Sextant Unique /2 ⍟

Sextant Unique /2 ⍟

NameShow Full Descriptions
Gifts of the Red Queen
Guarded by Mahuatzi, Artisan of Desire
Guarded by waves of Vaal Monsters
chest delay drops until daemons finish [1]
Gifts of the Sacrificed
Guarded by Ixtolatl, Artisan of Sacrifice
Guarded by waves of Vaal Monsters
chest delay drops until daemons finish [1]
Heist Equipment mods /4

Heist Equipment mods /4

NameLevelPre/SufDescriptionWeight
of Guiding1SuffixHeist Chests have a (6–7)% chance to Duplicate contained Sextantsheist_equipment_reward 1000
default 0
of Charting45SuffixHeist Chests have a (8–9)% chance to Duplicate contained Sextantsheist_equipment_reward 800
default 0
of Navigating75SuffixHeist Chests have a (10–12)% chance to Duplicate contained Sextantsheist_equipment_reward 600
default 0
of Helmsmanship83SuffixHeist Chests have a (13–15)% chance to Duplicate contained Sextantsheist_equipment_reward 400
default 0
Harvest Seed /5

Harvest Seed /5

Name
Enchant a non-Unique Map with "Map doesn't consume Sextant charges"
Exchange 10 Simple Sextants for 10 Prime Sextants
Exchange 10 Prime Sextants for 10 Awakened Sextants
Exchange 3 Simple Sextants for 3 Prime Sextants
Exchange 3 Prime Sextants for 3 Awakened Sextants
Item /2

Item /2

IconName
Monochrome
Stack Size: 1 / 3
10x Sextant
Underground Forest
Stack Size: 1 / 4
10x Awakened Sextant
Unique /3

Unique /3

NameShow Full Descriptions
ExplorersVisionFireFlamesight Solaris Circlet
(240–280)% increased Energy Shield
+(30–40)% to Fire Resistance
(30–40)% increased Elemental Damage
25% chance to Scorch Enemies
Cannot inflict Ignite
10% increased Elemental Damage per Sextant affecting the area
(Scorched Enemies have their Elemental Resistances lowered by up to 30%, based on the Fire Damage of the Hit, for 4 seconds)
ExplorersVisionColdGalesight Solaris Circlet
(240–280)% increased Energy Shield
+(30–40)% to Cold Resistance
(30–40)% increased Elemental Damage
25% chance to inflict Brittle
Cannot inflict Freeze or Chill
10% increased Elemental Damage per Sextant affecting the area
(Hits have up to +15% Critical Strike Chance against Brittle Enemies, based on the Cold Damage of the Hit which inflicted Brittle, for 4 seconds)
ExplorersVisionLightningThundersight Solaris Circlet
(240–280)% increased Energy Shield
+(30–40)% to Lightning Resistance
(30–40)% increased Elemental Damage
25% chance to Sap Enemies
Cannot inflict Shock
10% increased Elemental Damage per Sextant affecting the area
(Sapped Enemies deal up to 20% less Damage, based on the Lightning Damage of the Hit, for 4 seconds)
Passive /1

Passive /1

CategoryNameShow Full Descriptions
NotableEnduring Influence
Sextantnotable1
Sextant Modifiers have 1 additional use
Sextant Item /4 ⍟

Sextant Item /4 ⍟

IconName
AtlasRadiusTier1Simple Sextant
Stack Size: 1 / 10
Adds or rerolls a modifier on a Watchstone.
AtlasRadiusTier2Prime Sextant
Stack Size: 1 / 10
Adds or rerolls a modifier on a Watchstone.
AtlasRadiusTier3Awakened Sextant
Stack Size: 1 / 10
Adds or rerolls a modifier on a Watchstone.
AtlasRadiusTier4Elevated Sextant
Stack Size: 1 / 10
Adds or rerolls a modifier on a Watchstone.
Sextant /145 ⍟

