The Shaper Prefix /114
Item Level | Mod | Tag |
---|---|---|
68 | Unaffected by Chilled Ground | Boots |
68 | Unaffected by Burning Ground | Boots |
68 | Socketed Gems are supported by Level 15 Life Leech | Boots |
68 | Socketed Gems are Supported by Level 15 Mana Leech | Gloves |
68 | Socketed Gems are Supported by Level 16 Slower Projectiles (15–18)% increased Projectile Damage | Gloves |
75 | Socketed Gems are Supported by Level 18 Slower Projectiles (19–22)% increased Projectile Damage | Gloves |
83 | Socketed Gems are Supported by Level 20 Slower Projectiles (23–25)% increased Projectile Damage | Gloves |
68 | (4–6)% chance to gain a Frenzy Charge on Kill | Two Hand Axes Two Hand Swords Bows |
84 | (7–10)% chance to gain a Frenzy Charge on Kill | Two Hand Axes Two Hand Swords Bows |
68 | Socketed Gems are Supported by Level 16 Increased Area of Effect (7–9)% increased Area of Effect | Helmets |
75 | Socketed Gems are Supported by Level 18 Increased Area of Effect (10–12)% increased Area of Effect | Helmets |
83 | Socketed Gems are Supported by Level 20 Increased Area of Effect (13–15)% increased Area of Effect | Helmets |
68 | (4–6)% chance to gain a Power Charge on Kill | Helmets Staves Warstaves |
84 | (7–10)% chance to gain a Power Charge on Kill | Helmets Staves Warstaves |
68 | Adds (14–18) to (27–32) Cold Damage to Spells | Helmets |
75 | Adds (17–23) to (34–40) Cold Damage to Spells | Helmets |
83 | Adds (21–28) to (41–48) Cold Damage to Spells | Helmets |
68 | Adds (2–5) to (58–61) Lightning Damage to Spells | Helmets |
75 | Adds (2–6) to (73–77) Lightning Damage to Spells | Helmets |
84 | Adds (2–7) to (88–93) Lightning Damage to Spells | Helmets |
80 | +1 to Level of Socketed Skill Gems | Body Armours |
68 | (8–12)% of Physical Damage from Hits taken as Cold Damage | Body Armours |
83 | (13–15)% of Physical Damage from Hits taken as Cold Damage | Body Armours |
68 | (8–12)% of Physical Damage from Hits taken as Lightning Damage | Body Armours |
82 | (13–15)% of Physical Damage from Hits taken as Lightning Damage | Body Armours |
68 | You and your Minions take 100% reduced Reflected Elemental Damage | Body Armours |
68 | (9–11)% increased maximum Mana | Body Armours |
75 | (12–15)% increased maximum Mana | Body Armours |
68 | (0.3–0.5)% of Cold Damage Leeched as Life | Amulets |
68 | (0.3–0.5)% of Lightning Damage Leeched as Life | Amulets |
68 | (4–6)% increased Movement Speed | Amulets |
84 | (7–8)% increased Movement Speed | Amulets |
68 | Gain (8–11)% of Physical Damage as Extra Cold Damage | Amulets |
75 | Gain (12–15)% of Physical Damage as Extra Cold Damage | Amulets |
68 | Gain (8–11)% of Physical Damage as Extra Lightning Damage | Amulets |
75 | Gain (12–15)% of Physical Damage as Extra Lightning Damage | Amulets |
68 | Damage Penetrates (4–7)% Elemental Resistances | Amulets |
80 | 1% increased Damage per 15 Dexterity | Amulets |
80 | 1% increased Damage per 15 Intelligence | Amulets |
68 | You and your Minions take (31–45)% reduced Reflected Elemental Damage | Rings |
75 | You and your Minions take (46–55)% reduced Reflected Elemental Damage | Rings |
85 | (2–3)% increased Experience gain | Rings |
68 | Gain (2–3) Mana per Enemy Hit with Attacks | Quivers |
68 | Gain (8–12) Life per Enemy Hit with Spells | Rings |
75 | Gain (13–15) Life per Enemy Hit with Spells | Rings |
68 | Gain (2–3) Mana per Enemy Hit with Spells | Rings |
68 | Adds (17–23) to (35–41) Cold Damage against Chilled or Frozen Enemies | Rings |
75 | Adds (20–26) to (41–48) Cold Damage against Chilled or Frozen Enemies | Rings |
68 | Adds (3–7) to (68–73) Lightning Damage against Shocked Enemies | Rings |
75 | Adds (4–8) to (82–86) Lightning Damage against Shocked Enemies | Rings |
68 | Grants Level 22 Intimidating Cry Skill | Belts |
68 | (11–15)% increased Elemental Damage | Belts |
75 | (16–20)% increased Elemental Damage | Belts |
80 | (21–25)% increased Elemental Damage | Belts |
75 | (21–25)% increased Energy Shield from Equipped Body Armour | Belts |
80 | (26–30)% increased Energy Shield from Equipped Body Armour | Belts |
68 | Gain (5–10)% of Physical Damage as Extra Cold Damage | Quivers |
75 | Gain (11–15)% of Physical Damage as Extra Cold Damage | Quivers |
75 | (3–6)% increased Movement Speed | Quivers |
80 | (7–10)% increased Movement Speed | Quivers |
70 | +1 to maximum number of Summoned Totems | Shields |
68 | Socketed Gems are Supported by Level 1 Arcane Surge | Staves |
68 | Socketed Gems are Supported by Level 16 Added Fire Damage (101–115)% increased Physical Damage | One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Claws Sceptres Daggers Rune Daggers Wands |
75 | Socketed Gems are Supported by Level 18 Added Fire Damage (116–126)% increased Physical Damage | One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Claws Sceptres Daggers Rune Daggers Wands |
80 | Socketed Gems are Supported by Level 20 Added Fire Damage (127–134)% increased Physical Damage | One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Claws Sceptres Daggers Rune Daggers Wands |
68 | Socketed Gems are supported by Level 18 Elemental Damage with Attacks (28–32)% increased Elemental Damage with Attack Skills | One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Claws Sceptres Daggers Rune Daggers Wands |
75 | Socketed Gems are supported by Level 20 Elemental Damage with Attacks (33–37)% increased Elemental Damage with Attack Skills | One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Claws Sceptres Daggers Rune Daggers Wands |
68 | Gain (7–12)% of Physical Damage as Extra Fire Damage | Two Hand Swords One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Sceptres Staves Warstaves |
75 | Gain (13–17)% of Physical Damage as Extra Fire Damage | Two Hand Swords One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Sceptres Staves Warstaves |
80 | Gain (18–20)% of Physical Damage as Extra Fire Damage | Two Hand Swords One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Sceptres Staves Warstaves |
68 | Gain (7–12)% of Physical Damage as Extra Cold Damage | Bows Two Hand Swords One Hand Swords Thrusting One Hand Swords One Hand Axes Claws Daggers Rune Daggers |
75 | Gain (13–17)% of Physical Damage as Extra Cold Damage | Bows Two Hand Swords One Hand Swords Thrusting One Hand Swords One Hand Axes Claws Daggers Rune Daggers |
80 | Gain (18–20)% of Physical Damage as Extra Cold Damage | Bows Two Hand Swords One Hand Swords Thrusting One Hand Swords One Hand Axes Claws Daggers Rune Daggers |
68 | Gain (7–12)% of Physical Damage as Extra Lightning Damage | Claws Sceptres Daggers Rune Daggers Wands Staves Warstaves |
75 | Gain (13–17)% of Physical Damage as Extra Lightning Damage | Claws Sceptres Daggers Rune Daggers Wands Staves Warstaves |
80 | Gain (18–20)% of Physical Damage as Extra Lightning Damage | Claws Sceptres Daggers Rune Daggers Wands Staves Warstaves |
68 | Damage Penetrates 4% Elemental Resistances | One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Claws Sceptres Daggers Rune Daggers Wands |
75 | Damage Penetrates 5% Elemental Resistances | One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Claws Sceptres Daggers Rune Daggers Wands |
83 | Damage Penetrates 6% Elemental Resistances | One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Claws Sceptres Daggers Rune Daggers Wands |
68 | Damage Penetrates (7–8)% Elemental Resistances | Two Hand Swords Two Hand Axes Two Hand Maces Bows Staves Warstaves |
75 | Damage Penetrates (9–10)% Elemental Resistances | Two Hand Swords Two Hand Axes Two Hand Maces Bows Staves Warstaves |
83 | Damage Penetrates (11–12)% Elemental Resistances | Two Hand Swords Two Hand Axes Two Hand Maces Bows Staves Warstaves |
83 | Socketed Skills deal 40% more Attack Damage | One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Claws Sceptres Daggers Rune Daggers Wands |
83 | Socketed Skills deal 20% more Attack Damage | Two Hand Swords Two Hand Axes Two Hand Maces Bows Staves Warstaves |
83 | Socketed Skills deal 40% more Spell Damage | Sceptres Rune Daggers Wands |
83 | Socketed Skills deal 20% more Spell Damage | Staves |
68 | Adds (1–2) to (3–4) Fire Damage to Attacks with this Weapon per 10 Strength | One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Sceptres |
68 | Adds (2–3) to (4–5) Fire Damage to Attacks with this Weapon per 10 Strength | Two Hand Swords Two Hand Axes Two Hand Maces Staves Warstaves |
68 | Adds (1–2) to (3–4) Cold Damage to Attacks with this Weapon per 10 Dexterity | One Hand Swords Thrusting One Hand Swords One Hand Axes Claws Daggers Rune Daggers Bows |
68 | Adds (2–3) to (4–5) Cold Damage to Attacks with this Weapon per 10 Dexterity | Two Hand Swords Two Hand Axes |
68 | Adds 1 to (5–6) Lightning Damage to Attacks with this Weapon per 10 Intelligence | Claws Sceptres Daggers Rune Daggers Wands |
68 | Adds 1 to (7–8) Lightning Damage to Attacks with this Weapon per 10 Intelligence | Staves Warstaves |
68 | Socketed Gems are supported by Level 18 Cast On Critical Strike | Bows Two Hand Axes Two Hand Swords |
75 | Socketed Gems are supported by Level 20 Cast On Critical Strike | Bows Two Hand Axes Two Hand Swords |
68 | Socketed Gems are Supported by Level 18 Cast On Melee Kill | Two Hand Maces Two Hand Axes Two Hand Swords Staves Warstaves |
75 | Socketed Gems are Supported by Level 20 Cast On Melee Kill | Two Hand Maces Two Hand Axes Two Hand Swords Staves Warstaves |
68 | Socketed Gems are Supported by Level 18 Cast While Channelling | Staves Warstaves |
75 | Socketed Gems are Supported by Level 20 Cast While Channelling | Staves Warstaves |
68 | Socketed Gems are Supported by Level 16 Controlled Destruction (45–52)% increased Spell Damage | Sceptres Rune Daggers Wands |
75 | Socketed Gems are Supported by Level 18 Controlled Destruction (53–56)% increased Spell Damage | Sceptres Rune Daggers Wands |
80 | Socketed Gems are Supported by Level 20 Controlled Destruction (57–60)% increased Spell Damage | Sceptres Rune Daggers Wands |
68 | Socketed Gems are Supported by Level 16 Elemental Focus (45–52)% increased Elemental Damage | Sceptres |
75 | Socketed Gems are Supported by Level 18 Elemental Focus (53–56)% increased Elemental Damage | Sceptres |
80 | Socketed Gems are Supported by Level 20 Elemental Focus (57–60)% increased Elemental Damage | Sceptres |
68 | Socketed Gems are Supported by Level 16 Cold Penetration (45–52)% increased Cold Damage | Rune Daggers Wands |
75 | Socketed Gems are Supported by Level 18 Cold Penetration (53–56)% increased Cold Damage | Rune Daggers Wands |
80 | Socketed Gems are Supported by Level 20 Cold Penetration (57–60)% increased Cold Damage | Rune Daggers Wands |
68 | Socketed Gems are Supported by Level 16 Lightning Penetration (45–52)% increased Lightning Damage | Sceptres Rune Daggers Wands |
75 | Socketed Gems are Supported by Level 18 Lightning Penetration (53–56)% increased Lightning Damage | Sceptres Rune Daggers Wands |
80 | Socketed Gems are Supported by Level 20 Lightning Penetration (57–60)% increased Lightning Damage | Sceptres Rune Daggers Wands |
75 | Gain (5–6)% of Elemental Damage as Extra Chaos Damage | Sceptres Daggers Rune Daggers Wands |
85 | Gain (7–8)% of Elemental Damage as Extra Chaos Damage | Sceptres Daggers Rune Daggers Wands |
75 | Gain (10–12)% of Elemental Damage as Extra Chaos Damage | Staves Warstaves |
85 | Gain (13–15)% of Elemental Damage as Extra Chaos Damage | Staves Warstaves |
The Shaper Suffix /190
Item Level | Mod | Tag |
---|---|---|
80 | (10–15)% increased Cooldown Recovery Rate | Boots |
81 | (31–35)% chance to Avoid Elemental Ailments | Boots |
68 | (6–9)% chance to avoid Projectiles | Boots |
84 | (10–12)% chance to avoid Projectiles | Boots |
68 | Socketed Gems are Supported by Level 18 Ballista Totem (20–25)% increased Totem Damage | Boots |
75 | Socketed Gems are Supported by Level 20 Ballista Totem (26–30)% increased Totem Damage | Boots |
80 | Socketed Gems are Supported by Level 22 Ballista Totem (31–35)% increased Totem Damage | Boots |
68 | Socketed Gems are Supported by Level 18 Ballista Totem (8–12)% increased Totem Placement speed | Boots |
75 | Socketed Gems are Supported by Level 20 Ballista Totem (13–16)% increased Totem Placement speed | Boots |
