Leli Goya, Daughter of Ash
HumanoidArea: Lighthouse Map
Redblade Warlord
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
15000% increased Rarity of Items Dropped
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Spectre | N |
|---|---|
| Area | Lighthouse Map |
| Tags | bludgeoning_weapon, Caster, fire_affinity, has_staff, has_two_handed_melee, human, humanoid, medium_movement, medium_small_height, melee, non_unique_map_boss, physical_affinity, plate_armour, ranged, red_blood, summoner, wb_leader |
| Packs |
Life
400%
Energy Shield From Life
33%
Armour
+100%
Evasion
+33%
Ailment Threshold
400%
Resistance
Damage
172%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 10
Attack Time
1.5 Second
Damage Spread
±20%
Experience
200%
Model Size
120%
Type
WbFireLeader
Metadata
WbFireLeader3
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
80
Life
3,768,388
Armour
146,882
Evasion Rating
9,475
Energy Shield
16,879
Damage
1,485
Spell Damage
2,216
Accuracy
924
Attack Time
1.005
Experience
139,832
Minion Life
736,761
Minion Energy Shield
3,300
Minion Damage
1,239
Ailment Threshold
2,699,740
Chill
8,537
Shock
8,537
Brittle
48,296
Scorch
8,537
Sap
23,585
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 2358–3537
Critical Strike Chance: 5%
Attack Time: 1.5 sec
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]
WbFireMortar
Spell, Damage, Area, Trappable, Mineable, Totemable, Triggerable, Fire, Projectile, ProjectilesFromUser, Multicastable, Chains, CanRapidFire, AreaSpell
Rolling Magma
Critical Strike Chance: 5%
Cast Time: 0.7 sec
Lob a fiery orb that deals area damage as it hits the ground. The skill chains, bouncing forward to deal damage multiple times.
Deals 2592 to 3888 Fire Damage
Chains +6 Times
30% increased Cast Speed
base is projectile [1]
is area damage [1]
WbFireMortarNova
Spell, Damage, Area, Trappable, Mineable, Totemable, Triggerable, Fire, Projectile, ProjectilesFromUser, Multicastable, Chains, CanRapidFire, AreaSpell
Rolling Magma
Critical Strike Chance: 5%
Cast Time: 0.7 sec
Lob a fiery orb that deals area damage as it hits the ground. The skill chains, bouncing forward to deal damage multiple times.
Deals 1142 to 1713 Fire Damage
Chains +3 Times
Fires 5 additional Projectiles
Fires Projectiles in a circle
30% increased Cast Speed
base is projectile [1]
is area damage [1]
WbVaalFlameCall
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Vaal, Lightning, AreaSpell
Vaal Storm Call
Cast Time: 0.5 sec
Cooldown Time: 5 sec
Sets a marker at a location. Lightning strikes random enemies around the marker repeatedly over the skill's duration, dealing damage in an area around the strike. Modifiers to the skill's duration will also affect the delay between these strikes. When the duration ends, a large bolt of lightning strikes the marker, dealing damage around it.
Base duration is 5 seconds
Deals 678.6 to 1018 Fire Damage
Strikes an Enemy every 0.25 seconds
is area damage [1]
WbSummonFlameGolem
Triggerable, Fire, Mineable, Minion, MinionsCanExplode, Multicastable, Spell, Totemable, Trappable, Golem, CreatesMinion, Cooldown
Summon Flame Golem
Cast Time: 1 sec
Cooldown Time: 10 sec
Summons a Flame Golem that grants you increased Damage and Area of Effect. The Flame Golem can cast a fire spray, a wave of fire damage, and an explosive arcing projectile.
