Profecía Perandus Rampage
Ungir Joya ramificadora El Panteón Árbol de Habilidades Pasivas Fossil Catalizadores Orbe de delirio Escarabajo Breachstone Emblem Joya Atemporal Cartas de Adivinación
El Creador único /6 ⍟

El Creador único /6 ⍟

{Mostrar descripciones completas}
ShapersFlaskSol Agonizante Frasco de Rubí
Cargas usadas aumentadas un (125–150)%
Área de Efecto aumentada un (10–20)% durante el Efecto del Frasco
Las Habilidades disparan 2 Proyectiles adicionales durante el Efecto del Frasco
ShapersGlovesToque del Creador Guantes de Cruzado
Armadura y Escudo de Energía aumentados un (80–120)%
+4 de Precisión por cada 2 de Inteligencia
+1 de Vida por cada 4 de Destreza
+1 de Maná por cada 4 de Fuerza
Escudo de Energía aumentado un 1% por cada 10 de Fuerza
Evasión aumentada un 2% por cada 10 de Inteligencia
Daño Físico Cuerpo a Cuerpo aumentado un 2% por cada 10 de Destreza
StarforgeForja Estelar Espada infernal
Daño Elemental aumentado un 30% con Habilidades de Ataque
Daño Físico aumentado un (200–300)%
Velocidad de Ataque aumentada un (5–8)%
+(90–100) de Vida máxima
Tu Daño Físico puede Electrocutar
(Electrocución aumenta el Daño recibido hasta un 50%, dependiendo de la cantidad de Daño de Rayo en el golpe, por 2 segundos)
Área de Efecto de Ataques aumentada un 20%
No Infliges Daño Elemental
CrossingTheVoidCaminante del Vacío Botas de Asesinato
+(30–50) de Destreza
Evasión y Escudo de Energía aumentados un (140–180)%
Velocidad de Movimiento aumentada un 30%
20% de probabilidad de esquivar proyectiles mientras tengas Traspasar
Tienes Traspasar si has matado recientemente
(Cuando tienes Traspasar, los enemigos no pueden bloquear tu movimiento)
(Recientemente se refiere a los últimos 4 segundos)
Los Proyectiles Perforan 5 Objetivos adicionales mientras tengas Traspasar
Huellas Celestiales
Fragmento de conocimiento
Cantidad de Objetos encontrados en esta Área aumentada un 10%
Fragmento de forma
Cantidad de Objetos encontrados en esta Área aumentada un 10%
El Creador Base único /7 ⍟

El Creador Base único /7 ⍟

{Mostrar descripciones completas}
UberElderHelmetIndigon Diadema de Arrogancia
Escudo de Energía aumentado un (150–180)%
Maná máximo aumentado un (6–10)%
Recuperas un (8–10)% de vida cuando usas un frasco de maná
La recuperación de Maná por Frascos que no sea instantánea también se recupera como Vida
Costo de las habilidades aumentado un (50–60)% por cada 200 de maná total gastado recientemente
(Recientemente se refiere a los últimos 4 segundos)
Daño de Hechizos aumentado un (20–25)% por cada 200 de Maná total que hayas gastado recientemente, hasta un máximo 2000%
UberShaperRingMarca del Creador Anillo de Ópalo
Daño Elemental aumentado un (15–25)%
Agrega (13–18) a (50–56) de Daño de Rayo a los Hechizos
Escudo de Energía máximo aumentado un (6–10)%
Vida máxima aumentada un (6–10)%
Daño de Hechizos aumentado un (60–80)% si tu otro Anillo es un Objeto del Antiguo
No puedes ser Aturdido por Hechizos si tu otro Anillo es un Objeto del Creador
20% de probabilidad de Activar Invocar Anomalía Volátil Nivel 20 al Matar
ShapersGlovesToque del Creador Guantes de Cruzado
Armadura y Escudo de Energía aumentados un (80–120)%
+4 de Precisión por cada 2 de Inteligencia
+1 de Vida por cada 4 de Destreza
+1 de Maná por cada 4 de Fuerza
Escudo de Energía aumentado un 1% por cada 10 de Fuerza
Evasión aumentada un 2% por cada 10 de Inteligencia
Daño Físico Cuerpo a Cuerpo aumentado un 2% por cada 10 de Destreza
ShapersPresenceVigilia del Solsticio Amuleto de Ónice
+(10–16) a todos los Atributos
Daño aumentado un (30–40)%
+(50–70) de Vida máxima
Regeneras (8–10) de maná por segundo
Cadenas temporales tiene la reserva reducida un 100% si se lanza como aura
Gana la Presencia del Creador por 10 segundos cuando matas a un Enemigo Raro o Único
(La presencia del Creador causa que los efectos sobre ti y tus aliados cercanos expiren un 20% más despacio)
(Los efectos no pueden ser ralentizados por debajo del 25% de su tiempo de expiración normal)
StarforgeForja Estelar Espada infernal
Daño Elemental aumentado un 30% con Habilidades de Ataque
Daño Físico aumentado un (200–300)%
Velocidad de Ataque aumentada un (5–8)%
+(90–100) de Vida máxima
Tu Daño Físico puede Electrocutar
(Electrocución aumenta el Daño recibido hasta un 50%, dependiendo de la cantidad de Daño de Rayo en el golpe, por 2 segundos)
Área de Efecto de Ataques aumentada un 20%
No Infliges Daño Elemental
MantleOfDismantlingLa Túnica de Eternidad Atuendo de Sangre
Activa Visión de Eternidad nivel 20 cuando eres golpeado
Evasión y Escudo de Energía aumentados un (100–150)%
+(70–100) de Vida máxima
+(17–23)% de Resistencia al Caos
Gana (3–5)% del daño elemental como daño extra de caos por cada objeto del Creador equipado
Los golpes ignoran la resistencia al caos de los monstruos si todos los objetos equipados son objetos del Creador
CrossingTheVoidCaminante del Vacío Botas de Asesinato
+(30–50) de Destreza
Evasión y Escudo de Energía aumentados un (140–180)%
Velocidad de Movimiento aumentada un 30%
20% de probabilidad de esquivar proyectiles mientras tengas Traspasar
Tienes Traspasar si has matado recientemente
(Cuando tienes Traspasar, los enemigos no pueden bloquear tu movimiento)
(Recientemente se refiere a los últimos 4 segundos)
Los Proyectiles Perforan 5 Objetivos adicionales mientras tengas Traspasar
Huellas Celestiales

