Prophecy Perandus Rampage
Anoint Cluster Jewel The Pantheon Item Passive Skill Tree Fossil Catalysts Delirium Orb Scarab Breachstone Emblem Timeless Jewel Divination Card
Skill Gem Quality /10

Skill Gem Quality /10

ItemTypeStatsWeight
Frost WallDivergent Freezes enemies as though dealing (0–100)% more Damage100
HatredAnomalous You and nearby Allies have (0–10)% increased Chill and Freeze Duration100
Old Arctic ArmourAnomalous (0–20)% chance to Freeze Enemies for 350 ms when Hit100
Arctic ArmourAnomalous (0–20)% chance to Freeze Enemies for 350 ms when Hit100
FrostbiteSuperior Freezes on Cursed enemies have (0–20)% increased Duration50
FrostbiteDivergent Hits against Cursed Enemies have +(0–20)% chance to Freeze100
Herald of IceDivergent Buff grants (0–10)% chance to Freeze100
Ice CrashAnomalous (0–10)% chance to Freeze enemies100
Ice TrapDivergent Freezes enemies as though dealing (0–100)% more Damage100
Frost BombAnomalous (0–10)% chance to Freeze enemies100
Support Gem Quality /7

Support Gem Quality /7

ItemTypeStatsWeight
Added Cold Damage SupportAnomalous Supported Skills have (0–10)% chance to Freeze100
Elemental Damage with Attacks SupportAnomalous Supported Skills have (0–5)% chance to Freeze, Shock and Ignite100
Elemental Proliferation SupportDivergent Supported Skills deal (0–20)% increased Damage with Hits and Ailments per Freeze, Shock or Ignite on Enemy20
Cold Penetration SupportAnomalous Supported Skills have (0–10)% chance to Freeze100
Hypothermia SupportAnomalous Supported Skills have +(0–20)% chance to Freeze Enemies which are Chilled100
Controlled Destruction SupportAnomalous Supported Skills have (0–20)% less Critical Strike Chance
Supported Skills have (0–10)% chance to Freeze, Shock and Ignite
100
Trinity SupportAnomalous Supported Skills have (0–5)% chance to Freeze, Shock and Ignite50
Item mods /19

Item mods /19

NameLevelPre/SufDescriptionSpawn Weight
of Freezing15Suffix(6–8)% chance to Freeze elemental coldsceptre 1000
wand 1000
default 0
of Freezing15Suffix(12–15)% chance to Freeze elemental coldstaff 1000
default 0
The Shaper's68Prefix(4–6)% chance to Freeze
Adds (9–12) to (27–30) Cold Damage against Chilled or Frozen Enemies elemental_damage elemental cold
ring_shaper 800
default 0
The Shaper's75Prefix(7–10)% chance to Freeze
Adds (13–16) to (33–36) Cold Damage against Chilled or Frozen Enemies elemental_damage elemental cold
ring_shaper 800
default 0
of Shaping75SuffixRemove Chill and Freeze when you use a Flask elemental coldbelt_shaper 400
default 0
of Shaping68Suffix(5–7)% chance to Freeze, Shock and Ignite
Socketed Gems are Supported by Level 18 Elemental Proliferation elemental fire cold lightning gem
sceptre_shaper 1000
default 0
of Shaping75Suffix(8–10)% chance to Freeze, Shock and Ignite
Socketed Gems are Supported by Level 20 Elemental Proliferation elemental fire cold lightning gem
sceptre_shaper 1000
default 0
of the Elder68Suffix(5–7)% chance to Freeze, Shock and Ignite
Socketed Gems are Supported by Level 18 Unbound Ailments elemental fire cold lightning gem
sceptre_elder 1000
default 0
of the Elder75Suffix(8–10)% chance to Freeze, Shock and Ignite
Socketed Gems are Supported by Level 20 Unbound Ailments elemental fire cold lightning gem
sceptre_elder 1000
default 0
of the Crusade68Suffix(31–35)% reduced Freeze Duration on you elemental coldhelmet_crusader 500
default 0
of the Crusade70Suffix(36–40)% reduced Freeze Duration on you elemental coldhelmet_crusader 500
default 0
of the Crusade75Suffix(41–45)% reduced Freeze Duration on you elemental coldhelmet_crusader 500
default 0
of Redemption68Suffix(6–8)% chance to Freeze
(8–12)% increased Freeze Duration on Enemies elemental cold
helmet_eyrie 500
default 0
of Redemption75Suffix(6–8)% chance to Freeze
(13–15)% increased Freeze Duration on Enemies elemental cold
helmet_eyrie 500
default 0
of Redemption75SuffixRemove Chill and Freeze when you use a Flask elemental coldbelt_eyrie 500
default 0
Redeemer's68Prefix(4–6)% chance to Freeze
Adds (9–12) to (27–30) Cold Damage against Chilled or Frozen Enemies elemental_damage elemental cold
ring_eyrie 500
default 0
Redeemer's75Prefix(7–10)% chance to Freeze
Adds (13–16) to (33–36) Cold Damage against Chilled or Frozen Enemies elemental_damage elemental cold
ring_eyrie 500
default 0
of the Elevated Crusade85Suffix(46–50)% reduced Freeze Duration on you
(4–7)% reduced Damage taken if you've been Frozen Recently elemental cold
helmet_crusader 0
default 0
of Elevated Redemption85Suffix(10–15)% chance to Freeze
Freeze Enemies as though dealing (30–50)% more Damage elemental cold
helmet_eyrie 0
default 0
Enchantment Modifier /11

