Redblade Flamelord

Redblade Flamelord

SpectreN
Area
Modmonster_dropped_item_rarity_+% [500]
unique_boss_curse_effect_on_self_+%_final [0]
number_of_additional_totems_allowed [1]
monster_no_map_drops [1]
monster_dropped_item_quantity_+% [500]
monster_dropped_item_rarity_+% [400]
kill_traps_mines_and_totems_on_death [1]
cannot_have_affliction_mods [1]
Tagswb_support, red_blood, human, humanoid
Damage112%
Life160%
Energy Shield From Life50%
Ailment Threshold160%
Critical Strike Chance5%
TypeWbFireSupport
Attack Distance6 ~ 9
Attack Time1.35 Second
Damage Spread20%
Armour+50%
Accuracy+100%

WbFlammability
Flammability
Flammability
Curses all targets in an area, lowering their fire resistance and giving them a chance to be ignited when hit.
Base duration is 5 seconds
active_skill_area_of_effect_radius_+%_final [0]
Cursed enemies have -18% to Fire Resistance
Hits against Cursed Enemies have +25% chance to Ignite

Spell Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill SpellCanCascade AppliesCurse CanRapidFire AreaSpell Type91 Type92 Hex
Cast Time: 0.5 Second
Cooldown Time: 12 Second

WbFlameTotem
flametotem
Holy Flame Totem
Summons a totem that fires a stream of flame at nearby enemies.
Totem lasts 8 seconds
base_totem_range [100]
base_active_skill_totem_level [82]
Deals 256.8 to 385.1 Fire Damage
Fires 3 additional Projectiles
575% increased totem life
totem_art_variation [-2]

is_totem base_skill_is_totemified base_is_projectile always_pierce Spell Projectile SkillCanVolley Hit SkillCanTrap SkillCanMine Totem FireSkill
Cast Time: 0.25 Second

WbSmokeMine
SmokeBomb
Smoke Mine
Throws a mine that will teleport you to it when detonated. It covers both your escape and arrival with a cloud of smoke that blinds enemies, and gives you a temporary buff to movement speed. Shares a cooldown with other Blink skills.
Base duration is 0 seconds
active_skill_area_of_effect_radius_+%_final [0]

Spell Area Duration MovementSkill Mine AreaSpell TravelSkill ManaCostReserved BlinkSkill SecondWindSupport
Cast Time: 0.5 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
84Redblade Flamelord230021441.71.3512190242428548609540000

WbFlammability
Flammability
Flammability
Curses all targets in an area, lowering their fire resistance and giving them a chance to be ignited when hit.
Base duration is 5 seconds
active_skill_area_of_effect_radius_+%_final [0]
Cursed enemies have -18% to Fire Resistance
Hits against Cursed Enemies have +25% chance to Ignite

Spell Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill SpellCanCascade AppliesCurse CanRapidFire AreaSpell Type91 Type92 Hex
Cast Time: 0.5 Second
Cooldown Time: 12 Second

WbFlameTotem
flametotem
Holy Flame Totem
Summons a totem that fires a stream of flame at nearby enemies.
Totem lasts 8 seconds
base_totem_range [100]
base_active_skill_totem_level [82]
Deals 231.9 to 347.8 Fire Damage
Fires 3 additional Projectiles
575% increased totem life
totem_art_variation [-2]

is_totem base_skill_is_totemified base_is_projectile always_pierce Spell Projectile SkillCanVolley Hit SkillCanTrap SkillCanMine Totem FireSkill
Cast Time: 0.25 Second

WbSmokeMine
SmokeBomb
Smoke Mine
Throws a mine that will teleport you to it when detonated. It covers both your escape and arrival with a cloud of smoke that blinds enemies, and gives you a temporary buff to movement speed. Shares a cooldown with other Blink skills.
Base duration is 0 seconds
active_skill_area_of_effect_radius_+%_final [0]

Spell Area Duration MovementSkill Mine AreaSpell TravelSkill ManaCostReserved BlinkSkill SecondWindSupport
Cast Time: 0.5 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
82Redblade Flamelord206021285.91.3510134212977945506740000

WbFlammability
Flammability
Flammability
Curses all targets in an area, lowering their fire resistance and giving them a chance to be ignited when hit.
Base duration is 5 seconds
active_skill_area_of_effect_radius_+%_final [0]
Cursed enemies have -18% to Fire Resistance
Hits against Cursed Enemies have +25% chance to Ignite

Spell Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill SpellCanCascade AppliesCurse CanRapidFire AreaSpell Type91 Type92 Hex
Cast Time: 0.5 Second
Cooldown Time: 12 Second

WbFlameTotem
flametotem
Holy Flame Totem
Summons a totem that fires a stream of flame at nearby enemies.
Totem lasts 8 seconds
base_totem_range [100]
base_active_skill_totem_level [78]
Deals 188.9 to 283.3 Fire Damage
Fires 3 additional Projectiles
455% increased totem life
totem_art_variation [-2]

is_totem base_skill_is_totemified base_is_projectile always_pierce Spell Projectile SkillCanVolley Hit SkillCanTrap SkillCanMine Totem FireSkill
Cast Time: 0.25 Second

WbSmokeMine
SmokeBomb
Smoke Mine
Throws a mine that will teleport you to it when detonated. It covers both your escape and arrival with a cloud of smoke that blinds enemies, and gives you a temporary buff to movement speed. Shares a cooldown with other Blink skills.
Base duration is 0 seconds
active_skill_area_of_effect_radius_+%_final [0]

Spell Area Duration MovementSkill Mine AreaSpell TravelSkill ManaCostReserved BlinkSkill SecondWindSupport
Cast Time: 0.5 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
78Redblade Flamelord159421021.21.356829164106852341540000

WbFlammability
Flammability
Flammability
Curses all targets in an area, lowering their fire resistance and giving them a chance to be ignited when hit.
Base duration is 5 seconds
active_skill_area_of_effect_radius_+%_final [0]
Cursed enemies have -18% to Fire Resistance
Hits against Cursed Enemies have +25% chance to Ignite

Spell Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill SpellCanCascade AppliesCurse CanRapidFire AreaSpell Type91 Type92 Hex
Cast Time: 0.5 Second
Cooldown Time: 12 Second

WbFlameTotem
flametotem
Holy Flame Totem
Summons a totem that fires a stream of flame at nearby enemies.
Totem lasts 8 seconds
base_totem_range [100]
base_active_skill_totem_level [73]
Deals 145.7 to 218.5 Fire Damage
Fires 3 additional Projectiles
350% increased totem life
totem_art_variation [-2]

is_totem base_skill_is_totemified base_is_projectile always_pierce Spell Projectile SkillCanVolley Hit SkillCanTrap SkillCanMine Totem FireSkill
Cast Time: 0.25 Second

WbSmokeMine
SmokeBomb
Smoke Mine
Throws a mine that will teleport you to it when detonated. It covers both your escape and arrival with a cloud of smoke that blinds enemies, and gives you a temporary buff to movement speed. Shares a cooldown with other Blink skills.
Base duration is 0 seconds
active_skill_area_of_effect_radius_+%_final [0]

Spell Area Duration MovementSkill Mine AreaSpell TravelSkill ManaCostReserved BlinkSkill SecondWindSupport
Cast Time: 0.5 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
73Redblade Flamelord118447621.354345118085676217340000

WbFlammability
Flammability
Flammability
Curses all targets in an area, lowering their fire resistance and giving them a chance to be ignited when hit.
Base duration is 5 seconds
active_skill_area_of_effect_radius_+%_final [0]
Cursed enemies have -17% to Fire Resistance
Hits against Cursed Enemies have +25% chance to Ignite

Spell Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill SpellCanCascade AppliesCurse CanRapidFire AreaSpell Type91 Type92 Hex
Cast Time: 0.5 Second
Cooldown Time: 12 Second

WbFlameTotem
flametotem
Holy Flame Totem
Summons a totem that fires a stream of flame at nearby enemies.
Totem lasts 8 seconds
base_totem_range [100]
base_active_skill_totem_level [68]
Deals 112 to 167.9 Fire Damage
Fires 3 additional Projectiles
275% increased totem life
totem_art_variation [-2]

is_totem base_skill_is_totemified base_is_projectile always_pierce Spell Projectile SkillCanVolley Hit SkillCanTrap SkillCanMine Totem FireSkill
Cast Time: 0.25 Second

WbSmokeMine
SmokeBomb
Smoke Mine
Throws a mine that will teleport you to it when detonated. It covers both your escape and arrival with a cloud of smoke that blinds enemies, and gives you a temporary buff to movement speed. Shares a cooldown with other Blink skills.
Base duration is 0 seconds
active_skill_area_of_effect_radius_+%_final [0]

Spell Area Duration MovementSkill Mine AreaSpell TravelSkill ManaCostReserved BlinkSkill SecondWindSupport
Cast Time: 0.5 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
68Redblade Flamelord8614565.51.35275584634681137840000
#Curse
FireWeakness100TargetNotCursed TargetIsCurseable IsNotOnCooldown WbLeaderMediumNearTarget
FireWeakness80TargetNotCursed TargetIsCurseable IsNotOnCooldown WbEliteMediumNearTarget
FireWeakness50TargetNotCursed TargetIsCurseable IsNotOnCooldown
FireWeakness20TargetIsCurseable IsNotOnCooldown
#Primary Skills
TotemFireSpray200TargetIsAlly TargetIsWbHighRank IHaveNoTotems EnemyNotFarFromTarget
TotemFireSpray100TargetIsAlly TargetIsWbHighRank IHaveFewerThanTwoTotems EnemyNotFarFromTarget
TotemFireSpray12TargetIsAlly TargetIsWbHighRank IHaveTwoOrMoreTotems NoRepeat EnemyNotFarFromTarget
TotemFireSpray60TargetIsAlly TargetIsWbElite IHaveNoTotems EnemyNotFarFromTarget
TotemFireSpray30TargetIsAlly TargetIsWbElite IHaveFewerThanTwoTotems EnemyNotFarFromTarget
TotemFireSpray8TargetIsAlly TargetIsWbElite IHaveTwoOrMoreTotems NoRepeat EnemyNotFarFromTarget
TotemFireSpray60TargetIsAlly TargetIsWbBasic IHaveNoTotems EnemyNotFarFromTarget
TotemFireSpray30TargetIsAlly TargetIsWbBasic IHaveFewerThanTwoTotems EnemyNotFarFromTarget
TotemFireSpray8TargetIsAlly TargetIsWbBasic IHaveTwoOrMoreTotems NoRepeat EnemyNotFarFromTarget
#Use Flame Totem on Enemies, as Offensive Mechanic
TotemFireSpray60TargetIsEnemy TargetIsWbHighRankTarget IHaveOneOrMoreTotems IHaveFewerThanTwoTotems
TotemFireSpray30TargetIsEnemy IHaveOneOrMoreTotems IHaveFewerThanTwoTotems
TotemFireSpray30TargetIsEnemy NoWbBasicInPack NoWbEliteInPack NoWbLeaderInPack
TotemFireSpray8TargetIsEnemy NoRepeat
#ReturnsToHighestRank
SmokeMine500TargetIsAlly TargetIsWbHighRank TargetFar
#General Movement
StrafeLeft20TargetNotNear
StrafeRight20TargetNotNear
Flee20TargetNear TargetIsEnemy
Advance30TargetIsAlly TargetIsWbBasic TargetNotNear EnemyMediumNearTarget WbHasBasic
Advance40TargetIsAlly TargetIsWbElite TargetNotNear EnemyMediumNearTarget WbHasElite
Advance20TargetIsAlly TargetIsWbElite TargetNotNear EnemyNotMediumNearTarget WbHasElite
Advance200TargetIsAlly TargetIsWbHighRank TargetNotNear TargetLessThan50PercentLife
ChangeToStance21000IAmHighestRank NoWbBasicInPack
stance stance2
#Curse
FireWeakness100TargetNotCursed TargetIsCurseable IsNotOnCooldown WbLeaderMediumNearTarget
FireWeakness80TargetNotCursed TargetIsCurseable IsNotOnCooldown WbEliteMediumNearTarget
FireWeakness50TargetNotCursed TargetIsCurseable IsNotOnCooldown
FireWeakness20TargetIsCurseable IsNotOnCooldown
#Primary Skills
TotemFireSpray200TargetIsAlly TargetIsWbHighRank IHaveNoTotems EnemyNotFarFromTarget
TotemFireSpray100TargetIsAlly TargetIsWbHighRank IHaveFewerThanTwoTotems EnemyNotFarFromTarget
TotemFireSpray12TargetIsAlly TargetIsWbHighRank IHaveTwoOrMoreTotems NoRepeat EnemyNotFarFromTarget
TotemFireSpray60TargetIsAlly TargetIsWbElite IHaveNoTotems EnemyNotFarFromTarget
TotemFireSpray30TargetIsAlly TargetIsWbElite IHaveFewerThanTwoTotems EnemyNotFarFromTarget
TotemFireSpray8TargetIsAlly TargetIsWbElite IHaveTwoOrMoreTotems NoRepeat EnemyNotFarFromTarget
TotemFireSpray60TargetIsAlly TargetIsWbBasic IHaveNoTotems EnemyNotFarFromTarget
TotemFireSpray30TargetIsAlly TargetIsWbBasic IHaveFewerThanTwoTotems EnemyNotFarFromTarget
TotemFireSpray8TargetIsAlly TargetIsWbBasic IHaveTwoOrMoreTotems NoRepeat EnemyNotFarFromTarget
#Use Flame Totem on Enemies, as Offensive Mechanic
TotemFireSpray60TargetIsEnemy TargetIsWbHighRankTarget IHaveOneOrMoreTotems IHaveFewerThanTwoTotems
TotemFireSpray30TargetIsEnemy IHaveOneOrMoreTotems IHaveFewerThanTwoTotems
TotemFireSpray30TargetIsEnemy NoWbBasicInPack NoWbEliteInPack NoWbLeaderInPack
TotemFireSpray8TargetIsEnemy NoRepeat
#ReturnsToHighestRank
SmokeMine500TargetIsAlly TargetIsWbHighRank TargetFar
#General Movement
StrafeLeft3TargetNotNear
StrafeRight3TargetNotNear
Flee3TargetNear TargetIsEnemy
Advance30TargetIsAlly TargetIsWbBasic TargetNotNear EnemyMediumNearTarget WbHasBasic
Advance40TargetIsAlly TargetIsWbElite TargetNotNear EnemyMediumNearTarget WbHasElite
Advance20TargetIsAlly TargetIsWbElite TargetNotNear EnemyNotMediumNearTarget WbHasElite
Advance200TargetIsAlly TargetIsWbHighRank TargetNotNear TargetLessThan50PercentLife

