SpectreN
AreaThe Lunaris Temple Level 2
Modmonster dropped item quantity +% [0]
monster dropped item rarity +% [5000]
monster slain experience +% [250]
unique boss curse effect on self +% final [-33]
cannot be taunted when taunted ms [0]
energy shield recharge rate +% [-65]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Tagsred_blood, human, humanoid, not_str, not_dex
+1200%Life
100%Energy Shield From Life
1200%Ailment Threshold
40 40 40 25Resistance
+240%Damage
100%Accuracy
5%Critical Strike Chance
130%Critical Strike Multiplier
6 ~ 110Attack Distance
1.305 SecondAttack Time
20%Damage Spread
200%Experience
100%Model Size
PietyBossType
458,836Life
16,265Armour
8,120Evasion
458,836Energy Shield
3,241Damage
538Accuracy
1.31Attack Time
39,750Experience
PietyLightningWarp
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Triggerable, Movement, Lightning, AreaSpell, Travel, Multicastable, CanRapidFire
Lightning Warp
Critical Strike Chance: 5%
Cast Time: 1 Second
Waits for a duration before teleporting to a targeted destination, with the duration based on the distance and your movement speed. When the teleport occurs, lightning damage is dealt to the area around both where the player was and where they teleported to. Casting again will queue up multiple teleportations to occur in sequence.
Deals 1913 to 5739 Lightning Damage
base skill show average damage instead of dps
is area damage [1]
skill art variation [6]

teleportball
PietySummonBloodElementals
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 2593–3889
Critical Strike Chance: 5%
Attack Time: 1.305 Second
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

iconbasicattack
PietyIceShot
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Area, Totemable, Trappable, Mineable, Cold, ChillingArea
Base Damage: 2593–3889
Critical Strike Chance: 5%
Attack Time: 1.305 Second
Base duration is 2.5 seconds
Fires 6 additional Projectiles
109% increased Physical Damage
50% of Physical Damage Converted to Cold Damage
60% reduced Projectile Speed
monster penalty against minions damage +% final vs player minions [-25]
skill art variation [1]
skill can fire arrows
use scaled contact offset

iceshot
PietyArc
Spell, Damage, Trappable, Totemable, Mineable, Chains, Multicastable, Triggerable, Lightning, CanRapidFire
Arc
Critical Strike Chance: 5%
Effectiveness of Added Damage: 50%
Cast Time: 0.8 Second
An arc of lightning stretches from the caster to a targeted enemy and chains on to other nearby enemies. Each time the main beam chains it will also chain to a second enemy, but that secondary arc cannot chain further.
Deals 1019 to 3057 Lightning Damage
Chains +2 Times
10% chance to Shock enemies
skill art variation [2]

iconarc
PietyBallLightning
Spell, Damage, Projectile, ProjectilesFromUser, Area, Totemable, Trappable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire, AreaSpell
Ball Lightning
Critical Strike Chance: 0%
Cast Time: 0.8 Second
Fires a slow-moving projectile that periodically damages enemies in an area around it with bolts of lightning.
Deals 664.7 to 1994 Lightning Damage
active skill area of effect radius +% final [0]
base is projectile
monster penalty against minions damage +% final vs player minions [-25]
skill art variation [1]

balllightning
PietyFireForm
Spell, Buff, Duration, Triggerable
Critical Strike Chance: 0%
Cast Time: 1 Second
Duration: 6 Second
main hand weapon type [#]
off hand weapon type [#]
main hand base maximum attack distance [#]
off hand base maximum attack distance [#]
#% increased Movement Speed
#% increased Character Size
#% increased Attack Speed
skill physical damage % to convert to fire [#]
piety fire form hits cause stacking damage taken [#]

Deals 2620 to 3930 Fire Damage
70% increased Character Size
50% of Physical Damage Converted to Fire Damage
75% increased Attack Speed
300% increased Movement Speed
piety transform debuff time ms [500]
PietyIceForm
Spell, Buff, Duration, Triggerable
Critical Strike Chance: 0%
Cast Time: 1 Second
Duration: 6 Second
main hand weapon type [#]
#% increased Movement Speed
#% increased Character Size
#% increased Attack Speed

Deals 2144 to 3216 Cold Damage
60% increased Character Size
25% increased Attack Speed
300% reduced Movement Speed
piety transform debuff time ms [500]
PietyLightningStorm
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
Firestorm
Critical Strike Chance: 5%
Cast Time: 2 Second
Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.
Deals 1820 to 5459 Lightning Damage
Base duration is 5.6 seconds
10% chance to Shock enemies
One impact every 0.35 seconds
firestorm base area of effect +% [-49]
firestorm use server effects
is area damage
monster penalty against minions damage +% final vs player minions [-35]
skill art variation [2]

FirestormV2
371,300Life
14,425Armour
7,608Evasion
371,300Energy Shield
2,891Damage
499Accuracy
1.31Attack Time
39,018Experience
PietyLightningWarp
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Triggerable, Movement, Lightning, AreaSpell, Travel, Multicastable, CanRapidFire
Lightning Warp
Critical Strike Chance: 5%
Cast Time: 1 Second
Waits for a duration before teleporting to a targeted destination, with the duration based on the distance and your movement speed. When the teleport occurs, lightning damage is dealt to the area around both where the player was and where they teleported to. Casting again will queue up multiple teleportations to occur in sequence.
Deals 1697 to 5091 Lightning Damage
base skill show average damage instead of dps
is area damage [1]
skill art variation [6]

teleportball
PietySummonBloodElementals
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 2313–3469
Critical Strike Chance: 5%
Attack Time: 1.305 Second
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

iconbasicattack
PietyIceShot
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Area, Totemable, Trappable, Mineable, Cold, ChillingArea
Base Damage: 2313–3469
Critical Strike Chance: 5%
Attack Time: 1.305 Second
Base duration is 2.5 seconds
Fires 6 additional Projectiles
109% increased Physical Damage
50% of Physical Damage Converted to Cold Damage
60% reduced Projectile Speed
monster penalty against minions damage +% final vs player minions [-25]
skill art variation [1]
skill can fire arrows
use scaled contact offset

iceshot
PietyArc
Spell, Damage, Trappable, Totemable, Mineable, Chains, Multicastable, Triggerable, Lightning, CanRapidFire
Arc
Critical Strike Chance: 5%
Effectiveness of Added Damage: 50%
Cast Time: 0.8 Second
An arc of lightning stretches from the caster to a targeted enemy and chains on to other nearby enemies. Each time the main beam chains it will also chain to a second enemy, but that secondary arc cannot chain further.
Deals 893.5 to 2681 Lightning Damage
Chains +2 Times
10% chance to Shock enemies
skill art variation [2]

iconarc
PietyBallLightning
Spell, Damage, Projectile, ProjectilesFromUser, Area, Totemable, Trappable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire, AreaSpell
Ball Lightning
Critical Strike Chance: 0%
Cast Time: 0.8 Second
Fires a slow-moving projectile that periodically damages enemies in an area around it with bolts of lightning.
Deals 592.3 to 1777 Lightning Damage
active skill area of effect radius +% final [0]
base is projectile
monster penalty against minions damage +% final vs player minions [-25]
skill art variation [1]

balllightning
PietyFireForm
Spell, Buff, Duration, Triggerable
Critical Strike Chance: 0%
Cast Time: 1 Second
Duration: 6 Second
main hand weapon type [#]
off hand weapon type [#]
main hand base maximum attack distance [#]
off hand base maximum attack distance [#]
#% increased Movement Speed
#% increased Character Size
#% increased Attack Speed
skill physical damage % to convert to fire [#]
piety fire form hits cause stacking damage taken [#]

Deals 2313 to 3469 Fire Damage
70% increased Character Size
50% of Physical Damage Converted to Fire Damage
75% increased Attack Speed
300% increased Movement Speed
piety transform debuff time ms [500]
PietyIceForm
Spell, Buff, Duration, Triggerable
Critical Strike Chance: 0%
Cast Time: 1 Second
Duration: 6 Second
main hand weapon type [#]
#% increased Movement Speed
#% increased Character Size
#% increased Attack Speed

Deals 1892 to 2838 Cold Damage
60% increased Character Size
25% increased Attack Speed
300% reduced Movement Speed
piety transform debuff time ms [500]
PietyLightningStorm
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
Firestorm
Critical Strike Chance: 5%
Cast Time: 2 Second
Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.
Deals 1591 to 4773 Lightning Damage
Base duration is 5.6 seconds
10% chance to Shock enemies
One impact every 0.35 seconds
firestorm base area of effect +% [-49]
firestorm use server effects
is area damage
monster penalty against minions damage +% final vs player minions [-35]
skill art variation [2]

FirestormV2
237,095Life
11,328Armour
6,667Evasion
237,095Energy Shield
2,295Damage
428Accuracy
1.31Attack Time
37,131Experience
PietyLightningWarp
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Triggerable, Movement, Lightning, AreaSpell, Travel, Multicastable, CanRapidFire
Lightning Warp
Critical Strike Chance: 5%
Cast Time: 1 Second
Waits for a duration before teleporting to a targeted destination, with the duration based on the distance and your movement speed. When the teleport occurs, lightning damage is dealt to the area around both where the player was and where they teleported to. Casting again will queue up multiple teleportations to occur in sequence.
Deals 1333 to 4000 Lightning Damage
base skill show average damage instead of dps
is area damage [1]
skill art variation [6]

teleportball
PietySummonBloodElementals
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1836–2754
Critical Strike Chance: 5%
Attack Time: 1.305 Second
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

iconbasicattack
PietyIceShot
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Area, Totemable, Trappable, Mineable, Cold, ChillingArea
Base Damage: 1836–2754
Critical Strike Chance: 5%
Attack Time: 1.305 Second
Base duration is 2.5 seconds
Fires 6 additional Projectiles
97% increased Physical Damage
50% of Physical Damage Converted to Cold Damage
60% reduced Projectile Speed
monster penalty against minions damage +% final vs player minions [-25]
skill art variation [1]
skill can fire arrows
use scaled contact offset

iceshot
PietyArc
Spell, Damage, Trappable, Totemable, Mineable, Chains, Multicastable, Triggerable, Lightning, CanRapidFire
Arc
Critical Strike Chance: 5%
Effectiveness of Added Damage: 50%
Cast Time: 0.8 Second
An arc of lightning stretches from the caster to a targeted enemy and chains on to other nearby enemies. Each time the main beam chains it will also chain to a second enemy, but that secondary arc cannot chain further.
Deals 685.9 to 2058 Lightning Damage
Chains +2 Times
10% chance to Shock enemies
skill art variation [2]

iconarc
PietyBallLightning
Spell, Damage, Projectile, ProjectilesFromUser, Area, Totemable, Trappable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire, AreaSpell
Ball Lightning
Critical Strike Chance: 0%
Cast Time: 0.8 Second
Fires a slow-moving projectile that periodically damages enemies in an area around it with bolts of lightning.
Deals 469.6 to 1409 Lightning Damage
active skill area of effect radius +% final [0]
base is projectile
monster penalty against minions damage +% final vs player minions [-25]
skill art variation [1]

balllightning
PietyFireForm
Spell, Buff, Duration, Triggerable
Critical Strike Chance: 0%
Cast Time: 1 Second
Duration: 6 Second
main hand weapon type [#]
off hand weapon type [#]
main hand base maximum attack distance [#]
off hand base maximum attack distance [#]
#% increased Movement Speed
#% increased Character Size
#% increased Attack Speed
skill physical damage % to convert to fire [#]
piety fire form hits cause stacking damage taken [#]

Deals 1799 to 2698 Fire Damage
70% increased Character Size
50% of Physical Damage Converted to Fire Damage
75% increased Attack Speed
300% increased Movement Speed
piety transform debuff time ms [535.7]
PietyIceForm
Spell, Buff, Duration, Triggerable
Critical Strike Chance: 0%
Cast Time: 1 Second
Duration: 6 Second
main hand weapon type [#]
#% increased Movement Speed
#% increased Character Size
#% increased Attack Speed

Deals 1472 to 2208 Cold Damage
60% increased Character Size
25% increased Attack Speed
300% reduced Movement Speed
piety transform debuff time ms [535.7]
PietyLightningStorm
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
Firestorm
Critical Strike Chance: 5%
Cast Time: 2 Second
Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.
Deals 1214 to 3643 Lightning Damage
Base duration is 5.6 seconds
10% chance to Shock enemies
One impact every 0.35 seconds
firestorm base area of effect +% [-49]
firestorm use server effects
is area damage
monster penalty against minions damage +% final vs player minions [-35]
skill art variation [2]

FirestormV2
141,081Life
8,348Armour
5,633Evasion
141,081Energy Shield
1,712Damage
352Accuracy
1.31Attack Time
34,164Experience
PietyLightningWarp
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Triggerable, Movement, Lightning, AreaSpell, Travel, Multicastable, CanRapidFire
Lightning Warp
Critical Strike Chance: 5%
Cast Time: 1 Second
Waits for a duration before teleporting to a targeted destination, with the duration based on the distance and your movement speed. When the teleport occurs, lightning damage is dealt to the area around both where the player was and where they teleported to. Casting again will queue up multiple teleportations to occur in sequence.
Deals 983.2 to 2950 Lightning Damage
base skill show average damage instead of dps
is area damage [1]
skill art variation [6]

teleportball
PietySummonBloodElementals
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1370–2055
Critical Strike Chance: 5%
Attack Time: 1.305 Second
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

iconbasicattack
PietyIceShot
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Area, Totemable, Trappable, Mineable, Cold, ChillingArea
Base Damage: 1370–2055
Critical Strike Chance: 5%
Attack Time: 1.305 Second
Base duration is 2.5 seconds
Fires 6 additional Projectiles
82% increased Physical Damage
50% of Physical Damage Converted to Cold Damage
60% reduced Projectile Speed
monster penalty against minions damage +% final vs player minions [-25]
skill art variation [1]
skill can fire arrows
use scaled contact offset

iceshot
PietyArc
Spell, Damage, Trappable, Totemable, Mineable, Chains, Multicastable, Triggerable, Lightning, CanRapidFire
Arc
Critical Strike Chance: 5%
Effectiveness of Added Damage: 50%
Cast Time: 0.8 Second
An arc of lightning stretches from the caster to a targeted enemy and chains on to other nearby enemies. Each time the main beam chains it will also chain to a second enemy, but that secondary arc cannot chain further.
Deals 491.4 to 1474 Lightning Damage
Chains +2 Times
10% chance to Shock enemies
skill art variation [2]

iconarc
PietyBallLightning
Spell, Damage, Projectile, ProjectilesFromUser, Area, Totemable, Trappable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire, AreaSpell
Ball Lightning
Critical Strike Chance: 0%
Cast Time: 0.8 Second
Fires a slow-moving projectile that periodically damages enemies in an area around it with bolts of lightning.
Deals 350.3 to 1051 Lightning Damage
active skill area of effect radius +% final [0]
base is projectile
monster penalty against minions damage +% final vs player minions [-25]
skill art variation [1]

balllightning
PietyFireForm
Spell, Buff, Duration, Triggerable
Critical Strike Chance: 0%
Cast Time: 1 Second
Duration: 6 Second
main hand weapon type [#]
off hand weapon type [#]
main hand base maximum attack distance [#]
off hand base maximum attack distance [#]
#% increased Movement Speed
#% increased Character Size
#% increased Attack Speed
skill physical damage % to convert to fire [#]
piety fire form hits cause stacking damage taken [#]

Deals 1310 to 1966 Fire Damage
70% increased Character Size
50% of Physical Damage Converted to Fire Damage
75% increased Attack Speed
300% increased Movement Speed
piety transform debuff time ms [714.3]
PietyIceForm
Spell, Buff, Duration, Triggerable
Critical Strike Chance: 0%
Cast Time: 1 Second
Duration: 6 Second
main hand weapon type [#]
#% increased Movement Speed
#% increased Character Size
#% increased Attack Speed

Deals 1072 to 1608 Cold Damage
60% increased Character Size
25% increased Attack Speed
300% reduced Movement Speed
piety transform debuff time ms [714.3]
PietyLightningStorm
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
Firestorm
Critical Strike Chance: 5%
Cast Time: 2 Second
Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.
Deals 863.9 to 2592 Lightning Damage
Base duration is 5.6 seconds
10% chance to Shock enemies
One impact every 0.35 seconds
firestorm base area of effect +% [-49]
firestorm use server effects
is area damage
monster penalty against minions damage +% final vs player minions [-35]
skill art variation [2]

