Prophecy Perandus Rampage
Anoint Cluster Jewel The Pantheon Item Passive Skill Tree Fossil Catalysts Delirium Orb Scarab Breachstone Emblem Timeless Jewel Divination Card
Redblade Warmonger

Redblade Warmonger

SpectreN
Area
Modmonster dropped item rarity +% [500]
unique boss curse effect on self +% final [0]
monster dropped item quantity +% [500]
monster dropped item rarity +% [600]
Blocks Attacks
base block % damage taken [10]
Tagswb_elite, red_blood, human, humanoid
Damage144%
Life300%
Energy Shield From Life33%
Ailment Threshold300%
Critical Strike Chance5%
TypeWbFireElite
Attack Distance6 ~ 9
Attack Time1.5 Second
Damage Spread20%
Armour+33%
Evasion+33%
Accuracy+100%

WbFireResistAura
aurafireresist
Purity of Fire
Casts an aura that grants fire resistance to you and your allies.
You and nearby allies gain 40% additional Fire Resistance
You and nearby allies gain 6% additional maximum Fire Resistance
active skill area of effect radius +% final [0]

base_deal_no_damage Spell Area Buff ManaCostReserved Type27 SkillCanTotem Aura FireSkill Instant AreaSpell CanHaveBlessing Type91 Type92 SecondWindSupport
Cast Time: 1.2 Second
Cooldown Time: 0.5 Second

WbRighteousFire
righteousfire
Righteous Fire
You take burning damage, deal burning damage to those around you, and have increased spell damage.
righteous fire spell damage +% final [#]
#% increased Spell Damage
base nonlethal fire damage % of maximum life taken per minute [#]
base nonlethal fire damage % of maximum energy shield taken per minute [#]

Righteous Fire
Engulfs you in magical fire that rapidly burns you and nearby enemies. Your spell damage is substantially increased while under this effect. The effect ends when you have 1 life remaining.
Deals 1196.5 Base Fire Damage per second
skill art variation [0]
active skill area of effect radius +% final [0]

Spell Buff Area CausesBurning DamageOverTime FireSkill SkillCanTotem Triggerable Instant AreaSpell Type91 Type92 SecondWindSupport
Cast Time: 1 Second

WbFlameWhipFireElite
flamewhip
Flame Surge
Strikes enemies in front of you with a surge of flame. Burning enemies are dealt more damage.
Deals 1064 to 1597 Fire Damage
50% more Damage with Hits against Burning enemies
65% increased Cast Speed
active skill area of effect radius +% final [0]

never_ignite is_area_damage Spell Hit SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable Area FireSkill CanRapidFire AreaSpell
Cast Time: 0.5 Second

WbFlameDash
FlameDash
Flame Dash
Teleport to a location, damaging enemies and leaving a trail of burning ground in your wake. Shares a cooldown with other Blink skills.
Deals 1057 to 1586 Fire Damage
Deals 1585.6 Base Fire Damage per second
Base duration is 4 seconds

is_area_damage Spell MovementSkill Hit DamageOverTime Duration SkillCanTotem Triggerable FireSkill SkillCanTrap SkillCanMine TravelSkill BlinkSkill SecondWindSupport
Cast Time: 0.75 Second
Cooldown Time: 6 Second

WbSummonRagingSpirit
SummonElemental
base skill effect duration [5000]
+50 to maximum number of Raging Spirits
10% reduced Cast Speed
Skills Repeat an additional 4 Times
active skill cast speed +% final [100]
active skill damage +% final [-50]

alternate_minion Spell Minion Duration CreateMinion SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill CreatesMinion
Cast Time: 0.8 Second
Cooldown Time: 5 Second

WbSmokeMine
SmokeBomb
Smoke Mine
Throws a mine that will teleport you to it when detonated. It covers both your escape and arrival with a cloud of smoke that blinds enemies, and gives you a temporary buff to movement speed. Shares a cooldown with other Blink skills.
Base duration is 0 seconds
active skill area of effect radius +% final [0]

Spell Area Duration MovementSkill Mine AreaSpell TravelSkill ManaCostReserved BlinkSkill SecondWindSupport
Cast Time: 0.5 Second

WbSummonRagingSpiritFireElite
SummonElemental
base skill effect duration [5000]
+50 to maximum number of Raging Spirits
10% reduced Cast Speed
Skills Repeat an additional 6 Times
active skill cast speed +% final [200]
active skill damage +% final [-50]

alternate_minion Spell Minion Duration CreateMinion SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill CreatesMinion
Cast Time: 0.8 Second
Cooldown Time: 10 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
84Redblade Warmonger431292058.91.5228572163211369754375000

WbFireResistAura
aurafireresist
Purity of Fire
Casts an aura that grants fire resistance to you and your allies.
You and nearby allies gain 40% additional Fire Resistance
You and nearby allies gain 6% additional maximum Fire Resistance
active skill area of effect radius +% final [0]

base_deal_no_damage Spell Area Buff ManaCostReserved Type27 SkillCanTotem Aura FireSkill Instant AreaSpell CanHaveBlessing Type91 Type92 SecondWindSupport
Cast Time: 1.2 Second
Cooldown Time: 0.5 Second

WbRighteousFire
righteousfire
Righteous Fire
You take burning damage, deal burning damage to those around you, and have increased spell damage.
righteous fire spell damage +% final [#]
#% increased Spell Damage
base nonlethal fire damage % of maximum life taken per minute [#]
base nonlethal fire damage % of maximum energy shield taken per minute [#]

Righteous Fire
Engulfs you in magical fire that rapidly burns you and nearby enemies. Your spell damage is substantially increased while under this effect. The effect ends when you have 1 life remaining.
Deals 1062.2 Base Fire Damage per second
skill art variation [0]
active skill area of effect radius +% final [0]

Spell Buff Area CausesBurning DamageOverTime FireSkill SkillCanTotem Triggerable Instant AreaSpell Type91 Type92 SecondWindSupport
Cast Time: 1 Second

WbFlameWhipFireElite
flamewhip
Flame Surge
Strikes enemies in front of you with a surge of flame. Burning enemies are dealt more damage.
Deals 975.2 to 1463 Fire Damage
50% more Damage with Hits against Burning enemies
65% increased Cast Speed
active skill area of effect radius +% final [0]

never_ignite is_area_damage Spell Hit SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable Area FireSkill CanRapidFire AreaSpell
Cast Time: 0.5 Second

WbFlameDash
FlameDash
Flame Dash
Teleport to a location, damaging enemies and leaving a trail of burning ground in your wake. Shares a cooldown with other Blink skills.
Deals 948.3 to 1422 Fire Damage
Deals 1422.4 Base Fire Damage per second
Base duration is 4 seconds

is_area_damage Spell MovementSkill Hit DamageOverTime Duration SkillCanTotem Triggerable FireSkill SkillCanTrap SkillCanMine TravelSkill BlinkSkill SecondWindSupport
Cast Time: 0.75 Second
Cooldown Time: 6 Second

WbSummonRagingSpirit
SummonElemental
base skill effect duration [5000]
+50 to maximum number of Raging Spirits
10% reduced Cast Speed
Skills Repeat an additional 4 Times
active skill cast speed +% final [100]
active skill damage +% final [-50]

alternate_minion Spell Minion Duration CreateMinion SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill CreatesMinion
Cast Time: 0.8 Second
Cooldown Time: 5 Second

WbSmokeMine
SmokeBomb
Smoke Mine
Throws a mine that will teleport you to it when detonated. It covers both your escape and arrival with a cloud of smoke that blinds enemies, and gives you a temporary buff to movement speed. Shares a cooldown with other Blink skills.
Base duration is 0 seconds
active skill area of effect radius +% final [0]

Spell Area Duration MovementSkill Mine AreaSpell TravelSkill ManaCostReserved BlinkSkill SecondWindSupport
Cast Time: 0.5 Second

WbSummonRagingSpiritFireElite
SummonElemental
base skill effect duration [5000]
+50 to maximum number of Raging Spirits
10% reduced Cast Speed
Skills Repeat an additional 6 Times
active skill cast speed +% final [200]
active skill damage +% final [-50]

alternate_minion Spell Minion Duration CreateMinion SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill CreatesMinion
Cast Time: 0.8 Second
Cooldown Time: 10 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
82Redblade Warmonger386281836.71.5190021918510567627175000

WbFireResistAura
aurafireresist
Purity of Fire
Casts an aura that grants fire resistance to you and your allies.
You and nearby allies gain 40% additional Fire Resistance
You and nearby allies gain 6% additional maximum Fire Resistance
active skill area of effect radius +% final [0]

base_deal_no_damage Spell Area Buff ManaCostReserved Type27 SkillCanTotem Aura FireSkill Instant AreaSpell CanHaveBlessing Type91 Type92 SecondWindSupport
Cast Time: 1.2 Second
Cooldown Time: 0.5 Second

WbRighteousFire
righteousfire
Righteous Fire
You take burning damage, deal burning damage to those around you, and have increased spell damage.
righteous fire spell damage +% final [#]
#% increased Spell Damage
base nonlethal fire damage % of maximum life taken per minute [#]
base nonlethal fire damage % of maximum energy shield taken per minute [#]

Righteous Fire
Engulfs you in magical fire that rapidly burns you and nearby enemies. Your spell damage is substantially increased while under this effect. The effect ends when you have 1 life remaining.
Deals 835.8 Base Fire Damage per second
skill art variation [0]
active skill area of effect radius +% final [0]

Spell Buff Area CausesBurning DamageOverTime FireSkill SkillCanTotem Triggerable Instant AreaSpell Type91 Type92 SecondWindSupport
Cast Time: 1 Second

WbFlameWhipFireElite
flamewhip
Flame Surge
Strikes enemies in front of you with a surge of flame. Burning enemies are dealt more damage.
Deals 817.5 to 1226 Fire Damage
50% more Damage with Hits against Burning enemies
65% increased Cast Speed
active skill area of effect radius +% final [0]

never_ignite is_area_damage Spell Hit SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable Area FireSkill CanRapidFire AreaSpell
Cast Time: 0.5 Second

WbFlameDash
FlameDash
Flame Dash
Teleport to a location, damaging enemies and leaving a trail of burning ground in your wake. Shares a cooldown with other Blink skills.
Deals 762 to 1143 Fire Damage
Deals 1143 Base Fire Damage per second
Base duration is 4 seconds

is_area_damage Spell MovementSkill Hit DamageOverTime Duration SkillCanTotem Triggerable FireSkill SkillCanTrap SkillCanMine TravelSkill BlinkSkill SecondWindSupport
Cast Time: 0.75 Second
Cooldown Time: 6 Second

WbSummonRagingSpirit
SummonElemental
base skill effect duration [5000]
+50 to maximum number of Raging Spirits
10% reduced Cast Speed
Skills Repeat an additional 4 Times
active skill cast speed +% final [100]
active skill damage +% final [-46]

alternate_minion Spell Minion Duration CreateMinion SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill CreatesMinion
Cast Time: 0.8 Second
Cooldown Time: 5 Second

WbSmokeMine
SmokeBomb
Smoke Mine
Throws a mine that will teleport you to it when detonated. It covers both your escape and arrival with a cloud of smoke that blinds enemies, and gives you a temporary buff to movement speed. Shares a cooldown with other Blink skills.
Base duration is 0 seconds
active skill area of effect radius +% final [0]

Spell Area Duration MovementSkill Mine AreaSpell TravelSkill ManaCostReserved BlinkSkill SecondWindSupport
Cast Time: 0.5 Second