80 | Socketed Gems are Supported by Level 22 Ballista Totem (17–20)% increased Totem Placement speed | Boots |
68 | Grants Level 20 Decoy Totem Skill | Boots |
68 | Socketed Gems are Supported by Level 16 Faster Casting (7–9)% increased Cast Speed | Gloves |
75 | Socketed Gems are Supported by Level 18 Faster Casting (10–12)% increased Cast Speed | Gloves |
84 | Socketed Gems are Supported by Level 20 Faster Casting (13–14)% increased Cast Speed | Gloves |
68 | (15–20)% chance to Ignore Stuns while Casting | Gloves |
75 | (21–25)% chance to Ignore Stuns while Casting | Gloves |
80 | (26–30)% chance to Ignore Stuns while Casting | Gloves |
68 | Socketed Gems are Supported by Level 18 Trap (20–25)% increased Trap Damage | Gloves |
75 | Socketed Gems are Supported by Level 20 Trap (26–30)% increased Trap Damage | Gloves |
80 | Socketed Gems are Supported by Level 22 Trap (31–35)% increased Trap Damage | Gloves |
68 | Socketed Gems are Supported by Level 16 Advanced Traps (20–25)% increased Trap Damage | Gloves |
75 | Socketed Gems are Supported by Level 18 Advanced Traps (26–30)% increased Trap Damage | Gloves |
80 | Socketed Gems are Supported by Level 20 Advanced Traps (31–35)% increased Trap Damage | Gloves |
68 | Socketed Gems are Supported by Level 16 Advanced Traps (8–12)% increased Trap Throwing Speed | Gloves |
75 | Socketed Gems are Supported by Level 18 Advanced Traps (13–16)% increased Trap Throwing Speed | Gloves |
80 | Socketed Gems are Supported by Level 20 Advanced Traps (17–20)% increased Trap Throwing Speed | Gloves |
68 | Socketed Gems are Supported by Level 16 Trap And Mine Damage (20–25)% increased Trap Damage | Gloves |
75 | Socketed Gems are Supported by Level 18 Trap And Mine Damage (26–30)% increased Trap Damage | Gloves |
80 | Socketed Gems are Supported by Level 20 Trap And Mine Damage (31–35)% increased Trap Damage | Gloves |
68 | Socketed Gems are supported by Level 16 Blind (5–6)% Global chance to Blind Enemies on hit | Gloves |
75 | Socketed Gems are supported by Level 18 Blind (7–8)% Global chance to Blind Enemies on hit | Gloves |
80 | Socketed Gems are supported by Level 20 Blind (9–10)% Global chance to Blind Enemies on hit | Gloves |
68 | Socketed Spells have +30% to Critical Strike Multiplier | Gloves |
75 | Socketed Spells have +50% to Critical Strike Multiplier | Gloves |
83 | Socketed Spells have +70% to Critical Strike Multiplier | Gloves |
68 | Socketed Gems are Supported by Level 18 Blastchain Mine (20–25)% increased Mine Damage | Helmets |
75 | Socketed Gems are Supported by Level 20 Blastchain Mine (26–30)% increased Mine Damage | Helmets |
80 | Socketed Gems are Supported by Level 22 Blastchain Mine (31–35)% increased Mine Damage | Helmets |
68 | Socketed Gems are Supported by Level 16 Trap And Mine Damage (20–25)% increased Mine Damage | Helmets |
75 | Socketed Gems are Supported by Level 18 Trap And Mine Damage (26–30)% increased Mine Damage | Helmets |
80 | Socketed Gems are Supported by Level 20 Trap And Mine Damage (31–35)% increased Mine Damage | Helmets |
68 | Socketed Gems are Supported by Level 16 Hypothermia (8–12)% increased Effect of Cold Ailments | Helmets |
75 | Socketed Gems are Supported by Level 18 Hypothermia (13–16)% increased Effect of Cold Ailments | Helmets |
80 | Socketed Gems are Supported by Level 20 Hypothermia (17–20)% increased Effect of Cold Ailments | Helmets |
68 | Socketed Gems are Supported by Level 16 Innervate (8–12)% increased Effect of Lightning Ailments | Helmets |
75 | Socketed Gems are Supported by Level 18 Innervate (13–16)% increased Effect of Lightning Ailments | Helmets |
80 | Socketed Gems are Supported by Level 20 Innervate (17–20)% increased Effect of Lightning Ailments | Helmets |
68 | (41–55)% increased Mana Regeneration Rate | Helmets |
75 | (56–70)% increased Mana Regeneration Rate | Helmets |
68 | Regenerate (3–5) Mana per second | Helmets |
80 | Regenerate (6–8) Mana per second | Helmets |
68 | Socketed Spells have +1% to Critical Strike Chance | Helmets |
75 | Socketed Spells have +2% to Critical Strike Chance | Helmets |
84 | Socketed Spells have +3% to Critical Strike Chance | Helmets |
85 | Nearby Enemies take 6% increased Elemental Damage | Helmets |
68 | Recover (3–4)% of Mana on Kill | Body Armours |
75 | Recover (5–6)% of Mana on Kill | Body Armours |
68 | Recover (3–4)% of Energy Shield on Kill | Body Armours |
75 | Recover (5–6)% of Energy Shield on Kill | Body Armours |
68 | (5–8)% increased Intelligence | Body Armours |
83 | (9–12)% increased Intelligence | Body Armours |
68 | Socketed Gems are Supported by Level 10 Item Rarity (8–12)% increased Rarity of Items found from Slain Unique Enemies | Body Armours |
85 | Socketed Gems are Supported by Level 15 Item Rarity (13–18)% increased Rarity of Items found from Slain Unique Enemies | Body Armours |
68 | +(0.5–1)% to Spell Critical Strike Chance | Body Armours |
84 | +(1.1–1.5)% to Spell Critical Strike Chance | Body Armours |
68 | Grants Level 22 Determination Skill | Amulets |
68 | Grants Level 22 Grace Skill | Amulets |
68 | Grants Level 22 Discipline Skill | Amulets |
68 | Grants Level 22 Haste Skill | Amulets |
68 | Grants Level 22 Vitality Skill | Amulets |
68 | Grants Level 22 Clarity Skill | Amulets |
68 | Items and Gems have (5–10)% reduced Attribute Requirements | Amulets |
75 | Items and Gems have (11–15)% reduced Attribute Requirements | Amulets |
68 | (4–5)% Chance to Block Spell Damage | Amulets |
75 | (6–7)% Chance to Block Spell Damage | Amulets |
68 | (6–9)% increased Attributes | Amulets |
82 | (6–10)% increased Mana Reservation Efficiency of Skills | Amulets |
68 | (3–6)% chance to gain a Power, Frenzy or Endurance Charge on Kill | Amulets |
75 | (7–10)% chance to gain a Power, Frenzy or Endurance Charge on Kill | Amulets |
68 | +2% to maximum Chance to Block Attack Damage | Amulets |
75 | (35–40)% reduced Effect of Curses on you | Rings |
68 | (10–15)% increased Global Critical Strike Chance | Rings |
75 | (16–20)% increased Global Critical Strike Chance | Rings |
80 | (21–25)% increased Global Critical Strike Chance | Rings |
68 | Grants Level 22 Herald of Ice Skill | Rings |
68 | Grants Level 22 Herald of Thunder Skill | Rings |
68 | (-35–-25) Physical Damage taken from Attack Hits | Belts |
75 | (-45–-36) Physical Damage taken from Attack Hits | Belts |
75 | (10–15)% increased Cooldown Recovery Rate | Belts |
84 | (16–20)% increased Cooldown Recovery Rate | Belts |
68 | (7–9)% increased Energy Shield Recovery rate | Belts |
75 | (10–12)% increased Energy Shield Recovery rate | Belts |
68 | (7–9)% increased Mana Recovery rate | Belts |
75 | (10–12)% increased Mana Recovery rate | Belts |
81 | (6–10)% increased Movement Speed during any Flask Effect | Belts |
75 | Remove Chill and Freeze when you use a Flask | Belts |
75 | Remove Shock when you use a Flask | Belts |
68 | (8–14)% increased Cast Speed during any Flask Effect | Belts |
68 | (20–25)% increased Spell Damage during any Flask Effect | Belts |
75 | (26–30)% increased Spell Damage during any Flask Effect | Belts |
80 | (31–35)% increased Spell Damage during any Flask Effect | Belts |
68 | Attacks have 15% chance to Maim on Hit | Quivers |
75 | Attacks have 20% chance to Maim on Hit | Quivers |
68 | Socketed Gems have 20% increased Reservation Efficiency | Shields |
80 | Socketed Gems have 30% increased Reservation Efficiency | Shields |
68 | Gain an Endurance, Frenzy or Power charge when you Block | Shields |
68 | (25–40)% chance to Chill Attackers for 4 seconds on Block | Shields |
75 | (41–50)% chance to Chill Attackers for 4 seconds on Block | Shields |
68 | (25–40)% chance to Shock Attackers for 4 seconds on Block | Shields |
75 | (41–50)% chance to Shock Attackers for 4 seconds on Block | Shields |
68 | Recover (3–5)% of Life when you Block | Shields |
68 | Recover (3–5)% of your maximum Mana when you Block | Shields |
68 | Recover (3–5)% of Energy Shield when you Block | Shields |
68 | Socketed Gems are supported by Level 16 Melee Splash (23–27)% increased Area Damage | One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Claws Sceptres Daggers Rune Daggers |
75 | Socketed Gems are supported by Level 18 Melee Splash (28–32)% increased Area Damage | One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Claws Sceptres Daggers Rune Daggers |
80 | Socketed Gems are supported by Level 20 Melee Splash (33–37)% increased Area Damage | One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Claws Sceptres Daggers Rune Daggers |
68 | Socketed Gems are Supported by Level 18 Faster Attacks (17–19)% increased Attack Speed | One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Claws Sceptres Daggers Rune Daggers |
75 | Socketed Gems are Supported by Level 20 Faster Attacks (20–21)% increased Attack Speed | One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Claws Sceptres Daggers Rune Daggers |
68 | Socketed Gems are Supported by Level 18 Faster Attacks (8–10)% increased Attack Speed | Wands |
75 | Socketed Gems are Supported by Level 20 Faster Attacks (11–12)% increased Attack Speed | Wands |
68 | (17–19)% increased Attack Speed (4–6)% chance to deal Double Damage | Two Hand Swords Two Hand Axes Two Hand Maces Staves Warstaves |
75 | (20–21)% increased Attack Speed (4–6)% chance to deal Double Damage | Two Hand Swords Two Hand Axes Two Hand Maces Staves Warstaves |
68 | (8–10)% increased Attack Speed (4–6)% chance to deal Double Damage | Bows |
75 | (11–12)% increased Attack Speed (4–6)% chance to deal Double Damage | Bows |
68 | Socketed Gems are Supported by Level 18 Increased Critical Strikes (22–25)% increased Critical Strike Chance | One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Claws Sceptres Daggers Rune Daggers Wands |
75 | Socketed Gems are Supported by Level 20 Increased Critical Strikes (26–29)% increased Critical Strike Chance | One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Claws Sceptres Daggers Rune Daggers Wands |
68 | (22–25)% increased Critical Strike Chance 50% increased Critical Strike Chance if you have Killed Recently | Two Hand Swords Two Hand Axes Two Hand Maces Staves Warstaves Bows |
75 | (26–29)% increased Critical Strike Chance 50% increased Critical Strike Chance if you have Killed Recently | Two Hand Swords Two Hand Axes Two Hand Maces Staves Warstaves Bows |
68 | +(22–25)% to Global Critical Strike Multiplier (5–8)% chance to gain a Power Charge on Critical Strike | Bows |
75 | +(26–29)% to Global Critical Strike Multiplier (9–10)% chance to gain a Power Charge on Critical Strike | Bows |
68 | Socketed Gems are Supported by Level 18 Maim 15% chance to Maim on Hit | One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Claws Daggers Rune Daggers |
75 | Socketed Gems are Supported by Level 20 Maim 20% chance to Maim on Hit | One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Claws Daggers Rune Daggers |
68 | (5–6)% chance to gain Onslaught for 4 seconds on Kill | Bows Two Hand Axes Two Hand Swords One Hand Swords Thrusting One Hand Swords Quivers One Hand Axes Claws |
75 | (7–8)% chance to gain Onslaught for 4 seconds on Kill | Bows Two Hand Axes Two Hand Swords One Hand Swords Thrusting One Hand Swords Quivers One Hand Axes Claws |
83 | (9–10)% chance to gain Onslaught for 4 seconds on Kill | Bows Two Hand Axes Two Hand Swords One Hand Swords Thrusting One Hand Swords Quivers One Hand Axes Claws |
68 | (5–6)% chance to Blind Enemies on Hit with Attacks | Quivers |
75 | (7–8)% chance to Blind Enemies on Hit with Attacks | Quivers |
81 | (9–10)% chance to Blind Enemies on Hit with Attacks | Quivers |
68 | +(2–4)% Chance to Block Attack Damage while Dual Wielding | One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Claws |
75 | +(5–7)% Chance to Block Attack Damage while Dual Wielding | One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Claws |
80 | +(8–9)% Chance to Block Attack Damage while Dual Wielding | One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Claws |
75 | (3–6)% increased Movement Speed | Two Hand Swords Two Hand Axes Two Hand Maces Bows Staves Warstaves |
84 | (7–10)% increased Movement Speed | Two Hand Swords Two Hand Axes Two Hand Maces Bows Staves Warstaves |
