紅刃火之霸者
人形
+1 召喚圖騰的最大數量
monster no map drops [1]
kill traps mines and totems on death [1]
cannot have affliction mods [1]
monster no map drops [1]
kill traps mines and totems on death [1]
cannot have affliction mods [1]
Redblade Flamelord
幽魂 | N |
---|---|
標籤 | bludgeoning_weapon, 法術, cursing_monster, fire_affinity, has_staff, has_two_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, not_dex, red_blood, wb_support |
Packs |
生命
160%
生命轉為護盾
50%
護甲
+50%
異常狀態臨界值
160%
抗性
40
0
0
0
傷害
112%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 9
攻擊間隔
1.35 秒
傷害分佈
±20%
經驗值
80%
Model Size
100%
類型
WbFireSupport
Metadata
WbFireSupport1
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
10,293
護甲
28,790
閃避
4,739
能量護盾
0
傷害
418
法術傷害
418
命中
0
攻擊間隔
1.35
經驗值
8,204
異常狀態臨界值
10,293
冰緩
33
感電
33
易碎
184
焦灼
33
殘喘
90
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
WbFlammability
法術, 範圍, 持續時間, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 火焰, 可秘能爆發, 附加詛咒, 可齊射, 範圍法術, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Hex
易燃
施放時間: 0.5 秒
冷卻時間: 12 秒
對目標區域降下詛咒,使受到詛咒敵人的火焰抗性降低,並在被擊中時時有機率被點燃。
+5 秒基礎持續時間
被詛咒的敵人有 -17% 的火焰抗性
對被詛咒敵人的擊中 +25% 機率造成點燃
active skill area of effect radius +% final [9]
被詛咒的敵人有 -17% 的火焰抗性
對被詛咒敵人的擊中 +25% 機率造成點燃
active skill area of effect radius +% final [9]
WbFlameTotem
法術, 投射物, 玩家投射物, 傷害, 陷阱技能, 地雷技能, 圖騰, 火焰
神聖火舌圖騰
暴擊率: 5%
附加傷害效用: 20%
施放時間: 0.25 秒
召喚一個圖騰,它會持續的對附近的敵人噴射火焰。
投射物穿透全部目標
圖騰持續 8 秒
被輔助的技能增加 275% 圖騰生命
造成 112 至 167.9 火焰傷害
發射 3 個額外投射物
召喚 1 個使用此技能的圖騰
base active skill totem level [68]
base is projectile [1]
base skill is totemified [1]
base totem range [100]
totem art variation [-2]
圖騰持續 8 秒
被輔助的技能增加 275% 圖騰生命
造成 112 至 167.9 火焰傷害
發射 3 個額外投射物
召喚 1 個使用此技能的圖騰
base active skill totem level [68]
base is projectile [1]
base skill is totemified [1]
base totem range [100]
totem art variation [-2]
WbSmokeMine
法術, 範圍, 持續時間, 位移, 遙控地雷, 範圍法術, 快行, 消耗保留, 閃現, 冷卻
煙霧地雷
施放時間: 0.5 秒
設置一個地雷,當你啟動時會將你傳送至該地雷所在處。當傳送時,在原本位置與地雷所在位置的區塊都會被充滿煙霧,致盲身在煙霧中的敵人,並提升你的移動速度。與其他閃現技能共享冷卻時間。
active skill area of effect radius +% final [-45]
Object Type
version 2 extends "Metadata/Monsters/Wb/Wb" Stats { } Actor { }
Object Type Codes
version 2 extends "Metadata/Monsters/Wb/Wb"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Wb/WbFireSupport1"] = { name = "Redblade Flamelord", life = 1.6, energyShield = 0.5, fireResist = 40, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.12, damageSpread = 0.2, attackTime = 1.35, attackRange = 9, accuracy = 1, weaponType1 = "Staff", skillList = { "WbFlameTotem", "WbFlammability", "WbSmokeMine", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["WbFlameTotem"] = { name = "Holy Flame Totem", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Summons a totem that fires a stream of flame at nearby enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.SummonsTotem] = true, [SkillType.Fire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.25, baseFlags = { spell = true, projectile = true, totem = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_active_skill_totem_level", "totem_life_+%", "base_totem_duration", "base_totem_range", "number_of_additional_projectiles", "totem_art_variation", "is_totem", "base_skill_is_totemified", "base_is_projectile", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 3, 50, 8000, 100, 3, -2, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 5, 60, 8000, 100, 3, -2, critChance = 5, levelRequirement = 5, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 8, 70, 8000, 100, 3, -2, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 12, 80, 8000, 100, 3, -2, critChance = 5, levelRequirement = 12, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [5] = {0.80000001192093, 1.2000000476837, 15, 90, 8000, 100, 3, -2, critChance = 5, levelRequirement = 15, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [6] = {0.80000001192093, 1.2000000476837, 19, 100, 8000, 100, 3, -2, critChance = 5, levelRequirement = 19, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [7] = {0.80000001192093, 1.2000000476837, 20, 110, 8000, 100, 3, -2, critChance = 5, levelRequirement = 20, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [8] = {0.80000001192093, 1.2000000476837, 21, 120, 8000, 100, 3, -2, critChance = 5, levelRequirement = 21, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [9] = {0.80000001192093, 1.2000000476837, 26, 130, 8000, 100, 3, -2, critChance = 5, levelRequirement = 26, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [10] = {0.80000001192093, 1.2000000476837, 30, 140, 8000, 100, 3, -2, critChance = 5, levelRequirement = 30, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [11] = {0.80000001192093, 1.2000000476837, 34, 150, 8000, 100, 3, -2, critChance = 5, levelRequirement = 34, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [12] = {0.80000001192093, 1.2000000476837, 38, 160, 8000, 100, 3, -2, critChance = 5, levelRequirement = 38, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [13] = {0.80000001192093, 1.2000000476837, 43, 170, 8000, 100, 3, -2, critChance = 5, levelRequirement = 43, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [14] = {0.80000001192093, 1.2000000476837, 45, 180, 8000, 100, 3, -2, critChance = 5, levelRequirement = 45, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [15] = {0.80000001192093, 1.2000000476837, 53, 190, 8000, 100, 3, -2, critChance = 5, levelRequirement = 53, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [16] = {0.80000001192093, 1.2000000476837, 58, 200, 8000, 100, 3, -2, critChance = 5, levelRequirement = 58, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [17] = {0.80000001192093, 