Lightning Warp
Spell, AoE, Duration, Movement, Lightning, Travel
Level: 1–20
Cost: 9–26 Mana
Cast Time: 0.70 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 90%
Radius: 16
Requires Level 10
Waits for a duration before teleporting to a targeted destination, with the duration based on the distance and your movement speed. When the teleport occurs, lightning damage is dealt to the area around both where the player was and where they teleported to. Casting again will queue up multiple teleportations to occur in sequence.
Deals (1–51) to (19–965) Lightning Damage
+(0–4) to radius
Can queue up to 50 uses
(30–49)% reduced Duration


Additional Effects From Quality:
(0–20)% increased Cast Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Unusual Gems /4

Unusual Gems /4

TypeStatsWeight
Superior (0–20)% increased Cast Speed50
Anomalous (0–20)% increased Area of Effect100
Divergent (0–60)% increased Damage
(0–20)% increased Duration
100
Phantasmal (0–10)% less Duration100
Quest /2

Quest /2

ActQuest CompleteNPCCharacter
1The Caged BruteQuest RewardWitch
1The Caged BruteNessaScion Shadow Templar Witch
Level Effect /40

Level Effect /40

Implicit
base skill show average damage instead of dps [1]
is area damage [1]
Can queue up to 50 uses
LevelRequires LevelIntelligenceCostDeals 1 to 19 Lightning Damage30% reduced Duration# to radiusExperience
1102991, 193009,569
21335101, 2531028,189
31743112, 3432059,146
42152122, 47331111,192
52560133, 62341193,800
62969144, 82351320,280
73377166, 108361359,090
83683167, 131372498,508
93990178, 159382682,057
1042961810, 191392921,777
11451021912, 2304021,727,879
12481092014, 2754121,791,769
13511152117, 3294232,353,679
14541212221, 3914333,070,912
15571272324, 4654439,095,466
16601342329, 55245316,039,890
17631402434, 65446429,817,117
18661462541, 77447462,895,056
19681512645, 864484212,051,599
20701552651, 965494
21722757, 1077505
22742763, 1200515
23762870, 1338525
24782978, 1490535
25802987, 1659545
26823097, 1846556
278430108, 2053566
288631120, 2282576
298832133, 2536586
309032148, 2817597
319132156, 2968607
329233165, 3128607
339333173, 3295617
349433183, 3471617
359534192, 3656627
369634203, 3851627
379734213, 4056637
389834225, 4271637
399935237, 4497648
4010035249, 4735648

Lightning Warp

Referencepoe.ninja, Community Wiki
AcronymDuration
DropLevel 10
BaseType Lightning Warp
Class Active Skill Gems
TargetTypesGround, Self, Enemy,
TypeSpell, Damage, Area, Duration, Trappable, Totemable, Mineable, Triggerable, Movement, Lightning, AreaSpell, Travel, Multicastable, CanRapidFire
MetadataMetadata/Items/Gems/SkillGemLightningWarp
Lightning Warp Monster /55 ⍟

