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Flame Dash
Level: (1—20)
Cost: (8—23) Mana
Cooldown Time: 3.50 sec (3 Times)
Cast Time: 0.80 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: (80—140)%
Requires Level (10—70), (29—155) Int
Teleport to a location, damaging enemies and leaving a trail of burning ground. Shares a cooldown with other Blink skills.
Deals (19.7—1738.6) Base Fire Damage per second
Base duration is 4 seconds
Deals (7—659) to (11—988) Fire Damage
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
(0—19)% increased Cooldown Recovery Rate

Additional Effects From Quality:
(0—10)% increased Cooldown Recovery Rate
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Quest /2
ActQuestNPCCharacter
1The Caged BruteQuest RewardWitch · Scion · Shadow · Templar
1The Caged BruteNessaScion · Shadow · Templar · Witch
Level Effect /40
Implicit
CooldownTime: 3500
Base duration is 4 seconds
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
LevelRequires LevelIntManaBase DamageDeals 7 to 11 Fire DamageDeals 19.7 Base Fire Damage per second#% increased Cooldown Recovery RateExperience
110298100%, 100%, 100%7, 1119.79,569
213359100%, 100%, 100%10, 1526.4128,189
3174310100%, 100%, 100%14, 2238.2259,146
4215211100%, 100%, 100%20, 3153.93111,192
5256012100%, 100%, 100%28, 4374.84193,800
6296913100%, 100%, 100%39, 58102.55320,280
7337714100%, 100%, 100%53, 79138.96359,090
8368314100%, 100%, 100%66, 99173.57498,508
9399015100%, 100%, 100%82, 123215.78682,057
10429616100%, 100%, 100%101, 152267.29921,777
114510217100%, 100%, 100%125, 187329.8101,727,879
124810917100%, 100%, 100%154, 231406111,791,769
135111518100%, 100%, 100%189, 283498.3122,353,679
145412119100%, 100%, 100%231, 347610.2133,070,912
155712720100%, 100%, 100%283, 424745.5149,095,466
166013420100%, 100%, 100%344, 5179091516,039,890
176314021100%, 100%, 100%419, 6291106.41629,817,117
186614622100%, 100%, 100%509, 7641344.21762,895,056
196815122100%, 100%, 100%579, 8691529.218212,051,599
207015523100%, 100%, 100%659, 9881738.619
217224100%, 100%, 100%749, 11231975.320
227424100%, 100%, 100%850, 1275224321
237625100%, 100%, 100%965, 14472545.422
247825100%, 100%, 100%1094, 16412887.123
258026100%, 100%, 100%1240, 18603272.924
268226100%, 100%, 100%1405, 21083708.525
278427100%, 100%, 100%1592, 2387420026
288627100%, 100%, 100%1802, 27034754.527
298828100%, 100%, 100%2039, 30585379.828
309028100%, 100%, 100%2306, 34596084.929
319128100%, 100%, 100%2452, 36786470.429
329229100%, 100%, 100%2607, 39116879.630
339329100%, 100%, 100%2772, 4157731430
349429100%, 100%, 100%2946, 44207775.131
359529100%, 100%, 100%3132, 46988264.531
369630100%, 100%, 100%3329, 49938783.932
379730100%, 100%, 100%3538, 53069335.132
389830100%, 100%, 100%3759, 5639992033
399930100%, 100%, 100%3994, 599210540.733
4010031100%, 100%, 100%4244, 636611199.334
Attribute /11

