energy Shield on Kill
6% increased Maximum Life for each Corrupted Item Equipped
8% increased Maximum Energy Shield for each Corrupted Item Equipped
(-6–-4)% to all Resistances for each Corrupted Item Equipped
local six linked sockets [1]
(Attributes are Strength, Dexterity, and Intelligence)

Corrupted
VoidGazeThe Dark Seer Shadow Sceptre
22% increased Elemental Damage
(40–60)% increased Global Damage
10% Global chance to Blind Enemies on hit
Enemies Blinded by you while you are Blinded have Malediction
+1 Maximum Energy Shield per Level
+1 Maximum Life per Level
Unaffected by Blind
(Being Blinded causes 20% less Accuracy Rating and Evasion Rating, for 4 seconds)
(Enemies with Malediction deal 10% reduced damage and take 10% increased damage)
Cerebus%20LimbCerberus Limb Blood Sceptre
24% increased Elemental Damage
(70–100)% increased Spell Damage
(15–20)% increased Cast Speed
0.5% of Spell Damage Leeched as Life if Equipped Shield has at least 30% Chance to Block
+1 to Maximum Energy Shield per 5 Armour on Equipped Shield
+5 to Armour per 5 Evasion Rating on Equipped Shield
+20 to Evasion Rating per 5 Maximum Energy Shield on Equipped Shield
DemonSticherDemon Stitcher Satin Gloves
(15–20)% increased Cast Speed
+(50–70) to maximum Energy Shield
+(50–70) to maximum Life
Sacrifice 5% of Life to gain that much Energy Shield when you Cast a Spell
DoriyanisBlueDoryani's Delusion Sorcerer Boots
Grants Level 25 Purity of Lightning Skill
Adds (1–3) to (68–72) Lightning Damage to Spells and Attacks
(150–180)% increased Energy Shield
+(60–70) to maximum Life
30% increased Movement Speed
Ahn%20ArtifactAul's Uprising Onyx Amulet
+(10–16) to all Attributes
+(20–30) to Intelligence
(15–20)% increased maximum Energy Shield
+(50–70) to maximum Life
Hits against Nearby Enemies have 50% increased Critical Strike Chance
enemy +50% critical strike chance against self [2]
HaleNegatorHale Negator Mind Cage
Has 1 Abyssal Socket
(6–8)% increased maximum Life
+1 to Maximum Spirit Charges per Abyss Jewel affecting you
Gain a Spirit Charge every second
You lose all Spirit Charges when taking a Savage Hit
Recover (2–3)% of Life when you lose a Spirit Charge
Recover (2–3)% of Energy Shield when you lose a Spirit Charge
(Only Abyss Jewels can be Socketed in Abyssal Sockets)
(A Hit that removes at least 15% of Maximum Life is a Savage Hit)
RedComponentAhkeli's Mountain Ruby Ring
+(20–30)% to Fire Resistance
+20 to Strength
5% increased maximum Energy Shield
5% increased maximum Life
RedComponent2Ahkeli's Meadow Ruby Ring
+(20–30)% to Fire Resistance
+20 to Strength
5% increased maximum Energy Shield
5% increased maximum Life
RedComponent3Ahkeli's Valley Ruby Ring
+(20–30)% to Fire Resistance
+20 to Strength
5% increased maximum Energy Shield
5% increased maximum Life
BlueComponent3Putembo's Valley Topaz Ring
+(20–30)% to Lightning Resistance
+20 to Intelligence
5% increased maximum Energy Shield
5% increased maximum Life
GreenComponent2Uzaza's Meadow Sapphire Ring
+(20–30)% to Cold Resistance
+20 to Dexterity
5% increased maximum Energy Shield
5% increased maximum Life
GreenComponentUzaza's Mountain Sapphire Ring
+(20–30)% to Cold Resistance
+20 to Dexterity
5% increased maximum Energy Shield
5% increased maximum Life
GreenComponent3Uzaza's Valley Sapphire Ring
+(20–30)% to Cold Resistance
+20 to Dexterity
5% increased maximum Energy Shield
5% increased maximum Life
BlueComponentPutembo's Mountain Topaz Ring
+(20–30)% to Lightning Resistance
+20 to Intelligence
5% increased maximum Energy Shield
5% increased maximum Life
BlueComponent2Putembo's Meadow Topaz Ring
+(20–30)% to Lightning Resistance
+20 to Intelligence
5% increased maximum Energy Shield
5% increased maximum Life
HaleNegatorHale Negator Mind Cage
Has 2 Abyssal Sockets
(6–8)% increased maximum Life
+1 to Maximum Spirit Charges per Abyss Jewel affecting you
Gain a Spirit Charge every second
You lose all Spirit Charges when taking a Savage Hit
Recover (2–3)% of Life when you lose a Spirit Charge
Recover (2–3)% of Energy Shield when you lose a Spirit Charge
(Only Abyss Jewels can be Socketed in Abyssal Sockets)
(A Hit that removes at least 15% of Maximum Life is a Savage Hit)
MastersFocusBitterbind Point Titanium Spirit Shield
(30–50)% increased Spell Damage
(180–220)% increased Energy Shield
Spectres have (50–100)% increased maximum Life
Gain Arcane Surge when you deal a Critical Strike
Your Raised Spectres also gain Arcane Surge when you do
(40–50)% increased Critical Strike Chance for Spells per Raised Spectre
(Arcane Surge grants 10% more Spell Damage and 30% increased Mana Regeneration rate, for 4 seconds)
TheDevouringDiademThe Devouring Diadem Necromancer Circlet
+1 to Level of Socketed Gems
Socketed Gems have 25% increased Reservation Efficiency
Trigger Level 15 Feast of Flesh every 5 seconds
(180–220)% increased Energy Shield
10% chance for Energy Shield Recharge to start when you use a Skill
Eldritch Battery
buff impl stat [0]
(Spend Energy Shield before Mana for Skill Mana Costs. Energy Shield protects Mana instead of Life. 50% less Energy Shield Recharge Rate)
ExplorersVisionFireFlamesight Solaris Circlet
(240–280)% increased Energy Shield
+(30–40)% to Fire Resistance
(30–40)% increased Elemental Damage
25% chance to Scorch Enemies
Cannot inflict Ignite
10% increased Elemental Damage per Sextant affecting the area
(Scorched Enemies have their Elemental Resistances lowered by up to 30%, based on the Fire Damage of the Hit, for 4 seconds)
TheQueensHungerThe Queen's Hunger Vaal Regalia
Trigger Level 20 Bone Offering, Flesh Offering or Spirit Offering every 5 seconds
Offering Skills Triggered this way also affect you
(5–10)% increased Cast Speed
(100–130)% increased Energy Shield
(6–10)% increased maximum Life
buff impl stat [0]

