Flask /48 ⍟
Icon | Name |
---|---|
![]() | Small Life Flask Recovers 70 Life over 3 Second Consumes 7 of 21 Charge on use Currently has 21 Charge |
![]() | Medium Life Flask Recovers 150 Life over 3.5 Second Consumes 8 of 28 Charge on use Currently has 28 Charge Requires Level 3 |
![]() | Large Life Flask Recovers 250 Life over 3.5 Second Consumes 9 of 30 Charge on use Currently has 30 Charge Requires Level 6 |
![]() | Greater Life Flask Recovers 360 Life over 3.5 Second Consumes 10 of 32 Charge on use Currently has 32 Charge Requires Level 12 |
![]() | Grand Life Flask Recovers 640 Life over 3 Second Consumes 10 of 25 Charge on use Currently has 25 Charge Requires Level 18 |
![]() | Giant Life Flask Recovers 830 Life over 4 Second Consumes 10 of 30 Charge on use Currently has 30 Charge Requires Level 24 |
![]() | Colossal Life Flask Recovers 1000 Life over 3.5 Second Consumes 10 of 32 Charge on use Currently has 32 Charge Requires Level 30 |
![]() | Sacred Life Flask Recovers 1200 Life over 3 Second Consumes 10 of 25 Charge on use Currently has 25 Charge Requires Level 36 |
![]() | Hallowed Life Flask Recovers 1990 Life over 4 Second Consumes 10 of 30 Charge on use Currently has 30 Charge Requires Level 42 |
![]() | Sanctified Life Flask Recovers 1460 Life over 1.5 Second Consumes 15 of 30 Charge on use Currently has 30 Charge Requires Level 50 |
![]() | Divine Life Flask Recovers 2400 Life over 3.5 Second Consumes 15 of 45 Charge on use Currently has 45 Charge Requires Level 60 |
![]() | Eternal Life Flask Recovers 2080 Life over 2 Second Consumes 15 of 45 Charge on use Currently has 45 Charge Requires Level 65 |
![]() | Small Mana Flask Recovers 50 Mana over 3 Second Consumes 6 of 24 Charge on use Currently has 24 Charge |
![]() | Medium Mana Flask Recovers 70 Mana over 3.5 Second Consumes 7 of 30 Charge on use Currently has 30 Charge Requires Level 3 |
![]() | Large Mana Flask Recovers 90 Mana over 4 Second Consumes 8 of 35 Charge on use Currently has 35 Charge Requires Level 6 |
![]() | Greater Mana Flask Recovers 120 Mana over 4 Second Consumes 9 of 36 Charge on use Currently has 36 Charge Requires Level 12 |
![]() | Grand Mana Flask Recovers 170 Mana over 4.5 Second Consumes 7 of 30 Charge on use Currently has 30 Charge Requires Level 18 |
![]() | Giant Mana Flask Recovers 250 Mana over 5 Second Consumes 8 of 36 Charge on use Currently has 36 Charge Requires Level 24 |
![]() | Colossal Mana Flask Recovers 350 Mana over 5 Second Consumes 8 of 38 Charge on use Currently has 38 Charge Requires Level 30 |
![]() | Sacred Mana Flask Recovers 480 Mana over 5.5 Second Consumes 7 of 35 Charge on use Currently has 35 Charge Requires Level 36 |
![]() | Hallowed Mana Flask Recovers 700 Mana over 6 Second Consumes 6 of 30 Charge on use Currently has 30 Charge Requires Level 42 |
![]() | Sanctified Mana Flask Recovers 1100 Mana over 6.5 Second Consumes 7 of 35 Charge on use Currently has 35 Charge Requires Level 50 |
![]() | Divine Mana Flask Recovers 1400 Mana over 5 Second Consumes 8 of 42 Charge on use Currently has 42 Charge Requires Level 60 |
![]() | Eternal Mana Flask Recovers 1800 Mana over 7 Second Consumes 8 of 42 Charge on use Currently has 42 Charge Requires Level 65 |
![]() | Small Hybrid Flask Recovers 100 Life over 5 Second Recovers 70 Mana over 5 Second Consumes 20 of 40 Charge on use Currently has 40 Charge Requires Level 10 |
![]() | Medium Hybrid Flask Recovers 230 Life over 5 Second Recovers 100 Mana over 5 Second Consumes 20 of 40 Charge on use Currently has 40 Charge Requires Level 20 |