Flame Dash

NameShow Full Descriptions
CostiLvl 1: Normal: 1xCurrencyUpgradeToMagicOrb of Transmutation
AcronymCooldown, Recovery, Modifiers
IdFlameDash
DropLevel 10
BaseType Flame Dash
Class Skill Gems
TargetTypesEnemy, Ground, ,
TypeSpell, Movement, Damage, DamageOverTime, Duration, Totemable, Triggerable, Fire, Trappable, Mineable, Travel, Blink, Cooldown
ItemTypeMetadata/Items/Gems/SkillGemFlameDash
ActiveSkillsCodeflame_dash
Referencepoe.ninja, Community Wiki
Version history /14
VersionChanges
3.26.0
  • Flame Dash of Return: Now has 190-340% Effectiveness of Added Damage at gem levels 1-20 (previously 150-270%), and now has 0-19% increased Maximum Travel Distance at gem levels 1-20. Now deals 17 to 25 Fire Damage at gem level 1 (previously 14 to 20), scaling up to 1501 to 2252 at gem level 20 (previously 1201 to 1802). It also now deals 10.6-938.3 Base Fire Damage per second at gem levels 1-20 (previously 9.4-834.1). Quality now provides 0-20% chance to Scorch Enemies (previously 0-40% increased maximum travel distance).
  • 3.25.0
  • Flame Dash: Now has 80% Effectiveness of Added Damage at gem level 1, scaling up to 140% at gem level 20 (previously 140% at all gem levels).
  • Flame Dash of Return: Now has 150% Effectiveness of Added Damage at gem level 1, scaling up to 270% at gem level 20 (previously 270% at all gem levels).
  • Fixed a bug where Flame Dash of Return did not state it cannot be supported by Unleash.
  • 3.23.0
    Flame Dash:
    3.17.0
  • Flame Dash: Now deals 7 to 11 Fire Damage at gem level 1 (unchanged), up to 659 to 988 at gem level 20 (previously 479 to 718). Now deals 19.7 Base Fire Damage per second at gem level 1 (previously 19), up to 1738.6 at gem level 20 (previously 1262.7). Now has 140% Effectiveness of Added Damage at all gem levels (previously 100%).
  • 3.15.0

    Flame Dash:
  • Fixed a bug where Mines or Traps supporting Flame Dash would not cast Flame Dash when detonating or triggering with no nearby target.
  • 3.13.0
  • Fixed a bug where the triggered Flame Dash and Lightning Warp skills from Infernal Blade series of basetypes and Moonbender's Wing respectively could be supported by effects that cannot ordinarily support triggered skills (such as Spell Totem Support).
  • 3.10.0

    Flame Dash
    3.9.0
  • Fixed a bug where Flame Dash with the Stygian effect would work incorrectly while using Predictive networking (or playing on console).
  • 3.8.0
    Flame Dash
    3.7.0
  • "Blink" is a skill type and appears on Frostblink, Flame Dash and Dash, and indicates that all of these skills share the same cooldown.
  • The following skills are now considered "Travel" skills and have the "Travel" tag: Blink Arrow, Bodyswap, Flame Dash, Leap Slam, Lightning Warp, Phase Run, Shield Charge, Smoke Mine, Vaal Lightning Warp, Whirling Blades.
  • 3.6.0
    Flame Dash
    3.4.0
    Flame Dash
      3.3.0
      Flame Dash
        2.0.0
      • Added a new Intelligence Skill Gem - Flame Dash: Teleport to a location, damaging enemies and leaving a trail of burning ground in your wake.
      • Flame Dash
        Level: (1—20)
        Cost: (8—23) Mana
        Cooldown Time: 3.50 sec (3 Times)
        Cast Time: 0.80 sec
        Critical Strike Chance: 6.00%
        Effectiveness of Added Damage: (80—140)%
        Requires Level (10—70), (29—155) Int
        Teleport to a location, damaging enemies and leaving a trail of burning ground. Shares a cooldown with other Blink skills.
        Deals (19.7—1738.6) Base Fire Damage per second
        Base duration is 4 seconds
        Deals (7—659) to (11—988) Fire Damage
        Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
        (0—19)% increased Cooldown Recovery Rate
        is area damage [1]