Enchantment Modifier /11

NameLevelPre/SufDescriptionSpawn Weight
Enchantment Status Ailments 153Enchantment6% chance to Freeze, Shock and Ignite if you haven't Crit Recently elemental fire cold lightning criticalboots 100
default 0
Enchantment Status Ailments 266Enchantment8% chance to Freeze, Shock and Ignite if you haven't Crit Recently elemental fire cold lightning criticalboots 100
default 0
Enchantment Status Ailments 375Enchantment10% chance to Freeze, Shock and Ignite if you haven't Crit Recently elemental fire cold lightning criticalboots 100
default 0
Enchantment Elemental Hit Chance To Freeze Shock Ignite 166EnchantmentElemental Hit has +20% chance to Freeze, Shock and Ignite elemental fire cold lightning attackhelmet 100
default 0
Enchantment Elemental Hit Chance To Freeze Shock Ignite 275EnchantmentElemental Hit has +30% chance to Freeze, Shock and Ignite elemental fire cold lightning attackhelmet 100
default 0
Enchantment Frost Bolt Freeze Chance 166EnchantmentFrostbolt has +10% chance to Freeze elemental cold casterhelmet 100
default 0
Enchantment Frost Bolt Freeze Chance 275EnchantmentFrostbolt has +15% chance to Freeze elemental cold casterhelmet 100
default 0
Enchantment Glacial Hammer Freeze Chance 166EnchantmentGlacial Hammer has +20% chance to Freeze elemental cold attackhelmet 100
default 0
Enchantment Glacial Hammer Freeze Chance 275EnchantmentGlacial Hammer has +30% chance to Freeze elemental cold attackhelmet 100
default 0
Enchantment Ice Nova Freeze Chance 166EnchantmentIce Nova has +20% chance to Freeze elemental cold casterhelmet 75
default 0
Enchantment Ice Nova Freeze Chance 275EnchantmentIce Nova has +30% chance to Freeze elemental cold casterhelmet 75
default 0
Monsters mods /1

Monsters mods /1

NameLevelPre/SufDescriptionSpawn Weight
Aurora Cultist's Grip1TormentExtra Cold Damage
base chance to freeze % [20]
base cold damage resistance % [40] physical_damage elemental_damage bleed physical elemental cold resistance
default 1000
Cluster Jewel mods /2

Cluster Jewel mods /2

NameLevelPre/SufDescriptionSpawn Weight
Notable68Prefix1 Added Passive Skill is Blast-Freeze elemental_damage elemental coldaffliction_cold_damage 95
affliction_cold_damage_over_time_multiplier 178
affliction_effect_of_non-damaging_ailments 305
default 0
Notable50Prefix1 Added Passive Skill is Antifreeze elemental cold resistanceaffliction_cold_resistance 686
default 0
Veiled mods /2