Lightning Warp Monster /55 ⍟

NameModifiersSpectre
Volkuur's Stormguard50% of Physical Damage Converted to Lightning Damage
Undead
20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
Y
Rukuku, the Pagan Godmonster dropped item quantity +% [4000]
monster dropped item rarity +% [1000]
Y
Compulsor Octavia Sparkfist71% increased Totem Life
totem art variation [2]
+5 to maximum number of Summoned Totems
kill traps mines and totems on death [1]
Blocks Spells
You take 10% of Damage from Blocked Hits
Y
Oriath's Virtuetotem art variation [2]
+5 to maximum number of Summoned Totems
857% increased Totem Life
cannot be taunted when taunted ms [0]
unique boss curse effect on self +% final [-33]
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
monster slain experience +% [100]
kill traps mines and totems on death [1]
Blocks Spells
You take 10% of Damage from Blocked Hits
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Pietymonster dropped item quantity +% [0]
monster dropped item rarity +% [5000]
monster slain experience +% [250]
unique boss curse effect on self +% final [-33]
cannot be taunted when taunted ms [0]
65% reduced Energy Shield Recharge Rate
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Shocked MiscreationY
Augmented DeadY
Shavronne's StudentY
Fated MiscreationY
Demonic Martyrmonster grants no flask charges [1]
monster no drops or experience [1]
Y
Thunderskullmonster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
monster slain experience +% [100]
unique boss curse effect on self +% final [-33]
cannot be taunted when taunted ms [0]
corpse cannot be destroyed [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Olmec, the All Stonemonster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
monster slain experience +% [100]
unique boss curse effect on self +% final [-33]
+2 to maximum number of Summoned Totems
monster drop higher level gear [4]
monster dropped item quantity +% [3000]
monster dropped item rarity +% [0]
monster slain experience +% [0]
cannot be taunted when taunted ms [0]
monster penalty against minions damage +% final vs player minions [-30]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Piety the Empyreanmonster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
monster slain experience +% [100]
unique boss curse effect on self +% final [-33]
cannot be taunted when taunted ms [0]
65% reduced Energy Shield Recharge Rate
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Warping TotemCasts Lightning WarpY
Dena Lorennimonster dropped item rarity +% [500]
unique boss curse effect on self +% final [0]
Traps cannot be Damaged for +2 seconds after being Thrown
Mines cannot be Damaged for +2 seconds after being thrown
kill traps mines and totems on death [1]
20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
Y
Tinevin Highdovemonster base type attack cast speed +% and damage -% final [33]
monster dropped item rarity +% [500]
unique boss curse effect on self +% final [0]
Y
Aurelio Voidsingermonster dropped item rarity +% [500]
unique boss curse effect on self +% final [0]
35% increased Cast Speed
Y
Wilorin Demontamermonster dropped item rarity +% [500]
unique boss curse effect on self +% final [0]
Cannot Block Attacks
Blocks Spells
You take 15% of Damage from Blocked Hits
Y
Ulysses Morvantmonster dropped item rarity +% [500]
unique boss curse effect on self +% final [0]
+3 to maximum number of Summoned Totems
kill traps mines and totems on death [1]
30% Chance to Block Attack Damage
You take 15% of Damage from Blocked Hits
Y
Shade of a Witchmonster dropped item rarity +% [500]
Curses you Cast never expire
You can apply an additional Curse
unique boss curse effect on self +% final [-10]
Blocks Spells
You take 15% of Damage from Blocked Hits
Y
Guardian of the North30% increased Movement SpeedY
Revived Guardian30% increased Movement Speed
monster no drops or experience [1]
Y
Atziri's Pridemonster dropped item quantity +% [300]
monster dropped item rarity +% [800]
monster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
monster no map drops [1]
Y
Atziri's Pridemonster dropped item quantity +% [300]
monster dropped item rarity +% [800]
monster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
monster no map drops [1]
monster is invasion boss [1]
Y
Evocata Apocalyptica71% increased Totem Life
totem art variation [2]
+5 to maximum number of Summoned Totems
monster dropped item quantity +% [300]
monster dropped item rarity +% [800]
monster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
Far Shot
monster reverse point blank damage -% at minimum range [30]
monster penalty against minions damage +% final vs player minions [-30]
monster no map drops [1]
monster is invasion boss [1]
kill traps mines and totems on death [1]
Blocks Spells
You take 10% of Damage from Blocked Hits
Y
The Book Burnermonster dropped item quantity +% [300]
monster dropped item rarity +% [800]
25% reduced Movement Speed
monster no map drops [1]
Traps cannot be Damaged for +4 seconds after being Thrown
Mines cannot be Damaged for +4 seconds after being thrown
monster is invasion boss [1]
kill traps mines and totems on death [1]
Y
CorpsestitchRaises Undead
monster dropped item quantity +% [300]
monster dropped item rarity +% [800]
monster no map drops [1]
monster is invasion boss [1]
Y
Strangledriftmonster dropped item quantity +% [300]
monster dropped item rarity +% [800]
Casts Lightning Warp
