O Criador Único /6 ⍟

O Criador Único /6 ⍟

Exibir Descrições Completas
ItemSol Moribundo Frasco de Rubi
Cargas usadas reduzidas em (-10–10)%
Efeito em Área aumentado em (15–25)% durante o Efeito do Frasco
Habilidades disparam 2 Projéteis adicionais durante o Efeito do Frasco
ShapersGlovesToque do Criador Luvas do Cruzado
Armadura e Escudo de Energia aumentados em (80–120)%
+4 de Precisão a cada 2 de Inteligência
+1 de Vida a cada 4 de Destreza
+1 de Mana a cada 4 de Força
Escudo de Energia aumentado em 1% a cada 10 de Força
Evasão aumentada em 2% a cada 10 de Inteligência
Dano Físico Corpo a Corpo aumentado em 2% a cada 10 de Destreza
StarforgeForja Estelar Espada Infernal
Dano Elemental aumentado em 30% com Habilidades de Ataque
Dano Físico aumentado em (200–300)%
Velocidade de Ataque aumentada em (5–8)%
+(90–100) de Vida máxima
Seu Dano Físico pode Eletrizar
(Eletrização aumenta o Dano sofrido em até 50%, dependendo da quantidade de Dano de Raio no acerto, por 2 segundos)
Efeito em Área de Ataques aumentado em 20%
Não Causa Dano Elemental
CrossingTheVoidCaminhante do Vazio Botas do Assassinato
+(30–50) de Destreza
Evasão e Escudo de Energia aumentados em (140–180)%
Velocidade de Movimento aumentada em 30%
20% de chance de Evitar Projéteis enquanto Trespassando
Você possui Trespassar se você Abateu Recentemente
(Enquanto Trespassando, seu movimento não é bloqueado por Inimigos)
(Recentemente se refere aos últimos 4 segundos)
Projéteis Perfuram 5 Alvos adicionais enquanto você tiver Trespassar
Pegadas Celestiais
Fragmento do Conhecimento
Quantidade de Itens encontrados nesta Área aumentada em 10%
Fragmento de Forma
Quantidade de Itens encontrados nesta Área aumentada em 10%
O Criador Único /7 ⍟

O Criador Único /7 ⍟

Exibir Descrições Completas
UberElderHelmetIndigon Tiara da Arrogância
Escudo de Energia aumentado em (150–180)%
Mana máxima aumentada em (6–10)%
Recupera (8–10)% de Vida ao usar um Frasco de Mana
A Mana não-instantânea recuperada dos Frascos também recupera Vida
(50–60)% de aumento do Custod e Mana das Habilidades por cada 200 de Mana total Gastos Recentemente
(Recentemente se refere aos últimos 4 segundos)
(20–25)% de aumento do Dano Mágico por cada 200 de Mana total que você tenha gasto recentemente, máximo de 2000%
UberShaperRingMarca do Criador Anel de Opala
Dano Elemental aumentado em (15–25)%
Adiciona (13–18) a (50–56) de Dano de Raio a Magias
Escudo de Energia máximo aumentado em (6–10)%
Vida máxima aumentada em (6–10)%
(60–80)% de aumento do Dano Mágico caso seu outro Anel seja um Item Ancião
Não pode ser Atordoado por Magias caso seu outro Anel seja um Item Remodelado
20% de chance de Ativar Convocar Anomalia Volátil Nível 20 ao Matar
ShapersGlovesToque do Criador Luvas do Cruzado
Armadura e Escudo de Energia aumentados em (80–120)%
+4 de Precisão a cada 2 de Inteligência
+1 de Vida a cada 4 de Destreza
+1 de Mana a cada 4 de Força
Escudo de Energia aumentado em 1% a cada 10 de Força
Evasão aumentada em 2% a cada 10 de Inteligência
Dano Físico Corpo a Corpo aumentado em 2% a cada 10 de Destreza
ShapersPresenceVigília do Solstício Amuleto de Ônix
+(10–16) de todos Atributos
Dano aumentado em (30–40)%
+(50–70) de Vida máxima
(8–10) de Mana Regenerada por segundo
Grilhões Temporais têm Reserva de Mana reduzida em 100% se Conjurada como uma Aura
Recebe Presença do Criador por 10 segundos ao matar um Inimigo Raro ou Único
(A Presença do Criador faz com que efeitos em você e aliados próximos expirem 20% mais lento)
(Efeitos não podem ser reduzidos abaixo de 25% de sua taxa de expiração normal)
StarforgeForja Estelar Espada Infernal
Dano Elemental aumentado em 30% com Habilidades de Ataque
Dano Físico aumentado em (200–300)%
Velocidade de Ataque aumentada em (5–8)%
+(90–100) de Vida máxima
Seu Dano Físico pode Eletrizar
(Eletrização aumenta o Dano sofrido em até 50%, dependendo da quantidade de Dano de Raio no acerto, por 2 segundos)
Efeito em Área de Ataques aumentado em 20%
Não Causa Dano Elemental
MantleOfDismantlingMortalha da Eternidade Vestes Sangrentas
Ativa Vislumbre da Eternidade Nível 20 quando Acertado
Evasão e Escudo de Energia aumentados em (100–150)%
+(70–100) de Vida máxima
+(17–23)% de Resistência a Caos
Receba (3–5)% do Dano Elemental como Dano de Caos Extra por Item Remodelado Equipado
Acertos ignoram a Resistência a Caos do Monstro Inimigo caso todos os Itens Equipados sejam Itens Remodelados
CrossingTheVoidCaminhante do Vazio Botas do Assassinato
+(30–50) de Destreza
Evasão e Escudo de Energia aumentados em (140–180)%
Velocidade de Movimento aumentada em 30%
20% de chance de Evitar Projéteis enquanto Trespassando
Você possui Trespassar se você Abateu Recentemente
(Enquanto Trespassando, seu movimento não é bloqueado por Inimigos)
(Recentemente se refere aos últimos 4 segundos)
Projéteis Perfuram 5 Alvos adicionais enquanto você tiver Trespassar
Pegadas Celestiais
O Criador
[84] O Reino do Criador
The Shaper

O Criador(The Shaper)

