The Shaper Unique /7 ⍟

The Shaper Unique /7 ⍟

Show Full Descriptions
UberElderHelmetIndigon Hubris Circlet
(150–180)% increased Energy Shield
(6–10)% increased maximum Mana
Recover (8–10)% of Life when you use a Mana Flask
Non-instant Mana Recovery from Flasks is also Recovered as Life
(50–60)% increased Mana Cost of Skills for each 200 total Mana you have Spent Recently
(Recently refers to the past 4 seconds)
(20–25)% increased Spell Damage for each 200 total Mana you have Spent Recently, up to 2000%
UberShaperRingMark of the Shaper Opal Ring
(15–25)% increased Elemental Damage
Adds (13–18) to (50–56) Lightning Damage to Spells
(6–10)% increased maximum Energy Shield
(6–10)% increased maximum Life
(60–80)% increased Spell Damage if your other Ring is an Elder Item
Cannot be Stunned by Spells if your other Ring is a Shaper Item
20% chance to Trigger Level 20 Summon Volatile Anomaly on Kill
ShapersGlovesShaper's Touch Crusader Gloves
(80–120)% increased Armour and Energy Shield
+4 Accuracy Rating per 2 Intelligence
+1 Life per 4 Dexterity
+1 Mana per 4 Strength
1% increased Energy Shield per 10 Strength
2% increased Evasion Rating per 10 Intelligence
2% increased Melee Physical Damage per 10 Dexterity
ShapersPresenceSolstice Vigil Onyx Amulet
+(10–16) to all Attributes
(30–40)% increased Damage
+(50–70) to maximum Life
Regenerate (8–10) Mana per second
Temporal Chains has 100% reduced Mana Reservation if Cast as an Aura
Gain Shaper's Presence for 10 seconds when you kill a Rare or Unique Enemy
(Shaper's Presence causes effects on you and nearby allies to expire 20% slower)
(Effects cannot be slowed below 25% of their normal expiry rate)
StarforgeStarforge Infernal Sword
30% increased Elemental Damage with Attack Skills
(200–300)% increased Physical Damage
(5–8)% increased Attack Speed
+(90–100) to maximum Life
Your Physical Damage can Shock
(Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)
20% increased Area of Effect for Attacks
Deal no Elemental Damage
MantleOfDismantlingThe Eternity Shroud Blood Raiment
Trigger Level 20 Glimpse of Eternity when Hit
(100–150)% increased Evasion and Energy Shield
+(70–100) to maximum Life
+(17–23)% to Chaos Resistance
Gain (3–5)% of Elemental Damage as Extra Chaos Damage per Shaper Item Equipped
Hits ignore Enemy Monster Chaos Resistance if all Equipped Items are Shaper Items
CrossingTheVoidVoidwalker Murder Boots
+(30–50) to Dexterity
(140–180)% increased Evasion and Energy Shield
30% increased Movement Speed
20% chance to Avoid Projectiles while Phasing
You have Phasing if you've Killed Recently
(While you have Phasing, your movement is not blocked by Enemies)
(Recently refers to the past 4 seconds)
Projectiles Pierce 5 additional Targets while you have Phasing
Celestial Footprints

The Shaper

SpectreN
Area[84] The Shaper's Realm
Modmonster_slain_experience_+% [100]
monster_dropped_item_quantity_+% [1500]
monster_dropped_item_rarity_+% [2000]
unique_boss_curse_effect_on_self_+%_final [-66]
Cannot be fully Slowed
monster_additional_quantity_of_dropped_items_in_merciless_+% [4000]
monster_additional_rarity_of_dropped_items_in_merciless_+% [3000]
monster_additional_quantity_of_dropped_items_in_cruel_+% [2000]
monster_additional_rarity_of_dropped_items_in_cruel_+% [1500]
cannot_be_stunned_while_stunned [1]
cannot_be_stunned_for_ms_after_stun_finished [4000]
Tagsred_blood, human, humanoid
Immunecannot_be_knocked_back [1]
Damage200%
Life2560%
Energy Shield From Life33%
Ailment Threshold1520%
Critical Strike Chance0.5%
TypeTheShaperBoss
Attack Distance6 ~ 12
Attack Time1.755 Second
Damage Spread20%
Armour+33%
Evasion+33%
Accuracy+100%

ShaperMelee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [0]
skill_can_fire_wand_projectiles [0]
33% more Attack Speed

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

AtlasBossCelestialBeam
+3 seconds to Base duration
Deals 5384.5 Base Fire Damage per second
Deals 4405.6 Base Cold Damage per second
Deals 6057.5 Base Lightning Damage per second

Spell
Cast Time: 1 Second
Cooldown Time: 10 Second

AtlasBossAcceleratingProjectiles
Deals 5639 to 8459 Cold Damage
Penetrates 25% Cold Resistance

base_is_projectile always_pierce projectile_uses_contact_position Spell Hit Projectile ColdSkill
Cast Time: 1.4 Second