ExplorersVisionColdGalesight Solaris Circlet
(240–280)% increased Energy Shield
+(30–40)% to Cold Resistance
(30–40)% increased Elemental Damage
25% chance to inflict Brittle
Cannot inflict Freeze or Chill
10% increased Elemental Damage per Sextant affecting the area
(Hits have up to +15% Critical Strike Chance against Brittle Enemies, based on the Cold Damage of the Hit which inflicted Brittle, for 4 seconds)
ExplorersVisionLightningThundersight Solaris Circlet
(240–280)% increased Energy Shield
+(30–40)% to Lightning Resistance
(30–40)% increased Elemental Damage
25% chance to Sap Enemies
Cannot inflict Shock
10% increased Elemental Damage per Sextant affecting the area
(Sapped Enemies deal up to 20% less Damage, based on the Lightning Damage of the Hit, for 4 seconds)
MatuatupunaWhakatutuki o Matua Tarnished Spirit Shield
(5–10)% increased Spell Damage
+3 to Level of Socketed Minion Gems
+(40–80) to maximum Energy Shield
(40–80)% increased Energy Shield
+(15–25) to maximum Mana
20% increased effect of Non-Curse Auras from your Skills on your Minions
20% increased effect of Non-Curse Auras from your Skills
Spreads Tar when you Block
If you have Blocked Recently, you and nearby Allies Regenerate 5% of Life per second
ground tar on block duration ms [4500]
(Tar reduces Enemy Movement Speed by 50%)
(Recently refers to the past 4 seconds)
StormGlovesStorm's Gift Assassin's Mitts
[One to three random synthesis implicit modifiers]
(20–30)% increased Damage over Time
(250–300)% increased Evasion and Energy Shield
+(20–30)% to Lightning Resistance
Enemies you kill are Shocked
Shocks you inflict spread to other Enemies within a Radius of 15
(Shock increases Damage taken by 15%, for 2 seconds)
MantleOfDismantlingThe Eternity Shroud Blood Raiment
Trigger Level 20 Glimpse of Eternity when Hit
(100–150)% increased Evasion and Energy Shield
+(70–100) to maximum Life
+(17–23)% to Chaos Resistance
Gain (3–5)% of Elemental Damage as Extra Chaos Damage per Shaper Item Equipped
Hits ignore Enemy Monster Chaos Resistance if all Equipped Items are Shaper Items
VixensEntrapmentVixen's Entrapment Embroidered Gloves
Trigger Socketed Curse Skill when you cast a Curse Skill, with a 0.25 second Cooldown
+(50–90) to maximum Energy Shield
0.2% of Spell Damage Leeched as Energy Shield for each Curse on Enemy
You can apply an additional Curse
Curse Skills have (10–20)% increased Cast Speed
(Leeched Energy Shield is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
HelmetOfDominance2Mask of the Tribunal Magistrate Crown
[One to three random synthesis implicit modifiers]
+(25–30) to all Attributes
(150–200)% increased Armour and Energy Shield
Nearby Allies have 1% Chance to Block Attack Damage per 100 Strength you have
Nearby Allies have +(6–8)% to Critical Strike Multiplier per 100 Dexterity you have
Nearby Allies have (2–4)% increased Cast Speed per 100 Intelligence you have
2% increased Mana Reservation Efficiency of Skills per 250 total Attributes
(Attributes are Strength, Dexterity, and Intelligence)
AuraBootsMarch of the Legion Legion Boots
+(3–5) to Level of Socketed Aura Gems
Socketed Gems are Supported by Level 25 Divine Blessing
(250–300)% increased Armour and Energy Shield
+(12–18)% to all Elemental Resistances
(20–30)% increased Movement Speed
LightningShieldPerepiteia Ezomyte Spiked Shield
[One to three random synthesis implicit modifiers]
+(1–3) to Level of Socketed Lightning Gems
Triggers Level 20 Lightning Aegis when Equipped
(1–20)% increased Attack Speed
(1–20)% increased Cast Speed
(300–400)% increased Evasion and Energy Shield
+(1–75) to maximum Mana
(1–20)% increased Movement Speed
GripOfTheCobraOffering to the Serpent Legion Gloves
[One to three random synthesis implicit modifiers]
+(15–25) to all Attributes
(150–200)% increased Armour and Energy Shield
50% reduced Maximum Recovery per Life Leech
(6–10)% increased Attack and Cast Speed
(15–25)% increased Damage while Leeching
Life Leech effects are not removed when Unreserved Life is Filled
(Attributes are Strength, Dexterity, and Intelligence)
TheTemplarsRobesGarb of the Ephemeral Savant's Robe
[One to three random synthesis implicit modifiers]
+600 Strength and Intelligence Requirement
(180–230)% increased Energy Shield
Action Speed cannot be modified to below base value
Gain a Divine Charge on Hit
You gain Divinity for 10 seconds on reaching maximum Divine Charges
Lose all Divine Charges when you gain Divinity
+10 to maximum Divine Charges
Nearby Allies' Action Speed cannot be modified to below base value
Nearby Enemies cannot deal Critical Strikes
AukunasWillAukuna's Will Clasped Mitts
+(30–40) to Dexterity
(5–7)% increased Cast Speed
(100–150)% increased Evasion and Energy Shield
Raised Zombies have (80–100)% increased maximum Life
Raise Zombie does not require a corpse
Your Raised Zombies count as corpses
MawOfConquestMaw of Conquest Steel Circlet
(60–80)% increased Critical Strike Chance for Spells
(200–250)% increased Energy Shield
+(50–70) to maximum Life
Unaffected by Poison
(10–20)% of Damage taken Recouped as Life
(Debuffs you are Unaffected by can still be placed on you, but will not actually apply their effect)
(Only Damage from Hits can be Recouped, over 4 seconds following the Hit)
SpectralThrowThresholdSeething Fury Viridian Jewel
(10–15)% increased Attack Damage while holding a Shield
+0.15% to Off Hand Critical Strike Chance per 10 Maximum Energy Shield on Shield
+4% to Off Hand Critical Strike Multiplier per 10 Maximum Energy Shield on Shield
FractalthoughtsFractal Thoughts Vaal Mask
(140–180)% increased Evasion and Energy Shield
+(25–40)% to Critical Strike Multiplier if Dexterity is higher than Intelligence
15% increased Dexterity if Strength is higher than Intelligence
1% increased Elemental Damage per 10 Dexterity
+2 to Maximum Life per 10 Intelligence
Supporter1bootAThe Stampede Assassin's Boots
(100–150)% increased Evasion and Energy Shield
(30–40)% increased Stun and Block Recovery
(50–80)% increased Cooldown Recovery Rate of Travel Skills
(30–40)% increased Mana Regeneration Rate while moving
Your Movement Speed is 150% of its base value
MinionConversionGlovesTriad Grip Mesh Gloves
(80–120)% increased Armour and Energy Shield
Minions convert 25% of Physical Damage to Fire Damage per Red Socket
Minions convert 25% of Physical Damage to Cold Damage per Green Socket
Minions convert 25% of Physical Damage to Lightning Damage per Blue Socket
Minions convert 25% of Physical Damage to Chaos Damage per White Socket
Minions have (5–10)% chance to Freeze, Shock and Ignite
(Freeze lowers Enemy Action Speed to zero, preventing them from acting. Duration is based on the Cold Damage of the Hit)
(Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)
(Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)
85482Siegebreaker Heavy Belt
+(25–35) to Strength
(6–10)% increased maximum Energy Shield
(6–10)% increased maximum Life
+(17–23)% to Chaos Resistance
Minions have 5% chance to Taunt on Hit with Attacks
Your Minions spread Caustic Ground on Death, dealing 20% of their maximum Life as Chaos Damage per second
(Enemies you Taunt can only target you, and deal 10% less damage to anyone else. Taunt lasts for 3 seconds)
85479Machina Mitts Murder Mitts
(200–250)% increased Evasion and Energy Shield
1% of Damage dealt by your Mines is Leeched to you as Life
(20–30)% reduced Recovery rate of Life and Energy Shield
5% increased Recovery rate of Life and Energy Shield per Power Charge
Lose a Power Charge each second if you have not Detonated Mines Recently
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
(Recently refers to the past 4 seconds)
ZombieBodyArmourRotting Legion Loricated Ringmail
Socketed Gems are Supported by Level 1 Meat Shield
(100–140)% increased Armour and Energy Shield
+(50–80) to maximum Life
(5–8)% increased Damage per Raised Zombie
1% less Elemental Damage taken per Raised Zombie
Supporter1helmetCCowl of the Ceraunophile Solaris Circlet
Can have a second Enchantment Modifier
+(20–30) to all Attributes
(60–80)% increased Energy Shield
(50–55)% reduced Fire Resistance
(50–55)% reduced Cold Resistance
Lightning Resistance is 75%
(Attributes are Strength, Dexterity, and Intelligence)
Supporter1bodyASporeguard Saint's Hauberk
Trigger Level 10 Contaminate when you Kill an Enemy
(200–250)% increased Armour and Energy Shield
(7–10)% increased maximum Life
+(17–23)% to Chaos Resistance
Enemies on Fungal Ground you Kill Explode, dealing 5% of their Life as Chaos Damage
You have Fungal Ground around you while stationary
(Allies on your Fungal Ground gain 10% of Non-Chaos Damage as extra Chaos Damage. Enemies on your Fungal Ground deal 10% less Damage.)
ManastormManastorm Fossilised Spirit Shield
(15–20)% increased Spell Damage
(80–120)% increased Energy Shield
+(50–70) to maximum Mana
(30–50)% increased Mana Regeneration Rate
When you Cast a Spell, Sacrifice all Mana to gain Added Maximum Lightning Damage
equal to 25% of Sacrificed Mana for 4 seconds
HandsOfTheHighTemplarHands of the High Templar Crusader Gloves
Can be modified while Corrupted
Can have up to 5 Implicit Modifiers while Item has this Modifier
(150–200)% increased Armour and Energy Shield
(7–12)% increased maximum Life
+(20–30)% to Fire and Lightning Resistances
(Loses all but 1 Implicit Modifier if this Modifier is lost)
CrownOfTheInwardEyeCrown of the Inward Eye Prophet Crown
333% increased Armour and Energy Shield
(9–21)% increased maximum Life, Mana and Global Energy Shield
Transfiguration of Soul
Transfiguration of Body
Transfiguration of Mind
(Increases and Reductions to Maximum Energy Shield
also apply to Spell Damage at 30% of their value)

