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Warbands and Tempest Unique /130

Warbands and Tempest Unique /130

NameShow Full Descriptions
WychvergeAbberath's Horn Goat's Horn
(10–14)% increased Spell Damage
(20–30)% increased Fire Damage
Adds (4–6) to (8–12) Fire Damage to Spells
(40–60)% increased Global Critical Strike Chance
+10 Life gained on Killing Ignited Enemies
25% reduced Ignite Duration on Enemies
Staff6uniqueAgnerod South Imperial Staff
+18% Chance to Block Attack Damage while wielding a Staff
40% increased Strength Requirement
+(80–120) to Intelligence
(30–50)% increased Lightning Damage
+2 to Level of all Lightning Spell Skill Gems
+5% to maximum Lightning Resistance
Damage Penetrates 20% Lightning Resistance
(Maximum Resistances cannot be raised above 90%)
BlueJewel5Anatomical Knowledge Cobalt Jewel
(6–8)% increased maximum Life
Adds 1 to Maximum Life per 3 Intelligence Allocated in Radius
local jewel effect base radius [1500]
RedCorrupt2Ancient Waystones Crimson Jewel
60% reduced Cost of Aura Skills that summon Totems
Corrupted
unique10Apparitions Viridian Jewel
Minions have (2–5)% chance to Dodge Attack Hits
MidQuestRewardBlueAssassin's Haste Cobalt Jewel
10% increased Mana Regeneration Rate
4% increased Movement Speed
4% increased Attack and Cast Speed
RedCorrupt1Atziri's Reign Crimson Jewel
(15–20)% increased Vaal Skill Effect Duration
Vaal Skills have (15–20)% chance to regain consumed Souls when used

Corrupted
HeartOfCorruptionBlood of Corruption Amber Amulet
+(20–30) to Strength
Grants Level 10 Gluttony of Elements Skill
Adds 19 to 43 Chaos Damage to Attacks
(-10–-5)% to all Elemental Resistances
+(17–29)% to Chaos Resistance

Corrupted
RedCorrupt5Blood Sacrifice Crimson Jewel
Lose 1% of Life on Kill
Recover 1% of Mana on Kill
Lose 1% of Energy Shield on Kill

Corrupted
BloodAmuletBloodgrip Marble Amulet
Regenerate (1.2–1.6)% of Life per second
Adds 10 to 20 Physical Damage to Attacks
+(60–70) to maximum Life
Regenerate (16–24) Life per second
100% increased Life Recovery from Flasks
Moving while Bleeding doesn't cause you to take extra Damage
(Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving)
BloodPlayBloodplay Stiletto
30% increased Global Critical Strike Chance
+20 to Dexterity
(20–40)% increased Physical Damage
Adds (3–6) to (9–13) Physical Damage
10% increased Attack Speed
30% chance to cause Bleeding on Hit
Extra gore
(Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving)
RedJewel2Brawn Crimson Jewel
(4–6)% increased Strength
(4–6)% increased Dexterity
(10–15)% reduced Intelligence
BrinerotFlagBrinerot Flag Tarnished Spirit Shield
(5–10)% increased Spell Damage
+3 to Level of Socketed Warcry Gems
(8–12)% increased Cast Speed
+(70–90) to maximum Energy Shield
(20–40)% increased Mana Regeneration Rate
Warcries grant Arcane Surge to you and Allies, with 10% increased effect per 5 power, up to 50%
(Arcane Surge grants 10% more Spell Damage and 30% increased Mana Regeneration rate, for 4 seconds)
BrinerotBrinerot Mark Unset Ring
Has 1 Socket
25% increased Effect of Buffs granted by Socketed Golem Skills
Socketed Golem Skills gain 20% of Maximum Life as Extra Maximum Energy Shield
+3 to Level of Socketed Golem Gems
(20–25)% increased Spell Damage
+(15–25) to maximum Energy Shield
+(20–40)% to Lightning Resistance
ReefscourgeBrinerot Whalers Trapper Boots
20% increased Global Physical Damage
+(80–100) to maximum Energy Shield
+(20–30)% to Lightning Resistance
25% increased Movement Speed
(20–40)% increased Projectile Damage
Unaffected by Shocked Ground
(Debuffs you are Unaffected by can still be placed on you, but will not actually apply their effect)
BlueCorrupt5Brittle Barrier Cobalt Jewel
20% faster start of Energy Shield Recharge
10% increased Damage taken while on Full Energy Shield

Corrupted
SantonisFaithBroken Faith Archon Kite Shield
+12% to all Elemental Resistances
0.4% of Chaos Damage Leeched as Life
-10% Chance to Block
100% increased Global Armour while you have no Energy Shield
You have Unholy Might while you have no Energy Shield
Create Profane Ground instead of Consecrated Ground
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
(Unholy Might grants 30% of Physical Damage as extra Chaos Damage)
(Enemies on Profane Ground have -10% to all Resistances, and Hits against them have +1% to Critical Strike Chance)
STRtoINTBrute Force Solution Cobalt Jewel
+(16–24) to Intelligence
Strength from Passives in Radius is Transformed to Intelligence
local jewel effect base radius [1500]
BrotherhoodCall of the Brotherhood Two-Stone Ring
+(12–16)% to Cold and Lightning Resistances
+(15–25) to Intelligence
(15–25)% increased Lightning Damage
(30–40)% increased Mana Regeneration Rate
40% of Lightning Damage Converted to Cold Damage
Your spells have 100% chance to Shock against Frozen Enemies
(Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)
CallinellusMalleusCallinellus Malleus Auric Mace
15% reduced Enemy Stun Threshold
(150–200)% increased Physical Damage
Adds (5–10) to (15–23) Physical Damage
(15–25)% reduced Enemy Stun Threshold with this Weapon
Cannot Knock Enemies Back
All Attack Damage Chills when you Stun
(The Stun Threshold determines how much Damage can Stun something)
(Chill reduces Enemy Action Speed by up to 30%, depending on the amount of Cold Damage in the hit, for 2 seconds)
AmericsMaulCameria's Maul Gavel
15% reduced Enemy Stun Threshold
(140–180)% increased Physical Damage
Adds (10–20) to (30–50) Cold Damage
(15–40)% increased Critical Strike Chance
40% increased Rarity of Items Dropped by Frozen Enemies
(30–40)% increased Cold Damage with Attack Skills
INTtoDEXCareful Planning Viridian Jewel
+(16–24) to Dexterity
Intelligence from Passives in Radius is Transformed to Dexterity
local jewel effect base radius [1500]
GreenCorrupt2Chill of Corruption Viridian Jewel
50% chance to gain an additional Vaal Soul per Enemy Shattered
Corrupted
UniqueRapier1Chitus' Needle Elegant Foil
+25% to Global Critical Strike Multiplier
+30 to Strength
(140–160)% increased Physical Damage
+30 to maximum Mana
5% increased Movement Speed
30% increased Elemental Damage
+2 to Weapon Range
(Affects Melee Strikes, including the Default Attack. Does not apply to Areas of Effect)
unique13Clear Mind Cobalt Jewel
(20–30)% increased Mana Regeneration Rate
(40–60)% increased Spell Damage while no Mana is Reserved
GreenJewel5Cold Steel Viridian Jewel
Increases and Reductions to Physical Damage in Radius are Transformed to apply to Cold Damage
Increases and Reductions to Cold Damage in Radius are Transformed to apply to Physical Damage
local jewel effect base radius [1500]
RedCorrupt4Combustibles Crimson Jewel
10% reduced Quantity of Items found
(20–30)% increased Burning Damage

