쉐이퍼 고유 /7 ⍟

쉐이퍼 고유 /7 ⍟

상세 설명 표시
UberElderHelmet인디곤(Indigon) 자만의 관
에너지 보호막 (150–180)% 증가
최대 마나 (6–10)% 증가
마나 플라스크 사용 시 생명력의 (8–10)% 회복
효과가 즉시 적용되지 않는 플라스크를 사용하여 마나 회복 시 생명력도 회복
최근 4초 이내 사용한 마나 200당 스킬의 마나 소모 (50–60)% 증가
("최근"은 지난 4초 동안을 의미합니다)
최근 4초 이내 사용한 마나 200당 주문 피해 (20–25)% 증가, 최대 2,000% 증가
UberShaperRing쉐이퍼의 징표(Mark of the Shaper) 오팔 반지
원소 피해 (15–25)% 증가
주문 시전 시 번개 피해 (13–18)~(50–56) 추가
에너지 보호막 최대치 (6–10)% 증가
최대 생명력 (6–10)% 증가
자신의 다른 반지가 엘더 아이템인 경우 주문 피해 (60–80)% 증가
자신의 다른 반지가 쉐이퍼 아이템인 경우 기절 유발 주문에 면역
처치 시20%의 확률로 20레벨 폭발성 이형 소환 발동
ShapersGloves쉐이퍼의 손길(Shaper's Touch) 십자군 장갑
방어도 및 에너지 보호막 (80–120)% 증가
지능 2당 정확도 +4
민첩 4당 생명력 +1
힘 4당 최대 마나 +1
힘 10당 에너지 보호막 1% 증가
지능 10당 회피 2% 증가
민첩 10당 근접 물리 피해 2% 증가
ShapersPresence동짓날 밤(Solstice Vigil) 오닉스 목걸이
모든 능력치 +(10–16)
피해 (30–40)% 증가
생명력 최대치 +(50–70)
1초마다 마나 (8–10) 재생
시간의 사슬이 오라의 형태로 시전되는 경우 마나 점유 100% 감소
희귀 또는 고유 적 처치 시 10초 동안 쉐이퍼의 존재 획득
("쉐이퍼의 존재"는 플레이어와 주변 동료들에게 적용된 효과의 종료 시점을 20% 연장합니다)
(정상 속도의 25% 아래로 느려질 수 없습니다)
Starforge별의 탄생(Starforge) 지옥불 검
공격 스킬의 원소 피해 30% 증가
물리 피해 (200–300)% 증가
공격 속도 (5–8)% 증가
생명력 최대치 +(90–100)
물리 피해가 감전 유발
("감전"이 받는 피해를 2초 동안 50%까지 증가시킵니다. 증가 정도는 감전을 부여한 번개 피해량에 따라 달라집니다)
공격 효과 범위 20% 증가
주는 원소 피해 없음
MantleOfDismantling영원의 연막(The Eternity Shroud) 피의 의복
피격 시 20레벨 영원의 눈길 발동
회피 및 에너지 보호막 (100–150)% 증가
생명력 최대치 +(70–100)
카오스 저항 +(17–23)%
장착한 쉐이퍼 아이템 하나당 원소 피해의 (3–5)%를 추가 카오스 피해로 획득
장착한 아이템이 모두 쉐이퍼 아이템일 경우, 명중 시 적 몬스터의 카오스 저항을 무시함
CrossingTheVoid공허 보행자(Voidwalker) 살인자의 장화
민첩 +(30–50)
회피 및 에너지 보호막 (140–180)% 증가
이동 속도 30% 증가
차원 능력을 사용하는 동안 20%의 확률로 투사체 회피
최근 4초 이내 적을 처치한 경우 차원 능력 획득
("차원 능력" 상태에서는 적에 의해 이동이 가로막히지 않습니다)
("최근"은 지난 4초 동안을 의미합니다)
차원 능력 상태에서 투사체가 대상 5개 추가 관통
천공의 발자국
쉐이퍼
[84] 쉐이퍼의 영역
The Shaper

쉐이퍼(The Shaper)

SpectreN
Area[84] 쉐이퍼의 영역
Modmonster_slain_experience_+% [100]
monster_dropped_item_quantity_+% [1500]
monster_dropped_item_rarity_+% [2000]
unique_boss_curse_effect_on_self_+%_final [-66]
완전히 느려지지 않음
monster_additional_quantity_of_dropped_items_in_merciless_+% [4000]
monster_additional_rarity_of_dropped_items_in_merciless_+% [3000]
monster_additional_quantity_of_dropped_items_in_cruel_+% [2000]
monster_additional_rarity_of_dropped_items_in_cruel_+% [1500]
cannot_be_stunned_while_stunned [1]
cannot_be_stunned_for_ms_after_stun_finished [4000]
Tagsred_blood, human, humanoid
Immunecannot_be_knocked_back [1]
Damage200%
생명력2560%
Energy Shield From Life33%
Ailment Threshold1520%
치명타 확률0.5%
TypeTheShaperBoss
Attack Distance6 ~ 12
Attack Time1.755 Second
Damage Spread20%
방어구+33%
회피+33%
정확도+100%

ShaperMelee
iconbasicattack
기본 공격
Default Attack. 강력한 일격으로 적들을 쓰러트립니다.
skill_can_fire_arrows [0]
skill_can_fire_wand_projectiles [0]
공격 속도 33% 증폭

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
시전 속도: 1 Second

AtlasBossCelestialBeam
기본 지속시간 +3
1초마다 5384.5의 기본 화염 피해를 줌
1초마다 4405.6의 기본 냉기 피해를 줌
Deals 6057.5 Base Lightning Damage per second