SpectreN
Area[84] O Reino do Criador
Modmonster_slain_experience_+% [100]
monster_dropped_item_quantity_+% [1500]
monster_dropped_item_rarity_+% [2000]
unique_boss_curse_effect_on_self_+%_final [-66]
Não pode ser completamente Desacelerado
monster_additional_quantity_of_dropped_items_in_merciless_+% [4000]
monster_additional_rarity_of_dropped_items_in_merciless_+% [3000]
monster_additional_quantity_of_dropped_items_in_cruel_+% [2000]
monster_additional_rarity_of_dropped_items_in_cruel_+% [1500]
cannot_be_stunned_while_stunned [1]
cannot_be_stunned_for_ms_after_stun_finished [4000]
Tagsred_blood, human, humanoid
Immunecannot_be_knocked_back [1]
Damage200%
Vida2560%
Energy Shield From Life33%
Ailment Threshold1520%
Chance de Crítico0.5%
TypeTheShaperBoss
Attack Distance6 ~ 12
Attack Time1.755 Second
Damage Spread20%
Armadura+33%
Evasão+33%
Precisão+100%

ShaperMelee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill_can_fire_arrows [0]
skill_can_fire_wand_projectiles [0]
33% mais Velocidade de Ataque

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second

AtlasBossCelestialBeam
+3 segundos de duração Base
Causa 5384.5 de Dano de Fogo Base por segundo
Causa 4405.6 do Dano de Gelo Base por segundo
Deals 6057.5 Base Lightning Damage per second

Spell
Tempo de Conjuração: 1 Second
Tempo de Recarga: 10 Second

AtlasBossAcceleratingProjectiles
Causa 5639 a 8459 de Dano de Gelo
Penetra 25% da Resistência a Frio

base_is_projectile always_pierce projectile_uses_contact_position Spell Hit Projectile ColdSkill
Tempo de Conjuração: 1.4 Second

AtlasBossRetreat
marker_warp_marker_variation [0]
Spell
Tempo de Conjuração: 2 Second
Tempo de Recarga: 10 Second

AtlasBossTeleportPlayer
marker_warp_marker_variation [0]
Spell
Tempo de Conjuração: 1 Second

AtlasBossFlickerSlam
Causa 300% de Dano
50% menos Velocidade de Ataque

is_area_damage Attack Area
Tempo de Conjuração: 2 Second
Tempo de Recarga: 15 Second

AtlasBossPortalWarp
+25 segundos de duração Base
Spell
Tempo de Conjuração: 2 Second
Tempo de Recarga: 75 Second

AtlasBulletHell
Causa 5639 a 8459 de Dano de Gelo
Dispara 11 Projéteis adicionais
Penetra 25% da Resistência a Frio
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-70]

base_is_projectile always_pierce projectiles_nova Projectile Spell Hit Type83
Tempo de Conjuração: 5 Second
Tempo de Recarga: 45 Second

ShaperSummonFragment
number_of_monsters_to_summon [1]
alternate_minion [194]
summon_specific_monsters_radius_+% [120]

summoned_monsters_are_minions monster_no_drops_or_experience Spell SpellCanRepeat Triggerable SkillCanTrap SkillCanTotem SkillCanMine
Tempo de Conjuração: 1 Second
Tempo de Recarga: 20 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
84O Criador1150103346.91.75519504321494113696436450505030
#TargetNear
Melee50TargetNear OnlyLastTarget TargetIsPlayer IgnoresTaunt
Melee10TargetNear
#TargetNotNear
ShaperProjectile100TargetNotNear TargetIsPlayer IgnoresTaunt
ShaperProjectile10TargetNotNear
ShaperTeleportSlam1000NotOnFullLife TargetIsPlayer IgnoresTaunt
ShaperTeleportSlam10NotOnFullLife
#Always
ShaperBeam1000NotOnFullLife TargetIsPlayer IgnoresTaunt
ShaperBeam3NotOnFullLife
ShaperOpenPortal1000OnLessThan75PercentLife PlayerInAggroRangeOfMe IgnoresTaunt
#Second and Third Phase
stance NoHood
#TargetNear
Melee50TargetNear OnlyLastTarget IHaveNoShaperMeleeMinion TargetIsPlayer IgnoresTaunt
Melee10TargetNear IHaveNoShaperMeleeMinion
#TargetNotNear
ShaperProjectile100TargetNotNear IHaveNoShaperProjectileMinion TargetIsPlayer IgnoresTaunt
ShaperProjectile10TargetNotNear IHaveNoShaperProjectileMinion
ShaperTeleportSlam1000TargetIsPlayer IgnoresTaunt
ShaperTeleportSlam 10
#Always
ShaperBeam1000IHaveNoShaperBeamMinion TargetIsPlayer IgnoresTaunt
ShaperBeam3IHaveNoShaperBeamMinion
#Ultimate Skills (High Cooldown)
ShaperBulletHell1000PlayerInAggroRangeOfMe IgnoresTaunt
ShaperOpenPortal1000PlayerInAggroRangeOfMe IHaveUsedShaperBulletHell IgnoresTaunt
#Third Phase Only SSM
SummonSpecificMonsters1000IHaveNoMinimumLifePercentage PlayerInAggroRangeOfMe IgnoresTaunt

Object Type

version 2
extends "Metadata/Monsters/AtlasBosses/AtlasBosses"

NPC
{
	marker_enabled = false
}

MinimapIcon
{
	icon = "NPC"
}

Transitionable
{
	num_states = 13
	
	// this.1 = Pre-battle
	// this.2 = Talking
	// this.3 = Fighting / Banishing
	// this.4 = Waiting
	// this.5 = Talking 1
	// this.6 = Talking 2
	// this.7 = Talking 3
	// this.8 = Fighting / Banishing
	// this.9 = Waiting
	// this.10 = Talking 1
	// this.11 = Talking 2
	// this.12 = Talking 3
	// this.13 = Fighting
}

Stats
{
	set_immune_vaal_lighting_warp = 1
}

Object Type Codes

version 2
extends "Metadata/Monsters/AtlasBosses/AtlasBosses"

Render
{
	has_light = true
	fade_arrows = true
}

BaseEvents
{
	on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheShaper/possessed_boss/shaper_fx.epk );"
}

Transitionable
{
	on_transition_to_2 = "PlayTextAudio( 0, 0, Metadata/NPC/Shaper, ShaperIntro ); StartTimer( 7.0 );"
	on_transition_to_3 = "HideMinimapIcon();"
	on_transition_to_4 = "ShowMinimapIcon();"
	on_transition_to_5 = "PlayTextAudio( 0, 0, Metadata/NPC/Shaper, ShaperHalfHealthA ); PlayAnimationByName( removehood );"
	on_transition_to_7 = "PlayTextAudio( 0, 0, Metadata/NPC/Shaper, ShaperHalfHealthB ); PlayAnimationByName( phase2_dialogue );"
	on_transition_to_8 = "HideMinimapIcon();"
	on_transition_to_9 = "ShowMinimapIcon();"
	on_transition_to_10 = "PlayTextAudio( 0, 0, Metadata/NPC/Shaper, ShaperQuarterHealthA ); PlayAnimationByName( phase3_dialogue1 );"
	on_transition_to_12 = "PlayTextAudio( 0, 0, Metadata/NPC/Shaper, ShaperQuarterHealthB ); PlayAnimationByName( phase3_dialogue2 );"
	on_transition_to_13 = "HideMinimapIcon();"
	
	create_state_3 = "HideMinimapIcon();"
	create_state_8 = "HideMinimapIcon();"
	create_state_13 = "HideMinimapIcon();"
}