50% increased Character Size
Maximum 1 Summoned Golem
alternate minion [1]
base display minion actor level [80]
display minion monster type [7]
WbSummonFireElementals
Spell, Multicastable, Triggerable
Cast Time: 1 sec
Cooldown Time: 20 sec
alternate minion [20]
number of monsters to summon [5]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
WbFireLeader1Wait
Base duration is 3 seconds
Object Type
version 2
extends "Metadata/Monsters/Wb/WbFireLeader"
Stats
{
set_base_mana_cost_-% = 0
set_mana_regeneration_rate_per_minute_% = 1200
}
Actor
{
}Object Type Codes
version 2 extends "Metadata/Monsters/Wb/WbFireLeader"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Wb/WbFireLeader3"] = {
name = "Leli Goya, Daughter of Ash",
life = 4,
energyShield = 0.33,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
damage = 1.72,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 10,
accuracy = 1,
weaponType1 = "Staff",
skillList = {
"Melee",
"WbVaalFlameCall",
"WbSummonFlameGolem",
"WbSummonFireElementals",
"WbFireLeader1Wait",
"WbFireMortar",
"WbFireMortarNova",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["WbVaalFlameCall"] = {
name = "Vaal Storm Call",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Sets a marker at a location. Lightning strikes random enemies around the marker repeatedly over the skill's duration, dealing damage in an area around the strike. Modifiers to the skill's duration will also affect the delay between these strikes. When the duration ends, a large bolt of lightning strikes the marker, dealing damage around it.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Duration] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Vaal] = true,
[SkillType.Lightning] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.5,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_skill_effect_duration",
"vaal_storm_call_base_delay_ms",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 5000, 250, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["WbSummonFlameGolem"] = {
name = "Summon Flame Golem",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Summons a Flame Golem that grants you increased Damage and Area of Effect. The Flame Golem can cast a fire spray, a wave of fire damage, and an explosive arcing projectile.",
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Fire] = true,
[SkillType.Mineable] = true,
[SkillType.Minion] = true,
[SkillType.MinionsCanExplode] = true,
[SkillType.Multicastable] = true,
[SkillType.Spell] = true,
[SkillType.Totemable] = true,
[SkillType.Trappable] = true,
[SkillType.Golem] = true,
[SkillType.CreatesMinion] = true,
[SkillType.Cooldown] = true,
},
statDescriptionScope = "minion_spell_skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_display_minion_actor_level",
"base_actor_scale_+%",
"base_number_of_golems_allowed",
"display_minion_monster_type",
"alternate_minion",
},
levels = {
[1] = {3, 50, 1, 7, 1, levelRequirement = 3, statInterpolation = {1}, cost = { }, },
[2] = {5, 50, 1, 7, 1, levelRequirement = 5, statInterpolation = {1}, cost = { }, },
[3] = {8, 50, 1, 7, 1, levelRequirement = 8, statInterpolation = {1}, cost = { }, },
[4] = {12, 50, 1, 7, 1, levelRequirement = 12, statInterpolation = {1}, cost = { }, },
[5] = {15, 50, 1, 7, 1, levelRequirement = 15, statInterpolation = {1}, cost = { }, },
[6] = {19, 50, 1, 7, 1, levelRequirement = 19, statInterpolation = {1}, cost = { }, },
[7] = {20, 50, 1, 7, 1, levelRequirement = 20, statInterpolation = {1}, cost = { }, },
[8] = {21, 50, 1, 7, 1, levelRequirement = 21, statInterpolation = {1}, cost = { }, },
[9] = {26, 50, 1, 7, 1, levelRequirement = 26, statInterpolation = {1}, cost = { }, },
[10] = {30, 50, 1, 7, 1, levelRequirement = 30, statInterpolation = {1}, cost = { }, },
[11] = {34, 50, 1, 7, 1, levelRequirement = 34, statInterpolation = {1}, cost = { }, },
[12] = {38, 50, 1, 7, 1, levelRequirement = 38, statInterpolation = {1}, cost = { }, },
[13] = {43, 50, 1, 7, 1, levelRequirement = 43, statInterpolation = {1}, cost = { }, },
[14] = {45, 50, 1, 7, 1, levelRequirement = 45, statInterpolation = {1}, cost = { }, },
[15] = {53, 50, 1, 7, 1, levelRequirement = 53, statInterpolation = {1}, cost = { }, },
[16] = {58, 50, 1, 7, 1, levelRequirement = 58, statInterpolation = {1}, cost = { }, },
[17] = {62, 50, 1, 7, 1, levelRequirement = 62, statInterpolation = {1}, cost = { }, },
