Item mods /2
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
78 | WeaponTree | Item sells for 15 additional Awakened Sextant | minion_unique_weapon 238 weapon_can_roll_minion_modifiers 238 shield 175 default 140 | |
78 | WeaponTree | Item sells for 30 additional Awakened Sextant | minion_unique_weapon 119 weapon_can_roll_minion_modifiers 119 shield 88 default 70 |
Monsters mods /1
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
1 | Unique | heist monster life +% final from sextant [0] |
Heist Equipment mods /4
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of Guiding | 1 | Suffix | Heist Chests have a (6–7)% chance to Duplicate contained Sextants | heist_equipment_reward 1000 default 0 |
of Charting | 45 | Suffix | Heist Chests have a (8–9)% chance to Duplicate contained Sextants | heist_equipment_reward 800 default 0 |
of Navigating | 75 | Suffix | Heist Chests have a (10–12)% chance to Duplicate contained Sextants | heist_equipment_reward 600 default 0 |
of Helmsmanship | 83 | Suffix | Heist Chests have a (13–15)% chance to Duplicate contained Sextants | heist_equipment_reward 400 default 0 |
Misc mods /2
Name | Level | Domain | Pre/Suf | Description | Weight |
---|---|---|---|---|---|
1 | PrimordialAltar | Unique | Final Boss drops (2–4) additional Awakened Sextants | primordial_altar_downside 0 cleansing_fire_altar 21000 default 0 | |
1 | PrimordialAltar | Unique | (1.6–3.2)% chance to drop an additional Awakened Sextant | primordial_altar_downside 0 cleansing_fire_altar 21000 default 0 |
Item /3
Icon | Name |
---|---|
![]() | ![]() Stack Size: 1 / 10 Stores a Sextant Modifier in an item |
![]() | Monochrome Stack Size: 1 / 3 2x Elevated Sextant |
![]() | Underground Forest Stack Size: 1 / 4 10x Awakened Sextant |
Passive /2
Icon | Name |
---|---|
Enduring Influence Notable Sextants you apply to your Voidstones have 1 additional use | |
Throw the Gauntlet Keystone The Absence of Mercy and Empathy is level 85 The Maven's full power is unleashed in The Absence of Mercy and Empathy The Maven drops an Elevated Sextant maven boss map monster damage taken +% final [-50] |
Sextants Atlas Tree Modifiers /2 ⍟
Icon | Name |
---|---|
Atlas Currency Chance Sextants Quantity: 4 Final Map Boss in each Map has 1% chance to drop additional Map Currency Items | |
Enduring Influence Notable Sextants Quantity: 1 Sextants you apply to your Voidstones have 1 additional use |
Sextant Item /2 ⍟
Icon | Name |
---|---|
![]() | ![]() Stack Size: 1 / 10 Adds or rerolls a modifier on a Voidstone. |
![]() | ![]() Stack Size: 1 / 10 Adds or rerolls a modifier on a Voidstone. |
Sextant /142 ⍟
Item | Level | Mod | Weight |
---|---|---|---|
![]() | 1 | Map Bosses drop 1 additional Unique Item 3 uses remaining | no_boss 0 default 500 |
![]() | 1 | Map Bosses deal 100% more Damage Map Bosses have 200% more Life Final Map Boss in each Map drops an additional Shaper Guardian Map (Tier 14+) 3 uses remaining | no_boss 0 default 50 |
![]() | 1 | Map Bosses deal 100% more Damage Map Bosses have 200% more Life Final Map Boss in each Map drops an additional Shaper Guardian Map (Tier 14+) 15 uses remaining | no_boss 0 default 50 |
![]() | 1 | Map Bosses deal 100% more Damage Map Bosses have 200% more Life Final Map Boss in each Map drops an additional Elder Guardian Map (Tier 14+) 3 uses remaining | no_boss 0 default 50 |
![]() | 1 | Map Bosses deal 100% more Damage Map Bosses have 200% more Life Final Map Boss in each Map drops an additional Elder Guardian Map (Tier 14+) 15 uses remaining | no_boss 0 default 50 |
