地印之環

地印之環
靈主之環
頭部
品質: +20%
能量護盾: (216-276)
需要 等級 69, 154 智慧
增加 (150–180)% 能量護盾
增加 (6–10)% 最大魔力
非立即透過藥劑恢復魔力也會恢復生命
近期每消耗 200 總魔力,增加 (50–60)% 技能消耗
近期你每施放總 200 魔力時,增加 (20–25)% 法術傷害,最多上限的 2000%
當你使用魔力藥劑時,恢復 (8–10)% 生命
( 近期內意指 4 秒內 )
肉體的界限開始時,
心智將不再受限。
Indigon
地印之環 Attr /8
名字顯示物品素質
Limit「Uber The Elder」限定掉落
市集市集
關鍵字恢復, 近期
IconArt/2DItems/Armours/Helmets/UberElderHelmet
Icon
Release Version獸獵寓言
BaseType靈主之環
Referencepoe.ninja, Community Wiki
增加 (150–180)% 能量護盾
FamilyDefencesPercent
Domains物品 (1)
GenerationType傳奇 (3)
Req. level1
Stats
  • local energy shield +% Min: 150 Max: 180 地區
  • Craft Tagsdefences energy_shield
    增加 (6–10)% 最大魔力
    FamilyMaximumManaIncreasePercent
    Domains物品 (1)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • maximum mana +% Min: 6 Max: 10 全域
  • Craft Tagsresource mana
    當你使用魔力藥劑時,恢復 (8–10)% 生命
    FamilyRecoverLifeInstantlyOnManaFlask
    Domains物品 (1)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • recover % maximum life on mana flask use Min: 8 Max: 10 全域
  • Craft Tagsflask resource life
    非立即透過藥劑恢復魔力也會恢復生命
    FamilyNonInstantManaRecoveryAlsoAffectsLife
    Domains物品 (1)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • non instant mana recovery from flasks also recovers life Min: 1 Max: 1 全域
  • Craft Tagsflask resource life
    近期每消耗 200 總魔力,增加 (50–60)% 技能消耗
    FamilyManaCostPer200ManaSpentRecently
    Domains物品 (1)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • mana cost +% per 200 mana spent recently Min: 50 Max: 60 全域
  • Craft Tagsresource mana
    近期你每施放總 200 魔力時,增加 (20–25)% 法術傷害,最多上限的 2000%
    FamilySpellDamagePer200ManaSpentRecently
    Domains物品 (1)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • spell damage +% per 200 mana spent recently Min: 20 Max: 25 全域
  • Craft Tagscaster_damage damage caster
    Patchnotes /3
    Title描述
    Sentinel
  • 以下傳奇物品會有塑界者和尊師勢力:滅碎獠杖地印之環虛眼箭矢核虛永恆屍布贗品.永恆屍布。此改動不影響現有傳奇物品。
  • 20181211 版本 3.5.0
  • 地印之環現在提供你近期每消耗總 200 魔力時,增加 20-25% 法術傷害(原為 50-60%)至多 2000%。現存道具可以透過神聖石改變為全新的數值,但無論如何增加法術傷害上限將影響所有版本的道具。
  • 20180322 版本 3.2.1
  • 新增傳奇頭盔地印之環 3D 美術圖。
  • { "w": 2, "h": 2, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvQXJtb3Vycy9IZWxtZXRzL1ViZXJFbGRlckhlbG1ldCIsInciOjIsImgiOjIsInNjYWxlIjoxLCJlbGRlciI6dHJ1ZSwic2hhcGVyIjp0cnVlfV0/29ddf76107/UberElderHelmet.png", "league": "Affliction", "influences": { "shaper": true, "elder": true }, "elder": true, "shaper": true, "name": "Indigon", "typeLine": "Hubris Circlet", "baseType": "Hubris Circlet", "rarity": "Unique", "ilvl": 86, "properties": [ { "name": "Energy Shield", "values": [ [ "231", 1 ] ], "displayMode": 0, "type": 18 } ], "requirements": [ { "name": "Level", "values": [ [ "69", 0 ] ], "displayMode": 0, "type": 62 }, { "name": "Int", "values": [ [ "154", 0 ] ], "displayMode": 1, "type": 65 } ], "explicitMods": [ "178% increased Energy Shield", "7% increased maximum Mana", "Recover 10% of Life when you use a Mana Flask", "Non-instant Mana Recovery from Flasks is also Recovered as Life", "53% increased Cost of Skills for each 200 total Mana Spent Recently", "20% increased Spell Damage for each 200 total Mana you have Spent Recently, up to 2000%" ], "flavourText": [ "Where the body's limits begin,\r", "the mind's limits end." ], "frameType": 3, "extended": { "base_defence_percentile": 25, "es": 247, "es_aug": true, "mods": { "explicit": [ { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_4015621042", "min": 150, "max": 180 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_2748665614", "min": 6, "max": 10 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_1926816773", "min": 8, "max": 10 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_2262007777", "min": 1, "max": 1 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_2650053239", "min": 50, "max": 60 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_347220474", "min": 20, "max": 25 } ] } ] }, "hashes": { "explicit": [ [ "explicit.stat_4015621042", [ 0 ] ], [ "explicit.stat_2748665614", [ 1 ] ], [ "explicit.stat_1926816773", [ 2 ] ], [ "explicit.stat_2262007777", [ 3 ] ], [ "explicit.stat_2650053239", [ 4 ] ], [ "explicit.stat_347220474", [ 5 ] ] ] }, "text": "Item Class: Helmets
    Rarity: Unique
    Indigon
    Hubris Circlet
    --------
    Energy Shield: 231 (augmented)
    --------
    Requirements:
    Level: 69
    Int: 154
    --------
    Sockets: B B
    --------
    Item Level: 86
    --------
    178% increased Energy Shield
    7% increased maximum Mana
    Recover 10% of Life when you use a Mana Flask
    Non-instant Mana Recovery from Flasks is also Recovered as Life
    53% increased Cost of Skills for each 200 total Mana Spent Recently
    20% increased Spell Damage for each 200 total Mana you have Spent Recently, up to 2000%
    --------
    Where the body's limits begin,
    the mind's limits end.
    --------
    Shaper Item
    Elder Item
    --------
    Note: ~price 2 divine
    " } }

