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Lightning Warp
Level: (1—20)
Cost: (9—26) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 90%
Radius: 16
Requires Level (10—70), (29—155) Int
Waits for a duration before teleporting to a targeted destination, with the duration based on the distance and your movement speed. When the teleport occurs, lightning damage is dealt to the area around both where the player was and where they teleported to. Casting again will queue up multiple teleportations to occur in sequence.
Deals (1—51) to (19—965) Lightning Damage
+(0—0.4) metres to radius
Can queue up to 50 uses
(30—49)% reduced Duration

Additional Effects From Quality:
(0—20)% increased Cast Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Quest /2
ActQuestNPCCharacter
1The Caged BruteQuest RewardWitch
1The Caged BruteNessaScion · Shadow · Templar · Witch
Level Effect /40
Implicit
Can queue up to 50 uses
LevelRequires LevelIntManaBase DamageDeals 1 to 19 Lightning Damage30% reduced Duration# metres to radiusExperience
110299100%, 100%, 100%1, 193009,569
2133510100%, 100%, 100%1, 2531028,189
3174311100%, 100%, 100%2, 3432059,146
4215212100%, 100%, 100%2, 47330.1111,192
5256013100%, 100%, 100%3, 62340.1193,800
6296914100%, 100%, 100%4, 82350.1320,280
7337716100%, 100%, 100%6, 108360.1359,090
8368316100%, 100%, 100%7, 131370.2498,508
9399017100%, 100%, 100%8, 159380.2682,057
10429618100%, 100%, 100%10, 191390.2921,777
114510219100%, 100%, 100%12, 230400.21,727,879
124810920100%, 100%, 100%14, 275410.21,791,769
135111521100%, 100%, 100%17, 329420.32,353,679
145412122100%, 100%, 100%21, 391430.33,070,912
155712723100%, 100%, 100%24, 465440.39,095,466
166013423100%, 100%, 100%29, 552450.316,039,890
176314024100%, 100%, 100%34, 654460.429,817,117
186614625100%, 100%, 100%41, 774470.462,895,056
196815126100%, 100%, 100%45, 864480.4212,051,599
207015526100%, 100%, 100%51, 965490.4
217227100%, 100%, 100%57, 1077500.5
227427100%, 100%, 100%63, 1200510.5
237628100%, 100%, 100%70, 1338520.5
247829100%, 100%, 100%78, 1490530.5
258029100%, 100%, 100%87, 1659540.5
268230100%, 100%, 100%97, 1846550.6
278430100%, 100%, 100%108, 2053560.6
288631100%, 100%, 100%120, 2282570.6
298832100%, 100%, 100%133, 2536580.6
309032100%, 100%, 100%148, 2817590.7
319132100%, 100%, 100%156, 2968600.7
329233100%, 100%, 100%165, 3128600.7
339333100%, 100%, 100%173, 3295610.7
349433100%, 100%, 100%183, 3471610.7
359534100%, 100%, 100%192, 3656620.7
369634100%, 100%, 100%203, 3851620.7
379734100%, 100%, 100%213, 4056630.7
389834100%, 100%, 100%225, 4271630.7
399935100%, 100%, 100%237, 4497640.8
4010035100%, 100%, 100%249, 4735640.8
Attribute /11

Lightning Warp

NameShow Full Descriptions
CostiLvl 1: Normal: 1xCurrencyUpgradeToMagicOrb of Transmutation
AcronymDuration
IdLightningWarp
DropLevel 10
BaseType Lightning Warp
Class Skill Gems
TargetTypesGround, Self, Enemy,
TypeSpell, Damage, Area, Duration, Trappable, Totemable, Mineable, Triggerable, Movement, Lightning, AreaSpell, Travel, Multicastable, CanRapidFire
ItemTypeMetadata/Items/Gems/SkillGemLightningWarp
ActiveSkillsCodelightning_warp
Referencepoe.ninja, Community Wiki
Version history /15
VersionChanges
3.17.0
  • Lightning Warp: Now deals 1 to 19 Lightning Damage at gem level 1 (unchanged), up to 51 to 965 at gem level 20 (previously 37 to 707). Now has 90% Effectiveness of Added Damage at all gem levels (previously 60%).
  • 3.13.0

    Lightning Warp
  • Fixed a bug where the triggered Flame Dash and Lightning Warp skills from Infernal Blade series of basetypes and Moonbender's Wing respectively could be supported by effects that cannot ordinarily support triggered skills (such as Spell Totem Support).
  • 3.11.0
  • Improved the visual effects of a number of player and monster skills, including Earthquake, Firestorm, Ground Slam, Ice Crash, Creeping Frost (previously Arctic Breath), Perforate, All Warcry skills, Sunder, Molten Strike, Tectonic Slam, Incinerate, Arc, Herald of Ash, Arcane Cloak, Armageddon Brand, Orb of Storms and Lightning Warp.
  • Moonbender's Wing: Now triggers level 10 Lightning Warp on Hit (previously just granted level 1 Lightning Warp). No longer converts 25% of Physical Damage to Cold Damage and 25% of Physical Damage to Lightning Damage. Instead, hits with this weapon now gain 75-100% of Physical Damage as extra Cold or Lightning Damage. It no longer has any added Physical Damage (from 5-9 to 13-17), and now has 30-50% increased Physical Damage (from 70-90%). Existing items are unaffected.
  • 3.10.0