Timer
{
	on_finish = "PlayAnimationByName( phase2_dialogue_hood );"
}
Resiste FogoResiste GeloResiste RaioResiste Caos
1515157
30303020
50505030
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/AtlasBosses/TheShaperBoss"] = {
    name = "The Shaper",
    life = 25.6,
    energyShield = 0.33,
    fireResist = 50,
    coldResist = 50,
    lightningResist = 50,
    chaosResist = 30,
    damage = 2,
    damageSpread = 0.2,
    attackTime = 1.755,
    attackRange = 12,
    accuracy = 1,
    skillList = {
        "ShaperMelee",
        "ShaperSummonFragment",
        "AtlasBossRetreat",
        "AtlasBossPortalWarp",
        "AtlasBossFlickerSlam",
        "AtlasBossTeleportPlayer",
        "AtlasBossCelestialBeam",
        "AtlasBossAcceleratingProjectiles",
        "AtlasBulletHell",
    },
    modList = {
    },
}
-- Data\3_0\Skills\spectre.lua
skills["ShaperMelee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "active_skill_attack_speed_+%_final",
    },
    levels = {
        [1] = {0, 0, 33, levelRequirement = 1, statInterpolation = {1, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["ShaperSummonFragment"] = {
    name = "ShaperSummonFragment",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "monster_no_drops_or_experience",
    },
    levels = {
        [1] = {1, 194, 120, levelRequirement = 1, statInterpolation = {1, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["AtlasBossRetreat"] = {
    name = "AtlasBossRetreat",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "marker_warp_marker_variation",
    },
    levels = {
        [1] = {0, levelRequirement = 84, statInterpolation = {1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["AtlasBossPortalWarp"] = {
    name = "AtlasBossPortalWarp",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
    },
    levels = {
        [1] = {25000, levelRequirement = 84, statInterpolation = {1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["AtlasBossFlickerSlam"] = {
    name = "AtlasBossFlickerSlam",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "active_skill_attack_speed_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {200, -50, levelRequirement = 84, statInterpolation = {1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["AtlasBossTeleportPlayer"] = {
    name = "AtlasBossTeleportPlayer",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "marker_warp_marker_variation",
    },
    levels = {
        [1] = {0, levelRequirement = 84, statInterpolation = {1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["AtlasBossCelestialBeam"] = {
    name = "AtlasBossCelestialBeam",
    hidden = true,
    color = 4,
    baseEffectiveness = 10,
    incrementalEffectiveness = 0.05,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "base_fire_damage_to_deal_per_minute",
        "base_cold_damage_to_deal_per_minute",
        "base_lightning_damage_to_deal_per_minute",
    },
    levels = {
        [1] = {3000, 1, 0.8182, 1.125, levelRequirement = 84, statInterpolation = {1, 3, 3, 3},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["AtlasBossAcceleratingProjectiles"] = {
    name = "AtlasBossAcceleratingProjectiles",
    hidden = true,
    color = 4,
    baseEffectiveness = 3.6364,
    incrementalEffectiveness = 0.05,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Projectile] = true,
        [SkillType.ColdSkill] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.4,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "base_reduce_enemy_cold_resistance_%",
        "base_is_projectile",
        "always_pierce",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {0.8, 1.2, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["AtlasBulletHell"] = {
    name = "AtlasBulletHell",
    hidden = true,
    color = 4,
    baseEffectiveness = 3.6364,
    incrementalEffectiveness = 0.05,
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Type83] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 5,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "number_of_additional_projectiles",
        "base_reduce_enemy_cold_resistance_%",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "base_is_projectile",
        "always_pierce",
        "projectiles_nova",
    },
    levels = {
        [1] = {0.8, 1.2, 11, 25, -70, levelRequirement = 84, statInterpolation = {3, 3, 1, 1, 1},  },
    },
}
SpectreN
Area
Modmonster_slain_experience_+% [100]
monster_dropped_item_quantity_+% [1500]
monster_dropped_item_rarity_+% [2000]
unique_boss_curse_effect_on_self_+%_final [-66]
Não pode ser completamente Desacelerado
monster_additional_quantity_of_dropped_items_in_merciless_+% [4000]
monster_additional_rarity_of_dropped_items_in_merciless_+% [3000]
monster_additional_quantity_of_dropped_items_in_cruel_+% [2000]
monster_additional_rarity_of_dropped_items_in_cruel_+% [1500]
cannot_be_stunned_while_stunned [1]
cannot_be_stunned_for_ms_after_stun_finished [4000]
Tagsred_blood, human, humanoid
Immunecannot_be_knocked_back [1]
Damage200%
Vida2560%
Energy Shield From Life33%
Ailment Threshold1520%
Chance de Crítico0.5%
TypeTheShaperBoss
Attack Distance6 ~ 12
Attack Time1.755 Second
Damage Spread20%
Armadura+33%
Evasão+33%
Precisão+100%

ShaperMelee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill_can_fire_arrows [0]
skill_can_fire_wand_projectiles [0]
33% mais Velocidade de Ataque

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second

AtlasBossCelestialBeam
+3 segundos de duração Base
Causa 5384.5 de Dano de Fogo Base por segundo
Causa 4405.6 do Dano de Gelo Base por segundo
Deals 6057.5 Base Lightning Damage per second

Spell
Tempo de Conjuração: 1 Second
Tempo de Recarga: 10 Second

AtlasBossAcceleratingProjectiles
Causa 5639 a 8459 de Dano de Gelo
Penetra 25% da Resistência a Frio

base_is_projectile always_pierce projectile_uses_contact_position Spell Hit Projectile ColdSkill
Tempo de Conjuração: 1.4 Second

AtlasBossFlickerSlam
Causa 300% de Dano
50% menos Velocidade de Ataque

is_area_damage Attack Area
Tempo de Conjuração: 2 Second
Tempo de Recarga: 15 Second

ShaperSummonFragment
number_of_monsters_to_summon [1]
alternate_minion [194]
summon_specific_monsters_radius_+% [120]

summoned_monsters_are_minions monster_no_drops_or_experience Spell SpellCanRepeat Triggerable SkillCanTrap SkillCanTotem SkillCanMine
Tempo de Conjuração: 1 Second
Tempo de Recarga: 20 Second