Object Type

version 2
extends "Metadata/Monsters/Wb/Wb"

Stats
{
}

Actor
{	
}

Object Type Codes

version 2
extends "Metadata/Monsters/Wb/Wb"
Resists FireResists ColdResists LightningResists Chaos
0000
20000
40000
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Wb/WbFireSupport1"] = {
    name = "Redblade Flamelord",
    life = 1.6,
    energyShield = 0.5,
    fireResist = 40,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.12,
    damageSpread = 0.2,
    attackTime = 1.35,
    attackRange = 9,
    accuracy = 1,
    weaponType1 = "Staff",
    skillList = {
        "WbFlameTotem",
        "WbFlammability",
        "WbSmokeMine",
    },
    modList = {
    },
}
-- Data\3_0\Skills\spectre.lua
skills["WbFlameTotem"] = {
    name = "Holy Flame Totem",
    hidden = true,
    color = "1",
    baseEffectiveness = 0.3383,
    incrementalEffectiveness = 0.041,
    description = "Summons a totem that fires a stream of flame at nearby enemies.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Hit] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.Totem] = true,
        [SkillType.FireSkill] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.25,
    baseFlags = {
        spell = true,
        projectile = true,
        totem = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_totem_duration",
        "base_totem_range",
        "base_active_skill_totem_level",
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "number_of_additional_projectiles",
        "totem_life_+%",
        "totem_art_variation",
        "is_totem",
        "base_skill_is_totemified",
        "base_is_projectile",
        "always_pierce",
    },
    levels = {
        [1] = {8000, 100, 3, 0.8, 1.2, 3, 50, -2, critChance = 5, levelRequirement = 3, statInterpolation = {1, 1, 1, 3, 3, 1, 1, 1},  },
        [2] = {8000, 100, 5, 0.8, 1.2, 3, 60, -2, critChance = 5, levelRequirement = 5, statInterpolation = {1, 1, 1, 3, 3, 1, 1, 1},  },
        [3] = {8000, 100, 8, 0.8, 1.2, 3, 70, -2, critChance = 5, levelRequirement = 8, statInterpolation = {1, 1, 1, 3, 3, 1, 1, 1},  },
        [4] = {8000, 100, 12, 0.8, 1.2, 3, 80, -2, critChance = 5, levelRequirement = 12, statInterpolation = {1, 1, 1, 3, 3, 1, 1, 1},  },
        [5] = {8000, 100, 15, 0.8, 1.2, 3, 90, -2, critChance = 5, levelRequirement = 15, statInterpolation = {1, 1, 1, 3, 3, 1, 1, 1},  },
        [6] = {8000, 100, 19, 0.8, 1.2, 3, 100, -2, critChance = 5, levelRequirement = 19, statInterpolation = {1, 1, 1, 3, 3, 1, 1, 1},  },
        [7] = {8000, 100, 20, 0.8, 1.2, 3, 110, -2, critChance = 5, levelRequirement = 20, statInterpolation = {1, 1, 1, 3, 3, 1, 1, 1},  },
        [8] = {8000, 100, 21, 0.8, 1.2, 3, 120, -2, critChance = 5, levelRequirement = 21, statInterpolation = {1, 1, 1, 3, 3, 1, 1, 1},  },
        [9] = {8000, 100, 26, 0.8, 1.2, 3, 130, -2, critChance = 5, levelRequirement = 26, statInterpolation = {1, 1, 1, 3, 3, 1, 1, 1},  },
        [10] = {8000, 100, 30, 0.8, 1.2, 3, 140, -2, critChance = 5, levelRequirement = 30, statInterpolation = {1, 1, 1, 3, 3, 1, 1, 1},  },
        [11] = {8000, 100, 34, 0.8, 1.2, 3, 150, -2, critChance = 5, levelRequirement = 34, statInterpolation = {1, 1, 1, 3, 3, 1, 1, 1},  },
        [12] = {8000, 100, 38, 0.8, 1.2, 3, 160, -2, critChance = 5, levelRequirement = 38, statInterpolation = {1, 1, 1, 3, 3, 1, 1, 1},  },
        [13] = {8000, 100, 43, 0.8, 1.2, 3, 170, -2, critChance = 5, levelRequirement = 43, statInterpolation = {1, 1, 1, 3, 3, 1, 1, 1},  },
        [14] = {8000, 100, 45, 0.8, 1.2, 3, 180, -2, critChance = 5, levelRequirement = 45, statInterpolation = {1, 1, 1, 3, 3, 1, 1, 1},  },
        [15] = {8000, 100, 53, 0.8, 1.2, 3, 190, -2, critChance = 5, levelRequirement = 53, statInterpolation = {1, 1, 1, 3, 3, 1, 1, 1},  },
        [16] = {8000, 100, 58, 0.8, 1.2, 3, 200, -2, critChance = 5, levelRequirement = 58, statInterpolation = {1, 1, 1, 3, 3, 1, 1, 1},  },
        [17] = {8000, 100, 62, 0.8, 1.2, 3, 215, -2, critChance = 5, levelRequirement = 62, statInterpolation = {1, 1, 1, 3, 3, 1, 1, 1},  },
        [18] = {8000, 100, 63, 0.8, 1.2, 3, 230, -2, critChance = 5, levelRequirement = 63, statInterpolation = {1, 1, 1, 3, 3, 1, 1, 1},  },
        [19] = {8000, 100, 66, 0.8, 1.2, 3, 245, -2, critChance = 5, levelRequirement = 66, statInterpolation = {1, 1, 1, 3, 3, 1, 1, 1},  },
        [20] = {8000, 100, 67, 0.8, 1.2, 3, 260, -2, critChance = 5, levelRequirement = 67, statInterpolation = {1, 1, 1, 3, 3, 1, 1, 1},  },
        [21] = {8000, 100, 68, 0.8, 1.2, 3, 275, -2, critChance = 5, levelRequirement = 68, statInterpolation = {1, 1, 1, 3, 3, 1, 1, 1},  },
        [22] = {8000, 100, 69, 0.8, 1.2, 3, 290, -2, critChance = 5, levelRequirement = 69, statInterpolation = {1, 1, 1, 3, 3, 1, 1, 1},  },
        [23] = {8000, 100, 70, 0.8, 1.2, 3, 305, -2, critChance = 5, levelRequirement = 70, statInterpolation = {1, 1, 1, 3, 3, 1, 1, 1},  },
        [24] = {8000, 100, 71, 0.8, 1.2, 3, 320, -2, critChance = 5, levelRequirement = 71, statInterpolation = {1, 1, 1, 3, 3, 1, 1, 1},  },
        [25] = {8000, 100, 72, 0.8, 1.2, 3, 335, -2, critChance = 5, levelRequirement = 72, statInterpolation = {1, 1, 1, 3, 3, 1, 1, 1},  },
        [26] = {8000, 100, 73, 0.8, 1.2, 3, 350, -2, critChance = 5, levelRequirement = 73, statInterpolation = {1, 1, 1, 3, 3, 1, 1, 1},  },
        [27] = {8000, 100, 74, 0.8, 1.2, 3, 365, -2, critChance = 5, levelRequirement = 74, statInterpolation = {1, 1, 1, 3, 3, 1, 1, 1},  },
        [28] = {8000, 100, 75, 0.8, 1.2, 3, 380, -2, critChance = 5, levelRequirement = 75, statInterpolation = {1, 1, 1, 3, 3, 1, 1, 1},  },
        [29] = {8000, 100, 76, 0.8, 1.2, 3, 395, -2, critChance = 5, levelRequirement = 76, statInterpolation = {1, 1, 1, 3, 3, 1, 1, 1},  },
        [30] = {8000, 100, 77, 0.8, 1.2, 3, 425, -2, critChance = 5, levelRequirement = 77, statInterpolation = {1, 1, 1, 3, 3, 1, 1, 1},  },
        [31] = {8000, 100, 78, 0.8, 1.2, 3, 455, -2, critChance = 5, levelRequirement = 78, statInterpolation = {1, 1, 1, 3, 3, 1, 1, 1},  },
        [32] = {8000, 100, 79, 0.8, 1.2, 3, 485, -2, critChance = 5, levelRequirement = 79, statInterpolation = {1, 1, 1, 3, 3, 1, 1, 1},  },
        [33] = {8000, 100, 80, 0.8, 1.2, 3, 515, -2, critChance = 5, levelRequirement = 80, statInterpolation = {1, 1, 1, 3, 3, 1, 1, 1},  },
        [34] = {8000, 100, 81, 0.8, 1.2, 3, 545, -2, critChance = 5, levelRequirement = 81, statInterpolation = {1, 1, 1, 3, 3, 1, 1, 1},  },
        [35] = {8000, 100, 82, 0.8, 1.2, 3, 575, -2, critChance = 5, levelRequirement = 82, statInterpolation = {1, 1, 1, 3, 3, 1, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["WbFlammability"] = {
    name = "Flammability",
    hidden = true,
    color = "3",
    baseEffectiveness = 0.85,
    incrementalEffectiveness = 0,
    description = "Curses all targets in an area, lowering their fire resistance and giving them a chance to be ignited when hit.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.FireSkill] = true,
        [SkillType.SpellCanCascade] = true,
        [SkillType.AppliesCurse] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Type91] = true,
        [SkillType.Type92] = true,
        [SkillType.Hex] = true,
    },
    statDescriptionScope = "curse_skill_stat_descriptions",
    castTime = 0.5,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "active_skill_area_of_effect_radius_+%_final",
        "base_fire_damage_resistance_%",
        "chance_to_be_ignited_%",
    },
    levels = {
        [1] = {5000, 0, -15, 25, levelRequirement = 10, statInterpolation = {1, 1, 1, 1},  },
        [2] = {5000, 0, -16, 25, levelRequirement = 41, statInterpolation = {1, 1, 1, 1},  },
        [3] = {5000, 0, -17, 25, levelRequirement = 58, statInterpolation = {1, 1, 1, 1},  },
        [4] = {5000, 0, -18, 25, levelRequirement = 71, statInterpolation = {1, 1, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["WbSmokeMine"] = {
    name = "Smoke Mine",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    description = "Throws a mine that will teleport you to it when detonated. It covers both your escape and arrival with a cloud of smoke that blinds enemies, and gives you a temporary buff to movement speed. Shares a cooldown with other Blink skills.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.MovementSkill] = true,
        [SkillType.Mine] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.TravelSkill] = true,
        [SkillType.ManaCostReserved] = true,
        [SkillType.BlinkSkill] = true,
        [SkillType.SecondWindSupport] = true,
    },
    statDescriptionScope = "buff_skill_stat_descriptions",
    castTime = 0.5,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_movement_velocity_+%",
        "base_skill_effect_duration",
        "active_skill_area_of_effect_radius_+%_final",
    },
    levels = {
        [1] = {0, 0, 0, levelRequirement = 60, statInterpolation = {1, 1, 1},  },
    },
}
SpectreN
Area
Modmonster_dropped_item_rarity_+% [500]
unique_boss_curse_effect_on_self_+%_final [0]
monster_no_map_drops [1]
monster_dropped_item_quantity_+% [500]
monster_dropped_item_rarity_+% [400]
cannot_have_affliction_mods [1]
Tagswb_support, red_blood, human, humanoid
Damage112%
Life160%
Energy Shield From Life50%
Ailment Threshold160%
Critical Strike Chance5%
TypeWbFireSupport
Attack Distance6 ~ 9
Attack Time1.35 Second
Damage Spread20%
Armour+50%
Accuracy+100%

