Slayer Ascendancy /15
Slayer
Character: Duelist
No judge. No jury.
Just the executioner.
Just the executioner.
Ascendancy: Slayer
Character: Duelist
20% increased Attack Speed while Leeching
20% of Overkill Damage is Leeched as Life
Cannot be Stunned while Leeching
You are Unaffected by Bleeding while Leeching
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
(Overkill Damage is any Damage from a Hit in excess of the Enemy's remaining Life)
(Debuffs you are Unaffected by can still be placed on you, but will not actually apply their effect)
Ascendancy: Slayer
Character: Duelist
50% increased Global Accuracy Rating
+0.4 metres to Melee Strike Range
5% increased Area of Effect per Enemy killed recently, up to 50%
Deal up to 15% more Melee Damage to Enemies, based on proximity
(Affects Melee Strikes, including the Default Attack. Does not apply to Areas of Effect)
(Recently refers to the past 4 seconds)
Slayer Attr /15
Name | Show Full Descriptions |
---|---|
ID | AscendancySlayerStart_ |
Icon | Art/2DArt/SkillIcons/passives/damage.png |
isKeystone | false |
isNotable | false |
isAscendancyStart | true |
isMultipleChoice | false |
isMultipleChoiceOption | false |
isBlighted | false |
isJewelSocket | false |
isMastery | false |
isProxy | false |
isUsed | true |
isRoyale | false |
AscendancyID | Slayer |
PassiveSkillsHash | 33795 |
Slayer
Ascendancy: Ascendant
Character: Scion
Culling Strike
Life Leech effects are not removed when Unreserved Life is Filled
30% increased Area of Effect if you've Killed Recently
Cannot take Reflected Physical Damage
(Culling Strike means enemies that are on 10% or lower life after your Hit are Killed)
(Recently refers to the past 4 seconds)
(You can only take one of the three Duelist Ascendancy passives)
(Culling Strike means enemies that are on 10% or lower life after your Hit are Killed)
(Recently refers to the past 4 seconds)
Slayer Attr /16
Name | Show Full Descriptions |
---|---|
ID | AscendancyAscendant40 |
Icon | Art/2DArt/SkillIcons/passives/Ascendants/Slayer.png |
isKeystone | false |
isNotable | false |
isAscendancyStart | false |
isMultipleChoice | false |
isMultipleChoiceOption | true |
isBlighted | false |
isJewelSocket | false |
isMastery | false |
isProxy | false |
isUsed | true |
isRoyale | false |
AscendancyID | Ascendant |
PassiveSkillsHash | 43195 |
Ruthless mode | Culling Strike Life Leech effects are not removed when Unreserved Life is Filled Cannot take Reflected Physical Damage (Culling Strike means enemies that are on 10% or lower life after your Hit are Killed) |
Community Wiki
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Slayer (Ascendant passive)
Slayer is an Ascendancy passive skill for the Ascendant based on the Slayer Ascendancy class.
This skill grants passive culling strike, increased area of effect if you have killed in the past 4 seconds, and grants immunity to reflected physical damage. It also causes life leech effects to not get removed at full life (functioning identically to Slayer's Brutal Fervour node), but reduces the total amount of life recovered from each Leech.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.