FirestormV2
83,634Life
6,127Armour
4,739Evasion
83,634Energy Shield
1,270Damage
290Accuracy
1.31Attack Time
30,765Experience
PietyLightningWarp
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Triggerable, Movement, Lightning, AreaSpell, Travel, Multicastable, CanRapidFire
Lightning Warp
Critical Strike Chance: 5%
Cast Time: 1 Second
Waits for a duration before teleporting to a targeted destination, with the duration based on the distance and your movement speed. When the teleport occurs, lightning damage is dealt to the area around both where the player was and where they teleported to. Casting again will queue up multiple teleportations to occur in sequence.
Deals 722.5 to 2167 Lightning Damage
base skill show average damage instead of dps
is area damage [1]
skill art variation [6]

teleportball
PietySummonBloodElementals
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1016–1524
Critical Strike Chance: 5%
Attack Time: 1.305 Second
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

iconbasicattack
PietyIceShot
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Area, Totemable, Trappable, Mineable, Cold, ChillingArea
Base Damage: 1016–1524
Critical Strike Chance: 5%
Attack Time: 1.305 Second
Base duration is 2.5 seconds
Fires 6 additional Projectiles
76% increased Physical Damage
50% of Physical Damage Converted to Cold Damage
60% reduced Projectile Speed
monster penalty against minions damage +% final vs player minions [-25]
skill art variation [1]
skill can fire arrows
use scaled contact offset

iceshot
PietyArc
Spell, Damage, Trappable, Totemable, Mineable, Chains, Multicastable, Triggerable, Lightning, CanRapidFire
Arc
Critical Strike Chance: 5%
Effectiveness of Added Damage: 50%
Cast Time: 0.8 Second
An arc of lightning stretches from the caster to a targeted enemy and chains on to other nearby enemies. Each time the main beam chains it will also chain to a second enemy, but that secondary arc cannot chain further.
Deals 350.8 to 1052 Lightning Damage
Chains +2 Times
10% chance to Shock enemies
skill art variation [2]

iconarc
PietyBallLightning
Spell, Damage, Projectile, ProjectilesFromUser, Area, Totemable, Trappable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire, AreaSpell
Ball Lightning
Critical Strike Chance: 0%
Cast Time: 0.8 Second
Fires a slow-moving projectile that periodically damages enemies in an area around it with bolts of lightning.
Deals 260.4 to 781.1 Lightning Damage
active skill area of effect radius +% final [0]
base is projectile
monster penalty against minions damage +% final vs player minions [-25]
skill art variation [1]

balllightning
PietyFireForm
Spell, Buff, Duration, Triggerable
Critical Strike Chance: 0%
Cast Time: 1 Second
Duration: 6 Second
main hand weapon type [#]
off hand weapon type [#]
main hand base maximum attack distance [#]
off hand base maximum attack distance [#]
#% increased Movement Speed
#% increased Character Size
#% increased Attack Speed
skill physical damage % to convert to fire [#]
piety fire form hits cause stacking damage taken [#]

Deals 951.1 to 1427 Fire Damage
70% increased Character Size
50% of Physical Damage Converted to Fire Damage
75% increased Attack Speed
300% increased Movement Speed
piety transform debuff time ms [892.9]
PietyIceForm
Spell, Buff, Duration, Triggerable
Critical Strike Chance: 0%
Cast Time: 1 Second
Duration: 6 Second
main hand weapon type [#]
#% increased Movement Speed
#% increased Character Size
#% increased Attack Speed

Deals 778.2 to 1167 Cold Damage
60% increased Character Size
25% increased Attack Speed
300% reduced Movement Speed
piety transform debuff time ms [892.9]
PietyLightningStorm
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
Firestorm
Critical Strike Chance: 5%
Cast Time: 2 Second
Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.
Deals 612.4 to 1837 Lightning Damage
Base duration is 5.6 seconds
10% chance to Shock enemies
One impact every 0.35 seconds
firestorm base area of effect +% [-49]
firestorm use server effects
is area damage
monster penalty against minions damage +% final vs player minions [-35]
skill art variation [2]

FirestormV2
6,071Life
467Armour
994Evasion
6,071Energy Shield
159Damage
59Accuracy
1.31Attack Time
5,436Experience
PietyLightningWarp
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Triggerable, Movement, Lightning, AreaSpell, Travel, Multicastable, CanRapidFire
Lightning Warp
Critical Strike Chance: 5%
Cast Time: 1 Second
Waits for a duration before teleporting to a targeted destination, with the duration based on the distance and your movement speed. When the teleport occurs, lightning damage is dealt to the area around both where the player was and where they teleported to. Casting again will queue up multiple teleportations to occur in sequence.
Deals 57.04 to 171.1 Lightning Damage
base skill show average damage instead of dps
is area damage [1]
skill art variation [6]

teleportball
PietySummonBloodElementals
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 127–191
Critical Strike Chance: 5%
Attack Time: 1.305 Second
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

iconbasicattack
PietyIceShot
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Area, Totemable, Trappable, Mineable, Cold, ChillingArea
Base Damage: 127–191
Critical Strike Chance: 5%
Attack Time: 1.305 Second
Base duration is 2.5 seconds
Fires 6 additional Projectiles
35% increased Physical Damage
50% of Physical Damage Converted to Cold Damage
60% reduced Projectile Speed
monster penalty against minions damage +% final vs player minions [-25]
skill art variation [1]
skill can fire arrows
use scaled contact offset

iceshot
PietyArc
Spell, Damage, Trappable, Totemable, Mineable, Chains, Multicastable, Triggerable, Lightning, CanRapidFire
Arc
Critical Strike Chance: 5%
Effectiveness of Added Damage: 50%
Cast Time: 0.8 Second
An arc of lightning stretches from the caster to a targeted enemy and chains on to other nearby enemies. Each time the main beam chains it will also chain to a second enemy, but that secondary arc cannot chain further.
Deals 22.23 to 66.68 Lightning Damage
Chains +2 Times
10% chance to Shock enemies
skill art variation [2]

iconarc
PietyBallLightning
Spell, Damage, Projectile, ProjectilesFromUser, Area, Totemable, Trappable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire, AreaSpell
Ball Lightning
Critical Strike Chance: 0%
Cast Time: 0.8 Second
Fires a slow-moving projectile that periodically damages enemies in an area around it with bolts of lightning.
Deals 22.42 to 67.27 Lightning Damage
active skill area of effect radius +% final [0]
base is projectile
monster penalty against minions damage +% final vs player minions [-25]
skill art variation [1]

balllightning
PietyFireForm
Spell, Buff, Duration, Triggerable
Critical Strike Chance: 0%
Cast Time: 1 Second
Duration: 6 Second
main hand weapon type [#]
off hand weapon type [#]
main hand base maximum attack distance [#]
off hand base maximum attack distance [#]
#% increased Movement Speed
#% increased Character Size
#% increased Attack Speed
skill physical damage % to convert to fire [#]
piety fire form hits cause stacking damage taken [#]

Deals 68.35 to 102.5 Fire Damage
70% increased Character Size
50% of Physical Damage Converted to Fire Damage
75% increased Attack Speed
300% increased Movement Speed
piety transform debuff time ms [2000]
PietyIceForm
Spell, Buff, Duration, Triggerable
Critical Strike Chance: 0%
Cast Time: 1 Second
Duration: 6 Second
main hand weapon type [#]
#% increased Movement Speed
#% increased Character Size
#% increased Attack Speed

Deals 55.93 to 83.89 Cold Damage
60% increased Character Size
25% increased Attack Speed
300% reduced Movement Speed
piety transform debuff time ms [2000]
PietyLightningStorm
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
Firestorm
Critical Strike Chance: 5%
Cast Time: 2 Second
Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.
Deals 36.76 to 110.3 Lightning Damage
Base duration is 5.6 seconds
10% chance to Shock enemies
One impact every 0.35 seconds
firestorm base area of effect +% [-49]
firestorm use server effects
is area damage
monster penalty against minions damage +% final vs player minions [-35]
skill art variation [2]

FirestormV2
BallLightning10OnlyLastTarget NoRepeat NotUsingFireStorm
Arc10OnlyLastTarget NoRepeat
Flee4NoRepeat TargetNear TargetIsEnemy
FireStorm5OnlyLastTarget NoRepeat NotUsingFireStorm
FireStorm10OnlyLastTarget NoRepeat TargetFar NotUsingFireStorm
#changing forms more likely as she gets closer to the portals
LightningWarp5TargetIsPietyFireFormPortal IgnoresTaunt TargetNotNear NotUsingLightningWarp
LightningWarp5TargetIsPietyColdFormPortal IgnoresTaunt TargetNotNear NotUsingLightningWarp
LightningWarp100TargetIsPietyFireFormPortal TargetNotFar TargetNotNear IgnoresTaunt NotUsingLightningWarp
LightningWarp100TargetIsPietyColdFormPortal TargetNotFar TargetNotNear IgnoresTaunt NotUsingLightningWarp
#lightning warp to portals if far
LightningWarp50TargetIsPietyColdFormPortal TargetFar NotUsingLightningWarp IgnoresTaunt
LightningWarp50TargetIsPietyFireFormPortal TargetFar NotUsingLightningWarp IgnoresTaunt
#more likely to lightning warp if an enemy is near her, or near the portal
LightningWarp200TargetIsPietyColdFormPortal TargetFar NotUsingLightningWarp EnemyNearMe IgnoresTaunt
LightningWarp200TargetIsPietyFireFormPortal TargetFar NotUsingLightningWarp EnemyNearMe IgnoresTaunt
LightningWarp200TargetIsPietyColdFormPortal TargetFar NotUsingLightningWarp EnemyNearTarget IgnoresTaunt
LightningWarp200TargetIsPietyFireFormPortal TargetFar NotUsingLightningWarp EnemyNearTarget IgnoresTaunt
stance ClawClaw
Melee10OnlyLastTarget
stance Bow
IceShot30OnlyLastTarget

Object Type

version 2
extends "Metadata/Monsters/Axis/AxisCaster"

Stats
{
	mana_regeneration_rate_per_minute_% = 700
	monster_can_spawn_with_talisman = 1
}

Transitionable
{
}

Animated
{
	preload_animated_object = "Metadata/Monsters/Axis/Piety/Piety_ice.ao"
	preload_animated_object = "Metadata/Monsters/Axis/Piety/Piety_fire.ao"
}

MinimapIcon
{
	icon = 3
}

Life
{
	corpse_usable = false
}

NPC
{
	marker_enabled = false
}

Object Type Codes

version 2
extends "Metadata/Monsters/Axis/AxisCaster"

Transitionable
{
	on_transition = "PlayAnimation(piety_sarn); PlayTextAudio(0,1.5,Metadata/NPC/Piety,PietyIntroLunaris1);"
	create_untransitioned = "PlayAnimation(piety_sarn_idle);"
	create_transitioned = "HideMinimapIcon();"
}

Life
{
	on_death = "FadeOutMusic( 500 ); PlayGlobalAudio( 1000, 2.5, Audio/Music/Act3_Lunaris/Piety_Resolve.ogg ); StartTimer(); PlayTextAudio( 0, 2.0, Metadata/NPC/Piety, PietyDeathLunaris );"
	on_spawned_dead = "DisableRendering();"
}

Timer
{
	time = 1.0
	on_finish = "SpawnEffect( Metadata/Effects/Spells/monsters_effects/act3/piety/death/pietyrunedeath.ao, animate );"
}

Animated
{
	on_end_piety_sarn = "HideMinimapIcon();"
	on_end_death_portal = "DisableRendering();"
}

Render
{
	has_light = true
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Axis/PietyBoss"] = {
    name = "Piety",
    life = 12,
    energyShield = 1,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 2.4,
    damageSpread = 0.2,
    attackTime = 1.305,
    attackRange = 110,
    accuracy = 1,
    skillList = {
        "Melee",
        "PietyLightningWarp",
        "PietyLightningStorm",
        "PietyIceShot",
        "PietyArc",
        "PietyBallLightning",
        "PietyFireForm",
        "PietyIceForm",
        "PietySummonBloodElementals",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["PietyLightningWarp"] = {
    name = "Lightning Warp",
    hidden = true,
    color = 4,
    baseEffectiveness = 1.9125,
    incrementalEffectiveness = 0.0504,
    description = "Waits for a duration before teleporting to a targeted destination, with the duration based on the distance and your movement speed. When the teleport occurs, lightning damage is dealt to the area around both where the player was and where they teleported to. Casting again will queue up multiple teleportations to occur in sequence.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Movement] = true,
        [SkillType.Lightning] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Travel] = true,
        [SkillType.Multicastable] = true,
        [SkillType.CanRapidFire] = true,
    },
    statDescriptionScope = "variable_duration_skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "is_area_damage",
        "skill_art_variation",
        "base_skill_show_average_damage_instead_of_dps",
    },
    levels = {
        [1] = {0.5, 1.5, 1, 6, critChance = 5, levelRequirement = 30, statInterpolation = {3, 3, 1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["PietyLightningStorm"] = {
    name = "Firestorm",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0.058,
    description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Fire] = true,
        [SkillType.Cascadable] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_skill_effect_duration",
        "fire_storm_fireball_delay_ms",
        "skill_art_variation",
        "base_chance_to_shock_%",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "firestorm_base_area_of_effect_+%",
        "is_area_damage",
        "firestorm_use_server_effects",
    },
    levels = {
        [1] = {0.5, 1.5, 5600, 350, 2, 10, -35, -49, critChance = 5, levelRequirement = 25, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["PietyIceShot"] = {
    name = "PietyIceShot",
    hidden = true,
    color = "2",
    baseEffectiveness = 0.85,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Area] = true,
        [SkillType.Totemable] = true,
        [SkillType.Trappable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Cold] = true,
        [SkillType.ChillingArea] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_cold",
        "base_skill_effect_duration",
        "physical_damage_+%",
        "number_of_additional_projectiles",
        "base_projectile_speed_+%",
        "skill_art_variation",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "skill_can_fire_arrows",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {50, 2500, 35, 6, -60, 1, -25, levelRequirement = 30, statInterpolation = {1, 1, 1, 1, 1, 1, 1},  cost = { }, },
        [2] = {50, 2500, 47, 6, -60, 1, -25, levelRequirement = 52, statInterpolation = {1, 1, 1, 1, 1, 1, 1},  cost = { }, },
        [3] = {50, 2500, 71, 6, -60, 1, -25, levelRequirement = 62, statInterpolation = {1, 1, 1, 1, 1, 1, 1},  cost = { }, },
        [4] = {50, 2500, 74, 6, -60, 1, -25, levelRequirement = 66, statInterpolation = {1, 1, 1, 1, 1, 1, 1},  cost = { }, },
        [5] = {50, 2500, 75, 6, -60, 1, -25, levelRequirement = 67, statInterpolation = {1, 1, 1, 1, 1, 1, 1},  cost = { }, },
        [6] = {50, 2500, 76, 6, -60, 1, -25, levelRequirement = 68, statInterpolation = {1, 1, 1, 1, 1, 1, 1},  cost = { }, },
        [7] = {50, 2500, 76, 6, -60, 1, -25, levelRequirement = 69, statInterpolation = {1, 1, 1, 1, 1, 1, 1},  cost = { }, },
        [8] = {50, 2500, 78, 6, -60, 1, -25, levelRequirement = 70, statInterpolation = {1, 1, 1, 1, 1, 1, 1},  cost = { }, },
        [9] = {50, 2500, 79, 6, -60, 1, -25, levelRequirement = 71, statInterpolation = {1, 1, 1, 1, 1, 1, 1},  cost = { }, },
        [10] = {50, 2500, 81, 6, -60, 1, -25, levelRequirement = 72, statInterpolation = {1, 1, 1, 1, 1, 1, 1},  cost = { }, },
        [11] = {50, 2500, 82, 6, -60, 1, -25, levelRequirement = 73, statInterpolation = {1, 1, 1, 1, 1, 1, 1},  cost = { }, },
        [12] = {50, 2500, 85, 6, -60, 1, -25, levelRequirement = 74, statInterpolation = {1, 1, 1, 1, 1, 1, 1},  cost = { }, },
        [13] = {50, 2500, 88, 6, -60, 1, -25, levelRequirement = 75, statInterpolation = {1, 1, 1, 1, 1, 1, 1},  cost = { }, },
        [14] = {50, 2500, 91, 6, -60, 1, -25, levelRequirement = 76, statInterpolation = {1, 1, 1, 1, 1, 1, 1},  cost = { }, },
        [15] = {50, 2500, 94, 6, -60, 1, -25, levelRequirement = 77, statInterpolation = {1, 1, 1, 1, 1, 1, 1},  cost = { }, },
        [16] = {50, 2500, 97, 6, -60, 1, -25, levelRequirement = 78, statInterpolation = {1, 1, 1, 1, 1, 1, 1},  cost = { }, },
        [17] = {50, 2500, 100, 6, -60, 1, -25, levelRequirement = 79, statInterpolation = {1, 1, 1, 1, 1, 1, 1},  cost = { }, },
        [18] = {50, 2500, 103, 6, -60, 1, -25, levelRequirement = 80, statInterpolation = {1, 1, 1, 1, 1, 1, 1},  cost = { }, },
        [19] = {50, 2500, 106, 6, -60, 1, -25, levelRequirement = 81, statInterpolation = {1, 1, 1, 1, 1, 1, 1},  cost = { }, },
        [20] = {50, 2500, 109, 6, -60, 1, -25, levelRequirement = 82, statInterpolation = {1, 1, 1, 1, 1, 1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["PietyArc"] = {
    name = "Arc",
    hidden = true,
    color = "3",
    baseEffectiveness = 0.63,
    incrementalEffectiveness = 0.0565,
    description = "An arc of lightning stretches from the caster to a targeted enemy and chains on to other nearby enemies. Each time the main beam chains it will also chain to a second enemy, but that secondary arc cannot chain further.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Chains] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Lightning] = true,
        [SkillType.CanRapidFire] = true,
    },
    statDescriptionScope = "beam_skill_stat_descriptions",
    castTime = 0.8,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_chance_to_shock_%",
        "number_of_chains",
        "skill_art_variation",
    },
    levels = {
        [1] = {0.5, 1.5, 10, 2, 2, critChance = 5, levelRequirement = 13, statInterpolation = {3, 3, 1, 1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["PietyBallLightning"] = {
    name = "Ball Lightning",
    hidden = true,
    color = 4,
    baseEffectiveness = 0.8034,
    incrementalEffectiveness = 0.048,
    description = "Fires a slow-moving projectile that periodically damages enemies in an area around it with bolts of lightning.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Area] = true,
        [SkillType.Totemable] = true,
        [SkillType.Trappable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Lightning] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.8,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "skill_art_variation",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_area_of_effect_radius_+%_final",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.5, 1.5, 1, -25, 0, levelRequirement = 25, statInterpolation = {3, 3, 1, 1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["PietyFireForm"] = {
    name = "PietyFireForm",
    hidden = true,
    color = 4,
    baseEffectiveness = 1.3333,
    incrementalEffectiveness = 0.053,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Buff] = true,
        [SkillType.Duration] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_movement_velocity_+%",
        "base_actor_scale_+%",
        "attack_speed_+%",
        "skill_physical_damage_%_to_convert_to_fire",
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "piety_transform_debuff_time_ms",
    },
    levels = {
        [1] = {300, 70, 75, 50, 0.8, 1.2, 2000, levelRequirement = 30, statInterpolation = {1, 1, 1, 1, 3, 3, 2},  cost = { }, },
        [2] = {300, 70, 75, 50, 0.8, 1.2, 1500, levelRequirement = 52, statInterpolation = {1, 1, 1, 1, 3, 3, 2},  cost = { }, },
        [3] = {300, 70, 75, 50, 0.8, 1.2, 1000, levelRequirement = 65, statInterpolation = {1, 1, 1, 1, 3, 3, 2},  cost = { }, },
        [4] = {300, 70, 75, 50, 0.8, 1.2, 500, levelRequirement = 79, statInterpolation = {1, 1, 1, 1, 3, 3, 2},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["PietyIceForm"] = {
    name = "PietyIceForm",
    hidden = true,
    color = 4,
    baseEffectiveness = 1.0909,
    incrementalEffectiveness = 0.053,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Buff] = true,
        [SkillType.Duration] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_movement_velocity_+%",
        "base_actor_scale_+%",
        "attack_speed_+%",
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "piety_transform_debuff_time_ms",
    },
    levels = {
        [1] = {-300, 60, 25, 0.8, 1.2, 2000, levelRequirement = 30, statInterpolation = {1, 1, 1, 3, 3, 2},  cost = { }, },
        [2] = {-300, 60, 25, 0.8, 1.2, 1500, levelRequirement = 52, statInterpolation = {1, 1, 1, 3, 3, 2},  cost = { }, },
        [3] = {-300, 60, 25, 0.8, 1.2, 1000, levelRequirement = 65, statInterpolation = {1, 1, 1, 3, 3, 2},  cost = { }, },
        [4] = {-300, 60, 25, 0.8, 1.2, 500, levelRequirement = 79, statInterpolation = {1, 1, 1, 3, 3, 2},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["PietySummonBloodElementals"] = {
    name = "PietySummonBloodElementals",
    hidden = true,
    color = 4,
    baseEffectiveness = 0.85,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
monster dropped item quantity +% [0]
monster dropped item rarity +% [5000]
monster slain experience +% [250]

monster dropped item quantity +% [0]
monster dropped item rarity +% [5000]
monster slain experience +% [250]

