Skill Gem /21
Skill Gem Quality /4
Item | Stats |
---|---|
Flicker Strike | (0–20)% chance to gain a Power Charge on Critical Strike |
Blade Flurry | (0–5)% more Critical Strike Chance for each Stage |
Cold Snap | (0–20)% chance to gain a Power Charge on Critical Strike |
Ambush | Exerted Attacks have +(0–10)% to Critical Strike Chance |
Support Gem /9
Support Gem Quality /8
Item | Stats |
---|---|
Increased Critical Strikes Support | Supported Skills have (0–20)% increased Critical Strike Chance |
Power Charge On Critical Support | Supported Skills have (0–10)% chance to gain a Power Charge on Critical Strike |
Cast On Critical Strike Support | Supported Skills have (0–20)% increased Attack Critical Strike Chance |
Critical Strike Affliction Support | Supported Skills have +(0–10)% Damage over Time Multiplier for Ailments from Critical Strikes |
Nightblade Support | Supported Skills have (0–20)% increased Critical Strike Chance |
Awakened Cast On Critical Strike Support | Supported Skills have (0–20)% increased Attack Critical Strike Chance |
Fresh Meat Support | Minions from Supported Skills have (0–20)% increased Critical Strike Chance |
Rupture Support | Supported Skills have (0–20)% increased Critical Strike Chance |
Item mods /301
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of Needling | 5 | Suffix | (10–14)% increased Global Critical Strike Chance critical | weapon 0 amulet 1000 default 0 |
of Stinging | 20 | Suffix | (15–19)% increased Global Critical Strike Chance critical | weapon 0 amulet 1000 default 0 |
of Piercing | 30 | Suffix | (20–24)% increased Global Critical Strike Chance critical | weapon 0 amulet 1000 default 0 |
of Rupturing | 44 | Suffix | (25–29)% increased Global Critical Strike Chance critical | weapon 0 amulet 1000 default 0 |
of Penetrating | 58 | Suffix | (30–34)% increased Global Critical Strike Chance critical | weapon 0 amulet 1000 default 0 |
of Incision | 72 | Suffix | (35–38)% increased Global Critical Strike Chance critical | weapon 0 amulet 1000 default 0 |
of Needling | 5 | Suffix | (10–14)% increased Critical Strike Chance with Bows attack critical | quiver 1000 default 0 |
of Stinging | 20 | Suffix | (15–19)% increased Critical Strike Chance with Bows attack critical | quiver 1000 default 0 |
of Piercing | 30 | Suffix | (20–24)% increased Critical Strike Chance with Bows attack critical | quiver 1000 default 0 |
of Rupturing | 44 | Suffix | (25–29)% increased Critical Strike Chance with Bows attack critical | quiver 1000 default 0 |
of Penetrating | 58 | Suffix | (30–34)% increased Critical Strike Chance with Bows attack critical | quiver 1000 default 0 |
of Incision | 72 | Suffix | (35–38)% increased Critical Strike Chance with Bows attack critical | quiver 1000 default 0 |
of Rending | 85 | Suffix | (39–44)% increased Critical Strike Chance with Bows attack critical | quiver 1000 default 0 |
of Menace | 11 | Suffix | (10–19)% increased Spell Critical Strike Chance caster critical | attack_dagger 0 attack_staff 0 focus 1000 str_int_shield 1000 dex_int_shield 1000 wand 1000 staff 1000 sceptre 1000 dagger 1000 default 0 |
of Havoc | 21 | Suffix | (20–39)% increased Spell Critical Strike Chance caster critical | attack_dagger 0 attack_staff 0 focus 1000 str_int_shield 1000 dex_int_shield 1000 wand 1000 staff 1000 sceptre 1000 dagger 1000 default 0 |
of Disaster | 28 | Suffix | (40–59)% increased Spell Critical Strike Chance caster critical | attack_dagger 0 attack_staff 0 focus 1000 str_int_shield 1000 dex_int_shield 1000 wand 1000 staff 1000 sceptre 1000 dagger 1000 default 0 |
of Calamity | 41 | Suffix | (60–79)% increased Spell Critical Strike Chance caster critical | attack_dagger 0 attack_staff 0 focus 1000 str_int_shield 1000 dex_int_shield 1000 wand 1000 staff 1000 sceptre 1000 dagger 1000 default 0 |
of Ruin | 59 | Suffix | (80–99)% increased Spell Critical Strike Chance caster critical | attack_dagger 0 attack_staff 0 focus 1000 str_int_shield 1000 dex_int_shield 1000 wand 1000 staff 1000 sceptre 1000 dagger 1000 default 0 |
of Unmaking | 76 | Suffix | (100–109)% increased Spell Critical Strike Chance caster critical | attack_dagger 0 attack_staff 0 focus 1000 str_int_shield 1000 dex_int_shield 1000 wand 1000 staff 1000 sceptre 1000 dagger 1000 default 0 |
of Needling | 1 | Suffix | (10–14)% increased Critical Strike Chance attack critical | weapon 1000 default 0 |
of Stinging | 20 | Suffix | (15–19)% increased Critical Strike Chance attack critical | weapon 1000 default 0 |
of Piercing | 30 | Suffix | (20–24)% increased Critical Strike Chance attack critical | weapon 1000 default 0 |
of Puncturing | 44 | Suffix | (25–29)% increased Critical Strike Chance attack critical | weapon 1000 default 0 |
of Penetrating | 59 | Suffix | (30–34)% increased Critical Strike Chance attack critical | weapon 1000 default 0 |
of Incision | 73 | Suffix | (35–38)% increased Critical Strike Chance attack critical | weapon 1000 default 0 |
1 | Corrupted | (5–7)% chance to gain a Power Charge on Critical Strike critical | wand 1000 dagger 1000 claw 1000 sceptre 1000 staff 1000 default 0 | |
60 | Corrupted | Attacks have +(0.5–0.8)% to Critical Strike Chance attack critical | gloves 1000 default 0 | |
1 | Corrupted | (35–40)% increased Critical Strike Chance during any Flask Effect critical | belt 1000 default 0 | |
60 | Corrupted | +(0.5–0.8)% to Spell Critical Strike Chance caster critical | gloves 1000 default 0 | |
1 | Corrupted | (14–18)% increased Critical Strike Chance attack critical | wand 1000 rapier 1000 claw 1000 default 0 | |
1 | Corrupted | (14–18)% increased Critical Strike Chance attack critical | bow 1000 staff 1000 default 0 | |
1 | Corrupted | (14–18)% increased Critical Strike Chance attack critical | dagger 1000 sceptre 1000 default 0 | |
20 | Corrupted | You take 50% reduced Extra Damage from Critical Strikes damage critical | body_armour 1000 default 0 | |
20 | Corrupted | You take (20–30)% reduced Extra Damage from Critical Strikes damage critical | shield 1000 default 0 | |
of Dulling | 33 | Suffix | You take (21–30)% reduced Extra Damage from Critical Strikes damage critical | str_shield 1000 str_dex_shield 1000 str_int_shield 1000 default 0 |
of Deadening | 45 | Suffix | You take (31–40)% reduced Extra Damage from Critical Strikes damage critical | str_shield 1000 str_dex_shield 1000 str_int_shield 1000 default 0 |
of Interference | 67 | Suffix | You take (41–50)% reduced Extra Damage from Critical Strikes damage critical | str_shield 1000 str_dex_shield 1000 str_int_shield 1000 default 0 |
of Obstruction | 78 | Suffix | You take (51–60)% reduced Extra Damage from Critical Strikes damage critical | str_shield 1000 str_dex_shield 1000 str_int_shield 1000 default 0 |
of Shaping | 68 | Suffix | Socketed Spells have +1% to Critical Strike Chance caster critical gem | helmet_shaper 400 default 0 |
of Shaping | 75 | Suffix | Socketed Spells have +2% to Critical Strike Chance caster critical gem | helmet_shaper 400 default 0 |
of Shaping | 84 | Suffix | Socketed Spells have +3% to Critical Strike Chance caster critical gem | helmet_shaper 400 default 0 |
of the Elder | 68 | Suffix | Socketed Attacks have +1% to Critical Strike Chance attack critical gem | helmet_elder 400 default 0 |
of the Elder | 75 | Suffix | Socketed Attacks have +2% to Critical Strike Chance attack critical gem | helmet_elder 400 default 0 |
of the Elder | 83 | Suffix | Socketed Attacks have +3% to Critical Strike Chance attack critical gem | helmet_elder 400 default 0 |
of the Elder | 68 | Suffix | Attacks have +(0.5–1)% to Critical Strike Chance attack critical | body_armour_elder 400 default 0 |
of the Elder | 84 | Suffix | Attacks have +(1.1–1.5)% to Critical Strike Chance attack critical | body_armour_elder 400 default 0 |
of Shaping | 68 | Suffix | +(0.5–1)% to Spell Critical Strike Chance caster critical | body_armour_shaper 400 default 0 |
of Shaping | 84 | Suffix | +(1.1–1.5)% to Spell Critical Strike Chance caster critical | body_armour_shaper 400 default 0 |
of Shaping | 68 | Suffix | (10–15)% increased Global Critical Strike Chance critical | ring_shaper 800 default 0 |
of Shaping | 75 | Suffix | (16–20)% increased Global Critical Strike Chance critical | ring_shaper 800 default 0 |
of Shaping | 80 | Suffix | (21–25)% increased Global Critical Strike Chance critical | ring_shaper 800 default 0 |
The Elder's | 68 | Prefix | Socketed Gems are Supported by Level 10 Power Charge On Critical Strike gem | grants_2h_support 0 staff_elder 400 warstaff_elder 400 default 0 |
of Shaping | 68 | Suffix | Socketed Gems are Supported by Level 18 Increased Critical Strikes (22–25)% increased Critical Strike Chance attack critical gem | grants_crit_chance_support 0 sword_shaper 1000 axe_shaper 1000 mace_shaper 1000 claw_shaper 1000 sceptre_shaper 1000 dagger_shaper 1000 rune_dagger_shaper 1000 wand_shaper 1000 default 0 |
of Shaping | 75 | Suffix | Socketed Gems are Supported by Level 20 Increased Critical Strikes (26–29)% increased Critical Strike Chance attack critical gem | grants_crit_chance_support 0 sword_shaper 1000 axe_shaper 1000 mace_shaper 1000 claw_shaper 1000 sceptre_shaper 1000 dagger_shaper 1000 rune_dagger_shaper 1000 wand_shaper 1000 default 0 |
of Shaping | 68 | Suffix | (22–25)% increased Critical Strike Chance 50% increased Critical Strike Chance if you have Killed Recently attack critical | 2h_sword_shaper 1000 2h_axe_shaper 1000 2h_mace_shaper 1000 staff_shaper 1000 warstaff_shaper 1000 bow_shaper 1000 default 0 |
of Shaping | 75 | Suffix | (26–29)% increased Critical Strike Chance 50% increased Critical Strike Chance if you have Killed Recently attack critical | 2h_sword_shaper 1000 2h_axe_shaper 1000 2h_mace_shaper 1000 staff_shaper 1000 warstaff_shaper 1000 bow_shaper 1000 default 0 |
The Shaper's | 68 | Prefix | Socketed Gems are supported by Level 18 Cast On Critical Strike gem | grants_2h_support 0 bow_shaper 350 2h_axe_shaper 350 2h_sword_shaper 350 default 0 |
The Shaper's | 75 | Prefix | Socketed Gems are supported by Level 20 Cast On Critical Strike gem | grants_2h_support 0 bow_shaper 350 2h_axe_shaper 350 2h_sword_shaper 350 default 0 |
of Shaping | 68 | Suffix | Socketed Gems are Supported by Level 18 Increased Critical Strikes (60–74)% increased Spell Critical Strike Chance caster critical gem | grants_crit_chance_support 0 sceptre_shaper 1000 rune_dagger_shaper 1000 wand_shaper 1000 default 0 |
of Shaping | 75 | Suffix | Socketed Gems are Supported by Level 20 Increased Critical Strikes (75–82)% increased Spell Critical Strike Chance caster critical gem | grants_crit_chance_support 0 sceptre_shaper 1000 rune_dagger_shaper 1000 wand_shaper 1000 default 0 |
of Shaping | 68 | Suffix | (60–74)% increased Spell Critical Strike Chance 10% chance to gain a Power Charge on Critical Strike caster critical | attack_staff 0 staff_shaper 1000 default 0 |
of Shaping | 75 | Suffix | (75–82)% increased Spell Critical Strike Chance 10% chance to gain a Power Charge on Critical Strike caster critical | attack_staff 0 staff_shaper 1000 default 0 |
of the Elder | 68 | Suffix | Socketed Gems are Supported by Level 18 Critical Strike Affliction (6–9)% increased Poison Duration poison chaos ailment gem | dagger_elder 1000 rune_dagger_elder 1000 default 0 |
of the Elder | 75 | Suffix | Socketed Gems are Supported by Level 20 Critical Strike Affliction (10–14)% increased Poison Duration poison chaos ailment gem | dagger_elder 1000 rune_dagger_elder 1000 default 0 |
of the Elder | 68 | Suffix | (80–100)% increased Critical Strike Chance against Poisoned Enemies critical | dagger_elder 1000 rune_dagger_elder 1000 default 0 |
of Shaping | 68 | Suffix | (80–100)% increased Critical Strike Chance against Blinded Enemies critical | claw_shaper 1000 default 0 |
of Shaping | 68 | Suffix | (15–20)% increased Critical Strike Chance (5–10)% chance to gain an Endurance Charge on Critical Strike attack critical | 2h_axe_shaper 1000 axe_shaper 1000 default 0 |
of Shaping | 68 | Suffix | (80–100)% increased Critical Strike Chance if you have Killed Recently critical | axe_shaper 1000 default 0 |
of Luck | 11 | Suffix | Minions have (10–19)% increased Critical Strike Chance minion critical | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2000 focus_can_roll_minion_modifiers 2000 default 0 |
of Fortune | 21 | Suffix | Minions have (20–39)% increased Critical Strike Chance minion critical | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2000 focus_can_roll_minion_modifiers 2000 default 0 |
of Providence | 28 | Suffix | Minions have (40–59)% increased Critical Strike Chance minion critical | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2000 focus_can_roll_minion_modifiers 2000 default 0 |
of Serendipity | 41 | Suffix | Minions have (60–79)% increased Critical Strike Chance minion critical | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2000 focus_can_roll_minion_modifiers 2000 default 0 |
of Determinism | 59 | Suffix | Minions have (80–99)% increased Critical Strike Chance minion critical | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2000 focus_can_roll_minion_modifiers 2000 default 0 |
of Destiny | 76 | Suffix | Minions have (100–109)% increased Critical Strike Chance minion critical | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2000 focus_can_roll_minion_modifiers 2000 default 0 |
Redeemer's | 75 | Prefix | (5–10)% chance to gain Elusive on Critical Strike critical | boots_eyrie 250 default 0 |
of the Hunt | 75 | Suffix | You have Tailwind if you have dealt a Critical Strike Recently | boots_basilisk 100 default 0 |
of the Crusade | 68 | Suffix | (16–20)% increased Global Critical Strike Chance critical | gloves_crusader 500 default 0 |
of the Crusade | 70 | Suffix | (21–25)% increased Global Critical Strike Chance critical | gloves_crusader 500 default 0 |
of the Crusade | 75 | Suffix | (26–30)% increased Global Critical Strike Chance critical | gloves_crusader 500 default 0 |
Redeemer's | 68 | Prefix | Adds (4–5) to (6–8) Physical Damage if you've dealt a Critical Strike Recently damage physical | gloves_eyrie 500 default 0 |
Redeemer's | 73 | Prefix | Adds (6–8) to (9–11) Physical Damage if you've dealt a Critical Strike Recently damage physical | gloves_eyrie 500 default 0 |
Redeemer's | 68 | Prefix | Adds (16–20) to (22–25) Fire Damage if you've dealt a Critical Strike Recently damage elemental fire | gloves_eyrie 500 default 0 |
Redeemer's | 73 | Prefix | Adds (20–25) to (26–35) Fire Damage if you've dealt a Critical Strike Recently damage elemental fire | gloves_eyrie 500 default 0 |
Redeemer's | 68 | Prefix | Adds (16–20) to (22–25) Cold Damage if you've dealt a Critical Strike Recently damage elemental cold | gloves_eyrie 500 default 0 |
Redeemer's | 73 | Prefix | Adds (20–25) to (26–35) Cold Damage if you've dealt a Critical Strike Recently damage elemental cold | gloves_eyrie 500 default 0 |
Redeemer's | 68 | Prefix | Adds 1 to (41–47) Lightning Damage if you've dealt a Critical Strike Recently damage elemental lightning | gloves_eyrie 500 default 0 |
Redeemer's | 73 | Prefix | Adds 1 to (48–60) Lightning Damage if you've dealt a Critical Strike Recently damage elemental lightning | gloves_eyrie 500 default 0 |
of the Crusade | 80 | Suffix | 15% chance to gain a Power Charge on Critical Strike critical | body_armour_crusader 250 default 0 |
of the Hunt | 68 | Suffix | Attacks have +(0.5–1)% to Critical Strike Chance attack critical | body_armour_basilisk 250 default 0 |
of the Hunt | 84 | Suffix | Attacks have +(1.1–1.5)% to Critical Strike Chance attack critical | body_armour_basilisk 250 default 0 |
of the Hunt | 68 | Suffix | +(0.5–1)% to Spell Critical Strike Chance caster critical | body_armour_basilisk 250 default 0 |
of the Hunt | 84 | Suffix | +(1.1–1.5)% to Spell Critical Strike Chance caster critical | body_armour_basilisk 250 default 0 |
Crusader's | 68 | Prefix | (30–34)% increased Critical Strike Chance against Shocked Enemies critical | belt_crusader 500 default 0 |
Crusader's | 75 | Prefix | (35–39)% increased Critical Strike Chance against Shocked Enemies critical | belt_crusader 500 default 0 |
Crusader's | 80 | Prefix | (40–45)% increased Critical Strike Chance against Shocked Enemies critical | belt_crusader 500 default 0 |
Hunter's | 75 | Prefix | Gain a Flask Charge when you deal a Critical Strike critical | belt_basilisk 250 default 0 |
of the Crusade | 68 | Suffix | (15–17)% increased Global Critical Strike Chance critical | ring_crusader 500 default 0 |
of the Crusade | 75 | Suffix | (18–21)% increased Global Critical Strike Chance critical | ring_crusader 500 default 0 |
of the Crusade | 80 | Suffix | (22–25)% increased Global Critical Strike Chance critical | ring_crusader 500 default 0 |
Crusader's | 68 | Prefix | (25–34)% increased Physical Damage (8–10)% increased Critical Strike Chance damage physical attack critical | claw_crusader 500 dagger_crusader 500 rune_dagger_crusader 500 default 0 |
Crusader's | 71 | Prefix | (35–44)% increased Physical Damage (8–10)% increased Critical Strike Chance damage physical attack critical | claw_crusader 250 dagger_crusader 250 rune_dagger_crusader 250 default 0 |
Crusader's | 74 | Prefix | (45–54)% increased Physical Damage (8–10)% increased Critical Strike Chance damage physical attack critical | claw_crusader 150 dagger_crusader 150 rune_dagger_crusader 150 default 0 |
