Зачинщик из Красных сабель
Гуманоид
20% шанс блокировать урон от атак
Вы получаете 10% урона от заблокированных ударов
Вы получаете 10% урона от заблокированных ударов
Redblade Warmonger
Spectre | N |
---|---|
Tags | aura_bearer, bludgeoning_weapon, Чародейский, fire_affinity, has_one_handed_melee, has_sceptre, human, humanoid, light_armour, medium_height, medium_movement, red_blood, summoner, wb_elite |
Packs |
Здоровье
300%
Energy Shield From Life
33%
Броня
+25%
Уклонение
+33%
Ailment Threshold
300%
Сопротивление
75 0 0 0
Damage
144%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 9
Attack Time
1.5 Second
Damage Spread
±20%
Опыт
150%
Model Size
115%
Type
WbFireElite
Metadata
WbFireElite1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
19,300
Броня
35,988
Уклонение
6,303
Энергетический щит
2,022
Damage
538
Урон от чар
538
Точность
290
Attack Time
1.5
Опыт
15,383
Ailment Threshold
19,300
Chill
61
Shock
61
Brittle
345
Scorch
61
Sap
169
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
WbFireResistAura
Spell, Area, Buff, HasReservation, TotemCastsAlone, Totemable, Aura, Fire, Instant, AreaSpell, CanHaveBlessing, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Cooldown
Спасение от огня
Время применения: 1.2 сек.
Перезарядка: 0.5 сек.
Герой окружает себя аурой, которая повышает сопротивление огню. Аура действует как на героя, так и на его союзников.
Вы и ближайшие союзники получаете 36% сопротивления огню
Вы и ближайшие союзники получаете 5% к максимальному сопротивлению огню
active skill area of effect radius +% final [40]
base deal no damage [1]
Вы и ближайшие союзники получаете 5% к максимальному сопротивлению огню
active skill area of effect radius +% final [40]
base deal no damage [1]
WbRighteousFire
Spell, Buff, Area, CausesBurning, DamageOverTime, Fire, Totemable, Triggerable, Instant, AreaSpell, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Cooldown
Праведный огонь
Время применения: 1 сек.
Героя охватывает волшебное пламя, которое быстро сжигает его и окружающих врагов. Урон от чар во время действия умения значительно повышается. Горение прекращается, когда у героя остается 1 очко здоровья.
Наносит 454.6 базового урона от огня в секунду
Базовый радиус равен 1.8 м
active skill area of effect radius +% final [-27]
Базовый радиус равен 1.8 м
active skill area of effect radius +% final [-27]
WbFlameWhipFireElite
Spell, Damage, Trappable, Totemable, Mineable, Multicastable, Triggerable, Area, Fire, CanRapidFire, AreaSpell, Duration
Выброс пламени
Шанс критического удара: 6%
Время применения: 0.5 сек.
Герой поражает оказавшихся перед ним врагов выбросом пламени. Горящим врагам наносится больше урона. Если ударить подожжённого врага, под ним образуется участок горящей земли. Модификаторы урона не действуют на эту горящую землю.
Наносит от 521.1 до 781.6 урона от огня
65% повышение скорости сотворения чар
На +50% больше урона от ударов по горящим врагам
Нельзя поджечь
is area damage [1]
65% повышение скорости сотворения чар
На +50% больше урона от ударов по горящим врагам
Нельзя поджечь
is area damage [1]
WbFlameDash
Spell, Movement, Damage, DamageOverTime, Duration, Totemable, Triggerable, Fire, Trappable, Mineable, Travel, Blink, Cooldown
Огненный рывок
Шанс критического удара: 5%
Время применения: 0.75 сек.
Перезарядка: 6 сек.
Герой переносится в указанную область, оставляя за собой след из горящей земли и нанося урон врагам. Имеет общее время перезарядки с другими умениями Скачка.
Наносит 655.3 базового урона от огня в секунду
Базовая длительность - 4 секунд(-ы)
Наносит от 436.8 до 655.3 урона от огня
is area damage [1]
Базовая длительность - 4 секунд(-ы)
Наносит от 436.8 до 655.3 урона от огня
is area damage [1]
WbSummonRagingSpirit
Spell, Minion, Duration, MinionsCanExplode, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CreatesMinion
Время применения: 0.8 сек.
Перезарядка: 5 сек.
Умения повторяются ещё 4 раз(-а)
Наносит на 36% меньше урона
Максимум 50 призванных неистовых духов
Базовая длительность - 5 секунд(-ы)
На 100% больше скорости сотворения чар
10% снижение скорости сотворения чар
alternate minion [1]
Наносит на 36% меньше урона
Максимум 50 призванных неистовых духов
Базовая длительность - 5 секунд(-ы)
На 100% больше скорости сотворения чар
10% снижение скорости сотворения чар
alternate minion [1]
WbSmokeMine
Spell, Area, Duration, Movement, RemoteMined, AreaSpell, Travel, HasReservation, Blink, Cooldown
Дымовая мина
Время применения: 0.5 сек.
Герой бросает мину, которая при подрыве переносит его к себе. В местах исчезновения и появления героя появляется облако дыма, которое ослепляет врагов и временно ускоряет передвижение героя. Имеет общее время перезарядки с другими умениями Скачка.
active skill area of effect radius +% final [-45]
WbSummonRagingSpiritFireElite
Spell, Minion, Duration, MinionsCanExplode, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CreatesMinion
Время применения: 0.8 сек.
Перезарядка: 10 сек.