Sextant /145 ⍟

ItemLevelModWeight
AtlasRadiusTier1Simple Sextant1Unique Bosses drop 1 additional Unique Item
3 uses remaining
no_boss 0
default 500
AtlasRadiusTier1Simple Sextant1Found Items drop Identified in Identified Maps
9% increased Pack Size in Unidentified Maps
20% increased Quantity of Items found in Unidentified Maps
3 uses remaining
default 250
AtlasRadiusTier2Prime Sextant1Found Items drop Identified in Identified Maps
12% increased Pack Size in Unidentified Maps
25% increased Quantity of Items found in Unidentified Maps
3 uses remaining
default 250
AtlasRadiusTier3Awakened Sextant1Found Items drop Identified in Identified Maps
15% increased Pack Size in Unidentified Maps
30% increased Quantity of Items found in Unidentified Maps
3 uses remaining
default 250
AtlasRadiusTier4Elevated Sextant1Found Items drop Identified in Identified Maps
18% increased Pack Size in Unidentified Maps
35% increased Quantity of Items found in Unidentified Maps
15 uses remaining
default 250
AtlasRadiusTier3Awakened Sextant1Nemesis Monsters drop 3 additional Basic Currency Items
3 uses remaining
map extra content weighting [1]
no_monster_packs 0
default 250
AtlasRadiusTier4Elevated Sextant1Nemesis Monsters drop 4 additional Basic Currency Items
15 uses remaining
map extra content weighting [1]
no_monster_packs 0
default 250
AtlasRadiusTier1Simple Sextant1Areas are inhabited by an additional Invasion Boss
3 uses remaining
map extra content weighting [1]
hall_of_grandmasters 0
default 500
AtlasRadiusTier1Simple Sextant1Players and Monsters take 8% increased Fire Damage
Areas contain 4 additional packs of Monsters that deal Fire Damage
3 uses remaining
no_monster_packs 0
default 1000
AtlasRadiusTier2Prime Sextant1Players and Monsters take 10% increased Fire Damage
Areas contain 6 additional packs of Monsters that deal Fire Damage
3 uses remaining
no_monster_packs 0
default 1000
AtlasRadiusTier3Awakened Sextant1Players and Monsters take 12% increased Fire Damage
Areas contain 8 additional packs of Monsters that deal Fire Damage
3 uses remaining
no_monster_packs 0
default 1000
AtlasRadiusTier4Elevated Sextant1Players and Monsters take 14% increased Fire Damage
Areas contain 10 additional packs of Monsters that deal Fire Damage
15 uses remaining
no_monster_packs 0
default 1000
AtlasRadiusTier1Simple Sextant1Players and Monsters take 8% increased Cold Damage
Areas contain 4 additional packs of Monsters that deal Cold Damage
3 uses remaining
no_monster_packs 0
default 1000
AtlasRadiusTier2Prime Sextant1Players and Monsters take 10% increased Cold Damage
Areas contain 6 additional packs of Monsters that deal Cold Damage
3 uses remaining
no_monster_packs 0
default 1000
AtlasRadiusTier3Awakened Sextant1Players and Monsters take 12% increased Cold Damage
Areas contain 8 additional packs of Monsters that deal Cold Damage
3 uses remaining
no_monster_packs 0
default 1000
AtlasRadiusTier4Elevated Sextant1Players and Monsters take 14% increased Cold Damage
Areas contain 10 additional packs of Monsters that deal Cold Damage
15 uses remaining
no_monster_packs 0
default 1000
AtlasRadiusTier1Simple Sextant1Players and Monsters take 8% increased Lightning Damage
Areas contain 4 additional packs of Monsters that deal Lightning Damage
3 uses remaining
no_monster_packs 0
default 1000
AtlasRadiusTier2Prime Sextant1Players and Monsters take 10% increased Lightning Damage
Areas contain 6 additional packs of Monsters that deal Lightning Damage
3 uses remaining
no_monster_packs 0
default 1000
AtlasRadiusTier3Awakened Sextant1Players and Monsters take 12% increased Lightning Damage
Areas contain 8 additional packs of Monsters that deal Lightning Damage
3 uses remaining
no_monster_packs 0
default 1000
AtlasRadiusTier4Elevated Sextant1Players and Monsters take 14% increased Lightning Damage
Areas contain 10 additional packs of Monsters that deal Lightning Damage
15 uses remaining
no_monster_packs 0
default 1000
AtlasRadiusTier1Simple Sextant1Players and Monsters take 8% increased Physical Damage
Areas contain 4 additional packs of Monsters that deal Physical Damage
3 uses remaining
no_monster_packs 0
default 1000
AtlasRadiusTier2Prime Sextant1Players and Monsters take 10% increased Physical Damage
Areas contain 6 additional packs of Monsters that deal Physical Damage
3 uses remaining
no_monster_packs 0
default 1000
AtlasRadiusTier3Awakened Sextant1Players and Monsters take 12% increased Physical Damage
Areas contain 8 additional packs of Monsters that deal Physical Damage
3 uses remaining
no_monster_packs 0
default 1000
AtlasRadiusTier4Elevated Sextant1Players and Monsters take 14% increased Physical Damage