[18] = {63, 50, 1, 7, 1, levelRequirement = 63, statInterpolation = {1}, cost = { }, },
[19] = {66, 50, 1, 7, 1, levelRequirement = 66, statInterpolation = {1}, cost = { }, },
[20] = {67, 50, 1, 7, 1, levelRequirement = 67, statInterpolation = {1}, cost = { }, },
[21] = {68, 50, 1, 7, 1, levelRequirement = 68, statInterpolation = {1}, cost = { }, },
[22] = {69, 50, 1, 7, 1, levelRequirement = 69, statInterpolation = {1}, cost = { }, },
[23] = {70, 50, 1, 7, 1, levelRequirement = 70, statInterpolation = {1}, cost = { }, },
[24] = {71, 50, 1, 7, 1, levelRequirement = 71, statInterpolation = {1}, cost = { }, },
[25] = {72, 50, 1, 7, 1, levelRequirement = 72, statInterpolation = {1}, cost = { }, },
[26] = {73, 50, 1, 7, 1, levelRequirement = 73, statInterpolation = {1}, cost = { }, },
[27] = {74, 50, 1, 7, 1, levelRequirement = 74, statInterpolation = {1}, cost = { }, },
[28] = {75, 50, 1, 7, 1, levelRequirement = 75, statInterpolation = {1}, cost = { }, },
[29] = {76, 50, 1, 7, 1, levelRequirement = 76, statInterpolation = {1}, cost = { }, },
[30] = {77, 50, 1, 7, 1, levelRequirement = 77, statInterpolation = {1}, cost = { }, },
[31] = {78, 50, 1, 7, 1, levelRequirement = 78, statInterpolation = {1}, cost = { }, },
[32] = {79, 50, 1, 7, 1, levelRequirement = 79, statInterpolation = {1}, cost = { }, },
[33] = {80, 50, 1, 7, 1, levelRequirement = 80, statInterpolation = {1}, cost = { }, },
[34] = {81, 50, 1, 7, 1, levelRequirement = 81, statInterpolation = {1}, cost = { }, },
[35] = {82, 50, 1, 7, 1, levelRequirement = 82, statInterpolation = {1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["WbSummonFireElementals"] = {
name = "WbSummonFireElementals",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
"alternate_minion",
"summoned_monsters_are_minions",
"summoned_monsters_no_drops_or_experience",
},
levels = {
[1] = {5, 20, levelRequirement = 3, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["WbFireLeader1Wait"] = {
name = "WbFireLeader1Wait",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_skill_effect_duration",
},
levels = {
[1] = {3000, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["WbFireMortar"] = {
name = "Rolling Magma",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Lob a fiery orb that deals area damage as it hits the ground. The skill chains, bouncing forward to deal damage multiple times.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Mineable] = true,
[SkillType.Totemable] = true,
[SkillType.Triggerable] = true,
[SkillType.Fire] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Multicastable] = true,
[SkillType.Chains] = true,
[SkillType.CanRapidFire] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.7,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_cast_speed_+%",
"number_of_chains",
"is_area_damage",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 30, 6, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["WbFireMortarNova"] = {
name = "Rolling Magma",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Lob a fiery orb that deals area damage as it hits the ground. The skill chains, bouncing forward to deal damage multiple times.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Mineable] = true,
[SkillType.Totemable] = true,
[SkillType.Triggerable] = true,
[SkillType.Fire] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Multicastable] = true,
[SkillType.Chains] = true,
[SkillType.CanRapidFire] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.7,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"number_of_additional_projectiles",
"base_cast_speed_+%",
"number_of_chains",
"is_area_damage",
"base_is_projectile",
"projectiles_nova",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 5, 30, 3, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, },
},
}
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
| Family | MonsterMapBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
| Family | WarbandMapBosses |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Adds Tags | RedbladeLeader |
| key | val |
|---|---|
| Stats.item_drop_slots | 1 |
| Stats.energy_shield_recharge_rate_per_minute_% | 2000 |
| Stats.mana_regeneration_rate_per_minute_% | 1200 |
| Stats.base_maximum_mana | 200 |
| Stats.maximum_physical_damage_reduction_% | 75 |
| Stats.max_viper_strike_orbs | 4 |