![]() | 1 | Map Bosses deal 100% more Damage Map Bosses have 200% more Life Final Map Boss in each Map drops an additional Conqueror Map 3 uses remaining | no_boss 0 default 50 |
![]() | 1 | Map Bosses deal 100% more Damage Map Bosses have 200% more Life Final Map Boss in each Map drops an additional Conqueror Map 15 uses remaining | no_boss 0 default 50 |
![]() | 1 | Items found in your Identified Maps are Identified 20% increased Pack Size in your Unidentified Maps 3 uses remaining | default 250 |
![]() | 1 | Items found in your Identified Maps are Identified 25% increased Pack Size in your Unidentified Maps 15 uses remaining | default 250 |
![]() | 1 | Players and Monsters take 12% increased Fire Damage Your Maps contain 6 additional packs of Monsters that deal Fire Damage 3 uses remaining | no_monster_packs 0 default 1000 |
![]() | 1 | Players and Monsters take 14% increased Fire Damage Your Maps contain 8 additional packs of Monsters that deal Fire Damage 15 uses remaining | no_monster_packs 0 default 1000 |
![]() | 1 | Players and Monsters take 12% increased Cold Damage Your Maps contain 6 additional packs of Monsters that deal Cold Damage 3 uses remaining | no_monster_packs 0 default 1000 |
![]() | 1 | Players and Monsters take 14% increased Cold Damage Your Maps contain 8 additional packs of Monsters that deal Cold Damage 15 uses remaining | no_monster_packs 0 default 1000 |
![]() | 1 | Players and Monsters take 12% increased Lightning Damage Your Maps contain 6 additional packs of Monsters that deal Lightning Damage 3 uses remaining | no_monster_packs 0 default 1000 |
![]() | 1 | Players and Monsters take 14% increased Lightning Damage Your Maps contain 8 additional packs of Monsters that deal Lightning Damage 15 uses remaining | no_monster_packs 0 default 1000 |
![]() | 1 | Players and Monsters take 12% increased Physical Damage Your Maps contain 6 additional packs of Monsters that deal Physical Damage 3 uses remaining | no_monster_packs 0 default 1000 |
![]() | 1 | Players and Monsters take 14% increased Physical Damage Your Maps contain 8 additional packs of Monsters that deal Physical Damage 15 uses remaining | no_monster_packs 0 default 1000 |
![]() | 1 | Players and Monsters take 12% increased Chaos Damage Your Maps contain 6 additional packs of Monsters that deal Chaos Damage 3 uses remaining | no_monster_packs 0 default 1000 |
![]() | 1 | Players and Monsters take 14% increased Chaos Damage Your Maps contain 8 additional packs of Monsters that deal Chaos Damage 15 uses remaining | no_monster_packs 0 default 1000 |
![]() | 1 | Unique Monsters drop Corrupted Items 3 uses remaining | vaults_of_atziri 0 hall_of_grandmasters 0 default 250 |
![]() | 1 | Unique Monsters drop Corrupted Items 15 uses remaining | vaults_of_atziri 0 hall_of_grandmasters 0 default 250 |
![]() | 1 | Map Bosses deal 20% increased Damage Your Maps have 20% Quality 3 uses remaining | default 500 |
![]() | 1 | Map Bosses have 20% increased Life Quality bonus of your Maps also applies to Rarity of Items found 3 uses remaining | default 500 |
![]() | 1 | Your Maps are Alluring 3 uses remaining | default 10 |
![]() | 1 | Your Maps contain Einhar 3 uses remaining map extra content weighting [1] map mission id [2] | unique_map 0 elder_occupied_map 0 has_atlas_mission 0 default 125 |
![]() | 1 | Your Maps contain Einhar 15 uses remaining map extra content weighting [1] map mission id [2] | unique_map 0 elder_occupied_map 0 has_atlas_mission 0 default 125 |
![]() | 1 | Your Maps contain Alva 3 uses remaining map extra content weighting [1] map mission id [3] | unique_map 0 elder_occupied_map 0 has_atlas_mission 0 default 125 |
