紅刃火之霸者
Redblade Flamelord
幽魂N
詞綴+1 召喚圖騰的最大數量
monster no map drops [1]
kill traps mines and totems on death [1]
cannot have affliction mods [1]
標籤bludgeoning_weapon, 法術, cursing_monster, fire_affinity, has_staff, has_two_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, not_dex, red_blood, wb_support
160%生命
50%生命轉為護盾
+50%護甲
160%異常狀態臨界值
40 0 0 0抗性
112%傷害
100%命中
+5%暴擊率
+130%暴擊加成
6 ~ 9攻擊距離
1.35 秒攻擊間隔
±20%傷害分佈
80%經驗值
100%Model Size
WbFireSupport類型
56,472生命
24,398護甲
8,120閃避
8,133能量護盾
1,068傷害
538命中
1.35攻擊間隔
10,600經驗值
56,472異常狀態臨界值
179冰緩
179感電
1,010易碎
179焦灼
493殘喘
WbFlammability
法術, 範圍, 持續時間, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 火焰, 可秘能爆發, 附加詛咒, 可齊射, 範圍法術, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Hex
易燃
暴擊率: 0%
施放時間: 0.5 秒
冷卻時間: 12 秒
對目標區域降下詛咒,使受到詛咒敵人的火焰抗性降低,並在被擊中時時有機率被點燃。
+5 秒基礎持續時間
被詛咒的敵人有 -18% 的火焰抗性
對被詛咒敵人的擊中 +25% 機率造成點燃
active skill area of effect radius +% final [9]

Flammability
WbFlameTotem
法術, 投射物, 玩家投射物, 傷害, 陷阱技能, 地雷技能, 圖騰, 火焰
神聖火舌圖騰
暴擊率: 5%
附加傷害效用: 20%
施放時間: 0.25 秒
召喚一個圖騰,它會持續的對附近的敵人噴射火焰。
造成 256.8385.1 火焰傷害
投射物穿透所有目標
圖騰持續 8
發射 3 個額外投射物
召喚 1 個使用此技能的圖騰
增加 575% 圖騰生命
base active skill totem level [82]
base is projectile [1]
base skill is totemified [1]
base totem range [100]
totem art variation [-2]

flametotem
WbSmokeMine
法術, 範圍, 持續時間, 位移, 遙控地雷, 範圍法術, 快行, 消耗保留, 閃現, 冷卻
煙霧地雷
暴擊率: 0%
施放時間: 0.5 秒
設置一個地雷,當你啟動時會將你傳送至該地雷所在處。當傳送時,在原本位置與地雷所在位置的區塊都會被充滿煙霧,致盲身在煙霧中的敵人,並提升你的移動速度。與其他閃現技能共享冷卻時間。
active skill area of effect radius +% final [-45]
SmokeBomb
45,698生命
21,638護甲
7,608閃避
7,213能量護盾
952傷害
499命中
1.35攻擊間隔
10,405經驗值
45,698異常狀態臨界值
144冰緩
144感電
817易碎
144焦灼
399殘喘
WbFlammability
法術, 範圍, 持續時間, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 火焰, 可秘能爆發, 附加詛咒, 可齊射, 範圍法術, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Hex
易燃
暴擊率: 0%
施放時間: 0.5 秒
冷卻時間: 12 秒
對目標區域降下詛咒,使受到詛咒敵人的火焰抗性降低,並在被擊中時時有機率被點燃。
+5 秒基礎持續時間
被詛咒的敵人有 -18% 的火焰抗性
對被詛咒敵人的擊中 +25% 機率造成點燃
active skill area of effect radius +% final [9]

Flammability
WbFlameTotem
法術, 投射物, 玩家投射物, 傷害, 陷阱技能, 地雷技能, 圖騰, 火焰
神聖火舌圖騰
暴擊率: 5%
附加傷害效用: 20%
施放時間: 0.25 秒
召喚一個圖騰,它會持續的對附近的敵人噴射火焰。
造成 231.9347.8 火焰傷害
投射物穿透所有目標
圖騰持續 8
發射 3 個額外投射物
召喚 1 個使用此技能的圖騰
增加 575% 圖騰生命
base active skill totem level [82]
base is projectile [1]
base skill is totemified [1]
base totem range [100]
totem art variation [-2]

flametotem
WbSmokeMine
法術, 範圍, 持續時間, 位移, 遙控地雷, 範圍法術, 快行, 消耗保留, 閃現, 冷卻
煙霧地雷
暴擊率: 0%
施放時間: 0.5 秒
設置一個地雷,當你啟動時會將你傳送至該地雷所在處。當傳送時,在原本位置與地雷所在位置的區塊都會被充滿煙霧,致盲身在煙霧中的敵人,並提升你的移動速度。與其他閃現技能共享冷卻時間。
active skill area of effect radius +% final [-45]
SmokeBomb
29,181生命
16,992護甲
6,667閃避
5,664能量護盾
756傷害
428命中
1.35攻擊間隔
9,902經驗值
29,181異常狀態臨界值
92冰緩
92感電
522易碎
92焦灼
255殘喘
WbFlammability
法術, 範圍, 持續時間, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 火焰, 可秘能爆發, 附加詛咒, 可齊射, 範圍法術, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Hex
易燃
暴擊率: 0%
施放時間: 0.5 秒
冷卻時間: 12 秒
對目標區域降下詛咒,使受到詛咒敵人的火焰抗性降低,並在被擊中時時有機率被點燃。
+5 秒基礎持續時間
被詛咒的敵人有 -18% 的火焰抗性
對被詛咒敵人的擊中 +25% 機率造成點燃
active skill area of effect radius +% final [9]

Flammability
WbFlameTotem
法術, 投射物, 玩家投射物, 傷害, 陷阱技能, 地雷技能, 圖騰, 火焰
神聖火舌圖騰
暴擊率: 5%
附加傷害效用: 20%
施放時間: 0.25 秒
召喚一個圖騰,它會持續的對附近的敵人噴射火焰。
造成 188.9283.3 火焰傷害
投射物穿透所有目標
圖騰持續 8
發射 3 個額外投射物
召喚 1 個使用此技能的圖騰
增加 455% 圖騰生命
base active skill totem level [78]
base is projectile [1]
base skill is totemified [1]
base totem range [100]
totem art variation [-2]

flametotem
WbSmokeMine
法術, 範圍, 持續時間, 位移, 遙控地雷, 範圍法術, 快行, 消耗保留, 閃現, 冷卻
煙霧地雷
暴擊率: 0%
施放時間: 0.5 秒
設置一個地雷,當你啟動時會將你傳送至該地雷所在處。當傳送時,在原本位置與地雷所在位置的區塊都會被充滿煙霧,致盲身在煙霧中的敵人,並提升你的移動速度。與其他閃現技能共享冷卻時間。
active skill area of effect radius +% final [-45]
SmokeBomb
17,364生命
12,522護甲
5,633閃避
4,174能量護盾
564傷害
352命中
1.35攻擊間隔
9,110經驗值
17,364異常狀態臨界值
55冰緩
55感電
311易碎
55焦灼
152殘喘
WbFlammability
法術, 範圍, 持續時間, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 火焰, 可秘能爆發, 附加詛咒, 可齊射, 範圍法術, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Hex
易燃
暴擊率: 0%
施放時間: 0.5 秒
冷卻時間: 12 秒
對目標區域降下詛咒,使受到詛咒敵人的火焰抗性降低,並在被擊中時時有機率被點燃。
+5 秒基礎持續時間
被詛咒的敵人有 -18% 的火焰抗性
對被詛咒敵人的擊中 +25% 機率造成點燃
active skill area of effect radius +% final [9]

Flammability
WbFlameTotem
法術, 投射物, 玩家投射物, 傷害, 陷阱技能, 地雷技能, 圖騰, 火焰
神聖火舌圖騰
暴擊率: 5%
附加傷害效用: 20%
施放時間: 0.25 秒
召喚一個圖騰,它會持續的對附近的敵人噴射火焰。
造成 145.7218.5 火焰傷害
投射物穿透所有目標
圖騰持續 8
發射 3 個額外投射物
召喚 1 個使用此技能的圖騰
增加 350% 圖騰生命
base active skill totem level [73]
base is projectile [1]
base skill is totemified [1]
base totem range [100]
totem art variation [-2]

flametotem
WbSmokeMine
法術, 範圍, 持續時間, 位移, 遙控地雷, 範圍法術, 快行, 消耗保留, 閃現, 冷卻
煙霧地雷
暴擊率: 0%
施放時間: 0.5 秒
設置一個地雷,當你啟動時會將你傳送至該地雷所在處。當傳送時,在原本位置與地雷所在位置的區塊都會被充滿煙霧,致盲身在煙霧中的敵人,並提升你的移動速度。與其他閃現技能共享冷卻時間。
active skill area of effect radius +% final [-45]
SmokeBomb
10,293生命
9,191護甲
4,739閃避
3,064能量護盾
418傷害
290命中
1.35攻擊間隔
8,204經驗值
10,293異常狀態臨界值
33冰緩
33感電
184易碎
33焦灼
90殘喘
WbFlammability
法術, 範圍, 持續時間, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 火焰, 可秘能爆發, 附加詛咒, 可齊射, 範圍法術, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Hex
易燃
暴擊率: 0%
施放時間: 0.5 秒
冷卻時間: 12 秒
對目標區域降下詛咒,使受到詛咒敵人的火焰抗性降低,並在被擊中時時有機率被點燃。
+5 秒基礎持續時間
被詛咒的敵人有 -17% 的火焰抗性
對被詛咒敵人的擊中 +25% 機率造成點燃
active skill area of effect radius +% final [9]

Flammability
WbFlameTotem
法術, 投射物, 玩家投射物, 傷害, 陷阱技能, 地雷技能, 圖騰, 火焰
神聖火舌圖騰
暴擊率: 5%
附加傷害效用: 20%
施放時間: 0.25 秒
召喚一個圖騰,它會持續的對附近的敵人噴射火焰。
造成 112167.9 火焰傷害
投射物穿透所有目標
圖騰持續 8
發射 3 個額外投射物
召喚 1 個使用此技能的圖騰
增加 275% 圖騰生命
base active skill totem level [68]
base is projectile [1]
base skill is totemified [1]
base totem range [100]
totem art variation [-2]

