Prophecy Perandus Rampage
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Ascendancy Classes /1 ⍟

Ascendancy Classes /1 ⍟

CharacterAscendancy
TemplarInquisitor
Inquisitor /12 ⍟

Inquisitor /12 ⍟

NameCategoryShow Full Descriptions
Elemental Damage, Attack and Cast Speed
IncreasedElementalDamageAttackCasteSpeed
10% increased Elemental Damage
4% increased Attack and Cast Speed
Elemental Damage, Life Regeneration
IncreasedElementalDamageAvoidElementalStatusEffects
10% increased Elemental Damage
Regenerate 0.5% of Life per second
Elemental Damage and Resistances
IncreasedElementalDamageElementalPenetration
10% increased Elemental Damage
+6% to all Elemental Resistances
Elemental Damage, Critical Strike Multiplier
IncreasedElementalDamageCasteSpeed
10% increased Elemental Damage
+10% to Critical Strike Multiplier
Righteous Providence
ElementalMastery
Notable+50 to Strength and Intelligence
1% increased Critical Strike Chance per point of Strength or Intelligence, whichever is lower
Inevitable Judgement
ElementalForce
NotableCritical Strikes ignore Enemy Monster Elemental Resistances
Non-Critical Strikes Penetrate 10% of Enemy Elemental Resistances
Augury of Penitence
ElementalDomination
NotableNearby Enemies take 16% increased Elemental Damage
Nearby Enemies deal 8% less Elemental Damage
Sanctuary
Sanctify
NotableYou have Consecrated Ground around you while stationary
Consecrated Ground you create applies 15% increased Damage taken to Enemies
Pious Path
GloryOfTheSavant
NotableEffects of Consecrated Ground you create Linger for 4 seconds
Consecrated Ground you create causes Life Regeneration to
also Recover Energy Shield for you and Allies
Instruments of Zeal
InstrumentsofZeal
Notable+4 to Maximum Fanatic Charges
Gain 1 Fanatic Charge every second if you've Attacked in the past second
Gain Fanaticism for 4 seconds on reaching Maximum Fanatic Charges
Lose all Fanatic Charges on reaching Maximum Fanatic Charges
Instruments of Virtue
InstrumentsOfVirtue
Notable10% more Attack Damage for each Non-Instant Spell you've Cast in the past 8 seconds, up to a maximum of 30%
Battlemage
Inquisitor
damage

Inquisitor

Inquisitor
passives
Damage Penetrates 8% of Enemy Elemental Resistances
10% chance to create Consecrated Ground when you Hit a Rare or Unique Enemy, lasting 8 seconds
Effects of Consecrated Ground you create Linger for 4 seconds
Nearby Enemies take 10% increased Elemental Damage
Inquisitor
(You can only take one of the three Templar Ascendancy passives)
(Allies on your Consecrated Ground Regenerate a percentage of their Maximum Life per second)
Inquisitor /10 ⍟

Inquisitor /10 ⍟

NameShow Full Descriptions
IsKeystonefalse
IsNotablefalse
isAscendancyStartfalse
isMultipleChoicefalse
isMultipleChoiceOptiontrue
IsSocketfalse
IsJustIconfalse
isUsedtrue
AscendancyIDAscendant
PassiveID43962