monster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
monster no map drops [1]
monster is invasion boss [1]
Y
Jikejimonster dropped item quantity +% [300]
monster dropped item rarity +% [800]
500% increased Totem Life
monster additional quantity of dropped items in cruel +% [500]
monster additional quantity of dropped items in merciless +% [1000]
monster additional rarity of dropped items in cruel +% [750]
monster additional rarity of dropped items in merciless +% [1500]
monster no map drops [1]
monster is invasion boss [1]
Y
Mouth of EphijCasts Lightning Warp
Melee Strike Skills deal Splash Damage to surrounding targets
80% of Physical Damage Converted to Lightning Damage
monster no beyond portal [1]
monster no map drops [1]
Y
Ephij, Crackling Skymonster no beyond portal [1]
display monster mod nemesis test [0]
monster dropped item quantity +% [300]
monster dropped item rarity +% [800]
monster additional quantity of dropped items in cruel +% [500]
monster additional quantity of dropped items in merciless +% [1000]
monster additional rarity of dropped items in cruel +% [750]
monster additional rarity of dropped items in merciless +% [1500]
monster is beyond boss [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Tahi500% increased Totem Life
monster no map drops [1]
Y
Blightraise
+5 to maximum number of Summoned Totems
monster no map drops [1]
Y
Corrupted Miscreationmonster no map drops [1]Y
Mutated Watchermonster no map drops [1]Y
TotemCannot be Damaged
Cannot be Knocked Back
Y
Saplingmonster no drops or experience [1]
Group Frenzy on Death
Elemental Equilibrium
cannot have affliction mods [1]
Y
Seedlingmonster no drops or experience [1]
Group Frenzy on Death
cannot have affliction mods [1]
Y
Brinerot Raidermonster dropped item rarity +% [500]
unique boss curse effect on self +% final [0]
50% of Physical Damage Converted to Lightning Damage
monster no map drops [1]
monster dropped item quantity +% [400]
monster dropped item rarity +% [200]
20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
cannot have affliction mods [1]
Y
Brinerot Soothsayermonster dropped item rarity +% [500]
unique boss curse effect on self +% final [0]
monster no map drops [1]
monster dropped item quantity +% [500]
monster dropped item rarity +% [400]
Blocks Spells
You take 10% of Damage from Blocked Hits
cannot have affliction mods [1]
Y
Brinerot Soothsayermonster dropped item rarity +% [500]
unique boss curse effect on self +% final [0]
monster no map drops [1]
monster dropped item quantity +% [500]
monster dropped item rarity +% [400]
kill traps mines and totems on death [1]
Blocks Spells
You take 10% of Damage from Blocked Hits
cannot have affliction mods [1]
Y
Brinerot Soothsayermonster dropped item rarity +% [500]
unique boss curse effect on self +% final [0]
monster no map drops [1]
monster dropped item quantity +% [500]
monster dropped item rarity +% [400]
Traps cannot be Damaged for +2 seconds after being Thrown
Mines cannot be Damaged for +2 seconds after being thrown
kill traps mines and totems on death [1]
Blocks Spells
You take 10% of Damage from Blocked Hits
cannot have affliction mods [1]
Y
Brinerot Stormhandmonster dropped item rarity +% [500]
unique boss curse effect on self +% final [0]
monster dropped item quantity +% [500]
monster dropped item rarity +% [600]
Y
Musky "Two-Eyes" Grennmonster dropped item rarity +% [500]
unique boss curse effect on self +% final [0]
monster dropped item quantity +% [1200]
monster dropped item rarity +% [800]
30% Chance to Block Attack Damage
You take 15% of Damage from Blocked Hits
Y
Susara, Siren of Pondiummonster dropped item rarity +% [500]
unique boss curse effect on self +% final [0]
monster dropped item quantity +% [1200]
monster dropped item rarity +% [800]
Can have up to 12 additional Traps placed at a time
Traps cannot be Damaged for +4 seconds after being Thrown
Mines cannot be Damaged for +4 seconds after being thrown
kill traps mines and totems on death [1]
Y
Lussi "Rotmother" Rothmonster dropped item rarity +% [500]
unique boss curse effect on self +% final [0]
monster dropped item quantity +% [1200]
monster dropped item rarity +% [800]
Blocks Spells
You take 10% of Damage from Blocked Hits
Y
Kalria, The Fallenunique boss curse effect on self +% final [0]
monster dropped item rarity +% [500]
monster dropped item quantity +% [1200]
monster dropped item rarity +% [800]
Y
Kalria, The Risenthrow traps in circle radius [40]Y
Palliasmonster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
monster slain experience +% [100]
unique boss curse effect on self +% final [0]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Terese Napora30% increased Movement Speed
monster dropped item rarity +% [500]
unique boss curse effect on self +% final [0]
drop additional rare items [3]
Y
Terese Napora30% increased Movement Speed
monster dropped item rarity +% [500]
unique boss curse effect on self +% final [0]
Y
Terese Napora30% increased Movement Speed
monster dropped item rarity +% [500]
unique boss curse effect on self +% final [0]
Gain 25% of Physical Damage as Extra Lightning Damage
monster no map drops [1]
Y
DaemonY
Mouth of EphijCasts Lightning Warp
Melee Strike Skills deal Splash Damage to surrounding targets
80% of Physical Damage Converted to Lightning Damage
monster no beyond portal [1]
monster no map drops [1]
monster slain experience +% [300]
Y
TotemCasts Lightning WarpY
Microtransactions /4 ⍟