Veiled mods /2

NameLevelPre/SufDescriptionSpawn Weight
Chosen60Prefix(70–79)% increased Cold Damage
(21–23)% chance to Freeze elemental_damage elemental cold
two_hand_weapon 0
wand 1000
dagger 1000
sceptre 1000
weapon 100
default 0
Chosen60Prefix(100–109)% increased Cold Damage
(35–40)% chance to Freeze elemental_damage elemental cold
one_hand_weapon 0
bow 0
staff 1000
weapon 100
default 0
Crafting Bench /6

Crafting Bench /6

IDModRequireItemClassesUnlock
Jun(60–64)% increased Cold Damage
(21–24)% chance to Freeze
3x CurrencyUpgradeToRareOrb of AlchemyTwo Hand MeleeUnveil
Jun(65–72)% increased Cold Damage
(25–28)% chance to Freeze
3x CurrencyRerollRareChaos OrbTwo Hand MeleeUnveil
Jun(73–80)% increased Cold Damage
(29–34)% chance to Freeze
8x CurrencyRerollRareChaos OrbTwo Hand MeleeUnveil
Jun(36–41)% increased Cold Damage
(13–15)% chance to Freeze
3x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee, One Hand RangedUnveil
Jun(42–50)% increased Cold Damage
(16–17)% chance to Freeze
3x CurrencyRerollRareChaos OrbOne Hand Melee, One Hand RangedUnveil
Jun(51–60)% increased Cold Damage
(18–20)% chance to Freeze
8x CurrencyRerollRareChaos OrbOne Hand Melee, One Hand RangedUnveil
Misc mods /7

Misc mods /7

NameLevelDomainPre/SufDescriptionSpawn Weight
of Heat4FlaskSuffixGrants Immunity to Chill for 4 seconds if used while Chilled
Grants Immunity to Freeze for 4 seconds if used while Frozen elemental cold
default 1000
of Infliction12FlaskSuffix(20–25)% chance to Freeze, Shock and Ignite during Flask effect elemental fire cold lightningdefault 1000
Arctic8ChestPrefixFreezes you when activateddefault 1000
1JewelCorrupted(3–5)% reduced Freeze Duration on you elemental coldjewel 0
default 0
of Freezing1JewelSuffix(3–5)% chance to Freeze
(12–16)% increased Freeze Duration on Enemies elemental cold
not_dex 250
default 350
1JewelUnique10% reduced Freeze Duration on you elemental coldjewel 1
default 0
10ExpeditionRelicPrefixMonsters' Hits have 10% chance to Freeze
All Damage from Monster's Hits can Freeze
default 1000
Item /1

Item /1

IconName
Splitnewt Talisman
Talisman Tier: 2
(4–6)% chance to Freeze, Shock and Ignite
local stat monsters pick up item [1]
Corrupted
Unique /32