flametotem
WbSmokeMine
法術, 範圍, 持續時間, 位移, 遙控地雷, 範圍法術, 快行, 消耗保留, 閃現, 冷卻
煙霧地雷
暴擊率: 0%
施放時間: 0.5 秒
設置一個地雷,當你啟動時會將你傳送至該地雷所在處。當傳送時,在原本位置與地雷所在位置的區塊都會被充滿煙霧,致盲身在煙霧中的敵人,並提升你的移動速度。與其他閃現技能共享冷卻時間。
active skill area of effect radius +% final [-45]
SmokeBomb
#Curse
FireWeakness100TargetNotCursed TargetIsCurseable IsNotOnCooldown WbLeaderMediumNearTarget
FireWeakness80TargetNotCursed TargetIsCurseable IsNotOnCooldown WbEliteMediumNearTarget
FireWeakness50TargetNotCursed TargetIsCurseable IsNotOnCooldown
FireWeakness20TargetIsCurseable IsNotOnCooldown
#Primary Skills
TotemFireSpray200TargetIsAlly TargetIsWbHighRank IHaveNoTotems EnemyNotFarFromTarget
TotemFireSpray100TargetIsAlly TargetIsWbHighRank IHaveFewerThanTwoTotems EnemyNotFarFromTarget
TotemFireSpray12TargetIsAlly TargetIsWbHighRank IHaveTwoOrMoreTotems NoRepeat EnemyNotFarFromTarget
TotemFireSpray60TargetIsAlly TargetIsWbElite IHaveNoTotems EnemyNotFarFromTarget
TotemFireSpray30TargetIsAlly TargetIsWbElite IHaveFewerThanTwoTotems EnemyNotFarFromTarget
TotemFireSpray8TargetIsAlly TargetIsWbElite IHaveTwoOrMoreTotems NoRepeat EnemyNotFarFromTarget
TotemFireSpray60TargetIsAlly TargetIsWbBasic IHaveNoTotems EnemyNotFarFromTarget
TotemFireSpray30TargetIsAlly TargetIsWbBasic IHaveFewerThanTwoTotems EnemyNotFarFromTarget
TotemFireSpray8TargetIsAlly TargetIsWbBasic IHaveTwoOrMoreTotems NoRepeat EnemyNotFarFromTarget
#Use Flame Totem on Enemies, as Offensive Mechanic
TotemFireSpray60TargetIsEnemy TargetIsWbHighRankTarget IHaveOneOrMoreTotems IHaveFewerThanTwoTotems
TotemFireSpray30TargetIsEnemy IHaveOneOrMoreTotems IHaveFewerThanTwoTotems
TotemFireSpray30TargetIsEnemy NoWbBasicInPack NoWbEliteInPack NoWbLeaderInPack
TotemFireSpray8TargetIsEnemy NoRepeat
#ReturnsToHighestRank
SmokeMine500TargetIsAlly TargetIsWbHighRank TargetFar
#General Movement
StrafeLeft20TargetNotNear
StrafeRight20TargetNotNear
Flee20TargetNear TargetIsEnemy
Advance30TargetIsAlly TargetIsWbBasic TargetNotNear EnemyMediumNearTarget WbHasBasic
Advance40TargetIsAlly TargetIsWbElite TargetNotNear EnemyMediumNearTarget WbHasElite
Advance20TargetIsAlly TargetIsWbElite TargetNotNear EnemyNotMediumNearTarget WbHasElite
Advance200TargetIsAlly TargetIsWbHighRank TargetNotNear TargetLessThan50PercentLife
ChangeToStance21000IAmHighestRank NoWbBasicInPack
stance stance2
#Curse
FireWeakness100TargetNotCursed TargetIsCurseable IsNotOnCooldown WbLeaderMediumNearTarget
FireWeakness80TargetNotCursed TargetIsCurseable IsNotOnCooldown WbEliteMediumNearTarget
FireWeakness50TargetNotCursed TargetIsCurseable IsNotOnCooldown
FireWeakness20TargetIsCurseable IsNotOnCooldown
#Primary Skills
TotemFireSpray200TargetIsAlly TargetIsWbHighRank IHaveNoTotems EnemyNotFarFromTarget
TotemFireSpray100TargetIsAlly TargetIsWbHighRank IHaveFewerThanTwoTotems EnemyNotFarFromTarget
TotemFireSpray12TargetIsAlly TargetIsWbHighRank IHaveTwoOrMoreTotems NoRepeat EnemyNotFarFromTarget
TotemFireSpray60TargetIsAlly TargetIsWbElite IHaveNoTotems EnemyNotFarFromTarget
TotemFireSpray30TargetIsAlly TargetIsWbElite IHaveFewerThanTwoTotems EnemyNotFarFromTarget
TotemFireSpray8TargetIsAlly TargetIsWbElite IHaveTwoOrMoreTotems NoRepeat EnemyNotFarFromTarget
TotemFireSpray60TargetIsAlly TargetIsWbBasic IHaveNoTotems EnemyNotFarFromTarget
TotemFireSpray30TargetIsAlly TargetIsWbBasic IHaveFewerThanTwoTotems EnemyNotFarFromTarget
TotemFireSpray8TargetIsAlly TargetIsWbBasic IHaveTwoOrMoreTotems NoRepeat EnemyNotFarFromTarget
#Use Flame Totem on Enemies, as Offensive Mechanic
TotemFireSpray60TargetIsEnemy TargetIsWbHighRankTarget IHaveOneOrMoreTotems IHaveFewerThanTwoTotems
TotemFireSpray30TargetIsEnemy IHaveOneOrMoreTotems IHaveFewerThanTwoTotems
TotemFireSpray30TargetIsEnemy NoWbBasicInPack NoWbEliteInPack NoWbLeaderInPack
TotemFireSpray8TargetIsEnemy NoRepeat
#ReturnsToHighestRank
SmokeMine500TargetIsAlly TargetIsWbHighRank TargetFar
#General Movement
StrafeLeft3TargetNotNear
StrafeRight3TargetNotNear
Flee3TargetNear TargetIsEnemy
Advance30TargetIsAlly TargetIsWbBasic TargetNotNear EnemyMediumNearTarget WbHasBasic
Advance40TargetIsAlly TargetIsWbElite TargetNotNear EnemyMediumNearTarget WbHasElite
Advance20TargetIsAlly TargetIsWbElite TargetNotNear EnemyNotMediumNearTarget WbHasElite
Advance200TargetIsAlly TargetIsWbHighRank TargetNotNear TargetLessThan50PercentLife

Object Type

version 2
extends "Metadata/Monsters/Wb/Wb"

Stats
{
}

Actor
{	
}

Object Type Codes

version 2
extends "Metadata/Monsters/Wb/Wb"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Wb/WbFireSupport1"] = {
    name = "Redblade Flamelord",
    life = 1.6,
    energyShield = 0.5,
    fireResist = 40,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.12,
    damageSpread = 0.2,
    attackTime = 1.35,
    attackRange = 9,
    accuracy = 1,
    weaponType1 = "Staff",
    skillList = {
        "WbFlameTotem",
        "WbFlammability",
        "WbSmokeMine",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["WbFlameTotem"] = {
    name = "Holy Flame Totem",
    hidden = true,
    color = "1",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Summons a totem that fires a stream of flame at nearby enemies.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Trappable] = true,
        [SkillType.Mineable] = true,
        [SkillType.SummonsTotem] = true,
        [SkillType.Fire] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.25,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 3, statInterpolation = ,  cost = { }, },
        [2] = {levelRequirement = 5, statInterpolation = ,  cost = { }, },
        [3] = {levelRequirement = 8, statInterpolation = ,  cost = { }, },
        [4] = {levelRequirement = 12, statInterpolation = ,  cost = { }, },
        [5] = {levelRequirement = 15, statInterpolation = ,  cost = { }, },
        [6] = {levelRequirement = 19, statInterpolation = ,  cost = { }, },
        [7] = {levelRequirement = 20, statInterpolation = ,  cost = { }, },
        [8] = {levelRequirement = 21, statInterpolation = ,  cost = { }, },
        [9] = {levelRequirement = 26, statInterpolation = ,  cost = { }, },
        [10] = {levelRequirement = 30, statInterpolation = ,  cost = { }, },
        [11] = {levelRequirement = 34, statInterpolation = ,  cost = { }, },
        [12] = {levelRequirement = 38, statInterpolation = ,  cost = { }, },
        [13] = {levelRequirement = 43, statInterpolation = ,  cost = { }, },
        [14] = {levelRequirement = 45, statInterpolation = ,  cost = { }, },
        [15] = {levelRequirement = 53, statInterpolation = ,  cost = { }, },
        [16] = {levelRequirement = 58, statInterpolation = ,  cost = { }, },
        [17] = {levelRequirement = 62, statInterpolation = ,  cost = { }, },
        [18] = {levelRequirement = 63, statInterpolation = ,  cost = { }, },
        [19] = {levelRequirement = 66, statInterpolation = ,  cost = { }, },
        [20] = {levelRequirement = 67, statInterpolation = ,  cost = { }, },
        [21] = {levelRequirement = 68, statInterpolation = ,  cost = { }, },
        [22] = {levelRequirement = 69, statInterpolation = ,  cost = { }, },
        [23] = {levelRequirement = 70, statInterpolation = ,  cost = { }, },
        [24] = {levelRequirement = 71, statInterpolation = ,  cost = { }, },
        [25] = {levelRequirement = 72, statInterpolation = ,  cost = { }, },
        [26] = {levelRequirement = 73, statInterpolation = ,  cost = { }, },
        [27] = {levelRequirement = 74, statInterpolation = ,  cost = { }, },
        [28] = {levelRequirement = 75, statInterpolation = ,  cost = { }, },
        [29] = {levelRequirement = 76, statInterpolation = ,  cost = { }, },
        [30] = {levelRequirement = 77, statInterpolation = ,  cost = { }, },
        [31] = {levelRequirement = 78, statInterpolation = ,  cost = { }, },
        [32] = {levelRequirement = 79, statInterpolation = ,  cost = { }, },
        [33] = {levelRequirement = 80, statInterpolation = ,  cost = { }, },
        [34] = {levelRequirement = 81, statInterpolation = ,  cost = { }, },
        [35] = {levelRequirement = 82, statInterpolation = ,  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["WbFlammability"] = {
    name = "Flammability",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Curses all targets in an area, lowering their fire resistance and giving them a chance to be ignited when hit.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Fire] = true,
        [SkillType.Cascadable] = true,
        [SkillType.AppliesCurse] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.InstantNoRepeatWhenHeld] = true,
        [SkillType.InstantShiftAttackForLeftMouse] = true,
        [SkillType.Hex] = true,
    },
    statDescriptionScope = "curse_skill_stat_descriptions",
    castTime = 0.5,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 10, statInterpolation = ,  cost = { }, },
        [2] = {levelRequirement = 41, statInterpolation = ,  cost = { }, },
        [3] = {levelRequirement = 58, statInterpolation = ,  cost = { }, },
        [4] = {levelRequirement = 71, statInterpolation = ,  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["WbSmokeMine"] = {
    name = "Smoke Mine",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Throws a mine that will teleport you to it when detonated. It covers both your escape and arrival with a cloud of smoke that blinds enemies, and gives you a temporary buff to movement speed. Shares a cooldown with other Blink skills.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.Movement] = true,
        [SkillType.RemoteMined] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Travel] = true,
        [SkillType.HasReservation] = true,
        [SkillType.Blink] = true,
        [SkillType.Cooldown] = true,
    },
    statDescriptionScope = "buff_skill_stat_descriptions",
    castTime = 0.5,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 60, statInterpolation = ,  cost = { }, },
    },
}
+1 召喚圖騰的最大數量

+1 召喚圖騰的最大數量

Mod IdMonsterAdditionalTotem
FamilyAdditionalTotems
Domains怪物 (3)
GenerationType傳奇 (3)
Req. level1
Stats
  • number of additional totems allowed Min: 1 Max: 1 全域
  • monster no map drops [1]

    monster no map drops [1]

    Mod IdMonsterNoMapDrops
    FamilyMonsterNoMapDrops
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 全域
  • kill traps mines and totems on death [1]

    kill traps mines and totems on death [1]

    Mod IdMonsterKillTrapsMinesTotemsOnDeath
    FamilyMonsterKillTrapsMinesTotemsOnDeath
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • kill traps mines and totems on death Min: 1 Max: 1 全域
  • cannot have affliction mods [1]

    cannot have affliction mods [1]

    Mod IdCannotGainAfflictedMods
    FamilyNothing
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cannot have affliction mods Min: 1 Max: 1 全域
  • 紅刃火之霸者
    Redblade Flamelord
    幽魂N
    詞綴monster no map drops [1]
    cannot have affliction mods [1]
    標籤bludgeoning_weapon, 法術, cursing_monster, fire_affinity, has_staff, has_two_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, not_dex, red_blood, wb_support
    160%生命
    50%生命轉為護盾
    +50%護甲
    160%異常狀態臨界值
    40 0 0 0抗性
    112%傷害
    100%命中
    +5%暴擊率
    +130%暴擊加成
    6 ~ 9攻擊距離
    1.35 秒攻擊間隔
    ±20%傷害分佈
    80%經驗值
    100%Model Size
    WbFireSupport類型
    56,472生命
    24,398護甲
    8,120閃避
    8,133能量護盾
    1,068傷害
    538命中
    1.35攻擊間隔
    10,600經驗值
    56,472異常狀態臨界值
    179冰緩
    179感電
    1,010易碎
    179焦灼
    493殘喘
    WbFlammability
    法術, 範圍, 持續時間, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 火焰, 可秘能爆發, 附加詛咒, 可齊射, 範圍法術, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Hex
    易燃
    暴擊率: 0%
    施放時間: 0.5 秒
    冷卻時間: 12 秒
    對目標區域降下詛咒,使受到詛咒敵人的火焰抗性降低,並在被擊中時時有機率被點燃。
    +5 秒基礎持續時間
    被詛咒的敵人有 -18% 的火焰抗性
    對被詛咒敵人的擊中 +25% 機率造成點燃
    active skill area of effect radius +% final [9]

    Flammability
    WbFlameDash
    法術, 位移, 傷害, DoT, 持續時間, 圖騰技能, 可觸發, 火焰, 陷阱技能, 地雷技能, 快行, 閃現, 冷卻
    烈焰衝刺
    暴擊率: 5%
    施放時間: 0.75 秒
    冷卻時間: 6 秒
    傳送到指定地點,對敵人造成傷害並在路線上造成燃燒。與其他閃現技能共享冷卻時間。
    造成 10571586 火焰傷害
    每秒造成 1585.6 基本火焰傷害
    +4 秒基礎持續時間
    is area damage [1]