El Creador

SpectreN
AreaMapa de Reino del Creador
Modmonster slain experience +% [100]
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
unique boss curse effect on self +% final [-66]
No puede ser completamente Ralentizado
cannot be stunned while stunned [1]
cannot be stunned for ms after stun finished [4000]
Tagsred_blood, human, humanoid
Immunecannot be knocked back [1]
Damage200%
Vida2560%
Energy Shield From Life33%
Ailment Threshold504%
Daño de golpe crítico0.5%
TypeTheShaperBoss
Attack Distance6 ~ 12
Attack Time1.755 Second
Damage Spread20%
Armadura+33%
Evasión+33%
Precisión+100%

ShaperMelee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [0]
skill can fire wand projectiles [0]
33% más Velocidad de Ataque

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

AtlasBossCelestialBeam
base skill effect duration [3000]
base fire damage to deal per minute [323067]
base cold damage to deal per minute [264915]
base lightning damage to deal per minute [365066]

Spell
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 10 Second

AtlasBossAcceleratingProjectiles
Inflige 5639 a 8459 de Daño de Hielo
El daño penetra el 25% de la resistencia al hielo

base_is_projectile always_pierce projectile_uses_contact_position Spell Hit Projectile ColdSkill
Tiempo de lanzamiento: 1.4 Second

AtlasBossRetreat
marker warp marker variation [0]
Spell
Tiempo de lanzamiento: 2 Second
Tiempo de recarga: 10 Second

AtlasBossTeleportPlayer
marker warp marker variation [0]
Spell
Tiempo de lanzamiento: 1 Second

AtlasBossFlickerSlam
active skill damage +% final [200]
50% menos Velocidad de Ataque

is_area_damage Attack Area
Tiempo de recarga: 15 Second

AtlasBossPortalWarp
base skill effect duration [25000]
Spell
Tiempo de lanzamiento: 2 Second
Tiempo de recarga: 75 Second

AtlasBulletHell
Inflige 5639 a 8459 de Daño de Hielo
Las Habilidades disparan 11 Proyectiles adicionales
El daño penetra el 25% de la resistencia al hielo
monster penalty against minions damage +% final vs player minions [-70]

base_is_projectile always_pierce projectiles_nova Projectile Spell Hit FiresProjectilesFromSecondaryLocation
Tiempo de lanzamiento: 5 Second
Tiempo de recarga: 45 Second

ShaperSummonFragment
number of monsters to summon [1]
alternate minion [194]
summon specific monsters radius +% [120]

summoned_monsters_are_minions monster_no_drops_or_experience Spell SpellCanRepeat Triggerable SkillCanTrap SkillCanTotem SkillCanMine
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 20 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
84El Creador1150103345.81.75519504321632113696436450505030
#TargetNear
Melee50TargetNear OnlyLastTarget TargetIsPlayer IgnoresTaunt
Melee10TargetNear
#TargetNotNear
ShaperProjectile100TargetNotNear TargetIsPlayer IgnoresTaunt
ShaperProjectile10TargetNotNear
ShaperTeleportSlam1000NotOnFullLife TargetIsPlayer IgnoresTaunt
ShaperTeleportSlam10NotOnFullLife
#Always
ShaperBeam1000NotOnFullLife TargetIsPlayer IgnoresTaunt
ShaperBeam3NotOnFullLife
ShaperOpenPortal1000OnLessThan75PercentLife PlayerInAggroRangeOfMe IgnoresTaunt
#Second and Third Phase
stance NoHood
#TargetNear
Melee50TargetNear OnlyLastTarget IHaveNoShaperMeleeMinion TargetIsPlayer IgnoresTaunt
Melee10TargetNear IHaveNoShaperMeleeMinion
#TargetNotNear
ShaperProjectile100TargetNotNear IHaveNoShaperProjectileMinion TargetIsPlayer IgnoresTaunt
ShaperProjectile10TargetNotNear IHaveNoShaperProjectileMinion
ShaperTeleportSlam1000TargetIsPlayer IgnoresTaunt
ShaperTeleportSlam 10
#Always
ShaperBeam1000IHaveNoShaperBeamMinion TargetIsPlayer IgnoresTaunt
ShaperBeam3IHaveNoShaperBeamMinion
#Ultimate Skills (High Cooldown)
ShaperBulletHell1000PlayerInAggroRangeOfMe IgnoresTaunt
ShaperOpenPortal1000PlayerInAggroRangeOfMe IHaveUsedShaperBulletHell IgnoresTaunt
#Third Phase Only SSM
SummonSpecificMonsters1000IHaveNoMinimumLifePercentage PlayerInAggroRangeOfMe IgnoresTaunt

Object Type

version 2
extends "Metadata/Monsters/AtlasBosses/AtlasBosses"

NPC
{
	marker_enabled = false
}

MinimapIcon
{
	icon = "NPC"
}

Transitionable
{
	num_states = 13
	
	// this.1 = Pre-battle
	// this.2 = Talking
	// this.3 = Fighting / Banishing
	// this.4 = Waiting
	// this.5 = Talking 1
	// this.6 = Talking 2
	// this.7 = Talking 3
	// this.8 = Fighting / Banishing
	// this.9 = Waiting
	// this.10 = Talking 1
	// this.11 = Talking 2
	// this.12 = Talking 3
	// this.13 = Fighting
}

Stats
{
	set_immune_vaal_lighting_warp = 1
}

Object Type Codes

version 2
extends "Metadata/Monsters/AtlasBosses/AtlasBosses"

Render
{
	has_light = true
	fade_arrows = true
}

BaseEvents
{
	on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheShaper/possessed_boss/shaper_fx.epk );"
}

