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Lion's Roar

Lion's Roar
Granite Flask
Utility Flasks
Lasts 6 Second
Consumes 30 of 60 Charges on use
Currently has 60 Charges
Buff grants +1500 to Armour
Requires Level 27
Knocks Back Enemies in an Area when you use a Flask
75% chance to cause Enemies to Flee on use
Adds Knockback to Melee Attacks during Effect
(7—10)% more Melee Physical Damage during effect
(Magic monsters have 50% chance to avoid fleeing. Rare and Unique monsters cannot flee)
(Knockback pushes Enemies away when Hit)
A sprinkle of hunger, a spoonful of menace
and three generous cups of Might.
Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.
Lion's Roar Attr /6
NameShow Full Descriptions
The MarketThe Market
AcronymKnockback, Hit, Melee
IconArt/2DItems/Flasks/yFlask5
Release VersionWarbands and Tempest
BaseTypeGranite Flask
Divination CardEarth Drinker
Version history /4
VersionChanges
3.15.0
  • The Lion's Roar unique flask now has 7-10% More Melee Physical Damage during effect (previously 20-25%). Existing versions can be updated to the new values with a Divine Orb.
  • 3.1.0
  • Lion's Roar: Now only grants knockback to melee attacks during flask effect.
  • 3.0.0
  • Lion's Roar: More Physical Damage lowered to 20-25%.
  • 2.2.0
  • Lion's Roar no longer requires extra charges to use and can be used twice. It now also provides 30-35% more melee physical damage (instead of a fixed 30%).
  • 75% chance to cause Enemies to Flee on use
    FamilyMonstersFleeOnFlaskUse
    DomainsFlask (2)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • local flask use causes monster flee chance % 75 — 75 Local
  • Craft Tagsflask
    (7—10)% more Melee Physical Damage during effect
    FamilyPhysicalDamageOnFlaskUse
    DomainsFlask (2)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • local unique lions roar melee physical damage +% final during flask effect 7 — 10 Local
  • Craft Tagsflask physical_damage Damage Physical Attack
    Adds Knockback to Melee Attacks during Effect
    FamilyKnockbackOnFlaskUse
    DomainsFlask (2)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • local flask adds knockback while healing 1 — 1 Local — Unscalable Value
  • Craft Tagsflask Attack
    Knocks Back Enemies in an Area when you use a Flask
    FamilyAoEKnockBackOnFlaskUse
    DomainsFlask (2)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • local flask use causes area knockback 1 — 1 Local — Unscalable Value
  • Craft Tagsflask
    Lion's Roar
    You deal more Melee Physical Damage and Knock enemies back
    unique_lions_roar_melee_physical_damage_+%_final
    Attribute /3

    unique_flask_lions_roar

    NameShow Full Descriptions
    BuffGroupsID37
    IsBuffDefinition1
    BuffMergeModesID3
    Codeunique lions roar melee physical damage +% final
    IsPublic0
    IsLocal0
    IsWeaponLocal0
    IsProxied
    IsParty0
    IsVirtual0
    IsScalable1
    StatSemantics1
    Acquisition /1
    SourceIngredientOffer
    Earth DrinkerLion's Roar

    Community Wiki

    Edit

    Lion's Roar

    Lion's Roar is a unique Granite Flask.

    Version history

    VersionChanges
    3.15.0
  • Now has 7-10% More Melee Physical Damage during effect (previously 20-25%). Existing versions can be updated to the new values with a CurrencyModValuesDivine Orb.
  • The basetype, Granite Flask, now grants +1500 to Armour Rating (previously 3000).
  • 3.1.0
  • Now only grants knockback to melee attacks during flask effect.
  • 3.0.0
  • More Physical Damage lowered to 20-25%
  • 2.2.0
  • Lion's Roar no longer requires extra charges to use and can be used twice. It now also provides 30-35% more melee physical damage (instead of a fixed 30%).
  • 2.0.0
  • Introduced to the game.

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