1.2000000476837, 62, 215, 8000, 100, 3, -2, critChance = 5, levelRequirement = 62, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [18] = {0.80000001192093, 1.2000000476837, 63, 230, 8000, 100, 3, -2, critChance = 5, levelRequirement = 63, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [19] = {0.80000001192093, 1.2000000476837, 66, 245, 8000, 100, 3, -2, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [20] = {0.80000001192093, 1.2000000476837, 67, 260, 8000, 100, 3, -2, critChance = 5, levelRequirement = 67, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [21] = {0.80000001192093, 1.2000000476837, 68, 275, 8000, 100, 3, -2, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [22] = {0.80000001192093, 1.2000000476837, 69, 290, 8000, 100, 3, -2, critChance = 5, levelRequirement = 69, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [23] = {0.80000001192093, 1.2000000476837, 70, 305, 8000, 100, 3, -2, critChance = 5, levelRequirement = 70, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [24] = {0.80000001192093, 1.2000000476837, 71, 320, 8000, 100, 3, -2, critChance = 5, levelRequirement = 71, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [25] = {0.80000001192093, 1.2000000476837, 72, 335, 8000, 100, 3, -2, critChance = 5, levelRequirement = 72, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [26] = {0.80000001192093, 1.2000000476837, 73, 350, 8000, 100, 3, -2, critChance = 5, levelRequirement = 73, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [27] = {0.80000001192093, 1.2000000476837, 74, 365, 8000, 100, 3, -2, critChance = 5, levelRequirement = 74, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [28] = {0.80000001192093, 1.2000000476837, 75, 380, 8000, 100, 3, -2, critChance = 5, levelRequirement = 75, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [29] = {0.80000001192093, 1.2000000476837, 76, 395, 8000, 100, 3, -2, critChance = 5, levelRequirement = 76, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [30] = {0.80000001192093, 1.2000000476837, 77, 425, 8000, 100, 3, -2, critChance = 5, levelRequirement = 77, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [31] = {0.80000001192093, 1.2000000476837, 78, 455, 8000, 100, 3, -2, critChance = 5, levelRequirement = 78, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [32] = {0.80000001192093, 1.2000000476837, 79, 485, 8000, 100, 3, -2, critChance = 5, levelRequirement = 79, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [33] = {0.80000001192093, 1.2000000476837, 80, 515, 8000, 100, 3, -2, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [34] = {0.80000001192093, 1.2000000476837, 81, 545, 8000, 100, 3, -2, critChance = 5, levelRequirement = 81, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [35] = {0.80000001192093, 1.2000000476837, 82, 575, 8000, 100, 3, -2, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WbFlammability"] = { name = "Flammability", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Curses all targets in an area, lowering their fire resistance and giving them a chance to be ignited when hit.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Cascadable] = true, [SkillType.AppliesCurse] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.InstantNoRepeatWhenHeld] = true, [SkillType.InstantShiftAttackForLeftMouse] = true, [SkillType.Hex] = true, }, statDescriptionScope = "curse_skill_stat_descriptions", castTime = 0.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_resistance_%", "base_skill_effect_duration", "chance_to_be_ignited_%", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {-15, 5000, 25, 9, levelRequirement = 10, statInterpolation = {1}, cost = { }, }, [2] = {-16, 5000, 25, 9, levelRequirement = 41, statInterpolation = {1}, cost = { }, }, [3] = {-17, 5000, 25, 9, levelRequirement = 58, statInterpolation = {1}, cost = { }, }, [4] = {-18, 5000, 25, 9, levelRequirement = 71, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WbSmokeMine"] = { name = "Smoke Mine", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Throws a mine that will teleport you to it when detonated. It covers both your escape and arrival with a cloud of smoke that blinds enemies, and gives you a temporary buff to movement speed. Shares a cooldown with other Blink skills.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Movement] = true, [SkillType.RemoteMined] = true, [SkillType.AreaSpell] = true, [SkillType.Travel] = true, [SkillType.HasReservation] = true, [SkillType.Blink] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "buff_skill_stat_descriptions", castTime = 0.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {-45, levelRequirement = 60, statInterpolation = {}, cost = { }, }, }, }
+1 召喚圖騰的最大數量
Id | MonsterAdditionalTotem |
---|---|
Family | AdditionalTotems |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
monster no map drops [1]
Id | MonsterNoMapDrops |
---|---|
Family | MonsterNoMapDrops |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
kill traps mines and totems on death [1]
Id | MonsterKillTrapsMinesTotemsOnDeath |
---|---|
Family | MonsterKillTrapsMinesTotemsOnDeath |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
cannot have affliction mods [1]
Id | CannotGainAfflictedMods |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
紅刃火之霸者
人形
monster no map drops [1]
cannot have affliction mods [1]
cannot have affliction mods [1]
Redblade Flamelord
幽魂 | N |
---|---|
標籤 | bludgeoning_weapon, 法術, cursing_monster, fire_affinity, has_staff, has_two_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, not_dex, red_blood, wb_support |