Умения повторяются ещё 6 раз(-а)
Наносит на 36% меньше урона
Максимум 50 призванных неистовых духов
Базовая длительность - 5 секунд(-ы)
На 200% больше скорости сотворения чар
10% снижение скорости сотворения чар
alternate minion [1]
Наносит на 36% меньше урона
Максимум 50 призванных неистовых духов
Базовая длительность - 5 секунд(-ы)
На 200% больше скорости сотворения чар
10% снижение скорости сотворения чар
alternate minion [1]
Object Type
version 2 extends "Metadata/Monsters/Wb/Wb" Stats { } Actor { }
Object Type Codes
version 2 extends "Metadata/Monsters/Wb/Wb"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Wb/WbFireElite1"] = { name = "Redblade Warmonger", life = 3, energyShield = 0.33, fireResist = 75, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.44, damageSpread = 0.2, attackTime = 1.5, attackRange = 9, accuracy = 1, weaponType1 = "Sceptre", weaponType2 = "Shield", skillList = { "WbRighteousFire", "WbSmokeMine", "WbFireResistAura", "WbSummonRagingSpirit", "WbSummonRagingSpiritFireElite", "WbFlameWhipFireElite", "WbFlameDash", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["WbRighteousFire"] = { name = "Righteous Fire", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Engulfs you in magical fire that rapidly burns you and nearby enemies. Your spell damage is substantially increased while under this effect. The effect ends when you have 1 life remaining.", skillTypes = { [SkillType.Spell] = true, [SkillType.Buff] = true, [SkillType.Area] = true, [SkillType.CausesBurning] = true, [SkillType.DamageOverTime] = true, [SkillType.Fire] = true, [SkillType.Totemable] = true, [SkillType.Triggerable] = true, [SkillType.Instant] = true, [SkillType.AreaSpell] = true, [SkillType.InstantNoRepeatWhenHeld] = true, [SkillType.InstantShiftAttackForLeftMouse] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "buff_skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "active_skill_base_area_of_effect_radius", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {1, 18, -27, levelRequirement = 3, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WbSmokeMine"] = { name = "Smoke Mine", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Throws a mine that will teleport you to it when detonated. It covers both your escape and arrival with a cloud of smoke that blinds enemies, and gives you a temporary buff to movement speed. Shares a cooldown with other Blink skills.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Movement] = true, [SkillType.RemoteMined] = true, [SkillType.AreaSpell] = true, [SkillType.Travel] = true, [SkillType.HasReservation] = true, [SkillType.Blink] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "buff_skill_stat_descriptions", castTime = 0.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {-45, levelRequirement = 60, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WbFireResistAura"] = { name = "Purity of Fire", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Casts an aura that grants fire resistance to you and your allies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Buff] = true, [SkillType.HasReservation] = true, [SkillType.TotemCastsAlone] = true, [SkillType.Totemable] = true, [SkillType.Aura] = true, [SkillType.Fire] = true, [SkillType.Instant] = true, [SkillType.AreaSpell] = true, [SkillType.CanHaveBlessing] = true, [SkillType.InstantNoRepeatWhenHeld] = true, [SkillType.InstantShiftAttackForLeftMouse] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "aura_skill_stat_descriptions", castTime = 1.2, baseFlags = { area = true, spell = true, aura = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_resistance_%", "base_maximum_fire_damage_resistance_%", "active_skill_area_of_effect_radius_+%_final", "base_deal_no_damage", }, levels = { [1] = {20, 1, 20, levelRequirement = 1, statInterpolation = {1, 1, 1}, cost = { }, }, [2] = {24, 2, 25, levelRequirement = 15, statInterpolation = {1, 1, 1}, cost = { }, }, [3] = {28, 3, 30, levelRequirement = 30, statInterpolation = {1, 1, 1}, cost = { }, }, [4] = {32, 4, 35, levelRequirement = 45, statInterpolation = {1, 1, 1}, cost = { }, }, [5] = {36, 5, 40, levelRequirement = 60, statInterpolation = {1, 1, 1}, cost = { }, }, [6] = {40, 6, 45, levelRequirement = 75, statInterpolation = {1, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WbSummonRagingSpirit"] = { name = "WbSummonRagingSpirit", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Minion] = true, [SkillType.Duration] = true, [SkillType.MinionsCanExplode] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.CreatesMinion] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "base_skill_effect_duration", "base_number_of_raging_spirits_allowed", "base_cast_speed_+%", "skill_repeat_count", "active_skill_cast_speed_+%_final", "alternate_minion", }, levels = { [1] = {-35, 5000, 50, -10, 4, 100, 1, levelRequirement = 3, statInterpolation = {1}, cost = { }, }, [2] = {-36, 5000, 50, -10, 4, 100, 1, levelRequirement = 68, statInterpolation = {1}, cost = { }, }, [3] = {-37, 5000, 50, -10, 4, 100, 1, levelRequirement = 69, statInterpolation = {1}, cost = { }, }, [4] = {-38, 5000, 50, -10, 4, 100, 1, levelRequirement = 70, statInterpolation = {1}, cost = { }, }, [5] = {-39, 5000, 50, -10, 4, 100, 1, levelRequirement = 71, statInterpolation = {1}, cost = { }, }, [6] = {-40, 5000, 50, -10, 4, 100, 1, levelRequirement = 72, statInterpolation = {1}, cost = { }, }, [7] = {-41, 5000, 50, -10, 4, 100, 1, levelRequirement = 73, statInterpolation = {1}, cost = { }, }, [8] = {-42, 5000, 50, -10, 4, 100, 1, levelRequirement = 74, statInterpolation = {1}, cost = { }, }, [9] = {-43, 5000, 50, -10, 4, 100, 1, levelRequirement = 75, statInterpolation = {1}, cost = { }, }, [10] = {-44, 5000, 50, -10, 4, 100, 1, levelRequirement = 76, statInterpolation = {1}, cost = { }, }, [11] = {-45, 5000, 50, -10, 4, 100, 1, levelRequirement = 77, statInterpolation = {1}, cost = { }, }, [12] = {-46, 5000, 50, -10, 4, 100, 1, levelRequirement = 78, statInterpolation = {1}, cost = { }, }, [13] = {-47, 5000, 50, -10, 4, 100, 1, levelRequirement = 79, statInterpolation = {1}, cost = { }, }, [14] = {-48, 5000, 50, -10, 4, 100, 1, levelRequirement = 80, statInterpolation = {1}, cost = { }, }, [15] = {-49, 5000, 50, -10, 4, 100, 1, levelRequirement = 81, statInterpolation = {1}, cost = { }, }, [16] = {-50, 5000, 50, -10, 4, 100, 1, levelRequirement = 82, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WbSummonRagingSpiritFireElite"] = { name = "WbSummonRagingSpiritFireElite", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Minion] = true, [SkillType.Duration] = true, [SkillType.MinionsCanExplode] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.CreatesMinion] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "base_skill_effect_duration", "base_number_of_raging_spirits_allowed", "base_cast_speed_+%", "skill_repeat_count", "active_skill_cast_speed_+%_final", "alternate_minion", }, levels = { [1] = {-35, 5000, 50, -10, 6, 200, 1, levelRequirement = 3, statInterpolation = {1}, cost = { }, }, [2] = {-36, 5000, 50, -10, 6, 200, 1, levelRequirement = 68, statInterpolation = {1}, cost = { }, }, [3] = {-37, 5000, 50, -10, 6, 200, 1, levelRequirement = 69, statInterpolation = {1}, cost = { }, }, [4] = {-38, 5000, 50, -10, 6, 200, 1, levelRequirement = 70, statInterpolation = {1}, cost = { }, }, [5] = {-39, 5000, 50, -10, 6, 200, 1, levelRequirement = 71, statInterpolation = {1}, cost = { }, }, [6] = {-40, 5000, 50, -10, 6, 200, 1, levelRequirement = 72, statInterpolation = {1}, cost = { }, }, [7] = {-41, 5000, 50, -10, 6, 200, 1, levelRequirement = 73, statInterpolation = {1}, cost = { }, }, [8] = {-42, 5000, 50, -10, 6, 200, 1, levelRequirement = 74, statInterpolation = {1}, cost = { }, }, [9] = {-43, 5000, 50, -10, 6, 200, 1, levelRequirement = 75, statInterpolation = {1}, cost = { }, }, [10] = {-44, 5000, 50, -10, 6, 200, 1, levelRequirement = 76, statInterpolation = {1}, cost = { }, }, [11] = {-45, 5000, 50, -10, 6, 200, 1, levelRequirement = 77, statInterpolation = {1}, cost = { }, }, [12] = {-46, 5000, 50, -10, 6, 200, 1, levelRequirement = 78, statInterpolation = {1}, cost = { }, }, [13] = {-47, 5000, 50, -10, 6, 200, 1, levelRequirement = 79, statInterpolation = {1}, cost = { }, }, [14] = {-48, 5000, 50, -10, 6, 200, 1, levelRequirement = 80, statInterpolation = {1}, cost = { }, }, [15] = {-49, 5000, 50, -10, 6, 200, 1, levelRequirement = 81, statInterpolation = {1}, cost = { }, }, [16] = {-50, 5000, 50, -10, 6, 200, 1, levelRequirement = 82, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WbFlameWhipFireElite"] = { name = "Flame Surge", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strikes enemies in front of you with a surge of flame. Burning enemies are dealt more damage. If you hit an ignited enemy, will create burning ground under them. Your damage modifiers don't apply to this burning ground.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Area] = true, [SkillType.Fire] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.Duration] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "flame_whip_damage_+%_final_vs_burning_enemies", "base_cast_speed_+%", "never_ignite", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 50, 65, critChance = 6, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WbFlameDash"] = { name = "Flame Dash", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Teleport to a location, damaging enemies and leaving a trail of burning ground. Shares a cooldown with other Blink skills.", skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, [SkillType.Damage] = true, [SkillType.DamageOverTime] = true, [SkillType.Duration] = true, [SkillType.Totemable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Travel] = true, [SkillType.Blink] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.75, baseFlags = { spell = true, duration = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_fire_damage_to_deal_per_minute", "base_skill_effect_duration", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 4.3200001716614, 4000, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3, 3}, cost = { }, }, }, }
20% шанс блокировать урон от атак
Вы получаете 10% урона от заблокированных ударов
Id | MonsterAttackBlock40Bypass15 |
---|---|
Family | MonsterBlockAndBypass |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |
Зачинщик из Красных сабель
Гуманоид
50% физического урона становится уроном от огня
Redblade Warmonger
Spectre | N |
---|---|
Tags | aura_bearer, bludgeoning_weapon, has_two_hand_mace, has_two_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, physical_affinity, red_blood, wb_elite |
Packs |
Здоровье
300%
Energy Shield From Life
33%
Броня
+25%
Уклонение
+33%
Ailment Threshold
300%
Сопротивление
75 0 0 0
Damage
123%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 9
Attack Time
1.5 Second
Damage Spread
±20%
Опыт
150%
Model Size
115%
Type
WbFireEliteGroundSlammer
Metadata
WbFireElite2_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
19,300
Броня
35,988
Уклонение
6,303
Энергетический щит
2,022
Damage
459
Урон от чар
459
Точность
290
Attack Time
1.5
Опыт
15,383
Ailment Threshold
19,300
Chill
61
Shock
61
Brittle
345
Scorch
61
Sap
169
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 368–551
Шанс критического удара: 5%
Attack Time: 1.5 сек.
Герой наносит обычный удар.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
WbVitality
Spell, Area, Buff, HasReservation, TotemCastsAlone, Totemable, Aura, Instant, AreaSpell, CanHaveBlessing, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Cooldown
Живучесть
Время применения: 1.2 сек.