WbSummonRagingSpiritFireElite
SummonElemental
base skill effect duration [5000]
+50 to maximum number of Raging Spirits
10% reduced Cast Speed
Skills Repeat an additional 6 Times
active skill cast speed +% final [200]
active skill damage +% final [-46]

alternate_minion Spell Minion Duration CreateMinion SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill CreatesMinion
Cast Time: 0.8 Second
Cooldown Time: 10 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
78Redblade Warmonger298901458.21.512804150669113422575000

WbFireResistAura
aurafireresist
Purity of Fire
Casts an aura that grants fire resistance to you and your allies.
You and nearby allies gain 36% additional Fire Resistance
You and nearby allies gain 5% additional maximum Fire Resistance
active skill area of effect radius +% final [0]

base_deal_no_damage Spell Area Buff ManaCostReserved Type27 SkillCanTotem Aura FireSkill Instant AreaSpell CanHaveBlessing Type91 Type92 SecondWindSupport
Cast Time: 1.2 Second
Cooldown Time: 0.5 Second

WbRighteousFire
righteousfire
Righteous Fire
You take burning damage, deal burning damage to those around you, and have increased spell damage.
righteous fire spell damage +% final [#]
#% increased Spell Damage
base nonlethal fire damage % of maximum life taken per minute [#]
base nonlethal fire damage % of maximum energy shield taken per minute [#]

Righteous Fire
Engulfs you in magical fire that rapidly burns you and nearby enemies. Your spell damage is substantially increased while under this effect. The effect ends when you have 1 life remaining.
Deals 617.5 Base Fire Damage per second
skill art variation [0]
active skill area of effect radius +% final [0]

Spell Buff Area CausesBurning DamageOverTime FireSkill SkillCanTotem Triggerable Instant AreaSpell Type91 Type92 SecondWindSupport
Cast Time: 1 Second

WbFlameWhipFireElite
flamewhip
Flame Surge
Strikes enemies in front of you with a surge of flame. Burning enemies are dealt more damage.
Deals 653.9 to 980.8 Fire Damage
50% more Damage with Hits against Burning enemies
65% increased Cast Speed
active skill area of effect radius +% final [0]

never_ignite is_area_damage Spell Hit SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable Area FireSkill CanRapidFire AreaSpell
Cast Time: 0.5 Second

WbFlameDash
FlameDash
Flame Dash
Teleport to a location, damaging enemies and leaving a trail of burning ground in your wake. Shares a cooldown with other Blink skills.
Deals 578 to 867 Fire Damage
Deals 867 Base Fire Damage per second
Base duration is 4 seconds

is_area_damage Spell MovementSkill Hit DamageOverTime Duration SkillCanTotem Triggerable FireSkill SkillCanTrap SkillCanMine TravelSkill BlinkSkill SecondWindSupport
Cast Time: 0.75 Second
Cooldown Time: 6 Second

WbSummonRagingSpirit
SummonElemental
base skill effect duration [5000]
+50 to maximum number of Raging Spirits
10% reduced Cast Speed
Skills Repeat an additional 4 Times
active skill cast speed +% final [100]
active skill damage +% final [-41]

alternate_minion Spell Minion Duration CreateMinion SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill CreatesMinion
Cast Time: 0.8 Second
Cooldown Time: 5 Second

WbSmokeMine
SmokeBomb
Smoke Mine
Throws a mine that will teleport you to it when detonated. It covers both your escape and arrival with a cloud of smoke that blinds enemies, and gives you a temporary buff to movement speed. Shares a cooldown with other Blink skills.
Base duration is 0 seconds
active skill area of effect radius +% final [0]

Spell Area Duration MovementSkill Mine AreaSpell TravelSkill ManaCostReserved BlinkSkill SecondWindSupport
Cast Time: 0.5 Second

WbSummonRagingSpiritFireElite
SummonElemental
base skill effect duration [5000]
+50 to maximum number of Raging Spirits
10% reduced Cast Speed
Skills Repeat an additional 6 Times
active skill cast speed +% final [200]
active skill damage +% final [-41]

alternate_minion Spell Minion Duration CreateMinion SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill CreatesMinion
Cast Time: 0.8 Second
Cooldown Time: 10 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
73Redblade Warmonger222071087.81.58147111037549268975000

WbFireResistAura
aurafireresist
Purity of Fire
Casts an aura that grants fire resistance to you and your allies.
You and nearby allies gain 36% additional Fire Resistance
You and nearby allies gain 5% additional maximum Fire Resistance
active skill area of effect radius +% final [0]

base_deal_no_damage Spell Area Buff ManaCostReserved Type27 SkillCanTotem Aura FireSkill Instant AreaSpell CanHaveBlessing Type91 Type92 SecondWindSupport
Cast Time: 1.2 Second
Cooldown Time: 0.5 Second

WbRighteousFire
righteousfire
Righteous Fire
You take burning damage, deal burning damage to those around you, and have increased spell damage.
righteous fire spell damage +% final [#]
#% increased Spell Damage
base nonlethal fire damage % of maximum life taken per minute [#]
base nonlethal fire damage % of maximum energy shield taken per minute [#]

Righteous Fire
Engulfs you in magical fire that rapidly burns you and nearby enemies. Your spell damage is substantially increased while under this effect. The effect ends when you have 1 life remaining.
Deals 454.6 Base Fire Damage per second
skill art variation [0]
active skill area of effect radius +% final [0]

Spell Buff Area CausesBurning DamageOverTime FireSkill SkillCanTotem Triggerable Instant AreaSpell Type91 Type92 SecondWindSupport
Cast Time: 1 Second

WbFlameWhipFireElite
flamewhip
Flame Surge
Strikes enemies in front of you with a surge of flame. Burning enemies are dealt more damage.
Deals 521.1 to 781.6 Fire Damage
50% more Damage with Hits against Burning enemies
65% increased Cast Speed
active skill area of effect radius +% final [0]

never_ignite is_area_damage Spell Hit SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable Area FireSkill CanRapidFire AreaSpell
Cast Time: 0.5 Second

WbFlameDash
FlameDash
Flame Dash
Teleport to a location, damaging enemies and leaving a trail of burning ground in your wake. Shares a cooldown with other Blink skills.
Deals 436.8 to 655.3 Fire Damage
Deals 655.3 Base Fire Damage per second
Base duration is 4 seconds

is_area_damage Spell MovementSkill Hit DamageOverTime Duration SkillCanTotem Triggerable FireSkill SkillCanTrap SkillCanMine TravelSkill BlinkSkill SecondWindSupport
Cast Time: 0.75 Second
Cooldown Time: 6 Second

WbSummonRagingSpirit
SummonElemental
base skill effect duration [5000]
+50 to maximum number of Raging Spirits
10% reduced Cast Speed
Skills Repeat an additional 4 Times
active skill cast speed +% final [100]
active skill damage +% final [-36]

alternate_minion Spell Minion Duration CreateMinion SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill CreatesMinion
Cast Time: 0.8 Second
Cooldown Time: 5 Second

WbSmokeMine
SmokeBomb
Smoke Mine
Throws a mine that will teleport you to it when detonated. It covers both your escape and arrival with a cloud of smoke that blinds enemies, and gives you a temporary buff to movement speed. Shares a cooldown with other Blink skills.
Base duration is 0 seconds
active skill area of effect radius +% final [0]

Spell Area Duration MovementSkill Mine AreaSpell TravelSkill ManaCostReserved BlinkSkill SecondWindSupport
Cast Time: 0.5 Second

WbSummonRagingSpiritFireElite
SummonElemental
base skill effect duration [5000]
+50 to maximum number of Raging Spirits
10% reduced Cast Speed
Skills Repeat an additional 6 Times
active skill cast speed +% final [200]
active skill damage +% final [-36]

alternate_minion Spell Minion Duration CreateMinion SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill CreatesMinion
Cast Time: 0.8 Second
Cooldown Time: 10 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
68Redblade Warmonger16152806.91.5516681496226170575000
CastAuraFireResistance 500
FlameDash100TargetNotNear IsNotOnCooldown
SummonElementalWbSummonRagingSpirit100
ChangeToStance2500IAmHighestRank NotOnFullLife TargetIsEnemy
ChangeToStance2500OnLessThan50PercentLife TargetIsEnemy
StrafeLeft10TargetNotNear NoRepeat
StrafeRight10TargetNotNear NoRepeat
Flee20TargetNear NoRepeat TargetIsEnemy
#ReturnsToHighestRank (No Teleport for Elites)
Advance150TargetIsAlly TargetIsWbHighRank TargetNotMediumNear TargetNotOnFullLife
Advance75TargetIsAlly TargetIsWbHighRank TargetNotMediumNear TargetLessThan50PercentLife
stance stance2
RighteousFire500IHaveNoRighteousFire
FlameWhip100IHaveRighteousFire TargetMediumNear NoRepeat
FlameDash100TargetNotNear IsNotOnCooldown
SummonElemental WbSummonRagingSpiritFireElite 100
StrafeLeft5TargetNotNear NoRepeat
StrafeRight5TargetNotNear NoRepeat
Flee10TargetNear NoRepeat TargetIsEnemy

Object Type

version 2
extends "Metadata/Monsters/Wb/Wb"