Packs |
生命
160%
生命轉為護盾
50%
護甲
+50%
異常狀態臨界值
160%
抗性
40
0
0
0
傷害
112%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 9
攻擊間隔
1.35 秒
傷害分佈
±20%
經驗值
80%
Model Size
100%
類型
WbFireSupport
Metadata
WbFireSupport2
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
10,293
護甲
28,790
閃避
4,739
能量護盾
0
傷害
418
法術傷害
418
命中
0
攻擊間隔
1.35
經驗值
8,204
異常狀態臨界值
10,293
冰緩
33
感電
33
易碎
184
焦灼
33
殘喘
90
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
WbFlammability
法術, 範圍, 持續時間, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 火焰, 可秘能爆發, 附加詛咒, 可齊射, 範圍法術, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Hex
易燃
施放時間: 0.5 秒
冷卻時間: 12 秒
對目標區域降下詛咒,使受到詛咒敵人的火焰抗性降低,並在被擊中時時有機率被點燃。
+5 秒基礎持續時間
被詛咒的敵人有 -17% 的火焰抗性
對被詛咒敵人的擊中 +25% 機率造成點燃
active skill area of effect radius +% final [9]
被詛咒的敵人有 -17% 的火焰抗性
對被詛咒敵人的擊中 +25% 機率造成點燃
active skill area of effect radius +% final [9]
WbFlameDash
法術, 位移, 傷害, DoT, 持續時間, 圖騰技能, 可觸發, 火焰, 陷阱技能, 地雷技能, 快行, 閃現, 冷卻
烈焰衝刺
暴擊率: 5%
施放時間: 0.75 秒
冷卻時間: 6 秒
傳送到指定地點,對敵人造成傷害並在路線上造成燃燒地面。與其他閃現技能共享冷卻時間。
每秒造成 655.3 基本火焰傷害
+4 秒基礎持續時間
造成 436.8 至 655.3 火焰傷害
is area damage [1]
+4 秒基礎持續時間
造成 436.8 至 655.3 火焰傷害
is area damage [1]
WbSearingBond
法術, DoT, 陷阱技能, 地雷技能, 圖騰施放單獨, 造成燃燒, 圖騰, 可觸發, 火焰, DegenOnlySpellDamage
灼熱連結
施放時間: 1 秒
召喚一個圖騰,它會與你和你所操控的所有圖騰之間產生火焰連結,經過火焰連結或是靠近火焰連結尾端的敵人將會受到燃燒傷害。
圖騰持續 12 秒
每秒造成 927.4 基本火焰傷害
被輔助的技能增加 275% 圖騰生命
召喚 1 個使用此技能的圖騰
base active skill totem level [68]
base skill is totemified [1]
base totem range [100]
每秒造成 927.4 基本火焰傷害
被輔助的技能增加 275% 圖騰生命
召喚 1 個使用此技能的圖騰
base active skill totem level [68]
base skill is totemified [1]
base totem range [100]
WbSmokeMine
法術, 範圍, 持續時間, 位移, 遙控地雷, 範圍法術, 快行, 消耗保留, 閃現, 冷卻
煙霧地雷
施放時間: 0.5 秒
設置一個地雷,當你啟動時會將你傳送至該地雷所在處。當傳送時,在原本位置與地雷所在位置的區塊都會被充滿煙霧,致盲身在煙霧中的敵人,並提升你的移動速度。與其他閃現技能共享冷卻時間。
active skill area of effect radius +% final [-45]
Object Type
version 2 extends "Metadata/Monsters/Wb/Wb" Stats { } Actor { }
Object Type Codes
version 2 extends "Metadata/Monsters/Wb/Wb"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Wb/WbFireSupport2"] = { name = "Redblade Flamelord", life = 1.6, energyShield = 0.5, fireResist = 40, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.12, damageSpread = 0.2, attackTime = 1.35, attackRange = 9, accuracy = 1, weaponType1 = "Staff", skillList = { "WbFlammability", "WbSearingBond", "WbSmokeMine", "WbFlameDash", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["WbFlammability"] = { name = "Flammability", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Curses all targets in an area, lowering their fire resistance and giving them a chance to be ignited when hit.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Cascadable] = true, [SkillType.AppliesCurse] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.InstantNoRepeatWhenHeld] = true, [SkillType.InstantShiftAttackForLeftMouse] = true, [SkillType.Hex] = true, }, statDescriptionScope = "curse_skill_stat_descriptions", castTime = 0.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_resistance_%", "base_skill_effect_duration", "chance_to_be_ignited_%", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {-15, 5000, 25, 9, levelRequirement = 10, statInterpolation = {1}, cost = { }, }, [2] = {-16, 5000, 25, 9, levelRequirement = 41, statInterpolation = {1}, cost = { }, }, [3] = {-17, 5000, 25, 9, levelRequirement = 58, statInterpolation = {1}, cost = { }, }, [4] = {-18, 5000, 25, 9, levelRequirement = 71, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WbSearingBond"] = { name = "Searing Bond", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Summons a totem that casts a beam of fire at you and each other totem you control, dealing burning damage to enemies caught in the beam. Enemies near either end of a beam also suffer burning damage.", skillTypes = { [SkillType.Spell] = true, [SkillType.DamageOverTime] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.TotemCastsAlone] = true, [SkillType.CausesBurning] = true, [SkillType.SummonsTotem] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.DegenOnlySpellDamage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, totem = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "base_active_skill_totem_level", "totem_life_+%", "base_totem_duration", "base_totem_range", "is_totem", "base_skill_is_totemified", }, levels = { [1] = {0.27000001072884, 3, 50, 12000, 100, levelRequirement = 3, statInterpolation = {3, 1, 1}, cost = { }, }, [2] = {0.31999999284744, 5, 60, 12000, 100, levelRequirement = 5, statInterpolation = {3, 1, 1}, cost = { }, }, [3] = {0.37000000476837, 8, 70, 12000, 100, levelRequirement = 8, statInterpolation = {3, 1, 1}, cost = { }, }, [4] = {0.41999998688698, 12, 80, 12000, 100, levelRequirement = 12, statInterpolation = {3, 1, 1}, cost = { }, }, [5] = {0.46999999880791, 15, 90, 12000, 100, levelRequirement = 15, statInterpolation = {3, 1, 1}, cost = { }, }, [6] = {0.51999998092651, 19, 100, 12000, 100, levelRequirement = 19, statInterpolation = {3, 1, 1}, cost = { }, }, [7] = {0.56999999284744, 20, 110, 12000, 100, levelRequirement = 20, statInterpolation = {3, 1, 1}, cost = { }, }, [8] = {0.62000000476837, 21, 120, 12000, 100, levelRequirement = 21, statInterpolation = {3, 1, 1}, cost = { }, }, [9] = {0.6700000166893, 26, 130, 12000, 100, levelRequirement = 26, statInterpolation = {3, 1, 1}, cost = { }, }, [10] = {0.72000002861023, 30, 140, 12000, 100, levelRequirement = 30, statInterpolation = {3, 1, 1}, cost = { }, }, [11] = {0.76999998092651, 34, 150, 12000, 100, levelRequirement = 34, statInterpolation = {3, 1, 1}, cost = { }, }, [12] = {0.81999999284744, 38, 160, 12000, 