| Stats.base_maximum_all_resistances_% | 75 |
| Stats.max_fuse_arrow_orbs | 5 |
| Stats.max_fire_beam_stacks | 8 |
| Stats.max_charged_attack_stacks | 10 |
| Stats.base_critical_strike_multiplier | 130 |
| Stats.critical_ailment_dot_multiplier_+ | 30 |
| Stats.max_endurance_charges | 3 |
| Stats.max_frenzy_charges | 3 |
| Stats.max_power_charges | 3 |
| Stats.base_attack_speed_+%_per_frenzy_charge | 4 |
| Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.base_cast_speed_+%_per_frenzy_charge | 4 |
| Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion | 5 |
| Stats.object_inherent_damage_+%_final_per_frenzy_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.resist_all_elements_%_per_endurance_charge | 4 |
| Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.critical_strike_chance_+%_per_power_charge | 50 |
| Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion | 150 |
| Stats.maximum_block_% | 75 |
| Stats.base_maximum_spell_block_% | 75 |
| Stats.base_number_of_totems_allowed | 1 |
| Stats.base_number_of_traps_allowed | 3 |
| Stats.base_number_of_remote_mines_allowed | 5 |
| Stats.movement_velocity_cap | 128 |
| Stats.maximum_life_leech_rate_%_per_minute | 1200 |
| Stats.maximum_mana_leech_rate_%_per_minute | 1200 |
| Stats.maximum_energy_shield_leech_rate_%_per_minute | 600 |
| Stats.monster_ignite_damage_+%_final | -72 |
| Stats.monster_bleeding_damage_+%_final | -86 |
| Stats.monster_poison_damage_+%_final | -50 |
| Stats.bleeding_moving_damage_%_of_base_override | 500 |
| Stats.max_azurite_debuff_stacks | 10 |
| Stats.impaled_debuff_base_duration_ms | 8000 |
| Stats.impaled_debuff_number_of_reflected_hits | 5 |
| Stats.ignore_skill_weapon_restrictions | 1 |
| Stats.base_total_number_of_sigils_allowed | 3 |
| Stats.maximum_life_leech_amount_per_leech_%_max_life | 10 |
| Stats.maximum_mana_leech_amount_per_leech_%_max_mana | 10 |
| Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield | 10 |
| Stats.object_inherent_melee_hit_stun_duration_+%_final | 20 |
| Stats.scale_melee_range_to_actor_scale | 1 |
| Stats.use_melee_pattern_range | 1 |
| Stats.actor_scale_+%_limit | 100 |
| Stats.damage_taken_when_hit_+%_final_per_fortification | -1 |
| Stats.base_max_fortification | 20 |
| Stats.soul_eater_maximum_stacks | 45 |
| Stats.is_warband_monster | 1 |
| Stats.is_warband_leader | 1 |
| Stats.base_mana_cost_-% | 0 |
| ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.txt |
| Positioned.blocking | true |
| Positioned.team | 0 |
| Positioned.serialise_collidable | true |
| BaseEvents.server_only | true |
| Actor.basic_action | Move, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup, ChangeToStance1, ChangeToStance2, ChangeToStance3 |
| Actor.slow_animations_go_to_idle | true, false |
Leli Goya, Daughter of Ash
HumanoidMonsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
15000% increased Rarity of Items Dropped
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Spectre | N |
|---|---|
| Tags | bludgeoning_weapon, Caster, fire_affinity, has_staff, has_two_handed_melee, human, humanoid, medium_movement, medium_small_height, melee, physical_affinity, plate_armour, ranged, red_blood, standalone_map_boss, summoner, wb_leader |
Life
400%
Energy Shield From Life
33%
Armour
+100%
Evasion
+33%
Ailment Threshold
400%
Resistance
Damage
172%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 10
Attack Time
1.5 Second
Damage Spread
±20%
Experience
200%
Model Size
120%
Type
WbFireLeader
Metadata
WbFireLeader3Standalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
373,448
Armour
57,580
Evasion Rating
6,303
Energy Shield
8,088
Damage
732
Spell Damage
1,092
Accuracy
580
Attack Time
1.005
Experience
112,805
Minion Life
81,004
Minion Energy Shield
1,754
Minion Damage
584
Ailment Threshold
351,153
Chill
1,110
Shock
1,110
Brittle
6,282
Scorch
1,110
Sap
3,068
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1162–1743
Critical Strike Chance: 5%
Attack Time: 1.5 sec
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]
WbFireMortar
Spell, Damage, Area, Trappable, Mineable, Totemable, Triggerable, Fire, Projectile, ProjectilesFromUser, Multicastable, Chains, CanRapidFire, AreaSpell
Rolling Magma
Critical Strike Chance: 5%
Cast Time: 0.7 sec
Lob a fiery orb that deals area damage as it hits the ground. The skill chains, bouncing forward to deal damage multiple times.