WbFlammability
Flammability
Flammability
Curses all targets in an area, lowering their fire resistance and giving them a chance to be ignited when hit.
Base duration is 5 seconds
active_skill_area_of_effect_radius_+%_final [0]
Cursed enemies have -18% to Fire Resistance
Hits against Cursed Enemies have +25% chance to Ignite

Spell Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill SpellCanCascade AppliesCurse CanRapidFire AreaSpell Type91 Type92 Hex
Cast Time: 0.5 Second
Cooldown Time: 12 Second

WbFlameDash
FlameDash
Flame Dash
Teleport to a location, damaging enemies and leaving a trail of burning ground in your wake. Shares a cooldown with other Blink skills.
Deals 1057 to 1586 Fire Damage
Deals 1585.6 Base Fire Damage per second
Base duration is 4 seconds

is_area_damage Spell MovementSkill Hit DamageOverTime Duration SkillCanTotem Triggerable FireSkill SkillCanTrap SkillCanMine TravelSkill BlinkSkill SecondWindSupport
Cast Time: 0.75 Second
Cooldown Time: 6 Second

WbSearingBond
SearingBond
Searing Bond
Summons a totem that casts a beam of fire at you and each other totem you control, dealing burning damage to enemies caught in the beam. Enemies near either end of a beam also suffer burning damage.
Totem lasts 12 seconds
base_totem_range [100]
base_active_skill_totem_level [82]
Deals 2078.3 Base Fire Damage per second
575% increased totem life

is_totem base_skill_is_totemified Spell DamageOverTime SkillCanTrap SkillCanMine Type27 CausesBurning Totem Triggerable FireSkill Type59
Cast Time: 1 Second

WbSmokeMine
SmokeBomb
Smoke Mine
Throws a mine that will teleport you to it when detonated. It covers both your escape and arrival with a cloud of smoke that blinds enemies, and gives you a temporary buff to movement speed. Shares a cooldown with other Blink skills.
Base duration is 0 seconds
active_skill_area_of_effect_radius_+%_final [0]

Spell Area Duration MovementSkill Mine AreaSpell TravelSkill ManaCostReserved BlinkSkill SecondWindSupport
Cast Time: 0.5 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
84Redblade Flamelord230021441.71.3512190242428548609540000

WbFlammability
Flammability
Flammability
Curses all targets in an area, lowering their fire resistance and giving them a chance to be ignited when hit.
Base duration is 5 seconds
active_skill_area_of_effect_radius_+%_final [0]
Cursed enemies have -18% to Fire Resistance
Hits against Cursed Enemies have +25% chance to Ignite

Spell Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill SpellCanCascade AppliesCurse CanRapidFire AreaSpell Type91 Type92 Hex
Cast Time: 0.5 Second
Cooldown Time: 12 Second

WbFlameDash
FlameDash
Flame Dash
Teleport to a location, damaging enemies and leaving a trail of burning ground in your wake. Shares a cooldown with other Blink skills.
Deals 948.3 to 1422 Fire Damage
Deals 1422.4 Base Fire Damage per second
Base duration is 4 seconds

is_area_damage Spell MovementSkill Hit DamageOverTime Duration SkillCanTotem Triggerable FireSkill SkillCanTrap SkillCanMine TravelSkill BlinkSkill SecondWindSupport
Cast Time: 0.75 Second
Cooldown Time: 6 Second

WbSearingBond
SearingBond
Searing Bond
Summons a totem that casts a beam of fire at you and each other totem you control, dealing burning damage to enemies caught in the beam. Enemies near either end of a beam also suffer burning damage.
Totem lasts 12 seconds
base_totem_range [100]
base_active_skill_totem_level [82]
Deals 1882.4 Base Fire Damage per second
575% increased totem life

is_totem base_skill_is_totemified Spell DamageOverTime SkillCanTrap SkillCanMine Type27 CausesBurning Totem Triggerable FireSkill Type59
Cast Time: 1 Second

WbSmokeMine
SmokeBomb
Smoke Mine
Throws a mine that will teleport you to it when detonated. It covers both your escape and arrival with a cloud of smoke that blinds enemies, and gives you a temporary buff to movement speed. Shares a cooldown with other Blink skills.
Base duration is 0 seconds
active_skill_area_of_effect_radius_+%_final [0]

Spell Area Duration MovementSkill Mine AreaSpell TravelSkill ManaCostReserved BlinkSkill SecondWindSupport
Cast Time: 0.5 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
82Redblade Flamelord206021285.91.3510134212977945506740000

WbFlammability
Flammability
Flammability
Curses all targets in an area, lowering their fire resistance and giving them a chance to be ignited when hit.
Base duration is 5 seconds
active_skill_area_of_effect_radius_+%_final [0]
Cursed enemies have -18% to Fire Resistance
Hits against Cursed Enemies have +25% chance to Ignite

Spell Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill SpellCanCascade AppliesCurse CanRapidFire AreaSpell Type91 Type92 Hex
Cast Time: 0.5 Second
Cooldown Time: 12 Second

WbFlameDash
FlameDash
Flame Dash
Teleport to a location, damaging enemies and leaving a trail of burning ground in your wake. Shares a cooldown with other Blink skills.
Deals 762 to 1143 Fire Damage
Deals 1143 Base Fire Damage per second
Base duration is 4 seconds

is_area_damage Spell MovementSkill Hit DamageOverTime Duration SkillCanTotem Triggerable FireSkill SkillCanTrap SkillCanMine TravelSkill BlinkSkill SecondWindSupport
Cast Time: 0.75 Second
Cooldown Time: 6 Second

WbSearingBond
SearingBond
Searing Bond
Summons a totem that casts a beam of fire at you and each other totem you control, dealing burning damage to enemies caught in the beam. Enemies near either end of a beam also suffer burning damage.
Totem lasts 12 seconds
base_totem_range [100]
base_active_skill_totem_level [78]
Deals 1541.9 Base Fire Damage per second
455% increased totem life

is_totem base_skill_is_totemified Spell DamageOverTime SkillCanTrap SkillCanMine Type27 CausesBurning Totem Triggerable FireSkill Type59
Cast Time: 1 Second

WbSmokeMine
SmokeBomb
Smoke Mine
Throws a mine that will teleport you to it when detonated. It covers both your escape and arrival with a cloud of smoke that blinds enemies, and gives you a temporary buff to movement speed. Shares a cooldown with other Blink skills.
Base duration is 0 seconds
active_skill_area_of_effect_radius_+%_final [0]

Spell Area Duration MovementSkill Mine AreaSpell TravelSkill ManaCostReserved BlinkSkill SecondWindSupport
Cast Time: 0.5 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
78Redblade Flamelord159421021.21.356829164106852341540000

WbFlammability
Flammability
Flammability
Curses all targets in an area, lowering their fire resistance and giving them a chance to be ignited when hit.
Base duration is 5 seconds
active_skill_area_of_effect_radius_+%_final [0]
Cursed enemies have -18% to Fire Resistance
Hits against Cursed Enemies have +25% chance to Ignite

Spell Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill SpellCanCascade AppliesCurse CanRapidFire AreaSpell Type91 Type92 Hex
Cast Time: 0.5 Second
Cooldown Time: 12 Second

WbFlameDash
FlameDash
Flame Dash
Teleport to a location, damaging enemies and leaving a trail of burning ground in your wake. Shares a cooldown with other Blink skills.
Deals 578 to 867 Fire Damage
Deals 867 Base Fire Damage per second
Base duration is 4 seconds

is_area_damage Spell MovementSkill Hit DamageOverTime Duration SkillCanTotem Triggerable FireSkill SkillCanTrap SkillCanMine TravelSkill BlinkSkill SecondWindSupport
Cast Time: 0.75 Second
Cooldown Time: 6 Second

WbSearingBond
SearingBond
Searing Bond
Summons a totem that casts a beam of fire at you and each other totem you control, dealing burning damage to enemies caught in the beam. Enemies near either end of a beam also suffer burning damage.
Totem lasts 12 seconds
base_totem_range [100]
base_active_skill_totem_level [73]
Deals 1198 Base Fire Damage per second
350% increased totem life

is_totem base_skill_is_totemified Spell DamageOverTime SkillCanTrap SkillCanMine Type27 CausesBurning Totem Triggerable FireSkill Type59
Cast Time: 1 Second

WbSmokeMine
SmokeBomb
Smoke Mine
Throws a mine that will teleport you to it when detonated. It covers both your escape and arrival with a cloud of smoke that blinds enemies, and gives you a temporary buff to movement speed. Shares a cooldown with other Blink skills.
Base duration is 0 seconds
active_skill_area_of_effect_radius_+%_final [0]

Spell Area Duration MovementSkill Mine AreaSpell TravelSkill ManaCostReserved BlinkSkill SecondWindSupport
Cast Time: 0.5 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
73Redblade Flamelord118447621.354345118085676217340000

WbFlammability
Flammability
Flammability
Curses all targets in an area, lowering their fire resistance and giving them a chance to be ignited when hit.
Base duration is 5 seconds
active_skill_area_of_effect_radius_+%_final [0]
Cursed enemies have -17% to Fire Resistance
Hits against Cursed Enemies have +25% chance to Ignite

Spell Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill SpellCanCascade AppliesCurse CanRapidFire AreaSpell Type91 Type92 Hex
Cast Time: 0.5 Second
Cooldown Time: 12 Second

WbFlameDash
FlameDash
Flame Dash
Teleport to a location, damaging enemies and leaving a trail of burning ground in your wake. Shares a cooldown with other Blink skills.
Deals 436.8 to 655.3 Fire Damage
Deals 655.3 Base Fire Damage per second
Base duration is 4 seconds

is_area_damage Spell MovementSkill Hit DamageOverTime Duration SkillCanTotem Triggerable FireSkill SkillCanTrap SkillCanMine TravelSkill BlinkSkill SecondWindSupport
Cast Time: 0.75 Second
Cooldown Time: 6 Second

WbSearingBond
SearingBond
Searing Bond
Summons a totem that casts a beam of fire at you and each other totem you control, dealing burning damage to enemies caught in the beam. Enemies near either end of a beam also suffer burning damage.
Totem lasts 12 seconds
base_totem_range [100]
base_active_skill_totem_level [68]
Deals 927.4 Base Fire Damage per second
275% increased totem life

is_totem base_skill_is_totemified Spell DamageOverTime SkillCanTrap SkillCanMine Type27 CausesBurning Totem Triggerable FireSkill Type59
Cast Time: 1 Second

WbSmokeMine
SmokeBomb
Smoke Mine
Throws a mine that will teleport you to it when detonated. It covers both your escape and arrival with a cloud of smoke that blinds enemies, and gives you a temporary buff to movement speed. Shares a cooldown with other Blink skills.
Base duration is 0 seconds
active_skill_area_of_effect_radius_+%_final [0]