(Increases and Reductions to Maximum Life also apply to Attack Damage at 30% of their value)
(Increases and Reductions to Maximum Mana also apply to Damage at 30% of their value)
TheIvoryTowerThe Ivory Tower Saint's Hauberk
+(40–70) to Intelligence
+30 to maximum Energy Shield per 100 Reserved Life
+(80–100) to maximum Mana
Regenerate 2% of Energy Shield per second
Chaos Damage is taken from Mana before Life
EyeOfDesireEye of Malice Callous Mask
(400–500)% increased Evasion and Energy Shield
+(20–40)% to Fire Resistance
+(20–40)% to Cold Resistance
25% chance to inflict Cold Exposure on Hit
25% chance to inflict Fire Exposure on Hit
Nearby Enemies have 50% increased Fire and Cold Resistances
(Cold Exposure applies -10% to Cold Resistance for 4 seconds)
(Fire Exposure applies -10% to Fire Resistance for 4 seconds)
TangmazuarmourglovesAlgor Mortis Carnal Mitts
+(50–70) to maximum Energy Shield
+(15–20)% to Cold and Lightning Resistances
(20–30)% chance to Sap Enemies in Chilling Areas
Enemies in your Chilling Areas take (25–35)% increased Lightning Damage
(15–20)% increased Effect of Non-Damaging Ailments
(Chilled Ground, Creeping Frost, Frost Shield, and Vortices are Chilling Areas)
(Sapped Enemies deal up to 20% less Damage, based on the Lightning Damage of the Hit, for 4 seconds)
(Ailments that do not deal Damage are Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped)
ShockCloakDoryani's Prototype Saint's Hauberk
(150–200)% increased Armour and Energy Shield
+(60–90) to maximum Life
Deal no Non-Lightning Damage
Armour also applies to Lightning Damage taken from Hits
Lightning Resistance does not affect Lightning Damage taken
Nearby Enemies have Lightning Resistance equal to yours
DecayingGripAbhorrent Interrogation Ambush Mitts
(100–150)% increased Evasion and Energy Shield
(5–7)% increased Attack and Cast Speed
(20–25)% chance to inflict Withered for 2 seconds on Hit
Enemies take 4% increased Elemental Damage from your Hits for
each Withered you have inflicted on them
Your Hits cannot Penetrate or ignore Elemental Resistances
(Withered applies 6% increased Chaos Damage Taken, and can be inflicted up to 15 times)
EssenceGifterFleshcrafter Necromancer Silks
(100–150)% increased Energy Shield
Minions Convert 2% of their Maximum Life to Maximum Energy
Shield per 1% Chaos Resistance they have
Minions have (50–100)% faster start of Energy Shield Recharge
While Minions have Energy Shield, their Hits Ignore Monster Elemental Resistances
Chaos Damage taken does not bypass Minions' Energy Shield
HighPriestShieldEmperor's Vigilance Steel Kite Shield
(16–22)% Chance to Block Spell Damage
(300–400)% increased Armour and Energy Shield
(10–15)% increased maximum Life
Cannot Block while you have no Energy Shield
Damage taken from Blocked Hits cannot bypass Energy Shield
Damage taken from Unblocked hits always bypasses Energy Shield
Glancing Blows
(Chance to Block Attack Damage is doubled
Chance to Block Spell Damage is doubled
You take 65% of Damage from Blocked Hits)
HarbingerHelmUpgradedThe Tempest's Liberation Callous Mask
Socketed Gems are Supported by Level 18 Ice Bite
Socketed Gems are Supported by Level 18 Innervate
Grants Summon Greater Harbinger of Storms Skill
+(100–150) to Evasion Rating
+(40–60) to maximum Energy Shield
+(60–80) to maximum Life
+(10–15)% to all Elemental Resistances
HarbingerBeltUpgradedThe Torrent's Reclamation Cloth Belt
(15–25)% increased Stun and Block Recovery
Grants Summon Greater Harbinger of Time Skill
(10–15)% increased Energy Shield Recovery rate
(10–15)% increased Life Recovery rate
(10–15)% increased Attack and Cast Speed
(15–20)% increased Cooldown Recovery Rate
Debuffs on you expire (15–20)% faster
RavensCrownPlume of Pursuit Bone Circlet
(20–30)% reduced Cast Speed
(80–130)% increased Energy Shield
Non-critical strikes deal 80% less Damage
Spell Skills always deal Critical Strikes on final Repeat
Spell Skills cannot deal Critical Strikes except on final Repeat
DisturbTheDeadCorpsewalker Carnal Boots
Triggers Level 20 Corpse Walk when Equipped
(80–120)% increased Evasion and Energy Shield
25% increased Movement Speed
(20–40)% increased Damage if you have Consumed a corpse Recently
For each nearby corpse, Regenerate 0.25% Life per second, up to 3%
(Recently refers to the past 4 seconds)
SorrowOfTheDivineReplica Sorrow of the Divine Sulphur Flask
Creates Consecrated Ground on Use
Life Recovery from Flasks also applies to Energy Shield during Flask Effect
(25–50)% increased Duration
Eldritch Battery during Flask effect
(Spend Energy Shield before Mana for Skill Mana Costs. Energy Shield protects Mana instead of Life. 50% less Energy Shield Recharge Rate)
(Life flask effects are still removed when unreserved life is filled)
KalisasGraceReplica Kalisa's Grace Samite Gloves
Socketed Gems are Supported by Level 18 Unleash
+(20–30) to Intelligence
+(50–80) to maximum Energy Shield
+(50–70) to maximum Life
Gain 40% increased Area of Effect for 2 seconds after Spending a total of 800 Mana
StrInt3AUnique2Replica Ambu's Charge Crusader Chainmail
(180–220)% increased Armour and Energy Shield
+(60–80) to maximum Life
+15% to all Elemental Resistances
Share Endurance Charges with nearby party members
Gain an Endurance Charge when you are Hit
Lose 2% of Life per second if you have been Hit Recently
SoulTetherReplica Soul Tether Cloth Belt
(15–25)% increased Stun and Block Recovery
+(20–40) to Strength
Gain (4–6)% of Maximum Life as Extra Maximum Energy Shield
Corrupted Soul
(50% of Non-Chaos Damage taken bypasses Energy Shield
Gain 15% of Maximum Life as Extra Maximum Energy Shield)
AdmiralsJacketExpedition's End Sentinel Jacket
(100–150)% increased Evasion and Energy Shield
(5–10)% increased maximum Life
All Damage can Freeze
Freeze Chilled Enemies as though dealing (50–100)% more Damage
Nearby Enemies are Chilled
(Chill reduces Enemy Action Speed by 10%)
WinterHeartALTReplica Winterheart Gold Amulet
(12–20)% increased Rarity of Items found
+(20–30) to Dexterity
+(50–70) to maximum Energy Shield
+75% to Lightning Resistance
Regenerate 5% of Energy Shield per second while Shocked
Unaffected by Shock
(Debuffs you are Unaffected by can still be placed on you, but will not actually apply their effect)
LoreweaveReplica Loreweave Elegant Ringmail
Has 6 Sockets
+(8–24) to all Attributes
Adds (4–10) to (14–36) Physical Damage to Attacks
(120–160)% increased Global Critical Strike Chance
+(150–200) to maximum Energy Shield
+(120–160) to maximum Life
+(120–160) to maximum Mana
(6–30)% increased Rarity of Items found
(15–50)% increased Elemental Damage
Your Maximum Resistances are (70–72)%
(Attributes are Strength, Dexterity, and Intelligence)
EmbalmersGlovesReplica Allelopathy Sorcerer Gloves
Grants Level 22 Wintertide Brand Skill
(20–30)% increased Damage over Time
(100–120)% increased Energy Shield
10% increased Area of Effect
Immune to Chill
Wintertide Brand has (20–30)% increased Chill Effect
AlexaxeReplica Soul Taker Siege Axe
(100–140)% increased Physical Damage
Adds 10 to 20 Physical Damage
(60–80)% increased Critical Strike Chance
+(20–25)% to Cold Resistance
Your Physical Damage can Freeze
Eldritch Battery
(Freeze lowers Enemy Action Speed to zero, preventing them from acting. Duration is based on the Cold Damage of the Hit)
(Spend Energy Shield before Mana for Skill Mana Costs. Energy Shield protects Mana instead of Life. 50% less Energy Shield Recharge Rate)
EagleReplica Windripper Imperial Bow
(20–24)% increased Elemental Damage with Attack Skills
Adds (48–60) to (72–90) Cold Damage
Adds 1 to (120–150) Lightning Damage
(10–15)% increased Attack Speed
(30–40)% increased Critical Strike Chance
Enemies Frozen by you take 20% increased Damage
+(90–120) Energy Shield gained on Killing a Shocked Enemy