Перезарядка: 0.5 сек.
Герой окружает себя аурой, которая даёт регенерацию здоровья. Аура действует как на героя, так и на его союзников.
Вы и ближайшие союзники регенерируете 1.25% здоровья в секунду
active skill area of effect radius +% final [40]
active skill area of effect radius +% final [40]
WbGroundSlam
Attack, Area, Multistrikeable, Melee, Slam, Totemable
Сотрясение
Base Damage: 368–551
Шанс критического удара: 5%
Attack Time: 1.5 сек.
Герой с силой бьёт посохом, булавой или скипетром по земле перед собой и создаёт волну, которая движется вперёд, наносит урон и с повышенной вероятностью оглушает врагов.
Наносит на 20% меньше урона
15% снижение порога оглушения врагов
active skill area of effect radius +% final [40]
15% снижение порога оглушения врагов
active skill area of effect radius +% final [40]
WbVaalGroundSlam
Attack, Area, Melee, Vaal, Slam, Totemable, NeverExertable
Сотрясение ваал
Base Damage: 368–551
Шанс критического удара: 5%
Attack Time: 1.5 сек.
Перезарядка: 6 сек.
Герой с силой бьёт посохом, булавой или скипетром по земле перед собой и создаёт волны, которые движутся во всех направлениях, наносят урон врагам и имеют повышенный шанс оглушения.
Отбрасывает врагов при нанесении удара
Наносит на 50% больше урона
100% увеличение дистанции отбрасывания
Оглушает врагов
animation effect variation [-1]
is area damage [1]
Наносит на 50% больше урона
100% увеличение дистанции отбрасывания
Оглушает врагов
animation effect variation [-1]
is area damage [1]
WbLeapSlamFire
Attack, Area, Melee, Movement, Travel, Slam, Totemable
Наскок
Base Damage: 368–551
Шанс критического удара: 5%
Attack Time: 1.5 сек.
Герой прыгает высоко вверх и приземляется в указанное место, наносит урон врагам своим оружием и отталкивает их. Враги, на которых приземлится герой, будут отброшены. Умение требует топор, булаву, скипетр, меч или посох.
Наносит на 25% больше урона
Базовый радиус равен 1.5 м
cast time overrides attack duration [1]
is area damage [1]
Базовый радиус равен 1.5 м
cast time overrides attack duration [1]
is area damage [1]
WbSmokeMine
Spell, Area, Duration, Movement, RemoteMined, AreaSpell, Travel, HasReservation, Blink, Cooldown
Дымовая мина
Время применения: 0.5 сек.
Герой бросает мину, которая при подрыве переносит его к себе. В местах исчезновения и появления героя появляется облако дыма, которое ослепляет врагов и временно ускоряет передвижение героя. Имеет общее время перезарядки с другими умениями Скачка.
active skill area of effect radius +% final [-45]
WbGroundSlamFireElite
Attack, Area, Multistrikeable, Melee, Slam, Totemable
Сотрясение
Base Damage: 368–551
Шанс критического удара: 5%
Attack Time: 1.5 сек.
Герой с силой бьёт посохом, булавой или скипетром по земле перед собой и создаёт волну, которая движется вперёд, наносит урон и с повышенной вероятностью оглушает врагов.
Наносит на 20% меньше урона
Эта атака повторяется 4 дополнительных раза
15% снижение порога оглушения врагов
Скорость атаки ближнего боя на 150% больше
active skill area of effect radius +% final [40]
Эта атака повторяется 4 дополнительных раза
15% снижение порога оглушения врагов
Скорость атаки ближнего боя на 150% больше
active skill area of effect radius +% final [40]
Object Type
version 2 extends "Metadata/Monsters/Wb/Wb" Stats { } Actor { }
Object Type Codes
version 2 extends "Metadata/Monsters/Wb/Wb"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Wb/WbFireElite2_"] = { name = "Redblade Warmonger", life = 3, energyShield = 0.33, fireResist = 75, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.23, damageSpread = 0.2, attackTime = 1.5, attackRange = 9, accuracy = 1, weaponType1 = "Two Hand Mace", skillList = { "WbVaalGroundSlam", "WbGroundSlam", "WbGroundSlamFireElite", "Melee", "WbLeapSlamFire", "WbVitality", "WbSmokeMine", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["WbVaalGroundSlam"] = { name = "Vaal Ground Slam", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "The character slams the ground with a Staff, Mace or Sceptre, creating a wave that travels in all directions and damages enemies with an increased chance to stun.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Melee] = true, [SkillType.Vaal] = true, [SkillType.Slam] = true, [SkillType.Totemable] = true, [SkillType.NeverExertable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "knockback_distance_+%", "animation_effect_variation", "always_stun", "global_knockback", "is_area_damage", }, levels = { [1] = {50, 100, -1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WbGroundSlam"] = { name = "Ground Slam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "The character slams the ground in front of them with a Staff, Mace or Sceptre, creating a wave that travels forward and damages enemies with an increased chance to stun.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.Slam] = true, [SkillType.Totemable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "base_stun_threshold_reduction_+%", "active_skill_damage_+%_final", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {15, -20, 40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WbGroundSlamFireElite"] = { name = "Ground Slam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "The character slams the ground in front of them with a Staff, Mace or Sceptre, creating a wave that travels forward and damages enemies with an increased chance to stun.