Deals 1355 to 2032 Fire Damage
Chains +6 Times
30% increased Cast Speed
base is projectile [1]
is area damage [1]
WbFireMortarNova
Spell, Damage, Area, Trappable, Mineable, Totemable, Triggerable, Fire, Projectile, ProjectilesFromUser, Multicastable, Chains, CanRapidFire, AreaSpell
Rolling Magma
Critical Strike Chance: 5%
Cast Time: 0.7 sec
Lob a fiery orb that deals area damage as it hits the ground. The skill chains, bouncing forward to deal damage multiple times.
Deals 647.2 to 970.8 Fire Damage
Chains +3 Times
Fires 5 additional Projectiles
Fires Projectiles in a circle
30% increased Cast Speed
base is projectile [1]
is area damage [1]
WbVaalFlameCall
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Vaal, Lightning, AreaSpell
Vaal Storm Call
Cast Time: 0.5 sec
Cooldown Time: 5 sec
Sets a marker at a location. Lightning strikes random enemies around the marker repeatedly over the skill's duration, dealing damage in an area around the strike. Modifiers to the skill's duration will also affect the delay between these strikes. When the duration ends, a large bolt of lightning strikes the marker, dealing damage around it.
Base duration is 5 seconds
Deals 327.4 to 491 Fire Damage
Strikes an Enemy every 0.25 seconds
is area damage [1]
WbSummonFlameGolem
Triggerable, Fire, Mineable, Minion, MinionsCanExplode, Multicastable, Spell, Totemable, Trappable, Golem, CreatesMinion, Cooldown
Summon Flame Golem
Cast Time: 1 sec
Cooldown Time: 10 sec
Summons a Flame Golem that grants you increased Damage and Area of Effect. The Flame Golem can cast a fire spray, a wave of fire damage, and an explosive arcing projectile.
