塑界者 傳奇 /7 ⍟

塑界者 傳奇 /7 ⍟

顯示物品素質
UberElderHelmet地印之環 靈主之環
增加 (150–180)% 能量護盾
增加 (6–10)% 最大魔力
當你使用魔力藥劑時,回復 (8–10)% 生命
非立即透過藥劑回復魔力也會回復生命
你近期每消耗總 200 魔力時,增加 (50–60)% 技能魔力消耗
( 近期內意指 4 秒內 )
近期你每施放總 200 魔力時,增加 (20–25)% 法術傷害,至多上限的 2000%
UberShaperRing塑者之印 蛋白石戒指
增加 (15–25)% 元素傷害
法術附加 (13–18)(50–56) 閃電傷害
增加 (6–10)% 最大能量護盾
增加 (6–10)% 最大生命
若另一個戒指為尊師之物,增加 (60–80)% 法術傷害
若另一個戒指為塑者之物則無法被法術暈眩
擊殺時有 20% 機率觸發等級 20 的召喚極凍天體
ShapersGloves塑者之觸 聖戰手套
增加 (80–120)% 護甲與能量護盾
每 2 點智慧 +4 命中值
每 4 點敏捷 +1 生命
每 4 點力量 +1 魔力
每 10 點力量增加 1% 能量護盾
每 10 點智慧增加 2% 閃避值
每 10 點敏捷增加 2% 近戰物理傷害
ShapersPresence守夜之至 黑曜護身符
+(10–16) 全能力
增加 (30–40)% 傷害
+(50–70) 最大生命
每秒 (8–10) 基本魔力回復
若以光環施放時空鎖鏈時空鎖鏈減少 100% 魔力保留
當你擊殺稀有或傳奇敵人時,獲得 10 秒塑者光環
( 塑者光環減緩 20% 你和附近友方身上效果消逝速度 )
( 效果無法減緩至低於它們正常消逝速度的 25% )
Starforge核星 獄炎重劍
攻擊技能增加 30% 元素傷害
增加 (200–300)% 物理傷害
增加 (5–8)% 攻擊速度
+(90–100) 最大生命
你的物理傷害造成感電
(感電根據擊中的閃電傷害總量,增加至多50%承受傷害,持續2秒)
增加攻擊技能 20% 範圍效果
無法造成元素傷害
MantleOfDismantling永恆屍布 血色之衣
被擊中時觸發等級 20 的永恆閃光
增加 (100–150)% 閃避與能量護盾
+(70–100) 最大生命
+(17–23)% 混沌抗性
每件裝備中的塑者之物獲得 (3–5)% 元素傷害的額外混沌傷害
若全部已裝備物品為塑者之物,擊中無視怪物敵人的混沌抗性
CrossingTheVoid虛空行者 暗殺者長靴
+(30–50) 敏捷
增加 (140–180)% 閃避與能量護盾
增加 30% 移動速度
迷蹤狀態下有 20% 機率避免投射物
若你近期有擊殺,短時間内獲得迷蹤狀態
( 當你進入迷蹤狀態時,你將不會被敵人所阻擋 )
( 近期內意指 4 秒內 )
你在迷蹤狀態時,投射物穿透 5 個額外目標
絢麗眾星
塑界者
[84] 塑者之域
The Shaper

塑界者(The Shaper)

幽魂N
區域[84] 塑者之域
詞綴monster_slain_experience_+% [100]
monster_dropped_item_quantity_+% [1500]
monster_dropped_item_rarity_+% [2000]
unique_boss_curse_effect_on_self_+%_final [-66]
無法被完全減速
monster_additional_quantity_of_dropped_items_in_merciless_+% [4000]
monster_additional_rarity_of_dropped_items_in_merciless_+% [3000]
monster_additional_quantity_of_dropped_items_in_cruel_+% [2000]
monster_additional_rarity_of_dropped_items_in_cruel_+% [1500]
cannot_be_stunned_while_stunned [1]
cannot_be_stunned_for_ms_after_stun_finished [4000]
標籤red_blood, human, humanoid
免疫cannot_be_knocked_back [1]
傷害200%
生命2560%
Energy Shield From Life33%
Ailment Threshold1520%
暴擊率0.5%
類型TheShaperBoss
攻擊距離6 ~ 12
攻擊間隔1.755 秒
傷害分佈20%
護甲+33%
閃避+33%
命中+100%

ShaperMelee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill_can_fire_arrows [0]
skill_can_fire_wand_projectiles [0]
33% 更多攻擊速度

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
施放時間: 1 秒

AtlasBossCelestialBeam
+3 秒基礎持續時間
每秒造成 5384.5 基本火焰傷害
每秒造成 4405.6 基礎冰冷傷害
每秒造成 6057.5 基本閃電傷害

法術
施放時間: 1 秒
冷卻時間: 10 秒

AtlasBossAcceleratingProjectiles
造成 56398459 冰冷傷害
穿透 25% 冰冷抗性

base_is_projectile always_pierce projectile_uses_contact_position 法術 擊中 投射物 冰冷技能
施放時間: 1.4 秒