Transitionable
{
	on_transition_to_2 = "PlayTextAudio( 0, 0, Metadata/NPC/Shaper, ShaperIntro ); StartTimer( 7.0 );"
	on_transition_to_3 = "HideMinimapIcon();"
	on_transition_to_4 = "ShowMinimapIcon();"
	on_transition_to_5 = "PlayTextAudio( 0, 0, Metadata/NPC/Shaper, ShaperHalfHealthA ); PlayAnimationByName( removehood );"
	on_transition_to_7 = "PlayTextAudio( 0, 0, Metadata/NPC/Shaper, ShaperHalfHealthB ); PlayAnimationByName( phase2_dialogue );"
	on_transition_to_8 = "HideMinimapIcon();"
	on_transition_to_9 = "ShowMinimapIcon();"
	on_transition_to_10 = "PlayTextAudio( 0, 0, Metadata/NPC/Shaper, ShaperQuarterHealthA ); PlayAnimationByName( phase3_dialogue1 );"
	on_transition_to_12 = "PlayTextAudio( 0, 0, Metadata/NPC/Shaper, ShaperQuarterHealthB ); PlayAnimationByName( phase3_dialogue2 );"
	on_transition_to_13 = "HideMinimapIcon();"
	
	create_state_3 = "HideMinimapIcon();"
	create_state_8 = "HideMinimapIcon();"
	create_state_13 = "HideMinimapIcon();"
}

Timer
{
	on_finish = "PlayAnimationByName( phase2_dialogue_hood );"
}
Resiste FuegoResiste HieloResiste RayoResiste Caos
1515157
30303020
50505030
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/AtlasBosses/TheShaperBoss"] = {
    name = "The Shaper",
    life = 25.6,
    energyShield = 0.33,
    fireResist = 50,
    coldResist = 50,
    lightningResist = 50,
    chaosResist = 30,
    damage = 2,
    damageSpread = 0.2,
    attackTime = 1.755,
    attackRange = 12,
    accuracy = 1,
    skillList = {
        "ShaperMelee",
        "ShaperSummonFragment",
        "AtlasBossRetreat",
        "AtlasBossPortalWarp",
        "AtlasBossFlickerSlam",
        "AtlasBossTeleportPlayer",
        "AtlasBossCelestialBeam",
        "AtlasBossAcceleratingProjectiles",
        "AtlasBulletHell",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["ShaperMelee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "active_skill_attack_speed_+%_final",
    },
    levels = {
        [1] = {0, 0, 33, levelRequirement = 1, statInterpolation = {1, 1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ShaperSummonFragment"] = {
    name = "ShaperSummonFragment",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "monster_no_drops_or_experience",
    },
    levels = {
        [1] = {1, 194, 120, levelRequirement = 1, statInterpolation = {1, 1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasBossRetreat"] = {
    name = "AtlasBossRetreat",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 2,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "marker_warp_marker_variation",
    },
    levels = {
        [1] = {0, levelRequirement = 84, statInterpolation = {1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasBossPortalWarp"] = {
    name = "AtlasBossPortalWarp",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 2,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
    },
    levels = {
        [1] = {25000, levelRequirement = 84, statInterpolation = {1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasBossFlickerSlam"] = {
    name = "AtlasBossFlickerSlam",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 2,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "active_skill_attack_speed_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {200, -50, levelRequirement = 84, statInterpolation = {1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasBossTeleportPlayer"] = {
    name = "AtlasBossTeleportPlayer",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "marker_warp_marker_variation",
    },
    levels = {
        [1] = {0, levelRequirement = 84, statInterpolation = {1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasBossCelestialBeam"] = {
    name = "AtlasBossCelestialBeam",
    hidden = true,
    color = 4,
    baseEffectiveness = 10,
    incrementalEffectiveness = 0.05,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "base_fire_damage_to_deal_per_minute",
        "base_cold_damage_to_deal_per_minute",
        "base_lightning_damage_to_deal_per_minute",
    },
    levels = {
        [1] = {3000, 1, 0.82, 1.13, levelRequirement = 84, statInterpolation = {1, 3, 3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasBossAcceleratingProjectiles"] = {
    name = "AtlasBossAcceleratingProjectiles",
    hidden = true,
    color = 4,
    baseEffectiveness = 3.6364,
    incrementalEffectiveness = 0.05,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Projectile] = true,
        [SkillType.ColdSkill] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1.4,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "base_reduce_enemy_cold_resistance_%",
        "base_is_projectile",
        "always_pierce",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {0.8, 1.2, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasBulletHell"] = {
    name = "AtlasBulletHell",
    hidden = true,
    color = 4,
    baseEffectiveness = 3.6364,
    incrementalEffectiveness = 0.05,
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.FiresProjectilesFromSecondaryLocation] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 5,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "number_of_additional_projectiles",
        "base_reduce_enemy_cold_resistance_%",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "base_is_projectile",
        "always_pierce",
        "projectiles_nova",
    },
    levels = {
        [1] = {0.8, 1.2, 11, 25, -70, levelRequirement = 84, statInterpolation = {3, 3, 1, 1, 1},  cost = { }, },
    },
}
SpectreN
Area
Modmonster slain experience +% [100]
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
unique boss curse effect on self +% final [-66]
No puede ser completamente Ralentizado
cannot be stunned while stunned [1]
cannot be stunned for ms after stun finished [4000]
Tagsred_blood, human, humanoid
Immunecannot be knocked back [1]
Damage200%
Vida2560%
Energy Shield From Life33%
Ailment Threshold504%
Daño de golpe crítico0.5%
TypeTheShaperBoss
Attack Distance6 ~ 12
Attack Time1.755 Second
Damage Spread20%
Armadura+33%
Evasión+33%
Precisión+100%

ShaperMelee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [0]
skill can fire wand projectiles [0]
33% más Velocidad de Ataque

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

AtlasBossCelestialBeam
base skill effect duration [3000]
base fire damage to deal per minute [323067]
base cold damage to deal per minute [264915]
base lightning damage to deal per minute [365066]

Spell
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 10 Second

AtlasBossAcceleratingProjectiles
Inflige 5639 a 8459 de Daño de Hielo
El daño penetra el 25% de la resistencia al hielo

base_is_projectile always_pierce projectile_uses_contact_position Spell Hit Projectile ColdSkill
Tiempo de lanzamiento: 1.4 Second

AtlasBossFlickerSlam
active skill damage +% final [200]
50% menos Velocidad de Ataque

is_area_damage Attack Area
Tiempo de recarga: 15 Second

ShaperSummonFragment
number of monsters to summon [1]
alternate minion [194]
summon specific monsters radius +% [120]

summoned_monsters_are_minions monster_no_drops_or_experience Spell SpellCanRepeat Triggerable SkillCanTrap SkillCanTotem SkillCanMine
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 20 Second