AtlasBossRetreat
marker_warp_marker_variation [0]
Spell
Cast Time: 2 Second
Cooldown Time: 10 Second

AtlasBossTeleportPlayer
marker_warp_marker_variation [0]
Spell
Cast Time: 1 Second

AtlasBossFlickerSlam
Deals 300% of Damage
50% less Attack Speed

is_area_damage Attack Area
Cast Time: 2 Second
Cooldown Time: 15 Second

AtlasBossPortalWarp
+25 seconds to Base duration
Spell
Cast Time: 2 Second
Cooldown Time: 75 Second

AtlasBulletHell
Deals 5639 to 8459 Cold Damage
Fires 11 additional Projectiles
Penetrates 25% Cold Resistance
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-70]

base_is_projectile always_pierce projectiles_nova Projectile Spell Hit Type83
Cast Time: 5 Second
Cooldown Time: 45 Second

ShaperSummonFragment
number_of_monsters_to_summon [1]
alternate_minion [194]
summon_specific_monsters_radius_+% [120]

summoned_monsters_are_minions monster_no_drops_or_experience Spell SpellCanRepeat Triggerable SkillCanTrap SkillCanTotem SkillCanMine
Cast Time: 1 Second
Cooldown Time: 20 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
84The Shaper1150103346.91.75519504321494113696436450505030
#TargetNear
Melee50TargetNear OnlyLastTarget TargetIsPlayer IgnoresTaunt
Melee10TargetNear
#TargetNotNear
ShaperProjectile100TargetNotNear TargetIsPlayer IgnoresTaunt
ShaperProjectile10TargetNotNear
ShaperTeleportSlam1000NotOnFullLife TargetIsPlayer IgnoresTaunt
ShaperTeleportSlam10NotOnFullLife
#Always
ShaperBeam1000NotOnFullLife TargetIsPlayer IgnoresTaunt
ShaperBeam3NotOnFullLife
ShaperOpenPortal1000OnLessThan75PercentLife PlayerInAggroRangeOfMe IgnoresTaunt
#Second and Third Phase
stance NoHood
#TargetNear
Melee50TargetNear OnlyLastTarget IHaveNoShaperMeleeMinion TargetIsPlayer IgnoresTaunt
Melee10TargetNear IHaveNoShaperMeleeMinion
#TargetNotNear
ShaperProjectile100TargetNotNear IHaveNoShaperProjectileMinion TargetIsPlayer IgnoresTaunt
ShaperProjectile10TargetNotNear IHaveNoShaperProjectileMinion
ShaperTeleportSlam1000TargetIsPlayer IgnoresTaunt
ShaperTeleportSlam 10
#Always
ShaperBeam1000IHaveNoShaperBeamMinion TargetIsPlayer IgnoresTaunt
ShaperBeam3IHaveNoShaperBeamMinion
#Ultimate Skills (High Cooldown)
ShaperBulletHell1000PlayerInAggroRangeOfMe IgnoresTaunt
ShaperOpenPortal1000PlayerInAggroRangeOfMe IHaveUsedShaperBulletHell IgnoresTaunt
#Third Phase Only SSM
SummonSpecificMonsters1000IHaveNoMinimumLifePercentage PlayerInAggroRangeOfMe IgnoresTaunt

Object Type

version 2
extends "Metadata/Monsters/AtlasBosses/AtlasBosses"

NPC
{
	marker_enabled = false
}

MinimapIcon
{
	icon = "NPC"
}

Transitionable
{
	num_states = 13
	
	// this.1 = Pre-battle
	// this.2 = Talking
	// this.3 = Fighting / Banishing
	// this.4 = Waiting
	// this.5 = Talking 1
	// this.6 = Talking 2
	// this.7 = Talking 3
	// this.8 = Fighting / Banishing
	// this.9 = Waiting
	// this.10 = Talking 1
	// this.11 = Talking 2
	// this.12 = Talking 3
	// this.13 = Fighting
}

Stats
{
	set_immune_vaal_lighting_warp = 1
}

Object Type Codes

version 2
extends "Metadata/Monsters/AtlasBosses/AtlasBosses"

Render
{
	has_light = true
	fade_arrows = true
}

BaseEvents
{
	on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheShaper/possessed_boss/shaper_fx.epk );"
}