Corrupted
HighQuestRewardRedConqueror's Efficiency Crimson Jewel
3% reduced Mana Cost of Skills
4% increased Skill Effect Duration
2% reduced Reservation of Skills
HighQuestRewardGreenConqueror's Longevity Viridian Jewel
3% chance to Avoid Elemental Ailments
8% increased Life Recovery from Flasks
2% chance to Dodge Attack Hits
(Elemental Ailments are Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped)
HighQuestRewardBlueConqueror's Potency Cobalt Jewel
4% increased Effect of your Curses
Flasks applied to you have 8% increased Effect
3% increased effect of Non-Curse Auras from your Skills
BlueCorrupt3Corrupted Energy Cobalt Jewel
With 5 Corrupted Items Equipped: 50% of Chaos Damage does not bypass Energy Shield, and 50% of Physical Damage bypasses Energy Shield
(Flasks and Jewels are not Equipped)

Corrupted
CrownofthePaleKingCrown of the Pale King Regicide Mask
(150–200)% increased Evasion and Energy Shield
+(60–80) to maximum Life
(0.4–0.8)% of Physical Attack Damage Leeched as Life
Reflects 100 to 150 Physical Damage to Melee Attackers
30% of Damage you Reflect to Enemies when Hit is gained as Life
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
EndOfEraDeath's Hand Karui Sceptre
26% increased Elemental Damage
Adds (35–46) to (85–128) Physical Damage
(25–50)% increased Critical Strike Chance
30% chance to gain a Power Charge when you Stun
Gain Unholy Might for 4 seconds on Critical Strike
(Unholy Might grants 30% of Physical Damage as extra Chaos Damage)
DoedresScornDoedre's Scorn Lunaris Circlet
+2 to Level of Socketed Curse Gems
+(20–30) to Intelligence
+(100–120) to maximum Energy Shield
20% increased Elemental Damage
(10–20)% increased Damage with Hits and Ailments per Curse on Enemy
Curse Skills have (30–50)% increased Skill Effect Duration
(Ailments that deal Damage are Bleeding, Ignited, and Poisoned)
DoryanisFistDoryani's Fist Vaal Gauntlets
Grants Level 20 Doryani's Touch Skill
+(80–100) to maximum Energy Shield
30% chance to Shock
Adds (150–225) to (525–600) Lightning Damage to Unarmed Melee Hits
Adds (90–135) to (315–360) Lightning Damage to Spells while Unarmed
+(200–250) Energy Shield gained on Killing a Shocked Enemy
30% increased Effect of Lightning Ailments
(Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)
(Unarmed Attacks are any Attacks performed with a hand that is not holding any Item)
(You are Unarmed as long as you have no Equipped Weapons)
(Lightning Ailments are Shocked and Sapped)
DreadarcDreadarc Cleaver
Adds (5–15) to (20–25) Physical Damage
Adds (5–15) to (20–25) Fire Damage
(7–10)% increased Attack Speed
+(15–25)% to Fire Resistance
5% increased Movement Speed
Curse Enemies with Flammability on Hit, with 40% increased Effect
MotherDyadusDyadian Dawn Heavy Belt
+(25–35) to Strength
+(70–85) to maximum Life
+(20–40)% to Fire Resistance
+(20–40)% to Cold Resistance
1% of Attack Damage Leeched as Life against Chilled Enemies
Ignites you inflict with Attacks deal Damage 35% faster
Deal no Physical Damage
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
(They will deal the same total damage over a shorter duration)
INTtoSTREfficient Training Crimson Jewel
+(16–24) to Strength
Intelligence from Passives in Radius is Transformed to Strength
local jewel effect base radius [1500]
unique9Eldritch Knowledge Cobalt Jewel
5% increased Chaos Damage per 10 Intelligence from Allocated Passives in Radius
local jewel effect base radius [1200]
Ring10Emberwake Ruby Ring
+(20–30)% to Fire Resistance
(30–40)% increased Fire Damage
(5–10)% increased Cast Speed
10% chance to Ignite
Ignited Enemies Burn (50–65)% slower
You can inflict an additional Ignite on an Enemy
(Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)
HitherEmpire's Grasp Goliath Gauntlets
Socketed Gems are Supported by Level 10 Knockback
+(400–600) to Armour
Knockback direction is reversed
(Knockback pushes Enemies away when Hit)
RedJewel5Energised Armour Crimson Jewel
(15–20)% increased Armour
Increases and Reductions to Energy Shield in Radius are Transformed to apply to Armour at 200% of their value
local jewel effect base radius [1500]
BlueJewel6Energy From Within Cobalt Jewel
(3–6)% increased maximum Energy Shield
Increases and Reductions to Life in Radius are Transformed to apply to Energy Shield
local jewel effect base radius [1500]
DEXtoINTFertile Mind Cobalt Jewel
+(16–24) to Intelligence
Dexterity from Passives in Radius is Transformed to Intelligence
local jewel effect base radius [1500]
BlueCorrupt4Fevered Mind Cobalt Jewel
+(5–10) to Intelligence
Notable Passive Skills in Radius are Transformed to
instead grant: 10% increased Mana Cost of Skills and 20% increased Spell Damage
local jewel effect base radius [800]

Corrupted
FidelitasSpikeFidelitas' Spike Jagged Foil
+25% to Global Critical Strike Multiplier
No Physical Damage
Adds 1 to (40–50) Lightning Damage
(25–30)% increased Attack Speed
+2 Life gained for each Enemy hit by Attacks
(15–20)% chance to Shock
Herald of Thunder has 50% increased Buff Effect
(Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)
RedJewel6Fireborn Crimson Jewel
Increases and Reductions to other Damage Types in Radius are Transformed to apply to Fire Damage
local jewel effect base radius [1200]
(The Damage Types are Physical, Fire, Cold, Lightning, and Chaos)
OneHandMace6UniqueFlesh-Eater Dream Mace
10% reduced Enemy Stun Threshold
(60–80)% increased Physical Damage
Adds 10 to 15 Physical Damage
10% increased Attack Speed
1% of Physical Attack Damage Leeched as Life
3% of Attack Damage Leeched as Life against Bleeding Enemies
30% chance to cause Bleeding on Hit
(Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving)
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
STRtoDEXFluid Motion Viridian Jewel
+(16–24) to Dexterity
Strength from Passives in Radius is Transformed to Dexterity
local jewel effect base radius [1500]
BlueJewel4Fortified Legion Cobalt Jewel
Minions have (5–15)% increased maximum Life
Minions Recover 2% of their Life when they Block
unique20Fragile Bloom Crimson Jewel
Maximum 10 Fragile Regrowth
0.7% of Life Regenerated per second per Fragile Regrowth
Lose all Fragile Regrowth when Hit
Gain 1 Fragile Regrowth each second
RedCorrupt6Fragility Crimson Jewel
-1 to Maximum Endurance Charges
Corrupted
OneHandMace3UniqueGorebreaker Spiked Club
10% reduced Enemy Stun Threshold
(300–360)% increased Physical Damage
20% reduced Attack Speed
(10–20)% reduced Enemy Stun Threshold
(30–50)% increased Stun Duration on Enemies
Extra gore
(The Stun Threshold determines how much Damage can Stun something)
GoredrillGoredrill Skinning Knife
30% increased Global Critical Strike Chance
+(10–15) to Dexterity
(50–70)% increased Physical Damage
Adds (1–2) to (3–5) Physical Damage
30% increased Critical Strike Chance
40% increased Attack Damage against Bleeding Enemies
50% chance to cause Bleeding on Critical Strike
(Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving)
BlueJewel7Healthy Mind Cobalt Jewel
(15–20)% increased maximum Mana
Increases and Reductions to Life in Radius are Transformed to apply to Mana at 200% of their value
local jewel effect base radius [1500]
HeartboundRingHeartbound Loop Moonstone Ring
+(15–25) to maximum Energy Shield
Regenerate (10–15) Life per second
(20–40)% increased Mana Regeneration Rate
Minions have 15% increased maximum Life
Minions have 10% increased Area of Effect
350 Physical Damage taken on Minion Death
unique17Hidden Potential Viridian Jewel
(20–25)% increased Damage for each Magic Item Equipped
(Flasks and Jewels are not Equipped)
unique14Hotheaded Viridian Jewel
(10–20)% increased Movement Speed while Ignited
(10–20)% increased Attack Speed while Ignited
(10–20)% increased Cast Speed while Ignited
GreenCorrupt3Hungry Abyss Viridian Jewel
With 5 Corrupted Items Equipped: Life Leech recovers based on your Chaos Damage instead
(Flasks and Jewels are not Equipped)