AtlasBossRetreat
marker_warp_marker_variation [0]
法術
施放時間: 2 秒
冷卻時間: 10 秒

AtlasBossTeleportPlayer
marker_warp_marker_variation [0]
法術
施放時間: 1 秒

AtlasBossFlickerSlam
造成 300% 傷害
50% 較少攻擊速度

is_area_damage 攻擊 範圍
施放時間: 2 秒
冷卻時間: 15 秒

AtlasBossPortalWarp
+25 秒基礎持續時間
法術
施放時間: 2 秒
冷卻時間: 75 秒

AtlasBulletHell
造成 56398459 冰冷傷害
發射 11 個額外投射物
穿透 25% 冰冷抗性
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-70]

base_is_projectile always_pierce projectiles_nova 投射物 法術 擊中 Type83
施放時間: 5 秒
冷卻時間: 45 秒

ShaperSummonFragment
number_of_monsters_to_summon [1]
alternate_minion [194]
summon_specific_monsters_radius_+% [120]

summoned_monsters_are_minions monster_no_drops_or_experience 法術 法術可重複 可觸發 陷阱技能 圖騰技能 地雷技能
施放時間: 1 秒
冷卻時間: 20 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
84塑界者1150103346.91.75519504321494113696436450505030
#TargetNear
Melee50TargetNear OnlyLastTarget TargetIsPlayer IgnoresTaunt
Melee10TargetNear
#TargetNotNear
ShaperProjectile100TargetNotNear TargetIsPlayer IgnoresTaunt
ShaperProjectile10TargetNotNear
ShaperTeleportSlam1000NotOnFullLife TargetIsPlayer IgnoresTaunt
ShaperTeleportSlam10NotOnFullLife
#Always
ShaperBeam1000NotOnFullLife TargetIsPlayer IgnoresTaunt
ShaperBeam3NotOnFullLife
ShaperOpenPortal1000OnLessThan75PercentLife PlayerInAggroRangeOfMe IgnoresTaunt
#Second and Third Phase
stance NoHood
#TargetNear
Melee50TargetNear OnlyLastTarget IHaveNoShaperMeleeMinion TargetIsPlayer IgnoresTaunt
Melee10TargetNear IHaveNoShaperMeleeMinion
#TargetNotNear
ShaperProjectile100TargetNotNear IHaveNoShaperProjectileMinion TargetIsPlayer IgnoresTaunt
ShaperProjectile10TargetNotNear IHaveNoShaperProjectileMinion
ShaperTeleportSlam1000TargetIsPlayer IgnoresTaunt
ShaperTeleportSlam 10
#Always
ShaperBeam1000IHaveNoShaperBeamMinion TargetIsPlayer IgnoresTaunt
ShaperBeam3IHaveNoShaperBeamMinion
#Ultimate Skills (High Cooldown)
ShaperBulletHell1000PlayerInAggroRangeOfMe IgnoresTaunt
ShaperOpenPortal1000PlayerInAggroRangeOfMe IHaveUsedShaperBulletHell IgnoresTaunt
#Third Phase Only SSM
SummonSpecificMonsters1000IHaveNoMinimumLifePercentage PlayerInAggroRangeOfMe IgnoresTaunt

Object Type

version 2
extends "Metadata/Monsters/AtlasBosses/AtlasBosses"

NPC
{
	marker_enabled = false
}

MinimapIcon
{
	icon = "NPC"
}

Transitionable
{
	num_states = 13
	
	// this.1 = Pre-battle
	// this.2 = Talking
	// this.3 = Fighting / Banishing
	// this.4 = Waiting
	// this.5 = Talking 1
	// this.6 = Talking 2
	// this.7 = Talking 3
	// this.8 = Fighting / Banishing
	// this.9 = Waiting
	// this.10 = Talking 1
	// this.11 = Talking 2
	// this.12 = Talking 3
	// this.13 = Fighting
}

Stats
{
	set_immune_vaal_lighting_warp = 1
}

Object Type Codes

version 2
extends "Metadata/Monsters/AtlasBosses/AtlasBosses"

Render
{
	has_light = true
	fade_arrows = true
}

BaseEvents
{
	on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheShaper/possessed_boss/shaper_fx.epk );"
}