68 | Projectiles Pierce an additional Target | Bows Wands |
75 | Projectiles Pierce 2 additional Targets | Bows Wands |
68 | Socketed Gems are Supported by Level 18 Faster Casting (15–17)% increased Cast Speed | Sceptres Rune Daggers Wands |
75 | Socketed Gems are Supported by Level 20 Faster Casting (18–20)% increased Cast Speed | Sceptres Rune Daggers Wands |
68 | (15–17)% increased Cast Speed 20% increased Cast Speed if you've Killed Recently | Staves |
75 | (18–20)% increased Cast Speed 20% increased Cast Speed if you've Killed Recently | Staves |
68 | Socketed Gems are Supported by Level 18 Increased Critical Strikes (60–74)% increased Spell Critical Strike Chance | Sceptres Rune Daggers Wands |
75 | Socketed Gems are Supported by Level 20 Increased Critical Strikes (75–82)% increased Spell Critical Strike Chance | Sceptres Rune Daggers Wands |
68 | (60–74)% increased Spell Critical Strike Chance 10% chance to gain a Power Charge on Critical Strike | Staves |
75 | (75–82)% increased Spell Critical Strike Chance 10% chance to gain a Power Charge on Critical Strike | Staves |
68 | Socketed Gems are Supported by Level 18 Elemental Proliferation (5–7)% chance to Freeze, Shock and Ignite | Sceptres |
75 | Socketed Gems are Supported by Level 20 Elemental Proliferation (8–10)% chance to Freeze, Shock and Ignite | Sceptres |
68 | Socketed Gems are Supported by Level 18 Chance to Poison (19–23)% increased Damage with Poison | Daggers Rune Daggers |
75 | Socketed Gems are Supported by Level 20 Chance to Poison (24–26)% increased Damage with Poison | Daggers Rune Daggers |
68 | Socketed Gems are Supported by Level 16 Spell Cascade (5–8)% increased Area of Effect | Sceptres Rune Daggers Wands |
75 | Socketed Gems are Supported by Level 18 Spell Cascade (9–12)% increased Area of Effect | Sceptres Rune Daggers Wands |
80 | Socketed Gems are Supported by Level 20 Spell Cascade (13–15)% increased Area of Effect | Sceptres Rune Daggers Wands |
68 | Socketed Gems are Supported by Level 16 Volley (15–18)% increased Projectile Speed | Wands |
75 | Socketed Gems are Supported by Level 18 Volley (19–22)% increased Projectile Speed | Wands |
80 | Socketed Gems are Supported by Level 20 Volley (23–25)% increased Projectile Speed | Wands |
85 | Socketed Gems Chain 1 additional times | Bows |
84 | +1 to Maximum Endurance Charges | Two Hand Maces Two Hand Swords Two Hand Axes Staves Warstaves |
84 | +1 to Maximum Frenzy Charges | Two Hand Swords Two Hand Axes Bows |
84 | +1 to Maximum Power Charges | Staves Warstaves |
68 | +5% Chance to Block Attack Damage while wielding a Staff +(35–45)% to Critical Strike Multiplier if you have Blocked Recently | Staves Warstaves |
68 | +(15–25)% to Global Critical Strike Multiplier (80–100)% increased Critical Strike Chance if you haven't dealt a Critical Strike Recently | Staves Warstaves |
68 | Gain a Power Charge after Spending a total of 200 Mana | Wands |
68 | Projectiles deal (20–30)% increased Damage with Hits and Ailments for each Enemy Pierced | Bows |
68 | +(50–60)% to Critical Strike Multiplier against Enemies that are on Full Life | Daggers Rune Daggers |
68 | Enemies have 20% reduced Evasion if you have Hit them Recently | Claws |
68 | (80–100)% increased Critical Strike Chance against Blinded Enemies | Claws |
68 | 5% increased Accuracy Rating per Frenzy Charge (20–25)% chance to gain a Frenzy Charge when you Block | One Hand Swords Thrusting One Hand Swords |
68 | Socketed Movement Skills Cost no Mana | Two Hand Swords One Hand Swords Thrusting One Hand Swords |
68 | (15–20)% increased Critical Strike Chance (5–10)% chance to gain an Endurance Charge on Critical Strike | Two Hand Axes One Hand Axes |
68 | (80–100)% increased Critical Strike Chance if you have Killed Recently | One Hand Axes |
68 | Enemies Killed with Attack or Spell Hits Explode, dealing 5% of their Life as Fire Damage | Two Hand Maces One Hand Maces |
68 | Melee Hits which Stun have (10–20)% chance to Fortify | One Hand Maces |
68 | Hits with Melee Movement Skills have (30–50)% chance to Fortify | Two Hand Swords |
68 | (15–30)% chance to gain an Endurance Charge when you Taunt an Enemy | Two Hand Axes |
68 | (20–30)% reduced Enemy Stun Threshold (20–30)% increased Stun Duration on Enemies | Two Hand Maces |
68 | Gain (7–9)% of Physical Damage as Extra Damage of a random Element | Sceptres |
75 | Gain (10–12)% of Physical Damage as Extra Damage of a random Element | Sceptres |
80 | Gain (13–15)% of Physical Damage as Extra Damage of a random Element | Sceptres |
68 | +(11–15)% to Cold Damage over Time Multiplier | Gloves Amulets |
80 | +(16–20)% to Cold Damage over Time Multiplier | Gloves Amulets |
68 | +(11–15)% to Fire Damage over Time Multiplier | Gloves Amulets |
80 | +(16–20)% to Fire Damage over Time Multiplier | Gloves Amulets |
The Shaper Unique /11
(125–150)% increased Charges per use
(40–60)% less Duration
(10–20)% increased Area of Effect during Effect
Skills fire 2 additional Projectiles during Effect
Socketed Warcry Skills have +1 Cooldown Use
(80–120)% increased Armour
+(50–70) to maximum Life
When you Attack, take (15–20)% of Life as Physical Damage for
each Warcry Exerting the Attack
each Warcry Exerting the Attack
Skills deal (10–15)% more Damage for each Warcry Exerting them
Grants Call of Steel
(100–150)% increased Evasion and Energy Shield
(30–50)% increased Effect of Impales inflicted with Spells
Critical Strikes with Spells inflict Impale
(When an Impaled enemy is hit, the Impale reflects 10% of the physical damage of the Impaling hit to that enemy. Impale lasts for 5 hits or 8 seconds)
(80–120)% increased Armour and Energy Shield
+4 Accuracy Rating per 2 Intelligence
+1 Life per 4 Dexterity
+1 Mana per 4 Strength
1% increased Energy Shield per 10 Strength
2% increased Evasion Rating per 10 Intelligence
2% increased Melee Physical Damage per 10 Dexterity
30% increased Global Physical Damage
(400–450)% increased Physical Damage
(5–8)% increased Attack Speed
+(90–100) to maximum Life
Your Physical Damage can Shock
20% increased Area of Effect for Attacks
Deal no Elemental Damage
(Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)
[Aura Bonus Modifier]
+(260–320) to Armour and Evasion Rating
100% increased Life Recovery from Flasks
100% increased Mana Recovery from Flasks
Flasks applied to you have 25% increased Effect
Life Flasks gain (0–3) Charges every 3 seconds
Mana Flasks gain (0–3) Charges every 3 seconds
Utility Flasks gain (0–3) Charges every 3 seconds
+(30–50) to Dexterity
(140–180)% increased Evasion and Energy Shield
30% increased Movement Speed
20% chance to Avoid Projectiles while Phasing
You have Phasing if you've Killed Recently
Projectiles Pierce 5 additional Targets while you have Phasing
Celestial Footprints
(While you have Phasing, your movement is not blocked by Enemies)
(Recently refers to the past 4 seconds)
Fragment of Knowledge
Stack Size: 1 / 10
Limit: 1
Portal: The Shaper's Realm
Area Level: 84
10% increased Quantity of Items found in this Area
Fragment of Shape
Stack Size: 1 / 10
Limit: 1
Portal: The Shaper's Realm
Area Level: 84
10% increased Quantity of Items found in this Area
Orb of Dominance
Stack Size: 1 / 10
Removes one Influenced Modifier from an item with at least two Influenced
Modifiers and upgrades another Influenced Modifier
Upgrading a modifier of the highest tier transforms the
modifier into an Elevated Modifier
Attempting to upgrade an Elevated Modifier rerolls its values
Can be used on Body Armours, Boots, Gloves and Helmets
Modifiers and upgrades another Influenced Modifier
Upgrading a modifier of the highest tier transforms the
modifier into an Elevated Modifier
Attempting to upgrade an Elevated Modifier rerolls its values
Can be used on Body Armours, Boots, Gloves and Helmets
The Shaper Influence Unique /20
+(20–30)% to Cold Resistance
+(20–30)% to Cold Resistance
All Damage with Hits can Chill
All Damage Taken from Hits can Chill you
Enemies Chilled by your Hits can be Shattered as though Frozen
Enemies Chilled by your Hits lessen their Damage dealt by half of Chill Effect
(Chill reduces Enemy Action Speed by up to 30%, depending on the amount of Cold Damage in the hit, for 2 seconds)
+25% Chance to Block Attack Damage while wielding a Staff
Adds (220–240) to (270–300) Physical Damage
25% chance to gain a Siphoning Charge when you use a Skill
Adds (12–14) to (15–16) Physical Damage to Attacks and Spells per Siphoning Charge
Gain 4% of Non-Chaos Damage as extra Chaos Damage per Siphoning Charge
1% additional Physical Damage Reduction from Hits per Siphoning Charge
0.2% of Damage Leeched as Life per Siphoning Charge
Take 150 Physical Damage per Second per Siphoning Charge if you've used a Skill Recently
+1 to Maximum Siphoning Charges per Elder or Shaper Item Equipped
Battlemage
(Gain Added Spell Damage equal to the Damage of your Main Hand Weapon)
(Recently refers to the past 4 seconds)
Socketed Warcry Skills have +1 Cooldown Use
(80–120)% increased Armour
+(50–70) to maximum Life
When you Attack, take (15–20)% of Life as Physical Damage for
each Warcry Exerting the Attack
each Warcry Exerting the Attack
Skills deal (10–15)% more Damage for each Warcry Exerting them
+(10–16) to all Attributes
Adds (20–24) to (33–36) Cold Damage
+(50–70) to maximum Life
(45–50)% increased Mana Regeneration Rate
+(20–25)% to Cold Resistance
Frostbite has no Reservation if Cast as an Aura
Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy
(Nearby Enemies will be afflicted with Malignant Madness, reducing their Damage and Action Speed by 10%)
+(10–16) to all Attributes
Adds (20–24) to (33–36) Fire Damage
+(50–70) to maximum Life
+(20–25)% to Fire Resistance
Regenerate 1% of Life per second
Flammability has no Reservation if Cast as an Aura
Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy
(Nearby Enemies will be afflicted with Malignant Madness, reducing their Damage and Action Speed by 10%)
+(10–16) to all Attributes
Adds (10–13) to (43–47) Lightning Damage
+(50–70) to maximum Life
+(20–25)% to Lightning Resistance
Regenerate 1% of Energy Shield per second
Conductivity has no Reservation if Cast as an Aura
Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy
(Nearby Enemies will be afflicted with Malignant Madness, reducing their Damage and Action Speed by 10%)
+(10–16) to all Attributes
Adds (12–16) to (20–25) Physical Damage
+(450–500) to Armour
+(40–50) to maximum Life
(30–40)% increased Stun and Block Recovery
Vulnerability has no Reservation if Cast as an Aura
Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy
(Nearby Enemies will be afflicted with Malignant Madness, reducing their Damage and Action Speed by 10%)
+(10–16) to all Attributes
(30–40)% increased Damage over Time
Adds (17–19) to (23–29) Chaos Damage
+(50–70) to maximum Life
+(17–23)% to Chaos Resistance
Despair has no Reservation if Cast as an Aura
Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy
(Nearby Enemies will be afflicted with Malignant Madness, reducing their Damage and Action Speed by 10%)
+(10–16) to all Attributes
Adds (12–16) to (20–25) Physical Damage
+(450–500) to Armour
+(40–50) to maximum Life
(30–40)% increased Stun and Block Recovery
Punishment has no Reservation if Cast as an Aura
Vulnerability has no Reservation if Cast as an Aura
Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy
(Nearby Enemies will be afflicted with Malignant Madness, reducing their Damage and Action Speed by 10%)
(150–180)% increased Energy Shield
(6–10)% increased maximum Mana
Non-instant Mana Recovery from Flasks is also Recovered as Life
(50–60)% increased Cost of Skills for each 200 total Mana Spent Recently
(20–25)% increased Spell Damage for each 200 total Mana you have Spent Recently, up to 2000%
Recover (8–10)% of Life when you use a Mana Flask
(Recently refers to the past 4 seconds)
(15–25)% increased Elemental Damage
20% chance to Trigger Level 20 Summon Volatile Anomaly on Kill
Adds (13–18) to (50–56) Lightning Damage to Spells
(6–10)% increased maximum Energy Shield
(6–10)% increased maximum Life
(60–80)% increased Spell Damage if your other Ring is an Elder Item
Cannot be Stunned by Spells if your other Ring is a Shaper Item
Trigger Level 20 Shade Form when Hit
(100–150)% increased Evasion and Energy Shield