SSMStandaloneShaperAnomaly
number_of_monsters_to_summon [1]
alternate_minion [541]
summon_specific_monsters_radius_+% [200]

summoned_monsters_are_minions summoned_monsters_no_drops_or_experience minion_dies_when_parent_dies Spell SpellCanRepeat Triggerable SkillCanTrap SkillCanTotem SkillCanMine
Tempo de Conjuração: 1 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
84O Criador1150103346.91.75519504321494113696436450505030

ShaperMelee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill_can_fire_arrows [0]
skill_can_fire_wand_projectiles [0]
33% mais Velocidade de Ataque

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second

AtlasBossCelestialBeam
SpellTempo de Conjuração: 1 Second

AtlasBossAcceleratingProjectiles
Spell Hit Projectile ColdSkillTempo de Conjuração: 1.4 Second

AtlasBossFlickerSlam
Attack AreaTempo de Conjuração: 2 Second

ShaperSummonFragment
number_of_monsters_to_summon [1]
alternate_minion [194]
summon_specific_monsters_radius_+% [120]

summoned_monsters_are_minions monster_no_drops_or_experience Spell SpellCanRepeat Triggerable SkillCanTrap SkillCanTotem SkillCanMine
Tempo de Conjuração: 1 Second
Tempo de Recarga: 20 Second

SSMStandaloneShaperAnomaly
number_of_monsters_to_summon [1]
alternate_minion [541]
summon_specific_monsters_radius_+% [200]

summoned_monsters_are_minions summoned_monsters_no_drops_or_experience minion_dies_when_parent_dies Spell SpellCanRepeat Triggerable SkillCanTrap SkillCanTotem SkillCanMine
Tempo de Conjuração: 1 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
82O Criador10300829851.75516215118883105675351050505030

ShaperMelee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill_can_fire_arrows [0]
skill_can_fire_wand_projectiles [0]
33% mais Velocidade de Ataque

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second

AtlasBossCelestialBeam
SpellTempo de Conjuração: 1 Second

AtlasBossAcceleratingProjectiles
Spell Hit Projectile ColdSkillTempo de Conjuração: 1.4 Second

AtlasBossFlickerSlam
Attack AreaTempo de Conjuração: 2 Second

ShaperSummonFragment
number_of_monsters_to_summon [1]
alternate_minion [194]
summon_specific_monsters_radius_+% [120]

summoned_monsters_are_minions monster_no_drops_or_experience Spell SpellCanRepeat Triggerable SkillCanTrap SkillCanTotem SkillCanMine
Tempo de Conjuração: 1 Second
Tempo de Recarga: 20 Second

SSMStandaloneShaperAnomaly
number_of_monsters_to_summon [1]
alternate_minion [541]
summon_specific_monsters_radius_+% [200]

summoned_monsters_are_minions summoned_monsters_no_drops_or_experience minion_dies_when_parent_dies Spell SpellCanRepeat Triggerable SkillCanTrap SkillCanTotem SkillCanMine
Tempo de Conjuração: 1 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
78O Criador797082370.71.7551092641455091133605750505030

ShaperMelee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill_can_fire_arrows [0]
skill_can_fire_wand_projectiles [0]
33% mais Velocidade de Ataque

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second

AtlasBossCelestialBeam
SpellTempo de Conjuração: 1 Second

AtlasBossAcceleratingProjectiles
Spell Hit Projectile ColdSkillTempo de Conjuração: 1.4 Second

AtlasBossFlickerSlam
Attack AreaTempo de Conjuração: 2 Second

ShaperSummonFragment
number_of_monsters_to_summon [1]
alternate_minion [194]
summon_specific_monsters_radius_+% [120]

summoned_monsters_are_minions monster_no_drops_or_experience Spell SpellCanRepeat Triggerable SkillCanTrap SkillCanTotem SkillCanMine
Tempo de Conjuração: 1 Second
Tempo de Recarga: 20 Second

SSMStandaloneShaperAnomaly
number_of_monsters_to_summon [1]
alternate_minion [541]
summon_specific_monsters_radius_+% [200]

summoned_monsters_are_minions summoned_monsters_no_drops_or_experience minion_dies_when_parent_dies Spell SpellCanRepeat Triggerable SkillCanTrap SkillCanTotem SkillCanMine
Tempo de Conjuração: 1 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
73O Criador5921817691.755695221047075492294250505030

ShaperMelee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill_can_fire_arrows [0]
skill_can_fire_wand_projectiles [0]
33% mais Velocidade de Ataque

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second

AtlasBossCelestialBeam
SpellTempo de Conjuração: 1 Second

AtlasBossAcceleratingProjectiles
Spell Hit Projectile ColdSkillTempo de Conjuração: 1.4 Second

AtlasBossFlickerSlam
Attack AreaTempo de Conjuração: 2 Second

ShaperSummonFragment
number_of_monsters_to_summon [1]
alternate_minion [194]
summon_specific_monsters_radius_+% [120]

summoned_monsters_are_minions monster_no_drops_or_experience Spell SpellCanRepeat Triggerable SkillCanTrap SkillCanTotem SkillCanMine
Tempo de Conjuração: 1 Second
Tempo de Recarga: 20 Second

SSMStandaloneShaperAnomaly
number_of_monsters_to_summon [1]
alternate_minion [541]
summon_specific_monsters_radius_+% [200]

summoned_monsters_are_minions summoned_monsters_no_drops_or_experience minion_dies_when_parent_dies Spell SpellCanRepeat Triggerable SkillCanTrap SkillCanTotem SkillCanMine
Tempo de Conjuração: 1 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
68O Criador430711312.71.75544083750462261454750505030