100, levelRequirement = 38, statInterpolation = {3, 1, 1}, cost = { }, }, [13] = {0.87000000476837, 43, 170, 12000, 100, levelRequirement = 43, statInterpolation = {3, 1, 1}, cost = { }, }, [14] = {0.9200000166893, 45, 180, 12000, 100, levelRequirement = 45, statInterpolation = {3, 1, 1}, cost = { }, }, [15] = {0.97000002861023, 53, 190, 12000, 100, levelRequirement = 53, statInterpolation = {3, 1, 1}, cost = { }, }, [16] = {1, 58, 200, 12000, 100, levelRequirement = 58, statInterpolation = {3, 1, 1}, cost = { }, }, [17] = {1, 62, 215, 12000, 100, levelRequirement = 62, statInterpolation = {3, 1, 1}, cost = { }, }, [18] = {1, 63, 230, 12000, 100, levelRequirement = 63, statInterpolation = {3, 1, 1}, cost = { }, }, [19] = {1, 66, 245, 12000, 100, levelRequirement = 66, statInterpolation = {3, 1, 1}, cost = { }, }, [20] = {1, 67, 260, 12000, 100, levelRequirement = 67, statInterpolation = {3, 1, 1}, cost = { }, }, [21] = {1, 68, 275, 12000, 100, levelRequirement = 68, statInterpolation = {3, 1, 1}, cost = { }, }, [22] = {1, 69, 290, 12000, 100, levelRequirement = 69, statInterpolation = {3, 1, 1}, cost = { }, }, [23] = {1, 70, 305, 12000, 100, levelRequirement = 70, statInterpolation = {3, 1, 1}, cost = { }, }, [24] = {1, 71, 320, 12000, 100, levelRequirement = 71, statInterpolation = {3, 1, 1}, cost = { }, }, [25] = {1, 72, 335, 12000, 100, levelRequirement = 72, statInterpolation = {3, 1, 1}, cost = { }, }, [26] = {1, 73, 350, 12000, 100, levelRequirement = 73, statInterpolation = {3, 1, 1}, cost = { }, }, [27] = {1, 74, 365, 12000, 100, levelRequirement = 74, statInterpolation = {3, 1, 1}, cost = { }, }, [28] = {1, 75, 380, 12000, 100, levelRequirement = 75, statInterpolation = {3, 1, 1}, cost = { }, }, [29] = {1, 76, 395, 12000, 100, levelRequirement = 76, statInterpolation = {3, 1, 1}, cost = { }, }, [30] = {1, 77, 425, 12000, 100, levelRequirement = 77, statInterpolation = {3, 1, 1}, cost = { }, }, [31] = {1, 78, 455, 12000, 100, levelRequirement = 78, statInterpolation = {3, 1, 1}, cost = { }, }, [32] = {1, 79, 485, 12000, 100, levelRequirement = 79, statInterpolation = {3, 1, 1}, cost = { }, }, [33] = {1, 80, 515, 12000, 100, levelRequirement = 80, statInterpolation = {3, 1, 1}, cost = { }, }, [34] = {1, 81, 545, 12000, 100, levelRequirement = 81, statInterpolation = {3, 1, 1}, cost = { }, }, [35] = {1, 82, 575, 12000, 100, levelRequirement = 82, statInterpolation = {3, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WbSmokeMine"] = { name = "Smoke Mine", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Throws a mine that will teleport you to it when detonated. It covers both your escape and arrival with a cloud of smoke that blinds enemies, and gives you a temporary buff to movement speed. Shares a cooldown with other Blink skills.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Movement] = true, [SkillType.RemoteMined] = true, [SkillType.AreaSpell] = true, [SkillType.Travel] = true, [SkillType.HasReservation] = true, [SkillType.Blink] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "buff_skill_stat_descriptions", castTime = 0.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {-45, levelRequirement = 60, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WbFlameDash"] = { name = "Flame Dash", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Teleport to a location, damaging enemies and leaving a trail of burning ground. Shares a cooldown with other Blink skills.", skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, [SkillType.Damage] = true, [SkillType.DamageOverTime] = true, [SkillType.Duration] = true, [SkillType.Totemable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Travel] = true, [SkillType.Blink] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.75, baseFlags = { spell = true, duration = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_fire_damage_to_deal_per_minute", "base_skill_effect_duration", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 4.3200001716614, 4000, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3, 3}, cost = { }, }, }, }
monster no map drops [1]
Id | MonsterNoMapDrops |
---|---|
Family | MonsterNoMapDrops |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
cannot have affliction mods [1]
Id | CannotGainAfflictedMods |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
紅刃火之霸者
人形
monster no map drops [1]
kill traps mines and totems on death [1]
cannot have affliction mods [1]
kill traps mines and totems on death [1]
cannot have affliction mods [1]
Redblade Flamelord
幽魂 | N |
---|---|
標籤 | aura_bearer, bludgeoning_weapon, 法術, cursing_monster, fire_affinity, has_staff, has_two_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, not_dex, red_blood, wb_support |
Packs |
生命
160%
生命轉為護盾
50%
護甲
+50%
異常狀態臨界值
160%
抗性
40
0
0
0
傷害
112%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 9
攻擊間隔
1.35 秒
傷害分佈
±20%
經驗值
80%
Model Size
100%
類型
WbFireSupport
Metadata
WbFireSupport3
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
10,293
護甲
28,790
閃避
4,739
能量護盾
0
傷害
418
法術傷害
418
命中
0
攻擊間隔
1.35
經驗值
8,204
異常狀態臨界值
10,293
冰緩
33
感電
33
易碎
184
焦灼
33
殘喘
90
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
WbFlammability
法術, 範圍, 持續時間, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 火焰, 可秘能爆發, 附加詛咒, 可齊射, 範圍法術, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Hex
易燃
施放時間: 0.5 秒
冷卻時間: 12 秒
對目標區域降下詛咒,使受到詛咒敵人的火焰抗性降低,並在被擊中時時有機率被點燃。
+5 秒基礎持續時間
被詛咒的敵人有 -17% 的火焰抗性
對被詛咒敵人的擊中 +25% 機率造成點燃
active skill area of effect radius +% final [9]
被詛咒的敵人有 -17% 的火焰抗性
對被詛咒敵人的擊中 +25% 機率造成點燃
active skill area of effect radius +% final [9]
WbSmokeMine