+(70–100) to maximum Life
+(17–23)% to Chaos Resistance
Gain (3–5)% of Physical Damage as Extra Chaos Damage per Elder Item Equipped
Hits ignore Enemy Monster Chaos Resistance if all Equipped Items are Elder Items
(80–120)% increased Armour and Energy Shield
+4 Accuracy Rating per 2 Intelligence
+1 Life per 4 Dexterity
+1 Mana per 4 Strength
1% increased Energy Shield per 10 Strength
2% increased Evasion Rating per 10 Intelligence
2% increased Melee Physical Damage per 10 Dexterity
+(10–16) to all Attributes
(30–40)% increased Damage
+(50–70) to maximum Life
Regenerate (8–10) Mana per second
Gain Shaper's Presence for 10 seconds when you kill a Rare or Unique Enemy
Temporal Chains has no Reservation if Cast as an Aura
(Shaper's Presence causes effects on you and nearby allies to expire 20% slower)
(Effects cannot be slowed below 25% of their normal expiry rate)
30% increased Global Physical Damage
(400–450)% increased Physical Damage
(5–8)% increased Attack Speed
+(90–100) to maximum Life
Your Physical Damage can Shock
20% increased Area of Effect for Attacks
Deal no Elemental Damage
(Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)
[Aura Bonus Modifier]
Trigger Level 20 Glimpse of Eternity when Hit
(100–150)% increased Evasion and Energy Shield
+(70–100) to maximum Life
+(17–23)% to Chaos Resistance
Gain (3–5)% of Elemental Damage as Extra Chaos Damage per Shaper Item Equipped
Hits ignore Enemy Monster Chaos Resistance if all Equipped Items are Shaper Items
(20–30)% increased Elemental Damage with Attack Skills
Consumes a Void Charge to Trigger Level 20 Void Shot when you fire Arrows with a Non-Triggered Skill
Adds (30–40) to (80–100) Cold Damage to Attacks
+(80–120) to maximum Energy Shield
+(20–30)% to Cold Resistance
Gain (20–40) Mana per Enemy Killed
30% increased Projectile Speed
5 Maximum Void Charges
Gain a Void Charge every 0.5 seconds
30% increased Elemental Damage with Attack Skills
(5–8)% increased Attack Speed
+(90–100) to maximum Life
Your Elemental Damage can Shock
Gain 700% of Weapon Physical Damage as Extra Damage of a random Element
20% increased Area of Effect for Attacks
Deal no Non-Elemental Damage
(Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)
+(30–50) to Dexterity
(140–180)% increased Evasion and Energy Shield
30% increased Movement Speed
20% chance to Avoid Projectiles while Phasing
You have Phasing if you've Killed Recently
Projectiles Pierce 5 additional Targets while you have Phasing
Celestial Footprints
(While you have Phasing, your movement is not blocked by Enemies)
(Recently refers to the past 4 seconds)
The Shaper
Humanoid
Area: The Shaper's Realm
Pinnacle Atlas Boss
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
Action Speed cannot be modified to below 50% of base value
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have influence type [1]
monster dropped item quantity +% final for influenced monster [-50]
15000% increased Rarity of Items Dropped
Action Speed cannot be modified to below 50% of base value
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have influence type [1]
monster dropped item quantity +% final for influenced monster [-50]
Cannot be Knocked Back
Spectre | N |
---|---|
Area | The Shaper's Realm |
Tags | caster, cold_affinity, human, humanoid, is_unarmed, large_height, light_armour, melee, not_str, physical_affinity, ranged, red_blood, unique_map_boss, very_slow_movement |
Life
2560%
Energy Shield From Life
33%
Evasion
+33%
Ailment Threshold
504%
Resistance
50 50 50 30
Damage
200%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 12
Attack Time
1.755 Second
Damage Spread
±20%
Experience
400%
Model Size
125%
Type
TheShaperBoss
Metadata
TheShaperBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
84
Life
75,193,704
Armour
99,834
Evasion
10,800
Energy Shield
5,367
Damage
2,171
Spell Damage
3,241
Accuracy
538
Attack Time
1.17585
Experience
291,500
Ailment Threshold
6,957,767
Chill
22,000
Shock
22,000
Brittle
124,467
Scorch
22,000
Sap
60,783
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
ShaperMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 3448–5172
Critical Strike Chance: 5%
Attack Time: 1.755 sec
Strike your foes down with a powerful blow.
33% more Attack Speed
skill can fire arrows [0]
skill can fire wand projectiles [0]
skill can fire arrows [0]
skill can fire wand projectiles [0]
AtlasBossCelestialBeam
Spell
Cast Time: 1 sec
Cooldown Time: 10 sec
Deals 5384.5 Base Fire Damage per second
Base duration is 3 seconds
Deals 4415.3 Base Cold Damage per second
base lightning damage to deal per minute [365066]
monster penalty against minions damage +% final vs player minions [-60]
Base duration is 3 seconds
Deals 4415.3 Base Cold Damage per second
base lightning damage to deal per minute [365066]
monster penalty against minions damage +% final vs player minions [-60]
AtlasBossAcceleratingProjectiles
Spell, Damage, Projectile, Cold
Critical Strike Chance: 5%
Cast Time: 1.4 sec
Deals 5639 to 8459 Cold Damage
Projectiles Pierce all Targets
Penetrates 25% Cold Resistance
base is projectile [1]
projectile uses contact position [1]
Projectiles Pierce all Targets
Penetrates 25% Cold Resistance
base is projectile [1]
projectile uses contact position [1]
AtlasBossRetreat
Spell
Cast Time: 2 sec
Cooldown Time: 10 sec
AtlasBossTeleportPlayer
Spell
Cast Time: 1 sec
AtlasBossFlickerSlam
Attack, Area
Base Damage: 3448–5172
Critical Strike Chance: 5%
Attack Time: 1.755 sec
Cooldown Time: 15 sec
Deals 200% more Damage
50% less Attack Speed
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
50% less Attack Speed
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
AtlasBossPortalWarp
Spell
Cast Time: 2 sec
Cooldown Time: 75 sec
Base duration is 25 seconds
AtlasBulletHell
Projectile, Spell, Damage, ProjectilesNotFromUser
Cast Time: 5 sec
Cooldown Time: 45 sec
Deals 5639 to 8459 Cold Damage
Projectiles Pierce all Targets
Fires 11 additional Projectiles
Fires Projectiles in a circle
Penetrates 25% Cold Resistance
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-70]
Projectiles Pierce all Targets
Fires 11 additional Projectiles
Fires Projectiles in a circle
Penetrates 25% Cold Resistance
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-70]
ShaperSummonFragment
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Cast Time: 1 sec
Cooldown Time: 20 sec
alternate minion [194]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [120]
summoned monsters are minions [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [120]
summoned monsters are minions [1]
AtlasBulletHellUberPhase1
Projectile, Spell, Damage, ProjectilesNotFromUser
Cast Time: 5 sec
Cooldown Time: 35 sec
Deals 5639 to 8459 Cold Damage
Projectiles Pierce all Targets
Fires 5 additional Projectiles
Fires Projectiles in a circle
Penetrates 25% Cold Resistance
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-70]
Projectiles Pierce all Targets
Fires 5 additional Projectiles
Fires Projectiles in a circle
Penetrates 25% Cold Resistance
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-70]
AtlasBulletHellUberPhase2
Projectile, Spell, Damage, ProjectilesNotFromUser
Cast Time: 5 sec
Cooldown Time: 35 sec
Deals 5639 to 8459 Cold Damage
Projectiles Pierce all Targets
Fires 6 additional Projectiles
Fires Projectiles in a circle
Penetrates 25% Cold Resistance
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-70]
Projectiles Pierce all Targets
Fires 6 additional Projectiles
Fires Projectiles in a circle
Penetrates 25% Cold Resistance
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-70]
AtlasBulletHellUberPhase3
Projectile, Spell, Damage, ProjectilesNotFromUser
Cast Time: 5 sec
Cooldown Time: 35 sec
Deals 5639 to 8459 Cold Damage
Projectiles Pierce all Targets
Fires 7 additional Projectiles
Fires Projectiles in a circle
Penetrates 25% Cold Resistance
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-70]
Projectiles Pierce all Targets
Fires 7 additional Projectiles
Fires Projectiles in a circle
Penetrates 25% Cold Resistance
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-70]
Object Type
version 2 extends "Metadata/Monsters/AtlasBosses/AtlasBosses" NPC { marker_enabled = false } MinimapIcon { icon = "NPC" } Transitionable { num_states = 13 // this.1 = Pre-battle // this.2 = Talking // this.3 = Fighting / Banishing // this.4 = Waiting // this.5 = Talking 1 // this.6 = Talking 2 // this.7 = Talking 3 // this.8 = Fighting / Banishing // this.9 = Waiting // this.10 = Talking 1 // this.11 = Talking 2 // this.12 = Talking 3 // this.13 = Fighting } Stats { set_immune_vaal_lighting_warp = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/AtlasBosses/AtlasBosses" Render { has_light = true fade_arrows = true } BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheShaper/possessed_boss/shaper_fx.epk );" } Transitionable { on_transition_to_2 = "PlayTextAudio( ShaperIntro , Metadata/NPC/Shaper, 0); StartTimer( 7.0 );" on_transition_to_3 = "HideMinimapIcon();" on_transition_to_4 = "ShowMinimapIcon();" on_transition_to_5 = "PlayTextAudio( ShaperHalfHealthA , Metadata/NPC/Shaper, 0); PlayAnimationByName( removehood );" on_transition_to_7 = "PlayTextAudio( ShaperHalfHealthB , Metadata/NPC/Shaper, 0); PlayAnimationByName( phase2_dialogue );" on_transition_to_8 = "HideMinimapIcon();" on_transition_to_9 = "ShowMinimapIcon();" on_transition_to_10 = "PlayTextAudio( ShaperQuarterHealthA , Metadata/NPC/Shaper, 0); PlayAnimationByName( phase3_dialogue1 );" on_transition_to_12 = "PlayTextAudio( ShaperQuarterHealthB , Metadata/NPC/Shaper, 0); PlayAnimationByName( phase3_dialogue2 );" on_transition_to_13 = "HideMinimapIcon();" create_state_3 = "HideMinimapIcon();" create_state_8 = "HideMinimapIcon();" create_state_13 = "HideMinimapIcon();" } Timer { on_finish = "PlayAnimationByName( phase2_dialogue_hood );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasBosses/TheShaperBoss"] = { name = "The Shaper", life = 25.6, energyShield = 0.33, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 2, damageSpread = 0.2, attackTime = 1.755, attackRange = 12, accuracy = 1, skillList = { "ShaperMelee", "ShaperSummonFragment", "AtlasBossRetreat", "AtlasBossPortalWarp", "AtlasBossFlickerSlam", "AtlasBossTeleportPlayer", "AtlasBossCelestialBeam", "AtlasBossAcceleratingProjectiles", "AtlasBulletHell", "AtlasBulletHellUberPhase1", "AtlasBulletHellUberPhase2", "AtlasBulletHellUberPhase3", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["ShaperMelee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "active_skill_attack_speed_+%_final", }, levels = { [1] = {0, 0, 33, levelRequirement = 1, statInterpolation = {1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ShaperSummonFragment"] = { name = "ShaperSummonFragment", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "monster_no_drops_or_experience", }, levels = { [1] = {1, 194, 120, levelRequirement = 1, statInterpolation = {1}, cost = { }, }, [2] = {2, 194, 120, levelRequirement = 85, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasBossRetreat"] = { name = "AtlasBossRetreat", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 84, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasBossPortalWarp"] = { name = "AtlasBossPortalWarp", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", }, levels = { [1] = {25000, levelRequirement = 84, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasBossFlickerSlam"] = { name = "AtlasBossFlickerSlam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "active_skill_attack_speed_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {200, -50, -50, levelRequirement = 84, statInterpolation = {1, 1}, cost = { }, }, [2] = {400, 0, 30, -50, levelRequirement = 85, statInterpolation = {1, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasBossTeleportPlayer"] = { name = "AtlasBossTeleportPlayer", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 84, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasBossCelestialBeam"] = { name = "AtlasBossCelestialBeam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "base_cold_damage_to_deal_per_minute", "base_lightning_damage_to_deal_per_minute", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", }, levels = { [1] = {1, 