SSMStandaloneShaperAnomaly
number of monsters to summon [1]
alternate minion [541]
summon specific monsters radius +% [200]

summoned_monsters_are_minions summoned_monsters_no_drops_or_experience minion_dies_when_parent_dies Spell SpellCanRepeat Triggerable SkillCanTrap SkillCanTotem SkillCanMine
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
84El Creador1150103345.81.75519504321632113696436450505030

ShaperMelee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [0]
skill can fire wand projectiles [0]
33% más Velocidad de Ataque

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

AtlasBossCelestialBeam
SpellTiempo de lanzamiento: 1 Second

AtlasBossAcceleratingProjectiles
Spell Hit Projectile ColdSkillTiempo de lanzamiento: 1.4 Second

AtlasBossFlickerSlam
Attack Area

ShaperSummonFragment
number of monsters to summon [1]
alternate minion [194]
summon specific monsters radius +% [120]

summoned_monsters_are_minions monster_no_drops_or_experience Spell SpellCanRepeat Triggerable SkillCanTrap SkillCanTotem SkillCanMine
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 20 Second

SSMStandaloneShaperAnomaly
number of monsters to summon [1]
alternate minion [541]
summon specific monsters radius +% [200]

summoned_monsters_are_minions summoned_monsters_no_drops_or_experience minion_dies_when_parent_dies Spell SpellCanRepeat Triggerable SkillCanTrap SkillCanTotem SkillCanMine
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
82El Creador1030082984.61.75516215119185105675351050505030

ShaperMelee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [0]
skill can fire wand projectiles [0]
33% más Velocidad de Ataque

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

AtlasBossCelestialBeam
SpellTiempo de lanzamiento: 1 Second

AtlasBossAcceleratingProjectiles
Spell Hit Projectile ColdSkillTiempo de lanzamiento: 1.4 Second

AtlasBossFlickerSlam
Attack Area

ShaperSummonFragment
number of monsters to summon [1]
alternate minion [194]
summon specific monsters radius +% [120]

summoned_monsters_are_minions monster_no_drops_or_experience Spell SpellCanRepeat Triggerable SkillCanTrap SkillCanTotem SkillCanMine
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 20 Second

SSMStandaloneShaperAnomaly
number of monsters to summon [1]
alternate minion [541]
summon specific monsters radius +% [200]

summoned_monsters_are_minions summoned_monsters_no_drops_or_experience minion_dies_when_parent_dies Spell SpellCanRepeat Triggerable SkillCanTrap SkillCanTotem SkillCanMine
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
78El Creador797082369.61.7551092641506691133605750505030

ShaperMelee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [0]
skill can fire wand projectiles [0]
33% más Velocidad de Ataque

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

AtlasBossCelestialBeam
SpellTiempo de lanzamiento: 1 Second

AtlasBossAcceleratingProjectiles
Spell Hit Projectile ColdSkillTiempo de lanzamiento: 1.4 Second

AtlasBossFlickerSlam
Attack Area

ShaperSummonFragment
number of monsters to summon [1]
alternate minion [194]
summon specific monsters radius +% [120]

summoned_monsters_are_minions monster_no_drops_or_experience Spell SpellCanRepeat Triggerable SkillCanTrap SkillCanTotem SkillCanMine
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 20 Second

SSMStandaloneShaperAnomaly
number of monsters to summon [1]
alternate minion [541]
summon specific monsters radius +% [200]

summoned_monsters_are_minions summoned_monsters_no_drops_or_experience minion_dies_when_parent_dies Spell SpellCanRepeat Triggerable SkillCanTrap SkillCanTotem SkillCanMine
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
73El Creador592181767.61.755695221110375492294250505030

ShaperMelee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [0]
skill can fire wand projectiles [0]
33% más Velocidad de Ataque

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

AtlasBossCelestialBeam
SpellTiempo de lanzamiento: 1 Second

AtlasBossAcceleratingProjectiles
Spell Hit Projectile ColdSkillTiempo de lanzamiento: 1.4 Second

AtlasBossFlickerSlam
Attack Area

ShaperSummonFragment
number of monsters to summon [1]
alternate minion [194]
summon specific monsters radius +% [120]

summoned_monsters_are_minions monster_no_drops_or_experience Spell SpellCanRepeat Triggerable SkillCanTrap SkillCanTotem SkillCanMine
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 20 Second

SSMStandaloneShaperAnomaly
number of monsters to summon [1]
alternate minion [541]
summon specific monsters radius +% [200]

summoned_monsters_are_minions summoned_monsters_no_drops_or_experience minion_dies_when_parent_dies Spell SpellCanRepeat Triggerable SkillCanTrap SkillCanTotem SkillCanMine
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
68El Creador430711311.21.75544083814962261454750505030
#TargetNear
Melee50TargetNear OnlyLastTarget TargetIsPlayer IgnoresTaunt
Melee10TargetNear
#TargetNotNear
ShaperProjectile100TargetNotNear TargetIsPlayer IgnoresTaunt
ShaperProjectile10TargetNotNear
ShaperTeleportSlam1000NotOnFullLife TargetIsPlayer IgnoresTaunt
ShaperTeleportSlam10NotOnFullLife
#Always
ShaperBeam1000NotOnFullLife TargetIsPlayer IgnoresTaunt
ShaperBeam3NotOnFullLife
ShaperOpenPortal1000OnLessThan75PercentLife PlayerInAggroRangeOfMe IgnoresTaunt
#Second and Third Phase
stance NoHood
#TargetNear
Melee50TargetNear OnlyLastTarget IHaveNoShaperMeleeMinion TargetIsPlayer IgnoresTaunt
Melee10TargetNear IHaveNoShaperMeleeMinion
#TargetNotNear
ShaperProjectile100TargetNotNear IHaveNoShaperProjectileMinion TargetIsPlayer IgnoresTaunt
ShaperProjectile10TargetNotNear IHaveNoShaperProjectileMinion
ShaperTeleportSlam1000TargetIsPlayer IgnoresTaunt
ShaperTeleportSlam 10
#Always
ShaperBeam1000IHaveNoShaperBeamMinion TargetIsPlayer IgnoresTaunt
ShaperBeam3IHaveNoShaperBeamMinion
#Ultimate Skills (High Cooldown)
ShaperBulletHell1000PlayerInAggroRangeOfMe IgnoresTaunt
ShaperOpenPortal1000PlayerInAggroRangeOfMe IHaveUsedShaperBulletHell IgnoresTaunt
#Third Phase Only SSM
SummonSpecificMonstersShaperSummonFragment1000 IHaveNoMinimumLifePercentage PlayerInAggroRangeOfMe IgnoresTaunt

