Slayer /15 ⍟
Icon | Name |
---|---|
Slayer | |
Masterful Form Notable Your Maximum Endurance Charges is equal to your Maximum Frenzy Charges +1 to Maximum Frenzy Charges | |
Attack Damage, Frenzy and Endurance Charge Duration 10% increased Attack Damage 15% increased Endurance Charge Duration 15% increased Frenzy Charge Duration | |
Impact Notable 50% increased Global Accuracy Rating +4 to Melee Strike Range 5% increased Area of Effect per Enemy killed recently, up to 50% Deal up to 15% more Melee Damage to Enemies, based on proximity (Affects Melee Strikes, including the Default Attack. Does not apply to Areas of Effect) (Recently refers to the past 4 seconds) | |
Brutal Fervour Notable 100% increased Maximum Recovery per Life Leech Life Leech effects are not removed when Unreserved Life is Filled 10% reduced Damage taken while Leeching | |
Endless Hunger Notable 20% of Overkill Damage is Leeched as Life 20% increased Attack Speed while Leeching Cannot be Stunned while Leeching You are Unaffected by Bleeding while Leeching (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) (Overkill Damage is any Damage from a Hit in excess of the Enemy's remaining Life) (Debuffs you are Unaffected by can still be placed on you, but will not actually apply their effect) | |
Bane of Legends Notable 10% more Damage if you've Killed Recently Cannot take Reflected Physical Damage 20% more Damage with Hits and Ailments against Unique Enemies (Recently refers to the past 4 seconds) | |
Overwhelm Notable Base Critical Strike Chance for Attacks with Weapons is 8% +10% to Critical Strike Multiplier per Nearby Enemy, up to +100% Nearby Enemies have -30% to Critical Strike Multiplier | |
Headsman Notable Kill Enemies that have 20% or lower Life when Hit by your Skills Gain 10% increased Attack Speed for 20 seconds when you Kill a Rare or Unique Enemy Gain 10% increased Movement Speed for 20 seconds when you Kill an Enemy | |
Attack Damage, Area of Effect 10% increased Attack Damage 10% increased Area of Effect | |
Attack Damage, Life Leech 10% increased Attack Damage 0.4% of Attack Damage Leeched as Life (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) | |
Attack Damage, Life Leech 10% increased Attack Damage 0.4% of Attack Damage Leeched as Life (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) | |
Attack Damage, Attack Speed 10% increased Attack Damage 5% increased Attack Speed | |
Attack Damage, Attack Speed 10% increased Attack Damage 5% increased Attack Speed | |
Attack Damage, Critical Strike Chance 10% increased Attack Damage 15% increased Critical Strike Chance |
Slayer
Ascendancy: Ascendant
Character: Scion
Culling Strike
Life Leech effects are not removed when Unreserved Life is Filled
30% increased Area of Effect if you've Killed Recently
Cannot take Reflected Physical Damage
(Culling Strike means enemies that are on 10% or lower life after your Hit are Killed)
(Recently refers to the past 4 seconds)
(You can only take one of the three Duelist Ascendancy passives)
Life Leech effects are not removed when Unreserved Life is Filled
30% increased Area of Effect if you've Killed Recently
Cannot take Reflected Physical Damage
(Culling Strike means enemies that are on 10% or lower life after your Hit are Killed)
(Recently refers to the past 4 seconds)
(You can only take one of the three Duelist Ascendancy passives)
Slayer Attr /15 ⍟
Name | Show Full Descriptions |
---|---|
ID | AscendancyAscendant40 |
Icon | Art/2DArt/SkillIcons/passives/Ascendants/Slayer.png |
isKeystone | false |
isNotable | false |
isAscendancyStart | false |
isMultipleChoice | false |
isMultipleChoiceOption | true |
isBlighted | false |
isJewelSocket | false |
isMastery | false |
isProxy | false |
isUsed | true |
isRoyale | false |
AscendancyID | Ascendant |
PassiveSkillsHash | 43195 |
Slayer Attr /15 ⍟
Name | Show Full Descriptions |
---|---|
ID | AscendancySlayerStart_ |
Icon | Art/2DArt/SkillIcons/passives/damage.png |
isKeystone | false |
isNotable | false |
isAscendancyStart | true |
isMultipleChoice | false |
isMultipleChoiceOption | false |
isBlighted | false |
isJewelSocket | false |
isMastery | false |
isProxy | false |
isUsed | true |
isRoyale | false |
AscendancyID | Slayer |
PassiveSkillsHash | 33795 |
Community Wiki
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Slayer (Ascendant passive)
Slayer is an Ascendancy passive skill for the Ascendant based on the Slayer Ascendancy class.
This skill grants passive culling strike, increased area of effect if you have killed in the past 4 seconds, and grants immunity to reflected physical damage. It also causes life leech effects to not get removed at full life (functioning identically to Slayer's Brutal Fervour node), but reduces the total amount of life recovered from each Leech.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.