Spell
시전 속도: 1 Second
재사용 대기시간: 10 Second

AtlasBossAcceleratingProjectiles
5639~8459 냉기 피해
25%의 냉기 저항 관통

base_is_projectile always_pierce projectile_uses_contact_position Spell Hit Projectile ColdSkill
시전 속도: 1.4 Second

AtlasBossRetreat
marker_warp_marker_variation [0]
Spell
시전 속도: 2 Second
재사용 대기시간: 10 Second

AtlasBossTeleportPlayer
marker_warp_marker_variation [0]
Spell
시전 속도: 1 Second

AtlasBossFlickerSlam
피해의 300%를 줌
공격 속도 50% 감폭

is_area_damage Attack Area
시전 속도: 2 Second
재사용 대기시간: 15 Second

AtlasBossPortalWarp
기본 지속시간 +25
Spell
시전 속도: 2 Second
재사용 대기시간: 75 Second

AtlasBulletHell
5639~8459 냉기 피해
투사체 11개 추가 발사
25%의 냉기 저항 관통
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-70]

base_is_projectile always_pierce projectiles_nova Projectile Spell Hit Type83
시전 속도: 5 Second
재사용 대기시간: 45 Second

ShaperSummonFragment
number_of_monsters_to_summon [1]
alternate_minion [194]
summon_specific_monsters_radius_+% [120]

summoned_monsters_are_minions monster_no_drops_or_experience Spell SpellCanRepeat Triggerable SkillCanTrap SkillCanTotem SkillCanMine
시전 속도: 1 Second
재사용 대기시간: 20 Second
레벨이름경험치DamageAttack TimeAlly Life방어구회피에너지 보호막화염 저항냉기 저항번개 저항카오스 저항
84쉐이퍼1150103346.91.75519504321494113696436450505030
#TargetNear
Melee50TargetNear OnlyLastTarget TargetIsPlayer IgnoresTaunt
Melee10TargetNear
#TargetNotNear
ShaperProjectile100TargetNotNear TargetIsPlayer IgnoresTaunt
ShaperProjectile10TargetNotNear
ShaperTeleportSlam1000NotOnFullLife TargetIsPlayer IgnoresTaunt
ShaperTeleportSlam10NotOnFullLife
#Always
ShaperBeam1000NotOnFullLife TargetIsPlayer IgnoresTaunt
ShaperBeam3NotOnFullLife
ShaperOpenPortal1000OnLessThan75PercentLife PlayerInAggroRangeOfMe IgnoresTaunt
#Second and Third Phase
stance NoHood
#TargetNear
Melee50TargetNear OnlyLastTarget IHaveNoShaperMeleeMinion TargetIsPlayer IgnoresTaunt
Melee10TargetNear IHaveNoShaperMeleeMinion
#TargetNotNear
ShaperProjectile100TargetNotNear IHaveNoShaperProjectileMinion TargetIsPlayer IgnoresTaunt
ShaperProjectile10TargetNotNear IHaveNoShaperProjectileMinion
ShaperTeleportSlam1000TargetIsPlayer IgnoresTaunt
ShaperTeleportSlam 10
#Always
ShaperBeam1000IHaveNoShaperBeamMinion TargetIsPlayer IgnoresTaunt
ShaperBeam3IHaveNoShaperBeamMinion
#Ultimate Skills (High Cooldown)
ShaperBulletHell1000PlayerInAggroRangeOfMe IgnoresTaunt
ShaperOpenPortal1000PlayerInAggroRangeOfMe IHaveUsedShaperBulletHell IgnoresTaunt
#Third Phase Only SSM
SummonSpecificMonsters1000IHaveNoMinimumLifePercentage PlayerInAggroRangeOfMe IgnoresTaunt

Object Type

version 2
extends "Metadata/Monsters/AtlasBosses/AtlasBosses"

NPC
{
	marker_enabled = false
}

MinimapIcon
{
	icon = "NPC"
}

Transitionable
{
	num_states = 13
	
	// this.1 = Pre-battle
	// this.2 = Talking
	// this.3 = Fighting / Banishing
	// this.4 = Waiting
	// this.5 = Talking 1
	// this.6 = Talking 2
	// this.7 = Talking 3
	// this.8 = Fighting / Banishing
	// this.9 = Waiting
	// this.10 = Talking 1
	// this.11 = Talking 2
	// this.12 = Talking 3
	// this.13 = Fighting
}

Stats
{
	set_immune_vaal_lighting_warp = 1
}

Object Type Codes

version 2
extends "Metadata/Monsters/AtlasBosses/AtlasBosses"

Render
{
	has_light = true
	fade_arrows = true
}

BaseEvents
{
	on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheShaper/possessed_boss/shaper_fx.epk );"
}

Transitionable
{
	on_transition_to_2 = "PlayTextAudio( 0, 0, Metadata/NPC/Shaper, ShaperIntro ); StartTimer( 7.0 );"
	on_transition_to_3 = "HideMinimapIcon();"
	on_transition_to_4 = "ShowMinimapIcon();"
	on_transition_to_5 = "PlayTextAudio( 0, 0, Metadata/NPC/Shaper, ShaperHalfHealthA ); PlayAnimationByName( removehood );"
	on_transition_to_7 = "PlayTextAudio( 0, 0, Metadata/NPC/Shaper, ShaperHalfHealthB ); PlayAnimationByName( phase2_dialogue );"
	on_transition_to_8 = "HideMinimapIcon();"
	on_transition_to_9 = "ShowMinimapIcon();"
	on_transition_to_10 = "PlayTextAudio( 0, 0, Metadata/NPC/Shaper, ShaperQuarterHealthA ); PlayAnimationByName( phase3_dialogue1 );"
	on_transition_to_12 = "PlayTextAudio( 0, 0, Metadata/NPC/Shaper, ShaperQuarterHealthB ); PlayAnimationByName( phase3_dialogue2 );"
	on_transition_to_13 = "HideMinimapIcon();"
	
	create_state_3 = "HideMinimapIcon();"
	create_state_8 = "HideMinimapIcon();"
	create_state_13 = "HideMinimapIcon();"
}