    FlameDash
    WbSearingBond
    法術, DoT, 陷阱技能, 地雷技能, 圖騰施放單獨, 造成燃燒, 圖騰, 可觸發, 火焰, DegenOnlySpellDamage
    灼熱連結
    暴擊率: 0%
    施放時間: 1 秒
    召喚一個圖騰,它會與你和你所操控的所有圖騰之間產生火焰連結,經過火焰連結或是靠近火焰連結尾端的敵人將會受到燃燒傷害。
    圖騰持續 12
    每秒造成 2078.3 基本火焰傷害
    召喚 1 個使用此技能的圖騰
    增加 575% 圖騰生命
    base active skill totem level [82]
    base skill is totemified [1]
    base totem range [100]

    SearingBond
    WbSmokeMine
    法術, 範圍, 持續時間, 位移, 遙控地雷, 範圍法術, 快行, 消耗保留, 閃現, 冷卻
    煙霧地雷
    暴擊率: 0%
    施放時間: 0.5 秒
    設置一個地雷,當你啟動時會將你傳送至該地雷所在處。當傳送時,在原本位置與地雷所在位置的區塊都會被充滿煙霧,致盲身在煙霧中的敵人,並提升你的移動速度。與其他閃現技能共享冷卻時間。
    active skill area of effect radius +% final [-45]
    SmokeBomb
    45,698生命
    21,638護甲
    7,608閃避
    7,213能量護盾
    952傷害
    499命中
    1.35攻擊間隔
    10,405經驗值
    45,698異常狀態臨界值
    144冰緩
    144感電
    817易碎
    144焦灼
    399殘喘
    WbFlammability
    法術, 範圍, 持續時間, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 火焰, 可秘能爆發, 附加詛咒, 可齊射, 範圍法術, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Hex
    易燃
    暴擊率: 0%
    施放時間: 0.5 秒
    冷卻時間: 12 秒
    對目標區域降下詛咒,使受到詛咒敵人的火焰抗性降低,並在被擊中時時有機率被點燃。
    +5 秒基礎持續時間
    被詛咒的敵人有 -18% 的火焰抗性
    對被詛咒敵人的擊中 +25% 機率造成點燃
    active skill area of effect radius +% final [9]

    Flammability
    WbFlameDash
    法術, 位移, 傷害, DoT, 持續時間, 圖騰技能, 可觸發, 火焰, 陷阱技能, 地雷技能, 快行, 閃現, 冷卻
    烈焰衝刺
    暴擊率: 5%
    施放時間: 0.75 秒
    冷卻時間: 6 秒
    傳送到指定地點,對敵人造成傷害並在路線上造成燃燒。與其他閃現技能共享冷卻時間。
    造成 948.31422 火焰傷害
    每秒造成 1422.4 基本火焰傷害
    +4 秒基礎持續時間
    is area damage [1]

    FlameDash
    WbSearingBond
    法術, DoT, 陷阱技能, 地雷技能, 圖騰施放單獨, 造成燃燒, 圖騰, 可觸發, 火焰, DegenOnlySpellDamage
    灼熱連結
    暴擊率: 0%
    施放時間: 1 秒
    召喚一個圖騰,它會與你和你所操控的所有圖騰之間產生火焰連結,經過火焰連結或是靠近火焰連結尾端的敵人將會受到燃燒傷害。
    圖騰持續 12
    每秒造成 1882.4 基本火焰傷害
    召喚 1 個使用此技能的圖騰
    增加 575% 圖騰生命
    base active skill totem level [82]
    base skill is totemified [1]
    base totem range [100]

    SearingBond
    WbSmokeMine
    法術, 範圍, 持續時間, 位移, 遙控地雷, 範圍法術, 快行, 消耗保留, 閃現, 冷卻
    煙霧地雷
    暴擊率: 0%
    施放時間: 0.5 秒
    設置一個地雷,當你啟動時會將你傳送至該地雷所在處。當傳送時,在原本位置與地雷所在位置的區塊都會被充滿煙霧,致盲身在煙霧中的敵人,並提升你的移動速度。與其他閃現技能共享冷卻時間。
    active skill area of effect radius +% final [-45]
    SmokeBomb
    29,181生命
    16,992護甲
    6,667閃避
    5,664能量護盾
    756傷害
    428命中
    1.35攻擊間隔
    9,902經驗值
    29,181異常狀態臨界值
    92冰緩
    92感電
    522易碎
    92焦灼
    255殘喘
    WbFlammability
    法術, 範圍, 持續時間, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 火焰, 可秘能爆發, 附加詛咒, 可齊射, 範圍法術, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Hex
    易燃
    暴擊率: 0%
    施放時間: 0.5 秒
    冷卻時間: 12 秒
    對目標區域降下詛咒,使受到詛咒敵人的火焰抗性降低,並在被擊中時時有機率被點燃。
    +5 秒基礎持續時間
    被詛咒的敵人有 -18% 的火焰抗性
    對被詛咒敵人的擊中 +25% 機率造成點燃
    active skill area of effect radius +% final [9]

    Flammability
    WbFlameDash
    法術, 位移, 傷害, DoT, 持續時間, 圖騰技能, 可觸發, 火焰, 陷阱技能, 地雷技能, 快行, 閃現, 冷卻
    烈焰衝刺
    暴擊率: 5%
    施放時間: 0.75 秒
    冷卻時間: 6 秒
    傳送到指定地點,對敵人造成傷害並在路線上造成燃燒。與其他閃現技能共享冷卻時間。
    造成 7621143 火焰傷害
    每秒造成 1143 基本火焰傷害
    +4 秒基礎持續時間
    is area damage [1]

    FlameDash
    WbSearingBond
    法術, DoT, 陷阱技能, 地雷技能, 圖騰施放單獨, 造成燃燒, 圖騰, 可觸發, 火焰, DegenOnlySpellDamage
    灼熱連結
    暴擊率: 0%
    施放時間: 1 秒
    召喚一個圖騰,它會與你和你所操控的所有圖騰之間產生火焰連結,經過火焰連結或是靠近火焰連結尾端的敵人將會受到燃燒傷害。
    圖騰持續 12
    每秒造成 1541.9 基本火焰傷害
    召喚 1 個使用此技能的圖騰
    增加 455% 圖騰生命
    base active skill totem level [78]
    base skill is totemified [1]
    base totem range [100]

    SearingBond
    WbSmokeMine
    法術, 範圍, 持續時間, 位移, 遙控地雷, 範圍法術, 快行, 消耗保留, 閃現, 冷卻
    煙霧地雷
    暴擊率: 0%
    施放時間: 0.5 秒
    設置一個地雷,當你啟動時會將你傳送至該地雷所在處。當傳送時,在原本位置與地雷所在位置的區塊都會被充滿煙霧,致盲身在煙霧中的敵人,並提升你的移動速度。與其他閃現技能共享冷卻時間。
    active skill area of effect radius +% final [-45]
    SmokeBomb
    17,364生命
    12,522護甲
    5,633閃避
    4,174能量護盾
    564傷害
    352命中
    1.35攻擊間隔
    9,110經驗值
    17,364異常狀態臨界值
    55冰緩
    55感電
    311易碎
    55焦灼
    152殘喘
    WbFlammability
    法術, 範圍, 持續時間, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 火焰, 可秘能爆發, 附加詛咒, 可齊射, 範圍法術, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Hex
    易燃
    暴擊率: 0%
    施放時間: 0.5 秒
    冷卻時間: 12 秒
    對目標區域降下詛咒,使受到詛咒敵人的火焰抗性降低,並在被擊中時時有機率被點燃。
    +5 秒基礎持續時間
    被詛咒的敵人有 -18% 的火焰抗性
    對被詛咒敵人的擊中 +25% 機率造成點燃
    active skill area of effect radius +% final [9]

    Flammability
    WbFlameDash
    法術, 位移, 傷害, DoT, 持續時間, 圖騰技能, 可觸發, 火焰, 陷阱技能, 地雷技能, 快行, 閃現, 冷卻
    烈焰衝刺
    暴擊率: 5%
    施放時間: 0.75 秒
    冷卻時間: 6 秒
    傳送到指定地點,對敵人造成傷害並在路線上造成燃燒。與其他閃現技能共享冷卻時間。
    造成 578867 火焰傷害
    每秒造成 867 基本火焰傷害
    +4 秒基礎持續時間
    is area damage [1]

    FlameDash
    WbSearingBond
    法術, DoT, 陷阱技能, 地雷技能, 圖騰施放單獨, 造成燃燒, 圖騰, 可觸發, 火焰, DegenOnlySpellDamage
    灼熱連結
    暴擊率: 0%
    施放時間: 1 秒
    召喚一個圖騰,它會與你和你所操控的所有圖騰之間產生火焰連結,經過火焰連結或是靠近火焰連結尾端的敵人將會受到燃燒傷害。
    圖騰持續 12
    每秒造成 1198 基本火焰傷害
    召喚 1 個使用此技能的圖騰
    增加 350% 圖騰生命
    base active skill totem level [73]
    base skill is totemified [1]
    base totem range [100]

    SearingBond
    WbSmokeMine
    法術, 範圍, 持續時間, 位移, 遙控地雷, 範圍法術, 快行, 消耗保留, 閃現, 冷卻
    煙霧地雷
    暴擊率: 0%
    施放時間: 0.5 秒
    設置一個地雷,當你啟動時會將你傳送至該地雷所在處。當傳送時,在原本位置與地雷所在位置的區塊都會被充滿煙霧,致盲身在煙霧中的敵人,並提升你的移動速度。與其他閃現技能共享冷卻時間。
    active skill area of effect radius +% final [-45]
    SmokeBomb
    10,293生命
    9,191護甲
    4,739閃避
    3,064能量護盾
    418傷害
    290命中
    1.35攻擊間隔
    8,204經驗值
    10,293異常狀態臨界值
    33冰緩
    33感電
    184易碎
    33焦灼
    90殘喘
    WbFlammability
    法術, 範圍, 持續時間, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 火焰, 可秘能爆發, 附加詛咒, 可齊射, 範圍法術, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Hex
    易燃
    暴擊率: 0%
    施放時間: 0.5 秒
    冷卻時間: 12 秒
    對目標區域降下詛咒,使受到詛咒敵人的火焰抗性降低,並在被擊中時時有機率被點燃。
    +5 秒基礎持續時間
    被詛咒的敵人有 -17% 的火焰抗性
    對被詛咒敵人的擊中 +25% 機率造成點燃
    active skill area of effect radius +% final [9]

    Flammability
    WbFlameDash
    法術, 位移, 傷害, DoT, 持續時間, 圖騰技能, 可觸發, 火焰, 陷阱技能, 地雷技能, 快行, 閃現, 冷卻
    烈焰衝刺
    暴擊率: 5%
    施放時間: 0.75 秒
    冷卻時間: 6 秒
    傳送到指定地點,對敵人造成傷害並在路線上造成燃燒。與其他閃現技能共享冷卻時間。
    造成 436.8655.3 火焰傷害
    每秒造成 655.3 基本火焰傷害
    +4 秒基礎持續時間
    is area damage [1]

    FlameDash
    WbSearingBond
    法術, DoT, 陷阱技能, 地雷技能, 圖騰施放單獨, 造成燃燒, 圖騰, 可觸發, 火焰, DegenOnlySpellDamage
    灼熱連結
    暴擊率: 0%
    施放時間: 1 秒
    召喚一個圖騰,它會與你和你所操控的所有圖騰之間產生火焰連結,經過火焰連結或是靠近火焰連結尾端的敵人將會受到燃燒傷害。
    圖騰持續 12
    每秒造成 927.4 基本火焰傷害
    召喚 1 個使用此技能的圖騰
    增加 275% 圖騰生命
    base active skill totem level [68]
    base skill is totemified [1]
    base totem range [100]