Crusader's | 77 | Prefix | (55–64)% increased Physical Damage (8–10)% increased Critical Strike Chance damage physical attack critical | claw_crusader 100 dagger_crusader 100 rune_dagger_crusader 100 default 0 |
Crusader's | 80 | Prefix | (65–69)% increased Physical Damage (8–10)% increased Critical Strike Chance damage physical attack critical | claw_crusader 50 dagger_crusader 50 rune_dagger_crusader 50 default 0 |
of the Crusade | 68 | Suffix | (31–40)% increased Critical Strike Chance if you have Killed Recently critical | claw_crusader 500 dagger_crusader 500 rune_dagger_crusader 500 default 0 |
of the Crusade | 73 | Suffix | (41–50)% increased Critical Strike Chance if you have Killed Recently critical | claw_crusader 500 dagger_crusader 500 rune_dagger_crusader 500 default 0 |
of the Crusade | 75 | Suffix | (11–20)% chance to Gain Arcane Surge when you deal a Critical Strike critical | wand_crusader 500 default 0 |
of the Crusade | 80 | Suffix | (21–30)% chance to Gain Arcane Surge when you deal a Critical Strike critical | wand_crusader 500 default 0 |
45 | ScourgeUpside | (17–19)% increased Global Critical Strike Chance critical | amulet 1000 default 0 | |
68 | ScourgeUpside | (20–22)% increased Global Critical Strike Chance critical | amulet 1000 default 0 | |
68 | ScourgeUpside | (23–25)% increased Global Critical Strike Chance critical | amulet 1000 default 0 | |
45 | ScourgeUpside | (17–19)% increased Critical Strike Chance with Bows attack critical | quiver 200 default 0 | |
68 | ScourgeUpside | (20–22)% increased Critical Strike Chance with Bows attack critical | quiver 200 default 0 | |
68 | ScourgeUpside | (23–25)% increased Critical Strike Chance with Bows attack critical | quiver 200 default 0 | |
45 | ScourgeUpside | You take (13–15)% reduced Extra Damage from Critical Strikes damage critical | str_shield 200 str_dex_shield 200 str_int_shield 200 default 0 | |
68 | ScourgeUpside | You take (18–20)% reduced Extra Damage from Critical Strikes damage critical | str_shield 200 str_dex_shield 200 str_int_shield 200 default 0 | |
68 | ScourgeUpside | You take (23–25)% reduced Extra Damage from Critical Strikes damage critical | str_shield 200 str_dex_shield 200 str_int_shield 200 default 0 | |
45 | ScourgeDownside | Never deal Critical Strikes | body_armour 500 quiver 500 default 0 | |
68 | ScourgeDownside | Hits have +10% additional Critical Strike Chance against you | body_armour 500 default 0 | |
45 | ScourgeDownside | (51–57)% reduced Global Critical Strike Chance critical | amulet 250 default 0 | |
68 | ScourgeDownside | (60–66)% reduced Global Critical Strike Chance critical | amulet 250 default 0 | |
45 | ScourgeDownside | (51–57)% reduced Critical Strike Chance with Bows attack critical | quiver 200 default 0 | |
68 | ScourgeDownside | (60–66)% reduced Critical Strike Chance with Bows attack critical | quiver 200 default 0 | |
45 | ScourgeDownside | You take (22–30)% increased Extra Damage from Critical Strikes damage critical | str_shield 500 str_dex_shield 500 str_int_shield 500 default 0 | |
68 | ScourgeDownside | You take (32–40)% increased Extra Damage from Critical Strikes damage critical | str_shield 500 str_dex_shield 500 str_int_shield 500 default 0 | |
45 | ScourgeDownside | Your Critical Strikes do not deal extra Damage | amulet 500 default 0 | |
75 | RedImplicit | (19–21)% increased Critical Strike Chance for Attacks attack critical | no_tier_6_eldritch_implicit 0 gloves 1000 amulet 1000 default 0 | |
75 | RedImplicit | (22–24)% increased Critical Strike Chance for Attacks attack critical | no_tier_5_eldritch_implicit 0 gloves 1000 amulet 1000 default 0 | |
75 | RedImplicit | (25–27)% increased Critical Strike Chance for Attacks attack critical | no_tier_4_eldritch_implicit 0 gloves 1000 amulet 1000 default 0 | |
75 | RedImplicit | (28–30)% increased Critical Strike Chance for Attacks attack critical | no_tier_3_eldritch_implicit 0 gloves 1000 amulet 1000 default 0 | |
75 | RedImplicit | (31–33)% increased Critical Strike Chance for Attacks attack critical | no_tier_2_eldritch_implicit 0 gloves 1000 amulet 1000 default 0 | |
75 | RedImplicit | (34–36)% increased Critical Strike Chance for Attacks attack critical | no_tier_1_eldritch_implicit 0 gloves 1000 amulet 1000 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, (34–36)% increased Critical Strike Chance for Attacks attack critical | no_tier_5_eldritch_implicit 0 gloves 500 amulet 500 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, (37–39)% increased Critical Strike Chance for Attacks attack critical | no_tier_4_eldritch_implicit 0 gloves 500 amulet 500 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, (40–42)% increased Critical Strike Chance for Attacks attack critical | no_tier_3_eldritch_implicit 0 gloves 500 amulet 500 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, (43–45)% increased Critical Strike Chance for Attacks attack critical | no_tier_2_eldritch_implicit 0 gloves 500 amulet 500 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, (46–48)% increased Critical Strike Chance for Attacks attack critical | no_tier_1_eldritch_implicit 0 gloves 500 amulet 500 default 0 | |
75 | RedImplicit | While a Pinnacle Atlas Boss is in your Presence, (49–51)% increased Critical Strike Chance for Attacks attack critical | no_tier_4_eldritch_implicit 0 gloves 200 amulet 200 default 0 | |
75 | RedImplicit | While a Pinnacle Atlas Boss is in your Presence, (52–54)% increased Critical Strike Chance for Attacks attack critical | no_tier_3_eldritch_implicit 0 gloves 200 amulet 200 default 0 | |
75 | RedImplicit | While a Pinnacle Atlas Boss is in your Presence, (55–57)% increased Critical Strike Chance for Attacks attack critical | no_tier_2_eldritch_implicit 0 gloves 200 amulet 200 default 0 | |
75 | RedImplicit | While a Pinnacle Atlas Boss is in your Presence, (58–60)% increased Critical Strike Chance for Attacks attack critical | no_tier_1_eldritch_implicit 0 gloves 200 amulet 200 default 0 | |
75 | RedImplicit | (28–30)% increased Spell Critical Strike Chance caster critical | no_tier_6_eldritch_implicit 0 helmet 1000 amulet 1000 default 0 | |
75 | RedImplicit | (31–33)% increased Spell Critical Strike Chance caster critical | no_tier_5_eldritch_implicit 0 helmet 1000 amulet 1000 default 0 | |
75 | RedImplicit | (34–36)% increased Spell Critical Strike Chance caster critical | no_tier_4_eldritch_implicit 0 helmet 1000 amulet 1000 default 0 | |
75 | RedImplicit | (37–39)% increased Spell Critical Strike Chance caster critical | no_tier_3_eldritch_implicit 0 helmet 1000 amulet 1000 default 0 | |
75 | RedImplicit | (40–42)% increased Spell Critical Strike Chance caster critical | no_tier_2_eldritch_implicit 0 helmet 1000 amulet 1000 default 0 | |
75 | RedImplicit | (43–45)% increased Spell Critical Strike Chance caster critical | no_tier_1_eldritch_implicit 0 helmet 1000 amulet 1000 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, (43–45)% increased Spell Critical Strike Chance caster critical | no_tier_5_eldritch_implicit 0 helmet 500 amulet 500 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, (46–48)% increased Spell Critical Strike Chance caster critical | no_tier_4_eldritch_implicit 0 helmet 500 amulet 500 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, (49–51)% increased Spell Critical Strike Chance caster critical | no_tier_3_eldritch_implicit 0 helmet 500 amulet 500 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, (52–54)% increased Spell Critical Strike Chance caster critical | no_tier_2_eldritch_implicit 0 helmet 500 amulet 500 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, (55–57)% increased Spell Critical Strike Chance caster critical | no_tier_1_eldritch_implicit 0 helmet 500 amulet 500 default 0 | |
75 | RedImplicit | While a Pinnacle Atlas Boss is in your Presence, (58–60)% increased Spell Critical Strike Chance caster critical | no_tier_4_eldritch_implicit 0 helmet 200 amulet 200 default 0 | |
75 | RedImplicit | While a Pinnacle Atlas Boss is in your Presence, (61–63)% increased Spell Critical Strike Chance caster critical | no_tier_3_eldritch_implicit 0 helmet 200 amulet 200 default 0 | |
75 | RedImplicit | While a Pinnacle Atlas Boss is in your Presence, (64–66)% increased Spell Critical Strike Chance caster critical | no_tier_2_eldritch_implicit 0 helmet 200 amulet 200 default 0 | |
75 | RedImplicit | While a Pinnacle Atlas Boss is in your Presence, (67–69)% increased Spell Critical Strike Chance caster critical | no_tier_1_eldritch_implicit 0 helmet 200 amulet 200 default 0 | |
10 | WeaponTree | Adds 1 to 6 Lightning Damage 10% increased Critical Strike Chance | one_hand_weapon 250 default 0 | |
30 | WeaponTree | Adds 1 to 10 Lightning Damage 10% increased Critical Strike Chance | one_hand_weapon 250 default 0 | |
48 | WeaponTree | Adds 1 to 18 Lightning Damage 10% increased Critical Strike Chance | one_hand_weapon 250 default 0 | |
66 | WeaponTree | Adds 3 to 31 Lightning Damage 10% increased Critical Strike Chance | one_hand_weapon 125 default 0 | |
84 | WeaponTree | Adds 3 to 60 Lightning Damage 10% increased Critical Strike Chance | one_hand_weapon 63 default 0 | |
10 | WeaponTree | Adds 1 to 10 Lightning Damage 10% increased Critical Strike Chance | two_hand_weapon 250 default 0 | |
30 | WeaponTree | Adds 1 to 19 Lightning Damage 10% increased Critical Strike Chance | two_hand_weapon 250 default 0 | |
48 | WeaponTree | Adds 3 to 34 Lightning Damage 10% increased Critical Strike Chance | two_hand_weapon 250 default 0 | |
66 | WeaponTree | Adds 4 to 58 Lightning Damage 10% increased Critical Strike Chance | two_hand_weapon 125 default 0 | |
84 | WeaponTree | Adds 6 to 112 Lightning Damage 10% increased Critical Strike Chance | two_hand_weapon 63 default 0 | |
10 | WeaponTree | Adds 1 to 5 Lightning Damage to Spells 25% increased Spell Critical Strike Chance | two_hand_weapon 0 caster_unique_weapon 250 attack_dagger 0 wand 250 sceptre 250 dagger 250 default 0 | |
30 | WeaponTree | Adds 1 to 7 Lightning Damage to Spells 25% increased Spell Critical Strike Chance | two_hand_weapon 0 caster_unique_weapon 250 attack_dagger 0 wand 250 sceptre 250 dagger 250 default 0 | |
48 | WeaponTree | Adds 1 to 14 Lightning Damage to Spells 25% increased Spell Critical Strike Chance | two_hand_weapon 0 caster_unique_weapon 250 attack_dagger 0 wand 250 sceptre 250 dagger 250 default 0 | |
66 | WeaponTree | Adds 2 to 22 Lightning Damage to Spells 25% increased Spell Critical Strike Chance | two_hand_weapon 0 caster_unique_weapon 125 attack_dagger 0 wand 125 sceptre 125 dagger 125 default 0 | |
84 | WeaponTree | Adds 2 to 43 Lightning Damage to Spells 25% increased Spell Critical Strike Chance | two_hand_weapon 0 caster_unique_weapon 63 attack_dagger 0 wand 63 sceptre 63 dagger 63 default 0 | |
10 | WeaponTree | Adds 1 to 7 Lightning Damage to Spells 40% increased Spell Critical Strike Chance | one_hand_weapon 0 caster_unique_weapon 250 attack_staff 0 staff 250 default 0 | |
30 | WeaponTree | Adds 1 to 13 Lightning Damage to Spells 40% increased Spell Critical Strike Chance | one_hand_weapon 0 caster_unique_weapon 250 attack_staff 0 staff 250 default 0 | |
48 | WeaponTree | Adds 2 to 24 Lightning Damage to Spells 40% increased Spell Critical Strike Chance | one_hand_weapon 0 caster_unique_weapon 250 attack_staff 0 staff 250 default 0 | |
66 | WeaponTree | Adds 3 to 41 Lightning Damage to Spells 40% increased Spell Critical Strike Chance | one_hand_weapon 0 caster_unique_weapon 125 attack_staff 0 staff 125 default 0 | |
84 | WeaponTree | Adds 4 to 80 Lightning Damage to Spells 40% increased Spell Critical Strike Chance | one_hand_weapon 0 caster_unique_weapon 63 attack_staff 0 staff 63 default 0 | |
65 | WeaponTree | 35% increased Spell Damage 40% reduced Spell Critical Strike Chance | two_hand_weapon 0 caster_unique_weapon 375 attack_dagger 0 wand 375 sceptre 375 dagger 375 default 0 | |
77 | WeaponTree | 42% increased Spell Damage 40% reduced Spell Critical Strike Chance | two_hand_weapon 0 caster_unique_weapon 187 attack_dagger 0 wand 187 sceptre 187 dagger 187 default 0 | |
65 | WeaponTree | 56% increased Spell Damage 80% reduced Spell Critical Strike Chance | one_hand_weapon 0 caster_unique_weapon 375 attack_staff 0 staff 375 default 0 | |
77 | WeaponTree | 68% increased Spell Damage 80% reduced Spell Critical Strike Chance | one_hand_weapon 0 caster_unique_weapon 187 attack_staff 0 staff 187 default 0 | |
62 | WeaponTree | Minions deal 19 to 30 additional Cold Damage Minions have 40% reduced Critical Strike Chance | two_hand_weapon 0 weapon_can_roll_minion_modifiers 1250 minion_unique_weapon 1250 default 0 | |
82 | WeaponTree | Minions deal 39 to 59 additional Cold Damage Minions have 40% reduced Critical Strike Chance | two_hand_weapon 0 weapon_can_roll_minion_modifiers 630 minion_unique_weapon 630 default 0 | |
62 | WeaponTree | Minions deal 37 to 55 additional Cold Damage Minions have 80% reduced Critical Strike Chance | one_hand_weapon 0 weapon_can_roll_minion_modifiers 1250 minion_unique_weapon 1250 default 0 | |
82 | WeaponTree | Minions deal 73 to 109 additional Cold Damage Minions have 80% reduced Critical Strike Chance | one_hand_weapon 0 weapon_can_roll_minion_modifiers 630 minion_unique_weapon 630 default 0 | |
10 | WeaponTree | Minions deal 1 to 5 additional Lightning Damage Minions have 25% increased Critical Strike Chance | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
30 | WeaponTree | Minions deal 1 to 7 additional Lightning Damage Minions have 25% increased Critical Strike Chance | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
48 | WeaponTree | Minions deal 1 to 14 additional Lightning Damage Minions have 25% increased Critical Strike Chance | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
66 | WeaponTree | Minions deal 2 to 22 additional Lightning Damage Minions have 25% increased Critical Strike Chance | two_hand_weapon 0 weapon_can_roll_minion_modifiers 1250 minion_unique_weapon 1250 default 0 | |
84 | WeaponTree | Minions deal 2 to 43 additional Lightning Damage Minions have 25% increased Critical Strike Chance | two_hand_weapon 0 weapon_can_roll_minion_modifiers 630 minion_unique_weapon 630 default 0 | |
10 | WeaponTree | Minions deal 1 to 7 additional Lightning Damage Minions have 40% increased Critical Strike Chance | one_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
30 | WeaponTree | Minions deal 1 to 13 additional Lightning Damage Minions have 40% increased Critical Strike Chance | one_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
48 | WeaponTree | Minions deal 2 to 24 additional Lightning Damage Minions have 40% increased Critical Strike Chance | one_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
66 | WeaponTree | Minions deal 3 to 41 additional Lightning Damage Minions have 40% increased Critical Strike Chance | one_hand_weapon 0 weapon_can_roll_minion_modifiers 1250 minion_unique_weapon 1250 default 0 | |
84 | WeaponTree | Minions deal 4 to 80 additional Lightning Damage Minions have 40% increased Critical Strike Chance | one_hand_weapon 0 weapon_can_roll_minion_modifiers 630 minion_unique_weapon 630 default 0 | |
65 | WeaponTree | Minions deal 35% increased Damage Minions have 40% reduced Critical Strike Chance | two_hand_weapon 0 weapon_can_roll_minion_modifiers 3750 minion_unique_weapon 3750 default 0 | |
77 | WeaponTree | Minions deal 42% increased Damage Minions have 40% reduced Critical Strike Chance | two_hand_weapon 0 weapon_can_roll_minion_modifiers 1870 minion_unique_weapon 1870 default 0 | |
65 | WeaponTree | Minions deal 56% increased Damage Minions have 80% reduced Critical Strike Chance | one_hand_weapon 0 weapon_can_roll_minion_modifiers 3750 minion_unique_weapon 3750 default 0 | |
77 | WeaponTree | Minions deal 68% increased Damage Minions have 80% reduced Critical Strike Chance | one_hand_weapon 0 weapon_can_roll_minion_modifiers 1870 minion_unique_weapon 1870 default 0 | |
20 | WeaponTree | You take 20% increased Extra Damage from Critical Strikes +100 to Armour | int_armour 0 dex_armour 0 dex_int_armour 0 shield 500 default 0 | |
55 | WeaponTree | You take 20% increased Extra Damage from Critical Strikes +125 to Armour | int_armour 0 dex_armour 0 dex_int_armour 0 shield 500 default 0 | |
83 | WeaponTree | You take 20% increased Extra Damage from Critical Strikes +150 to Armour | int_armour 0 dex_armour 0 dex_int_armour 0 shield 500 default 0 | |
30 | WeaponTree | +4% to Critical Strike Chance Your Critical Strikes do not deal extra Damage | weapon 250 default 0 | |
55 | WeaponTree | +5% to Critical Strike Chance Your Critical Strikes do not deal extra Damage | weapon 250 default 0 | |
82 | WeaponTree | +6% to Critical Strike Chance Your Critical Strikes do not deal extra Damage | weapon 250 default 0 | |
1 | WeaponTree | +0.4% to Critical Strike Chance | weapon 1000 default 0 | |
30 | WeaponTree | +0.6% to Critical Strike Chance | weapon 1000 default 0 | |
60 | WeaponTree | +0.8% to Critical Strike Chance | weapon 1000 default 0 | |
1 | WeaponTree | 15% reduced Attack Speed +0.9% to Critical Strike Chance | weapon 500 default 0 | |
30 | WeaponTree | 15% reduced Attack Speed +1.2% to Critical Strike Chance | weapon 500 default 0 | |