![]() | 1 | Your Maps contain Alva 15 uses remaining map extra content weighting [1] map mission id [3] | unique_map 0 elder_occupied_map 0 has_atlas_mission 0 default 125 |
![]() | 1 | Your Maps contain Niko 3 uses remaining map extra content weighting [1] map mission id [5] | unique_map 0 elder_occupied_map 0 has_atlas_mission 0 default 125 |
![]() | 1 | Your Maps contain Niko 15 uses remaining map extra content weighting [1] map mission id [5] | unique_map 0 elder_occupied_map 0 has_atlas_mission 0 default 125 |
![]() | 1 | Your Maps contain Jun 3 uses remaining map extra content weighting [1] map mission id [6] | unique_map 0 elder_occupied_map 0 has_atlas_mission 0 default 125 |
![]() | 1 | Your Maps contain Jun 15 uses remaining map extra content weighting [1] map mission id [6] | unique_map 0 elder_occupied_map 0 has_atlas_mission 0 default 125 |
![]() | 1 | Your Maps contain 2 additional Strongboxes Strongboxes in your Maps are Corrupted Strongboxes in your Maps are at least Rare 3 uses remaining map extra content weighting [1] | no_strongboxes 0 default 500 |
![]() | 1 | Your Maps contain 3 additional Strongboxes Strongboxes in your Maps are Corrupted Strongboxes in your Maps are at least Rare 15 uses remaining map extra content weighting [1] | no_strongboxes 0 default 500 |
![]() | 1 | Map Bosses of your Corrupted Maps drop 2 additional Vaal Items Items found in your Maps have 5% chance to be Corrupted 3 uses remaining | default 500 |
![]() | 1 | Map Bosses of your Corrupted Maps drop 3 additional Vaal Items Items found in your Maps have 5% chance to be Corrupted 15 uses remaining | default 500 |
![]() | 1 | 25% increased Magic Pack Size 3 uses remaining | no_monster_packs 0 default 500 |
![]() | 1 | 30% increased Magic Pack Size 15 uses remaining | no_monster_packs 0 default 500 |
![]() | 1 | Rogue Exiles deal 20% increased Damage Rogue Exiles drop 2 additional Jewels Rogue Exiles in your Maps have 20% increased Life Your Maps are inhabited by 2 additional Rogue Exiles 3 uses remaining map extra content weighting [0] | no_monster_packs 0 default 500 |
![]() | 1 | Your Magic Maps contain 4 additional packs of Magic Monsters Your Normal Maps contain 4 additional packs of Normal Monsters Your Rare Maps contain 4 additional Rare Monster packs 3 uses remaining | unique_map 0 no_monster_packs 0 default 1000 |
![]() | 1 | Your Magic Maps contain 5 additional packs of Magic Monsters Your Normal Maps contain 5 additional packs of Normal Monsters Your Rare Maps contain 5 additional Rare Monster packs 15 uses remaining | unique_map 0 no_monster_packs 0 default 1000 |
![]() | 1 | Players and their Minions cannot take Reflected Damage Your Maps contain 4 additional Packs with Mirrored Rare Monsters 3 uses remaining | default 1000 |
![]() | 1 | Players and their Minions cannot take Reflected Damage Your Maps contain 5 additional Packs with Mirrored Rare Monsters 15 uses remaining | default 1000 |
![]() | 1 | Your Maps contain 25 additional Clusters of Mysterious Barrels 3 uses remaining map bonus barrel % [10] | default 50 |
![]() | 1 | Your Maps contain 35 additional Clusters of Mysterious Barrels 15 uses remaining map bonus barrel % [10] | default 50 |
![]() | 1 | Your Maps contain 25 additional Clusters of Mysterious Barrels 3 uses remaining map bonus barrel % [10] | default 250 |
![]() | 1 | Your Maps contain 35 additional Clusters of Mysterious Barrels 15 uses remaining map bonus barrel % [10] | default 250 |
![]() | 1 | Your Maps contain 25 additional Clusters of Mysterious Barrels 3 uses remaining map bonus barrel % [10] | default 250 |
![]() | 1 | Your Maps contain 35 additional Clusters of Mysterious Barrels 15 uses remaining map bonus barrel % [10] | default 250 |