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.Slam] = true, [SkillType.Totemable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "base_stun_threshold_reduction_+%", "active_skill_damage_+%_final", "base_melee_attack_repeat_count", "support_multiple_attacks_melee_attack_speed_+%_final", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {15, -20, 4, 150, 40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WbLeapSlamFire"] = { name = "Leap Slam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, [SkillType.Slam] = true, [SkillType.Totemable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.4, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "active_skill_base_area_of_effect_radius", "is_area_damage", "cast_time_overrides_attack_duration", }, levels = { [1] = {25, 15, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WbVitality"] = { name = "Vitality", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Casts an aura that grants life regeneration to you and your allies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Buff] = true, [SkillType.HasReservation] = true, [SkillType.TotemCastsAlone] = true, [SkillType.Totemable] = true, [SkillType.Aura] = true, [SkillType.Instant] = true, [SkillType.AreaSpell] = true, [SkillType.CanHaveBlessing] = true, [SkillType.InstantNoRepeatWhenHeld] = true, [SkillType.InstantShiftAttackForLeftMouse] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "aura_skill_stat_descriptions", castTime = 1.2, baseFlags = { area = true, spell = true, aura = true, }, baseMods = { }, qualityStats = { }, stats = { "life_regeneration_rate_per_minute_%", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {75, 40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WbSmokeMine"] = { name = "Smoke Mine", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Throws a mine that will teleport you to it when detonated. It covers both your escape and arrival with a cloud of smoke that blinds enemies, and gives you a temporary buff to movement speed. Shares a cooldown with other Blink skills.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Movement] = true, [SkillType.RemoteMined] = true, [SkillType.AreaSpell] = true, [SkillType.Travel] = true, [SkillType.HasReservation] = true, [SkillType.Blink] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "buff_skill_stat_descriptions", castTime = 0.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {-45, levelRequirement = 60, statInterpolation = {}, cost = { }, }, }, }
50% физического урона становится уроном от огня
Id | MonsterElementalSkeletonFire |
---|---|
Family | FireDamageAsPortionOfDamage |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental fire |
Зачинщик из Красных сабель
Гуманоид
20% шанс блокировать урон от атак
Вы получаете 10% урона от заблокированных ударов
Вы получаете 10% урона от заблокированных ударов
Redblade Warmonger
Spectre | N |
---|---|
Tags | aura_bearer, bludgeoning_weapon, Чародейский, fire_affinity, has_one_handed_melee, has_sceptre, human, humanoid, light_armour, medium_height, medium_movement, red_blood, wb_elite |
Packs |
Здоровье
300%
Energy Shield From Life
33%
Броня
+25%
Уклонение
+33%
Ailment Threshold
300%
Сопротивление
75 0 0 0
Damage
144%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 9
Attack Time
1.5 Second
Damage Spread
±20%
Опыт
150%
Model Size
115%
Type
WbFireElite
Metadata
WbFireElite3
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
19,300
Броня
35,988
Уклонение
6,303
Энергетический щит
2,022
Damage
538
Урон от чар
538
Точность
290
Attack Time
1.5
Опыт
15,383
Ailment Threshold
19,300
Chill
61
Shock
61
Brittle
345
Scorch
61
Sap
169
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
WbFirestormElite1
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
Огненный шторм
Шанс критического удара: 5%
Время применения: 0.9 сек.
Перезарядка: 3 сек.
Огненные шары падают в указанную область. Они взрываются при приземлении, нанося урон ближайшим врагам.
Базовая длительность - 3 секунд(-ы)
Наносит от 380.1 до 570.1 урона от огня
25% шанс поджечь врагов
Один удар каждые 0.2 секунд(-ы)
Базовый радиус равен 1 м
firestorm base area of effect +% [-49]
firestorm use server effects [1]
is area damage [1]
spell maximum action distance +% [-50]
Наносит от 380.1 до 570.1 урона от огня
25% шанс поджечь врагов
Один удар каждые 0.2 секунд(-ы)
Базовый радиус равен 1 м
firestorm base area of effect +% [-49]
firestorm use server effects [1]
is area damage [1]
spell maximum action distance +% [-50]
WbFirestormElite2
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
Огненный шторм
Шанс критического удара: 5%
Время применения: 0.9 сек.
Перезарядка: 10 сек.
Огненные шары падают в указанную область. Они взрываются при приземлении, нанося урон ближайшим врагам.
Базовая длительность - 8 секунд(-ы)
Наносит от 540 до 810 урона от огня
25% шанс поджечь врагов
Один удар каждые 0.2 секунд(-ы)
Базовый радиус равен 1 м
firestorm base area of effect +% [-49]
firestorm use server effects [1]
is area damage [1]
spell maximum action distance +% [-50]
Наносит от 540 до 810 урона от огня
25% шанс поджечь врагов
Один удар каждые 0.2 секунд(-ы)
Базовый радиус равен 1 м
firestorm base area of effect +% [-49]
firestorm use server effects [1]
is area damage [1]
spell maximum action distance +% [-50]
WbFlameDash
Spell, Movement, Damage, DamageOverTime, Duration, Totemable, Triggerable, Fire, Trappable, Mineable, Travel, Blink, Cooldown
Огненный рывок
Шанс критического удара: 5%
Время применения: 0.75 сек.
Перезарядка: 6 сек.
Герой переносится в указанную область, оставляя за собой след из горящей земли и нанося урон врагам. Имеет общее время перезарядки с другими умениями Скачка.
Наносит 655.3 базового урона от огня в секунду
Базовая длительность - 4 секунд(-ы)
Наносит от 436.8 до 655.3 урона от огня
is area damage [1]
Базовая длительность - 4 секунд(-ы)
Наносит от 436.8 до 655.3 урона от огня
is area damage [1]
WbIncinerate
Spell, Projectile, ProjectilesFromUser, Damage, Totemable, Fire
Испепеление
Эффективность добавленного урона: 30%
Время применения: 0.2 сек.
Герой выпускает из ладони поток огня. Чем дольше герой остается на месте и раз за разом использует это умение, тем сильнее и разрушительней потоки огня.