Spell Area Duration MovementSkill Mine AreaSpell TravelSkill ManaCostReserved BlinkSkill SecondWindSupport
Cast Time: 0.5 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
68Redblade Flamelord8614565.51.35275584634681137840000
#Curse
FireWeakness100TargetNotCursed TargetIsCurseable IsNotOnCooldown WbLeaderMediumNearTarget
FireWeakness80TargetNotCursed TargetIsCurseable IsNotOnCooldown WbEliteMediumNearTarget
FireWeakness50TargetNotCursed TargetIsCurseable IsNotOnCooldown
FireWeakness20TargetIsCurseable IsNotOnCooldown
#Primary Skills
FlameDash200TargetNotNear IHaveOneOrMoreTotems
SearingBond200IHaveNoTotems TargetIsEnemy
SearingBond200IHaveNoTotems TargetIsSelf
Advance100IHaveOneOrMoreTotems TargetIsWbHighRankTarget
#ReturnsToHighestRank
SmokeMine500TargetIsAlly TargetIsWbHighRank TargetFar
#General Movement
StrafeLeft20TargetNotNear
StrafeRight20TargetNotNear
Flee20TargetNear TargetIsEnemy
Advance30TargetIsAlly TargetIsWbBasic TargetNotNear EnemyMediumNearTarget WbHasBasic
Advance40TargetIsAlly TargetIsWbElite TargetNotNear EnemyMediumNearTarget WbHasElite
Advance20TargetIsAlly TargetIsWbElite TargetNotNear EnemyNotMediumNearTarget WbHasElite
Advance200TargetIsAlly TargetIsWbHighRank TargetNotNear TargetOnLowLife
ChangeToStance21000IAmHighestRank NoWbBasicInPack
stance stance2
#Curse
FireWeakness100TargetNotCursed TargetIsCurseable IsNotOnCooldown WbLeaderMediumNearTarget
FireWeakness80TargetNotCursed TargetIsCurseable IsNotOnCooldown WbEliteMediumNearTarget
FireWeakness50TargetNotCursed TargetIsCurseable IsNotOnCooldown
FireWeakness20TargetIsCurseable IsNotOnCooldown
#Primary Skills
FlameDash200TargetNotNear IHaveOneOrMoreTotems
SearingBond200IHaveNoTotems TargetIsEnemy
SearingBond200IHaveNoTotems TargetIsSelf
Advance100IHaveOneOrMoreTotems TargetIsWbHighRankTarget
#ReturnsToHighestRank
SmokeMine500TargetIsAlly TargetIsWbHighRank TargetFar
#General Movement
StrafeLeft3TargetNotNear
StrafeRight3TargetNotNear
Flee3TargetNear TargetIsEnemy
Advance30TargetIsAlly TargetIsWbBasic TargetNotNear EnemyMediumNearTarget WbHasBasic
Advance40TargetIsAlly TargetIsWbElite TargetNotNear EnemyMediumNearTarget WbHasElite
Advance20TargetIsAlly TargetIsWbElite TargetNotNear EnemyNotMediumNearTarget WbHasElite
Advance200TargetIsAlly TargetIsWbHighRank TargetNotNear TargetOnLowLife

Object Type

version 2
extends "Metadata/Monsters/Wb/Wb"

Stats
{
}

Actor
{	
}

Object Type Codes

version 2
extends "Metadata/Monsters/Wb/Wb"
Resists FireResists ColdResists LightningResists Chaos
0000
20000
40000
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Wb/WbFireSupport2"] = {
    name = "Redblade Flamelord",
    life = 1.6,
    energyShield = 0.5,
    fireResist = 40,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.12,
    damageSpread = 0.2,
    attackTime = 1.35,
    attackRange = 9,
    accuracy = 1,
    weaponType1 = "Staff",
    skillList = {
        "WbFlammability",
        "WbSearingBond",
        "WbSmokeMine",
        "WbFlameDash",
    },
    modList = {
    },
}
-- Data\3_0\Skills\spectre.lua
skills["WbFlammability"] = {
    name = "Flammability",
    hidden = true,
    color = "3",
    baseEffectiveness = 0.85,
    incrementalEffectiveness = 0,
    description = "Curses all targets in an area, lowering their fire resistance and giving them a chance to be ignited when hit.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.FireSkill] = true,
        [SkillType.SpellCanCascade] = true,
        [SkillType.AppliesCurse] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Type91] = true,
        [SkillType.Type92] = true,
        [SkillType.Hex] = true,
    },
    statDescriptionScope = "curse_skill_stat_descriptions",
    castTime = 0.5,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "active_skill_area_of_effect_radius_+%_final",
        "base_fire_damage_resistance_%",
        "chance_to_be_ignited_%",
    },
    levels = {
        [1] = {5000, 0, -15, 25, levelRequirement = 10, statInterpolation = {1, 1, 1, 1},  },
        [2] = {5000, 0, -16, 25, levelRequirement = 41, statInterpolation = {1, 1, 1, 1},  },
        [3] = {5000, 0, -17, 25, levelRequirement = 58, statInterpolation = {1, 1, 1, 1},  },
        [4] = {5000, 0, -18, 25, levelRequirement = 71, statInterpolation = {1, 1, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["WbSearingBond"] = {
    name = "Searing Bond",
    hidden = true,
    color = "1",
    baseEffectiveness = 8.8889,
    incrementalEffectiveness = 0.0395,
    description = "Summons a totem that casts a beam of fire at you and each other totem you control, dealing burning damage to enemies caught in the beam. Enemies near either end of a beam also suffer burning damage.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.DamageOverTime] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.Type27] = true,
        [SkillType.CausesBurning] = true,
        [SkillType.Totem] = true,
        [SkillType.Triggerable] = true,
        [SkillType.FireSkill] = true,
        [SkillType.Type59] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        totem = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_totem_duration",
        "base_totem_range",
        "base_active_skill_totem_level",
        "base_fire_damage_to_deal_per_minute",
        "totem_life_+%",
        "is_totem",
        "base_skill_is_totemified",
    },
    levels = {
        [1] = {12000, 100, 3, 0.27, 50, levelRequirement = 3, statInterpolation = {1, 1, 1, 3, 1},  },
        [2] = {12000, 100, 5, 0.32, 60, levelRequirement = 5, statInterpolation = {1, 1, 1, 3, 1},  },
        [3] = {12000, 100, 8, 0.37, 70, levelRequirement = 8, statInterpolation = {1, 1, 1, 3, 1},  },
        [4] = {12000, 100, 12, 0.42, 80, levelRequirement = 12, statInterpolation = {1, 1, 1, 3, 1},  },
        [5] = {12000, 100, 15, 0.47, 90, levelRequirement = 15, statInterpolation = {1, 1, 1, 3, 1},  },
        [6] = {12000, 100, 19, 0.52, 100, levelRequirement = 19, statInterpolation = {1, 1, 1, 3, 1},  },
        [7] = {12000, 100, 20, 0.57, 110, levelRequirement = 20, statInterpolation = {1, 1, 1, 3, 1},  },
        [8] = {12000, 100, 21, 0.62, 120, levelRequirement = 21, statInterpolation = {1, 1, 1, 3, 1},  },
        [9] = {12000, 100, 26, 0.67, 130, levelRequirement = 26, statInterpolation = {1, 1, 1, 3, 1},  },
        [10] = {12000, 100, 30, 0.72, 140, levelRequirement = 30, statInterpolation = {1, 1, 1, 3, 1},  },
        [11] = {12000, 100, 34, 0.77, 150, levelRequirement = 34, statInterpolation = {1, 1, 1, 3, 1},  },
        [12] = {12000, 100, 38, 0.82, 160, levelRequirement = 38, statInterpolation = {1, 1, 1, 3, 1},  },
        [13] = {12000, 100, 43, 0.87, 170, levelRequirement = 43, statInterpolation = {1, 1, 1, 3, 1},  },
        [14] = {12000, 100, 45, 0.92, 180, levelRequirement = 45, statInterpolation = {1, 1, 1, 3, 1},  },
        [15] = {12000, 100, 53, 0.97, 190, levelRequirement = 53, statInterpolation = {1, 1, 1, 3, 1},  },
        [16] = {12000, 100, 58, 1, 200, levelRequirement = 58, statInterpolation = {1, 1, 1, 3, 1},  },
        [17] = {12000, 100, 62, 1, 215, levelRequirement = 62, statInterpolation = {1, 1, 1, 3, 1},  },
        [18] = {12000, 100, 63, 1, 230, levelRequirement = 63, statInterpolation = {1, 1, 1, 3, 1},  },
        [19] = {12000, 100, 66, 1, 245, levelRequirement = 66, statInterpolation = {1, 1, 1, 3, 1},  },
        [20] = {12000, 100, 67, 1, 260, levelRequirement = 67, statInterpolation = {1, 1, 1, 3, 1},  },
        [21] = {12000, 100, 68, 1, 275, levelRequirement = 68, statInterpolation = {1, 1, 1, 3, 1},  },
        [22] = {12000, 100, 69, 1, 290, levelRequirement = 69, statInterpolation = {1, 1, 1, 3, 1},  },
        [23] = {12000, 100, 70, 1, 305, levelRequirement = 70, statInterpolation = {1, 1, 1, 3, 1},  },
        [24] = {12000, 100, 71, 1, 320, levelRequirement = 71, statInterpolation = {1, 1, 1, 3, 1},  },
        [25] = {12000, 100, 72, 1, 335, levelRequirement = 72, statInterpolation = {1, 1, 1, 3, 1},  },
        [26] = {12000, 100, 73, 1, 350, levelRequirement = 73, statInterpolation = {1, 1, 1, 3, 1},  },
        [27] = {12000, 100, 74, 1, 365, levelRequirement = 74, statInterpolation = {1, 1, 1, 3, 1},  },
        [28] = {12000, 100, 75, 1, 380, levelRequirement = 75, statInterpolation = {1, 1, 1, 3, 1},  },
        [29] = {12000, 100, 76, 1, 395, levelRequirement = 76, statInterpolation = {1, 1, 1, 3, 1},  },
        [30] = {12000, 100, 77, 1, 425, levelRequirement = 77, statInterpolation = {1, 1, 1, 3, 1},  },
        [31] = {12000, 100, 78, 1, 455, levelRequirement = 78, statInterpolation = {1, 1, 1, 3, 1},  },
        [32] = {12000, 100, 79, 1, 485, levelRequirement = 79, statInterpolation = {1, 1, 1, 3, 1},  },
        [33] = {12000, 100, 80, 1, 515, levelRequirement = 80, statInterpolation = {1, 1, 1, 3, 1},  },
        [34] = {12000, 100, 81, 1, 545, levelRequirement = 81, statInterpolation = {1, 1, 1, 3, 1},  },
        [35] = {12000, 100, 82, 1, 575, levelRequirement = 82, statInterpolation = {1, 1, 1, 3, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["WbSmokeMine"] = {
    name = "Smoke Mine",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    description = "Throws a mine that will teleport you to it when detonated. It covers both your escape and arrival with a cloud of smoke that blinds enemies, and gives you a temporary buff to movement speed. Shares a cooldown with other Blink skills.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.MovementSkill] = true,
        [SkillType.Mine] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.TravelSkill] = true,
        [SkillType.ManaCostReserved] = true,
        [SkillType.BlinkSkill] = true,
        [SkillType.SecondWindSupport] = true,
    },
    statDescriptionScope = "buff_skill_stat_descriptions",
    castTime = 0.5,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_movement_velocity_+%",
        "base_skill_effect_duration",
        "active_skill_area_of_effect_radius_+%_final",
    },
    levels = {
        [1] = {0, 0, 0, levelRequirement = 60, statInterpolation = {1, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["WbFlameDash"] = {
    name = "Flame Dash",
    hidden = true,
    color = "3",
    baseEffectiveness = 1.0541,
    incrementalEffectiveness = 0.0445,
    description = "Teleport to a location, damaging enemies and leaving a trail of burning ground in your wake. Shares a cooldown with other Blink skills.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.MovementSkill] = true,
        [SkillType.Hit] = true,
        [SkillType.DamageOverTime] = true,
        [SkillType.Duration] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.Triggerable] = true,
        [SkillType.FireSkill] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.TravelSkill] = true,
        [SkillType.BlinkSkill] = true,
        [SkillType.SecondWindSupport] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.75,
    baseFlags = {
        spell = true,
        duration = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "base_fire_damage_to_deal_per_minute",
        "base_skill_effect_duration",
        "is_area_damage",
    },
    levels = {
        [1] = {0.8, 1.2, 4.32, 4000, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3, 3, 1},  },
    },
}
SpectreN
Area
Modmonster_dropped_item_rarity_+% [500]
unique_boss_curse_effect_on_self_+%_final [0]
monster_no_map_drops [1]
monster_dropped_item_quantity_+% [500]
monster_dropped_item_rarity_+% [400]
kill_traps_mines_and_totems_on_death [1]
cannot_have_affliction_mods [1]
Tagswb_support, red_blood, human, humanoid
Damage112%
Life160%
Energy Shield From Life50%
Ailment Threshold160%
Critical Strike Chance5%
TypeWbFireSupport
Attack Distance6 ~ 9
Attack Time1.35 Second
Damage Spread20%
Armour+50%
Accuracy+100%