0.81999999284744, 1.1299999952316, 3000, -60, levelRequirement = 84, statInterpolation = {3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasBossAcceleratingProjectiles"] = { name = "AtlasBossAcceleratingProjectiles", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, [SkillType.Cold] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.4, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_reduce_enemy_cold_resistance_%", "base_is_projectile", "always_pierce", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 40, 2, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasBulletHell"] = { name = "AtlasBulletHell", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Projectile] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.ProjectilesNotFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "number_of_additional_projectiles", "base_reduce_enemy_cold_resistance_%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "base_is_projectile", "always_pierce", "projectiles_nova", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 11, 25, -70, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasBulletHellUberPhase1"] = { name = "AtlasBulletHellUberPhase1", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Projectile] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.ProjectilesNotFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "number_of_additional_projectiles", "base_reduce_enemy_cold_resistance_%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "base_is_projectile", "always_pierce", "projectiles_nova", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 5, 25, -70, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasBulletHellUberPhase2"] = { name = "AtlasBulletHellUberPhase2", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Projectile] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.ProjectilesNotFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "number_of_additional_projectiles", "base_reduce_enemy_cold_resistance_%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "base_is_projectile", "always_pierce", "projectiles_nova", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 6, 25, -70, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasBulletHellUberPhase3"] = { name = "AtlasBulletHellUberPhase3", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Projectile] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.ProjectilesNotFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "number_of_additional_projectiles", "base_reduce_enemy_cold_resistance_%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "base_is_projectile", "always_pierce", "projectiles_nova", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 7, 25, -70, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, }, }, }
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Action Speed cannot be modified to below 50% of base value
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBossSuper |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Id | PinnacleAtlasBoss |
---|---|
Family | PinnacleAtlasBoss |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Adds Tags | pinnacle_boss |
dropped items have influence type [1]
monster dropped item quantity +% final for influenced monster [-50]
Id | MonsterDroppedItemsInfluenceShaperBoss |
---|---|
Family | MonsterDroppedItemsInfluence |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Cannot be Knocked Back
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
The Shaper
Humanoid
Pinnacle Atlas Boss
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
Action Speed cannot be modified to below 50% of base value
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have influence type [1]
monster dropped item quantity +% final for influenced monster [-50]
15000% increased Rarity of Items Dropped
Action Speed cannot be modified to below 50% of base value
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have influence type [1]
monster dropped item quantity +% final for influenced monster [-50]
Cannot be Knocked Back
Spectre | N |
---|---|
Tags | caster, cold_affinity, human, humanoid, is_unarmed, large_height, light_armour, melee, not_str, physical_affinity, ranged, red_blood, standalone_map_boss, very_slow_movement |
Life
2560%
Energy Shield From Life
33%
Evasion
+33%
Ailment Threshold
504%
Resistance
50 50 50 30
Damage
200%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 12
Attack Time
1.755 Second
Damage Spread
±20%
Experience
400%
Model Size
125%
Type
TheShaperBoss
Metadata
TheShaperBossStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
3,567,267
Armour
28,790
Evasion
6,303
Energy Shield
2,022
Damage
851
Spell Damage
1,270
Accuracy
290
Attack Time
1.17585
Experience
225,610
Ailment Threshold
442,453
Chill
1,399
Shock
1,399
Brittle
7,915
Scorch
1,399
Sap
3,865
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
ShaperMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1351–2027
Critical Strike Chance: 5%
Attack Time: 1.755 sec
Strike your foes down with a powerful blow.
33% more Attack Speed
skill can fire arrows [0]
skill can fire wand projectiles [0]
skill can fire arrows [0]
skill can fire wand projectiles [0]
AtlasBossCelestialBeam
Spell
Cast Time: 1 sec
Cooldown Time: 10 sec
Deals 2466.7 Base Fire Damage per second
Base duration is 3 seconds
Deals 2022.7 Base Cold Damage per second
base lightning damage to deal per minute [167241]
monster penalty against minions damage +% final vs player minions [-60]
Base duration is 3 seconds
Deals 2022.7 Base Cold Damage per second
base lightning damage to deal per minute [167241]
monster penalty against minions damage +% final vs player minions [-60]
AtlasBossAcceleratingProjectiles
Spell, Damage, Projectile, Cold
Critical Strike Chance: 5%
Cast Time: 1.4 sec
Deals 2583 to 3875 Cold Damage
Projectiles Pierce all Targets
Penetrates 25% Cold Resistance
base is projectile [1]
projectile uses contact position [1]
Projectiles Pierce all Targets
Penetrates 25% Cold Resistance
base is projectile [1]
projectile uses contact position [1]
AtlasBossFlickerSlam
Attack, Area
Base Damage: 1351–2027
Critical Strike Chance: 5%
Attack Time: 1.755 sec
Cooldown Time: 15 sec
Deals 200% more Damage
50% less Attack Speed
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
50% less Attack Speed
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
ShaperSummonFragment
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Cast Time: 1 sec
Cooldown Time: 20 sec
alternate minion [194]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [120]
summoned monsters are minions [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [120]
summoned monsters are minions [1]
SSMStandaloneShaperAnomaly
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Cast Time: 1 sec
alternate minion [541]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [200]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [200]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMapBoss" Actor { slow_animations_go_to_idle = false }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMapBoss" Render { has_light = true } Life { on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheShaper/possessed_boss/shaper_fx.epk );" } Animated { on_end_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheShaper/possessed_boss/shaper_fx.epk );" } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheShaper/minion_death/death.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasBosses/TheShaperBossStandalone"] = { name = "The Shaper", life = 25.6, energyShield = 0.33, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 2, damageSpread = 0.2, attackTime = 1.755, attackRange = 12, accuracy = 1, skillList = { "ShaperMelee", "ShaperSummonFragment", "SSMStandaloneShaperAnomaly", "AtlasBossFlickerSlam", "AtlasBossCelestialBeam", "AtlasBossAcceleratingProjectiles", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["ShaperMelee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "active_skill_attack_speed_+%_final", }, levels = { [1] = {0, 0, 33, levelRequirement = 1, statInterpolation = {1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ShaperSummonFragment"] = { name = "ShaperSummonFragment", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "monster_no_drops_or_experience", }, levels = { [1] = {1, 194, 120, levelRequirement = 1, statInterpolation = {1}, cost = { }, }, [2] = {2, 194, 120, levelRequirement = 85, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMStandaloneShaperAnomaly"] = { name = "SSMStandaloneShaperAnomaly", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "minion_dies_when_parent_dies", }, levels = { [1] = {1, 541, 200, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasBossFlickerSlam"] = { name = "AtlasBossFlickerSlam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "active_skill_attack_speed_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {200, -50, -50, levelRequirement = 84, statInterpolation = {1, 1}, cost = { }, }, [2] = {400, 0, 30, -50, levelRequirement = 85, statInterpolation = {1, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasBossCelestialBeam"] = { name = "AtlasBossCelestialBeam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "base_cold_damage_to_deal_per_minute", "base_lightning_damage_to_deal_per_minute", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", }, levels = { [1] = {1, 0.81999999284744, 1.1299999952316, 3000, -60, levelRequirement = 84, statInterpolation = {3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasBossAcceleratingProjectiles"] = { name = "AtlasBossAcceleratingProjectiles", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, [SkillType.Cold] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.4, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_reduce_enemy_cold_resistance_%", "base_is_projectile", "always_pierce", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 40, 2, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1, 1}, cost = { }, }, }, }
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Action Speed cannot be modified to below 50% of base value
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBossSuper |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Id | PinnacleAtlasBoss |
---|---|
Family | PinnacleAtlasBoss |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Adds Tags | pinnacle_boss |
dropped items have influence type [1]
monster dropped item quantity +% final for influenced monster [-50]
Id | MonsterDroppedItemsInfluenceShaperBoss |
---|---|
Family | MonsterDroppedItemsInfluence |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Cannot be Knocked Back
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
The Shaper
Humanoid
Pinnacle Atlas Boss
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
Action Speed cannot be modified to below 50% of base value
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have influence type [1]
monster dropped item quantity +% final for influenced monster [-50]
15000% increased Rarity of Items Dropped
Action Speed cannot be modified to below 50% of base value
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have influence type [1]
monster dropped item quantity +% final for influenced monster [-50]
Cannot be Knocked Back
Spectre | N |
---|---|
Tags | caster, cold_affinity, human, humanoid, is_unarmed, large_height, light_armour, melee, not_str, physical_affinity, ranged, red_blood, unique_map_boss, very_slow_movement |
Life
2560%
Energy Shield From Life
33%
Evasion
+33%
Ailment Threshold
504%
Resistance
50 50 50 30
Damage
200%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 12
Attack Time
1.755 Second
Damage Spread
±20%
Experience
400%
Model Size
125%
Type
TheShaperBoss
Metadata
TheShaperBossGauntlet
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
3,567,267
Armour
28,790
Evasion
6,303
Energy Shield
2,022
Damage
851
Spell Damage
1,270
Accuracy
290
Attack Time
1.17585
Experience
225,610
Ailment Threshold
442,453
Chill
1,399
Shock
1,399
Brittle
7,915
Scorch
1,399
Sap
3,865
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
ShaperMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1351–2027
Critical Strike Chance: 5%
Attack Time: 1.755 sec
Strike your foes down with a powerful blow.