Transitionable
{
	on_transition_to_2 = "PlayTextAudio( 0, 0, Metadata/NPC/Shaper, ShaperIntro ); StartTimer( 7.0 );"
	on_transition_to_3 = "HideMinimapIcon();"
	on_transition_to_4 = "ShowMinimapIcon();"
	on_transition_to_5 = "PlayTextAudio( 0, 0, Metadata/NPC/Shaper, ShaperHalfHealthA ); PlayAnimationByName( removehood );"
	on_transition_to_7 = "PlayTextAudio( 0, 0, Metadata/NPC/Shaper, ShaperHalfHealthB ); PlayAnimationByName( phase2_dialogue );"
	on_transition_to_8 = "HideMinimapIcon();"
	on_transition_to_9 = "ShowMinimapIcon();"
	on_transition_to_10 = "PlayTextAudio( 0, 0, Metadata/NPC/Shaper, ShaperQuarterHealthA ); PlayAnimationByName( phase3_dialogue1 );"
	on_transition_to_12 = "PlayTextAudio( 0, 0, Metadata/NPC/Shaper, ShaperQuarterHealthB ); PlayAnimationByName( phase3_dialogue2 );"
	on_transition_to_13 = "HideMinimapIcon();"
	
	create_state_3 = "HideMinimapIcon();"
	create_state_8 = "HideMinimapIcon();"
	create_state_13 = "HideMinimapIcon();"
}

Timer
{
	on_finish = "PlayAnimationByName( phase2_dialogue_hood );"
}
Resists FireResists ColdResists LightningResists Chaos
1515157
30303020
50505030
Path of Building
Spectre
-- Data\3_0\Spectres.lua
minions["Metadata/Monsters/AtlasBosses/TheShaperBoss"] = {
    name = "The Shaper",
    life = 25.6,
    energyShield = 0.33,
    fireResist = 50,
    coldResist = 50,
    lightningResist = 50,
    chaosResist = 30,
    damage = 2,
    damageSpread = 0.2,
    attackTime = 1.755,
    attackRange = 12,
    accuracy = 1,
    skillList = {
        "ShaperMelee",
        "ShaperSummonFragment",
        "AtlasBossRetreat",
        "AtlasBossPortalWarp",
        "AtlasBossFlickerSlam",
        "AtlasBossTeleportPlayer",
        "AtlasBossCelestialBeam",
        "AtlasBossAcceleratingProjectiles",
        "AtlasBulletHell",
    },
    modList = {
    },
}
-- Data\3_0\Skills\spectre.lua
skills["ShaperMelee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "active_skill_attack_speed_+%_final",
    },
    levels = {
        [1] = {0, 0, 33, levelRequirement = 1, statInterpolation = {1, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["ShaperSummonFragment"] = {
    name = "ShaperSummonFragment",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "monster_no_drops_or_experience",
    },
    levels = {
        [1] = {1, 194, 120, levelRequirement = 1, statInterpolation = {1, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["AtlasBossRetreat"] = {
    name = "AtlasBossRetreat",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "marker_warp_marker_variation",
    },
    levels = {
        [1] = {0, levelRequirement = 84, statInterpolation = {1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["AtlasBossPortalWarp"] = {
    name = "AtlasBossPortalWarp",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
    },
    levels = {
        [1] = {25000, levelRequirement = 84, statInterpolation = {1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["AtlasBossFlickerSlam"] = {
    name = "AtlasBossFlickerSlam",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "active_skill_attack_speed_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {200, -50, levelRequirement = 84, statInterpolation = {1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["AtlasBossTeleportPlayer"] = {
    name = "AtlasBossTeleportPlayer",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "marker_warp_marker_variation",
    },
    levels = {
        [1] = {0, levelRequirement = 84, statInterpolation = {1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["AtlasBossCelestialBeam"] = {
    name = "AtlasBossCelestialBeam",
    hidden = true,
    color = 4,
    baseEffectiveness = 10,
    incrementalEffectiveness = 0.05,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "base_fire_damage_to_deal_per_minute",
        "base_cold_damage_to_deal_per_minute",
        "base_lightning_damage_to_deal_per_minute",
    },
    levels = {
        [1] = {3000, 1, 0.8182, 1.125, levelRequirement = 84, statInterpolation = {1, 3, 3, 3},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["AtlasBossAcceleratingProjectiles"] = {
    name = "AtlasBossAcceleratingProjectiles",
    hidden = true,
    color = 4,
    baseEffectiveness = 3.6364,
    incrementalEffectiveness = 0.05,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Projectile] = true,
        [SkillType.ColdSkill] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.4,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "base_reduce_enemy_cold_resistance_%",
        "base_is_projectile",
        "always_pierce",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {0.8, 1.2, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["AtlasBulletHell"] = {
    name = "AtlasBulletHell",
    hidden = true,
    color = 4,
    baseEffectiveness = 3.6364,
    incrementalEffectiveness = 0.05,
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Type83] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 5,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "number_of_additional_projectiles",
        "base_reduce_enemy_cold_resistance_%",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "base_is_projectile",
        "always_pierce",
        "projectiles_nova",
    },
    levels = {
        [1] = {0.8, 1.2, 11, 25, -70, levelRequirement = 84, statInterpolation = {3, 3, 1, 1, 1},  },
    },
}
SpectreN
Area
Modmonster_slain_experience_+% [100]
monster_dropped_item_quantity_+% [1500]
monster_dropped_item_rarity_+% [2000]
unique_boss_curse_effect_on_self_+%_final [-66]
Cannot be fully Slowed
monster_additional_quantity_of_dropped_items_in_merciless_+% [4000]
monster_additional_rarity_of_dropped_items_in_merciless_+% [3000]
monster_additional_quantity_of_dropped_items_in_cruel_+% [2000]
monster_additional_rarity_of_dropped_items_in_cruel_+% [1500]
cannot_be_stunned_while_stunned [1]
cannot_be_stunned_for_ms_after_stun_finished [4000]
Tagsred_blood, human, humanoid
Immunecannot_be_knocked_back [1]
Damage200%
Life2560%
Energy Shield From Life33%
Ailment Threshold1520%
Critical Strike Chance0.5%
TypeTheShaperBoss
Attack Distance6 ~ 12
Attack Time1.755 Second
Damage Spread20%
Armour+33%
Evasion+33%
Accuracy+100%
Resists FireResists ColdResists LightningResists Chaos
1515157
30303020
50505030
Path of Building
Spectre
-- Data\3_0\Spectres.lua
minions["Metadata/Monsters/AtlasBosses/TheShaperBossElder"] = {
    name = "The Shaper",
    life = 25.6,
    energyShield = 0.33,
    fireResist = 50,
    coldResist = 50,
    lightningResist = 50,
    chaosResist = 30,
    damage = 2,
    damageSpread = 0.2,
    attackTime = 1.755,
    attackRange = 12,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area[84] The Shaper's Realm
Modmonster_slain_experience_+% [100]
monster_dropped_item_quantity_+% [1500]
monster_dropped_item_rarity_+% [2000]
unique_boss_curse_effect_on_self_+%_final [-66]
Cannot be fully Slowed
monster_no_drops_or_experience [1]
cannot_be_stunned_while_stunned [1]
cannot_be_stunned_for_ms_after_stun_finished [4000]
Tagsred_blood, human, humanoid
Immunecannot_be_knocked_back [1]
Damage200%
Life1648%
Energy Shield From Life33%
Ailment Threshold1000%
Critical Strike Chance0.5%
TypeTheShaperBossUberElder
Attack Distance6 ~ 12
Attack Time1.755 Second
Damage Spread20%
Armour+33%
Evasion+33%
Accuracy+100%