    Lightning Warp
  • Fixed a bug where, while fighting an Elder Guardian, Lightning Warp supported by Greater Spell Echo could cause the player to become trapped in an inescapable arena.
  • 3.9.0

    Lightning Warp
    3.7.0
  • The following skills are now considered "Travel" skills and have the "Travel" tag: Blink Arrow, Bodyswap, Flame Dash, Leap Slam, Lightning Warp, Phase Run, Shield Charge, Smoke Mine, Vaal Lightning Warp, Whirling Blades.
  • 3.6.0
    Lightning Warp
    3.5.0
  • Added physics interactions to many skills, including Abyssal Cry, Blade Flurry, Blade Vortex, Blink and Mirror Arrow, all Curses, Desecrate, Discharge, Earthquake, Enduring Cry, Frost Bomb, Ice Crash, Ice Nova, Leap Slam, Lightning Warp, the Offering skills, Orb of Storms, Rallying Cry, Shield Charge, Sweep, and Wither.
  • 3.4.0
    Lightning Warp
    • Fixed a bug where you could become stuck and incapable of advancing in the Labyrinth with the use of Lightning Warp.
    • 3.3.0
      Vaal Lightning Warp
        3.0.0
      • Fixed a bug where placing a Lightning Warp remote mine could prevent you from interacting with NPCs.
      • Fixed a bug where Lightning Warp would sometimes not play an effect or would make the player character become invisible if triggered from Cast while Channelling Support.
      • 2.3.0
      • Fixed an issue where being frozen while Lightning Warp goes off could cause the delay on Lightning Warp to last forever.
      • Fixed a bug where you could cast Lightning Warp through walls by using mines/traps or by targeting your own location.
      • 2.2.0
      • The Less Duration Support Gem now grants 20% more damage to supported skills at Level 1, increasing to 29% more damage to supported skills by Level 20. This change was made so that this support gem is a good option for Firestorm, Icestorm, Lightning Warp, Storm Call and similar skills.
      • 2.1.0
      • A short instance-wide cooldown has been added to many monster skills. Monsters with "bursty" skills have had this cooldown applied to reduce player deaths from fast, hard-to-predict damage. This includes skills such as Leap Slam, Flicker Strike, Shield Charge, Lightning Warp and Arctic Breath. Most of the affected skills are appropriate as initiation skills, but are not ideal when many monsters perform them simultaneously.
      • Various skills have had their damage effectiveness values increased. This is the ratio of how much they are affected by Support Gems. These skills are: Shock Nova (from 50% to 60%), Lightning Warp (from 50% to 60%), Fire Nova Mine (from 20% to 30%), Magma Orb (from 80% to 125%) and Shockwave Totem (from 50% to 60%).
      • Many spells have had their base damage increased at higher levels, to bring their power in line with attacks and to reward the risks of spellcasting. The following spells have had their damage increased by around 20% higher at level 20: Arc, Ball Lightning, Ethereal Knives, Fire Trap, Firestorm, Flame Surge, Flameblast, Freezing Pulse, Glacial Cascade, Lightning Tendrils, Lightning Warp, Magma Orb and Storm Call.
      • 2.0.0
      • Lightning Warp: Reduced the mana cost slightly at all levels. It now grants 1% increased cast speed per 1% quality (down from 1.5% per 1% quality).
      • If you cast Lightning Warp then die and resurrect at the checkpoint, the Lightning Warp no longer completes.
      • Lightning Warp
        Level: (1—20)
        Cost: (9—26) Mana
        Cast Time: 0.70 sec
        Critical Strike Chance: 5.00%
        Effectiveness of Added Damage: 90%
        Radius: 16
        Requires Level (10—70), (29—155) Int
        Waits for a duration before teleporting to a targeted destination, with the duration based on the distance and your movement speed. When the teleport occurs, lightning damage is dealt to the area around both where the player was and where they teleported to. Casting again will queue up multiple teleportations to occur in sequence.
        Deals (1—51) to (19—965) Lightning Damage
        +(0—0.4) metres to radius
        Can queue up to 50 uses
        (30—49)% reduced Duration
        base skill show average damage instead of dps [1]
        is area damage [1]
        skill override pvp scaling time ms [1000]

