Overwhelm
Ascendancy: Slayer
Character: Duelist
Radius: 60
Base Critical Strike Chance for Attacks with Weapons is 8%
+10% to Critical Strike Multiplier per Nearby Enemy, up to +100%
Nearby Enemies have -30% to Critical Strike Multiplier
Overwhelm Attr /18
Overwhelm
Radius: 60
Your critical strike multiplier is lower while near a Slayer.
-30% to Critical Strike Multiplier
NameShow Full Descriptions
IDAscendancySlayer8
IconArt/2DArt/SkillIcons/passives/Slayer/CriticalAttacks.png
isKeystonefalse
isNotabletrue
isAscendancyStartfalse
isMultipleChoicefalse
isMultipleChoiceOptionfalse
isBlightedfalse
isJewelSocketfalse
isMasteryfalse
isProxyfalse
isUsedtrue
isRoyalefalse
AscendancyIDSlayer
PassiveSkillsHash17315
Aura Radius60
Ruthless mode
Base Critical Strike Chance for Attacks with Weapons is 8%
Nearby Enemies have -30% to Critical Strike Multiplier
ReferenceCommunity Wiki
Overwhelm
Your critical strike multiplier is lower while near a Slayer.
base_critical_strike_multiplier_+
Attribute /4

slayer_crit_multi_aura

KeyValue
AcronymIgnite
BuffGroupsID30
IsBuffDefinition1
BuffMergeModesID3
Base Critical Strike Multiplier +%
Codebase critical strike multiplier +
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsDiscrete
Item mods /28
NameLevelPre/SufDescriptionWeight
13WeaponTreeAdds 1 to 3 Physical Damage to Spells
Overwhelm 5% Physical Damage Reduction
two_hand_weapon 0
caster_unique_weapon 250
attack_dagger 0
wand 250
sceptre 250
dagger 250
default 0
27WeaponTreeAdds 2 to 4 Physical Damage to Spells
Overwhelm 5% Physical Damage Reduction
two_hand_weapon 0
caster_unique_weapon 250
attack_dagger 0
wand 250
sceptre 250
dagger 250
default 0
57WeaponTreeAdds 4 to 6 Physical Damage to Spells
Overwhelm 5% Physical Damage Reduction
two_hand_weapon 0
caster_unique_weapon 250
attack_dagger 0
wand 250
sceptre 250
dagger 250
default 0
74WeaponTreeAdds 6 to 10 Physical Damage to Spells
Overwhelm 5% Physical Damage Reduction
two_hand_weapon 0
caster_unique_weapon 125
attack_dagger 0
wand 125
sceptre 125
dagger 125
default 0
85WeaponTreeAdds 13 to 20 Physical Damage to Spells
Overwhelm 5% Physical Damage Reduction
two_hand_weapon 0
caster_unique_weapon 63
attack_dagger 0
wand 63
sceptre 63
dagger 63
default 0
13WeaponTreeAdds 1 to 3 Physical Damage to Spells
Overwhelm 10% Physical Damage Reduction
one_hand_weapon 0
caster_unique_weapon 250
attack_staff 0
staff 250
default 0
27WeaponTreeAdds 3 to 6 Physical Damage to Spells
Overwhelm 10% Physical Damage Reduction
one_hand_weapon 0
caster_unique_weapon 250
attack_staff 0
staff 250
default 0
57WeaponTreeAdds 7 to 10 Physical Damage to Spells
Overwhelm 10% Physical Damage Reduction
one_hand_weapon 0
caster_unique_weapon 250
attack_staff 0
staff 250
default 0
74WeaponTreeAdds 11 to 17 Physical Damage to Spells
Overwhelm 10% Physical Damage Reduction
one_hand_weapon 0
caster_unique_weapon 125
attack_staff 0
staff 125
default 0
85WeaponTreeAdds 22 to 33 Physical Damage to Spells
Overwhelm 10% Physical Damage Reduction
one_hand_weapon 0
caster_unique_weapon 63
attack_staff 0
staff 63
default 0
13WeaponTreeMinions deal 1 to 3 additional Physical Damage
Minions Attacks Overwhelm 5% Physical Damage Reduction
two_hand_weapon 0
weapon_can_roll_minion_modifiers 2500
minion_unique_weapon 2500
default 0
27WeaponTreeMinions deal 2 to 4 additional Physical Damage
Minions Attacks Overwhelm 5% Physical Damage Reduction
two_hand_weapon 0
weapon_can_roll_minion_modifiers 2500
minion_unique_weapon 2500
default 0
57WeaponTreeMinions deal 4 to 6 additional Physical Damage
Minions Attacks Overwhelm 5% Physical Damage Reduction
two_hand_weapon 0
weapon_can_roll_minion_modifiers 2500
minion_unique_weapon 2500
default 0
74WeaponTreeMinions deal 6 to 10 additional Physical Damage
Minions Attacks Overwhelm 5% Physical Damage Reduction
two_hand_weapon 0
weapon_can_roll_minion_modifiers 1250
minion_unique_weapon 1250
default 0
85WeaponTreeMinions deal 13 to 20 additional Physical Damage
Minions Attacks Overwhelm 5% Physical Damage Reduction
two_hand_weapon 0
weapon_can_roll_minion_modifiers 630
minion_unique_weapon 630
default 0
13WeaponTreeMinions deal 1 to 3 additional Physical Damage
Minions Attacks Overwhelm 10% Physical Damage Reduction
one_hand_weapon 0
weapon_can_roll_minion_modifiers 2500
minion_unique_weapon 2500
default 0
27WeaponTreeMinions deal 3 to 6 additional Physical Damage
Minions Attacks Overwhelm 10% Physical Damage Reduction
one_hand_weapon 0