Object Type

Object Type Codes

 
Resiste FogoResiste GeloResiste RaioResiste Caos
1515157
30303020
50505030
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/AtlasBosses/TheShaperBossStandalone"] = {
    name = "The Shaper",
    life = 25.6,
    energyShield = 0.33,
    fireResist = 50,
    coldResist = 50,
    lightningResist = 50,
    chaosResist = 30,
    damage = 2,
    damageSpread = 0.2,
    attackTime = 1.755,
    attackRange = 12,
    accuracy = 1,
    skillList = {
        "ShaperMelee",
        "ShaperSummonFragment",
        "SSMStandaloneShaperAnomaly",
        "AtlasBossFlickerSlam",
        "AtlasBossCelestialBeam",
        "AtlasBossAcceleratingProjectiles",
    },
    modList = {
    },
}
-- Data\3_0\Skills\spectre.lua
skills["ShaperMelee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "active_skill_attack_speed_+%_final",
    },
    levels = {
        [1] = {0, 0, 33, levelRequirement = 1, statInterpolation = {1, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["ShaperSummonFragment"] = {
    name = "ShaperSummonFragment",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "monster_no_drops_or_experience",
    },
    levels = {
        [1] = {1, 194, 120, levelRequirement = 1, statInterpolation = {1, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["SSMStandaloneShaperAnomaly"] = {
    name = "SSMStandaloneShaperAnomaly",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "summoned_monsters_no_drops_or_experience",
        "minion_dies_when_parent_dies",
    },
    levels = {
        [1] = {1, 541, 200, levelRequirement = 0, statInterpolation = {1, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["AtlasBossFlickerSlam"] = {
    name = "AtlasBossFlickerSlam",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "active_skill_attack_speed_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {200, -50, levelRequirement = 84, statInterpolation = {1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["AtlasBossCelestialBeam"] = {
    name = "AtlasBossCelestialBeam",
    hidden = true,
    color = 4,
    baseEffectiveness = 10,
    incrementalEffectiveness = 0.05,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "base_fire_damage_to_deal_per_minute",
        "base_cold_damage_to_deal_per_minute",
        "base_lightning_damage_to_deal_per_minute",
    },
    levels = {
        [1] = {3000, 1, 0.8182, 1.125, levelRequirement = 84, statInterpolation = {1, 3, 3, 3},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["AtlasBossAcceleratingProjectiles"] = {
    name = "AtlasBossAcceleratingProjectiles",
    hidden = true,
    color = 4,
    baseEffectiveness = 3.6364,
    incrementalEffectiveness = 0.05,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Projectile] = true,
        [SkillType.ColdSkill] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.4,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "base_reduce_enemy_cold_resistance_%",
        "base_is_projectile",
        "always_pierce",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {0.8, 1.2, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1},  },
    },
}
SpectreN
Area
Modmonster_slain_experience_+% [100]
monster_dropped_item_quantity_+% [1500]
monster_dropped_item_rarity_+% [2000]
unique_boss_curse_effect_on_self_+%_final [-66]
Não pode ser completamente Desacelerado
monster_additional_quantity_of_dropped_items_in_merciless_+% [4000]
monster_additional_rarity_of_dropped_items_in_merciless_+% [3000]
monster_additional_quantity_of_dropped_items_in_cruel_+% [2000]
monster_additional_rarity_of_dropped_items_in_cruel_+% [1500]
cannot_be_stunned_while_stunned [1]
cannot_be_stunned_for_ms_after_stun_finished [4000]
Tagsred_blood, human, humanoid
Immunecannot_be_knocked_back [1]
Damage200%
Vida2560%
Energy Shield From Life33%
Ailment Threshold1520%
Chance de Crítico0.5%
TypeTheShaperBoss
Attack Distance6 ~ 12
Attack Time1.755 Second
Damage Spread20%
Armadura+33%
Evasão+33%
Precisão+100%
Resiste FogoResiste GeloResiste RaioResiste Caos
1515157
30303020
50505030
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/AtlasBosses/TheShaperBossElder"] = {
    name = "The Shaper",
    life = 25.6,
    energyShield = 0.33,
    fireResist = 50,
    coldResist = 50,
    lightningResist = 50,
    chaosResist = 30,
    damage = 2,
    damageSpread = 0.2,
    attackTime = 1.755,
    attackRange = 12,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area[84] O Reino do Criador
Modmonster_slain_experience_+% [100]
monster_dropped_item_quantity_+% [1500]
monster_dropped_item_rarity_+% [2000]
unique_boss_curse_effect_on_self_+%_final [-66]
Não pode ser completamente Desacelerado
monster_no_drops_or_experience [1]
cannot_be_stunned_while_stunned [1]
cannot_be_stunned_for_ms_after_stun_finished [4000]
Tagsred_blood, human, humanoid
Immunecannot_be_knocked_back [1]
Damage200%
Vida1648%
Energy Shield From Life33%
Ailment Threshold1000%
Chance de Crítico0.5%
TypeTheShaperBossUberElder
Attack Distance6 ~ 12
Attack Time1.755 Second
Damage Spread20%
Armadura+33%
Evasão+33%
Precisão+100%

ShaperMelee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill_can_fire_arrows [0]
skill_can_fire_wand_projectiles [0]
33% mais Velocidade de Ataque

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second

AtlasBossCelestialBeam
+3 segundos de duração Base
Causa 5384.5 de Dano de Fogo Base por segundo
Causa 4405.6 do Dano de Gelo Base por segundo
Deals 6057.5 Base Lightning Damage per second

Spell
Tempo de Conjuração: 1 Second
Tempo de Recarga: 10 Second

AtlasBossAcceleratingProjectiles
Causa 5639 a 8459 de Dano de Gelo
Penetra 25% da Resistência a Frio

base_is_projectile always_pierce projectile_uses_contact_position Spell Hit Projectile ColdSkill
Tempo de Conjuração: 1.4 Second

AtlasBossFlickerSlam
Causa 300% de Dano
50% menos Velocidade de Ataque

is_area_damage Attack Area
Tempo de Conjuração: 2 Second
Tempo de Recarga: 15 Second

AtlasBossPortalWarp
+25 segundos de duração Base
Spell
Tempo de Conjuração: 2 Second
Tempo de Recarga: 75 Second

AtlasBulletHell
Causa 5639 a 8459 de Dano de Gelo
Dispara 11 Projéteis adicionais
Penetra 25% da Resistência a Frio
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-70]

base_is_projectile always_pierce projectiles_nova Projectile Spell Hit Type83
Tempo de Conjuração: 5 Second
Tempo de Recarga: 45 Second

TeleportShaperUber
Spell MovementSkillTempo de Conjuração: 1.17 Second
Tempo de Recarga: 2 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
84O Criador1150103346.91.75512555921494113694143450505030
Melee50TargetNear OnlyLastTarget TargetIsPlayer IgnoresTaunt
Melee10TargetNear
ShaperProjectile100TargetNotNear OnlyLastTarget TargetIsPlayer IgnoresTaunt
ShaperProjectile10TargetNotNear
ShaperTeleportSlam1000OnLessThanPercentLife=70 OnlyLastTarget TargetIsPlayer ShaperFightIsInState=2 IgnoresTaunt
ShaperTeleportSlam10OnLessThanPercentLife=70 ShaperFightIsInState=2
ShaperBeam1000OnLessThanPercentLife=90 TargetIsPlayer IgnoresTaunt
ShaperBeam3OnLessThanPercentLife=90
ShaperOpenPortal-1MinionPhaseIsInState=1 IgnoresTaunt
Teleport-1MinionPhaseIsInState=0 InRangeOfActiveElderFight=30 ForceTargetBossTargetMarkerSerialized TargetNotMediumNear
Teleport-1MinionPhaseIsInState=0 InRangeOfInactiveElderFight=30 ForceTargetBossTargetMarkerSerialized TargetNotMediumNear
Teleport10MinionPhaseIsInState=0 ForceTargetBossTargetMarkerSerialized TargetNotMediumNear