Mod IdMonsterQuestBossAct3
GroupMonsterActBoss
DomainsMonster (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • monster slain experience +% Min: 250 Max: 250 Global
  • monster dropped item rarity +% Min: 5000 Max: 5000 Global
  • monster dropped item quantity +% Min: 0 Max: 0 Global
  • unique boss curse effect on self +% final [-33]

    unique boss curse effect on self +% final [-33]

    Mod IdMonsterReducedCurseEffect
    GroupCurseEffect
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • unique boss curse effect on self +% final Min: -33 Max: -33 Global
  • Craft Tagscaster curse
    ModType Tagscaster curse
    cannot be taunted when taunted ms [0]

    cannot be taunted when taunted ms [0]

    Mod IdTauntImmunityDurationActBoss
    GroupTauntImmunityDuration
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be taunted when taunted ms Min: 0 Max: 0 Global
  • energy shield recharge rate +% [-65]

    energy shield recharge rate +% [-65]

    Mod IdMonsterEnergyShieldRegenRate-65
    GroupEnergyShieldRegeneration
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • energy shield recharge rate +% Min: -65 Max: -65 Global
  • Craft Tagsdefences
    ModType Tagsenergy_shield defences
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]

    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]

    Mod IdStunRepeatImmunityActBoss
    GroupNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • Piety
    SpectreN
    Modmonster dropped item quantity +% [0]
    monster dropped item rarity +% [5000]
    monster slain experience +% [250]
    unique boss curse effect on self +% final [-33]
    cannot be taunted when taunted ms [0]
    energy shield recharge rate +% [-65]
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Tagsred_blood, human, humanoid, not_str, not_dex
    +1200%Life
    100%Energy Shield From Life
    1200%Ailment Threshold
    40 40 40 25Resistance
    +240%Damage
    100%Accuracy
    5%Critical Strike Chance
    130%Critical Strike Multiplier
    6 ~ 110Attack Distance
    1.305 SecondAttack Time
    20%Damage Spread
    200%Experience
    100%Model Size
    PietyBossType
    458,836Life
    16,265Armour
    8,120Evasion
    458,836Energy Shield
    3,241Damage
    538Accuracy
    1.31Attack Time
    39,750Experience
    PietyLightningWarp
    Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Triggerable, Movement, Lightning, AreaSpell, Travel, Multicastable, CanRapidFire
    Lightning Warp
    Critical Strike Chance: 5%
    Cast Time: 1 Second
    Waits for a duration before teleporting to a targeted destination, with the duration based on the distance and your movement speed. When the teleport occurs, lightning damage is dealt to the area around both where the player was and where they teleported to. Casting again will queue up multiple teleportations to occur in sequence.
    Deals 1913 to 5739 Lightning Damage
    base skill show average damage instead of dps
    is area damage [1]
    skill art variation [6]

    teleportball
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Default Attack
    Base Damage: 2593–3889
    Critical Strike Chance: 5%
    Attack Time: 1.305 Second
    Strike your foes down with a powerful blow.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    iconbasicattack
    PietyIceShot
    Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Area, Totemable, Trappable, Mineable, Cold, ChillingArea
    Base Damage: 2593–3889
    Critical Strike Chance: 5%
    Attack Time: 1.305 Second
    Base duration is 2.5 seconds
    Fires 6 additional Projectiles
    109% increased Physical Damage
    50% of Physical Damage Converted to Cold Damage
    60% reduced Projectile Speed
    monster penalty against minions damage +% final vs player minions [-25]
    skill art variation [1]
    skill can fire arrows
    use scaled contact offset

    iceshot
    PietyArc
    Spell, Damage, Trappable, Totemable, Mineable, Chains, Multicastable, Triggerable, Lightning, CanRapidFire
    Arc
    Critical Strike Chance: 5%
    Effectiveness of Added Damage: 50%
    Cast Time: 0.8 Second
    An arc of lightning stretches from the caster to a targeted enemy and chains on to other nearby enemies. Each time the main beam chains it will also chain to a second enemy, but that secondary arc cannot chain further.
    Deals 1019 to 3057 Lightning Damage
    Chains +2 Times
    10% chance to Shock enemies
    skill art variation [2]

    iconarc
    PietyBallLightning
    Spell, Damage, Projectile, ProjectilesFromUser, Area, Totemable, Trappable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire, AreaSpell
    Ball Lightning
    Critical Strike Chance: 0%
    Cast Time: 0.8 Second
    Fires a slow-moving projectile that periodically damages enemies in an area around it with bolts of lightning.
    Deals 664.7 to 1994 Lightning Damage
    active skill area of effect radius +% final [0]
    base is projectile
    monster penalty against minions damage +% final vs player minions [-25]
    skill art variation [1]

    balllightning
    PietyFireForm
    Spell, Buff, Duration, Triggerable
    Critical Strike Chance: 0%
    Cast Time: 1 Second
    Duration: 6 Second
    main hand weapon type [#]
    off hand weapon type [#]
    main hand base maximum attack distance [#]
    off hand base maximum attack distance [#]
    #% increased Movement Speed
    #% increased Character Size
    #% increased Attack Speed
    skill physical damage % to convert to fire [#]
    piety fire form hits cause stacking damage taken [#]

    Deals 2620 to 3930 Fire Damage
    70% increased Character Size
    50% of Physical Damage Converted to Fire Damage
    75% increased Attack Speed
    300% increased Movement Speed
    piety transform debuff time ms [500]
    PietyIceForm
    Spell, Buff, Duration, Triggerable
    Critical Strike Chance: 0%
    Cast Time: 1 Second
    Duration: 6 Second
    main hand weapon type [#]
    #% increased Movement Speed
    #% increased Character Size
    #% increased Attack Speed

    Deals 2144 to 3216 Cold Damage
    60% increased Character Size
    25% increased Attack Speed
    300% reduced Movement Speed
    piety transform debuff time ms [500]
    PietyLightningStorm
    Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
    Firestorm
    Critical Strike Chance: 5%
    Cast Time: 2 Second
    Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.
    Deals 1820 to 5459 Lightning Damage
    Base duration is 5.6 seconds
    10% chance to Shock enemies
    One impact every 0.35 seconds
    firestorm base area of effect +% [-49]
    firestorm use server effects
    is area damage
    monster penalty against minions damage +% final vs player minions [-35]
    skill art variation [2]

    FirestormV2
    SSMPietyStandalonePortals
    Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
    Critical Strike Chance: 0%
    Cast Time: 1 Second
    alternate minion [529]
    minion dies when parent dies
    number of monsters to summon [4]
    summon specific monsters radius +% [100]
    summoned monsters are minions
    summoned monsters no drops or experience
    371,300Life
    14,425Armour
    7,608Evasion
    371,300Energy Shield
    2,891Damage
    499Accuracy
    1.31Attack Time
    39,018Experience
    PietyLightningWarp
    Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Triggerable, Movement, Lightning, AreaSpell, Travel, Multicastable, CanRapidFire
    Lightning Warp
    Critical Strike Chance: 5%
    Cast Time: 1 Second
    Waits for a duration before teleporting to a targeted destination, with the duration based on the distance and your movement speed. When the teleport occurs, lightning damage is dealt to the area around both where the player was and where they teleported to. Casting again will queue up multiple teleportations to occur in sequence.
    Deals 1697 to 5091 Lightning Damage
    base skill show average damage instead of dps
    is area damage [1]
    skill art variation [6]

    teleportball
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Default Attack
    Base Damage: 2313–3469
    Critical Strike Chance: 5%
    Attack Time: 1.305 Second
    Strike your foes down with a powerful blow.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    iconbasicattack
    PietyIceShot
    Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Area, Totemable, Trappable, Mineable, Cold, ChillingArea
    Base Damage: 2313–3469
    Critical Strike Chance: 5%
    Attack Time: 1.305 Second
    Base duration is 2.5 seconds
    Fires 6 additional Projectiles
    109% increased Physical Damage
    50% of Physical Damage Converted to Cold Damage
    60% reduced Projectile Speed
    monster penalty against minions damage +% final vs player minions [-25]
    skill art variation [1]
    skill can fire arrows
    use scaled contact offset

    iceshot
    PietyArc
    Spell, Damage, Trappable, Totemable, Mineable, Chains, Multicastable, Triggerable, Lightning, CanRapidFire
    Arc
    Critical Strike Chance: 5%
    Effectiveness of Added Damage: 50%
    Cast Time: 0.8 Second
    An arc of lightning stretches from the caster to a targeted enemy and chains on to other nearby enemies. Each time the main beam chains it will also chain to a second enemy, but that secondary arc cannot chain further.
    Deals 893.5 to 2681 Lightning Damage
    Chains +2 Times
    10% chance to Shock enemies
    skill art variation [2]

    iconarc
    PietyBallLightning
    Spell, Damage, Projectile, ProjectilesFromUser, Area, Totemable, Trappable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire, AreaSpell
    Ball Lightning
    Critical Strike Chance: 0%
    Cast Time: 0.8 Second
    Fires a slow-moving projectile that periodically damages enemies in an area around it with bolts of lightning.
    Deals 592.3 to 1777 Lightning Damage
    active skill area of effect radius +% final [0]
    base is projectile
    monster penalty against minions damage +% final vs player minions [-25]
    skill art variation [1]

    balllightning
    PietyFireForm
    Spell, Buff, Duration, Triggerable
    Critical Strike Chance: 0%
    Cast Time: 1 Second
    Duration: 6 Second
    main hand weapon type [#]
    off hand weapon type [#]
    main hand base maximum attack distance [#]
    off hand base maximum attack distance [#]
    #% increased Movement Speed
    #% increased Character Size
    #% increased Attack Speed
    skill physical damage % to convert to fire [#]
    piety fire form hits cause stacking damage taken [#]

    Deals 2313 to 3469 Fire Damage
    70% increased Character Size
    50% of Physical Damage Converted to Fire Damage
    75% increased Attack Speed
    300% increased Movement Speed
    piety transform debuff time ms [500]
    PietyIceForm
    Spell, Buff, Duration, Triggerable
    Critical Strike Chance: 0%
    Cast Time: 1 Second
    Duration: 6 Second
    main hand weapon type [#]
    #% increased Movement Speed
    #% increased Character Size
    #% increased Attack Speed

    Deals 1892 to 2838 Cold Damage
    60% increased Character Size
    25% increased Attack Speed
    300% reduced Movement Speed
    piety transform debuff time ms [500]
    PietyLightningStorm
    Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
    Firestorm
    Critical Strike Chance: 5%
    Cast Time: 2 Second
    Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.
    Deals 1591 to 4773 Lightning Damage
    Base duration is 5.6 seconds
    10% chance to Shock enemies
    One impact every 0.35 seconds
    firestorm base area of effect +% [-49]
    firestorm use server effects
    is area damage
    monster penalty against minions damage +% final vs player minions [-35]
    skill art variation [2]

    FirestormV2
    SSMPietyStandalonePortals
    Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
    Critical Strike Chance: 0%
    Cast Time: 1 Second
    alternate minion [529]
    minion dies when parent dies
    number of monsters to summon [4]
    summon specific monsters radius +% [100]
    summoned monsters are minions
    summoned monsters no drops or experience
    237,095Life
    11,328Armour
    6,667Evasion
    237,095Energy Shield
    2,295Damage
    428Accuracy
    1.31Attack Time
    37,131Experience
    PietyLightningWarp
    Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Triggerable, Movement, Lightning, AreaSpell, Travel, Multicastable, CanRapidFire
    Lightning Warp
    Critical Strike Chance: 5%
    Cast Time: 1 Second
    Waits for a duration before teleporting to a targeted destination, with the duration based on the distance and your movement speed. When the teleport occurs, lightning damage is dealt to the area around both where the player was and where they teleported to. Casting again will queue up multiple teleportations to occur in sequence.
    Deals 1333 to 4000 Lightning Damage
    base skill show average damage instead of dps
    is area damage [1]
    skill art variation [6]

    teleportball
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Default Attack
    Base Damage: 1836–2754
    Critical Strike Chance: 5%
    Attack Time: 1.305 Second
    Strike your foes down with a powerful blow.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    iconbasicattack
    PietyIceShot
    Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Area, Totemable, Trappable, Mineable, Cold, ChillingArea
    Base Damage: 1836–2754
    Critical Strike Chance: 5%
    Attack Time: 1.305 Second
    Base duration is 2.5 seconds
    Fires 6 additional Projectiles
    97% increased Physical Damage
    50% of Physical Damage Converted to Cold Damage
    60% reduced Projectile Speed
    monster penalty against minions damage +% final vs player minions [-25]
    skill art variation [1]
    skill can fire arrows
    use scaled contact offset

    iceshot
    PietyArc
    Spell, Damage, Trappable, Totemable, Mineable, Chains, Multicastable, Triggerable, Lightning, CanRapidFire
    Arc
    Critical Strike Chance: 5%
    Effectiveness of Added Damage: 50%
    Cast Time: 0.8 Second
    An arc of lightning stretches from the caster to a targeted enemy and chains on to other nearby enemies. Each time the main beam chains it will also chain to a second enemy, but that secondary arc cannot chain further.
    Deals 685.9 to 2058 Lightning Damage
    Chains +2 Times
    10% chance to Shock enemies
    skill art variation [2]

    iconarc
    PietyBallLightning
    Spell, Damage, Projectile, ProjectilesFromUser, Area, Totemable, Trappable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire, AreaSpell
    Ball Lightning
    Critical Strike Chance: 0%
    Cast Time: 0.8 Second
    Fires a slow-moving projectile that periodically damages enemies in an area around it with bolts of lightning.
    Deals 469.6 to 1409 Lightning Damage
    active skill area of effect radius +% final [0]
    base is projectile
    monster penalty against minions damage +% final vs player minions [-25]
    skill art variation [1]

    balllightning
    PietyFireForm
    Spell, Buff, Duration, Triggerable
    Critical Strike Chance: 0%
    Cast Time: 1 Second
    Duration: 6 Second
    main hand weapon type [#]
    off hand weapon type [#]
    main hand base maximum attack distance [#]
    off hand base maximum attack distance [#]
    #% increased Movement Speed
    #% increased Character Size
    #% increased Attack Speed
    skill physical damage % to convert to fire [#]
    piety fire form hits cause stacking damage taken [#]

    Deals 1799 to 2698 Fire Damage
    70% increased Character Size
    50% of Physical Damage Converted to Fire Damage
    75% increased Attack Speed
    300% increased Movement Speed
    piety transform debuff time ms [535.7]
    PietyIceForm
    Spell, Buff, Duration, Triggerable
    Critical Strike Chance: 0%
    Cast Time: 1 Second
    Duration: 6 Second
    main hand weapon type [#]
    #% increased Movement Speed
    #% increased Character Size
    #% increased Attack Speed

    Deals 1472 to 2208 Cold Damage
    60% increased Character Size
    25% increased Attack Speed
    300% reduced Movement Speed
    piety transform debuff time ms [535.7]
    PietyLightningStorm
    Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
    Firestorm
    Critical Strike Chance: 5%
    Cast Time: 2 Second
    Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.
    Deals 1214 to 3643 Lightning Damage
    Base duration is 5.6 seconds
    10% chance to Shock enemies
    One impact every 0.35 seconds
    firestorm base area of effect +% [-49]
    firestorm use server effects
    is area damage
    monster penalty against minions damage +% final vs player minions [-35]
    skill art variation [2]