Unique /32

Show Full Descriptions
AuxiumAuxium Crystal Belt
+(60–80) to maximum Energy Shield
+(45–55) to maximum Mana
+(60–70) to maximum Energy Shield
0.2% of Attack Damage Leeched as Mana per Power Charge
(Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
(20–25)% increased Elemental Damage with Attack Skills per Power Charge
Chill Effect and Freeze Duration on you are based on 100% of Energy Shield
TheTamingThe Taming Prismatic Ring
+(8–10)% to all Elemental Resistances
30% increased Elemental Damage with Attack Skills
+(20–30)% to all Elemental Resistances
30% increased Elemental Damage
10% chance to Freeze, Shock and Ignite
(Freeze lowers Enemy Action Speed to zero, preventing them from acting. Duration is based on the Cold Damage of the Hit)
(Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)
(Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)
20% increased Damage with Hits and Ailments per Freeze, Shock or Ignite on Enemy
(Ailments that deal Damage are Bleeding, Ignited, and Poisoned)
ThreeDragonsThe Three Dragons Golden Mask
+(26–30)% to all Elemental Resistances
Your Fire Damage can Shock but not Ignite
(Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)
Your Cold Damage can Ignite but not Freeze or Chill
(Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)
Your Lightning Damage can Freeze but not Shock
(Freeze lowers Enemy Action Speed to zero, preventing them from acting. Duration is based on the Cold Damage of the Hit)
ShieldStrIntUnique2Springleaf Plank Kite Shield
+4% to all Elemental Resistances
(80–120)% increased Armour and Energy Shield
50% reduced Freeze Duration on you
Regenerate 3% of Life per second
Regenerate 3% of Life per second while on Low Life
(You are on Low Life if you have 50% of your Maximum Life or less)
TarynsshiverTaryn's Shiver Maelström Staff
+25% Chance to Block Attack Damage while wielding a Staff
+2 to Level of all Cold Spell Skill Gems
(50–60)% increased Spell Damage
(40–50)% increased Cold Damage
(10–20)% increased Cast Speed
8% chance to Freeze
Enemies Frozen by you take 20% increased Damage
AsphyxiasWrathAsphyxia's Wrath Two-Point Arrow Quiver
(20–30)% increased Global Accuracy Rating
Grants Level 5 Frostbite Skill
(8–12)% increased Attack Speed
+(30–40)% to Cold Resistance
(30–40)% increased Chill Duration on Enemies
Gain 20% of Physical Damage as Extra Cold Damage
(7–10)% chance to Freeze
Hexes on Slain Enemies are transferred to a nearby Enemy
TasaliosSignTasalio's Sign Sapphire Ring
+(20–30)% to Cold Resistance
Adds (7–10) to (15–20) Cold Damage to Spells and Attacks
+(200–300) to Evasion Rating
50% chance to Avoid being Chilled
10% chance to Freeze
Adds 40 to 60 Cold Damage against Chilled Enemies
RashkaldorsPatienceRashkaldor's Patience Jade Amulet
+(20–30) to Dexterity
+(40–80) to maximum Life
+(20–40) to maximum Mana
Items and Gems have 10% reduced Attribute Requirements
(Attributes are Strength, Dexterity, and Intelligence)
5% chance to Freeze, Shock and Ignite
(Freeze lowers Enemy Action Speed to zero, preventing them from acting. Duration is based on the Cold Damage of the Hit)
(Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)
(Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)
Cannot gain Power Charges
20% increased Duration of Elemental Ailments on Enemies
(Elemental Ailments are Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped)
Wand1Splinter of the Moon Driftwood Wand
(8–12)% increased Spell Damage
20% increased Spell Damage
12% increased Cast Speed
4% chance to Freeze, Shock and Ignite
(Freeze lowers Enemy Action Speed to zero, preventing them from acting. Duration is based on the Cold Damage of the Hit)
(Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)
(Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)
Regenerate 2 Mana per second
NorthboundSouthbound Soldier Gloves
Adds (30–36) to (44–50) Cold Damage to Attacks
+(40–50)% to Cold Resistance
(12–16)% increased maximum Life
Your Hits can only Kill Frozen Enemies
25% increased Freeze Duration on Enemies
50% increased Herald of Ice Damage
QuiverSerratedSlivers of Providence Serrated Arrow Quiver
1 to 4 Added Physical Damage with Bow Attacks
+10% to all Elemental Resistances
10% chance to Freeze, Shock and Ignite
(Freeze lowers Enemy Action Speed to zero, preventing them from acting. Duration is based on the Cold Damage of the Hit)
(Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)
(Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)
Gain 25% of Weapon Physical Damage as Extra Damage of a random Element
50% increased Duration of Elemental Ailments on Enemies
(Elemental Ailments are Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped)
OathkeeperSpine of the First Claimant Iron Sceptre
14% increased Elemental Damage
(100–140)% increased Physical Damage
40% increased Damage with Hits against Frozen Enemies
(30–50)% increased Cold Damage
(5–10)% increased Attack Speed
(4–8)% increased Cast Speed
5% chance to Freeze
+(25–35)% to Cold Damage over Time Multiplier
unique21Izaro's Turmoil Crimson Jewel
(18–25)% increased Fire Damage
(18–25)% increased Cold Damage
2% chance to Freeze
2% chance to Ignite
(Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)
NurosPurifyingHarpNuro's Harp Harbinger Bow
(30–50)% increased Critical Strike Chance
No Physical Damage
Adds (120–140) to (180–210) Cold Damage
(10–15)% increased Attack Speed
(10–30)% increased Light Radius
15% chance to create Chilled Ground when you Freeze an Enemy
(You are Chilled while standing in Chilled Ground)
Create Consecrated Ground when you Shatter an Enemy
(Allies on your Consecrated Ground Regenerate a percentage of their Maximum Life per second)
40% increased Effect of Chilled Ground
TouchOfAnguishTouch of Anguish Imperial Claw
+46 Life gained for each Enemy hit by Attacks
Adds (40–50) to (130–150) Physical Damage
30% increased Cold Damage
(30–40)% increased Critical Strike Chance
20% chance to gain a Frenzy Charge on Killing a Frozen Enemy
Skills Chain an additional time while at maximum Frenzy Charges
Critical Strikes do not inherently Freeze
10% chance to Freeze
KiarasDeterminationKiara's Determination Silver Flask
Immune to Freeze, Chill, Curses and Stuns during Flask Effect
(60–80)% reduced Duration
0% reduced effect
ShieldStrIntUnique2The Oak Plank Kite Shield
+4% to all Elemental Resistances
(80–120)% increased Armour and Energy Shield
+(100–150) to maximum Life
50% reduced Freeze Duration on you
Regenerate 3% of Life per second
Regenerate 3% of Life per second while on Low Life
(You are on Low Life if you have 50% of your Maximum Life or less)
GlacierCacoonThe Halcyon Jade Amulet
+(20–30) to Dexterity
(10–20)% increased Cold Damage
+(35–40)% to Cold Resistance
30% increased Freeze Duration on Enemies
10% chance to Freeze
60% increased Damage if you've Frozen an Enemy Recently
(Recently refers to the past 4 seconds)
MartyrInnocenceMartyr of Innocence Highborn Staff
+18% Chance to Block Attack Damage while wielding a Staff
Grants Level 15 Vengeance Skill
+(12–16)% Chance to Block Attack Damage while wielding a Staff
(Warstaves are considered Staves)
Adds (315–360) to (450–540) Fire Damage
Battlemage
(Gain Added Spell Damage equal to the Damage of your Main Hand Weapon)
100% increased Fire Damage
Damage Penetrates 15% of Fire Resistance if you have Blocked Recently
Immune to Freeze and Chill while Ignited
DoryanisInvitationDoryani's Invitation Heavy Belt
+(25–35) to Strength
(20–30)% increased Cold Damage
+(300–350) to Armour
+(30–35)% to Fire Resistance
+(30–35)% to Lightning Resistance
0.6% of Cold Damage Leeched as Life
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
(20–30)% chance to Freeze during any Flask Effect
(Freeze lowers Enemy Action Speed to zero, preventing them from acting. Duration is based on the Cold Damage of the Hit)
TheGoddessUnleashedOni-Goroshi Charan's Sword
40% increased Global Accuracy Rating
Uses both hand slots
(70–90)% increased Critical Strike Chance
Adds 2 to 3 Physical Damage to Attacks per Level
Gain Her Embrace for 3 seconds when you Ignite an Enemy
(Her Embrace grants the following:
Cannot be Stunned
123% of Sword Physical Damage gained as Extra Fire Damage
Unaffected by Burning Ground
Immune to Freeze, Chill and Ignite
20% increased Attack, Cast and Movement Speed)