Microtransactions /4 ⍟

IconName
Innocence Lightning Warp Effect
Your Lightning Warp becomes an innocence effect.
Automaton Lightning Warp Effect
Your Lightning Warp becomes an Automaton Effect.
Blood Guard Lightning Warp Effect
Your Lightning Warp becomes a Blood Guard Effect.
Demonic Lightning Warp Effect
Your Lightning Warp becomes a Demonic Effect.
Labyrinth Enchantment helmet /6 ⍟

Labyrinth Enchantment helmet /6 ⍟

LevelNameModWeight
The Merciless LabyrinthEnchantment Lightning Warp Damage 125% increased Lightning Warp Damage100
The Eternal LabyrinthEnchantment Lightning Warp Damage 240% increased Lightning Warp Damage100
The Merciless LabyrinthEnchantment Lightning Warp Cast Speed 18% increased Lightning Warp Cast Speed100
The Eternal LabyrinthEnchantment Lightning Warp Cast Speed 212% increased Lightning Warp Cast Speed100
The Merciless LabyrinthEnchantment Lightning Warp Duration 120% reduced Lightning Warp Duration100
The Eternal LabyrinthEnchantment Lightning Warp Duration 230% reduced Lightning Warp Duration100
Supported By /85 ⍟

Supported By /85 ⍟

Support GemDescription
Added Fire Damage SupportSupports any skill that hits enemies.
Added Cold Damage SupportSupports any skill that hits enemies.
Increased Area of Effect SupportSupports any skill with an area of effect.
Added Lightning Damage SupportSupports any skill that hits enemies.
Increased Critical Strikes SupportSupports any skill that hits enemies.
Increased Critical Damage SupportSupports any skill that hits enemies.
Knockback SupportSupports any skill that hits enemies.
Life Leech SupportSupports any skill that hits enemies, causing those hits to leech life based on damage dealt.
Added Chaos Damage SupportSupports any skill that hits enemies.
Stun SupportSupports any skill that hits enemies, making it easier to stun enemies with those skills.
Trap SupportSupports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a trap that will use the skill for you when an enemy walks near it. Traps cannot use channelling skills.
Item Rarity SupportSupports any skill that can kill enemies.
Faster Casting SupportSupports non-instant spell skills.
Concentrated Effect SupportSupports any skill with an area of effect, regardless of whether that skill deals damage.
Increased Duration SupportSupports any skill with a duration.
Cold to Fire SupportSupports any skill that hits enemies.
Combustion SupportSupports any skill that hits enemies.
Elemental Proliferation SupportSupports any skill that hits enemies, or could otherwise apply elemental ailments.
Culling Strike SupportSupports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.
Iron Will SupportSupports spell skills, making the increase to physical melee damage from strength also increase their spell damage.
Spell Totem SupportSupports spell skills that are not triggered. Instead of casting that spell, you will summon a totem that casts the spell for you.
Blastchain Mine SupportSupports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
Chance to Flee SupportSupports any skill that hits enemies.
Blind SupportSupports any skill that hits enemies.
Fire Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy fire resistance.
Cold Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy cold resistance.
Lightning Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
Elemental Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy elemental resistances.
Spell Echo SupportSupports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, or skills with a reservation.
Power Charge On Critical SupportSupports any skill that hits enemies.
Burning Damage SupportSupports any skill that hits enemies, or can deal burning damage directly.
Hextouch SupportMust support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
Less Duration SupportSupports any skill that has a duration.
Cast on Death SupportEach supported spell skill will be triggered when you die. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
Cast when Damage Taken SupportEach supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
Cast when Stunned SupportEach supported spell skill will have a chance to be triggered when you are stunned. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
Block Chance Reduction SupportSupports any skill that hits enemies.
Physical to Lightning SupportSupports any skill that hits enemies.