ShaperMelee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [0]
skill_can_fire_wand_projectiles [0]
33% more Attack Speed

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

AtlasBossCelestialBeam
+3 seconds to Base duration
Deals 5384.5 Base Fire Damage per second
Deals 4405.6 Base Cold Damage per second
Deals 6057.5 Base Lightning Damage per second

Spell
Cast Time: 1 Second
Cooldown Time: 10 Second

AtlasBossAcceleratingProjectiles
Deals 5639 to 8459 Cold Damage
Penetrates 25% Cold Resistance

base_is_projectile always_pierce projectile_uses_contact_position Spell Hit Projectile ColdSkill
Cast Time: 1.4 Second

AtlasBossFlickerSlam
Deals 300% of Damage
50% less Attack Speed

is_area_damage Attack Area
Cast Time: 2 Second
Cooldown Time: 15 Second

AtlasBossPortalWarp
+25 seconds to Base duration
Spell
Cast Time: 2 Second
Cooldown Time: 75 Second

AtlasBulletHell
Deals 5639 to 8459 Cold Damage
Fires 11 additional Projectiles
Penetrates 25% Cold Resistance
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-70]

base_is_projectile always_pierce projectiles_nova Projectile Spell Hit Type83
Cast Time: 5 Second
Cooldown Time: 45 Second

TeleportShaperUber
Spell MovementSkillCast Time: 1.17 Second
Cooldown Time: 2 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
84The Shaper1150103346.91.75512555921494113694143450505030
Melee50TargetNear OnlyLastTarget TargetIsPlayer IgnoresTaunt
Melee10TargetNear
ShaperProjectile100TargetNotNear OnlyLastTarget TargetIsPlayer IgnoresTaunt
ShaperProjectile10TargetNotNear
ShaperTeleportSlam1000OnLessThanPercentLife=70 OnlyLastTarget TargetIsPlayer ShaperFightIsInState=2 IgnoresTaunt
ShaperTeleportSlam10OnLessThanPercentLife=70 ShaperFightIsInState=2
ShaperBeam1000OnLessThanPercentLife=90 TargetIsPlayer IgnoresTaunt
ShaperBeam3OnLessThanPercentLife=90
ShaperOpenPortal-1MinionPhaseIsInState=1 IgnoresTaunt
Teleport-1MinionPhaseIsInState=0 InRangeOfActiveElderFight=30 ForceTargetBossTargetMarkerSerialized TargetNotMediumNear
Teleport-1MinionPhaseIsInState=0 InRangeOfInactiveElderFight=30 ForceTargetBossTargetMarkerSerialized TargetNotMediumNear
Teleport10MinionPhaseIsInState=0 ForceTargetBossTargetMarkerSerialized TargetNotMediumNear