While in Her Embrace, take 0.5% of your total Maximum Life and Energy Shield as Fire Damage per second per Level
StoryOfTheVaalStory of the Vaal Gemstone Sword
+400 to Accuracy Rating
(180–210)% increased Physical Damage
(10–15)% increased Attack Speed
50% of Physical Damage from Hits with this Weapon is Converted to a random Element
Hits with this Weapon always Ignite, Freeze, and Shock
(Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)
(Freeze lowers Enemy Action Speed to zero, preventing them from acting. Duration is based on the Cold Damage of the Hit)
(Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)
Hits with this Weapon Freeze Enemies as though dealing (150–200)% more Damage
Hits with this Weapon Shock Enemies as though dealing (150–200)% more Damage
Ignites inflicted with this Weapon deal (50–75)% more Damage
FateOfTheVaalFate of the Vaal Gemstone Sword
+400 to Accuracy Rating
(180–210)% increased Physical Damage
(10–15)% increased Attack Speed
100% of Physical Damage from Hits with this Weapon is Converted to a random Element
Hits with this Weapon always Ignite, Freeze, and Shock
(Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)
(Freeze lowers Enemy Action Speed to zero, preventing them from acting. Duration is based on the Cold Damage of the Hit)
(Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)
Hits with this Weapon deal (30–60)% increased Damage to Ignited Enemies
Hits with this Weapon deal (30–60)% increased Damage to Frozen Enemies
Hits with this Weapon deal (30–60)% increased Damage to Shocked Enemies
ExplorersVisionColdGalesight Solaris Circlet
(240–280)% increased Energy Shield
+(30–40)% to Cold Resistance
(30–40)% increased Elemental Damage
25% chance to inflict Brittle
Cannot inflict Freeze or Chill
(Hits have up to +15% Critical Strike Chance against Brittle Enemies, based on the Cold Damage of the Hit which inflicted Brittle, for 4 seconds)
10% increased Elemental Damage per Sextant affecting the area
MinionConversionGlovesTriad Grip Mesh Gloves
(80–120)% increased Armour and Energy Shield
Minions convert 25% of Physical Damage to Fire Damage per Red Socket
Minions convert 25% of Physical Damage to Cold Damage per Green Socket
Minions convert 25% of Physical Damage to Lightning Damage per Blue Socket
Minions convert 25% of Physical Damage to Chaos Damage per White Socket
Minions have (5–10)% chance to Freeze, Shock and Ignite
(Freeze lowers Enemy Action Speed to zero, preventing them from acting. Duration is based on the Cold Damage of the Hit)
(Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)
(Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)
MalachaisArtificeReplica Malachai's Artifice Unset Ring
Has 1 Socket
Socketed Gems have Secrets of Suffering
(Cannot Ignite, Chill, Freeze or Shock
Critical Strikes inflict Scorch, Brittle and Sapped)