Timer
{
	on_finish = "PlayAnimationByName( phase2_dialogue_hood );"
}
화염 저항냉기 저항번개 저항카오스 저항
1515157
30303020
50505030
Path of Building
Spectre
-- Data\3_0\Spectres.lua
minions["Metadata/Monsters/AtlasBosses/TheShaperBoss"] = {
    name = "The Shaper",
    life = 25.6,
    energyShield = 0.33,
    fireResist = 50,
    coldResist = 50,
    lightningResist = 50,
    chaosResist = 30,
    damage = 2,
    damageSpread = 0.2,
    attackTime = 1.755,
    attackRange = 12,
    accuracy = 1,
    skillList = {
        "ShaperMelee",
        "ShaperSummonFragment",
        "AtlasBossRetreat",
        "AtlasBossPortalWarp",
        "AtlasBossFlickerSlam",
        "AtlasBossTeleportPlayer",
        "AtlasBossCelestialBeam",
        "AtlasBossAcceleratingProjectiles",
        "AtlasBulletHell",
    },
    modList = {
    },
}
-- Data\3_0\Skills\spectre.lua
skills["ShaperMelee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "active_skill_attack_speed_+%_final",
    },
    levels = {
        [1] = {0, 0, 33, levelRequirement = 1, statInterpolation = {1, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["ShaperSummonFragment"] = {
    name = "ShaperSummonFragment",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "monster_no_drops_or_experience",
    },
    levels = {
        [1] = {1, 194, 120, levelRequirement = 1, statInterpolation = {1, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["AtlasBossRetreat"] = {
    name = "AtlasBossRetreat",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "marker_warp_marker_variation",
    },
    levels = {
        [1] = {0, levelRequirement = 84, statInterpolation = {1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["AtlasBossPortalWarp"] = {
    name = "AtlasBossPortalWarp",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
    },
    levels = {
        [1] = {25000, levelRequirement = 84, statInterpolation = {1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["AtlasBossFlickerSlam"] = {
    name = "AtlasBossFlickerSlam",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "active_skill_attack_speed_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {200, -50, levelRequirement = 84, statInterpolation = {1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["AtlasBossTeleportPlayer"] = {
    name = "AtlasBossTeleportPlayer",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "marker_warp_marker_variation",
    },
    levels = {
        [1] = {0, levelRequirement = 84, statInterpolation = {1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["AtlasBossCelestialBeam"] = {
    name = "AtlasBossCelestialBeam",
    hidden = true,
    color = 4,
    baseEffectiveness = 10,
    incrementalEffectiveness = 0.05,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "base_fire_damage_to_deal_per_minute",
        "base_cold_damage_to_deal_per_minute",
        "base_lightning_damage_to_deal_per_minute",
    },
    levels = {
        [1] = {3000, 1, 0.8182, 1.125, levelRequirement = 84, statInterpolation = {1, 3, 3, 3},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["AtlasBossAcceleratingProjectiles"] = {
    name = "AtlasBossAcceleratingProjectiles",
    hidden = true,
    color = 4,
    baseEffectiveness = 3.6364,
    incrementalEffectiveness = 0.05,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Projectile] = true,
        [SkillType.ColdSkill] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.4,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "base_reduce_enemy_cold_resistance_%",
        "base_is_projectile",
        "always_pierce",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {0.8, 1.2, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["AtlasBulletHell"] = {
    name = "AtlasBulletHell",
    hidden = true,
    color = 4,
    baseEffectiveness = 3.6364,
    incrementalEffectiveness = 0.05,
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Type83] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 5,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "number_of_additional_projectiles",
        "base_reduce_enemy_cold_resistance_%",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "base_is_projectile",
        "always_pierce",
        "projectiles_nova",
    },
    levels = {
        [1] = {0.8, 1.2, 11, 25, -70, levelRequirement = 84, statInterpolation = {3, 3, 1, 1, 1},  },
    },
}
SpectreN
Area
Modmonster_slain_experience_+% [100]
monster_dropped_item_quantity_+% [1500]
monster_dropped_item_rarity_+% [2000]
unique_boss_curse_effect_on_self_+%_final [-66]
완전히 느려지지 않음
monster_additional_quantity_of_dropped_items_in_merciless_+% [4000]
monster_additional_rarity_of_dropped_items_in_merciless_+% [3000]
monster_additional_quantity_of_dropped_items_in_cruel_+% [2000]
monster_additional_rarity_of_dropped_items_in_cruel_+% [1500]
cannot_be_stunned_while_stunned [1]
cannot_be_stunned_for_ms_after_stun_finished [4000]
Tagsred_blood, human, humanoid
Immunecannot_be_knocked_back [1]
Damage200%
생명력2560%
Energy Shield From Life33%
Ailment Threshold1520%
치명타 확률0.5%
TypeTheShaperBoss
Attack Distance6 ~ 12
Attack Time1.755 Second
Damage Spread20%
방어구+33%
회피+33%
정확도+100%
화염 저항냉기 저항번개 저항카오스 저항
1515157
30303020
50505030
Path of Building
Spectre
-- Data\3_0\Spectres.lua
minions["Metadata/Monsters/AtlasBosses/TheShaperBossElder"] = {
    name = "The Shaper",
    life = 25.6,
    energyShield = 0.33,
    fireResist = 50,
    coldResist = 50,
    lightningResist = 50,
    chaosResist = 30,
    damage = 2,
    damageSpread = 0.2,
    attackTime = 1.755,
    attackRange = 12,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area[84] 쉐이퍼의 영역
Modmonster_slain_experience_+% [100]
monster_dropped_item_quantity_+% [1500]
monster_dropped_item_rarity_+% [2000]
unique_boss_curse_effect_on_self_+%_final [-66]
완전히 느려지지 않음
monster_no_drops_or_experience [1]
cannot_be_stunned_while_stunned [1]
cannot_be_stunned_for_ms_after_stun_finished [4000]
Tagsred_blood, human, humanoid
Immunecannot_be_knocked_back [1]
Damage200%
생명력1648%
Energy Shield From Life33%
Ailment Threshold1000%
치명타 확률0.5%
TypeTheShaperBossUberElder
Attack Distance6 ~ 12
Attack Time1.755 Second
Damage Spread20%
방어구+33%
회피+33%
정확도+100%