法術, 範圍, 持續時間, 位移, 遙控地雷, 範圍法術, 快行, 消耗保留, 閃現, 冷卻
煙霧地雷
施放時間: 0.5 秒
設置一個地雷,當你啟動時會將你傳送至該地雷所在處。當傳送時,在原本位置與地雷所在位置的區塊都會被充滿煙霧,致盲身在煙霧中的敵人,並提升你的移動速度。與其他閃現技能共享冷卻時間。
active skill area of effect radius +% final [-45]
WbFireBomb
法術, 持續時間, 傷害, 地雷技能, 範圍, 造成燃燒, 陷阱, DoT, 火焰, 範圍法術
火焰陷阱
暴擊率: 5%
施放時間: 1 秒
冷卻時間: 4 秒
投擲一個陷阱,該陷阱被觸發時會爆炸並對周圍的敵人造成火焰傷害,且該區域的地面會持續燃燒,踩在上面的敵人會持續受到傷害。
陷阱持續 +2.5 秒
每秒造成 488.5 基本火焰傷害
+4.5 秒基礎持續時間
造成 439.6 至 659.4 火焰傷害
active skill area of effect radius +% final [20]
base skill is trapped [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
trap variation [1]
每秒造成 488.5 基本火焰傷害
+4.5 秒基礎持續時間
造成 439.6 至 659.4 火焰傷害
active skill area of effect radius +% final [20]
base skill is trapped [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
trap variation [1]
WbRejuvenationTotem
法術, 增益, 範圍, 圖騰施放單獨, 陷阱技能, 地雷技能, 圖騰, 光環, 範圍法術, 圖騰未附著施放
回春圖騰
施放時間: 0.6 秒
召喚一個圖騰,它會施放一個光環並使你與受光環影響友方獲得額外的生命回復。
圖騰持續 8 秒
被輔助的技能增加 275% 圖騰生命
召喚 1 個使用此技能的圖騰
1227.1 每秒生命回復
base active skill totem level [68]
base deal no damage [1]
base skill is totemified [1]
base totem range [20]
被輔助的技能增加 275% 圖騰生命
召喚 1 個使用此技能的圖騰
1227.1 每秒生命回復
base active skill totem level [68]
base deal no damage [1]
base skill is totemified [1]
base totem range [20]
Object Type
version 2 extends "Metadata/Monsters/Wb/Wb" Stats { } Actor { }
Object Type Codes
version 2 extends "Metadata/Monsters/Wb/Wb"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Wb/WbFireSupport3"] = { name = "Redblade Flamelord", life = 1.6, energyShield = 0.5, fireResist = 40, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.12, damageSpread = 0.2, attackTime = 1.35, attackRange = 9, accuracy = 1, weaponType1 = "Staff", skillList = { "WbRejuvenationTotem", "WbFireBomb", "WbFlammability", "WbSmokeMine", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["WbRejuvenationTotem"] = { name = "Rejuvenation Totem", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Summons a totem that has an aura which regenerates life for you and your nearby allies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Buff] = true, [SkillType.Area] = true, [SkillType.TotemCastsAlone] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.SummonsTotem] = true, [SkillType.Aura] = true, [SkillType.AreaSpell] = true, [SkillType.TotemCastsWhenNotDetached] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.6, baseFlags = { area = true, spell = true, aura = true, totem = true, }, baseMods = { }, qualityStats = { }, stats = { "base_life_regeneration_rate_per_minute", "base_active_skill_totem_level", "totem_life_+%", "base_totem_duration", "base_totem_range", "base_skill_is_totemified", "base_deal_no_damage", "is_totem", }, levels = { [1] = {274, 3, 50, 8000, 20, levelRequirement = 3, statInterpolation = {1, 1, 1}, cost = { }, }, [2] = {378, 5, 60, 8000, 20, levelRequirement = 5, statInterpolation = {1, 1, 1}, cost = { }, }, [3] = {561, 8, 70, 8000, 20, levelRequirement = 8, statInterpolation = {1, 1, 1}, cost = { }, }, [4] = {887, 12, 80, 8000, 20, levelRequirement = 12, statInterpolation = {1, 1, 1}, cost = { }, }, [5] = {1227, 15, 90, 8000, 20, levelRequirement = 15, statInterpolation = {1, 1, 1}, cost = { }, }, [6] = {1801, 19, 100, 8000, 20, levelRequirement = 19, statInterpolation = {1, 1, 1}, cost = { }, }, [7] = {1984, 20, 110, 8000, 20, levelRequirement = 20, statInterpolation = {1, 1, 1}, cost = { }, }, [8] = {2166, 21, 120, 8000, 20, levelRequirement = 21, statInterpolation = {1, 1, 1}, cost = { }, }, [9] = {3354, 26, 130, 8000, 20, levelRequirement = 26, statInterpolation = {1, 1, 1}, cost = { }, }, [10] = {4685, 30, 140, 8000, 20, levelRequirement = 30, statInterpolation = {1, 1, 1}, cost = { }, }, [11] = {6447, 34, 150, 8000, 20, levelRequirement = 34, statInterpolation = {1, 1, 1}, cost = { }, }, [12] = {8783, 38, 160, 8000, 20, levelRequirement = 38, statInterpolation = {1, 1, 1}, cost = { }, }, [13] = {12789, 43, 170, 8000, 20, levelRequirement = 43, statInterpolation = {1, 1, 1}, cost = { }, }, [14] = {14812, 45, 180, 8000, 20, levelRequirement = 45, statInterpolation = {1, 1, 1}, cost = { }, }, [15] = {26296, 53, 190, 8000, 20, levelRequirement = 53, statInterpolation = {1, 1, 1}, cost = { }, }, [16] = {37284, 58, 200, 8000, 20, levelRequirement = 58, statInterpolation = {1, 1, 1}, cost = { }, }, [17] = {49068, 62, 215, 8000, 20, levelRequirement = 62, statInterpolation = {1, 1, 1}, cost = { }, }, [18] = {52526, 63, 230, 8000, 20, levelRequirement = 63, statInterpolation = {1, 1, 1}, cost = { }, }, [19] = {64363, 66, 245, 8000, 20, levelRequirement = 66, statInterpolation = {1, 1, 1}, cost = { }, }, [20] = {68852, 67, 260, 8000, 20, levelRequirement = 67, statInterpolation = {1, 1, 1}, cost = { }, }, [21] = {73628, 68, 275, 8000, 20, levelRequirement = 68, statInterpolation = {1, 1, 1}, cost = { }, }, [22] = {78731, 69, 290, 8000, 20, levelRequirement = 69, statInterpolation = {1, 1, 1}, cost = { }, }, [23] = {84159, 70, 305, 8000, 20, levelRequirement = 70, statInterpolation = {1, 1, 1}, cost = { }, }, [24] = {89967, 71, 320, 8000, 20, levelRequirement = 71, statInterpolation = {1, 1, 1}, cost = { }, }, [25] = {96139, 72, 335, 8000, 20, levelRequirement = 72, statInterpolation = {1, 1, 1}, cost = { }, }, [26] = {102730, 73, 350, 8000, 20, levelRequirement = 73, statInterpolation = {1, 1, 1}, cost = { }, }, [27] = {109751, 74, 365, 8000, 20, levelRequirement = 74, statInterpolation = {1, 1, 1}, cost = { }, }, [28] = {117241, 75, 380, 8000, 20, levelRequirement = 75, statInterpolation = {1, 1, 1}, cost = { }, }, [29] = {125215, 76, 395, 8000, 20, levelRequirement = 76, statInterpolation = {1, 