![]() | Large Hybrid Flask Recovers 510 Life over 5 Second Recovers 140 Mana over 5 Second Consumes 20 of 40 Charge on use Currently has 40 Charge Requires Level 30 |
![]() | Colossal Hybrid Flask Recovers 690 Life over 5 Second Recovers 200 Mana over 5 Second Consumes 20 of 40 Charge on use Currently has 40 Charge Requires Level 40 |
![]() | Sacred Hybrid Flask Recovers 1440 Life over 5 Second Recovers 400 Mana over 5 Second Consumes 20 of 40 Charge on use Currently has 40 Charge Requires Level 50 |
![]() | Hallowed Hybrid Flask Recovers 1740 Life over 5 Second Recovers 480 Mana over 5 Second Consumes 20 of 40 Charge on use Currently has 40 Charge Requires Level 60 |
![]() | Diamond Flask Lasts 6 Second Consumes 20 of 40 Charge on use Currently has 40 Charge Buff grants 100% increased Critical Strike Chance Requires Level 27 |
![]() | Ruby Flask Lasts 8 Second Consumes 20 of 50 Charge on use Currently has 50 Charge +50% to Fire Resistance 20% less Fire Damage taken Requires Level 18 |
![]() | Sapphire Flask Lasts 8 Second Consumes 20 of 50 Charge on use Currently has 50 Charge 20% less Cold Damage taken +50% to Cold Resistance Requires Level 18 |
![]() | Topaz Flask Lasts 8 Second Consumes 20 of 50 Charge on use Currently has 50 Charge +50% to Lightning Resistance 20% less Lightning Damage taken Requires Level 18 |
![]() | Granite Flask Lasts 6 Second Consumes 30 of 60 Charge on use Currently has 60 Charge Buff grants +1500 to Armour Requires Level 27 |
![]() | Quicksilver Flask Lasts 6 Second Consumes 30 of 60 Charge on use Currently has 60 Charge Buff grants 40% increased Movement Speed Requires Level 4 |
![]() | Amethyst Flask Lasts 6.5 Second Consumes 35 of 65 Charge on use Currently has 65 Charge +35% to Chaos Resistance Requires Level 18 |
![]() | Quartz Flask Lasts 6 Second Consumes 30 of 60 Charge on use Currently has 60 Charge +10% chance to Suppress Spell Damage Buff grants Phasing Requires Level 27 |
![]() | Jade Flask Lasts 6 Second Consumes 30 of 60 Charge on use Currently has 60 Charge +1500 to Evasion Rating Requires Level 27 |
![]() | Basalt Flask Lasts 8 Second Consumes 40 of 60 Charge on use Currently has 60 Charge 20% more Armour Requires Level 27 Taunts nearby Enemies on use |
![]() | Aquamarine Flask Lasts 8 Second Consumes 20 of 50 Charge on use Currently has 50 Charge 60% reduced Effect of Freeze on you Requires Level 27 Creates Chilled Ground on Use |
![]() | Stibnite Flask Lasts 8 Second Consumes 40 of 60 Charge on use Currently has 60 Charge 20% more Evasion Rating Requires Level 27 Creates a Smoke Cloud on Use |
![]() | Sulphur Flask Lasts 8 Second Consumes 40 of 60 Charge on use Currently has 60 Charge 40% increased Damage Requires Level 27 Creates Consecrated Ground on Use |
![]() | Silver Flask Lasts 6 Second Consumes 40 of 60 Charge on use Currently has 60 Charge Requires Level 27 |
![]() | Bismuth Flask Lasts 8.5 Second Consumes 15 of 40 Charge on use Currently has 40 Charge +35% to all Elemental Resistances Requires Level 8 |
![]() | Gold Flask Lasts 5 Second Consumes 60 of 80 Charge on use Currently has 80 Charge 30% increased Rarity of Items found Requires Level 27 |
![]() | Corundum Flask Lasts 7.5 Second Consumes 20 of 50 Charge on use Currently has 50 Charge 30% increased Stun Threshold Requires Level 27 |
![]() | Iron Flask Lasts 5 Second Consumes 40 of 60 Charge on use Currently has 60 Charge +200 to Ward Requires Level 27 Restores Ward on use |
Flask Unique /40 ⍟
Icon | Name |
---|---|
![]() | Atziri's Promise Amethyst Flask Gain (5–8)% of Elemental Damage as Extra Chaos Damage during effect Gain (5–8)% of Physical Damage as Extra Chaos Damage during effect 2% of Chaos Damage Leeched as Life during Effect (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