ShaperMelee
iconbasicattack
기본 공격
Default Attack. 강력한 일격으로 적들을 쓰러트립니다.
skill_can_fire_arrows [0]
skill_can_fire_wand_projectiles [0]
공격 속도 33% 증폭

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
시전 속도: 1 Second

AtlasBossCelestialBeam
기본 지속시간 +3
1초마다 5384.5의 기본 화염 피해를 줌
1초마다 4405.6의 기본 냉기 피해를 줌
Deals 6057.5 Base Lightning Damage per second

Spell
시전 속도: 1 Second
재사용 대기시간: 10 Second

AtlasBossAcceleratingProjectiles
5639~8459 냉기 피해
25%의 냉기 저항 관통

base_is_projectile always_pierce projectile_uses_contact_position Spell Hit Projectile ColdSkill
시전 속도: 1.4 Second

AtlasBossFlickerSlam
피해의 300%를 줌
공격 속도 50% 감폭

is_area_damage Attack Area
시전 속도: 2 Second
재사용 대기시간: 15 Second

AtlasBossPortalWarp
기본 지속시간 +25
Spell
시전 속도: 2 Second
재사용 대기시간: 75 Second

AtlasBulletHell
5639~8459 냉기 피해
투사체 11개 추가 발사
25%의 냉기 저항 관통
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-70]

base_is_projectile always_pierce projectiles_nova Projectile Spell Hit Type83
시전 속도: 5 Second
재사용 대기시간: 45 Second

TeleportShaperUber
Spell MovementSkill시전 속도: 1.17 Second
재사용 대기시간: 2 Second
레벨이름경험치DamageAttack TimeAlly Life방어구회피에너지 보호막화염 저항냉기 저항번개 저항카오스 저항
84쉐이퍼1150103346.91.75512555921494113694143450505030
Melee50TargetNear OnlyLastTarget TargetIsPlayer IgnoresTaunt
Melee10TargetNear
ShaperProjectile100TargetNotNear OnlyLastTarget TargetIsPlayer IgnoresTaunt
ShaperProjectile10TargetNotNear
ShaperTeleportSlam1000OnLessThanPercentLife=70 OnlyLastTarget TargetIsPlayer ShaperFightIsInState=2 IgnoresTaunt
ShaperTeleportSlam10OnLessThanPercentLife=70 ShaperFightIsInState=2
ShaperBeam1000OnLessThanPercentLife=90 TargetIsPlayer IgnoresTaunt
ShaperBeam3OnLessThanPercentLife=90
ShaperOpenPortal-1MinionPhaseIsInState=1 IgnoresTaunt
Teleport-1MinionPhaseIsInState=0 InRangeOfActiveElderFight=30 ForceTargetBossTargetMarkerSerialized TargetNotMediumNear
Teleport-1MinionPhaseIsInState=0 InRangeOfInactiveElderFight=30 ForceTargetBossTargetMarkerSerialized TargetNotMediumNear
Teleport10MinionPhaseIsInState=0 ForceTargetBossTargetMarkerSerialized TargetNotMediumNear

Object Type

version 2
extends "Metadata/Monsters/Monster"

NPC
{
	marker_enabled = false
}

MinimapIcon
{
	icon = "NPC"
}

Stats
{
	set_immune_vaal_lighting_warp = 1
}

Actor
{
	slow_animations_go_to_idle = false
}

Transitionable
{
}

StateMachine
{
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Render
{
	has_light = true
	fade_arrows = true
}

BaseEvents
{
	on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/elder_puppet/TheShaper/elder_puppet.epk );"
}

Life
{
	on_lose_uber_shaper_immune_buff = "SpawnEffect( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheShaper/immune_shield/immune_shield_off.ao );"
}