TheRestlessWardReplica Restless Ward Carnal Armour
+(20–25) to maximum Mana
(220–250)% increased Evasion and Energy Shield
+(60–80) to maximum Life
6% increased Movement Speed per Frenzy Charge
-2 to Maximum Endurance Charges
-2 to Maximum Frenzy Charges
Regenerate (100–140) Life per second per Endurance Charge
85482Replica Siegebreaker Heavy Belt
+(25–35) to Strength
(6–10)% increased maximum Energy Shield
(6–10)% increased maximum Life
+(15–25)% to Fire Resistance
Your Minions spread Burning Ground on Death, dealing 20% of their maximum Life as Fire Damage per second
Minions have 5% chance to Maim Enemies on Hit with Attacks
(Maimed enemies have 30% reduced Movement Speed)
MantleOfDismantlingReplica Eternity Shroud Blood Raiment
Trigger Level 20 Shade Form when Hit
(100–150)% increased Evasion and Energy Shield
+(70–100) to maximum Life
+(17–23)% to Chaos Resistance
Gain (3–5)% of Physical Damage as Extra Chaos Damage per Elder Item Equipped
Hits ignore Enemy Monster Chaos Resistance if all Equipped Items are Elder Items
Supporter1bootAReplica Stampede Assassin's Boots
(100–150)% increased Evasion and Energy Shield
(30–40)% increased Stun and Block Recovery
Socketed Travel Skills deal 80% more Damage
(30–40)% increased Mana Regeneration Rate while moving
Your Movement Speed is 150% of its base value
CrossingTheVoidReplica Voidwalker Murder Boots
+(30–50) to Dexterity
(140–180)% increased Evasion and Energy Shield
30% increased Movement Speed
10% increased Damage taken while Phasing
You have Phasing if you've Killed Recently
Projectiles Chain +1 times while you have Phasing
Celestial Footprints
(While you have Phasing, your movement is not blocked by Enemies)
(Recently refers to the past 4 seconds)
HeartbreakerReplica Heartbreaker Royal Skean
30% increased Global Critical Strike Chance
(60–70)% increased Spell Damage
+50 to maximum Energy Shield
10% faster start of Energy Shield Recharge
+(40–50) to maximum Life
20% increased Impale Effect
20% chance to Impale on Spell Hit
(When an Impaled enemy is hit, the Impale reflects 10% of the physical damage of the Impaling hit to that enemy. Impale lasts for 5 hits or 8 seconds)
MindBlockMaskWillclash Golden Mask
(350–400)% increased Evasion and Energy Shield
+5% Chance to Block Spell Damage per Power Charge
(3–5)% increased Elemental Damage per Power charge
Gain a Power Charge every Second if you haven't lost Power Charges Recently
Lose all Power Charges when you Block
bootuniqueReplica Bones of Ullr Silk Slippers
(40–60)% increased Energy Shield
+20 to maximum Life
+20 to maximum Mana
(5–15)% increased Movement Speed
Summoned Phantasms have 10% chance to refresh their Duration when they Hit a Unique Enemy
Summoned Raging Spirits have 10% chance to refresh their Duration when they Hit a Unique Enemy
VeilOfTheNightReplica Veil of the Night Great Helmet
(20–22)% increased Stun and Block Recovery
40% reduced Light Radius
Reflects 1 to (180–220) Lightning Damage to Attackers on Block
Defences are Zero
(18–22)% increased Elemental Resistances
(Armour, Evasion Rating and Energy Shield are the standard Defences)
Clawshield3Replica Advancing Fortress Gut Ripper
+44 Life gained for each Enemy hit by Attacks
Socketed Gems are Supported by Level 12 Cast when Damage Taken
15% Chance to Block Attack Damage
(100–120)% increased Physical Damage
+(30–50) to maximum Life
50% increased Defences from Equipped Shield
Adds 45 to 75 Fire Damage if you've Blocked Recently
(Armour, Evasion Rating and Energy Shield are the standard Defences)
(Recently refers to the past 4 seconds)
RedCorrupt5Replica Blood Sacrifice Crimson Jewel
Recover 1% of Life on Kill
Recover 1% of Energy Shield on Kill
Cannot Leech or Regenerate Mana
FontOfThunderFont of Thunder Mirrored Spiked Shield
+5% chance to Suppress Spell Damage
(400–500)% increased Evasion and Energy Shield
(25–40)% increased Mana Regeneration Rate
+50% chance to be Shocked
40% of Cold Damage taken as Lightning Damage
40% of Fire Damage taken as Lightning Damage
(Shock increases Damage taken by 15%, for 2 seconds)
KongorsUndyingRageReplica Kongor's Undying Rage Terror Maul
25% chance to double Stun Duration
Adds (43–56) to (330–400) Physical Damage
(30–40)% increased Critical Strike Chance
+(15–20)% to all Elemental Resistances
Hits can't be Evaded
Your Critical Strikes do not deal extra Damage
Regenerate 20% of Energy Shield per second if you've dealt a Critical Strike with this weapon Recently
(Recently refers to the past 4 seconds)
HeartoftheElementsThe Admiral Varnished Coat
+(30–40) to Intelligence
(100–140)% increased Evasion and Energy Shield
+(10–20)% to all Elemental Resistances
(5–10)% chance to Freeze, Shock and Ignite
Elemental Damage you Deal with Hits is Resisted by lowest Elemental Resistance instead
(Freeze lowers Enemy Action Speed to zero, preventing them from acting. Duration is based on the Cold Damage of the Hit)
(Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)
(Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)
GripofSacrificeHand of the Fervent Zealot Gloves
(70–130)% increased Armour and Energy Shield
+(50–70) to maximum Life
Gain Sacrificial Zeal when you use a Skill, dealing you 150% of the Skill's Mana Cost as Physical Damage per Second
Hits Overwhelm (10–15)% of Physical Damage Reduction while you have Sacrificial Zeal
(Sacrificial Zeal grants Added Spell Physical Damage equal to 25% of the Skill's Mana Cost, and causes you to take Physical Damage over Time, for 4 seconds)
(Physical Damage Reduction is lower against Overwhelming Hits, but cannot go negative)
AgonyOfDecayQotra's Regulator Sovereign Spiked Shield
+5% chance to Suppress Spell Damage
(160–220)% increased Evasion and Energy Shield
+(40–60)% to Damage over Time Multiplier if you've dealt a Critical Strike in the past 8 seconds
(2–2.5)% of Life Regenerated per Second if you've dealt a Critical Strike in the past 8 seconds
Lose (10–15)% of Energy Shield when you deal a Critical Strike
Lose (10–15)% of Life when you deal a Critical Strike
ChuhutlusSkullAncient Skull Bone Helmet
Minions deal (15–20)% increased Damage
(150–200)% increased Armour and Energy Shield
Minions have (20–40)% reduced maximum Life
Minions have (15–25)% increased Movement Speed
Minions have 50% increased Critical Strike Chance per Maximum Power Charge you have
Minions can hear the whispers for 5 seconds after they deal a Critical Strike
(Minions which hear the whispers take 20% of their maximum life as chaos damage per second, have 50% increased attack speed and damage, and do not listen to you)
ConstrictingCrownViridi's Veil Praetor Crown
+(1–2) to Level of Socketed Gems
(120–160)% increased Armour and Energy Shield
+(15–25)% to all Elemental Resistances
Damage of Enemies Hitting you is Unlucky while you have a Magic Ring Equipped
You are Hexproof if you have a Magic Ring in right slot
Take no Extra Damage from Critical Strikes if you have a Magic Ring in left slot
(Unlucky things are rolled twice and the worst result used)
AltChargeIntGraven's Secret Cloth Belt
(15–25)% increased Stun and Block Recovery
+(60–70) to maximum Energy Shield
(16–20)% increased maximum Mana
+(40–60)% to Lightning Resistance
+1 to Maximum Power Charges
Maximum Absorption Charges is equal to Maximum Power Charges
Modifiers to Minimum Power Charges instead apply to Minimum Absorption Charges
Gain Absorption Charges instead of Power Charges
(Players Recoup 12% of Elemental Damage taken as Energy Shield per Absorption Charge)
(Only Damage from Hits can be Recouped, over 4 seconds following the Hit)
MahuxotlShieldMahuxotl's Machination Steel Kite Shield
Corrupted Soul
Divine Flesh
Eternal Youth
Everlasting Sacrifice
Immortal Ambition
Vaal Pact
(50% of Non-Chaos Damage taken bypasses Energy Shield
Gain 15% of Maximum Life as Extra Maximum Energy Shield)