        Additional Effects From Quality:
        (0—10)% increased Cooldown Recovery Rate
        Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
        Supported By /108
      • Active Type: Spell, Movement, Damage, DamageOverTime, Duration, Totemable, Triggerable, Fire, Trappable, Mineable, Travel, Blink, Cooldown
      • AddedFireDamage
        Added Fire Damage Support
        Supports any skill that hits enemies.
        Knockback
        Knockback Support
        Supports any skill that hits enemies.
        LifeLeech
        Life Leech Support
        Supports any skill that hits enemies, causing those hits to leech life based on damage dealt.
        Stun
        Stun Support
        Supports any skill that hits enemies, making it easier to stun enemies with those skills.
        IncreasedDuration
        More Duration Support
        Supports any skill with a duration.
        ColdtoFire
        Cold to Fire Support
        Supports any skill that hits enemies.
        IronWill
        Iron Will Support
        Supports spell skills, making the increase to physical melee damage from strength also increase their spell damage.
        Totem
        Spell Totem Support
        Supports spell skills that are not triggered. Instead of casting that spell, you will summon a totem that casts the spell for you.
        FirePenetration
        Fire Penetration Support
        Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
        IncreasedBurnDuration
        Burning Damage Support
        Supports any skill that hits enemies, or can deal burning damage directly.
        CastOnMeleeKill
        Cast on Melee Kill Support
        Must support both a melee attack skill and a spell skill to work. The attack skill will trigger a spell when it kills an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
        Empower
        Empower Support
        Supports any skill gem. Once this gem reaches level 2 or above, will raise the level of supported gems. Cannot support skills that don't come from gems.
        ReduceDuration
        Less Duration Support
        Supports any skill that has a duration.
        CastOnDmgTaken
        Cast when Damage Taken Support
        Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
        Brutality
        Brutality Support
        Supports any skill that deals damage.
        AddedFireDamagePlus
        Awakened Added Fire Damage Support
        Supports any skill that hits enemies.
        BrutalityPlus
        Awakened Brutality Support
        Supports any skill that deals damage.
        IncreasedBurnDurationPlus
        Awakened Burning Damage Support
        Supports any skill that hits enemies, or can deal burning damage directly.
        FirePenetrationPlus
        Awakened Fire Penetration Support
        Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
        EmpowerPlus
        Awakened Empower Support
        Supports any skill gem. Once this gem reaches level 2 or above, will raise the level of supported gems. Cannot support skills that don't come from gems.
        Fragility
        Cruelty Support
        Supports any skill that hits enemies. Minions cannot gain Cruelty.
        LifeTap
        Lifetap Support
        Supports any non-blessing skill. Minions cannot gain the Lifetap buff.
        ObliterationSupport
        Annihilation Support
        Supports any skill that hits enemies.
        TransfusionSupport
        Transfusion Support
        Supports non-blessing spells.
        AddedColdDamage
        Added Cold Damage Support
        Supports any skill that hits enemies.
        Trap
        Trap Support
        Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a trap that will use the skill for you when an enemy walks near it. Traps cannot use channelling skills.
        CullingStrike
        Culling Strike Support
        Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.
        ChancetoFlee
        Chance to Flee Support
        Supports any skill that hits enemies.
        Blind
        Blind Support
        Supports any skill that hits enemies.
        ColdPenetration
        Cold Penetration Support
        Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
        CastOnCrit
        Cast On Critical Strike Support
        Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
        CastOnDeath
        Cast on Death Support
        Each supported spell skill will be triggered when you die. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
        enhance
        Enhance Support
        Supports any skill gem. Once this gem reaches level 2 or above, will raise the quality of supported gems. Cannot support skills that don't come from gems.
        BreakBlock
        Block Chance Reduction Support
        Supports any skill that hits enemies.
        FrenzyChargeOnShatter
        Ice Bite Support
        Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
        DamageAgainstChilled
        Hypothermia Support
        Supports any skill that deals damage.
        Poison
        Critical Strike Affliction Support
        Supports any skill that hits enemies.
        VoidManipulation
        Void Manipulation Support
        Supports any skill that deals damage.
        SupportRapidDecayGem
        Swift Affliction Support
        Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