        Additional Effects From Quality:
        (0—20)% increased Cast Speed
        Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
        Supported By /116
      • Active Type: Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Triggerable, Movement, Lightning, AreaSpell, Travel, Multicastable, CanRapidFire
      • AddedFireDamage
        Added Fire Damage Support
        Supports any skill that hits enemies.
        Knockback
        Knockback Support
        Supports any skill that hits enemies.
        LifeLeech
        Life Leech Support
        Supports any skill that hits enemies, causing those hits to leech life based on damage dealt.
        Stun
        Stun Support
        Supports any skill that hits enemies, making it easier to stun enemies with those skills.
        IncreasedDuration
        More Duration Support
        Supports any skill with a duration.
        ColdtoFire
        Cold to Fire Support
        Supports any skill that hits enemies.
        IronWill
        Iron Will Support
        Supports spell skills, making the increase to physical melee damage from strength also increase their spell damage.
        Totem
        Spell Totem Support
        Supports spell skills that are not triggered. Instead of casting that spell, you will summon a totem that casts the spell for you.
        FirePenetration
        Fire Penetration Support
        Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
        IncreasedBurnDuration
        Burning Damage Support
        Supports any skill that hits enemies, or can deal burning damage directly.
        CastOnMeleeKill
        Cast on Melee Kill Support
        Must support both a melee attack skill and a spell skill to work. The attack skill will trigger a spell when it kills an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
        Empower
        Empower Support
        Supports any skill gem. Once this gem reaches level 2 or above, will raise the level of supported gems. Cannot support skills that don't come from gems.
        ReduceDuration
        Less Duration Support
        Supports any skill that has a duration.
        CastOnDmgTaken
        Cast when Damage Taken Support
        Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
        Brutality
        Brutality Support
        Supports any skill that deals damage.
        AddedFireDamagePlus
        Awakened Added Fire Damage Support
        Supports any skill that hits enemies.
        BrutalityPlus
        Awakened Brutality Support
        Supports any skill that deals damage.
        IncreasedBurnDurationPlus
        Awakened Burning Damage Support
        Supports any skill that hits enemies, or can deal burning damage directly.
        FirePenetrationPlus
        Awakened Fire Penetration Support
        Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
        EmpowerPlus
        Awakened Empower Support
        Supports any skill gem. Once this gem reaches level 2 or above, will raise the level of supported gems. Cannot support skills that don't come from gems.
        Fragility
        Cruelty Support
        Supports any skill that hits enemies. Minions cannot gain Cruelty.
        LifeTap
        Lifetap Support
        Supports any non-blessing skill. Minions cannot gain the Lifetap buff.
        ObliterationSupport
        Annihilation Support
        Supports any skill that hits enemies.
        TransfusionSupport
        Transfusion Support
        Supports non-blessing spells.
        AddedColdDamage
        Added Cold Damage Support
        Supports any skill that hits enemies.
        Trap
        Trap Support
        Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a trap that will use the skill for you when an enemy walks near it. Traps cannot use channelling skills.
        CullingStrike
        Culling Strike Support
        Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.
        ChancetoFlee
        Chance to Flee Support
        Supports any skill that hits enemies.
        Blind
        Blind Support
        Supports any skill that hits enemies.
        ColdPenetration
        Cold Penetration Support
        Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
        CastOnCrit
        Cast On Critical Strike Support
        Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
        CastOnDeath
        Cast on Death Support
        Each supported spell skill will be triggered when you die. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
        enhance
        Enhance Support
        Supports any skill gem. Once this gem reaches level 2 or above, will raise the quality of supported gems. Cannot support skills that don't come from gems.
        BreakBlock
        Block Chance Reduction Support
        Supports any skill that hits enemies.
        FrenzyChargeOnShatter
        Ice Bite Support
        Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
        DamageAgainstChilled
        Hypothermia Support
        Supports any skill that deals damage.
        Poison
        Critical Strike Affliction Support
        Supports any skill that hits enemies.
        VoidManipulation
        Void Manipulation Support
        Supports any skill that deals damage.
        SupportRapidDecayGem
        Swift Affliction Support
        Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
        LesserPoison
        Chance to Poison Support
        Supports any skill that hits enemies.
        DeadlyAilments
        Deadly Ailments Support
        Supports any skill that hits enemies.
        VileToxins
        Vile Toxins Support
        Supports any skill that hits enemies.
        AddedColdDamagePlus
        Awakened Added Cold Damage Support
        Supports any skill that hits enemies.
        CastOnCritPlus
        Awakened Cast On Critical Strike Support
        Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
        ColdPenetrationPlus
        Awakened Cold Penetration Support
        Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
        DeadlyAilmentsPlus
        Awakened Deadly Ailments Support
        Supports any skill that hits enemies.
        SupportRapidDecayPlus
        Awakened Swift Affliction Support
        Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
        VoidManipulationPlus
        Awakened Void Manipulation Support
        Supports any skill that deals damage.
        enhanceplus
        Awakened Enhance Support
        Supports any skill gem. Once this gem reaches level 2 or above, will raise the quality of supported gems. Cannot support skills that don't come from gems.
        Sadism
        Sadism Support
        Supports any skill that hits enemies.
        CastonWardBreak
        Cast on Ward Break Support