Object Type

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/StandaloneMapBoss"

Actor
{
	slow_animations_go_to_idle = false
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/StandaloneMapBoss"

Render
{
	has_light = true
}

Life
{
	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheShaper/possessed_boss/shaper_fx.epk );"
}

Animated
{
	on_end_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheShaper/possessed_boss/shaper_fx.epk );"
}

Preload
{
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheShaper/minion_death/death.ao"
}
Resiste FuegoResiste HieloResiste RayoResiste Caos
1515157
30303020
50505030
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/AtlasBosses/TheShaperBossStandalone"] = {
    name = "The Shaper",
    life = 25.6,
    energyShield = 0.33,
    fireResist = 50,
    coldResist = 50,
    lightningResist = 50,
    chaosResist = 30,
    damage = 2,
    damageSpread = 0.2,
    attackTime = 1.755,
    attackRange = 12,
    accuracy = 1,
    skillList = {
        "ShaperMelee",
        "ShaperSummonFragment",
        "SSMStandaloneShaperAnomaly",
        "AtlasBossFlickerSlam",
        "AtlasBossCelestialBeam",
        "AtlasBossAcceleratingProjectiles",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["ShaperMelee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "active_skill_attack_speed_+%_final",
    },
    levels = {
        [1] = {0, 0, 33, levelRequirement = 1, statInterpolation = {1, 1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ShaperSummonFragment"] = {
    name = "ShaperSummonFragment",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "monster_no_drops_or_experience",
    },
    levels = {
        [1] = {1, 194, 120, levelRequirement = 1, statInterpolation = {1, 1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SSMStandaloneShaperAnomaly"] = {
    name = "SSMStandaloneShaperAnomaly",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "summoned_monsters_no_drops_or_experience",
        "minion_dies_when_parent_dies",
    },
    levels = {
        [1] = {1, 541, 200, levelRequirement = 0, statInterpolation = {1, 1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasBossFlickerSlam"] = {
    name = "AtlasBossFlickerSlam",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 2,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "active_skill_attack_speed_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {200, -50, levelRequirement = 84, statInterpolation = {1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasBossCelestialBeam"] = {
    name = "AtlasBossCelestialBeam",
    hidden = true,
    color = 4,
    baseEffectiveness = 10,
    incrementalEffectiveness = 0.05,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "base_fire_damage_to_deal_per_minute",
        "base_cold_damage_to_deal_per_minute",
        "base_lightning_damage_to_deal_per_minute",
    },
    levels = {
        [1] = {3000, 1, 0.82, 1.13, levelRequirement = 84, statInterpolation = {1, 3, 3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasBossAcceleratingProjectiles"] = {
    name = "AtlasBossAcceleratingProjectiles",
    hidden = true,
    color = 4,
    baseEffectiveness = 3.6364,
    incrementalEffectiveness = 0.05,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Projectile] = true,
        [SkillType.ColdSkill] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1.4,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "base_reduce_enemy_cold_resistance_%",
        "base_is_projectile",
        "always_pierce",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {0.8, 1.2, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1},  cost = { }, },
    },
}
SpectreN
Area
Modmonster slain experience +% [100]
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
unique boss curse effect on self +% final [-66]
No puede ser completamente Ralentizado
cannot be stunned while stunned [1]
cannot be stunned for ms after stun finished [4000]
Tagsred_blood, human, humanoid
Immunecannot be knocked back [1]
Damage200%
Vida2560%
Energy Shield From Life33%
Ailment Threshold504%
Daño de golpe crítico0.5%
TypeTheShaperBoss
Attack Distance6 ~ 12
Attack Time1.755 Second
Damage Spread20%
Armadura+33%
Evasión+33%
Precisión+100%
Resiste FuegoResiste HieloResiste RayoResiste Caos
1515157
30303020
50505030
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/AtlasBosses/TheShaperBossElder"] = {
    name = "The Shaper",
    life = 25.6,
    energyShield = 0.33,
    fireResist = 50,
    coldResist = 50,
    lightningResist = 50,
    chaosResist = 30,
    damage = 2,
    damageSpread = 0.2,
    attackTime = 1.755,
    attackRange = 12,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
AreaMapa de Reino del Creador
Modmonster slain experience +% [100]
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
unique boss curse effect on self +% final [-66]
No puede ser completamente Ralentizado
monster no drops or experience [1]
cannot be stunned while stunned [1]
cannot be stunned for ms after stun finished [4000]
Tagsred_blood, human, humanoid
Immunecannot be knocked back [1]
Damage200%
Vida1648%
Energy Shield From Life33%
Ailment Threshold504%
Daño de golpe crítico0.5%
TypeTheShaperBossUberElder
Attack Distance6 ~ 12
Attack Time1.755 Second
Damage Spread20%
Armadura+33%
Evasión+33%
Precisión+100%

ShaperMelee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [0]
skill can fire wand projectiles [0]
33% más Velocidad de Ataque

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

AtlasBossCelestialBeam
base skill effect duration [3000]
base fire damage to deal per minute [323067]
base cold damage to deal per minute [264915]
base lightning damage to deal per minute [365066]

Spell
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 10 Second

AtlasBossAcceleratingProjectiles
Inflige 5639 a 8459 de Daño de Hielo
El daño penetra el 25% de la resistencia al hielo

base_is_projectile always_pierce projectile_uses_contact_position Spell Hit Projectile ColdSkill
Tiempo de lanzamiento: 1.4 Second

AtlasBossFlickerSlam
active skill damage +% final [200]
50% menos Velocidad de Ataque

is_area_damage Attack Area
Tiempo de recarga: 15 Second

AtlasBossPortalWarp
base skill effect duration [25000]
Spell
Tiempo de lanzamiento: 2 Second
Tiempo de recarga: 75 Second

AtlasBulletHell
Inflige 5639 a 8459 de Daño de Hielo
Las Habilidades disparan 11 Proyectiles adicionales
El daño penetra el 25% de la resistencia al hielo
monster penalty against minions damage +% final vs player minions [-70]

base_is_projectile always_pierce projectiles_nova Projectile Spell Hit FiresProjectilesFromSecondaryLocation
Tiempo de lanzamiento: 5 Second
Tiempo de recarga: 45 Second