    SearingBond
    WbSmokeMine
    法術, 範圍, 持續時間, 位移, 遙控地雷, 範圍法術, 快行, 消耗保留, 閃現, 冷卻
    煙霧地雷
    暴擊率: 0%
    施放時間: 0.5 秒
    設置一個地雷,當你啟動時會將你傳送至該地雷所在處。當傳送時,在原本位置與地雷所在位置的區塊都會被充滿煙霧,致盲身在煙霧中的敵人,並提升你的移動速度。與其他閃現技能共享冷卻時間。
    active skill area of effect radius +% final [-45]
    SmokeBomb
    #Curse
    FireWeakness100TargetNotCursed TargetIsCurseable IsNotOnCooldown WbLeaderMediumNearTarget
    FireWeakness80TargetNotCursed TargetIsCurseable IsNotOnCooldown WbEliteMediumNearTarget
    FireWeakness50TargetNotCursed TargetIsCurseable IsNotOnCooldown
    FireWeakness20TargetIsCurseable IsNotOnCooldown
    #Primary Skills
    FlameDash200TargetNotNear IHaveOneOrMoreTotems
    SearingBond200IHaveNoTotems TargetIsEnemy
    SearingBond200IHaveNoTotems TargetIsSelf
    Advance100IHaveOneOrMoreTotems TargetIsWbHighRankTarget
    #ReturnsToHighestRank
    SmokeMine500TargetIsAlly TargetIsWbHighRank TargetFar
    #General Movement
    StrafeLeft20TargetNotNear
    StrafeRight20TargetNotNear
    Flee20TargetNear TargetIsEnemy
    Advance30TargetIsAlly TargetIsWbBasic TargetNotNear EnemyMediumNearTarget WbHasBasic
    Advance40TargetIsAlly TargetIsWbElite TargetNotNear EnemyMediumNearTarget WbHasElite
    Advance20TargetIsAlly TargetIsWbElite TargetNotNear EnemyNotMediumNearTarget WbHasElite
    Advance200TargetIsAlly TargetIsWbHighRank TargetNotNear TargetOnLowLife
    ChangeToStance21000IAmHighestRank NoWbBasicInPack
    stance stance2
    #Curse
    FireWeakness100TargetNotCursed TargetIsCurseable IsNotOnCooldown WbLeaderMediumNearTarget
    FireWeakness80TargetNotCursed TargetIsCurseable IsNotOnCooldown WbEliteMediumNearTarget
    FireWeakness50TargetNotCursed TargetIsCurseable IsNotOnCooldown
    FireWeakness20TargetIsCurseable IsNotOnCooldown
    #Primary Skills
    FlameDash200TargetNotNear IHaveOneOrMoreTotems
    SearingBond200IHaveNoTotems TargetIsEnemy
    SearingBond200IHaveNoTotems TargetIsSelf
    Advance100IHaveOneOrMoreTotems TargetIsWbHighRankTarget
    #ReturnsToHighestRank
    SmokeMine500TargetIsAlly TargetIsWbHighRank TargetFar
    #General Movement
    StrafeLeft3TargetNotNear
    StrafeRight3TargetNotNear
    Flee3TargetNear TargetIsEnemy
    Advance30TargetIsAlly TargetIsWbBasic TargetNotNear EnemyMediumNearTarget WbHasBasic
    Advance40TargetIsAlly TargetIsWbElite TargetNotNear EnemyMediumNearTarget WbHasElite
    Advance20TargetIsAlly TargetIsWbElite TargetNotNear EnemyNotMediumNearTarget WbHasElite
    Advance200TargetIsAlly TargetIsWbHighRank TargetNotNear TargetOnLowLife

    Object Type

    version 2
    extends "Metadata/Monsters/Wb/Wb"
    
    Stats
    {
    }
    
    Actor
    {	
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Wb/Wb"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Wb/WbFireSupport2"] = {
        name = "Redblade Flamelord",
        life = 1.6,
        energyShield = 0.5,
        fireResist = 40,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.12,
        damageSpread = 0.2,
        attackTime = 1.35,
        attackRange = 9,
        accuracy = 1,
        weaponType1 = "Staff",
        skillList = {
            "WbFlammability",
            "WbSearingBond",
            "WbSmokeMine",
            "WbFlameDash",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WbFlammability"] = {
        name = "Flammability",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Curses all targets in an area, lowering their fire resistance and giving them a chance to be ignited when hit.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Fire] = true,
            [SkillType.Cascadable] = true,
            [SkillType.AppliesCurse] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.InstantNoRepeatWhenHeld] = true,
            [SkillType.InstantShiftAttackForLeftMouse] = true,
            [SkillType.Hex] = true,
        },
        statDescriptionScope = "curse_skill_stat_descriptions",
        castTime = 0.5,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 10, statInterpolation = ,  cost = { }, },
            [2] = {levelRequirement = 41, statInterpolation = ,  cost = { }, },
            [3] = {levelRequirement = 58, statInterpolation = ,  cost = { }, },
            [4] = {levelRequirement = 71, statInterpolation = ,  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WbSearingBond"] = {
        name = "Searing Bond",
        hidden = true,
        color = "1",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Summons a totem that casts a beam of fire at you and each other totem you control, dealing burning damage to enemies caught in the beam. Enemies near either end of a beam also suffer burning damage.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.DamageOverTime] = true,
            [SkillType.Trappable] = true,
            [SkillType.Mineable] = true,
            [SkillType.TotemCastsAlone] = true,
            [SkillType.CausesBurning] = true,
            [SkillType.SummonsTotem] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Fire] = true,
            [SkillType.DegenOnlySpellDamage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 3, statInterpolation = ,  cost = { }, },
            [2] = {levelRequirement = 5, statInterpolation = ,  cost = { }, },
            [3] = {levelRequirement = 8, statInterpolation = ,  cost = { }, },
            [4] = {levelRequirement = 12, statInterpolation = ,  cost = { }, },
            [5] = {levelRequirement = 15, statInterpolation = ,  cost = { }, },
            [6] = {levelRequirement = 19, statInterpolation = ,  cost = { }, },
            [7] = {levelRequirement = 20, statInterpolation = ,  cost = { }, },
            [8] = {levelRequirement = 21, statInterpolation = ,  cost = { }, },
            [9] = {levelRequirement = 26, statInterpolation = ,  cost = { }, },
            [10] = {levelRequirement = 30, statInterpolation = ,  cost = { }, },
            [11] = {levelRequirement = 34, statInterpolation = ,  cost = { }, },
            [12] = {levelRequirement = 38, statInterpolation = ,  cost = { }, },
            [13] = {levelRequirement = 43, statInterpolation = ,  cost = { }, },
            [14] = {levelRequirement = 45, statInterpolation = ,  cost = { }, },
            [15] = {levelRequirement = 53, statInterpolation = ,  cost = { }, },
            [16] = {levelRequirement = 58, statInterpolation = ,  cost = { }, },
            [17] = {levelRequirement = 62, statInterpolation = ,  cost = { }, },
            [18] = {levelRequirement = 63, statInterpolation = ,  cost = { }, },
            [19] = {levelRequirement = 66, statInterpolation = ,  cost = { }, },
            [20] = {levelRequirement = 67, statInterpolation = ,  cost = { }, },
            [21] = {levelRequirement = 68, statInterpolation = ,  cost = { }, },
            [22] = {levelRequirement = 69, statInterpolation = ,  cost = { }, },
            [23] = {levelRequirement = 70, statInterpolation = ,  cost = { }, },
            [24] = {levelRequirement = 71, statInterpolation = ,  cost = { }, },
            [25] = {levelRequirement = 72, statInterpolation = ,  cost = { }, },
            [26] = {levelRequirement = 73, statInterpolation = ,  cost = { }, },
            [27] = {levelRequirement = 74, statInterpolation = ,  cost = { }, },
            [28] = {levelRequirement = 75, statInterpolation = ,  cost = { }, },
            [29] = {levelRequirement = 76, statInterpolation = ,  cost = { }, },
            [30] = {levelRequirement = 77, statInterpolation = ,  cost = { }, },
            [31] = {levelRequirement = 78, statInterpolation = ,  cost = { }, },
            [32] = {levelRequirement = 79, statInterpolation = ,  cost = { }, },
            [33] = {levelRequirement = 80, statInterpolation = ,  cost = { }, },
            [34] = {levelRequirement = 81, statInterpolation = ,  cost = { }, },
            [35] = {levelRequirement = 82, statInterpolation = ,  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WbSmokeMine"] = {
        name = "Smoke Mine",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Throws a mine that will teleport you to it when detonated. It covers both your escape and arrival with a cloud of smoke that blinds enemies, and gives you a temporary buff to movement speed. Shares a cooldown with other Blink skills.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Movement] = true,
            [SkillType.RemoteMined] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Travel] = true,
            [SkillType.HasReservation] = true,
            [SkillType.Blink] = true,
            [SkillType.Cooldown] = true,
        },
        statDescriptionScope = "buff_skill_stat_descriptions",
        castTime = 0.5,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 60, statInterpolation = ,  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WbFlameDash"] = {
        name = "Flame Dash",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Teleport to a location, damaging enemies and leaving a trail of burning ground in your wake. Shares a cooldown with other Blink skills.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
            [SkillType.Damage] = true,
            [SkillType.DamageOverTime] = true,
            [SkillType.Duration] = true,
            [SkillType.Totemable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Fire] = true,
            [SkillType.Trappable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Travel] = true,
            [SkillType.Blink] = true,
            [SkillType.Cooldown] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.75,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 3, statInterpolation = ,  cost = { }, },
        },
    }
    
    monster no map drops [1]

    monster no map drops [1]

    Mod IdMonsterNoMapDrops
    FamilyMonsterNoMapDrops
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 全域
  • cannot have affliction mods [1]

    cannot have affliction mods [1]

    Mod IdCannotGainAfflictedMods
    FamilyNothing
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cannot have affliction mods Min: 1 Max: 1 全域
  • 紅刃火之霸者
    Redblade Flamelord
    幽魂N
    詞綴monster no map drops [1]
    kill traps mines and totems on death [1]
    cannot have affliction mods [1]
    標籤aura_bearer, bludgeoning_weapon, 法術, cursing_monster, fire_affinity, has_staff, has_two_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, not_dex, red_blood, wb_support
    160%生命
    50%生命轉為護盾
    +50%護甲
    160%異常狀態臨界值
    40 0 0 0抗性
    112%傷害
    100%命中
    +5%暴擊率
    +130%暴擊加成
    6 ~ 9攻擊距離
    1.35 秒攻擊間隔
    ±20%傷害分佈
    80%經驗值
    100%Model Size
    WbFireSupport類型
    56,472生命
    24,398護甲
    8,120閃避
    8,133能量護盾
    1,068傷害
    538命中
    1.35攻擊間隔
    10,600經驗值
    56,472異常狀態臨界值
    179冰緩
    179感電
    1,010易碎
    179焦灼
    493殘喘
    WbFlammability
    法術, 範圍, 持續時間, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 火焰, 可秘能爆發, 附加詛咒, 可齊射, 範圍法術, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Hex
    易燃
    暴擊率: 0%
    施放時間: 0.5 秒
    冷卻時間: 12 秒
    對目標區域降下詛咒,使受到詛咒敵人的火焰抗性降低,並在被擊中時時有機率被點燃。
    +5 秒基礎持續時間
    被詛咒的敵人有 -18% 的火焰抗性
    對被詛咒敵人的擊中 +25% 機率造成點燃
    active skill area of effect radius +% final [9]