Transitionable
{
	on_transition_to_2 = "PlayTextAudio( 0, 0, Metadata/NPC/Shaper, ShaperIntro ); StartTimer( 7.0 );"
	on_transition_to_3 = "HideMinimapIcon();"
	on_transition_to_4 = "ShowMinimapIcon();"
	on_transition_to_5 = "PlayTextAudio( 0, 0, Metadata/NPC/Shaper, ShaperHalfHealthA ); PlayAnimationByName( removehood );"
	on_transition_to_7 = "PlayTextAudio( 0, 0, Metadata/NPC/Shaper, ShaperHalfHealthB ); PlayAnimationByName( phase2_dialogue );"
	on_transition_to_8 = "HideMinimapIcon();"
	on_transition_to_9 = "ShowMinimapIcon();"
	on_transition_to_10 = "PlayTextAudio( 0, 0, Metadata/NPC/Shaper, ShaperQuarterHealthA ); PlayAnimationByName( phase3_dialogue1 );"
	on_transition_to_12 = "PlayTextAudio( 0, 0, Metadata/NPC/Shaper, ShaperQuarterHealthB ); PlayAnimationByName( phase3_dialogue2 );"
	on_transition_to_13 = "HideMinimapIcon();"
	
	create_state_3 = "HideMinimapIcon();"
	create_state_8 = "HideMinimapIcon();"
	create_state_13 = "HideMinimapIcon();"
}

Timer
{
	on_finish = "PlayAnimationByName( phase2_dialogue_hood );"
}
火焰抗性冰冷抗性閃電抗性混沌抗性
1515157
30303020
50505030
Path of Building
Spectre
-- Data\3_0\Spectres.lua
minions["Metadata/Monsters/AtlasBosses/TheShaperBoss"] = {
    name = "The Shaper",
    life = 25.6,
    energyShield = 0.33,
    fireResist = 50,
    coldResist = 50,
    lightningResist = 50,
    chaosResist = 30,
    damage = 2,
    damageSpread = 0.2,
    attackTime = 1.755,
    attackRange = 12,
    accuracy = 1,
    skillList = {
        "ShaperMelee",
        "ShaperSummonFragment",
        "AtlasBossRetreat",
        "AtlasBossPortalWarp",
        "AtlasBossFlickerSlam",
        "AtlasBossTeleportPlayer",
        "AtlasBossCelestialBeam",
        "AtlasBossAcceleratingProjectiles",
        "AtlasBulletHell",
    },
    modList = {
    },
}
-- Data\3_0\Skills\spectre.lua
skills["ShaperMelee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "active_skill_attack_speed_+%_final",
    },
    levels = {
        [1] = {0, 0, 33, levelRequirement = 1, statInterpolation = {1, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["ShaperSummonFragment"] = {
    name = "ShaperSummonFragment",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "monster_no_drops_or_experience",
    },
    levels = {
        [1] = {1, 194, 120, levelRequirement = 1, statInterpolation = {1, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["AtlasBossRetreat"] = {
    name = "AtlasBossRetreat",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "marker_warp_marker_variation",
    },
    levels = {
        [1] = {0, levelRequirement = 84, statInterpolation = {1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["AtlasBossPortalWarp"] = {
    name = "AtlasBossPortalWarp",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
    },
    levels = {
        [1] = {25000, levelRequirement = 84, statInterpolation = {1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["AtlasBossFlickerSlam"] = {
    name = "AtlasBossFlickerSlam",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "active_skill_attack_speed_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {200, -50, levelRequirement = 84, statInterpolation = {1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["AtlasBossTeleportPlayer"] = {
    name = "AtlasBossTeleportPlayer",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "marker_warp_marker_variation",
    },
    levels = {
        [1] = {0, levelRequirement = 84, statInterpolation = {1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["AtlasBossCelestialBeam"] = {
    name = "AtlasBossCelestialBeam",
    hidden = true,
    color = 4,
    baseEffectiveness = 10,
    incrementalEffectiveness = 0.05,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "base_fire_damage_to_deal_per_minute",
        "base_cold_damage_to_deal_per_minute",
        "base_lightning_damage_to_deal_per_minute",
    },
    levels = {
        [1] = {3000, 1, 0.8182, 1.125, levelRequirement = 84, statInterpolation = {1, 3, 3, 3},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["AtlasBossAcceleratingProjectiles"] = {
    name = "AtlasBossAcceleratingProjectiles",
    hidden = true,
    color = 4,
    baseEffectiveness = 3.6364,
    incrementalEffectiveness = 0.05,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Projectile] = true,
        [SkillType.ColdSkill] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.4,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "base_reduce_enemy_cold_resistance_%",
        "base_is_projectile",
        "always_pierce",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {0.8, 1.2, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["AtlasBulletHell"] = {
    name = "AtlasBulletHell",
    hidden = true,
    color = 4,
    baseEffectiveness = 3.6364,
    incrementalEffectiveness = 0.05,
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Type83] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 5,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "number_of_additional_projectiles",
        "base_reduce_enemy_cold_resistance_%",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "base_is_projectile",
        "always_pierce",
        "projectiles_nova",
    },
    levels = {
        [1] = {0.8, 1.2, 11, 25, -70, levelRequirement = 84, statInterpolation = {3, 3, 1, 1, 1},  },
    },
}
幽魂N
區域
詞綴monster_slain_experience_+% [100]
monster_dropped_item_quantity_+% [1500]
monster_dropped_item_rarity_+% [2000]
unique_boss_curse_effect_on_self_+%_final [-66]
無法被完全減速
monster_additional_quantity_of_dropped_items_in_merciless_+% [4000]
monster_additional_rarity_of_dropped_items_in_merciless_+% [3000]
monster_additional_quantity_of_dropped_items_in_cruel_+% [2000]
monster_additional_rarity_of_dropped_items_in_cruel_+% [1500]
cannot_be_stunned_while_stunned [1]
cannot_be_stunned_for_ms_after_stun_finished [4000]
標籤red_blood, human, humanoid
免疫cannot_be_knocked_back [1]
傷害200%
生命2560%
Energy Shield From Life33%
Ailment Threshold1520%
暴擊率0.5%
類型TheShaperBoss
攻擊距離6 ~ 12
攻擊間隔1.755 秒
傷害分佈20%
護甲+33%
閃避+33%
命中+100%
火焰抗性冰冷抗性閃電抗性混沌抗性
1515157
30303020
50505030
Path of Building
Spectre
-- Data\3_0\Spectres.lua
minions["Metadata/Monsters/AtlasBosses/TheShaperBossElder"] = {
    name = "The Shaper",
    life = 25.6,
    energyShield = 0.33,
    fireResist = 50,
    coldResist = 50,
    lightningResist = 50,
    chaosResist = 30,
    damage = 2,
    damageSpread = 0.2,
    attackTime = 1.755,
    attackRange = 12,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
幽魂N
區域[84] 塑者之域
詞綴monster_slain_experience_+% [100]
monster_dropped_item_quantity_+% [1500]
monster_dropped_item_rarity_+% [2000]
unique_boss_curse_effect_on_self_+%_final [-66]
無法被完全減速
monster_no_drops_or_experience [1]
cannot_be_stunned_while_stunned [1]
cannot_be_stunned_for_ms_after_stun_finished [4000]
標籤red_blood, human, humanoid
免疫cannot_be_knocked_back [1]
傷害200%
生命1648%
Energy Shield From Life33%
Ailment Threshold1000%
暴擊率0.5%
類型TheShaperBossUberElder
攻擊距離6 ~ 12
攻擊間隔1.755 秒
傷害分佈20%
護甲+33%
閃避+33%
命中+100%