1, 1}, cost = { }, }, [30] = {133710, 77, 425, 8000, 20, levelRequirement = 77, statInterpolation = {1, 1, 1}, cost = { }, }, [31] = {142767, 78, 455, 8000, 20, levelRequirement = 78, statInterpolation = {1, 1, 1}, cost = { }, }, [32] = {152411, 79, 485, 8000, 20, levelRequirement = 79, statInterpolation = {1, 1, 1}, cost = { }, }, [33] = {162681, 80, 515, 8000, 20, levelRequirement = 80, statInterpolation = {1, 1, 1}, cost = { }, }, [34] = {173617, 81, 545, 8000, 20, levelRequirement = 81, statInterpolation = {1, 1, 1}, cost = { }, }, [35] = {185284, 82, 575, 8000, 20, levelRequirement = 82, statInterpolation = {1, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WbFireBomb"] = { name = "Fire Trap", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.", skillTypes = { [SkillType.Spell] = true, [SkillType.Duration] = true, [SkillType.Damage] = true, [SkillType.Mineable] = true, [SkillType.Area] = true, [SkillType.CausesBurning] = true, [SkillType.Trapped] = true, [SkillType.DamageOverTime] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_fire_damage_to_deal_per_minute", "base_trap_duration", "base_skill_effect_duration", "trap_variation", "active_skill_area_of_effect_radius_+%_final", "is_trap", "is_area_damage", "base_skill_is_trapped", "ignores_trap_and_mine_cooldown_limit", }, levels = { [1] = {0.40000000596046, 0.60000002384186, 1.6000000238419, 2500, 4500, 1, 20, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WbFlammability"] = { name = "Flammability", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Curses all targets in an area, lowering their fire resistance and giving them a chance to be ignited when hit.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Cascadable] = true, [SkillType.AppliesCurse] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.InstantNoRepeatWhenHeld] = true, [SkillType.InstantShiftAttackForLeftMouse] = true, [SkillType.Hex] = true, }, statDescriptionScope = "curse_skill_stat_descriptions", castTime = 0.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_resistance_%", "base_skill_effect_duration", "chance_to_be_ignited_%", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {-15, 5000, 25, 9, levelRequirement = 10, statInterpolation = {1}, cost = { }, }, [2] = {-16, 5000, 25, 9, levelRequirement = 41, statInterpolation = {1}, cost = { }, }, [3] = {-17, 5000, 25, 9, levelRequirement = 58, statInterpolation = {1}, cost = { }, }, [4] = {-18, 5000, 25, 9, levelRequirement = 71, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WbSmokeMine"] = { name = "Smoke Mine", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Throws a mine that will teleport you to it when detonated. It covers both your escape and arrival with a cloud of smoke that blinds enemies, and gives you a temporary buff to movement speed. Shares a cooldown with other Blink skills.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Movement] = true, [SkillType.RemoteMined] = true, [SkillType.AreaSpell] = true, [SkillType.Travel] = true, [SkillType.HasReservation] = true, [SkillType.Blink] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "buff_skill_stat_descriptions", castTime = 0.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {-45, levelRequirement = 60, statInterpolation = {}, cost = { }, }, }, }
monster no map drops [1]
Id | MonsterNoMapDrops |
---|---|
Family | MonsterNoMapDrops |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
kill traps mines and totems on death [1]
Id | MonsterKillTrapsMinesTotemsOnDeath |
---|---|
Family | MonsterKillTrapsMinesTotemsOnDeath |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
cannot have affliction mods [1]
Id | CannotGainAfflictedMods |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
紅刃火之霸者
人形
+1 召喚圖騰的最大數量
monster no map drops [1]
kill traps mines and totems on death [1]
cannot have affliction mods [1]
monster no map drops [1]
kill traps mines and totems on death [1]
cannot have affliction mods [1]
Redblade Flamelord
幽魂 | N |
---|---|
標籤 | bludgeoning_weapon, 法術, cursing_monster, has_staff, has_two_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, not_dex, physical_affinity, red_blood, wb_support |
Packs |
生命
160%
生命轉為護盾
50%
護甲
+50%
異常狀態臨界值
160%
抗性
40
0
0
0
傷害
112%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 9
攻擊間隔
1.35 秒
傷害分佈
±20%
經驗值
80%
Model Size
100%
類型
WbFireSupport
Metadata
WbFireSupport4
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
10,293
護甲
28,790
閃避
4,739
能量護盾
0
傷害
418
法術傷害
418
命中
0
攻擊間隔
1.35
經驗值
8,204
異常狀態臨界值
10,293
冰緩
33
感電
33
易碎
184
焦灼
33
殘喘
90
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
WbFlammability
法術, 範圍, 持續時間, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 火焰, 可秘能爆發, 附加詛咒, 可齊射, 範圍法術, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Hex
易燃
施放時間: 0.5 秒
冷卻時間: 12 秒
對目標區域降下詛咒,使受到詛咒敵人的火焰抗性降低,並在被擊中時時有機率被點燃。
+5 秒基礎持續時間
被詛咒的敵人有 -17% 的火焰抗性
對被詛咒敵人的擊中 +25% 機率造成點燃
active skill area of effect radius +% final [9]
被詛咒的敵人有 -17% 的火焰抗性
對被詛咒敵人的擊中 +25% 機率造成點燃
active skill area of effect radius +% final [9]
WbSmokeMine
法術, 範圍, 持續時間, 位移, 遙控地雷, 範圍法術, 快行, 消耗保留, 閃現, 冷卻
煙霧地雷
施放時間: 0.5 秒
設置一個地雷,當你啟動時會將你傳送至該地雷所在處。當傳送時,在原本位置與地雷所在位置的區塊都會被充滿煙霧,致盲身在煙霧中的敵人,並提升你的移動速度。與其他閃現技能共享冷卻時間。
active skill area of effect radius +% final [-45]
WbMassEndurance
法術, 範圍, 範圍法術
施放時間: 2 秒
冷卻時間: 5 秒
每顆耐力能量球提供額外物理和元素傷害減免
WbShockwaveTotem
法術, 傷害, 範圍, 陷阱技能, 地雷技能, 圖騰, 法術可重複, 範圍法術, 物理, 新星
震波圖騰
附加傷害效用: 50%
施放時間: 0.6 秒
召喚一個圖騰,它會持續的震動附近的地面,擊退附近的敵人並造成傷害。
造成 116.8 至 217 物理傷害
圖騰持續 8 秒
被輔助的技能增加 275% 圖騰生命
25% 機率擊退敵人
召喚 1 個使用此技能的圖騰
基礎範圍為 2.4 米
active skill area of effect radius +% final [-17]
base active skill totem level [68]