Умения повторяются ещё 3 раз(-а)
Снаряды пронзают все цели
Наносит от 159.5 до 212.6 урона от огня
Выпускает дополнительных снарядов: 3
40% повышение скорости снаряда
На 25% больше урона от ударов и состояний за каждую стадию
base is projectile [1]
Снаряды пронзают все цели
Наносит от 159.5 до 212.6 урона от огня
Выпускает дополнительных снарядов: 3
40% повышение скорости снаряда
На 25% больше урона от ударов и состояний за каждую стадию
base is projectile [1]
WbFireResistAura
Spell, Area, Buff, HasReservation, TotemCastsAlone, Totemable, Aura, Fire, Instant, AreaSpell, CanHaveBlessing, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Cooldown
Спасение от огня
Время применения: 1.2 сек.
Перезарядка: 0.5 сек.
Герой окружает себя аурой, которая повышает сопротивление огню. Аура действует как на героя, так и на его союзников.
Вы и ближайшие союзники получаете 36% сопротивления огню
Вы и ближайшие союзники получаете 5% к максимальному сопротивлению огню
active skill area of effect radius +% final [40]
base deal no damage [1]
Вы и ближайшие союзники получаете 5% к максимальному сопротивлению огню
active skill area of effect radius +% final [40]
base deal no damage [1]
Object Type
version 2 extends "Metadata/Monsters/Wb/Wb" Stats { } Actor { }
Object Type Codes
version 2 extends "Metadata/Monsters/Wb/Wb"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Wb/WbFireElite3"] = { name = "Redblade Warmonger", life = 3, energyShield = 0.33, fireResist = 75, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.44, damageSpread = 0.2, attackTime = 1.5, attackRange = 9, accuracy = 1, weaponType1 = "Sceptre", weaponType2 = "Shield", skillList = { "WbFirestormElite1", "WbFirestormElite2", "WbIncinerate", "WbFireResistAura", "WbFlameDash", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["WbFirestormElite1"] = { name = "Firestorm", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Cascadable] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.9, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_skill_effect_duration", "fire_storm_fireball_delay_ms", "base_chance_to_ignite_%", "spell_maximum_action_distance_+%", "firestorm_base_area_of_effect_+%", "active_skill_base_area_of_effect_radius", "firestorm_use_server_effects", "is_area_damage", }, levels = { [1] = {0.40000000596046, 0.60000002384186, 3000, 200, 25, -50, -49, 10, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WbFirestormElite2"] = { name = "Firestorm", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Cascadable] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.9, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_skill_effect_duration", "fire_storm_fireball_delay_ms", "base_chance_to_ignite_%", "spell_maximum_action_distance_+%", "firestorm_base_area_of_effect_+%", "active_skill_base_area_of_effect_radius", "firestorm_use_server_effects", "is_area_damage", }, levels = { [1] = {0.40000000596046, 0.60000002384186, 8000, 200, 25, -50, -49, 10, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WbIncinerate"] = { name = "Incinerate", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Launches a torrent of fire from your hand. The longer you repeatedly cast the spell from the same location, the larger and more damaging the flames become.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Totemable] = true, [SkillType.Fire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "flamethrower_damage_+%_per_stage_final", "base_projectile_speed_+%", "number_of_additional_projectiles", "skill_repeat_count", "base_is_projectile", "always_pierce", }, levels = { [1] = {0.89999997615814, 1.2000000476837, 25, 40, 3, 3, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WbFireResistAura"] = { name = "Purity of Fire", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Casts an aura that grants fire resistance to you and your allies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Buff] = true, [SkillType.HasReservation] = true, [SkillType.TotemCastsAlone] = true, [SkillType.Totemable] = true, [SkillType.Aura] = true, [SkillType.Fire] = true, [SkillType.Instant] = true, [SkillType.AreaSpell] = true, [SkillType.CanHaveBlessing] = true, [SkillType.InstantNoRepeatWhenHeld] = true, [SkillType.InstantShiftAttackForLeftMouse] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "aura_skill_stat_descriptions", castTime = 1.2, baseFlags = { area = true, spell = true, aura = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_resistance_%", "base_maximum_fire_damage_resistance_%", "active_skill_area_of_effect_radius_+%_final", "base_deal_no_damage", }, levels = { [1] = {20, 1, 20, levelRequirement = 1, statInterpolation = {1, 1, 1}, cost = { }, }, [2] = {24, 2, 25, levelRequirement = 15, statInterpolation = {1, 1, 1}, cost = { }, }, [3] = {28, 3, 30, levelRequirement = 30, statInterpolation = {1, 1, 1}, cost = { }, }, [4] = {32, 4, 35, levelRequirement = 45, statInterpolation = {1, 1, 1}, cost = { }, }, [5] = {36, 5, 40, levelRequirement = 60, statInterpolation = {1, 1, 1}, cost = { }, }, [6] = {40, 6, 45, levelRequirement = 75, statInterpolation = {1, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WbFlameDash"] = { name = "Flame Dash", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Teleport to a location, damaging enemies and leaving a trail of burning ground. Shares a cooldown with other Blink skills.", skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, [SkillType.Damage] = true, [SkillType.DamageOverTime] = true, [SkillType.Duration] = true, [SkillType.Totemable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Travel] = true, [SkillType.Blink] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.75, baseFlags = { spell = true, duration = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_fire_damage_to_deal_per_minute", "base_skill_effect_duration", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 4.3200001716614, 4000, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3, 3}, cost = { }, }, }, }
20% шанс блокировать урон от атак
Вы получаете 10% урона от заблокированных ударов
Id | MonsterAttackBlock40Bypass15 |
---|---|
Family | MonsterBlockAndBypass |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |
Зачинщик из Красных сабель
Гуманоид
20% шанс блокировать урон от атак
Вы получаете 10% урона от заблокированных ударов
Вы получаете 10% урона от заблокированных ударов
Redblade Warmonger
Spectre | N |
---|---|
Tags | aura_bearer, bludgeoning_weapon, Чародейский, fire_affinity, has_one_handed_melee, has_sceptre, human, humanoid, light_armour, medium_height, medium_movement, red_blood, wb_elite |
Packs |
Здоровье
300%
Energy Shield From Life
33%
Броня
+25%
Уклонение
+33%
Ailment Threshold
300%
Сопротивление
75 0 0 0
Damage
144%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 9
Attack Time
1.5 Second
Damage Spread
±20%
Опыт
150%
Model Size
115%
Type
WbFireElite
Metadata
WbFireElite4
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
19,300
Броня
35,988
Уклонение
6,303
Энергетический щит
2,022
Damage
538
Урон от чар
538
Точность
290
Attack Time
1.5
Опыт
15,383
Ailment Threshold
19,300
Chill
61
Shock
61
Brittle
345
Scorch
61
Sap
169
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
WbFlameCall
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Triggerable, Multicastable, Lightning, Cascadable, CanRapidFire, AreaSpell
Призыв бури
Шанс критического удара: 5%
Время применения: 0.5 сек.