    Flammability
    WbSmokeMine
    法術, 範圍, 持續時間, 位移, 遙控地雷, 範圍法術, 快行, 消耗保留, 閃現, 冷卻
    煙霧地雷
    暴擊率: 0%
    施放時間: 0.5 秒
    設置一個地雷,當你啟動時會將你傳送至該地雷所在處。當傳送時,在原本位置與地雷所在位置的區塊都會被充滿煙霧,致盲身在煙霧中的敵人,並提升你的移動速度。與其他閃現技能共享冷卻時間。
    active skill area of effect radius +% final [-45]
    SmokeBomb
    WbFireBomb
    法術, 持續時間, 傷害, 地雷技能, 範圍, 造成燃燒, 陷阱, DoT, 火焰, 範圍法術
    火焰陷阱
    暴擊率: 5%
    施放時間: 1 秒
    冷卻時間: 4 秒
    投擲一個陷阱,該陷阱被觸發時會爆炸並對周圍的敵人造成火焰傷害,且該區域的地面會持續燃燒,踩在上面的敵人會持續受到傷害。
    造成 992.81489 火焰傷害
    陷阱持續 2.5
    每秒造成 1103.1 基本火焰傷害
    +4.5 秒基礎持續時間
    active skill area of effect radius +% final [20]
    base skill is trapped [1]
    ignores trap and mine cooldown limit [1]
    is area damage [1]
    trap variation [1]

    groundfire
    WbRejuvenationTotem
    法術, 增益, 範圍, 圖騰施放單獨, 陷阱技能, 地雷技能, 圖騰, 光環, 範圍法術, 圖騰未附著施放
    回春圖騰
    暴擊率: 0%
    施放時間: 0.6 秒
    召喚一個圖騰,它會施放一個光環並使你與受光環影響友方獲得額外的生命回復。
    圖騰持續 8
    召喚 1 個使用此技能的圖騰
    增加 575% 圖騰生命
    3088.1 每秒生命回復
    base active skill totem level [82]
    base deal no damage [1]
    base skill is totemified [1]
    base totem range [20]

    liferegentotem
    45,698生命
    21,638護甲
    7,608閃避
    7,213能量護盾
    952傷害
    499命中
    1.35攻擊間隔
    10,405經驗值
    45,698異常狀態臨界值
    144冰緩
    144感電
    817易碎
    144焦灼
    399殘喘
    WbFlammability
    法術, 範圍, 持續時間, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 火焰, 可秘能爆發, 附加詛咒, 可齊射, 範圍法術, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Hex
    易燃
    暴擊率: 0%
    施放時間: 0.5 秒
    冷卻時間: 12 秒
    對目標區域降下詛咒,使受到詛咒敵人的火焰抗性降低,並在被擊中時時有機率被點燃。
    +5 秒基礎持續時間
    被詛咒的敵人有 -18% 的火焰抗性
    對被詛咒敵人的擊中 +25% 機率造成點燃
    active skill area of effect radius +% final [9]

    Flammability
    WbSmokeMine
    法術, 範圍, 持續時間, 位移, 遙控地雷, 範圍法術, 快行, 消耗保留, 閃現, 冷卻
    煙霧地雷
    暴擊率: 0%
    施放時間: 0.5 秒
    設置一個地雷,當你啟動時會將你傳送至該地雷所在處。當傳送時,在原本位置與地雷所在位置的區塊都會被充滿煙霧,致盲身在煙霧中的敵人,並提升你的移動速度。與其他閃現技能共享冷卻時間。
    active skill area of effect radius +% final [-45]
    SmokeBomb
    WbFireBomb
    法術, 持續時間, 傷害, 地雷技能, 範圍, 造成燃燒, 陷阱, DoT, 火焰, 範圍法術
    火焰陷阱
    暴擊率: 5%
    施放時間: 1 秒
    冷卻時間: 4 秒
    投擲一個陷阱,該陷阱被觸發時會爆炸並對周圍的敵人造成火焰傷害,且該區域的地面會持續燃燒,踩在上面的敵人會持續受到傷害。
    造成 898.31347 火焰傷害
    陷阱持續 2.5
    每秒造成 998.1 基本火焰傷害
    +4.5 秒基礎持續時間
    active skill area of effect radius +% final [20]
    base skill is trapped [1]
    ignores trap and mine cooldown limit [1]
    is area damage [1]
    trap variation [1]

    groundfire
    WbRejuvenationTotem
    法術, 增益, 範圍, 圖騰施放單獨, 陷阱技能, 地雷技能, 圖騰, 光環, 範圍法術, 圖騰未附著施放
    回春圖騰
    暴擊率: 0%
    施放時間: 0.6 秒
    召喚一個圖騰,它會施放一個光環並使你與受光環影響友方獲得額外的生命回復。
    圖騰持續 8
    召喚 1 個使用此技能的圖騰
    增加 575% 圖騰生命
    3088.1 每秒生命回復
    base active skill totem level [82]
    base deal no damage [1]
    base skill is totemified [1]
    base totem range [20]

    liferegentotem
    29,181生命
    16,992護甲
    6,667閃避
    5,664能量護盾
    756傷害
    428命中
    1.35攻擊間隔
    9,902經驗值
    29,181異常狀態臨界值
    92冰緩
    92感電
    522易碎
    92焦灼
    255殘喘
    WbFlammability
    法術, 範圍, 持續時間, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 火焰, 可秘能爆發, 附加詛咒, 可齊射, 範圍法術, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Hex
    易燃
    暴擊率: 0%
    施放時間: 0.5 秒
    冷卻時間: 12 秒
    對目標區域降下詛咒,使受到詛咒敵人的火焰抗性降低,並在被擊中時時有機率被點燃。
    +5 秒基礎持續時間
    被詛咒的敵人有 -18% 的火焰抗性
    對被詛咒敵人的擊中 +25% 機率造成點燃
    active skill area of effect radius +% final [9]

    Flammability
    WbSmokeMine
    法術, 範圍, 持續時間, 位移, 遙控地雷, 範圍法術, 快行, 消耗保留, 閃現, 冷卻
    煙霧地雷
    暴擊率: 0%
    施放時間: 0.5 秒
    設置一個地雷,當你啟動時會將你傳送至該地雷所在處。當傳送時,在原本位置與地雷所在位置的區塊都會被充滿煙霧,致盲身在煙霧中的敵人,並提升你的移動速度。與其他閃現技能共享冷卻時間。
    active skill area of effect radius +% final [-45]
    SmokeBomb
    WbFireBomb
    法術, 持續時間, 傷害, 地雷技能, 範圍, 造成燃燒, 陷阱, DoT, 火焰, 範圍法術
    火焰陷阱
    暴擊率: 5%
    施放時間: 1 秒
    冷卻時間: 4 秒
    投擲一個陷阱,該陷阱被觸發時會爆炸並對周圍的敵人造成火焰傷害,且該區域的地面會持續燃燒,踩在上面的敵人會持續受到傷害。
    造成 734.41102 火焰傷害
    陷阱持續 2.5
    每秒造成 816 基本火焰傷害
    +4.5 秒基礎持續時間
    active skill area of effect radius +% final [20]
    base skill is trapped [1]
    ignores trap and mine cooldown limit [1]
    is area damage [1]
    trap variation [1]

    groundfire
    WbRejuvenationTotem
    法術, 增益, 範圍, 圖騰施放單獨, 陷阱技能, 地雷技能, 圖騰, 光環, 範圍法術, 圖騰未附著施放
    回春圖騰
    暴擊率: 0%
    施放時間: 0.6 秒
    召喚一個圖騰,它會施放一個光環並使你與受光環影響友方獲得額外的生命回復。
    圖騰持續 8
    召喚 1 個使用此技能的圖騰
    增加 455% 圖騰生命
    2379.5 每秒生命回復
    base active skill totem level [78]
    base deal no damage [1]
    base skill is totemified [1]
    base totem range [20]

    liferegentotem
    17,364生命
    12,522護甲
    5,633閃避
    4,174能量護盾
    564傷害
    352命中
    1.35攻擊間隔
    9,110經驗值
    17,364異常狀態臨界值
    55冰緩
    55感電
    311易碎
    55焦灼
    152殘喘
    WbFlammability
    法術, 範圍, 持續時間, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 火焰, 可秘能爆發, 附加詛咒, 可齊射, 範圍法術, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Hex
    易燃
    暴擊率: 0%
    施放時間: 0.5 秒
    冷卻時間: 12 秒
    對目標區域降下詛咒,使受到詛咒敵人的火焰抗性降低,並在被擊中時時有機率被點燃。
    +5 秒基礎持續時間
    被詛咒的敵人有 -18% 的火焰抗性
    對被詛咒敵人的擊中 +25% 機率造成點燃
    active skill area of effect radius +% final [9]

    Flammability
    WbSmokeMine
    法術, 範圍, 持續時間, 位移, 遙控地雷, 範圍法術, 快行, 消耗保留, 閃現, 冷卻
    煙霧地雷
    暴擊率: 0%
    施放時間: 0.5 秒
    設置一個地雷,當你啟動時會將你傳送至該地雷所在處。當傳送時,在原本位置與地雷所在位置的區塊都會被充滿煙霧,致盲身在煙霧中的敵人,並提升你的移動速度。與其他閃現技能共享冷卻時間。
    active skill area of effect radius +% final [-45]
    SmokeBomb
    WbFireBomb
    法術, 持續時間, 傷害, 地雷技能, 範圍, 造成燃燒, 陷阱, DoT, 火焰, 範圍法術
    火焰陷阱
    暴擊率: 5%
    施放時間: 1 秒
    冷卻時間: 4 秒
    投擲一個陷阱,該陷阱被觸發時會爆炸並對周圍的敵人造成火焰傷害,且該區域的地面會持續燃燒,踩在上面的敵人會持續受到傷害。
    造成 569.3853.9 火焰傷害
    陷阱持續 2.5
    每秒造成 632.5 基本火焰傷害
    +4.5 秒基礎持續時間
    active skill area of effect radius +% final [20]
    base skill is trapped [1]
    ignores trap and mine cooldown limit [1]
    is area damage [1]
    trap variation [1]

    groundfire
    WbRejuvenationTotem
    法術, 增益, 範圍, 圖騰施放單獨, 陷阱技能, 地雷技能, 圖騰, 光環, 範圍法術, 圖騰未附著施放
    回春圖騰
    暴擊率: 0%
    施放時間: 0.6 秒
    召喚一個圖騰,它會施放一個光環並使你與受光環影響友方獲得額外的生命回復。
    圖騰持續 8
    召喚 1 個使用此技能的圖騰
    增加 350% 圖騰生命
    1712.2 每秒生命回復
    base active skill totem level [73]
    base deal no damage [1]
    base skill is totemified [1]
    base totem range [20]

    liferegentotem
    10,293生命
    9,191護甲
    4,739閃避
    3,064能量護盾
    418傷害
    290命中
    1.35攻擊間隔
    8,204經驗值
    10,293異常狀態臨界值
    33冰緩
    33感電
    184易碎
    33焦灼
    90殘喘
    WbFlammability
    法術, 範圍, 持續時間, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 火焰, 可秘能爆發, 附加詛咒, 可齊射, 範圍法術, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Hex
    易燃
    暴擊率: 0%
    施放時間: 0.5 秒
    冷卻時間: 12 秒
    對目標區域降下詛咒,使受到詛咒敵人的火焰抗性降低,並在被擊中時時有機率被點燃。
    +5 秒基礎持續時間
    被詛咒的敵人有 -17% 的火焰抗性
    對被詛咒敵人的擊中 +25% 機率造成點燃
    active skill area of effect radius +% final [9]

    Flammability
    WbSmokeMine
    法術, 範圍, 持續時間, 位移, 遙控地雷, 範圍法術, 快行, 消耗保留, 閃現, 冷卻
    煙霧地雷
    暴擊率: 0%
    施放時間: 0.5 秒
    設置一個地雷,當你啟動時會將你傳送至該地雷所在處。當傳送時,在原本位置與地雷所在位置的區塊都會被充滿煙霧,致盲身在煙霧中的敵人,並提升你的移動速度。與其他閃現技能共享冷卻時間。
    active skill area of effect radius +% final [-45]
    SmokeBomb
    WbFireBomb
    法術, 持續時間, 傷害, 地雷技能, 範圍, 造成燃燒, 陷阱, DoT, 火焰, 範圍法術
    火焰陷阱
    暴擊率: 5%
    施放時間: 1 秒
    冷卻時間: 4 秒
    投擲一個陷阱,該陷阱被觸發時會爆炸並對周圍的敵人造成火焰傷害,且該區域的地面會持續燃燒,踩在上面的敵人會持續受到傷害。
    造成 439.6659.4 火焰傷害
    陷阱持續 2.5
    每秒造成 488.5 基本火焰傷害
    +4.5 秒基礎持續時間
    active skill area of effect radius +% final [20]
    base skill is trapped [1]
    ignores trap and mine cooldown limit [1]
    is area damage [1]
    trap variation [1]

    groundfire
    WbRejuvenationTotem
    法術, 增益, 範圍, 圖騰施放單獨, 陷阱技能, 地雷技能, 圖騰, 光環, 範圍法術, 圖騰未附著施放
    回春圖騰
    暴擊率: 0%
    施放時間: 0.6 秒
    召喚一個圖騰,它會施放一個光環並使你與受光環影響友方獲得額外的生命回復。
    圖騰持續 8
    召喚 1 個使用此技能的圖騰
    增加 275% 圖騰生命
    1227.1 每秒生命回復
    base active skill totem level [68]
    base deal no damage [1]
    base skill is totemified [1]
    base totem range [20]