-20% to all Elemental Resistances
+(75–100)% to Fire Resistance when Socketed with a Red Gem
+(75–100)% to Cold Resistance when Socketed with a Green Gem
+(75–100)% to Lightning Resistance when Socketed with a Blue Gem
All Sockets are White
AdmiralsJacketExpedition's End Sentinel Jacket
(100–150)% increased Evasion and Energy Shield
(5–10)% increased maximum Life
All Damage with Hits can Freeze
(Freeze lowers Enemy Action Speed to zero, preventing them from acting. Duration is based on the Cold Damage of the Hit)
Freeze Chilled Enemies as though dealing (50–100)% more Damage
Nearby Enemies are Chilled
(Chill reduces Enemy Action Speed by 10%)
TasaliosSignReplica Tasalio's Sign Sapphire Ring
+(20–30)% to Cold Resistance
Adds (15–20) to (25–35) Cold Damage to Spells and Attacks
+(200–300) to Evasion Rating
Your Cold Damage cannot Freeze
Immune to Chill
Adds 60 to 80 Cold Damage against Chilled Enemies
AlexaxeReplica Soul Taker Siege Axe
(100–140)% increased Physical Damage
Adds 10 to 20 Physical Damage
(60–80)% increased Critical Strike Chance
+(20–25)% to Cold Resistance
Your Physical Damage can Freeze
(Freeze lowers Enemy Action Speed to zero, preventing them from acting. Duration is based on the Cold Damage of the Hit)
Eldritch Battery
(Spend Energy Shield before Mana for Skill Mana Costs. Energy Shield protects Mana instead of Life. 50% less Energy Shield Recharge Rate)
OrosSacrificeReplica Oro's Sacrifice Infernal Sword
30% increased Elemental Damage with Attack Skills
No Physical Damage
Adds (385–440) to (490–545) Cold Damage
(10–15)% increased Attack Speed
1% of Damage against Frozen Enemies Leeched as Life
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
20% chance to Freeze
10% increased Physical Damage taken
10% increased Cold Damage taken
Gain an Endurance Charge if an Attack Freezes an Enemy
HeartoftheElementsThe Admiral Varnished Coat
+(30–40) to Intelligence
(100–140)% increased Evasion and Energy Shield
+(10–20)% to all Elemental Resistances
(5–10)% chance to Freeze, Shock and Ignite
(Freeze lowers Enemy Action Speed to zero, preventing them from acting. Duration is based on the Cold Damage of the Hit)
(Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)
(Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)
Elemental Damage you Deal with Hits is Resisted by lowest Elemental Resistance instead
KuraisMasteryLeadership's Price Onyx Amulet
+(10–16) to all Attributes
(-3–3)% to maximum Fire Resistance
(Maximum Resistances cannot be raised above 90%)
(-3–3)% to maximum Cold Resistance
(-3–3)% to maximum Lightning Resistance
You have Scorching Conflux, Brittle Conflux and Sapping Conflux while your two highest Attributes are equal
Cannot Ignite, Chill, Freeze or Shock
Corrupted
passives /7