Transitionable
{
	on_transition = "HideMinimapIcon();"
	create_transitioned = "HideMinimapIcon();"
}
화염 저항냉기 저항번개 저항카오스 저항
1515157
30303020
50505030
Path of Building
Spectre
-- Data\3_0\Spectres.lua
minions["Metadata/Monsters/AtlasBosses/TheShaperBossUberElder"] = {
    name = "The Shaper",
    life = 16.48,
    energyShield = 0.33,
    fireResist = 50,
    coldResist = 50,
    lightningResist = 50,
    chaosResist = 30,
    damage = 2,
    damageSpread = 0.2,
    attackTime = 1.755,
    attackRange = 12,
    accuracy = 1,
    skillList = {
        "ShaperMelee",
        "AtlasBossPortalWarp",
        "AtlasBossFlickerSlam",
        "AtlasBossCelestialBeam",
        "AtlasBossAcceleratingProjectiles",
        "AtlasBulletHell",
        "TeleportShaperUber",
    },
    modList = {
    },
}
-- Data\3_0\Skills\spectre.lua
skills["ShaperMelee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "active_skill_attack_speed_+%_final",
    },
    levels = {
        [1] = {0, 0, 33, levelRequirement = 1, statInterpolation = {1, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["AtlasBossPortalWarp"] = {
    name = "AtlasBossPortalWarp",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
    },
    levels = {
        [1] = {25000, levelRequirement = 84, statInterpolation = {1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["AtlasBossFlickerSlam"] = {
    name = "AtlasBossFlickerSlam",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "active_skill_attack_speed_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {200, -50, levelRequirement = 84, statInterpolation = {1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["AtlasBossCelestialBeam"] = {
    name = "AtlasBossCelestialBeam",
    hidden = true,
    color = 4,
    baseEffectiveness = 10,
    incrementalEffectiveness = 0.05,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "base_fire_damage_to_deal_per_minute",
        "base_cold_damage_to_deal_per_minute",
        "base_lightning_damage_to_deal_per_minute",
    },
    levels = {
        [1] = {3000, 1, 0.8182, 1.125, levelRequirement = 84, statInterpolation = {1, 3, 3, 3},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["AtlasBossAcceleratingProjectiles"] = {
    name = "AtlasBossAcceleratingProjectiles",
    hidden = true,
    color = 4,
    baseEffectiveness = 3.6364,
    incrementalEffectiveness = 0.05,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Projectile] = true,
        [SkillType.ColdSkill] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.4,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "base_reduce_enemy_cold_resistance_%",
        "base_is_projectile",
        "always_pierce",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {0.8, 1.2, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["AtlasBulletHell"] = {
    name = "AtlasBulletHell",
    hidden = true,
    color = 4,
    baseEffectiveness = 3.6364,
    incrementalEffectiveness = 0.05,
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Type83] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 5,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "number_of_additional_projectiles",
        "base_reduce_enemy_cold_resistance_%",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "base_is_projectile",
        "always_pierce",
        "projectiles_nova",
    },
    levels = {
        [1] = {0.8, 1.2, 11, 25, -70, levelRequirement = 84, statInterpolation = {3, 3, 1, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["TeleportShaperUber"] = {
    name = "TeleportShaperUber",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.MovementSkill] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.17,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  },
    },
}
SpectreN
Area
Modmonster_slain_experience_+% [100]
monster_dropped_item_quantity_+% [1500]
monster_dropped_item_rarity_+% [2000]
unique_boss_curse_effect_on_self_+%_final [-66]
완전히 느려지지 않음
monster_no_drops_or_experience [1]
변함없는
Tagsred_blood, human, humanoid
Immunecannot_be_knocked_back [1]
Damage50%
생명력67%
Energy Shield From Life33%
Ailment Threshold67%
치명타 확률0.5%
TypeTheShaperBossElderEncounter
Attack Distance6 ~ 12
Attack Time1.755 Second
Damage Spread20%
방어구+33%
회피+33%
정확도+100%
화염 저항냉기 저항번개 저항카오스 저항
0000
0000
0000
Path of Building
Spectre
-- Data\3_0\Spectres.lua
minions["Metadata/Monsters/AtlasBosses/TheShaperBossElderEncounter"] = {
    name = "The Shaper",
    life = 0.67,
    energyShield = 0.33,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 0.5,
    damageSpread = 0.2,
    attackTime = 1.755,
    attackRange = 12,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Modmonster_slain_experience_+% [100]
monster_dropped_item_quantity_+% [1500]
monster_dropped_item_rarity_+% [2000]
unique_boss_curse_effect_on_self_+%_final [-33]
monster_no_drops_or_experience [1]
cannot_be_stunned_while_stunned [1]
cannot_be_stunned_for_ms_after_stun_finished [4000]
Tagsred_blood, human, humanoid
Damage200%
생명력2560%
Energy Shield From Life33%
Ailment Threshold1520%
치명타 확률0.5%
TypeTheShaperBoss
Attack Distance6 ~ 12
Attack Time1.755 Second
Damage Spread20%
방어구+33%
회피+33%
정확도+100%

AtlasBossCelestialBeamFragment
기본 지속시간 +3
1초마다 5384.5의 기본 화염 피해를 줌
1초마다 4405.6의 기본 냉기 피해를 줌
Deals 6057.5 Base Lightning Damage per second

Spell
시전 속도: 1 Second
재사용 대기시간: 5 Second
레벨이름경험치DamageAttack TimeAlly Life방어구회피에너지 보호막화염 저항냉기 저항번개 저항카오스 저항
84쉐이퍼1150103346.91.75519504321494113696436450505030

AtlasBossCelestialBeamFragment
Spell시전 속도: 1 Second
레벨이름경험치DamageAttack TimeAlly Life방어구회피에너지 보호막화염 저항냉기 저항번개 저항카오스 저항
82쉐이퍼10300829851.75516215118883105675351050505030