    liferegentotem
    #Curse
    FireWeakness100TargetNotCursed TargetIsCurseable IsNotOnCooldown WbLeaderMediumNearTarget
    FireWeakness80TargetNotCursed TargetIsCurseable IsNotOnCooldown WbEliteMediumNearTarget
    FireWeakness50TargetNotCursed TargetIsCurseable IsNotOnCooldown
    FireWeakness20TargetIsCurseable IsNotOnCooldown
    #Primary Skills
    TrapGroundFire100TargetNotOnBurningGround TargetIsEnemy
    TrapGroundFire50IHaveOneOrMoreTotems TargetIsEnemy
    TotemAuraLifeRegen200 IHaveNoTotems TargetIsAlly TargetNotOnFullLife
    TotemAuraLifeRegen20 IHaveOneOrMoreTotems TargetIsAlly TargetNotOnFullLife EnemyNotFarFromTarget
    TotemAuraLifeRegen15TargetIsAlly TargetIsWbHighRank TotemNotMediumNearTarget
    #ReturnsToHighestRank
    SmokeMine500TargetIsAlly TargetIsWbHighRank TargetFar
    #General Movement
    StrafeLeft20TargetNotNear
    StrafeRight20TargetNotNear
    Flee20TargetNear TargetIsEnemy
    Advance30TargetIsAlly TargetIsWbBasic TargetNotNear EnemyMediumNearTarget WbHasBasic
    Advance40TargetIsAlly TargetIsWbElite TargetNotNear EnemyMediumNearTarget WbHasElite
    Advance20TargetIsAlly TargetIsWbElite TargetNotNear EnemyNotMediumNearTarget WbHasElite
    Advance200TargetIsAlly TargetIsWbHighRank TargetNotNear TargetOnLowLife
    ChangeToStance21000IAmHighestRank NoWbBasicInPack
    stance stance2
    #Curse
    FireWeakness100TargetNotCursed TargetIsCurseable IsNotOnCooldown WbLeaderMediumNearTarget
    FireWeakness80TargetNotCursed TargetIsCurseable IsNotOnCooldown WbEliteMediumNearTarget
    FireWeakness50TargetNotCursed TargetIsCurseable IsNotOnCooldown
    FireWeakness20TargetIsCurseable IsNotOnCooldown
    #Primary Skills
    TrapGroundFire100TargetNotOnBurningGround TargetIsEnemy
    TrapGroundFire50IHaveOneOrMoreTotems TargetIsEnemy
    TotemAuraLifeRegen200 IHaveNoTotems TargetIsAlly TargetNotOnFullLife
    TotemAuraLifeRegen20 IHaveOneOrMoreTotems TargetIsAlly TargetNotOnFullLife EnemyNotFarFromTarget
    TotemAuraLifeRegen15TargetIsAlly TargetIsWbHighRank TotemNotMediumNearTarget
    #ReturnsToHighestRank
    SmokeMine500TargetIsAlly TargetIsWbHighRank TargetFar
    #General Movement
    StrafeLeft3TargetNotNear
    StrafeRight3TargetNotNear
    Flee3TargetNear TargetIsEnemy
    Advance30TargetIsAlly TargetIsWbBasic TargetNotNear EnemyMediumNearTarget WbHasBasic
    Advance40TargetIsAlly TargetIsWbElite TargetNotNear EnemyMediumNearTarget WbHasElite
    Advance20TargetIsAlly TargetIsWbElite TargetNotNear EnemyNotMediumNearTarget WbHasElite
    Advance200TargetIsAlly TargetIsWbHighRank TargetNotNear TargetOnLowLife

    Object Type

    version 2
    extends "Metadata/Monsters/Wb/Wb"
    
    Stats
    {
    }
    
    Actor
    {	
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Wb/Wb"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Wb/WbFireSupport3"] = {
        name = "Redblade Flamelord",
        life = 1.6,
        energyShield = 0.5,
        fireResist = 40,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.12,
        damageSpread = 0.2,
        attackTime = 1.35,
        attackRange = 9,
        accuracy = 1,
        weaponType1 = "Staff",
        skillList = {
            "WbRejuvenationTotem",
            "WbFireBomb",
            "WbFlammability",
            "WbSmokeMine",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WbRejuvenationTotem"] = {
        name = "Rejuvenation Totem",
        hidden = true,
        color = "1",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Summons a totem that has an aura which regenerates life for you and your nearby allies.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Buff] = true,
            [SkillType.Area] = true,
            [SkillType.TotemCastsAlone] = true,
            [SkillType.Trappable] = true,
            [SkillType.Mineable] = true,
            [SkillType.SummonsTotem] = true,
            [SkillType.Aura] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.TotemCastsWhenNotDetached] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.6,
        baseFlags = {
            area = true,
            spell = true,
            aura = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 3, statInterpolation = ,  cost = { }, },
            [2] = {levelRequirement = 5, statInterpolation = ,  cost = { }, },
            [3] = {levelRequirement = 8, statInterpolation = ,  cost = { }, },
            [4] = {levelRequirement = 12, statInterpolation = ,  cost = { }, },
            [5] = {levelRequirement = 15, statInterpolation = ,  cost = { }, },
            [6] = {levelRequirement = 19, statInterpolation = ,  cost = { }, },
            [7] = {levelRequirement = 20, statInterpolation = ,  cost = { }, },
            [8] = {levelRequirement = 21, statInterpolation = ,  cost = { }, },
            [9] = {levelRequirement = 26, statInterpolation = ,  cost = { }, },
            [10] = {levelRequirement = 30, statInterpolation = ,  cost = { }, },
            [11] = {levelRequirement = 34, statInterpolation = ,  cost = { }, },
            [12] = {levelRequirement = 38, statInterpolation = ,  cost = { }, },
            [13] = {levelRequirement = 43, statInterpolation = ,  cost = { }, },
            [14] = {levelRequirement = 45, statInterpolation = ,  cost = { }, },
            [15] = {levelRequirement = 53, statInterpolation = ,  cost = { }, },
            [16] = {levelRequirement = 58, statInterpolation = ,  cost = { }, },
            [17] = {levelRequirement = 62, statInterpolation = ,  cost = { }, },
            [18] = {levelRequirement = 63, statInterpolation = ,  cost = { }, },
            [19] = {levelRequirement = 66, statInterpolation = ,  cost = { }, },
            [20] = {levelRequirement = 67, statInterpolation = ,  cost = { }, },
            [21] = {levelRequirement = 68, statInterpolation = ,  cost = { }, },
            [22] = {levelRequirement = 69, statInterpolation = ,  cost = { }, },
            [23] = {levelRequirement = 70, statInterpolation = ,  cost = { }, },
            [24] = {levelRequirement = 71, statInterpolation = ,  cost = { }, },
            [25] = {levelRequirement = 72, statInterpolation = ,  cost = { }, },
            [26] = {levelRequirement = 73, statInterpolation = ,  cost = { }, },
            [27] = {levelRequirement = 74, statInterpolation = ,  cost = { }, },
            [28] = {levelRequirement = 75, statInterpolation = ,  cost = { }, },
            [29] = {levelRequirement = 76, statInterpolation = ,  cost = { }, },
            [30] = {levelRequirement = 77, statInterpolation = ,  cost = { }, },
            [31] = {levelRequirement = 78, statInterpolation = ,  cost = { }, },
            [32] = {levelRequirement = 79, statInterpolation = ,  cost = { }, },
            [33] = {levelRequirement = 80, statInterpolation = ,  cost = { }, },
            [34] = {levelRequirement = 81, statInterpolation = ,  cost = { }, },
            [35] = {levelRequirement = 82, statInterpolation = ,  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WbFireBomb"] = {
        name = "Fire Trap",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Duration] = true,
            [SkillType.Damage] = true,
            [SkillType.Mineable] = true,
            [SkillType.Area] = true,
            [SkillType.CausesBurning] = true,
            [SkillType.Trapped] = true,
            [SkillType.DamageOverTime] = true,
            [SkillType.Fire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 3, statInterpolation = ,  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WbFlammability"] = {
        name = "Flammability",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Curses all targets in an area, lowering their fire resistance and giving them a chance to be ignited when hit.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Fire] = true,
            [SkillType.Cascadable] = true,
            [SkillType.AppliesCurse] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.InstantNoRepeatWhenHeld] = true,
            [SkillType.InstantShiftAttackForLeftMouse] = true,
            [SkillType.Hex] = true,
        },
        statDescriptionScope = "curse_skill_stat_descriptions",
        castTime = 0.5,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 10, statInterpolation = ,  cost = { }, },
            [2] = {levelRequirement = 41, statInterpolation = ,  cost = { }, },
            [3] = {levelRequirement = 58, statInterpolation = ,  cost = { }, },
            [4] = {levelRequirement = 71, statInterpolation = ,  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WbSmokeMine"] = {
        name = "Smoke Mine",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Throws a mine that will teleport you to it when detonated. It covers both your escape and arrival with a cloud of smoke that blinds enemies, and gives you a temporary buff to movement speed. Shares a cooldown with other Blink skills.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Movement] = true,
            [SkillType.RemoteMined] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Travel] = true,
            [SkillType.HasReservation] = true,
            [SkillType.Blink] = true,
            [SkillType.Cooldown] = true,
        },
        statDescriptionScope = "buff_skill_stat_descriptions",
        castTime = 0.5,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 60, statInterpolation = ,  cost = { }, },
        },
    }
    
    monster no map drops [1]

    monster no map drops [1]

    Mod IdMonsterNoMapDrops
    FamilyMonsterNoMapDrops
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 全域
  • kill traps mines and totems on death [1]

    kill traps mines and totems on death [1]

    Mod IdMonsterKillTrapsMinesTotemsOnDeath
    FamilyMonsterKillTrapsMinesTotemsOnDeath
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • kill traps mines and totems on death Min: 1 Max: 1 全域
  • cannot have affliction mods [1]

    cannot have affliction mods [1]

    Mod IdCannotGainAfflictedMods
    FamilyNothing
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cannot have affliction mods Min: 1 Max: 1 全域
  • 紅刃火之霸者
    Redblade Flamelord
    幽魂N
    詞綴+1 召喚圖騰的最大數量
    monster no map drops [1]
    kill traps mines and totems on death [1]
    cannot have affliction mods [1]
    標籤bludgeoning_weapon, 法術, cursing_monster, has_staff, has_two_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, not_dex, physical_affinity, red_blood, wb_support
    160%生命
    50%生命轉為護盾
    +50%護甲
    160%異常狀態臨界值
    40 0 0 0抗性
    112%傷害
    100%命中
    +5%暴擊率
    +130%暴擊加成
    6 ~ 9攻擊距離
    1.35 秒攻擊間隔
    ±20%傷害分佈
    80%經驗值
    100%Model Size
    WbFireSupport類型
    56,472生命
    24,398護甲
    8,120閃避
    8,133能量護盾
    1,068傷害
    538命中
    1.35攻擊間隔
    10,600經驗值
    56,472異常狀態臨界值
    179冰緩
    179感電
    1,010易碎
    179焦灼
    493殘喘
    WbFlammability
    法術, 範圍, 持續時間, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 火焰, 可秘能爆發, 附加詛咒, 可齊射, 範圍法術, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Hex
    易燃
    暴擊率: 0%
    施放時間: 0.5 秒
    冷卻時間: 12 秒
    對目標區域降下詛咒,使受到詛咒敵人的火焰抗性降低,並在被擊中時時有機率被點燃。
    +5 秒基礎持續時間
    被詛咒的敵人有 -18% 的火焰抗性
    對被詛咒敵人的擊中 +25% 機率造成點燃
    active skill area of effect radius +% final [9]