33% more Attack Speed
skill can fire arrows [0]
skill can fire wand projectiles [0]
skill can fire arrows [0]
skill can fire wand projectiles [0]
AtlasBossCelestialBeam
Spell
Cast Time: 1 sec
Cooldown Time: 10 sec
Deals 2466.7 Base Fire Damage per second
Base duration is 3 seconds
Deals 2022.7 Base Cold Damage per second
base lightning damage to deal per minute [167241]
monster penalty against minions damage +% final vs player minions [-60]
Base duration is 3 seconds
Deals 2022.7 Base Cold Damage per second
base lightning damage to deal per minute [167241]
monster penalty against minions damage +% final vs player minions [-60]
AtlasBossAcceleratingProjectiles
Spell, Damage, Projectile, Cold
Critical Strike Chance: 5%
Cast Time: 1.4 sec
Deals 2583 to 3875 Cold Damage
Projectiles Pierce all Targets
Penetrates 25% Cold Resistance
base is projectile [1]
projectile uses contact position [1]
Projectiles Pierce all Targets
Penetrates 25% Cold Resistance
base is projectile [1]
projectile uses contact position [1]
AtlasBossRetreat
Spell
Cast Time: 2 sec
Cooldown Time: 10 sec
AtlasBossTeleportPlayer
Spell
Cast Time: 1 sec
AtlasBossFlickerSlam
Attack, Area
Base Damage: 1351–2027
Critical Strike Chance: 5%
Attack Time: 1.755 sec
Cooldown Time: 15 sec
Deals 200% more Damage
50% less Attack Speed
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
50% less Attack Speed
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
AtlasBossPortalWarp
Spell
Cast Time: 2 sec
Cooldown Time: 75 sec
Base duration is 25 seconds
AtlasBulletHell
Projectile, Spell, Damage, ProjectilesNotFromUser
Cast Time: 5 sec
Cooldown Time: 45 sec
Deals 2583 to 3875 Cold Damage
Projectiles Pierce all Targets
Fires 11 additional Projectiles
Fires Projectiles in a circle
Penetrates 25% Cold Resistance
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-70]
Projectiles Pierce all Targets
Fires 11 additional Projectiles
Fires Projectiles in a circle
Penetrates 25% Cold Resistance
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-70]
ShaperSummonFragment
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Cast Time: 1 sec
Cooldown Time: 20 sec
alternate minion [194]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [120]
summoned monsters are minions [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [120]
summoned monsters are minions [1]
AtlasBulletHellUberPhase1
Projectile, Spell, Damage, ProjectilesNotFromUser
Cast Time: 5 sec
Cooldown Time: 35 sec
Deals 2583 to 3875 Cold Damage
Projectiles Pierce all Targets
Fires 5 additional Projectiles
Fires Projectiles in a circle
Penetrates 25% Cold Resistance
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-70]
Projectiles Pierce all Targets
Fires 5 additional Projectiles
Fires Projectiles in a circle
Penetrates 25% Cold Resistance
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-70]
AtlasBulletHellUberPhase2
Projectile, Spell, Damage, ProjectilesNotFromUser
Cast Time: 5 sec
Cooldown Time: 35 sec
Deals 2583 to 3875 Cold Damage
Projectiles Pierce all Targets
Fires 6 additional Projectiles
Fires Projectiles in a circle
Penetrates 25% Cold Resistance
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-70]
Projectiles Pierce all Targets
Fires 6 additional Projectiles
Fires Projectiles in a circle
Penetrates 25% Cold Resistance
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-70]
AtlasBulletHellUberPhase3
Projectile, Spell, Damage, ProjectilesNotFromUser
Cast Time: 5 sec
Cooldown Time: 35 sec
Deals 2583 to 3875 Cold Damage
Projectiles Pierce all Targets
Fires 7 additional Projectiles
Fires Projectiles in a circle
Penetrates 25% Cold Resistance
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-70]
Projectiles Pierce all Targets
Fires 7 additional Projectiles
Fires Projectiles in a circle
Penetrates 25% Cold Resistance
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-70]
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasBosses/TheShaperBossGauntlet"] = { name = "The Shaper", life = 25.6, energyShield = 0.33, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 2, damageSpread = 0.2, attackTime = 1.755, attackRange = 12, accuracy = 1, skillList = { "ShaperMelee", "ShaperSummonFragment", "AtlasBossRetreat", "AtlasBossPortalWarp", "AtlasBossFlickerSlam", "AtlasBossTeleportPlayer", "AtlasBossCelestialBeam", "AtlasBossAcceleratingProjectiles", "AtlasBulletHell", "AtlasBulletHellUberPhase1", "AtlasBulletHellUberPhase2", "AtlasBulletHellUberPhase3", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["ShaperMelee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "active_skill_attack_speed_+%_final", }, levels = { [1] = {0, 0, 33, levelRequirement = 1, statInterpolation = {1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ShaperSummonFragment"] = { name = "ShaperSummonFragment", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "monster_no_drops_or_experience", }, levels = { [1] = {1, 194, 120, levelRequirement = 1, statInterpolation = {1}, cost = { }, }, [2] = {2, 194, 120, levelRequirement = 85, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasBossRetreat"] = { name = "AtlasBossRetreat", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 84, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasBossPortalWarp"] = { name = "AtlasBossPortalWarp", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", }, levels = { [1] = {25000, levelRequirement = 84, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasBossFlickerSlam"] = { name = "AtlasBossFlickerSlam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "active_skill_attack_speed_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {200, -50, -50, levelRequirement = 84, statInterpolation = {1, 1}, cost = { }, }, [2] = {400, 0, 30, -50, levelRequirement = 85, statInterpolation = {1, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasBossTeleportPlayer"] = { name = "AtlasBossTeleportPlayer", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 84, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasBossCelestialBeam"] = { name = "AtlasBossCelestialBeam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "base_cold_damage_to_deal_per_minute", "base_lightning_damage_to_deal_per_minute", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", }, levels = { [1] = {1, 0.81999999284744, 1.1299999952316, 3000, -60, levelRequirement = 84, statInterpolation = {3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasBossAcceleratingProjectiles"] = { name = "AtlasBossAcceleratingProjectiles", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, [SkillType.Cold] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.4, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_reduce_enemy_cold_resistance_%", "base_is_projectile", "always_pierce", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 40, 2, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasBulletHell"] = { name = "AtlasBulletHell", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Projectile] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.ProjectilesNotFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "number_of_additional_projectiles", "base_reduce_enemy_cold_resistance_%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "base_is_projectile", "always_pierce", "projectiles_nova", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 11, 25, -70, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasBulletHellUberPhase1"] = { name = "AtlasBulletHellUberPhase1", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Projectile] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.ProjectilesNotFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "number_of_additional_projectiles", "base_reduce_enemy_cold_resistance_%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "base_is_projectile", "always_pierce", "projectiles_nova", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 5, 25, -70, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasBulletHellUberPhase2"] = { name = "AtlasBulletHellUberPhase2", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Projectile] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.ProjectilesNotFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "number_of_additional_projectiles", "base_reduce_enemy_cold_resistance_%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "base_is_projectile", "always_pierce", "projectiles_nova", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 6, 25, -70, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasBulletHellUberPhase3"] = { name = "AtlasBulletHellUberPhase3", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Projectile] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.ProjectilesNotFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "number_of_additional_projectiles", "base_reduce_enemy_cold_resistance_%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "base_is_projectile", "always_pierce", "projectiles_nova", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 7, 25, -70, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, }, }, }
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Action Speed cannot be modified to below 50% of base value
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBossSuper |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Id | PinnacleAtlasBoss |
---|---|
Family | PinnacleAtlasBoss |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Adds Tags | pinnacle_boss |
dropped items have influence type [1]
monster dropped item quantity +% final for influenced monster [-50]
Id | MonsterDroppedItemsInfluenceShaperBoss |
---|---|
Family | MonsterDroppedItemsInfluence |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Cannot be Knocked Back
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
The Shaper
Humanoid
Pinnacle Atlas Boss
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
Action Speed cannot be modified to below 50% of base value
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
15000% increased Rarity of Items Dropped
Action Speed cannot be modified to below 50% of base value
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Cannot be Knocked Back
Spectre | N |
---|---|
Tags | elder_map_boss, human, humanoid, is_unarmed, large_height, light_armour, non_attacking, not_str, red_blood, very_slow_movement |
Life
2560%
Energy Shield From Life
33%
Evasion
+33%
Ailment Threshold
504%
Resistance
50 50 50 30
Damage
200%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 12
Attack Time
1.755 Second
Damage Spread
±20%
Experience
400%
Model Size
125%
Type
TheShaperBoss
Metadata
TheShaperBossElder
Object Type
version 2 extends "Metadata/Monsters/Monster" Life { corpse_usable = false } Stats { base_cannot_be_damaged = 1 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 is_hidden_monster = 1 immune_to_curses = 1 immune_to_auras_from_other_entities = 1 set_immune_vaal_lighting_warp = 1 } Transitionable { } Preload { preload_object = "Metadata/Monsters/ElderBosses/ElderAbsorb" preload_object = "Metadata/MiscellaneousObjects/ElderPortal" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target.epk );" create_transitioned = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target_instant.epk );" } Animated { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/entrance.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/absorb/absorb.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasBosses/TheShaperBossElder"] = { name = "The Shaper", life = 25.6, energyShield = 0.33, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 2, damageSpread = 0.2, attackTime = 1.755, attackRange = 12, accuracy = 1, skillList = { }, modList = { }, }
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Action Speed cannot be modified to below 50% of base value
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBossSuper |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Id | PinnacleAtlasBoss |
---|---|
Family | PinnacleAtlasBoss |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Adds Tags | pinnacle_boss |
Cannot be Knocked Back
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
The Shaper
Eldritch
Area: The Shaper's Realm
Pinnacle Atlas Boss
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
Action Speed cannot be modified to below 50% of base value
monster no drops or experience [1]
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
15000% increased Rarity of Items Dropped
Action Speed cannot be modified to below 50% of base value
monster no drops or experience [1]
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Cannot be Knocked Back
Spectre | N |
---|---|
Area | The Shaper's Realm |
Tags | caster, cold_affinity, eldritch, human, humanoid, is_unarmed, large_height, light_armour, melee, not_str, physical_affinity, ranged, red_blood, unique_map_boss, very_slow_movement |
Life
1648%
Energy Shield From Life
33%
Evasion
+33%
Ailment Threshold
504%
Resistance
50 50 50 30
Damage
200%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 12
Attack Time
1.755 Second
Damage Spread
±20%
Experience
400%
Model Size
125%
Type
TheShaperBossUberElder
Metadata
TheShaperBossUberElder
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
84
Life
48,405,947
Armour
99,834
Evasion
10,800
Energy Shield
5,367
Damage
2,171
Spell Damage
3,241
Accuracy
538
Attack Time
1.17585
Experience
291,500
Ailment Threshold
6,957,767
Chill
22,000
Shock
22,000
Brittle
124,467
Scorch
22,000
Sap
60,783
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
ShaperMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 3448–5172
Critical Strike Chance: 5%
Attack Time: 1.755 sec
Strike your foes down with a powerful blow.