Stats
{
}

Actor
{	
}

Object Type Codes

version 2
extends "Metadata/Monsters/Wb/Wb"
Resists FireResists ColdResists LightningResists Chaos
20000
45000
75000
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Wb/WbFireElite1"] = {
    name = "Redblade Warmonger",
    life = 3,
    energyShield = 0.33,
    fireResist = 75,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.44,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 9,
    accuracy = 1,
    weaponType1 = "Sceptre",
    weaponType2 = "Shield",
    skillList = {
        "WbRighteousFire",
        "WbSmokeMine",
        "WbFireResistAura",
        "WbSummonRagingSpirit",
        "WbSummonRagingSpiritFireElite",
        "WbFlameWhipFireElite",
        "WbFlameDash",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["WbRighteousFire"] = {
    name = "Righteous Fire",
    hidden = true,
    color = "3",
    baseEffectiveness = 2.2222,
    incrementalEffectiveness = 0.05,
    description = "Engulfs you in magical fire that rapidly burns you and nearby enemies. Your spell damage is substantially increased while under this effect. The effect ends when you have 1 life remaining.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Buff] = true,
        [SkillType.Area] = true,
        [SkillType.CausesBurning] = true,
        [SkillType.DamageOverTime] = true,
        [SkillType.FireSkill] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Instant] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Type91] = true,
        [SkillType.Type92] = true,
        [SkillType.SecondWindSupport] = true,
    },
    statDescriptionScope = "buff_skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_fire_damage_to_deal_per_minute",
        "skill_art_variation",
        "active_skill_area_of_effect_radius_+%_final",
    },
    levels = {
        [1] = {1, 0, 0, levelRequirement = 3, statInterpolation = {3, 1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["WbSmokeMine"] = {
    name = "Smoke Mine",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    description = "Throws a mine that will teleport you to it when detonated. It covers both your escape and arrival with a cloud of smoke that blinds enemies, and gives you a temporary buff to movement speed. Shares a cooldown with other Blink skills.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.MovementSkill] = true,
        [SkillType.Mine] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.TravelSkill] = true,
        [SkillType.ManaCostReserved] = true,
        [SkillType.BlinkSkill] = true,
        [SkillType.SecondWindSupport] = true,
    },
    statDescriptionScope = "buff_skill_stat_descriptions",
    castTime = 0.5,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_movement_velocity_+%",
        "base_skill_effect_duration",
        "active_skill_area_of_effect_radius_+%_final",
    },
    levels = {
        [1] = {0, 0, 0, levelRequirement = 60, statInterpolation = {1, 1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["WbFireResistAura"] = {
    name = "Purity of Fire",
    hidden = true,
    color = "1",
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    description = "Casts an aura that grants fire resistance to you and your allies.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Buff] = true,
        [SkillType.ManaCostReserved] = true,
        [SkillType.Type27] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.Aura] = true,
        [SkillType.FireSkill] = true,
        [SkillType.Instant] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.CanHaveBlessing] = true,
        [SkillType.Type91] = true,
        [SkillType.Type92] = true,
        [SkillType.SecondWindSupport] = true,
    },
    statDescriptionScope = "aura_skill_stat_descriptions",
    castTime = 1.2,
    baseFlags = {
        area = true,
        spell = true,
        aura = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_fire_damage_resistance_%",
        "base_maximum_fire_damage_resistance_%",
        "active_skill_area_of_effect_radius_+%_final",
        "base_deal_no_damage",
    },
    levels = {
        [1] = {20, 1, 0, levelRequirement = 1, statInterpolation = {1, 1, 1},  cost = { }, },
        [2] = {24, 2, 0, levelRequirement = 15, statInterpolation = {1, 1, 1},  cost = { }, },
        [3] = {28, 3, 0, levelRequirement = 30, statInterpolation = {1, 1, 1},  cost = { }, },
        [4] = {32, 4, 0, levelRequirement = 45, statInterpolation = {1, 1, 1},  cost = { }, },
        [5] = {36, 5, 0, levelRequirement = 60, statInterpolation = {1, 1, 1},  cost = { }, },
        [6] = {40, 6, 0, levelRequirement = 75, statInterpolation = {1, 1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["WbSummonRagingSpirit"] = {
    name = "WbSummonRagingSpirit",
    hidden = true,
    color = "3",
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Minion] = true,
        [SkillType.Duration] = true,
        [SkillType.CreateMinion] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.FireSkill] = true,
        [SkillType.CreatesMinion] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 0.8,
    baseFlags = {
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "base_number_of_raging_spirits_allowed",
        "base_cast_speed_+%",
        "skill_repeat_count",
        "active_skill_cast_speed_+%_final",
        "active_skill_damage_+%_final",
        "alternate_minion",
    },
    levels = {
        [1] = {5000, 50, -10, 4, 100, -35, levelRequirement = 3, statInterpolation = {1, 1, 1, 1, 1, 1},  cost = { }, },
        [2] = {5000, 50, -10, 4, 100, -36, levelRequirement = 68, statInterpolation = {1, 1, 1, 1, 1, 1},  cost = { }, },
        [3] = {5000, 50, -10, 4, 100, -37, levelRequirement = 69, statInterpolation = {1, 1, 1, 1, 1, 1},  cost = { }, },
        [4] = {5000, 50, -10, 4, 100, -38, levelRequirement = 70, statInterpolation = {1, 1, 1, 1, 1, 1},  cost = { }, },
        [5] = {5000, 50, -10, 4, 100, -39, levelRequirement = 71, statInterpolation = {1, 1, 1, 1, 1, 1},  cost = { }, },
        [6] = {5000, 50, -10, 4, 100, -40, levelRequirement = 72, statInterpolation = {1, 1, 1, 1, 1, 1},  cost = { }, },
        [7] = {5000, 50, -10, 4, 100, -41, levelRequirement = 73, statInterpolation = {1, 1, 1, 1, 1, 1},  cost = { }, },
        [8] = {5000, 50, -10, 4, 100, -42, levelRequirement = 74, statInterpolation = {1, 1, 1, 1, 1, 1},  cost = { }, },
        [9] = {5000, 50, -10, 4, 100, -43, levelRequirement = 75, statInterpolation = {1, 1, 1, 1, 1, 1},  cost = { }, },
        [10] = {5000, 50, -10, 4, 100, -44, levelRequirement = 76, statInterpolation = {1, 1, 1, 1, 1, 1},  cost = { }, },
        [11] = {5000, 50, -10, 4, 100, -45, levelRequirement = 77, statInterpolation = {1, 1, 1, 1, 1, 1},  cost = { }, },
        [12] = {5000, 50, -10, 4, 100, -46, levelRequirement = 78, statInterpolation = {1, 1, 1, 1, 1, 1},  cost = { }, },
        [13] = {5000, 50, -10, 4, 100, -47, levelRequirement = 79, statInterpolation = {1, 1, 1, 1, 1, 1},  cost = { }, },
        [14] = {5000, 50, -10, 4, 100, -48, levelRequirement = 80, statInterpolation = {1, 1, 1, 1, 1, 1},  cost = { }, },
        [15] = {5000, 50, -10, 4, 100, -49, levelRequirement = 81, statInterpolation = {1, 1, 1, 1, 1, 1},  cost = { }, },
        [16] = {5000, 50, -10, 4, 100, -50, levelRequirement = 82, statInterpolation = {1, 1, 1, 1, 1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["WbSummonRagingSpiritFireElite"] = {
    name = "WbSummonRagingSpiritFireElite",
    hidden = true,
    color = "3",
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Minion] = true,
        [SkillType.Duration] = true,
        [SkillType.CreateMinion] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.FireSkill] = true,
        [SkillType.CreatesMinion] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 0.8,
    baseFlags = {
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "base_number_of_raging_spirits_allowed",
        "base_cast_speed_+%",
        "skill_repeat_count",
        "active_skill_cast_speed_+%_final",
        "active_skill_damage_+%_final",
        "alternate_minion",
    },
    levels = {
        [1] = {5000, 50, -10, 6, 200, -35, levelRequirement = 3, statInterpolation = {1, 1, 1, 1, 1, 1},  cost = { }, },
        [2] = {5000, 50, -10, 6, 200, -36, levelRequirement = 68, statInterpolation = {1, 1, 1, 1, 1, 1},  cost = { }, },
        [3] = {5000, 50, -10, 6, 200, -37, levelRequirement = 69, statInterpolation = {1, 1, 1, 1, 1, 1},  cost = { }, },
        [4] = {5000, 50, -10, 6, 200, -38, levelRequirement = 70, statInterpolation = {1, 1, 1, 1, 1, 1},  cost = { }, },
        [5] = {5000, 50, -10, 6, 200, -39, levelRequirement = 71, statInterpolation = {1, 1, 1, 1, 1, 1},  cost = { }, },
        [6] = {5000, 50, -10, 6, 200, -40, levelRequirement = 72, statInterpolation = {1, 1, 1, 1, 1, 1},  cost = { }, },
        [7] = {5000, 50, -10, 6, 200, -41, levelRequirement = 73, statInterpolation = {1, 1, 1, 1, 1, 1},  cost = { }, },
        [8] = {5000, 50, -10, 6, 200, -42, levelRequirement = 74, statInterpolation = {1, 1, 1, 1, 1, 1},  cost = { }, },
        [9] = {5000, 50, -10, 6, 200, -43, levelRequirement = 75, statInterpolation = {1, 1, 1, 1, 1, 1},  cost = { }, },
        [10] = {5000, 50, -10, 6, 200, -44, levelRequirement = 76, statInterpolation = {1, 1, 1, 1, 1, 1},  cost = { }, },
        [11] = {5000, 50, -10, 6, 200, -45, levelRequirement = 77, statInterpolation = {1, 1, 1, 1, 1, 1},  cost = { }, },
        [12] = {5000, 50, -10, 6, 200, -46, levelRequirement = 78, statInterpolation = {1, 1, 1, 1, 1, 1},  cost = { }, },
        [13] = {5000, 50, -10, 6, 200, -47, levelRequirement = 79, statInterpolation = {1, 1, 1, 1, 1, 1},  cost = { }, },
        [14] = {5000, 50, -10, 6, 200, -48, levelRequirement = 80, statInterpolation = {1, 1, 1, 1, 1, 1},  cost = { }, },
        [15] = {5000, 50, -10, 6, 200, -49, levelRequirement = 81, statInterpolation = {1, 1, 1, 1, 1, 1},  cost = { }, },
        [16] = {5000, 50, -10, 6, 200, -50, levelRequirement = 82, statInterpolation = {1, 1, 1, 1, 1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["WbFlameWhipFireElite"] = {
    name = "Flame Surge",
    hidden = true,
    color = "3",
    baseEffectiveness = 2.5556,
    incrementalEffectiveness = 0.0335,
    description = "Strikes enemies in front of you with a surge of flame. Burning enemies are dealt more damage.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Area] = true,
        [SkillType.FireSkill] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.5,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "flame_whip_damage_+%_final_vs_burning_enemies",
        "base_cast_speed_+%",
        "active_skill_area_of_effect_radius_+%_final",
        "skill_repeat_count",
        "never_ignite",
        "is_area_damage",
    },
    levels = {
        [1] = {0.8, 1.2, 50, 65, 0, 0, critChance = 6, levelRequirement = 3, statInterpolation = {3, 3, 1, 1, 1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["WbFlameDash"] = {
    name = "Flame Dash",
    hidden = true,
    color = "3",
    baseEffectiveness = 1.0541,
    incrementalEffectiveness = 0.0445,
    description = "Teleport to a location, damaging enemies and leaving a trail of burning ground in your wake. Shares a cooldown with other Blink skills.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.MovementSkill] = true,
        [SkillType.Hit] = true,
        [SkillType.DamageOverTime] = true,
        [SkillType.Duration] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.Triggerable] = true,
        [SkillType.FireSkill] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.TravelSkill] = true,
        [SkillType.BlinkSkill] = true,
        [SkillType.SecondWindSupport] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.75,
    baseFlags = {
        spell = true,
        duration = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "base_fire_damage_to_deal_per_minute",
        "base_skill_effect_duration",
        "is_area_damage",
    },
    levels = {
        [1] = {0.8, 1.2, 4.32, 4000, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3, 3, 1},  cost = { }, },
    },
}
SpectreN
Area
Modmonster dropped item rarity +% [500]
unique boss curse effect on self +% final [0]
Fire Damage
monster dropped item quantity +% [500]
monster dropped item rarity +% [600]
Tagswb_elite, red_blood, human, humanoid
Damage123%
Life300%
Energy Shield From Life33%
Ailment Threshold300%
Critical Strike Chance5%
TypeWbFireEliteGroundSlammer
Attack Distance6 ~ 9
Attack Time1.5 Second
Damage Spread20%
Armour+33%
Evasion+33%
Accuracy+100%

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

WbVitality
auraregen
Vitality
Casts an aura that grants life regeneration to you and your allies.
You and nearby Allies Regenerate 1.25% of Life per second
active skill area of effect radius +% final [0]

Spell Area Buff ManaCostReserved Type27 SkillCanTotem Aura Instant AreaSpell CanHaveBlessing Type91 Type92 SecondWindSupport
Cast Time: 1.2 Second
Cooldown Time: 0.5 Second

WbGroundSlam
icongroundslam
Ground Slam
The character slams the ground in front of them with a Staff, Mace or Sceptre, creating a wave that travels forward and damages enemies with an increased chance to stun.
15% reduced Enemy Stun Threshold
active skill area of effect radius +% final [0]
active skill damage +% final [-20]
base melee attack repeat count [0]
support multiple attacks melee attack speed +% final [0]

Attack Area AttackCanRepeat Melee SlamSkill SkillCanTotem

WbVaalGroundSlam
icongroundslam
Vaal Ground Slam
The character slams the ground with a Staff, Mace or Sceptre, creating a wave that travels in all directions and damages enemies with an increased chance to stun.
active skill damage +% final [50]
100% increased Knockback Distance
animation effect variation [-1]

always_stun global_knockback is_area_damage global_always_hit Attack Area Melee Vaal SlamSkill SkillCanTotem
Cooldown Time: 6 Second