Areas contain 10 additional packs of Monsters that deal Physical Damage
15 uses remaining
no_monster_packs 0
default 1000
AtlasRadiusTier1Simple Sextant1Players and Monsters take 8% increased Chaos Damage
Areas contain 4 additional packs of Monsters that deal Chaos Damage
3 uses remaining
no_monster_packs 0
default 1000
AtlasRadiusTier2Prime Sextant1Players and Monsters take 10% increased Chaos Damage
Areas contain 6 additional packs of Monsters that deal Chaos Damage
3 uses remaining
no_monster_packs 0
default 1000
AtlasRadiusTier3Awakened Sextant1Players and Monsters take 12% increased Chaos Damage
Areas contain 8 additional packs of Monsters that deal Chaos Damage
3 uses remaining
no_monster_packs 0
default 1000
AtlasRadiusTier4Elevated Sextant1Players and Monsters take 14% increased Chaos Damage
Areas contain 10 additional packs of Monsters that deal Chaos Damage
15 uses remaining
no_monster_packs 0
default 1000
AtlasRadiusTier2Prime Sextant1Unique Monsters drop Corrupted Items
3 uses remaining
vaults_of_atziri 0
hall_of_grandmasters 0
default 250
AtlasRadiusTier3Awakened Sextant1Unique Monsters drop Corrupted Items
3 uses remaining
vaults_of_atziri 0
hall_of_grandmasters 0
default 250
AtlasRadiusTier4Elevated Sextant1Unique Monsters drop Corrupted Items
15 uses remaining
vaults_of_atziri 0
hall_of_grandmasters 0
default 250
AtlasRadiusTier1Simple Sextant1Unique Bosses deal 20% increased Damage
Maps have 20% Quality
3 uses remaining
default 500
AtlasRadiusTier1Simple Sextant1Unique Bosses have 20% increased Life
Quality bonus of Maps also applies to Rarity of Items found
3 uses remaining
default 500
AtlasRadiusTier1Simple Sextant1Areas are Alluring
3 uses remaining
default 10
AtlasRadiusTier2Prime Sextant1Areas contain Zana
3 uses remaining
map extra content weighting [1]
map mission id [7]
unique_map 0
elder_occupied_map 0
has_atlas_mission 0
default 125
AtlasRadiusTier3Awakened Sextant1Areas contain Zana
3 uses remaining
map extra content weighting [1]
map mission id [7]
unique_map 0
elder_occupied_map 0
has_atlas_mission 0
default 125
AtlasRadiusTier4Elevated Sextant1Areas contain Zana
15 uses remaining
map extra content weighting [1]
map mission id [7]
unique_map 0
elder_occupied_map 0
has_atlas_mission 0
default 125
AtlasRadiusTier2Prime Sextant1Areas contain Einhar
3 uses remaining
map extra content weighting [1]
map mission id [2]
unique_map 0
elder_occupied_map 0
has_atlas_mission 0
default 125
AtlasRadiusTier3Awakened Sextant1Areas contain Einhar
3 uses remaining
map extra content weighting [1]
map mission id [2]
unique_map 0
elder_occupied_map 0
has_atlas_mission 0
default 125
AtlasRadiusTier4Elevated Sextant1Areas contain Einhar
15 uses remaining
map extra content weighting [1]
map mission id [2]
unique_map 0
elder_occupied_map 0
has_atlas_mission 0
default 125
AtlasRadiusTier2Prime Sextant1Areas contain Alva
3 uses remaining
map extra content weighting [1]
map mission id [3]
unique_map 0
elder_occupied_map 0
has_atlas_mission 0
default 125
AtlasRadiusTier3Awakened Sextant1Areas contain Alva
3 uses remaining
map extra content weighting [1]
map mission id [3]
unique_map 0
elder_occupied_map 0
has_atlas_mission 0
default 125
AtlasRadiusTier4Elevated Sextant1Areas contain Alva
15 uses remaining
map extra content weighting [1]
map mission id [3]
unique_map 0
elder_occupied_map 0
has_atlas_mission 0
default 125
AtlasRadiusTier2Prime Sextant1Areas contain Niko
3 uses remaining
map extra content weighting [1]
map mission id [5]
unique_map 0
elder_occupied_map 0
has_atlas_mission 0
default 125
AtlasRadiusTier3Awakened Sextant1Areas contain Niko
3 uses remaining
map extra content weighting [1]
map mission id [5]
unique_map 0
elder_occupied_map 0
has_atlas_mission 0
default 125
AtlasRadiusTier4Elevated Sextant1Areas contain Niko
15 uses remaining
map extra content weighting [1]
map mission id [5]
unique_map 0
elder_occupied_map 0
has_atlas_mission 0
default 125
AtlasRadiusTier2Prime Sextant1Areas contain Jun
3 uses remaining
map extra content weighting [1]
map mission id [6]
unique_map 0
elder_occupied_map 0
has_atlas_mission 0
default 125
AtlasRadiusTier3Awakened Sextant1Areas contain Jun
3 uses remaining
map extra content weighting [1]
map mission id [6]
unique_map 0
elder_occupied_map 0
has_atlas_mission 0
default 125
AtlasRadiusTier4Elevated Sextant1Areas contain Jun
15 uses remaining
map extra content weighting [1]
map mission id [6]
unique_map 0
elder_occupied_map 0
has_atlas_mission 0
default 125
AtlasRadiusTier2Prime Sextant1Areas contain an additional Strongbox
Strongboxes in Areas are Corrupted