        LesserPoison
        Chance to Poison Support
        Supports any skill that hits enemies.
        DeadlyAilments
        Deadly Ailments Support
        Supports any skill that hits enemies.
        VileToxins
        Vile Toxins Support
        Supports any skill that hits enemies.
        AddedColdDamagePlus
        Awakened Added Cold Damage Support
        Supports any skill that hits enemies.
        CastOnCritPlus
        Awakened Cast On Critical Strike Support
        Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
        ColdPenetrationPlus
        Awakened Cold Penetration Support
        Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
        DeadlyAilmentsPlus
        Awakened Deadly Ailments Support
        Supports any skill that hits enemies.
        SupportRapidDecayPlus
        Awakened Swift Affliction Support
        Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
        VoidManipulationPlus
        Awakened Void Manipulation Support
        Supports any skill that deals damage.
        enhanceplus
        Awakened Enhance Support
        Supports any skill gem. Once this gem reaches level 2 or above, will raise the quality of supported gems. Cannot support skills that don't come from gems.
        SecondWindSupport
        Second Wind Support
        Supports skills with cooldowns. Cannot support triggered skills.
        Sadism
        Sadism Support
        Supports any skill that hits enemies.
        CastonWardBreak
        Cast on Ward Break Support
        Each supported spell skill will be triggered when your Ward breaks. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
        Machinations
        Machinations Support
        Supports skills that hit enemies. Cannot modify the skills of minions.
        CullingStrike
        Cull the Weak Support
        Supports any skill that hits enemies. If normal or magic enemies are left below a percentage of maximum life after being hit by these skills, they will be killed.
        LethalDoseSupport
        Lethal Dose Support
        Supports any skill that hits enemies.
        UnholyTrinitySupport
        Unholy Trinity Support
        Supports skills that hit enemies, causing them to gain bonuses while you have unholy resonance of lightning, physical and chaos, and to grant unholy resonance of damage types other than the highest one in a hit. There is a maximum of 50 unholy resonance for each damage type. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
        AddedLightningDamage
        Added Lightning Damage Support
        Supports any skill that hits enemies.
        IncreasedCriticalStrikes
        Increased Critical Strikes Support
        Supports any skill that hits enemies.
        IncreasedCriticalDamage
        Increased Critical Damage Support
        Supports any skill that hits enemies.
        AddedChaosDamage
        Added Chaos Damage Support
        Supports any skill that hits enemies.
        IncreasedQuality
        Item Rarity Support
        Supports any skill that can kill enemies.
        FasterCast
        Faster Casting Support
        Supports non-instant spell skills.
        ChancetoIgnite
        Combustion Support
        Supports any skill that hits enemies.
        ElementalProliferation
        Elemental Proliferation Support
        Supports any skill that hits enemies, or could otherwise apply elemental ailments.
        RemoteMine
        Blastchain Mine Support
        Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
        LightningPenetration
        Lightning Penetration Support
        Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
        ElementalPenetration
        Elemental Penetration Support
        Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances.
        PowerCharges
        Power Charge On Critical Support
        Supports any skill that hits enemies.
        CurseOnHit
        Hextouch Support
        Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
        CastOnStun
        Cast when Stunned Support
        Each supported spell skill will have a chance to be triggered when you are stunned. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
        Enlighten
        Enlighten Support
        Supports any skill gem. Once this gem reaches level 2 or above, will apply a cost & reservation multiplier to supported gems. Cannot support skills that don't come from gems.
        PhysicalToLightning
        Physical to Lightning Support
        Supports any skill that hits enemies.
        OnslaughtOnSlayingShocked
        Innervate Support
        Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
        ControlledDestructionGem
        Controlled Destruction Support
        Supports attack skills, or spell skills that deal damage.
        ElementalFocus
        Elemental Focus Support
        Supports any skill that hits or burns enemies, or inflicts elemental ailments.
        CastWhileChanneling
        Cast while Channelling Support
        Must support both a channelling skill and a non-channelling spell skill to work. The channelling skill will trigger a spell periodically while channelling. Cannot support skills used by totems, traps, or mines. Vaal skills and skills with a reservation cannot be triggered.
        IgniteProliferation
        Ignite Proliferation Support
        Supports any skill that hits enemies.