(All Damage taken bypasses Energy Shield
50% of Elemental Damage taken as Chaos Damage
+5% to maximum Chaos Resistance)

(50% less Life Regeneration Rate. 50% less Maximum total Life Recovery per second from Leech. Energy Shield Recharge instead applies to Life)
(When you reach full Energy Shield, Sacrifice all Energy Shield to gain +5% to all Maximum Resistances for 4 seconds)
(Energy Shield starts at zero. Cannot Recharge or Regenerate Energy Shield. Lose 5% of Energy Shield per second. Life Leech effects are not removed when Unreserved Life is Filled. Life Leech effects Recover Energy Shield instead while on Full Life)
(Total Recovery from Life Leech is doubled, Maximum total Life Recovery per second from Leech is doubled, Life Regeneration has no effect.)
VaalCorruptionHelmetGlimpse of Chaos Vaal Mask
Can be modified while Corrupted
(30–40)% increased maximum Life and reduced Fire Resistance
(30–40)% increased maximum Mana and reduced Cold Resistance
(30–40)% increased Global maximum Energy Shield and reduced Lightning Resistance
Chaos Resistance is Zero

Corrupted
GoddessScalesThe Scales of Justice Chiming Spirit Shield
(10–15)% increased Spell Damage
Has no Energy Shield
+(40–70) to maximum Life
+(40–70) to maximum Mana
(3–4) to (7–8) added Fire Damage per 100 of Maximum Life or Maximum Mana, whichever is lower
Unaffected by Ignite or Shock if Maximum Life and Maximum Mana are within 500
SpiritHelmetUniqueFaithguard Runic Helm
+(20–30) to Intelligence
(25–35)% increased Ward
(20–30)% faster Restoration of Ward
(15–25)% increased Light Radius
Increases and Reductions to Maximum Energy Shield instead apply to Ward
Ahn%20ArtifactAul's Uprising Onyx Amulet
+(10–16) to all Attributes
Grants Level 15 Envy Skill
+(15–20) to all Attributes
+(50–70) to maximum Life
(15–20)% increased Global Defences
Envy has no Reservation
(Attributes are Strength, Dexterity, and Intelligence)
(Armour, Evasion Rating and Energy Shield are the standard Defences)
ChronomancerArmourStasis Prison Carnal Armour
+(20–25) to maximum Mana
(140–160)% increased Evasion and Energy Shield
+(80–100) to maximum Life
Temporal Rift has no Reservation
(80–100)% of Damage taken Recouped as Life
Debuffs on you expire (80–100)% faster
(Only Damage from Hits can be Recouped, over 4 seconds following the Hit)
SoullessEleganceSudden Dawn Steel Circlet
(300–350)% increased Energy Shield
+(50–70) to maximum Mana
(10–20)% chance for Energy Shield Recharge to start when you Kill an Enemy
(30–40)% less Energy Shield Recharge Rate
ReservedBloodJewelDissolution of the Flesh Crimson Jewel
Removes all Energy Shield
Life that would be lost by taking Damage is instead Reserved
until you take no Damage to Life for 2 seconds
(20–30)% more Maximum Life
EbbAndFlowBlack Zenith Fingerless Silk Gloves
(12–16)% increased Spell Damage
Socketed Projectile Spells deal 150% more Damage with Hits
Socketed Projectile Spells have +4 seconds to Cooldown
Socketed Projectile Spells fire 4 additional Projectiles
Socketed Projectile Spells fire Projectiles in a circle
Socketed Projectile Spells have 80% less Skill Effect Duration
(140–180)% increased Energy Shield
SirusBeltThe Burden of Truth Crystal Belt
+(60–80) to maximum Energy Shield
(30–40)% increased Life Recovery from Flasks
33% of Chaos Damage taken does not bypass Energy Shield
33% of Non-Chaos Damage taken bypasses Energy Shield
Gain (5–10)% of Maximum Life as Extra Maximum Energy Shield
Supreme Decadence
(Life Recovery from Flasks also applies to Energy Shield. 30% less Life Recovery from Flasks)
VoidcoreAmuletThe Eternal Struggle Onyx Amulet
[The Searing Exarch Implicit]
[The Eater of Worlds Implicit]
+(20–50) to Strength
+(20–50) to Dexterity
+(20–50) to Intelligence
(10–15)% increased Global Defences
Critical Strikes inflict Malignant Madness if The Eater of Worlds is dominant
Kill Enemies that have 15% or lower Life on Hit if The Searing Exarch is dominant
(Armour, Evasion Rating and Energy Shield are the standard Defences)
(Malignant Madness reduces Damage and Action Speed by 10%, for 8 seconds)
LightbanerainmentRoyale Lightbane Raiment Chainmail Vest
(60–120)% increased Armour and Energy Shield
30% of Physical Damage Converted to Chaos Damage
Reflects 5 Chaos Damage to Melee Attackers
25% reduced Light Radius
100% chance to create Desecrated Ground when you Block
desecrate on block base chaos damage to deal per minute [600]
desecrate on block base radius [16]
desecrate on block duration ms [8000]
(You take Chaos damage over time while standing in Desecrated Ground)
CloakOfDefianceRoyale Cloak of Defiance Padded Vest
(40–80)% increased Evasion and Energy Shield
+(30–50) to maximum Mana
10% of Damage is taken from Mana before Life
Mind Over Matter
(30% of Damage is taken from Mana before Life)
TheGullRoyale The Gull Scare Mask
Trigger Level 1 Create Lesser Shrine when you Kill an Enemy
(120–150)% increased Evasion and Energy Shield
+(5–10) to maximum Energy Shield
+(10–20) to maximum Life
+(10–15)% to Cold Resistance
25% increased Effect of Shrine Buffs on you
50% reduced Duration of Shrine Effects on you
(Create Lesser Shrine has an initial Cooldown before it can Trigger)
HandsOfTheHighTemplarRoyale Hands of the High Templar Chain Gloves
Can be modified while Corrupted
Can have up to 5 Implicit Modifiers while Item has this Modifier
(150–200)% increased Armour and Energy Shield
(7–12)% increased maximum Life
+(20–30)% to Fire and Lightning Resistances
(Loses all but 1 Implicit Modifier if this Modifier is lost)
EmbalmersGlovesRoyale Allelopathy Wool Gloves
Grants Level 2 Blight Skill
(20–30)% increased Damage over Time
(100–120)% increased Energy Shield
10% increased Area of Effect
Blight has (20–30)% increased Hinder Duration
You cannot be Hindered
CrownofEyesRoyale Crown of Eyes Iron Circlet
+(30–35) to Accuracy Rating
(120–150)% increased Energy Shield
-30% to Fire Resistance
(0.4–0.8)% of Attack Damage Leeched as Life
(0.2–0.4)% of Attack Damage Leeched as Mana
Increases and Reductions to Spell Damage also apply to Attacks at 150% of their value
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
(Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
SantonisFaithRoyale Broken Faith Plank Kite Shield
+4% to all Elemental Resistances
0.4% of Chaos Damage Leeched as Life
-10% Chance to Block
You have Unholy Might while you have no Energy Shield
50% increased Global Armour while you have no Energy Shield
Create Profane Ground instead of Consecrated Ground
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
(Unholy Might grants 30% of Physical Damage as extra Chaos Damage)
(Enemies on Profane Ground have -10% to all Resistances, and Hits against them have +1% to Critical Strike Chance)
MagnisEclipsisRoyale Magna Eclipsis Rawhide Tower Shield
+(10–20) to maximum Life
+2 to Level of Socketed Gems
Triggers Level 1 Elemental Aegis when Equipped
(180–220)% increased Armour
+(20–40) to maximum Life
+(40–50) to Evasion Rating and Energy Shield
WarpedTimepieceRoyale Warped Timepiece Turquoise Amulet
+(16–24) to Dexterity and Intelligence
(10–15)% increased Attack Speed
(10–15)% increased Cast Speed
(10–15)% increased Movement Speed
(10–15)% reduced Skill Effect Duration
30% increased total Recovery per second from Life, Mana, or Energy Shield Leech
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
(Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
(Leeched Energy Shield is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
BeastFurShawlRoyale The Beast Fur Shawl Silken Vest
20% increased Spell Damage
+(15–25) to maximum Energy Shield
(50–70)% increased Energy Shield
(30–40)% increased Energy Shield Recovery rate
10% increased Area of Effect
5% increased Damage taken
BatedBreathRoyale Bated Breath Chain Belt
+(9–20) to maximum Energy Shield
+(15–25) to Intelligence
10% increased Damage
+(20–30) to maximum Energy Shield
20% increased maximum Energy Shield
50% increased Energy Shield Recharge Rate
DanceOfTheOfferedRoyale Dance of the Offered Wrapped Boots
+(25–30)% to Lightning Resistance
15% increased Movement Speed
You have Onslaught while not on Low Mana
The Agnostic
(Onslaught grants 20% increased Attack, Cast, and Movement Speed)
(Maximum Energy Shield is 0. While not on Full Life, Sacrifice 20% of Mana per Second to Recover that much Life)
WanderlustRoyale Wanderlust Wool Shoes
+5 to Dexterity
+(10–20) to maximum Energy Shield
(20–40)% increased Mana Regeneration Rate
20% increased Movement Speed
Cannot be Frozen
Passive /33