Strongboxes in Areas are at least Rare
3 uses remaining
map extra content weighting [1]
no_strongboxes 0
default 500
AtlasRadiusTier3Awakened Sextant1Areas contain 2 additional Strongboxes
Strongboxes in Areas are Corrupted
Strongboxes in Areas are at least Rare
3 uses remaining
map extra content weighting [1]
no_strongboxes 0
default 500
AtlasRadiusTier4Elevated Sextant1Areas contain 3 additional Strongboxes
Strongboxes in Areas are Corrupted
Strongboxes in Areas are at least Rare
15 uses remaining
map extra content weighting [1]
no_strongboxes 0
default 500
AtlasRadiusTier2Prime Sextant1Unique Bosses of Corrupted Maps drop an additional Vaal Item
Found Items have 5% chance to drop Corrupted in Areas
3 uses remaining
default 500
AtlasRadiusTier3Awakened Sextant1Unique Bosses of Corrupted Maps drop 2 additional Vaal Items
Found Items have 5% chance to drop Corrupted in Areas
3 uses remaining
default 500
AtlasRadiusTier4Elevated Sextant1Unique Bosses of Corrupted Maps drop 3 additional Vaal Items
Found Items have 5% chance to drop Corrupted in Areas
15 uses remaining
default 500
AtlasRadiusTier1Simple Sextant120% increased Magic Pack Size
3 uses remaining
no_monster_packs 0
default 500
AtlasRadiusTier2Prime Sextant125% increased Magic Pack Size
3 uses remaining
no_monster_packs 0
default 500
AtlasRadiusTier3Awakened Sextant130% increased Magic Pack Size
3 uses remaining
no_monster_packs 0
default 500
AtlasRadiusTier4Elevated Sextant135% increased Magic Pack Size
15 uses remaining
no_monster_packs 0
default 500
AtlasRadiusTier1Simple Sextant1Rogue Exiles deal 20% increased Damage
Rogue Exiles drop 2 additional Jewels
Rogue Exiles in Areas have 20% increased Maximum Life
Areas are inhabited by 2 additional Rogue Exiles
3 uses remaining
map extra content weighting [0]
no_monster_packs 0
default 500
AtlasRadiusTier1Simple Sextant1Magic Maps contain 3 additional packs of Magic Monsters
Normal Maps contain 3 additional packs of Normal Monsters
Rare Maps contain 3 additional Rare Monster packs
3 uses remaining
unique_map 0
no_monster_packs 0
default 1000
AtlasRadiusTier2Prime Sextant1Magic Maps contain 4 additional packs of Magic Monsters
Normal Maps contain 4 additional packs of Normal Monsters
Rare Maps contain 4 additional Rare Monster packs
3 uses remaining
unique_map 0
no_monster_packs 0
default 1000
AtlasRadiusTier3Awakened Sextant1Magic Maps contain 5 additional packs of Magic Monsters
Normal Maps contain 5 additional packs of Normal Monsters
Rare Maps contain 5 additional Rare Monster packs
3 uses remaining
unique_map 0
no_monster_packs 0
default 1000
AtlasRadiusTier4Elevated Sextant1Magic Maps contain 6 additional packs of Magic Monsters
Normal Maps contain 6 additional packs of Normal Monsters
Rare Maps contain 6 additional Rare Monster packs
15 uses remaining
unique_map 0
no_monster_packs 0
default 1000
AtlasRadiusTier1Simple Sextant1Players and their Minions cannot take Reflected Damage
Areas contain 3 additional Packs with Mirrored Rare Monsters
3 uses remaining
default 1000
AtlasRadiusTier2Prime Sextant1Players and their Minions cannot take Reflected Damage
Areas contain 4 additional Packs with Mirrored Rare Monsters
3 uses remaining
default 1000
AtlasRadiusTier3Awakened Sextant1Players and their Minions cannot take Reflected Damage
Areas contain 5 additional Packs with Mirrored Rare Monsters
3 uses remaining
default 1000
AtlasRadiusTier4Elevated Sextant1Players and their Minions cannot take Reflected Damage
Areas contain 6 additional Packs with Mirrored Rare Monsters
15 uses remaining
default 1000
AtlasRadiusTier1Simple Sextant1Areas contain 15 additional Clusters of Mysterious Barrels
3 uses remaining
map bonus barrel % [10]
default 50
AtlasRadiusTier2Prime Sextant1Areas contain 25 additional Clusters of Mysterious Barrels
3 uses remaining
map bonus barrel % [10]
default 50
AtlasRadiusTier3Awakened Sextant1Areas contain 35 additional Clusters of Mysterious Barrels
3 uses remaining
map bonus barrel % [10]
default 50
AtlasRadiusTier4Elevated Sextant1Areas contain 45 additional Clusters of Mysterious Barrels
15 uses remaining
map bonus barrel % [10]
default 50
AtlasRadiusTier1Simple Sextant1Areas contain 15 additional Clusters of Mysterious Barrels
3 uses remaining
map bonus barrel % [10]
default 250
AtlasRadiusTier2Prime Sextant1Areas contain 25 additional Clusters of Mysterious Barrels
3 uses remaining
map bonus barrel % [10]
default 250
AtlasRadiusTier3Awakened Sextant1Areas contain 35 additional Clusters of Mysterious Barrels
3 uses remaining
map bonus barrel % [10]
default 250
AtlasRadiusTier4Elevated Sextant1Areas contain 45 additional Clusters of Mysterious Barrels