60 | WeaponTree | 15% reduced Attack Speed +1.5% to Critical Strike Chance | weapon 500 default 0 | |
30 | WeaponTree | +0.9% to Critical Strike Chance -500 to Accuracy Rating | weapon 500 default 0 | |
55 | WeaponTree | +1.2% to Critical Strike Chance -500 to Accuracy Rating | weapon 500 default 0 | |
82 | WeaponTree | +1.5% to Critical Strike Chance -500 to Accuracy Rating | weapon 500 default 0 | |
60 | WeaponTreeRecombined | -5% to Critical Strike Chance Hits can't be Evaded | weapon 625 default 0 | |
10 | WeaponTree | Your Critical Strikes do not deal extra Damage +5% to Spell Critical Strike Chance | two_hand_weapon 0 caster_unique_weapon 250 attack_dagger 0 wand 250 sceptre 250 dagger 250 default 0 | |
50 | WeaponTree | Your Critical Strikes do not deal extra Damage +5.5% to Spell Critical Strike Chance | two_hand_weapon 0 caster_unique_weapon 250 attack_dagger 0 wand 250 sceptre 250 dagger 250 default 0 | |
80 | WeaponTree | Your Critical Strikes do not deal extra Damage +6% to Spell Critical Strike Chance | two_hand_weapon 0 caster_unique_weapon 250 attack_dagger 0 wand 250 sceptre 250 dagger 250 default 0 | |
10 | WeaponTree | Your Critical Strikes do not deal extra Damage +7% to Spell Critical Strike Chance | one_hand_weapon 0 caster_unique_weapon 250 attack_staff 0 staff 250 default 0 | |
50 | WeaponTree | Your Critical Strikes do not deal extra Damage +8% to Spell Critical Strike Chance | one_hand_weapon 0 caster_unique_weapon 250 attack_staff 0 staff 250 default 0 | |
80 | WeaponTree | Your Critical Strikes do not deal extra Damage +9% to Spell Critical Strike Chance | one_hand_weapon 0 caster_unique_weapon 250 attack_staff 0 staff 250 default 0 | |
1 | WeaponTree | +0.4% to Spell Critical Strike Chance | two_hand_weapon 0 caster_unique_weapon 1000 attack_dagger 0 wand 1000 sceptre 1000 dagger 1000 default 0 | |
30 | WeaponTree | +0.5% to Spell Critical Strike Chance | two_hand_weapon 0 caster_unique_weapon 1000 attack_dagger 0 wand 1000 sceptre 1000 dagger 1000 default 0 | |
60 | WeaponTree | +0.6% to Spell Critical Strike Chance | two_hand_weapon 0 caster_unique_weapon 1000 attack_dagger 0 wand 1000 sceptre 1000 dagger 1000 default 0 | |
1 | WeaponTree | +0.8% to Spell Critical Strike Chance | one_hand_weapon 0 caster_unique_weapon 1000 attack_staff 0 staff 1000 default 0 | |
30 | WeaponTree | +0.9% to Spell Critical Strike Chance | one_hand_weapon 0 caster_unique_weapon 1000 attack_staff 0 staff 1000 default 0 | |
60 | WeaponTree | +1% to Spell Critical Strike Chance | one_hand_weapon 0 caster_unique_weapon 1000 attack_staff 0 staff 1000 default 0 | |
10 | WeaponTree | 15% reduced Reservation Efficiency of Skills +0.8% to Spell Critical Strike Chance | two_hand_weapon 0 caster_unique_weapon 250 attack_dagger 0 wand 250 sceptre 250 dagger 250 default 0 | |
50 | WeaponTree | 15% reduced Reservation Efficiency of Skills +1% to Spell Critical Strike Chance | two_hand_weapon 0 caster_unique_weapon 250 attack_dagger 0 wand 250 sceptre 250 dagger 250 default 0 | |
80 | WeaponTree | 15% reduced Reservation Efficiency of Skills +1.2% to Spell Critical Strike Chance | two_hand_weapon 0 caster_unique_weapon 250 attack_dagger 0 wand 250 sceptre 250 dagger 250 default 0 | |
10 | WeaponTree | 25% reduced Reservation Efficiency of Skills +1.2% to Spell Critical Strike Chance | one_hand_weapon 0 caster_unique_weapon 250 attack_staff 0 staff 250 default 0 | |
50 | WeaponTree | 25% reduced Reservation Efficiency of Skills +1.6% to Spell Critical Strike Chance | one_hand_weapon 0 caster_unique_weapon 250 attack_staff 0 staff 250 default 0 | |
80 | WeaponTree | 25% reduced Reservation Efficiency of Skills +2% to Spell Critical Strike Chance | one_hand_weapon 0 caster_unique_weapon 250 attack_staff 0 staff 250 default 0 | |
10 | WeaponTree | Minions have +1% to Critical Strike Chance Minions have 10% reduced Attack and Cast Speed | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
50 | WeaponTree | Minions have +1.2% to Critical Strike Chance Minions have 10% reduced Attack and Cast Speed | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
80 | WeaponTree | Minions have +1.4% to Critical Strike Chance Minions have 10% reduced Attack and Cast Speed | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
10 | WeaponTree | Minions have +1.7% to Critical Strike Chance Minions have 15% reduced Attack and Cast Speed | one_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
50 | WeaponTree | Minions have +2% to Critical Strike Chance Minions have 15% reduced Attack and Cast Speed | one_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
80 | WeaponTree | Minions have +2.3% to Critical Strike Chance Minions have 15% reduced Attack and Cast Speed | one_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
1 | WeaponTree | Minions have +0.4% to Critical Strike Chance | two_hand_weapon 0 weapon_can_roll_minion_modifiers 5000 minion_unique_weapon 5000 default 0 | |
30 | WeaponTree | Minions have +0.6% to Critical Strike Chance | two_hand_weapon 0 weapon_can_roll_minion_modifiers 5000 minion_unique_weapon 5000 default 0 | |
60 | WeaponTree | Minions have +0.8% to Critical Strike Chance | two_hand_weapon 0 weapon_can_roll_minion_modifiers 5000 minion_unique_weapon 5000 default 0 | |
1 | WeaponTree | Minions have +0.7% to Critical Strike Chance | one_hand_weapon 0 weapon_can_roll_minion_modifiers 5000 minion_unique_weapon 5000 default 0 | |
30 | WeaponTree | Minions have +1% to Critical Strike Chance | one_hand_weapon 0 weapon_can_roll_minion_modifiers 5000 minion_unique_weapon 5000 default 0 | |
60 | WeaponTree | Minions have +1.3% to Critical Strike Chance | one_hand_weapon 0 weapon_can_roll_minion_modifiers 5000 minion_unique_weapon 5000 default 0 | |
10 | WeaponTree | 15% reduced effect of Non-Curse Auras from your Skills on your Minions Minions have +1% to Critical Strike Chance | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
50 | WeaponTree | 15% reduced effect of Non-Curse Auras from your Skills on your Minions Minions have +1.2% to Critical Strike Chance | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
80 | WeaponTree | 15% reduced effect of Non-Curse Auras from your Skills on your Minions Minions have +1.4% to Critical Strike Chance | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
10 | WeaponTree | 25% reduced effect of Non-Curse Auras from your Skills on your Minions Minions have +1.7% to Critical Strike Chance | one_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
50 | WeaponTree | 25% reduced effect of Non-Curse Auras from your Skills on your Minions Minions have +2% to Critical Strike Chance | one_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
80 | WeaponTree | 25% reduced effect of Non-Curse Auras from your Skills on your Minions Minions have +2.3% to Critical Strike Chance | one_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
10 | WeaponTree | Minions have 12% increased Attack and Cast Speed Minion Critical Strikes do not deal extra Damage | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
50 | WeaponTree | Minions have 16% increased Attack and Cast Speed Minion Critical Strikes do not deal extra Damage | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
80 | WeaponTree | Minions have 20% increased Attack and Cast Speed Minion Critical Strikes do not deal extra Damage | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
10 | WeaponTree | Minions have 18% increased Attack and Cast Speed Minion Critical Strikes do not deal extra Damage | one_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
50 | WeaponTree | Minions have 24% increased Attack and Cast Speed Minion Critical Strikes do not deal extra Damage | one_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
80 | WeaponTree | Minions have 30% increased Attack and Cast Speed Minion Critical Strikes do not deal extra Damage | one_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
60 | WeaponTree | Minions never deal Critical Strikes Minions' Hits can't be Evaded | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
1 | WeaponTree | -0.5% to Critical Strike Chance Allocates Ribcage Crusher | two_hand_weapon 0 mace 100 sceptre 100 default 0 | |
1 | WeaponTree | -0.5% to Critical Strike Chance Allocates Spinecruncher | two_hand_weapon 0 mace 100 sceptre 100 default 0 | |
1 | WeaponTree | -0.5% to Critical Strike Chance Allocates Skull Cracking | two_hand_weapon 0 mace 100 sceptre 100 default 0 | |
1 | WeaponTree | -0.5% to Critical Strike Chance Allocates Bone Breaker | two_hand_weapon 0 mace 100 sceptre 100 default 0 | |
1 | WeaponTree | -0.5% to Critical Strike Chance Allocates Blacksmith's Clout | two_hand_weapon 0 mace 100 sceptre 100 default 0 | |
1 | WeaponTree | -0.5% to Critical Strike Chance Allocates Galvanic Hammer | two_hand_weapon 0 mace 100 sceptre 100 default 0 | |
1 | WeaponTree | -0.5% to Critical Strike Chance Allocates Pain Forger | one_hand_weapon 0 mace 100 sceptre 100 default 0 | |
1 | WeaponTree | -0.5% to Critical Strike Chance Allocates Adder's Touch | dagger 100 default 0 | |
1 | WeaponTree | -0.5% to Critical Strike Chance Allocates From the Shadows | dagger 100 default 0 | |
1 | WeaponTree | -0.5% to Critical Strike Chance Allocates Backstabbing | dagger 100 default 0 | |
1 | WeaponTree | -0.5% to Critical Strike Chance Allocates Flaying | dagger 100 default 0 | |
1 | WeaponTree | -0.5% to Critical Strike Chance Allocates Nightstalker | dagger 100 default 0 | |
1 | WeaponTree | -0.5% to Critical Strike Chance Allocates Tempest Blast | wand 100 default 0 | |
1 | WeaponTree | -0.5% to Critical Strike Chance Allocates Fusillade | wand 100 default 0 | |
1 | WeaponTree | -0.5% to Critical Strike Chance Allocates Disintegration | wand 100 default 0 | |
1 | WeaponTree | -0.5% to Critical Strike Chance Allocates Elder Power | wand 100 default 0 | |
1 | WeaponTree | -0.5% to Critical Strike Chance Allocates Wandslinger | wand 100 default 0 | |
1 | WeaponTree | -0.5% to Critical Strike Chance Allocates Prism Weave | wand 100 default 0 | |
20 | WeaponTree | 20% reduced Effect of Arcane Surge on you 10% chance to Gain Arcane Surge when you deal a Critical Strike | two_hand_weapon 0 caster_unique_weapon 300 attack_dagger 0 wand 300 sceptre 300 dagger 300 default 0 | |
80 | WeaponTree | 20% reduced Effect of Arcane Surge on you 10% chance to Gain Arcane Surge when you deal a Critical Strike | two_hand_weapon 0 caster_unique_weapon 300 attack_dagger 0 wand 300 sceptre 300 dagger 300 default 0 | |
20 | WeaponTree | 20% reduced Effect of Arcane Surge on you 15% chance to Gain Arcane Surge when you deal a Critical Strike | one_hand_weapon 0 caster_unique_weapon 300 attack_staff 0 staff 300 default 0 | |
80 | WeaponTree | 20% reduced Effect of Arcane Surge on you 15% chance to Gain Arcane Surge when you deal a Critical Strike | one_hand_weapon 0 caster_unique_weapon 300 attack_staff 0 staff 300 default 0 | |
25 | WeaponTree | Flasks applied to you have 10% reduced Effect 40% chance to gain a Flask Charge when you deal a Critical Strike | one_hand_weapon 300 default 0 | |
75 | WeaponTree | Flasks applied to you have 10% reduced Effect 50% chance to gain a Flask Charge when you deal a Critical Strike | one_hand_weapon 300 default 0 | |
25 | WeaponTree | Flasks applied to you have 10% reduced Effect 80% chance to gain a Flask Charge when you deal a Critical Strike | two_hand_weapon 300 default 0 | |
75 | WeaponTree | Flasks applied to you have 10% reduced Effect Gain a Flask Charge when you deal a Critical Strike | two_hand_weapon 300 default 0 | |
1 | WeaponTree | You take 30% reduced Extra Damage from Critical Strikes Hits have 100% increased Critical Strike Chance against you | shield 500 default 0 | |
45 | WeaponTree | You take 40% reduced Extra Damage from Critical Strikes Hits have 100% increased Critical Strike Chance against you | shield 500 default 0 | |
1 | WeaponTree | You take 20% increased Extra Damage from Critical Strikes Hits have 50% reduced Critical Strike Chance against you | shield 500 default 0 | |
45 | WeaponTree | You take 20% increased Extra Damage from Critical Strikes Hits have 70% reduced Critical Strike Chance against you | shield 500 default 0 | |
1 | WeaponTree | 50% chance to avoid Ailments from Critical Strikes | shield 400 default 0 | |
70 | WeaponTree | 75% chance to avoid Ailments from Critical Strikes | shield 400 default 0 | |
1 | WeaponTree | Trigger Level 20 Summon Spectral Wolf on Critical Strike with Cleave or Reave | sword 1000 axe 1000 dagger 1000 claw 1000 shield 500 default 0 | |
1 | WeaponTree | Barrage and Frenzy have 25% increased Critical Strike Chance per Endurance Charge | ranged 1000 shield 500 one_hand_weapon 500 default 0 | |
1 | WeaponTree | Barrage and Frenzy have 40% increased Critical Strike Chance per Endurance Charge | ranged 1000 two_hand_weapon 500 default 0 | |
1 | WeaponTree | Animated Lingering Blades have +1.5% to Critical Strike Chance | two_hand_weapon 0 minion_unique_weapon 1000 weapon_can_roll_minion_modifiers 1000 focus_can_roll_minion_modifiers 1000 default 0 | |
1 | WeaponTree | Animated Lingering Blades have +2.5% to Critical Strike Chance | one_hand_weapon 0 minion_unique_weapon 1000 weapon_can_roll_minion_modifiers 1000 default 0 | |
1 | WeaponTree | +15% to Vortex Critical Strike Chance when Cast on Frostbolt | two_hand_weapon 0 caster_unique_weapon 1000 attack_staff 0 attack_dagger 0 weapon_can_roll_minion_modifiers 0 wand 1000 staff 1000 dagger 1000 sceptre 1000 shield 500 default 0 | |
1 | WeaponTree | +25% to Vortex Critical Strike Chance when Cast on Frostbolt | one_hand_weapon 0 caster_unique_weapon 1000 attack_staff 0 attack_dagger 0 weapon_can_roll_minion_modifiers 0 wand 1000 staff 1000 dagger 1000 sceptre 1000 default 0 | |
1 | WeaponTree | Socketed Gems are Supported by Level 30 Increased Critical Strikes | crucible_unique_staff 1000 default 0 | |
1 | WeaponTree | Socketed Gems are Supported by Level 30 Power Charge On Critical Strike | crucible_unique_staff 1000 default 0 | |
1 | WeaponTree | Socketed Gems are Supported by Level 30 Critical Strike Affliction | crucible_unique_staff 1000 default 0 | |
of Haunting | 24 | Suffix | You take (40–60)% reduced Extra Damage from Critical Strikes damage critical | necropolis_body_armour 500 default 0 |
of Haunting | 1 | Suffix | (30–50)% increased Global Critical Strike Chance critical | necropolis_helmet 500 default 0 |
Enchantment Modifier /43
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Enchantment Word of Light | 32 | Enchantment | Trigger Word of Light when you take a Critical Strike critical | gloves 100 default 0 |
Enchantment Edict of Light | 53 | Enchantment | Trigger Edict of Light when you take a Critical Strike critical | gloves 100 default 0 |
Enchantment Decree of Light | 66 | Enchantment | Trigger Decree of Light when you take a Critical Strike critical | gloves 100 default 0 |
Enchantment Commandment of Light | 75 | Enchantment | Trigger Commandment of Light when you take a Critical Strike critical | gloves 100 default 0 |
Enchantment Attack Dodge 1 | 53 | Enchantment | You take 6% reduced Extra Damage from Critical Strikes if you've taken a Critical Strike Recently critical | boots 100 default 0 |
Enchantment Attack Dodge 2 | 66 | Enchantment | You take 8% reduced Extra Damage from Critical Strikes if you've taken a Critical Strike Recently critical | boots 100 default 0 |
Enchantment Attack Dodge 3 | 75 | Enchantment | You take 10% reduced Extra Damage from Critical Strikes if you've taken a Critical Strike Recently critical | boots 100 default 0 |
Enchantment Critical Strike Chance 1 | 53 | Enchantment | 60% increased Critical Strike Chance if you haven't Crit Recently critical | boots 100 default 0 |
Enchantment Critical Strike Chance 2 | 66 | Enchantment | 90% increased Critical Strike Chance if you haven't Crit Recently critical | boots 100 default 0 |
Enchantment Critical Strike Chance 3 | 75 | Enchantment | 120% increased Critical Strike Chance if you haven't Crit Recently critical | boots 100 default 0 |
Enchantment Chaos Damage 1 | 53 | Enchantment | Adds 44 to 64 Chaos Damage if you've taken a Critical Strike Recently damage chaos critical | boots 25 default 0 |
Enchantment Chaos Damage 2 | 66 | Enchantment | Adds 88 to 132 Chaos Damage if you've taken a Critical Strike Recently damage chaos critical | boots 25 default 0 |
Enchantment Chaos Damage 3 | 75 | Enchantment | Adds 120 to 180 Chaos Damage if you've taken a Critical Strike Recently damage chaos critical | boots 25 default 0 |
Enchantment Bladefall Critical Strike Chance 1 | 66 | Enchantment | 60% increased Bladefall Critical Strike Chance caster critical | helmet 100 default 0 |
Enchantment Bladefall Critical Strike Chance 2 | 75 | Enchantment | 90% increased Bladefall Critical Strike Chance caster critical | helmet 75 default 0 |
Enchantment Double Slash Critical Strikes 1 | 66 | Enchantment | 40% increased Lacerate Critical Strike Chance attack critical | helmet 100 default 0 |
Enchantment Double Slash Critical Strikes 2 | 75 | Enchantment | 60% increased Lacerate Critical Strike Chance attack critical | helmet 100 default 0 |
Enchantment Double Strike Critical Strike Chance 1 | 66 | Enchantment | 60% increased Double Strike Critical Strike Chance attack critical | helmet 75 default 0 |