Passive /33

CategoryNameShow Full Descriptions
NotableGrave Intentions
graveintentions
Minions have +27% to Chaos Resistance
Minions gain 20% of Maximum Life as Extra Maximum Energy Shield
NotableArcane Focus
arcane%20focus
20% increased maximum Energy Shield
10% faster start of Energy Shield Recharge
+10 to Intelligence
NotableDeep Wisdom
deepwisdom
+20 to maximum Energy Shield
+20 to maximum Mana
+20 to Intelligence
KeystoneEldritch Battery
KeystoneEldritchBattery
Spend Energy Shield before Mana for Skill Mana Costs
Energy Shield protects Mana instead of Life
50% less Energy Shield Recharge Rate
NotableWritten in Blood
WritteninBlood
10% increased maximum Energy Shield
10% increased maximum Life
+10 to Strength
NotableFaith and Steel
bodysoul
15% increased Armour
10% increased maximum Energy Shield
+8% to all Elemental Resistances
NotableUnnatural Calm
arcane%20focus
18% increased maximum Energy Shield
15% increased Energy Shield Recharge Rate
+1% to maximum Lightning Resistance
NotablePurity of Flesh
life1
8% increased maximum Energy Shield
10% increased maximum Life
+8% to Chaos Resistance
KeystoneGhost Reaver
ghostreaver
Leech Energy Shield instead of Life
Maximum total Energy Shield Recovery per second from Leech is doubled
Cannot Recharge Energy Shield
NotableVoid Barrier
VoidBarrier
18% increased Evasion Rating
12% increased maximum Energy Shield
+10% chance to Suppress Spell Damage while on Full Energy Shield
KeystoneZealot's Oath
liferegentoenergyshield
Life Regeneration is applied to Energy Shield instead
NotableEssence Infusion
arcaneradience
15% faster start of Energy Shield Recharge
30% increased Energy Shield Recharge Rate
NotableEssence Surge
EssenceSurge
+30 to maximum Energy Shield
20% faster start of Energy Shield Recharge
NotableForesight
foresight
+20 to maximum Energy Shield
14% increased maximum Energy Shield
10% increased Energy Shield Recharge Rate
NotableMelding
melding
7% increased maximum Life
Gain 3% of Maximum Life as Extra Maximum Energy Shield
NotableSanctity
bodysoul
20% increased Armour
10% increased maximum Energy Shield
Regenerate 1% of Life per second
+10 to Strength and Intelligence
NotableSanctum of Thought
Unwavering
You take 30% reduced Extra Damage from Critical Strikes
18% increased Armour
12% increased maximum Energy Shield
NotableInsightfulness
Inspiration
10% increased maximum Energy Shield
16% increased maximum Mana
10% reduced Mana Cost of Skills while on Full Energy Shield
NotableEthereal Feast
ArcaneReaping
1% of Spell Damage Leeched as Energy Shield
40% increased Maximum total Energy Shield Recovery per second from Leech
NotableLight Eater
SoulSiphoning
0.8% of Spell Damage Leeched as Energy Shield
30% increased Maximum total Energy Shield Recovery per second from Leech
24% increased Damage while on Full Energy Shield
NotableResourcefulness
Resourcefulness
+5% chance to Suppress Spell Damage
10% increased maximum Energy Shield
5% increased maximum Life
NotableSoul Thief
newenergyshield
15% increased Evasion Rating
10% increased maximum Energy Shield
Recover 2% of Energy Shield on Kill
NotableArcane Guarding
ShieldNotable
+8% Chance to Block Spell Damage while holding a Shield
60% increased Energy Shield from Equipped Shield
KeystoneWicked Ward
EldrichBarrier
Energy Shield Recharge is not interrupted by Damage if Recharge began Recently
40% less Energy Shield Recharge Rate
NotableSafeguard
GenericSpellBlockNotable
+8% to all Elemental Resistances
Recover 50 Energy Shield when you Block Spell Damage
+6% chance to Block Spell Damage while holding a Staff or Shield
KeystoneEternal Youth
EternalYouth
50% less Life Regeneration Rate
50% less maximum Total Life Recovery per Second from Leech
Energy Shield Recharge instead applies to Life
KeystoneThe Agnostic
MiracleMaker
Maximum Energy Shield is 0
While not on Full Life, Sacrifice 20% of Mana per Second to Recover that much Life
NotableInstinct
SpellSupressionAndEnergyShieldNotable
+10% chance to Suppress Spell Damage
Recover 50 Energy Shield when you Suppress Spell Damage
KeystoneSolipsism
Resilience
Intelligence provides no inherent bonus to Energy Shield
2% reduced Duration of Elemental Ailments on you per 15 Intelligence
KeystoneGhost Dance
AcrobaticWillpower
Cannot Recover Energy Shield to above Evasion Rating
Every 2 seconds, gain a Ghost Shroud, up to a maximum of 3
When Hit, lose a Ghost Shroud to Recover Energy Shield equal to 3% of your Evasion Rating
KeystoneDivine Shield
EnergisedFortress
Cannot Recover Energy Shield to above Armour
3% of Physical Damage prevented from Hits Recently is Regenerated as Energy Shield per second
NotableMystic Talents
EyesOfTheSavant
16% increased Spell Damage
+14 to maximum Energy Shield
25% increased Mana Regeneration Rate