        Each supported spell skill will be triggered when your Ward breaks. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
        Machinations
        Machinations Support
        Supports skills that hit enemies. Cannot modify the skills of minions.
        CullingStrike
        Cull the Weak Support
        Supports any skill that hits enemies. If normal or magic enemies are left below a percentage of maximum life after being hit by these skills, they will be killed.
        LethalDoseSupport
        Lethal Dose Support
        Supports any skill that hits enemies.
        UnholyTrinitySupport
        Unholy Trinity Support
        Supports skills that hit enemies, causing them to gain bonuses while you have unholy resonance of lightning, physical and chaos, and to grant unholy resonance of damage types other than the highest one in a hit. There is a maximum of 50 unholy resonance for each damage type. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
        IncreasedAOE
        Increased Area of Effect Support
        Supports any skill with an area of effect.
        AddedLightningDamage
        Added Lightning Damage Support
        Supports any skill that hits enemies.
        IncreasedCriticalStrikes
        Increased Critical Strikes Support
        Supports any skill that hits enemies.
        IncreasedCriticalDamage
        Increased Critical Damage Support
        Supports any skill that hits enemies.
        AddedChaosDamage
        Added Chaos Damage Support
        Supports any skill that hits enemies.
        IncreasedQuality
        Item Rarity Support
        Supports any skill that can kill enemies.
        FasterCast
        Faster Casting Support
        Supports non-instant spell skills.
        ConcentratedAOE
        Concentrated Effect Support
        Supports any skill with an area of effect, regardless of whether that skill deals damage.
        ChancetoIgnite
        Combustion Support
        Supports any skill that hits enemies.
        ElementalProliferation
        Elemental Proliferation Support
        Supports any skill that hits enemies, or could otherwise apply elemental ailments.
        RemoteMine
        Blastchain Mine Support
        Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
        LightningPenetration
        Lightning Penetration Support
        Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
        ElementalPenetration
        Elemental Penetration Support
        Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances.
        Echo
        Spell Echo Support
        Supports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, retaliation skills, blink skills, or skills with a reservation.
        PowerCharges
        Power Charge On Critical Support
        Supports any skill that hits enemies.
        CurseOnHit
        Hextouch Support
        Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
        CastOnStun
        Cast when Stunned Support
        Each supported spell skill will have a chance to be triggered when you are stunned. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
        Enlighten
        Enlighten Support
        Supports any skill gem. Once this gem reaches level 2 or above, will apply a cost & reservation multiplier to supported gems. Cannot support skills that don't come from gems.
        PhysicalToLightning
        Physical to Lightning Support
        Supports any skill that hits enemies.
        OnslaughtOnSlayingShocked
        Innervate Support
        Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
        ControlledDestructionGem
        Controlled Destruction Support
        Supports attack skills, or spell skills that deal damage.
        ElementalFocus
        Elemental Focus Support
        Supports any skill that hits or burns enemies, or inflicts elemental ailments.
        CastWhileChanneling
        Cast while Channelling Support
        Must support both a channelling skill and a non-channelling spell skill to work. The channelling skill will trigger a spell periodically while channelling. Cannot support skills used by totems, traps, or mines. Vaal skills and skills with a reservation cannot be triggered.
        IgniteProliferation
        Ignite Proliferation Support
        Supports any skill that hits enemies.
        Decay
        Decay Support
        Supports any skill that hits enemies.
        Efficacy
        Efficacy Support
        Supports any skill that deals damage or has a duration.
        Immolate
        Immolate Support
        Supports any skill that hits enemies.
        UnboundAilments
        Unbound Ailments Support
        Supports any skill that hits enemies or inflicts ailments
        ArcaneSurge
        Arcane Surge Support
        Each supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Cannot support skills used by totems, traps, mines or skills with a reservation.
        SummonPhantasm
        Summon Phantasm Support
        Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
        BoneChillSupport
        Bonechill Support
        Supports any skill that can chill enemies or create chilling areas.
        EnergyShieldLeechsupport
        Energy Leech Support
        Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.
        SpellFocusSupport
        Intensify Support
        Supports spell skills that you cast yourself. Cannot support triggered skills, Vaal skills, instant skills, channelling skills, skills with a reservation or which create minions, or skills used by totems, traps, or mines.
        UnleashSupport
        Unleash Support
        Supports spell skills, making their effect reoccur when cast. Cannot support skills with cooldowns, triggered skills, Brand skills, Vaal skills, channelling skills, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
        AltRemoteMineSupportGem
        High-Impact Mine Support
        Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
        AddedChaosDamagePlus
        Awakened Added Chaos Damage Support
        Supports any skill that hits enemies.
        AddedLightningDamagePlus
        Awakened Added Lightning Damage Support
        Supports any skill that hits enemies.
        CastWhileChannelingPlus
        Awakened Cast While Channelling Support
        Must support both a channelling skill and a non-channelling spell skill to work. The channelling skill will trigger a spell periodically while channelling. Cannot support skills used by totems, traps, or mines. Vaal skills and skills with a reservation cannot be triggered.
        ControlledDestructionPlus
        Awakened Controlled Destruction Support
        Supports attack skills, or spell skills that deal damage.
        CurseOnHitPlus
        Awakened Hextouch Support
        Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