50% increased Character Size
Maximum 1 Summoned Golem
alternate minion [1]
base display minion actor level [68]
display minion monster type [7]
WbSummonFireElementals
Spell, Multicastable, Triggerable
Cast Time: 1 sec
Cooldown Time: 20 sec
alternate minion [20]
number of monsters to summon [5]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
WbFireLeader1Wait
Base duration is 3 seconds
Object Type
version 2
extends "Metadata/Monsters/Wb/Wb"
extends "Metadata/Monsters/StandaloneMapBoss"
Stats
{
set_base_mana_cost_-% = 0
set_mana_regeneration_rate_per_minute_% = 1200
set_is_warband_leader = 1
}
Actor
{
slow_animations_go_to_idle = false
}
StateMachine
{
define_shared_state = "add_effects;"
}Object Type Codes
version 2
extends "Metadata/Monsters/Wb/Wb"
extends "Metadata/Monsters/StandaloneMapBoss"
StateMachine
{
on_or_create_state_add_effects_1 = "AddEffectPackToVisualSlotAttachedObject( Metadata/Effects/Microtransactions/Weapon_effects/Weapon_effects/red/inferno/2h_staff/2h_staff.epk, MainHand );"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Wb/WbFireLeader3Standalone"] = {
name = "Leli Goya, Daughter of Ash",
life = 4,
energyShield = 0.33,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
damage = 1.72,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 10,
accuracy = 1,
weaponType1 = "Staff",
skillList = {
"Melee",
"WbVaalFlameCall",
"WbSummonFlameGolem",
"WbSummonFireElementals",
"WbFireLeader1Wait",
"WbFireMortar",
"WbFireMortarNova",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["WbVaalFlameCall"] = {
name = "Vaal Storm Call",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Sets a marker at a location. Lightning strikes random enemies around the marker repeatedly over the skill's duration, dealing damage in an area around the strike. Modifiers to the skill's duration will also affect the delay between these strikes. When the duration ends, a large bolt of lightning strikes the marker, dealing damage around it.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Duration] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Vaal] = true,
[SkillType.Lightning] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.5,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_skill_effect_duration",
"vaal_storm_call_base_delay_ms",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 5000, 250, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["WbSummonFlameGolem"] = {
name = "Summon Flame Golem",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Summons a Flame Golem that grants you increased Damage and Area of Effect. The Flame Golem can cast a fire spray, a wave of fire damage, and an explosive arcing projectile.",
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Fire] = true,
[SkillType.Mineable] = true,
[SkillType.Minion] = true,
[SkillType.MinionsCanExplode] = true,
[SkillType.Multicastable] = true,
[SkillType.Spell] = true,
[SkillType.Totemable] = true,
[SkillType.Trappable] = true,
[SkillType.Golem] = true,
[SkillType.CreatesMinion] = true,
[SkillType.Cooldown] = true,
},
statDescriptionScope = "minion_spell_skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_display_minion_actor_level",
"base_actor_scale_+%",
"base_number_of_golems_allowed",
"display_minion_monster_type",
"alternate_minion",
},
levels = {
[1] = {3, 50, 1, 7, 1, levelRequirement = 3, statInterpolation = {1}, cost = { }, },
[2] = {5, 50, 1, 7, 1, levelRequirement = 5, statInterpolation = {1}, cost = { }, },
[3] = {8, 50, 1, 7, 1, levelRequirement = 8, statInterpolation = {1}, cost = { }, },
[4] = {12, 50, 1, 7, 1, levelRequirement = 12, statInterpolation = {1}, cost = { }, },
[5] = {15, 50, 1, 7, 1, levelRequirement = 15, statInterpolation = {1}, cost = { }, },
[6] = {19, 50, 1, 7, 1, levelRequirement = 19, statInterpolation = {1}, cost = { }, },
[7] = {20, 50, 1, 7, 1, levelRequirement = 20, statInterpolation = {1}, cost = { }, },
[8] = {21, 50, 1, 7, 1, levelRequirement = 21, statInterpolation = {1}, cost = { }, },
[9] = {26, 50, 1, 7, 1, levelRequirement = 26, statInterpolation = {1}, cost = { }, },
[10] = {30, 50, 1, 7, 1, levelRequirement = 30, statInterpolation = {1}, cost = { }, },
[11] = {34, 50, 1, 7, 1, levelRequirement = 34, statInterpolation = {1}, cost = { }, },
[12] = {38, 50, 1, 7, 1, levelRequirement = 38, statInterpolation = {1}, cost = { }, },
[13] = {43, 50, 1, 7, 1, levelRequirement = 43, statInterpolation = {1}, cost = { }, },
[14] = {45, 50, 1, 7, 1, levelRequirement = 45, statInterpolation = {1}, cost = { }, },