33% more Attack Speed
skill can fire arrows [0]
skill can fire wand projectiles [0]
skill can fire arrows [0]
skill can fire wand projectiles [0]
AtlasBossCelestialBeam
Spell
Cast Time: 1 sec
Cooldown Time: 10 sec
Deals 5384.5 Base Fire Damage per second
Base duration is 3 seconds
Deals 4415.3 Base Cold Damage per second
base lightning damage to deal per minute [365066]
monster penalty against minions damage +% final vs player minions [-60]
Base duration is 3 seconds
Deals 4415.3 Base Cold Damage per second
base lightning damage to deal per minute [365066]
monster penalty against minions damage +% final vs player minions [-60]
AtlasBossAcceleratingProjectiles
Spell, Damage, Projectile, Cold
Critical Strike Chance: 5%
Cast Time: 1.4 sec
Deals 5639 to 8459 Cold Damage
Projectiles Pierce all Targets
Penetrates 25% Cold Resistance
base is projectile [1]
projectile uses contact position [1]
Projectiles Pierce all Targets
Penetrates 25% Cold Resistance
base is projectile [1]
projectile uses contact position [1]
AtlasBossFlickerSlam
Attack, Area
Base Damage: 3448–5172
Critical Strike Chance: 5%
Attack Time: 1.755 sec
Cooldown Time: 15 sec
Deals 200% more Damage
50% less Attack Speed
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
50% less Attack Speed
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
AtlasBossPortalWarp
Spell
Cast Time: 2 sec
Cooldown Time: 75 sec
Base duration is 25 seconds
AtlasBulletHell
Projectile, Spell, Damage, ProjectilesNotFromUser
Cast Time: 5 sec
Cooldown Time: 45 sec
Deals 5639 to 8459 Cold Damage
Projectiles Pierce all Targets
Fires 11 additional Projectiles
Fires Projectiles in a circle
Penetrates 25% Cold Resistance
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-70]
Projectiles Pierce all Targets
Fires 11 additional Projectiles
Fires Projectiles in a circle
Penetrates 25% Cold Resistance
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-70]
TeleportShaperUber
Spell, Movement
Cast Time: 1.17 sec
Cooldown Time: 2 sec
AtlasBulletHellUberElder
Projectile, Spell, Damage, ProjectilesNotFromUser
Cast Time: 5 sec
Cooldown Time: 55 sec
Deals 5639 to 8459 Cold Damage
Projectiles Pierce all Targets
Fires 6 additional Projectiles
Fires Projectiles in a circle
Penetrates 25% Cold Resistance
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-70]
Projectiles Pierce all Targets
Fires 6 additional Projectiles
Fires Projectiles in a circle
Penetrates 25% Cold Resistance
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-70]
Object Type
version 2 extends "Metadata/Monsters/Monster" NPC { marker_enabled = false } MinimapIcon { icon = "NPC" } Stats { set_immune_vaal_lighting_warp = 1 } Actor { slow_animations_go_to_idle = false } Transitionable { } StateMachine { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { has_light = true fade_arrows = true } BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/elder_puppet/TheShaper/elder_puppet.epk );" } Buffs { on_lose_uber_shaper_immune_buff = "SpawnEffect( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheShaper/immune_shield/immune_shield_off.ao );" } Transitionable { on_transition = "HideMinimapIcon();" create_transitioned = "HideMinimapIcon();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasBosses/TheShaperBossUberElder"] = { name = "The Shaper", life = 16.48, energyShield = 0.33, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 2, damageSpread = 0.2, attackTime = 1.755, attackRange = 12, accuracy = 1, skillList = { "ShaperMelee", "AtlasBossPortalWarp", "AtlasBossFlickerSlam", "AtlasBossCelestialBeam", "AtlasBossAcceleratingProjectiles", "AtlasBulletHell", "AtlasBulletHellUberElder", "TeleportShaperUber", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["ShaperMelee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "active_skill_attack_speed_+%_final", }, levels = { [1] = {0, 0, 33, levelRequirement = 1, statInterpolation = {1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasBossPortalWarp"] = { name = "AtlasBossPortalWarp", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", }, levels = { [1] = {25000, levelRequirement = 84, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasBossFlickerSlam"] = { name = "AtlasBossFlickerSlam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "active_skill_attack_speed_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {200, -50, -50, levelRequirement = 84, statInterpolation = {1, 1}, cost = { }, }, [2] = {400, 0, 30, -50, levelRequirement = 85, statInterpolation = {1, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasBossCelestialBeam"] = { name = "AtlasBossCelestialBeam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "base_cold_damage_to_deal_per_minute", "base_lightning_damage_to_deal_per_minute", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", }, levels = { [1] = {1, 0.81999999284744, 1.1299999952316, 3000, -60, levelRequirement = 84, statInterpolation = {3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasBossAcceleratingProjectiles"] = { name = "AtlasBossAcceleratingProjectiles", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, [SkillType.Cold] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.4, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_reduce_enemy_cold_resistance_%", "base_is_projectile", "always_pierce", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 40, 2, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasBulletHell"] = { name = "AtlasBulletHell", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Projectile] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.ProjectilesNotFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "number_of_additional_projectiles", "base_reduce_enemy_cold_resistance_%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "base_is_projectile", "always_pierce", "projectiles_nova", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 11, 25, -70, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasBulletHellUberElder"] = { name = "AtlasBulletHellUberElder", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Projectile] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.ProjectilesNotFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "number_of_additional_projectiles", "base_reduce_enemy_cold_resistance_%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "base_is_projectile", "always_pierce", "projectiles_nova", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 6, 25, -70, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TeleportShaperUber"] = { name = "TeleportShaperUber", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.17, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Action Speed cannot be modified to below 50% of base value
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBossSuper |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Id | PinnacleAtlasBoss |
---|---|
Family | PinnacleAtlasBoss |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Adds Tags | pinnacle_boss |
Cannot be Knocked Back
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
The Shaper
Eldritch
Pinnacle Atlas Boss
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
Action Speed cannot be modified to below 50% of base value
monster no drops or experience [1]
15000% increased Rarity of Items Dropped
Action Speed cannot be modified to below 50% of base value
monster no drops or experience [1]
Cannot be Knocked Back
Cannot be Stunned
Cannot be Stunned
Spectre | N |
---|---|
Tags | eldritch, human, humanoid, is_unarmed, large_height, light_armour, non_attacking, not_str, red_blood, very_slow_movement |
Life
67%
Energy Shield From Life
33%
Evasion
+33%
Ailment Threshold
67%
Resistance
0 0 0 0
Damage
50%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 12
Attack Time
1.755 Second
Damage Spread
±20%
Experience
100%
Model Size
125%
Type
TheShaperBossElderEncounter
Metadata
TheShaperBossElderEncounter
Object Type
version 2 extends "Metadata/Monsters/AtlasBosses/AtlasBosses" Stats { set_immune_vaal_lighting_warp = 1 set_is_tiki_totem = 1 set_immune_to_auras_from_other_entities = 1 set_monster_no_additional_player_scaling = 1 } Animated { animated_object = "Metadata/Monsters/AtlasBosses/TheShaper/TheShaper.ao" } StateMachine { define_shared_state = "beam;" }
Object Type Codes
version 2 extends "Metadata/Monsters/AtlasBosses/AtlasBosses" BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheShaper/possessed_boss/shaper_fx.epk );" } Render { has_light = true fade_arrows = true } Transitionable { //Transition from Loop to Start on_transition = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheShaper/ElderGlyphChannel/rig.ao );" } StateMachine { on_state_beam_1 = " AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheShaper/ElderGlyphChannel/rig.ao,); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheShaper/ElderGlyphChannel/rig.ao, start ); " create_state_beam_1 = " AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheShaper/ElderGlyphChannel/rig.ao, ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheShaper/ElderGlyphChannel/rig.ao, loop ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasBosses/TheShaperBossElderEncounter"] = { name = "The Shaper", life = 0.67, energyShield = 0.33, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.5, damageSpread = 0.2, attackTime = 1.755, attackRange = 12, accuracy = 1, skillList = { }, modList = { }, }
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Action Speed cannot be modified to below 50% of base value
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Id | PinnacleAtlasBoss |
---|---|
Family | PinnacleAtlasBoss |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Adds Tags | pinnacle_boss |
Cannot be Knocked Back
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Cannot be Stunned
Id | MonsterImplicitCannotBeStunned1 |
---|---|
Family | MonsterCannotBeStunned |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
The Shaper
Humanoid
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
monster no drops or experience [1]
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
15000% increased Rarity of Items Dropped
monster no drops or experience [1]
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Spectre | N |
---|---|
Tags | caster, human, humanoid, is_unarmed, large_height, light_armour, not_str, red_blood, very_slow_movement |
Life
2560%
Energy Shield From Life
33%
Evasion
+33%
Ailment Threshold
504%
Resistance
50 50 50 30
Damage
200%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 12
Attack Time
1.755 Second
Damage Spread
±20%
Experience
400%
Model Size
125%
Type
TheShaperBoss
Metadata
TheShaperBossBeamOnly
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
3,567,267
Armour
28,790
Evasion
6,303
Energy Shield
2,022
Damage
851
Spell Damage
1,270
Accuracy
290
Attack Time
1.17585
Experience
225,610
Ailment Threshold
442,453
Chill
1,399
Shock
1,399
Brittle
7,915
Scorch
1,399
Sap
3,865
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
AtlasBossCelestialBeamFragment
Spell
Cast Time: 1 sec
Cooldown Time: 5 sec
Deals 2466.7 Base Fire Damage per second
Base duration is 3 seconds
Deals 2022.7 Base Cold Damage per second
base lightning damage to deal per minute [167241]
monster penalty against minions damage +% final vs player minions [-60]
Base duration is 3 seconds
Deals 2022.7 Base Cold Damage per second
base lightning damage to deal per minute [167241]
monster penalty against minions damage +% final vs player minions [-60]
Object Type
version 2 extends "Metadata/Monsters/AtlasBosses/AtlasBosses" DiesAfterTime { }
Object Type Codes
version 2 extends "Metadata/Monsters/AtlasBosses/AtlasBosses" BaseEvents { } Render { fade_arrows = true }
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasBosses/TheShaperBossBeamOnly"] = { name = "The Shaper", life = 25.6, energyShield = 0.33, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 2, damageSpread = 0.2, attackTime = 1.755, attackRange = 12, accuracy = 1, skillList = { "AtlasBossCelestialBeamFragment", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["AtlasBossCelestialBeamFragment"] = { name = "AtlasBossCelestialBeamFragment", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "base_cold_damage_to_deal_per_minute", "base_lightning_damage_to_deal_per_minute", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", }, levels = { [1] = {1, 0.81999999284744, 1.1299999952316, 3000, -60, levelRequirement = 84, statInterpolation = {3, 3, 3}, cost = { }, }, }, }
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBossSuper |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
The Shaper
Humanoid
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
monster no drops or experience [1]
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
15000% increased Rarity of Items Dropped
monster no drops or experience [1]
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Spectre | N |
---|---|
Tags | caster, cold_affinity, human, humanoid, is_unarmed, large_height, light_armour, not_str, ranged, red_blood, very_slow_movement |
Life
2560%
Energy Shield From Life
33%
Evasion
+33%
Ailment Threshold
504%
Resistance
50 50 50 30
Damage
200%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 12
Attack Time
1.755 Second
Damage Spread
±20%
Experience
400%
Model Size
125%
Type
TheShaperBoss
Metadata
TheShaperBossProjectilesOnly
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
3,567,267
Armour
28,790
Evasion
6,303
Energy Shield
2,022
Damage
851
Spell Damage
1,270
Accuracy
290
Attack Time
1.17585
Experience
225,610
Ailment Threshold
442,453
Chill
1,399
Shock
1,399
Brittle
7,915
Scorch
1,399
Sap
3,865
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
AtlasBossAcceleratingProjectilesFragment
Spell, Damage, Projectile, Cold
Critical Strike Chance: 5%
Cast Time: 1.4 sec
Deals 2583 to 3875 Cold Damage
Projectiles Pierce all Targets
Penetrates 25% Cold Resistance
base is projectile [1]
projectile uses contact position [1]
Projectiles Pierce all Targets
Penetrates 25% Cold Resistance
base is projectile [1]
projectile uses contact position [1]
Object Type
version 2 extends "Metadata/Monsters/AtlasBosses/AtlasBosses" DiesAfterTime { }
Object Type Codes
version 2 extends "Metadata/Monsters/AtlasBosses/AtlasBosses" BaseEvents { } Render { fade_arrows = true }
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasBosses/TheShaperBossProjectilesOnly"] = { name = "The Shaper", life = 25.6, energyShield = 0.33, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 2, damageSpread = 0.2, attackTime = 1.755, attackRange = 12, accuracy = 1, skillList = { "AtlasBossAcceleratingProjectilesFragment", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["AtlasBossAcceleratingProjectilesFragment"] = { name = "AtlasBossAcceleratingProjectilesFragment", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, [SkillType.Cold] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.4, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_reduce_enemy_cold_resistance_%", "base_is_projectile", "always_pierce", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 40, 2, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1, 1}, cost = { }, }, }, }
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBossSuper |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
