GGG stopped updating PoE1 weights, so the following weights may be inaccurate.
Iron Flask
You have additional Ward
base_ward
Attribute /4
flask_utility_ward
| Name | Show Full Descriptions |
|---|---|
| Acronym | Ignite |
| BuffGroupsID | 31 |
| IsBuffDefinition | 1 |
| BuffMergeModesID | 3 |
| Code | base ward |
|---|---|
| IsPublic | 0 |
| IsLocal | 0 |
| IsWeaponLocal | 0 |
| IsProxied | |
| IsParty | 0 |
| IsVirtual | 0 |
| IsScalable | 1 |
| StatSemantics | 3 |
Iron Flask
Flask
Lasts 4 Second
Consumes 40 of 60 Charges on use
Currently has 60 Charges
+200 to Ward
Requires Level 27
Restores Ward on use
Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.
Iron Flask FlaskUtility18 /9
| Name | Show Full Descriptions |
|---|---|
| Cost | iLvl 1: Normal: 2x |
| DropLevel | 27 |
| BaseType | Iron Flask |
| Class | Utility Flasks |
| Flags | CanBeCorrupted, CanBeSkinnTransferred |
| Type | Metadata/Items/Flasks/FlaskUtility18 |
| Tags | not_for_sale, expedition_flask, utility_flask, flask |
| Icon | Art/2DItems/Flasks/Wardflask01 |
| Reference | Community Wiki |
Restores Ward on use
| Family | UtilityFlaskWard |
|---|---|
| Domains | Flask (2) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | flask |
| key | val |
|---|---|
| Base.base_level | 1 |
| Base.tag | default, flask, utility_flask |
| Base.x_size | 1 |
| Base.y_size | 2 |
| Base.description_text | ItemDescriptionFlask |
| Quality.max_quality | 20 |
| Charges.max_charges | 2 |
| Mods.stat_description_list | Metadata/StatDescriptions/stat_descriptions.txt |
| Mods.enable_rarity | normal, magic, unique |
| Mods.disable_rarity | rare |
| Mods.inventory_type | Flask |
| Usable.use_type | Usable |
| Usable.action | flask |
Unique /4
Restores Ward on use
(40–50)% increased Charges per use
Ward does not Break during Effect
85% less Ward during Effect
Restores Ward on use
(20–30)% increased Charge Recovery
Inflict Fire, Cold and Lightning Exposure on nearby Enemies when used
(20–30)% increased Effect of Non-Damaging Ailments you inflict during Effect
(Each Exposure applies -10% to the matching Resistance for 4 seconds)
(Ailments that do not deal Damage are Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped)
Restores Ward on use
(50–80)% increased Duration
Recover 4% of Life per Endurance Charge on use
Lose all Endurance Charges on use
Lose all Endurance Charges on use
Gain 1 Endurance Charge per Second during Effect
Restores Ward on use
(-10–10)% reduced Charges per use
Debilitate nearby Enemies for 2 Seconds when Effect ends
Effect is removed when Ward Breaks
Culling Strike during Effect
(Enemies that are Debilitated have 20% less Movement Speed and deal 10% less damage)
(Culling Strike means enemies that are on 10% or lower life after your Hit are Killed)
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.