Corrupted
BladeOfVastriIchimonji Corsair Sword
40% increased Global Accuracy Rating
(80–95)% increased Physical Damage
Adds (5–10) to (13–20) Physical Damage
(20–25)% increased Attack Speed
10% increased Effect of Buffs on you
5% reduced Reservation of Skills
Allies' Aura Buffs do not affect you
Your Aura Buffs do not affect allies
DEXtoSTRInertia Crimson Jewel
+(16–24) to Strength
Dexterity from Passives in Radius is Transformed to Strength
local jewel effect base radius [1500]
unique7Inspired Learning Crimson Jewel
With 4 Notables Allocated in Radius, When you Kill a Rare monster, you gain 1 of its Modifiers for 20 seconds
local jewel effect base radius [800]
unique6Intuitive Leap Viridian Jewel
Passives in Radius can be Allocated without being connected to your tree
local jewel effect base radius [800]
EdgeoftheempireIzaro's Dilemma Imperial Claw
+46 Life gained for each Enemy hit by Attacks
(40–60)% increased Physical Damage
Adds 20 to 50 Physical Damage
(10–15)% increased Attack Speed
+(300–400) to Accuracy Rating
100% increased Global Physical Damage while Frozen
unique21Izaro's Turmoil Crimson Jewel
(18–25)% increased Fire Damage
(18–25)% increased Cold Damage
2% chance to Ignite
2% chance to Freeze
(Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)
JacktheaxeJack, the Axe Vaal Hatchet
Grants Level 20 Thirst for Blood Skill
(130–150)% increased Physical Damage
Adds (11–14) to (18–23) Physical Damage
25% chance to cause Bleeding on Hit
+(25–35)% to Damage over Time Multiplier for Bleeding from Hits with this Weapon
play jack the axe sounds [1]
(Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving)
JorrhastsBlacksteelJorrhast's Blacksteel Steelhead
45% increased Stun Duration on Enemies
25% chance to Trigger Level 20 Animate Weapon on Kill
(150–200)% increased Physical Damage
(8–12)% increased Attack Speed
(8–12)% increased Cast Speed
30% less Animate Weapon Duration
Weapons you Animate create an additional copy
AlexaxeandheartbreakerKingmaker Despot Axe
(170–200)% increased Physical Damage
(7–12)% increased Attack Speed
(30–40)% increased Critical Strike Chance
Nearby Allies have 30% increased Item Rarity
Nearby Allies have Culling Strike
Insufficient Mana doesn't prevent your Melee Attacks
Nearby Allies have +50% to Critical Strike Multiplier
Nearby Allies have Fortify
(Culling Strike means enemies that are on 10% or lower life after your Hit are Killed)
(Fortify grants 20% less Damage Taken from Hits)
KingsguardKingsguard Conquest Chainmail
(150–170)% increased Armour and Energy Shield
+(60–90) to maximum Life
+(50–70) to maximum Mana
30% increased Endurance Charge Duration
Gain 100 Life when you lose an Endurance Charge
OneHandSword5UniqueLakishu's Blade Elegant Sword
+190 to Accuracy Rating
Socketed Gems are supported by Level 1 Multistrike
(60–80)% increased Physical Damage
Adds (5–8) to (10–14) Physical Damage
(10–15)% increased Attack Speed
20% chance to Avoid being Stunned
(30–40)% reduced Stun and Block Recovery
OneHandMace3aLavianga's Wisdom War Hammer
10% reduced Enemy Stun Threshold
(160–200)% increased Physical Damage
+70 to maximum Life
+70 to maximum Mana
5% reduced Movement Speed
(15–25)% increased Area of Effect
(10–20)% increased Area Damage
yFlask5Lion's Roar Granite Flask
Knocks Back Enemies in an Area when you use a Flask
75% chance to cause Enemies to Flee on use
Adds Knockback to Melee Attacks during Flask effect
(7–10)% more Melee Physical Damage during effect
(Knockback pushes Enemies away when Hit)
LioneyesFallLioneye's Fall Viridian Jewel
Melee and Melee Weapon Type modifiers in Radius are Transformed to Bow Modifiers
local jewel effect base radius [1200]
LioneyesArmourLioneye's Vision Crusader Plate
Socketed Gems are Supported by Level 15 Pierce
+160 Dexterity Requirement
(200–250)% increased Armour
+(60–100) to maximum Life
0.4% of Physical Attack Damage Leeched as Mana
Enemy Projectiles Pierce you
(Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
BlueJewel3Malicious Intent Cobalt Jewel
5% chance to Gain Unholy Might for 4 seconds on Melee Kill
(Unholy Might grants 30% of Physical Damage as extra Chaos Damage)
unique16Mantra of Flames Crimson Jewel
Adds (3–5) to (8–12) Fire Attack Damage per Buff on you
Adds (2–3) to (5–8) Fire Spell Damage per Buff on you
unique5Martial Artistry Crimson Jewel
+(3–4) to Melee Strike Range while Unarmed
Passive Skills in Radius also grant: 1% increased Unarmed Attack Speed with Melee Skills
local jewel effect base radius [800]
(Unarmed Attacks are any Attacks performed with a hand that is not holding any Item)
(Affects Melee Strikes, including the Default Attack. Does not apply to Areas of Effect)
RedJewel7Might in All Forms Crimson Jewel
Dexterity and Intelligence from passives in Radius count towards Strength Melee Damage bonus
local jewel effect base radius [1200]
MoonbendersWingMoonbender's Wing Tomahawk
Trigger Level 15 Lightning Warp on Hit with this Weapon
(30–50)% increased Physical Damage
(30–50)% increased Critical Strike Chance