    FirestormV2
    SSMPietyStandalonePortals
    Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
    Critical Strike Chance: 0%
    Cast Time: 1 Second
    alternate minion [529]
    minion dies when parent dies
    number of monsters to summon [4]
    summon specific monsters radius +% [100]
    summoned monsters are minions
    summoned monsters no drops or experience
    141,081Life
    8,348Armour
    5,633Evasion
    141,081Energy Shield
    1,712Damage
    352Accuracy
    1.31Attack Time
    34,164Experience
    PietyLightningWarp
    Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Triggerable, Movement, Lightning, AreaSpell, Travel, Multicastable, CanRapidFire
    Lightning Warp
    Critical Strike Chance: 5%
    Cast Time: 1 Second
    Waits for a duration before teleporting to a targeted destination, with the duration based on the distance and your movement speed. When the teleport occurs, lightning damage is dealt to the area around both where the player was and where they teleported to. Casting again will queue up multiple teleportations to occur in sequence.
    Deals 983.2 to 2950 Lightning Damage
    base skill show average damage instead of dps
    is area damage [1]
    skill art variation [6]

    teleportball
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Default Attack
    Base Damage: 1370–2055
    Critical Strike Chance: 5%
    Attack Time: 1.305 Second
    Strike your foes down with a powerful blow.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    iconbasicattack
    PietyIceShot
    Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Area, Totemable, Trappable, Mineable, Cold, ChillingArea
    Base Damage: 1370–2055
    Critical Strike Chance: 5%
    Attack Time: 1.305 Second
    Base duration is 2.5 seconds
    Fires 6 additional Projectiles
    82% increased Physical Damage
    50% of Physical Damage Converted to Cold Damage
    60% reduced Projectile Speed
    monster penalty against minions damage +% final vs player minions [-25]
    skill art variation [1]
    skill can fire arrows
    use scaled contact offset

    iceshot
    PietyArc
    Spell, Damage, Trappable, Totemable, Mineable, Chains, Multicastable, Triggerable, Lightning, CanRapidFire
    Arc
    Critical Strike Chance: 5%
    Effectiveness of Added Damage: 50%
    Cast Time: 0.8 Second
    An arc of lightning stretches from the caster to a targeted enemy and chains on to other nearby enemies. Each time the main beam chains it will also chain to a second enemy, but that secondary arc cannot chain further.
    Deals 491.4 to 1474 Lightning Damage
    Chains +2 Times
    10% chance to Shock enemies
    skill art variation [2]

    iconarc
    PietyBallLightning
    Spell, Damage, Projectile, ProjectilesFromUser, Area, Totemable, Trappable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire, AreaSpell
    Ball Lightning
    Critical Strike Chance: 0%
    Cast Time: 0.8 Second
    Fires a slow-moving projectile that periodically damages enemies in an area around it with bolts of lightning.
    Deals 350.3 to 1051 Lightning Damage
    active skill area of effect radius +% final [0]
    base is projectile
    monster penalty against minions damage +% final vs player minions [-25]
    skill art variation [1]

    balllightning
    PietyFireForm
    Spell, Buff, Duration, Triggerable
    Critical Strike Chance: 0%
    Cast Time: 1 Second
    Duration: 6 Second
    main hand weapon type [#]
    off hand weapon type [#]
    main hand base maximum attack distance [#]
    off hand base maximum attack distance [#]
    #% increased Movement Speed
    #% increased Character Size
    #% increased Attack Speed
    skill physical damage % to convert to fire [#]
    piety fire form hits cause stacking damage taken [#]

    Deals 1310 to 1966 Fire Damage
    70% increased Character Size
    50% of Physical Damage Converted to Fire Damage
    75% increased Attack Speed
    300% increased Movement Speed
    piety transform debuff time ms [714.3]
    PietyIceForm
    Spell, Buff, Duration, Triggerable
    Critical Strike Chance: 0%
    Cast Time: 1 Second
    Duration: 6 Second
    main hand weapon type [#]
    #% increased Movement Speed
    #% increased Character Size
    #% increased Attack Speed

    Deals 1072 to 1608 Cold Damage
    60% increased Character Size
    25% increased Attack Speed
    300% reduced Movement Speed
    piety transform debuff time ms [714.3]
    PietyLightningStorm
    Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
    Firestorm
    Critical Strike Chance: 5%
    Cast Time: 2 Second
    Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.
    Deals 863.9 to 2592 Lightning Damage
    Base duration is 5.6 seconds
    10% chance to Shock enemies
    One impact every 0.35 seconds
    firestorm base area of effect +% [-49]
    firestorm use server effects
    is area damage
    monster penalty against minions damage +% final vs player minions [-35]
    skill art variation [2]

    FirestormV2
    SSMPietyStandalonePortals
    Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
    Critical Strike Chance: 0%
    Cast Time: 1 Second
    alternate minion [529]
    minion dies when parent dies
    number of monsters to summon [4]
    summon specific monsters radius +% [100]
    summoned monsters are minions
    summoned monsters no drops or experience
    83,634Life
    6,127Armour
    4,739Evasion
    83,634Energy Shield
    1,270Damage
    290Accuracy
    1.31Attack Time
    30,765Experience
    PietyLightningWarp
    Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Triggerable, Movement, Lightning, AreaSpell, Travel, Multicastable, CanRapidFire
    Lightning Warp
    Critical Strike Chance: 5%
    Cast Time: 1 Second
    Waits for a duration before teleporting to a targeted destination, with the duration based on the distance and your movement speed. When the teleport occurs, lightning damage is dealt to the area around both where the player was and where they teleported to. Casting again will queue up multiple teleportations to occur in sequence.
    Deals 722.5 to 2167 Lightning Damage
    base skill show average damage instead of dps
    is area damage [1]
    skill art variation [6]

    teleportball
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Default Attack
    Base Damage: 1016–1524
    Critical Strike Chance: 5%
    Attack Time: 1.305 Second
    Strike your foes down with a powerful blow.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    iconbasicattack
    PietyIceShot
    Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Area, Totemable, Trappable, Mineable, Cold, ChillingArea
    Base Damage: 1016–1524
    Critical Strike Chance: 5%
    Attack Time: 1.305 Second
    Base duration is 2.5 seconds
    Fires 6 additional Projectiles
    76% increased Physical Damage
    50% of Physical Damage Converted to Cold Damage
    60% reduced Projectile Speed
    monster penalty against minions damage +% final vs player minions [-25]
    skill art variation [1]
    skill can fire arrows
    use scaled contact offset

    iceshot
    PietyArc
    Spell, Damage, Trappable, Totemable, Mineable, Chains, Multicastable, Triggerable, Lightning, CanRapidFire
    Arc
    Critical Strike Chance: 5%
    Effectiveness of Added Damage: 50%
    Cast Time: 0.8 Second
    An arc of lightning stretches from the caster to a targeted enemy and chains on to other nearby enemies. Each time the main beam chains it will also chain to a second enemy, but that secondary arc cannot chain further.
    Deals 350.8 to 1052 Lightning Damage
    Chains +2 Times
    10% chance to Shock enemies
    skill art variation [2]

    iconarc
    PietyBallLightning
    Spell, Damage, Projectile, ProjectilesFromUser, Area, Totemable, Trappable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire, AreaSpell
    Ball Lightning
    Critical Strike Chance: 0%
    Cast Time: 0.8 Second
    Fires a slow-moving projectile that periodically damages enemies in an area around it with bolts of lightning.
    Deals 260.4 to 781.1 Lightning Damage
    active skill area of effect radius +% final [0]
    base is projectile
    monster penalty against minions damage +% final vs player minions [-25]
    skill art variation [1]

    balllightning
    PietyFireForm
    Spell, Buff, Duration, Triggerable
    Critical Strike Chance: 0%
    Cast Time: 1 Second
    Duration: 6 Second
    main hand weapon type [#]
    off hand weapon type [#]
    main hand base maximum attack distance [#]
    off hand base maximum attack distance [#]
    #% increased Movement Speed
    #% increased Character Size
    #% increased Attack Speed
    skill physical damage % to convert to fire [#]
    piety fire form hits cause stacking damage taken [#]

    Deals 951.1 to 1427 Fire Damage
    70% increased Character Size
    50% of Physical Damage Converted to Fire Damage
    75% increased Attack Speed
    300% increased Movement Speed
    piety transform debuff time ms [892.9]
    PietyIceForm
    Spell, Buff, Duration, Triggerable
    Critical Strike Chance: 0%
    Cast Time: 1 Second
    Duration: 6 Second
    main hand weapon type [#]
    #% increased Movement Speed
    #% increased Character Size
    #% increased Attack Speed

    Deals 778.2 to 1167 Cold Damage
    60% increased Character Size
    25% increased Attack Speed
    300% reduced Movement Speed
    piety transform debuff time ms [892.9]
    PietyLightningStorm
    Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
    Firestorm
    Critical Strike Chance: 5%
    Cast Time: 2 Second
    Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.
    Deals 612.4 to 1837 Lightning Damage
    Base duration is 5.6 seconds
    10% chance to Shock enemies
    One impact every 0.35 seconds
    firestorm base area of effect +% [-49]
    firestorm use server effects
    is area damage
    monster penalty against minions damage +% final vs player minions [-35]
    skill art variation [2]

    FirestormV2
    SSMPietyStandalonePortals
    Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
    Critical Strike Chance: 0%
    Cast Time: 1 Second
    alternate minion [529]
    minion dies when parent dies
    number of monsters to summon [4]
    summon specific monsters radius +% [100]
    summoned monsters are minions
    summoned monsters no drops or experience
    BallLightning10OnlyLastTarget NoRepeat NotUsingFireStorm
    Arc10OnlyLastTarget NoRepeat
    Flee4NoRepeat TargetNear TargetIsEnemy
    FireStorm5OnlyLastTarget NoRepeat NotUsingFireStorm
    FireStorm10OnlyLastTarget NoRepeat TargetFar NotUsingFireStorm
    #changing forms more likely as she gets closer to the portals
    LightningWarp5TargetHasState=state::standalone_red_portal IgnoresTaunt TargetNotNear NotUsingLightningWarp
    LightningWarp5TargetHasState=state::standalone_blue_portal IgnoresTaunt TargetNotNear NotUsingLightningWarp
    LightningWarp100TargetHasState=state::standalone_red_portal TargetNotFar TargetNotNear IgnoresTaunt NotUsingLightningWarp
    LightningWarp100TargetHasState=state::standalone_blue_portal TargetNotFar TargetNotNear IgnoresTaunt NotUsingLightningWarp
    #lightning warp to portals if far
    LightningWarp50TargetHasState=state::standalone_blue_portal TargetFar NotUsingLightningWarp IgnoresTaunt
    LightningWarp50TargetHasState=state::standalone_red_portal TargetFar NotUsingLightningWarp IgnoresTaunt
    #more likely to lightning warp if an enemy is near her, or near the portal
    LightningWarp200TargetHasState=state::standalone_blue_portal TargetFar NotUsingLightningWarp EnemyNearMe IgnoresTaunt
    LightningWarp200TargetHasState=state::standalone_red_portal TargetFar NotUsingLightningWarp EnemyNearMe IgnoresTaunt
    LightningWarp200TargetHasState=state::standalone_blue_portal TargetFar NotUsingLightningWarp EnemyNearTarget IgnoresTaunt
    LightningWarp200TargetHasState=state::standalone_red_portal TargetFar NotUsingLightningWarp EnemyNearTarget IgnoresTaunt
    stance ClawClaw
    Melee10OnlyLastTarget
    stance Bow
    IceShot30OnlyLastTarget

    Object Type

    version 2
    extends "Metadata/Monsters/Axis/AxisCaster"
    extends "Metadata/Monsters/StandaloneMonster"
    
    Stats
    {
    	mana_regeneration_rate_per_minute_% = 700
    }
    
    Transitionable
    {
    }
    
    Animated
    {
    	preload_animated_object = "Metadata/Monsters/Axis/Piety/Piety_ice.ao"
    	preload_animated_object = "Metadata/Monsters/Axis/Piety/Piety_fire.ao"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Axis/AxisCaster"
    extends "Metadata/Monsters/StandaloneMonster"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Axis/PietyBossStandalone"] = {
        name = "Piety",
        life = 12,
        energyShield = 1,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2.4,
        damageSpread = 0.2,
        attackTime = 1.305,
        attackRange = 110,
        accuracy = 1,
        skillList = {
            "Melee",
            "PietyLightningWarp",
            "PietyLightningStorm",
            "PietyIceShot",
            "PietyArc",
            "PietyBallLightning",
            "PietyFireForm",
            "PietyIceForm",
            "SSMPietyStandalonePortals",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PietyLightningWarp"] = {
        name = "Lightning Warp",
        hidden = true,
        color = 4,
        baseEffectiveness = 1.9125,
        incrementalEffectiveness = 0.0504,
        description = "Waits for a duration before teleporting to a targeted destination, with the duration based on the distance and your movement speed. When the teleport occurs, lightning damage is dealt to the area around both where the player was and where they teleported to. Casting again will queue up multiple teleportations to occur in sequence.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Movement] = true,
            [SkillType.Lightning] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Travel] = true,
            [SkillType.Multicastable] = true,
            [SkillType.CanRapidFire] = true,
        },
        statDescriptionScope = "variable_duration_skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "is_area_damage",
            "skill_art_variation",
            "base_skill_show_average_damage_instead_of_dps",
        },
        levels = {
            [1] = {0.5, 1.5, 1, 6, critChance = 5, levelRequirement = 30, statInterpolation = {3, 3, 1, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PietyLightningStorm"] = {
        name = "Firestorm",
        hidden = true,
        color = 4,
        baseEffectiveness = 1,
        incrementalEffectiveness = 0.058,
        description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Fire] = true,
            [SkillType.Cascadable] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_skill_effect_duration",
            "fire_storm_fireball_delay_ms",
            "skill_art_variation",
            "base_chance_to_shock_%",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "firestorm_base_area_of_effect_+%",
            "is_area_damage",
            "firestorm_use_server_effects",
        },
        levels = {
            [1] = {0.5, 1.5, 5600, 350, 2, 10, -35, -49, critChance = 5, levelRequirement = 25, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PietyIceShot"] = {
        name = "PietyIceShot",
        hidden = true,
        color = "2",
        baseEffectiveness = 0.85,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Area] = true,
            [SkillType.Totemable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Cold] = true,
            [SkillType.ChillingArea] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_cold",
            "base_skill_effect_duration",
            "physical_damage_+%",
            "number_of_additional_projectiles",
            "base_projectile_speed_+%",
            "skill_art_variation",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "skill_can_fire_arrows",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {50, 2500, 35, 6, -60, 1, -25, levelRequirement = 30, statInterpolation = {1, 1, 1, 1, 1, 1, 1},  cost = { }, },
            [2] = {50, 2500, 47, 6, -60, 1, -25, levelRequirement = 52, statInterpolation = {1, 1, 1, 1, 1, 1, 1},  cost = { }, },
            [3] = {50, 2500, 71, 6, -60, 1, -25, levelRequirement = 62, statInterpolation = {1, 1, 1, 1, 1, 1, 1},  cost = { }, },
            [4] = {50, 2500, 74, 6, -60, 1, -25, levelRequirement = 66, statInterpolation = {1, 1, 1, 1, 1, 1, 1},  cost = { }, },
            [5] = {50, 2500, 75, 6, -60, 1, -25, levelRequirement = 67, statInterpolation = {1, 1, 1, 1, 1, 1, 1},  cost = { }, },
            [6] = {50, 2500, 76, 6, -60, 1, -25, levelRequirement = 68, statInterpolation = {1, 1, 1, 1, 1, 1, 1},  cost = { }, },
            [7] = {50, 2500, 76, 6, -60, 1, -25, levelRequirement = 69, statInterpolation = {1, 1, 1, 1, 1, 1, 1},  cost = { }, },
            [8] = {50, 2500, 78, 6, -60, 1, -25, levelRequirement = 70, statInterpolation = {1, 1, 1, 1, 1, 1, 1},  cost = { }, },
            [9] = {50, 2500, 79, 6, -60, 1, -25, levelRequirement = 71, statInterpolation = {1, 1, 1, 1, 1, 1, 1},  cost = { }, },
            [10] = {50, 2500, 81, 6, -60, 1, -25, levelRequirement = 72, statInterpolation = {1, 1, 1, 1, 1, 1, 1},  cost = { }, },
            [11] = {50, 2500, 82, 6, -60, 1, -25, levelRequirement = 73, statInterpolation = {1, 1, 1, 1, 1, 1, 1},  cost = { }, },
            [12] = {50, 2500, 85, 6, -60, 1, -25, levelRequirement = 74, statInterpolation = {1, 1, 1, 1, 1, 1, 1},  cost = { }, },
            [13] = {50, 2500, 88, 6, -60, 1, -25, levelRequirement = 75, statInterpolation = {1, 1, 1, 1, 1, 1, 1},  cost = { }, },
            [14] = {50, 2500, 91, 6, -60, 1, -25, levelRequirement = 76, statInterpolation = {1, 1, 1, 1, 1, 1, 1},  cost = { }, },
            [15] = {50, 2500, 94, 6, -60, 1, -25, levelRequirement = 77, statInterpolation = {1, 1, 1, 1, 1, 1, 1},  cost = { }, },
            [16] = {50, 2500, 97, 6, -60, 1, -25, levelRequirement = 78, statInterpolation = {1, 1, 1, 1, 1, 1, 1},  cost = { }, },
            [17] = {50, 2500, 100, 6, -60, 1, -25, levelRequirement = 79, statInterpolation = {1, 1, 1, 1, 1, 1, 1},  cost = { }, },
            [18] = {50, 2500, 103, 6, -60, 1, -25, levelRequirement = 80, statInterpolation = {1, 1, 1, 1, 1, 1, 1},  cost = { }, },
            [19] = {50, 2500, 106, 6, -60, 1, -25, levelRequirement = 81, statInterpolation = {1, 1, 1, 1, 1, 1, 1},  cost = { }, },
            [20] = {50, 2500, 109, 6, -60, 1, -25, levelRequirement = 82, statInterpolation = {1, 1, 1, 1, 1, 1, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PietyArc"] = {
        name = "Arc",
        hidden = true,
        color = "3",
        baseEffectiveness = 0.63,
        incrementalEffectiveness = 0.0565,
        description = "An arc of lightning stretches from the caster to a targeted enemy and chains on to other nearby enemies. Each time the main beam chains it will also chain to a second enemy, but that secondary arc cannot chain further.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Chains] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Lightning] = true,
            [SkillType.CanRapidFire] = true,
        },
        statDescriptionScope = "beam_skill_stat_descriptions",
        castTime = 0.8,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_chance_to_shock_%",
            "number_of_chains",
            "skill_art_variation",
        },
        levels = {
            [1] = {0.5, 1.5, 10, 2, 2, critChance = 5, levelRequirement = 13, statInterpolation = {3, 3, 1, 1, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PietyBallLightning"] = {
        name = "Ball Lightning",
        hidden = true,
        color = 4,
        baseEffectiveness = 0.8034,
        incrementalEffectiveness = 0.048,
        description = "Fires a slow-moving projectile that periodically damages enemies in an area around it with bolts of lightning.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Area] = true,
            [SkillType.Totemable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Lightning] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.8,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "skill_art_variation",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.5, 1.5, 1, -25, 0, levelRequirement = 25, statInterpolation = {3, 3, 1, 1, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PietyFireForm"] = {
        name = "PietyFireForm",
        hidden = true,
        color = 4,
        baseEffectiveness = 1.3333,
        incrementalEffectiveness = 0.053,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_movement_velocity_+%",
            "base_actor_scale_+%",
            "attack_speed_+%",
            "skill_physical_damage_%_to_convert_to_fire",
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "piety_transform_debuff_time_ms",
        },
        levels = {
            [1] = {300, 70, 75, 50, 0.8, 1.2, 2000, levelRequirement = 30, statInterpolation = {1, 1, 1, 1, 3, 3, 2},  cost = { }, },
            [2] = {300, 70, 75, 50, 0.8, 1.2, 1500, levelRequirement = 52, statInterpolation = {1, 1, 1, 1, 3, 3, 2},  cost = { }, },
            [3] = {300, 70, 75, 50, 0.8, 1.2, 1000, levelRequirement = 65, statInterpolation = {1, 1, 1, 1, 3, 3, 2},  cost = { }, },
            [4] = {300, 70, 75, 50, 0.8, 1.2, 500, levelRequirement = 79, statInterpolation = {1, 1, 1, 1, 3, 3, 2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PietyIceForm"] = {
        name = "PietyIceForm",
        hidden = true,
        color = 4,
        baseEffectiveness = 1.0909,
        incrementalEffectiveness = 0.053,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_movement_velocity_+%",
            "base_actor_scale_+%",
            "attack_speed_+%",
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "piety_transform_debuff_time_ms",
        },
        levels = {
            [1] = {-300, 60, 25, 0.8, 1.2, 2000, levelRequirement = 30, statInterpolation = {1, 1, 1, 3, 3, 2},  cost = { }, },
            [2] = {-300, 60, 25, 0.8, 1.2, 1500, levelRequirement = 52, statInterpolation = {1, 1, 1, 3, 3, 2},  cost = { }, },
            [3] = {-300, 60, 25, 0.8, 1.2, 1000, levelRequirement = 65, statInterpolation = {1, 1, 1, 3, 3, 2},  cost = { }, },
            [4] = {-300, 60, 25, 0.8, 1.2, 500, levelRequirement = 79, statInterpolation = {1, 1, 1, 3, 3, 2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMPietyStandalonePortals"] = {
        name = "SSMPietyStandalonePortals",
        hidden = true,
        color = 4,
        baseEffectiveness = 1,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
            "summoned_monsters_no_drops_or_experience",
            "minion_dies_when_parent_dies",
        },
        levels = {
            [1] = {4, 529, 100, levelRequirement = 0, statInterpolation = {1, 1, 1},  cost = { }, },
        },
    }
    