Object Type

version 2
extends "Metadata/Monsters/Monster"

NPC
{
	marker_enabled = false
}

MinimapIcon
{
	icon = "NPC"
}

Stats
{
	set_immune_vaal_lighting_warp = 1
}

Actor
{
	slow_animations_go_to_idle = false
}

Transitionable
{
}

StateMachine
{
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Render
{
	has_light = true
	fade_arrows = true
}

BaseEvents
{
	on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/elder_puppet/TheShaper/elder_puppet.epk );"
}

Life
{
	on_lose_uber_shaper_immune_buff = "SpawnEffect( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheShaper/immune_shield/immune_shield_off.ao );"
}

Transitionable
{
	on_transition = "HideMinimapIcon();"
	create_transitioned = "HideMinimapIcon();"
}
Resiste FogoResiste GeloResiste RaioResiste Caos
1515157
30303020
50505030
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/AtlasBosses/TheShaperBossUberElder"] = {
    name = "The Shaper",
    life = 16.48,
    energyShield = 0.33,
    fireResist = 50,
    coldResist = 50,
    lightningResist = 50,
    chaosResist = 30,
    damage = 2,
    damageSpread = 0.2,
    attackTime = 1.755,
    attackRange = 12,
    accuracy = 1,
    skillList = {
        "ShaperMelee",
        "AtlasBossPortalWarp",
        "AtlasBossFlickerSlam",
        "AtlasBossCelestialBeam",
        "AtlasBossAcceleratingProjectiles",
        "AtlasBulletHell",
        "TeleportShaperUber",
    },
    modList = {
    },
}
-- Data\3_0\Skills\spectre.lua
skills["ShaperMelee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "active_skill_attack_speed_+%_final",
    },
    levels = {
        [1] = {0, 0, 33, levelRequirement = 1, statInterpolation = {1, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["AtlasBossPortalWarp"] = {
    name = "AtlasBossPortalWarp",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
    },
    levels = {
        [1] = {25000, levelRequirement = 84, statInterpolation = {1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["AtlasBossFlickerSlam"] = {
    name = "AtlasBossFlickerSlam",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "active_skill_attack_speed_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {200, -50, levelRequirement = 84, statInterpolation = {1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["AtlasBossCelestialBeam"] = {
    name = "AtlasBossCelestialBeam",
    hidden = true,
    color = 4,
    baseEffectiveness = 10,
    incrementalEffectiveness = 0.05,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "base_fire_damage_to_deal_per_minute",
        "base_cold_damage_to_deal_per_minute",
        "base_lightning_damage_to_deal_per_minute",
    },
    levels = {
        [1] = {3000, 1, 0.8182, 1.125, levelRequirement = 84, statInterpolation = {1, 3, 3, 3},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["AtlasBossAcceleratingProjectiles"] = {
    name = "AtlasBossAcceleratingProjectiles",
    hidden = true,
    color = 4,
    baseEffectiveness = 3.6364,
    incrementalEffectiveness = 0.05,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Projectile] = true,
        [SkillType.ColdSkill] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.4,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "base_reduce_enemy_cold_resistance_%",
        "base_is_projectile",
        "always_pierce",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {0.8, 1.2, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["AtlasBulletHell"] = {
    name = "AtlasBulletHell",
    hidden = true,
    color = 4,
    baseEffectiveness = 3.6364,
    incrementalEffectiveness = 0.05,
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Type83] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 5,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "number_of_additional_projectiles",
        "base_reduce_enemy_cold_resistance_%",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "base_is_projectile",
        "always_pierce",
        "projectiles_nova",
    },
    levels = {
        [1] = {0.8, 1.2, 11, 25, -70, levelRequirement = 84, statInterpolation = {3, 3, 1, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["TeleportShaperUber"] = {
    name = "TeleportShaperUber",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.MovementSkill] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.17,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  },
    },
}
SpectreN
Area
Modmonster_slain_experience_+% [100]
monster_dropped_item_quantity_+% [1500]
monster_dropped_item_rarity_+% [2000]
unique_boss_curse_effect_on_self_+%_final [-66]
Não pode ser completamente Desacelerado
monster_no_drops_or_experience [1]
Inabalável
Tagsred_blood, human, humanoid
Immunecannot_be_knocked_back [1]
Damage50%
Vida67%
Energy Shield From Life33%
Ailment Threshold67%
Chance de Crítico0.5%
TypeTheShaperBossElderEncounter
Attack Distance6 ~ 12
Attack Time1.755 Second
Damage Spread20%
Armadura+33%
Evasão+33%
Precisão+100%
Resiste FogoResiste GeloResiste RaioResiste Caos
0000
0000
0000
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/AtlasBosses/TheShaperBossElderEncounter"] = {
    name = "The Shaper",
    life = 0.67,
    energyShield = 0.33,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 0.5,
    damageSpread = 0.2,
    attackTime = 1.755,
    attackRange = 12,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Modmonster_slain_experience_+% [100]
monster_dropped_item_quantity_+% [1500]
monster_dropped_item_rarity_+% [2000]
unique_boss_curse_effect_on_self_+%_final [-33]
monster_no_drops_or_experience [1]
cannot_be_stunned_while_stunned [1]
cannot_be_stunned_for_ms_after_stun_finished [4000]
Tagsred_blood, human, humanoid
Damage200%
Vida2560%
Energy Shield From Life33%
Ailment Threshold1520%
Chance de Crítico0.5%
TypeTheShaperBoss
Attack Distance6 ~ 12
Attack Time1.755 Second
Damage Spread20%
Armadura+33%
Evasão+33%
Precisão+100%

AtlasBossCelestialBeamFragment
+3 segundos de duração Base
Causa 5384.5 de Dano de Fogo Base por segundo
Causa 4405.6 do Dano de Gelo Base por segundo
Deals 6057.5 Base Lightning Damage per second

Spell
Tempo de Conjuração: 1 Second
Tempo de Recarga: 5 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
84O Criador1150103346.91.75519504321494113696436450505030