Object Type

version 2
extends "Metadata/Monsters/Monster"

NPC
{
	marker_enabled = false
}

MinimapIcon
{
	icon = "NPC"
}

Stats
{
	set_immune_vaal_lighting_warp = 1
}

Actor
{
	slow_animations_go_to_idle = false
}

Transitionable
{
}

StateMachine
{
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Render
{
	has_light = true
	fade_arrows = true
}

BaseEvents
{
	on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/elder_puppet/TheShaper/elder_puppet.epk );"
}

Life
{
	on_lose_uber_shaper_immune_buff = "SpawnEffect( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheShaper/immune_shield/immune_shield_off.ao );"
}

Transitionable
{
	on_transition = "HideMinimapIcon();"
	create_transitioned = "HideMinimapIcon();"
}
Resists FireResists ColdResists LightningResists Chaos
1515157
30303020
50505030
Path of Building
Spectre
-- Data\3_0\Spectres.lua
minions["Metadata/Monsters/AtlasBosses/TheShaperBossUberElder"] = {
    name = "The Shaper",
    life = 16.48,
    energyShield = 0.33,
    fireResist = 50,
    coldResist = 50,
    lightningResist = 50,
    chaosResist = 30,
    damage = 2,
    damageSpread = 0.2,
    attackTime = 1.755,
    attackRange = 12,
    accuracy = 1,
    skillList = {
        "ShaperMelee",
        "AtlasBossPortalWarp",
        "AtlasBossFlickerSlam",
        "AtlasBossCelestialBeam",
        "AtlasBossAcceleratingProjectiles",
        "AtlasBulletHell",
        "TeleportShaperUber",
    },
    modList = {
    },
}
-- Data\3_0\Skills\spectre.lua
skills["ShaperMelee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "active_skill_attack_speed_+%_final",
    },
    levels = {
        [1] = {0, 0, 33, levelRequirement = 1, statInterpolation = {1, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["AtlasBossPortalWarp"] = {
    name = "AtlasBossPortalWarp",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
    },
    levels = {
        [1] = {25000, levelRequirement = 84, statInterpolation = {1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["AtlasBossFlickerSlam"] = {
    name = "AtlasBossFlickerSlam",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "active_skill_attack_speed_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {200, -50, levelRequirement = 84, statInterpolation = {1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["AtlasBossCelestialBeam"] = {
    name = "AtlasBossCelestialBeam",
    hidden = true,
    color = 4,
    baseEffectiveness = 10,
    incrementalEffectiveness = 0.05,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "base_fire_damage_to_deal_per_minute",
        "base_cold_damage_to_deal_per_minute",
        "base_lightning_damage_to_deal_per_minute",
    },
    levels = {
        [1] = {3000, 1, 0.8182, 1.125, levelRequirement = 84, statInterpolation = {1, 3, 3, 3},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["AtlasBossAcceleratingProjectiles"] = {
    name = "AtlasBossAcceleratingProjectiles",
    hidden = true,
    color = 4,
    baseEffectiveness = 3.6364,
    incrementalEffectiveness = 0.05,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Projectile] = true,
        [SkillType.ColdSkill] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.4,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "base_reduce_enemy_cold_resistance_%",
        "base_is_projectile",
        "always_pierce",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {0.8, 1.2, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["AtlasBulletHell"] = {
    name = "AtlasBulletHell",
    hidden = true,
    color = 4,
    baseEffectiveness = 3.6364,
    incrementalEffectiveness = 0.05,
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Type83] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 5,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "number_of_additional_projectiles",
        "base_reduce_enemy_cold_resistance_%",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "base_is_projectile",
        "always_pierce",
        "projectiles_nova",
    },
    levels = {
        [1] = {0.8, 1.2, 11, 25, -70, levelRequirement = 84, statInterpolation = {3, 3, 1, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["TeleportShaperUber"] = {
    name = "TeleportShaperUber",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.MovementSkill] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.17,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  },
    },
}
SpectreN
Area
Modmonster_slain_experience_+% [100]
monster_dropped_item_quantity_+% [1500]
monster_dropped_item_rarity_+% [2000]
unique_boss_curse_effect_on_self_+%_final [-66]
Cannot be fully Slowed
monster_no_drops_or_experience [1]
Unwavering
Tagsred_blood, human, humanoid
Immunecannot_be_knocked_back [1]
Damage50%
Life67%
Energy Shield From Life33%
Ailment Threshold67%
Critical Strike Chance0.5%
TypeTheShaperBossElderEncounter
Attack Distance6 ~ 12
Attack Time1.755 Second
Damage Spread20%
Armour+33%
Evasion+33%
Accuracy+100%
Resists FireResists ColdResists LightningResists Chaos
0000
0000
0000
Path of Building
Spectre
-- Data\3_0\Spectres.lua
minions["Metadata/Monsters/AtlasBosses/TheShaperBossElderEncounter"] = {
    name = "The Shaper",
    life = 0.67,
    energyShield = 0.33,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 0.5,
    damageSpread = 0.2,
    attackTime = 1.755,
    attackRange = 12,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Modmonster_slain_experience_+% [100]
monster_dropped_item_quantity_+% [1500]
monster_dropped_item_rarity_+% [2000]
unique_boss_curse_effect_on_self_+%_final [-33]
monster_no_drops_or_experience [1]
cannot_be_stunned_while_stunned [1]
cannot_be_stunned_for_ms_after_stun_finished [4000]
Tagsred_blood, human, humanoid
Damage200%
Life2560%
Energy Shield From Life33%
Ailment Threshold1520%
Critical Strike Chance0.5%
TypeTheShaperBoss
Attack Distance6 ~ 12
Attack Time1.755 Second
Damage Spread20%
Armour+33%
Evasion+33%
Accuracy+100%