    monster dropped item quantity +% [0]
    monster dropped item rarity +% [5000]
    monster slain experience +% [250]

    monster dropped item quantity +% [0]
    monster dropped item rarity +% [5000]
    monster slain experience +% [250]

    Mod IdMonsterQuestBossAct3
    GroupMonsterActBoss
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 250 Max: 250 Global
  • monster dropped item rarity +% Min: 5000 Max: 5000 Global
  • monster dropped item quantity +% Min: 0 Max: 0 Global
  • unique boss curse effect on self +% final [-33]

    unique boss curse effect on self +% final [-33]

    Mod IdMonsterReducedCurseEffect
    GroupCurseEffect
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • unique boss curse effect on self +% final Min: -33 Max: -33 Global
  • Craft Tagscaster curse
    ModType Tagscaster curse
    cannot be taunted when taunted ms [0]

    cannot be taunted when taunted ms [0]

    Mod IdTauntImmunityDurationActBoss
    GroupTauntImmunityDuration
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be taunted when taunted ms Min: 0 Max: 0 Global
  • energy shield recharge rate +% [-65]

    energy shield recharge rate +% [-65]

    Mod IdMonsterEnergyShieldRegenRate-65
    GroupEnergyShieldRegeneration
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • energy shield recharge rate +% Min: -65 Max: -65 Global
  • Craft Tagsdefences
    ModType Tagsenergy_shield defences
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]

    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]

    Mod IdStunRepeatImmunityActBoss
    GroupNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • SpectreN
    AreaThe Crematorium
    Modenergy shield recharge rate +% [-65]
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Immunecant touch this [1]
    cant possess this [1]
    Tagsred_blood, human, humanoid, not_str, not_dex
    +1088%Life
    100%Energy Shield From Life
    1088%Ailment Threshold
    40 40 40 25Resistance
    +192%Damage
    100%Accuracy
    5%Critical Strike Chance
    130%Critical Strike Multiplier
    6 ~ 40Attack Distance
    1.305 SecondAttack Time
    20%Damage Spread
    160%Experience
    100%Model Size
    PietyEscapeType
    419,305Life
    16,265Armour
    8,120Evasion
    419,305Energy Shield
    2,783Damage
    538Accuracy
    1.31Attack Time
    34,450Experience
    PietyBallLightning
    Spell, Damage, Projectile, ProjectilesFromUser, Area, Totemable, Trappable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire, AreaSpell
    Ball Lightning
    Critical Strike Chance: 0%
    Cast Time: 0.8 Second
    Fires a slow-moving projectile that periodically damages enemies in an area around it with bolts of lightning.
    Deals 664.7 to 1994 Lightning Damage
    active skill area of effect radius +% final [0]
    base is projectile
    monster penalty against minions damage +% final vs player minions [-25]
    skill art variation [1]

    balllightning
    PietyLightningStorm
    Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
    Firestorm
    Critical Strike Chance: 5%
    Cast Time: 2 Second
    Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.
    Deals 1820 to 5459 Lightning Damage
    Base duration is 5.6 seconds
    10% chance to Shock enemies
    One impact every 0.35 seconds
    firestorm base area of effect +% [-49]
    firestorm use server effects
    is area damage
    monster penalty against minions damage +% final vs player minions [-35]
    skill art variation [2]

    FirestormV2
    PietyArc
    Spell, Damage, Trappable, Totemable, Mineable, Chains, Multicastable, Triggerable, Lightning, CanRapidFire
    Arc
    Critical Strike Chance: 5%
    Effectiveness of Added Damage: 50%
    Cast Time: 0.8 Second
    An arc of lightning stretches from the caster to a targeted enemy and chains on to other nearby enemies. Each time the main beam chains it will also chain to a second enemy, but that secondary arc cannot chain further.
    Deals 1019 to 3057 Lightning Damage
    Chains +2 Times
    10% chance to Shock enemies
    skill art variation [2]

    iconarc
    339,311Life
    14,425Armour
    7,608Evasion
    339,311Energy Shield
    2,483Damage
    499Accuracy
    1.31Attack Time
    33,816Experience
    PietyBallLightning
    Spell, Damage, Projectile, ProjectilesFromUser, Area, Totemable, Trappable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire, AreaSpell
    Ball Lightning
    Critical Strike Chance: 0%
    Cast Time: 0.8 Second
    Fires a slow-moving projectile that periodically damages enemies in an area around it with bolts of lightning.
    Deals 592.3 to 1777 Lightning Damage
    active skill area of effect radius +% final [0]
    base is projectile
    monster penalty against minions damage +% final vs player minions [-25]
    skill art variation [1]

    balllightning
    PietyLightningStorm
    Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
    Firestorm
    Critical Strike Chance: 5%
    Cast Time: 2 Second
    Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.
    Deals 1591 to 4773 Lightning Damage
    Base duration is 5.6 seconds
    10% chance to Shock enemies
    One impact every 0.35 seconds
    firestorm base area of effect +% [-49]
    firestorm use server effects
    is area damage
    monster penalty against minions damage +% final vs player minions [-35]
    skill art variation [2]

    FirestormV2
    PietyArc
    Spell, Damage, Trappable, Totemable, Mineable, Chains, Multicastable, Triggerable, Lightning, CanRapidFire
    Arc
    Critical Strike Chance: 5%
    Effectiveness of Added Damage: 50%
    Cast Time: 0.8 Second
    An arc of lightning stretches from the caster to a targeted enemy and chains on to other nearby enemies. Each time the main beam chains it will also chain to a second enemy, but that secondary arc cannot chain further.
    Deals 893.5 to 2681 Lightning Damage
    Chains +2 Times
    10% chance to Shock enemies
    skill art variation [2]

    iconarc
    216,668Life
    11,328Armour
    6,667Evasion
    216,668Energy Shield
    1,971Damage
    428Accuracy
    1.31Attack Time
    32,180Experience
    PietyBallLightning
    Spell, Damage, Projectile, ProjectilesFromUser, Area, Totemable, Trappable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire, AreaSpell
    Ball Lightning
    Critical Strike Chance: 0%
    Cast Time: 0.8 Second
    Fires a slow-moving projectile that periodically damages enemies in an area around it with bolts of lightning.
    Deals 469.6 to 1409 Lightning Damage
    active skill area of effect radius +% final [0]
    base is projectile
    monster penalty against minions damage +% final vs player minions [-25]
    skill art variation [1]

    balllightning
    PietyLightningStorm
    Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
    Firestorm
    Critical Strike Chance: 5%
    Cast Time: 2 Second
    Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.
    Deals 1214 to 3643 Lightning Damage
    Base duration is 5.6 seconds
    10% chance to Shock enemies
    One impact every 0.35 seconds
    firestorm base area of effect +% [-49]
    firestorm use server effects
    is area damage
    monster penalty against minions damage +% final vs player minions [-35]
    skill art variation [2]

    FirestormV2
    PietyArc
    Spell, Damage, Trappable, Totemable, Mineable, Chains, Multicastable, Triggerable, Lightning, CanRapidFire
    Arc
    Critical Strike Chance: 5%
    Effectiveness of Added Damage: 50%
    Cast Time: 0.8 Second
    An arc of lightning stretches from the caster to a targeted enemy and chains on to other nearby enemies. Each time the main beam chains it will also chain to a second enemy, but that secondary arc cannot chain further.
    Deals 685.9 to 2058 Lightning Damage
    Chains +2 Times
    10% chance to Shock enemies
    skill art variation [2]

    iconarc
    128,927Life
    8,348Armour
    5,633Evasion
    128,927Energy Shield
    1,471Damage
    352Accuracy
    1.31Attack Time
    29,609Experience
    PietyBallLightning
    Spell, Damage, Projectile, ProjectilesFromUser, Area, Totemable, Trappable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire, AreaSpell
    Ball Lightning
    Critical Strike Chance: 0%
    Cast Time: 0.8 Second
    Fires a slow-moving projectile that periodically damages enemies in an area around it with bolts of lightning.
    Deals 350.3 to 1051 Lightning Damage
    active skill area of effect radius +% final [0]
    base is projectile
    monster penalty against minions damage +% final vs player minions [-25]
    skill art variation [1]

    balllightning
    PietyLightningStorm
    Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
    Firestorm
    Critical Strike Chance: 5%
    Cast Time: 2 Second
    Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.
    Deals 863.9 to 2592 Lightning Damage
    Base duration is 5.6 seconds
    10% chance to Shock enemies
    One impact every 0.35 seconds
    firestorm base area of effect +% [-49]
    firestorm use server effects
    is area damage
    monster penalty against minions damage +% final vs player minions [-35]
    skill art variation [2]

    FirestormV2
    PietyArc
    Spell, Damage, Trappable, Totemable, Mineable, Chains, Multicastable, Triggerable, Lightning, CanRapidFire
    Arc
    Critical Strike Chance: 5%
    Effectiveness of Added Damage: 50%
    Cast Time: 0.8 Second
    An arc of lightning stretches from the caster to a targeted enemy and chains on to other nearby enemies. Each time the main beam chains it will also chain to a second enemy, but that secondary arc cannot chain further.
    Deals 491.4 to 1474 Lightning Damage
    Chains +2 Times
    10% chance to Shock enemies
    skill art variation [2]

    iconarc
    76,428Life
    6,127Armour
    4,739Evasion
    76,428Energy Shield
    1,091Damage
    290Accuracy
    1.31Attack Time
    26,663Experience
    PietyBallLightning
    Spell, Damage, Projectile, ProjectilesFromUser, Area, Totemable, Trappable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire, AreaSpell
    Ball Lightning
    Critical Strike Chance: 0%
    Cast Time: 0.8 Second
    Fires a slow-moving projectile that periodically damages enemies in an area around it with bolts of lightning.
    Deals 260.4 to 781.1 Lightning Damage
    active skill area of effect radius +% final [0]
    base is projectile
    monster penalty against minions damage +% final vs player minions [-25]
    skill art variation [1]

    balllightning
    PietyLightningStorm
    Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
    Firestorm
    Critical Strike Chance: 5%
    Cast Time: 2 Second
    Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.
    Deals 612.4 to 1837 Lightning Damage
    Base duration is 5.6 seconds
    10% chance to Shock enemies
    One impact every 0.35 seconds
    firestorm base area of effect +% [-49]
    firestorm use server effects
    is area damage
    monster penalty against minions damage +% final vs player minions [-35]
    skill art variation [2]

    FirestormV2
    PietyArc
    Spell, Damage, Trappable, Totemable, Mineable, Chains, Multicastable, Triggerable, Lightning, CanRapidFire
    Arc
    Critical Strike Chance: 5%
    Effectiveness of Added Damage: 50%
    Cast Time: 0.8 Second
    An arc of lightning stretches from the caster to a targeted enemy and chains on to other nearby enemies. Each time the main beam chains it will also chain to a second enemy, but that secondary arc cannot chain further.
    Deals 350.8 to 1052 Lightning Damage
    Chains +2 Times
    10% chance to Shock enemies
    skill art variation [2]

    iconarc
    3,742Life
    315Armour
    760Evasion
    3,742Energy Shield
    100Damage
    47Accuracy
    1.31Attack Time
    3,162Experience
    PietyBallLightning
    Spell, Damage, Projectile, ProjectilesFromUser, Area, Totemable, Trappable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire, AreaSpell
    Ball Lightning
    Critical Strike Chance: 0%
    Cast Time: 0.8 Second
    Fires a slow-moving projectile that periodically damages enemies in an area around it with bolts of lightning.
    Deals 15.51 to 46.52 Lightning Damage
    active skill area of effect radius +% final [0]
    base is projectile
    monster penalty against minions damage +% final vs player minions [-25]
    skill art variation [1]

    balllightning
    PietyLightningStorm
    Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
    Firestorm
    Critical Strike Chance: 5%
    Cast Time: 2 Second
    Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.
    Deals 24.24 to 72.73 Lightning Damage
    Base duration is 5.6 seconds
    10% chance to Shock enemies
    One impact every 0.35 seconds
    firestorm base area of effect +% [-49]
    firestorm use server effects
    is area damage
    monster penalty against minions damage +% final vs player minions [-35]
    skill art variation [2]

    FirestormV2
    PietyArc
    Spell, Damage, Trappable, Totemable, Mineable, Chains, Multicastable, Triggerable, Lightning, CanRapidFire
    Arc
    Critical Strike Chance: 5%
    Effectiveness of Added Damage: 50%
    Cast Time: 0.8 Second
    An arc of lightning stretches from the caster to a targeted enemy and chains on to other nearby enemies. Each time the main beam chains it will also chain to a second enemy, but that secondary arc cannot chain further.
    Deals 14.76 to 44.29 Lightning Damage
    Chains +2 Times
    10% chance to Shock enemies
    skill art variation [2]

    iconarc
    BallLightning10OnlyLastTarget NoRepeat NotUsingFireStorm
    Arc10OnlyLastTarget NoRepeat
    Flee4NoRepeat TargetNear TargetIsEnemy
    FireStorm5OnlyLastTarget NoRepeat NotUsingFireStorm
    FireStorm10OnlyLastTarget NoRepeat TargetFar NotUsingFireStorm
    #changing forms more likely as she gets closer to the portals
    LightningWarp5TargetIsPietyFireFormPortal IgnoresTaunt TargetNotNear NotUsingLightningWarp
    LightningWarp5TargetIsPietyColdFormPortal IgnoresTaunt TargetNotNear NotUsingLightningWarp
    LightningWarp100TargetIsPietyFireFormPortal TargetNotFar TargetNotNear IgnoresTaunt NotUsingLightningWarp
    LightningWarp100TargetIsPietyColdFormPortal TargetNotFar TargetNotNear IgnoresTaunt NotUsingLightningWarp
    #lightning warp to portals if far
    LightningWarp50TargetIsPietyColdFormPortal TargetFar NotUsingLightningWarp IgnoresTaunt
    LightningWarp50TargetIsPietyFireFormPortal TargetFar NotUsingLightningWarp IgnoresTaunt
    #more likely to lightning warp if an enemy is near her, or near the portal
    LightningWarp200TargetIsPietyColdFormPortal TargetFar NotUsingLightningWarp EnemyNearMe IgnoresTaunt
    LightningWarp200TargetIsPietyFireFormPortal TargetFar NotUsingLightningWarp EnemyNearMe IgnoresTaunt
    LightningWarp200TargetIsPietyColdFormPortal TargetFar NotUsingLightningWarp EnemyNearTarget IgnoresTaunt
    LightningWarp200TargetIsPietyFireFormPortal TargetFar NotUsingLightningWarp EnemyNearTarget IgnoresTaunt
    stance ClawClaw
    Melee10OnlyLastTarget
    stance Bow
    IceShot30OnlyLastTarget