    Community Wiki

    Edit

    Indigon

    Mechanics

    • Recently means the last 4 seconds.
    • The mana cost modifier has no cap.
    • Sacrificed mana or toggle skill's mana reservation does not count as spent mana.

    High mana cost

    Indigon's high mana cost can make you run out of mana. There are ways to do damage when you don't have mana.

    • Totems will continue to cast your spells even after you run out of mana.
    • Blade Vortex and Winter Orb will continue to deal damage after you run out of mana.
    • Vaal skills have % Reduced vaal soul cost and %chance to gain an additional vaal soul on kill will allow you to use more Vaal skills when you run out of mana.
    • Free mana cost - Lavianga's Spirit or focus or Vaal Clarity. Lavianga's will allow you to spend mana again once your mana maxes out.
    • Trickster Ascendancy - Weave the Arcane makes movement skills cost no mana.
    • Soul Taker and Kingmaker have the modifier insufficient mana does not prevent your melee attacks. With fast attack speed and high mana cost you can almost always use up all your mana and never be unable to attack.

    Snapshot

    Spells that deal damage over time will snapshot their damage on cast. Therefore the % increased spell damage they had when casted will last their entire duration. The longer the duration of the damage, the less often the player needs to spend mana to deal damage. For example:

    • A character has 50% increased skills effect duration and Temporal Chains on the enemy with 65% increased curse effect. (40 x 1.65 = 66%) (1 x 1.5 = 1.5) (1.5 / .33) = 4.5 times the debuff duration.
    • Vaal Blight and Essence Drain are debuffs that have longer durations. (6 x 4.5) = 27 seconds on vaal blight. (3.8 x 4.5) = 17.1 seconds on essence drain.
    • If the character doesn't have enough mana to cast essence drain after spending a lot of it to boost indigon spell damage, use one of the zero mana cost options listed above the moment before you cast essence drain for maximum damage.
    • There are many benefits to not having to spend a large amount of mana for 17 or 27 seconds. You can use mind over matter and/or arcane cloak to take advantage of the defensive benefits of your unused mana. The mana can also be used to temporarily reserve auras after all your damage over time has already been applied. Remember to remove the aura later if you use 100% of your mana for boosting spell damage.

    Interact with other mechanic

    Indigon also scale with Chainbreaker's rage cost

    Item acquisition

    Indigon can only drop from the Uber Elder in The Shaper's Realm. It cannot be chanced.

    Version history

    VersionChanges
    3.18.0
  • The following Unique Items will now be found with both Shaper- and Elder-Influence: Disintegrator, '''Indigon''', Voidfletcher, Voidforge, The Eternity Shroud, and Replica Eternity Shroud. This change does not apply to existing versions of these Unique Items.
  • 3.16.0
  • Base Types are now generated with a random 0-15% (on average) higher base defence, as an inbuilt property. This means that all base types can be better than they currently are, and armour base types are not homogeneous any more.
  • (Not documented in patch note) Basetype now has (80-92) Energy Shield. Existing items in the permanent leagues received the lowest roll: 80.
  • 3.5.0
  • Now grants 20-25% (down from 50-60%) increased Spell Damage for each 200 total Mana you have spent Recently, up to a maximum of 2000%.
  • Existing versions can be updated to these new spell damage values with a Divine Orb, however all versions are now affected by the spell damage cap.
  • * (Not in patch notes) The actual mod wording is (20-25)% increased Spell Damage for each 200 total Mana you have Spent Recently, up to 2000%
  • 3.2.1
  • Added 3D art for the '''Indigon''' unique helmet.
  • 3.2.0
  • Introduced to the game.

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