Enchantment Double Strike Critical Strike Chance 2 | 75 | Enchantment | 90% increased Double Strike Critical Strike Chance attack critical | helmet 75 default 0 |
Enchantment Dual Strike Critical Strike Chance 1 | 66 | Enchantment | 60% increased Dual Strike Critical Strike Chance attack critical | helmet 100 default 0 |
Enchantment Dual Strike Critical Strike Chance 2 | 75 | Enchantment | 90% increased Dual Strike Critical Strike Chance attack critical | helmet 100 default 0 |
Enchantment Flameblast Critical Strike Chance 1 | 66 | Enchantment | 60% increased Flameblast Critical Strike Chance caster critical | helmet 100 default 0 |
Enchantment Flameblast Critical Strike Chance 2 | 75 | Enchantment | 90% increased Flameblast Critical Strike Chance caster critical | helmet 100 default 0 |
Enchantment Flame Surge Critical Strike Chance 1 | 66 | Enchantment | 60% increased Flame Surge Critical Strike Chance caster critical | helmet 100 default 0 |
Enchantment Flame Surge Critical Strike Chance 2 | 75 | Enchantment | 90% increased Flame Surge Critical Strike Chance caster critical | helmet 100 default 0 |
Enchantment Ice Spear Percent Chance To Gain Power Charge On Critical Strike 1 | 66 | Enchantment | 10% Chance to gain a Power Charge on Critical Strike with Ice Spear caster | helmet 100 default 0 |
Enchantment Ice Spear Percent Chance To Gain Power Charge On Critical Strike 2 | 75 | Enchantment | 15% Chance to gain a Power Charge on Critical Strike with Ice Spear caster | helmet 75 default 0 |
Enchantment Ice Spear Second Form Critical Strike Chance 1 | 66 | Enchantment | 200% increased Ice Spear Critical Strike Chance in second form caster critical | helmet 100 default 0 |
Enchantment Ice Spear Second Form Critical Strike Chance 2 | 75 | Enchantment | 300% increased Ice Spear Critical Strike Chance in second form caster critical | helmet 75 default 0 |
Enchantment Lightning Tendrils Critical Strike Chance 1 | 66 | Enchantment | 40% increased Lightning Tendrils Critical Strike Chance caster critical | helmet 100 default 0 |
Enchantment Lightning Tendrils Critical Strike Chance 2 | 75 | Enchantment | 60% increased Lightning Tendrils Critical Strike Chance caster critical | helmet 100 default 0 |
Enchantment Sigil of Power Critical Strike Chance 1 | 66 | Enchantment | Sigil of Power's Buff also grants 20% increased Critical Strike Chance per Stage critical | helmet 100 default 0 |
Enchantment Sigil of Power Critical Strike Chance 2 | 75 | Enchantment | Sigil of Power's Buff also grants 30% increased Critical Strike Chance per Stage critical | helmet 100 default 0 |
Enchantment Split Arrow Critical Strike Chance 1 | 66 | Enchantment | 60% increased Split Arrow Critical Strike Chance attack critical | helmet 100 default 0 |
Enchantment Split Arrow Critical Strike Chance 2 | 75 | Enchantment | 90% increased Split Arrow Critical Strike Chance attack critical | helmet 100 default 0 |
Enchantment Orb of Storms Critical Strike Chance 1 | 66 | Enchantment | 60% increased Orb of Storms Critical Strike Chance caster critical | helmet 75 default 0 |
Enchantment Orb of Storms Critical Strike Chance 2 | 75 | Enchantment | 90% increased Orb of Storms Critical Strike Chance caster critical | helmet 75 default 0 |
Enchantment Tornado Shot Critical Strike Chance 1 | 66 | Enchantment | 60% increased Tornado Shot Critical Strike Chance attack critical | helmet 100 default 0 |
Enchantment Tornado Shot Critical Strike Chance 2 | 75 | Enchantment | 90% increased Tornado Shot Critical Strike Chance attack critical | helmet 100 default 0 |
Enchantment Viper Strike Critical Strike Chance 1 | 66 | Enchantment | 60% increased Viper Strike Critical Strike Chance attack critical | helmet 100 default 0 |
Enchantment Viper Strike Critical Strike Chance 2 | 75 | Enchantment | 90% increased Viper Strike Critical Strike Chance attack critical | helmet 100 default 0 |
83 | Enchantment | Enemies Blinded by you have 30% reduced Critical Strike Chance critical | belt 1 default 0 | |
83 | Enchantment | Hits against Enemies Unnerved by you have 50% increased Spell Critical Strike Chance critical | belt 1 default 0 |
Monsters mods /20
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Accuracy and Crits Aura | 4 | Unique | 45% increased Global Accuracy Rating 75% increased Global Critical Strike Chance attack critical | magic 0 default 500 |
Accuracy and Crits Aura | 1 | Unique | 45% increased Global Accuracy Rating 75% increased Global Critical Strike Chance attack critical | |
Accuracy and Crits Aura | 1 | Unique | 45% increased Global Accuracy Rating 100% increased Global Critical Strike Chance attack critical | |
1 | Unique | Never deal Critical Strikes critical | ||
1 | Unique | All hits are Critical Strikes critical | ||
Deadly | 24 | Unique | You take 50% reduced Extra Damage from Critical Strikes All hits are Critical Strikes 100% Global chance to Blind Enemies on hit 100% increased Blind Effect | no_common_monster_mods 0 immobile 0 no_shroud_walker 0 default 800 |
of Accuracy | 13 | Unique | 20% increased Damage 100% increased Global Accuracy Rating 100% increased Global Critical Strike Chance | no_common_monster_mods 0 caster 0 magic 0 default 3000 |
of Accuracy | 13 | Unique | 30% increased Damage 100% increased Global Accuracy Rating 100% increased Global Critical Strike Chance | no_common_monster_mods 0 caster 0 rare 0 default 3000 |
Hexclaw Talisman | 1 | Talisman | 300% increased Global Critical Strike Chance damage critical | |
Screaming Essence of Scorn | 1 | Essence | You take 75% reduced Extra Damage from Critical Strikes All hits are Critical Strikes critical | |
Shrieking Essence of Scorn | 1 | Essence | You take 75% reduced Extra Damage from Critical Strikes All hits are Critical Strikes critical | |
Deafening Essence of Scorn | 1 | Essence | You take 75% reduced Extra Damage from Critical Strikes All hits are Critical Strikes critical | |
Farric Presence | 20 | Bestiary | 15% increased Attack Speed 50% increased Global Accuracy Rating 50% increased Global Critical Strike Chance 50% increased maximum Life % increased Rarity of Items Dropped resource life attack speed critical | bestiary_wilds 100 default 0 |
1 | Unique | All hits are Critical Strikes | ||
1 | Unique | You take 50% reduced Extra Damage from Critical Strikes | ||
of Incision | 12 | Suffix | 300% increased Global Critical Strike Chance | default 3000 |
of Deadliness | 24 | Suffix | All hits are Critical Strikes | default 1500 |
of Toughness | 24 | Suffix | Take no Extra Damage from Critical Strikes | default 1500 |
of Precision | 6 | Suffix | 100% increased Global Accuracy Rating 300% increased Global Critical Strike Chance | magic 0 default 3000 |
1 | AzmeriDust | azmeri monster slain experience +% final [0] chance to drop currency per item permyriad from azmeri dust [0] critical strike chance +% final from azmeri dust [0] has azmeri dust buff primal [0] monster damage +% final from azmeri dust [0] monster difficulty tankiness +% [0] |
Abyss Jewel mods /7
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
1 | Corrupted | (8–10)% increased Global Critical Strike Chance critical | default 1000 | |
of Menace | 50 | Suffix | (8–12)% increased Global Critical Strike Chance critical | abyss_jewel_summoner 0 default 900 |
of the Inferno | 40 | Suffix | Gain (2–4)% of Physical Damage as Extra Fire Damage if you've dealt a Critical Strike Recently damage physical elemental fire | abyss_jewel_melee 300 abyss_jewel_ranged 150 abyss_jewel_caster 150 abyss_jewel_summoner 0 default 0 |
of Opportunity | 25 | Suffix | (6–8)% increased Attack Speed if you've dealt a Critical Strike Recently attack speed | abyss_jewel_melee 500 abyss_jewel_ranged 500 abyss_jewel_caster 250 abyss_jewel_summoner 0 default 0 |
of Abuse | 25 | Suffix | (5–7)% increased Cast Speed if you've dealt a Critical Strike Recently caster speed | abyss_jewel_melee 250 abyss_jewel_ranged 250 abyss_jewel_caster 500 abyss_jewel_summoner 0 default 0 |
of Preparation | 1 | Suffix | (20–30)% increased Critical Strike Chance if you haven't dealt a Critical Strike Recently critical | abyss_jewel_melee 250 abyss_jewel_ranged 250 abyss_jewel_caster 500 abyss_jewel_summoner 0 default 0 |
of Clouding | 84 | Suffix | Enemies Blinded by you have (15–20)% reduced Critical Strike Chance critical | abyss_jewel_melee 500 abyss_jewel_ranged 500 abyss_jewel_caster 100 abyss_jewel_summoner 100 default 0 |
Fossil mods /1
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of the Underground | 1 | Suffix | (80–120)% increased Vaal Skill Critical Strike Chance critical | abyss_jewel 0 jewel 0 quiver 2000 gloves 2000 default 0 |
Map mods /8
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of Toughness | 1 | Suffix | Monsters take (25–30)% reduced Extra Damage from Critical Strikes 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size damage critical | uber_tier_map 0 low_tier_map 800 expedition_logbook 0 primordial_map 0 default 0 |
of Toughness | 1 | Suffix | Monsters take (20–24)% reduced Extra Damage from Critical Strikes 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size damage critical | uber_tier_map 0 top_tier_map 0 expedition_logbook 800 default 0 |
of Toughness | 68 | Suffix | Monsters take (25–30)% reduced Extra Damage from Critical Strikes 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size damage critical | uber_tier_map 0 top_tier_map 0 expedition_logbook 800 default 0 |
of Toughness | 1 | Suffix | Monsters take (31–35)% reduced Extra Damage from Critical Strikes 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size damage critical | uber_tier_map 0 mid_tier_map 800 expedition_logbook 0 primordial_map 0 default 0 |
of Toughness | 73 | Suffix | Monsters take (31–35)% reduced Extra Damage from Critical Strikes 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size damage critical | uber_tier_map 0 top_tier_map 0 expedition_logbook 800 default 0 |
of Toughness | 1 | Suffix | Monsters take (36–40)% reduced Extra Damage from Critical Strikes 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size damage critical | uber_tier_map 0 top_tier_map 800 maven_map 0 expedition_logbook 0 primordial_map 0 default 0 |
of Toughness | 1 | Suffix | Monsters take (36–40)% reduced Extra Damage from Critical Strikes 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area damage critical | uber_tier_map 0 top_tier_map 0 maven_map 800 primordial_map 800 default 0 |
of Toughness | 78 | Suffix | Monsters take (36–40)% reduced Extra Damage from Critical Strikes 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size damage critical | uber_tier_map 0 top_tier_map 0 expedition_logbook 800 default 0 |
Delve Area mods /6
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
1 | DelveArea | Monsters take (15–20)% reduced Extra Damage from Critical Strikes 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size damage critical | default 1000 | |
20 | DelveArea | Monsters take (21–25)% reduced Extra Damage from Critical Strikes 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size damage critical | default 1000 | |
52 | DelveArea | Monsters take (26–30)% reduced Extra Damage from Critical Strikes 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size damage critical | default 1000 | |
92 | DelveArea | Monsters take (31–35)% reduced Extra Damage from Critical Strikes 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size damage critical | default 1000 | |
173 | DelveArea | Monsters take (36–40)% reduced Extra Damage from Critical Strikes 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size damage critical | default 1000 | |
500 | DelveArea | Area contains a Unique Boss Unique Boss drops (15–25) additional Fossils Unique Boss's Hits are always Critical Strikes 19% increased Quantity of Items found in this Area 11% increased Rarity of Items found in this Area 7% increased Pack size | delve_city_biome 100 default 0 |
Heist Area mods /5
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of Toughness | 1 | Suffix | Monsters take (15–19)% reduced Extra Damage from Critical Strikes heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map item drop quantity +% [10] map item drop rarity +% [6] damage critical | default 800 |
of Toughness | 46 | Suffix | Monsters take (20–24)% reduced Extra Damage from Critical Strikes heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map item drop quantity +% [10] map item drop rarity +% [6] damage critical | default 800 |
of Toughness | 68 | Suffix | Monsters take (25–30)% reduced Extra Damage from Critical Strikes heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map item drop quantity +% [10] map item drop rarity +% [6] damage critical | default 800 |
of Toughness | 73 | Suffix | Monsters take (31–35)% reduced Extra Damage from Critical Strikes heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map item drop quantity +% [10] map item drop rarity +% [6] damage critical | default 800 |
of Toughness | 78 | Suffix | Monsters take (36–40)% reduced Extra Damage from Critical Strikes heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map item drop quantity +% [10] map item drop rarity +% [6] damage critical | default 800 |
Heist Equipment mods /8
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of Staggering | 1 | Suffix | (14–16)% increased Critical Strike Chance while area is not in Lockdown Players have (14–16)% increased Critical Strike Chance while area is not in Lockdown critical | heist_equipment_utility 1000 default 0 |
of Startling | 45 | Suffix | (17–19)% increased Critical Strike Chance while area is not in Lockdown Players have (17–19)% increased Critical Strike Chance while area is not in Lockdown critical | heist_equipment_utility 800 default 0 |
of Surprise | 75 | Suffix | (20–22)% increased Critical Strike Chance while area is not in Lockdown Players have (20–22)% increased Critical Strike Chance while area is not in Lockdown critical | heist_equipment_utility 600 default 0 |
of Astonishment | 81 | Suffix | (23–25)% increased Critical Strike Chance while area is not in Lockdown Players have (23–25)% increased Critical Strike Chance while area is not in Lockdown critical | heist_equipment_utility 400 default 0 |
of Needling | 1 | Suffix | (61–70)% increased Critical Strike Chance critical | heist_equipment_weapon 1000 default 0 |
of Stinging | 45 | Suffix | (71–80)% increased Critical Strike Chance critical | heist_equipment_weapon 800 default 0 |
of Piercing | 75 | Suffix | (81–90)% increased Critical Strike Chance critical | heist_equipment_weapon 600 default 0 |
of Rupturing | 82 | Suffix | (91–100)% increased Critical Strike Chance critical | heist_equipment_weapon 400 default 0 |
Veiled mods /6
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of the Order | 60 | Suffix | (18–20)% increased Global Critical Strike Chance (6–7)% chance to gain a Frenzy Charge on Critical Strike critical | quiver 1500 default 0 |
of the Order | 60 | Suffix | (20–22)% increased Global Critical Strike Chance (27–30)% increased Elemental Damage if you've dealt a Critical Strike Recently damage elemental critical | gloves 1500 quiver 1500 default 0 |
of the Order | 60 | Suffix | (20–22)% increased Global Critical Strike Chance Adds (22–25) to (28–32) Chaos Damage if you've dealt a Critical Strike Recently damage chaos critical | gloves 1500 quiver 1500 default 0 |
of the Order | 60 | Suffix | Your Critical Strike Chance is Lucky while Focused Focus has (5–8)% increased Cooldown Recovery Rate grant focus skill [1] critical | belt 1000 default 0 |
of the Order | 60 | Suffix | (40–60)% increased Critical Strike Chance during Effect critical | flask 0 default 0 |
of the Order | 60 | Suffix | +(25–28) to Strength and Intelligence (28–32)% increased Critical Strike Chance attack critical attribute | weapon 1000 default 0 |
Crafting Bench /21
Mod | Require | ItemClasses | Unlock |
---|---|---|---|
(17–19)% increased Critical Strike Chance | 6x Orb of Alteration | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Cemetery Map |
(20–24)% increased Critical Strike Chance | 2x Orb of Alchemy | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Jungle Valley Map |
(25–27)% increased Critical Strike Chance | 4x Chaos Orb | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Maze Map |
(45–75)% increased Spell Critical Strike Chance | 6x Orb of Alteration | Two Hand Melee | Cemetery Map |
(76–105)% increased Spell Critical Strike Chance | 3x Chaos Orb | Two Hand Melee | Jungle Valley Map |
(30–49)% increased Spell Critical Strike Chance | 6x Orb of Alteration | One Hand Melee · One Hand Ranged | Cemetery Map |
(50–69)% increased Spell Critical Strike Chance | 3x Chaos Orb | One Hand Melee · One Hand Ranged | Jungle Valley Map |
(17–21)% increased Global Critical Strike Chance | 9x Orb of Alteration | Quiver · Amulet | Cemetery Map |
(22–27)% increased Global Critical Strike Chance | 1x Chaos Orb | Quiver · Amulet | Jungle Valley Map |
(9–10)% increased Global Critical Strike Chance 3% chance to gain a Frenzy Charge on Critical Strike | 6x Orb of Alteration | Quiver | Betrayal Unveil |
(11–12)% increased Global Critical Strike Chance 4% chance to gain a Frenzy Charge on Critical Strike | 2x Orb of Alchemy | Quiver | Betrayal Unveil |
