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Ascendancy Classes /1 ⍟

Ascendancy Classes /1 ⍟

CharacterAscendancy
DuelistSlayer
Slayer /15 ⍟

Slayer /15 ⍟

NameCategoryShow Full Descriptions
Attack Damage, Critical Strike Chance
2HdmgCritStrikeMultiplier
10% increased Attack Damage
15% increased Critical Strike Chance
Attack Damage, Attack Speed
2HdmgSpeed
10% increased Attack Damage
5% increased Attack Speed
Attack Damage, Attack Speed
2HdmgSpeed
10% increased Attack Damage
5% increased Attack Speed
Attack Damage, Life Leech
2HdmgLeech
10% increased Attack Damage
0.4% of Attack Damage Leeched as Life
Attack Damage, Life Leech
2HdmgLeech
10% increased Attack Damage
0.4% of Attack Damage Leeched as Life
Attack Damage, Area of Effect
2HdmgAOE
10% increased Attack Damage
10% increased Area of Effect
Headsman
BaneOfLegends
NotableKill Enemies that have 20% or lower Life when Hit by your Skills
Gain 10% increased Attack Speed for 20 seconds when you Kill a Rare or Unique Enemy
Gain 10% increased Movement Speed for 20 seconds when you Kill an Enemy
Overwhelm
CriticalAttacks
NotableBase Critical Strike Chance for Attacks with Weapons is 8%
+10% to Critical Strike Multiplier per Nearby Enemy, up to +100%
Nearby Enemies have -30% to Critical Strike Multiplier
Bane of Legends
Headman
Notable10% more Damage if you've Killed Recently
Cannot take Reflected Physical Damage
20% more Damage with Hits and Ailments against Unique Enemies
Endless Hunger
EndlessHunger
Notable20% of Overkill Damage is Leeched as Life
20% increased Attack Speed while Leeching
Cannot be Stunned while Leeching
You are Unaffected by Bleeding while Leeching
Brutal Fervour
BrutalFervor
Notable100% increased Maximum Recovery per Life Leech
Life Leech effects are not removed when Unreserved Life is Filled
10% reduced Damage taken while Leeching
Impact
Impact
Notable50% increased Global Accuracy Rating
+4 to Melee Strike Range
5% increased Area of Effect per Enemy killed recently, up to 50%
Deal up to 15% more Melee Damage to Enemies, based on proximity
Attack Damage, Frenzy and Endurance Charge Duration
2HdmgFrenzyEnduranceCharge
10% increased Attack Damage
15% increased Endurance Charge Duration
15% increased Frenzy Charge Duration
Masterful Form
Charges
NotableYour Maximum Endurance Charges is equal to your Maximum Frenzy Charges
+1 to Maximum Frenzy Charges
Slayer
damage
Slayer
passives
Culling Strike
Life Leech effects are not removed when Unreserved Life is Filled
30% increased Area of Effect if you've Killed Recently
Cannot take Reflected Physical Damage
(Culling Strike means enemies that are on 10% or lower life after your Hit are Killed)
(Recently refers to the past 4 seconds)
Slayer
(You can only take one of the three Duelist Ascendancy passives)
(Culling Strike means enemies that are on 10% or lower life after your Hit are Killed)
(Recently refers to the past 4 seconds)
Slayer Attr /14 ⍟

Slayer Attr /14 ⍟

NameShow Full Descriptions
IDAscendancyAscendant40
IconArt/2DArt/SkillIcons/passives/Ascendants/Slayer.png
IsKeystonefalse
IsNotablefalse
isAscendancyStartfalse
isMultipleChoicefalse
isMultipleChoiceOptiontrue
IsSocketfalse
IsJustIconfalse
isUsedtrue
isRoyaletrue
AscendancyIDAscendant
PassiveID43195
Stats
  • kill_enemy_on_hit_if_under_10%_life 1
  • cannot_take_reflected_physical_damage 1
  • life_leech_does_not_stop_at_full_life 1
  • skill_area_of_effect_+%_if_enemy_killed_recently 30
  • Slayer
    passives
    damage
    Slayer Attr /13 ⍟

    Slayer Attr /13 ⍟

    NameShow Full Descriptions
    IDAscendancySlayerStart_
    IconArt/2DArt/SkillIcons/passives/damage.png
    IsKeystonefalse
    IsNotablefalse
    isAscendancyStarttrue
    isMultipleChoicefalse
    isMultipleChoiceOptionfalse
    IsSocketfalse
    IsJustIconfalse
    isUsedtrue
    isRoyaletrue
    AscendancyIDSlayer
    PassiveID33795

    Community Wiki

    Wiki Edit

    Slayer (Ascendant passive)

    Slayer is an Ascendancy passive skill for the Ascendant based on the Slayer Ascendancy class.

    This skill grants passive culling strike, increased area of effect if you have killed in the past 4 seconds, and grants immunity to reflected physical damage. It also causes life leech effects to not get removed at full life (functioning identically to Slayer's BrutalFervorBrutal Fervour node), but reduces the total amount of life recovered from each Leech.


    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.