AtlasBossCelestialBeamFragment
SpellTempo de Conjuração: 1 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
82O Criador10300829851.75516215118883105675351050505030

AtlasBossCelestialBeamFragment
SpellTempo de Conjuração: 1 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
78O Criador797082370.71.7551092641455091133605750505030

AtlasBossCelestialBeamFragment
SpellTempo de Conjuração: 1 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
73O Criador5921817691.755695221047075492294250505030

AtlasBossCelestialBeamFragment
SpellTempo de Conjuração: 1 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
68O Criador430711312.71.75544083750462261454750505030
Melee100TargetIsPlayer
Melee 3
ShaperProjectile 100 TargetIsPlayer
ShaperProjectile 3
ShaperBeam 100 TargetIsPlayer
ShaperBeam 3

Object Type

version 2
extends "Metadata/Monsters/AtlasBosses/AtlasBosses"

DiesAfterTime
{
	
}

Object Type Codes

version 2
extends "Metadata/Monsters/AtlasBosses/AtlasBosses"

BaseEvents
{
}

Render
{
	fade_arrows = true
}
Resiste FogoResiste GeloResiste RaioResiste Caos
1515157
30303020
50505030
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/AtlasBosses/TheShaperBossBeamOnly"] = {
    name = "The Shaper",
    life = 25.6,
    energyShield = 0.33,
    fireResist = 50,
    coldResist = 50,
    lightningResist = 50,
    chaosResist = 30,
    damage = 2,
    damageSpread = 0.2,
    attackTime = 1.755,
    attackRange = 12,
    accuracy = 1,
    skillList = {
        "AtlasBossCelestialBeamFragment",
    },
    modList = {
    },
}
-- Data\3_0\Skills\spectre.lua
skills["AtlasBossCelestialBeamFragment"] = {
    name = "AtlasBossCelestialBeamFragment",
    hidden = true,
    color = 4,
    baseEffectiveness = 10,
    incrementalEffectiveness = 0.05,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "base_fire_damage_to_deal_per_minute",
        "base_cold_damage_to_deal_per_minute",
        "base_lightning_damage_to_deal_per_minute",
    },
    levels = {
        [1] = {3000, 1, 0.8182, 1.125, levelRequirement = 84, statInterpolation = {1, 3, 3, 3},  },
    },
}
SpectreN
Area
Modmonster_slain_experience_+% [100]
monster_dropped_item_quantity_+% [1500]
monster_dropped_item_rarity_+% [2000]
unique_boss_curse_effect_on_self_+%_final [-33]
monster_no_drops_or_experience [1]
cannot_be_stunned_while_stunned [1]
cannot_be_stunned_for_ms_after_stun_finished [4000]
Tagsred_blood, human, humanoid
Damage200%
Vida2560%
Energy Shield From Life33%
Ailment Threshold1520%
Chance de Crítico0.5%
TypeTheShaperBoss
Attack Distance6 ~ 12
Attack Time1.755 Second
Damage Spread20%
Armadura+33%
Evasão+33%
Precisão+100%

AtlasBossAcceleratingProjectilesFragment
Causa 5639 a 8459 de Dano de Gelo
Penetra 25% da Resistência a Frio

base_is_projectile always_pierce projectile_uses_contact_position Spell Hit Projectile ColdSkill
Tempo de Conjuração: 1.4 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
84O Criador1150103346.91.75519504321494113696436450505030

AtlasBossAcceleratingProjectilesFragment
Spell Hit Projectile ColdSkillTempo de Conjuração: 1.4 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
82O Criador10300829851.75516215118883105675351050505030

AtlasBossAcceleratingProjectilesFragment
Spell Hit Projectile ColdSkillTempo de Conjuração: 1.4 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
78O Criador797082370.71.7551092641455091133605750505030

AtlasBossAcceleratingProjectilesFragment
Spell Hit Projectile ColdSkillTempo de Conjuração: 1.4 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
73O Criador5921817691.755695221047075492294250505030

AtlasBossAcceleratingProjectilesFragment
Spell Hit Projectile ColdSkillTempo de Conjuração: 1.4 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
68O Criador430711312.71.75544083750462261454750505030
Melee100TargetIsPlayer
Melee 3
ShaperProjectile 100 TargetIsPlayer
ShaperProjectile 3
ShaperBeam 100 TargetIsPlayer
ShaperBeam 3

Object Type

version 2
extends "Metadata/Monsters/AtlasBosses/AtlasBosses"

DiesAfterTime
{
	
}

Object Type Codes

version 2
extends "Metadata/Monsters/AtlasBosses/AtlasBosses"

BaseEvents
{
}

Render
{
	fade_arrows = true
}
Resiste FogoResiste GeloResiste RaioResiste Caos
1515157
30303020
50505030
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/AtlasBosses/TheShaperBossProjectilesOnly"] = {
    name = "The Shaper",
    life = 25.6,
    energyShield = 0.33,
    fireResist = 50,
    coldResist = 50,
    lightningResist = 50,
    chaosResist = 30,
    damage = 2,
    damageSpread = 0.2,
    attackTime = 1.755,
    attackRange = 12,
    accuracy = 1,
    skillList = {
        "AtlasBossAcceleratingProjectilesFragment",
    },
    modList = {
    },
}
-- Data\3_0\Skills\spectre.lua
skills["AtlasBossAcceleratingProjectilesFragment"] = {
    name = "AtlasBossAcceleratingProjectilesFragment",
    hidden = true,
    color = 4,
    baseEffectiveness = 3.6364,
    incrementalEffectiveness = 0.05,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Projectile] = true,
        [SkillType.ColdSkill] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.4,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "base_reduce_enemy_cold_resistance_%",
        "base_is_projectile",
        "always_pierce",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {0.8, 1.2, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1},  },
    },
}
SpectreN
Area
Modmonster_slain_experience_+% [100]
monster_dropped_item_quantity_+% [1500]
monster_dropped_item_rarity_+% [2000]
unique_boss_curse_effect_on_self_+%_final [-33]
monster_no_drops_or_experience [1]
cannot_be_stunned_while_stunned [1]
cannot_be_stunned_for_ms_after_stun_finished [4000]
Tagsred_blood, human, humanoid
Damage200%
Vida2560%
Energy Shield From Life33%
Ailment Threshold1520%
Chance de Crítico5%
TypeTheShaperBoss
Attack Distance6 ~ 12
Attack Time1.755 Second
Damage Spread20%
Armadura+33%
Evasão+33%
Precisão+100%