Hits with this Weapon gain (75–100)% of Physical Damage as Extra Cold or Lightning Damage
local skills granted by item are supported by level x unique trigger support [1]
local use skill on hit % [100]
BlueCorrupt2Mutated Growth Cobalt Jewel
10% increased Experience Gain for Corrupted Gems
Corrupted
MutewindPennantMutewind Pennant Enameled Buckler
6% increased Movement Speed
(80–100)% increased Evasion Rating
+(20–40)% to Cold Resistance
10% increased Area of Effect
Gain Onslaught for 4 seconds when you Warcry
25% increased Warcry Buff Effect
Call to Arms
(Onslaught grants 20% increased Attack, Cast, and Movement Speed)
(Using Warcries is Instant. Warcries share their Cooldown)
MutewindMutewind Seal Unset Ring
Has 1 Socket
Socketed Golem Skills have 20% increased Attack and Cast Speed
Gain Onslaught for 10 seconds when you Cast Socketed Golem Skill
+3 to Level of Socketed Golem Gems
Adds (5–10) to (11–15) Physical Damage to Attacks
(5–10)% increased Attack Speed
(3–5)% chance to Dodge Attack Hits
(Onslaught grants 20% increased Attack, Cast, and Movement Speed)
TargemtabiMutewind Whispersteps Serpentscale Boots
Adds (25–30) to (40–50) Cold Damage to Spells
(50–70)% increased Critical Strike Chance for Spells
(100–150)% increased Evasion Rating
+(20–30)% to Cold Resistance
25% increased Movement Speed
Unaffected by Chilled Ground
(Debuffs you are Unaffected by can still be placed on you, but will not actually apply their effect)
NullBowNull's Inclination Ranger Bow
Trigger Socketed Minion Spells on Kill with this Weapon
Minion Spells Triggered by this Item have a 0.25 second Cooldown with 5 Uses
+212 Intelligence Requirement
Adds (50–80) to (130–180) Chaos Damage
(7–12)% increased Attack Speed
+(7–11)% to Chaos Resistance
Minions deal 1% increased Damage per 5 Dexterity
OrnamentOfTheEastOrnament of the East Gut Ripper
+44 Life gained for each Enemy hit by Attacks
+1 to Level of Socketed Dexterity Gems
Socketed Gems are Supported by Level 10 Faster Attacks
(160–180)% increased Physical Damage
(10–15)% increased Attack Speed
25% increased Stun and Block Recovery
Hits can't be Evaded
GreenCorrupt6Pacifism Viridian Jewel
-1 to Maximum Frenzy Charges
Corrupted
MidQuestRewardGreenPoacher's Aim Viridian Jewel
10% increased Projectile Damage
Projectiles Pierce an additional Target
BlueCorrupt6Powerlessness Cobalt Jewel
-1 to Maximum Power Charges
Corrupted
GreenJewel6Pugilist Viridian Jewel
1% increased Evasion Rating per 3 Dexterity Allocated in Radius
1% increased Claw Physical Damage per 3 Dexterity Allocated in Radius
1% increased Melee Physical Damage with Unarmed Attacks per 3 Dexterity Allocated in Radius
local jewel effect base radius [1500]
(Unarmed Attacks are any Attacks performed with a hand that is not holding any Item)
RedKaruiRain of Splinters Crimson Jewel
(30–50)% reduced Totem Damage
Totems fire 2 additional Projectiles
Staff5uniqueRealmshaper Iron Staff
+18% Chance to Block Attack Damage while wielding a Staff
+1 to Level of Socketed Fire Gems
+1 to Level of Socketed Cold Gems
Socketed Gems are Supported by Level 5 Cold to Fire
Adds (10–15) to (20–25) Fire Damage
Adds (10–15) to (20–25) Cold Damage
(30–50)% increased Elemental Damage
RedbladeRedblade Band Unset Ring
Has 1 Socket
Socketed Golem Skills have 25% chance to Taunt on Hit
Socketed Golem Skills have Minions Regenerate 5% of Life per second
+3 to Level of Socketed Golem Gems
+(30–40) to Strength
(20–30)% increased Fire Damage
+(30–40) to maximum Life
RedbladeBannerRedblade Banner Painted Tower Shield
+(20–30) to maximum Life
(80–100)% increased Armour
+(50–60) to maximum Life
20% increased Taunt Duration
+5% Chance to Block
50% increased Warcry Cooldown Recovery Rate
Warcries have infinite Power
(Enemies you Taunt can only target you, and deal 10% less damage to anyone else. Taunt lasts for 3 seconds)
(Normal Monsters have 1 Power, Magic Monsters 2, Rare Monsters 10, Unique Monsters 20, and Players 5)
RumblestepRedblade Tramplers Ancient Greaves
Adds (2–5) to (7–10) Physical Damage to Attacks
(5–10)% reduced Enemy Stun Threshold
(150–200)% increased Armour
+(50–70) to maximum Life
+(20–30)% to Fire Resistance
25% increased Movement Speed
Unaffected by Burning Ground
(The Stun Threshold determines how much Damage can Stun something)
(Debuffs you are Unaffected by can still be placed on you, but will not actually apply their effect)
RelentlessFuryRelentless Fury Decorative Axe
(60–80)% increased Physical Damage
Adds (3–5) to (7–10) Physical Damage
2% of Physical Attack Damage Leeched as Life
Culling Strike
You gain Onslaught for 3 seconds on Culling Strike
Cannot be Chilled during Onslaught
(Onslaught grants 20% increased Attack, Cast, and Movement Speed)
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
(Culling Strike means enemies that are on 10% or lower life after your Hit are Killed)
GreenCorrupt1Sacrificial Harvest Viridian Jewel
(20–30)% chance to gain an additional Vaal Soul on Kill
Corrupted
GreenCorrupt5Self-Flagellation Viridian Jewel
(10–20)% increased Damage per Curse on you
An additional Curse can be applied to you