![]() | 1 | Your Maps contain 25 additional Clusters of Mysterious Barrels 3 uses remaining map bonus barrel % [10] | default 250 |
![]() | 1 | Your Maps contain 35 additional Clusters of Mysterious Barrels 15 uses remaining map bonus barrel % [10] | default 250 |
![]() | 1 | Your Maps contain 25 additional Clusters of Mysterious Barrels 3 uses remaining map bonus barrel % [10] | default 250 |
![]() | 1 | Your Maps contain 35 additional Clusters of Mysterious Barrels 15 uses remaining map bonus barrel % [10] | default 250 |
![]() | 1 | Strongbox Monsters are Enraged Strongbox Monsters have 500% increased Item Quantity Your Maps contain an additional Strongbox 3 uses remaining map extra content weighting [0] map strongbox monsters movement velocity +% [25] | hall_of_grandmasters 0 no_strongboxes 0 default 250 |
![]() | 1 | Strongbox Monsters are Enraged Strongbox Monsters have 600% increased Item Quantity Your Maps contain an additional Strongbox 15 uses remaining map extra content weighting [0] map strongbox monsters movement velocity +% [30] | hall_of_grandmasters 0 no_strongboxes 0 default 250 |
![]() | 1 | Your Maps contain hunted traitors 3 uses remaining | no_monster_packs 0 default 250 |
![]() | 1 | Your Maps contain hunted traitors 15 uses remaining | no_monster_packs 0 default 250 |
![]() | 1 | Your Maps contain 6 additional packs of Monsters that Convert when Killed 3 uses remaining | no_monster_packs 0 default 1000 |
![]() | 1 | Your Maps contain 8 additional packs of Monsters that Convert when Killed 15 uses remaining | no_monster_packs 0 default 1000 |
![]() | 1 | Player's Life and Mana Recovery from Flasks are instant Your Maps contain 6 additional packs of Monsters that Heal 3 uses remaining | default 1000 |
![]() | 1 | Player's Life and Mana Recovery from Flasks are instant Your Maps contain 8 additional packs of Monsters that Heal 15 uses remaining | default 1000 |
![]() | 1 | Map Bosses are accompanied by Bodyguards An additional Map drops on Completing your Maps 3 uses remaining | no_boss 0 default 250 |
![]() | 1 | Map Bosses are accompanied by Bodyguards 2 additional Maps drop on Completing your Maps 15 uses remaining | no_boss 0 default 250 |
![]() | 1 | Your Maps can contain Breaches Your Maps contain an additional Breach 3 uses remaining map extra content weighting [1] | unique_map 0 default 250 |
![]() | 1 | Your Maps can contain Breaches Your Maps contain 2 additional Breaches 15 uses remaining map extra content weighting [1] | unique_map 0 default 250 |
![]() | 1 | Breaches in your Maps belong to Xoph Breaches in your Maps contain 3 additional Clasped Hands 3 uses remaining | unique_map 0 default 50 |
![]() | 1 | Breaches in your Maps belong to Xoph Breaches in your Maps contain 3 additional Clasped Hands 15 uses remaining | unique_map 0 default 50 |
![]() | 1 | Breaches in your Maps belong to Tul Breaches in your Maps contain 3 additional Clasped Hands 3 uses remaining | unique_map 0 default 50 |
![]() | 1 | Breaches in your Maps belong to Tul Breaches in your Maps contain 3 additional Clasped Hands 15 uses remaining | unique_map 0 default 50 |
![]() | 1 | Breaches in your Maps belong to Esh Breaches in your Maps contain 3 additional Clasped Hands 3 uses remaining | unique_map 0 default 50 |
![]() | 1 | Breaches in your Maps belong to Esh Breaches in your Maps contain 3 additional Clasped Hands 15 uses remaining | unique_map 0 default 50 |
![]() | 1 | Breaches in your Maps belong to Uul-Netol Breaches in your Maps contain 3 additional Clasped Hands 3 uses remaining | unique_map 0 default 50 |