![]() | Blood of the Karui Sanctified Life Flask 50% increased Life Recovered Recover Full Life at the end of the Effect (35–50)% reduced Recovery rate |
![]() | Bottled Faith Sulphur Flask Creates Consecrated Ground on Use (15–30)% reduced Duration Consecrated Ground created by this Flask has Tripled Radius (100–150)% increased Critical Strike Chance against Enemies on Consecrated Ground during Effect Consecrated Ground created during Effect applies (7–10)% increased Damage taken to Enemies |
![]() | Cinderswallow Urn Silver Flask +90 to Maximum Charges Recharges 5 Charges when you Consume an Ignited corpse (175–200)% increased Charges per use Recover (1–3)% of Life when you Kill an Enemy during Effect Enemies Ignited by you during Effect take (7–10)% increased Damage [One random modifier] ![]() |
![]() | Coralito's Signature Diamond Flask 25% chance to Poison on Hit during Effect +(20–30)% to Damage over Time Multiplier for Poison from Critical Strikes during Effect Your Critical Strikes do not deal extra Damage during Effect Take 250 Chaos Damage per Second during Effect (Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack) |
![]() | Coruscating Elixir Ruby Flask 25% increased Duration Chaos Damage taken does not bypass Energy Shield during effect Removes all but one Life on use Removed life is Regenerated as Energy Shield over 2 seconds |
![]() | Divination Distillate Large Hybrid Flask (8–12)% increased Quantity of Items found during Effect 25% increased Light Radius during Effect (20–30)% increased Rarity of Items found during Effect +50% to Elemental Resistances during Effect |
![]() | Doedre's Elixir Greater Mana Flask Removes 80% of your maximum Energy Shield on use You take 50% of your maximum Life as Chaos Damage on use (250–300)% increased Charges per use Gain (1–3) Endurance Charge on use Gain (1–3) Frenzy Charge on use Gain (1–3) Power Charge on use |
![]() | Dying Sun Ruby Flask (40–60)% less Duration (125–150)% increased Charges per use (10–20)% increased Area of Effect during Effect Skills fire 2 additional Projectiles during Effect |
![]() | Elixir of the Unbroken Circle Iron Flask Restores Ward on use (20–40)% increased Duration Recover 4% of Life per Endurance Charge on use Lose all Endurance Charges on use Gain 1 Endurance Charge per Second during Effect |
![]() | Forbidden Taste Quartz Flask 25% of Maximum Life taken as Chaos Damage per second Recover (75–100)% of Life on use |
![]() | Kiara's Determination Silver Flask (60–80)% reduced Duration Immunity to Freeze, Chill, Curses and Stuns during Effect |
![]() | Lavianga's Spirit Sanctified Mana Flask (30–50)% increased Amount Recovered 100% increased Recovery rate Skills Cost no Mana during Effect |
![]() | Lion's Roar Granite Flask Knocks Back Enemies in an Area when you use a Flask 75% chance to cause Enemies to Flee on use Adds Knockback to Melee Attacks during Effect (7–10)% more Melee Physical Damage during effect (Knockback pushes Enemies away when Hit) |
![]() | Olroth's Resolve Iron Flask Restores Ward on use (40–50)% increased Charges per use Ward does not Break during Effect 70% less Ward during Effect |
![]() | Oriath's End Bismuth Flask (20–40)% increased Charge Recovery Enemies you Kill during Effect have a (20–30)% chance to Explode, dealing a tenth of their maximum Life as Damage of a Random Element |
![]() | Progenesis Amethyst Flask (-35–35)% reduced Duration (10–20)% reduced Charges per use When Hit during effect, 25% of Life loss from Damage taken occurs over 4 seconds instead |