Corrupted
ShapersSeedShaper's Seed Agate Amulet
+(16–24) to Strength and Intelligence
(30–50)% increased Mana Regeneration Rate
Regenerate 2% of Life per second
Nearby Allies gain 2% of Life Regenerated per second
Nearby Allies gain 40% increased Mana Regeneration Rate
RadienceSire of Shards Serpentine Staff
+20% Chance to Block Attack Damage while wielding a Staff
Socketed Gems fire 4 additional Projectiles
Socketed Gems fire Projectiles in a circle
+(15–20) to all Attributes
+(5–7)% to all Elemental Resistances
(60–100)% increased Projectile Damage
20% increased Light Radius
(Attributes are Strength, Dexterity, and Intelligence)
SoulthirstSoulthirst Cloth Belt
(15–25)% increased Stun and Block Recovery
+(60–80) to maximum Life
+15% to all Elemental Resistances
(20–30)% increased Mana Recovery from Flasks
(20–30)% reduced Flask Effect Duration
Gain Soul Eater during any Flask Effect
Lose Souls gained from Soul Eater when you use a Flask
(While you have Soul Eater, you consume the souls of anything killed nearby, gaining bonuses for each)
NorthboundSouthbound Soldier Gloves
Adds (30–36) to (44–50) Cold Damage to Attacks
(12–16)% increased maximum Life
+(40–50)% to Cold Resistance
25% increased Freeze Duration on Enemies
Your Hits can only Kill Frozen Enemies
50% increased Herald of Ice Damage
OathkeeperSpine of the First Claimant Iron Sceptre
14% increased Elemental Damage
(100–140)% increased Physical Damage
40% increased Damage with Hits against Frozen Enemies
+(25–35)% to Cold Damage over Time Multiplier
(30–50)% increased Cold Damage
(5–10)% increased Attack Speed
(4–8)% increased Cast Speed
5% chance to Freeze
RedKarui2Spire of Stone Crimson Jewel
3% increased Totem Life per 10 Strength Allocated in Radius
Totems cannot be Stunned
local jewel effect base radius [1500]
GreenJewel7Static Electricity Viridian Jewel
Adds 1 to 2 Lightning Damage to Attacks
Adds 1 maximum Lightning Damage to Attacks per 1 Dexterity Allocated in Radius
local jewel effect base radius [1500]
AssedaisfervorSteppan Eard Sorcerer Boots
+(20–30) to maximum Energy Shield
(50–80)% increased Energy Shield
30% increased Movement Speed
20% increased Movement Speed on Shocked Ground
50% increased Damage on Burning Ground
Regenerate 2% of Life per second on Chilled Ground
Unaffected by Desecrated Ground
(Debuffs you are Unaffected by can still be placed on you, but will not actually apply their effect)
Strange Barrel
Spreads Caustic Ground
chest delay drops until daemons finish [1]
chest number of additional spider uniques to drop [1]
chest play warning sound [1]
SurgeBindersSurgebinders Dragonscale Gauntlets
(90–110)% increased Armour and Evasion
(4–7)% increased Elemental Damage per Frenzy Charge
(4–7)% increased Physical Damage per Endurance Charge
(4–7)% increased Spell Damage per Power Charge
10% chance to Steal Power, Frenzy, and Endurance Charges on Hit
unique2Survival Instincts Viridian Jewel
+20 to Dexterity
+6% to all Elemental Resistances
unique12Survival Secrets Cobalt Jewel
Regenerate 3 Mana per second
10% increased Elemental Damage
unique4Survival Skills Crimson Jewel
10% increased Global Physical Damage
+50 to Armour
TearOfPurityTear of Purity Lapis Amulet
+(20–30) to Intelligence
Grants Level 10 Purity of Elements Skill
+(5–10) to all Attributes
+(20–40) to maximum Life
5% chance to Avoid Elemental Ailments
(Attributes are Strength, Dexterity, and Intelligence)
(Elemental Ailments are Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped)
ConsumingtheDarkThe Consuming Dark Fiend Dagger
40% increased Global Critical Strike Chance
+(20–40) to Intelligence
(40–60)% increased Fire Damage
+1 to Level of all Fire Spell Skill Gems
30% of Fire Damage Converted to Chaos Damage
Your Chaos Damage has 60% chance to Poison Enemies
(Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)
ChitinhullThe Deep One's Hide Studded Round Shield
60% increased Block Recovery
Adds 4 to 8 Physical Damage to Attacks
Adds 12 to 15 Cold Damage to Attacks
(90–130)% increased Armour and Evasion
+(30–50)% to Fire Resistance
Curse Enemies with Vulnerability on Block, with 20% increased Effect
(Vulnerability is a Hex which increases Physical Damage taken by 30%, causes Hits to have +20% chance to inflict Bleeding on the target, and makes Ailments on the target deal Damage 20% faster. It lasts 9 seconds)
ThePariahThe Pariah Unset Ring
Has 1 Socket
+2 to Level of Socketed Gems
(5–10)% increased Attack and Cast Speed
+100 to Maximum Life per Red Socket
+100 to Maximum Mana per Green Socket
+100 to Maximum Energy Shield per Blue Socket
15% increased Item Quantity per White Socket
OneHandSword3UniqueThe Princess Sabre
40% increased Global Accuracy Rating
(20–50)% increased Physical Damage
Adds (3–4) to (5–8) Physical Damage
15% increased Attack Speed
Gain (25–30)% of Physical Damage as Extra Cold Damage
10% increased Damage taken from Skeletons
10% increased Damage taken from Ghosts
TheRestlessWardThe Restless Ward Carnal Armour
+(20–25) to maximum Mana
(220–250)% increased Evasion and Energy Shield
+(60–80) to maximum Life
1% increased Movement Speed per Frenzy Charge
Regenerate (20–30) Life per second per Endurance Charge
100% increased Endurance, Frenzy and Power Charge Duration
Staff8uniqueXThe Stormheart Royal Staff
+18% Chance to Block Attack Damage while wielding a Staff
(80–100)% increased Physical Damage
Adds (25–35) to (45–60) Cold Damage
Adds (1–10) to (70–90) Lightning Damage
(20–35)% increased Critical Strike Chance
Cannot be Shocked while Chilled
50% chance to Shock Chilled Enemies
(Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)
Staff8uniqueThe Whispering Ice Vile Staff
+18% Chance to Block Attack Damage while wielding a Staff
+1 to Level of Socketed Support Gems
Grants Level 1 Icestorm Skill
(14–18)% increased Intelligence
(8–12)% increased Cast Speed
1% increased Spell Damage per 10 Intelligence
sound on rare kill ice whisper [1]
unique8To Dust Cobalt Jewel
(10–20)% reduced Skeleton Duration
Minions deal (8–12)% increased Damage
(7–10)% increased Skeleton Attack Speed
(7–10)% increased Skeleton Cast Speed
(3–5)% increased Skeleton Movement Speed
MineStaffTremor Rod Military Staff
+18% Chance to Block Attack Damage while wielding a Staff
+2 to Level of Socketed Spell Gems
Socketed Gems are Supported by Level 10 Blastchain Mine
(40–60)% increased Spell Damage
(15–20)% reduced Enemy Stun Threshold
Mines can be Detonated an additional time
(The Stun Threshold determines how much Damage can Stun something)
ShieldStrUnique3Trolltimber Spire Cedar Tower Shield
+(20–30) to maximum Life
(130–150)% increased Armour
+(40–60) to maximum Life
15% increased Area of Effect for Skills used by Totems
0.5% of Damage dealt by your Totems is Leeched to you as Life
You and your Totems Regenerate 0.5% of Life per second for each Summoned Totem
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
Wand1UniqueTwyzel Sage Wand
(17–21)% increased Spell Damage
Socketed Gems fire an additional Projectile
(80–120)% increased Physical Damage
Adds (5–8) to (13–17) Physical Damage
(5–10)% increased Attack Speed
(10–20)% increased Critical Strike Chance
BlueCorrupt1Vaal Sentencing Cobalt Jewel
(80–120)% increased Vaal Skill Critical Strike Chance
Corrupted
DieOfDestinyVentor's Gamble Gold Ring
(6–15)% increased Rarity of Items found
+(0–60) to maximum Life
(-10–10)% reduced Quantity of Items found
(-40–40)% reduced Rarity of Items found
(-25–50)% to Fire Resistance
(-25–50)% to Cold Resistance
(-25–50)% to Lightning Resistance
VictariosJacketVictario's Influence Lacquered Garb
+1 to Level of Socketed Aura Gems
Socketed Gems are Supported by Level 30 Generosity
Socketed Gems have 30% reduced Reservation
(120–150)% increased Evasion and Energy Shield
(20–40)% increased Area of Effect of Aura Skills
(10–15)% increased effect of Non-Curse Auras from your Skills
MidQuestRewardRedWarlord's Reach Crimson Jewel
8% increased Attack Damage
+1 to Melee Strike Range
(Affects Melee Strikes, including the Default Attack. Does not apply to Areas of Effect)
GreenCorrupt4Weight of Sin Viridian Jewel
(15–20)% increased Chaos Damage
15% reduced Movement Speed