WbLeapSlamFire
iconleapslam
Leap Slam
Jump into the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff. Cannot be supported by Multistrike.
cast time overrides attack duration [1]
Deals 25% more Damage

is_area_damage Attack Area Melee MovementSkill TravelSkill SlamSkill SkillCanTotem

WbSmokeMine
SmokeBomb
Smoke Mine
Throws a mine that will teleport you to it when detonated. It covers both your escape and arrival with a cloud of smoke that blinds enemies, and gives you a temporary buff to movement speed. Shares a cooldown with other Blink skills.
Base duration is 0 seconds
active skill area of effect radius +% final [0]

Spell Area Duration MovementSkill Mine AreaSpell TravelSkill ManaCostReserved BlinkSkill SecondWindSupport
Cast Time: 0.5 Second

WbGroundSlamFireElite
icongroundslam
Ground Slam
The character slams the ground in front of them with a Staff, Mace or Sceptre, creating a wave that travels forward and damages enemies with an increased chance to stun.
15% reduced Enemy Stun Threshold
active skill area of effect radius +% final [0]
active skill damage +% final [-20]
base melee attack repeat count [4]
support multiple attacks melee attack speed +% final [150]

Attack Area AttackCanRepeat Melee SlamSkill SkillCanTotem
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
84Redblade Warmonger431291758.71.5228572163211369754375000

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

WbVitality
auraregen
Vitality
Casts an aura that grants life regeneration to you and your allies.
You and nearby Allies Regenerate 1.25% of Life per second
active skill area of effect radius +% final [0]

Spell Area Buff ManaCostReserved Type27 SkillCanTotem Aura Instant AreaSpell CanHaveBlessing Type91 Type92 SecondWindSupport
Cast Time: 1.2 Second
Cooldown Time: 0.5 Second

WbGroundSlam
icongroundslam
Ground Slam
The character slams the ground in front of them with a Staff, Mace or Sceptre, creating a wave that travels forward and damages enemies with an increased chance to stun.
15% reduced Enemy Stun Threshold
active skill area of effect radius +% final [0]
active skill damage +% final [-20]
base melee attack repeat count [0]
support multiple attacks melee attack speed +% final [0]

Attack Area AttackCanRepeat Melee SlamSkill SkillCanTotem

WbVaalGroundSlam
icongroundslam
Vaal Ground Slam
The character slams the ground with a Staff, Mace or Sceptre, creating a wave that travels in all directions and damages enemies with an increased chance to stun.
active skill damage +% final [50]
100% increased Knockback Distance
animation effect variation [-1]

always_stun global_knockback is_area_damage global_always_hit Attack Area Melee Vaal SlamSkill SkillCanTotem
Cooldown Time: 6 Second

WbLeapSlamFire
iconleapslam
Leap Slam
Jump into the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff. Cannot be supported by Multistrike.
cast time overrides attack duration [1]
Deals 25% more Damage

is_area_damage Attack Area Melee MovementSkill TravelSkill SlamSkill SkillCanTotem

WbSmokeMine
SmokeBomb
Smoke Mine
Throws a mine that will teleport you to it when detonated. It covers both your escape and arrival with a cloud of smoke that blinds enemies, and gives you a temporary buff to movement speed. Shares a cooldown with other Blink skills.
Base duration is 0 seconds
active skill area of effect radius +% final [0]

Spell Area Duration MovementSkill Mine AreaSpell TravelSkill ManaCostReserved BlinkSkill SecondWindSupport
Cast Time: 0.5 Second

WbGroundSlamFireElite
icongroundslam
Ground Slam
The character slams the ground in front of them with a Staff, Mace or Sceptre, creating a wave that travels forward and damages enemies with an increased chance to stun.
15% reduced Enemy Stun Threshold
active skill area of effect radius +% final [0]
active skill damage +% final [-20]
base melee attack repeat count [4]
support multiple attacks melee attack speed +% final [150]

Attack Area AttackCanRepeat Melee SlamSkill SkillCanTotem
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
82Redblade Warmonger386281568.81.5190021918510567627175000

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

WbVitality
auraregen
Vitality
Casts an aura that grants life regeneration to you and your allies.
You and nearby Allies Regenerate 1.25% of Life per second
active skill area of effect radius +% final [0]

Spell Area Buff ManaCostReserved Type27 SkillCanTotem Aura Instant AreaSpell CanHaveBlessing Type91 Type92 SecondWindSupport
Cast Time: 1.2 Second
Cooldown Time: 0.5 Second

WbGroundSlam
icongroundslam
Ground Slam
The character slams the ground in front of them with a Staff, Mace or Sceptre, creating a wave that travels forward and damages enemies with an increased chance to stun.
15% reduced Enemy Stun Threshold
active skill area of effect radius +% final [0]
active skill damage +% final [-20]
base melee attack repeat count [0]
support multiple attacks melee attack speed +% final [0]

Attack Area AttackCanRepeat Melee SlamSkill SkillCanTotem

WbVaalGroundSlam
icongroundslam
Vaal Ground Slam
The character slams the ground with a Staff, Mace or Sceptre, creating a wave that travels in all directions and damages enemies with an increased chance to stun.
active skill damage +% final [50]
100% increased Knockback Distance
animation effect variation [-1]

always_stun global_knockback is_area_damage global_always_hit Attack Area Melee Vaal SlamSkill SkillCanTotem
Cooldown Time: 6 Second

WbLeapSlamFire
iconleapslam
Leap Slam
Jump into the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff. Cannot be supported by Multistrike.
cast time overrides attack duration [1]
Deals 25% more Damage

is_area_damage Attack Area Melee MovementSkill TravelSkill SlamSkill SkillCanTotem

WbSmokeMine
SmokeBomb
Smoke Mine
Throws a mine that will teleport you to it when detonated. It covers both your escape and arrival with a cloud of smoke that blinds enemies, and gives you a temporary buff to movement speed. Shares a cooldown with other Blink skills.
Base duration is 0 seconds
active skill area of effect radius +% final [0]

Spell Area Duration MovementSkill Mine AreaSpell TravelSkill ManaCostReserved BlinkSkill SecondWindSupport
Cast Time: 0.5 Second

WbGroundSlamFireElite
icongroundslam
Ground Slam
The character slams the ground in front of them with a Staff, Mace or Sceptre, creating a wave that travels forward and damages enemies with an increased chance to stun.
15% reduced Enemy Stun Threshold
active skill area of effect radius +% final [0]
active skill damage +% final [-20]
base melee attack repeat count [4]
support multiple attacks melee attack speed +% final [150]

Attack Area AttackCanRepeat Melee SlamSkill SkillCanTotem
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
78Redblade Warmonger298901245.61.512804150669113422575000

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

WbVitality
auraregen
Vitality
Casts an aura that grants life regeneration to you and your allies.
You and nearby Allies Regenerate 1.25% of Life per second
active skill area of effect radius +% final [0]

Spell Area Buff ManaCostReserved Type27 SkillCanTotem Aura Instant AreaSpell CanHaveBlessing Type91 Type92 SecondWindSupport
Cast Time: 1.2 Second
Cooldown Time: 0.5 Second

WbGroundSlam
icongroundslam
Ground Slam
The character slams the ground in front of them with a Staff, Mace or Sceptre, creating a wave that travels forward and damages enemies with an increased chance to stun.
15% reduced Enemy Stun Threshold
active skill area of effect radius +% final [0]
active skill damage +% final [-20]
base melee attack repeat count [0]
support multiple attacks melee attack speed +% final [0]

Attack Area AttackCanRepeat Melee SlamSkill SkillCanTotem

WbVaalGroundSlam
icongroundslam
Vaal Ground Slam
The character slams the ground with a Staff, Mace or Sceptre, creating a wave that travels in all directions and damages enemies with an increased chance to stun.
active skill damage +% final [50]
100% increased Knockback Distance
animation effect variation [-1]

always_stun global_knockback is_area_damage global_always_hit Attack Area Melee Vaal SlamSkill SkillCanTotem
Cooldown Time: 6 Second

WbLeapSlamFire
iconleapslam
Leap Slam
Jump into the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff. Cannot be supported by Multistrike.
cast time overrides attack duration [1]
Deals 25% more Damage

is_area_damage Attack Area Melee MovementSkill TravelSkill SlamSkill SkillCanTotem

WbSmokeMine
SmokeBomb
Smoke Mine
Throws a mine that will teleport you to it when detonated. It covers both your escape and arrival with a cloud of smoke that blinds enemies, and gives you a temporary buff to movement speed. Shares a cooldown with other Blink skills.
Base duration is 0 seconds
active skill area of effect radius +% final [0]

Spell Area Duration MovementSkill Mine AreaSpell TravelSkill ManaCostReserved BlinkSkill SecondWindSupport
Cast Time: 0.5 Second

WbGroundSlamFireElite
icongroundslam
Ground Slam
The character slams the ground in front of them with a Staff, Mace or Sceptre, creating a wave that travels forward and damages enemies with an increased chance to stun.
15% reduced Enemy Stun Threshold
active skill area of effect radius +% final [0]
active skill damage +% final [-20]
base melee attack repeat count [4]
support multiple attacks melee attack speed +% final [150]

Attack Area AttackCanRepeat Melee SlamSkill SkillCanTotem
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
73Redblade Warmonger22207929.11.58147111037549268975000

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

WbVitality
auraregen
Vitality
Casts an aura that grants life regeneration to you and your allies.
You and nearby Allies Regenerate 1.25% of Life per second
active skill area of effect radius +% final [0]

Spell Area Buff ManaCostReserved Type27 SkillCanTotem Aura Instant AreaSpell CanHaveBlessing Type91 Type92 SecondWindSupport
Cast Time: 1.2 Second
Cooldown Time: 0.5 Second

WbGroundSlam
icongroundslam
Ground Slam
The character slams the ground in front of them with a Staff, Mace or Sceptre, creating a wave that travels forward and damages enemies with an increased chance to stun.
15% reduced Enemy Stun Threshold
active skill area of effect radius +% final [0]
active skill damage +% final [-20]
base melee attack repeat count [0]
support multiple attacks melee attack speed +% final [0]

Attack Area AttackCanRepeat Melee SlamSkill SkillCanTotem

WbVaalGroundSlam
icongroundslam
Vaal Ground Slam
The character slams the ground with a Staff, Mace or Sceptre, creating a wave that travels in all directions and damages enemies with an increased chance to stun.
active skill damage +% final [50]
100% increased Knockback Distance
animation effect variation [-1]

always_stun global_knockback is_area_damage global_always_hit Attack Area Melee Vaal SlamSkill SkillCanTotem
Cooldown Time: 6 Second

WbLeapSlamFire
iconleapslam
Leap Slam
Jump into the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff. Cannot be supported by Multistrike.
cast time overrides attack duration [1]
Deals 25% more Damage

is_area_damage Attack Area Melee MovementSkill TravelSkill SlamSkill SkillCanTotem

WbSmokeMine
SmokeBomb
Smoke Mine
Throws a mine that will teleport you to it when detonated. It covers both your escape and arrival with a cloud of smoke that blinds enemies, and gives you a temporary buff to movement speed. Shares a cooldown with other Blink skills.
Base duration is 0 seconds
active skill area of effect radius +% final [0]

Spell Area Duration MovementSkill Mine AreaSpell TravelSkill ManaCostReserved BlinkSkill SecondWindSupport
Cast Time: 0.5 Second

WbGroundSlamFireElite
icongroundslam
Ground Slam
The character slams the ground in front of them with a Staff, Mace or Sceptre, creating a wave that travels forward and damages enemies with an increased chance to stun.
15% reduced Enemy Stun Threshold
active skill area of effect radius +% final [0]
active skill damage +% final [-20]
base melee attack repeat count [4]
support multiple attacks melee attack speed +% final [150]