WbFlammability
Flammability
Flammability
Curses all targets in an area, lowering their fire resistance and giving them a chance to be ignited when hit.
Base duration is 5 seconds
active_skill_area_of_effect_radius_+%_final [0]
Cursed enemies have -18% to Fire Resistance
Hits against Cursed Enemies have +25% chance to Ignite

Spell Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill SpellCanCascade AppliesCurse CanRapidFire AreaSpell Type91 Type92 Hex
Cast Time: 0.5 Second
Cooldown Time: 12 Second

WbSmokeMine
SmokeBomb
Smoke Mine
Throws a mine that will teleport you to it when detonated. It covers both your escape and arrival with a cloud of smoke that blinds enemies, and gives you a temporary buff to movement speed. Shares a cooldown with other Blink skills.
Base duration is 0 seconds
active_skill_area_of_effect_radius_+%_final [0]

Spell Area Duration MovementSkill Mine AreaSpell TravelSkill ManaCostReserved BlinkSkill SecondWindSupport
Cast Time: 0.5 Second

WbFireBomb
groundfire
Fire Trap
Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.
Trap lasts 2.5 seconds
Base duration is 4.5 seconds
Deals 992.8 to 1489 Fire Damage
Deals 1103.1 Base Fire Damage per second
trap_variation [1]
active_skill_area_of_effect_radius_+%_final [0]

is_trap is_area_damage base_skill_is_trapped ignores_trap_and_mine_cooldown_limit Spell Duration Hit SkillCanMine Area CausesBurning Trap DamageOverTime FireSkill AreaSpell
Cast Time: 1 Second
Cooldown Time: 4 Second

WbRejuvenationTotem
liferegentotem
Rejuvenation Totem
Summons a totem that has an aura which regenerates life for you and your nearby allies.
Summons a Totem which uses this Skill
Totem lasts 8 seconds
Regenerate 3088.1 Life per second
base_active_skill_totem_level [60]
base_totem_range [20]
575% increased totem life

base_skill_is_totemified base_deal_no_damage Spell Buff Area ManaCostReserved Type27 SkillCanTrap SkillCanMine Totem Aura AreaSpell
Cast Time: 0.6 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
84Redblade Flamelord230021441.71.3512190242428548609540000

WbFlammability
Flammability
Flammability
Curses all targets in an area, lowering their fire resistance and giving them a chance to be ignited when hit.
Base duration is 5 seconds
active_skill_area_of_effect_radius_+%_final [0]
Cursed enemies have -18% to Fire Resistance
Hits against Cursed Enemies have +25% chance to Ignite

Spell Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill SpellCanCascade AppliesCurse CanRapidFire AreaSpell Type91 Type92 Hex
Cast Time: 0.5 Second
Cooldown Time: 12 Second

WbSmokeMine
SmokeBomb
Smoke Mine
Throws a mine that will teleport you to it when detonated. It covers both your escape and arrival with a cloud of smoke that blinds enemies, and gives you a temporary buff to movement speed. Shares a cooldown with other Blink skills.
Base duration is 0 seconds
active_skill_area_of_effect_radius_+%_final [0]

Spell Area Duration MovementSkill Mine AreaSpell TravelSkill ManaCostReserved BlinkSkill SecondWindSupport
Cast Time: 0.5 Second

WbFireBomb
groundfire
Fire Trap
Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.
Trap lasts 2.5 seconds
Base duration is 4.5 seconds
Deals 898.3 to 1347 Fire Damage
Deals 998.1 Base Fire Damage per second
trap_variation [1]
active_skill_area_of_effect_radius_+%_final [0]

is_trap is_area_damage base_skill_is_trapped ignores_trap_and_mine_cooldown_limit Spell Duration Hit SkillCanMine Area CausesBurning Trap DamageOverTime FireSkill AreaSpell
Cast Time: 1 Second
Cooldown Time: 4 Second

WbRejuvenationTotem
liferegentotem
Rejuvenation Totem
Summons a totem that has an aura which regenerates life for you and your nearby allies.
Summons a Totem which uses this Skill
Totem lasts 8 seconds
Regenerate 3088.1 Life per second
base_active_skill_totem_level [60]
base_totem_range [20]
575% increased totem life

base_skill_is_totemified base_deal_no_damage Spell Buff Area ManaCostReserved Type27 SkillCanTrap SkillCanMine Totem Aura AreaSpell
Cast Time: 0.6 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
82Redblade Flamelord206021285.91.3510134212977945506740000

WbFlammability
Flammability
Flammability
Curses all targets in an area, lowering their fire resistance and giving them a chance to be ignited when hit.
Base duration is 5 seconds
active_skill_area_of_effect_radius_+%_final [0]
Cursed enemies have -18% to Fire Resistance
Hits against Cursed Enemies have +25% chance to Ignite

Spell Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill SpellCanCascade AppliesCurse CanRapidFire AreaSpell Type91 Type92 Hex
Cast Time: 0.5 Second
Cooldown Time: 12 Second

WbSmokeMine
SmokeBomb
Smoke Mine
Throws a mine that will teleport you to it when detonated. It covers both your escape and arrival with a cloud of smoke that blinds enemies, and gives you a temporary buff to movement speed. Shares a cooldown with other Blink skills.
Base duration is 0 seconds
active_skill_area_of_effect_radius_+%_final [0]

Spell Area Duration MovementSkill Mine AreaSpell TravelSkill ManaCostReserved BlinkSkill SecondWindSupport
Cast Time: 0.5 Second

WbFireBomb
groundfire
Fire Trap
Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.
Trap lasts 2.5 seconds
Base duration is 4.5 seconds
Deals 734.4 to 1102 Fire Damage
Deals 816 Base Fire Damage per second
trap_variation [1]
active_skill_area_of_effect_radius_+%_final [0]

is_trap is_area_damage base_skill_is_trapped ignores_trap_and_mine_cooldown_limit Spell Duration Hit SkillCanMine Area CausesBurning Trap DamageOverTime FireSkill AreaSpell
Cast Time: 1 Second
Cooldown Time: 4 Second

WbRejuvenationTotem
liferegentotem
Rejuvenation Totem
Summons a totem that has an aura which regenerates life for you and your nearby allies.
Summons a Totem which uses this Skill
Totem lasts 8 seconds
Regenerate 2379.5 Life per second
base_active_skill_totem_level [60]
base_totem_range [20]
455% increased totem life

base_skill_is_totemified base_deal_no_damage Spell Buff Area ManaCostReserved Type27 SkillCanTrap SkillCanMine Totem Aura AreaSpell
Cast Time: 0.6 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
78Redblade Flamelord159421021.21.356829164106852341540000

WbFlammability
Flammability
Flammability
Curses all targets in an area, lowering their fire resistance and giving them a chance to be ignited when hit.
Base duration is 5 seconds
active_skill_area_of_effect_radius_+%_final [0]
Cursed enemies have -18% to Fire Resistance
Hits against Cursed Enemies have +25% chance to Ignite

Spell Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill SpellCanCascade AppliesCurse CanRapidFire AreaSpell Type91 Type92 Hex
Cast Time: 0.5 Second
Cooldown Time: 12 Second

WbSmokeMine
SmokeBomb
Smoke Mine
Throws a mine that will teleport you to it when detonated. It covers both your escape and arrival with a cloud of smoke that blinds enemies, and gives you a temporary buff to movement speed. Shares a cooldown with other Blink skills.
Base duration is 0 seconds
active_skill_area_of_effect_radius_+%_final [0]

Spell Area Duration MovementSkill Mine AreaSpell TravelSkill ManaCostReserved BlinkSkill SecondWindSupport
Cast Time: 0.5 Second

WbFireBomb
groundfire
Fire Trap
Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.
Trap lasts 2.5 seconds
Base duration is 4.5 seconds
Deals 569.3 to 853.9 Fire Damage
Deals 632.5 Base Fire Damage per second
trap_variation [1]
active_skill_area_of_effect_radius_+%_final [0]

is_trap is_area_damage base_skill_is_trapped ignores_trap_and_mine_cooldown_limit Spell Duration Hit SkillCanMine Area CausesBurning Trap DamageOverTime FireSkill AreaSpell
Cast Time: 1 Second
Cooldown Time: 4 Second

WbRejuvenationTotem
liferegentotem
Rejuvenation Totem
Summons a totem that has an aura which regenerates life for you and your nearby allies.
Summons a Totem which uses this Skill
Totem lasts 8 seconds
Regenerate 1712.2 Life per second
base_active_skill_totem_level [60]
base_totem_range [20]
350% increased totem life

base_skill_is_totemified base_deal_no_damage Spell Buff Area ManaCostReserved Type27 SkillCanTrap SkillCanMine Totem Aura AreaSpell
Cast Time: 0.6 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
73Redblade Flamelord118447621.354345118085676217340000

WbFlammability
Flammability
Flammability
Curses all targets in an area, lowering their fire resistance and giving them a chance to be ignited when hit.
Base duration is 5 seconds
active_skill_area_of_effect_radius_+%_final [0]
Cursed enemies have -17% to Fire Resistance
Hits against Cursed Enemies have +25% chance to Ignite

Spell Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill SpellCanCascade AppliesCurse CanRapidFire AreaSpell Type91 Type92 Hex
Cast Time: 0.5 Second
Cooldown Time: 12 Second

WbSmokeMine
SmokeBomb
Smoke Mine
Throws a mine that will teleport you to it when detonated. It covers both your escape and arrival with a cloud of smoke that blinds enemies, and gives you a temporary buff to movement speed. Shares a cooldown with other Blink skills.
Base duration is 0 seconds
active_skill_area_of_effect_radius_+%_final [0]

Spell Area Duration MovementSkill Mine AreaSpell TravelSkill ManaCostReserved BlinkSkill SecondWindSupport
Cast Time: 0.5 Second

WbFireBomb
groundfire
Fire Trap
Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.
Trap lasts 2.5 seconds
Base duration is 4.5 seconds
Deals 439.6 to 659.4 Fire Damage
Deals 488.5 Base Fire Damage per second
trap_variation [1]
active_skill_area_of_effect_radius_+%_final [0]

is_trap is_area_damage base_skill_is_trapped ignores_trap_and_mine_cooldown_limit Spell Duration Hit SkillCanMine Area CausesBurning Trap DamageOverTime FireSkill AreaSpell
Cast Time: 1 Second
Cooldown Time: 4 Second