Corrupted
WildslashWildslash Awl
+7 Life gained for each Enemy hit by Attacks
+(10–15) to Strength
+(10–15) to Dexterity
Adds (2–6) to (16–22) Physical Damage
(10–15)% increased Attack Speed
20% increased Damage with Movement Skills
15% increased Attack Speed with Movement Skills
15% reduced Global Accuracy Rating
GlovesStr6Winds of Change Ancient Gauntlets
+(30–60) to maximum Life
30% increased Projectile Speed
(5–10)% reduced Movement Speed
10% chance to Knock Enemies Back on hit
(30–50)% increased Projectile Damage
(Knockback pushes Enemies away when Hit)
YlfebanYlfeban's Trickery Hubris Circlet
Trigger Level 10 Shock Ground when Hit
Adds 1 to (60–80) Lightning Damage to Spells and Attacks
(130–170)% increased Energy Shield
+(25–35)% to Lightning Resistance
20% chance to Curse non-Cursed Enemies with a random Hex on Hit
Warbands and Tempest Gem /19

Warbands and Tempest Gem /19

AoE Attack Blink Chaining Chaos Cold Duration Fire Golem Lightning Melee Mine Minion Movement Physical Prismatic Projectile Slam Spell Strike Support Trap Travel Warcry
Name
BloodlustBloodlust Support (18)
Attack, Physical, Support, Melee
FortifyGemFortify Support (31)
Attack, Support, Melee
IceCrashGemIce Crash (28)
Attack, AoE, Cold, Slam, Melee
RallyingCrySkillGemRallying Cry (24)
Warcry, AoE, Duration
FireElementalSummonSummon Flame Golem (34)
Fire, Minion, Spell, Golem
VigilantStrikeGemVigilant Strike (4)
Attack, Melee, Strike
Name
IceStrikeFrost Blades (1)
Attack, Projectile, Melee, Strike, Cold
DamageAgainstChilledHypothermia Support (31)
Cold, Support
FrenzyChargeOnShatterIce Bite Support (31)
Cold, Support
IceElementalSummonSummon Ice Golem (34)
Cold, Minion, Spell, Golem
TrapAndMineDamageTrap and Mine Damage Support (18)
Support, Trap, Mine
ElementalStrikeWild Strike (28)
Attack, Melee, Strike, Lightning, Cold, Fire, Projectile, AoE, Chaining, Prismatic
Name
FlameDashFlame Dash (10)
Spell, Movement, Duration, Fire, Travel, Blink
OnslaughtOnSlayingShockedInnervate Support (31)
Lightning, Support, Duration
FireMortarRolling Magma (1)
Spell, AoE, Fire, Projectile, Chaining
ChaosElementalSummonSummon Chaos Golem (34)
Chaos, Minion, Spell, Golem
Name
DetonateMinesDetonate Mines (8)
Mine, Spell
Warbands and Tempest Mod /15

Warbands and Tempest Mod /15

NameLevelDomainPre/SufDescriptionSpawn Weight
Betrayer's60ItemPrefixDamage Penetrates (6–10)% Fire Resistance elemental_damage elemental fire default 0
Brinerot1ItemPrefix30% increased Rarity of Items found during any Flask Effect default 0
Brinerot1ItemPrefix(20–25)% increased Damage during any Flask Effect default 0
Brinerot1CraftedPrefix(12–15)% increased Damage during any Flask Effect gloves 0
default 0
Brinerot25CraftedPrefix(16–18)% increased Damage during any Flask Effect gloves 0
default 0
Brinerot50CraftedPrefix(19–23)% increased Damage during any Flask Effect gloves 0
default 0
Brinerot60CraftedPrefix(16–18)% increased Damage during any Flask Effect gloves 0
default 0
Brinerot60JunMasterVeiledPrefix(36–40)% increased Damage during any Flask Effect Gloves
Brinerot72CraftedPrefix(19–23)% increased Damage during any Flask Effect gloves 0
default 0
Brinerot75CraftedPrefix(24–28)% increased Damage during any Flask Effect gloves 0
default 0
Brinerot81CraftedPrefix(24–28)% increased Damage during any Flask Effect gloves 0
default 0
Deceiver's60ItemPrefixDamage Penetrates (6–10)% Cold Resistance elemental_damage elemental cold default 0
Mutewind1ItemPrefixCannot be Frozen elemental cold default 0
Redblade1ItemPrefix10% of Physical Damage from Hits taken as Fire Damage physical elemental fire default 0
Turncoat's60ItemPrefixDamage Penetrates (6–10)% Lightning Resistance elemental_damage elemental lightning default 0
Warbands Monster /37 ⍟