passives /7

CategoryNameShow Full Descriptions
NotableFingers of Frost
breathofrime
Enemies Become Chilled as they Unfreeze
15% chance to Freeze Enemies which are Chilled
25% increased Cold Damage
20% increased Effect of Cold Ailments
NotableHoly Dominion
elementalist
12% increased Elemental Damage
+12% to all Elemental Resistances
10% chance to Freeze, Shock and Ignite
12% increased Physical Damage
NotableAsh, Frost and Storm
ashfrostandstorm
30% increased Elemental Damage
20% increased Effect of Non-Damaging Ailments
20% reduced Effect of Chill and Shock on you
10% chance to Freeze, Shock and Ignite
NotableBreath of Rime
BreathofRime2
20% increased Freeze Duration on Enemies
10% chance to Freeze
20% increased Cold Damage
20% increased Effect of Cold Ailments
+10% to Cold Damage over Time Multiplier
NotableFlash Freeze
newcolddamage
24% increased Cold Damage
20% increased Projectile Speed
20% increased Effect of Cold Ailments
10% chance to Freeze
NotableIcebind
iceheart
10% chance to Freeze
20% increased Freeze Duration on Enemies
NotableThe Untouchable
ColdDamageOverTimeNotable
Nearby Enemies are Chilled
10% chance to Freeze
Ascendancy passives /2

Ascendancy passives /2

CategoryNameShow Full Descriptions
NotableMaster Alchemist
MasterAlchemist
20% chance to Freeze, Shock and Ignite during any Flask Effect
Removes Elemental Ailments when you use a Flask
NotableFrigid Wake
FrigidWake
15% more Cold Damage
Cannot be Chilled
Cannot be Frozen
Every 4 seconds, Freeze nearby Chilled Non-Unique Enemies for 0.6 seconds
Every 4 seconds, 33% chance to Freeze nearby Chilled Unique Enemies for 0.6 seconds
Nearby Chilled Enemies deal 10% reduced Damage with Hits
Cluster Jewel passives /5

Cluster Jewel passives /5

CategoryNameShow Full Descriptions
KeystoneSecrets of Suffering
Cannot Ignite, Chill, Freeze or Shock
Critical Strikes inflict Scorch, Brittle and Sapped
NotableAgent of Destruction
DmgHeraldSkillsNotable
25% increased Elemental Damage while affected by a Herald
10% chance to Freeze, Shock and Ignite while affected by a Herald
NotableBlast-Freeze
IncreasedNonDamageAilmentNotable
20% increased Cold Damage
Freezes you inflict spread to other Enemies within a Radius of 12
NotableCalamitous
IncreasedAttackDamageNotable
30% increased Elemental Damage with Attack Skills
10% chance to Freeze, Shock and Ignite
15% increased Effect of Non-Damaging Ailments
NotableHibernator
ColdResistNotable
30% reduced Freeze Duration on you
30% reduced Effect of Chill on you
Unaffected by Chilled Ground
You cannot be Frozen if you've been Frozen Recently
Passive Skills Changes to /1

Passive Skills Changes to /1

FactionTypeIconNameStats
VaalPassiveVaalOffensiveFreeze Chance(3–6)% chance to Freeze
Timeless Jewel Passive Skills Additions /1

Timeless Jewel Passive Skills Additions /1

FactionTypeStats
VaalNotable
(3–6)% chance to Freeze