Ice Bite SupportSupports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
Hypothermia SupportSupports any skill that deals damage.
Innervate SupportSupports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
Critical Strike Affliction SupportSupports any skill that hits enemies.
Void Manipulation SupportSupports any skill that deals damage.
Controlled Destruction SupportSupports attack skills, or spell skills that deal damage.
Swift Affliction SupportSupports any skill that has a duration, or can hit enemies to inflict ailments on them.
Elemental Focus SupportSupports any skill that hits or burns enemies, or inflicts elemental ailments.
Ignite Proliferation SupportSupports any skill that hits enemies.
Chance to Poison SupportSupports any skill that hits enemies.
Deadly Ailments SupportSupports any skill that hits enemies.
Decay SupportSupports any skill that hits enemies.
Efficacy SupportSupports any skill that deals damage or has a duration.
Vile Toxins SupportSupports any skill that hits enemies.
Immolate SupportSupports any skill that hits enemies.
Unbound Ailments SupportSupports any skill that hits enemies or inflicts ailments
Brutality SupportSupports any skill that deals damage.
Onslaught SupportSupports any skill that hits enemies.
Arcane Surge SupportEach supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Cannot support skills used by totems, traps, mines or skills with a reservation.
Summon Phantasm SupportSupports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
Bonechill SupportSupports any skill that can chill enemies or create chilling areas.
Energy Leech SupportSupports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.
Intensify SupportSupports spell skills that you cast yourself. Cannot support triggered skills, Vaal skills, instant skills, channelling skills, skills with a reservation or which create minions, or skills used by totems, traps, or mines.
Unleash SupportSupports spell skills, making their effect reoccur when cast. Cannot support skills with cooldowns, triggered skills, Brand skills, Vaal skills, channelling skills, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
High-Impact Mine SupportSupports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
Awakened Added Fire Damage SupportSupports any skill that hits enemies.
Awakened Brutality SupportSupports any skill that deals damage.
Awakened Burning Damage SupportSupports any skill that hits enemies, or can deal burning damage directly.
Awakened Fire Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy fire resistance.
Awakened Added Cold Damage SupportSupports any skill that hits enemies.
Awakened Cold Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy cold resistance.
Awakened Deadly Ailments SupportSupports any skill that hits enemies.
Awakened Swift Affliction SupportSupports any skill that has a duration, or can hit enemies to inflict ailments on them.
Awakened Void Manipulation SupportSupports any skill that deals damage.
Awakened Added Chaos Damage SupportSupports any skill that hits enemies.
Awakened Added Lightning Damage SupportSupports any skill that hits enemies.
Awakened Controlled Destruction SupportSupports attack skills, or spell skills that deal damage.
Awakened Hextouch SupportMust support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
Awakened Elemental Focus SupportSupports any skill that hits or burns enemies, or inflicts elemental ailments.
Awakened Increased Area of Effect SupportSupports any skill with an area of effect.
Awakened Lightning Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
Awakened Spell Echo SupportSupports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, or skills with a reservation.
Awakened Unbound Ailments SupportSupports any skill that hits enemies or inflicts ailments
Awakened Unleash SupportSupports spell skills, making their effect reoccur when cast. Cannot support skills with cooldowns, triggered skills, Brand skills, Vaal skills, channelling skills, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
Archmage SupportSupports spell skills that deal damage with hits and have no reservation. Cannot support arcane skills, Vaal skills, or skills used by totems, traps or mines. Cannot modify the skills of minions.
Trinity SupportSupports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
Cruelty SupportSupports any skill that hits enemies.
Vendor recipe