ShaperMelee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill_can_fire_arrows [0]
skill_can_fire_wand_projectiles [0]
33% 更多攻擊速度

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
施放時間: 1 秒

AtlasBossCelestialBeam
+3 秒基礎持續時間
每秒造成 5384.5 基本火焰傷害
每秒造成 4405.6 基礎冰冷傷害
每秒造成 6057.5 基本閃電傷害

法術
施放時間: 1 秒
冷卻時間: 10 秒

AtlasBossAcceleratingProjectiles
造成 56398459 冰冷傷害
穿透 25% 冰冷抗性

base_is_projectile always_pierce projectile_uses_contact_position 法術 擊中 投射物 冰冷技能
施放時間: 1.4 秒

AtlasBossFlickerSlam
造成 300% 傷害
50% 較少攻擊速度

is_area_damage 攻擊 範圍
施放時間: 2 秒
冷卻時間: 15 秒

AtlasBossPortalWarp
+25 秒基礎持續時間
法術
施放時間: 2 秒
冷卻時間: 75 秒

AtlasBulletHell
造成 56398459 冰冷傷害
發射 11 個額外投射物
穿透 25% 冰冷抗性
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-70]

base_is_projectile always_pierce projectiles_nova 投射物 法術 擊中 Type83
施放時間: 5 秒
冷卻時間: 45 秒

TeleportShaperUber
法術 位移技能施放時間: 1.17 秒
冷卻時間: 2 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
84塑界者1150103346.91.75512555921494113694143450505030
Melee50TargetNear OnlyLastTarget TargetIsPlayer IgnoresTaunt
Melee10TargetNear
ShaperProjectile100TargetNotNear OnlyLastTarget TargetIsPlayer IgnoresTaunt
ShaperProjectile10TargetNotNear
ShaperTeleportSlam1000OnLessThanPercentLife=70 OnlyLastTarget TargetIsPlayer ShaperFightIsInState=2 IgnoresTaunt
ShaperTeleportSlam10OnLessThanPercentLife=70 ShaperFightIsInState=2
ShaperBeam1000OnLessThanPercentLife=90 TargetIsPlayer IgnoresTaunt
ShaperBeam3OnLessThanPercentLife=90
ShaperOpenPortal-1MinionPhaseIsInState=1 IgnoresTaunt
Teleport-1MinionPhaseIsInState=0 InRangeOfActiveElderFight=30 ForceTargetBossTargetMarkerSerialized TargetNotMediumNear
Teleport-1MinionPhaseIsInState=0 InRangeOfInactiveElderFight=30 ForceTargetBossTargetMarkerSerialized TargetNotMediumNear
Teleport10MinionPhaseIsInState=0 ForceTargetBossTargetMarkerSerialized TargetNotMediumNear

Object Type

version 2
extends "Metadata/Monsters/Monster"