base skill is totemified [1]
base totem range [100]
is area damage [1]
圖騰持續 8 秒
被輔助的技能增加 275% 圖騰生命
25% 機率擊退敵人
召喚 1 個使用此技能的圖騰
基礎範圍為 2.4 米
active skill area of effect radius +% final [-17]
base active skill totem level [68]
base skill is totemified [1]
base totem range [100]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Wb/Wb" Stats { } Actor { }
Object Type Codes
version 2 extends "Metadata/Monsters/Wb/Wb"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Wb/WbFireSupport4"] = { name = "Redblade Flamelord", life = 1.6, energyShield = 0.5, fireResist = 40, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.12, damageSpread = 0.2, attackTime = 1.35, attackRange = 9, accuracy = 1, weaponType1 = "Staff", skillList = { "WbMassEndurance", "WbShockwaveTotem", "WbFlammability", "WbSmokeMine", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["WbMassEndurance"] = { name = "WbMassEndurance", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WbShockwaveTotem"] = { name = "Shockwave Totem", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Summons a totem that shakes the earth around it, knocking back and damaging nearby enemies", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.SummonsTotem] = true, [SkillType.Multicastable] = true, [SkillType.AreaSpell] = true, [SkillType.Physical] = true, [SkillType.Nova] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.6, baseFlags = { area = true, spell = true, totem = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_active_skill_totem_level", "totem_life_+%", "base_totem_duration", "base_totem_range", "base_global_chance_to_knockback_%", "active_skill_area_of_effect_radius_+%_final", "active_skill_base_area_of_effect_radius", "is_totem", "is_area_damage", "base_skill_is_totemified", }, levels = { [1] = {0.69999998807907, 1.2999999523163, 3, 50, 8000, 100, 25, -17, 24, levelRequirement = 3, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [2] = {0.69999998807907, 1.2999999523163, 5, 60, 8000, 100, 25, -17, 24, levelRequirement = 5, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [3] = {0.69999998807907, 1.2999999523163, 8, 70, 8000, 100, 25, -17, 24, levelRequirement = 8, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [4] = {0.69999998807907, 1.2999999523163, 12, 80, 8000, 100, 25, -17, 24, levelRequirement = 12, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [5] = {0.69999998807907, 1.2999999523163, 15, 90, 8000, 100, 25, -17, 24, levelRequirement = 15, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [6] = {0.69999998807907, 1.2999999523163, 19, 100, 8000, 100, 25, -17, 24, levelRequirement = 19, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [7] = {0.69999998807907, 1.2999999523163, 20, 110, 8000, 100, 25, -17, 24, levelRequirement = 20, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [8] = {0.69999998807907, 1.2999999523163, 21, 120, 8000, 100, 25, -17, 24, levelRequirement = 21, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [9] = {0.69999998807907, 1.2999999523163, 26, 130, 8000, 100, 25, -17, 24, levelRequirement = 26, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [10] = {0.69999998807907, 1.2999999523163, 30, 140, 8000, 100, 25, -17, 24, levelRequirement = 30, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [11] = {0.69999998807907, 1.2999999523163, 34, 150, 8000, 100, 25, -17, 24, levelRequirement = 34, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [12] = {0.69999998807907, 1.2999999523163, 38, 160, 8000, 100, 25, -17, 24, levelRequirement = 38, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [13] = {0.69999998807907, 1.2999999523163, 43, 170, 8000, 100, 25, -17, 24, levelRequirement = 43, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [14] = {0.69999998807907, 1.2999999523163, 45, 180, 8000, 100, 25, -17, 24, levelRequirement = 45, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [15] = {0.69999998807907, 1.2999999523163, 53, 190, 8000, 100, 25, -17, 24, levelRequirement = 53, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [16] = {0.69999998807907, 1.2999999523163, 58, 200, 8000, 100, 25, -17, 24, levelRequirement = 58, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [17] = {0.69999998807907, 1.2999999523163, 62, 215, 8000, 100, 25, -17, 24, levelRequirement = 62, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [18] = {0.69999998807907, 1.2999999523163, 63, 230, 8000, 100, 25, -17, 24, levelRequirement = 63, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [19] = {0.69999998807907, 1.2999999523163, 66, 245, 8000, 100, 25, -17, 24, levelRequirement = 66, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [20] = {0.69999998807907, 1.2999999523163, 67, 260, 8000, 100, 25, -17, 24, levelRequirement = 67, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [21] = {0.69999998807907, 1.2999999523163, 68, 275, 8000, 100, 25, -17, 24, levelRequirement = 68, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [22] = {0.69999998807907, 1.2999999523163, 69, 290, 8000, 100, 25, -17, 24, levelRequirement = 69, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [23] = {0.69999998807907, 1.2999999523163, 70, 305, 8000, 100, 25, -17, 24, levelRequirement = 70, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [24] = {0.69999998807907, 1.2999999523163, 71, 320, 8000, 100, 25, -17, 24, levelRequirement = 71, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [25] = {0.69999998807907, 1.2999999523163, 72, 335, 8000, 100, 25, -17, 24, levelRequirement = 72, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [26] = {0.69999998807907, 1.2999999523163, 73, 350, 