(13–14)% increased Global Critical Strike Chance 5% chance to gain a Frenzy Charge on Critical Strike | 4x Chaos Orb | Quiver | Betrayal Unveil |
(11–12)% increased Global Critical Strike Chance (14–16)% increased Elemental Damage if you've dealt a Critical Strike Recently | 6x Orb of Alteration | Gloves · Quiver | Betrayal Unveil |
(13–14)% increased Global Critical Strike Chance (17–19)% increased Elemental Damage if you've dealt a Critical Strike Recently | 2x Orb of Alchemy | Gloves · Quiver | Betrayal Unveil |
(15–16)% increased Global Critical Strike Chance (20–22)% increased Elemental Damage if you've dealt a Critical Strike Recently | 4x Chaos Orb | Gloves · Quiver | Betrayal Unveil |
(11–12)% increased Global Critical Strike Chance Adds (10–11) to (14–16) Chaos Damage if you've dealt a Critical Strike Recently | 6x Orb of Alteration | Gloves · Quiver | Betrayal Unveil |
(13–14)% increased Global Critical Strike Chance Adds (12–13) to (17–20) Chaos Damage if you've dealt a Critical Strike Recently | 2x Orb of Alchemy | Gloves · Quiver | Betrayal Unveil |
(15–16)% increased Global Critical Strike Chance Adds (14–16) to (21–24) Chaos Damage if you've dealt a Critical Strike Recently | 4x Chaos Orb | Gloves · Quiver | Betrayal Unveil |
Your Critical Strike Chance is Lucky while Focused grant focus skill [1] | 9x Orb of Alteration | Belt | Betrayal Unveil |
+(15–19) to Strength and Intelligence (15–20)% increased Critical Strike Chance | 2x Chaos Orb | One Hand Melee · One Hand Ranged · Two Hand Melee · Two Hand Ranged | Betrayal Unveil |
+(20–24) to Strength and Intelligence (21–25)% increased Critical Strike Chance | 1x Exalted Orb | One Hand Melee · One Hand Ranged · Two Hand Melee · Two Hand Ranged | Betrayal Unveil |
Misc mods /71
Name | Level | Domain | Pre/Suf | Description | Weight |
---|---|---|---|---|---|
Surgeon's | 8 | Flask | Prefix | Recharges 1 Charge when you deal a Critical Strike critical | critical_utility_flask 0 default 0 |
Medic's | 8 | Flask | Prefix | (11–15)% chance to gain a Flask Charge when you deal a Critical Strike critical | default 600 |
Physician's | 26 | Flask | Prefix | (16–20)% chance to gain a Flask Charge when you deal a Critical Strike critical | default 600 |
Doctor's | 44 | Flask | Prefix | (21–25)% chance to gain a Flask Charge when you deal a Critical Strike critical | default 600 |
Specialist's | 62 | Flask | Prefix | (26–30)% chance to gain a Flask Charge when you deal a Critical Strike critical | default 600 |
Surgeon's | 80 | Flask | Prefix | (31–35)% chance to gain a Flask Charge when you deal a Critical Strike critical | default 600 |
50 | Flask | Unique | 50% chance to gain a Flask Charge when you deal a Critical Strike critical | ||
of Stinging | 18 | Flask | Suffix | (26–31)% increased Critical Strike Chance during Effect critical | utility_flask 600 default 0 |
of Piercing | 34 | Flask | Suffix | (32–37)% increased Critical Strike Chance during Effect critical | utility_flask 600 default 0 |
of Rupturing | 50 | Flask | Suffix | (38–43)% increased Critical Strike Chance during Effect critical | utility_flask 600 default 0 |
of Penetrating | 66 | Flask | Suffix | (44–49)% increased Critical Strike Chance during Effect critical | utility_flask 600 default 0 |
of Incision | 82 | Flask | Suffix | (50–55)% increased Critical Strike Chance during Effect critical | utility_flask 600 default 0 |
1 | Flask | Unique | Your Critical Strikes do not deal extra Damage during Effect damage critical | ||
1 | Flask | Unique | +(20–30)% to Damage over Time Multiplier for Poison from Critical Strikes during Effect critical ailment | ||
1 | Flask | Unique | (60–80)% increased Critical Strike Chance with Vaal Skills during effect | ||
1 | Jewel | Unique | 30% increased Global Critical Strike Chance critical | ||
1 | Jewel | Corrupted | Hits have (60–100)% increased Critical Strike Chance against you critical | jewel 0 default 0 | |
1 | Jewel | Unique | Hits have (140–200)% increased Critical Strike Chance against you critical | ||
1 | Jewel | Corrupted | (8–10)% increased Global Critical Strike Chance critical | jewel 1000 default 0 | |
of Deadliness | 1 | Jewel | Suffix | (6–10)% increased Global Accuracy Rating (6–10)% increased Global Critical Strike Chance attack critical | not_dex 0 default 150 |
of Menace | 1 | Jewel | Suffix | (8–12)% increased Global Critical Strike Chance critical | default 250 |
of Striking FIX ME | 1 | Jewel | Prefix | (12–16)% increased Critical Strike Chance with Maces or Sceptres attack critical | mace 0 specific_weapon 0 not_str 0 default 0 |
of Biting FIX ME | 1 | Jewel | Prefix | (12–16)% increased Critical Strike Chance with Axes attack critical | axe 0 specific_weapon 0 not_int 0 default 0 |
of Stinging FIX ME | 1 | Jewel | Prefix | (12–16)% increased Critical Strike Chance with Swords attack critical | sword 0 specific_weapon 0 not_int 0 default 0 |
of the Sniper FIX ME | 1 | Jewel | Prefix | (12–16)% increased Critical Strike Chance with Bows attack critical | bow 0 specific_weapon 0 not_dex 0 default 0 |
of the Eagle FIX ME | 1 | Jewel | Prefix | (12–16)% increased Critical Strike Chance with Claws attack critical | claw 0 specific_weapon 0 not_dex 0 default 0 |
of Needling FIX ME | 1 | Jewel | Prefix | (12–16)% increased Critical Strike Chance with Daggers attack critical | dagger 0 specific_weapon 0 not_dex 0 default 0 |
of Divination FIX ME | 1 | Jewel | Prefix | (12–16)% increased Critical Strike Chance with Wands attack critical | wand 0 specific_weapon 0 not_int 0 default 0 |
of Tyranny FIX ME | 1 | Jewel | Prefix | (12–16)% increased Critical Strike Chance with Staves attack critical | staff 0 specific_weapon 0 not_str 0 default 0 |
Harming | 1 | Jewel | Prefix | (14–18)% increased Critical Strike Chance with One Handed Melee Weapons attack critical | wand 0 two_handed_mod 0 not_int 250 default 0 |
Sundering | 1 | Jewel | Prefix | (14–18)% increased Critical Strike Chance with Two Handed Melee Weapons attack critical | bow 0 one_handed_mod 0 shield_mod 0 dual_wielding_mod 0 not_int 250 default 0 |
Technical | 1 | Jewel | Prefix | (14–18)% increased Attack Critical Strike Chance while Dual Wielding attack critical | shield_mod 0 two_handed_mod 0 not_int 250 default 0 |
of Weight | 1 | Jewel | Suffix | (10–14)% increased Melee Critical Strike Chance attack critical | bow 0 wand 0 not_int 250 default 0 |
of Annihilation | 1 | Jewel | Suffix | (10–14)% increased Spell Critical Strike Chance caster critical | not_int 0 default 250 |
1 | Jewel | Unique | (100–120)% increased Critical Strike Chance with Traps critical | ||
Incinerating | 1 | Jewel | Prefix | (14–18)% increased Critical Strike Chance with Fire Skills elemental fire critical | not_str 200 default 250 |
Avalanching | 1 | Jewel | Prefix | (14–18)% increased Critical Strike Chance with Cold Skills elemental cold critical | not_dex 200 default 250 |
Thundering | 1 | Jewel | Prefix | (14–18)% increased Critical Strike Chance with Lightning Skills elemental lightning critical | not_int 200 default 250 |
of the Apocalypse | 1 | Jewel | Suffix | (10–14)% increased Critical Strike Chance with Elemental Skills elemental critical | default 100 |
1 | Jewel | Unique | (80–120)% increased Vaal Skill Critical Strike Chance critical | ||
1 | Jewel | Unique | With at least 40 Dexterity in Radius, Dual Strike has +(20–30)% to Critical Strike Multiplier while wielding a Dagger damage attack critical | ||
1 | Jewel | Unique | +0.15% to Off Hand Critical Strike Chance per 10 Maximum Energy Shield on Shield critical | ||
1 | Jewel | Unique | 25% increased Critical Strike Chance per Grand Spectrum number of stackable unique jewels [1] critical | ||
1 | Jewel | Unique | While your Passive Skill Tree connects to the Shadow's starting location, you gain: +0.5% to Critical Strike Chance critical | ||
1 | Jewel | Unique | Spectres have (800–1000)% increased Critical Strike Chance minion critical | ||
1 | ExpeditionRelic | Prefix | Monsters' Hits are always Critical Strikes | default 1000 | |
35 | ExpeditionRelic | Prefix | Hits against Monsters cannot be Critical Strikes | default 1000 | |
1 | ExpeditionRelic | Prefix | Monsters have 100% increased Critical Strike Chance against Enemies on Full Life | default 1000 | |
of Precision | 75 | SanctumSpecial | Suffix | (30–40)% increased Critical Strike Chance for Attacks attack critical | dex_special_relic 1000 default 250 |
of the Evocationist | 75 | SanctumSpecial | Suffix | (30–40)% increased Spell Critical Strike Chance caster critical | int_special_relic 1000 default 250 |
of Deadliness | 1 | CrucibleMap | Suffix | Monsters' Hits are always Critical Strikes map item drop quantity +% [22] map item drop rarity +% [12] | uber_tier_map 0 crucible_map_low 1000 default 0 |
1 | Tincture | Unique | (100–150)% increased Critical Strike Chance with Melee Weapons attack critical | ||
Berserker's | 1 | Charm | Prefix | Adds (5–7) to (14–17) Physical Damage if you've dealt a Critical Strike Recently | str_animal_charm 1000 default 0 |
Berserker's | 60 | Charm | Prefix | Adds (8–12) to (18–22) Physical Damage if you've dealt a Critical Strike Recently | str_animal_charm 500 default 0 |
Inquisitor's | 1 | Charm | Prefix | (20–30)% increased Effect of non-Damaging Ailments you inflict with Critical Strikes | int_animal_charm 500 str_animal_charm 500 default 0 |
Inquisitor's | 60 | Charm | Prefix | (31–40)% increased Effect of non-Damaging Ailments you inflict with Critical Strikes | int_animal_charm 250 str_animal_charm 250 default 0 |
Inquisitor's | 1 | Charm | Prefix | (50–70)% increased Critical Strike Chance if you haven't dealt a Critical Strike Recently | int_animal_charm 500 str_animal_charm 500 default 0 |
Inquisitor's | 60 | Charm | Prefix | (71–100)% increased Critical Strike Chance if you haven't dealt a Critical Strike Recently | int_animal_charm 250 str_animal_charm 250 default 0 |
Assassin's | 1 | Charm | Prefix | (10–15)% chance to gain a Power Charge on Critical Strike | int_animal_charm 500 dex_animal_charm 500 default 0 |
Assassin's | 60 | Charm | Prefix | (16–25)% chance to gain a Power Charge on Critical Strike | int_animal_charm 250 dex_animal_charm 250 default 0 |
Assassin's | 1 | Charm | Prefix | +(0.4–0.6)% Critical Strike Chance while at maximum Power Charges | int_animal_charm 500 dex_animal_charm 500 default 0 |
Assassin's | 60 | Charm | Prefix | +(0.61–1)% Critical Strike Chance while at maximum Power Charges | int_animal_charm 250 dex_animal_charm 250 default 0 |
Assassin's | 45 | Charm | Prefix | Critical Strikes have Culling Strike | int_animal_charm 250 dex_animal_charm 250 default 0 |
Assassin's | 1 | Charm | Prefix | (80–120)% increased Critical Strike Chance against Enemies that are on Full Life | int_animal_charm 500 dex_animal_charm 500 default 0 |
Assassin's | 60 | Charm | Prefix | (130–160)% increased Critical Strike Chance against Enemies that are on Full Life | int_animal_charm 250 dex_animal_charm 250 default 0 |
of the Assassin | 45 | Charm | Suffix | Damage from your Critical Strikes cannot be Reflected | int_animal_charm 250 dex_animal_charm 250 default 0 |
of the Assassin | 70 | Charm | Suffix | You take no Extra Damage from Critical Strikes while Elusive | int_animal_charm 50 dex_animal_charm 50 default 0 |
Deadeye's | 1 | Charm | Prefix | (7–13)% increased Accuracy Rating if you've dealt a Critical Strike in the past 8 seconds | dex_animal_charm 1000 default 0 |
Deadeye's | 60 | Charm | Prefix | (14–20)% increased Accuracy Rating if you've dealt a Critical Strike in the past 8 seconds | dex_animal_charm 500 default 0 |
of Toughness | 1 | UberMap | Suffix | Monsters take (35–45)% reduced Extra Damage from Critical Strikes 24% increased Quantity of Items found in this Area 45% increased Rarity of Items found in this Area 6% increased Pack size | uber_tier_map 30 default 0 |
of Toughness | 1 | UberMap | Suffix | Monsters take (36–40)% reduced Extra Damage from Critical Strikes 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size damage critical | has_uber_map_suffix 96 default 0 |
Essence /5
Item /39
Unique /140
Accuracy Rating while wielding a Sword
Speed while wielding a Claw
Multiplier while wielding a Dagger
4 seconds while wielding an Axe
to surrounding targets while wielding a Mace
you have a Bestial Minion
you have a Bestial Minion
you have a Bestial Minion
Enemies affected by at least 5 Poisons
Marauder: Melee Skills have 25% increased Area of Effect
Duelist: 1% of Attack Damage Leeched as Life
Ranger: 7% increased Movement Speed
Shadow: +0.5% to Critical Strike Chance
Witch: 0.5% of Mana Regenerated per second
Templar: Damage Penetrates 5% Elemental Resistances
Scion: +25 to All Attributes
Spectres do not travel between Areas
Deal no Non-Fire Damage)
Cannot be Stunned
123% of Sword Physical Damage gained as Extra Fire Damage
Unaffected by Burning Ground
Immune to Freeze, Chill and Ignite
20% increased Attack, Cast and Movement Speed)
Lose all Divine Charges when you gain Divinity
Critical Strikes inflict Scorch, Brittle and Sapped)
stationary if Strength is your highest Attribute
Strike if Intelligence is your highest Attribute
Crucible Passive Skill Tree is removed if this Modifier is removed
Gain 2% of Life per Enemy Hit with Attacks for 5 seconds
Gain 5% of Life per Enemy Killed for 5 seconds
Your Hits are always Critical Strikes
Hits against you are always Critical Strikes
Attacks cannot Hit you
Attacks against you always Hit
Your Damage with Hits is Lucky
Damage of Hits against you is Lucky
Strike Chance of your Main Hand Weapon
Passive /22
Never deal Critical Strikes
Your Critical Strikes do not deal extra Damage
Ailments never count as being from Critical Strikes
Never deal Critical Strikes
Leech if you've dealt a Critical Strike recently
Ascendancy Passive /9
each of the following types, if possible:
Cluster Jewel Passive /16
Critical Strikes inflict Scorch, Brittle and Sapped
Timeless Jewel Passive /7
Faction | Category | Name | Show Full Descriptions |
---|---|---|---|
Vaal | Passive | Critical Strike Chance | (7–14)% increased Critical Strike Chance |
Vaal | Notable | Thaumaturgical Aptitude | (25–35)% increased Spell Damage(35–50)% increased Spell Critical Strike Chance |
Maraketh | Keystone | Dance with Death | Can't use Helmets Your Critical Strike Chance is Lucky Your Damage with Critical Strikes is Lucky Enemies' Damage with Critical Strikes against you is Lucky(Lucky things are rolled twice and the best result used) You circle the black scorpion with enmity, daring it time and again. Brutal Restraint: Asenath |
Maraketh | Keystone | Second Sight | You are Blind Blind does not affect your Light Radius 25% more Melee Critical Strike Chance while Blinded(Being Blinded causes 20% less Accuracy Rating and Evasion Rating) Speak not, but listen, for danger reveals itself on the wind. Brutal Restraint: Nasima |
Eternal | Notable | Flawless Execution | 80% increased Critical Strike Chance |
Eternal | Notable | Eternal Subjugation | 15% chance to gain a Power Charge on Critical Strike |
Eternal | Notable | Gemling Ambush | 80% increased Spell Critical Strike Chance |
Timeless Jewel Passive Additions /4
Faction | Category | Show Full Descriptions | Code |
---|---|---|---|
Vaal | Notable | (7–14)% increased Critical Strike Chance | vaal_small_critical_strike_chance |
Karui | Notable | You take 10% reduced Extra Damage from Critical Strikes | karui_notable_add_damage_from_crits |
Karui | Notable | 30% increased Melee Critical Strike Chance | karui_notable_add_melee_crit_chance |
Maraketh | Notable | 25% increased Critical Strike Chance | maraketh_notable_add_global_crit_chance |
Elevated modifier List /31
Name | Lv | Mods | Elevated Mods |
---|---|---|---|
of the Elder | 68 | Attacks have +(0.5–1)% to Critical Strike Chance Group: 2795 | Attacks have +(1.1–1.5)% to Critical Strike Chance |
of the Elder | 84 | Attacks have +(1.1–1.5)% to Critical Strike Chance Group: 2795 | Attacks have +(1.6–2)% to Critical Strike Chance |
of Shaping | 68 | +(0.5–1)% to Spell Critical Strike Chance Group: 2796 | +(1.1–1.5)% to Spell Critical Strike Chance |
of Shaping | 84 | +(1.1–1.5)% to Spell Critical Strike Chance Group: 2796 | +(1.6–2)% to Spell Critical Strike Chance |
of the Crusade | 80 | 15% chance to gain a Power Charge on Critical Strike Group: 1602 | 15% chance to gain a Power Charge on Critical Strike 3% increased Damage per Power Charge |
of the Hunt | 68 | Attacks have +(0.5–1)% to Critical Strike Chance Group: 2795 | Attacks have +(1.1–1.5)% to Critical Strike Chance |
of the Hunt | 84 | Attacks have +(1.1–1.5)% to Critical Strike Chance Group: 2795 | Attacks have +(1.6–2)% to Critical Strike Chance |
of the Hunt | 68 | +(0.5–1)% to Spell Critical Strike Chance Group: 2796 | +(1.1–1.5)% to Spell Critical Strike Chance |
of the Hunt | 84 | +(1.1–1.5)% to Spell Critical Strike Chance Group: 2796 | +(1.6–2)% to Spell Critical Strike Chance |
of Shaping | 68 | Socketed Spells have +1% to Critical Strike Chance Group: 2743 | Socketed Spells have +2% to Critical Strike Chance |
of Shaping | 75 | Socketed Spells have +2% to Critical Strike Chance Group: 2743 | Socketed Spells have +3% to Critical Strike Chance |
of Shaping | 84 | Socketed Spells have +3% to Critical Strike Chance Group: 2743 | Socketed Spells have +4% to Critical Strike Chance |