        ElementalFocusPlus
        Awakened Elemental Focus Support
        Supports any skill that hits or burns enemies, or inflicts elemental ailments.
        IncreasedAOEPlus
        Awakened Increased Area of Effect Support
        Supports any skill with an area of effect.
        LightningPenetrationPlus
        Awakened Lightning Penetration Support
        Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
        EchoPlus
        Awakened Spell Echo Support
        Supports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, retaliation skills, blink skills, or skills with a reservation.
        UnboundAilmentPlus
        Awakened Unbound Ailments Support
        Supports any skill that hits enemies or inflicts ailments
        UnleashPlus
        Awakened Unleash Support
        Supports spell skills, making their effect reoccur when cast. Cannot support skills with cooldowns, triggered skills, Brand skills, Vaal skills, channelling skills, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
        Enlightenplus
        Awakened Enlighten Support
        Supports any skill gem. Once this gem reaches level 2 or above, will apply a cost & reservation multiplier to supported gems. Cannot support skills that don't come from gems.
        ManaweaveSupportGem
        Archmage Support
        Supports spell skills that deal damage with hits and have no reservation. Cannot support arcane skills, Brand skills, Orb skills, Vaal skills, or skills used by totems, traps or mines. Cannot modify the skills of minions.
        TrinitySupportGem
        Trinity Support
        Supports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
        PureShockSupportGem
        Overcharge Support
        Supports any skill that hits enemies.
        SpellBlade
        Spellblade Support
        Supports spells that hit enemies. Cannot modify the skills of minions.
        Devour
        Devour Support
        Supports any skill that hits enemies.
        Sacrifice
        Sacrifice Support
        Supports spell skills that hit enemies and have no reservation. Cannot support brand skills, orb skills, channelling skills, arcane skills, Vaal skills or skills used by traps or mines. Cannot modify the skills of minions.
        InverttheRules
        Invert the Rules Support
        Supports any skill that hits enemies.
        Echo
        Greater Spell Echo Support
        Supports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, brand skills, channelling skills, triggered skills, instant skills, retaliation skills, blink skills, or skills with a reservation.
        FrostmageSupport
        Frostmage Support
        Supports spell skills that deal damage with hits and have no reservation. Cannot support arcane skills, Brand skills, Orb skills, Vaal skills, or skills used by totems, traps or mines. Cannot modify the skills of minions.
        Devour
        Greater Devour Support
        Supports any skill that hits enemies.
        UnleashSupport
        Greater Unleash Support
        Supports spell skills, making their effect reoccur when cast. Cannot support skills with cooldowns, triggered skills, Brand skills, Vaal skills, channelling skills, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
        MinionPactSuppor
        Minion Pact Support
        Supports spell skills that hit enemies and have no reservation. Cannot support brand skills, orb skills, channelling skills, arcane skills, Vaal skills or skills used by traps or mines. Cannot modify the skills of minions.
        LivingLightningSupportGem
        Living Lightning Support
        Supports Skills which cause Damaging Hits, causing them to trigger Summon Living Lightning when dealing lightning damage. Cannot support skills used by totems, traps, or mines. Cannot modify the skills of Minions.
        Eclipse
        Eclipse Support
        Supports any skill gem. Cannot support skills that don't come from gems.
        Microtransactions /4
        InnocenceLightningWarp
        Innocence Lightning Warp Effect
        Your Lightning Warp becomes an innocence effect.
        AutomatonLightningWarp
        Automaton Lightning Warp Effect
        Your Lightning Warp becomes an Automaton Effect.
        BloodGuardLightningWarp
        Blood Guard Lightning Warp Effect
        Your Lightning Warp becomes a Blood Guard Effect.
        DemonicLightningWarpEffect
        Demonic Lightning Warp Effect
        Your Lightning Warp becomes a Demonic Effect.
        Lightning Warp Unique /2
        MoonbendersWing
        Trigger Level 15 Lightning Warp on Hit with this Weapon
        (30—50)% increased Physical Damage
        (30—50)% increased Critical Strike Chance
        Hits with this Weapon gain (75—100)% of Physical Damage as Extra Cold or Lightning Damage
        local skills granted by item are supported by level x unique trigger support [1]
        local use skill on hit % [100]
        MoonbendersWing
        Trigger Level 1 Lightning Warp on Hit with this Weapon
        (30—50)% increased Physical Damage
        (30—50)% increased Critical Strike Chance
        Hits with this Weapon gain (75—100)% of Physical Damage as Extra Cold or Lightning Damage
        local skills granted by item are supported by level x unique trigger support [1]
        local use skill on hit % [100]
        Vendor recipe
        Unique Item Recipe /1
        OfferYour OfferNote
        Star of Wraeclast
        1x Ruby Ring unique
        1x Onyx Amulet
        1x Lightning Warp level 20 corrupted
        Lightning Warp Monster /69
        NameModifiersSpectre
        Volkuur's Stormguard50% of Physical Damage Converted to Lightning Damage
        undead description [1]
        20% Chance to Block Attack Damage
        You take 10% of Damage from Blocked Hits
        Y
        Rukuku, the Pagan God4000% increased Quantity of Items Dropped
        1000% increased Rarity of Items Dropped
        Y
        Compulsor Octavia Sparkfist71% increased Totem Life
        totem art variation [2]
        +5 to maximum number of Summoned Totems
        kill traps mines and totems on death [1]
        20% Chance to Block Spell Damage
        You take 10% of Damage from Blocked Hits
        Y
        Oriath's Virtuetotem art variation [2]
        +5 to maximum number of Summoned Totems
        857% increased Totem Life
        15000% increased Rarity of Items Dropped
        Monsters grant 100% increased Experience
        kill traps mines and totems on death [1]
        20% Chance to Block Spell Damage
        You take 10% of Damage from Blocked Hits
        cannot be stunned for ms after stun finished [2000]
        cannot be stunned while stunned [1]
        Y
        Piety5000% increased Rarity of Items Dropped