+30 to Intelligence
NotableTranquility
SoulPact
5% increased maximum Energy Shield
Transfiguration of Soul
Ascendancy Passive /8

Ascendancy Passive /8

CategoryNameShow Full Descriptions
NotableVile Bastion
SoulCatalyst
Regenerate 40 Energy Shield per second
Regenerate 2% of Energy Shield per second for each
Enemy you or your Minions have Killed Recently, up to 10% per second
Cannot Be Stunned while you have Energy Shield
NotableBone Barrier
DefensiveMinionNotable
Grants Level 20 Bone Armour Skill
1% additional Physical Damage Reduction per Minion, up to 10%
2% increased Recovery Rate of Life and Energy Shield per Minion, up to 20%
Minions have 20% more Maximum Life
NotableEssence Glutton
EssenceGlutton
For each nearby corpse, you and nearby Allies Regenerate 0.2% of Energy Shield per second, up to 2.0% per second
For each nearby corpse, you and nearby Allies Regenerate 5 Mana
per second, up to 50 per second
Regenerate 8% of Energy Shield over 2 seconds when you Consume a corpse
Regenerate 4% of Mana over 2 seconds when you Consume a corpse
NotablePious Path
GloryOfTheSavant
Consecrated Ground you create causes Life Regeneration to
also Recover Energy Shield for you and Allies
50% increased Effect of Consecrated Ground you create
Effects of Consecrated Ground you create Linger for 4 seconds
NotableSanctuary of Thought
MindOverBeing
Gain 20% of Maximum Mana as Extra Maximum Energy Shield
25% increased Mana Reservation Efficiency of Skills
1% increased Area of Effect per 50 Unreserved Maximum Mana, up to 100%
50% less Mana Cost of Skills
NotableRadiant Faith
RadientFaith
Grants Armour equal to 160% of your Reserved Life to you and nearby Allies
Grants maximum Energy Shield equal to 10% of your Reserved Mana to
you and nearby Allies
NotablePatient Reaper
CorruptedRecovery
Recover 3% of Life on Kill
Recover 3% of Energy Shield on Kill
Recover 3% of Mana on Kill
50% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently
NotableEscape Artist
HeedfulRecovery
+5 to Evasion Rating per 1 Maximum Energy Shield on Helmet
+1 to maximum Energy Shield per 6 Evasion Rating on Body Armour
Cluster Jewel Passive /16

Cluster Jewel Passive /16

CategoryNameShow Full Descriptions
NotableBrush with Death
DamageOverTimeNotable
+5% to Damage over Time Multiplier
Recover 1% of Life on Kill
Recover 1% of Energy Shield on Kill
NotableConservation of Energy
EnergyShieldNotable
10% increased maximum Energy Shield
0.3% of Spell Damage Leeched as Energy Shield
NotableEnergy From Naught
EnergyShieldNotable
+70 to maximum Energy Shield
15% increased Energy Shield Recharge Rate
NotableEssence Rush
IncreasedSpellDamageNotable
40% increased Damage while Leeching Energy Shield
0.3% of Spell Damage Leeched as Energy Shield
5% increased Attack and Cast Speed while Leeching Energy Shield
NotableGladiatorial Combat
HoldingShieldDamage
2% increased Attack Damage per 75 Armour or Evasion Rating on Shield
+1% to Critical Strike Multiplier per 10 Maximum Energy Shield on Shield
NotableMystical Ward
BlockSpellDmgNotable
4% Chance to Block Spell Damage
0.3% of Spell Damage Leeched as Energy Shield
Regenerate 1.5% of Energy Shield per second
NotablePure Aptitude
LightningResistNotable
15% increased Energy Shield Recharge Rate
Purity of Lightning has 80% increased Mana Reservation Efficiency
+20 to Intelligence
NotableRot-Resistant
ChaosResistNotable
+13% to Chaos Resistance
Regenerate 1.2% of Life per second
Regenerate 0.6% of Energy Shield per second
Regenerate 0.3% of Mana per second
NotableSap Psyche
IncreasedSpellDamageNotable
20% increased Spell Damage
30% increased Mana Regeneration Rate
Regenerate 1% of Energy Shield per second if you've Cursed an Enemy Recently
NotableSavour the Moment
EnergyShieldNotable
10% increased maximum Energy Shield
Regenerate 3% of Energy Shield per second while stationary
NotableSpring Back
EnergyShieldNotable
10% increased maximum Energy Shield
5% faster start of Energy Shield Recharge
NotableStorm Drinker
IncreasedLightningDamage
Damage Penetrates 8% Lightning Resistance
0.5% of Lightning Damage Leeched as Energy Shield
NotableSublime Sensation
IncreasedMaximumLifeNotable
10% increased maximum Energy Shield
8% increased maximum Life
NotableThaumophage
IncreasedSpellDamageNotable
0.6% of Spell Damage Leeched as Energy Shield
25% increased Spell Damage while on Full Energy Shield
10% chance to Hinder Enemies on Hit with Spells
NotableVile Reinvigoration
DamageOverTimeNotable
24% increased Damage over Time
6% increased maximum Energy Shield
Regenerate 2% of Energy Shield per second if you've Killed an Enemy Recently
NotableWill Shaper
EnergyShieldNotable
Gain 5% of Maximum Mana as Extra Maximum Energy Shield
Timeless Jewel Passive /9