![]() | Replica Lavianga's Spirit Sanctified Mana Flask (30–50)% increased Amount Recovered 50% reduced Recovery rate 10% increased Mana Cost of Skills during Effect (5–15)% increased Attack Speed during Effect (5–15)% increased Cast Speed during Effect |
![]() | Replica Rumi's Concoction Granite Flask 90% reduced Duration Gain 1 Endurance Charge on use Petrified during Effect +(35–50)% Chance to Block Attack Damage during Effect +(20–30)% Chance to Block Spell Damage during Effect |
![]() | Replica Sorrow of the Divine Sulphur Flask Creates Consecrated Ground on Use Life Recovery from Flasks also applies to Energy Shield during Effect (25–50)% increased Duration Eldritch Battery during Effect (Spend Energy Shield before Mana for Skill Mana Costs. Energy Shield protects Mana instead of Life. 50% less Energy Shield Recharge Rate) (Life flask effects are still removed when unreserved life is filled) |
![]() | Rotgut Quicksilver Flask 50% chance to gain a Flask Charge when you deal a Critical Strike (30–50)% increased Duration Consumes Frenzy Charges on use Gain Onslaught for 3 seconds per Frenzy Charge on use (Onslaught grants 20% increased Attack, Cast, and Movement Speed) |
![]() | Rumi's Concoction Granite Flask +(8–12)% Chance to Block Attack Damage during Effect +(4–6)% Chance to Block Spell Damage during Effect |
![]() | Sands of Shakari Quartz Flask (80–100)% increased Charges per use Reduce Attack, Cast and Movement Speed 10% every second during Effect 50% increased Attack, Cast and Movement Speed during Effect |
![]() | Sin's Rebirth Stibnite Flask Creates a Smoke Cloud on Use Grants Immunity to Ignite for 4 seconds if used while Ignited Removes all Burning when used Unholy Might during Effect (Unholy Might grants 30% of Physical Damage as extra Chaos Damage) |
![]() | Soul Catcher Quartz Flask Cannot gain Mana during effect (60–80)% increased Critical Strike Chance with Vaal Skills during effect (60–80)% increased Damage with Vaal Skills during effect Vaal Skills used during effect have 10% reduced Soul Gain Prevention Duration |
![]() | Soul Ripper Quartz Flask (-40–90) to Maximum Charges Loses all Charges when you enter a new area Consumes Maximum Charges to use Gain Vaal Souls equal to Charges Consumed when used |
![]() | Starlight Chalice Iron Flask Restores Ward on use (20–30)% increased Charge Recovery Inflict Fire, Cold and Lightning Exposure on nearby Enemies when used (20–30)% increased Effect of Non-Damaging Ailments you inflict during Effect (Each Exposure applies -10% to the matching Resistance for 4 seconds) (Ailments that do not deal Damage are Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped) |
![]() | Taste of Hate Sapphire Flask 30% chance to Avoid being Chilled during Effect 30% chance to Avoid being Frozen during Effect Gain (10–15)% of Physical Damage as Extra Cold Damage during effect (10–15)% of Physical Damage from Hits taken as Cold Damage during Effect |
![]() | The Overflowing Chalice Sulphur Flask Creates Consecrated Ground on Use (40–60)% increased Charge Recovery (50–100)% increased Charges gained by Other Flasks during Effect Gains no Charges during Effect of any Overflowing Chalice Flask |
![]() | The Sorrow of the Divine Sulphur Flask Creates Consecrated Ground on Use Life Recovery from Flasks also applies to Energy Shield during Effect (25–50)% increased Duration Zealot's Oath during Effect (Life Regeneration is applied to Energy Shield instead.) (Life flask effects are still removed when unreserved life is filled) |