AtlasBossCelestialBeamFragment
+3 seconds to Base duration
Deals 5384.5 Base Fire Damage per second
Deals 4405.6 Base Cold Damage per second
Deals 6057.5 Base Lightning Damage per second

Spell
Cast Time: 1 Second
Cooldown Time: 5 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
84The Shaper1150103346.91.75519504321494113696436450505030

AtlasBossCelestialBeamFragment
SpellCast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
82The Shaper10300829851.75516215118883105675351050505030

AtlasBossCelestialBeamFragment
SpellCast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
78The Shaper797082370.71.7551092641455091133605750505030

AtlasBossCelestialBeamFragment
SpellCast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
73The Shaper5921817691.755695221047075492294250505030

AtlasBossCelestialBeamFragment
SpellCast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
68The Shaper430711312.71.75544083750462261454750505030
Melee100TargetIsPlayer
Melee 3
ShaperProjectile 100 TargetIsPlayer
ShaperProjectile 3
ShaperBeam 100 TargetIsPlayer
ShaperBeam 3

Object Type

version 2
extends "Metadata/Monsters/AtlasBosses/AtlasBosses"

DiesAfterTime
{
	
}

Object Type Codes

version 2
extends "Metadata/Monsters/AtlasBosses/AtlasBosses"

BaseEvents
{
}

Render
{
	fade_arrows = true
}
Resists FireResists ColdResists LightningResists Chaos
1515157
30303020
50505030
Path of Building
Spectre
-- Data\3_0\Spectres.lua
minions["Metadata/Monsters/AtlasBosses/TheShaperBossBeamOnly"] = {
    name = "The Shaper",
    life = 25.6,
    energyShield = 0.33,
    fireResist = 50,
    coldResist = 50,
    lightningResist = 50,
    chaosResist = 30,
    damage = 2,
    damageSpread = 0.2,
    attackTime = 1.755,
    attackRange = 12,
    accuracy = 1,
    skillList = {
        "AtlasBossCelestialBeamFragment",
    },
    modList = {
    },
}
-- Data\3_0\Skills\spectre.lua
skills["AtlasBossCelestialBeamFragment"] = {
    name = "AtlasBossCelestialBeamFragment",
    hidden = true,
    color = 4,
    baseEffectiveness = 10,
    incrementalEffectiveness = 0.05,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "base_fire_damage_to_deal_per_minute",
        "base_cold_damage_to_deal_per_minute",
        "base_lightning_damage_to_deal_per_minute",
    },
    levels = {
        [1] = {3000, 1, 0.8182, 1.125, levelRequirement = 84, statInterpolation = {1, 3, 3, 3},  },
    },
}
SpectreN
Area
Modmonster_slain_experience_+% [100]
monster_dropped_item_quantity_+% [1500]
monster_dropped_item_rarity_+% [2000]
unique_boss_curse_effect_on_self_+%_final [-33]
monster_no_drops_or_experience [1]
cannot_be_stunned_while_stunned [1]
cannot_be_stunned_for_ms_after_stun_finished [4000]
Tagsred_blood, human, humanoid
Damage200%
Life2560%
Energy Shield From Life33%
Ailment Threshold1520%
Critical Strike Chance0.5%
TypeTheShaperBoss
Attack Distance6 ~ 12
Attack Time1.755 Second
Damage Spread20%
Armour+33%
Evasion+33%
Accuracy+100%

AtlasBossAcceleratingProjectilesFragment
Deals 5639 to 8459 Cold Damage
Penetrates 25% Cold Resistance

base_is_projectile always_pierce projectile_uses_contact_position Spell Hit Projectile ColdSkill
Cast Time: 1.4 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
84The Shaper1150103346.91.75519504321494113696436450505030

AtlasBossAcceleratingProjectilesFragment
Spell Hit Projectile ColdSkillCast Time: 1.4 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
82The Shaper10300829851.75516215118883105675351050505030

