
Inquisitor /15 ⍟
Inquisitor /15 ⍟
Name | Category | Show Full Descriptions |
---|---|---|
Elemental Damage, Attack and Cast Speed![]() | 10% increased Elemental Damage 4% increased Attack and Cast Speed | |
Elemental Damage, Life Regeneration![]() | Regenerate 0.5% of Life per second 10% increased Elemental Damage | |
Elemental Damage, Life Regeneration![]() | Regenerate 0.5% of Life per second 10% increased Elemental Damage | |
Elemental Damage and Resistances![]() | +6% to all Elemental Resistances 10% increased Elemental Damage | |
Elemental Damage, Critical Strike Multiplier![]() | 10% increased Elemental Damage +10% to Critical Strike Multiplier | |
Elemental Damage, Critical Strike Multiplier![]() | 10% increased Elemental Damage +10% to Critical Strike Multiplier | |
Righteous Providence![]() | Notable | 1% increased Critical Strike Chance per point of Strength or Intelligence, whichever is lower +50 to Strength and Intelligence |
Inevitable Judgement![]() | Notable | Critical Strikes ignore Enemy Monster Elemental Resistances Non-Critical Strikes Penetrate 10% of Enemy Elemental Resistances |
Augury of Penitence![]() | Notable | Nearby Enemies deal 8% less Elemental Damage Nearby Enemies take 16% increased Elemental Damage |
Sanctuary![]() | Notable | Consecrated Ground you create applies 15% increased Damage taken to Enemies You have Consecrated Ground around you while stationary |
Pious Path![]() | Notable | Consecrated Ground you create causes Life Regeneration to also Recover Energy Shield for you and Allies 50% increased Effect of Consecrated Ground you create Effects of Consecrated Ground you create Linger for 4 seconds |
Elemental Damage, Attack and Cast Speed![]() | 10% increased Elemental Damage 4% increased Attack and Cast Speed | |
Instruments of Zeal![]() | Notable | Gain Fanaticism for 4 seconds on reaching Maximum Fanatic Charges Gain 1 Fanatic Charge every second if you've Attacked in the past second Lose all Fanatic Charges on reaching Maximum Fanatic Charges +4 to Maximum Fanatic Charges |
Instruments of Virtue![]() | Notable | 10% more Attack Damage for each Non-Instant Spell you've Cast in the past 8 seconds, up to a maximum of 30% Battlemage |
Inquisitor![]() |
Inquisitor
passives
10% chance to create Consecrated Ground when you Hit a Rare or Unique Enemy, lasting 8 seconds
Effects of Consecrated Ground you create Linger for 4 seconds
(Allies on your Consecrated Ground Regenerate a percentage of their Maximum Life per second, and Curses have 50% reduced effect on them)
(The effects of the ground still apply to you, allies or enemies after leaving its area)
Nearby Enemies take 10% increased Elemental Damage

(Allies on your Consecrated Ground Regenerate a percentage of their Maximum Life per second, and Curses have 50% reduced effect on them)
Inquisitor Attr /14 ⍟
Inquisitor Attr /14 ⍟
Name | Show Full Descriptions |
---|---|
ID | AscendancyAscendant43 |
Icon | Art/2DArt/SkillIcons/passives/Ascendants/Inquisitor.png |
IsKeystone | false |
IsNotable | false |
isAscendancyStart | false |
isMultipleChoice | false |
isMultipleChoiceOption | true |
IsSocket | false |
IsJustIcon | false |
isUsed | true |
isRoyale | false |
AscendancyID | Ascendant |
PassiveID | 43962 |
Stats |
Inquisitor
passives

Inquisitor Attr /14 ⍟
Inquisitor Attr /14 ⍟
Name | Show Full Descriptions |
---|---|
ID | AscendancyInquisitorStart |
Icon | Art/2DArt/SkillIcons/passives/damage.png |
IsKeystone | false |
IsNotable | false |
isAscendancyStart | true |
isMultipleChoice | false |
isMultipleChoiceOption | false |
IsSocket | false |
IsJustIcon | false |
isUsed | true |
isRoyale | false |
AscendancyID | Inquisitor |
PassiveID | 61871 |
Stats |
Community Wiki
Wiki Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Inquisitor (Ascendant passive)
Inquisitor is an Ascendancy passive skill for the Ascendant based on the Inquisitor Ascendancy class.
This skill grants elemental penetration, critical strike multiplier against enemies affected by elemental ailments, and causes nearby enemies to take increased elemental damage. It also grants a chance to create Consecrated Ground when hitting a rare or unique enemies, and causes the effects of consecrated ground created by the player to linger for 4 seconds.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.