15 uses remaining
map bonus barrel % [10]
default 250
AtlasRadiusTier3Awakened Sextant1Strongbox Monsters are Enraged
Strongbox Monsters have 500% increased Item Quantity
Areas contain an additional Strongbox
3 uses remaining
map extra content weighting [0]
map strongbox monsters movement velocity +% [25]
hall_of_grandmasters 0
no_strongboxes 0
default 250
AtlasRadiusTier4Elevated Sextant1Strongbox Monsters are Enraged
Strongbox Monsters have 600% increased Item Quantity
Areas contain an additional Strongbox
15 uses remaining
map extra content weighting [0]
map strongbox monsters movement velocity +% [30]
hall_of_grandmasters 0
no_strongboxes 0
default 250
AtlasRadiusTier3Awakened Sextant1Areas contain hunted traitors
3 uses remaining
no_monster_packs 0
default 250
AtlasRadiusTier4Elevated Sextant1Areas contain hunted traitors
15 uses remaining
no_monster_packs 0
default 250
AtlasRadiusTier1Simple Sextant1Areas contain 4 additional packs of Monsters that Convert when Killed
3 uses remaining
no_monster_packs 0
default 1000
AtlasRadiusTier2Prime Sextant1Areas contain 6 additional packs of Monsters that Convert when Killed
3 uses remaining
no_monster_packs 0
default 1000
AtlasRadiusTier3Awakened Sextant1Areas contain 8 additional packs of Monsters that Convert when Killed
3 uses remaining
no_monster_packs 0
default 1000
AtlasRadiusTier4Elevated Sextant1Areas contain 10 additional packs of Monsters that Convert when Killed
15 uses remaining
no_monster_packs 0
default 1000
AtlasRadiusTier1Simple Sextant1Player's Life and Mana Recovery from Flasks are instant
Areas contain 4 additional packs of Monsters that Heal
3 uses remaining
default 1000
AtlasRadiusTier2Prime Sextant1Player's Life and Mana Recovery from Flasks are instant
Areas contain 6 additional packs of Monsters that Heal
3 uses remaining
default 1000
AtlasRadiusTier3Awakened Sextant1Player's Life and Mana Recovery from Flasks are instant
Areas contain 8 additional packs of Monsters that Heal
3 uses remaining
default 1000
AtlasRadiusTier4Elevated Sextant1Player's Life and Mana Recovery from Flasks are instant
Areas contain 10 additional packs of Monsters that Heal
15 uses remaining
default 1000
AtlasRadiusTier2Prime Sextant1Unique Bosses are accompanied by Bodyguards
An additional Map drops on Completing Areas
3 uses remaining
no_boss 0
default 500
AtlasRadiusTier3Awakened Sextant1Unique Bosses are accompanied by Bodyguards
2 additional Maps drop on Completing Areas
3 uses remaining
no_boss 0
default 250
AtlasRadiusTier4Elevated Sextant1Unique Bosses are accompanied by Bodyguards
3 additional Maps drop on Completing Areas
15 uses remaining
no_boss 0
default 250
AtlasRadiusTier2Prime Sextant1Areas can contain Breaches
Areas contain an additional Breach
3 uses remaining
map extra content weighting [1]
unique_map 0
default 250
AtlasRadiusTier3Awakened Sextant1Areas can contain Breaches
Areas contain 2 additional Breaches
3 uses remaining
map extra content weighting [1]
unique_map 0
default 250
AtlasRadiusTier4Elevated Sextant1Areas can contain Breaches
Areas contain 3 additional Breaches
15 uses remaining
map extra content weighting [1]
unique_map 0
default 250
AtlasRadiusTier2Prime Sextant1Areas contain an additional Abyss
Areas can contain Abysses
3 uses remaining
map extra content weighting [1]
unique_map 0
default 250
AtlasRadiusTier3Awakened Sextant1Areas contain 2 additional Abysses
Areas can contain Abysses
3 uses remaining
map extra content weighting [1]
unique_map 0
default 250
AtlasRadiusTier4Elevated Sextant1Areas contain 3 additional Abysses
Areas can contain Abysses
15 uses remaining
map extra content weighting [1]
unique_map 0
default 250
AtlasRadiusTier2Prime Sextant150% increased Duration of Shrine Effects on Players
Areas contain an additional Gloom Shrine
3 uses remaining
map extra content weighting [1]
unique_map 0
no_monster_packs 0
default 1000
AtlasRadiusTier3Awakened Sextant150% increased Duration of Shrine Effects on Players
Areas contain an additional Gloom Shrine
Areas contain an additional Shrine
3 uses remaining
map extra content weighting [1]
unique_map 0
no_monster_packs 0
default 1000
AtlasRadiusTier4Elevated Sextant150% increased Duration of Shrine Effects on Players
Areas contain an additional Gloom Shrine
Areas contain 2 additional Shrines
15 uses remaining
map extra content weighting [1]
unique_map 0
no_monster_packs 0
default 1000
AtlasRadiusTier2Prime Sextant150% increased Duration of Shrine Effects on Players
Areas contain an additional Resonating Shrine
3 uses remaining
map extra content weighting [1]
unique_map 0
no_monster_packs 0
default 1000