        Decay
        Decay Support
        Supports any skill that hits enemies.
        Efficacy
        Efficacy Support
        Supports any skill that deals damage or has a duration.
        Immolate
        Immolate Support
        Supports any skill that hits enemies.
        UnboundAilments
        Unbound Ailments Support
        Supports any skill that hits enemies or inflicts ailments
        ArcaneSurge
        Arcane Surge Support
        Each supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Cannot support skills used by totems, traps, mines or skills with a reservation.
        SummonPhantasm
        Summon Phantasm Support
        Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
        BoneChillSupport
        Bonechill Support
        Supports any skill that can chill enemies or create chilling areas.
        EnergyShieldLeechsupport
        Energy Leech Support
        Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.
        AltRemoteMineSupportGem
        High-Impact Mine Support
        Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
        AddedChaosDamagePlus
        Awakened Added Chaos Damage Support
        Supports any skill that hits enemies.
        AddedLightningDamagePlus
        Awakened Added Lightning Damage Support
        Supports any skill that hits enemies.
        CastWhileChannelingPlus
        Awakened Cast While Channelling Support
        Must support both a channelling skill and a non-channelling spell skill to work. The channelling skill will trigger a spell periodically while channelling. Cannot support skills used by totems, traps, or mines. Vaal skills and skills with a reservation cannot be triggered.
        ControlledDestructionPlus
        Awakened Controlled Destruction Support
        Supports attack skills, or spell skills that deal damage.
        CurseOnHitPlus
        Awakened Hextouch Support
        Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
        ElementalFocusPlus
        Awakened Elemental Focus Support
        Supports any skill that hits or burns enemies, or inflicts elemental ailments.
        LightningPenetrationPlus
        Awakened Lightning Penetration Support
        Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
        UnboundAilmentPlus
        Awakened Unbound Ailments Support
        Supports any skill that hits enemies or inflicts ailments
        Enlightenplus
        Awakened Enlighten Support
        Supports any skill gem. Once this gem reaches level 2 or above, will apply a cost & reservation multiplier to supported gems. Cannot support skills that don't come from gems.
        ManaweaveSupportGem
        Archmage Support
        Supports spell skills that deal damage with hits and have no reservation. Cannot support arcane skills, Brand skills, Orb skills, Vaal skills, or skills used by totems, traps or mines. Cannot modify the skills of minions.
        TrinitySupportGem
        Trinity Support
        Supports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
        PureShockSupportGem
        Overcharge Support
        Supports any skill that hits enemies.
        SpellBlade
        Spellblade Support
        Supports spells that hit enemies. Cannot modify the skills of minions.
        Devour
        Devour Support
        Supports any skill that hits enemies.
        Sacrifice
        Sacrifice Support
        Supports spell skills that hit enemies and have no reservation. Cannot support brand skills, orb skills, channelling skills, arcane skills, Vaal skills or skills used by traps or mines. Cannot modify the skills of minions.
        InverttheRules
        Invert the Rules Support
        Supports any skill that hits enemies.
        CooldownRecovery
        Cooldown Recovery Support
        Supports skills that have a cooldown. Cannot modify the skills of minions.
        FrostmageSupport
        Frostmage Support
        Supports spell skills that deal damage with hits and have no reservation. Cannot support arcane skills, Brand skills, Orb skills, Vaal skills, or skills used by totems, traps or mines. Cannot modify the skills of minions.
        Devour
        Greater Devour Support
        Supports any skill that hits enemies.
        MinionPactSuppor
        Minion Pact Support
        Supports spell skills that hit enemies and have no reservation. Cannot support brand skills, orb skills, channelling skills, arcane skills, Vaal skills or skills used by traps or mines. Cannot modify the skills of minions.
        LivingLightningSupportGem
        Living Lightning Support
        Supports Skills which cause Damaging Hits, causing them to trigger Summon Living Lightning when dealing lightning damage. Cannot support skills used by totems, traps, or mines. Cannot modify the skills of Minions.
        Eclipse
        Eclipse Support
        Supports any skill gem. Cannot support skills that don't come from gems.
        Microtransactions /12
        DragonFlameDash
        Dragon Flame Dash Effect
        Your Flame Dash gains a draconic effect.
        FlameDash
        Harbinger Flame Dash Effect
        Your Flame Dash becomes a blue harbinger effect.
        WastelandFlameDash
        Wasteland Flame Dash Effect
        Your Flame Dash becomes a Wasteland Effect.
        CorsairFlameDash
        Corsair Flame Dash Effect