Герой указывает место. После небольшой задержки в указанное место бьёт разряд молнии, нанося урон по области. Когда это случается, разряды молнии бьют во все отмеченные героем места.
Базовая длительность - 3 секунд(-ы)
Наносит от 811.1 до 1217 урона от огня
active skill area of effect radius +% final [-36]
is area damage [1]
Наносит от 811.1 до 1217 урона от огня
active skill area of effect radius +% final [-36]
is area damage [1]
WbDesecrateRed
Spell, Area, Duration, Trappable, Totemable, Mineable, Triggerable, DamageOverTime, Multicastable, Chaos, Cascadable, AreaSpell
Осквернение
Время применения: 1 сек.
Перезарядка: 8 сек.
Герой оскверняет землю, создавая трупы и нанося урон хаосом всем врагам в области действия умения. Если герой использует Сотворение призрака, умение с определенным шансом может создать призрачные трупы, соответствующие недавно сотворенным призракам. Призрачные трупы могуть быть использованы толь умениями приспешников.
Наносит 143.2 базового урона хаосом в секунду
Базовая длительность - 5 секунд(-ы)
Создает трупов: 4
Уровень созданных трупов равеь уровню области, вплоть до максимума в 100
Максимальное количество трупов: 10
active skill area of effect radius +% final [40]
desecrated ground art variation [1]
is area damage [1]
Базовая длительность - 5 секунд(-ы)
Создает трупов: 4
Уровень созданных трупов равеь уровню области, вплоть до максимума в 100
Максимальное количество трупов: 10
active skill area of effect radius +% final [40]
desecrated ground art variation [1]
is area damage [1]
WbAnger
Spell, Area, Buff, HasReservation, TotemCastsAlone, Totemable, Aura, Fire, Instant, AreaSpell, CanHaveBlessing, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Cooldown
Жгучая злоба
Время применения: 1.2 сек.
Перезарядка: 0.5 сек.
Герой окружает себя аурой, которая добавляет к атакам и чарам урон от огня. Аура действует как на героя, так и на его союзников.
Вы и ближайшие союзники наносите от 111.1 до 185.2 дополнительного урона от огня атаками
active skill area of effect radius +% final [45]
active skill area of effect radius +% final [45]
WbFireElite4Wait
Перезарядка: 5 сек.
Базовая длительность - 2 секунд(-ы)
MonsterDetonateDeadWbFire
Spell, Area, Damage, Triggerable
Шанс критического удара: 5%
Время применения: 1 сек.
Перезарядка: 2.5 сек.
Базовая длительность - 1 секунд(-ы)
Длительность вторичного эффекта: 0.5 секунд
Наносит от 343.6 до 515.5 урона от огня
Взрыв наносит базовый урон от огня, равный 1% от максимума здоровья трупа
Вызывает +6 взрыва(-ов)
is area damage [1]
Длительность вторичного эффекта: 0.5 секунд
Наносит от 343.6 до 515.5 урона от огня
Взрыв наносит базовый урон от огня, равный 1% от максимума здоровья трупа
Вызывает +6 взрыва(-ов)
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Wb/Wb" Stats { } Actor { }
Object Type Codes
version 2 extends "Metadata/Monsters/Wb/Wb"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Wb/WbFireElite4"] = { name = "Redblade Warmonger", life = 3, energyShield = 0.33, fireResist = 75, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.44, damageSpread = 0.2, attackTime = 1.5, attackRange = 9, accuracy = 1, weaponType1 = "Sceptre", weaponType2 = "Shield", skillList = { "WbAnger", "WbFlameCall", "WbDesecrateRed", "WbFireElite4Wait", "MonsterDetonateDeadWbFire", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["WbAnger"] = { name = "Anger", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Casts an aura that adds fire damage to the attacks and spells of you and your allies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Buff] = true, [SkillType.HasReservation] = true, [SkillType.TotemCastsAlone] = true, [SkillType.Totemable] = true, [SkillType.Aura] = true, [SkillType.Fire] = true, [SkillType.Instant] = true, [SkillType.AreaSpell] = true, [SkillType.CanHaveBlessing] = true, [SkillType.InstantNoRepeatWhenHeld] = true, [SkillType.InstantShiftAttackForLeftMouse] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "aura_skill_stat_descriptions", castTime = 1.2, baseFlags = { area = true, spell = true, aura = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_minimum_added_fire_damage", "attack_maximum_added_fire_damage", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {0.30000001192093, 0.5, 25, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.30000001192093, 0.5, 30, levelRequirement = 15, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.30000001192093, 0.5, 35, levelRequirement = 30, statInterpolation = {3, 3, 1}, cost = { }, }, [4] = {0.30000001192093, 0.5, 40, levelRequirement = 45, statInterpolation = {3, 3, 1}, cost = { }, }, [5] = {0.30000001192093, 0.5, 45, levelRequirement = 60, statInterpolation = {3, 3, 1}, cost = { }, }, [6] = {0.30000001192093, 0.5, 50, levelRequirement = 75, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WbFlameCall"] = { name = "Storm Call", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Sets a marker at a location. After a short duration, lightning strikes the marker, dealing damage around it and causing lightning strikes at any other markers you've cast.