Attack Area AttackCanRepeat Melee SlamSkill SkillCanTotem
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
68Redblade Warmonger16152689.21.5516681496226170575000
CastAuraLifeRegen 500
GroundSlam WbGroundSlam100OnlyLastTarget TargetNotFar
GroundSlam WbGroundSlam 30
LeapSlam100TargetNotMediumNear
LeapSlam20TargetMediumNear
ChangeToStance2500IAmHighestRank NotOnFullLife TargetIsEnemy
ChangeToStance2500OnLessThan50PercentLife TargetIsEnemy
StrafeLeft10TargetNotNear NoRepeat
StrafeRight10TargetNotNear NoRepeat
Flee10TargetNear NoRepeat TargetIsEnemy
#ReturnsToHighestRank (No Teleport for Elites)
Advance150TargetIsAlly TargetIsWbHighRank TargetNotMediumNear TargetNotOnFullLife
Advance75TargetIsAlly TargetIsWbHighRank TargetNotMediumNear TargetLessThan50PercentLife
Advance50TargetIsAlly TargetIsWbHighRank TargetFar NoEnemyNearMe
stance stance2
GroundSlam WbGroundSlamFireElite100OnlyLastTarget TargetNotFar
GroundSlam WbGroundSlamFireElite 30
LeapSlam100TargetNotMediumNear
LeapSlam20TargetMediumNear
VaalGroundSlam100IsNotOnCooldown TargetNotFar
StrafeLeft5TargetNotNear NoRepeat
StrafeRight5TargetNotNear NoRepeat
Flee5TargetNear NoRepeat TargetIsEnemy

Object Type

version 2
extends "Metadata/Monsters/Wb/Wb"

Stats
{
}

Actor
{	
}

Object Type Codes

version 2
extends "Metadata/Monsters/Wb/Wb"
Resists FireResists ColdResists LightningResists Chaos
20000
45000
75000
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Wb/WbFireElite2_"] = {
    name = "Redblade Warmonger",
    life = 3,
    energyShield = 0.33,
    fireResist = 75,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.23,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 9,
    accuracy = 1,
    weaponType1 = "Two Hand Mace",
    skillList = {
        "WbVaalGroundSlam",
        "WbGroundSlam",
        "WbGroundSlamFireElite",
        "Melee",
        "WbLeapSlamFire",
        "WbVitality",
        "WbSmokeMine",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["WbVaalGroundSlam"] = {
    name = "Vaal Ground Slam",
    hidden = true,
    color = "1",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "The character slams the ground with a Staff, Mace or Sceptre, creating a wave that travels in all directions and damages enemies with an increased chance to stun.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Melee] = true,
        [SkillType.Vaal] = true,
        [SkillType.SlamSkill] = true,
        [SkillType.SkillCanTotem] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "physical_damage_+%",
        "active_skill_damage_+%_final",
        "knockback_distance_+%",
        "animation_effect_variation",
        "always_stun",
        "global_knockback",
        "is_area_damage",
        "global_always_hit",
    },
    levels = {
        [1] = {0, 50, 100, -1, levelRequirement = 1, statInterpolation = {1, 1, 1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["WbGroundSlam"] = {
    name = "Ground Slam",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "The character slams the ground in front of them with a Staff, Mace or Sceptre, creating a wave that travels forward and damages enemies with an increased chance to stun.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SlamSkill] = true,
        [SkillType.SkillCanTotem] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_stun_threshold_reduction_+%",
        "active_skill_area_of_effect_radius_+%_final",
        "physical_damage_+%",
        "active_skill_damage_+%_final",
        "base_melee_attack_repeat_count",
        "support_multiple_attacks_melee_attack_speed_+%_final",
    },
    levels = {
        [1] = {15, 0, 0, -20, 0, 0, levelRequirement = 1, statInterpolation = {1, 1, 1, 1, 1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["WbGroundSlamFireElite"] = {
    name = "Ground Slam",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "The character slams the ground in front of them with a Staff, Mace or Sceptre, creating a wave that travels forward and damages enemies with an increased chance to stun.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SlamSkill] = true,
        [SkillType.SkillCanTotem] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_stun_threshold_reduction_+%",
        "active_skill_area_of_effect_radius_+%_final",
        "physical_damage_+%",
        "active_skill_damage_+%_final",
        "base_melee_attack_repeat_count",
        "support_multiple_attacks_melee_attack_speed_+%_final",
    },
    levels = {
        [1] = {15, 0, 0, -20, 4, 150, levelRequirement = 1, statInterpolation = {1, 1, 1, 1, 1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["WbLeapSlamFire"] = {
    name = "Leap Slam",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Jump into the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff. Cannot be supported by Multistrike.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Melee] = true,
        [SkillType.MovementSkill] = true,
        [SkillType.TravelSkill] = true,
        [SkillType.SlamSkill] = true,
        [SkillType.SkillCanTotem] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.4,
    baseFlags = {
        attack = true,
        area = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "cast_time_overrides_attack_duration",
        "active_skill_damage_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {1, 25, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["WbVitality"] = {
    name = "Vitality",
    hidden = true,
    color = "1",
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    description = "Casts an aura that grants life regeneration to you and your allies.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Buff] = true,
        [SkillType.ManaCostReserved] = true,
        [SkillType.Type27] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.Aura] = true,
        [SkillType.Instant] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.CanHaveBlessing] = true,
        [SkillType.Type91] = true,
        [SkillType.Type92] = true,
        [SkillType.SecondWindSupport] = true,
    },
    statDescriptionScope = "aura_skill_stat_descriptions",
    castTime = 1.2,
    baseFlags = {
        area = true,
        spell = true,
        aura = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "life_regeneration_rate_per_minute_%",
        "active_skill_area_of_effect_radius_+%_final",
    },
    levels = {
        [1] = {75, 0, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["WbSmokeMine"] = {
    name = "Smoke Mine",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    description = "Throws a mine that will teleport you to it when detonated. It covers both your escape and arrival with a cloud of smoke that blinds enemies, and gives you a temporary buff to movement speed. Shares a cooldown with other Blink skills.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.MovementSkill] = true,
        [SkillType.Mine] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.TravelSkill] = true,
        [SkillType.ManaCostReserved] = true,
        [SkillType.BlinkSkill] = true,
        [SkillType.SecondWindSupport] = true,
    },
    statDescriptionScope = "buff_skill_stat_descriptions",
    castTime = 0.5,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_movement_velocity_+%",
        "base_skill_effect_duration",
        "active_skill_area_of_effect_radius_+%_final",
    },
    levels = {
        [1] = {0, 0, 0, levelRequirement = 60, statInterpolation = {1, 1, 1},  cost = { }, },
    },
}
SpectreN
Area
Modmonster dropped item rarity +% [500]
unique boss curse effect on self +% final [0]
monster dropped item quantity +% [500]
monster dropped item rarity +% [600]
Blocks Attacks
base block % damage taken [10]
Tagswb_elite, red_blood, human, humanoid
Damage144%
Life300%
Energy Shield From Life33%
Ailment Threshold300%
Critical Strike Chance5%
TypeWbFireElite
Attack Distance6 ~ 9
Attack Time1.5 Second
Damage Spread20%
Armour+33%
Evasion+33%
Accuracy+100%

WbFirestormElite1
FirestormV2
Firestorm
Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.
Deals 1063 to 1595 Fire Damage
Base duration is 3 seconds
One impact every 0.2 seconds
is area damage [1]
25% chance to Ignite enemies
spell maximum action distance +% [-50]
firestorm base area of effect +% [-49]

firestorm_use_server_effects Spell Hit Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill SpellCanCascade CanRapidFire AreaSpell
Cast Time: 0.9 Second
Cooldown Time: 3 Second

WbFirestormElite2
FirestormV2
Firestorm
Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.
Deals 1533 to 2300 Fire Damage
Base duration is 8 seconds
One impact every 0.2 seconds
25% chance to Ignite enemies
spell maximum action distance +% [-50]
firestorm base area of effect +% [-49]
skill art variation [1]

firestorm_use_server_effects is_area_damage Spell Hit Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill SpellCanCascade CanRapidFire AreaSpell
Cast Time: 0.9 Second
Cooldown Time: 10 Second

WbFlameDash
FlameDash
Flame Dash
Teleport to a location, damaging enemies and leaving a trail of burning ground in your wake. Shares a cooldown with other Blink skills.
Deals 1057 to 1586 Fire Damage
Deals 1585.6 Base Fire Damage per second
Base duration is 4 seconds

is_area_damage Spell MovementSkill Hit DamageOverTime Duration SkillCanTotem Triggerable FireSkill SkillCanTrap SkillCanMine TravelSkill BlinkSkill SecondWindSupport
Cast Time: 0.75 Second
Cooldown Time: 6 Second

WbIncinerate
flamethrower
Incinerate
Launches a torrent of fire from your hand. The longer you repeatedly cast the spell from the same location, the larger and more damaging the flames become.
Deals 374.2 to 499 Fire Damage
flamethrower damage +% per stage final [25]
40% increased Projectile Speed
Skills fire 3 additional Projectiles
Skills Repeat an additional 3 Times

base_is_projectile always_pierce Spell Projectile SkillCanVolley Hit SkillCanTotem FireSkill
Cast Time: 0.2 Second

WbFireResistAura
aurafireresist
Purity of Fire
Casts an aura that grants fire resistance to you and your allies.
You and nearby allies gain 40% additional Fire Resistance
You and nearby allies gain 6% additional maximum Fire Resistance
active skill area of effect radius +% final [0]

base_deal_no_damage Spell Area Buff ManaCostReserved Type27 SkillCanTotem Aura FireSkill Instant AreaSpell CanHaveBlessing Type91 Type92 SecondWindSupport
Cast Time: 1.2 Second
Cooldown Time: 0.5 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
84Redblade Warmonger431292058.91.5228572163211369754375000

WbFirestormElite1
FirestormV2
Firestorm
Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.
Deals 936.5 to 1405 Fire Damage
Base duration is 3 seconds
One impact every 0.2 seconds
is area damage [1]
25% chance to Ignite enemies
spell maximum action distance +% [-50]
firestorm base area of effect +% [-49]

firestorm_use_server_effects Spell Hit Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill SpellCanCascade CanRapidFire AreaSpell
Cast Time: 0.9 Second
Cooldown Time: 3 Second

WbFirestormElite2
FirestormV2
Firestorm
Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.
Deals 1348 to 2023 Fire Damage
Base duration is 8 seconds
One impact every 0.2 seconds
25% chance to Ignite enemies
spell maximum action distance +% [-50]
firestorm base area of effect +% [-49]
skill art variation [1]

firestorm_use_server_effects is_area_damage Spell Hit Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill SpellCanCascade CanRapidFire AreaSpell
Cast Time: 0.9 Second
Cooldown Time: 10 Second

WbFlameDash
FlameDash
Flame Dash
Teleport to a location, damaging enemies and leaving a trail of burning ground in your wake. Shares a cooldown with other Blink skills.
Deals 948.3 to 1422 Fire Damage
Deals 1422.4 Base Fire Damage per second
Base duration is 4 seconds

is_area_damage Spell MovementSkill Hit DamageOverTime Duration SkillCanTotem Triggerable FireSkill SkillCanTrap SkillCanMine TravelSkill BlinkSkill SecondWindSupport
Cast Time: 0.75 Second
Cooldown Time: 6 Second

WbIncinerate
flamethrower
Incinerate
Launches a torrent of fire from your hand. The longer you repeatedly cast the spell from the same location, the larger and more damaging the flames become.
Deals 337 to 449.3 Fire Damage
flamethrower damage +% per stage final [25]
40% increased Projectile Speed
Skills fire 3 additional Projectiles
Skills Repeat an additional 3 Times

base_is_projectile always_pierce Spell Projectile SkillCanVolley Hit SkillCanTotem FireSkill
Cast Time: 0.2 Second