    Object Type

    version 2
    extends "Metadata/Monsters/Axis/AxisCaster"
    
    Stats
    {
    	set_cannot_die = 1
    	monster_no_talismans = 1
    }
    
    Actor
    {
    	basic_action = "PortalEscape"
    }
    
    Transitionable
    {
    }
    
    MinimapIcon
    {
    	icon = 3
    }
    
    NPC
    {
    	marker_enabled = false
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Axis/AxisCaster"
    
    Transitionable
    {
    	on_transition = "PlayAnimation(piety_sarn); PlayTextAudio(0,1.5,Metadata/NPC/Piety,PietyIntroCrematorium1); HideMinimapIcon();"
    	create_untransitioned = "PlayAnimation(piety_sarn_idle);"
    	create_transitioned = "HideMinimapIcon();"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Axis/PietyEscape"] = {
        name = "Piety",
        life = 10.88,
        energyShield = 1,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 1.92,
        damageSpread = 0.2,
        attackTime = 1.305,
        attackRange = 40,
        accuracy = 1,
        skillList = {
            "PietyLightningStorm",
            "PietyArc",
            "PietyBallLightning",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PietyLightningStorm"] = {
        name = "Firestorm",
        hidden = true,
        color = 4,
        baseEffectiveness = 1,
        incrementalEffectiveness = 0.058,
        description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Fire] = true,
            [SkillType.Cascadable] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_skill_effect_duration",
            "fire_storm_fireball_delay_ms",
            "skill_art_variation",
            "base_chance_to_shock_%",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "firestorm_base_area_of_effect_+%",
            "is_area_damage",
            "firestorm_use_server_effects",
        },
        levels = {
            [1] = {0.5, 1.5, 5600, 350, 2, 10, -35, -49, critChance = 5, levelRequirement = 25, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PietyArc"] = {
        name = "Arc",
        hidden = true,
        color = "3",
        baseEffectiveness = 0.63,
        incrementalEffectiveness = 0.0565,
        description = "An arc of lightning stretches from the caster to a targeted enemy and chains on to other nearby enemies. Each time the main beam chains it will also chain to a second enemy, but that secondary arc cannot chain further.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Chains] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Lightning] = true,
            [SkillType.CanRapidFire] = true,
        },
        statDescriptionScope = "beam_skill_stat_descriptions",
        castTime = 0.8,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_chance_to_shock_%",
            "number_of_chains",
            "skill_art_variation",
        },
        levels = {
            [1] = {0.5, 1.5, 10, 2, 2, critChance = 5, levelRequirement = 13, statInterpolation = {3, 3, 1, 1, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PietyBallLightning"] = {
        name = "Ball Lightning",
        hidden = true,
        color = 4,
        baseEffectiveness = 0.8034,
        incrementalEffectiveness = 0.048,
        description = "Fires a slow-moving projectile that periodically damages enemies in an area around it with bolts of lightning.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Area] = true,
            [SkillType.Totemable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Lightning] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.8,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "skill_art_variation",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.5, 1.5, 1, -25, 0, levelRequirement = 25, statInterpolation = {3, 3, 1, 1, 1},  cost = { }, },
        },
    }
    
    energy shield recharge rate +% [-65]

    energy shield recharge rate +% [-65]

    Mod IdMonsterEnergyShieldRegenRate-65
    GroupEnergyShieldRegeneration
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • energy shield recharge rate +% Min: -65 Max: -65 Global
  • Craft Tagsdefences
    ModType Tagsenergy_shield defences
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]

    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]

    Mod IdStunRepeatImmunityActBoss
    GroupNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • cant touch this [1]

    cant touch this [1]

    Mod IdTormentCantTouchThis
    GroupCantTouchThis
    DomainsMonster (3)
    GenerationTypeTorment (7)
    Req. level1
    Stats
  • cant touch this Min: 1 Max: 1 Global
  • cant possess this [1]

    cant possess this [1]

    Mod IdTormentCantPossessThis
    GroupCantPossessThis
    DomainsMonster (3)
    GenerationTypeTorment (7)
    Req. level1
    Stats
  • cant possess this Min: 1 Max: 1 Global
  • Piety
    SpectreN
    Modmonster no drops or experience [1]
    cannot be knocked back [1]
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Immunecant touch this [1]
    cant possess this [1]
    monster no talismans [1]
    Tagsred_blood, human, humanoid, not_str, not_dex
    +1200%Life
    100%Energy Shield From Life
    1200%Ailment Threshold
    40 40 40 25Resistance
    +240%Damage
    100%Accuracy
    5%Critical Strike Chance
    130%Critical Strike Multiplier
    6 ~ 110Attack Distance
    1.305 SecondAttack Time
    20%Damage Spread
    200%Experience
    100%Model Size
    PietyBossType
    458,836Life
    16,265Armour
    8,120Evasion
    458,836Energy Shield
    3,241Damage
    538Accuracy
    1.31Attack Time
    39,750Experience
    PietyAllyBeam
    Attack, Duration, Lightning
    Piety Beam
    Base Damage: 2593–3889
    Critical Strike Chance: 5%
    Attack Time: 1.305 Second
    100% chance to Shock enemies
    base lightning damage to deal per minute [152687]
    PietyTransformPiety
    PietyTransformEnd
    371,300Life
    14,425Armour
    7,608Evasion
    371,300Energy Shield
    2,891Damage
    499Accuracy
    1.31Attack Time
    39,018Experience
    PietyAllyBeam
    Attack, Duration, Lightning
    Piety Beam
    Base Damage: 2313–3469
    Critical Strike Chance: 5%
    Attack Time: 1.305 Second
    100% chance to Shock enemies
    base lightning damage to deal per minute [139226]
    PietyTransformPiety
    PietyTransformEnd
    237,095Life
    11,328Armour
    6,667Evasion
    237,095Energy Shield
    2,295Damage
    428Accuracy
    1.31Attack Time
    37,131Experience
    PietyAllyBeam
    Attack, Duration, Lightning
    Piety Beam
    Base Damage: 1836–2754
    Critical Strike Chance: 5%
    Attack Time: 1.305 Second
    100% chance to Shock enemies
    base lightning damage to deal per minute [115593]
    PietyTransformPiety
    PietyTransformEnd
    141,081Life
    8,348Armour
    5,633Evasion
    141,081Energy Shield
    1,712Damage
    352Accuracy
    1.31Attack Time
    34,164Experience
    PietyAllyBeam
    Attack, Duration, Lightning
    Piety Beam
    Base Damage: 1370–2055
    Critical Strike Chance: 5%
    Attack Time: 1.305 Second
    100% chance to Shock enemies
    base lightning damage to deal per minute [91341]
    PietyTransformPiety
    PietyTransformEnd
    83,634Life
    6,127Armour
    4,739Evasion
    83,634Energy Shield
    1,270Damage
    290Accuracy
    1.31Attack Time
    30,765Experience
    PietyAllyBeam
    Attack, Duration, Lightning
    Piety Beam
    Base Damage: 1016–1524
    Critical Strike Chance: 5%
    Attack Time: 1.305 Second
    100% chance to Shock enemies
    base lightning damage to deal per minute [71913]
    PietyTransformPiety
    PietyTransformEnd
    PietyAllyBeam10MalachaiHasShield
    stance Relaxed
    PietyAllyBeam10MalachaiHasShield

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Positioned
    {
    	team = 1
    }
    
    Actor
    {
    	main_hand_unarmed_type = "Wand"
    }
    
    Pathfinding
    {
    	immobile = true
    }
    
    Stats
    {
    	cannot_be_damaged = 1
    	base_cannot_be_stunned = 1
    	set_cannot_die = 1
    
    	base_cannot_leech_life = 1
    
    	no_life_regeneration = 1
    
    	set_immune_vaal_lighting_warp = 1
    }
    
    Transitionable
    {
    	num_states = 4
    }
    
    Life
    {
    	corpse_usable = false
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Transitionable
    {
    	create_state_2 = "PlayAnimation( piety_impale_idle );"
    	create_state_3 = "PlayAnimation( piety_impale_transition_idle );"
    	create_state_4 = "PlayAnimation( piety_impale_death ); GoToAnimationEnd();"
    
    	on_transition_to_3 = "PlayAnimation( piety_impale_transition );"
    	on_transition_to_4 = "PlayAnimation( piety_impale_death );"
    }
    
    Animated
    {
    	on_transform = "PlayTextAudio( 0, 2.0, Metadata/NPC/Piety, PietyEnthrall );"
    	on_end_piety_impale = "PlayAnimation( piety_impale_idle );"
    	on_end_piety_impale_transition = "PlayAnimation( piety_impale_transition_idle ); PlayTextAudio( 0, 2.0, Metadata/NPC/Piety, PietyMalachaiDeath1 );"
    	on_start_beam = "PlayTextAudio( 0, 2.5, Metadata/NPC/Piety, PietyBreakFree1 );"
    }
    
    Life
    {
    	on_spawned_dead = "AddAttachedObjectToBones( Art/Models/MONSTERS/Malachai/MalachaiMace.fmt, impale );"
    }
    
    Counter
    {
    	start_value = 0
    	on_up_to_1 = "PlayAnimation( intro_harvest_transition ); QueueAnimation( idle );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Axis/PietyMalachaiAlly"] = {
        name = "Piety",
        life = 12,
        energyShield = 1,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2.4,
        damageSpread = 0.2,
        attackTime = 1.305,
        attackRange = 110,
        accuracy = 1,
        skillList = {
            "PietyAllyBeam",
            "PietyTransformPiety",
            "PietyTransformEnd",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PietyAllyBeam"] = {
        name = "Piety Beam",
        hidden = true,
        color = 4,
        baseEffectiveness = 4,
        incrementalEffectiveness = 0.036,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Duration] = true,
            [SkillType.Lightning] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_lightning_damage_to_deal_per_minute",
            "base_chance_to_shock_%",
        },
        levels = {
            [1] = {30, 0, levelRequirement = 40, statInterpolation = {3, 1},  cost = { }, },
            [2] = {60, 100, levelRequirement = 68, statInterpolation = {3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PietyTransformPiety"] = {
        name = "PietyTransformPiety",
        hidden = true,
        color = 4,
        baseEffectiveness = 1,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PietyTransformEnd"] = {
        name = "PietyTransformEnd",
        hidden = true,
        color = 4,
        baseEffectiveness = 1,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]

    monster no drops or experience [1]

    Mod IdMonsterNoDropsOrExperience
    GroupMonsterNoDropsOrExperience
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • cannot be knocked back [1]

    cannot be knocked back [1]

    Mod IdMonsterCannotBeKnockedBack
    GroupCannotBeKnockedBack
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]

    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]

    Mod IdStunRepeatImmunityActBoss
    GroupNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • cant touch this [1]

    cant touch this [1]

    Mod IdTormentCantTouchThis
    GroupCantTouchThis
    DomainsMonster (3)
    GenerationTypeTorment (7)
    Req. level1
    Stats
  • cant touch this Min: 1 Max: 1 Global
  • cant possess this [1]

    cant possess this [1]

    Mod IdTormentCantPossessThis
    GroupCantPossessThis
    DomainsMonster (3)
    GenerationTypeTorment (7)
    Req. level1
    Stats
  • cant possess this Min: 1 Max: 1 Global
  • monster no talismans [1]

    monster no talismans [1]

    Mod IdMonsterNoTalisman_
    GroupNoTalismans
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster no talismans Min: 1 Max: 1 Global
  • Piety
    The Harvest
    SpectreN
    AreaThe Harvest
    Modmonster dropped item quantity +% [0]
    monster dropped item rarity +% [5500]
    monster slain experience +% [250]
    unique boss curse effect on self +% final [-33]
    cannot be taunted when taunted ms [0]
    energy shield recharge rate +% [-65]
    monster no drops or experience [1]
    cannot be knocked back [1]
    monster penalty against minions damage +% final vs player minions [-20]
    level 1 to 40 life +% final [-43]
    level 41 to 57 life +% final [-29]
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Immunecant touch this [1]
    cant possess this [1]
    monster no talismans [1]
    Tagsred_blood, human, humanoid, demon, not_str, not_dex
    +800%Life
    100%Energy Shield From Life
    800%Ailment Threshold
    40 40 40 25Resistance
    +160%Damage
    100%Accuracy
    5%Critical Strike Chance
    130%Critical Strike Multiplier
    6 ~ 14Attack Distance
    1.8 SecondAttack Time
    20%Damage Spread
    200%Experience
    100%Model Size
    PietyBeastBossMalachaiConvertedType
    317,655Life
    16,265Armour
    8,120Evasion
    317,655Energy Shield
    2,478Damage
    538Accuracy
    1.8Attack Time
    39,750Experience
    PietyCorruptedBallLightningMalachai
    Cooldown Time: 2.5 Second
    Deals 992.8 to 1489 Lightning Damage
    Base duration is 4 seconds
    20% less Cast Speed
    is area damage
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Default Attack
    Base Damage: 1983–2974
    Critical Strike Chance: 5%
    Attack Time: 1.8 Second
    Strike your foes down with a powerful blow.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    iconbasicattack
    PietyReverseCleave
    Attack, Area, Melee, DamageOverTime
    Piety Reverse Cleave
    Base Damage: 1983–2974
    Critical Strike Chance: 5%
    Attack Time: 1.8 Second
    Cooldown Time: 3 Second
    Deals 309.1 Base Physical Damage per second
    active skill area of effect radius +% final [0]
    corrupted blood cleave stacks to add [1]
    is area damage
    PietyTransformPietyFromBeast
    PietyTransformEndBeast
    257,054Life
    14,425Armour
    7,608Evasion
    257,054Energy Shield
    2,211Damage
    499Accuracy
    1.8Attack Time
    39,018Experience
    PietyCorruptedBallLightningMalachai
    Cooldown Time: 2.5 Second
    Deals 884.7 to 1327 Lightning Damage
    Base duration is 4 seconds
    20% less Cast Speed
    is area damage
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Default Attack
    Base Damage: 1769–2653
    Critical Strike Chance: 5%
    Attack Time: 1.8 Second
    Strike your foes down with a powerful blow.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    iconbasicattack
    PietyReverseCleave
    Attack, Area, Melee, DamageOverTime
    Piety Reverse Cleave
    Base Damage: 1769–2653
    Critical Strike Chance: 5%
    Attack Time: 1.8 Second
    Cooldown Time: 3 Second
    Deals 285.6 Base Physical Damage per second
    active skill area of effect radius +% final [0]
    corrupted blood cleave stacks to add [1]
    is area damage
    PietyTransformPietyFromBeast
    PietyTransformEndBeast
    164,143Life
    11,328Armour
    6,667Evasion
    164,143Energy Shield
    1,755Damage
    428Accuracy
    1.8Attack Time
    37,131Experience
    PietyCorruptedBallLightningMalachai
    Cooldown Time: 2.5 Second
    Deals 701.4 to 1052 Lightning Damage
    Base duration is 4 seconds
    20% less Cast Speed
    is area damage
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Default Attack
    Base Damage: 1404–2106
    Critical Strike Chance: 5%
    Attack Time: 1.8 Second
    Strike your foes down with a powerful blow.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    iconbasicattack
    PietyReverseCleave
    Attack, Area, Melee, DamageOverTime
    Piety Reverse Cleave
    Base Damage: 1404–2106
    Critical Strike Chance: 5%
    Attack Time: 1.8 Second
    Cooldown Time: 3 Second
    Deals 231.7 Base Physical Damage per second
    active skill area of effect radius +% final [0]
    corrupted blood cleave stacks to add [1]
    is area damage
    PietyTransformPietyFromBeast
    PietyTransformEndBeast
    97,672Life
    8,348Armour
    5,633Evasion
    97,672Energy Shield
    1,309Damage
    352Accuracy
    1.8Attack Time
    34,164Experience
    PietyCorruptedBallLightningMalachai
    Cooldown Time: 2.5 Second
    Deals 523.3 to 784.9 Lightning Damage
    Base duration is 4 seconds
    20% less Cast Speed
    is area damage
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Default Attack
    Base Damage: 1047–1571
    Critical Strike Chance: 5%
    Attack Time: 1.8 Second
    Strike your foes down with a powerful blow.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    iconbasicattack
    PietyReverseCleave
    Attack, Area, Melee, DamageOverTime
    Piety Reverse Cleave
    Base Damage: 1047–1571
    Critical Strike Chance: 5%
    Attack Time: 1.8 Second
    Cooldown Time: 3 Second
    Deals 164.3 Base Physical Damage per second
    active skill area of effect radius +% final [0]
    corrupted blood cleave stacks to add [1]
    is area damage
    PietyTransformPietyFromBeast
    PietyTransformEndBeast
    57,900Life
    6,127Armour
    4,739Evasion
    57,900Energy Shield
    971Damage
    290Accuracy
    1.8Attack Time
    30,765Experience
    PietyCorruptedBallLightningMalachai
    Cooldown Time: 2.5 Second
    Deals 388.9 to 583.4 Lightning Damage
    Base duration is 4 seconds
    20% less Cast Speed
    is area damage
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Default Attack
    Base Damage: 777–1165
    Critical Strike Chance: 5%
    Attack Time: 1.8 Second
    Strike your foes down with a powerful blow.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    iconbasicattack
    PietyReverseCleave
    Attack, Area, Melee, DamageOverTime
    Piety Reverse Cleave
    Base Damage: 777–1165
    Critical Strike Chance: 5%
    Attack Time: 1.8 Second
    Cooldown Time: 3 Second
    Deals 102.4 Base Physical Damage per second
    active skill area of effect radius +% final [0]
    corrupted blood cleave stacks to add [1]
    is area damage
    PietyTransformPietyFromBeast
    PietyTransformEndBeast
    8,748Life
    972Armour
    1,597Evasion
    8,748Energy Shield
    219Damage
    92Accuracy
    1.8Attack Time
    10,221Experience
    PietyCorruptedBallLightningMalachai
    Cooldown Time: 2.5 Second
    Deals 46.89 to 70.33 Lightning Damage
    Base duration is 2.8 seconds
    20% less Cast Speed
    is area damage
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Default Attack
    Base Damage: 175–263
    Critical Strike Chance: 5%
    Attack Time: 1.8 Second
    Strike your foes down with a powerful blow.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    iconbasicattack
    PietyReverseCleave
    Attack, Area, Melee, DamageOverTime
    Piety Reverse Cleave
    Base Damage: 175–263
    Critical Strike Chance: 5%
    Attack Time: 1.8 Second
    Cooldown Time: 3 Second
    Deals 46.7 Base Physical Damage per second
    active skill area of effect radius +% final [0]
    corrupted blood cleave stacks to add [1]
    is area damage
    PietyTransformPietyFromBeast
    PietyTransformEndBeast
    PietyCorruptedBallLightning8TargetNotNear
    PietyCorruptedBallLightning12TargetNotNear OnlyLastTarget
    PietyCorruptedBallLightning 3
    Melee10TargetNear OnlyLastTarget TargetIsPlayer
    Melee4TargetNear
    PietyReverseCleave6TargetNear TargetIsPlayer
    PietyReverseCleave4TargetNear
    CorruptPietyTransformToPiety 100 OnLessThan50PercentLife
    stance Below50Life
    PietyCorruptedBallLightning8TargetNotNear
    PietyCorruptedBallLightning12TargetNotNear OnlyLastTarget
    PietyCorruptedBallLightning 3
    Melee10TargetNear OnlyLastTarget TargetIsPlayer
    Melee4TargetNear TargetIsPlayer
    PietyReverseCleave6TargetNear TargetIsPlayer
    PietyReverseCleave4TargetNear
    CorruptPietyTransformToPiety 100 OnOneLife