![]() | The Wise Oak Bismuth Flask During Effect, Damage Penetrates (5–8)% Resistance of each Element for which your Uncapped Elemental Resistance is highest During Effect, 6% reduced Damage taken of each Element for which your Uncapped Elemental Resistance is lowest (Uncapped Resistance is the value Resistance would have if ignoring Maximum Resistance) |
![]() | The Writhing Jar Hallowed Hybrid Flask (65–75)% reduced Amount Recovered Instant Recovery (10–20)% reduced Charges per use 2 Enemy Writhing Worms escape the Flask when used Writhing Worms are destroyed when Hit |
![]() | Vessel of Vinktar Topaz Flask (125–150)% increased Charges per use Shocks nearby Enemies during Effect, causing 10% increased Damage taken You are Shocked during Effect, causing 50% increased Damage taken Adds (10–15) to (55–65) Lightning Damage to Spells during Effect 20% of Lightning Damage Leeched as Life during Effect (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
![]() | Vessel of Vinktar Topaz Flask (125–150)% increased Charges per use Shocks nearby Enemies during Effect, causing 10% increased Damage taken You are Shocked during Effect, causing 50% increased Damage taken Adds (10–15) to (55–65) Lightning Damage to Attacks during Effect 20% of Lightning Damage Leeched as Life during Effect (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
![]() | Vessel of Vinktar Topaz Flask (125–150)% increased Charges per use Shocks nearby Enemies during Effect, causing 10% increased Damage taken You are Shocked during Effect, causing 50% increased Damage taken 50% of Physical Damage Converted to Lightning during Effect 20% of Lightning Damage Leeched as Life during Effect (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
![]() | Vessel of Vinktar Topaz Flask (125–150)% increased Charges per use Shocks nearby Enemies during Effect, causing 10% increased Damage taken You are Shocked during Effect, causing 50% increased Damage taken Damage Penetrates 6% Lightning Resistance during Effect 20% of Lightning Damage Leeched as Life during Effect (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
![]() | Vessel of Vinktar Topaz Flask (125–150)% increased Charges per use Shocks nearby Enemies during Effect, causing 10% increased Damage taken You are Shocked during Effect, causing 50% increased Damage taken (25–40)% increased Effect of Shocks you inflict during Effect 20% of Lightning Damage Leeched as Life during Effect Shocks you inflict during Effect spread to other Enemies within 20 metres (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
![]() | Vorana's Preparation Iron Flask Restores Ward on use Debilitate nearby Enemies for 2 Seconds when Effect ends (-10–10)% reduced Charges per use Effect is removed when Ward Breaks Culling Strike during Effect (Enemies that are Debilitated have 20% less Movement Speed and deal 10% less damage) (Culling Strike means enemies that are on 10% or lower life after your Hit are Killed) |
![]() | Witchfire Brew Stibnite Flask Creates a Smoke Cloud on Use |
![]() | Zerphi's Last Breath Grand Mana Flask 50% increased Charges per use Grants Last Breath when you Use a Skill during Effect, for (450–600)% of Mana Cost (Last Breath recovers an amount of life per second based on mana cost. It lasts for 4 seconds, but is removed if you are hit) |
Enchant Enkindling Orb /5 ⍟
Level | Description | Weight |
---|---|---|
1 | (60–70)% increased effect Gains no Charges during Effect | flask 250 default 0 |
1 | (80–100)% increased Duration Gains no Charges during Effect | flask 100 default 0 |
1 | (60–80)% increased Charge Recovery Gains no Charges during Effect | flask 100 default 0 |
1 | (25–35)% reduced Charges per use Gains no Charges during Effect | flask 100 default 0 |