Timeless Jewel Passive /9

FactionCategoryNameShow Full Descriptions
VaalKeystoneDivine Flesh
DivineFlesh
All Damage taken bypasses Energy Shield
50% of Elemental Damage taken as Chaos Damage
+5% to maximum Chaos Resistance
(Maximum Resistances cannot be raised above 90%)

Give up your flesh unto the gods, and in vulnerability find strength.
Glorious Vanity: Xibaqua
VaalKeystoneImmortal Ambition
SoulTetherKeystone
Energy Shield starts at zero
Cannot Recharge or Regenerate Energy Shield
Lose 5% of Energy Shield per second
Life Leech effects are not removed when Unreserved Life is Filled
Life Leech effects Recover Energy Shield instead while on Full Life

You may live forever, so long as someone remains to be sacrificed.
Glorious Vanity: Ahuana
VaalKeystoneCorrupted Soul
CorruptedDefences
50% of Non-Chaos Damage taken bypasses Energy Shield
Gain 15% of Maximum Life as Extra Maximum Energy Shield

As true belief fades, the facade of faith grows, leaving you powerful but hollow.
Glorious Vanity: Doryani
VaalPassiveEnergy Shield
VaalDefensive
(3–5)% increased maximum Energy Shield
VaalNotableEnergy Flow Studies
VaalNotableDefensive
(8–12)% increased maximum Energy Shield
(10–15)% increased Energy Shield Recharge Rate
VaalNotableSoul Worship
VaalNotableDefensive
(8–12)% increased maximum Energy Shield
0.3% of Spell Damage Leeched as Energy Shield
(Leeched Energy Shield is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
TemplarNotableThoughts and Prayers
DevotionNotable
Gain 5% of Maximum Mana as Extra Maximum Energy Shield while you have at least 150 Devotion
EternalKeystoneSupreme Decadence
SupremeDecadence
Life Recovery from Flasks also applies to Energy Shield
30% less Life Recovery from Flasks
(Life flask effects are still removed when unreserved life is filled)

You may find that having is less pleasing a thing than wanting.
Elegant Hubris: Cadiro
EternalNotableEternal Separation
EternalEmpireDefensiveNotable
4% increased Energy Shield per Power Charge
Timeless Jewel Passive Additions /1

Timeless Jewel Passive Additions /1

FactionCategoryShow Full Descriptions
VaalNotable
(3–5)% increased maximum Energy Shield
Elevated modifier List /8

Elevated modifier List /8

NameLvModsElevated Mods
of Shaping68Recover (3–4)% of Energy Shield on Kill
Group: MaximumEnergyShieldOnKillPercent
Recover (5–6)% of Energy Shield on Kill
of Shaping75Recover (5–6)% of Energy Shield on Kill
Group: MaximumEnergyShieldOnKillPercent
Recover (5–6)% of Energy Shield on Kill
(5–10)% increased Energy Shield Recovery Rate if you haven't Killed Recently
of the Crusade68Recover (3–4)% of Energy Shield on Kill
Group: MaximumEnergyShieldOnKillPercent
Recover (5–6)% of Energy Shield on Kill
of the Crusade80Recover (5–6)% of Energy Shield on Kill
Group: MaximumEnergyShieldOnKillPercent
Recover (5–6)% of Energy Shield on Kill
(5–10)% increased Energy Shield Recovery Rate if you haven't Killed Recently
of the Crusade68(8–11)% increased Energy Shield Recovery rate
Group: EnergyShieldRecovery
(12–15)% increased Energy Shield Recovery rate
of the Crusade80(12–15)% increased Energy Shield Recovery rate
Group: EnergyShieldRecovery
(12–15)% increased Energy Shield Recovery rate
Regenerate (50–100) Energy Shield per second
of the Crusade75Regenerate (1–1.5)% of Energy Shield per second
Group: EnergyShieldRegeneration
(15–25)% increased Energy Shield Recharge Rate
Regenerate (1–1.5)% of Energy Shield per second
Crusader's7515% increased Maximum total Energy Shield Recovery per second from Leech
Group: MaximumLeechRate
30% increased Maximum total Energy Shield Recovery per second from Leech

Community Wiki

Wiki Edit

Energy shield

Energy shield is a form of defence that acts as an additional hit point pool on top of life. Along with armour and evasion, energy shield is one of the three defence types that can implicitly appear on equipment. Unlike life, energy shield will recharge naturally after the character has not taken any damage for 2 seconds.

Every class starts with no energy shield, and gains 2% increased maximum energy shield every 10 intelligence.

Mechanics

Damage mitigation

If the character has any energy shield remaining when damage is taken, even damage from Labyrinth traps, that damage is inflicted on energy shield first. Physical damage reductions and elemental resistances applies to damage before it is deducted from energy shield. Damage is only applied to life or mana once all energy shield is depleted. The exception to this is chaos damage, which bypasses energy shield. BodyInt1CUniqueShavronne's Wrappings, tornfleshofgodsSolaris Lorica, CorusElixirCoruscating Elixir(during flask effect), and EshsMirrorUpgradedEsh's Visage (while not on Low Life or Low Mana) prevents chaos damage from bypassing the character's energy shield. BlueCorrupt3Corrupted Energy causes 50% of chaos damage to not bypass energy shield, but causes 50% of physical damage to bypass it.

Start of Energy shield Recharge

Energy shield will automatically begin to recharge if the character does not take any damage for a certain period of time. Spending energy shield with Blood Magic, Eldritch Battery or sacrifice mechanic (for life this mechanic can be found on, for example, Rathpith Globe or Dark Pact) does not count as taking damage. By default, the delay period for energy shield to begin to recharge is 2 seconds. This can be reduced with #% faster start of Energy Shield Recharge modifiers from passive skills and equipment.

Let r be the sum of #% faster start of Energy Shield Recharge modifiers (as a percentage). The delay period in seconds is given by:

For example, having 100% faster start of Energy Shield Recharge results in a delay period of 1 second.

Energy shield Recharge Rate

Energy shield recharge rate is a form of recovery and is by default:

  • 20% of Energy Shield Recharged per second

Energy shield will stop recharging if the character takes damage. This recharge rate can be increased with #% increased Energy Shield Recharge Rate modifiers.

Stun prevention

While the character has any energy shield remaining the character has a 50% chance to ignore being stunned. This bonus is not additive with other stun avoidance modifiers from passive skills and equipment; the chance to ignore stun granted by energy shield is rolled separately.


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