![]() | 1 | Breaches in your Maps belong to Uul-Netol Breaches in your Maps contain 3 additional Clasped Hands 15 uses remaining | unique_map 0 default 50 |
![]() | 1 | Breaches in your Maps belong to Chayula Breaches in your Maps contain 3 additional Clasped Hands 3 uses remaining | unique_map 0 default 50 |
![]() | 1 | Breaches in your Maps belong to Chayula Breaches in your Maps contain 3 additional Clasped Hands 15 uses remaining | unique_map 0 default 50 |
![]() | 1 | Your Maps contain an additional Abyss Your Maps can contain Abysses 3 uses remaining map extra content weighting [1] | unique_map 0 default 250 |
![]() | 1 | Your Maps contain 2 additional Abysses Your Maps can contain Abysses 15 uses remaining map extra content weighting [1] | unique_map 0 default 250 |
![]() | 1 | Your Maps contain an additional Gloom Shrine 50% increased Duration of Shrine Effects on Players in your Maps 3 uses remaining map extra content weighting [1] | unique_map 0 no_monster_packs 0 default 1000 |
![]() | 1 | Your Maps contain an additional Gloom Shrine Your Maps contain an additional Shrine 50% increased Duration of Shrine Effects on Players in your Maps 15 uses remaining map extra content weighting [1] | unique_map 0 no_monster_packs 0 default 1000 |
![]() | 1 | Your Maps contain an additional Resonating Shrine 50% increased Duration of Shrine Effects on Players in your Maps 3 uses remaining map extra content weighting [1] | unique_map 0 no_monster_packs 0 default 1000 |
![]() | 1 | Your Maps contain an additional Resonating Shrine Your Maps contain an additional Shrine 50% increased Duration of Shrine Effects on Players in your Maps 15 uses remaining map extra content weighting [1] | unique_map 0 no_monster_packs 0 default 1000 |
![]() | 1 | Monsters Imprisoned by Essences have a 50% chance to contain a Remnant of Corruption Your Maps contain an additional Essence 3 uses remaining map extra content weighting [1] | unique_map 0 no_monster_packs 0 default 500 |
![]() | 1 | Monsters Imprisoned by Essences have a 50% chance to contain a Remnant of Corruption Your Maps contain 2 additional Essences 15 uses remaining map extra content weighting [1] | unique_map 0 no_monster_packs 0 default 500 |
![]() | 1 | Maps found in your Maps are Corrupted with 8 Modifiers 3 uses remaining | default 50 |
![]() | 1 | Maps found in your Maps are Corrupted with 8 Modifiers 15 uses remaining | default 50 |
![]() | 1 | Create a copy of Beasts Captured in your Maps 3 uses remaining | unique_map 0 no_monster_packs 0 default 50 |
![]() | 1 | Create a copy of Beasts Captured in your Maps 15 uses remaining | unique_map 0 no_monster_packs 0 default 50 |
![]() | 1 | Your Maps contain 100% increased number of Runic Monster Markers 3 uses remaining | unique_map 0 no_monster_packs 0 default 50 |
![]() | 1 | Your Maps contain 100% increased number of Runic Monster Markers 15 uses remaining | unique_map 0 no_monster_packs 0 default 50 |
![]() | 1 | Legion Monsters in your Maps have 100% more Life Splinters and Emblems dropped by Legion Monsters in your Maps are duplicated 3 uses remaining | unique_map 0 no_monster_packs 0 default 50 |
![]() | 1 | Legion Monsters in your Maps have 100% more Life Splinters and Emblems dropped by Legion Monsters in your Maps are duplicated 15 uses remaining | unique_map 0 no_monster_packs 0 default 50 |
![]() | 1 | Catalysts dropped by Metamorphs in your Maps are Duplicated Metamorphs in your Maps have 100% more Life 3 uses remaining | unique_map 0 no_monster_packs 0 default 50 |
![]() | 1 | Catalysts dropped by Metamorphs in your Maps are Duplicated Metamorphs in your Maps have 100% more Life 15 uses remaining | unique_map 0 no_monster_packs 0 default 50 |