of the Elder | 68 | Socketed Attacks have +1% to Critical Strike Chance Group: 2743 | Socketed Attacks have +2% to Critical Strike Chance |
of the Elder | 75 | Socketed Attacks have +2% to Critical Strike Chance Group: 2743 | Socketed Attacks have +3% to Critical Strike Chance |
of the Elder | 83 | Socketed Attacks have +3% to Critical Strike Chance Group: 2743 | Socketed Attacks have +4% to Critical Strike Chance |
of the Crusade | 75 | (51–60)% reduced Effect of Shock on you Group: 2598 | (45–75)% increased Critical Strike Chance if you've been Shocked Recently (51–60)% reduced Effect of Shock on you |
of the Conquest | 75 | Gain Accuracy Rating equal to your Strength Group: 3561 | 1% increased Critical Strike Chance per 10 Strength Gain Accuracy Rating equal to your Strength |
Redeemer's | 80 | Skills supported by Unleash have +1 to maximum number of Seals Group: 3563 | (50–75)% increased Critical Strike Chance with Spells which remove the maximum number of Seals Skills supported by Unleash have +1 to maximum number of Seals |
of the Crusade | 68 | (16–20)% increased Global Critical Strike Chance Group: 74 | (21–25)% increased Global Critical Strike Chance |
of the Crusade | 70 | (21–25)% increased Global Critical Strike Chance Group: 74 | (26–30)% increased Global Critical Strike Chance |
of the Crusade | 75 | (26–30)% increased Global Critical Strike Chance Group: 74 | (31–60)% increased Global Critical Strike Chance |
Redeemer's | 68 | Adds (4–5) to (6–8) Physical Damage if you've dealt a Critical Strike Recently Group: 1922 | Adds (6–8) to (9–11) Physical Damage if you've dealt a Critical Strike Recently |
Redeemer's | 73 | Adds (6–8) to (9–11) Physical Damage if you've dealt a Critical Strike Recently Group: 1922 | Adds (9–12) to (13–16) Physical Damage if you've dealt a Critical Strike Recently |
Redeemer's | 68 | Adds (16–20) to (22–25) Fire Damage if you've dealt a Critical Strike Recently Group: 1923 | Adds (20–25) to (26–35) Fire Damage if you've dealt a Critical Strike Recently |
Redeemer's | 73 | Adds (20–25) to (26–35) Fire Damage if you've dealt a Critical Strike Recently Group: 1923 | Adds (26–30) to (36–45) Fire Damage if you've dealt a Critical Strike Recently |
Redeemer's | 68 | Adds (16–20) to (22–25) Cold Damage if you've dealt a Critical Strike Recently Group: 1924 | Adds (20–25) to (26–35) Cold Damage if you've dealt a Critical Strike Recently |
Redeemer's | 73 | Adds (20–25) to (26–35) Cold Damage if you've dealt a Critical Strike Recently Group: 1924 | Adds (26–30) to (36–45) Cold Damage if you've dealt a Critical Strike Recently |
Redeemer's | 68 | Adds 1 to (41–47) Lightning Damage if you've dealt a Critical Strike Recently Group: 1925 | Adds 1 to (48–60) Lightning Damage if you've dealt a Critical Strike Recently |
Redeemer's | 73 | Adds 1 to (48–60) Lightning Damage if you've dealt a Critical Strike Recently Group: 1925 | Adds 1 to (61–90) Lightning Damage if you've dealt a Critical Strike Recently |
Redeemer's | 75 | (5–10)% chance to gain Elusive on Critical Strike Group: 3560 | (11–20)% chance to gain Elusive on Critical Strike (5–10)% increased Elusive Effect |
of the Hunt | 75 | You have Tailwind if you have dealt a Critical Strike Recently Group: 3557 | (10–25)% increased Effect of Tailwind on you You have Tailwind if you have dealt a Critical Strike Recently |
Skill Gem /8
Skill Gem Quality /6
Item | Stats |
---|---|
Ice Spear | Second form has +(0–40)% to Critical Strike Multiplier |
Glacial Hammer | +(0–40)% to Critical Strike Multiplier |
Power Siphon | +(0–10)% to Critical Strike Multiplier per Power Charge |
Vaal Power Siphon | +(0–10)% to Critical Strike Multiplier per Power Charge |
Summon Raging Spirit | Minions have +(0–40)% to Critical Strike Multiplier |
Lightning Tendrils | +(0–40)% to Critical Strike Multiplier |
Support Gem /4
Support Gem Quality /1
Item | Stats |
---|---|
Increased Critical Damage Support | Supported Skills have +(0–10)% to Critical Strike Multiplier |
Item mods /130
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of Ire | 8 | Suffix | +(8–12)% to Global Critical Strike Multiplier damage critical | weapon 0 amulet 1000 default 0 |
of Anger | 21 | Suffix | +(13–19)% to Global Critical Strike Multiplier damage critical | weapon 0 amulet 1000 default 0 |
of Rage | 31 | Suffix | +(20–24)% to Global Critical Strike Multiplier damage critical | weapon 0 amulet 1000 default 0 |
of Fury | 45 | Suffix | +(25–29)% to Global Critical Strike Multiplier damage critical | weapon 0 amulet 1000 default 0 |
of Ferocity | 59 | Suffix | +(30–34)% to Global Critical Strike Multiplier damage critical | weapon 0 amulet 1000 default 0 |
of Destruction | 74 | Suffix | +(35–38)% to Global Critical Strike Multiplier damage critical | weapon 0 amulet 1000 default 0 |
of Ire | 8 | Suffix | +(8–12)% to Critical Strike Multiplier with Bows damage attack critical | quiver 1000 default 0 |
of Anger | 21 | Suffix | +(13–19)% to Critical Strike Multiplier with Bows damage attack critical | quiver 1000 default 0 |
of Rage | 31 | Suffix | +(20–24)% to Critical Strike Multiplier with Bows damage attack critical | quiver 1000 default 0 |
of Fury | 45 | Suffix | +(25–29)% to Critical Strike Multiplier with Bows damage attack critical | quiver 1000 default 0 |
of Ferocity | 59 | Suffix | +(30–34)% to Critical Strike Multiplier with Bows damage attack critical | quiver 1000 default 0 |
of Destruction | 74 | Suffix | +(35–38)% to Critical Strike Multiplier with Bows damage attack critical | quiver 1000 default 0 |
of Ire | 8 | Suffix | +(10–14)% to Global Critical Strike Multiplier damage critical | weapon 1000 default 0 |
of Anger | 21 | Suffix | +(15–19)% to Global Critical Strike Multiplier damage critical | weapon 1000 default 0 |
of Rage | 30 | Suffix | +(20–24)% to Global Critical Strike Multiplier damage critical | weapon 1000 default 0 |
of Fury | 44 | Suffix | +(25–29)% to Global Critical Strike Multiplier damage critical | weapon 1000 default 0 |
of Ferocity | 59 | Suffix | +(30–34)% to Global Critical Strike Multiplier damage critical | weapon 1000 default 0 |
of Destruction | 73 | Suffix | +(35–38)% to Global Critical Strike Multiplier damage critical | weapon 1000 default 0 |
60 | Corrupted | +(20–25)% to Critical Strike Multiplier during any Flask Effect damage critical | belt 1000 default 0 | |
1 | Corrupted | +(25–30)% to Global Critical Strike Multiplier damage critical | dagger 1000 claw 1000 default 0 | |
of Shaping | 68 | Suffix | Socketed Spells have +30% to Critical Strike Multiplier damage caster critical gem | gloves_shaper 400 default 0 |
of Shaping | 75 | Suffix | Socketed Spells have +50% to Critical Strike Multiplier damage caster critical gem | gloves_shaper 400 default 0 |
of Shaping | 83 | Suffix | Socketed Spells have +70% to Critical Strike Multiplier damage caster critical gem | gloves_shaper 400 default 0 |
of the Elder | 68 | Suffix | Socketed Attacks have +30% to Critical Strike Multiplier damage attack critical gem | gloves_elder 400 default 0 |
of the Elder | 75 | Suffix | Socketed Attacks have +50% to Critical Strike Multiplier damage attack critical gem | gloves_elder 400 default 0 |
of the Elder | 84 | Suffix | Socketed Attacks have +70% to Critical Strike Multiplier damage attack critical gem | gloves_elder 400 default 0 |
of the Elder | 68 | Suffix | +(8–12)% to Global Critical Strike Multiplier damage critical | ring_elder 800 default 0 |
of the Elder | 75 | Suffix | +(13–16)% to Global Critical Strike Multiplier damage critical | ring_elder 800 default 0 |
of the Elder | 80 | Suffix | +(17–20)% to Global Critical Strike Multiplier damage critical | ring_elder 800 default 0 |
of the Elder | 68 | Suffix | (22–25)% increased Critical Strike Chance +50% to Critical Strike Multiplier if you haven't dealt a Critical Strike Recently damage attack critical | 2h_sword_elder 1000 2h_axe_elder 1000 2h_mace_elder 1000 staff_elder 1000 warstaff_elder 1000 bow_elder 1000 default 0 |
of the Elder | 75 | Suffix | (26–29)% increased Critical Strike Chance +50% to Critical Strike Multiplier if you haven't dealt a Critical Strike Recently damage attack critical | 2h_sword_elder 1000 2h_axe_elder 1000 2h_mace_elder 1000 staff_elder 1000 warstaff_elder 1000 bow_elder 1000 default 0 |
of the Elder | 68 | Suffix | Socketed Gems are supported by Level 18 Increased Critical Damage +(22–25)% to Global Critical Strike Multiplier damage attack critical gem | sword_elder 1000 axe_elder 1000 mace_elder 1000 claw_elder 1000 sceptre_elder 1000 dagger_elder 1000 rune_dagger_elder 1000 wand_elder 1000 default 0 |
of the Elder | 75 | Suffix | Socketed Gems are supported by Level 20 Increased Critical Damage +(26–29)% to Global Critical Strike Multiplier damage attack critical gem | sword_elder 1000 axe_elder 1000 mace_elder 1000 claw_elder 1000 sceptre_elder 1000 dagger_elder 1000 rune_dagger_elder 1000 wand_elder 1000 default 0 |
of Shaping | 68 | Suffix | +(22–25)% to Global Critical Strike Multiplier (5–8)% chance to gain a Power Charge on Critical Strike damage attack critical | bow_shaper 500 default 0 |
of Shaping | 75 | Suffix | +(26–29)% to Global Critical Strike Multiplier (9–10)% chance to gain a Power Charge on Critical Strike damage attack critical | bow_shaper 500 default 0 |
of Shaping | 68 | Suffix | +5% Chance to Block Attack Damage while wielding a Staff +(35–45)% to Critical Strike Multiplier if you have Blocked Recently damage critical | staff_shaper 1000 warstaff_shaper 1000 default 0 |
of Shaping | 68 | Suffix | +(15–25)% to Global Critical Strike Multiplier (80–100)% increased Critical Strike Chance if you haven't dealt a Critical Strike Recently damage critical | staff_shaper 1000 warstaff_shaper 1000 default 0 |
of Shaping | 68 | Suffix | +(50–60)% to Critical Strike Multiplier against Enemies that are on Full Life damage critical | dagger_shaper 1000 rune_dagger_shaper 1000 default 0 |
of the Foray | 8 | Suffix | Minions have +(10–14)% to Critical Strike Multiplier damage minion critical | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2000 default 0 |
of the Horde | 21 | Suffix | Minions have +(15–19)% to Critical Strike Multiplier damage minion critical | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2000 default 0 |
of the Throng | 30 | Suffix | Minions have +(20–24)% to Critical Strike Multiplier damage minion critical | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2000 default 0 |
of the Swarm | 44 | Suffix | Minions have +(25–29)% to Critical Strike Multiplier damage minion critical | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2000 default 0 |
of the Invasion | 59 | Suffix | Minions have +(30–34)% to Critical Strike Multiplier damage minion critical | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2000 default 0 |
of the Legion | 73 | Suffix | Minions have +(35–38)% to Critical Strike Multiplier damage minion critical | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2000 default 0 |
of the Conquest | 68 | Suffix | +(11–13)% to Global Critical Strike Multiplier damage critical | helmet_adjudicator 500 default 0 |
of the Conquest | 70 | Suffix | +(14–16)% to Global Critical Strike Multiplier damage critical | helmet_adjudicator 500 default 0 |
of the Conquest | 75 | Suffix | +(17–20)% to Global Critical Strike Multiplier damage critical | helmet_adjudicator 500 default 0 |
of the Conquest | 68 | Suffix | +(14–16)% to Global Critical Strike Multiplier damage critical | ring_adjudicator 500 default 0 |
of the Conquest | 75 | Suffix | +(17–19)% to Global Critical Strike Multiplier damage critical | ring_adjudicator 500 default 0 |
of the Conquest | 80 | Suffix | +(20–22)% to Global Critical Strike Multiplier damage critical | ring_adjudicator 500 default 0 |
Warlord's | 68 | Prefix | (25–34)% increased Physical Damage +(10–15)% to Global Critical Strike Multiplier damage physical attack critical | claw_adjudicator 500 dagger_adjudicator 500 rune_dagger_adjudicator 500 default 0 |
Warlord's | 71 | Prefix | (35–44)% increased Physical Damage +(10–15)% to Global Critical Strike Multiplier damage physical attack critical | claw_adjudicator 250 dagger_adjudicator 250 rune_dagger_adjudicator 250 default 0 |
Warlord's | 74 | Prefix | (45–54)% increased Physical Damage +(10–15)% to Global Critical Strike Multiplier damage physical attack critical | claw_adjudicator 150 dagger_adjudicator 150 rune_dagger_adjudicator 150 default 0 |
Warlord's | 77 | Prefix | (55–64)% increased Physical Damage +(10–15)% to Global Critical Strike Multiplier damage physical attack critical | claw_adjudicator 100 dagger_adjudicator 100 rune_dagger_adjudicator 100 default 0 |
Warlord's | 80 | Prefix | (65–69)% increased Physical Damage +(10–15)% to Global Critical Strike Multiplier damage physical attack critical | claw_adjudicator 50 dagger_adjudicator 50 rune_dagger_adjudicator 50 default 0 |
of the Conquest | 68 | Suffix | +(26–30)% to Critical Strike Multiplier if you've Killed Recently damage critical | claw_adjudicator 500 dagger_adjudicator 500 rune_dagger_adjudicator 500 default 0 |
of the Conquest | 73 | Suffix | +(31–35)% to Critical Strike Multiplier if you've Killed Recently damage critical | claw_adjudicator 500 dagger_adjudicator 500 rune_dagger_adjudicator 500 default 0 |
of the Conquest | 68 | Suffix | +(41–50)% to Critical Strike Multiplier against Enemies that are on Full Life damage critical | dagger_adjudicator 500 rune_dagger_adjudicator 500 default 0 |
of the Conquest | 73 | Suffix | +(51–60)% to Critical Strike Multiplier against Enemies that are on Full Life damage critical | dagger_adjudicator 500 rune_dagger_adjudicator 500 default 0 |
45 | ScourgeUpside | +(17–19)% to Global Critical Strike Multiplier damage critical | amulet 1000 default 0 | |
68 | ScourgeUpside | +(20–22)% to Global Critical Strike Multiplier damage critical | amulet 1000 default 0 | |
68 | ScourgeUpside | +(23–25)% to Global Critical Strike Multiplier damage critical | amulet 1000 default 0 | |
45 | ScourgeUpside | +(17–19)% to Critical Strike Multiplier with Bows damage attack critical | quiver 200 default 0 | |
68 | ScourgeUpside | +(20–22)% to Critical Strike Multiplier with Bows damage attack critical | quiver 200 default 0 | |
68 | ScourgeUpside | +(23–25)% to Critical Strike Multiplier with Bows damage attack critical | quiver 200 default 0 | |
45 | ScourgeDownside | (-57–-51)% to Global Critical Strike Multiplier damage critical | amulet 250 default 0 | |
68 | ScourgeDownside | (-66–-60)% to Global Critical Strike Multiplier damage critical | amulet 250 default 0 | |
45 | ScourgeDownside | (-57–-51)% to Critical Strike Multiplier with Bows damage attack critical | quiver 200 default 0 | |
68 | ScourgeDownside | (-66–-60)% to Critical Strike Multiplier with Bows damage attack critical | quiver 200 default 0 | |
75 | RedImplicit | +(20–21)% to Critical Strike Multiplier for Spell Damage | no_tier_6_eldritch_implicit 0 body_armour 700 default 0 | |
75 | RedImplicit | +(22–23)% to Critical Strike Multiplier for Spell Damage | no_tier_5_eldritch_implicit 0 body_armour 700 default 0 | |
75 | RedImplicit | +(24–25)% to Critical Strike Multiplier for Spell Damage | no_tier_4_eldritch_implicit 0 body_armour 700 default 0 | |
75 | RedImplicit | +(26–27)% to Critical Strike Multiplier for Spell Damage | no_tier_3_eldritch_implicit 0 body_armour 700 default 0 | |
75 | RedImplicit | +(28–29)% to Critical Strike Multiplier for Spell Damage | no_tier_2_eldritch_implicit 0 body_armour 700 default 0 | |
75 | RedImplicit | +(30–31)% to Critical Strike Multiplier for Spell Damage | no_tier_1_eldritch_implicit 0 body_armour 700 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, +(28–29)% to Critical Strike Multiplier for Spell Damage | no_tier_5_eldritch_implicit 0 body_armour 350 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, +(30–31)% to Critical Strike Multiplier for Spell Damage | no_tier_4_eldritch_implicit 0 body_armour 350 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, +(32–33)% to Critical Strike Multiplier for Spell Damage | no_tier_3_eldritch_implicit 0 body_armour 350 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, +(34–35)% to Critical Strike Multiplier for Spell Damage | no_tier_2_eldritch_implicit 0 body_armour 350 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, +(36–37)% to Critical Strike Multiplier for Spell Damage | no_tier_1_eldritch_implicit 0 body_armour 350 default 0 | |
75 | RedImplicit | While a Pinnacle Atlas Boss is in your Presence, +(36–37)% to Critical Strike Multiplier for Spell Damage | no_tier_4_eldritch_implicit 0 body_armour 140 default 0 | |
75 | RedImplicit | While a Pinnacle Atlas Boss is in your Presence, +(38–39)% to Critical Strike Multiplier for Spell Damage | no_tier_3_eldritch_implicit 0 body_armour 140 default 0 | |
75 | RedImplicit | While a Pinnacle Atlas Boss is in your Presence, +(40–41)% to Critical Strike Multiplier for Spell Damage | no_tier_2_eldritch_implicit 0 body_armour 140 default 0 | |
75 | RedImplicit | While a Pinnacle Atlas Boss is in your Presence, +(42–43)% to Critical Strike Multiplier for Spell Damage | no_tier_1_eldritch_implicit 0 body_armour 140 default 0 | |
75 | RedImplicit | +(20–21)% to Critical Strike Multiplier for Attack Damage | no_tier_6_eldritch_implicit 0 body_armour 700 default 0 | |
