Chieftain /18 ⍟
Icon | Name |
---|---|
Chieftain | |
Life Regeneration, Fire Damage 10% increased Fire Damage Regenerate 0.5% of Life per second | |
Valako, Storm's Embrace Notable Regenerate 0.5% of Life per second per Endurance Charge 15% more Damage if you've lost an Endurance Charge in the past 8 seconds Gain 1 Endurance Charge every second if you've used a Warcry Recently +1 to Maximum Endurance Charges (Recently refers to the past 4 seconds) | |
Life Regeneration, Fire Resistance +10% to Fire Resistance Regenerate 0.5% of Life per second | |
Ramako, Sun's Light Notable +25% to Fire Damage over Time Multiplier 25% chance to Ignite Damage Penetrates 15% Fire Resistance (Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds) | |
Life Regeneration, Fire Damage 10% increased Fire Damage Regenerate 0.5% of Life per second | |
Tawhoa, Forest's Strength Notable Trigger Level 20 Tawhoa's Chosen when you Attack with a Non-Vaal Slam Skill near an Enemy | |
Tukohama, War's Herald Notable 2% of Damage dealt by your Totems is Leeched to you as Life 100% increased Effect of Buffs your Ancestor Totems grant while Active Ancestor Totems have 100% increased Activation range (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) | |
Tasalio, Cleansing Water Notable +100% to Fire Resistance 20% of Physical Damage from Hits taken as Fire Damage 20% increased Life Recovery Rate if you've taken Fire Damage from an Enemy Hit Recently Unaffected by Ignite (Debuffs you are Unaffected by can still be placed on you, but will not actually apply their effect) (Recently refers to the past 4 seconds) | |
Hinekora, Death's Fury Notable 1% of Fire Damage Leeched as Life Cover Rare or Unique Enemies in Ash for 10 Seconds on Hit 10% increased Strength (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) (Being Covered in Ash applies 20% less Movement Speed and 20% increased Fire Damage Taken) | |
Ngamahu, Flame's Advance Notable 50% of Physical Damage Converted to Fire Damage Every 10 seconds, gain 100% of Physical Damage as Extra Fire Damage for 4 seconds | |
Arohongui, Moon's Presence Notable Totems are Immune to Fire Damage Enemies near your Totems deal 8% less Damage Enemies near your Totems take 16% increased Physical and Fire Damage 25% increased Area of Effect while you have a Totem | |
Life Regeneration, Totem Placement Speed Regenerate 0.5% of Life per second 10% increased Totem Placement speed | |
Life Regeneration, Totem Placement Speed Regenerate 0.5% of Life per second 10% increased Totem Placement speed | |
Life Regeneration, Fire Damage 10% increased Fire Damage Regenerate 0.5% of Life per second | |
Life Regeneration, Area of Effect 10% increased Area of Effect Regenerate 0.5% of Life per second | |
Life Regeneration, Fire Damage 10% increased Fire Damage Regenerate 0.5% of Life per second | |
Life Regeneration, Endurance Charge on Kill Regenerate 0.5% of Life per second 5% chance to gain an Endurance Charge on Kill |
Chieftain
Ascendancy: Ascendant
Character: Scion
40% increased Fire Damage
Regenerate 2% of Life per second
1% of Damage dealt by your Totems is Leeched to you as Life
20% chance to Cover Rare or Unique Enemies in Ash for 10 Seconds on Hit
10% increased Strength
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
(Being Covered in Ash applies 20% less Movement Speed and 20% increased Fire Damage Taken)
(You can only take one of the three Marauder Ascendancy passives)
Regenerate 2% of Life per second
1% of Damage dealt by your Totems is Leeched to you as Life
20% chance to Cover Rare or Unique Enemies in Ash for 10 Seconds on Hit
10% increased Strength
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
(Being Covered in Ash applies 20% less Movement Speed and 20% increased Fire Damage Taken)
(You can only take one of the three Marauder Ascendancy passives)
Chieftain Attr /15 ⍟
Name | Show Full Descriptions |
---|---|
ID | AscendancyAscendant33_ |
Icon | Art/2DArt/SkillIcons/passives/Ascendants/Chieftain.png |
isKeystone | false |
isNotable | false |
isAscendancyStart | false |
isMultipleChoice | false |
isMultipleChoiceOption | true |
isBlighted | false |
isJewelSocket | false |
isMastery | false |
isProxy | false |
isUsed | true |
isRoyale | false |
AscendancyID | Ascendant |
PassiveSkillsHash | 57052 |
Chieftain Attr /15 ⍟
Name | Show Full Descriptions |
---|---|
ID | AscendancyChieftainStart |
Icon | Art/2DArt/SkillIcons/passives/damage.png |
isKeystone | false |
isNotable | false |
isAscendancyStart | true |
isMultipleChoice | false |
isMultipleChoiceOption | false |
isBlighted | false |
isJewelSocket | false |
isMastery | false |
isProxy | false |
isUsed | true |
isRoyale | false |
AscendancyID | Chieftain |
PassiveSkillsHash | 24704 |
Community Wiki
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Chieftain (Ascendant passive)
Chieftain is an Ascendancy passive skill for the Ascendant based on the Chieftain Ascendancy Class.
This passive grants life regeneration, life leech from totems, increased Strength at a percentage, and grants a chance to apply Ash to rare or unique enemies on hit, slowing their movement speed and causing them to take increased fire damage.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.