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Animated
    {
    	animated_object = "Metadata/Monsters/Axis/Piety/PietyBeastBoss.ao"
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act4/piety/untransform_effect/untransform_piety.ao"
    }
    
    Pathfinding
    {
         immobile = true
    }
    
    Stats
    {
    	set_cannot_die = 1
    	base_cannot_leech_life = 1
    	no_life_regeneration = 1
    	set_immune_vaal_lighting_warp = 1
    }
    
    Life
    {
    	corpse_usable = false
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    BaseEvents
    {
    	on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act4/piety/transform_effect/piety_sheild_epk.epk );"
    }
    
    Life
    {
    	on_spawned_dead = "HideAllMeshSegments(); "
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Axis/PietyMalachaiConverted"] = {
        name = "Piety",
        life = 8,
        energyShield = 1,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 1.6,
        damageSpread = 0.2,
        attackTime = 1.8,
        attackRange = 14,
        accuracy = 1,
        skillList = {
            "Melee",
            "PietyCorruptedBallLightningMalachai",
            "PietyTransformPietyFromBeast",
            "PietyTransformEndBeast",
            "PietyReverseCleave",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PietyCorruptedBallLightningMalachai"] = {
        name = "PietyCorruptedBallLightningMalachai",
        hidden = true,
        color = 4,
        baseEffectiveness = 0.75,
        incrementalEffectiveness = 0.048,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_skill_effect_duration",
            "active_skill_cast_speed_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {0.56, 0.84, 2800, -20, levelRequirement = 39, statInterpolation = {3, 3, 1, 1},  cost = { }, },
            [2] = {0.8, 1.2, 4000, -20, levelRequirement = 68, statInterpolation = {3, 3, 1, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PietyTransformPietyFromBeast"] = {
        name = "PietyTransformPietyFromBeast",
        hidden = true,
        color = 4,
        baseEffectiveness = 1,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.13,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PietyTransformEndBeast"] = {
        name = "PietyTransformEndBeast",
        hidden = true,
        color = 4,
        baseEffectiveness = 1,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PietyReverseCleave"] = {
        name = "Piety Reverse Cleave",
        hidden = true,
        color = 4,
        baseEffectiveness = 1,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Area] = true,
            [SkillType.Melee] = true,
            [SkillType.DamageOverTime] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
            melee = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "base_physical_damage_to_deal_per_minute",
            "corrupted_blood_cleave_stacks_to_add",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {0, 2800, 1, 0, levelRequirement = 39, statInterpolation = {1, 1, 1, 1},  cost = { }, },
            [2] = {0, 5443, 1, 0, levelRequirement = 56, statInterpolation = {1, 1, 1, 1},  cost = { }, },
            [3] = {0, 6142, 1, 0, levelRequirement = 68, statInterpolation = {1, 1, 1, 1},  cost = { }, },
            [4] = {0, 6842, 1, 0, levelRequirement = 69, statInterpolation = {1, 1, 1, 1},  cost = { }, },
            [5] = {0, 7541, 1, 0, levelRequirement = 70, statInterpolation = {1, 1, 1, 1},  cost = { }, },
            [6] = {0, 8240, 1, 0, levelRequirement = 71, statInterpolation = {1, 1, 1, 1},  cost = { }, },
            [7] = {0, 9049, 1, 0, levelRequirement = 72, statInterpolation = {1, 1, 1, 1},  cost = { }, },
            [8] = {0, 9858, 1, 0, levelRequirement = 73, statInterpolation = {1, 1, 1, 1},  cost = { }, },
            [9] = {0, 10666, 1, 0, levelRequirement = 74, statInterpolation = {1, 1, 1, 1},  cost = { }, },
            [10] = {0, 11475, 1, 0, levelRequirement = 75, statInterpolation = {1, 1, 1, 1},  cost = { }, },
            [11] = {0, 12284, 1, 0, levelRequirement = 76, statInterpolation = {1, 1, 1, 1},  cost = { }, },
            [12] = {0, 13093, 1, 0, levelRequirement = 77, statInterpolation = {1, 1, 1, 1},  cost = { }, },
            [13] = {0, 13901, 1, 0, levelRequirement = 78, statInterpolation = {1, 1, 1, 1},  cost = { }, },
            [14] = {0, 14710, 1, 0, levelRequirement = 79, statInterpolation = {1, 1, 1, 1},  cost = { }, },
            [15] = {0, 15519, 1, 0, levelRequirement = 80, statInterpolation = {1, 1, 1, 1},  cost = { }, },
            [16] = {0, 16328, 1, 0, levelRequirement = 81, statInterpolation = {1, 1, 1, 1},  cost = { }, },
            [17] = {0, 17136, 1, 0, levelRequirement = 82, statInterpolation = {1, 1, 1, 1},  cost = { }, },
            [18] = {0, 17945, 1, 0, 0, levelRequirement = 83, statInterpolation = {1, 1, 1, 1, 1},  cost = { }, },
            [19] = {0, 18546, 1, 0, 0, levelRequirement = 84, statInterpolation = {1, 1, 1, 1, 1},  cost = { }, },
        },
    }
    
    monster dropped item quantity +% [0]
    monster dropped item rarity +% [5500]
    monster slain experience +% [250]

    monster dropped item quantity +% [0]
    monster dropped item rarity +% [5500]
    monster slain experience +% [250]

    Mod IdMonsterQuestBossAct4__
    GroupMonsterActBoss
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 250 Max: 250 Global
  • monster dropped item rarity +% Min: 5500 Max: 5500 Global
  • monster dropped item quantity +% Min: 0 Max: 0 Global
  • unique boss curse effect on self +% final [-33]

    unique boss curse effect on self +% final [-33]

    Mod IdMonsterReducedCurseEffect
    GroupCurseEffect
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • unique boss curse effect on self +% final Min: -33 Max: -33 Global
  • Craft Tagscaster curse
    ModType Tagscaster curse
    cannot be taunted when taunted ms [0]

    cannot be taunted when taunted ms [0]

    Mod IdTauntImmunityDurationActBoss
    GroupTauntImmunityDuration
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be taunted when taunted ms Min: 0 Max: 0 Global
  • energy shield recharge rate +% [-65]

    energy shield recharge rate +% [-65]

    Mod IdMonsterEnergyShieldRegenRate-65
    GroupEnergyShieldRegeneration
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • energy shield recharge rate +% Min: -65 Max: -65 Global
  • Craft Tagsdefences
    ModType Tagsenergy_shield defences
    monster no drops or experience [1]

    monster no drops or experience [1]

    Mod IdMonsterNoDropsOrExperience
    GroupMonsterNoDropsOrExperience
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • cannot be knocked back [1]

    cannot be knocked back [1]

    Mod IdMonsterCannotBeKnockedBack
    GroupCannotBeKnockedBack
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • monster penalty against minions damage +% final vs player minions [-20]

    monster penalty against minions damage +% final vs player minions [-20]

    Mod IdMonsterDamageVersusPlayerMinions20
    GroupMonsterDamageVersusMinions
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster penalty against minions damage +% final vs player minions Min: -20 Max: -20 Global
  • Craft Tagsdamage
    ModType Tagsdamage
    level 1 to 40 life +% final [-43]
    level 41 to 57 life +% final [-29]

    level 1 to 40 life +% final [-43]
    level 41 to 57 life +% final [-29]

    Mod IdMalachaiLessLifeAtLevels
    GroupLifePerDifficulty
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • level 1 to 40 life +% final Min: -43 Max: -43 Global
  • level 41 to 57 life +% final Min: -29 Max: -29 Global
  • Craft Tagsresource life
    ModType Tagsresource life
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]

    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]

    Mod IdStunRepeatImmunityActBoss
    GroupNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • cant touch this [1]

    cant touch this [1]

    Mod IdTormentCantTouchThis
    GroupCantTouchThis
    DomainsMonster (3)
    GenerationTypeTorment (7)
    Req. level1
    Stats
  • cant touch this Min: 1 Max: 1 Global
  • cant possess this [1]

    cant possess this [1]

    Mod IdTormentCantPossessThis
    GroupCantPossessThis
    DomainsMonster (3)
    GenerationTypeTorment (7)
    Req. level1
    Stats
  • cant possess this Min: 1 Max: 1 Global
  • monster no talismans [1]

    monster no talismans [1]

    Mod IdMonsterNoTalisman_
    GroupNoTalismans
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster no talismans Min: 1 Max: 1 Global
  • Piety
    SpectreN
    Modmonster no drops or experience [1]
    cannot be knocked back [1]
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Immunecant touch this [1]
    cant possess this [1]
    monster no talismans [1]
    Tagsred_blood, human, humanoid, not_str, not_dex
    +1200%Life
    100%Energy Shield From Life
    1200%Ailment Threshold
    40 40 40 25Resistance
    +240%Damage
    100%Accuracy
    5%Critical Strike Chance
    130%Critical Strike Multiplier
    6 ~ 110Attack Distance
    1.305 SecondAttack Time
    20%Damage Spread
    200%Experience
    100%Model Size
    PietyBossType
    458,836Life
    16,265Armour
    8,120Evasion
    458,836Energy Shield
    3,241Damage
    538Accuracy
    1.31Attack Time
    39,750Experience
    PietyAllyBeam
    Attack, Duration, Lightning
    Piety Beam
    Base Damage: 2593–3889
    Critical Strike Chance: 5%
    Attack Time: 1.305 Second
    100% chance to Shock enemies
    base lightning damage to deal per minute [152687]
    PietyTransformPiety
    PietyTransformEnd
    371,300Life
    14,425Armour
    7,608Evasion
    371,300Energy Shield
    2,891Damage
    499Accuracy
    1.31Attack Time
    39,018Experience
    PietyAllyBeam
    Attack, Duration, Lightning
    Piety Beam
    Base Damage: 2313–3469
    Critical Strike Chance: 5%
    Attack Time: 1.305 Second
    100% chance to Shock enemies
    base lightning damage to deal per minute [139226]
    PietyTransformPiety
    PietyTransformEnd
    237,095Life
    11,328Armour
    6,667Evasion
    237,095Energy Shield
    2,295Damage
    428Accuracy
    1.31Attack Time
    37,131Experience
    PietyAllyBeam
    Attack, Duration, Lightning
    Piety Beam
    Base Damage: 1836–2754
    Critical Strike Chance: 5%
    Attack Time: 1.305 Second
    100% chance to Shock enemies
    base lightning damage to deal per minute [115593]
    PietyTransformPiety
    PietyTransformEnd
    141,081Life
    8,348Armour
    5,633Evasion
    141,081Energy Shield
    1,712Damage
    352Accuracy
    1.31Attack Time
    34,164Experience
    PietyAllyBeam
    Attack, Duration, Lightning
    Piety Beam
    Base Damage: 1370–2055
    Critical Strike Chance: 5%
    Attack Time: 1.305 Second
    100% chance to Shock enemies
    base lightning damage to deal per minute [91341]
    PietyTransformPiety
    PietyTransformEnd
    83,634Life
    6,127Armour
    4,739Evasion
    83,634Energy Shield
    1,270Damage
    290Accuracy
    1.31Attack Time
    30,765Experience
    PietyAllyBeam
    Attack, Duration, Lightning
    Piety Beam
    Base Damage: 1016–1524
    Critical Strike Chance: 5%
    Attack Time: 1.305 Second
    100% chance to Shock enemies
    base lightning damage to deal per minute [71913]
    PietyTransformPiety
    PietyTransformEnd
    PietyAllyBeam10MalachaiHasShield
    stance Relaxed
    PietyAllyBeam10MalachaiHasShield

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Positioned
    {
    	team = 1
    }
    
    Actor
    {
    	main_hand_unarmed_type = "Wand"
    }
    
    Pathfinding
    {
    	immobile = true
    }
    
    Stats
    {
    	cannot_be_damaged = 1
    	base_cannot_be_stunned = 1
    	set_cannot_die = 1
    
    	base_cannot_leech_life = 1
    
    	no_life_regeneration = 1
    
    	set_immune_vaal_lighting_warp = 1
    }
    
    Transitionable
    {
    	num_states = 4
    }
    
    Life
    {
    	corpse_usable = false
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Animated
    {
    	on_end_piety_impale = "PlayAnimation( piety_impale_death );"
    }
    
    Life
    {
    	on_spawned_dead = "AddAttachedObjectToBones( Art/Models/MONSTERS/Malachai/MalachaiMace.fmt, impale ); PlayAnimation( piety_impale_death ); GoToAnimationEnd();"
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Axis/MapPietyMalachaiAlly"] = {
        name = "Piety",
        life = 12,
        energyShield = 1,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2.4,
        damageSpread = 0.2,
        attackTime = 1.305,
        attackRange = 110,
        accuracy = 1,
        skillList = {
            "PietyAllyBeam",
            "PietyTransformPiety",
            "PietyTransformEnd",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PietyAllyBeam"] = {
        name = "Piety Beam",
        hidden = true,
        color = 4,
        baseEffectiveness = 4,
        incrementalEffectiveness = 0.036,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Duration] = true,
            [SkillType.Lightning] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_lightning_damage_to_deal_per_minute",
            "base_chance_to_shock_%",
        },
        levels = {
            [1] = {30, 0, levelRequirement = 40, statInterpolation = {3, 1},  cost = { }, },
            [2] = {60, 100, levelRequirement = 68, statInterpolation = {3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PietyTransformPiety"] = {
        name = "PietyTransformPiety",
        hidden = true,
        color = 4,
        baseEffectiveness = 1,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PietyTransformEnd"] = {
        name = "PietyTransformEnd",
        hidden = true,
        color = 4,
        baseEffectiveness = 1,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]

    monster no drops or experience [1]

    Mod IdMonsterNoDropsOrExperience
    GroupMonsterNoDropsOrExperience
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • cannot be knocked back [1]

    cannot be knocked back [1]

    Mod IdMonsterCannotBeKnockedBack
    GroupCannotBeKnockedBack
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]

    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]

    Mod IdStunRepeatImmunityActBoss
    GroupNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • cant touch this [1]

    cant touch this [1]

    Mod IdTormentCantTouchThis
    GroupCantTouchThis
    DomainsMonster (3)
    GenerationTypeTorment (7)
    Req. level1
    Stats
  • cant touch this Min: 1 Max: 1 Global
  • cant possess this [1]

    cant possess this [1]

    Mod IdTormentCantPossessThis
    GroupCantPossessThis
    DomainsMonster (3)
    GenerationTypeTorment (7)
    Req. level1
    Stats
  • cant possess this Min: 1 Max: 1 Global
  • monster no talismans [1]

    monster no talismans [1]

    Mod IdMonsterNoTalisman_
    GroupNoTalismans
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster no talismans Min: 1 Max: 1 Global
  • Piety Text Audio /173 ⍟