AtlasBossCelestialBeamFragment
Spell시전 속도: 1 Second
레벨이름경험치DamageAttack TimeAlly Life방어구회피에너지 보호막화염 저항냉기 저항번개 저항카오스 저항
78쉐이퍼797082370.71.7551092641455091133605750505030

AtlasBossCelestialBeamFragment
Spell시전 속도: 1 Second
레벨이름경험치DamageAttack TimeAlly Life방어구회피에너지 보호막화염 저항냉기 저항번개 저항카오스 저항
73쉐이퍼5921817691.755695221047075492294250505030

AtlasBossCelestialBeamFragment
Spell시전 속도: 1 Second
레벨이름경험치DamageAttack TimeAlly Life방어구회피에너지 보호막화염 저항냉기 저항번개 저항카오스 저항
68쉐이퍼430711312.71.75544083750462261454750505030
Melee100TargetIsPlayer
Melee 3
ShaperProjectile 100 TargetIsPlayer
ShaperProjectile 3
ShaperBeam 100 TargetIsPlayer
ShaperBeam 3

Object Type

version 2
extends "Metadata/Monsters/AtlasBosses/AtlasBosses"

DiesAfterTime
{
	
}

Object Type Codes

version 2
extends "Metadata/Monsters/AtlasBosses/AtlasBosses"

BaseEvents
{
}

Render
{
	fade_arrows = true
}
화염 저항냉기 저항번개 저항카오스 저항
1515157
30303020
50505030
Path of Building
Spectre
-- Data\3_0\Spectres.lua
minions["Metadata/Monsters/AtlasBosses/TheShaperBossBeamOnly"] = {
    name = "The Shaper",
    life = 25.6,
    energyShield = 0.33,
    fireResist = 50,
    coldResist = 50,
    lightningResist = 50,
    chaosResist = 30,
    damage = 2,
    damageSpread = 0.2,
    attackTime = 1.755,
    attackRange = 12,
    accuracy = 1,
    skillList = {
        "AtlasBossCelestialBeamFragment",
    },
    modList = {
    },
}
-- Data\3_0\Skills\spectre.lua
skills["AtlasBossCelestialBeamFragment"] = {
    name = "AtlasBossCelestialBeamFragment",
    hidden = true,
    color = 4,
    baseEffectiveness = 10,
    incrementalEffectiveness = 0.05,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "base_fire_damage_to_deal_per_minute",
        "base_cold_damage_to_deal_per_minute",
        "base_lightning_damage_to_deal_per_minute",
    },
    levels = {
        [1] = {3000, 1, 0.8182, 1.125, levelRequirement = 84, statInterpolation = {1, 3, 3, 3},  },
    },
}
SpectreN
Area
Modmonster_slain_experience_+% [100]
monster_dropped_item_quantity_+% [1500]
monster_dropped_item_rarity_+% [2000]
unique_boss_curse_effect_on_self_+%_final [-33]
monster_no_drops_or_experience [1]
cannot_be_stunned_while_stunned [1]
cannot_be_stunned_for_ms_after_stun_finished [4000]
Tagsred_blood, human, humanoid
Damage200%
생명력2560%
Energy Shield From Life33%
Ailment Threshold1520%
치명타 확률0.5%
TypeTheShaperBoss
Attack Distance6 ~ 12
Attack Time1.755 Second
Damage Spread20%
방어구+33%
회피+33%
정확도+100%

AtlasBossAcceleratingProjectilesFragment
5639~8459 냉기 피해
25%의 냉기 저항 관통

base_is_projectile always_pierce projectile_uses_contact_position Spell Hit Projectile ColdSkill
시전 속도: 1.4 Second
레벨이름경험치DamageAttack TimeAlly Life방어구회피에너지 보호막화염 저항냉기 저항번개 저항카오스 저항
84쉐이퍼1150103346.91.75519504321494113696436450505030

AtlasBossAcceleratingProjectilesFragment
Spell Hit Projectile ColdSkill시전 속도: 1.4 Second
레벨이름경험치DamageAttack TimeAlly Life방어구회피에너지 보호막화염 저항냉기 저항번개 저항카오스 저항
82쉐이퍼10300829851.75516215118883105675351050505030

AtlasBossAcceleratingProjectilesFragment
Spell Hit Projectile ColdSkill시전 속도: 1.4 Second
레벨이름경험치DamageAttack TimeAlly Life방어구회피에너지 보호막화염 저항냉기 저항번개 저항카오스 저항
78쉐이퍼797082370.71.7551092641455091133605750505030

AtlasBossAcceleratingProjectilesFragment
Spell Hit Projectile ColdSkill시전 속도: 1.4 Second
레벨이름경험치DamageAttack TimeAlly Life방어구회피에너지 보호막화염 저항냉기 저항번개 저항카오스 저항
73쉐이퍼5921817691.755695221047075492294250505030

AtlasBossAcceleratingProjectilesFragment
Spell Hit Projectile ColdSkill시전 속도: 1.4 Second
레벨이름경험치DamageAttack TimeAlly Life방어구회피에너지 보호막화염 저항냉기 저항번개 저항카오스 저항
68쉐이퍼430711312.71.75544083750462261454750505030
Melee100TargetIsPlayer
Melee 3
ShaperProjectile 100 TargetIsPlayer
ShaperProjectile 3
ShaperBeam 100 TargetIsPlayer
ShaperBeam 3

Object Type

version 2
extends "Metadata/Monsters/AtlasBosses/AtlasBosses"

DiesAfterTime
{
	
}

Object Type Codes

version 2
extends "Metadata/Monsters/AtlasBosses/AtlasBosses"