weapon_can_roll_minion_modifiers 2500
minion_unique_weapon 2500
default 0
57WeaponTreeMinions deal 7 to 10 additional Physical Damage
Minions Attacks Overwhelm 10% Physical Damage Reduction
one_hand_weapon 0
weapon_can_roll_minion_modifiers 2500
minion_unique_weapon 2500
default 0
74WeaponTreeMinions deal 11 to 17 additional Physical Damage
Minions Attacks Overwhelm 10% Physical Damage Reduction
one_hand_weapon 0
weapon_can_roll_minion_modifiers 1250
minion_unique_weapon 1250
default 0
85WeaponTreeMinions deal 22 to 33 additional Physical Damage
Minions Attacks Overwhelm 10% Physical Damage Reduction
one_hand_weapon 0
weapon_can_roll_minion_modifiers 630
minion_unique_weapon 630
default 0
12WeaponTree+12% to Physical Damage over Time Multiplier
Hits against you Overwhelm 6% of Physical Damage Reduction
one_hand_weapon 250
default 0
75WeaponTree+16% to Physical Damage over Time Multiplier
Hits against you Overwhelm 6% of Physical Damage Reduction
one_hand_weapon 250
default 0
12WeaponTree+24% to Physical Damage over Time Multiplier
Hits against you Overwhelm 12% of Physical Damage Reduction
two_hand_weapon 250
default 0
75WeaponTree+32% to Physical Damage over Time Multiplier
Hits against you Overwhelm 12% of Physical Damage Reduction
two_hand_weapon 250
default 0
20WeaponTreeOverwhelm 15% Physical Damage Reduction
Hits against you Overwhelm 5% of Physical Damage Reduction
one_hand_weapon 500
default 0
68WeaponTreeOverwhelm 20% Physical Damage Reduction
Hits against you Overwhelm 5% of Physical Damage Reduction
one_hand_weapon 500
default 0
25WeaponTreeOverwhelm 24% Physical Damage Reduction
Hits against you Overwhelm 10% of Physical Damage Reduction
two_hand_weapon 500
default 0
68WeaponTreeOverwhelm 32% Physical Damage Reduction
Hits against you Overwhelm 10% of Physical Damage Reduction
two_hand_weapon 500
default 0
Monsters mods /3
NameLevelPre/SufDescriptionWeight
of Steel1Unique40% increased Global Physical Damage
30% additional Physical Damage Reduction
Overwhelm 10% Physical Damage Reduction
250% increased Stun Threshold
blood and armour type override robot [1]
no_common_monster_mods 0
default 5000
1Unique25% increased Global Physical Damage
30% additional Physical Damage Reduction
Overwhelm 10% Physical Damage Reduction
1UniqueOverwhelm 15% Physical Damage Reduction
Cluster Jewel mods /1
NameLevelPre/SufDescriptionWeight
Notable68Prefix1 Added Passive Skill is Overwhelming Maliceaffliction_critical_chance 171
affliction_chaos_damage 97
default 0
Misc mods /5
NameLevelDomainPre/SufDescriptionWeight
of Battering1CrucibleMapSuffixMonsters Overwhelm 50% Physical Damage Reduction
map item drop quantity +% [14]
map item drop rarity +% [8]
uber_tier_map 0
crucible_map_low 500
default 0
of Battering1CrucibleMapSuffixMonsters Overwhelm 100% Physical Damage Reduction
map item drop quantity +% [14]
map item drop rarity +% [8]
uber_tier_map 0
crucible_map_high 500
default 0
12NecropolisNecropolisHauntedOverwhelm 15% Physical Damage Reduction
monster necropolis mod value +% [40]
default 300
26NecropolisNecropolisHauntedOverwhelm 30% Physical Damage Reduction
monster necropolis mod value +% [80]
default 200
44NecropolisNecropolisHauntedOverwhelm 50% Physical Damage Reduction
monster necropolis mod value +% [120]
default 100
Unique /1
Impale Damage dealt to Enemies Impaled by you Overwhelms 10% Physical Damage Reduction
Call of Steel has (80–100)% increased Use Speed
Call of Steel causes (20–25)% increased Reflected Damage
(Physical Damage Reduction is lower against Overwhelming Hits, but cannot go negative)

Community Wiki

Edit

Overwhelm

Overwhelm is a property of hits that ignores a set amount of the target's physical damage reduction.

Mechanics

Overwhelm works similarly to resistance penetration, reducing the target's effective physical damage reduction against the hit by the specified amount. However, Overwhelm cannot reduce physical damage reduction into the negatives.




Overwhelm (Ascendancy passive)

Overwhelm is a notable Ascendancy passive skill for the Slayer that sets the base critical strike chance of the equipped weapon to 8%, added critical strike multiplier per nearby enemy, and reduces the critical strike multiplier of nearby enemies.

This passive overrides the weapon's critical strike chance value to 8%. Additional sources of base critical strike chance will be applied over this override.


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