![]() | 1 | Oils found in your Maps are 1 tier higher Cost of Building and Upgrading Blight Towers in your Maps is doubled 3 uses remaining | unique_map 0 no_monster_packs 0 default 50 |
![]() | 1 | Oils found in your Maps are 1 tier higher Cost of Building and Upgrading Blight Towers in your Maps is doubled 15 uses remaining | unique_map 0 no_monster_packs 0 default 50 |
![]() | 1 | 100% increased Intelligence gained from Immortal Syndicate targets encountered in your Maps 3 uses remaining | unique_map 0 no_monster_packs 0 default 50 |
![]() | 1 | 100% increased Intelligence gained from Immortal Syndicate targets encountered in your Maps 15 uses remaining | unique_map 0 no_monster_packs 0 default 50 |
![]() | 1 | Delirium Reward Bars fill 100% faster in your Maps 3 uses remaining | unique_map 0 no_monster_packs 0 default 50 |
![]() | 1 | Delirium Reward Bars fill 100% faster in your Maps 15 uses remaining | unique_map 0 no_monster_packs 0 default 50 |
![]() | 1 | Lifeforce dropped by Harvest Monsters in your Maps is Duplicated Harvest Monsters in your Maps have 100% more Life Harvests in your Maps contain at least one Crop of Blue Plants 3 uses remaining | unique_map 0 no_monster_packs 0 default 50 |
![]() | 1 | Lifeforce dropped by Harvest Monsters in your Maps is Duplicated Harvest Monsters in your Maps have 100% more Life Harvests in your Maps contain at least one Crop of Purple Plants 3 uses remaining | unique_map 0 no_monster_packs 0 default 50 |
![]() | 1 | Lifeforce dropped by Harvest Monsters in your Maps is Duplicated Harvest Monsters in your Maps have 100% more Life Harvests in your Maps contain at least one Crop of Yellow Plants 3 uses remaining | unique_map 0 no_monster_packs 0 default 50 |
![]() | 1 | Lifeforce dropped by Harvest Monsters in your Maps is Duplicated Harvest Monsters in your Maps have 100% more Life Harvests in your Maps contain at least one Crop of Blue Plants 15 uses remaining | unique_map 0 no_monster_packs 0 default 50 |
![]() | 1 | Lifeforce dropped by Harvest Monsters in your Maps is Duplicated Harvest Monsters in your Maps have 100% more Life Harvests in your Maps contain at least one Crop of Purple Plants 15 uses remaining | unique_map 0 no_monster_packs 0 default 50 |
![]() | 1 | Lifeforce dropped by Harvest Monsters in your Maps is Duplicated Harvest Monsters in your Maps have 100% more Life Harvests in your Maps contain at least one Crop of Yellow Plants 15 uses remaining | unique_map 0 no_monster_packs 0 default 50 |
![]() | 1 | Non-Unique Heist Contracts found in your Maps have an additional Implicit Modifier 3 uses remaining | unique_map 0 no_monster_packs 0 default 50 |
![]() | 1 | Non-Unique Heist Contracts found in your Maps have an additional Implicit Modifier 15 uses remaining | unique_map 0 no_monster_packs 0 default 50 |
![]() | 1 | Rerolling Favours at Ritual Altars in your Maps has no Cost the first 1 time 3 uses remaining | unique_map 0 no_monster_packs 0 default 50 |
![]() | 1 | Rerolling Favours at Ritual Altars in your Maps has no Cost the first 1 time 15 uses remaining | unique_map 0 no_monster_packs 0 default 50 |
![]() | 1 | Map Bosses are accompanied by a mysterious Harbinger Map Bosses drop additional Currency Shards Harbingers in your Maps drop additional Currency Shards 3 uses remaining map extra content weighting [1] | no_boss 0 default 250 |
![]() | 1 | Map Bosses are accompanied by a mysterious Harbinger Map Bosses drop additional Currency Shards Harbingers in your Maps drop additional Currency Shards 15 uses remaining map extra content weighting [1] | no_boss 0 default 250 |