75 | RedImplicit | +(22–23)% to Critical Strike Multiplier for Attack Damage | no_tier_5_eldritch_implicit 0 body_armour 700 default 0 | |
75 | RedImplicit | +(24–25)% to Critical Strike Multiplier for Attack Damage | no_tier_4_eldritch_implicit 0 body_armour 700 default 0 | |
75 | RedImplicit | +(26–27)% to Critical Strike Multiplier for Attack Damage | no_tier_3_eldritch_implicit 0 body_armour 700 default 0 | |
75 | RedImplicit | +(28–29)% to Critical Strike Multiplier for Attack Damage | no_tier_2_eldritch_implicit 0 body_armour 700 default 0 | |
75 | RedImplicit | +(30–31)% to Critical Strike Multiplier for Attack Damage | no_tier_1_eldritch_implicit 0 body_armour 700 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, +(28–29)% to Critical Strike Multiplier for Attack Damage | no_tier_5_eldritch_implicit 0 body_armour 350 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, +(30–31)% to Critical Strike Multiplier for Attack Damage | no_tier_4_eldritch_implicit 0 body_armour 350 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, +(32–33)% to Critical Strike Multiplier for Attack Damage | no_tier_3_eldritch_implicit 0 body_armour 350 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, +(34–35)% to Critical Strike Multiplier for Attack Damage | no_tier_2_eldritch_implicit 0 body_armour 350 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, +(36–37)% to Critical Strike Multiplier for Attack Damage | no_tier_1_eldritch_implicit 0 body_armour 350 default 0 | |
75 | RedImplicit | While a Pinnacle Atlas Boss is in your Presence, +(36–37)% to Critical Strike Multiplier for Attack Damage | no_tier_4_eldritch_implicit 0 body_armour 140 default 0 | |
75 | RedImplicit | While a Pinnacle Atlas Boss is in your Presence, +(38–39)% to Critical Strike Multiplier for Attack Damage | no_tier_3_eldritch_implicit 0 body_armour 140 default 0 | |
75 | RedImplicit | While a Pinnacle Atlas Boss is in your Presence, +(40–41)% to Critical Strike Multiplier for Attack Damage | no_tier_2_eldritch_implicit 0 body_armour 140 default 0 | |
75 | RedImplicit | While a Pinnacle Atlas Boss is in your Presence, +(42–43)% to Critical Strike Multiplier for Attack Damage | no_tier_1_eldritch_implicit 0 body_armour 140 default 0 | |
10 | WeaponTree | -3% to Critical Strike Chance +40% to Global Critical Strike Multiplier | one_hand_weapon 250 default 0 | |
50 | WeaponTree | -3% to Critical Strike Chance +50% to Global Critical Strike Multiplier | one_hand_weapon 250 default 0 | |
80 | WeaponTree | -3% to Critical Strike Chance +60% to Global Critical Strike Multiplier | one_hand_weapon 250 default 0 | |
10 | WeaponTree | -3% to Critical Strike Chance +60% to Global Critical Strike Multiplier | two_hand_weapon 250 default 0 | |
50 | WeaponTree | -3% to Critical Strike Chance +80% to Global Critical Strike Multiplier | two_hand_weapon 250 default 0 | |
80 | WeaponTree | -3% to Critical Strike Chance +100% to Global Critical Strike Multiplier | two_hand_weapon 250 default 0 | |
1 | WeaponTree | +40% to Critical Strike Multiplier for Spell Damage -2% to Spell Critical Strike Chance | two_hand_weapon 0 caster_unique_weapon 500 attack_dagger 0 wand 500 sceptre 500 dagger 500 default 0 | |
30 | WeaponTree | +50% to Critical Strike Multiplier for Spell Damage -2% to Spell Critical Strike Chance | two_hand_weapon 0 caster_unique_weapon 500 attack_dagger 0 wand 500 sceptre 500 dagger 500 default 0 | |
60 | WeaponTree | +60% to Critical Strike Multiplier for Spell Damage -2% to Spell Critical Strike Chance | two_hand_weapon 0 caster_unique_weapon 500 attack_dagger 0 wand 500 sceptre 500 dagger 500 default 0 | |
1 | WeaponTree | +60% to Critical Strike Multiplier for Spell Damage -2% to Spell Critical Strike Chance | one_hand_weapon 0 caster_unique_weapon 500 attack_staff 0 staff 500 default 0 | |
30 | WeaponTree | +80% to Critical Strike Multiplier for Spell Damage -2% to Spell Critical Strike Chance | one_hand_weapon 0 caster_unique_weapon 500 attack_staff 0 staff 500 default 0 | |
60 | WeaponTree | +100% to Critical Strike Multiplier for Spell Damage -2% to Spell Critical Strike Chance | one_hand_weapon 0 caster_unique_weapon 500 attack_staff 0 staff 500 default 0 | |
1 | WeaponTree | -30% to Critical Strike Multiplier for Spell Damage +1% to Spell Critical Strike Chance | two_hand_weapon 0 caster_unique_weapon 500 attack_dagger 0 wand 500 sceptre 500 dagger 500 default 0 | |
30 | WeaponTree | -30% to Critical Strike Multiplier for Spell Damage +1.25% to Spell Critical Strike Chance | two_hand_weapon 0 caster_unique_weapon 500 attack_dagger 0 wand 500 sceptre 500 dagger 500 default 0 | |
60 | WeaponTree | -30% to Critical Strike Multiplier for Spell Damage +1.5% to Spell Critical Strike Chance | two_hand_weapon 0 caster_unique_weapon 500 attack_dagger 0 wand 500 sceptre 500 dagger 500 default 0 | |
1 | WeaponTree | -60% to Critical Strike Multiplier for Spell Damage +1.8% to Spell Critical Strike Chance | one_hand_weapon 0 caster_unique_weapon 500 attack_staff 0 staff 500 default 0 | |
30 | WeaponTree | -60% to Critical Strike Multiplier for Spell Damage +2.2% to Spell Critical Strike Chance | one_hand_weapon 0 caster_unique_weapon 500 attack_staff 0 staff 500 default 0 | |
60 | WeaponTree | -60% to Critical Strike Multiplier for Spell Damage +2.6% to Spell Critical Strike Chance | one_hand_weapon 0 caster_unique_weapon 500 attack_staff 0 staff 500 default 0 | |
10 | WeaponTree | Minions have -1.5% to Critical Strike Chance Minions have +60% to Critical Strike Multiplier | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
50 | WeaponTree | Minions have -1.5% to Critical Strike Chance Minions have +80% to Critical Strike Multiplier | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
80 | WeaponTree | Minions have -1.5% to Critical Strike Chance Minions have +100% to Critical Strike Multiplier | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
10 | WeaponTree | Minions have -1.5% to Critical Strike Chance Minions have +100% to Critical Strike Multiplier | one_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
50 | WeaponTree | Minions have -1.5% to Critical Strike Chance Minions have +130% to Critical Strike Multiplier | one_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
80 | WeaponTree | Minions have -1.5% to Critical Strike Chance Minions have +160% to Critical Strike Multiplier | one_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
10 | WeaponTree | Minions have +0.2% to Critical Strike Chance Minions have +25% to Critical Strike Multiplier | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
50 | WeaponTree | Minions have +0.3% to Critical Strike Chance Minions have +25% to Critical Strike Multiplier | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
80 | WeaponTree | Minions have +0.4% to Critical Strike Chance Minions have +25% to Critical Strike Multiplier | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
10 | WeaponTree | Minions have +0.3% to Critical Strike Chance Minions have +35% to Critical Strike Multiplier | one_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
50 | WeaponTree | Minions have +0.5% to Critical Strike Chance Minions have +35% to Critical Strike Multiplier | one_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
80 | WeaponTree | Minions have +0.7% to Critical Strike Chance Minions have +35% to Critical Strike Multiplier | one_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
of Haunting | 24 | Suffix | +(15–25)% to Global Critical Strike Multiplier damage critical | necropolis_gloves 500 default 0 |
Enchantment Modifier /8
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Enchantment Blade Vortex Crit Multi Per Blade 1 | 66 | Enchantment | Blade Vortex has +2% to Critical Strike Multiplier for each blade damage caster critical | helmet 75 default 0 |
Enchantment Blade Vortex Crit Multi Per Blade 2 | 75 | Enchantment | Blade Vortex has +3% to Critical Strike Multiplier for each blade damage caster critical | helmet 75 default 0 |
Enchantment Spirit Offering Critical Strike Multiplier 1 | 66 | Enchantment | Spirit Offering grants +8% to Critical Strike Multiplier minion critical | helmet 100 default 0 |
Enchantment Spirit Offering Critical Strike Multiplier 2 | 75 | Enchantment | Spirit Offering grants +12% to Critical Strike Multiplier minion critical | helmet 100 default 0 |
Enchantment Icicle Mine Critical Multiplier 1 | 66 | Enchantment | Icicle Mine has +20% to Critical Strike Multiplier damage caster critical | helmet 100 default 0 |
Enchantment Icicle Mine Critical Multiplier 2 | 75 | Enchantment | Icicle Mine has +30% to Critical Strike Multiplier damage caster critical | helmet 100 default 0 |
Enchantment Ambush Critical Strike Multiplier 1 | 66 | Enchantment | Attacks Exerted by Ambush have +25% to Critical Strike Multiplier damage attack | helmet 100 default 0 |
Enchantment Ambush Critical Strike Multiplier 2 | 75 | Enchantment | Attacks Exerted by Ambush have +40% to Critical Strike Multiplier damage attack | helmet 100 default 0 |
Monsters mods /8
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Deadly | 1 | Unique | 300% increased Global Critical Strike Chance +65% to Global Critical Strike Multiplier damage critical | default 1000 |
1 | Unique | 300% increased Global Critical Strike Chance +65% to Global Critical Strike Multiplier damage critical | ||
1 | Unique | 20% reduced Global Accuracy Rating 20% reduced Global Critical Strike Chance -30% to Global Critical Strike Multiplier curse count [1] enfeeble damage +% final [-30] enfeeble damage +% vs rare or unique final [0] caster critical curse | ||
Wereclaw Talisman | 1 | Talisman | 300% increased Global Critical Strike Chance +65% to Global Critical Strike Multiplier damage critical | |
1 | Unique | 25% increased Attack Speed 100% increased Global Accuracy Rating 250% increased Global Critical Strike Chance +50% to Global Critical Strike Multiplier damage attack speed critical | ||
1 | Unique | 40% increased Global Accuracy Rating 300% increased Global Critical Strike Chance +25% to Global Critical Strike Multiplier damage attack critical | ||
1 | Unique | 300% increased Global Critical Strike Chance +25% to Global Critical Strike Multiplier damage critical | ||
1 | Unique | +250% to Global Critical Strike Multiplier damage critical |
Abyss Jewel mods /2
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of Potency | 50 | Suffix | +(9–12)% to Global Critical Strike Multiplier damage critical | abyss_jewel_summoner 0 default 900 |
of the Assassin | 25 | Suffix | +(8–14)% to Critical Strike Multiplier if you've Killed Recently damage critical | abyss_jewel_melee 250 abyss_jewel_ranged 250 abyss_jewel_caster 500 abyss_jewel_summoner 0 default 0 |
Cluster Jewel mods /3
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of Ire | 1 | Suffix | Added Small Passive Skills also grant: +1% to Critical Strike Multiplier damage critical | affliction_critical_chance 350 default 0 |
of Anger | 68 | Suffix | Added Small Passive Skills also grant: +2% to Critical Strike Multiplier damage critical | affliction_critical_chance 350 default 0 |
of Rage | 84 | Suffix | Added Small Passive Skills also grant: +3% to Critical Strike Multiplier damage critical | affliction_critical_chance 250 default 0 |
Map mods /9
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Deadly | 69 | Prefix | Monsters have (400–460)% increased Critical Strike Chance +(60–70)% to Monster Critical Strike Multiplier Found Items have 3% chance to drop Corrupted in Area 24% increased Quantity of Items found in this Area damage critical | uber_tier_map 0 secret_area 500 default 0 |
of Deadliness | 1 | Suffix | Monsters have (160–200)% increased Critical Strike Chance +(30–35)% to Monster Critical Strike Multiplier 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size damage critical | uber_tier_map 0 low_tier_map 800 expedition_logbook 0 primordial_map 0 default 0 |
of Deadliness | 1 | Suffix | Monsters have (60–100)% increased Critical Strike Chance +(25–29)% to Monster Critical Strike Multiplier 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size damage critical | uber_tier_map 0 top_tier_map 0 expedition_logbook 800 default 0 |
of Deadliness | 68 | Suffix | Monsters have (160–200)% increased Critical Strike Chance +(30–35)% to Monster Critical Strike Multiplier 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size damage critical | uber_tier_map 0 top_tier_map 0 expedition_logbook 800 default 0 |
of Deadliness | 1 | Suffix | Monsters have (260–300)% increased Critical Strike Chance +(36–40)% to Monster Critical Strike Multiplier 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size damage critical | uber_tier_map 0 mid_tier_map 800 expedition_logbook 0 primordial_map 0 default 0 |
of Deadliness | 73 | Suffix | Monsters have (260–300)% increased Critical Strike Chance +(36–40)% to Monster Critical Strike Multiplier 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size damage critical | uber_tier_map 0 top_tier_map 0 expedition_logbook 800 default 0 |
of Deadliness | 1 | Suffix | Monsters have (360–400)% increased Critical Strike Chance +(41–45)% to Monster Critical Strike Multiplier 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size damage critical | uber_tier_map 0 top_tier_map 800 maven_map 0 expedition_logbook 0 primordial_map 0 default 0 |
of Deadliness | 1 | Suffix | Monsters have (360–400)% increased Critical Strike Chance +(41–45)% to Monster Critical Strike Multiplier 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area damage critical | uber_tier_map 0 top_tier_map 0 maven_map 800 primordial_map 800 default 0 |
of Deadliness | 78 | Suffix | Monsters have (360–400)% increased Critical Strike Chance +(41–45)% to Monster Critical Strike Multiplier 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size damage critical | uber_tier_map 0 top_tier_map 0 expedition_logbook 800 default 0 |
Delve Area mods /5
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
1 | DelveArea | Monsters have (100–150)% increased Critical Strike Chance +(20–25)% to Monster Critical Strike Multiplier 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size damage critical | default 1000 | |
20 | DelveArea | Monsters have (151–200)% increased Critical Strike Chance +(26–30)% to Monster Critical Strike Multiplier 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size damage critical | default 1000 | |
52 | DelveArea | Monsters have (201–250)% increased Critical Strike Chance +(31–35)% to Monster Critical Strike Multiplier 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size damage critical | default 1000 | |
92 | DelveArea | Monsters have (251–300)% increased Critical Strike Chance +(36–40)% to Monster Critical Strike Multiplier 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size damage critical | default 1000 | |
173 | DelveArea | Monsters have (301–400)% increased Critical Strike Chance +(41–45)% to Monster Critical Strike Multiplier 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size damage critical | default 1000 |
Heist Area mods /5
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of Deadliness | 1 | Suffix | Monsters have (100–125)% increased Critical Strike Chance +(20–24)% to Monster Critical Strike Multiplier heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] damage critical | default 800 |
of Deadliness | 46 | Suffix | Monsters have (126–150)% increased Critical Strike Chance +(25–29)% to Monster Critical Strike Multiplier heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] damage critical | default 800 |
of Deadliness | 68 | Suffix | Monsters have (160–200)% increased Critical Strike Chance +(30–35)% to Monster Critical Strike Multiplier heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] damage critical | default 800 |
of Deadliness | 73 | Suffix | Monsters have (260–300)% increased Critical Strike Chance +(36–40)% to Monster Critical Strike Multiplier heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] damage critical | default 800 |
of Deadliness | 78 | Suffix | Monsters have (360–400)% increased Critical Strike Chance +(41–45)% to Monster Critical Strike Multiplier heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] damage critical | default 800 |
Heist Equipment mods /4
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of Advantage | 1 | Suffix | +(14–16)% to Critical Strike Multiplier while area is not in Lockdown Players have +(14–16)% to Critical Strike Multiplier while area is not in Lockdown damage critical | heist_equipment_utility 1000 default 0 |
of Power | 45 | Suffix | +(17–19)% to Critical Strike Multiplier while area is not in Lockdown Players have +(17–19)% to Critical Strike Multiplier while area is not in Lockdown damage critical | heist_equipment_utility 800 default 0 |
of Control | 75 | Suffix | +(20–22)% to Critical Strike Multiplier while area is not in Lockdown Players have +(20–22)% to Critical Strike Multiplier while area is not in Lockdown damage critical | heist_equipment_utility 600 default 0 |
of Dominance | 81 | Suffix | +(23–25)% to Critical Strike Multiplier while area is not in Lockdown Players have +(23–25)% to Critical Strike Multiplier while area is not in Lockdown damage critical | heist_equipment_utility 400 default 0 |
Veiled mods /3