WbFireResistAura
aurafireresist
Purity of Fire
Casts an aura that grants fire resistance to you and your allies.
You and nearby allies gain 40% additional Fire Resistance
You and nearby allies gain 6% additional maximum Fire Resistance
active skill area of effect radius +% final [0]

base_deal_no_damage Spell Area Buff ManaCostReserved Type27 SkillCanTotem Aura FireSkill Instant AreaSpell CanHaveBlessing Type91 Type92 SecondWindSupport
Cast Time: 1.2 Second
Cooldown Time: 0.5 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
82Redblade Warmonger386281836.71.5190021918510567627175000

WbFirestormElite1
FirestormV2
Firestorm
Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.
Deals 725.8 to 1089 Fire Damage
Base duration is 3 seconds
One impact every 0.2 seconds
is area damage [1]
25% chance to Ignite enemies
spell maximum action distance +% [-50]
firestorm base area of effect +% [-49]

firestorm_use_server_effects Spell Hit Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill SpellCanCascade CanRapidFire AreaSpell
Cast Time: 0.9 Second
Cooldown Time: 3 Second

WbFirestormElite2
FirestormV2
Firestorm
Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.
Deals 1041 to 1561 Fire Damage
Base duration is 8 seconds
One impact every 0.2 seconds
25% chance to Ignite enemies
spell maximum action distance +% [-50]
firestorm base area of effect +% [-49]
skill art variation [1]

firestorm_use_server_effects is_area_damage Spell Hit Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill SpellCanCascade CanRapidFire AreaSpell
Cast Time: 0.9 Second
Cooldown Time: 10 Second

WbFlameDash
FlameDash
Flame Dash
Teleport to a location, damaging enemies and leaving a trail of burning ground in your wake. Shares a cooldown with other Blink skills.
Deals 762 to 1143 Fire Damage
Deals 1143 Base Fire Damage per second
Base duration is 4 seconds

is_area_damage Spell MovementSkill Hit DamageOverTime Duration SkillCanTotem Triggerable FireSkill SkillCanTrap SkillCanMine TravelSkill BlinkSkill SecondWindSupport
Cast Time: 0.75 Second
Cooldown Time: 6 Second

WbIncinerate
flamethrower
Incinerate
Launches a torrent of fire from your hand. The longer you repeatedly cast the spell from the same location, the larger and more damaging the flames become.
Deals 272.9 to 363.8 Fire Damage
flamethrower damage +% per stage final [25]
40% increased Projectile Speed
Skills fire 3 additional Projectiles
Skills Repeat an additional 3 Times

base_is_projectile always_pierce Spell Projectile SkillCanVolley Hit SkillCanTotem FireSkill
Cast Time: 0.2 Second

WbFireResistAura
aurafireresist
Purity of Fire
Casts an aura that grants fire resistance to you and your allies.
You and nearby allies gain 40% additional Fire Resistance
You and nearby allies gain 6% additional maximum Fire Resistance
active skill area of effect radius +% final [0]

base_deal_no_damage Spell Area Buff ManaCostReserved Type27 SkillCanTotem Aura FireSkill Instant AreaSpell CanHaveBlessing Type91 Type92 SecondWindSupport
Cast Time: 1.2 Second
Cooldown Time: 0.5 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
78Redblade Warmonger298901458.21.512804150669113422575000

WbFirestormElite1
FirestormV2
Firestorm
Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.
Deals 526.2 to 789.3 Fire Damage
Base duration is 3 seconds
One impact every 0.2 seconds
is area damage [1]
25% chance to Ignite enemies
spell maximum action distance +% [-50]
firestorm base area of effect +% [-49]

firestorm_use_server_effects Spell Hit Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill SpellCanCascade CanRapidFire AreaSpell
Cast Time: 0.9 Second
Cooldown Time: 3 Second

WbFirestormElite2
FirestormV2
Firestorm
Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.
Deals 751.1 to 1127 Fire Damage
Base duration is 8 seconds
One impact every 0.2 seconds
25% chance to Ignite enemies
spell maximum action distance +% [-50]
firestorm base area of effect +% [-49]
skill art variation [1]

firestorm_use_server_effects is_area_damage Spell Hit Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill SpellCanCascade CanRapidFire AreaSpell
Cast Time: 0.9 Second
Cooldown Time: 10 Second

WbFlameDash
FlameDash
Flame Dash
Teleport to a location, damaging enemies and leaving a trail of burning ground in your wake. Shares a cooldown with other Blink skills.
Deals 578 to 867 Fire Damage
Deals 867 Base Fire Damage per second
Base duration is 4 seconds

is_area_damage Spell MovementSkill Hit DamageOverTime Duration SkillCanTotem Triggerable FireSkill SkillCanTrap SkillCanMine TravelSkill BlinkSkill SecondWindSupport
Cast Time: 0.75 Second
Cooldown Time: 6 Second

WbIncinerate
flamethrower
Incinerate
Launches a torrent of fire from your hand. The longer you repeatedly cast the spell from the same location, the larger and more damaging the flames become.
Deals 209 to 278.6 Fire Damage
flamethrower damage +% per stage final [25]
40% increased Projectile Speed
Skills fire 3 additional Projectiles
Skills Repeat an additional 3 Times

base_is_projectile always_pierce Spell Projectile SkillCanVolley Hit SkillCanTotem FireSkill
Cast Time: 0.2 Second

WbFireResistAura
aurafireresist
Purity of Fire
Casts an aura that grants fire resistance to you and your allies.
You and nearby allies gain 36% additional Fire Resistance
You and nearby allies gain 5% additional maximum Fire Resistance
active skill area of effect radius +% final [0]

base_deal_no_damage Spell Area Buff ManaCostReserved Type27 SkillCanTotem Aura FireSkill Instant AreaSpell CanHaveBlessing Type91 Type92 SecondWindSupport
Cast Time: 1.2 Second
Cooldown Time: 0.5 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
73Redblade Warmonger222071087.81.58147111037549268975000

WbFirestormElite1
FirestormV2
Firestorm
Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.
Deals 380.1 to 570.1 Fire Damage
Base duration is 3 seconds
One impact every 0.2 seconds
is area damage [1]
25% chance to Ignite enemies
spell maximum action distance +% [-50]
firestorm base area of effect +% [-49]

firestorm_use_server_effects Spell Hit Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill SpellCanCascade CanRapidFire AreaSpell
Cast Time: 0.9 Second
Cooldown Time: 3 Second

WbFirestormElite2
FirestormV2
Firestorm
Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.
Deals 540 to 810 Fire Damage
Base duration is 8 seconds
One impact every 0.2 seconds
25% chance to Ignite enemies
spell maximum action distance +% [-50]
firestorm base area of effect +% [-49]
skill art variation [1]

firestorm_use_server_effects is_area_damage Spell Hit Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill SpellCanCascade CanRapidFire AreaSpell
Cast Time: 0.9 Second
Cooldown Time: 10 Second

WbFlameDash
FlameDash
Flame Dash
Teleport to a location, damaging enemies and leaving a trail of burning ground in your wake. Shares a cooldown with other Blink skills.
Deals 436.8 to 655.3 Fire Damage
Deals 655.3 Base Fire Damage per second
Base duration is 4 seconds

is_area_damage Spell MovementSkill Hit DamageOverTime Duration SkillCanTotem Triggerable FireSkill SkillCanTrap SkillCanMine TravelSkill BlinkSkill SecondWindSupport
Cast Time: 0.75 Second
Cooldown Time: 6 Second

WbIncinerate
flamethrower
Incinerate
Launches a torrent of fire from your hand. The longer you repeatedly cast the spell from the same location, the larger and more damaging the flames become.
Deals 159.5 to 212.6 Fire Damage
flamethrower damage +% per stage final [25]
40% increased Projectile Speed
Skills fire 3 additional Projectiles
Skills Repeat an additional 3 Times

base_is_projectile always_pierce Spell Projectile SkillCanVolley Hit SkillCanTotem FireSkill
Cast Time: 0.2 Second

WbFireResistAura
aurafireresist
Purity of Fire
Casts an aura that grants fire resistance to you and your allies.
You and nearby allies gain 36% additional Fire Resistance
You and nearby allies gain 5% additional maximum Fire Resistance
active skill area of effect radius +% final [0]

base_deal_no_damage Spell Area Buff ManaCostReserved Type27 SkillCanTotem Aura FireSkill Instant AreaSpell CanHaveBlessing Type91 Type92 SecondWindSupport
Cast Time: 1.2 Second
Cooldown Time: 0.5 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
68Redblade Warmonger16152806.91.5516681496226170575000
CastAuraFireResistance 500
FlameDash100TargetNotNear IsNotOnCooldown
FireStorm WbFirestormElite1 100
ChangeToStance2500IAmHighestRank NotOnFullLife TargetIsEnemy
ChangeToStance2500OnLessThan50PercentLife TargetIsEnemy
StrafeLeft10TargetNotNear NoRepeat
StrafeRight10TargetNotNear NoRepeat
Flee20TargetNear NoRepeat TargetIsEnemy
#ReturnsToHighestRank (No Teleport for Elites)
Advance150TargetIsAlly TargetIsWbHighRank TargetNotMediumNear TargetNotOnFullLife
Advance75TargetIsAlly TargetIsWbHighRank TargetNotMediumNear TargetLessThan50PercentLife
stance stance2
FlameDash100TargetNotNear IsNotOnCooldown
FireStorm WbFirestormElite1 100TargetNotNear
FireStorm WbFirestormElite1 10
FireStorm WbFirestormElite2 100TargetNotNear
FireStorm WbFirestormElite2 10
Flamethrower200TargetNear IHaveNoIncinerateStacks
Flamethrower300TargetMediumNear IHaveSomeIncinerateStacks
Flamethrower500TargetMediumNear IHaveMaxIncinerateStacks
StrafeLeft5TargetNotNear NoRepeat
StrafeRight5TargetNotNear NoRepeat
Flee10TargetNear NoRepeat TargetIsEnemy

Object Type

version 2
extends "Metadata/Monsters/Wb/Wb"