![]() | 1 | Players gain an additional Vaal Soul on Kill Your Maps contain 6 additional packs of Corrupted Vaal Monsters 3 uses remaining | no_monster_packs 0 default 500 |
![]() | 1 | Players gain an additional Vaal Soul on Kill Your Maps contain 8 additional packs of Corrupted Vaal Monsters 15 uses remaining | no_monster_packs 0 default 500 |
![]() | 1 | Your Maps contain 6 additional packs of Corrupted Vaal Monsters Items dropped by Corrupted Vaal Monsters in your Maps have 25% chance to be Corrupted 3 uses remaining | no_monster_packs 0 default 250 |
![]() | 1 | Your Maps contain 8 additional packs of Corrupted Vaal Monsters Items dropped by Corrupted Vaal Monsters in your Maps have 30% chance to be Corrupted 15 uses remaining | no_monster_packs 0 default 250 |
![]() | 1 | Slaying Enemies close together can attract monsters from Beyond this realm 25% increased Beyond Demon Pack Size in your Maps 3 uses remaining map extra content weighting [1] | unique_map 0 default 250 |
![]() | 1 | Slaying Enemies close together can attract monsters from Beyond this realm 35% increased Beyond Demon Pack Size in your Maps 15 uses remaining map extra content weighting [1] | unique_map 0 default 250 |
![]() | 1 | The First 3 Possessed Monsters drop an additional Rusted Scarab Your Maps contain an additional Tormented Betrayer 3 uses remaining map extra content weighting [1] | default 520 |
![]() | 1 | The First 3 Possessed Monsters drop an additional Polished Scarab Your Maps contain an additional Tormented Betrayer 3 uses remaining map extra content weighting [1] | default 175 |
![]() | 1 | The First 3 Possessed Monsters drop an additional Gilded Scarab Your Maps contain an additional Tormented Betrayer 3 uses remaining map extra content weighting [1] | default 60 |
![]() | 1 | The First 3 Possessed Monsters drop an additional Winged Scarab Your Maps contain an additional Tormented Betrayer 15 uses remaining map extra content weighting [1] | default 50 |
![]() | 1 | The First 3 Possessed Monsters drop an additional Map Your Maps contain an additional Tormented Heretic 3 uses remaining map extra content weighting [1] | default 250 |
![]() | 1 | The First 3 Possessed Monsters drop an additional Map Your Maps contain an additional Tormented Heretic 15 uses remaining map extra content weighting [1] | default 250 |
![]() | 1 | The First 3 Possessed Monsters drop an additional Unique Item Your Maps contain an additional Tormented Graverobber 3 uses remaining map extra content weighting [1] | default 250 |
![]() | 1 | Your Maps contain 6 additional packs of Corrupted Vaal Monsters Your Maps have a 50% chance to contain Gifts of the Red Queen per Mortal Fragment used Your Maps have a 50% chance to contain Gifts of the Sacrificed per Sacrifice Fragment used 3 uses remaining map extra content weighting [1] | no_monster_packs 0 default 250 |
![]() | 1 | Your Maps contain 8 additional packs of Corrupted Vaal Monsters Your Maps have a 50% chance to contain Gifts of the Red Queen per Mortal Fragment used Your Maps have a 50% chance to contain Gifts of the Sacrificed per Sacrifice Fragment used 15 uses remaining map extra content weighting [1] | no_monster_packs 0 default 250 |
![]() | 1 | Players' Vaal Skills do not apply Soul Gain Prevention Your Maps contain 6 additional packs of Corrupted Vaal Monsters 3 uses remaining | no_monster_packs 0 default 250 |
![]() | 1 | Players' Vaal Skills do not apply Soul Gain Prevention Your Maps contain 8 additional packs of Corrupted Vaal Monsters 15 uses remaining | no_monster_packs 0 default 250 |