AtlasBossAcceleratingProjectilesFragment
Spell Hit Projectile ColdSkillCast Time: 1.4 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
78The Shaper797082370.71.7551092641455091133605750505030

AtlasBossAcceleratingProjectilesFragment
Spell Hit Projectile ColdSkillCast Time: 1.4 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
73The Shaper5921817691.755695221047075492294250505030

AtlasBossAcceleratingProjectilesFragment
Spell Hit Projectile ColdSkillCast Time: 1.4 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
68The Shaper430711312.71.75544083750462261454750505030
Melee100TargetIsPlayer
Melee 3
ShaperProjectile 100 TargetIsPlayer
ShaperProjectile 3
ShaperBeam 100 TargetIsPlayer
ShaperBeam 3

Object Type

version 2
extends "Metadata/Monsters/AtlasBosses/AtlasBosses"

DiesAfterTime
{
	
}

Object Type Codes

version 2
extends "Metadata/Monsters/AtlasBosses/AtlasBosses"

BaseEvents
{
}

Render
{
	fade_arrows = true
}
Resists FireResists ColdResists LightningResists Chaos
1515157
30303020
50505030
Path of Building
Spectre
-- Data\3_0\Spectres.lua
minions["Metadata/Monsters/AtlasBosses/TheShaperBossProjectilesOnly"] = {
    name = "The Shaper",
    life = 25.6,
    energyShield = 0.33,
    fireResist = 50,
    coldResist = 50,
    lightningResist = 50,
    chaosResist = 30,
    damage = 2,
    damageSpread = 0.2,
    attackTime = 1.755,
    attackRange = 12,
    accuracy = 1,
    skillList = {
        "AtlasBossAcceleratingProjectilesFragment",
    },
    modList = {
    },
}
-- Data\3_0\Skills\spectre.lua
skills["AtlasBossAcceleratingProjectilesFragment"] = {
    name = "AtlasBossAcceleratingProjectilesFragment",
    hidden = true,
    color = 4,
    baseEffectiveness = 3.6364,
    incrementalEffectiveness = 0.05,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Projectile] = true,
        [SkillType.ColdSkill] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.4,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "base_reduce_enemy_cold_resistance_%",
        "base_is_projectile",
        "always_pierce",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {0.8, 1.2, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1},  },
    },
}
SpectreN
Area
Modmonster_slain_experience_+% [100]
monster_dropped_item_quantity_+% [1500]
monster_dropped_item_rarity_+% [2000]
unique_boss_curse_effect_on_self_+%_final [-33]
monster_no_drops_or_experience [1]
cannot_be_stunned_while_stunned [1]
cannot_be_stunned_for_ms_after_stun_finished [4000]
Tagsred_blood, human, humanoid
Damage200%
Life2560%
Energy Shield From Life33%
Ailment Threshold1520%
Critical Strike Chance5%
TypeTheShaperBoss
Attack Distance6 ~ 12
Attack Time1.755 Second
Damage Spread20%
Armour+33%
Evasion+33%
Accuracy+100%

AtlasBossAcceleratingProjectilesFragmentInfluence
Deals 1274 to 1911 Cold Damage
Penetrates 25% Cold Resistance

base_is_projectile always_pierce projectile_uses_contact_position Spell Hit Projectile ColdSkill
Cast Time: 1.4 Second
Cooldown Time: 20 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
84The Shaper1150103346.91.75519504321494113696436450505030

AtlasBossAcceleratingProjectilesFragmentInfluence
Spell Hit Projectile ColdSkillCast Time: 1.4 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
82The Shaper10300829851.75516215118883105675351050505030

AtlasBossAcceleratingProjectilesFragmentInfluence
Spell Hit Projectile ColdSkillCast Time: 1.4 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
78The Shaper797082370.71.7551092641455091133605750505030

AtlasBossAcceleratingProjectilesFragmentInfluence
Spell Hit Projectile ColdSkillCast Time: 1.4 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
73The Shaper5921817691.755695221047075492294250505030

AtlasBossAcceleratingProjectilesFragmentInfluence
Spell Hit Projectile ColdSkillCast Time: 1.4 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
68The Shaper430711312.71.75544083750462261454750505030
Melee100TargetIsPlayer
Melee 3
ShaperProjectile 100 TargetIsPlayer
ShaperProjectile 3
ShaperBeam 100 TargetIsPlayer
ShaperBeam 3

Object Type

version 2
extends "Metadata/Monsters/Monster"

DiesAfterTime
{
}

Positioned
{
	collision_hull_type = "projectile"
	blocking = false
}

Stats
{
	immune_to_curses = 1
	immune_to_auras_from_other_entities = 1
	set_item_drop_slots = 0
	untargetable_by_monster_ai = 1
	set_monster_do_not_fracture = 1
	set_max_frenzy_charges = 0
	set_max_power_charges = 0
	set_max_endurance_charges = 0
	cannot_be_damaged = 1
	base_cannot_be_stunned = 1
	cannot_be_knocked_back = 1
	set_monster_no_beyond_portal = 1
	set_cannot_be_afflicted = 1
}
Actor
{
	basic_action = "Emerge"
}