TeleportShaperUber
Spell MovementSkillTiempo de lanzamiento: 1.17 Second
Tiempo de recarga: 2 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
84El Creador1150103345.81.75512555921632113694143450505030
Melee50TargetNear OnlyLastTarget TargetIsPlayer IgnoresTaunt
Melee10TargetNear
ShaperProjectile100TargetNotNear OnlyLastTarget TargetIsPlayer IgnoresTaunt
ShaperProjectile10TargetNotNear
ShaperTeleportSlam1000OnLessThanPercentLife=70 OnlyLastTarget TargetIsPlayer ShaperFightIsInState=2 IgnoresTaunt
ShaperTeleportSlam10OnLessThanPercentLife=70 ShaperFightIsInState=2
ShaperBeam1000OnLessThanPercentLife=90 TargetIsPlayer IgnoresTaunt
ShaperBeam3OnLessThanPercentLife=90
ShaperOpenPortal-1MinionPhaseIsInState=1 IgnoresTaunt
Teleport-1MinionPhaseIsInState=0 InRangeOfActiveElderFight=30 ForceTargetBossTargetMarkerSerialized TargetNotMediumNear
Teleport-1MinionPhaseIsInState=0 InRangeOfInactiveElderFight=30 ForceTargetBossTargetMarkerSerialized TargetNotMediumNear
Teleport10MinionPhaseIsInState=0 ForceTargetBossTargetMarkerSerialized TargetNotMediumNear

Object Type

version 2
extends "Metadata/Monsters/Monster"

NPC
{
	marker_enabled = false
}

MinimapIcon
{
	icon = "NPC"
}

Stats
{
	set_immune_vaal_lighting_warp = 1
}

Actor
{
	slow_animations_go_to_idle = false
}

Transitionable
{
}

StateMachine
{
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Render
{
	has_light = true
	fade_arrows = true
}

BaseEvents
{
	on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/elder_puppet/TheShaper/elder_puppet.epk );"
}

Buffs
{
	on_lose_uber_shaper_immune_buff = "SpawnEffect( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheShaper/immune_shield/immune_shield_off.ao );"
}

Transitionable
{
	on_transition = "HideMinimapIcon();"
	create_transitioned = "HideMinimapIcon();"
}
Resiste FuegoResiste HieloResiste RayoResiste Caos
1515157
30303020
50505030
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/AtlasBosses/TheShaperBossUberElder"] = {
    name = "The Shaper",
    life = 16.48,
    energyShield = 0.33,
    fireResist = 50,
    coldResist = 50,
    lightningResist = 50,
    chaosResist = 30,
    damage = 2,
    damageSpread = 0.2,
    attackTime = 1.755,
    attackRange = 12,
    accuracy = 1,
    skillList = {
        "ShaperMelee",
        "AtlasBossPortalWarp",
        "AtlasBossFlickerSlam",
        "AtlasBossCelestialBeam",
        "AtlasBossAcceleratingProjectiles",
        "AtlasBulletHell",
        "TeleportShaperUber",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["ShaperMelee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "active_skill_attack_speed_+%_final",
    },
    levels = {
        [1] = {0, 0, 33, levelRequirement = 1, statInterpolation = {1, 1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasBossPortalWarp"] = {
    name = "AtlasBossPortalWarp",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 2,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
    },
    levels = {
        [1] = {25000, levelRequirement = 84, statInterpolation = {1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasBossFlickerSlam"] = {
    name = "AtlasBossFlickerSlam",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 2,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "active_skill_attack_speed_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {200, -50, levelRequirement = 84, statInterpolation = {1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasBossCelestialBeam"] = {
    name = "AtlasBossCelestialBeam",
    hidden = true,
    color = 4,
    baseEffectiveness = 10,
    incrementalEffectiveness = 0.05,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "base_fire_damage_to_deal_per_minute",
        "base_cold_damage_to_deal_per_minute",
        "base_lightning_damage_to_deal_per_minute",
    },
    levels = {
        [1] = {3000, 1, 0.82, 1.13, levelRequirement = 84, statInterpolation = {1, 3, 3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasBossAcceleratingProjectiles"] = {
    name = "AtlasBossAcceleratingProjectiles",
    hidden = true,
    color = 4,
    baseEffectiveness = 3.6364,
    incrementalEffectiveness = 0.05,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Projectile] = true,
        [SkillType.ColdSkill] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1.4,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "base_reduce_enemy_cold_resistance_%",
        "base_is_projectile",
        "always_pierce",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {0.8, 1.2, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasBulletHell"] = {
    name = "AtlasBulletHell",
    hidden = true,
    color = 4,
    baseEffectiveness = 3.6364,
    incrementalEffectiveness = 0.05,
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.FiresProjectilesFromSecondaryLocation] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 5,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "number_of_additional_projectiles",
        "base_reduce_enemy_cold_resistance_%",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "base_is_projectile",
        "always_pierce",
        "projectiles_nova",
    },
    levels = {
        [1] = {0.8, 1.2, 11, 25, -70, levelRequirement = 84, statInterpolation = {3, 3, 1, 1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TeleportShaperUber"] = {
    name = "TeleportShaperUber",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.MovementSkill] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1.17,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
SpectreN
Area
Modmonster slain experience +% [100]
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
unique boss curse effect on self +% final [-66]
No puede ser completamente Ralentizado
monster no drops or experience [1]
Inquebrantable
Tagsred_blood, human, humanoid
Immunecannot be knocked back [1]
Damage50%
Vida67%
Energy Shield From Life33%
Ailment Threshold67%
Daño de golpe crítico0.5%
TypeTheShaperBossElderEncounter
Attack Distance6 ~ 12
Attack Time1.755 Second
Damage Spread20%
Armadura+33%
Evasión+33%
Precisión+100%
Resiste FuegoResiste HieloResiste RayoResiste Caos
0000
0000
0000
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/AtlasBosses/TheShaperBossElderEncounter"] = {
    name = "The Shaper",
    life = 0.67,
    energyShield = 0.33,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 0.5,
    damageSpread = 0.2,
    attackTime = 1.755,
    attackRange = 12,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Modmonster slain experience +% [100]
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
unique boss curse effect on self +% final [-33]
monster no drops or experience [1]
cannot be stunned while stunned [1]
cannot be stunned for ms after stun finished [4000]
Tagsred_blood, human, humanoid
Damage200%
Vida2560%
Energy Shield From Life33%
Ailment Threshold504%
Daño de golpe crítico0.5%
TypeTheShaperBoss
Attack Distance6 ~ 12
Attack Time1.755 Second
Damage Spread20%
Armadura+33%
Evasión+33%
Precisión+100%