![]() | 1 | Your Maps contain an additional Legion Encounter 3 uses remaining map extra content weighting [1] map legion league [1] | no_monster_packs 0 unique_map 0 default 250 |
![]() | 1 | Your Maps contain an additional Legion Encounter 15 uses remaining map extra content weighting [1] map legion league [1] | no_monster_packs 0 unique_map 0 default 250 |
![]() | 1 | Area contains Metamorph Monsters 3 uses remaining map extra content weighting [1] | no_monster_packs 0 unique_map 0 default 250 |
![]() | 1 | Area contains Metamorph Monsters 15 uses remaining map extra content weighting [1] | no_monster_packs 0 unique_map 0 default 250 |
![]() | 1 | Your Maps contain a Blight Encounter 3 uses remaining map blight league [1] map extra content weighting [1] | no_monster_packs 0 unique_map 0 map_has_blight_encounter 0 default 250 |
![]() | 1 | Your Maps contain a Blight Encounter 15 uses remaining map blight league [1] map extra content weighting [1] | no_monster_packs 0 unique_map 0 map_has_blight_encounter 0 default 250 |
![]() | 1 | Your Maps contain a Mirror of Delirium 3 uses remaining map affliction league [1] | no_monster_packs 0 unique_map 0 default 100 |
![]() | 1 | Your Maps contain a Mirror of Delirium 15 uses remaining map affliction league [1] | no_monster_packs 0 unique_map 0 default 100 |
![]() | 1 | Your Maps contain The Sacred Grove 3 uses remaining map extra content weighting [1] map harvest league [1] | no_monster_packs 0 unique_map 0 default 100 |
![]() | 1 | Your Maps contain The Sacred Grove 15 uses remaining map extra content weighting [1] map harvest league [1] | no_monster_packs 0 unique_map 0 default 100 |
![]() | 1 | Area contains a Smuggler's Cache 3 uses remaining | no_monster_packs 0 unique_map 0 default 250 |
![]() | 1 | Area contains a Smuggler's Cache 15 uses remaining | no_monster_packs 0 unique_map 0 default 250 |
![]() | 1 | Your Maps contain Ritual Altars 3 uses remaining | no_monster_packs 0 unique_map 0 default 100 |
![]() | 1 | Your Maps contain Ritual Altars 15 uses remaining | no_monster_packs 0 unique_map 0 default 100 |
Community Wiki
Sextant
A Sextant is a currency item that can be used on a Voidstone to add a special modifier to all the maps on the Atlas.
Mechanics
Sextants are used to add a random enchantment mod to a Voidstone on the Atlas of Worlds. This effect will be applied to every map while the enchanted Voidstone is socketed. Like most items, Voidstones can only have at most one enchantment on them at a time: Using a Sextant on a Voidstone that is already enchanted will reroll the existing mod.
Each Sextant mod lasts a total of three uses if an Awakened Sextant was used or 15 uses if an
Elevated Sextant was used. The Enduring Influence Atlas passive skill adds one additional use to each Sextant mod.
As identical Sextant effects do not stack, only one Voidstone with the duplicate mod will have its uses deducted. Since up to four Voidstones may be socketed at a time, you can have up to four Sextants mods at once.
Sextant modifiers can be stored using a Surveyor's Compass. When used on a Voidstone with a Sextant modifier applied, it becomes a Charged Sextant with the modifier and number of uses copied, while removing the mod from the Voidstone.
Modifiers
Each variant of Sextant has its own pool of modifiers that they can apply to maps. Most modifiers from both the Awakened and Elevated Sextants are the same, but a few of them are stronger from the Elevated Sextants.
The Sextant mod "Area has additional packs of monsters that convert" will put traitorous totems in the map that give players and their minions beneficial auras after they have been defeated.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.