        Monsters grant 250% increased Experience
        cannot be taunted when taunted ms [0]
        65% reduced Energy Shield Recharge Rate
        cannot be stunned for ms after stun finished [2000]
        cannot be stunned while stunned [1]
        Y
        Shocked MiscreationY
        Tasing MiscreationY
        Augmented DeadY
        Shavronne's StudentY
        Fated MiscreationY
        Demonic Martyrmonster explodes on its target text [1]
        Monsters do not grant Flask Charges when Slain
        monster no drops or experience [1]
        Y
        Voltaic AttendantGain 75% of Physical Damage as Extra Lightning DamageY
        Thunderskull15000% increased Rarity of Items Dropped
        Monsters grant 100% increased Experience
        corpse cannot be destroyed [1]
        cannot be stunned for ms after stun finished [2000]
        cannot be stunned while stunned [1]
        Y
        Olmec, the All Stone15000% increased Rarity of Items Dropped
        Monsters grant 100% increased Experience
        +2 to maximum number of Summoned Totems
        monster drop higher level gear [4]
        3000% increased Quantity of Items Dropped
        % increased Rarity of Items Dropped
        monster penalty against minions damage +% final vs player minions [-30]
        cannot be stunned for ms after stun finished [2000]
        cannot be stunned while stunned [1]
        Y
        Piety the Empyrean15000% increased Rarity of Items Dropped
        Monsters grant 100% increased Experience
        65% reduced Energy Shield Recharge Rate
        cannot be stunned for ms after stun finished [2000]
        cannot be stunned while stunned [1]
        Y
        Warping Totemdisplay monster casts lightning warp text [1]Y
        Dena LorenniTraps cannot be Damaged for +2 seconds after being Thrown
        Mines cannot be Damaged for +2 seconds after being thrown
        kill traps mines and totems on death [1]
        20% Chance to Block Attack Damage
        You take 10% of Damage from Blocked Hits
        Y
        Dena LorenniTraps cannot be Damaged for +2 seconds after being Thrown
        Mines cannot be Damaged for +2 seconds after being thrown
        kill traps mines and totems on death [1]
        20% Chance to Block Attack Damage
        You take 10% of Damage from Blocked Hits
        100% increased maximum Life
        100% increased Area of Effect
        80% increased Character Size
        Y
        Tinevin Highdovemonster base type attack cast speed +% and damage -% final [33]Y
        Tinevin Highdovemonster base type attack cast speed +% and damage -% final [33]
        100% increased maximum Life
        100% increased Area of Effect
        80% increased Character Size
        Y
        Aurelio Voidsinger35% increased Cast SpeedY
        Aurelio Voidsinger35% increased Cast Speed
        100% increased maximum Life
        100% increased Area of Effect
        80% increased Character Size
        Y
        Wilorin DemontamerCannot Block Attack Damage
        30% Chance to Block Spell Damage
        You take 15% of Damage from Blocked Hits
        Y
        Wilorin DemontamerCannot Block Attack Damage
        30% Chance to Block Spell Damage
        You take 15% of Damage from Blocked Hits
        100% increased maximum Life
        100% increased Area of Effect
        80% increased Character Size
        Y
        Wilorin Demontamer15000% increased Rarity of Items Dropped
        Monsters grant 100% increased Experience
        Cannot Block Attack Damage
        30% Chance to Block Spell Damage
        You take 15% of Damage from Blocked Hits
        cannot be stunned for ms after stun finished [2000]
        cannot be stunned while stunned [1]
        Y
        Ulysses Morvant+3 to maximum number of Summoned Totems
        kill traps mines and totems on death [1]
        30% Chance to Block Attack Damage
        You take 15% of Damage from Blocked Hits
        Y
        Ulysses Morvant+3 to maximum number of Summoned Totems
        kill traps mines and totems on death [1]
        30% Chance to Block Attack Damage
        You take 15% of Damage from Blocked Hits
        100% increased maximum Life
        100% increased Area of Effect
        80% increased Character Size
        Y
        Shade of a WitchYour Hexes have infinite Duration
        You can apply an additional Curse
        30% Chance to Block Spell Damage
        You take 15% of Damage from Blocked Hits
        Y
        Guardian of the North30% increased Movement SpeedY
        Revived Guardian30% increased Movement Speed
        monster no drops or experience [1]
        Y
        Atziri's Pride% increased Rarity of Items Dropped
        monster additional quantity of dropped items in cruel +% [300]
        monster additional quantity of dropped items in merciless +% [600]
        monster additional rarity of dropped items in cruel +% [300]
        monster additional rarity of dropped items in merciless +% [600]
        monster no map drops [1]
        Y
        Atziri's Pride% increased Rarity of Items Dropped
        monster additional quantity of dropped items in cruel +% [300]
        monster additional quantity of dropped items in merciless +% [600]
        monster additional rarity of dropped items in cruel +% [300]
        monster additional rarity of dropped items in merciless +% [600]
        monster no map drops [1]
        monster is invasion boss [1]
        Y
        Evocata Apocalyptica71% increased Totem Life
        totem art variation [2]
        +5 to maximum number of Summoned Totems
        300% increased Quantity of Items Dropped
        800% increased Rarity of Items Dropped
        monster additional quantity of dropped items in cruel +% [300]
        monster additional quantity of dropped items in merciless +% [600]
        monster additional rarity of dropped items in cruel +% [300]
        monster additional rarity of dropped items in merciless +% [600]
        display monster uses far shot text [0]
        monster reverse point blank damage -% at minimum range [30]
        monster penalty against minions damage +% final vs player minions [-30]
        monster no map drops [1]
        monster is invasion boss [1]
        kill traps mines and totems on death [1]
        20% Chance to Block Spell Damage
        You take 10% of Damage from Blocked Hits
        Y
        The Book Burner300% increased Quantity of Items Dropped
        800% increased Rarity of Items Dropped
        monster no map drops [1]
        Traps cannot be Damaged for +4 seconds after being Thrown
        Mines cannot be Damaged for +4 seconds after being thrown
        monster is invasion boss [1]
        kill traps mines and totems on death [1]
        Y
        Corpsestitchmonster raises undead text [1]
