Dying Sun

Dying Sun
Ruby Flask
Flask
Lasts 8 Second
Consumes 20 of 50 Charges on use
Currently has 50 Charges
+5% to maximum Fire Resistance
+40% to Fire Resistance
Requires Level 68
(125–150)% increased Charges per use
(40–60)% less Duration
(10–20)% increased Area of Effect during Effect
Skills fire 2 additional Projectiles during Effect
All things must die.
Whether you burn out or explode is up to you.
Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.
Dying Sun Attr /9
NameShow Full Descriptions
LimitThe Shaper」Limited Drop
The MarketThe Market
AcronymDuration, Projectile
IconArt/2DItems/Flasks/ShapersFlask
Icon
Release VersionEssence
BaseTypeRuby Flask
Divination CardThe Progeny of Lunaris
Referencepoe.ninja, Community Wiki
(125–150)% increased Charges per use
FamilyFlaskChargesUsed
DomainsFlask (2)
GenerationTypeUnique (3)
Req. level1
Stats
  • local charges used +% Min: 125 Max: 150 Local
  • Craft Tagsflask
    (40–60)% less Duration
    FamilyFlaskRecoverySpeed
    DomainsFlask (2)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • local flask duration +% final Min: -60 Max: -40 Local
  • Craft Tagsflask
    (10–20)% increased Area of Effect during Effect
    FamilyFlaskIncreasedAreaOfEffectDuringEffect
    DomainsFlask (2)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • local flask area of effect +% during flask effect Min: 10 Max: 20 Local
  • Craft Tagsflask
    Skills fire 2 additional Projectiles during Effect
    FamilyFlaskAdditionalProjectilesDuringEffect
    DomainsFlask (2)
    GenerationTypeUnique (3)
    Req. level85 (Effective: 68)
    Stats
  • local flask number of additional projectiles during flask effect Min: 2 Max: 2 Local
  • Craft Tagsflask
    { "w": 1, "h": 2, "icon": "https://web.poecdn.com/gen/image/WzksMTQseyJmIjoiMkRJdGVtcy9GbGFza3MvU2hhcGVyc0ZsYXNrIiwidyI6MSwiaCI6Miwic2NhbGUiOjEsImxldmVsIjoxfV0/c6e2f8118d/ShapersFlask.png", "league": "Affliction", "name": "Dying Sun", "typeLine": "Ruby Flask", "baseType": "Ruby Flask", "rarity": "Unique", "ilvl": 75, "properties": [ { "name": "Quality", "values": [ [ "+18%", 1 ] ], "displayMode": 0, "type": 6 }, { "name": "Lasts {0} Seconds", "values": [ [ "4.50", 1 ] ], "displayMode": 3 }, { "name": "Consumes {0} of {1} Charges on use", "values": [ [ "46", 1 ], [ "50", 0 ] ], "displayMode": 3 }, { "name": "Currently has {0} Charges", "values": [ [ "0", 0 ] ], "displayMode": 3 } ], "requirements": [ { "name": "Level", "values": [ [ "68", 0 ] ], "displayMode": 0, "type": 62 } ], "utilityMods": [ "+50% to Fire Resistance", "20% less Fire Damage taken" ], "explicitMods": [ "131% increased Charges per use", "52% less Duration", "18% increased Area of Effect during Effect", "Skills fire 2 additional Projectiles during Effect" ], "descrText": "Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.", "flavourText": [ "All things must die.\r", "Whether you burn out or explode is up to you." ], "frameType": 3, "extended": { "mods": { "explicit": [ { "name": "", "tier": "", "level": 85, "magnitudes": [ { "hash": "explicit.stat_323705912", "min": 2, "max": 2 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_215882879", "min": 10, "max": 20 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_388617051", "min": 125, "max": 150 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_1506355899", "min": -60, "max": -40 } ] } ] }, "hashes": { "explicit": [ [ "explicit.stat_388617051", [ 2 ] ], [ "explicit.stat_1506355899", [ 3 ] ], [ "explicit.stat_215882879", [ 1 ] ], [ "explicit.stat_323705912", [ 0 ] ] ] }, "text": "Item Class: Utility Flasks
    Rarity: Unique
    Dying Sun
    Ruby Flask
    --------
    Quality: +18% (augmented)
    Lasts 4.50 (augmented) Seconds
    Consumes 46 (augmented) of 50 Charges on use
    Currently has 0 Charges
    +50% to Fire Resistance
    20% less Fire Damage taken
    --------
    Requirements:
    Level: 68
    --------
    Item Level: 75
    --------
    131% increased Charges per use
    52% less Duration
    18% increased Area of Effect during Effect
    Skills fire 2 additional Projectiles during Effect
    --------
    All things must die.
    Whether you burn out or explode is up to you.
    --------
    Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.
    --------
    Note: ~price 180 chaos
    " } }
    Dying Sun
    You have increased Area of Effect, and fire additional Projectiles
    number_of_additional_projectiles
    base_skill_area_of_effect_+%
    projectile_attached_visual_effect_art_variation
    Attribute /4