    Flammability
    WbSmokeMine
    法術, 範圍, 持續時間, 位移, 遙控地雷, 範圍法術, 快行, 消耗保留, 閃現, 冷卻
    煙霧地雷
    暴擊率: 0%
    施放時間: 0.5 秒
    設置一個地雷,當你啟動時會將你傳送至該地雷所在處。當傳送時,在原本位置與地雷所在位置的區塊都會被充滿煙霧,致盲身在煙霧中的敵人,並提升你的移動速度。與其他閃現技能共享冷卻時間。
    active skill area of effect radius +% final [-45]
    SmokeBomb
    WbMassEndurance
    法術, 範圍, 範圍法術
    暴擊率: 0%
    施放時間: 2 秒
    冷卻時間: 5 秒
    每顆耐力能量球提供額外物理傷害減免和元素抗性。
    chargestr
    WbShockwaveTotem
    法術, 傷害, 範圍, 陷阱技能, 地雷技能, 圖騰, 法術可重複, 範圍法術, 物理, 新星
    震波圖騰
    暴擊率: 0%
    附加傷害效用: 50%
    施放時間: 0.6 秒
    召喚一個圖騰,它會持續的震動附近的地面,擊退附近的敵人並造成傷害。
    造成 226419.8 物理傷害
    圖騰持續 8
    25% 機率擊退敵人
    召喚 1 個使用此技能的圖騰
    增加 575% 圖騰生命
    active skill area of effect radius +% final [-17]
    base active skill totem level [82]
    base skill is totemified [1]
    base totem range [100]
    is area damage [1]

    earthquaketotem
    45,698生命
    21,638護甲
    7,608閃避
    7,213能量護盾
    952傷害
    499命中
    1.35攻擊間隔
    10,405經驗值
    45,698異常狀態臨界值
    144冰緩
    144感電
    817易碎
    144焦灼
    399殘喘
    WbFlammability
    法術, 範圍, 持續時間, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 火焰, 可秘能爆發, 附加詛咒, 可齊射, 範圍法術, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Hex
    易燃
    暴擊率: 0%
    施放時間: 0.5 秒
    冷卻時間: 12 秒
    對目標區域降下詛咒,使受到詛咒敵人的火焰抗性降低,並在被擊中時時有機率被點燃。
    +5 秒基礎持續時間
    被詛咒的敵人有 -18% 的火焰抗性
    對被詛咒敵人的擊中 +25% 機率造成點燃
    active skill area of effect radius +% final [9]

    Flammability
    WbSmokeMine
    法術, 範圍, 持續時間, 位移, 遙控地雷, 範圍法術, 快行, 消耗保留, 閃現, 冷卻
    煙霧地雷
    暴擊率: 0%
    施放時間: 0.5 秒
    設置一個地雷,當你啟動時會將你傳送至該地雷所在處。當傳送時,在原本位置與地雷所在位置的區塊都會被充滿煙霧,致盲身在煙霧中的敵人,並提升你的移動速度。與其他閃現技能共享冷卻時間。
    active skill area of effect radius +% final [-45]
    SmokeBomb
    WbMassEndurance
    法術, 範圍, 範圍法術
    暴擊率: 0%
    施放時間: 2 秒
    冷卻時間: 5 秒
    每顆耐力能量球提供額外物理傷害減免和元素抗性。
    chargestr
    WbShockwaveTotem
    法術, 傷害, 範圍, 陷阱技能, 地雷技能, 圖騰, 法術可重複, 範圍法術, 物理, 新星
    震波圖騰
    暴擊率: 0%
    附加傷害效用: 50%
    施放時間: 0.6 秒
    召喚一個圖騰,它會持續的震動附近的地面,擊退附近的敵人並造成傷害。
    造成 208.5387.3 物理傷害
    圖騰持續 8
    25% 機率擊退敵人
    召喚 1 個使用此技能的圖騰
    增加 575% 圖騰生命
    active skill area of effect radius +% final [-17]
    base active skill totem level [82]
    base skill is totemified [1]
    base totem range [100]
    is area damage [1]

    earthquaketotem
    29,181生命
    16,992護甲
    6,667閃避
    5,664能量護盾
    756傷害
    428命中
    1.35攻擊間隔
    9,902經驗值
    29,181異常狀態臨界值
    92冰緩
    92感電
    522易碎
    92焦灼
    255殘喘
    WbFlammability
    法術, 範圍, 持續時間, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 火焰, 可秘能爆發, 附加詛咒, 可齊射, 範圍法術, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Hex
    易燃
    暴擊率: 0%
    施放時間: 0.5 秒
    冷卻時間: 12 秒
    對目標區域降下詛咒,使受到詛咒敵人的火焰抗性降低,並在被擊中時時有機率被點燃。
    +5 秒基礎持續時間
    被詛咒的敵人有 -18% 的火焰抗性
    對被詛咒敵人的擊中 +25% 機率造成點燃
    active skill area of effect radius +% final [9]

    Flammability
    WbSmokeMine
    法術, 範圍, 持續時間, 位移, 遙控地雷, 範圍法術, 快行, 消耗保留, 閃現, 冷卻
    煙霧地雷
    暴擊率: 0%
    施放時間: 0.5 秒
    設置一個地雷,當你啟動時會將你傳送至該地雷所在處。當傳送時,在原本位置與地雷所在位置的區塊都會被充滿煙霧,致盲身在煙霧中的敵人,並提升你的移動速度。與其他閃現技能共享冷卻時間。
    active skill area of effect radius +% final [-45]
    SmokeBomb
    WbMassEndurance
    法術, 範圍, 範圍法術
    暴擊率: 0%
    施放時間: 2 秒
    冷卻時間: 5 秒
    每顆耐力能量球提供額外物理傷害減免和元素抗性。
    chargestr
    WbShockwaveTotem
    法術, 傷害, 範圍, 陷阱技能, 地雷技能, 圖騰, 法術可重複, 範圍法術, 物理, 新星
    震波圖騰
    暴擊率: 0%
    附加傷害效用: 50%
    施放時間: 0.6 秒
    召喚一個圖騰,它會持續的震動附近的地面,擊退附近的敵人並造成傷害。
    造成 177.2329.1 物理傷害
    圖騰持續 8
    25% 機率擊退敵人
    召喚 1 個使用此技能的圖騰
    增加 455% 圖騰生命
    active skill area of effect radius +% final [-17]
    base active skill totem level [78]
    base skill is totemified [1]
    base totem range [100]
    is area damage [1]

    earthquaketotem
    17,364生命
    12,522護甲
    5,633閃避
    4,174能量護盾
    564傷害
    352命中
    1.35攻擊間隔
    9,110經驗值
    17,364異常狀態臨界值
    55冰緩
    55感電
    311易碎
    55焦灼
    152殘喘
    WbFlammability
    法術, 範圍, 持續時間, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 火焰, 可秘能爆發, 附加詛咒, 可齊射, 範圍法術, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Hex
    易燃
    暴擊率: 0%
    施放時間: 0.5 秒
    冷卻時間: 12 秒
    對目標區域降下詛咒,使受到詛咒敵人的火焰抗性降低,並在被擊中時時有機率被點燃。
    +5 秒基礎持續時間
    被詛咒的敵人有 -18% 的火焰抗性
    對被詛咒敵人的擊中 +25% 機率造成點燃
    active skill area of effect radius +% final [9]

    Flammability
    WbSmokeMine
    法術, 範圍, 持續時間, 位移, 遙控地雷, 範圍法術, 快行, 消耗保留, 閃現, 冷卻
    煙霧地雷
    暴擊率: 0%
    施放時間: 0.5 秒
    設置一個地雷,當你啟動時會將你傳送至該地雷所在處。當傳送時,在原本位置與地雷所在位置的區塊都會被充滿煙霧,致盲身在煙霧中的敵人,並提升你的移動速度。與其他閃現技能共享冷卻時間。
    active skill area of effect radius +% final [-45]
    SmokeBomb
    WbMassEndurance
    法術, 範圍, 範圍法術
    暴擊率: 0%
    施放時間: 2 秒
    冷卻時間: 5 秒
    每顆耐力能量球提供額外物理傷害減免和元素抗性。
    chargestr
    WbShockwaveTotem
    法術, 傷害, 範圍, 陷阱技能, 地雷技能, 圖騰, 法術可重複, 範圍法術, 物理, 新星
    震波圖騰
    暴擊率: 0%
    附加傷害效用: 50%
    施放時間: 0.6 秒
    召喚一個圖騰,它會持續的震動附近的地面,擊退附近的敵人並造成傷害。
    造成 144.1267.7 物理傷害
    圖騰持續 8
    25% 機率擊退敵人
    召喚 1 個使用此技能的圖騰
    增加 350% 圖騰生命
    active skill area of effect radius +% final [-17]
    base active skill totem level [73]
    base skill is totemified [1]
    base totem range [100]
    is area damage [1]

    earthquaketotem
    10,293生命
    9,191護甲
    4,739閃避
    3,064能量護盾
    418傷害
    290命中
    1.35攻擊間隔
    8,204經驗值
    10,293異常狀態臨界值
    33冰緩
    33感電
    184易碎
    33焦灼
    90殘喘
    WbFlammability
    法術, 範圍, 持續時間, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 火焰, 可秘能爆發, 附加詛咒, 可齊射, 範圍法術, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Hex
    易燃
    暴擊率: 0%
    施放時間: 0.5 秒
    冷卻時間: 12 秒
    對目標區域降下詛咒,使受到詛咒敵人的火焰抗性降低,並在被擊中時時有機率被點燃。
    +5 秒基礎持續時間
    被詛咒的敵人有 -17% 的火焰抗性
    對被詛咒敵人的擊中 +25% 機率造成點燃
    active skill area of effect radius +% final [9]

    Flammability
    WbSmokeMine
    法術, 範圍, 持續時間, 位移, 遙控地雷, 範圍法術, 快行, 消耗保留, 閃現, 冷卻
    煙霧地雷
    暴擊率: 0%
    施放時間: 0.5 秒
    設置一個地雷,當你啟動時會將你傳送至該地雷所在處。當傳送時,在原本位置與地雷所在位置的區塊都會被充滿煙霧,致盲身在煙霧中的敵人,並提升你的移動速度。與其他閃現技能共享冷卻時間。
    active skill area of effect radius +% final [-45]
    SmokeBomb
    WbMassEndurance
    法術, 範圍, 範圍法術
    暴擊率: 0%
    施放時間: 2 秒
    冷卻時間: 5 秒
    每顆耐力能量球提供額外物理傷害減免和元素抗性。
    chargestr
    WbShockwaveTotem
    法術, 傷害, 範圍, 陷阱技能, 地雷技能, 圖騰, 法術可重複, 範圍法術, 物理, 新星
    震波圖騰
    暴擊率: 0%
    附加傷害效用: 50%
    施放時間: 0.6 秒
    召喚一個圖騰,它會持續的震動附近的地面,擊退附近的敵人並造成傷害。
    造成 116.8217 物理傷害
    圖騰持續 8
    25% 機率擊退敵人
    召喚 1 個使用此技能的圖騰
    增加 275% 圖騰生命
    active skill area of effect radius +% final [-17]
    base active skill totem level [68]
    base skill is totemified [1]
    base totem range [100]
    is area damage [1]