BaseEvents
{
}

Render
{
	fade_arrows = true
}
화염 저항냉기 저항번개 저항카오스 저항
1515157
30303020
50505030
Path of Building
Spectre
-- Data\3_0\Spectres.lua
minions["Metadata/Monsters/AtlasBosses/TheShaperBossProjectilesOnly"] = {
    name = "The Shaper",
    life = 25.6,
    energyShield = 0.33,
    fireResist = 50,
    coldResist = 50,
    lightningResist = 50,
    chaosResist = 30,
    damage = 2,
    damageSpread = 0.2,
    attackTime = 1.755,
    attackRange = 12,
    accuracy = 1,
    skillList = {
        "AtlasBossAcceleratingProjectilesFragment",
    },
    modList = {
    },
}
-- Data\3_0\Skills\spectre.lua
skills["AtlasBossAcceleratingProjectilesFragment"] = {
    name = "AtlasBossAcceleratingProjectilesFragment",
    hidden = true,
    color = 4,
    baseEffectiveness = 3.6364,
    incrementalEffectiveness = 0.05,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Projectile] = true,
        [SkillType.ColdSkill] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.4,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "base_reduce_enemy_cold_resistance_%",
        "base_is_projectile",
        "always_pierce",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {0.8, 1.2, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1},  },
    },
}
SpectreN
Area
Modmonster_slain_experience_+% [100]
monster_dropped_item_quantity_+% [1500]
monster_dropped_item_rarity_+% [2000]
unique_boss_curse_effect_on_self_+%_final [-33]
monster_no_drops_or_experience [1]
cannot_be_stunned_while_stunned [1]
cannot_be_stunned_for_ms_after_stun_finished [4000]
Tagsred_blood, human, humanoid
Damage200%
생명력2560%
Energy Shield From Life33%
Ailment Threshold1520%
치명타 확률5%
TypeTheShaperBoss
Attack Distance6 ~ 12
Attack Time1.755 Second
Damage Spread20%
방어구+33%
회피+33%
정확도+100%

AtlasBossAcceleratingProjectilesFragmentInfluence
1274~1911 냉기 피해
25%의 냉기 저항 관통

base_is_projectile always_pierce projectile_uses_contact_position Spell Hit Projectile ColdSkill
시전 속도: 1.4 Second
재사용 대기시간: 20 Second
레벨이름경험치DamageAttack TimeAlly Life방어구회피에너지 보호막화염 저항냉기 저항번개 저항카오스 저항
84쉐이퍼1150103346.91.75519504321494113696436450505030

AtlasBossAcceleratingProjectilesFragmentInfluence
Spell Hit Projectile ColdSkill시전 속도: 1.4 Second
레벨이름경험치DamageAttack TimeAlly Life방어구회피에너지 보호막화염 저항냉기 저항번개 저항카오스 저항
82쉐이퍼10300829851.75516215118883105675351050505030

AtlasBossAcceleratingProjectilesFragmentInfluence
Spell Hit Projectile ColdSkill시전 속도: 1.4 Second
레벨이름경험치DamageAttack TimeAlly Life방어구회피에너지 보호막화염 저항냉기 저항번개 저항카오스 저항
78쉐이퍼797082370.71.7551092641455091133605750505030

AtlasBossAcceleratingProjectilesFragmentInfluence
Spell Hit Projectile ColdSkill시전 속도: 1.4 Second
레벨이름경험치DamageAttack TimeAlly Life방어구회피에너지 보호막화염 저항냉기 저항번개 저항카오스 저항
73쉐이퍼5921817691.755695221047075492294250505030

AtlasBossAcceleratingProjectilesFragmentInfluence
Spell Hit Projectile ColdSkill시전 속도: 1.4 Second
레벨이름경험치DamageAttack TimeAlly Life방어구회피에너지 보호막화염 저항냉기 저항번개 저항카오스 저항
68쉐이퍼430711312.71.75544083750462261454750505030
Melee100TargetIsPlayer
Melee 3
ShaperProjectile 100 TargetIsPlayer
ShaperProjectile 3
ShaperBeam 100 TargetIsPlayer
ShaperBeam 3

Object Type

version 2
extends "Metadata/Monsters/Monster"

DiesAfterTime
{
}

Positioned
{
	collision_hull_type = "projectile"
	blocking = false
}

Stats
{
	immune_to_curses = 1
	immune_to_auras_from_other_entities = 1
	set_item_drop_slots = 0
	untargetable_by_monster_ai = 1
	set_monster_do_not_fracture = 1
	set_max_frenzy_charges = 0
	set_max_power_charges = 0
	set_max_endurance_charges = 0
	cannot_be_damaged = 1
	base_cannot_be_stunned = 1
	cannot_be_knocked_back = 1
	set_monster_no_beyond_portal = 1
	set_cannot_be_afflicted = 1
}
Actor
{
	basic_action = "Emerge"
}

Life
{
	corpse_usable = false
}

Transitionable
{
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Targetable
{
	no_highlight = true
	targetable = false
}

Animated
{
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheShaper/bullet_hell/release_projectile/release_projectile.ao"
}