AtlasBossCelestialBeamFragment
base skill effect duration [3000]
base fire damage to deal per minute [323067]
base cold damage to deal per minute [264915]
base lightning damage to deal per minute [365066]

Spell
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 5 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
84El Creador1150103345.81.75519504321632113696436450505030

AtlasBossCelestialBeamFragment
SpellTiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
82El Creador1030082984.61.75516215119185105675351050505030

AtlasBossCelestialBeamFragment
SpellTiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
78El Creador797082369.61.7551092641506691133605750505030

AtlasBossCelestialBeamFragment
SpellTiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
73El Creador592181767.61.755695221110375492294250505030

AtlasBossCelestialBeamFragment
SpellTiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
68El Creador430711311.21.75544083814962261454750505030
Melee100TargetIsPlayer
Melee 3
ShaperProjectile 100 TargetIsPlayer
ShaperProjectile 3
ShaperBeam 100 TargetIsPlayer
ShaperBeam 3

Object Type

version 2
extends "Metadata/Monsters/AtlasBosses/AtlasBosses"

DiesAfterTime
{
	
}

Object Type Codes

version 2
extends "Metadata/Monsters/AtlasBosses/AtlasBosses"

BaseEvents
{
}

Render
{
	fade_arrows = true
}
Resiste FuegoResiste HieloResiste RayoResiste Caos
1515157
30303020
50505030
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/AtlasBosses/TheShaperBossBeamOnly"] = {
    name = "The Shaper",
    life = 25.6,
    energyShield = 0.33,
    fireResist = 50,
    coldResist = 50,
    lightningResist = 50,
    chaosResist = 30,
    damage = 2,
    damageSpread = 0.2,
    attackTime = 1.755,
    attackRange = 12,
    accuracy = 1,
    skillList = {
        "AtlasBossCelestialBeamFragment",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasBossCelestialBeamFragment"] = {
    name = "AtlasBossCelestialBeamFragment",
    hidden = true,
    color = 4,
    baseEffectiveness = 10,
    incrementalEffectiveness = 0.05,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "base_fire_damage_to_deal_per_minute",
        "base_cold_damage_to_deal_per_minute",
        "base_lightning_damage_to_deal_per_minute",
    },
    levels = {
        [1] = {3000, 1, 0.82, 1.13, levelRequirement = 84, statInterpolation = {1, 3, 3, 3},  cost = { }, },
    },
}
SpectreN
Area
Modmonster slain experience +% [100]
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
unique boss curse effect on self +% final [-33]
monster no drops or experience [1]
cannot be stunned while stunned [1]
cannot be stunned for ms after stun finished [4000]
Tagsred_blood, human, humanoid
Damage200%
Vida2560%
Energy Shield From Life33%
Ailment Threshold504%
Daño de golpe crítico0.5%
TypeTheShaperBoss
Attack Distance6 ~ 12
Attack Time1.755 Second
Damage Spread20%
Armadura+33%
Evasión+33%
Precisión+100%

AtlasBossAcceleratingProjectilesFragment
Inflige 5639 a 8459 de Daño de Hielo
El daño penetra el 25% de la resistencia al hielo

base_is_projectile always_pierce projectile_uses_contact_position Spell Hit Projectile ColdSkill
Tiempo de lanzamiento: 1.4 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
84El Creador1150103345.81.75519504321632113696436450505030

AtlasBossAcceleratingProjectilesFragment
Spell Hit Projectile ColdSkillTiempo de lanzamiento: 1.4 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
82El Creador1030082984.61.75516215119185105675351050505030

AtlasBossAcceleratingProjectilesFragment
Spell Hit Projectile ColdSkillTiempo de lanzamiento: 1.4 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
78El Creador797082369.61.7551092641506691133605750505030

AtlasBossAcceleratingProjectilesFragment
Spell Hit Projectile ColdSkillTiempo de lanzamiento: 1.4 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
73El Creador592181767.61.755695221110375492294250505030

AtlasBossAcceleratingProjectilesFragment
Spell Hit Projectile ColdSkillTiempo de lanzamiento: 1.4 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
68El Creador430711311.21.75544083814962261454750505030
Melee100TargetIsPlayer
Melee 3
ShaperProjectile 100 TargetIsPlayer
ShaperProjectile 3
ShaperBeam 100 TargetIsPlayer
ShaperBeam 3

Object Type

version 2
extends "Metadata/Monsters/AtlasBosses/AtlasBosses"

DiesAfterTime
{
	
}

Object Type Codes

version 2
extends "Metadata/Monsters/AtlasBosses/AtlasBosses"

BaseEvents
{
}

Render
{
	fade_arrows = true
}
Resiste FuegoResiste HieloResiste RayoResiste Caos
1515157
30303020
50505030
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/AtlasBosses/TheShaperBossProjectilesOnly"] = {
    name = "The Shaper",
    life = 25.6,
    energyShield = 0.33,
    fireResist = 50,
    coldResist = 50,
    lightningResist = 50,
    chaosResist = 30,
    damage = 2,
    damageSpread = 0.2,
    attackTime = 1.755,
    attackRange = 12,
    accuracy = 1,
    skillList = {
        "AtlasBossAcceleratingProjectilesFragment",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasBossAcceleratingProjectilesFragment"] = {
    name = "AtlasBossAcceleratingProjectilesFragment",
    hidden = true,
    color = 4,
    baseEffectiveness = 3.6364,
    incrementalEffectiveness = 0.05,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Projectile] = true,
        [SkillType.ColdSkill] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1.4,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "base_reduce_enemy_cold_resistance_%",
        "base_is_projectile",
        "always_pierce",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {0.8, 1.2, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1},  cost = { }, },
    },
}
SpectreN
Area
Modmonster slain experience +% [100]
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
unique boss curse effect on self +% final [-33]
monster no drops or experience [1]
cannot be stunned while stunned [1]
cannot be stunned for ms after stun finished [4000]
Tagsred_blood, human, humanoid
Damage200%
Vida2560%
Energy Shield From Life33%
Ailment Threshold504%
Daño de golpe crítico5%
TypeTheShaperBoss
Attack Distance6 ~ 12
Attack Time1.755 Second
Damage Spread20%
Armadura+33%
Evasión+33%
Precisión+100%