    earthquaketotem
    #Curse
    FireWeakness100TargetNotCursed TargetIsCurseable IsNotOnCooldown WbLeaderMediumNearTarget
    FireWeakness80TargetNotCursed TargetIsCurseable IsNotOnCooldown WbEliteMediumNearTarget
    FireWeakness50TargetNotCursed TargetIsCurseable IsNotOnCooldown
    FireWeakness20TargetIsCurseable IsNotOnCooldown
    MassEndurance400AllyNotFarFromTarget
    TotemEarthquake200TargetIsAlly TargetIsWbHighRank IHaveNoTotems EnemyNotFarFromTarget
    TotemEarthquake100TargetIsAlly TargetIsWbHighRank IHaveFewerThanTwoTotems EnemyNotFarFromTarget
    TotemEarthquake12TargetIsAlly TargetIsWbHighRank IHaveTwoOrMoreTotems NoRepeat EnemyNotFarFromTarget
    TotemEarthquake60TargetIsAlly TargetIsWbElite IHaveNoTotems EnemyNotFarFromTarget
    TotemEarthquake30TargetIsAlly TargetIsWbElite IHaveFewerThanTwoTotems EnemyNotFarFromTarget
    TotemEarthquake8TargetIsAlly TargetIsWbElite IHaveTwoOrMoreTotems NoRepeat EnemyNotFarFromTarget
    TotemEarthquake60TargetIsAlly TargetIsWbBasic IHaveNoTotems EnemyNotFarFromTarget
    TotemEarthquake30TargetIsAlly TargetIsWbBasic IHaveFewerThanTwoTotems EnemyNotFarFromTarget
    TotemEarthquake8TargetIsAlly TargetIsWbBasic IHaveTwoOrMoreTotems NoRepeat EnemyNotFarFromTarget
    TotemEarthquake60TargetIsEnemy TargetIsWbHighRankTarget IHaveOneOrMoreTotems IHaveFewerThanTwoTotems
    TotemEarthquake30TargetIsEnemy IHaveOneOrMoreTotems IHaveFewerThanTwoTotems
    TotemEarthquake30TargetIsEnemy NoWbBasicInPack NoWbEliteInPack NoWbLeaderInPack
    TotemEarthquake8TargetIsEnemy NoRepeat
    #ReturnsToHighestRank
    SmokeMine500TargetIsAlly TargetIsWbHighRank TargetFar
    #General Movement
    StrafeLeft20TargetNotNear
    StrafeRight20TargetNotNear
    Flee20TargetNear TargetIsEnemy
    Advance30TargetIsAlly TargetIsWbBasic TargetNotNear EnemyMediumNearTarget WbHasBasic
    Advance40TargetIsAlly TargetIsWbElite TargetNotNear EnemyMediumNearTarget WbHasElite
    Advance20TargetIsAlly TargetIsWbElite TargetNotNear EnemyNotMediumNearTarget WbHasElite
    Advance200TargetIsAlly TargetIsWbHighRank TargetNotNear TargetOnLowLife
    ChangeToStance21000IAmHighestRank NoWbBasicInPack
    stance stance2
    #Curse
    FireWeakness100TargetNotCursed TargetIsCurseable IsNotOnCooldown WbLeaderMediumNearTarget
    FireWeakness80TargetNotCursed TargetIsCurseable IsNotOnCooldown WbEliteMediumNearTarget
    FireWeakness50TargetNotCursed TargetIsCurseable IsNotOnCooldown
    FireWeakness20TargetIsCurseable IsNotOnCooldown
    MassEndurance400AllyNotFarFromTarget
    TotemEarthquake200TargetIsAlly TargetIsWbHighRank IHaveNoTotems EnemyNotFarFromTarget
    TotemEarthquake100TargetIsAlly TargetIsWbHighRank IHaveFewerThanTwoTotems EnemyNotFarFromTarget
    TotemEarthquake12TargetIsAlly TargetIsWbHighRank IHaveTwoOrMoreTotems NoRepeat EnemyNotFarFromTarget
    TotemEarthquake60TargetIsAlly TargetIsWbElite IHaveNoTotems EnemyNotFarFromTarget
    TotemEarthquake30TargetIsAlly TargetIsWbElite IHaveFewerThanTwoTotems EnemyNotFarFromTarget
    TotemEarthquake8TargetIsAlly TargetIsWbElite IHaveTwoOrMoreTotems NoRepeat EnemyNotFarFromTarget
    TotemEarthquake60TargetIsAlly TargetIsWbBasic IHaveNoTotems EnemyNotFarFromTarget
    TotemEarthquake30TargetIsAlly TargetIsWbBasic IHaveFewerThanTwoTotems EnemyNotFarFromTarget
    TotemEarthquake8TargetIsAlly TargetIsWbBasic IHaveTwoOrMoreTotems NoRepeat EnemyNotFarFromTarget
    TotemEarthquake60TargetIsEnemy TargetIsWbHighRankTarget IHaveOneOrMoreTotems IHaveFewerThanTwoTotems
    TotemEarthquake30TargetIsEnemy IHaveOneOrMoreTotems IHaveFewerThanTwoTotems
    TotemEarthquake30TargetIsEnemy NoWbBasicInPack NoWbEliteInPack NoWbLeaderInPack
    TotemEarthquake8TargetIsEnemy NoRepeat
    #ReturnsToHighestRank
    SmokeMine500TargetIsAlly TargetIsWbHighRank TargetFar
    #General Movement
    StrafeLeft3TargetNotNear
    StrafeRight3TargetNotNear
    Flee3TargetNear TargetIsEnemy
    Advance30TargetIsAlly TargetIsWbBasic TargetNotNear EnemyMediumNearTarget WbHasBasic
    Advance40TargetIsAlly TargetIsWbElite TargetNotNear EnemyMediumNearTarget WbHasElite
    Advance20TargetIsAlly TargetIsWbElite TargetNotNear EnemyNotMediumNearTarget WbHasElite
    Advance200TargetIsAlly TargetIsWbHighRank TargetNotNear TargetOnLowLife

    Object Type

    version 2
    extends "Metadata/Monsters/Wb/Wb"
    
    Stats
    {
    }
    
    Actor
    {	
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Wb/Wb"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Wb/WbFireSupport4"] = {
        name = "Redblade Flamelord",
        life = 1.6,
        energyShield = 0.5,
        fireResist = 40,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.12,
        damageSpread = 0.2,
        attackTime = 1.35,
        attackRange = 9,
        accuracy = 1,
        weaponType1 = "Staff",
        skillList = {
            "WbMassEndurance",
            "WbShockwaveTotem",
            "WbFlammability",
            "WbSmokeMine",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WbMassEndurance"] = {
        name = "WbMassEndurance",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = ,  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WbShockwaveTotem"] = {
        name = "Shockwave Totem",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Summons a totem that shakes the earth around it, knocking back and damaging nearby enemies",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Mineable] = true,
            [SkillType.SummonsTotem] = true,
            [SkillType.Multicastable] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Physical] = true,
            [SkillType.Nova] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.6,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 3, statInterpolation = ,  cost = { }, },
            [2] = {levelRequirement = 5, statInterpolation = ,  cost = { }, },
            [3] = {levelRequirement = 8, statInterpolation = ,  cost = { }, },
            [4] = {levelRequirement = 12, statInterpolation = ,  cost = { }, },
            [5] = {levelRequirement = 15, statInterpolation = ,  cost = { }, },
            [6] = {levelRequirement = 19, statInterpolation = ,  cost = { }, },
            [7] = {levelRequirement = 20, statInterpolation = ,  cost = { }, },
            [8] = {levelRequirement = 21, statInterpolation = ,  cost = { }, },
            [9] = {levelRequirement = 26, statInterpolation = ,  cost = { }, },
            [10] = {levelRequirement = 30, statInterpolation = ,  cost = { }, },
            [11] = {levelRequirement = 34, statInterpolation = ,  cost = { }, },
            [12] = {levelRequirement = 38, statInterpolation = ,  cost = { }, },
            [13] = {levelRequirement = 43, statInterpolation = ,  cost = { }, },
            [14] = {levelRequirement = 45, statInterpolation = ,  cost = { }, },
            [15] = {levelRequirement = 53, statInterpolation = ,  cost = { }, },
            [16] = {levelRequirement = 58, statInterpolation = ,  cost = { }, },
            [17] = {levelRequirement = 62, statInterpolation = ,  cost = { }, },
            [18] = {levelRequirement = 63, statInterpolation = ,  cost = { }, },
            [19] = {levelRequirement = 66, statInterpolation = ,  cost = { }, },
            [20] = {levelRequirement = 67, statInterpolation = ,  cost = { }, },
            [21] = {levelRequirement = 68, statInterpolation = ,  cost = { }, },
            [22] = {levelRequirement = 69, statInterpolation = ,  cost = { }, },
            [23] = {levelRequirement = 70, statInterpolation = ,  cost = { }, },
            [24] = {levelRequirement = 71, statInterpolation = ,  cost = { }, },
            [25] = {levelRequirement = 72, statInterpolation = ,  cost = { }, },
            [26] = {levelRequirement = 73, statInterpolation = ,  cost = { }, },
            [27] = {levelRequirement = 74, statInterpolation = ,  cost = { }, },
            [28] = {levelRequirement = 75, statInterpolation = ,  cost = { }, },
            [29] = {levelRequirement = 76, statInterpolation = ,  cost = { }, },
            [30] = {levelRequirement = 77, statInterpolation = ,  cost = { }, },
            [31] = {levelRequirement = 78, statInterpolation = ,  cost = { }, },
            [32] = {levelRequirement = 79, statInterpolation = ,  cost = { }, },
            [33] = {levelRequirement = 80, statInterpolation = ,  cost = { }, },
            [34] = {levelRequirement = 81, statInterpolation = ,  cost = { }, },
            [35] = {levelRequirement = 82, statInterpolation = ,  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WbFlammability"] = {
        name = "Flammability",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Curses all targets in an area, lowering their fire resistance and giving them a chance to be ignited when hit.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Fire] = true,
            [SkillType.Cascadable] = true,
            [SkillType.AppliesCurse] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.InstantNoRepeatWhenHeld] = true,
            [SkillType.InstantShiftAttackForLeftMouse] = true,
            [SkillType.Hex] = true,
        },
        statDescriptionScope = "curse_skill_stat_descriptions",
        castTime = 0.5,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 10, statInterpolation = ,  cost = { }, },
            [2] = {levelRequirement = 41, statInterpolation = ,  cost = { }, },
            [3] = {levelRequirement = 58, statInterpolation = ,  cost = { }, },
            [4] = {levelRequirement = 71, statInterpolation = ,  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WbSmokeMine"] = {
        name = "Smoke Mine",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Throws a mine that will teleport you to it when detonated. It covers both your escape and arrival with a cloud of smoke that blinds enemies, and gives you a temporary buff to movement speed. Shares a cooldown with other Blink skills.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Movement] = true,
            [SkillType.RemoteMined] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Travel] = true,
            [SkillType.HasReservation] = true,
            [SkillType.Blink] = true,
            [SkillType.Cooldown] = true,
        },
        statDescriptionScope = "buff_skill_stat_descriptions",
        castTime = 0.5,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 60, statInterpolation = ,  cost = { }, },
        },
    }
    
    +1 召喚圖騰的最大數量

    +1 召喚圖騰的最大數量

    Mod IdMonsterAdditionalTotem
    FamilyAdditionalTotems
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • number of additional totems allowed Min: 1 Max: 1 全域
  • monster no map drops [1]

    monster no map drops [1]

    Mod IdMonsterNoMapDrops
    FamilyMonsterNoMapDrops
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 全域
  • kill traps mines and totems on death [1]

    kill traps mines and totems on death [1]

    Mod IdMonsterKillTrapsMinesTotemsOnDeath
    FamilyMonsterKillTrapsMinesTotemsOnDeath
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • kill traps mines and totems on death Min: 1 Max: 1 全域
  • cannot have affliction mods [1]

    cannot have affliction mods [1]

    Mod IdCannotGainAfflictedMods
    FamilyNothing
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cannot have affliction mods Min: 1 Max: 1 全域
  • 紅刃火之霸者
    Redblade Flamelord
    幽魂N
    詞綴+1 召喚圖騰的最大數量
    monster no map drops [1]
    kill traps mines and totems on death [1]
    標籤bludgeoning_weapon, elder_map_boss, has_staff, has_two_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, non_attacking, not_dex, red_blood, wb_support
    160%生命
    50%生命轉為護盾
    +50%護甲
    160%異常狀態臨界值
    40 0 0 0抗性
    112%傷害
    100%命中
    +5%暴擊率
    +130%暴擊加成
    6 ~ 9攻擊距離
    1.35 秒攻擊間隔
    ±20%傷害分佈
    80%經驗值
    100%Model Size
    WbFireSupport類型
    

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	corpse_usable = false
    }
    
    Stats
    {
    	cannot_be_damaged = 1
    	base_cannot_be_stunned = 1
    	cannot_be_knocked_back = 1
    	is_hidden_monster = 1
    	immune_to_curses = 1
    	immune_to_auras_from_other_entities = 1
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    BaseEvents
    {
    	on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target_instant.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Wb/WbFireSupport1Elder_"] = {
        name = "Redblade Flamelord",
        life = 1.6,
        energyShield = 0.5,
        fireResist = 40,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.12,
        damageSpread = 0.2,
        attackTime = 1.35,
        attackRange = 9,
        accuracy = 1,
        weaponType1 = "Staff",
        skillList = {
        },
        modList = {
        },
    }
    
    +1 召喚圖騰的最大數量

    +1 召喚圖騰的最大數量

    Mod IdMonsterAdditionalTotem
    FamilyAdditionalTotems
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • number of additional totems allowed Min: 1 Max: 1 全域
  • monster no map drops [1]

    monster no map drops [1]

    Mod IdMonsterNoMapDrops
    FamilyMonsterNoMapDrops
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 全域
  • kill traps mines and totems on death [1]

    kill traps mines and totems on death [1]

    Mod IdMonsterKillTrapsMinesTotemsOnDeath
    FamilyMonsterKillTrapsMinesTotemsOnDeath
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • kill traps mines and totems on death Min: 1 Max: 1 全域
  • Wiki Edit

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