Stats
{
}

Actor
{	
}

Object Type Codes

version 2
extends "Metadata/Monsters/Wb/Wb"
Resists FireResists ColdResists LightningResists Chaos
20000
45000
75000
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Wb/WbFireElite3"] = {
    name = "Redblade Warmonger",
    life = 3,
    energyShield = 0.33,
    fireResist = 75,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.44,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 9,
    accuracy = 1,
    weaponType1 = "Sceptre",
    weaponType2 = "Shield",
    skillList = {
        "WbFirestormElite1",
        "WbFirestormElite2",
        "WbIncinerate",
        "WbFireResistAura",
        "WbFlameDash",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["WbFirestormElite1"] = {
    name = "Firestorm",
    hidden = true,
    color = "3",
    baseEffectiveness = 1,
    incrementalEffectiveness = 0.054,
    description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.FireSkill] = true,
        [SkillType.SpellCanCascade] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.9,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "base_skill_effect_duration",
        "fire_storm_fireball_delay_ms",
        "is_area_damage",
        "base_chance_to_ignite_%",
        "spell_maximum_action_distance_+%",
        "firestorm_base_area_of_effect_+%",
        "firestorm_use_server_effects",
    },
    levels = {
        [1] = {0.4, 0.6, 3000, 200, 1, 25, -50, -49, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["WbFirestormElite2"] = {
    name = "Firestorm",
    hidden = true,
    color = "3",
    baseEffectiveness = 1.3333,
    incrementalEffectiveness = 0.055,
    description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.FireSkill] = true,
        [SkillType.SpellCanCascade] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.9,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "base_skill_effect_duration",
        "fire_storm_fireball_delay_ms",
        "base_chance_to_ignite_%",
        "spell_maximum_action_distance_+%",
        "firestorm_base_area_of_effect_+%",
        "skill_art_variation",
        "firestorm_use_server_effects",
        "is_area_damage",
    },
    levels = {
        [1] = {0.4, 0.6, 8000, 200, 25, -50, -49, 1, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["WbIncinerate"] = {
    name = "Incinerate",
    hidden = true,
    color = "3",
    baseEffectiveness = 0.3889,
    incrementalEffectiveness = 0.0425,
    description = "Launches a torrent of fire from your hand. The longer you repeatedly cast the spell from the same location, the larger and more damaging the flames become.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Hit] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.FireSkill] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 0.2,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "flamethrower_damage_+%_per_stage_final",
        "base_projectile_speed_+%",
        "number_of_additional_projectiles",
        "skill_repeat_count",
        "base_is_projectile",
        "always_pierce",
    },
    levels = {
        [1] = {0.9, 1.2, 25, 40, 3, 3, levelRequirement = 3, statInterpolation = {3, 3, 1, 1, 1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["WbFireResistAura"] = {
    name = "Purity of Fire",
    hidden = true,
    color = "1",
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    description = "Casts an aura that grants fire resistance to you and your allies.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Buff] = true,
        [SkillType.ManaCostReserved] = true,
        [SkillType.Type27] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.Aura] = true,
        [SkillType.FireSkill] = true,
        [SkillType.Instant] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.CanHaveBlessing] = true,
        [SkillType.Type91] = true,
        [SkillType.Type92] = true,
        [SkillType.SecondWindSupport] = true,
    },
    statDescriptionScope = "aura_skill_stat_descriptions",
    castTime = 1.2,
    baseFlags = {
        area = true,
        spell = true,
        aura = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_fire_damage_resistance_%",
        "base_maximum_fire_damage_resistance_%",
        "active_skill_area_of_effect_radius_+%_final",
        "base_deal_no_damage",
    },
    levels = {
        [1] = {20, 1, 0, levelRequirement = 1, statInterpolation = {1, 1, 1},  cost = { }, },
        [2] = {24, 2, 0, levelRequirement = 15, statInterpolation = {1, 1, 1},  cost = { }, },
        [3] = {28, 3, 0, levelRequirement = 30, statInterpolation = {1, 1, 1},  cost = { }, },
        [4] = {32, 4, 0, levelRequirement = 45, statInterpolation = {1, 1, 1},  cost = { }, },
        [5] = {36, 5, 0, levelRequirement = 60, statInterpolation = {1, 1, 1},  cost = { }, },
        [6] = {40, 6, 0, levelRequirement = 75, statInterpolation = {1, 1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["WbFlameDash"] = {
    name = "Flame Dash",
    hidden = true,
    color = "3",
    baseEffectiveness = 1.0541,
    incrementalEffectiveness = 0.0445,
    description = "Teleport to a location, damaging enemies and leaving a trail of burning ground in your wake. Shares a cooldown with other Blink skills.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.MovementSkill] = true,
        [SkillType.Hit] = true,
        [SkillType.DamageOverTime] = true,
        [SkillType.Duration] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.Triggerable] = true,
        [SkillType.FireSkill] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.TravelSkill] = true,
        [SkillType.BlinkSkill] = true,
        [SkillType.SecondWindSupport] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.75,
    baseFlags = {
        spell = true,
        duration = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "base_fire_damage_to_deal_per_minute",
        "base_skill_effect_duration",
        "is_area_damage",
    },
    levels = {
        [1] = {0.8, 1.2, 4.32, 4000, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3, 3, 1},  cost = { }, },
    },
}
SpectreN
Area
Modmonster dropped item rarity +% [500]
unique boss curse effect on self +% final [0]
monster dropped item quantity +% [500]
monster dropped item rarity +% [600]
Blocks Attacks
base block % damage taken [10]
Tagswb_elite, red_blood, human, humanoid
Damage144%
Life300%
Energy Shield From Life33%
Ailment Threshold300%
Critical Strike Chance5%
TypeWbFireElite
Attack Distance6 ~ 9
Attack Time1.5 Second
Damage Spread20%
Armour+33%
Evasion+33%
Accuracy+100%

WbFlameCall
stormcall
Storm Call
Sets a marker at a location. After a short duration, lightning strikes the marker, dealing damage around it. When this happens, it will also set off the lightning at any other markers you've cast.
Deals 2151 to 3226 Fire Damage
Base duration is 3 seconds
skill art variation [4]
active skill area of effect radius +% final [0]

is_area_damage Spell Hit Area Duration SkillCanTrap SkillCanTotem SkillCanMine Triggerable SpellCanRepeat LightningSkill SpellCanCascade CanRapidFire AreaSpell
Cast Time: 0.5 Second

WbDesecrateRed
Desecrate
Desecrate
Desecrates the ground, summoning corpses and dealing chaos damage to all enemies in the area. The corpses will be chosen from the monsters in the current area and any Spectres that have existed in this instance.
Base duration is 5 seconds
Deals 376.9 Base Chaos Damage per second
active skill area of effect radius +% final [0]
Spawns corpses up to Level 100
desecrated ground art variation [1]
Spawns 4 corpses
Maximum of 10 corpses allowed

is_area_damage Spell Area Duration SkillCanTrap SkillCanTotem SkillCanMine Triggerable DamageOverTime SpellCanRepeat ChaosSkill SpellCanCascade AreaSpell
Cast Time: 1 Second
Cooldown Time: 8 Second

WbAnger
aurafire
Anger
Casts an aura that adds fire damage to the attacks and spells of you and your allies.
You and nearby allies deal 208.4 to 347.3 additional Fire Damage with Attacks
active skill area of effect radius +% final [0]

Spell Area Buff ManaCostReserved Type27 SkillCanTotem Aura FireSkill Instant AreaSpell CanHaveBlessing Type91 Type92 SecondWindSupport
Cast Time: 1.2 Second
Cooldown Time: 0.5 Second

WbFireElite4Wait
base skill effect duration [2000]Cooldown Time: 5 Second

MonsterDetonateDeadWbFire
corpse explosion monster life % [1]
Deals 664.9 to 997.3 Fire Damage
base skill effect duration [1000]
base secondary skill effect duration [500]
upheaval number of spikes [6]

is_area_damage Area Hit Triggerable
Cooldown Time: 2.5 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
84Redblade Warmonger431292058.91.5228572163211369754375000

WbFlameCall
stormcall
Storm Call
Sets a marker at a location. After a short duration, lightning strikes the marker, dealing damage around it. When this happens, it will also set off the lightning at any other markers you've cast.
Deals 1908 to 2861 Fire Damage
Base duration is 3 seconds
skill art variation [4]
active skill area of effect radius +% final [0]

is_area_damage Spell Hit Area Duration SkillCanTrap SkillCanTotem SkillCanMine Triggerable SpellCanRepeat LightningSkill SpellCanCascade CanRapidFire AreaSpell
Cast Time: 0.5 Second

WbDesecrateRed
Desecrate
Desecrate
Desecrates the ground, summoning corpses and dealing chaos damage to all enemies in the area. The corpses will be chosen from the monsters in the current area and any Spectres that have existed in this instance.
Base duration is 5 seconds
Deals 334.6 Base Chaos Damage per second
active skill area of effect radius +% final [0]
Spawns corpses up to Level 100
desecrated ground art variation [1]
Spawns 4 corpses
Maximum of 10 corpses allowed

is_area_damage Spell Area Duration SkillCanTrap SkillCanTotem SkillCanMine Triggerable DamageOverTime SpellCanRepeat ChaosSkill SpellCanCascade AreaSpell
Cast Time: 1 Second
Cooldown Time: 8 Second

WbAnger
aurafire
Anger
Casts an aura that adds fire damage to the attacks and spells of you and your allies.
You and nearby allies deal 193 to 321.7 additional Fire Damage with Attacks
active skill area of effect radius +% final [0]

Spell Area Buff ManaCostReserved Type27 SkillCanTotem Aura FireSkill Instant AreaSpell CanHaveBlessing Type91 Type92 SecondWindSupport
Cast Time: 1.2 Second
Cooldown Time: 0.5 Second

WbFireElite4Wait
base skill effect duration [2000]Cooldown Time: 5 Second

MonsterDetonateDeadWbFire
corpse explosion monster life % [1]
Deals 613.4 to 920 Fire Damage
base skill effect duration [1000]
base secondary skill effect duration [500]
upheaval number of spikes [6]

is_area_damage Area Hit Triggerable
Cooldown Time: 2.5 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
82Redblade Warmonger386281836.71.5190021918510567627175000

WbFlameCall
stormcall
Storm Call
Sets a marker at a location. After a short duration, lightning strikes the marker, dealing damage around it. When this happens, it will also set off the lightning at any other markers you've cast.
Deals 1498 to 2247 Fire Damage
Base duration is 3 seconds
skill art variation [4]
active skill area of effect radius +% final [0]

is_area_damage Spell Hit Area Duration SkillCanTrap SkillCanTotem SkillCanMine Triggerable SpellCanRepeat LightningSkill SpellCanCascade CanRapidFire AreaSpell
Cast Time: 0.5 Second

WbDesecrateRed
Desecrate
Desecrate
Desecrates the ground, summoning corpses and dealing chaos damage to all enemies in the area. The corpses will be chosen from the monsters in the current area and any Spectres that have existed in this instance.
Base duration is 5 seconds
Deals 263.3 Base Chaos Damage per second
active skill area of effect radius +% final [0]
Spawns corpses up to Level 100
desecrated ground art variation [1]
Spawns 4 corpses
Maximum of 10 corpses allowed

is_area_damage Spell Area Duration SkillCanTrap SkillCanTotem SkillCanMine Triggerable DamageOverTime SpellCanRepeat ChaosSkill SpellCanCascade AreaSpell
Cast Time: 1 Second
Cooldown Time: 8 Second

WbAnger
aurafire
Anger
Casts an aura that adds fire damage to the attacks and spells of you and your allies.
You and nearby allies deal 165.3 to 275.5 additional Fire Damage with Attacks
active skill area of effect radius +% final [0]

Spell Area Buff ManaCostReserved Type27 SkillCanTotem Aura FireSkill Instant AreaSpell CanHaveBlessing Type91 Type92 SecondWindSupport
Cast Time: 1.2 Second
Cooldown Time: 0.5 Second

WbFireElite4Wait
base skill effect duration [2000]Cooldown Time: 5 Second

MonsterDetonateDeadWbFire
corpse explosion monster life % [1]
Deals 521.2 to 781.8 Fire Damage
base skill effect duration [1000]
base secondary skill effect duration [500]
upheaval number of spikes [6]

is_area_damage Area Hit Triggerable
Cooldown Time: 2.5 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
78Redblade Warmonger298901458.21.512804150669113422575000

WbFlameCall
stormcall
Storm Call
Sets a marker at a location. After a short duration, lightning strikes the marker, dealing damage around it. When this happens, it will also set off the lightning at any other markers you've cast.
Deals 1104 to 1656 Fire Damage
Base duration is 3 seconds
skill art variation [4]
active skill area of effect radius +% final [0]

is_area_damage Spell Hit Area Duration SkillCanTrap SkillCanTotem SkillCanMine Triggerable SpellCanRepeat LightningSkill SpellCanCascade CanRapidFire AreaSpell
Cast Time: 0.5 Second