WbRejuvenationTotem
liferegentotem
Rejuvenation Totem
Summons a totem that has an aura which regenerates life for you and your nearby allies.
Summons a Totem which uses this Skill
Totem lasts 8 seconds
Regenerate 1227.1 Life per second
base_active_skill_totem_level [60]
base_totem_range [20]
275% increased totem life

base_skill_is_totemified base_deal_no_damage Spell Buff Area ManaCostReserved Type27 SkillCanTrap SkillCanMine Totem Aura AreaSpell
Cast Time: 0.6 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
68Redblade Flamelord8614565.51.35275584634681137840000
#Curse
FireWeakness100TargetNotCursed TargetIsCurseable IsNotOnCooldown WbLeaderMediumNearTarget
FireWeakness80TargetNotCursed TargetIsCurseable IsNotOnCooldown WbEliteMediumNearTarget
FireWeakness50TargetNotCursed TargetIsCurseable IsNotOnCooldown
FireWeakness20TargetIsCurseable IsNotOnCooldown
#Primary Skills
TrapGroundFire100TargetNotOnBurningGround TargetIsEnemy
TrapGroundFire50IHaveOneOrMoreTotems TargetIsEnemy
TotemAuraLifeRegen200 IHaveNoTotems TargetIsAlly TargetNotOnFullLife
TotemAuraLifeRegen20 IHaveOneOrMoreTotems TargetIsAlly TargetNotOnFullLife EnemyNotFarFromTarget
TotemAuraLifeRegen15TargetIsAlly TargetIsWbHighRank TotemNotMediumNearTarget
#ReturnsToHighestRank
SmokeMine500TargetIsAlly TargetIsWbHighRank TargetFar
#General Movement
StrafeLeft20TargetNotNear
StrafeRight20TargetNotNear
Flee20TargetNear TargetIsEnemy
Advance30TargetIsAlly TargetIsWbBasic TargetNotNear EnemyMediumNearTarget WbHasBasic
Advance40TargetIsAlly TargetIsWbElite TargetNotNear EnemyMediumNearTarget WbHasElite
Advance20TargetIsAlly TargetIsWbElite TargetNotNear EnemyNotMediumNearTarget WbHasElite
Advance200TargetIsAlly TargetIsWbHighRank TargetNotNear TargetOnLowLife
ChangeToStance21000IAmHighestRank NoWbBasicInPack
stance stance2
#Curse
FireWeakness100TargetNotCursed TargetIsCurseable IsNotOnCooldown WbLeaderMediumNearTarget
FireWeakness80TargetNotCursed TargetIsCurseable IsNotOnCooldown WbEliteMediumNearTarget
FireWeakness50TargetNotCursed TargetIsCurseable IsNotOnCooldown
FireWeakness20TargetIsCurseable IsNotOnCooldown
#Primary Skills
TrapGroundFire100TargetNotOnBurningGround TargetIsEnemy
TrapGroundFire50IHaveOneOrMoreTotems TargetIsEnemy
TotemAuraLifeRegen200 IHaveNoTotems TargetIsAlly TargetNotOnFullLife
TotemAuraLifeRegen20 IHaveOneOrMoreTotems TargetIsAlly TargetNotOnFullLife EnemyNotFarFromTarget
TotemAuraLifeRegen15TargetIsAlly TargetIsWbHighRank TotemNotMediumNearTarget
#ReturnsToHighestRank
SmokeMine500TargetIsAlly TargetIsWbHighRank TargetFar
#General Movement
StrafeLeft3TargetNotNear
StrafeRight3TargetNotNear
Flee3TargetNear TargetIsEnemy
Advance30TargetIsAlly TargetIsWbBasic TargetNotNear EnemyMediumNearTarget WbHasBasic
Advance40TargetIsAlly TargetIsWbElite TargetNotNear EnemyMediumNearTarget WbHasElite
Advance20TargetIsAlly TargetIsWbElite TargetNotNear EnemyNotMediumNearTarget WbHasElite
Advance200TargetIsAlly TargetIsWbHighRank TargetNotNear TargetOnLowLife

Object Type

version 2
extends "Metadata/Monsters/Wb/Wb"

Stats
{
}

Actor
{	
}

Object Type Codes

version 2
extends "Metadata/Monsters/Wb/Wb"
Resists FireResists ColdResists LightningResists Chaos
0000
20000
40000
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Wb/WbFireSupport3"] = {
    name = "Redblade Flamelord",
    life = 1.6,
    energyShield = 0.5,
    fireResist = 40,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.12,
    damageSpread = 0.2,
    attackTime = 1.35,
    attackRange = 9,
    accuracy = 1,
    weaponType1 = "Staff",
    skillList = {
        "WbRejuvenationTotem",
        "WbFireBomb",
        "WbFlammability",
        "WbSmokeMine",
    },
    modList = {
    },
}
-- Data\3_0\Skills\spectre.lua
skills["WbRejuvenationTotem"] = {
    name = "Rejuvenation Totem",
    hidden = true,
    color = "1",
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    description = "Summons a totem that has an aura which regenerates life for you and your nearby allies.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Buff] = true,
        [SkillType.Area] = true,
        [SkillType.ManaCostReserved] = true,
        [SkillType.Type27] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.Totem] = true,
        [SkillType.Aura] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.6,
    baseFlags = {
        area = true,
        spell = true,
        aura = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_totem",
        "base_totem_duration",
        "base_life_regeneration_rate_per_minute",
        "base_active_skill_totem_level",
        "base_totem_range",
        "totem_life_+%",
        "base_skill_is_totemified",
        "base_deal_no_damage",
    },
    levels = {
        [1] = {1, 8000, 274, 60, 20, 50, levelRequirement = 3, statInterpolation = {1, 1, 1, 1, 1, 1},  },
        [2] = {1, 8000, 378, 60, 20, 60, levelRequirement = 5, statInterpolation = {1, 1, 1, 1, 1, 1},  },
        [3] = {1, 8000, 561, 60, 20, 70, levelRequirement = 8, statInterpolation = {1, 1, 1, 1, 1, 1},  },
        [4] = {1, 8000, 887, 60, 20, 80, levelRequirement = 12, statInterpolation = {1, 1, 1, 1, 1, 1},  },
        [5] = {1, 8000, 1227, 60, 20, 90, levelRequirement = 15, statInterpolation = {1, 1, 1, 1, 1, 1},  },
        [6] = {1, 8000, 1801, 60, 20, 100, levelRequirement = 19, statInterpolation = {1, 1, 1, 1, 1, 1},  },
        [7] = {1, 8000, 1984, 60, 20, 110, levelRequirement = 20, statInterpolation = {1, 1, 1, 1, 1, 1},  },
        [8] = {1, 8000, 2166, 60, 20, 120, levelRequirement = 21, statInterpolation = {1, 1, 1, 1, 1, 1},  },
        [9] = {1, 8000, 3354, 60, 20, 130, levelRequirement = 26, statInterpolation = {1, 1, 1, 1, 1, 1},  },
        [10] = {1, 8000, 4685, 60, 20, 140, levelRequirement = 30, statInterpolation = {1, 1, 1, 1, 1, 1},  },
        [11] = {1, 8000, 6447, 60, 20, 150, levelRequirement = 34, statInterpolation = {1, 1, 1, 1, 1, 1},  },
        [12] = {1, 8000, 8783, 60, 20, 160, levelRequirement = 38, statInterpolation = {1, 1, 1, 1, 1, 1},  },
        [13] = {1, 8000, 12789, 60, 20, 170, levelRequirement = 43, statInterpolation = {1, 1, 1, 1, 1, 1},  },
        [14] = {1, 8000, 14812, 60, 20, 180, levelRequirement = 45, statInterpolation = {1, 1, 1, 1, 1, 1},  },
        [15] = {1, 8000, 26296, 60, 20, 190, levelRequirement = 53, statInterpolation = {1, 1, 1, 1, 1, 1},  },
        [16] = {1, 8000, 37284, 60, 20, 200, levelRequirement = 58, statInterpolation = {1, 1, 1, 1, 1, 1},  },
        [17] = {1, 8000, 49068, 60, 20, 215, levelRequirement = 62, statInterpolation = {1, 1, 1, 1, 1, 1},  },
        [18] = {1, 8000, 52526, 60, 20, 230, levelRequirement = 63, statInterpolation = {1, 1, 1, 1, 1, 1},  },
        [19] = {1, 8000, 64363, 60, 20, 245, levelRequirement = 66, statInterpolation = {1, 1, 1, 1, 1, 1},  },
        [20] = {1, 8000, 68852, 60, 20, 260, levelRequirement = 67, statInterpolation = {1, 1, 1, 1, 1, 1},  },
        [21] = {1, 8000, 73628, 60, 20, 275, levelRequirement = 68, statInterpolation = {1, 1, 1, 1, 1, 1},  },
        [22] = {1, 8000, 78731, 60, 20, 290, levelRequirement = 69, statInterpolation = {1, 1, 1, 1, 1, 1},  },
        [23] = {1, 8000, 84159, 60, 20, 305, levelRequirement = 70, statInterpolation = {1, 1, 1, 1, 1, 1},  },
        [24] = {1, 8000, 89967, 60, 20, 320, levelRequirement = 71, statInterpolation = {1, 1, 1, 1, 1, 1},  },
        [25] = {1, 8000, 96139, 60, 20, 335, levelRequirement = 72, statInterpolation = {1, 1, 1, 1, 1, 1},  },
        [26] = {1, 8000, 102730, 60, 20, 350, levelRequirement = 73, statInterpolation = {1, 1, 1, 1, 1, 1},  },
        [27] = {1, 8000, 109751, 60, 20, 365, levelRequirement = 74, statInterpolation = {1, 1, 1, 1, 1, 1},  },
        [28] = {1, 8000, 117241, 60, 20, 380, levelRequirement = 75, statInterpolation = {1, 1, 1, 1, 1, 1},  },
        [29] = {1, 8000, 125215, 60, 20, 395, levelRequirement = 76, statInterpolation = {1, 1, 1, 1, 1, 1},  },
        [30] = {1, 8000, 133710, 60, 20, 425, levelRequirement = 77, statInterpolation = {1, 1, 1, 1, 1, 1},  },
        [31] = {1, 8000, 142767, 60, 20, 455, levelRequirement = 78, statInterpolation = {1, 1, 1, 1, 1, 1},  },
        [32] = {1, 8000, 152411, 60, 20, 485, levelRequirement = 79, statInterpolation = {1, 1, 1, 1, 1, 1},  },
        [33] = {1, 8000, 162681, 60, 20, 515, levelRequirement = 80, statInterpolation = {1, 1, 1, 1, 1, 1},  },
        [34] = {1, 8000, 173617, 60, 20, 545, levelRequirement = 81, statInterpolation = {1, 1, 1, 1, 1, 1},  },
        [35] = {1, 8000, 185284, 60, 20, 575, levelRequirement = 82, statInterpolation = {1, 1, 1, 1, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["WbFireBomb"] = {
    name = "Fire Trap",
    hidden = true,
    color = 4,
    baseEffectiveness = 2.8333,
    incrementalEffectiveness = 0.04,
    description = "Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Duration] = true,
        [SkillType.Hit] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.Area] = true,
        [SkillType.CausesBurning] = true,
        [SkillType.Trap] = true,
        [SkillType.DamageOverTime] = true,
        [SkillType.FireSkill] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_trap_duration",
        "base_skill_effect_duration",
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "base_fire_damage_to_deal_per_minute",
        "trap_variation",
        "active_skill_area_of_effect_radius_+%_final",
        "is_trap",
        "is_area_damage",
        "base_skill_is_trapped",
        "ignores_trap_and_mine_cooldown_limit",
    },
    levels = {
        [1] = {2500, 4500, 0.4, 0.6, 1.6, 1, 0, critChance = 5, levelRequirement = 3, statInterpolation = {1, 1, 3, 3, 3, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["WbFlammability"] = {
    name = "Flammability",
    hidden = true,
    color = "3",
    baseEffectiveness = 0.85,
    incrementalEffectiveness = 0,
    description = "Curses all targets in an area, lowering their fire resistance and giving them a chance to be ignited when hit.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.FireSkill] = true,
        [SkillType.SpellCanCascade] = true,
        [SkillType.AppliesCurse] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Type91] = true,
        [SkillType.Type92] = true,
        [SkillType.Hex] = true,
    },
    statDescriptionScope = "curse_skill_stat_descriptions",
    castTime = 0.5,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "active_skill_area_of_effect_radius_+%_final",
        "base_fire_damage_resistance_%",
        "chance_to_be_ignited_%",
    },
    levels = {
        [1] = {5000, 0, -15, 25, levelRequirement = 10, statInterpolation = {1, 1, 1, 1},  },
        [2] = {5000, 0, -16, 25, levelRequirement = 41, statInterpolation = {1, 1, 1, 1},  },
        [3] = {5000, 0, -17, 25, levelRequirement = 58, statInterpolation = {1, 1, 1, 1},  },
        [4] = {5000, 0, -18, 25, levelRequirement = 71, statInterpolation = {1, 1, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["WbSmokeMine"] = {
    name = "Smoke Mine",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    description = "Throws a mine that will teleport you to it when detonated. It covers both your escape and arrival with a cloud of smoke that blinds enemies, and gives you a temporary buff to movement speed. Shares a cooldown with other Blink skills.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.MovementSkill] = true,
        [SkillType.Mine] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.TravelSkill] = true,
        [SkillType.ManaCostReserved] = true,
        [SkillType.BlinkSkill] = true,
        [SkillType.SecondWindSupport] = true,
    },
    statDescriptionScope = "buff_skill_stat_descriptions",
    castTime = 0.5,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_movement_velocity_+%",
        "base_skill_effect_duration",
        "active_skill_area_of_effect_radius_+%_final",
    },
    levels = {
        [1] = {0, 0, 0, levelRequirement = 60, statInterpolation = {1, 1, 1},  },
    },
}
SpectreN
Area
Modmonster_dropped_item_rarity_+% [500]
unique_boss_curse_effect_on_self_+%_final [0]
number_of_additional_totems_allowed [1]
monster_no_map_drops [1]
monster_dropped_item_quantity_+% [500]
monster_dropped_item_rarity_+% [400]
kill_traps_mines_and_totems_on_death [1]
cannot_have_affliction_mods [1]
Tagswb_support, red_blood, human, humanoid
Damage112%
Life160%
Energy Shield From Life50%
Ailment Threshold160%
Critical Strike Chance5%
TypeWbFireSupport
Attack Distance6 ~ 9
Attack Time1.35 Second
Damage Spread20%
Armour+50%
Accuracy+100%