1 | +(40–60) to Maximum Charges Gains no Charges during Effect | flask 100 default 0 |
Enchant Instilling Orb /16 ⍟
Level | Description | Weight |
---|---|---|
1 | Used when an adjacent Flask is used | flask 100 default 0 |
1 | Reused at the end of this Flask's effect | flask 100 default 0 |
1 | Used when Charges reach full | flask 100 default 0 |
1 | Used when you Use a Guard Skill | flask 100 default 0 |
1 | Used when you Use a Travel Skill | flask 100 default 0 |
1 | Used when you lose a Guard Skill Buff | flask 0 default 0 |
1 | Used when you Hit a Rare or Unique Enemy, if not already in effect | flask 100 default 0 |
1 | Used when you become Frozen | flask 100 default 0 |
1 | Used when you become Chilled | flask 100 default 0 |
1 | Used when you become Shocked | flask 100 default 0 |
1 | Used when you become Ignited | flask 100 default 0 |
1 | Used when you start Bleeding | flask 100 default 0 |
1 | Used when you become Poisoned | flask 100 default 0 |
1 | Used when you Block | flask 100 default 0 |
1 | Used when you take a Savage Hit | flask 100 default 0 |
1 | Used when you use a Life Flask | flask 100 default 0 |
Flasks The Help PanelFlasks The Help Panel
Flasks
They may not be as flashy as a powerful weapon or armour item, but flasks in Path of Exile will literally mean the difference between life and death.

Flasks in Path of Exile are not consumable items. Unlike Scrolls of Wisdom, when you use a Flask, it does not vanish. Instead, it simply consumes a number of flask charges based on the flask you're using, and, once empty, must be refilled before it can be used again. Flasks can come in normal, magic or unique rarity, but not rare. Usually, flasks refill as you slay monsters. This means as long as you're successfully engaging in combat, you should always have a flask or two available for use. But if you get into a spot of trouble and empty your flasks, you'll either have to carefully slay enough monsters to refill them or return to Town. Your flasks also refill when you return to Town, so jumping into a portal is a valid strategy when you're running low on flask charges. Some flasks, such as those with the 'Surgeon's' prefix, can be refilled based on other conditions.

Other magic mods can enhance the amount of life or mana a flask restores, or the duration it lasts, or the number of times it can be used. Some also provide extra utilities, such as removing curses or ailments. Carefully selecting your flasks and which mods they have is just as important as selecting which weapon to wield or passive skills to take. If ever you are struggling to survive, take a look at your flasks and see if improvements can be made. They are often a cheap and effective place to start solving character build problems.

Community Wiki
Flasks
A flask is a rechargeable potion. When used, the flask consumes a certain amount of flask charges and recovers a portion of Life, Mana or grants temporary bonuses for the duration of the flask effect.
Mechanics
Every character has space for five flasks. When the player enters a town or a hideout, all of their flasks are automatically fully recharged. If a player equips a flask within a hostile area, the flask has zero active charges by default.
Flasks can only be Normal , Magic or Unique. There are no Rare flasks, and flasks cannot be corrupted.
Flask charges
Flasks store different amount of charges and spend different amount per sip depending on flask type. These parameters can be altered with modifiers on equipment, flasks and passive skills. Partial fraction charges are stored but not displayed in the game.