AtlasBossAcceleratingProjectilesFragmentInfluence
Inflige 1274 a 1911 de Daño de Hielo
El daño penetra el 25% de la resistencia al hielo

base_is_projectile always_pierce projectile_uses_contact_position Spell Hit Projectile ColdSkill
Tiempo de lanzamiento: 1.4 Second
Tiempo de recarga: 20 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
84El Creador1150103345.81.75519504321632113696436450505030

AtlasBossAcceleratingProjectilesFragmentInfluence
Spell Hit Projectile ColdSkillTiempo de lanzamiento: 1.4 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
82El Creador1030082984.61.75516215119185105675351050505030

AtlasBossAcceleratingProjectilesFragmentInfluence
Spell Hit Projectile ColdSkillTiempo de lanzamiento: 1.4 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
78El Creador797082369.61.7551092641506691133605750505030

AtlasBossAcceleratingProjectilesFragmentInfluence
Spell Hit Projectile ColdSkillTiempo de lanzamiento: 1.4 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
73El Creador592181767.61.755695221110375492294250505030

AtlasBossAcceleratingProjectilesFragmentInfluence
Spell Hit Projectile ColdSkillTiempo de lanzamiento: 1.4 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
68El Creador430711311.21.75544083814962261454750505030
Melee100TargetIsPlayer
Melee 3
ShaperProjectile 100 TargetIsPlayer
ShaperProjectile 3
ShaperBeam 100 TargetIsPlayer
ShaperBeam 3

Object Type

version 2
extends "Metadata/Monsters/Monster"

DiesAfterTime
{
}

Positioned
{
	collision_hull_type = "projectile"
	blocking = false
}

Stats
{
	immune_to_curses = 1
	immune_to_auras_from_other_entities = 1
	set_item_drop_slots = 0
	untargetable_by_monster_ai = 1
	set_monster_do_not_fracture = 1
	set_max_frenzy_charges = 0
	set_max_power_charges = 0
	set_max_endurance_charges = 0
	cannot_be_damaged = 1
	base_cannot_be_stunned = 1
	cannot_be_knocked_back = 1
	set_monster_no_beyond_portal = 1
	set_cannot_be_afflicted = 1
}
Actor
{
	basic_action = "Emerge"
}

Life
{
	corpse_usable = false
}

Transitionable
{
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Targetable
{
	no_highlight = true
	targetable = false
}

Animated
{
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheShaper/bullet_hell/release_projectile/release_projectile.ao"
}

Transitionable
{
	on_transition = "DisableRendering();"
	create_transitioned = "DisableRendering();"
}
Resiste FuegoResiste HieloResiste RayoResiste Caos
1515157
30303020
50505030
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/AtlasBosses/TheShaperBossProjectilesOnlyAmbush"] = {
    name = "The Shaper",
    life = 25.6,
    energyShield = 0.33,
    fireResist = 50,
    coldResist = 50,
    lightningResist = 50,
    chaosResist = 30,
    damage = 2,
    damageSpread = 0.2,
    attackTime = 1.755,
    attackRange = 12,
    accuracy = 1,
    skillList = {
        "AtlasBossAcceleratingProjectilesFragmentInfluence",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasBossAcceleratingProjectilesFragmentInfluence"] = {
    name = "AtlasBossAcceleratingProjectilesFragmentInfluence",
    hidden = true,
    color = 4,
    baseEffectiveness = 1.8182,
    incrementalEffectiveness = 0.04,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Projectile] = true,
        [SkillType.ColdSkill] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1.4,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "base_reduce_enemy_cold_resistance_%",
        "base_is_projectile",
        "always_pierce",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {0.8, 1.2, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1},  cost = { }, },
    },
}
SpectreN
Area
Modmonster slain experience +% [100]
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
unique boss curse effect on self +% final [-33]
monster no drops or experience [1]
cannot be stunned while stunned [1]
cannot be stunned for ms after stun finished [4000]
Tagsred_blood, human, humanoid
Damage200%
Vida2560%
Energy Shield From Life33%
Ailment Threshold504%
Daño de golpe crítico0.5%
TypeTheShaperBoss
Attack Distance6 ~ 12
Attack Time1.755 Second
Damage Spread20%
Armadura+33%
Evasión+33%
Precisión+100%

ShaperMelee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [0]
skill can fire wand projectiles [0]
33% más Velocidad de Ataque

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
84El Creador1150103345.81.75519504321632113696436450505030

ShaperMelee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [0]
skill can fire wand projectiles [0]
33% más Velocidad de Ataque

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
82El Creador1030082984.61.75516215119185105675351050505030

ShaperMelee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [0]
skill can fire wand projectiles [0]
33% más Velocidad de Ataque

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
78El Creador797082369.61.7551092641506691133605750505030

ShaperMelee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [0]
skill can fire wand projectiles [0]
33% más Velocidad de Ataque

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
73El Creador592181767.61.755695221110375492294250505030

ShaperMelee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [0]
skill can fire wand projectiles [0]
33% más Velocidad de Ataque

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
68El Creador430711311.21.75544083814962261454750505030
Melee100TargetIsPlayer
Melee 3
ShaperProjectile 100 TargetIsPlayer
ShaperProjectile 3
ShaperBeam 100 TargetIsPlayer
ShaperBeam 3

Object Type

version 2
extends "Metadata/Monsters/AtlasBosses/AtlasBosses"

DiesAfterTime
{
	
}

Object Type Codes

version 2
extends "Metadata/Monsters/AtlasBosses/AtlasBosses"

BaseEvents
{
}

Render
{
	fade_arrows = true
}
Resiste FuegoResiste HieloResiste RayoResiste Caos
1515157
30303020
50505030
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/AtlasBosses/TheShaperBossMeleeOnly"] = {
    name = "The Shaper",
    life = 25.6,
    energyShield = 0.33,
    fireResist = 50,
    coldResist = 50,
    lightningResist = 50,
    chaosResist = 30,
    damage = 2,
    damageSpread = 0.2,
    attackTime = 1.755,
    attackRange = 12,
    accuracy = 1,
    skillList = {
        "ShaperMelee",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["ShaperMelee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "active_skill_attack_speed_+%_final",
    },
    levels = {
        [1] = {0, 0, 33, levelRequirement = 1, statInterpolation = {1, 1, 1},  cost = { }, },
    },
}