AtlasBossAcceleratingProjectilesFragmentInfluence
Causa 1274 a 1911 de Dano de Gelo
Penetra 25% da Resistência a Frio

base_is_projectile always_pierce projectile_uses_contact_position Spell Hit Projectile ColdSkill
Tempo de Conjuração: 1.4 Second
Tempo de Recarga: 20 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
84O Criador1150103346.91.75519504321494113696436450505030

AtlasBossAcceleratingProjectilesFragmentInfluence
Spell Hit Projectile ColdSkillTempo de Conjuração: 1.4 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
82O Criador10300829851.75516215118883105675351050505030

AtlasBossAcceleratingProjectilesFragmentInfluence
Spell Hit Projectile ColdSkillTempo de Conjuração: 1.4 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
78O Criador797082370.71.7551092641455091133605750505030

AtlasBossAcceleratingProjectilesFragmentInfluence
Spell Hit Projectile ColdSkillTempo de Conjuração: 1.4 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
73O Criador5921817691.755695221047075492294250505030

AtlasBossAcceleratingProjectilesFragmentInfluence
Spell Hit Projectile ColdSkillTempo de Conjuração: 1.4 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
68O Criador430711312.71.75544083750462261454750505030
Melee100TargetIsPlayer
Melee 3
ShaperProjectile 100 TargetIsPlayer
ShaperProjectile 3
ShaperBeam 100 TargetIsPlayer
ShaperBeam 3

Object Type

version 2
extends "Metadata/Monsters/Monster"

DiesAfterTime
{
}

Positioned
{
	collision_hull_type = "projectile"
	blocking = false
}

Stats
{
	immune_to_curses = 1
	immune_to_auras_from_other_entities = 1
	set_item_drop_slots = 0
	untargetable_by_monster_ai = 1
	set_monster_do_not_fracture = 1
	set_max_frenzy_charges = 0
	set_max_power_charges = 0
	set_max_endurance_charges = 0
	cannot_be_damaged = 1
	base_cannot_be_stunned = 1
	cannot_be_knocked_back = 1
	set_monster_no_beyond_portal = 1
	set_cannot_be_afflicted = 1
}
Actor
{
	basic_action = "Emerge"
}

Life
{
	corpse_usable = false
}

Transitionable
{
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Targetable
{
	no_highlight = true
	targetable = false
}

Animated
{
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheShaper/bullet_hell/release_projectile/release_projectile.ao"
}

Transitionable
{
	on_transition = "DisableRendering();"
	create_transitioned = "DisableRendering();"
}
Resiste FogoResiste GeloResiste RaioResiste Caos
1515157
30303020
50505030
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/AtlasBosses/TheShaperBossProjectilesOnlyAmbush"] = {
    name = "The Shaper",
    life = 25.6,
    energyShield = 0.33,
    fireResist = 50,
    coldResist = 50,
    lightningResist = 50,
    chaosResist = 30,
    damage = 2,
    damageSpread = 0.2,
    attackTime = 1.755,
    attackRange = 12,
    accuracy = 1,
    skillList = {
        "AtlasBossAcceleratingProjectilesFragmentInfluence",
    },
    modList = {
    },
}
-- Data\3_0\Skills\spectre.lua
skills["AtlasBossAcceleratingProjectilesFragmentInfluence"] = {
    name = "AtlasBossAcceleratingProjectilesFragmentInfluence",
    hidden = true,
    color = 4,
    baseEffectiveness = 1.8182,
    incrementalEffectiveness = 0.04,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Projectile] = true,
        [SkillType.ColdSkill] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.4,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "base_reduce_enemy_cold_resistance_%",
        "base_is_projectile",
        "always_pierce",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {0.8, 1.2, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1},  },
    },
}
SpectreN
Area
Modmonster_slain_experience_+% [100]
monster_dropped_item_quantity_+% [1500]
monster_dropped_item_rarity_+% [2000]
unique_boss_curse_effect_on_self_+%_final [-33]
monster_no_drops_or_experience [1]
cannot_be_stunned_while_stunned [1]
cannot_be_stunned_for_ms_after_stun_finished [4000]
Tagsred_blood, human, humanoid
Damage200%
Vida2560%
Energy Shield From Life33%
Ailment Threshold1520%
Chance de Crítico0.5%
TypeTheShaperBoss
Attack Distance6 ~ 12
Attack Time1.755 Second
Damage Spread20%
Armadura+33%
Evasão+33%
Precisão+100%

ShaperMelee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill_can_fire_arrows [0]
skill_can_fire_wand_projectiles [0]
33% mais Velocidade de Ataque

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
84O Criador1150103346.91.75519504321494113696436450505030

ShaperMelee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill_can_fire_arrows [0]
skill_can_fire_wand_projectiles [0]
33% mais Velocidade de Ataque

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
82O Criador10300829851.75516215118883105675351050505030

ShaperMelee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill_can_fire_arrows [0]
skill_can_fire_wand_projectiles [0]
33% mais Velocidade de Ataque

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
78O Criador797082370.71.7551092641455091133605750505030

ShaperMelee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill_can_fire_arrows [0]
skill_can_fire_wand_projectiles [0]
33% mais Velocidade de Ataque

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
73O Criador5921817691.755695221047075492294250505030

ShaperMelee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill_can_fire_arrows [0]
skill_can_fire_wand_projectiles [0]
33% mais Velocidade de Ataque

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tempo de Conjuração: 1 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
68O Criador430711312.71.75544083750462261454750505030
Melee100TargetIsPlayer
Melee 3
ShaperProjectile 100 TargetIsPlayer
ShaperProjectile 3
ShaperBeam 100 TargetIsPlayer
ShaperBeam 3

Object Type

version 2
extends "Metadata/Monsters/AtlasBosses/AtlasBosses"

DiesAfterTime
{
	
}

Object Type Codes

version 2
extends "Metadata/Monsters/AtlasBosses/AtlasBosses"

BaseEvents
{
}

Render
{
	fade_arrows = true
}
Resiste FogoResiste GeloResiste RaioResiste Caos
1515157
30303020
50505030
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/AtlasBosses/TheShaperBossMeleeOnly"] = {
    name = "The Shaper",
    life = 25.6,
    energyShield = 0.33,
    fireResist = 50,
    coldResist = 50,
    lightningResist = 50,
    chaosResist = 30,
    damage = 2,
    damageSpread = 0.2,
    attackTime = 1.755,
    attackRange = 12,
    accuracy = 1,
    skillList = {
        "ShaperMelee",
    },
    modList = {
    },
}
-- Data\3_0\Skills\spectre.lua
skills["ShaperMelee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "active_skill_attack_speed_+%_final",
    },
    levels = {
        [1] = {0, 0, 33, levelRequirement = 1, statInterpolation = {1, 1, 1},  },
    },
}