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of the Order | 60 | Suffix | +(36–40)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby damage critical | one_hand_weapon 1000 default 0 |
of the Order | 60 | Suffix | +(54–60)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby damage critical | two_hand_weapon 1000 default 0 |
of Cameria | 60 | Suffix | (20–22)% increased Global Critical Strike Chance +(27–30)% to Critical Strike Multiplier if you've Shattered an Enemy Recently damage critical | ring 2000 default 0 |
Crafting Bench /11
Mod | Require | ItemClasses | Unlock |
---|---|---|---|
+(17–19)% to Global Critical Strike Multiplier | 6x Orb of Alteration | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Cemetery Map |
+(20–24)% to Global Critical Strike Multiplier | 2x Orb of Alchemy | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Jungle Valley Map |
+(25–28)% to Global Critical Strike Multiplier | 4x Chaos Orb | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Maze Map |
+(25–31)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby | 6x Orb of Alteration | Two Hand Melee · Two Hand Ranged | Betrayal Unveil |
+(32–38)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby | 2x Orb of Alchemy | Two Hand Melee · Two Hand Ranged | Betrayal Unveil |
+(39–45)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby | 4x Chaos Orb | Two Hand Melee · Two Hand Ranged | Betrayal Unveil |
+(17–21)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby | 6x Orb of Alteration | One Hand Melee · One Hand Ranged | Betrayal Unveil |
+(22–25)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby | 2x Orb of Alchemy | One Hand Melee · One Hand Ranged | Betrayal Unveil |
+(26–30)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby | 4x Chaos Orb | One Hand Melee · One Hand Ranged | Betrayal Unveil |
(12–13)% increased Global Critical Strike Chance +(18–20)% to Critical Strike Multiplier if you've Shattered an Enemy Recently | 2x Orb of Alchemy | Ring | Betrayal Unveil |
(14–16)% increased Global Critical Strike Chance +(21–23)% to Critical Strike Multiplier if you've Shattered an Enemy Recently | 4x Chaos Orb | Ring | Betrayal Unveil |
Misc mods /44
Name | Level | Domain | Pre/Suf | Description | Weight |
---|---|---|---|---|---|
of Potency | 1 | Jewel | Suffix | +(9–12)% to Global Critical Strike Multiplier damage critical | default 250 |
of Crushing FIX ME | 1 | Jewel | Prefix | +(8–10)% to Critical Strike Multiplier with Maces or Sceptres damage attack critical | mace 0 specific_weapon 0 not_str 0 default 0 |
of Execution FIX ME | 1 | Jewel | Prefix | +(8–10)% to Critical Strike Multiplier with Axes damage attack critical | axe 0 specific_weapon 0 not_int 0 default 0 |
of Severing FIX ME | 1 | Jewel | Prefix | +(8–10)% to Critical Strike Multiplier with Swords damage attack critical | sword 0 specific_weapon 0 not_int 0 default 0 |
of the Hunter FIX ME | 1 | Jewel | Prefix | +(8–10)% to Critical Strike Multiplier with Bows damage attack critical | bow 0 specific_weapon 0 not_dex 0 default 0 |
of the Bear FIX ME | 1 | Jewel | Prefix | +(8–10)% to Critical Strike Multiplier with Claws damage attack critical | claw 0 specific_weapon 0 not_dex 0 default 0 |
of Assassination FIX ME | 1 | Jewel | Prefix | +(8–10)% to Critical Strike Multiplier with Daggers damage attack critical | dagger 0 specific_weapon 0 not_dex 0 default 0 |
of Evocation FIX ME | 1 | Jewel | Prefix | +(8–10)% to Critical Strike Multiplier with Wands damage attack critical | wand 0 specific_weapon 0 not_int 0 default 0 |
of Trauma FIX ME | 1 | Jewel | Prefix | +(8–10)% to Critical Strike Multiplier with Staves damage attack critical | staff 0 specific_weapon 0 not_str 0 default 0 |
Piercing | 1 | Jewel | Prefix | +(15–18)% to Critical Strike Multiplier with One Handed Melee Weapons damage attack critical | wand 0 two_handed_mod 0 not_int 250 default 0 |
Rupturing | 1 | Jewel | Prefix | +(15–18)% to Critical Strike Multiplier with Two Handed Melee Weapons damage attack critical | bow 0 one_handed_mod 0 shield_mod 0 dual_wielding_mod 0 not_int 250 default 0 |
Puncturing | 1 | Jewel | Prefix | +(15–18)% to Critical Strike Multiplier while Dual Wielding damage attack critical | shield_mod 0 two_handed_mod 0 not_int 250 default 0 |
of Demolishing | 1 | Jewel | Suffix | +(12–15)% to Melee Critical Strike Multiplier damage attack critical | bow 0 wand 0 not_int 250 default 0 |
of Unmaking | 1 | Jewel | Suffix | +(12–15)% to Critical Strike Multiplier for Spell Damage damage caster critical | not_int 0 default 250 |
Infernal | 1 | Jewel | Prefix | +(15–18)% to Critical Strike Multiplier with Fire Skills damage elemental fire critical | not_str 200 default 250 |
Arctic | 1 | Jewel | Prefix | +(15–18)% to Critical Strike Multiplier with Cold Skills damage elemental cold critical | not_dex 200 default 250 |
Surging | 1 | Jewel | Prefix | +(15–18)% to Critical Strike Multiplier with Lightning Skills damage elemental lightning critical | not_int 200 default 250 |
of the Elements | 1 | Jewel | Suffix | +(12–15)% to Critical Strike Multiplier with Elemental Skills damage elemental critical | default 100 |
1 | Jewel | Unique | +(22–30)% to Vaal Skill Critical Strike Multiplier damage critical | ||
1 | Jewel | Unique | +4% to Off Hand Critical Strike Multiplier per 10 Maximum Energy Shield on Shield damage critical | ||
1 | Jewel | Unique | Minions have +10% to Critical Strike Multiplier per Grand Spectrum number of stackable unique jewels [1] minion critical | ||
1 | Jewel | Unique | +7% to Critical Strike Multiplier per 10 Strength on Unallocated Passives in Radius damage critical | ||
1 | MapDevice | Unique | 10% increased Experience gain 15% more Monster Life 10% increased Monster Damage 10% improved Rewards Monsters gain 50% increased Critical Strike Chance each time they are Revived Monsters gain 3% additional Critical Strike Multiplier each time they are Revived Monsters gain 10% increased Maximum Life each time they are Revived map num legion uber fragments [1] resource life damage | ||
1 | PrimordialAltar | Unique | (-40–-20)% to Critical Strike Multiplier per Power Charge | primordial_altar_upside 0 tangle_altar 400 default 0 | |
of the Word | 75 | SanctumSpecial | Suffix | +(20–30)% to Critical Strike Multiplier for Spell Damage | int_special_relic 1000 default 250 |
of Destruction | 75 | SanctumSpecial | Suffix | +(20–30)% to Critical Strike Multiplier for Attack Damage | str_special_relic 1000 default 250 |
of Deadliness | 1 | CrucibleMap | Suffix | +80% to Monster Critical Strike Multiplier Monsters' Hits are always Critical Strikes map item drop quantity +% [22] map item drop rarity +% [12] | uber_tier_map 0 crucible_map_high 1000 default 0 |
of Ire | 1 | Tincture | Suffix | +(9–13)% to Melee Weapon Critical Strike Multiplier damage attack critical | tincture 500 default 0 |
of Anger | 32 | Tincture | Suffix | +(14–18)% to Melee Weapon Critical Strike Multiplier damage attack critical | tincture 500 default 0 |
of Rage | 60 | Tincture | Suffix | +(19–23)% to Melee Weapon Critical Strike Multiplier damage attack critical | tincture 500 default 0 |
of Fury | 73 | Tincture | Suffix | +(24–28)% to Melee Weapon Critical Strike Multiplier damage attack critical | tincture 500 default 0 |
of Ferocity | 85 | Tincture | Suffix | +(29–33)% to Melee Weapon Critical Strike Multiplier damage attack critical | tincture 500 default 0 |
Assassin's | 1 | Charm | Prefix | +(2–3)% to Critical Strike Multiplier per Power Charge | int_animal_charm 500 dex_animal_charm 500 default 0 |
Assassin's | 60 | Charm | Prefix | +(4–5)% to Critical Strike Multiplier per Power Charge | int_animal_charm 250 dex_animal_charm 250 default 0 |
Saboteur's | 1 | Charm | Prefix | +(10–15)% to Critical Strike Multiplier against Burning Enemies (20–30)% increased Critical Strike Chance against Shocked Enemies | int_animal_charm 500 dex_animal_charm 500 default 0 |
Saboteur's | 60 | Charm | Prefix | +(16–25)% to Critical Strike Multiplier against Burning Enemies (31–50)% increased Critical Strike Chance against Shocked Enemies | int_animal_charm 250 dex_animal_charm 250 default 0 |
6 | Necropolis | NecropolisHaunted | 200% increased Global Critical Strike Chance +50% to Global Critical Strike Multiplier monster necropolis mod value +% [40] | default 600 | |
36 | Necropolis | NecropolisHaunted | 400% increased Global Critical Strike Chance +50% to Global Critical Strike Multiplier monster necropolis mod value +% [80] | default 400 | |
68 | Necropolis | NecropolisHaunted | 600% increased Global Critical Strike Chance +50% to Global Critical Strike Multiplier monster necropolis mod value +% [120] | default 200 | |
73 | Necropolis | NecropolisHaunted | 800% increased Global Critical Strike Chance +50% to Global Critical Strike Multiplier monster necropolis mod value +% [160] | default 200 | |
78 | Necropolis | NecropolisHaunted | +50% to Global Critical Strike Multiplier All hits are Critical Strikes monster necropolis mod value +% [200] | default 200 | |
84 | Necropolis | NecropolisHaunted | +100% to Global Critical Strike Multiplier All hits are Critical Strikes monster necropolis mod value +% [300] | default 200 | |
of Deadliness | 1 | UberMap | Suffix | Monsters have (650–700)% increased Critical Strike Chance +(70–75)% to Monster Critical Strike Multiplier 24% increased Quantity of Items found in this Area 45% increased Rarity of Items found in this Area 7% increased Pack size | uber_tier_map 100 default 0 |
of Deadliness | 1 | UberMap | Suffix | Monsters have (360–400)% increased Critical Strike Chance +(41–45)% to Monster Critical Strike Multiplier 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size damage critical | has_uber_map_suffix 96 default 0 |
Item /31
Monsters gain 50% increased Critical Strike Chance each time they are Revived
Monsters gain 3% additional Critical Strike Multiplier each time they are Revived
10% increased Experience Gain
10% improved Rewards
Unique /44
your Skills have dealt a Critical Strike Recently
Murderous Eye Jewel affecting you, up to a maximum of 200%
Murderous Eye Jewel affecting you, up to a maximum of +100%
Passive /32
Critical Strikes do not deal extra Damage
Non-Critical Strikes cannot inflict Ailments
Recently, up to 100%
Recently, up to 40%
Ascendancy Passive /5
Cluster Jewel Passive /11
Timeless Jewel Passive /2
Faction | Category | Name | Show Full Descriptions |
---|---|---|---|
Vaal | Passive | Critical Strike Multiplier | +(6–10)% to Critical Strike Multiplier |
Eternal | Notable | Brutal Execution | +40% to Critical Strike Multiplier |
Timeless Jewel Passive Additions /2
Faction | Category | Show Full Descriptions | Code |
---|---|---|---|
Vaal | Notable | +(6–10)% to Critical Strike Multiplier | vaal_small_critical_strike_multiplier |
Karui | Notable | +15% to Melee Critical Strike Multiplier | karui_notable_add_melee_crit_multi |
Elevated modifier List /9
Name | Lv | Mods | Elevated Mods |
---|---|---|---|
of the Conquest | 68 | +(11–13)% to Global Critical Strike Multiplier Group: 77 | +(14–16)% to Global Critical Strike Multiplier |
of the Conquest | 70 | +(14–16)% to Global Critical Strike Multiplier Group: 77 | +(17–20)% to Global Critical Strike Multiplier |
of the Conquest | 75 | +(17–20)% to Global Critical Strike Multiplier Group: 77 | +(21–24)% to Global Critical Strike Multiplier |
of Shaping | 68 | Socketed Spells have +30% to Critical Strike Multiplier Group: 2742 | Socketed Spells have +50% to Critical Strike Multiplier |
of Shaping | 75 | Socketed Spells have +50% to Critical Strike Multiplier Group: 2742 | Socketed Spells have +70% to Critical Strike Multiplier |
of Shaping | 83 | Socketed Spells have +70% to Critical Strike Multiplier Group: 2742 | Socketed Spells have +90% to Critical Strike Multiplier |
of the Elder | 68 | Socketed Attacks have +30% to Critical Strike Multiplier Group: 2742 | Socketed Attacks have +50% to Critical Strike Multiplier |
of the Elder | 75 | Socketed Attacks have +50% to Critical Strike Multiplier Group: 2742 | Socketed Attacks have +70% to Critical Strike Multiplier |
of the Elder | 84 | Socketed Attacks have +70% to Critical Strike Multiplier Group: 2742 | Socketed Attacks have +90% to Critical Strike Multiplier |
Community Wiki
Critical strike
A critical strike is a skill or default attack dealing increased damage and possibly inflicting elemental ailments. Whenever the player or a monster uses a skill, they have a chance to deal a critical strike by default.
Critical strikes are rolled on a per-action basis, not per-target. So each time a creature uses a skill, the critical strike roll is made once and only once. If someone rolls a critical strike, critical damage will be dealt to all targets hit by that skill.
Mechanics
Critical strike chance and critical strike damage multiplier are calculated separately for each spell and weapon attack. All weapons list a base critical strike chance, which only affects attacks using that weapon. Damage-dealing spells also have their own base critical strike chance, which is independent of the weapon used to cast the spell. For instance: the critical strike chance on a wand does not affect the chance to score a critical strike with Fireball, even when the player uses that wand to cast the spell.
Critical strike chance
The chance to deal a critical strike is taken from the weapon used to perform an attack or attack skill. This chance is based on the weapon's base critical strike plus any local critical strike mods on the weapon. In the case of Spells, each spell has its own critical strike chance, which is listed in the skill gem's description. This value can be increased by various modifiers according to
where BaseCriticalStrikeChance is the base critical strike chance of the skill or weapon, AdditionalCriticalStrikeChance is the sum of all relevant +#% to Critical Strike Chance and IncreasedCriticalStrikeChance is the sum of all relevant #% increased Critical Strike Chance.
For example, if the player is using a weapon with 5% chance to crit, and has +1% to Critical Strike Chance and 50% increased Critical Strike Chance, he will have a 9% chance to score a critical strike.
These types of modifiers can be found on various items, skill gems, the passive skill tree or power charges.
Accuracy
Accuracy measures the chance for an Attack to hit. Accuracy-dependent attacks make a second accuracy check to confirm the critical strike. If the check fails only a normal hit is dealt. Thus accuracy can play an important role in quantity of critical strikes.
Critical strike multiplier
Critical strikes deal more damage than normal, based on critical strike multiplier. All characters have a base critical strike multiplier of 150%. The damage will be multiplied according to
CriticalStrikeDamage = Damage * (BaseCriticalStrikeMultiplier + AdditionalCriticalStrikeMultiplier)
Where Damage is the base damage, BaseCriticalStrikeMultiplier = 150% and AdditionalCriticalStrikeMultiplier is the sum of all +#% to Critical Strike Multiplier.
This multiplier will be applied to all damage types of a hit. For instance, with +100% to Critical Strike Multiplier, if the player scores a critical strike with an attack that normally deals 100 physical damage and 10 cold damage, he will instead deal 250 physical damage and 25 cold damage.
Critical strike multipliers do not affect the critical strike multiplier on ailments, including global critical strike modifiers. Ailments have a base 150% multiplier when applied by a critical strike. The only way to increase the critical strike multiplier on ailments is with the Perfect Agony keystone.
Monsters have a base critical strike multiplier of Template:Monster query%.[2] It can be increased by various monster affixes and monster auras.
Status effects
A critical strike that deals elemental damage also inflicts elemental ailments: ignite from fire damage, freeze from cold damage, and shock from lightning damage.
Effect on DPS
Ignoring Accuracy/Evasion and Armour, the DPS contributed by critical strikes is
net DPS = base DPS * (1 + base Critical Strike Chance * (1 + increased Critical Strike Chance) * (0.5 + increased Critical Strike Multiplier))
- With no increased Critical modifiers, 1% base critical strike chance corresponds to 0.5% increased dps.
The marginal net DPS with respect to increased Critical Strike Chance is
marginal DPS = base DPS * base Critical Strike Chance * (0.5 + increased Critical Strike Multiplier)
- At a typical base Critical Strike Chance of 5% and no increased Critical Strike Multiplier, 100% increased Critical Strike Chance corresponds to 2.5% increased dps.
- With 100% increased Critical Strike Multiplier, this increases threefold to 7.5% increased dps.
The marginal net DPS with respect to increased Critical Strike Multiplier is
marginal DPS * base Critical Strike Chance * (1 + increased Critical Strike Chance) * increased Critical Strike Multiplier
- At a typical base Critical Strike Chance of 5% and no increased Critical Strike Chance, 100% increased Critical Strike Multiplier corresponds to 5% increased dps.
- With 100% increased Critical Strike Chance, this doubles to 10% increased dps.
Note that this does not take into account effects such as status ailments.
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