NPC
{
	marker_enabled = false
}

MinimapIcon
{
	icon = "NPC"
}

Stats
{
	set_immune_vaal_lighting_warp = 1
}

Actor
{
	slow_animations_go_to_idle = false
}

Transitionable
{
}

StateMachine
{
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Render
{
	has_light = true
	fade_arrows = true
}

BaseEvents
{
	on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/elder_puppet/TheShaper/elder_puppet.epk );"
}

Life
{
	on_lose_uber_shaper_immune_buff = "SpawnEffect( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheShaper/immune_shield/immune_shield_off.ao );"
}

Transitionable
{
	on_transition = "HideMinimapIcon();"
	create_transitioned = "HideMinimapIcon();"
}
火焰抗性冰冷抗性閃電抗性混沌抗性
1515157
30303020
50505030
Path of Building
Spectre
-- Data\3_0\Spectres.lua
minions["Metadata/Monsters/AtlasBosses/TheShaperBossUberElder"] = {
    name = "The Shaper",
    life = 16.48,
    energyShield = 0.33,
    fireResist = 50,
    coldResist = 50,
    lightningResist = 50,
    chaosResist = 30,
    damage = 2,
    damageSpread = 0.2,
    attackTime = 1.755,
    attackRange = 12,
    accuracy = 1,
    skillList = {
        "ShaperMelee",
        "AtlasBossPortalWarp",
        "AtlasBossFlickerSlam",
        "AtlasBossCelestialBeam",
        "AtlasBossAcceleratingProjectiles",
        "AtlasBulletHell",
        "TeleportShaperUber",
    },
    modList = {
    },
}
-- Data\3_0\Skills\spectre.lua
skills["ShaperMelee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "active_skill_attack_speed_+%_final",
    },
    levels = {
        [1] = {0, 0, 33, levelRequirement = 1, statInterpolation = {1, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["AtlasBossPortalWarp"] = {
    name = "AtlasBossPortalWarp",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
    },
    levels = {
        [1] = {25000, levelRequirement = 84, statInterpolation = {1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["AtlasBossFlickerSlam"] = {
    name = "AtlasBossFlickerSlam",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "active_skill_attack_speed_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {200, -50, levelRequirement = 84, statInterpolation = {1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["AtlasBossCelestialBeam"] = {
    name = "AtlasBossCelestialBeam",
    hidden = true,
    color = 4,
    baseEffectiveness = 10,
    incrementalEffectiveness = 0.05,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "base_fire_damage_to_deal_per_minute",
        "base_cold_damage_to_deal_per_minute",
        "base_lightning_damage_to_deal_per_minute",
    },
    levels = {
        [1] = {3000, 1, 0.8182, 1.125, levelRequirement = 84, statInterpolation = {1, 3, 3, 3},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["AtlasBossAcceleratingProjectiles"] = {
    name = "AtlasBossAcceleratingProjectiles",
    hidden = true,
    color = 4,
    baseEffectiveness = 3.6364,
    incrementalEffectiveness = 0.05,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Projectile] = true,
        [SkillType.ColdSkill] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.4,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "base_reduce_enemy_cold_resistance_%",
        "base_is_projectile",
        "always_pierce",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {0.8, 1.2, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["AtlasBulletHell"] = {
    name = "AtlasBulletHell",
    hidden = true,
    color = 4,
    baseEffectiveness = 3.6364,
    incrementalEffectiveness = 0.05,
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Type83] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 5,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "number_of_additional_projectiles",
        "base_reduce_enemy_cold_resistance_%",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "base_is_projectile",
        "always_pierce",
        "projectiles_nova",
    },
    levels = {
        [1] = {0.8, 1.2, 11, 25, -70, levelRequirement = 84, statInterpolation = {3, 3, 1, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["TeleportShaperUber"] = {
    name = "TeleportShaperUber",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.MovementSkill] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.17,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  },
    },
}
幽魂N
區域
詞綴monster_slain_experience_+% [100]
monster_dropped_item_quantity_+% [1500]
monster_dropped_item_rarity_+% [2000]
unique_boss_curse_effect_on_self_+%_final [-66]
無法被完全減速
monster_no_drops_or_experience [1]
無法暈眩
標籤red_blood, human, humanoid
免疫cannot_be_knocked_back [1]
傷害50%
生命67%
Energy Shield From Life33%
Ailment Threshold67%
暴擊率0.5%
類型TheShaperBossElderEncounter
攻擊距離6 ~ 12
攻擊間隔1.755 秒
傷害分佈20%
護甲+33%
閃避+33%
命中+100%
火焰抗性冰冷抗性閃電抗性混沌抗性
0000
0000
0000
Path of Building
Spectre
-- Data\3_0\Spectres.lua
minions["Metadata/Monsters/AtlasBosses/TheShaperBossElderEncounter"] = {
    name = "The Shaper",
    life = 0.67,
    energyShield = 0.33,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 0.5,
    damageSpread = 0.2,
    attackTime = 1.755,
    attackRange = 12,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
幽魂N
區域
詞綴monster_slain_experience_+% [100]
monster_dropped_item_quantity_+% [1500]
monster_dropped_item_rarity_+% [2000]
unique_boss_curse_effect_on_self_+%_final [-33]
monster_no_drops_or_experience [1]
cannot_be_stunned_while_stunned [1]
cannot_be_stunned_for_ms_after_stun_finished [4000]
標籤red_blood, human, humanoid
傷害200%
生命2560%
Energy Shield From Life33%
Ailment Threshold1520%
暴擊率0.5%
類型TheShaperBoss
攻擊距離6 ~ 12
攻擊間隔1.755 秒
傷害分佈20%
護甲+33%
閃避+33%
命中+100%