    Piety Text Audio /173 ⍟

    TypeNameCount
    PietyIntroCrematorium1That sombre expression doesn't become those fetching features at all. Cheer up and dance with me!
    PietyIntroCrematorium2My Shadow continues to nip at my heels. [To her attendants] Bag it and tag it, boys and girls.
    PietyIntroCrematorium3A dead man and a living machine. There's your truth, heretic.
    PietyIntroCrematorium4There she is, my work-in-progress. Let's see if Wraeclast has been good to you, Witch.
    PietyIntroCrematorium5You're simply too stupid to be realistic, aren't you, brute?
    PietyIntroCrematorium6Huntress, you are beatific because you answer to no one. And that's why no one will miss you.
    PietyIntroCrematorium7I'm so glad you could make it, my lady. There are answers inside you that I'd like to see.
    PietyIntroLunaris1So you've chosen to end our affair, Duelist? I shall cherish your memory.
    PietyIntroLunaris2It's been a grand experiment, Shadow. Time we saw the results.
    PietyIntroLunaris3Your conviction drives you, heretic. But have you thought what it might drive others to do in return?
    PietyIntroLunaris4Of all the worlds you could have conquered, you had to choose mine. Such power wasted on a feeble imagination.
    PietyIntroLunaris5You've done your Ancestors proud, Karui. Now here's your warrior's death!
    PietyIntroLunaris6I have pursued a greater existence for us all. What have you ever done but serve yourself?
    PietyIntroLunaris7I see it now, wonder child. You are but a reflection. A mirror that I must now break.
    PietyDeathLunarisDamn you!
    PietyIntroPrisonNormalAn Exile here? A shame the warden won't leave anything for me to examine. Make sure you tell our host that Piety of Theopolis sends her regards.
    PietyIntroPrison1I recognise that pretty face. Grand Arena, Theopolis. I've a future in mind that I think would suit you, Duelist.
    PietyIntroPrison2Curious. It moves like a killer yet reeks of thaumaturgy. Would that I could observe you more closely, my mysterious Shadow.
    PietyIntroPrison3Your answer's here, heretic. In Wraeclast. But I don't think you'll like it very much.
    PietyIntroPrison4Ignorance brought you here, sister. To the one place where your talents are free to grow and be truly feared.
    PietyIntroPrison5Your brawn is about to meet its match, brute. Give the Warden my regards.
    PietyIntroPrison6Quite sure of yourself, aren't you, huntress? The Warden enjoys the taste of overconfidence.
    PietyIntroPrison7The wonder child? I saw you perform for Dominus, girl. You were very good. Good enough to survive Wraeclast? We'll see.
    PietyIntroSpikePassageNormalFind your own way inland, exile!
    PietyIntroSpikePassage1You're a fine blade in need of forging, Duelist!
    PietyIntroSpikePassage2It lives! Let's see what else a Shadow can do!
    PietyIntroSpikePassage3The path to the truth is never a straight one!
    PietyIntroSpikePassage4This is for your own good, sister!
    PietyIntroSpikePassage5Strength isn't everything, brute!
    PietyIntroSpikePassage6This should put a dent in your arrogance, huntress!
    PietyIntroSpikePassage7If you're ever in Sarn, do drop in, wonder child!
    PietyIntroSins1Does nothing clench that proud jaw of yours, Duelist? Do share your secret with me some time.
    PietyIntroSins2How is it you thrive when everything I touch turns to dust, Shadow?
    PietyIntroSins3Save your judging gaze, heretic. Though He tests me, my God hasn't abandoned me.
    PietyIntroSins4Failure stings, sister. Yet pain is the finest of all teachers.
    PietyIntroSins5Go and test your sinews against that monstrosity. Perhaps two wrongs can make a right.
    PietyIntroSins6You again? Well, I'm sure you won't be looking so calm once that monstrosity tears you a new orifice.
    PietyIntroSins7Don't forget, Scion. You were born amidst the blood and the screaming, just like me.
    PietyCorruptIntro1Oh Duelist, you're so cute when you're bewildered.
    PietyCorruptIntro2Do you assassins offer a money back guarantee, Shadow?
    PietyCorruptIntro3You see, heretic? My God takes good care of me.
    PietyCorruptIntro4Be happy for me, sister. It's not often we get to erase our failures.
    PietyCorruptIntro5You've done well, brute. But let's not get above ourselves.
    PietyCorruptIntro6You see what happens when you hunt dreams, Ranger?
    PietyCorruptIntro7Who is the wonder child now, Scion?
    PietyCorruptUntransform1My beautiful champion. I knew I could rely on you.
    PietyCorruptUntransform2Well done, assassin. Another satisfied customer.
    PietyCorruptUntransform3I may have misjudged that God of yours...
    PietyCorruptUntransform4Our mistakes can be our greatest achievements.
    PietyCorruptUntransform5Kaom wasn't half the man you are, Marauder.
    PietyCorruptUntransform6You've just earned yourself some bigger prey, huntress.
    PietyCorruptUntransform7Let's not make this a habit. It really hurts.
    NightmareThat's twice now that I've experienced a 'little death' with you, Duelist. This time it was just the rude awakening I needed.

    When we shared our 'moment' back in the Lunaris temple, part of me wishes I'd died at your feet as intended. The little girl within me that shies from darkness, from greatness.
    NightmareStay those mortal instruments of yours, Shadow. I've no wish to test my longevity, nor my sanity, a third time.

    When we shared our 'moment' back in the Lunaris, part of me wishes I'd died at your feet as intended. The little girl within me that shies from darkness, from greatness.
    NightmareTwice now you've baptised me in my own blood, Templar. So believe me when I tell you that I've had all the divine revelations that I can stand.

    When we shared our 'moment' back in the Lunaris, part of me wishes I'd died at your feet as intended. The little girl within me that shies from darkness, from greatness.
    NightmareThat's twice I've underestimated you, sister. Twice now that your talents have proved to exceed even mine. So it looks like you'll be the one to finish what I so blindly started.

    Part of me wishes I'd died at your feet as was intended. The little girl within me that shies from darkness, from greatness.
    NightmareThere comes a time when brute force is all that we have left. You've proved your worth to me, Karui, twice over. Time you proved it to Wraeclast.

    Part of me wishes I'd died at your feet as was intended. The little girl within me that shies from darkness, from greatness.
    NightmareListen carefully, Ranger, as this is something you will never hear from me again: I was wrong and you were right.

    Part of me wishes I'd died at your feet as was intended. The little girl within me that shies from darkness, from greatness.
    NightmareI was always told to respect my 'betters'. Not once did I ever consider taking that advice... until meeting you.

    Part of me wishes I'd died at your feet as was intended. The little girl within me that shies from darkness, from greatness.
    MalachaiIt was Malachai who reached out to me, who wrapped me in Nightmare... made me his slave.

    He has shown me greatness beyond imagining, so much that I thought my mind would shatter under its weight. And although my mind remains intact, my dreams were not so fortunate.

    Malachai is in the Beast's black core right now, harnessing all that the Beast is, and will be. He will destroy this world and forge it anew in the divine image of Nightmare.

    Yet as powerful as Malachai has become, he's neither unreachable nor invulnerable. He sacrificed much to become the Beast's prime servant, both in spirit and in flesh, yet three vital organs remain.

    His heart, lungs and entrails, keepsakes of humanity lost. They will be our tickets into Malachai's private, little show.

    Venture deeper, deep into nightmare's abattoir. I'll follow when I'm able. You find me those organs and I'll get us into the Black Core.
    PietyGetOrgansThe Black Core is near. If the Beast were in any way human, we could think of the Black Core as the Beast's heart. I'm not even going to try to explain to you what it really is.

    Naturally, the Black Core is an 'invites only' party and we're not on the list. Yet I believe I have a way to correct that little oversight. Malachai gave up much of himself when he became the Beast's prime servant. Both in spirit and in flesh. Yet, in a moment of rare sentimentality, he kept a few pieces. Three vital organs, placed in the safe-keeping of his godless three; Inquisitor Maligaro, Shavronne of Umbra and Doedre Darktongue. No doubt you've heard of them on your travels.

    Bring me those organs and, I promise, I shall get us into the Black Core.
    Malachai's OrgansYou've come such a long way since we first met in Axiom prison. I was that close to snuffing you out, then and there, sister.

    But now look at us! Working together to destroy the greatest terror that Wraeclast has ever known. If I were the crying type, it'd bring a tear to my eye.
    Malachai's OrgansFate has a sick sense of humour, doesn't it? When I saw you that day in Axiom Prison, I genuinely thought it'd be for the last time.

    Yet here we are, the whore and the wonder child, committing a mutual act that will be felt for centuries to come.
    Malachai's OrgansI remember when we first crossed paths in Axiom Prison.

    Logic dictated that you, a feral little girl of the wild, were to die under Brutus' bloody fists. You've proved logic wrong, time and again.

    Now here you are. Here we are. Defying logic one last time.
    Malachai's OrgansYou, my champion, have caused me more pain than any other man in my life.

    Yet do you know from whence my true agony has originated? Not from the violence you have inflicted upon me. I'm a big girl. I can take it. No, it is having to look into those pretty eyes of yours across this chasm of creed that separates us.

    Until this moment.
    Malachai's OrgansSo tell me heretic, is yours a compassionate God? I doubt even He has room in his divine heart for such an unusually talented sinner as me.

    Just so that we're clear about this. I'm not doing this for Him, anyway.
    Malachai's OrgansWhen I met you that first time in Axiom Prison, I thought you a mindless mountain of muscle.

    I was wrong about you, Karui. So very wrong.
    Malachai's OrgansThe moment I set eyes on you in Axiom that day, I knew you were something special.

    Never before had I seen such a perfect balance of physiology and thaumaturgy, Death and Nightmare.

    A perfect killer.
    Malachai's OrgansBefore we walk this path together, it's important that you understand one thing about me.

    I don't regret a single thing that I've done. I set out to raise humanity up from the cloying mud of its fleshly ignorance. My mistake was not in the aspiration, but in the execution.

    Now I intend to correct that mistake.

    Really, I'm not helping you, exile. You're helping me.

    So, have you found those juicy organs for me yet?
    The Godless ThreeMalachai chose his three most loyal servants to guard those precious innards. His Godless Three. Inquisitor Maligaro, Shavronne of Umbra, and Doedre Darktongue.

    If the history books are accurate, High Templar Voll burned Maligaro and Doedre at the stake on his way to lay siege to Sarn. He didn't have to worry himself with Shavronne. Brutus had already sorted her out.

    Yet slaves of nightmare seem to be shackled just as tightly to life as they are to the Beast. I, of course, am living proof of that.

    Don't worry yourself with that little detail, though. Shackles are made to be unlocked.
    Malachai's OrgansYou work fast!

    You know, it is no mere 'freak of nightmare' that fashioned that monstrous version of myself, the one you so kindly despatched.

    The Godless Three took great pains in getting me looking... 'just so'. They were none too gentle about it either.

    So no need to play softly with the remaining two. Treat kindness with kindness.
    Malachai's OrgansGood! Two down, one to go.

    You know, prior to meeting Maligaro, Shavronne and Doedre, I rather admired them. Their work, their accomplishments... sheer genius! As it turns out, genius is something better appreciated from afar.

    So let's remove this one, last genius from the vicinity, shall we?
    PietyDelivered3OrganCommonExcellent work!

    Now Malachai awaits us within that Black Core, blissful in his ignorance as he puts the finishing touches on his Awakening Engine.

    It's time we showed him a few finishing touches of our own.

    Would you care to do the honours?
    MalachaiMalachai knew exactly what he was doing when he created the Rapture.

    His primary concern... get inside the Beast and take up the reins of true power. And his second objective... incite a Cataclysm that would wipe the very thought of resistance from this land.

    The Beast is the source of all thaumaturgy, the one power in this world that transforms 'what is real' into 'what is imagined'.

    The entire world is now at the mercy of one man's vision. It won't be the future I imagined, and it won't be the future you imagined, either. While he remains within the Black Core, the only imagination that matters... is Malachai's.
    PietyMalachaiDeath1This is what I get for trying to be a bloody hero. An honest death... the only redemption I was ever likely to get. You know, it's a question that's always haunted me... whose will be the last face I see. I like the answer. Go, my pretty champion. I want that fine arse of yours to be the last thing I see.
    PietyMalachaiDeath2This is what I get for trying to be a bloody hero. Just before you murdered me in the Lunaris, Shadow, I thought you were about to steal my destiny from me. As it turns out, you gave me back my freedom. So go on, shadow boy, and do what you do best. Murder Malachai.
    PietyMalachaiDeath3This is what I get for trying to be a bloody saviour. I've seen, felt... been things that you can't imagine, heretic, and I don't regret a damned moment of it. So go. Finish what we started. And when I find out if this God of yours is real or not, I'll be sure to let you know.
    PietyMalachaiDeath4This is what I get for trying to be a bloody hero. Who'd have thought you'd be so suited to the role? I was convinced I'd made a fatal mistake in sparing your life in Axiom Prison. Fatal, yes, but a mistake? No. Go now, sister. It's up to you to teach Malachai the true definition of Nightmare.
    PietyMalachaiDeath5This is what I get for trying to be a bloody hero. I was so sure that I was creating a prouder world, and I thought the Karui beneath such a future. I was wrong. Leave me, Marauder. I've got some explaining to do... to my Ancestors. You go and honour Malachai's head with a place on your belt.
    PietyMalachaiDeath6You... you were born for this. But you've always known that, haven't you. I've strived my whole life to make something better, of the world, of myself. You have simply lived, and the irony is, that's all that either of us ever needed to do. So go, finish the hunt, Ranger. Do what comes so naturally to you.
    PietyMalachaiDeath7This is what I get for trying to be a bloody hero. Not that long ago, you represented all that I hated. But there you stand, possessing the one thing I have always dreamed of. A chance to change the world. Go on then. I've played my part. I asked the difficult questions. Now it's up to you to get the answers.
    PietyBreakFree1Now, exile!
    PietyEnthrallKill me!
    DamnYou_01.ogg
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    LunaTaunt_Shadow_08b.dialogue.ogg
    LunaTaunt_Templar_08a.dialogue.ogg
    LunaTaunt_Templar_08b.dialogue.ogg
    LunaTaunt_Witch_08a.dialogue.ogg
    LunaTaunt_Witch_08b.dialogue.ogg
    DamnYou_01.dialogue.ogg
    DamnYou_02.dialogue.ogg
    DamnYou_03.dialogue.ogg
    DamnYou_04.dialogue.ogg
    DamnYou_05.dialogue.ogg
    Piety_02.dialogue.ogg
    Piety_09.dialogue.ogg
    Piety Topic /16 ⍟

    Piety Topic /16 ⍟

    NPCName
    NessaI can think of only one reason why Piety would be here. She's interested in the sickness that pervades this place, the corruption that raises the dead and twists the wildlife into aberrations.
    HarganPiety's off to meet the Maker, is she? I'd love to be a fly on the wall for that little chat.
    GrigorPiety dies amongst her abominations, her warped dream taunting her, maddeningly out of reach. As a poet, I'm fond of that creed of justice.

    Here, the executioner needs recompense.
    GrigorDespite everything else you've done, to let Piety live is to threaten the existence of every living thing on this continent.

    Look to the west of Gravicius' camp. You'll find Piety in the Lunaris Temple, cowering behind her desecrations.
    MaramoaThere's still prey out there. An over-reaching witch, floundering out of her depth. Happy hunting, Makoru.
    MaramoaYou have claimed the most worthy of prey, Makoru. Piety, the Mistress of Corruption. I'm not saying the war is over, but you've given Wraeclast a much needed respite. Because of you, this land lives to see another dawn.
    MaramoaYou have claimed the most worthy of prey, Makoru. Piety, the Mistress of Corruption. I'm not saying the war is over, but you've given Wraeclast a much needed respite. Because of you, this land lives to see another dawn.

    And don't forget that you've done Grigor a justice of some magnitude. He will wish to speak to you.
    MaramoaYou have claimed the most worthy of prey, Makoru. Piety, the Mistress of Corruption. I'm not saying the war is over, but you've given Wraeclast a much needed respite. Because of you, this land lives to see another dawn.

    And don't forget that you've done Clarissa a justice of some magnitude. She will wish to speak to you.
    MaramoaYou have claimed the most worthy of prey, Makoru. Piety, the Mistress of Corruption. I'm not saying the war is over, but you've given Wraeclast a much needed respite. Because of you, this land lives to see another dawn.

    And don't forget that you've done Grigor and Clarissa a justice of some magnitude. They will wish to speak to you.
    ClarissaHalfway across the world and yet the tie between Vinia and I endures. That was Piety's real name back in Theopolis, before her rise to greatness.

    Vinia sold her thaumaturgy in the day, her body at night. Sought after, she was. Enough so to become one of my best buyers.

    But money never meant much to Vinia. No, she was striving for something better... nobler. Used to tell me that "Life needn't be this hard. It's time you all realised that."

    I bet she fed Tolman the same bloody line.
    ClarissaWherever he is, I'm sure Tolman knows what you've done. I know you didn't do it for him, or for me. It doesn't matter. Piety's reign of cruelty is over. Thank you.
    DiallaThe little cockroach witch? Malachai chose her... chose her over me?!

    Use her then. Use her as Malachai uses her. Burn betrayal with betrayal. It's all they deserve!
    Petarus and VanjaVanja: Piety... she still lives?

    Petarus: Then she needs to die {again}...

    Vanja: ...{permanently} this time. I honestly don't know who I'm more scared of, the Beast or that black-hearted Witch!

    Petarus: It's the combination that scares me, and it should scare you too, exile.
    VilentaI gave Piety everything, devoted my life to her work. What did that thankless bitch do for me in return? Left me here to polish her beakers while she pursued glory in Wraeclast.

    Oh. You killed her, did you? Likely as not, you'd have killed me too had I been there. In that case, perhaps we both got exactly what we deserved.
    Tane OctaviusMy master was no stranger to the machinations of the Templar elite like her. I feel a sort of kinship with her. We both gave up our names, though she did so voluntarily. We both sought to make something of ourselves. Where our kinship ends is how she made her name known. I can appreciate the desire for knowledge but, I can never condone the methods used to acquire it.

    If it is true that, in her dying moment, she sought to redeem herself, it casts an interesting light on our exploration of the darkness. Perhaps it is our very mortality that drives us to do good, to suppress the primal urges... Our actions outlive us, after all.
    Crest of Perandus"With piety and justice."
    - Perandus family motto
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