WbDesecrateRed
Desecrate
Desecrate
Desecrates the ground, summoning corpses and dealing chaos damage to all enemies in the area. The corpses will be chosen from the monsters in the current area and any Spectres that have existed in this instance.
Base duration is 5 seconds
Deals 194.5 Base Chaos Damage per second
active skill area of effect radius +% final [0]
Spawns corpses up to Level 100
desecrated ground art variation [1]
Spawns 4 corpses
Maximum of 10 corpses allowed

is_area_damage Spell Area Duration SkillCanTrap SkillCanTotem SkillCanMine Triggerable DamageOverTime SpellCanRepeat ChaosSkill SpellCanCascade AreaSpell
Cast Time: 1 Second
Cooldown Time: 8 Second

WbAnger
aurafire
Anger
Casts an aura that adds fire damage to the attacks and spells of you and your allies.
You and nearby allies deal 135.8 to 226.3 additional Fire Damage with Attacks
active skill area of effect radius +% final [0]

Spell Area Buff ManaCostReserved Type27 SkillCanTotem Aura FireSkill Instant AreaSpell CanHaveBlessing Type91 Type92 SecondWindSupport
Cast Time: 1.2 Second
Cooldown Time: 0.5 Second

WbFireElite4Wait
base skill effect duration [2000]Cooldown Time: 5 Second

MonsterDetonateDeadWbFire
corpse explosion monster life % [1]
Deals 424 to 636 Fire Damage
base skill effect duration [1000]
base secondary skill effect duration [500]
upheaval number of spikes [6]

is_area_damage Area Hit Triggerable
Cooldown Time: 2.5 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
73Redblade Warmonger222071087.81.58147111037549268975000

WbFlameCall
stormcall
Storm Call
Sets a marker at a location. After a short duration, lightning strikes the marker, dealing damage around it. When this happens, it will also set off the lightning at any other markers you've cast.
Deals 811.1 to 1217 Fire Damage
Base duration is 3 seconds
skill art variation [4]
active skill area of effect radius +% final [0]

is_area_damage Spell Hit Area Duration SkillCanTrap SkillCanTotem SkillCanMine Triggerable SpellCanRepeat LightningSkill SpellCanCascade CanRapidFire AreaSpell
Cast Time: 0.5 Second

WbDesecrateRed
Desecrate
Desecrate
Desecrates the ground, summoning corpses and dealing chaos damage to all enemies in the area. The corpses will be chosen from the monsters in the current area and any Spectres that have existed in this instance.
Base duration is 5 seconds
Deals 143.2 Base Chaos Damage per second
active skill area of effect radius +% final [0]
Spawns corpses up to Level 100
desecrated ground art variation [1]
Spawns 4 corpses
Maximum of 10 corpses allowed

is_area_damage Spell Area Duration SkillCanTrap SkillCanTotem SkillCanMine Triggerable DamageOverTime SpellCanRepeat ChaosSkill SpellCanCascade AreaSpell
Cast Time: 1 Second
Cooldown Time: 8 Second

WbAnger
aurafire
Anger
Casts an aura that adds fire damage to the attacks and spells of you and your allies.
You and nearby allies deal 111.1 to 185.2 additional Fire Damage with Attacks
active skill area of effect radius +% final [0]

Spell Area Buff ManaCostReserved Type27 SkillCanTotem Aura FireSkill Instant AreaSpell CanHaveBlessing Type91 Type92 SecondWindSupport
Cast Time: 1.2 Second
Cooldown Time: 0.5 Second

WbFireElite4Wait
base skill effect duration [2000]Cooldown Time: 5 Second

MonsterDetonateDeadWbFire
corpse explosion monster life % [1]
Deals 343.6 to 515.5 Fire Damage
base skill effect duration [1000]
base secondary skill effect duration [500]
upheaval number of spikes [6]

is_area_damage Area Hit Triggerable
Cooldown Time: 2.5 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
68Redblade Warmonger16152806.91.5516681496226170575000
CastAuraFireDamage 500
StormCall 100
Desecrate 100
Wait20NoRepeat
ChangeToStance2500IAmHighestRank NotOnFullLife TargetIsEnemy
ChangeToStance2500OnLessThan50PercentLife TargetIsEnemy
StrafeLeft10TargetNotNear NoRepeat
StrafeRight10TargetNotNear NoRepeat
Flee20TargetNear NoRepeat TargetIsEnemy
#ReturnsToHighestRank (No Teleport for Elites)
Advance150TargetIsAlly TargetIsWbHighRank TargetNotMediumNear TargetNotOnFullLife
Advance75TargetIsAlly TargetIsWbHighRank TargetNotMediumNear TargetLessThan50PercentLife
stance stance2
StormCall 150
Desecrate 50
MonsterDetonateDeadArea500UsableCorpsesWithinDistanceOfTarget=15 TargetIsEnemy
StrafeLeft5TargetNotNear NoRepeat
StrafeRight5TargetNotNear NoRepeat
Flee10TargetNear NoRepeat TargetIsEnemy

Object Type

version 2
extends "Metadata/Monsters/Wb/Wb"

Stats
{
}

Actor
{	
}

Object Type Codes

version 2
extends "Metadata/Monsters/Wb/Wb"
Resists FireResists ColdResists LightningResists Chaos
20000
45000
75000
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Wb/WbFireElite4"] = {
    name = "Redblade Warmonger",
    life = 3,
    energyShield = 0.33,
    fireResist = 75,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.44,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 9,
    accuracy = 1,
    weaponType1 = "Sceptre",
    weaponType2 = "Shield",
    skillList = {
        "WbAnger",
        "WbFlameCall",
        "WbDesecrateRed",
        "WbFireElite4Wait",
        "MonsterDetonateDeadWbFire",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["WbAnger"] = {
    name = "Anger",
    hidden = true,
    color = "1",
    baseEffectiveness = 2.0778,
    incrementalEffectiveness = 0.028,
    description = "Casts an aura that adds fire damage to the attacks and spells of you and your allies.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Buff] = true,
        [SkillType.ManaCostReserved] = true,
        [SkillType.Type27] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.Aura] = true,
        [SkillType.FireSkill] = true,
        [SkillType.Instant] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.CanHaveBlessing] = true,
        [SkillType.Type91] = true,
        [SkillType.Type92] = true,
        [SkillType.SecondWindSupport] = true,
    },
    statDescriptionScope = "aura_skill_stat_descriptions",
    castTime = 1.2,
    baseFlags = {
        area = true,
        spell = true,
        aura = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_minimum_added_fire_damage",
        "attack_maximum_added_fire_damage",
        "active_skill_area_of_effect_radius_+%_final",
    },
    levels = {
        [1] = {0.3, 0.5, 0, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
        [2] = {0.3, 0.5, 0, levelRequirement = 15, statInterpolation = {3, 3, 1},  cost = { }, },
        [3] = {0.3, 0.5, 0, levelRequirement = 30, statInterpolation = {3, 3, 1},  cost = { }, },
        [4] = {0.3, 0.5, 0, levelRequirement = 45, statInterpolation = {3, 3, 1},  cost = { }, },
        [5] = {0.3, 0.5, 0, levelRequirement = 60, statInterpolation = {3, 3, 1},  cost = { }, },
        [6] = {0.3, 0.5, 0, levelRequirement = 75, statInterpolation = {3, 3, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["WbFlameCall"] = {
    name = "Storm Call",
    hidden = true,
    color = "3",
    baseEffectiveness = 1.3333,
    incrementalEffectiveness = 0.0505,
    description = "Sets a marker at a location. After a short duration, lightning strikes the marker, dealing damage around it. When this happens, it will also set off the lightning at any other markers you've cast.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.Triggerable] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.LightningSkill] = true,
        [SkillType.SpellCanCascade] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.5,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "base_skill_effect_duration",
        "skill_art_variation",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {0.8, 1.2, 3000, 4, 0, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3, 1, 1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["WbDesecrateRed"] = {
    name = "Desecrate",
    hidden = true,
    color = 4,
    baseEffectiveness = 0.7,
    incrementalEffectiveness = 0.05,
    description = "Desecrates the ground, summoning corpses and dealing chaos damage to all enemies in the area. The corpses will be chosen from the monsters in the current area and any Spectres that have existed in this instance.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.Triggerable] = true,
        [SkillType.DamageOverTime] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.ChaosSkill] = true,
        [SkillType.SpellCanCascade] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "base_chaos_damage_to_deal_per_minute",
        "active_skill_area_of_effect_radius_+%_final",
        "desecrate_corpse_level",
        "desecrated_ground_art_variation",
        "desecrate_number_of_corpses_to_create",
        "desecrate_maximum_number_of_corpses",
        "is_area_damage",
    },
    levels = {
        [1] = {5000, 1, 0, 100, 1, 4, 10, levelRequirement = 3, statInterpolation = {1, 3, 1, 1, 1, 1, 1},  cost = { }, },
        [2] = {5000, 1, 0, 100, 1, 4, 10, levelRequirement = 5, statInterpolation = {1, 3, 1, 1, 1, 1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["WbFireElite4Wait"] = {
    name = "WbFireElite4Wait",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
    },
    levels = {
        [1] = {2000, levelRequirement = 1, statInterpolation = {1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MonsterDetonateDeadWbFire"] = {
    name = "MonsterDetonateDeadWbFire",
    hidden = true,
    color = 4,
    baseEffectiveness = 2.1156,
    incrementalEffectiveness = 0.03,
    skillTypes = {
        [SkillType.Area] = true,
        [SkillType.Hit] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "corpse_explosion_monster_life_%",
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "base_skill_effect_duration",
        "base_secondary_skill_effect_duration",
        "upheaval_number_of_spikes",
        "is_area_damage",
    },
    levels = {
        [1] = {1, 0.8, 1.2, 1000, 500, 6, critChance = 5, levelRequirement = 1, statInterpolation = {1, 3, 3, 1, 1, 1},  cost = { }, },
    },
}
SpectreN
Area
Modmonster dropped item rarity +% [500]
unique boss curse effect on self +% final [0]
monster no map drops [1]
monster dropped item quantity +% [500]
monster dropped item rarity +% [600]
Blocks Attacks
base block % damage taken [10]
Tagswb_elite, red_blood, human, humanoid
Damage144%
Life300%
Energy Shield From Life33%
Ailment Threshold300%
Critical Strike Chance5%
TypeWbFireElite
Attack Distance6 ~ 9
Attack Time1.5 Second
Damage Spread20%
Armour+33%
Evasion+33%
Accuracy+100%
Resists FireResists ColdResists LightningResists Chaos
20000
45000
75000
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Wb/WbFireElite1Elder"] = {
    name = "Redblade Warmonger",
    life = 3,
    energyShield = 0.33,
    fireResist = 75,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.44,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 9,
    accuracy = 1,
    weaponType1 = "Sceptre",
    weaponType2 = "Shield",
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Modmonster dropped item rarity +% [500]
unique boss curse effect on self +% final [0]
Fire Damage
monster no map drops [1]
monster dropped item quantity +% [500]
monster dropped item rarity +% [600]
Tagswb_elite, red_blood, human, humanoid
Damage123%
Life300%
Energy Shield From Life33%
Ailment Threshold300%
Critical Strike Chance5%
TypeWbFireEliteGroundSlammer
Attack Distance6 ~ 9
Attack Time1.5 Second
Damage Spread20%
Armour+33%
Evasion+33%
Accuracy+100%
Resists FireResists ColdResists LightningResists Chaos
20000
45000
75000
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Wb/WbFireElite2Elder"] = {
    name = "Redblade Warmonger",
    life = 3,
    energyShield = 0.33,
    fireResist = 75,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.23,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 9,
    accuracy = 1,
    weaponType1 = "Two Hand Mace",
    skillList = {
    },
    modList = {
    },
}