AtlasBossCelestialBeamFragment
+3 秒基礎持續時間
每秒造成 5384.5 基本火焰傷害
每秒造成 4405.6 基礎冰冷傷害
每秒造成 6057.5 基本閃電傷害

法術
施放時間: 1 秒
冷卻時間: 5 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
84塑界者1150103346.91.75519504321494113696436450505030

AtlasBossCelestialBeamFragment
法術施放時間: 1 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
82塑界者10300829851.75516215118883105675351050505030

AtlasBossCelestialBeamFragment
法術施放時間: 1 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
78塑界者797082370.71.7551092641455091133605750505030

AtlasBossCelestialBeamFragment
法術施放時間: 1 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
73塑界者5921817691.755695221047075492294250505030

AtlasBossCelestialBeamFragment
法術施放時間: 1 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
68塑界者430711312.71.75544083750462261454750505030
Melee100TargetIsPlayer
Melee 3
ShaperProjectile 100 TargetIsPlayer
ShaperProjectile 3
ShaperBeam 100 TargetIsPlayer
ShaperBeam 3

Object Type

version 2
extends "Metadata/Monsters/AtlasBosses/AtlasBosses"

DiesAfterTime
{
	
}

Object Type Codes

version 2
extends "Metadata/Monsters/AtlasBosses/AtlasBosses"

BaseEvents
{
}

Render
{
	fade_arrows = true
}
火焰抗性冰冷抗性閃電抗性混沌抗性
1515157
30303020
50505030
Path of Building
Spectre
-- Data\3_0\Spectres.lua
minions["Metadata/Monsters/AtlasBosses/TheShaperBossBeamOnly"] = {
    name = "The Shaper",
    life = 25.6,
    energyShield = 0.33,
    fireResist = 50,
    coldResist = 50,
    lightningResist = 50,
    chaosResist = 30,
    damage = 2,
    damageSpread = 0.2,
    attackTime = 1.755,
    attackRange = 12,
    accuracy = 1,
    skillList = {
        "AtlasBossCelestialBeamFragment",
    },
    modList = {
    },
}
-- Data\3_0\Skills\spectre.lua
skills["AtlasBossCelestialBeamFragment"] = {
    name = "AtlasBossCelestialBeamFragment",
    hidden = true,
    color = 4,
    baseEffectiveness = 10,
    incrementalEffectiveness = 0.05,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "base_fire_damage_to_deal_per_minute",
        "base_cold_damage_to_deal_per_minute",
        "base_lightning_damage_to_deal_per_minute",
    },
    levels = {
        [1] = {3000, 1, 0.8182, 1.125, levelRequirement = 84, statInterpolation = {1, 3, 3, 3},  },
    },
}
幽魂N
區域
詞綴monster_slain_experience_+% [100]
monster_dropped_item_quantity_+% [1500]
monster_dropped_item_rarity_+% [2000]
unique_boss_curse_effect_on_self_+%_final [-33]
monster_no_drops_or_experience [1]
cannot_be_stunned_while_stunned [1]
cannot_be_stunned_for_ms_after_stun_finished [4000]
標籤red_blood, human, humanoid
傷害200%
生命2560%
Energy Shield From Life33%
Ailment Threshold1520%
暴擊率0.5%
類型TheShaperBoss
攻擊距離6 ~ 12
攻擊間隔1.755 秒
傷害分佈20%
護甲+33%
閃避+33%
命中+100%

AtlasBossAcceleratingProjectilesFragment
造成 56398459 冰冷傷害
穿透 25% 冰冷抗性

base_is_projectile always_pierce projectile_uses_contact_position 法術 擊中 投射物 冰冷技能
施放時間: 1.4 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
84塑界者1150103346.91.75519504321494113696436450505030

AtlasBossAcceleratingProjectilesFragment
法術 擊中 投射物 冰冷技能施放時間: 1.4 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
82塑界者10300829851.75516215118883105675351050505030

AtlasBossAcceleratingProjectilesFragment
法術 擊中 投射物 冰冷技能施放時間: 1.4 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
78塑界者797082370.71.7551092641455091133605750505030

AtlasBossAcceleratingProjectilesFragment
法術 擊中 投射物 冰冷技能施放時間: 1.4 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
73塑界者5921817691.755695221047075492294250505030