[15] = {53, 50, 1, 7, 1, levelRequirement = 53, statInterpolation = {1}, cost = { }, },
[16] = {58, 50, 1, 7, 1, levelRequirement = 58, statInterpolation = {1}, cost = { }, },
[17] = {62, 50, 1, 7, 1, levelRequirement = 62, statInterpolation = {1}, cost = { }, },
[18] = {63, 50, 1, 7, 1, levelRequirement = 63, statInterpolation = {1}, cost = { }, },
[19] = {66, 50, 1, 7, 1, levelRequirement = 66, statInterpolation = {1}, cost = { }, },
[20] = {67, 50, 1, 7, 1, levelRequirement = 67, statInterpolation = {1}, cost = { }, },
[21] = {68, 50, 1, 7, 1, levelRequirement = 68, statInterpolation = {1}, cost = { }, },
[22] = {69, 50, 1, 7, 1, levelRequirement = 69, statInterpolation = {1}, cost = { }, },
[23] = {70, 50, 1, 7, 1, levelRequirement = 70, statInterpolation = {1}, cost = { }, },
[24] = {71, 50, 1, 7, 1, levelRequirement = 71, statInterpolation = {1}, cost = { }, },
[25] = {72, 50, 1, 7, 1, levelRequirement = 72, statInterpolation = {1}, cost = { }, },
[26] = {73, 50, 1, 7, 1, levelRequirement = 73, statInterpolation = {1}, cost = { }, },
[27] = {74, 50, 1, 7, 1, levelRequirement = 74, statInterpolation = {1}, cost = { }, },
[28] = {75, 50, 1, 7, 1, levelRequirement = 75, statInterpolation = {1}, cost = { }, },
[29] = {76, 50, 1, 7, 1, levelRequirement = 76, statInterpolation = {1}, cost = { }, },
[30] = {77, 50, 1, 7, 1, levelRequirement = 77, statInterpolation = {1}, cost = { }, },
[31] = {78, 50, 1, 7, 1, levelRequirement = 78, statInterpolation = {1}, cost = { }, },
[32] = {79, 50, 1, 7, 1, levelRequirement = 79, statInterpolation = {1}, cost = { }, },
[33] = {80, 50, 1, 7, 1, levelRequirement = 80, statInterpolation = {1}, cost = { }, },
[34] = {81, 50, 1, 7, 1, levelRequirement = 81, statInterpolation = {1}, cost = { }, },
[35] = {82, 50, 1, 7, 1, levelRequirement = 82, statInterpolation = {1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["WbSummonFireElementals"] = {
name = "WbSummonFireElementals",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
"alternate_minion",
"summoned_monsters_are_minions",
"summoned_monsters_no_drops_or_experience",
},
levels = {
[1] = {5, 20, levelRequirement = 3, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["WbFireLeader1Wait"] = {
name = "WbFireLeader1Wait",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_skill_effect_duration",
},
levels = {
[1] = {3000, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["WbFireMortar"] = {
name = "Rolling Magma",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Lob a fiery orb that deals area damage as it hits the ground. The skill chains, bouncing forward to deal damage multiple times.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Mineable] = true,
[SkillType.Totemable] = true,
[SkillType.Triggerable] = true,
[SkillType.Fire] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Multicastable] = true,
[SkillType.Chains] = true,
[SkillType.CanRapidFire] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.7,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_cast_speed_+%",
"number_of_chains",
"is_area_damage",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 30, 6, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["WbFireMortarNova"] = {
name = "Rolling Magma",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Lob a fiery orb that deals area damage as it hits the ground. The skill chains, bouncing forward to deal damage multiple times.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Mineable] = true,
[SkillType.Totemable] = true,
[SkillType.Triggerable] = true,
[SkillType.Fire] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Multicastable] = true,
[SkillType.Chains] = true,
[SkillType.CanRapidFire] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.7,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"number_of_additional_projectiles",
"base_cast_speed_+%",
"number_of_chains",
"is_area_damage",
"base_is_projectile",
"projectiles_nova",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 5, 30, 3, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, },
},
}
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
| Family | MonsterMapBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
| key | val |
|---|---|
| Stats.monster_uses_map_boss_difficulty_scaling | 1 |
| Stats.base_mana_cost_-% | 0 |
| Stats.mana_regeneration_rate_per_minute_% | 1200 |
| Stats.is_warband_leader | 1 |
| Actor.slow_animations_go_to_idle | false |
| StateMachine.define_shared_state | add_effects; |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.