AtlasRadiusTier3Awakened Sextant150% increased Duration of Shrine Effects on Players
Areas contain an additional Resonating Shrine
Areas contain an additional Shrine
3 uses remaining
map extra content weighting [1]
unique_map 0
no_monster_packs 0
default 1000
AtlasRadiusTier4Elevated Sextant150% increased Duration of Shrine Effects on Players
Areas contain an additional Resonating Shrine
Areas contain 2 additional Shrines
15 uses remaining
map extra content weighting [1]
unique_map 0
no_monster_packs 0
default 1000
AtlasRadiusTier2Prime Sextant1Monsters Imprisoned by Essences have a 50% chance to contain a Remnant of Corruption
Areas contain 2 additional Essences
3 uses remaining
map extra content weighting [1]
unique_map 0
no_monster_packs 0
default 500
AtlasRadiusTier3Awakened Sextant1Unique Bosses are accompanied by a mysterious Harbinger
Unique Bosses drop additional Currency Shards
Harbingers drop additional Currency Shards
3 uses remaining
map extra content weighting [1]
no_boss 0
default 250
AtlasRadiusTier4Elevated Sextant1Unique Bosses are accompanied by a mysterious Harbinger
Unique Bosses drop additional Currency Shards
Harbingers drop additional Currency Shards
15 uses remaining
map extra content weighting [1]
no_boss 0
default 250
AtlasRadiusTier1Simple Sextant1Players gain an additional Vaal Soul on Kill
Area contains 4 additional packs of Corrupted Vaal Monsters
3 uses remaining
no_monster_packs 0
default 500
AtlasRadiusTier2Prime Sextant1Players gain an additional Vaal Soul on Kill
Area contains 6 additional packs of Corrupted Vaal Monsters
3 uses remaining
no_monster_packs 0
default 500
AtlasRadiusTier3Awakened Sextant1Players gain an additional Vaal Soul on Kill
Area contains 8 additional packs of Corrupted Vaal Monsters
3 uses remaining
no_monster_packs 0
default 500
AtlasRadiusTier4Elevated Sextant1Players gain an additional Vaal Soul on Kill
Area contains 10 additional packs of Corrupted Vaal Monsters
15 uses remaining
no_monster_packs 0
default 500
AtlasRadiusTier1Simple Sextant1Area contains 4 additional packs of Corrupted Vaal Monsters
Items dropped by Corrupted Vaal Monsters in Areas have 15% chance to be Corrupted
3 uses remaining
no_monster_packs 0
default 250
AtlasRadiusTier2Prime Sextant1Area contains 6 additional packs of Corrupted Vaal Monsters
Items dropped by Corrupted Vaal Monsters in Areas have 20% chance to be Corrupted
3 uses remaining
no_monster_packs 0
default 250
AtlasRadiusTier3Awakened Sextant1Area contains 8 additional packs of Corrupted Vaal Monsters
Items dropped by Corrupted Vaal Monsters in Areas have 25% chance to be Corrupted
3 uses remaining
no_monster_packs 0
default 250
AtlasRadiusTier4Elevated Sextant1Area contains 10 additional packs of Corrupted Vaal Monsters
Items dropped by Corrupted Vaal Monsters in Areas have 30% chance to be Corrupted
15 uses remaining
no_monster_packs 0
default 250
AtlasRadiusTier3Awakened Sextant1Slaying Enemies close together in Areas has a 6% chance to attract monsters from Beyond
Beyond Portals in Areas have 33% chance to spawn an additional Beyond Demon
3 uses remaining
map extra content weighting [1]
unique_map 0
default 250
AtlasRadiusTier4Elevated Sextant1Slaying Enemies close together in Areas has a 8% chance to attract monsters from Beyond
Beyond Portals in Areas have 33% chance to spawn an additional Beyond Demon
15 uses remaining
map extra content weighting [1]
unique_map 0
default 250
AtlasRadiusTier1Simple Sextant1The First 3 Possessed Monsters drop an additional Rusted Scarab
Areas contain an additional Tormented Betrayer
3 uses remaining
map extra content weighting [1]
default 250
AtlasRadiusTier2Prime Sextant1The First 3 Possessed Monsters drop an additional Polished Scarab
Areas contain an additional Tormented Betrayer
3 uses remaining
map extra content weighting [1]
default 250
AtlasRadiusTier3Awakened Sextant1The First 3 Possessed Monsters drop an additional Gilded Scarab
Areas contain an additional Tormented Betrayer
3 uses remaining
map extra content weighting [1]
default 250
AtlasRadiusTier4Elevated Sextant1The First 3 Possessed Monsters drop an additional Winged Scarab
Areas contain an additional Tormented Betrayer
15 uses remaining
map extra content weighting [1]
default 50
AtlasRadiusTier3Awakened Sextant1The First 3 Possessed Monsters drop an additional Map
Areas contain an additional Tormented Heretic
3 uses remaining
map extra content weighting [1]
default 250
AtlasRadiusTier4Elevated Sextant1The First 3 Possessed Monsters drop an additional Map
Areas contain an additional Tormented Heretic
15 uses remaining
map extra content weighting [1]