        300% increased Quantity of Items Dropped
        800% increased Rarity of Items Dropped
        monster no map drops [1]
        monster is invasion boss [1]
        Y
        Strangledrift300% increased Quantity of Items Dropped
        800% increased Rarity of Items Dropped
        display monster casts lightning warp text [1]
        monster additional quantity of dropped items in cruel +% [300]
        monster additional quantity of dropped items in merciless +% [600]
        monster additional rarity of dropped items in cruel +% [300]
        monster additional rarity of dropped items in merciless +% [600]
        monster no map drops [1]
        monster is invasion boss [1]
        Y
        Jikeji300% increased Quantity of Items Dropped
        800% increased Rarity of Items Dropped
        500% increased Totem Life
        monster additional quantity of dropped items in cruel +% [500]
        monster additional quantity of dropped items in merciless +% [1000]
        monster additional rarity of dropped items in cruel +% [750]
        monster additional rarity of dropped items in merciless +% [1500]
        monster no map drops [1]
        monster is invasion boss [1]
        Y
        Mouth of Ephijdisplay monster casts lightning warp text [1]
        Melee Strike Skills deal Splash Damage to surrounding targets
        monster no beyond portal [1]
        monster no map drops [1]
        Y
        Ephij, Crackling Skymonster no beyond portal [1]
        display monster mod nemesis test [0]
        300% increased Quantity of Items Dropped
        800% increased Rarity of Items Dropped
        monster additional quantity of dropped items in cruel +% [500]
        monster additional quantity of dropped items in merciless +% [1000]
        monster additional rarity of dropped items in cruel +% [750]
        monster additional rarity of dropped items in merciless +% [1500]
        monster is beyond boss [1]
        cannot be stunned for ms after stun finished [2000]
        cannot be stunned while stunned [1]
        Y
        Tahi500% increased Totem Life
        monster no map drops [1]
        Y
        Blightraise+5 to maximum number of Summoned Totems
        monster no map drops [1]
        Y
        Corrupted Miscreationmonster no map drops [1]Y
        Mutated Watchermonster no map drops [1]Y
        TotemCannot be Knocked BackY
        Saplingmonster no drops or experience [1]
        monster grants frenzy charges to allies within distance on death [50]
        Elemental Equilibrium
        cannot have affliction mods [1]
        Y
        Seedlingmonster no drops or experience [1]
        monster grants frenzy charges to allies within distance on death [50]
        cannot have affliction mods [1]
        Y
        Brinerot Raider50% of Physical Damage Converted to Lightning Damage
        monster no map drops [1]
        20% Chance to Block Attack Damage
        You take 10% of Damage from Blocked Hits
        cannot have affliction mods [1]
        Y
        Brinerot Soothsayermonster no map drops [1]
        20% Chance to Block Spell Damage
        You take 10% of Damage from Blocked Hits
        cannot have affliction mods [1]
        Y
        Brinerot Soothsayermonster no map drops [1]
        kill traps mines and totems on death [1]
        20% Chance to Block Spell Damage
        You take 10% of Damage from Blocked Hits
        cannot have affliction mods [1]
        Y
        Brinerot Soothsayermonster no map drops [1]
        Traps cannot be Damaged for +2 seconds after being Thrown
        Mines cannot be Damaged for +2 seconds after being thrown
        kill traps mines and totems on death [1]
        20% Chance to Block Spell Damage
        You take 10% of Damage from Blocked Hits
        cannot have affliction mods [1]
        Y
        Brinerot StormhandY
        Musky "Two-Eyes" Grenn30% Chance to Block Attack Damage
        You take 15% of Damage from Blocked Hits
        15000% increased Rarity of Items Dropped
        Monsters grant 100% increased Experience
        cannot be stunned for ms after stun finished [2000]
        cannot be stunned while stunned [1]
        Y
        Susara, Siren of PondiumCan have up to 12 additional Traps placed at a time
        Traps cannot be Damaged for +4 seconds after being Thrown
        Mines cannot be Damaged for +4 seconds after being thrown
        kill traps mines and totems on death [1]
        15000% increased Rarity of Items Dropped
        Monsters grant 100% increased Experience
        cannot be stunned for ms after stun finished [2000]
        cannot be stunned while stunned [1]
        Y
        Lussi "Rotmother" Roth20% Chance to Block Spell Damage
        You take 10% of Damage from Blocked Hits
        15000% increased Rarity of Items Dropped
        Monsters grant 100% increased Experience
        cannot be stunned for ms after stun finished [2000]
        cannot be stunned while stunned [1]
        Y
        Kalria, The Fallen15000% increased Rarity of Items Dropped
        Monsters grant 100% increased Experience
        cannot be stunned for ms after stun finished [2000]
        cannot be stunned while stunned [1]
        Y
        Kalria, The RisenTraps from Skills are thrown randomly around targeted locationY
        Kalria, The RisenTraps from Skills are thrown randomly around targeted location
        15000% increased Rarity of Items Dropped
        Monsters grant 100% increased Experience
        cannot be stunned for ms after stun finished [2000]
        cannot be stunned while stunned [1]
        Y
        Pallias15000% increased Rarity of Items Dropped
        Monsters grant 100% increased Experience
        cannot be stunned for ms after stun finished [2000]
        cannot be stunned while stunned [1]
        Y
        Terese Napora30% increased Movement Speed
        drop additional rare items [3]
        Y
        Terese Napora30% increased Movement SpeedY
        Terese Napora30% increased Movement Speed
        monster no map drops [1]
        Y
        DaemonY
        Mouth of Ephijdisplay monster casts lightning warp text [1]
        Melee Strike Skills deal Splash Damage to surrounding targets
        monster no beyond portal [1]
        monster no map drops [1]
        Monsters grant 300% increased Experience
        monster no drops [0]
        Y
        Totemdisplay monster casts lightning warp text [1]Y
        Thunderbirdmonster map boss extra damage taken from crit +% final [-50]
        monster chance to not flee % [90]
        monster damage +% final vs monsters from ancestral rank [0]
        Y
        Thunderbirdmonster map boss extra damage taken from crit +% final [-50]Y
        Imperfect Spirit of FortuneY
        Spirit of FortuneY
        Perfect Spirit of FortuneY