        Your Flame Dash becomes a Corsair Effect.
        StygianFlameDash
        Stygian Flame Dash Effect
        Your Flame Dash becomes a Stygian Effect.
        BlackFlameDash
        Black Flame Dash Effect
        Your Flame Dash becomes a Black Effect.
        ScientistFlameDash
        Scientist Flame Dash Effect
        Your Flame Dash becomes a Scientist Effect.
        DemonicFlameDash
        Demonic Flame Dash Effect
        Your Flame Dash becomes a Demonic Effect.
        NightfallFlameDashEffect
        Nightfall Flame Dash Effect
        Your Flame Dash becomes a Nightfall Effect.
        SirenFlamedashEffect
        Siren Flame Dash Effect
        Your Flame Dash becomes a Siren Effect.
        AuspiciousFlameDashEffect
        Auspicious Flame Dash Effect
        Your Flame Dash becomes an Auspicious Effect.
        RoachFlameDash
        Roach Flame Dash Effect
        Your Flame Dash becomes a Roach Effect.
        Flame Dash Monster /26
        NameModifiersSpectre
        Volkuur's Flameguard50% of Physical Damage Converted to Fire Damage
        undead description [1]
        20% Chance to Block Attack Damage
        You take 10% of Damage from Blocked Hits
        Y
        Lunaris EliteGain 100% of Physical Damage as Extra Cold DamageY
        Lunaris ChampionGain 100% of Physical Damage as Extra Cold DamageY
        Lord of the Ashen Arrow15000% increased Rarity of Items Dropped
        Monsters grant 100% increased Experience
        cannot be stunned for ms after stun finished [2000]
        cannot be stunned while stunned [1]
        Y
        Toryal, of the Afarudmonster base type attack cast speed +% and damage -% final [33]
        30% Chance to Block Spell Damage
        You take 15% of Damage from Blocked Hits
        Y
        Lael Furiatotem art variation [4]
        120% increased Projectile Speed
        Ancestral Bond
        kill traps mines and totems on death [1]
        20% Chance to Block Attack Damage
        You take 10% of Damage from Blocked Hits
        Y
        Lael Furiatotem art variation [4]
        120% increased Projectile Speed
        Ancestral Bond
        kill traps mines and totems on death [1]
        20% Chance to Block Attack Damage
        You take 10% of Damage from Blocked Hits
        100% increased maximum Life
        100% increased Area of Effect
        80% increased Character Size
        Y
        Fire FuryY
        Fire FrenzyY
        Calxipher% increased Rarity of Items Dropped
        monster no map drops [1]
        monster additional quantity of dropped items in cruel +% [300]
        monster additional quantity of dropped items in merciless +% [600]
        monster additional rarity of dropped items in cruel +% [300]
        monster additional rarity of dropped items in merciless +% [600]
        +1 to maximum number of Summoned Totems
        kill traps mines and totems on death [1]
        Y
        Redblade Flamelordmonster no map drops [1]
        cannot have affliction mods [1]
        Y
        Redblade Warmonger20% Chance to Block Attack Damage
        You take 10% of Damage from Blocked Hits
        Y
        Bin'aia, Crimson Rain15000% increased Rarity of Items Dropped
        Monsters grant 100% increased Experience
        cannot be stunned for ms after stun finished [2000]
        cannot be stunned while stunned [1]
        Y
        Argient15000% increased Rarity of Items Dropped
        Monsters grant 100% increased Experience
        20% Chance to Block Attack Damage
        20% Chance to Block Spell Damage
        You take 40% of Damage from Blocked Hits
        cannot be stunned for ms after stun finished [2000]
        cannot be stunned while stunned [1]
        Y
        Rania Skyborne30% increased Movement Speed
        drop additional rare items [3]
        kill traps mines and totems on death [1]
        Y
        Rania Skyborne30% increased Movement Speed
        kill traps mines and totems on death [1]
        Y
        Rania Skyborne30% increased Movement Speed
        monster no map drops [1]
        kill traps mines and totems on death [1]
        Y
        Malachai's Laureate30% increased Movement Speed
        Trigger Socketed Spells when you Spend at least 100 Mana on an
        Upfront Cost to Use or Trigger a Skill, with a 0.1 second Cooldown
        drop additional rare items [3]
        Y
        Dusk, Harbinger of LunarisGain 100% of Physical Damage as Extra Cold Damage
        6000% increased Rarity of Items Dropped
        Monsters grant 250% increased Experience
        cannot be stunned for ms after stun finished [2000]
        cannot be stunned while stunned [1]
        Y
        Sebbert, Crescent's PointGain 100% of Physical Damage as Extra Cold Damage
        15000% increased Rarity of Items Dropped
        Monsters grant 100% increased Experience
        cannot be stunned for ms after stun finished [2000]
        cannot be stunned while stunned [1]
        Y
        Arteth, Selenia's HeraldGain 100% of Physical Damage as Extra Cold Damage
        15000% increased Rarity of Items Dropped
        Monsters grant 100% increased Experience
        cannot be stunned for ms after stun finished [2000]
        cannot be stunned while stunned [1]
        Y
        <>Y
        Effigy of IreY
        Imperfect Fiery CannibalY
        Fiery CannibalY
        Perfect Fiery CannibalY