8000, 100, 25, -17, 24, levelRequirement = 73, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [27] = {0.69999998807907, 1.2999999523163, 74, 365, 8000, 100, 25, -17, 24, levelRequirement = 74, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [28] = {0.69999998807907, 1.2999999523163, 75, 380, 8000, 100, 25, -17, 24, levelRequirement = 75, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [29] = {0.69999998807907, 1.2999999523163, 76, 395, 8000, 100, 25, -17, 24, levelRequirement = 76, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [30] = {0.69999998807907, 1.2999999523163, 77, 425, 8000, 100, 25, -17, 24, levelRequirement = 77, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [31] = {0.69999998807907, 1.2999999523163, 78, 455, 8000, 100, 25, -17, 24, levelRequirement = 78, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [32] = {0.69999998807907, 1.2999999523163, 79, 485, 8000, 100, 25, -17, 24, levelRequirement = 79, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [33] = {0.69999998807907, 1.2999999523163, 80, 515, 8000, 100, 25, -17, 24, levelRequirement = 80, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [34] = {0.69999998807907, 1.2999999523163, 81, 545, 8000, 100, 25, -17, 24, levelRequirement = 81, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [35] = {0.69999998807907, 1.2999999523163, 82, 575, 8000, 100, 25, -17, 24, levelRequirement = 82, statInterpolation = {3, 3, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WbFlammability"] = { name = "Flammability", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Curses all targets in an area, lowering their fire resistance and giving them a chance to be ignited when hit.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Cascadable] = true, [SkillType.AppliesCurse] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.InstantNoRepeatWhenHeld] = true, [SkillType.InstantShiftAttackForLeftMouse] = true, [SkillType.Hex] = true, }, statDescriptionScope = "curse_skill_stat_descriptions", castTime = 0.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_resistance_%", "base_skill_effect_duration", "chance_to_be_ignited_%", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {-15, 5000, 25, 9, levelRequirement = 10, statInterpolation = {1}, cost = { }, }, [2] = {-16, 5000, 25, 9, levelRequirement = 41, statInterpolation = {1}, cost = { }, }, [3] = {-17, 5000, 25, 9, levelRequirement = 58, statInterpolation = {1}, cost = { }, }, [4] = {-18, 5000, 25, 9, levelRequirement = 71, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WbSmokeMine"] = { name = "Smoke Mine", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Throws a mine that will teleport you to it when detonated. It covers both your escape and arrival with a cloud of smoke that blinds enemies, and gives you a temporary buff to movement speed. Shares a cooldown with other Blink skills.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Movement] = true, [SkillType.RemoteMined] = true, [SkillType.AreaSpell] = true, [SkillType.Travel] = true, [SkillType.HasReservation] = true, [SkillType.Blink] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "buff_skill_stat_descriptions", castTime = 0.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {-45, levelRequirement = 60, statInterpolation = {}, cost = { }, }, }, }
+1 召喚圖騰的最大數量
Id | MonsterAdditionalTotem |
---|---|
Family | AdditionalTotems |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
monster no map drops [1]
Id | MonsterNoMapDrops |
---|---|
Family | MonsterNoMapDrops |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
kill traps mines and totems on death [1]
Id | MonsterKillTrapsMinesTotemsOnDeath |
---|---|
Family | MonsterKillTrapsMinesTotemsOnDeath |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
cannot have affliction mods [1]
Id | CannotGainAfflictedMods |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
紅刃火之霸者
人形
+1 召喚圖騰的最大數量
monster no map drops [1]
kill traps mines and totems on death [1]
monster no map drops [1]
kill traps mines and totems on death [1]
Redblade Flamelord
幽魂 | N |
---|---|
標籤 | bludgeoning_weapon, elder_map_boss, has_staff, has_two_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, non_attacking, not_dex, red_blood, wb_support |
生命
160%
生命轉為護盾
50%
護甲
+50%
異常狀態臨界值
160%
抗性
40
0
0
0
傷害
112%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 9
攻擊間隔
1.35 秒
傷害分佈
±20%
經驗值
80%
Model Size
100%
類型
WbFireSupport
Metadata
WbFireSupport1Elder_
Object Type
version 2 extends "Metadata/Monsters/Monster" Life { corpse_usable = false } Stats { base_cannot_be_damaged = 1 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 is_hidden_monster = 1 immune_to_curses = 1 immune_to_auras_from_other_entities = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target_instant.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Wb/WbFireSupport1Elder_"] = { name = "Redblade Flamelord", life = 1.6, energyShield = 0.5, fireResist = 40, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.12, damageSpread = 0.2, attackTime = 1.35, attackRange = 9, accuracy = 1, weaponType1 = "Staff", skillList = { }, modList = { }, }
+1 召喚圖騰的最大數量
Id | MonsterAdditionalTotem |
---|---|
Family | AdditionalTotems |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
monster no map drops [1]
Id | MonsterNoMapDrops |
---|---|
Family | MonsterNoMapDrops |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
kill traps mines and totems on death [1]
Id | MonsterKillTrapsMinesTotemsOnDeath |
---|---|
Family | MonsterKillTrapsMinesTotemsOnDeath |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.