Vendor recipe

Unique Item Recipe /1

Unique Item Recipe /1

OfferYour OfferNote
Star of Wraeclast
1x Ruby Ring unique
1x Onyx Amulet
1x Lightning Warp level 20 corrupted
Lightning Warp Unique /2 ⍟

Lightning Warp Unique /2 ⍟

Community Wiki

Wiki Edit

Lightning Warp

LightningWarpLightning Warp is a movement / travel skill (and a spell) that causes the player character (or totem when supported by TotemSpell Totem Support) to teleport to a location after a delay. When the teleport occurs, lightning damage is dealt in a small area around both the previous location and the new location.

Skill functions and interactions

  • Description: When the skill is cast, the exit point is set. The caster can then attack, cast, or move until the teleport executes. The AoE lightning damage will occur wherever the player was standing when the teleport resolves and wherever the caster teleports to.

  • Usage time and stats: Total usage time consists of casting time and delay time. Casting time is standard casting with base time of 0.8 second. It can be modified by cast speed stats. Delay time is skill effect duration and is affected by skill effect duration stats including skill gem's one. Base time for delay is calculated as a time needed for character to normally run the euclidean distance between position where the spell was cast and exit position with character's current movement speed. Because of that movement speed stats (including conditional ones, auras, etc) also affects delay time. It is not possible to completely eliminate this delay because there is a hidden 0.1 second delay added to it.

  • Sequence of operations: The lightning explosion occurs before the caster leaves and after the caster arrives. This will, for example, cause the caster to take damage from monsters that explode on death that are killed by Lightning Warp.

  • Death: If the caster dies before the teleport executes, the teleport will still execute, transporting the caster's corpse to the targeted location.

  • Can be used in left mouse button slot to cast and move.

Strategy

Movement

Lightning Warp is primarily used as a movement skill. To improve Lightning Warp's effectiveness as a movement skill, one should support it with ReduceDurationLess Duration Support, FasterCastFaster Casting Support, and SupportRapidDecayGemSwift Affliction Support. If only one support gem can be used, [[ Less Duration Support]] will generally result in faster travel. Taking increased Skill Effect Duration passives will render Lightning Warp much less useful as a movement skill, in which case you may want to consider alternatives such as FlameDashFlame Dash, LeapSlamLeap Slam, WhirlingBladesWhirling Blades.

Compared with Leap Slam, Lightning Warp has the advantages of not requiring any particular weapon, potentially higher speed, and slightly longer range. However, it costs more mana and requires three support gems to be fully effective. Compared with Flame Dash, Lightning Warp has the advantage of being able to be cast as many times as possible, but costs slightly more mana and has a noticeable delay.

With Arctic Armour

Lightning Warp can be used as a method of travel when using IceShieldArctic Armour, since this will allow the player to always remain stationary and thus always receive Arctic Armour's less Damage taken while stationary bonus.


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