AtlasBossAcceleratingProjectilesFragment
法術 擊中 投射物 冰冷技能施放時間: 1.4 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
68塑界者430711312.71.75544083750462261454750505030
Melee100TargetIsPlayer
Melee 3
ShaperProjectile 100 TargetIsPlayer
ShaperProjectile 3
ShaperBeam 100 TargetIsPlayer
ShaperBeam 3

Object Type

version 2
extends "Metadata/Monsters/AtlasBosses/AtlasBosses"

DiesAfterTime
{
	
}

Object Type Codes

version 2
extends "Metadata/Monsters/AtlasBosses/AtlasBosses"

BaseEvents
{
}

Render
{
	fade_arrows = true
}
火焰抗性冰冷抗性閃電抗性混沌抗性
1515157
30303020
50505030
Path of Building
Spectre
-- Data\3_0\Spectres.lua
minions["Metadata/Monsters/AtlasBosses/TheShaperBossProjectilesOnly"] = {
    name = "The Shaper",
    life = 25.6,
    energyShield = 0.33,
    fireResist = 50,
    coldResist = 50,
    lightningResist = 50,
    chaosResist = 30,
    damage = 2,
    damageSpread = 0.2,
    attackTime = 1.755,
    attackRange = 12,
    accuracy = 1,
    skillList = {
        "AtlasBossAcceleratingProjectilesFragment",
    },
    modList = {
    },
}
-- Data\3_0\Skills\spectre.lua
skills["AtlasBossAcceleratingProjectilesFragment"] = {
    name = "AtlasBossAcceleratingProjectilesFragment",
    hidden = true,
    color = 4,
    baseEffectiveness = 3.6364,
    incrementalEffectiveness = 0.05,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Projectile] = true,
        [SkillType.ColdSkill] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.4,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "base_reduce_enemy_cold_resistance_%",
        "base_is_projectile",
        "always_pierce",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {0.8, 1.2, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1},  },
    },
}
幽魂N
區域
詞綴monster_slain_experience_+% [100]
monster_dropped_item_quantity_+% [1500]
monster_dropped_item_rarity_+% [2000]
unique_boss_curse_effect_on_self_+%_final [-33]
monster_no_drops_or_experience [1]
cannot_be_stunned_while_stunned [1]
cannot_be_stunned_for_ms_after_stun_finished [4000]
標籤red_blood, human, humanoid
傷害200%
生命2560%
Energy Shield From Life33%
Ailment Threshold1520%
暴擊率5%
類型TheShaperBoss
攻擊距離6 ~ 12
攻擊間隔1.755 秒
傷害分佈20%
護甲+33%
閃避+33%
命中+100%

AtlasBossAcceleratingProjectilesFragmentInfluence
造成 12741911 冰冷傷害
穿透 25% 冰冷抗性

base_is_projectile always_pierce projectile_uses_contact_position 法術 擊中 投射物 冰冷技能
施放時間: 1.4 秒
冷卻時間: 20 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
84塑界者1150103346.91.75519504321494113696436450505030

AtlasBossAcceleratingProjectilesFragmentInfluence
法術 擊中 投射物 冰冷技能施放時間: 1.4 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
82塑界者10300829851.75516215118883105675351050505030

AtlasBossAcceleratingProjectilesFragmentInfluence
法術 擊中 投射物 冰冷技能施放時間: 1.4 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
78塑界者797082370.71.7551092641455091133605750505030

AtlasBossAcceleratingProjectilesFragmentInfluence
法術 擊中 投射物 冰冷技能施放時間: 1.4 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
73塑界者5921817691.755695221047075492294250505030

AtlasBossAcceleratingProjectilesFragmentInfluence
法術 擊中 投射物 冰冷技能施放時間: 1.4 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
68塑界者430711312.71.75544083750462261454750505030
Melee100TargetIsPlayer
Melee 3
ShaperProjectile 100 TargetIsPlayer
ShaperProjectile 3
ShaperBeam 100 TargetIsPlayer
ShaperBeam 3

Object Type

version 2
extends "Metadata/Monsters/Monster"

DiesAfterTime
{
}

Positioned
{
	collision_hull_type = "projectile"
	blocking = false
}

Stats
{
	immune_to_curses = 1
	immune_to_auras_from_other_entities = 1
	set_item_drop_slots = 0
	untargetable_by_monster_ai = 1
	set_monster_do_not_fracture = 1
	set_max_frenzy_charges = 0
	set_max_power_charges = 0
	set_max_endurance_charges = 0
	cannot_be_damaged = 1
	base_cannot_be_stunned = 1
	cannot_be_knocked_back = 1
	set_monster_no_beyond_portal = 1
	set_cannot_be_afflicted = 1
}
Actor
{
	basic_action = "Emerge"
}

Life
{
	corpse_usable = false
}

Transitionable
{
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Targetable
{
	no_highlight = true
	targetable = false
}