Used flask charges can be refilled in several ways:
- by killing enemies; a Normal monster grants 1 charge, a Magic monster grants 3.5 charges, a Rare monster grants 6 charges, and a Unique monster grants 11 charges;
- Pathfinder's passive Nature's Boon recovers charges over time;
- on a critical strike for flasks with Surgeon's prefix, while having The Harvest equipped, through a Precision Watcher's Eye or with the Pathfinder's passive Master Surgeon. Flask charges gained this way can only occur once every 100ms and gives a charge to one flask at a time;
- receive a critical strike while having a flask with Avenger's prefix.
The amount of charges gained from any sources can be altered with modifiers #% increased/reduced Flask Charges gained (e.g. from equipment and passive skills) and #% increased/reduced Charge Recovery (e.g. from the "Perpetual" flask prefix). These modifiers stack multiplicatively.
Within a party, all players close to the killed enemy get charges.
Recovery from flasks
Certain flasks recover Life and/or Mana over time. Flasks end their respective effects if maximum life or mana is reached. Hybrid flasks, which affect both life and mana, will end their effects if both life and mana are fully recovered. Recovery flasks queue up if multiple flasks are active. The effect with the highest regeneration rate is always applied first.
There are 3 parameters that affect recovery from flasks:
- #% increased/reduced Amount Recovered causes a flask to recover an increased/reduced amount. The duration is unchanged.
- #% increased/reduced Recovery Speed/Rate causes a flask to recover the same total amount at a faster/slower rate.
- Instant Recovery cause a flask to restore the whole amount instantly by overriding the duration to 0.
Modifiers to effect of Flasks does affect recovery amount and is multiplicative with increased recovery from flasks as well as flask quality. Modifiers to Flask effect duration increase the duration of the flask without decreasing the amount recovered per second, effectively acting as a multiplier to amount recovered, if the flask recovery is not instant. It does not affect recovery amount directly.
Effects of flasks
Flask effects are temporary effects that are granted while drinking a flask. This include implicit modifiers on utility flasks, certain flask suffixes and modifiers on unique flasks, but doesn't include life or mana recovery. Flask effects can be identified by having a specific gold border around the icon. Note that they do not count as buffs (for more information see active and temporary effects).
Effects of flasks as well as their durations can be increased with several flask modifiers, passive skills and equipment.
When activating multiple flasks, differing suffixes can apply and stack simultaneously but only one application of a particular suffix can apply to your character at one time, with the greatest value of said suffix taking priority.
Example: Say you have a
Jade Flask (duration 5s) with +20% movement speed.
Ruby Flask (duration 3.5s) modified with +30% movement speed.
Granite Flask (duration 4s) with +100% armour.
If you activate the jade flask initially, you get a +20% movement speed bonus. If 0.5 seconds later you activate the ruby flask, you will then have +30% movement speed – the original 20% movement speed effect still has 4.5 seconds left, but is overwritten by the stronger effect temporarily. If 0.5 seconds later you activate your granite flask, then you have +30% movement speed and +100% armour. The armour and movement speed mods are different suffixes, so they don't conflict – they will stack together. 3 seconds later your ruby flask effect ends, but the jade flask still has 1 second left, so you revert to the +20% movement speed from the jade flask until it expires.
Quality
For more information, see Quality.
Glassblower's Baubles are used to increase the quality of a flask. Quality on recovery flasks increases the amount of life and/or mana recovered by that percentage. Utility flasks gain increased duration instead. Note that quality on flasks stacks multiplicatively with other modifiers to flasks (for example, the increased flask duration nodes from the passive tree or belts). Furthermore, things with increased flask effect will not only improve the implicit mod of a flask, but any of the mods that the flask has rolled (always rounded down).
Interactions
Flask effect removal
Nemesis monsters can have a modifier called nullifier. This will remove all temporary buff effects on a character. This means all active flask effects will be removed every time you are hit by one of these monsters.
Instant Flasks
Sextants can add the following modifier to a watchstone: Player's Life and mana recovery from flasks are instant.
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