default 250
AtlasRadiusTier1Simple Sextant1The First 3 Possessed Monsters drop an additional Unique Item
Areas contain an additional Tormented Graverobber
3 uses remaining
map extra content weighting [1]
default 250
AtlasRadiusTier1Simple Sextant1Area contains 4 additional packs of Corrupted Vaal Monsters
Area has 50% chance to contain Gifts of the Red Queen per Mortal Fragment used
Area has 50% chance to contain Gifts of the Sacrificed per Sacrifice Fragment used
3 uses remaining
map extra content weighting [1]
no_monster_packs 0
default 250
AtlasRadiusTier2Prime Sextant1Area contains 6 additional packs of Corrupted Vaal Monsters
Area has 50% chance to contain Gifts of the Red Queen per Mortal Fragment used
Area has 50% chance to contain Gifts of the Sacrificed per Sacrifice Fragment used
3 uses remaining
map extra content weighting [1]
no_monster_packs 0
default 250
AtlasRadiusTier3Awakened Sextant1Area contains 8 additional packs of Corrupted Vaal Monsters
Area has 50% chance to contain Gifts of the Red Queen per Mortal Fragment used
Area has 50% chance to contain Gifts of the Sacrificed per Sacrifice Fragment used
3 uses remaining
map extra content weighting [1]
no_monster_packs 0
default 250
AtlasRadiusTier4Elevated Sextant1Area contains 10 additional packs of Corrupted Vaal Monsters
Area has 50% chance to contain Gifts of the Red Queen per Mortal Fragment used
Area has 50% chance to contain Gifts of the Sacrificed per Sacrifice Fragment used
15 uses remaining
map extra content weighting [1]
no_monster_packs 0
default 250
AtlasRadiusTier1Simple Sextant1Players' Vaal Skills do not apply Soul Gain Prevention
Area contains 4 additional packs of Corrupted Vaal Monsters
3 uses remaining
no_monster_packs 0
default 250
AtlasRadiusTier2Prime Sextant1Players' Vaal Skills do not apply Soul Gain Prevention
Area contains 6 additional packs of Corrupted Vaal Monsters
3 uses remaining
no_monster_packs 0
default 250
AtlasRadiusTier3Awakened Sextant1Players' Vaal Skills do not apply Soul Gain Prevention
Area contains 8 additional packs of Corrupted Vaal Monsters
3 uses remaining
no_monster_packs 0
default 250
AtlasRadiusTier4Elevated Sextant1Players' Vaal Skills do not apply Soul Gain Prevention
Area contains 10 additional packs of Corrupted Vaal Monsters
15 uses remaining
no_monster_packs 0
default 250
AtlasRadiusTier3Awakened Sextant1Areas contain an additional Legion Encounter
3 uses remaining
map extra content weighting [1]
map legion league [1]
no_monster_packs 0
unique_map 0
default 250
AtlasRadiusTier4Elevated Sextant1Areas contain an additional Legion Encounter
15 uses remaining
map extra content weighting [1]
map legion league [1]
no_monster_packs 0
unique_map 0
default 250
AtlasRadiusTier3Awakened Sextant1Area contains Metamorph Monsters
3 uses remaining
map extra content weighting [1]
no_monster_packs 0
unique_map 0
default 250
AtlasRadiusTier4Elevated Sextant1Area contains Metamorph Monsters
15 uses remaining
map extra content weighting [1]
no_monster_packs 0
unique_map 0
default 250
AtlasRadiusTier3Awakened Sextant1Areas contain a Blight Encounter
3 uses remaining
map blight league [1]
map extra content weighting [1]
no_monster_packs 0
unique_map 0
map_has_blight_encounter 0
default 250
AtlasRadiusTier4Elevated Sextant1Areas contain a Blight Encounter
15 uses remaining
map blight league [1]
map extra content weighting [1]
no_monster_packs 0
unique_map 0
map_has_blight_encounter 0
default 250
AtlasRadiusTier3Awakened Sextant1Areas contain a mirror of Delirium
3 uses remaining
map affliction league [1]
no_monster_packs 0
unique_map 0
default 100
AtlasRadiusTier4Elevated Sextant1Areas contain a mirror of Delirium
15 uses remaining
map affliction league [1]
no_monster_packs 0
unique_map 0
default 100
AtlasRadiusTier3Awakened Sextant1Areas contain The Sacred Grove
3 uses remaining
map extra content weighting [1]
map harvest league [1]
no_monster_packs 0
unique_map 0
default 100
AtlasRadiusTier4Elevated Sextant1Areas contain The Sacred Grove
15 uses remaining
map extra content weighting [1]
map harvest league [1]
no_monster_packs 0
unique_map 0
default 100
AtlasRadiusTier3Awakened Sextant1Area contains a Smuggler's Cache
3 uses remaining
no_monster_packs 0
unique_map 0
default 250
AtlasRadiusTier4Elevated Sextant1Area contains a Smuggler's Cache
15 uses remaining
no_monster_packs 0
unique_map 0
default 250
AtlasRadiusTier3Awakened Sextant1Areas contain Ritual Altars
3 uses remaining
no_monster_packs 0
unique_map 0
default 100
AtlasRadiusTier4Elevated Sextant1Areas contain Ritual Altars
15 uses remaining
no_monster_packs 0
unique_map 0
default 100