Life
{
	corpse_usable = false
}

Transitionable
{
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Targetable
{
	no_highlight = true
	targetable = false
}

Animated
{
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheShaper/bullet_hell/release_projectile/release_projectile.ao"
}

Transitionable
{
	on_transition = "DisableRendering();"
	create_transitioned = "DisableRendering();"
}
Resists FireResists ColdResists LightningResists Chaos
1515157
30303020
50505030
Path of Building
Spectre
-- Data\3_0\Spectres.lua
minions["Metadata/Monsters/AtlasBosses/TheShaperBossProjectilesOnlyAmbush"] = {
    name = "The Shaper",
    life = 25.6,
    energyShield = 0.33,
    fireResist = 50,
    coldResist = 50,
    lightningResist = 50,
    chaosResist = 30,
    damage = 2,
    damageSpread = 0.2,
    attackTime = 1.755,
    attackRange = 12,
    accuracy = 1,
    skillList = {
        "AtlasBossAcceleratingProjectilesFragmentInfluence",
    },
    modList = {
    },
}
-- Data\3_0\Skills\spectre.lua
skills["AtlasBossAcceleratingProjectilesFragmentInfluence"] = {
    name = "AtlasBossAcceleratingProjectilesFragmentInfluence",
    hidden = true,
    color = 4,
    baseEffectiveness = 1.8182,
    incrementalEffectiveness = 0.04,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Projectile] = true,
        [SkillType.ColdSkill] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.4,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "base_reduce_enemy_cold_resistance_%",
        "base_is_projectile",
        "always_pierce",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {0.8, 1.2, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1},  },
    },
}
SpectreN
Area
Modmonster_slain_experience_+% [100]
monster_dropped_item_quantity_+% [1500]
monster_dropped_item_rarity_+% [2000]
unique_boss_curse_effect_on_self_+%_final [-33]
monster_no_drops_or_experience [1]
cannot_be_stunned_while_stunned [1]
cannot_be_stunned_for_ms_after_stun_finished [4000]
Tagsred_blood, human, humanoid
Damage200%
Life2560%
Energy Shield From Life33%
Ailment Threshold1520%
Critical Strike Chance0.5%
TypeTheShaperBoss
Attack Distance6 ~ 12
Attack Time1.755 Second
Damage Spread20%
Armour+33%
Evasion+33%
Accuracy+100%

ShaperMelee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [0]
skill_can_fire_wand_projectiles [0]
33% more Attack Speed

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
84The Shaper1150103346.91.75519504321494113696436450505030

ShaperMelee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [0]
skill_can_fire_wand_projectiles [0]
33% more Attack Speed

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
82The Shaper10300829851.75516215118883105675351050505030

ShaperMelee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [0]
skill_can_fire_wand_projectiles [0]
33% more Attack Speed

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
78The Shaper797082370.71.7551092641455091133605750505030

ShaperMelee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [0]
skill_can_fire_wand_projectiles [0]
33% more Attack Speed

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
73The Shaper5921817691.755695221047075492294250505030

ShaperMelee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [0]
skill_can_fire_wand_projectiles [0]
33% more Attack Speed

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
68The Shaper430711312.71.75544083750462261454750505030
Melee100TargetIsPlayer
Melee 3
ShaperProjectile 100 TargetIsPlayer
ShaperProjectile 3
ShaperBeam 100 TargetIsPlayer
ShaperBeam 3

Object Type

version 2
extends "Metadata/Monsters/AtlasBosses/AtlasBosses"

DiesAfterTime
{
	
}

Object Type Codes

version 2
extends "Metadata/Monsters/AtlasBosses/AtlasBosses"

BaseEvents
{
}

Render
{
	fade_arrows = true
}
Resists FireResists ColdResists LightningResists Chaos
1515157
30303020
50505030
Path of Building
Spectre
-- Data\3_0\Spectres.lua
minions["Metadata/Monsters/AtlasBosses/TheShaperBossMeleeOnly"] = {
    name = "The Shaper",
    life = 25.6,
    energyShield = 0.33,
    fireResist = 50,
    coldResist = 50,
    lightningResist = 50,
    chaosResist = 30,
    damage = 2,
    damageSpread = 0.2,
    attackTime = 1.755,
    attackRange = 12,
    accuracy = 1,
    skillList = {
        "ShaperMelee",
    },
    modList = {
    },
}
-- Data\3_0\Skills\spectre.lua
skills["ShaperMelee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "active_skill_attack_speed_+%_final",
    },
    levels = {
        [1] = {0, 0, 33, levelRequirement = 1, statInterpolation = {1, 1, 1},  },
    },
}