        Community Wiki

        Edit

        Flame Dash

        Flame Dash is a movement spell that causes the player to teleport to a target location, damaging enemies and leaving a trail of Burning Ground.

        Skill functions and interactions

        • Flame Dash has an instant cast time if it is not used continuously. This effect seems to have a cooldown based on cast speed.

        • Flame Dash will force the character to move in range of the target location when not targeted using the attack-in-place key (Shift by default).

        • Flame Dash cannot be supported by Spell Echo Support although it is affected by echoing shrine resulting in two fast, individually targeted casts.

        • The maximum targeting range of Flame Dash is defined by a square rectangle centered around the caster. This means that the actual maximum range will be √2 times as long (roughly 41% longer) dashing diagonally as it would be dashing straight up, down, left or right. Flame Dash and Leap Slam seem to be the only two skills that work this way, all other skills have their max-range defined by a circle as one would expect.

        • Flame Dash shares a cooldown with other Blink skills.

        Version history

        VersionChanges
        3.18.1
      • Improved the behaviour of some travel skills when repeated through Echoing Shrine or the Echoist modifier gained by killing monsters. Flame Dash, Whirling Blades and Dash now repeat in the same direction as the initial use. Shield Charge is now able to repeat, though only the larger area attack performed upon reaching your target is repeated. Attacking in place with Leap Slam now repeats in the same direction as the initial use.
      • 3.17.0
      • Flame Dash now deals 7 to 11 Fire Damage at gem level 1 (unchanged), up to 659 to 988 at gem level 20 (previously 479 to 718).
      • Now deals 19.7 Base Fire Damage per second at gem level 1 (previously 19), up to 1738.6 at gem level 20 (previously 1262.7).
      • Now has 140% Effectiveness of Added Damage at all gem levels (previously 100%).
      • 3.15.0
      • Now has a Cooldown Time of 3.5 seconds (previously 3).
      • Now has 19% increased Cooldown Recovery Rate at gem level 20 (previously 47%).
      • Now has a Cast Time of 0.8 seconds (previously 0.7).
      • 3.10.0
      • The increased Cooldown Recovery Speed this skill gains as it levels up has been lowered. It now gains up to 47% increased Cooldown Recovery Speed by gem level 20 (from 76%).
      • Now gains 1% increased Cooldown Recovery Speed per 2% gem quality (from 1% increased Cooldown Recovery per 1% gem quality).
      • 3.6.0
      • Mana Cost at gem level 1 is now 8 (was 10).
      • Mana Cost at gem level 20 is now 23 (was 30).
      • 3.4.0
      • Base cast time lowered to 0.7 seconds (from 0.75 seconds).
      • Range increased by 20%, bringing it in line with Leap Slam and Charged Dash.
      • Now gains 4% increased cooldown recovery speed per gem level, up to 76% at gem level 20.
      • Quality bonus now grants 1% increased cooldown recovery speed per 1% quality (was previously 1% cast speed per 2% quality).
      • 3.3.0
      • When targeting an unwalkable area, it will now teleport you as close to the edge as it can, rather than not casting.
      • 2.4.2
      • Fixed a bug where Flame Dash could take you to the other side of locked doors and walls.
      • 2.3.2
      • Fixed an issue that occasionally caused Flame Dash to go backwards.
      • 2.0.0
      • Flame Dash has been added to the game.

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