Animated
{
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheShaper/bullet_hell/release_projectile/release_projectile.ao"
}

Transitionable
{
	on_transition = "DisableRendering();"
	create_transitioned = "DisableRendering();"
}
火焰抗性冰冷抗性閃電抗性混沌抗性
1515157
30303020
50505030
Path of Building
Spectre
-- Data\3_0\Spectres.lua
minions["Metadata/Monsters/AtlasBosses/TheShaperBossProjectilesOnlyAmbush"] = {
    name = "The Shaper",
    life = 25.6,
    energyShield = 0.33,
    fireResist = 50,
    coldResist = 50,
    lightningResist = 50,
    chaosResist = 30,
    damage = 2,
    damageSpread = 0.2,
    attackTime = 1.755,
    attackRange = 12,
    accuracy = 1,
    skillList = {
        "AtlasBossAcceleratingProjectilesFragmentInfluence",
    },
    modList = {
    },
}
-- Data\3_0\Skills\spectre.lua
skills["AtlasBossAcceleratingProjectilesFragmentInfluence"] = {
    name = "AtlasBossAcceleratingProjectilesFragmentInfluence",
    hidden = true,
    color = 4,
    baseEffectiveness = 1.8182,
    incrementalEffectiveness = 0.04,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Projectile] = true,
        [SkillType.ColdSkill] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.4,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "base_reduce_enemy_cold_resistance_%",
        "base_is_projectile",
        "always_pierce",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {0.8, 1.2, 25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1},  },
    },
}
幽魂N
區域
詞綴monster_slain_experience_+% [100]
monster_dropped_item_quantity_+% [1500]
monster_dropped_item_rarity_+% [2000]
unique_boss_curse_effect_on_self_+%_final [-33]
monster_no_drops_or_experience [1]
cannot_be_stunned_while_stunned [1]
cannot_be_stunned_for_ms_after_stun_finished [4000]
標籤red_blood, human, humanoid
傷害200%
生命2560%
Energy Shield From Life33%
Ailment Threshold1520%
暴擊率0.5%
類型TheShaperBoss
攻擊距離6 ~ 12
攻擊間隔1.755 秒
傷害分佈20%
護甲+33%
閃避+33%
命中+100%

ShaperMelee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill_can_fire_arrows [0]
skill_can_fire_wand_projectiles [0]
33% 更多攻擊速度

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
施放時間: 1 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
84塑界者1150103346.91.75519504321494113696436450505030

ShaperMelee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill_can_fire_arrows [0]
skill_can_fire_wand_projectiles [0]
33% 更多攻擊速度

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
施放時間: 1 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
82塑界者10300829851.75516215118883105675351050505030

ShaperMelee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill_can_fire_arrows [0]
skill_can_fire_wand_projectiles [0]
33% 更多攻擊速度

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
施放時間: 1 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
78塑界者797082370.71.7551092641455091133605750505030

ShaperMelee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill_can_fire_arrows [0]
skill_can_fire_wand_projectiles [0]
33% 更多攻擊速度

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
施放時間: 1 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
73塑界者5921817691.755695221047075492294250505030

ShaperMelee
iconbasicattack
普通攻擊
對你的敵人無情痛擊。
skill_can_fire_arrows [0]
skill_can_fire_wand_projectiles [0]
33% 更多攻擊速度

攻擊 投射物攻擊 技能可幻影射手 投射物 近戰單一目標 攻擊可重複 近戰 技能可齊射
施放時間: 1 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
68塑界者430711312.71.75544083750462261454750505030
Melee100TargetIsPlayer
Melee 3
ShaperProjectile 100 TargetIsPlayer
ShaperProjectile 3
ShaperBeam 100 TargetIsPlayer
ShaperBeam 3

Object Type

version 2
extends "Metadata/Monsters/AtlasBosses/AtlasBosses"

DiesAfterTime
{
	
}

Object Type Codes

version 2
extends "Metadata/Monsters/AtlasBosses/AtlasBosses"

BaseEvents
{
}

Render
{
	fade_arrows = true
}
火焰抗性冰冷抗性閃電抗性混沌抗性
1515157
30303020
50505030
Path of Building
Spectre
-- Data\3_0\Spectres.lua
minions["Metadata/Monsters/AtlasBosses/TheShaperBossMeleeOnly"] = {
    name = "The Shaper",
    life = 25.6,
    energyShield = 0.33,
    fireResist = 50,
    coldResist = 50,
    lightningResist = 50,
    chaosResist = 30,
    damage = 2,
    damageSpread = 0.2,
    attackTime = 1.755,
    attackRange = 12,
    accuracy = 1,
    skillList = {
        "ShaperMelee",
    },
    modList = {
    },
}
-- Data\3_0\Skills\spectre.lua
skills["ShaperMelee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "active_skill_attack_speed_+%_final",
    },
    levels = {
        [1] = {0, 0, 33, levelRequirement = 1, statInterpolation = {1, 1, 1},  },
    },
}