Community Wiki

Wiki Edit

Sextant

A Sextant is a currency item that can be used on a Watchstone to add a special modifier to all the maps on the region where the Watchstone is socketed.

Mechanics

Sextants are used to add a random enchantment mod to a Watchstone on the Atlas of Worlds. This effect will be applied to any map in that region that is activated while the enchanted Watchstone is socketed into its region. Like most items, Watchstones can only have at most one enchantment on them at a time: Using a Sextant on a Watchstone that is already enchanted will reroll the existing mod, even if the new Sextant is of a lower rarity than the old mod's was.

Each Sextant mod lasts a total of three uses (four with the Enduring Influence Atlas passive skill from The Uncharted Realms) of maps activated within the region, after which it disappears.

As identical Sextant effects do not stack, only one Watchstone in that region with the duplicate mod will have its uses deducted. Since up to four Watchstones may be socketed into a Watchstone Altar at a time, each region can be affected by up to four Sextants at once.

Sextants come in four variants of increasing rarity. While the first three drop randomly from monsters like other currency items, the AtlasRadiusTier4Elevated Sextant only drops from The Maven herself (not her Invitations).

Modifiers

Each variant of Sextant has its own pool of modifiers that they can apply to maps. Naturally, the rarer the sextant, the higher the quality of modifiers it can apply. Some modifiers spawn on all three basic Sextants types, some modifiers are exclusive to Prime and Awakened Sextants, and some spawn only on the latter. There is currently only one modifier that spawns exclusively on Prime Sextants.

The Sextant mod "Area has additional packs of monsters that convert" will put traitorous totems in the map that give players and their minions beneficial auras after they have been defeated.


Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.