Transitionable
{
	on_transition = "DisableRendering();"
	create_transitioned = "DisableRendering();"
}
화염 저항냉기 저항번개 저항카오스 저항
1515157
30303020
50505030
Path of Building
Spectre
-- Data\3_0\Spectres.lua
minions["Metadata/Monsters/AtlasBosses/TheShaperBossProjectilesOnlyAmbush"] = {
    name = "The Shaper",
    life = 25.6,
    energyShield = 0.33,
    fireResist = 50,
    coldResist = 50,
    lightningResist = 50,
    chaosResist = 30,
    damage = 2,
    damageSpread = 0.2,
    attackTime = 1.755,
    attackRange = 12,
    accuracy = 1,
    skillList = {
        "AtlasBossAcceleratingProjectilesFragmentInfluence",
    },
    modList = {
    },
}
-- Data\3_0\Skills\spectre.lua
skills["AtlasBossAcceleratingProjectilesFragmentInfluence"] = {
    name = "AtlasBossAcceleratingProjectilesFragmentInfluence",
    hidden = true,
    color = 4,
    baseEffectiveness = 1.8182,
    incrementalEffectiveness = 0.04,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Projectile] = true,
        [SkillType.ColdSkill] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.4,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "base_reduce_enemy_cold_resistance_%",
        "base_is_projectile",
        "always_pierce",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {0.8, 1.2, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1},  },
    },
}
SpectreN
Area
Modmonster_slain_experience_+% [100]
monster_dropped_item_quantity_+% [1500]
monster_dropped_item_rarity_+% [2000]
unique_boss_curse_effect_on_self_+%_final [-33]
monster_no_drops_or_experience [1]
cannot_be_stunned_while_stunned [1]
cannot_be_stunned_for_ms_after_stun_finished [4000]
Tagsred_blood, human, humanoid
Damage200%
생명력2560%
Energy Shield From Life33%
Ailment Threshold1520%
치명타 확률0.5%
TypeTheShaperBoss
Attack Distance6 ~ 12
Attack Time1.755 Second
Damage Spread20%
방어구+33%
회피+33%
정확도+100%

ShaperMelee
iconbasicattack
기본 공격
Default Attack. 강력한 일격으로 적들을 쓰러트립니다.
skill_can_fire_arrows [0]
skill_can_fire_wand_projectiles [0]
공격 속도 33% 증폭

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
시전 속도: 1 Second
레벨이름경험치DamageAttack TimeAlly Life방어구회피에너지 보호막화염 저항냉기 저항번개 저항카오스 저항
84쉐이퍼1150103346.91.75519504321494113696436450505030

ShaperMelee
iconbasicattack
기본 공격
Default Attack. 강력한 일격으로 적들을 쓰러트립니다.
skill_can_fire_arrows [0]
skill_can_fire_wand_projectiles [0]
공격 속도 33% 증폭

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
시전 속도: 1 Second
레벨이름경험치DamageAttack TimeAlly Life방어구회피에너지 보호막화염 저항냉기 저항번개 저항카오스 저항
82쉐이퍼10300829851.75516215118883105675351050505030

ShaperMelee
iconbasicattack
기본 공격
Default Attack. 강력한 일격으로 적들을 쓰러트립니다.
skill_can_fire_arrows [0]
skill_can_fire_wand_projectiles [0]
공격 속도 33% 증폭

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
시전 속도: 1 Second
레벨이름경험치DamageAttack TimeAlly Life방어구회피에너지 보호막화염 저항냉기 저항번개 저항카오스 저항
78쉐이퍼797082370.71.7551092641455091133605750505030

ShaperMelee
iconbasicattack
기본 공격
Default Attack. 강력한 일격으로 적들을 쓰러트립니다.
skill_can_fire_arrows [0]
skill_can_fire_wand_projectiles [0]
공격 속도 33% 증폭

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
시전 속도: 1 Second
레벨이름경험치DamageAttack TimeAlly Life방어구회피에너지 보호막화염 저항냉기 저항번개 저항카오스 저항
73쉐이퍼5921817691.755695221047075492294250505030

ShaperMelee
iconbasicattack
기본 공격
Default Attack. 강력한 일격으로 적들을 쓰러트립니다.
skill_can_fire_arrows [0]
skill_can_fire_wand_projectiles [0]
공격 속도 33% 증폭

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
시전 속도: 1 Second
레벨이름경험치DamageAttack TimeAlly Life방어구회피에너지 보호막화염 저항냉기 저항번개 저항카오스 저항
68쉐이퍼430711312.71.75544083750462261454750505030
Melee100TargetIsPlayer
Melee 3
ShaperProjectile 100 TargetIsPlayer
ShaperProjectile 3
ShaperBeam 100 TargetIsPlayer
ShaperBeam 3

Object Type

version 2
extends "Metadata/Monsters/AtlasBosses/AtlasBosses"

DiesAfterTime
{
	
}

Object Type Codes

version 2
extends "Metadata/Monsters/AtlasBosses/AtlasBosses"

BaseEvents
{
}

Render
{
	fade_arrows = true
}
화염 저항냉기 저항번개 저항카오스 저항
1515157
30303020
50505030
Path of Building
Spectre
-- Data\3_0\Spectres.lua
minions["Metadata/Monsters/AtlasBosses/TheShaperBossMeleeOnly"] = {
    name = "The Shaper",
    life = 25.6,
    energyShield = 0.33,
    fireResist = 50,
    coldResist = 50,
    lightningResist = 50,
    chaosResist = 30,
    damage = 2,
    damageSpread = 0.2,
    attackTime = 1.755,
    attackRange = 12,
    accuracy = 1,
    skillList = {
        "ShaperMelee",
    },
    modList = {
    },
}
-- Data\3_0\Skills\spectre.lua
skills["ShaperMelee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "active_skill_attack_speed_+%_final",
    },
    levels = {
        [1] = {0, 0, 33, levelRequirement = 1, statInterpolation = {1, 1, 1},  },
    },
}