        Community Wiki

        Edit

        Lightning Warp

        Lightning Warp is a movement / travel skill (and a spell) that causes the player character (or totem when supported by Spell Totem Support) to teleport to a location after a delay. When the teleport occurs, lightning damage is dealt in a small area around both the previous location and the new location.

        Skill functions and interactions

        • Description: When the skill is cast, the exit point is set. The caster can then attack, cast, or move until the teleport executes. The AoE lightning damage will occur wherever the player was standing when the teleport resolves and wherever the caster teleports to.

        • Usage time and stats: Total usage time consists of casting time and delay time. Casting time is standard casting with base time of 0.8 second. It can be modified by cast speed stats. Delay time is skill effect duration and is affected by skill effect duration stats including skill gem's one. Base time for delay is calculated as a time needed for character to normally run the euclidean distance between position where the spell was cast and exit position with character's current movement speed. Because of that movement speed stats (including conditional ones, auras, etc) also affects delay time. It is not possible to completely eliminate this delay because there is a hidden 0.1 second delay added to it.

        • Sequence of operations: The lightning explosion occurs before the caster leaves and after the caster arrives. This will, for example, cause the caster to take damage from monsters that explode on death that are killed by Lightning Warp.

        • Death: If the caster dies before the teleport executes, the teleport will still execute, transporting the caster's corpse to the targeted location.

        • Can be used in left mouse button slot to cast and move.

        Strategy

        Movement

        Lightning Warp is primarily used as a movement skill. To improve Lightning Warp's effectiveness as a movement skill, one should support it with Less Duration Support, Faster Casting Support, and Swift Affliction Support. If only one support gem can be used, [[ Less Duration Support]] will generally result in faster travel. Taking increased Skill Effect Duration passives will render Lightning Warp much less useful as a movement skill, in which case you may want to consider alternatives such as Flame Dash, Leap Slam, Whirling Blades.

        Compared with Leap Slam, Lightning Warp has the advantages of not requiring any particular weapon, potentially higher speed, and slightly longer range. However, it costs more mana and requires three support gems to be fully effective. Compared with Flame Dash, Lightning Warp has the advantage of being able to be cast as many times as possible, but costs slightly more mana and has a noticeable delay.

        With Arctic Armour

        Lightning Warp can be used as a method of travel when using Arctic Armour, since this will allow the player to always remain stationary and thus always receive Arctic Armour's less Damage taken while stationary bonus.

        Version history

        VersionChanges
        3.17.0
      • Lightning Warp now deals 1 to 19 Lightning Damage at gem level 1 (unchanged), up to 51 to 965 at gem level 20 (previously 37 to 707).
      • Now has 90% Effectiveness of Added Damage at all gem levels (previously 60%).
      • 3.13.0
      • Now gains additional radius as the gem levels, up to +4 at gem level 20.
      • 3.12.0
      • Now has alternative gem quality.
      • 3.11.0
      • The visual effects have been improved.
      • 3.10.0
      • Now has a base cast time of 0.7 seconds (from 0.8).
      • Now has 30% reduced duration at gem level 1 (from 20%), up to 49% at gem level 20 (from 39%).
      • 3.9.0
      • If you now cast multiple Lighting Warps rapidly, you will travel between all of them as they trigger the warp. The timing for each subsequent warp is based on the distance from the previous warp.
      • 3.6.0
      • Mana Cost at gem level 1 is now 9 (was 15).
      • Mana Cost at gem level 20 is now 26 (was 33).
      • Now has a cast time of 0.8 seconds (from 0.85).
      • 3.4.0
      • Base cast time lowered to 0.85 seconds (from 1 second).
      • Now has 20% reduced duration at gem level 1 (from 0%), up to 39% reduced duration at gem level 20 (up from 38%)
      • 2.3.2
      • Fixed an issue where Lightning Warp could sometimes bypass projectile blocking walls.
      • 2.2.1d
      • Fixed a bug where Lightning Warp would often not show its effects when being cast in quick succession while using Lockstep networking mode.
      • 2.1.0
      • Damage has been increased by around 20% at all levels.
      • Damage effectiveness increased from 50% to 60%.
      • 2.0.0
      • Reduced the mana cost slightly at all levels.
      • Now grants 1% increased cast speed per 1% quality (down from 1.5% per 1% quality).
      • 1.1.5b
      • Fixed a bug where Lightning Warp would not trigger with Trigger Gems.
      • 1.0.2
      • Fixed a bug where Lightning Warp cast at the caster's feet would always default to casting in the same direction.
      • 0.11.5
      • Fixed a bug where Lightning Warp was not affected by Increased Duration.
      • 0.11.2
      • Added a very short delay to Lightning Warp, to prevent a situation where rapidly casting Lightning Warp could play its visual effect without actually casting.
      • 0.10.8
      • Lightning Warp now has increased damage at high levels and it now has a 3% reduced skill effect duration per level after the first.
      • 0.10.0
      • Fixed a client crash related to Lightning Warp.
      • 0.9.11l
      • Fixed problems with targeting of Lightning Warp.
      • 0.9.11j
      • Fixed bugs with Lightning Warp's ability to target certain locations.
      • 0.9.3d
      • Lightning Warp now lets you travel up and down cliffs or across chasms.
      • Fixed a bug that would make it easy to get out of sync with Lightning Warp.
      • 0.9.3
      • Lightning Warp has been added to the game.

      • Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.