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Triggerable] = true, [SkillType.Multicastable] = true, [SkillType.Lightning] = true, [SkillType.Cascadable] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 3000, -36, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WbDesecrateRed"] = { name = "Desecrate", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Desecrates the ground, spawning corpses based on monsters in the current area and dealing chaos damage over time to enemies. If you are using the Raise Spectre skill there is a chance to spawn spectral corpses matching your most recently raised Spectres. Spectral corpses cannot be interacted with except by Minion skills.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Triggerable] = true, [SkillType.DamageOverTime] = true, [SkillType.Multicastable] = true, [SkillType.Chaos] = true, [SkillType.Cascadable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "base_skill_effect_duration", "desecrate_corpse_level", "desecrated_ground_art_variation", "desecrate_number_of_corpses_to_create", "desecrate_maximum_number_of_corpses", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {1, 5000, 100, 1, 4, 10, 40, levelRequirement = 3, statInterpolation = {3}, cost = { }, }, [2] = {1, 5000, 100, 1, 4, 10, 40, levelRequirement = 5, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WbFireElite4Wait"] = { name = "WbFireElite4Wait", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", }, levels = { [1] = {2000, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterDetonateDeadWbFire"] = { name = "MonsterDetonateDeadWbFire", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "corpse_explosion_monster_life_%", "base_skill_effect_duration", "base_secondary_skill_effect_duration", "upheaval_number_of_spikes", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 1000, 500, 6, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
20% шанс блокировать урон от атак
Вы получаете 10% урона от заблокированных ударов
Id | MonsterAttackBlock40Bypass15 |
---|---|
Family | MonsterBlockAndBypass |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |
Зачинщик из Красных сабель
Гуманоид
monster no map drops [1]
20% шанс блокировать урон от атак
Вы получаете 10% урона от заблокированных ударов
20% шанс блокировать урон от атак
Вы получаете 10% урона от заблокированных ударов
Redblade Warmonger
Spectre | N |
---|---|
Tags | bludgeoning_weapon, elder_map_boss, has_one_handed_melee, has_sceptre, human, humanoid, light_armour, medium_height, medium_movement, non_attacking, red_blood, wb_elite |
Здоровье
300%
Energy Shield From Life
33%
Броня
+25%
Уклонение
+33%
Ailment Threshold
300%
Сопротивление
75 0 0 0
Damage
144%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 9
Attack Time
1.5 Second
Damage Spread
±20%
Опыт
150%
Model Size
115%
Type
WbFireElite
Metadata
WbFireElite1Elder
Object Type
version 2 extends "Metadata/Monsters/Monster" Life { corpse_usable = false } Stats { base_cannot_be_damaged = 1 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 is_hidden_monster = 1 immune_to_curses = 1 immune_to_auras_from_other_entities = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target_instant.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Wb/WbFireElite1Elder"] = { name = "Redblade Warmonger", life = 3, energyShield = 0.33, fireResist = 75, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.44, damageSpread = 0.2, attackTime = 1.5, attackRange = 9, accuracy = 1, weaponType1 = "Sceptre", weaponType2 = "Shield", skillList = { }, modList = { }, }
monster no map drops [1]
Id | MonsterNoMapDrops |
---|---|
Family | MonsterNoMapDrops |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
20% шанс блокировать урон от атак
Вы получаете 10% урона от заблокированных ударов
Id | MonsterAttackBlock40Bypass15 |
---|---|
Family | MonsterBlockAndBypass |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |
Зачинщик из Красных сабель
Гуманоид
50% физического урона становится уроном от огня
monster no map drops [1]
monster no map drops [1]
Redblade Warmonger
Spectre | N |
---|---|
Tags | bludgeoning_weapon, elder_map_boss, has_two_hand_mace, has_two_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, non_attacking, red_blood, wb_elite |
Здоровье
300%
Energy Shield From Life
33%
Броня
+25%
Уклонение
+33%
Ailment Threshold
300%
Сопротивление
75 0 0 0
Damage
123%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 9
Attack Time
1.5 Second
Damage Spread
±20%
Опыт
150%
Model Size
115%
Type
WbFireEliteGroundSlammer
Metadata
WbFireElite2Elder
Object Type
version 2 extends "Metadata/Monsters/Monster" Life { corpse_usable = false } Stats { base_cannot_be_damaged = 1 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 is_hidden_monster = 1 immune_to_curses = 1 immune_to_auras_from_other_entities = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target_instant.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Wb/WbFireElite2Elder"] = { name = "Redblade Warmonger", life = 3, energyShield = 0.33, fireResist = 75, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.23, damageSpread = 0.2, attackTime = 1.5, attackRange = 9, accuracy = 1, weaponType1 = "Two Hand Mace", skillList = { }, modList = { }, }
50% физического урона становится уроном от огня
Id | MonsterElementalSkeletonFire |
---|---|
Family | FireDamageAsPortionOfDamage |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental fire |
monster no map drops [1]
Id | MonsterNoMapDrops |
---|---|
Family | MonsterNoMapDrops |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |