Summon Flame Golem
Level: (1–20)
Cost: (30–54) Mana
Cooldown Time: 6.00 sec
Cast Time: 1.00 sec
Requires Level (34–70), (50–98) Str, (35–68) Int
Summons a Flame Golem that grants you increased Damage. The Flame Golem can cast a fire spray, a wave of fire damage, and an explosive arcing projectile.
(0–10)% increased Character Size
Maximum 1 Summoned Golem
Golems Grant (15–20)% increased Damage
Additional Effects From Quality:
(0–20)% increased Buff Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Quest /2
Act | Quest | NPC | Character |
---|---|---|---|
4 | Breaking the Seal | Quest Reward | All Classes |
4 | Breaking the Seal | Petarus and Vanja | All Classes |
Level Effect /40
Level | Requires Level | Str | Int | Cost | #% increased Character Size | Golems Grant 15% increased Damage | Experience |
---|---|---|---|---|---|---|---|
1 | 34 | 50 | 35 | 30 | 15 | 252,595 | |
2 | 36 | 53 | 36 | 32 | 1 | 15 | 314,394 |
3 | 38 | 55 | 38 | 34 | 1 | 16 | 388,734 |
4 | 40 | 58 | 40 | 36 | 2 | 16 | 477,437 |
5 | 42 | 60 | 42 | 38 | 2 | 16 | 583,786 |
6 | 44 | 63 | 44 | 40 | 3 | 16 | 710,359 |
7 | 46 | 66 | 46 | 42 | 3 | 17 | 1,355,511 |
8 | 48 | 68 | 48 | 44 | 4 | 17 | 1,138,877 |
9 | 50 | 71 | 49 | 44 | 4 | 17 | 1,368,233 |
10 | 52 | 74 | 51 | 46 | 5 | 17 | 1,638,338 |
11 | 54 | 76 | 53 | 48 | 5 | 18 | 1,956,648 |
12 | 56 | 79 | 55 | 48 | 6 | 18 | 3,655,184 |
13 | 58 | 82 | 57 | 50 | 6 | 18 | 3,017,327 |
14 | 60 | 84 | 59 | 50 | 7 | 18 | 3,576,232 |
15 | 62 | 87 | 60 | 52 | 7 | 19 | 9,164,731 |
16 | 64 | 90 | 62 | 52 | 8 | 19 | 17,861,428 |
17 | 66 | 92 | 64 | 52 | 8 | 19 | 46,032,386 |
18 | 68 | 95 | 66 | 52 | 9 | 19 | 87,248,039 |
19 | 69 | 96 | 67 | 54 | 9 | 20 | 157,972,052 |
20 | 70 | 98 | 68 | 54 | 10 | 20 | |
21 | 72 | 56 | 10 | 20 | |||
22 | 74 | 56 | 11 | 20 | |||
23 | 76 | 58 | 11 | 21 | |||
24 | 78 | 58 | 12 | 21 | |||
25 | 80 | 60 | 12 | 21 | |||
26 | 82 | 60 | 13 | 21 | |||
27 | 84 | 60 | 13 | 22 | |||
28 | 86 | 60 | 14 | 22 | |||
29 | 88 | 62 | 14 | 22 | |||
30 | 90 | 62 | 15 | 22 | |||
31 | 91 | 62 | 15 | 22 | |||
32 | 92 | 63 | 15 | 23 | |||
33 | 93 | 63 | 15 | 23 | |||
34 | 94 | 63 | 16 | 23 | |||
35 | 95 | 63 | 16 | 23 | |||
36 | 96 | 64 | 16 | 23 | |||
37 | 97 | 64 | 16 | 23 | |||
38 | 98 | 64 | 17 | 23 | |||
39 | 99 | 64 | 17 | 23 | |||
40 | 100 | 64 | 17 | 24 |
Attribute /10
Summon Flame Golem
Key | Value |
---|---|
Cost | iLvl 1: Normal: 1xOrb of Chance |
Acronym | Golem |
DropLevel | 34 |
BaseType | Summon Flame Golem |
Class | Skill Gems |
TargetTypes | Ground |
Type | Triggerable, Fire, Mineable, Minion, MinionsCanExplode, Multicastable, Spell, Totemable, Trappable, Golem, CreatesMinion, Cooldown |
ItemType | Metadata/Items/Gems/SkillGemSummonFlameGolem |
ActiveSkillsCode | summon_flame_golem |
Reference | poe.ninja, Community Wiki |
Summon Flame Golem
Level: (1–20)
Cost: (30–54) Mana
Cooldown Time: 6.00 sec
Cast Time: 1.00 sec
Requires Level (34–70), (50–98) Str, (35–68) Int
Summons a Flame Golem that grants you increased Damage. The Flame Golem can cast a fire spray, a wave of fire damage, and an explosive arcing projectile.
(0–10)% increased Character Size
Maximum 1 Summoned Golem
Golems Grant (15–20)% increased Damage
base display minion actor level [34,70]
display minion monster type [7]
infinite minion duration [1]
Additional Effects From Quality:
(0–20)% increased Buff Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Microtransactions /5
Clockwork Golem
Your Summoned Elemental, Chaos or Stone Golem becomes a clockwork creation.
Infernal Flame Golem Skin
Your Summoned Flame Golem becomes imbued with infernal energy.
Miracle Golem Skin
Your Summoned Elemental, Chaos or Stone Golem becomes a miraculous creation.
Lightbringer Golem Skin
Your Summoned Elemental, Chaos or Stone Golem becomes a lightbringer golem.
Darkshard Golem Skin
Your Summoned Elemental, Chaos or Stone Golem becomes a darkshard golem.
Supported By /25
Increased Area of Effect Support
Supports any skill with an area of effect.
Trap Support
Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a trap that will use the skill for you when an enemy walks near it. Traps cannot use channelling skills.
Faster Casting Support
Supports non-instant spell skills.
Concentrated Effect Support
Supports any skill with an area of effect, regardless of whether that skill deals damage.
Minion Damage Support
Supports skills which create Minions.
Minion Speed Support
Supports skills which create Minions.
Minion Life Support
Supports skills which create Minions.
Spell Totem Support
Supports spell skills that are not triggered. Instead of casting that spell, you will summon a totem that casts the spell for you.
Blastchain Mine Support
Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
Spell Echo Support
Supports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, retaliation skills, blink skills, or skills with a reservation.
Elemental Army Support
Supports skills which create Minions.
Cast when Damage Taken Support
Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
Cast when Stunned Support
Each supported spell skill will have a chance to be triggered when you are stunned. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
Arcane Surge Support
Each supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Cannot support skills used by totems, traps, mines or skills with a reservation.
Summon Phantasm Support
Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
Feeding Frenzy Support
Supports skills which create Minions.
Predator Support
Supports skills which create Minions.
Meat Shield Support
Supports skills which create Minions.
High-Impact Mine Support
Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
Infernal Legion Support
Supports skills which create Minions.
Awakened Increased Area of Effect Support
Supports any skill with an area of effect.
Awakened Minion Damage Support
Supports skills which create Minions.
Awakened Spell Echo Support
Supports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, retaliation skills, blink skills, or skills with a reservation.
Second Wind Support
Supports skills with cooldowns.
Cannot support triggered skills.
Fresh Meat Support
Supports skills that create minions.
Flame Golem
Construct
monster no drops or experience [1]
monster base type attack cast speed +% and damage -% final [22]
monster base type attack cast speed +% and damage -% final [22]
Regenerate 1% of Life per second
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Spectre | N |
---|---|
Tags | bludgeoning_weapon, caster, construct, fast_movement, fire_affinity, is_unarmed, mud_blood, not_dex, not_str, ranged, small_height, stone_armour |
Life
582%
Energy Shield From Life
100%
Ailment Threshold
582%
Resistance
70
40
40
20
Damage
150%
Accuracy
340%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 6
Attack Time
1 Second
Damage Spread
±20%
Experience
150%
Model Size
100%
Type
FlameGolemSummoned
Metadata
FireElementalSummoned
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
37,442
Armour
28,790
Evasion
4,739
Energy Shield
0
Damage
560
Spell Damage
560
Accuracy
0
Attack Time
1
Experience
15,383
Ailment Threshold
37,442
Chill
118
Shock
118
Brittle
670
Scorch
118
Sap
327
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
FireElementalFlameRedSummoned
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Mineable, SummonsTotem, Fire
Holy Flame Totem
Critical Strike Chance: 5%
Effectiveness of Added Damage: 80%
Cast Time: 0.25 sec
Summons a totem that fires a stream of flame at nearby enemies.
Projectiles Pierce all Targets
Deals 523.3 to 785 Fire Damage
89% less Cast Speed
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
spell maximum action distance +% [-77]
Deals 523.3 to 785 Fire Damage
89% less Cast Speed
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
spell maximum action distance +% [-77]
FireElementalConeSummoned
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, AreaSpell, Cooldown
Fire Elemental Cone
Critical Strike Chance: 5%
Effectiveness of Added Damage: 200%
Cast Time: 0.935 sec
Cooldown Time: 2 sec
Deals 895.1 to 1399 Fire Damage
is area damage [1]
is area damage [1]
FireElementalMortarSummoned
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Critical Strike Chance: 5%
Effectiveness of Added Damage: 200%
Cast Time: 1 sec
Cooldown Time: 6 sec
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Deals 837.2 to 1256 Fire Damage
base is projectile [1]
is area damage [1]
projectile spread radius [15]
spell maximum action distance +% [-33]
base is projectile [1]
is area damage [1]
projectile spread radius [15]
spell maximum action distance +% [-33]
FireElementalMeteorSummoned
Attack, Area, Duration, DamageOverTime, Damage
Base Damage: 448–672
Critical Strike Chance: 5%
Attack Damage: 525%
Attack Damage: 525%
Attack Time: 1 sec
Deals 4936.1 Base Fire Damage per second
Deals 425% more Attack Damage
Base duration is 5 seconds
100% of Physical Damage Converted to Fire Damage
active skill area of effect radius +% final [80]
is area damage [1]
Deals 425% more Attack Damage
Base duration is 5 seconds
100% of Physical Damage Converted to Fire Damage
active skill area of effect radius +% final [80]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/FireElemental/FireElementalSummonedBase"
Object Type Codes
version 2 extends "Metadata/Monsters/FireElemental/FireElementalSummonedBase" BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/fire_elemental/FireElementalSummoned_fx.epk ); " } Life { on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/fire_elemental/FireElementalSummoned_fx.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/FireElemental/FireElementalSummoned"] = { name = "Flame Golem", life = 5.82, energyShield = 1, fireResist = 70, coldResist = 40, lightningResist = 40, chaosResist = 20, damage = 1.5, damageSpread = 0.2, attackTime = 1, attackRange = 6, accuracy = 3.4, skillList = { "FireElementalFlameRedSummoned", "FireElementalConeSummoned", "FireElementalMortarSummoned", "FireElementalMeteorSummoned", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["FireElementalFlameRedSummoned"] = { name = "Holy Flame Totem", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Summons a totem that fires a stream of flame at nearby enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.SummonsTotem] = true, [SkillType.Fire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.25, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "active_skill_cast_speed_+%_final", "spell_maximum_action_distance_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "base_is_projectile", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -89, -77, -25, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FireElementalConeSummoned"] = { name = "Fire Elemental Cone", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.935, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 34, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 36, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 38, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 40, statInterpolation = {3, 3}, cost = { }, }, [5] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 42, statInterpolation = {3, 3}, cost = { }, }, [6] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 44, statInterpolation = {3, 3}, cost = { }, }, [7] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 46, statInterpolation = {3, 3}, cost = { }, }, [8] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 48, statInterpolation = {3, 3}, cost = { }, }, [9] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 50, statInterpolation = {3, 3}, cost = { }, }, [10] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 52, statInterpolation = {3, 3}, cost = { }, }, [11] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 54, statInterpolation = {3, 3}, cost = { }, }, [12] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 56, statInterpolation = {3, 3}, cost = { }, }, [13] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 58, statInterpolation = {3, 3}, cost = { }, }, [14] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 60, statInterpolation = {3, 3}, cost = { }, }, [15] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 62, statInterpolation = {3, 3}, cost = { }, }, [16] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 64, statInterpolation = {3, 3}, cost = { }, }, [17] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3}, cost = { }, }, [18] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, [19] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 69, statInterpolation = {3, 3}, cost = { }, }, [20] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 70, statInterpolation = {3, 3}, cost = { }, }, [21] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 72, statInterpolation = {3, 3}, cost = { }, }, [22] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 74, statInterpolation = {3, 3}, cost = { }, }, [23] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 76, statInterpolation = {3, 3}, cost = { }, }, [24] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 78, statInterpolation = {3, 3}, cost = { }, }, [25] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, [26] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, [27] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, [28] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 86, statInterpolation = {3, 3}, cost = { }, }, [29] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 88, statInterpolation = {3, 3}, cost = { }, }, [30] = {0.80000001192093, 1.25, critChance = 5, levelRequirement = 90, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FireElementalMortarSummoned"] = { name = "FireElementalMortarSummoned", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "projectile_spread_radius", "spell_maximum_action_distance_+%", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 15, -33, critChance = 5, levelRequirement = 34, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FireElementalMeteorSummoned"] = { name = "FireElementalMeteorSummoned", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.DamageOverTime] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, area = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "base_skill_effect_duration", "skill_physical_damage_%_to_convert_to_fire", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {1.2999999523163, 5000, 100, 80, baseMultiplier = 5.25, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
monster base type attack cast speed +% and damage -% final [22]
Id | MonsterSpeedAndDamageFixupLarge |
---|---|
Family | MonsterSpeedAndDamageFixup |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster_damage damage attack caster speed |
Regenerate 1% of Life per second
Id | SummonedGolemLifeRegeneration |
---|---|
Family | LifeRegenerationRatePercentage |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | resource life |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Summon Flame Golem Monster /2
Name | Modifiers | Spectre |
---|---|---|
Leli Goya, Daughter of Ash | Monsters grant 100% increased Experience 15000% increased Rarity of Items Dropped cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Bin'aia, Crimson Rain | Monsters grant 100% increased Experience 15000% increased Rarity of Items Dropped cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Community Wiki
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Summon Flame Golem
Summon Flame Golem is a minion Spell, summoning a Golem that grants the player increased Damage while active. The Flame Golem can use a fire spray, a wave of fire damage, and an explosive arcing projectile.
Abilities
- Magma Ball - Projectile AoE spell, 100% Fire, targets ground like Rolling Magma so it can't pierce/chain/fork, supported by spell/AoE and some projectile supports. Has 3 charges on a base 6 second recharge cooldown.
- Flame Wave - AoE spell in a ~120° cone, 100% fire, default range is approximately 30 units, affected by AoE radius and damage increases, supported by spell/AoE supports.
- Immolate - Spell that releases a barrage of 4 piercing projectiles, 100% Fire, additional projectiles increase coverage, echo repeats the barrage, supported by spell/projectile supports.
Version history
Version | Changes |
---|---|
3.19.0 |
|
3.16.0 |
|
3.15.0 |
|
2.0.0 |
|
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.