WbFlammability
Flammability
Flammability
Curses all targets in an area, lowering their fire resistance and giving them a chance to be ignited when hit.
Base duration is 5 seconds
active_skill_area_of_effect_radius_+%_final [0]
Cursed enemies have -18% to Fire Resistance
Hits against Cursed Enemies have +25% chance to Ignite

Spell Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill SpellCanCascade AppliesCurse CanRapidFire AreaSpell Type91 Type92 Hex
Cast Time: 0.5 Second
Cooldown Time: 12 Second

WbSmokeMine
SmokeBomb
Smoke Mine
Throws a mine that will teleport you to it when detonated. It covers both your escape and arrival with a cloud of smoke that blinds enemies, and gives you a temporary buff to movement speed. Shares a cooldown with other Blink skills.
Base duration is 0 seconds
active_skill_area_of_effect_radius_+%_final [0]

Spell Area Duration MovementSkill Mine AreaSpell TravelSkill ManaCostReserved BlinkSkill SecondWindSupport
Cast Time: 0.5 Second

WbMassEndurance
Spell Area AreaSpellCast Time: 2 Second
Cooldown Time: 5 Second

WbShockwaveTotem
earthquaketotem
Shockwave Totem
Summons a totem that shakes the earth around it, knocking back and damaging nearby enemies
Deals 226 to 419.8 Physical Damage
base_active_skill_totem_level [82]
Totem lasts 8 seconds
base_totem_range [100]
25% chance to Knock Enemies Back on hit
575% increased totem life

is_totem is_area_damage base_skill_is_totemified Spell Hit Area SkillCanTrap SkillCanMine Totem SpellCanRepeat AreaSpell PhysicalSkill NovaSpell
Cast Time: 0.6 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
84Redblade Flamelord230021441.71.3512190242428548609540000

WbFlammability
Flammability
Flammability
Curses all targets in an area, lowering their fire resistance and giving them a chance to be ignited when hit.
Base duration is 5 seconds
active_skill_area_of_effect_radius_+%_final [0]
Cursed enemies have -18% to Fire Resistance
Hits against Cursed Enemies have +25% chance to Ignite

Spell Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill SpellCanCascade AppliesCurse CanRapidFire AreaSpell Type91 Type92 Hex
Cast Time: 0.5 Second
Cooldown Time: 12 Second

WbSmokeMine
SmokeBomb
Smoke Mine
Throws a mine that will teleport you to it when detonated. It covers both your escape and arrival with a cloud of smoke that blinds enemies, and gives you a temporary buff to movement speed. Shares a cooldown with other Blink skills.
Base duration is 0 seconds
active_skill_area_of_effect_radius_+%_final [0]

Spell Area Duration MovementSkill Mine AreaSpell TravelSkill ManaCostReserved BlinkSkill SecondWindSupport
Cast Time: 0.5 Second

WbMassEndurance
Spell Area AreaSpellCast Time: 2 Second
Cooldown Time: 5 Second

WbShockwaveTotem
earthquaketotem
Shockwave Totem
Summons a totem that shakes the earth around it, knocking back and damaging nearby enemies
Deals 208.5 to 387.3 Physical Damage
base_active_skill_totem_level [82]
Totem lasts 8 seconds
base_totem_range [100]
25% chance to Knock Enemies Back on hit
575% increased totem life

is_totem is_area_damage base_skill_is_totemified Spell Hit Area SkillCanTrap SkillCanMine Totem SpellCanRepeat AreaSpell PhysicalSkill NovaSpell
Cast Time: 0.6 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
82Redblade Flamelord206021285.91.3510134212977945506740000

WbFlammability
Flammability
Flammability
Curses all targets in an area, lowering their fire resistance and giving them a chance to be ignited when hit.
Base duration is 5 seconds
active_skill_area_of_effect_radius_+%_final [0]
Cursed enemies have -18% to Fire Resistance
Hits against Cursed Enemies have +25% chance to Ignite

Spell Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill SpellCanCascade AppliesCurse CanRapidFire AreaSpell Type91 Type92 Hex
Cast Time: 0.5 Second
Cooldown Time: 12 Second

WbSmokeMine
SmokeBomb
Smoke Mine
Throws a mine that will teleport you to it when detonated. It covers both your escape and arrival with a cloud of smoke that blinds enemies, and gives you a temporary buff to movement speed. Shares a cooldown with other Blink skills.
Base duration is 0 seconds
active_skill_area_of_effect_radius_+%_final [0]

Spell Area Duration MovementSkill Mine AreaSpell TravelSkill ManaCostReserved BlinkSkill SecondWindSupport
Cast Time: 0.5 Second

WbMassEndurance
Spell Area AreaSpellCast Time: 2 Second
Cooldown Time: 5 Second

WbShockwaveTotem
earthquaketotem
Shockwave Totem
Summons a totem that shakes the earth around it, knocking back and damaging nearby enemies
Deals 177.2 to 329.1 Physical Damage
base_active_skill_totem_level [78]
Totem lasts 8 seconds
base_totem_range [100]
25% chance to Knock Enemies Back on hit
455% increased totem life

is_totem is_area_damage base_skill_is_totemified Spell Hit Area SkillCanTrap SkillCanMine Totem SpellCanRepeat AreaSpell PhysicalSkill NovaSpell
Cast Time: 0.6 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
78Redblade Flamelord159421021.21.356829164106852341540000

WbFlammability
Flammability
Flammability
Curses all targets in an area, lowering their fire resistance and giving them a chance to be ignited when hit.
Base duration is 5 seconds
active_skill_area_of_effect_radius_+%_final [0]
Cursed enemies have -18% to Fire Resistance
Hits against Cursed Enemies have +25% chance to Ignite

Spell Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill SpellCanCascade AppliesCurse CanRapidFire AreaSpell Type91 Type92 Hex
Cast Time: 0.5 Second
Cooldown Time: 12 Second

WbSmokeMine
SmokeBomb
Smoke Mine
Throws a mine that will teleport you to it when detonated. It covers both your escape and arrival with a cloud of smoke that blinds enemies, and gives you a temporary buff to movement speed. Shares a cooldown with other Blink skills.
Base duration is 0 seconds
active_skill_area_of_effect_radius_+%_final [0]

Spell Area Duration MovementSkill Mine AreaSpell TravelSkill ManaCostReserved BlinkSkill SecondWindSupport
Cast Time: 0.5 Second

WbMassEndurance
Spell Area AreaSpellCast Time: 2 Second
Cooldown Time: 5 Second

WbShockwaveTotem
earthquaketotem
Shockwave Totem
Summons a totem that shakes the earth around it, knocking back and damaging nearby enemies
Deals 144.1 to 267.7 Physical Damage
base_active_skill_totem_level [73]
Totem lasts 8 seconds
base_totem_range [100]
25% chance to Knock Enemies Back on hit
350% increased totem life

is_totem is_area_damage base_skill_is_totemified Spell Hit Area SkillCanTrap SkillCanMine Totem SpellCanRepeat AreaSpell PhysicalSkill NovaSpell
Cast Time: 0.6 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
73Redblade Flamelord118447621.354345118085676217340000

WbFlammability
Flammability
Flammability
Curses all targets in an area, lowering their fire resistance and giving them a chance to be ignited when hit.
Base duration is 5 seconds
active_skill_area_of_effect_radius_+%_final [0]
Cursed enemies have -17% to Fire Resistance
Hits against Cursed Enemies have +25% chance to Ignite

Spell Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill SpellCanCascade AppliesCurse CanRapidFire AreaSpell Type91 Type92 Hex
Cast Time: 0.5 Second
Cooldown Time: 12 Second

WbSmokeMine
SmokeBomb
Smoke Mine
Throws a mine that will teleport you to it when detonated. It covers both your escape and arrival with a cloud of smoke that blinds enemies, and gives you a temporary buff to movement speed. Shares a cooldown with other Blink skills.
Base duration is 0 seconds
active_skill_area_of_effect_radius_+%_final [0]

Spell Area Duration MovementSkill Mine AreaSpell TravelSkill ManaCostReserved BlinkSkill SecondWindSupport
Cast Time: 0.5 Second

WbMassEndurance
Spell Area AreaSpellCast Time: 2 Second
Cooldown Time: 5 Second

WbShockwaveTotem
earthquaketotem
Shockwave Totem
Summons a totem that shakes the earth around it, knocking back and damaging nearby enemies
Deals 116.8 to 217 Physical Damage
base_active_skill_totem_level [68]
Totem lasts 8 seconds
base_totem_range [100]
25% chance to Knock Enemies Back on hit
275% increased totem life