Warbands Monster /37 ⍟

NameModifiersSpectre
Brinerot Raidermonster dropped item rarity +% [500]
unique boss curse effect on self +% final [0]
Lightning Damage
monster no map drops [1]
monster dropped item quantity +% [400]
monster dropped item rarity +% [200]
Blocks Attacks
base block % damage taken [10]
cannot have affliction mods [1]
N
Brinerot Raidermonster dropped item rarity +% [500]
unique boss curse effect on self +% final [0]
Lightning Damage
monster no map drops [1]
monster dropped item quantity +% [400]
monster dropped item rarity +% [200]
cannot have affliction mods [1]
N
Brinerot Soothsayermonster dropped item rarity +% [500]
unique boss curse effect on self +% final [0]
monster no map drops [1]
monster dropped item quantity +% [500]
monster dropped item rarity +% [400]
Blocks Spells
base block % damage taken [10]
cannot have affliction mods [1]
N
Brinerot Soothsayermonster dropped item rarity +% [500]
unique boss curse effect on self +% final [0]
monster no map drops [1]
monster dropped item quantity +% [500]
monster dropped item rarity +% [400]
kill traps mines and totems on death [1]
Blocks Spells
base block % damage taken [10]
cannot have affliction mods [1]
N
Brinerot Soothsayermonster dropped item rarity +% [500]
unique boss curse effect on self +% final [0]
monster no map drops [1]
monster dropped item quantity +% [500]
monster dropped item rarity +% [400]
mines invulnerable for duration ms [2000]
traps invulnerable for duration ms [2000]
kill traps mines and totems on death [1]
Blocks Spells
base block % damage taken [10]
cannot have affliction mods [1]
N
Brinerot Soothsayermonster dropped item rarity +% [500]
unique boss curse effect on self +% final [0]
monster no map drops [1]
number of additional totems allowed [1]
monster dropped item quantity +% [500]
monster dropped item rarity +% [400]
kill traps mines and totems on death [1]
cannot have affliction mods [1]
N
Brinerot Stormhandmonster dropped item rarity +% [500]
unique boss curse effect on self +% final [0]
monster dropped item quantity +% [500]
monster dropped item rarity +% [600]
N
Brinerot Stormhandmonster dropped item rarity +% [500]
unique boss curse effect on self +% final [0]
monster dropped item quantity +% [500]
monster dropped item rarity +% [600]
Blocks Attacks
base block % damage taken [15]
N
Musky "Two-Eyes" Grennmonster dropped item rarity +% [500]
unique boss curse effect on self +% final [0]
monster dropped item quantity +% [1200]
monster dropped item rarity +% [800]
Blocks Attacks
base block % damage taken [15]
N
Susara, Siren of Pondiummonster dropped item rarity +% [500]
unique boss curse effect on self +% final [0]
monster dropped item quantity +% [1200]
monster dropped item rarity +% [800]
number of additional traps allowed [12]
mines invulnerable for duration ms [4000]
traps invulnerable for duration ms [4000]
kill traps mines and totems on death [1]
N
Lussi "Rotmother" Rothmonster dropped item rarity +% [500]
unique boss curse effect on self +% final [0]
monster dropped item quantity +% [1200]
monster dropped item rarity +% [800]
Blocks Spells
base block % damage taken [10]
N
Mutewind Wildrunnermonster dropped item rarity +% [500]
unique boss curse effect on self +% final [0]
Cold Damage
monster no map drops [1]
monster dropped item quantity +% [400]
monster dropped item rarity +% [200]
cannot have affliction mods [1]
N
Mutewind Wildrunnermonster dropped item rarity +% [500]
unique boss curse effect on self +% final [0]
Cold Damage
monster no map drops [1]
monster dropped item quantity +% [400]
monster dropped item rarity +% [200]
Blocks Attacks
base block % damage taken [10]
cannot have affliction mods [1]
N
Mutewind Wildrunnermonster dropped item rarity +% [500]
unique boss curse effect on self +% final [0]
Cold Damage
cyclone extra distance [10]
monster no map drops [1]
monster dropped item quantity +% [400]
monster dropped item rarity +% [200]
cannot have affliction mods [1]
N
Mutewind Lynxmonster dropped item rarity +% [500]
unique boss curse effect on self +% final [0]
Cold Damage
monster no map drops [1]
monster dropped item quantity +% [400]
monster dropped item rarity +% [200]
cannot have affliction mods [1]
N
Mutewind Hexbindermonster dropped item rarity +% [500]
unique boss curse effect on self +% final [0]
monster no map drops [1]
monster dropped item quantity +% [500]
monster dropped item rarity +% [400]
Blocks Attacks
base block % damage taken [10]
cannot have affliction mods [1]
N
Mutewind Hexbindermonster dropped item rarity +% [500]
unique boss curse effect on self +% final [0]
monster no map drops [1]
monster dropped item quantity +% [500]
monster dropped item rarity +% [400]
cannot have affliction mods [1]
N
Mutewind Snow-singermonster dropped item rarity +% [500]
unique boss curse effect on self +% final [0]
monster dropped item quantity +% [500]
monster dropped item rarity +% [600]
N
Mutewind Snow-singermonster dropped item rarity +% [500]
unique boss curse effect on self +% final [0]
number of additional traps allowed [16]
monster dropped item quantity +% [500]
monster dropped item rarity +% [600]
mines invulnerable for duration ms [4000]
traps invulnerable for duration ms [4000]
kill traps mines and totems on death [1]
Blocks Attacks
base block % damage taken [10]
N
Mutewind Snow-singermonster dropped item rarity +% [500]
unique boss curse effect on self +% final [0]
Cold Damage
monster dropped item quantity +% [500]
monster dropped item rarity +% [600]
N
Mutewind Snow-singermonster dropped item rarity +% [500]
unique boss curse effect on self +% final [0]
number of additional traps allowed [16]
Cold Damage
monster dropped item quantity +% [500]
monster dropped item rarity +% [600]
N
Yorishi, Aurora-sagemonster dropped item rarity +% [500]
unique boss curse effect on self +% final [0]
monster dropped item quantity +% [1200]
monster dropped item rarity +% [800]
N
Jeinei Yuushumonster dropped item rarity +% [500]
unique boss curse effect on self +% final [0]
Cold Damage
chance to apply suppression on hit % [20]
Suppressing Fire
number of additional traps allowed [16]
monster dropped item quantity +% [1200]
monster dropped item rarity +% [800]
N
Otesha, the Giantslayermonster dropped item rarity +% [500]
unique boss curse effect on self +% final [0]
Cold Damage
monster dropped item quantity +% [1200]
monster dropped item rarity +% [800]
N
Redblade Skullbreakermonster dropped item rarity +% [500]
unique boss curse effect on self +% final [0]
Fire Damage
monster no map drops [1]
monster dropped item quantity +% [400]
monster dropped item rarity +% [200]
cannot have affliction mods [1]
N
Redblade Skullbreakermonster dropped item rarity +% [500]
unique boss curse effect on self +% final [0]
monster no map drops [1]
monster dropped item quantity +% [400]
monster dropped item rarity +% [200]
cannot have affliction mods [1]
N
Redblade Skullbreakermonster dropped item rarity +% [500]
unique boss curse effect on self +% final [0]
Fire Damage
monster no map drops [1]
monster dropped item quantity +% [400]
monster dropped item rarity +% [200]
Blocks Attacks
base block % damage taken [10]
cannot have affliction mods [1]
N
Redblade Skullbreakermonster dropped item rarity +% [500]
unique boss curse effect on self +% final [0]
monster no map drops [1]
monster dropped item quantity +% [400]
monster dropped item rarity +% [200]
Blocks Attacks
base block % damage taken [10]
cannot have affliction mods [1]
N
Redblade Flamelordmonster dropped item rarity +% [500]
unique boss curse effect on self +% final [0]
number of additional totems allowed [1]
monster no map drops [1]
monster dropped item quantity +% [500]
monster dropped item rarity +% [400]
kill traps mines and totems on death [1]
cannot have affliction mods [1]
N
Redblade Flamelordmonster dropped item rarity +% [500]
unique boss curse effect on self +% final [0]
monster no map drops [1]
monster dropped item quantity +% [500]
monster dropped item rarity +% [400]
cannot have affliction mods [1]
N
Redblade Flamelordmonster dropped item rarity +% [500]
unique boss curse effect on self +% final [0]
monster no map drops [1]
monster dropped item quantity +% [500]
monster dropped item rarity +% [400]
kill traps mines and totems on death [1]
cannot have affliction mods [1]
N
Redblade Warmongermonster dropped item rarity +% [500]
unique boss curse effect on self +% final [0]
monster dropped item quantity +% [500]
monster dropped item rarity +% [600]
Blocks Attacks
base block % damage taken [10]
N
Redblade Warmongermonster dropped item rarity +% [500]
unique boss curse effect on self +% final [0]
Fire Damage
monster dropped item quantity +% [500]
monster dropped item rarity +% [600]
N
Uruk Balehmonster dropped item rarity +% [500]
unique boss curse effect on self +% final [0]
Fire Damage
monster dropped item quantity +% [1200]
monster dropped item rarity +% [800]
N
El'Abin, Bloodeatermonster dropped item rarity +% [500]
unique boss curse effect on self +% final [0]
Fire Damage
number of additional traps allowed [12]
mines invulnerable for duration ms [10000]
traps invulnerable for duration ms [10000]
monster dropped item quantity +% [1200]
monster dropped item rarity +% [800]
kill traps mines and totems on death [1]
base trap duration [4000]
N
Leli Goya, Daughter of Ashmonster dropped item rarity +% [500]
unique boss curse effect on self +% final [0]
monster dropped item quantity +% [1200]
monster dropped item rarity +% [800]
N
Bin'aia, Crimson Rainmonster dropped item rarity +% [500]
unique boss curse effect on self +% final [0]
monster dropped item quantity +% [1200]
monster dropped item rarity +% [800]
N
Tempest /69

