核虛
核虛
獄炎重劍
雙手劍
品質: +20%
物理傷害: 74.4 to 154.8
暴擊率: 5%
每秒攻擊次數: (1.42-1.46)
武器距離: 1.3 米
需要 等級 67, 113 力量, 113 敏捷
攻擊技能增加 30% 元素傷害
增加 (5–8)% 攻擊速度
+(90–100) 最大生命
你的元素傷害可以造成感電
獲得 700% 武器物理傷害的額外一種元素傷害
增加攻擊技能 20% 範圍效果
不能造成非元素傷害
(感電根據擊中的閃電傷害總量,增加至多50%承受傷害,持續2秒)
+(90–100) 最大生命
你的元素傷害可以造成感電
獲得 700% 武器物理傷害的額外一種元素傷害
增加攻擊技能 20% 範圍效果
不能造成非元素傷害
(感電根據擊中的閃電傷害總量,增加至多50%承受傷害,持續2秒)
虛無所生的武器,
只會造成更多的虛無。
只會造成更多的虛無。
Voidforge
核虛 Attr /9
攻擊技能增加 30% 元素傷害
Family | IncreasedWeaponElementalDamagePercent |
---|---|
Domains | 物品 (1) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | elemental_damage damage elemental attack |
+(90–100) 最大生命
Family | IncreasedLife |
---|---|
Domains | 物品 (1) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | resource life |
Family | LocalPhysicalDamagePercent |
---|---|
Domains | 物品 (1) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Adds Tags | has_attack_mod |
Craft Tags | physical_damage damage physical attack |
增加 (5–8)% 攻擊速度
Family | IncreasedAttackSpeed |
---|---|
Domains | 物品 (1) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Adds Tags | has_attack_mod |
Craft Tags | attack speed |
獲得 700% 武器物理傷害的額外一種元素傷害
Family | WeaponPhysicalDamageAddedAsRandomElement |
---|---|
Domains | 物品 (1) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental attack |
增加攻擊技能 20% 範圍效果
Family | IncreasedAttackAreaOfEffect |
---|---|
Domains | 物品 (1) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | attack |
你的元素傷害可以造成感電
Family | ElementalDamageCanShock |
---|---|
Domains | 物品 (1) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | elemental lightning ailment |
不能造成非元素傷害
Family | DealNoNonElementalDamage |
---|---|
Domains | 物品 (1) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage chaos_damage damage physical chaos |
Patchnotes /3
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"influences": {
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"shaper": true,
"name": "Voidforge",
"typeLine": "Infernal Sword",
"baseType": "Infernal Sword",
"rarity": "Unique",
"ilvl": 69,
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"Deal no Non-Elemental Damage"
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"flavourText": [
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"frameType": 3,
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"pdps": 163.81,
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},
"text": "Item Class: Two Hand Swords
Rarity: Unique
Voidforge
Infernal Sword
--------
Two Handed Sword
Physical Damage: 62-129
Critical Strike Chance: 5.00%
Attacks per Second: 1.43 (augmented)
Weapon Range: 1.3 metres
--------
Requirements:
Level: 67
Str: 113
Dex: 113
--------
Sockets: R-R
--------
Item Level: 69
--------
30% increased Elemental Damage with Attack Skills (implicit)
--------
6% increased Attack Speed
+95 to maximum Life
Your Elemental Damage can Shock
Gain 700% of Weapon Physical Damage as Extra Damage of a random Element
20% increased Area of Effect for Attacks
Deal no Non-Elemental Damage
--------
A weapon born of nothingness,
can only create more nothingness.
--------
Shaper Item
Elder Item
--------
Note: ~price 15 divine
" } }
Rarity: Unique
Voidforge
Infernal Sword
--------
Two Handed Sword
Physical Damage: 62-129
Critical Strike Chance: 5.00%
Attacks per Second: 1.43 (augmented)
Weapon Range: 1.3 metres
--------
Requirements:
Level: 67
Str: 113
Dex: 113
--------
Sockets: R-R
--------
Item Level: 69
--------
30% increased Elemental Damage with Attack Skills (implicit)
--------
6% increased Attack Speed
+95 to maximum Life
Your Elemental Damage can Shock
Gain 700% of Weapon Physical Damage as Extra Damage of a random Element
20% increased Area of Effect for Attacks
Deal no Non-Elemental Damage
--------
A weapon born of nothingness,
can only create more nothingness.
--------
Shaper Item
Elder Item
--------
Note: ~price 15 divine
" } }
物品
Community Wiki
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Voidforge
Voidforge is a unique Infernal Sword. It is an Elder item.
Mechanics
Damage Scaling
Voidforge adds three times the damage from the weapon's total flat damage as a random element. When combined with large amounts of flat added physical damage from non-weapon sources, it can scale flat damage competitive with high elemental damage two-handed rare swords. Some examples of non-weapon sources of flat added physical are:
- Bloodthirst Support adds 2% of your maximum life as flat added physical damage to weapons.
- Example: A player with above average life has 6,000 maximum life. (6,000 X .02) = 120 Flat added physical weapon damage.
- Party - Having an ally with large average flat physical damage weapon use Rallying Cry near you to give you 20% of the weapon's damage.
- Example: A player with a high damage karui axe that does 700 average physical damage per hit. (700*.2) = 140 average flat added physical damage.
- Items - See physical damage page for items with high flat added physical damage.
- Ascendancy - Champion ascendancy passive can gives flat added physical damage per impale on enemies you hit.
- Attacks - Some attack skills add flat physical damage to weapons.
Version history
Version | Changes |
---|---|
3.20.0 |
|
3.18.0 |
|
3.11.0 |
|
3.2.0 |
|
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.