Yoke of Suffering
Yoke of Suffering
Onyx Amulet
Amulet
Quality: +20%
Requires Level 70
+(10–16) to all Attributes
+(10–20)% to Fire Resistance
+(10–20)% to Cold Resistance
+(20–40)% to Lightning Resistance
30% reduced Duration of Ailments on Enemies
(5–10)% chance to Shock
Enemies take (5–10)% increased Damage for each type of Ailment you have inflicted on them
Your Elemental Damage can Shock
(Ailments are Bleeding, Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, Sapped, and Poisoned)
(Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)
Let the unrepentant be dragged ever downwards by the weight of their sins.
Yoke of Suffering Attr /8
Name | Show Full Descriptions |
---|---|
Limit | 「T17 Boss」Limited Drop |
The Market | The Market |
Acronym | Duration, Resistance, Damage taken, Ailment, Ignite, Chill, Shock, Scorch, Brittle, Sap, Poison, Bleeding |
Icon | Art/2DItems/Amulets/YokeOfSuffering |
Icon | |
Release Version | Abyss |
BaseType | Onyx Amulet |
Reference | poe.ninja, Community Wiki |
+(10–16) to all Attributes
Family | AllAttributes |
---|---|
Domains | Item (1) |
GenerationType | Unique (3) |
Req. level | 25 (Effective: 20) |
Stats | |
Craft Tags | attribute |
Catalysts | Intrinsic Catalyst |
+(10–20)% to Fire Resistance
Family | FireResistance |
---|---|
Domains | Item (1) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | elemental fire resistance |
Catalysts | Prismatic Catalyst |
+(10–20)% to Cold Resistance
Family | ColdResistance |
---|---|
Domains | Item (1) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | elemental cold resistance |
Catalysts | Prismatic Catalyst |
+(20–40)% to Lightning Resistance
Family | LightningResistance |
---|---|
Domains | Item (1) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | elemental lightning resistance |
Catalysts | Prismatic Catalyst |
30% reduced Duration of Ailments on Enemies
Family | IncreasedAilmentDuration |
---|---|
Domains | Item (1) |
GenerationType | Unique (3) |
Req. level | 88 (Effective: 70) |
Stats | |
Craft Tags | ailment |
(5–10)% chance to Shock
Family | ChanceToShock |
---|---|
Domains | Item (1) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | elemental lightning ailment |
Enemies take (5–10)% increased Damage for each type of Ailment you have inflicted on them
Family | EnemiesTakeIncreasedDamagePerAilmentType |
---|---|
Domains | Item (1) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage |
Your Elemental Damage can Shock
Family | ElementalDamageCanShock |
---|---|
Domains | Item (1) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | elemental lightning ailment |
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"text": "Item Class: Amulets
Rarity: Unique
Yoke of Suffering
Onyx Amulet
--------
Requirements:
Level: 70
--------
Item Level: 85
--------
+16 to all Attributes (implicit)
--------
+18% to Fire Resistance
+14% to Cold Resistance
+20% to Lightning Resistance
30% reduced Duration of Ailments on Enemies
5% chance to Shock
Enemies take 5% increased Damage for each type of Ailment you have inflicted on them
Your Elemental Damage can Shock
--------
Let the unrepentant be dragged ever downwards by the weight of their sins.
--------
Note: ~price 13 chaos
" } }
Rarity: Unique
Yoke of Suffering
Onyx Amulet
--------
Requirements:
Level: 70
--------
Item Level: 85
--------
+16 to all Attributes (implicit)
--------
+18% to Fire Resistance
+14% to Cold Resistance
+20% to Lightning Resistance
30% reduced Duration of Ailments on Enemies
5% chance to Shock
Enemies take 5% increased Damage for each type of Ailment you have inflicted on them
Your Elemental Damage can Shock
--------
Let the unrepentant be dragged ever downwards by the weight of their sins.
--------
Note: ~price 13 chaos
" } }
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Community Wiki
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Mechanics
The modifier Your Elemental Damage Can Shock allows fire and cold damage to shock, but still requires chance to shock (for non-crit hits), or a critical strike (which inherently carries a 100% chance).
Traps, mines and totems will benefit from the enabled shock, since this is an offensive modifier. However, they will only benefit from Enemies take x% increased Damage if the ailment is applied by a self-cast skill due to the wording of you have inflicted.
Ailments include Ignite, Chill, Freeze, Shock, Sap, Brittle, Scorch, Bleed, and Poison.
Version history
Version | Changes |
---|---|
3.14.0 |
|
3.9.0 |
|
3.5.0 |
|
3.1.0 |
|
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.