is_totem is_area_damage base_skill_is_totemified Spell Hit Area SkillCanTrap SkillCanMine Totem SpellCanRepeat AreaSpell PhysicalSkill NovaSpell
Cast Time: 0.6 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
68Redblade Flamelord8614565.51.35275584634681137840000
#Curse
FireWeakness100TargetNotCursed TargetIsCurseable IsNotOnCooldown WbLeaderMediumNearTarget
FireWeakness80TargetNotCursed TargetIsCurseable IsNotOnCooldown WbEliteMediumNearTarget
FireWeakness50TargetNotCursed TargetIsCurseable IsNotOnCooldown
FireWeakness20TargetIsCurseable IsNotOnCooldown
MassEndurance400AllyNotFarFromTarget
TotemEarthquake200TargetIsAlly TargetIsWbHighRank IHaveNoTotems EnemyNotFarFromTarget
TotemEarthquake100TargetIsAlly TargetIsWbHighRank IHaveFewerThanTwoTotems EnemyNotFarFromTarget
TotemEarthquake12TargetIsAlly TargetIsWbHighRank IHaveTwoOrMoreTotems NoRepeat EnemyNotFarFromTarget
TotemEarthquake60TargetIsAlly TargetIsWbElite IHaveNoTotems EnemyNotFarFromTarget
TotemEarthquake30TargetIsAlly TargetIsWbElite IHaveFewerThanTwoTotems EnemyNotFarFromTarget
TotemEarthquake8TargetIsAlly TargetIsWbElite IHaveTwoOrMoreTotems NoRepeat EnemyNotFarFromTarget
TotemEarthquake60TargetIsAlly TargetIsWbBasic IHaveNoTotems EnemyNotFarFromTarget
TotemEarthquake30TargetIsAlly TargetIsWbBasic IHaveFewerThanTwoTotems EnemyNotFarFromTarget
TotemEarthquake8TargetIsAlly TargetIsWbBasic IHaveTwoOrMoreTotems NoRepeat EnemyNotFarFromTarget
TotemEarthquake60TargetIsEnemy TargetIsWbHighRankTarget IHaveOneOrMoreTotems IHaveFewerThanTwoTotems
TotemEarthquake30TargetIsEnemy IHaveOneOrMoreTotems IHaveFewerThanTwoTotems
TotemEarthquake30TargetIsEnemy NoWbBasicInPack NoWbEliteInPack NoWbLeaderInPack
TotemEarthquake8TargetIsEnemy NoRepeat
#ReturnsToHighestRank
SmokeMine500TargetIsAlly TargetIsWbHighRank TargetFar
#General Movement
StrafeLeft20TargetNotNear
StrafeRight20TargetNotNear
Flee20TargetNear TargetIsEnemy
Advance30TargetIsAlly TargetIsWbBasic TargetNotNear EnemyMediumNearTarget WbHasBasic
Advance40TargetIsAlly TargetIsWbElite TargetNotNear EnemyMediumNearTarget WbHasElite
Advance20TargetIsAlly TargetIsWbElite TargetNotNear EnemyNotMediumNearTarget WbHasElite
Advance200TargetIsAlly TargetIsWbHighRank TargetNotNear TargetOnLowLife
ChangeToStance21000IAmHighestRank NoWbBasicInPack
stance stance2
#Curse
FireWeakness100TargetNotCursed TargetIsCurseable IsNotOnCooldown WbLeaderMediumNearTarget
FireWeakness80TargetNotCursed TargetIsCurseable IsNotOnCooldown WbEliteMediumNearTarget
FireWeakness50TargetNotCursed TargetIsCurseable IsNotOnCooldown
FireWeakness20TargetIsCurseable IsNotOnCooldown
MassEndurance400AllyNotFarFromTarget
TotemEarthquake200TargetIsAlly TargetIsWbHighRank IHaveNoTotems EnemyNotFarFromTarget
TotemEarthquake100TargetIsAlly TargetIsWbHighRank IHaveFewerThanTwoTotems EnemyNotFarFromTarget
TotemEarthquake12TargetIsAlly TargetIsWbHighRank IHaveTwoOrMoreTotems NoRepeat EnemyNotFarFromTarget
TotemEarthquake60TargetIsAlly TargetIsWbElite IHaveNoTotems EnemyNotFarFromTarget
TotemEarthquake30TargetIsAlly TargetIsWbElite IHaveFewerThanTwoTotems EnemyNotFarFromTarget
TotemEarthquake8TargetIsAlly TargetIsWbElite IHaveTwoOrMoreTotems NoRepeat EnemyNotFarFromTarget
TotemEarthquake60TargetIsAlly TargetIsWbBasic IHaveNoTotems EnemyNotFarFromTarget
TotemEarthquake30TargetIsAlly TargetIsWbBasic IHaveFewerThanTwoTotems EnemyNotFarFromTarget
TotemEarthquake8TargetIsAlly TargetIsWbBasic IHaveTwoOrMoreTotems NoRepeat EnemyNotFarFromTarget
TotemEarthquake60TargetIsEnemy TargetIsWbHighRankTarget IHaveOneOrMoreTotems IHaveFewerThanTwoTotems
TotemEarthquake30TargetIsEnemy IHaveOneOrMoreTotems IHaveFewerThanTwoTotems
TotemEarthquake30TargetIsEnemy NoWbBasicInPack NoWbEliteInPack NoWbLeaderInPack
TotemEarthquake8TargetIsEnemy NoRepeat
#ReturnsToHighestRank
SmokeMine500TargetIsAlly TargetIsWbHighRank TargetFar
#General Movement
StrafeLeft3TargetNotNear
StrafeRight3TargetNotNear
Flee3TargetNear TargetIsEnemy
Advance30TargetIsAlly TargetIsWbBasic TargetNotNear EnemyMediumNearTarget WbHasBasic
Advance40TargetIsAlly TargetIsWbElite TargetNotNear EnemyMediumNearTarget WbHasElite
Advance20TargetIsAlly TargetIsWbElite TargetNotNear EnemyNotMediumNearTarget WbHasElite
Advance200TargetIsAlly TargetIsWbHighRank TargetNotNear TargetOnLowLife

Object Type

version 2
extends "Metadata/Monsters/Wb/Wb"

Stats
{
}

Actor
{	
}

Object Type Codes

version 2
extends "Metadata/Monsters/Wb/Wb"
Resists FireResists ColdResists LightningResists Chaos
0000
20000
40000
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Wb/WbFireSupport4"] = {
    name = "Redblade Flamelord",
    life = 1.6,
    energyShield = 0.5,
    fireResist = 40,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.12,
    damageSpread = 0.2,
    attackTime = 1.35,
    attackRange = 9,
    accuracy = 1,
    weaponType1 = "Staff",
    skillList = {
        "WbMassEndurance",
        "WbShockwaveTotem",
        "WbFlammability",
        "WbSmokeMine",
    },
    modList = {
    },
}
-- Data\3_0\Skills\spectre.lua
skills["WbMassEndurance"] = {
    name = "WbMassEndurance",
    hidden = true,
    color = 4,
    baseEffectiveness = 1.87,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["WbShockwaveTotem"] = {
    name = "Shockwave Totem",
    hidden = true,
    color = 4,
    baseEffectiveness = 0.822,
    incrementalEffectiveness = 0.03,
    description = "Summons a totem that shakes the earth around it, knocking back and damaging nearby enemies",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.Totem] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.PhysicalSkill] = true,
        [SkillType.NovaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.6,
    baseFlags = {
        area = true,
        spell = true,
        totem = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "base_active_skill_totem_level",
        "base_totem_duration",
        "base_totem_range",
        "base_global_chance_to_knockback_%",
        "totem_life_+%",
        "is_totem",
        "is_area_damage",
        "base_skill_is_totemified",
    },
    levels = {
        [1] = {0.7, 1.3, 3, 8000, 100, 25, 50, levelRequirement = 3, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
        [2] = {0.7, 1.3, 5, 8000, 100, 25, 60, levelRequirement = 5, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
        [3] = {0.7, 1.3, 8, 8000, 100, 25, 70, levelRequirement = 8, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
        [4] = {0.7, 1.3, 12, 8000, 100, 25, 80, levelRequirement = 12, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
        [5] = {0.7, 1.3, 15, 8000, 100, 25, 90, levelRequirement = 15, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
        [6] = {0.7, 1.3, 19, 8000, 100, 25, 100, levelRequirement = 19, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
        [7] = {0.7, 1.3, 20, 8000, 100, 25, 110, levelRequirement = 20, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
        [8] = {0.7, 1.3, 21, 8000, 100, 25, 120, levelRequirement = 21, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
        [9] = {0.7, 1.3, 26, 8000, 100, 25, 130, levelRequirement = 26, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
        [10] = {0.7, 1.3, 30, 8000, 100, 25, 140, levelRequirement = 30, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
        [11] = {0.7, 1.3, 34, 8000, 100, 25, 150, levelRequirement = 34, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
        [12] = {0.7, 1.3, 38, 8000, 100, 25, 160, levelRequirement = 38, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
        [13] = {0.7, 1.3, 43, 8000, 100, 25, 170, levelRequirement = 43, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
        [14] = {0.7, 1.3, 45, 8000, 100, 25, 180, levelRequirement = 45, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
        [15] = {0.7, 1.3, 53, 8000, 100, 25, 190, levelRequirement = 53, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
        [16] = {0.7, 1.3, 58, 8000, 100, 25, 200, levelRequirement = 58, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
        [17] = {0.7, 1.3, 62, 8000, 100, 25, 215, levelRequirement = 62, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
        [18] = {0.7, 1.3, 63, 8000, 100, 25, 230, levelRequirement = 63, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
        [19] = {0.7, 1.3, 66, 8000, 100, 25, 245, levelRequirement = 66, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
        [20] = {0.7, 1.3, 67, 8000, 100, 25, 260, levelRequirement = 67, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
        [21] = {0.7, 1.3, 68, 8000, 100, 25, 275, levelRequirement = 68, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
        [22] = {0.7, 1.3, 69, 8000, 100, 25, 290, levelRequirement = 69, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
        [23] = {0.7, 1.3, 70, 8000, 100, 25, 305, levelRequirement = 70, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
        [24] = {0.7, 1.3, 71, 8000, 100, 25, 320, levelRequirement = 71, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
        [25] = {0.7, 1.3, 72, 8000, 100, 25, 335, levelRequirement = 72, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
        [26] = {0.7, 1.3, 73, 8000, 100, 25, 350, levelRequirement = 73, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
        [27] = {0.7, 1.3, 74, 8000, 100, 25, 365, levelRequirement = 74, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
        [28] = {0.7, 1.3, 75, 8000, 100, 25, 380, levelRequirement = 75, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
        [29] = {0.7, 1.3, 76, 8000, 100, 25, 395, levelRequirement = 76, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
        [30] = {0.7, 1.3, 77, 8000, 100, 25, 425, levelRequirement = 77, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
        [31] = {0.7, 1.3, 78, 8000, 100, 25, 455, levelRequirement = 78, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
        [32] = {0.7, 1.3, 79, 8000, 100, 25, 485, levelRequirement = 79, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
        [33] = {0.7, 1.3, 80, 8000, 100, 25, 515, levelRequirement = 80, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
        [34] = {0.7, 1.3, 81, 8000, 100, 25, 545, levelRequirement = 81, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
        [35] = {0.7, 1.3, 82, 8000, 100, 25, 575, levelRequirement = 82, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["WbFlammability"] = {
    name = "Flammability",
    hidden = true,
    color = "3",
    baseEffectiveness = 0.85,
    incrementalEffectiveness = 0,
    description = "Curses all targets in an area, lowering their fire resistance and giving them a chance to be ignited when hit.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.FireSkill] = true,
        [SkillType.SpellCanCascade] = true,
        [SkillType.AppliesCurse] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Type91] = true,
        [SkillType.Type92] = true,
        [SkillType.Hex] = true,
    },
    statDescriptionScope = "curse_skill_stat_descriptions",
    castTime = 0.5,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "active_skill_area_of_effect_radius_+%_final",
        "base_fire_damage_resistance_%",
        "chance_to_be_ignited_%",
    },
    levels = {
        [1] = {5000, 0, -15, 25, levelRequirement = 10, statInterpolation = {1, 1, 1, 1},  },
        [2] = {5000, 0, -16, 25, levelRequirement = 41, statInterpolation = {1, 1, 1, 1},  },
        [3] = {5000, 0, -17, 25, levelRequirement = 58, statInterpolation = {1, 1, 1, 1},  },
        [4] = {5000, 0, -18, 25, levelRequirement = 71, statInterpolation = {1, 1, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["WbSmokeMine"] = {
    name = "Smoke Mine",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    description = "Throws a mine that will teleport you to it when detonated. It covers both your escape and arrival with a cloud of smoke that blinds enemies, and gives you a temporary buff to movement speed. Shares a cooldown with other Blink skills.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.MovementSkill] = true,
        [SkillType.Mine] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.TravelSkill] = true,
        [SkillType.ManaCostReserved] = true,
        [SkillType.BlinkSkill] = true,
        [SkillType.SecondWindSupport] = true,
    },
    statDescriptionScope = "buff_skill_stat_descriptions",
    castTime = 0.5,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_movement_velocity_+%",
        "base_skill_effect_duration",
        "active_skill_area_of_effect_radius_+%_final",
    },
    levels = {
        [1] = {0, 0, 0, levelRequirement = 60, statInterpolation = {1, 1, 1},  },
    },
}
SpectreN
Area
Modmonster_dropped_item_rarity_+% [500]
unique_boss_curse_effect_on_self_+%_final [0]
number_of_additional_totems_allowed [1]
monster_no_map_drops [1]
monster_dropped_item_quantity_+% [500]
monster_dropped_item_rarity_+% [400]
kill_traps_mines_and_totems_on_death [1]
Tagswb_support, red_blood, human, humanoid
Damage112%
Life160%
Energy Shield From Life50%
Ailment Threshold160%
Critical Strike Chance5%
TypeWbFireSupport
Attack Distance6 ~ 9
Attack Time1.35 Second
Damage Spread20%
Armour+50%
Accuracy+100%
Resists FireResists ColdResists LightningResists Chaos
0000
20000
40000
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Wb/WbFireSupport1Elder_"] = {
    name = "Redblade Flamelord",
    life = 1.6,
    energyShield = 0.5,
    fireResist = 40,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.12,
    damageSpread = 0.2,
    attackTime = 1.35,
    attackRange = 9,
    accuracy = 1,
    weaponType1 = "Staff",
    skillList = {
    },
    modList = {
    },
}