    unique_flask_dying_sun

    KeyValue
    AcronymIgnite
    BuffGroupsID-1
    IsBuffDefinition1
    BuffMergeModesID3
    Base Skill Area Of Effect +%
    Codebase skill area of effect +%
    IsPublic1
    IsLocal0
    IsWeaponLocal0
    IsProxied
    IsParty0
    IsVirtual0
    IsScalable1
    StatSemanticsPercentage
    Additional Projectiles
    Codenumber of additional projectiles
    IsPublic1
    IsLocal0
    IsWeaponLocal0
    IsProxied
    IsParty1
    IsVirtual0
    IsScalable1
    StatSemanticsDiscrete
    Codeprojectile attached visual effect art variation
    IsPublic0
    IsLocal0
    IsWeaponLocal0
    IsProxied
    IsParty1
    IsVirtual0
    IsScalable1
    StatSemanticsBoolean
    Acquisition /1 ⍟
    SourceIngredientOffer
    The Progeny of LunarisDying Sun

    Community Wiki

    Edit

    Dying Sun

    Dying Sun is a unique Ruby Flask.

    Modifiers

    • Skills fire 2 additional Projectiles during Flask Effect: Player can stack increased flask effect mod (such as Flasks applied to you have #% increased Effect from belt) to 50%+ increased, so that the flask effect would be fires 3 additional projectiles instead of 2 additional. This can be achieved by passive skill from the main tree, from cluster jewel, from jewel implicit (crafted from Vivid Parasite harvest crafting), from unique jewel Conqueror's Potency, belt mod, etc.

    • (125-150)% increased Charges used: The mod is additive to other increase/reduced flask charges used modifiers, such as #% reduced Flask Charges usedmodifier from the belt. Despite the item mod stated "charge", it means flask charge instead of power charge, frenzy charge or endurance charge, etc.

    • (40-60)% reduced Duration This mod is additive to the effect of the flask quality.

    Item acquisition

    Can drop from The Shaper in The Shaper's Realm (NOT Uber Elder version) or from Maven's Invitation: The Feared version. It cannot be chanced.

    Monster restrictions

    This item can be acquired from the following monsters:

    Version history

    VersionChanges
    3.16.0
  • Now has 40-60% less Duration (previously 40-60% reduced duration).
  • 3.15.0
  • Dying Sun now has 10-20% increased Area of Effect during Flask Effect (previously 15-25%), 125-150% increased Charges Used (previously -10 to 10%), and now has 40-60% reduced Duration. Existing items can be updated to these new modifier values with a Divine Orb.
  • The basetype, Ruby Flask, now last 5 seconds (previously 4). They now consume 20 of 50 Charges on use (previously 30 of 60).
  • 3.5.0
  • The basetype, Ruby Flask, no longer grant added maximum resistances. Instead, reduce the damage taken of the elements by 20%.
  • 3.0.0
  • Increased Area of Effect lowered to 15-25%.
  • 2.4.0
  • Introduced to the game.

  • Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.