Tempest /69

NameSkillColorLevel
Stinging Tempest10% increased Quantity of Items found in this Area
map summon exploding buff storms [2]
2-39
Scathing Tempest15% increased Quantity of Items found in this Area
map summon exploding buff storms [3]
40-100
Restorative Tempest10% increased Quantity of Items found in this Area
map summon exploding buff storms [4]
2-100
Echoing Tempest10% increased Quantity of Items found in this Area
map summon exploding buff storms [5]
40-100
Divine Tempest10% increased Quantity of Items found in this Area
map summon exploding buff storms [6]
56-100
Shining Tempest10% increased Quantity of Items found in this Area
map summon exploding buff storms [7]
68-100
Radiating Tempest10% increased Quantity of Items found in this Area
map summon exploding buff storms [8]
68-100
Enlarging Tempest10% increased Quantity of Items found in this Area
map summon exploding buff storms [10]
2-39
Shrinking Tempest15% increased Quantity of Items found in this Area
map summon exploding buff storms [12]
2-39
Seething Tempest15% increased Quantity of Items found in this Area
map summon exploding buff storms [14]
2-39
Shivering Tempest15% increased Quantity of Items found in this Area
map summon exploding buff storms [16]
2-39
Freezing Tempest15% increased Quantity of Items found in this Area
map summon exploding buff storms [17]
2-100
Galvanizing Tempest15% increased Quantity of Items found in this Area
map summon exploding buff storms [19]
2-39
Brisk Tempest10% increased Quantity of Items found in this Area
map summon exploding buff storms [20]
40-100
Shimmering Tempest10% increased Quantity of Items found in this Area
map summon exploding buff storms [21]
56-100
Quickening Tempest10% increased Quantity of Items found in this Area
map summon exploding buff storms [22]
40-100
Impure Tempest10% increased Quantity of Items found in this Area
map summon exploding buff storms [23]
68-100
Obscuring Tempest10% increased Quantity of Items found in this Area
map summon exploding buff storms [24]
40-100
Ethereal Tempest10% increased Quantity of Items found in this Area
map summon exploding buff storms [25]
56-100
Devouring Tempest10% increased Quantity of Items found in this Area
map summon exploding buff storms [26]
40-100
Shielding Tempest10% increased Quantity of Items found in this Area
map summon exploding buff storms [27]
40-100
Sharding Tempest10% increased Quantity of Items found in this Area
map summon exploding buff storms [29]
23-39
Veiling Tempest20% increased Quantity of Items found in this Area
map summon exploding buff storms [30]
40-100
Abyssal Tempest20% increased Quantity of Items found in this Area
map summon exploding buff storms [31]
40-100
Consuming Tempest10% increased Quantity of Items found in this Area
map summon exploding buff storms [32]
Soul Eater
orange40-100
Molten Tempest10% increased Quantity of Items found in this Area
map summon exploding buff storms [33]
2-100
Infernal Tempest15% increased Quantity of Items found in this Area
map summon exploding buff storms [34]
40-100
Glacial Tempest10% increased Quantity of Items found in this Area
map summon exploding buff storms [35]
2-100
Arctic Tempest15% increased Quantity of Items found in this Area
map summon exploding buff storms [36]
40-100
Static Tempest10% increased Quantity of Items found in this Area
map summon exploding buff storms [37]
2-100
Electrocuting Tempest15% increased Quantity of Items found in this Area
map summon exploding buff storms [38]
40-100
Ghastly Tempest10% increased Quantity of Items found in this Area
map summon exploding buff storms [39]
2-100
Morbid Tempest15% increased Quantity of Items found in this Area
map summon exploding buff storms [40]
40-100
Battering Tempest10% increased Quantity of Items found in this Area
map summon exploding buff storms [41]
2-100
Crushing Tempest15% increased Quantity of Items found in this Area
map summon exploding buff storms [42]
40-100
Blasphemous Tempest10% increased Quantity of Items found in this Area
map summon exploding buff storms [43]
40-100
Corrupting Tempest10% increased Quantity of Items found in this Area
map summon exploding buff storms [44]
Corrupted Drops
red68-100
Transmogrifying Tempest10% increased Quantity of Items found in this Area
map summon exploding buff storms [45]
Drop as Sell Price
orange2-100
Refining Tempest10% increased Quantity of Items found in this Area
map summon exploding buff storms [47]
Quality Drops
white2-39
Energising Tempest10% increased Quantity of Items found in this Area
map summon exploding buff storms [48]
2-100
Revealing Tempest10% increased Quantity of Items found in this Area
map summon exploding buff storms [49]
2-100
Poisonous Tempest10% increased Quantity of Items found in this Area
map summon exploding buff storms [50]
2-100
Arcane Tempest10% increased Quantity of Items found in this Area
map summon exploding buff storms [51]
2-100
Resisting Tempest10% increased Quantity of Items found in this Area
map summon exploding buff storms [52]
2-100
of AnimationLiving Weapons
Weapons drop animated
40-100
of the Ancestorsmap hidden packs are totems [1]
Area contains many Totems
40-100
of FireArea has patches of Burning Ground
map hidden monsters % physical damage to add as fire [0]
map hidden monsters additional fire resistance [15]
map tempest ground effect patches per 100 tiles [15]
map tempest ground effect radius [14]
40-100
of IceArea has patches of Chilled Ground
map hidden monsters % physical damage to add as cold [0]
map hidden monsters additional cold resistance [15]
map tempest ground effect patches per 100 tiles [15]
map tempest ground effect radius [14]
40-100
of LightningArea has patches of Shocked Ground
map hidden monsters % physical damage to add as lightning [0]
map hidden monsters additional lightning resistance [15]
map tempest ground effect patches per 100 tiles [15]
map tempest ground effect radius [14]
40-100
of PoisonArea has patches of desecrated ground
map hidden monsters % physical damage to add as chaos [0]
map hidden monsters poison on hit [1]
map tempest ground effect patches per 100 tiles [15]
map tempest ground effect radius [14]
40-100
of Aberrancemap all monster packs rare and allow magic [0]
map hidden magic pack mod rules [1]
map hidden rare monsters have nemesis mod [1]
Rare Monsters each have a Nemesis Mod
Magic Monster Packs each have a Bloodline Mod
56-100
of Inspirationmap hidden experience gain +% [15]
Map Experience gain +15%
56-100
of Revelationmap hidden experience gain +% [50]
Map Experience gain +50%
68-100
of Turmoilmap hidden spawn extra exiles [20]
map ignore rogue exile rarity bias [1]
map override rogue exile min level [2]
Area is inhabited by (–20) additional Rogue Exiles
68-100
of Phantomsmap hidden spawn extra torment spirits [10]
68-100
of Cataclysmmap storm delay +% final [-40]
map storm duration +% final [-50]
40-100
of Intensitymap storm buff duration +% [-25]
map storm delay +% final [-50]
40-100
of InfluenceTempest Effects have 50% increased Area of Effect
map storm delay +% final [0]
40-100
of PrecisionTempest Effects have 30% reduced Area of Effect
map storm delay +% final [-25]
40-100
of Desperationmap storm buff duration +% [0]
map storm buff duration +% on low life target [40]
56-100
of Fortunemap tempest random monster drops unique [1]
40-100
of Destinymap tempest random monster drops map [1]
68-100
of Fatemap tempest random monster drops vaal fragment [1]
68-100
of Anglingmap tempest fish school size +% [20,50]
68-100
of CombustionArea has patches of Burning Ground
map hidden monsters % physical damage to add as fire [50]
map hidden monsters additional fire resistance [25]
map tempest ground effect patches per 100 tiles [20]
map tempest ground effect radius [14]
68-100
of WinterArea has patches of Chilled Ground
map hidden monsters % physical damage to add as cold [50]
map hidden monsters additional cold resistance [25]
map tempest ground effect patches per 100 tiles [20]
map tempest ground effect radius [14]
68-100
of FulminationArea has patches of Shocked Ground
map hidden monsters % physical damage to add as lightning [50]
map hidden monsters additional lightning resistance [25]
map tempest ground effect patches per 100 tiles [20]
map tempest ground effect radius [14]
68-100
of ContaminationArea has patches of desecrated ground
map hidden monsters % physical damage to add as chaos [10]
map hidden monsters poison on hit [1]
map tempest ground effect patches per 100 tiles [20]
map tempest ground effect radius [14]
68-100
of Incursionmap hidden num extra invasion bosses [10]
68-100

Community Wiki

Wiki Edit

Warbands league

The Warbands league was a challenge league. In the Warbands league, warring clans spread throughout Wraeclast. These warbands are tight-knit groups of enemies who cooperate and use synergistic skills to take you down. At higher levels, elite and leader enemies were present, who directed their Warband in combat and could take matters into their own hands if the tide of battle turned against them. Each of the three Warbands had exclusive Unique Items that only drop from them. The presence of the warbands in Wraeclast fluctuated over time and responds to the Exiles' efforts to hunt them.

It started along with the Tempest league on July 10, 2015. Both leagues ended October 2, 2015. At the end of the league all characters and stashes were moved to Standard league. Characters that died during the four months respawned in Warbands.

Tempest league

The Tempest league was a hardcore challenge league. This league introduced Tempests. These can cause a variety of effects that influence both monsters and players, such as changing their sizes, causing damage, altering drop rates or automatically animating weapons that drop. It was possible to see the current affected areas on the World Screen.

The league started along with the Warbands league on July 10, 2015. Both leagues ended October 2, 2015. At the end of the league, all living characters and stashes were be moved to the Hardcore league. Characters that died in this league would immediately respawn in the Standard league.


Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.