The Shaper
Humanoid
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
monster no drops or experience [1]
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
15000% increased Rarity of Items Dropped
monster no drops or experience [1]
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Spectre | N |
---|---|
Tags | caster, cold_affinity, human, humanoid, is_unarmed, large_height, light_armour, not_str, ranged, red_blood, very_slow_movement |
Life
2560%
Energy Shield From Life
33%
Evasion
+33%
Ailment Threshold
504%
Resistance
50 50 50 30
Damage
200%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 12
Attack Time
1.755 Second
Damage Spread
±20%
Experience
400%
Model Size
125%
Type
TheShaperBoss
Metadata
TheShaperBossProjectilesOnlyAmbush
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
3,567,267
Armour
28,790
Evasion
6,303
Energy Shield
2,022
Damage
851
Spell Damage
1,270
Accuracy
290
Attack Time
1.17585
Experience
225,610
Ailment Threshold
442,453
Chill
1,399
Shock
1,399
Brittle
7,915
Scorch
1,399
Sap
3,865
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
AtlasBossAcceleratingProjectilesFragmentInfluence
Spell, Damage, Projectile, Cold
Critical Strike Chance: 5%
Cast Time: 1.4 sec
Cooldown Time: 20 sec
Deals 680.3 to 1020 Cold Damage
Projectiles Pierce all Targets
Penetrates 25% Cold Resistance
base is projectile [1]
projectile uses contact position [1]
Projectiles Pierce all Targets
Penetrates 25% Cold Resistance
base is projectile [1]
projectile uses contact position [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" DiesAfterTime { } Positioned { collision_hull_type = "projectile" blocking = false } Stats { immune_to_curses = 1 immune_to_auras_from_other_entities = 1 set_item_drop_slots = 0 untargetable_by_monster_ai = 1 set_monster_do_not_fracture = 1 set_max_frenzy_charges = 0 set_max_power_charges = 0 set_max_endurance_charges = 0 base_cannot_be_damaged = 1 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 set_monster_no_beyond_portal = 1 set_cannot_be_afflicted = 1 } Actor { basic_action = "Emerge" } Life { corpse_usable = false } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Targetable { no_highlight = true targetable = false } Animated { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheShaper/bullet_hell/release_projectile/release_projectile.ao" } Transitionable { on_transition = "DisableRendering();" create_transitioned = "DisableRendering();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasBosses/TheShaperBossProjectilesOnlyAmbush"] = { name = "The Shaper", life = 25.6, energyShield = 0.33, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 2, damageSpread = 0.2, attackTime = 1.755, attackRange = 12, accuracy = 1, skillList = { "AtlasBossAcceleratingProjectilesFragmentInfluence", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["AtlasBossAcceleratingProjectilesFragmentInfluence"] = { name = "AtlasBossAcceleratingProjectilesFragmentInfluence", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, [SkillType.Cold] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.4, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_reduce_enemy_cold_resistance_%", "base_is_projectile", "always_pierce", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, }, }
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBossSuper |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
The Shaper
Humanoid
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
monster no drops or experience [1]
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
15000% increased Rarity of Items Dropped
monster no drops or experience [1]
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Spectre | N |
---|---|
Tags | caster, cold_affinity, human, humanoid, is_unarmed, large_height, light_armour, not_str, ranged, red_blood, very_slow_movement |
Life
2560%
Energy Shield From Life
33%
Evasion
+33%
Ailment Threshold
504%
Resistance
50 50 50 30
Damage
200%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 12
Attack Time
1.755 Second
Damage Spread
±20%
Experience
400%
Model Size
125%
Type
TheShaperBoss
Metadata
TheShaperBossProjectilesOnlyAmbushUber
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
3,567,267
Armour
28,790
Evasion
6,303
Energy Shield
2,022
Damage
851
Spell Damage
1,270
Accuracy
290
Attack Time
1.17585
Experience
225,610
Ailment Threshold
442,453
Chill
1,399
Shock
1,399
Brittle
7,915
Scorch
1,399
Sap
3,865
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
AtlasBossAcceleratingProjectilesFragmentInfluenceUber
Spell, Damage, Projectile, Cold
Critical Strike Chance: 5%
Cast Time: 1.4 sec
Cooldown Time: 10 sec
Deals 1020 to 1531 Cold Damage
Projectiles Pierce all Targets
Fires 4 additional Projectiles
Penetrates 35% Cold Resistance
base is projectile [1]
projectile uses contact position [1]
Projectiles Pierce all Targets
Fires 4 additional Projectiles
Penetrates 35% Cold Resistance
base is projectile [1]
projectile uses contact position [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" DiesAfterTime { } Positioned { collision_hull_type = "projectile" blocking = false } Stats { immune_to_curses = 1 immune_to_auras_from_other_entities = 1 set_item_drop_slots = 0 untargetable_by_monster_ai = 1 set_monster_do_not_fracture = 1 set_max_frenzy_charges = 0 set_max_power_charges = 0 set_max_endurance_charges = 0 base_cannot_be_damaged = 1 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 set_monster_no_beyond_portal = 1 set_cannot_be_afflicted = 1 } Actor { basic_action = "Emerge" } Life { corpse_usable = false } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Targetable { no_highlight = true targetable = false } Animated { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheShaper/bullet_hell/release_projectile/release_projectile.ao" } Transitionable { on_transition = "DisableRendering();" create_transitioned = "DisableRendering();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasBosses/TheShaperBossProjectilesOnlyAmbushUber"] = { name = "The Shaper", life = 25.6, energyShield = 0.33, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 2, damageSpread = 0.2, attackTime = 1.755, attackRange = 12, accuracy = 1, skillList = { "AtlasBossAcceleratingProjectilesFragmentInfluenceUber", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["AtlasBossAcceleratingProjectilesFragmentInfluenceUber"] = { name = "AtlasBossAcceleratingProjectilesFragmentInfluenceUber", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, [SkillType.Cold] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.4, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_reduce_enemy_cold_resistance_%", "number_of_additional_projectiles", "base_is_projectile", "always_pierce", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 35, 4, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, }, }
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBossSuper |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
The Shaper
Humanoid
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
monster no drops or experience [1]
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
15000% increased Rarity of Items Dropped
monster no drops or experience [1]
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Spectre | N |
---|---|
Tags | human, humanoid, is_unarmed, large_height, light_armour, melee, not_str, physical_affinity, red_blood, very_slow_movement |
Life
2560%
Energy Shield From Life
33%
Evasion
+33%
Ailment Threshold
504%
Resistance
50 50 50 30
Damage
200%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 12
Attack Time
1.755 Second
Damage Spread
±20%
Experience
400%
Model Size
125%
Type
TheShaperBoss
Metadata
TheShaperBossMeleeOnly
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
3,567,267
Armour
28,790
Evasion
6,303
Energy Shield
2,022
Damage
851
Spell Damage
1,270
Accuracy
290
Attack Time
1.17585
Experience
225,610
Ailment Threshold
442,453
Chill
1,399
Shock
1,399
Brittle
7,915
Scorch
1,399
Sap
3,865
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
ShaperMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1351–2027
Critical Strike Chance: 5%
Attack Time: 1.755 sec
Strike your foes down with a powerful blow.
33% more Attack Speed
skill can fire arrows [0]
skill can fire wand projectiles [0]
skill can fire arrows [0]
skill can fire wand projectiles [0]
Object Type
version 2 extends "Metadata/Monsters/AtlasBosses/AtlasBosses" DiesAfterTime { }
Object Type Codes
version 2 extends "Metadata/Monsters/AtlasBosses/AtlasBosses" BaseEvents { } Render { fade_arrows = true }
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasBosses/TheShaperBossMeleeOnly"] = { name = "The Shaper", life = 25.6, energyShield = 0.33, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 2, damageSpread = 0.2, attackTime = 1.755, attackRange = 12, accuracy = 1, skillList = { "ShaperMelee", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["ShaperMelee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "active_skill_attack_speed_+%_final", }, levels = { [1] = {0, 0, 33, levelRequirement = 1, statInterpolation = {1, 1}, cost = { }, }, }, }
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBossSuper |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
The Shaper
Humanoid
monster base type attack cast speed +% and damage -% final [33]
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Spectre | N |
---|---|
Tags | caster, fire_affinity, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, melee, not_str, physical_affinity, red_blood, very_slow_movement |
Life
2560%
Energy Shield From Life
33%
Evasion
+33%
Ailment Threshold
504%
Resistance
50 50 50 30
Damage
200%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 12
Attack Time
1.755 Second
Damage Spread
±20%
Experience
400%
Model Size
130%
Type
TheShaperBoss
Metadata
UberMapShaperDaemon
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
3,567,267
Armour
28,790
Evasion
6,303
Energy Shield
2,022
Damage
851
Spell Damage
1,270
Accuracy
290
Attack Time
1.17585
Experience
225,610
Ailment Threshold
442,453
Chill
1,399
Shock
1,399
Brittle
7,915
Scorch
1,399
Sap
3,865
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
AtlasBossCelestialBeamFragment
Spell
Cast Time: 1 sec
Cooldown Time: 5 sec
Deals 2466.7 Base Fire Damage per second
Base duration is 3 seconds
Deals 2022.7 Base Cold Damage per second
base lightning damage to deal per minute [167241]
monster penalty against minions damage +% final vs player minions [-60]
Base duration is 3 seconds
Deals 2022.7 Base Cold Damage per second
base lightning damage to deal per minute [167241]
monster penalty against minions damage +% final vs player minions [-60]
AtlasBossAcceleratingProjectilesFragment
Spell, Damage, Projectile, Cold
Critical Strike Chance: 5%
Cast Time: 1.4 sec
Deals 2583 to 3875 Cold Damage
Projectiles Pierce all Targets
Penetrates 25% Cold Resistance
base is projectile [1]
projectile uses contact position [1]
Projectiles Pierce all Targets
Penetrates 25% Cold Resistance
base is projectile [1]
projectile uses contact position [1]
AtlasBossFlickerSlam
Attack, Area
Base Damage: 1351–2027
Critical Strike Chance: 5%
Attack Time: 1.755 sec
Cooldown Time: 15 sec
Deals 200% more Damage
50% less Attack Speed
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
50% less Attack Speed
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Object Type
version 2 extends "Metadata/Monsters/AtlasBosses/AtlasBosses" DiesAfterTime { } Functions { }
Object Type Codes
version 2 extends "Metadata/Monsters/AtlasBosses/AtlasBosses" BaseEvents { } Render { fade_arrows = true } Functions { HideSelf = "DisableRendering();" } Animated { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheShaper/minion_death/death.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Daemon/UberMapShaperDaemon"] = { name = "The Shaper", life = 25.6, energyShield = 0.33, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 2, damageSpread = 0.2, attackTime = 1.755, attackRange = 12, accuracy = 1, skillList = { "AtlasBossFlickerSlam", "AtlasBossCelestialBeamFragment", "AtlasBossAcceleratingProjectilesFragment", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["AtlasBossFlickerSlam"] = { name = "AtlasBossFlickerSlam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "active_skill_attack_speed_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {200, -50, -50, levelRequirement = 84, statInterpolation = {1, 1}, cost = { }, }, [2] = {400, 0, 30, -50, levelRequirement = 85, statInterpolation = {1, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasBossCelestialBeamFragment"] = { name = "AtlasBossCelestialBeamFragment", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "base_cold_damage_to_deal_per_minute", "base_lightning_damage_to_deal_per_minute", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", }, levels = { [1] = {1, 0.81999999284744, 1.1299999952316, 3000, -60, levelRequirement = 84, statInterpolation = {3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasBossAcceleratingProjectilesFragment"] = { name = "AtlasBossAcceleratingProjectilesFragment", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, [SkillType.Cold] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.4, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_reduce_enemy_cold_resistance_%", "base_is_projectile", "always_pierce", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 40, 2, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1, 1}, cost = { }, }, }, }
monster base type attack cast speed +% and damage -% final [33]
Id | MonsterSpeedAndDamageFixupComplete |
---|---|
Family | MonsterSpeedAndDamageFixup |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster_damage damage attack caster speed |
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
The Shaper Topic /7
NPC | Name |
---|---|
Zana, Master Cartographer | I think I understand it now... This Atlas, these maps... they aren't so much worlds as they are like the performance stage in the Theopolis Amphitheatre. These worlds are merely disguises for what truly lies behind the curtain. This place... this is the nexus of the Elder's worlds, the place from which all its hunting grounds are formed... We are close to the void from which it was birthed, yet my Father has chosen this as his home. Curious indeed. Hiding in plain sight perhaps? Though, what captain regularly frequents the bowels of his ship? Maybe the Elder rarely visits this place. It is busy, I suppose, hunting and feasting elsewhere in the maps... Exile, I will ready my Father's memories. You go on ahead, scout this place, find my Father, but be wary of what horrors might lurk down here in the belly of this evil machine. |
Zana, Master Cartographer | He's been forced back for now, but without all the fragments of my father's memories, he'll never free him from his mental prison. Exile, please, let's continue on this path. My father doesn't deserve this. He should be at peace. |
Mark of the Shaper | Let madness take control. |
The Shaper's Key | I spent my life shining a light on truth... but some things should remain in darkness, locked away for all eternity. |
The Shaper's Realm | |
Influencing Scarab of the Shaper | A sea of stars awaits those who dare imagine. |
Allflame Ember of The Shaper |